FAQ/Walkthrough by NessRevenge13

Updated: 03/25/04 | Printable Version

"Harvest Moon: A Wonderful Life" for the Nintendo Gamecube
Faq/Walkthrough, version 1.0
Written by NessRevenge13 (Michael Moser)

This guide is copyright 2004 by Michael Moser. Natsume copyrights all
Characters from the game.

Welcome! Are you ready to return to the farm? Harvest Moon: A Wonderful Life
is one of the most anticipated Harvest Moons, because Harvest Moon has taken
the leap from sprites to 3d models. The characters are now 3d, and not just

The main plot behind Harvest Moon: A Wonderful Life is that you are the son
of a farmer. Well, a father who wanted to be a farmer, but his dream just
never came true. He and his good friend, Takakura, had planned to make a
living off of a farm, but he died soon afterward. Takakura promised to bring
you, the main character, to the farm and have you run it, side by side with
Takakura like your father had wanted to do. So, you arrive in Forget-Me-Not
Valley with a plan of a new life in your eyes. This life, spanning 30 years,
would be full of many twists and turns, but you would succeed, through it
all! Or maybe you would fail, but let's hope not.

Table of Contents
1.Version History
2.About Harvest Moon
3.So what's different in Harvest Moon: A Wonderful Life
4a.Getting started! Controls
4b.Getting Started! First few days on the farm!*
5.Your Farm
5a. your house
5b. Takakura's house
5c. Tool shed
5d. Food storage area*
5e. the fields
5f. the pasture
5g. Chicken Coop
5h. Barn
5i. anything else?*
6. Forget-Me-Not Valley
6a. Vesta's farm
6b. Inner Inn
6c. The Blue Bar
6d. Pyrotechnical Twins' house
6e. Romana's Villa
6f. Cody's Studio
6g. Daryl's Lab
6h. Gustafa's Yurt
6i. The Spring
6j. Archaeology Excavation Site
6k. Market Place
6l. anywhere else?
7. Fruits and Veggies*
8. Scavenging for food
9. Fishing*
10. The Dating Game*
11. Raising your Child**
12. Animals*
12a. Cows**
12b. Chickens**
12c. Sheep**
12d. your dog and cat**
12e. Goats**
12f. Ducks**
13. Villagers: Likes and Dislikes**
14. FAQ**
15. Closing comments/Credits
16. End

*- incomplete sections
**- Coming soon!

1. Version history

   Version 1.0 - Many sections have been completed, including sections 1-10.
Some sections still need some info, but very little. Other sections are still
being worked on as I need to get together all the facts. If you find a section
with things missing, I'll accept any help and you will receive individual

2. About Harvest Moon

   Harvest Moon is a series of games, produced by Natsume that are about
farming. That's right, they're about farming. So, what makes them so fun?
It's hard to explain. Usually, if you try a Harvest Moon game, and you play
it for more than an hour, then you're probably hooked, and will love the
game. If you hate it from the moment you move your character, then you
probably won't like the game. What makes the games fun, in my view, is the
ability of never totally succeeding. No matter how successful you're doing,
there's always going to be something you haven't achieved yet. There is
ALWAYS something to work towards!

The Harvest Moon series dates back to the SNES, where it's first game was
released. It was truly a primitive Harvest Moon, yet fun all the same. There
was no clock, and you didn't have a time limit to get to bed. Time passed
real fast through the day, and the only indication of what time it was you
had was when you stopped to eat lunch. You also never had a rucksack to keep
stuff in, and you had to carry it around. However, it was the foundation, and
back then, it was an awesome game. Most people who play Harvest Moon now
started by playing this one.

Natsume, surprised by their success with it, went on to publish a portable
Harvest Moon. However, it wasn't exactly the best Harvest Moon out. The Game
Boy version was mainly about farming and taking care of livestock, with no
way to marry in the game. However, all the GB/GBC games let you play as
either a boy or a girl, which was a major first!

Harvest Moon 64 was the first attempt at making a 3d harvest moon that used
pixels still, but it was sort of 3d. It was a landmark, for it added a clock,
and all sorts of special things you could get. Marriage was put back in,
which was a great return. It also added a rucksack, which you could hold up
to 8 tools in, and 8 items, plus you could carry a ninth one in your hands.
There were plenty of Festivals, you had a birthday in this one. Your dog
actually served a point : ). It was a great move, and many enjoyed it.

Harvest Moon: Back to Nature was the first Harvest Moon to be released on a
non-Nintendo console, and it is also considered to be a great one. However,
most of the faces in that game are found in the N64 version, and the wives
are also the same. However, Back to Nature was a very fun game, and a lot of
people still try and find it online to buy.

