"It's Ocarina of Time....with a twist"

First of all, allow me to say that this game is no longer available anywhere except on eBAY and other such marketing and trading places. Secondly, this disk comes with two games, The Legend Of Zelda : Ocarina of Time, a timeless classic in the eyes of gamers, and it's not so well known counterpart- The Legend of Zelda : Master Quest. Ocarina of Time was made for the Nintendo 64 and Master Quest was made for The Nintendo:DD, something that newer gamers aren't familiar with. This is for the Gamecube, obviously. A final thing before I actually start rating the game- If master quest is not your thing, you can very easily buy another disk that contains The Legend of Zelda original, Adventure of Link, Ocarina of Time, and Majora's mask, just letting you know the possibilities you can choose from, anyways:

Game Play: 9/10

Ocarina of Time: Ocarina of time is highly regarded as one of the greatest Zelda games ever made, and that is surely displayed here. You can get a hoard of items in this game while fending off enemy creatures, walking and jumping is nicely done. The enemies will have you on the edge of your seat, and everything is nicely designed. There is a day and night system in place here and the enemies change depending on what time of day it is. The difficulty of the game is just right, making it easy for older gamers but still requiring some though. The puzzles in this game involve moving blocks and such in order to be able to pass through to the next room. The game itself functions like so: Find first dungeon, beat it, do some side quests, find next dungeon, beat it, .....until the final boss. But don't overlook those side quests, there are practically 50 of them to find, the mini games are a nice idea and will surely keep you occupied for a long time. The amount of dungeons in this game are 7, including the final bosses lair. Also, in this game a special feature is implemented, time. Using the legendary sword of evils bane, the Master Sword, you can travel forward and back in time Seven years to get items as a child or to fight bigger enemies as an adult. You have a magic meter and a heart meter, when your hearts go down to zero you die, when your magic goes down to zero you can not use magic anymore, it really is that simple.

Master Quest: This is almost the same as Ocarina of Time except that some of the dungeons have slightly changed, the items that are located in the dungeons have changed position and overall everything just got a little bit harder. Not enough to actually change the game, but enough so that you can feel the change. The enemies are in different locations also in addition to the above. Except for those reasons, the game is practically the same as Ocarina of Time.

Story Line: 10/10

Ocarina of time: You are a young boy from Hyrule, default named Link, Ganon, the prince of darkness has been planning to take over all of hyrule for a very long amount of time. Princess Zelda of Hyrule has sensed this and has asked you to help her stop Ganon. This game utilizes time as a theme to go forward and back in time to make sure Ganon doesn't get what he needs to destroy the word. You must find 3 gems, get the legendary sword, go out and rescue all the sages, and together stop Ganondorf. The story is well thought out, having everything in text instead of VA( Voice Acting ) to allow you to make up the enemies and allies sounds. The only drawback for some ( which I consider a plus) is the fact that the main hero of this quest, Link, cannot say a word except for the occasional "..." that he says while listening to people and the yells and grunts he makes while attacking enemies, but talking isn't needed for a good game, as shown by Final Fantasy 1. The enemies are well thought out and the personality of ganondorf is excellent, showing a well played role by the developers on making up his character.

Master Quest: The story is the exact same thing as Ocarina of Time, nothing has been changed at all in reference to the storyline, maybe some of the text the characters say might have changed, but I didn't notice this.

Controls 8/10

Ocarina Of Time: The controls of the game are simplistic enough, having no advanced tactics that could actually be used well. You can swing your sword with the B button, use various items with the C-Stick, move around with the analog stick, put away items with A, target enemies with L, and roll by pressing A while running. That is actually all there is to it. There are some advanced moves such as the spin attack, which makes you spin like a maniac, the sidestep, the dodge, the back flip, but those are rarely, if ever, used.

Master Quest: Again, almost ( Very minor changes I believe) identical to Ocarina of time. Not saying that it is bad or anything, just that nothing has been changed actually.

Re playability 9/10 ( both)

Collect all the hearts, get all the items, do every side quest until you get a world record, so much to do, so little time. The replay value is actually very good, seeing as how the developers included many things for you to do, and seeing as how it is two games in one cool package.

Graphics 7/10

Ocarina: Some polygon matter is shown, but for a 1998 game, this was the top of it's class. The Backgrounds are nicely designed and are stunning to look at, the characters have no really big flaws and actually have normal shape, nothing can be seen as bad for a nearly 8 year old game.

Master Quest: Same as above. The exact same, they were released at the exact same time (almost).

Music:10/10 ( Both)

You have to love that catchy Zelda theme ( doodooo, doo dooo..)the music is superb. This music feels like you are in the game, everything is excellent. In fact, I recommend buying the soundtrack just for this game, it's that good.

Buy or Rent

Seeing as how you can't rent this game anywhere now, all you can do is buy, the price varies from 0.01 to 120 ( US dollars) on ebay, I personally got mine for 14.

