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    All-S Chao FAQ by Aster Azul

    Version: 0.9976 | Updated: 08/26/03 | Search Guide | Bookmark Guide

    Creation of All-S Chao Guide v99.76% (v0.9976)
    Sonic Adventure DX and Sonic Adventure 2 Battle for Gamecube
    26 August 2003
    (insert copyright and legal info here)
    by Aster Azul
    AND: Seto Kaiba, Barboid, Hypermega75, WingZero099, Chewy37, Twee215, Buddhu23,
    Sherry, and many others!
    This FAQ has a true info policy. There are almost no rumors in this guide.
    Everything is tried and true.
    Best viewed in 9 point courier.
    Table of Contents
    DIF. Differences Between the Chao Worlds of SADX and SA2B
    A. Basics of Chao Grades
    B. Getting Started
    C. Raising Stat Grades
    D. Aging Chao Past Childhood
    E. The Mating Season
    F. Breeding For Better Stats
    G. Getting a "Good" Egg
    H. Later Stages: Almost There
    I. Reincarnation and Grade Raising
    J. Aging for Reincarnation
    K. The Perfect Chao
    L. GBA Stat Raising
    M. GCN Stat Raising
    N. Making Your Chao Look Cool
    O. Duplicating Chao
    P. Getting All-S Chao in Neat Colors
    Q. Half-Normal Chao List
    R. Clear Chao List
    S. Two-Toned vs. Half-Normal Chao: The Misconception
    T. The Unofficial Tails Chao
    U. Naming Chao, Aster Azul Style!
    V. Positive Chao Actions
    W. Negative Chao Actions
    X. Odd things noticed in Karate and Racing
    Y. Odd things noted in small and large gardens
    Z. Hack and Slash Your Way to the All-S Chao
    Credits and Chao Websites
    V95%- 12 July 2002 original FAQ, A-P.
    V96%- 20 July 2002 small adjustments, Q-U.
    V98%- 27 July 2002 lots of new info. Rearranged sections. Now A-Y.
    V98.5%- 9 August 2002 More color info.
    V99%- 19 August 2002 Fixed major spelling error! Nuetral should be neutral!
    Touched up sections with new info.
    V99.6%- 21 September 2002 The clear chao list has been added. Now A-Z.
    V99.7%- 21 June 2003 Sonic Adventure DX has been released!
    V99.71%- 22 June 2003 Headers have been added, clear chao list complete.
    V99.73%- DIF updated, grades chart added.
    V99.75%- 2 August 2003 Final version for a while. Added Barboid's mini-FAQ
    (check it out in "N. Making Your Chao Look Cool"!) Touched things up again.
    Note to those who are capable of downloading Gameshark saves: Sherry now has an
    awesome website where you can download files containing hacked and bizarre chao
    models with ultra high stats (4000!) including a Knuckles chao and an Amy chao!
    Go to http://www.chaoplanet.com, and be sure to thank her! Note that the files
    are for GBA Gameshark and you need Sonic Advance 1 to download them.
      / \*______________________________________________________________  /*\
     -*  -                                                               -  *-
    /  *  \  DIF. Differences Between the Chao Worlds of SADX and SA2B  /*    \
    \*   */                                                             \ *  */
     -  *-______________________________________________________________ -   -
      \ /                                                                *\ /
    Lets be frank about this: chao raising is slightly downgraded in SADX due to a
    few missing resources. Number one is the nonexistence of the chao doctor, who
    tells you what your chao's grades are. Without his guidance it is much more
    difficult to breed the all-S chao, because you can't know what your chao's
    grades unless you check how many points your chao's stats go up by when it
    levels. In fact, there is no chao kindergarten. You therefore cannot give your
    chao lessons. If you are a maddened nerd such as myself who yearns for
    perfection in chao, I strongly suggest you buy Sonic Adventure 2: Battle for
    GCN which has these great advantages.
    To deal with the new problem of determining a stat grade, I have made a chart
    that explains how to figure it out by how many points a stat goes up. For now,
    remember that an 'S' grade will go up by 29 or 30 points, and an 'A' grade will
    go up by about 27 whenever a chao's stat levels up.
