Review by PentiumMMX
"One of the best Gamecube games"
Back in 2003, as a promotion for Zelda: The Wind Waker, Nintendo offered what is one of the best pre-order bonuses ever: For pre-ordering The Wind Waker, you received a disc containing the original version of Ocarina of Time plus the Master Quest, a remixed version of Ocarina of Time that featured herder dungeons. Is this remake any good, though?
It starts with Link having a reoccurring nightmare, involving a girl being taken away on horseback from the castle by a guard, and an evil-looking man chasing them. Knowing that Link was different from everyone else in Kokiri Forest (Because he didn't have a faerie), the Great Deku Tree (Guardian of Kokiri Forest) sent Navi to bring Link. A little later, you discover that the curse was placed by Ganondorf, and that he's trying to collect the 3 Spiritual Stones so he can enter the Sacred Realm and destroy Hyrule. Now it's up to Link to get the 3 stones before Ganondorf to save Hyrule. It's the same storyline as the original version, and it's still great.
Story: 10 out of 10
Somehow, they took a perfect control scheme and made it even better than before. The controls where reworked around the Gamecube's controller, and it works better than ever. The A, B, and R buttons do the same thing as they always did on the N64 version, but the X, Y, and Z buttons now work as C Left, C Right, and C Down, respectively. The lock-on targeting was moved to the L button, and the C Stick is used in place of all 4 C Buttons. Overall, it works great.
Controls: 10 out of 10
It looks better than the N64 version. Because the Gamecube doesn't blur the graphics like the N64 does, the graphics are crystal clear, making it look even better. However, the graphics are a little blocky in comparison to most Gamecube games, but considering Master Quest is built on top of a N64 game from 1998, it can slide.
Graphics: 9 out of 10
Music \ Sound Effects
It's completely unchanged from the original version, which is how it should be. With every song from one of the greatest soundtracks in any N64 game, plus every last sound effect, it's still just as great as before.
Music \ Sound Effects: 10 out of 10
At first, it looks no different than the original version...until you enter the first dungeon. The main thing that makes Master Quest special is the remixed dungeons, featuring tougher puzzles and more enemies. These puzzles offer a new challenge to Zelda fans, and will truly test your skills, as you'll be using every little trick and item to make it through each dungeon, and some things that don't seem important might actually be the key to beating the dungeon. Anyone who complained about Ocarina of Time being too easy will probably find Master Quest to be a more worthy challenge. However, the bosses are unchanged from the original version, which is actually a letdown for me; I would have liked some tougher bosses to go with the tougher dungeons. It's a great game, remixed and better than before.
Gameplay: 10 out of 10
If you love Zelda, you'll defiantly want to track down a copy. Since the promotion ended ages ago, be ready to pay $30+ to obtain a copy, but if you love Zelda and want a new challenge to hold you off until the next major Zelda game, it's worth every last penny.
Reviewer's Rating: 5.0 - Flawless
Originally Posted: 07/23/08
Game Release: The Legend of Zelda: Ocarina of Time / Master Quest (US, 02/28/03)
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