Harvest Moon: Save the Homeland is a Harvest Moon I haven't actually played,
but from what I heard, it was one of the worst, because Natsume went back to
a no marriage game, like the Game boy games. I don't know much about this

Harvest Moon: Friends of Mineral Town, the second most recent Harvest Moon
game, came out for the GameboyAdvance just a couple of months before A
Wonderful Life. It is considered to be a portable Back to Nature by many, but
it is also considered to be the best Harvest Moon by many. If you never
played any Harvest Moon, this would definitely be one to acquaint you with
the series.

3. So, what makes Harvest Moon: A Wonderful Life different?

  There are many differences between Harvest Moon: A Wonderful Life, and it's
MANY games before it. The most noticeable change is the jump from using
sprites to make the game to the use of PIXELS! That's right, this Harvest
Moon is in FULL 3d! Another major change is how they made this one more real.
Some examples of this is that Cows can only produce milk for approximately 1
year before they have to breed to be able to produce more milk. Also, Female
chickens MUST have a male chicken in order to make an egg that can be hatched
into baby chicks. If there is no male, then a fertilized egg will never

Farming differences are great too. Now, the seeds you get will only seed ONE
plot of land, and not 9 like the past games. Also, you only EVER get one
piece of produce from plants, instead of multiple harvests. There still are
more multiple harvest crops, but they are trees, and they are permanent to
your field. Also, there are now 3 areas to plant, with one being very fertile,
the other being medium fertile, and the one closest to your house being the
most infertile land. Also, crops have levels now. When bought from Vesta's
farm, they always start at B level. However, through the use of fertilizer,
also sold at Vesta's farm, it can raise in level to make more money and more
filling meals.

Also, time now passes EVERYWHERE! No more going in a building to stop time.
Natsume has made it so time passes no matter what you're doing, except if
you're talking to someone or some other task.

You can't just put all your items in a bin now. Only Dairy products, eggs,
and Hybrid crops (more on that later) can be placed in a food storage bin for
shipping. Everything else must be sold either to Van, who visits on special
days, or you must sell them yourself in the town square. Finally, you don't
go to shops for items (except for Vesta's farm, to get seeds). Rather, you
buy them from a ledger, which is stored in your food storage bin house.

4a: Getting Started: Controls
   This game doesn't require button combinations, luckily, but it does have a
wide amount of controls.

A button: One of the most important items in the game. The A button is used
to perform actions, which will appear on the button area at the top. It can
do anything from "Pick", "Milk", "Talk", or "Show", plus tons more. Make sure
you watch what it says before you press it, especially when taking care of

B button: This button is used to cancel out of things you may have gotten
into. Also, if you're holding an item, it allows you to set it down, most of
the time.

Control Stick: Used to, you guessed it, control your character.

C-Stick: This can be used a lot in this game. It allows you to move your
camera, so you can always get a good camera view with this.

R-button: Changes pages in status screen and whistles to dog and horse. Can
also be used to attract attention of people while you are selling stuff.

L-button: Changes pages in status screen, and centers camera behind you

Control Pad: Scroll through menus

Z button: Allows you to enter first person mode to look around, but you can't
move your character in this mode.

Start: Pause game and look through inventory menus.

Y button: Used to train dog, and has a few functions, like "Wash", as well.

X button: Quick item inventory. Brings up your inventory, allowing you to
equip items faster. Use C-stick to toggle between menus.

4b.Getting Started! First few days on the farm!

   So, you've got the controls down, so now it's time to begin your Harvest
Moon game. Please note that anything I recommend doing is not something you
HAVE to do. This game is all about you, and you really can't write a guide
for it, so these are just some tips to go by, but never think that you MUST
follow them.

As the game starts, you'll hear Takakura talking about how your dad had died,
and how they had made a promise. Your dad had wanted you to follow in his
footsteps if he died, and you are going to keep that promise (whether you
like it or not!). If this is your first time playing, pay VERY close
attention to this part of the game, for Takakura will show you around the
farm and introduce you to the citizens you'll meet in your first year. He'll
also let you name your farm, your cow, and your dog (which you get to choose
between a pointy eared one or a floppy eared one, but I don't think which one
you choose is going to affect the game). Finally, while Takakura is showing
you around town, you'll meet all the villagers and be able to finally name
yourself. After the big opening tutorial, you are left in your house, at the
start of a new day. It's 6 AM.

Day 1: Tips

To start your day, open your instruction booklet right now and LEARN your way
around the farm and your town by looking at the maps. You desperately need to
know your way, because this game is 3d and it's tough to give directions with
a movable camera.