    On the up side, SADX has larger and more beautiful chao gardens than SA2B.
    Chao are reported to perform their specific actions more often in SADX than
    SA2B. Chao in SADX are more emotional and will cry when they are hungry more
    No trees can be planted in SADX.
    The black market in SADX has no tree seeds and fewer items.
    It is very difficult to succesfully pet a chao in SADX.
    The gardens are different in SADX and they are accessed differently.
    Some small animals are different in SADX, and their parts cannot be viewed when
    transferred back to SA2B or vica-versa.
    Small animals are captured in SADX by freeing them from robots and not by
    finding them lying around as in SA2B.
    The only way to change alignment now is by feeding your chao hero and dark
    To transport chao from SA2B to SADX or vica-versa, download the chao to a GBA
    and then upload it to the game you want it in.
    There is no Karate mode in SADX.
    There is no longer a fortune teller to name your chao, but you can do this at
    the chao transporter (looks like a GBA.)
    To add the naming function, a "move" function was removed. Swapping chao from
    memory cards now requires a GBA.
    Two of the egg colors have had their names changed in SADX. Sky Blue has been
    changed to Aqua and Lime Green has been changed to Light Green. But they are
    the same colors.
    It also seems that chao in SADX show their normal colors at birth instead of
    the egg colors listed here. For example: a yellow/normal in SADX would probably
    be born looking yellow with lime green highlights rather than looking pea green
    like an SA2B born chao yellow/normal.
    The race has been altered in SADX. You can no longer boost your chao at any
    time and it no longer has a stamina bar. You instead use the D-pad to change
    the chao a camera is settled on and press A rapidly when your chao has sparkles
    flying around it.
    Even a chao with 3000+ stats can lose the amethyst race. There is a small
    chance that a chao will take an alternate route in the race and cut ten seconds
    off its time. Since there are many more opponent chao than your one chao, they
    have a greater chance of winning. You have to have a chao try the race more
    than once to make it win.
    ** ****
      / \*______________________________  /*\
     -*  -                               -  *-
    /  *  \  A. Basics of Chao Grades   /*    \
    \*   */                             \ *  */
     -  *-_______________________________-   -
      \ /                                *\ /
    Chao Grades (S-E) are grades that determine how many points a chao will gain
    when he/she/it levels up.
    The higher the grade, the more points. Obviously the best chao would be one
    with S's in every stat: swimming, flying, running, power, and stamina. All-S
    chao don't just pop out of the first egg you find, however. It takes many hours
    of toil and trouble to create one of these, but they are worth it. You can
    check a chao's stats by taking it to the doctor in the chao kindergarten if you
    have SA2B.
    How to tell grades in SADX:
    As many of us have now realized, telling chao grades in SADX is a complete and
    utter pain in the neck. But there IS a way to do it. When a chao's stat goes
    up, a number such as +25 will momentarily appear. By noting about three of
    these such numbers in a chao's particular stat, you will be able to divine the
    grade. What follows is a list of possible plusses for each grade and which ones
    are the dead giveaways.
    S | +26, +27, +28, +29, +30
    A | +23, +24, +25, +26, +27
    B | +20, +21, +22, +23, +24
    C | +17, +18, +19, +20, +21
    D | +14, +15, +16, +17, +18
    E | +11, +12, +13, +14, +15
    +28, +29, +30: This stat is an S-ranked stat
    +25          : This stat is an A-ranked stat
    +22          : This stat is a B-ranked stat
    +19          : This stat is a C-ranked stat
    +16          : This stat is a D-ranked stat
    +11, +12, +13: This stat is an E-ranked stat
    I recommend divining grades for each of the chao in your collection, and then
    writing them down in a list like this:
    Swim: +17, +20, +19 so C
    Fly: +28, +29 so S
    Run: +23, +22 so B
    Power: +15, +17 so D
    Stam: +25, +26 so A
    Note to self: evolve chao into a normal type so that stamina grade will raise
    to "S"
    Breed with AngelIs to create a child with an S in power.