Final Score 9/10: Almost Perfect

UD signing off....First of all, allow me to say that this game is no longer available anywhere except on eBAY and other such marketing and trading places. Secondly, this disk comes with two games, The Legend Of Zelda : Ocarina of Time, a timeless classic in the eyes of gamers, and it's not so well known counterpart- The Legend of Zelda : Master Quest. Ocarina of Time was made for the Nintendo 64 and Master Quest was made for The Nintendo:DD, something that newer gamers aren't familiar with.This is for the Gamecube, obviously. A final thing before I actually start rating the game- If master quest is not your thing, you can very easily buy another disk that contains The Legend of Zelda original, Adventure of Link, Ocarina of Time, and Majora's mask, just letting you know the possibilities you can choose from, anyways:

Game Play: 9/10

Ocarina of Time: Ocarina of time is highly regarded as one of the greatest Zelda games ever made, and that is surely displayed here. You can get a hord of items in this game while fending off enemy creatures, walking and jumping is nicely done. The enemies will have you on the edge of your seat, and everthing is nicely designed. Ther eis a day and night system in place here and the enemies change depending on what time of day it is. The difficulty of the game is just right, making it easy for older gamers but still requiring some though. The puzzles in this game involve moving blocks and such in order to be able to pass through to the next room. The game itself funtions like so: Find first dingeon, beat it, do some sidequests, find next dungeon, beat it, .....until the final boss. But don't overlook those sidequests, there are practicaly 50 of them to find, the minigames are a nice idea and will surely keep you occupied for a long time. The amount of dungeons in this game are 7, including the final bosses lair. Also, in this game a special feature is implimented, time. Using the legendary sword of evils bane, the Master Sword, you can travel forward and back in time Seven years to get items as a child or to fight bigger enemies as an adult. You have a magic meter and a heart meter, when your hearts go down to zero you die, when your magic oges down to zero you can not use magic anymore, it really is that simple.

Master Quest: This is almost the same as Ocarina of Time except that some of the dungeons have slightly changed, the items that are located in the dungeons have changed position and overall everthing just got a little bit harder. Not enough to actually change the game, but enough so that you can feel the change. The enemies are in different locations also in addition to the above. Except for those resons, the game is practically the same as Ocarina of Time.

Story Line: 10/10

Ocarina of time: You are a young boy from Hyrule, defaultly named Link, Ganon, the prince of darkness has been planning to take over all of hyrule for a very long amount of time. Priness Zelda of Hyrule has sensed this and has asked you to help her stop Ganon. This game utilizes time as a theme to go forward and back in time to make sure Ganon doesn't get what he needs to destroy the word. You must find 3 gems, get the legendary sword, go out and rescue all the sages, and together stop Ganondorf. The story is well thought out, having everthing in text instead of VA( Voice Acting ) to allow you to make up the enemies and allies sounds. The only drawback for some ( which I consider a plus) is the fact that the main hero of this quest, Link, cannot say a word except for the occsional "..." that he says while listening to people and the yells and grunts he makes while attacking enemies, but talking isn't needed for a good game, as shown by Final Fantasy 1. The enemies are well thought out and the personality of ganondorf is excellent, showing a well played role by the developers on making up his character.

Master Quest: The story is the exact same thing as Ocarina of Time, nothing has been changed at all in reference to the storyline, maybe some of the text the characters say might have changed, but I didn't notice this.

Controls 8/10

Ocarina Of Time: The controls of the game are simplistic enough, having no advanced tactics that could actually be used well. You can swing your sword with the B button, use various items with the C-Stick, move around with the analog stich, put away items with A, target enemies with L, and roll by pressing A while running. That is actually all there is to it. There are some advanced moves such as the spin attack, which makes you spin like a maniac, the sidestep, the dodge, the backflip, but those are rarely, if ever, used.

Master Quest: Again, almost ( Very minor changes I beleive) identical to Ocarina of time. Not saying that it is bad or anything, just that nothing has been changed actually.

Replayability 9/10 ( both)

Collect all the hearts, get all the items, do every sidequest until you get a world record, so much to do, so little time. The replay value is actually very good, seeing as how the developers included many things for you to do, and seeing as how it is two games in one cool package.

Graphics 7/10

Ocarina: Some polygon matter is shown, but for a 1998 game, this was the top of it's class. The Backgrounds are nicely designed and are stunning to look at, the characters have no really big flaws and actually have normal shape, nothing can be seen as bad for a nearly 8 year old game.

Master Quest: Same as above. The exact same, they were released at the exact same time (almost).

Music:10/10 ( Both)

You have to love that catchy Zelda theme ( doodooo, doo dooo..)the music is superb. This music feels like you ar ein the game, everything is excellent. In fact, I reccomend buying the soundtrack just for this game, it's that good.

Buy or Rent

Seeing as how you can't rent this game anywhere now, all you can do is buy, the price varies from 0.01 to 120 ( US dollars) on ebay, I personally got mine for 14.

Final Score 9/10: Almost Perfect

UD signing off....


Reviewer's Score: 9/10 | Originally Posted: 10/24/05


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