Right across from your house, by the pasture is the tool shed. Go here first
and pick up all your tools. Then, go to the shelf (also located in here) and
take out the tomato seed B that was left for you. The other door in here
leads to your barn, which is our first stop. Go in there, and find your cow
and his feeding bins. I'd recommend filling BOTH feeding bins, so you can be
sure your cow has food for all day. Then, if your cow is up (if it's
sleeping, let it alone!), go to it's head and press A to talk to it, then
press Y to nuzzle it, then you can go to its side and milk it. Either
equip the milker or do it with your hands. The hands go faster, but I think
the milker makes it happier. After you have the 3 or 4 milk you should have
gotten (which I think are A level) go to the building near your house and
across from the tool shed and put them in the little bin. It's easier to ship
this way than sell to townspeople. If it's a sunny day, you can go into the
pasture and find the button on the side of your barn. Use this to move ALL
your animals out to the pasture. If it's not sunny, keep them inside.

Now, you grabbed all the tools, right? It should be about 7:00 AM by now
(yep, that all should have only taken an hour if you followed my directions :
)), so go up to the field farthest from your house. This field is the most
fertile, and good for growing basic seeds in. Make enough tilled soil with
your hoe for the seeds that you have, then plant them. If it's raining, you
can ignore watering them for now, but if it isn't, run to the waterspout,
which is by the second field from your house, and fill your watering can.
Head back up and water them. By now it should be 7:30-7:45 AM, and that's
about all the work you need to do on your farm. Either look for items growing
on your farm (Mugwort) or go to the pasture and cut some grass for use as
fodder for future rainy days. Once it's 8 AM, its time to go to town.

Now, in town, since you don't have much to sell, don't worry about it. I hope
you know the map of town by now, because I will be naming locations. Go to
Vesta's farm, which is across the bridge. Beside one of the brown houses of
her farm, there are flowers growing. Pick them and press X to put them in
your rucksack. These make good presents. Now, go inside. Talk to either
Vesta, Marlin, or Celia (Celia being one of your future wives) and buy some
seeds. Go for Watermelons, but make sure you at least have 1000G when you're
done, as there are 2 items (500 each) you will need to buy. After that, give
presents, if you want, to Vesta and Celia, and Marlin won't accept one. After
that's done, it's time to head to town square, by the Inn.

Now, sometimes Van will be in town today, and you're lucky if he is. He won't
set up shop till 12:00 PM, but if he does set up shop, be sure to buy from
him a brush and a fishing pole. The brush makes animal care easier, while the
fishing rod will earn you steady profit for years to come.

The basic plot of today is to walk around town and give flowers to everyone
that will accept them. Most girls will accept them, and a lot of guys too,
but not as many as girls. If you want to catch Muffy, she's always in the bar
from 10 AM to 11 AM. She's another future wife. Celia is tough to find, but
she walks around town, and stays at the Inner Inn. If you want to catch her,
she leaves her house at 9 AM, so you can wait for her, however you most
likely won't have a gift, as she likes stuff from the mines, and not flowers.

At around 2, you can stop chatting with the villagers, as you have planting
work to do. Head back to your farm and go to the fields, filling your
watering can (if it's not raining) as you go. Till enough soil for the crops
you bought and begin to plant them. After they are all planted, water them
(if needed), and by the time you're through this, it should be about 3 if
it's raining or about 3:30 if it isn't. Go check your cow. You can milk him
again, so go ahead. First, talk to him at his head, then press Y to nuzzle
him again (I don't think a second nuzzle a day does anything, but try it),
then, if you have the brush, brush him at his side. After you are done with
all this, start milking the cow. If you've taken superb care of your cow, you
may have S milk, but most likely it will still be A, and you'll still get 3-
4. Take whatever you have, and if Van's in town, go sell to him or if not,
place them in your dairy bin.

If you find you need more flowers, go to a little area to the south of
Vesta's farm. There is a gray area with Toy Flowers all around it. There is
also Toy Flowers and Goddess Drops up by the Harvest Sprites house in the
Spring. If it's not 5 yet, then go to the Archaeologist site and dig up some
stuff. At 5, he'll stop for the day.

With the fossils and flowers, you can find the rest of the people in town and
give them their presents. If you still need people for presents, you can fish
them presents or just keep the fish for selling purposes. From 6-8 is you're
free time. Either go give gifts or fish. Don't go to the bar and get a drink.
You can go there to give presents, but at this point, drinks are a rip off.

To finish your day, go to your house and check the weather. If rain is
expected, put your cow inside. Finally, go to your diary to save then sleep.
Day 2 has begun.