    ** ****
      / \*__________________________  /*\
     -*  -                           -  *-
    /  *  \  B. Getting Started     /*    \
    \*   */                         \ *  */
     -  *-__________________________ -   -
      \ /                            *\ /
    If you already have a whole bunch of chao, go through your collection and pick
    out every chao with an A-ranked stat (or an S-rank, if you are lucky enough to
    have one.) Make sure that, counting all your chao together, you have an A or S
    rank for all five stats (swimming, flying, running, power, and stamina) If you
    do, then you are ready to start breeding your all-S chao.
    If you don't have an A-rank in every stat, you're going to need to hatch some
    chao to find one that has an A-rank in the missing stat. There are a few
    different ways to get eggs:
    1. You can get free neutral eggs from the Tiny Chao Garden on the GBA.
    2. If you start a garden on another memory card you will get 2 new eggs.
    3. You can buy colored eggs from the store. (colored eggs will make the search
    more interesting, as you will create interesting half-normal chao as you
    Keep in mind that an egg's stats are determined the second an egg comes into
    existence. You cannot cheat fate by restarting if the hatched chao does not
    have the desired stats. It will still have those stats if you hatch it again.
    Just keep hatching different eggs until you find chao with the stats you need.
    It shouldn't take too long.
    Now you should narrow down your group to five chao or less. If a chao has
    multiple A ranks, be sure to keep it. Don't bother having two chao in your
    breeding group that share an A-ranked grade. Here is an example of a good
    ACEAD (Swim and power)
    CSDDE (Fly)
    CBDEA (Stamina)
    DBAEC (Run)
    ** ****
      / \*____________________________  /*\
     -*  -                             -  *-
    /  *  \  C. Raising Stat Grades   /*    \
    \*   */                           \ *  */
     -  *-____________________________ -   -
      \ /                              *\ /
    If any of your A-ranked chao are children, then you are in luck! During the
    first evolution (which happens somewhere around a chao year, three hours of
    play time) you can raise a stat by one letter grade. Thus you can raise a stat
    that is an A to an S. You also may want to raise a B rank to an A rank. Just
    give your chao many animals of the type you want it to evolve into and it will
    turn into that type. Normal type chao get a stamina boost. To get a normal type
    chao, make sure you balance its path with a variety of animals so that it looks
    like a normal chao of its alignment. Not giving it animals until after it
    evolves also works. Chao fruit does not influence evolution at all, so don't
    starve your chao. (Be warned that level building on the GBA also does not count
    towards evolution.)
    If some of your chao have already grown up, don't worry. Just boost their
    children's grades when the time comes.
    ** ****
      / \*_________________________________  /*\
     -*  -                                  -  *-
    /  *  \  D. Aging Chao Past Childhood  /*    \
    \*   */                                \ *  */
     -  *-_________________________________ -   -
      \ /                                   *\ /
    A chao year is equivalent to about 3 hours of game time. To quickly evolve your
    chao (especially newborn results of breeding), simply leave your character in
    the garden for two hours with the game unpaused. (Put your character in the
    water so the chao won't come skipping toward you and cry when you don't pet
    them.) Remember to set each chao on the correct evolutionary path beforehand.
    Also remember NOT to leave any chao that you don't want to age in the same
    You should only use this method for chao you don't really care about because
    most chao will become depressed as a result. Their type may even change to
    something like "cry baby" or "short temper." Remember that it is entirely
    possible to breed an all S chao without doing this. I was able to create a chao
    with four S stats without using aging, heart fruits, or inbreeding.
    New Chao Aging Data from Hypermega 75!
    "well after a long time of beating and caring for chao I have finally found out
    how long chao live! I will list all the ways to make it live long and less.
    1)chao who are cared normal,beaten a few times,regulary fed,will live for 15
    2)chao who were cared a little extra,was only hit 1-3 times it's whole life,and
    was given all kinds of fruits,will live for 16-17 hours.
    3)chao who were cared maximium,never beaten or hit,and was always fed different
    fruits,could live for 18-19 hours.
    4)chao who lived like #1 and mated (natural) will live for 13 hours
    5)chao who lived like #1 and mated twice (natural) will live for 10 hours
    6)chao who lived like #2 and mated (natural) once will live 14 hours and chao
    who mated twice will live 13 hours.
    7)same as #6 except chao will live 2-3 hours more.
    8)chao who were beaten,not really cared,was not always fed,and slept little
    will live 12 hours.
    9)chao who were beaten a lot,not cared,was rarely fed,and rarely slept will
    live 10 hours.
    10)chao who were beaten maximium,not cared at all,never fed,and never slept
    will live 9 hours.
    11)if chao mated once at #8 will be deducted 2 hours.If they chao mated twice
    it'll be deducted 3 hours.chao who mated once at #9 will be deducted only one
    hour.same if they mated twice.one or no hours will be deducted to chao on #10
    if mated once or twice.
    12)if a chao's stamina was increased between 12 and 16 at childhood it'll
    evolve in one hour.the last to hours are added to the end of it's life.It'll
    live the same hours but will evolve in one hour.
    this are all the game hours chao live.it seems that chao can't die before
    living it's 8th or 9th hour.It all took me about a month to do this but it's
    acurate and keep this bumped for people to know and also remember all the
    mating is the chao's natural two mating seasons."
    ** ****
      / \*__________________________  /*\
     -*  -                           -  *-
    /  *  \  E. The Mating Season   /*    \
    \*   */                         \ *  */
     -  *-__________________________ -   -
      \ /                            *\ /
    There are two methods of bringing your chao into the mating season (indicated
    by a flower ring.) You can:
    1. Wait until it is about two years old, six hours after birth and four or five
    after the first evolution.
    2. Give it a heart fruit. (Bought at the Black Market.)
    If both chao are in the mating season, they will certainly mate. If only one
    is, they will mate if the chao outside the flower ring likes the other. (Note:
    Naive chao mate with most other chao, even ones they don't know!)
    Chao will mate more easily if they are in a good, rested mood, have full
    bellies, and are not prancing around asking you to pet and hold them. (The cure
    for the last is nuzzling them about five times and then petting them.) The
    easiest way to make the chao mate is to put one of them next to another that
    has a flower ring. If it doesn't mate, pick it up and drop it again. There is a
    random chance that it will decide to mate and this resets it. If they simply
    won't mate, pick a different pair or give the resistor a heart fruit.
    Remember that child chao cannot mate. If two chao that you DON'T want to mate
    start mating, just pick up or touch one of them to make them stop. As long as
    they have not yet produced an egg, neither will go out of the mating season as
    a result.
    ** ****
      / \*_________________________________  /*\
     -*  -                                  -  *-
    /  *  \  F. Breeding For Better Stats  /*    \
    \*   */                                \ *  */
     -  *-_________________________________ -   -
      \ /                                   *\ /
    Chao grades WILL NOT go up as a result of breeding. By this I mean that if you
    mate a chao with an A rank in running with another chao that has an A rank in
    running, their child has a 0% chance of coming out with an S in running. So the
    only thing you can really do is to combine good stats.
    What you will want to do is mate two chao with "good" (A or S rank) stats in
    different categories in the hopes that their child will have both of those
    Inheritance statistics:
    Chao seem to inherit 2 to 3 grades from each parent.
    Chao grades also seem to "blend." An S-swimming chao mated with a B-swimming
    chao could easily make an A-ranked chao. An S and an A could make an S-rank.
    So grades will either be: from Chao#1 (1/3 chance), Chao#2 (1/3), or blend
    One thing that will almost never happen is that a chao will inherit all grades
    from the parent. Thus by breeding an all-S white chao with a no-S ruby chao you
    will not be able to get an all-S ruby chao.
    This also means that an SSSSE chao and an BCDES chao probably cannot create an
    SSSSS chao. I've tried this about 100 times (seriously, folks!) and if it is
    possible it is not worth your time. I've calculated the odds and they're about
    But you can increase the odds of this if you have, say, an SSSSE chao and an
    AAAAS chao. This way some grades will blend and become Ss, increasing your
    chances to maybe (2/3)^5. ^_^
    Annoyingly, when two all-S chao mate, their offspring are NOT automatically
    all-S chao. Bad grades seem to pop up when two Ss "blend." It may take a few
    tries to produce the right offspring.