This process generally works all spring. Just make sure you continue to water
your crops and take good care of your cow. Crops can be upgraded levels, but
I'd wait till you have a steady income to do that. As soon as you have a bit
of money, you can start purchasing tools, or, better yet, buy some Bird feed.
Once you have enough money, buy a Hen, and then buy a Rooster the next day.
Now you have eggs to sell and if you get a fertilized egg, you can breed

5. Your Farm

   You will be spending a good bit of time on your farm raising livestock and
taking care of your crops, so you may want to know this place very well.

5a. your house

   Your house is the most important place on the farm, as this is where you
will save and sleep for the night. This place is in the corner, facing
Takakura's house. The inside contains a bed, for sleeping, and next to the
bed is a cabinet with a diary on top. This diary is how you will save your
game and choose to sleep, so get used to it! Next to that is your basic TV
programming. You get a Weather Channel, a help channel, an entertainment-
programming channel, and a Horoscope channel, all thanks to Takakura's
monthly payments of $5.99. A garbage can is next to that, followed by a
kitchen (more on that later). Then there's a bookshelf, where you can learn
how to take care of animals, crops, and other things. Beside that is a

5b. Takakura's house

   Takakura's house is the closest place to your exit to town. The exit to
town I'm talking about is the one by the Inner Inn. Takakura's house doesn't
serve much purpose in Chapter 1, but in the next Chapter of your life, you
can go to his house and meet Tartan, a plant. Yes, you'll be talking to a
plant in his house for Chapters 2-6. This plant is going to become important,
because through it's use you can make second and third generations of hybrid
crops. Third generation hybrids can even be sold in the produce bin! Talk
about useful!

5c. Tool Shed

   The tool shed is where all your farming needs are stored. Any tool can be
stored here. Anything from the milker to your fishing pole. Near that is a
shelf in which you can store anything that's not a tool, but an item that can
be used. Anything from records, to seeds, and to the legendary blue feather
are stored here. Finally, when you finally have it, the Seed Maker is here as
well. You can put your produce in there and receive 2 seeds, ready to be

5d. Food Storage Area

   This is the area where you will be shipping/ordering items. The bin is
where you will stick any dairy products you have, from eggs to milk. Also,
when you have them, you can ship third generation hybrid crops here as well
(more on hybrid crops later). Next to the bin is a stand with books and notes
on it. This is your ledger. Here is what keeps tallies of your money earned
and lost, as well as where you will receive money from shipments. If you
click on Takakura's face on this page, you will bring up the order items
screen, where you can order anything from tools, to animal feed, and even
house extensions. This is also where you'll order animals. Finally, in the
back is a refrigerator for storing eatable items.

5e. the fields

   Throughout your farming career, you will need places to plant crops,
right? Well the answer is solved! Your farm comes with three, fairly large
areas for planting crops. However, they have varying amounts of fertility.
The one closest to your house is the least fertile, making it the best area
to plant trees, since they have no season that they must be planted in. The
next area has medium fertility, perfect for trees as well and some fast
growing crops, like turnips. Finally, the field farthest from your house is
the most fertile field, and this is the one you may want to use for crops
that take awhile to grow and have to be harvested by a certain time. All
fields work the same however. You till the soil, then plant a seed. After
planting a seed, you can add fertilizer (4 times for regular crops and about
30 times for trees) to upgrade the class of produce you get. All one-time
harvest crops only need one square, and other crops can be planted around.
However, for trees, 1 square is planted, and no other crops can grow within
the squares surrounding that one, including diagonally. Crops grow at
different rates depending on field fertility.

5f. the pasture

   This is the large area of grass situated at the center of your farm. You
can put your cows, horse, sheep, goats, and chickens out here on sunny days,
and you won't have to feed them if you do. You can also cut the grass with
your sickle and make fodder to use as food for livestock on rainy days. There
is also a small trough of water. If you push your animals next to this, and
equip the brush, you will see the wash command. This helps to make wool worth
more and also makes your animals very happy. Be careful if you put chickens
out here, as they are hard to find in the pasture, and the eggs are even
harder to find. There is a button on the side of the barn that's in the
pasture that you can use to quickly move all animals in the barn to the
pasture, saving a lot of time.

5g. Chicken Coop

    This is where your chickens are stored. There is a large area in the
middle where you place Chicken feed. As long as there is a spot of yellow
there, then there is enough food. You don't have to place food here unless
it's empty. In the corner is a place to place fertilized eggs. After 5 days
on here, you will have a baby chick. After another 5 days, a chicken is
yours. Other than that, there isn't much to the Chicken Coop.