    If you are using the breeding group method in *B*:
    I suggest getting a pen and paper and drawing up a list of the results you
    expect. Pick the pairs of chao that should breed with each other and the
    results you would expect. For example:
    Labrynt: CBAAE  bred with Stardus: ADCEA should make an AXAAA
    Carniva: ESEDC bred with Palmtre: BCDAE should make a XSXAX
    (Xs stand for grades that cannot be A or S ranked and are unimportant.)
    If you have a good plan written out it will be easier to create the all-S chao
    and you may not need to go through as many generations.
    Just make sure that whenever you breed two chao, the child has more "good"
    grades than either parent. If any grades that you would like as As don't show
    up, you can either try again or breed the child with another chao after it
    grows up. Whenever you get a chao that is superior and replaces your earlier
    chao, take the chao whose grades have been surpassed and "say goodbye" to them.
    If you're a bit attached to them, just put them in another garden until you've
    bred your greatest chao.
    Note: Some people have reported grades going up as a result of breeding, but
    results are so rare that it is best not to depend on it. It has never happened
    to me.
    ** ****
      / \*____________________________  /*\
     -*  -                             -  *-
    /  *  \  G. Getting a "Good" Egg  /*    \
    \*   */                           \ *  */
     -  *-____________________________ -   -
      \ /                              *\ /
    The odds of getting your desired egg are often slim at best. So how can you
    beat luck? This method will allow you to try for a good egg with two chao as
    many times as you like.
    When a chao goes into the mating season by any method, this data is saved when
    you quit from the chao garden. You may therefore pick the two chao you want to
    mate, wait until they go into season or give them heart fruits, and when one or
    both (depending on whether they like each other) are ready, just save and quit.
    Now you have the moment they are ready to mate frozen in time. (Note: make sure
    they finish the heart fruits at about the same time. If you wait too long in
    between, the first will be out of season when you re-enter the garden.) Open
    the garden again and allow the chao to mate. Hatch the egg by nuzzling/shaking
    it five or more times or hitting it against a wall. Take the child to the
    doctor to see its stats. If the stats are not satisfactory, reset without
    saving. If you "say goodbye" to a chao the game will save, so beware! Now
    simply start the game again from the save point and try again.
    The Gamecube seems to choose random values at startup, as do most computers.
    These random values are not reset when you only reset the GCN. So if you
    accidentally reset after getting a good chao, chances are if you keep breeding
    and resetting it will turn up again. Likewise, you should turn your Gamecube
    off and then on again if your results start looking too similar.
    ** ****
      / \*__________________________________  /*\
     -*  -                                   -  *-
    /  *  \  H. Later Stages: Almost There  /*    \
    \*   */                                 \ *  */
     -  *-__________________________________ -   -
      \ /                                    *\ /
    Sooner or later you will get a pair of chao that seem to have the potential to
    create the all-S chao, such as an SSSSC and a CDEES. The odds for getting an
    all S chao from this parentage is actually no as good as you might hope. You
    may be lucky, but you probably won't be. When you find yourself in a position
    such as this, you should instead attempt to get a child that has 4 or so S
    stats but in a different position, like CSSSS. From there, you can breed the
    child with the parent (sorry about the inbreeding, but it's pretty difficult to
    avoid at this point) or with a fellow sibling with its missing grade in another
    spot. The odds are astronomically better when parents grades overlap. At this
    point, you may even want to use the reincarnation method to get your 4-S chao's
    last grade up.
    If you have another situation such as CDSES and SSESB you have better odds for
    breeding the all-S chao in one shot, but you may want to just use the
    inbreeding method anyway to make it easier. Sitting around for an hour waiting
    for the right chao is tiresome.
    If you end up with a chao that has A ranks mixed in with the Ss, you may have
    some work to do depending on how many you have. A real perfectionist (like
    myself) will want his/her chao to have all S-ranks from birth, but others may
    not mind getting the grades through evolution. See the next section about
    reincarnation tactics.
    If you are lucky and persistent, you should be graced when one day you take a
    newborn chao to the doctor and see the chart SSSSS staring you in the face. Ah,
    ** ****
      / \*_______________________________________  /*\
     -*  -                                        -  *-
    /  *  \  I. Reincarnation and Grade Raising  /*    \
    \*   */                                      \ *  */
     -  *-_______________________________________ -   -
      \ /                                         *\ /
    As you know, the first evolution raises a grade by one letter. Only problem is,
    you can only do this once per chao. Well, the rules bend a little. If you
    reincarnate a chao (which takes 5 chao years from birth, about 15 game hours)
    it will start out as an egg and retain its previous grades. This will allow you
    to boost another grade. If you have, say, an ASSAA chao, you can make it an
    all-S chao after 3 reincarnations. This takes forever, but results are assured.
    The only problem is that chao will die instead of reincarnate if you don't
    treat them well enough.
    I only suggest the reincarnation method for people who are very close to the
    all-S chao. If you only have a chao with average grades, this will take about
    (5+4+3+2+1 reincarnations)*(1 day/reincarnation) = 15 days of time in which you
    must leave your Gamecube on. Ouch. I've gotten a chao from CCCCC to SSSSS
    through reincarnation once, and it took me about a month.
    ** ****
      / \*_______________________________  /*\
     -*  -                                -  *-
    /  *  \  J. Aging for Reincarnation  /*    \
    \*   */                              \ *  */
     -  *-_______________________________ -   -
      \ /                                 *\ /
    Aging in order to reincarnate your chao is a bit different. It will take MUCH
    more time and you may want to save in between years. Assuming your chao is
    already an adult, it will take about 12 hours for it to reincarnate. You should
    keep track of the time and feed it, pet it, and save every three hours. Also
    check with the doctor to make sure it's the same age you think it should be. As
    before, remember to empty the garden of chao you don't want aged.
    To shorten the chao's life span, it must mate when it enters the season. As it
    only shortens things about a year, I believe, you shouldn't worry about this to
    much. But if you find it in season, buy a heart fruit and bring another chao
    over for it to mate with. Hey, you might even get an all-S chao from the egg
    and not need to worry about reincarnation!
    When the chao is 4 and nearing death, you should probably start feeding and
    petting it to make sure it will reincarnate.
    Creating an all-S chao through reincarnation:
    Using the reincarnation method to create an all-S chao is possible, although
    tedious. Chao will rarely die during the reincarnation method as long as you do
    not abuse them. I haven't had one die on me even once.
    The hard part is making sure you influence the chao into the correct type after
    it reincarnates. Otherwise it will become a normal (stamina +) type. Assuming
    you sleep for about eight hours, your chao should be two or three when you
    leave it in the garden. After you wake up, check on it. If it hasn't
    reincarnated yet, pet it and feed it a bit (and maybe save) and wait a few more
    hours. When it does reincarnate, give it enough animals to raise the desired
    stat (ten animals should suffice), age it to about two or three years, and
    repeat the process.
    From 10:00pm to 7:00am is 9 hours. That's about three years. Make sure your
    chao is just getting to be two when you leave it overnight. Then in the
    morning, make it into the correct type and wait until it's two again. Save, and
    turn on your GCN again at 10:00. This way your chao will reincarnate overnight
    and in the morning you can give it animals to change its path.
    Various ill effects will plague your chao if you leave it in the garden
    overnight. It may get sick (take it to the doctor, this happened to me twice)
    or be prone to crying. Chao can become crybaby types if you leave the GCN on
    Your GCN may overheat as a result. My GCN froze once while I was using this
    method. Another person reported that their GCN's motor broke. Be careful. As I
    mentioned, I suggest this method only to those who want the all-S chao with
    less work or to those who are very attached to one of their earlier chao and
    wish it to have perfect stats.
    ** ****
      / \*________________________  /*\
     -*  -                         -  *-
    /  *  \  K. The Perfect Chao  /*    \
    \*   */                       \ *  */
     -  *-________________________ -   -
      \ /                          *\ /
    The perfect chao would be an all S chao with all level 99 stats. It should also
    have been reincarnated 2 or more times with level 99 stats. This means that you
    will need to raise your perfect chao to level 99 3 or more times!
    My highest recorded stats so far:
    Swim - 3098
    Fly - 3098
    Run - 3062
    Power - 3088
    Stamina - 3066
    For a fully leveled all-S second life white chao. neutral/Running/Swimming
    type. Collision Chaos Zone. (Send a picture and top me.)
    Don't forget intelligence and luck. 400 blue animals will ensure perfect
    intelligence and luck for most chao. See section M for details.