5h. Barn

    This is the place that you'll find your cows, sheep, goats, and horse at.
Each animal receives two feeding areas, except the horse, which doesn't need
much feed. There is enough room in here for 8 animals, so choose wisely.
There is an area to withdraw fodder from, so on rainy days, you can fill the
feeding troughs with fodder. You can also place fodder in each to be ready
for future days. There is a door that leads to the tool shed in here, and a
button you can use to bring all your animals inside. The chalkboard let's you
know about the animals you have there and how they are doing.

5i. anything else?

    There are many more areas to your farm, with lots of them being home
extensions. I don't have much info on home extensions, other than you can get
a pond, a food processing room, and a milking room. There is also a shed by
your most fertile farm that is locked. What could be in there?


6: Forget-Me-Not Valley

   Welcome to the Valley! This is the place you'll be spending your years from
now on, so you best become accustomed to it. Over time, just like real life,
people will age, things will change, and life will keep rolling on. As the
seasons and years change, so does Forget-Me-Not Valley. Time to learn where
everything you need in town is!

(Note: Anyone with ASCII art skills that could help me by making ASCII art of
each area of town would be appreciated. Email me if interested)

6a. Vesta's farm

   Perhaps one of the most important areas you need to know on the farm is this
area. This is the competing farm in town, and the reason you cannot ship basic
crops and second-generation hybrids. Vesta, Marlin, and Celia all live here and
work on the farm, and lots of other villagers like to stop by here. A side note
is that further up the path, past Vesta's farm, is the hill to Mineral Town, but
that's later.

This is where you can buy seeds and fertilizer. Seeds come in 2 varieties: crops
and trees. Crops will grow and only produce 1 piece of produce, and won't grow
in certain seasons. Trees will grow in any seasons, but only produce fruit in
one. The following is a list of the crops that can be purchased from Vesta and
their prices:

Crops         | Prices
Tomato        | 30G
Watermelon    | 60G
Melon         | 50G
Strawberry    | 30G
Turnip        | 20G
Potato        | 40G
Carrots       | 30G
Sweet Potatoes| 40G

Trees      | Prices
Peach      | 1,120G
Orange     | 820G
Grape      | 900G
Banana     | 1,500G
Apple      | 820G

(Fertilizer is 120G a bag)

For seasons you can plant and for specifics on crop planting, please refer to
the Fruits and Veggies section (section 7).

6b. Inner Inn

    This is where any visitors to Forget-Me-Not Valley stay, and maybe even stay
for life! Tim and Ruby run the Inner Inn, with their son Rock. When you
first start playing, Nami will be staying in a room here, but she will leave
your town if you don't marry her. Do you think that Nami will ever come back to
the village?

6c. The Blue Bar

    Ever need to let loose and have a few drinks with your fellow townspeople?
The Blue Bar is the place to do it. Throughout the day, people are stopping in
to the Blue Bar for a couple of minutes and leaving. The Blue Bar opens around 4
PM, and while it's open, you can order drinks from Griffen and Muffy, or just
talk to the townsfolk. Around 10 AM is when you can first enter, and you'll
always find Griffin and Muffy in the back room, a perfect opportunity to give
gifts and talk. The stairs in the back say "Girls ONLY!", but maybe you'll be
able to get up there? No one knows if you can or not yet.

6d. The Pyrotechnical Twins' house

    I wouldn't call Kassey and Patrick's house a "house", because it's more of a
shed with a water tower like area where they work on fireworks. They work on
fireworks, as that is their profession, and they can be found around town or up
in the water tower like area. If you go up the rope to the water tower and one
of them is up there, you can play a tough game that's all about skill.

How to play:
Players take turns setting lines on a grid, trying to form a triangle. Each
triangle formed is 1 point. If you build around their lines, you can cover where
they set lines, but you can never cover a previously set triangle. This game is
really tough, and I still have yet to beat it, so if you get anything for
beating them, please tell me!

6e. Romana's Villa

    Romana owns the huge mansion up the hill and away from all town,
probably the richest person who lives in your town! Romana lives there with her
granddaughter, Lumina, and her butler, who is more like family to her,
Sebastian. In her courtyard is a great hangout spot for the villagers, and
sometimes you'll find them inside the mansion. Dr. Hardy comes here everyday to
bring medicine to Romana, and he commutes from another town. Her house is also
full of cats, and she may just give you one later ;-). Sometimes you can find
Lumina playing the piano up there, and she is pretty good too, I might add.

6f. Cody's Studio

    Cody is an aspiring artist who lives in your town. He also is the only
villager to live in a trailer! There isn't much to his trailer, but it is near
the Twins' house and by Turtle Swamp. Cody is usually hanging out here a lot, so
if you're befriending him, this is a good place to start looking.