    A combination of the following two methods will help you level up your chao.
    ** ****
      / \*_________________________  /*\
     -*  -                          -  *-
    /  *  \  L. GBA Stat Raising   /*    \
    \*   */                        \ *  */
     -  *-_________________________ -   -
      \ /                           *\ /
    The two best fruits for raising stats in terms of expense and convenience are
    the 3-sided plum and the orange. The orange raises swim and power 3/11 of a
    level and the plum raises fly and run 3/11 of a level. They both raise stamina
    1/11 of a level. It takes 3 2/3 of a fruit to raise a single level. When all
    other stats have been maxed, stamina will remain at lvl.66, so you should
    remember to feed your chao a lot when it gets back to the GCN.
    You will need about 367 fruit to raise two stats to level 99. That's about
    11,010 rings for two stats. 22,020 rings to raise all stats from level 0 - 99.
    (But not stamina.)
    Another good combo is the pear and the strawberry. They are more expensive but
    will complete stamina more easily and raise levels slightly faster. The
    strawberry raises swim and run by 4/11 while the pear raises fly and power by
    4/11. They both raise stamina by 2/11. Stamina will be at level 99 with the
    rest when other stats are completed.
    You will need about 275 fruit to raise two stats to level 99. That's about
    15,125 rings for two stats. 30,250 rings for all stats including stamina.
    Overall, I think the plum and orange combo is better purely because of expense.
    One last combo is purely for raising the stamina of a chao that has most other
    stats maxed. Feed it only the blue squash.
    Now actually raising the stats presents some problems. Your chao's "fullness"
    decreases by 8 points about every 5 minutes. So you can raise a level every
    five minutes. Getting around this slow rate is tricky. My method is reading in
    bed. I read about an hour a night so every few minutes I take a look at my chao
    and feed it etc. This seems to work well: I have created 4 perfect chao by this
    method so far. If you don't read in bed, you can try carrying your chao around
    like a Tamagotchi. You can also play with it while doing something boring or
    maybe listening to music or a book tape. I actually leave it on my bed while
    I'm checking out GameFAQs. Keep your batteries fresh and save when the light
    turns red if you don't use a wall socket. It'll take a while, but it's worth
    Earning rings for chao also presents a problem. Earning rings by continuously
    going to the same stage is boring, monotonous, and repetitive. Try earning
    rings while doing things like: listening to music, a book tape, maybe while
    watching a Mystery Science Theater 3000 (there are some boring parts in those),
    or during a long car ride. Neo Green Hill Zone Act 1 is the stage most people
    suggest, but trying out Hidden Base Zone Act 1 spices things up. It takes
    slightly longer, but the two "?" computers may boost your ring total to around
    200. Try switching characters every once in a while, too.
    A final method is to use the chao to GBA transfer. Every time a chao transfers
    to GBA, it's belly meter goes down to 2, allowing you to feed it about four
    fruits. By continuously transferring back and forth, you can save some time.
    One interesting new discovery is that GBA raised chao have slightly better
    average stats (50 points better) than chao raised on GCN. Useful!
    ** ****
      / \*_________________________  /*\
     -*  -                          -  *-
    /  *  \  M. GCN Stat Raising   /*    \
    \*   */                        \ *  */
     -  *-_________________________ -   -
      \ /                           *\ /
    You can of course raise stats in the GCN as well. Raising stats during the
    normal course of earning all A ranks or beating the game is the best thing to
    do, but if you have already gotten your chao up to lvl 99 in the other stats
    and have one more to go, here's how to finish off a specific stat:
    For all stats (except stamina), you may want to put your chao in a garden by
    itself. This minimizes risk of giving animals to the wrong chao and the
    specific chao will be easier to locate. Try to keep the animals in one place--
    if one wanders off it may be hard to find. Bring your chao to the animals to
    make it easier to give them to it. You'll want to keep your chao in one place,
    too. Give it a fruit so it won't wander off.
    Go to a level where there is a desired animal type closeby. Grab the animal and
    reset the stage. Grab it again and repeat. If you get to 0 lives before you
    collect all the animals, exit and enter again. Find the fastest way to grab the
    animal so as not to waste time. Then go into the garden with that character and
    give the animals to your chao.