6g. Daryl's Lab

    Forget-Me-Not Valley has the privilege of having a mad scientist live in it.
Daryl is a little wacky in the head, but he's trying to invent machines for the
good of the public. The only problem is, if he ever does get something good
created, his plans are stolen. If you befriend him, you can watch him do some
experiments in his house. You might even see him on your farm!

6h. Gustafa's Yurt

    Gustafa is (what's a good word) unique. You can't really describe Gustafa,
but his house is a circular one with a pointed top and flowers on it. However,
Gustafa is an aspiring musician, and likes to play his guitar. Some wild plants,
during certain seasons, grow around his house, so you will visit for that.

6i. The Spring

   Do you remember the little elf-like people that visited on your first day on
the farm? Well, this is where they live. The Spring is home to many wild grasses
and items, and is also the home of the Harvest Sprites: Nic, Nac, and Flak. You
can come here to fish by the waterfall for good fish, and some villagers will
come here at night. There are always 2 weird mushrooms by an overgrown tree
here. When you eat one of these mushrooms, you will automatically be in the
Harvest Sprites' house. There are 2 daily mushrooms here, so you can only enter
a maximum of 2 times a day.

6j. Archaeology Excavation Site

    Ever had the need to dig for buried treasure or for a history of mineral
town? Well, you can do just that at the Archaeology Excavation Site. The Site is
located up the road by Vesta's Farm, and there is a little tent by the entrance
to the mine. Anytime you see Carter in the mine, you can mine down there. If
Carter isn't down there, you can't mine till he is. On a normal day, he'll be
down there no matter what, and you can dig till 5 everyday. At 5, you'll leave
the mine, and if you have anything useful to him (which is rare) he'll take it
leaving the rest to you. The following is a list of items you can get from the
mine to keep:

Item found mining   | Selling Price
Old Coin            | 10G
Moon Ore            | 40G
Human Statue        | 40G
Skull Fossil        | 50G

6k. The Market Place

    With the removal of the shipping bin from Harvest Moon, you're going to need
a place that you can sell your crops, either independently or to someone else.
Between the Inner Inn and the Blue Bar is a tree, and by that tree, on a day Van
isn't there and you're not on your horse or holding something, you can press A
to try and sell your items to the townsfolk. A good way to do this is to wait
till you see people coming, then open up and whistle to them as they pass. If
you're trying to sell one item, hold it when you talk to the customer. They'll
sometimes ask for the item you're holding, or look for something else. Selling
is hard for me, so you might have better luck waiting for Van. Van is a
traveling salesman who will bring items from other towns on certain days and set
up a shop for you to buy items from him or sell to him. You can sell anything to
him, and waggle with him by refusing what he offers at first. Sometimes he'll
make a higher price. You can also buy items from him, and these are often
important items. Here is a list of items you can buy in Chapter 1, and their

Chapter 1 buyable items | Price
Brush (!)               | 500G
Fishing Pole (!)        | 500G
Bodigizer               | 750G
Turbojolt               | 750G
Bodyhyper               | 1000G

(Anybody with shop lists from future years, please send them to me, and you WILL
get credit)

6l. anything else?

   You've pretty much learned Forget-Me-Not Valley by now, but here are a few
more areas of interest you may need to know:

Turtle Swamp: This is a little area near Cody's Studio and Gustafa's Yurt. There
is a turtle here, and some foraging items in certain seasons.

Nina's grave: Near Vesta's Farm is a small stone area with some overgrown grass
and occasionally foragable flowers as well. This is where Nina is buried at the
end of Chapter 2.

7. Fruits and Veggies

   An important tool you'll need while working on your farm is something to
plant, since part of farming is growing fruits and vegetables. Luckily, Forget-
Me-Not Valley has 2 farms, and you have the ability to start yours due to the
nice people at Vesta's farm. For price lists on seeds, please refer to section
6a. To begin your farming career, you need to buy seeds that you can plant. Make
sure that the seeds you buy can be planted in the season you're in. Remember,
crops only grow in certain seasons, while trees grow in any. Vesta will give you
clues on what grows in what season, but you can learn everything from the
following charts:


Crops are a basic plant. They grow, produce a fruit or vegetable, then they wilt
and die. They also can only grow in certain seasons, so you have to make sure
you're planting in the proper season first!

Crops        | Seasons for Growth
Tomato       | Spring-Fall
Watermelon   | Spring-Summer
Melon        | Summer-Fall
Strawberry   | Fall-Spring
Turnip       | Summer-Winter
Potato       | Winter-Spring
Carrot       | Fall-Winter
Sweet Potato | Fall ONLY!

All crops, with the exception of Sweet Potatoes, will grow in more than one
season, so you have a bit more time to grow them. Sweet Potatoes should be
planted right away to ensure they grow by the end of fall. The average growing
time of a plant is 5 days, and you may squeak by with 4. If you plant with only
2-3 days left, you may not see the finished result, so plant early!

Crops also contain levels. All crops start at level B when bought at Vesta's
farm. However, using fertilizer (also sold at Vesta's) will help to raise the
crops level. For basic crops like these, you only will need 4 bags of fertilizer
to raise the crop from level B to level A. Level A crops sell slightly for more.
With another 4 bags of fertilizer, however, you could have S crops, and S is the
best level for crops. So, if you use 4 fertilizer on a B crop, you will get an A
crop. Then 4 bags of fertilizer on an A crop will yield an S crop. If you put 8
bags of fertilizer on a B crop, you will advance straight to an S crop.

Crops require watering 2 times a day, unless it is raining. Once a crop is
picked, equip your hoe and hit the remaining plant, as it will never grow more
produce. After hitting with a hoe, you can go right to planting more seed.


Trees are permanent additions to your farm, and also a humongous moneymaker as
well! Trees cost a lot to buy, but once you have them and they are full grown,
you never should worry about money again!

Trees          | Season of Harvest
Peach Tree     | Summer Harvest
Orange Tree    | Summer Harvest
Grape Tree     | Fall Harvest
Banana Tree    | Summer Harvest
Apple Tree     | Fall Harvest

Although a huge moneymaker when properly grown, trees take a ton of money to
become the best they can be. Unlike crops, trees will never die and you don't
have a season you need to plant in to get it to grow. Only worry for you is
watering till full grown, then harvesting in the right season. When a tree is
full grown, you never will need to water it again! Talk about useful. However,
trees will not produce fruit until their appropriate season.

Like crops, Trees can have their level of produce upgraded. All trees start at
level B, just like crops, but to level a tree one level while planted takes a
whopping 30 bags of fertilizer! That's 3600G on top of the money you needed to
buy the tree.

Once you have a full grown tree, you can either sell the fruit for a little
profit, or, if you have a seed maker, make seeds out of fruit and sell those for
even better cash!

COMING SOON: Hybrid Crops!
8. Scavenging for Food

   So you've got crops growing on the farm, but they are taking way to long to
grow and you need money right now! Forget-Me-Not Valley is such a fertile place
that you can even find rare items just growing all over the place! If you need
money or just presents for your friends in town, then scavenging is a good way
to get them. Many like flowers in town, and the scavenged food can help regain
your fatigue, and is a good quick pick-me-up. Some scavenged items are great
sellers, and some may even be useful later. The following are charts of
forageable items and how much you can sell them for.


Item          |Places where you can find it| Selling price
Goddess Drop  |Vesta's farm, Waterfall     | 15G
Toy Flower    |The Spring, Nina's grave    | 10G
Mugwort       |Around town and your farm   | 15G


Item          |Places where you can find it| Selling price
Happy Lamp    | Gustafa's Yurt             | 15G
Mist Moon     | The Spring, Nina's Grave   | 10G
Royal Fern    | Various places (farm, town)| 15G


Item          |Places where you can find it| Selling price
Hackberry     |Around the town and farm    | 20G
Bracken       |Around the town and farm    | 15G
Matsutake (!) |Vesta's Farm                | 100G
Trumpet       |The Spring                  | 25G
Gemsoil       |Excavation Site             | 20G
Trick Blue    |Turtle Swamp                | 10G


Item          |Places where you can find it| Selling price
Sorrel        |In town                     | 20G
Amorous       |Turtle Swamp                | 10G
Upseed        |Around the river            | 25G

9. Fishing

   So you're still waiting for your crops to grow, and you've taken all that
nature has grown to offer you, and you're wondering where to turn next? One of
the best, if not the overall best, ways of making money is through fishing! As
soon as Van enters town for the first time, get 500G and get the fishing rod.
That's a small price to pay for something that will make you all sorts of money.
Once you have it, anytime you cast your rod into the river, you can catch all
sorts of fish. After you catch one, you can sell it and make money! Pretty soon,
you'll have earned that 500G investment back, and already be making profit with

How to fish:
Go to the river in town. You can fish anywhere along it, and you can only fish
in it. The ocean looks like a good place, but you cannot fish there. After
you've found a good spot, you can cast. Two good spots I think are the waterfall
itself and the mouth of the river, which is the area that runs out to the ocean.

Press A to cast, and just be patient. Fishing is all about patience! If after an
hour you don't have a bite, then you are just not lucky, but you'll usually have
a bite within 15 minutes of casting.

When you hear sounds and see the bobber be pulled a little, DON'T PRESS A YET!
This little nibbling sequence can last for 1-6 nibbles, then the fish will take
your bait. When you hear a huge sound, and see the bobber disappear, don't press
A immediately. Wait almost a second (not exactly a second) after it takes your
bait to press A. The trick is not too soon and not too late. After you get the
hang of it you shouldn't have problems, and once it's hooked, you won't lose it.

You can catch both regular and "big" versions of fish, with big versions being
double the worth of little versions. After you catch a fish, you can continue to
fish or sell your catch. Fish make good presents and even better sellers!

The best fish you can catch is a Big Sharshark. This fish can sell for a
whopping 1200G! A regular Sharshark is also good, selling for 600G.

(I currently don't have a fish list and selling list. If anyone could donate
one, you'd receive credit!)
10. The Dating Game

    Now that you've got some cash in your pocket, you must think to your future.
You don't really want to live alone do you? Well, not that you have a choice in
the matter, you must get married by the end of year 1. If you don't, you'll get
proposed to by a girl, but if you reject this as well, your game will end. I
feel it'd be better for you to choose a girl, so let's meet the 3 eligible

The 3 eligible wives in town you can marry are:
Celia (from Vesta's farm)
Muffy (from the Blue Bar)
Nami (from the Inner Inn, unless you marry someone else)

To woo a girl is the same as befriending villagers. In fact, the girls in
Harvest Moon: A Wonderful Life like a lot of the same things that most villagers
like, so wooing them is like befriending villagers. Here are some tips on how to
woo the lovely ladies:

Likes: Flowers, and produce from your farm
Dislikes: Most other things
Celia is a girl that likes basic things. She will fall for anyone that gives her
flowers, regardless of anything else you do. A flower a day will make her happy,
and just a flower a day could raise her to 4 hearts in record time! You can find
her at Vesta's farm most of the day.

Likes: Flowers, Old Coins, and Moon Ores
Dislikes: Fish, Fossils
Muffy is a barmaid and helps out at the Blue Bar. She is also there most of the
day. Muffy is the flirty type, and she is mainly just looking for a nice, strong
man to take care of her. She even calls you sexy when introducing herself! She's
quite easy to woo, and another person you could have at 4 hearts easily.

Likes: Fossils from the mine, Old Coins, Trick Blue Flowers
Dislikes: Other flowers, and mostly everything else
Nami is the shy girl who keeps to herself. She will be the most challenging of
the three to woo, but it is possible! Most of the gifts you get her are found in
the mines, and for the Trick Blue flower, you need to wait till fall! Not only
that, but finding her in town is a tough task during the day as she wanders
around. You can catch her leaving the Inner Inn at 9 AM, and that's your best
chance for gift giving. Good luck getting her to 4 hearts in one season.

Once Summer arrives, you'll have what you need to propose to a girl. In an
event, the Harvest Sprites will be fighting over a Blue Feather. When a girl is
given a blue feather in any harvest moon game, that is the proposal. However,
just like life, she can reject, and you will keep your blue feather. Proposing
to any girl is the same. I'd recommend 4 hearts at least, but it may be possible
to propose at 3 and get them to accept. At 4 hearts, they may still not accept,
so be prepared to still work. Once a girl accepts, remember this!

When a girl accepts, you have the option to say if you're serious. If you say
that you are serious, then she has accepted and you will be married at the END
of that year.

If you don't propose by the end of year 1, the girl that likes you the most will
propose to YOU at the end of year 1, and if you accept, the game will continue.
If you decline, then you also end your game.


15: Closing comments/Credits

This guide is my first guide ever on GameFAQS. This guide may only be USED on
GameFAQs as of now, until I decide to put it on anywhere else. If I find this
guide on any other site and/or I am informed it is there, I will press
charges for stealing my work.

However, you may ask me via email if you may use this guide. My e-mail is
ImBettaThanU14@aol.com, and you can also IM me at anytime on:
EaRtHbOuNdFrEaK9 with questions or asking to use this FAQ.

Natsume- For making this great game
Me- For taking time to write my first FAQ
Nintendo- For making the system that made this game possible
GameFAQs- For hosting this FAQ

Want to be in the credits? Help me with info for sections that I haven't
updated and I will put you into the credits!

16. End

Well, I hope you all appreciate my first FAQ. Remember, any criticism,
questions, or complaints can be emailed to ImBettaThanU14@aol.com, or you can
IM me at: EaRtHbOuNdFrEaK9

I hope you love this game, and that this guide is useful!