    Swim: Go to Aquatic Mine with Knuckles and jump into the water to the right.
    Dive straight down to find a seal. It raises swim about 4 points and power
    about 1. One trip (10 animals) raises swim about 4 levels, power 1 level. 5
    Fly: Go to Eternal Engine with Tails. Turn to the right and shoot the canister
    to find a vulture. The vultures are GREAT animals. They raise fly 6 points and
    swim and power two points. It doesn't get much better. One trip raises fly
    about 6 levels, swim and power 2 levels. 5 seconds.
    Run: Go to Wild Canyon with Knuckles. There is a cheetah near the pole to the
    left. They raise run about 4 and power about 1. One trip raises run about 4
    levels, power one level. 5 seconds.
    Power: Go to Mission Street with Tails. There is an ape in the mailbox to the
    right if you whistle. They raise power by 4. One trip raises power about four
    levels. 5 seconds.
    These locations are for Sonic Adventure 2 Battle. Updated locations for Sonic
    Adventure DX will be put up in a few weeks.
    Stamina: This stat just takes time. You can raise it with the blue squash on
    the GBA if you're desperate, but I suggest just feeding your chao a lot. Find
    out what its favorite fruit is and buy it a tree. You can force feed chao-- if
    it drops the fruit just hand it to it again and again. You are probably going
    to want to reincarnate your chao anyway, so you should have time. Remember to
    raise this stat to level 99 before age 4! If you think you're going to run out
    of time, you should buy a strong fruit tree to make sure it doesn't die early.
    Note: Reincarnated chao no longer have a favorite fruit. They will like all
    fruit equally.
    Note: Strong fruit actually does a better job of extending years when fed to
    your chao throughout its life. Giving your chao a bunch of strong fruit as it's
    about to die has little effect.
    Intelligence: Remember, intelligence is a stat, too! A surefire way to raise
    intelligence is to take your chao to the kindergarten often and to make sure it
    knows all its lessons. Write down the ones it has completed (three lessons of
    each particular lesson or half an hour of one lesson) so that you can make sure
    it takes every one.
    Best way to raise intelligence and luck (WingZero099 discovered this, of
    course): Give your chao tons of blue animals. 400 blue animals will certainly
    raise intelligence and luck to the top levels. This means forty trips to, say,
    Hidden Base with Tails (there's a skunk in the pot.) Check personality types
    below for bonuses and penalties to the stats. In short, Naive is best, Crybaby
    is the worst. If your chao is a Crybaby, the personality may change at random.
    Your chao gets its intelligence and luck back when it changes back to a good
    personality type.
    Good Question: Zoraman64 asked me how to raise your chao's int. and luck if it
    has crybaby type and is four years old.
    "I forgot to mention THIS in my guide, so thank you for probing until you
    reminded me: feed your chao strong fruits to make it age more slowly. You can
    extend your chao's lifespan by about ten minutes per fruit (if I remember
    correctly.) You can use them to expand the life of your chao for many years.
    I recommend first making a copy of your chao so that you have an extra in case
    you make a mistake, then buying a strong fruit tree, planting it in a nearly
    empty garden, and then moving your chao there after knocking down some fruit
    from the tree. Get a magazine, book, GBA or somesuch and force feed your chao
    strong fruit every few minutes (having more than one tree will make things go
    faster.) Get out a pen and paper and record the amount of fruit eaten. When
    you've racked up enough extra minutes of strong fruit (probably an extra three
    hours would be nice) you can go check in with the doctor and see if the
    personality has changed. If you're lucky, it will have become a more desirable
    type and you can quickly make trips of ten animals each level (try the skunk in
    Tails hidden base level) to increase its stats. Record the time spent in the
    garden so that you don't make a mistake and let your chao reincarnate. Make an
    extra copy of your chao for every hundred blues or so. If one life-extension
    session is not enough, simply use another one.
    Good Luck!"
    Note: Strong fruit actually does a better job of extending years when fed to
    your chao throughout its life. Giving your chao a bunch of strong fruit as it's
    about to die has little effect.
    And when your chao has the best possible stats and the correct personality,
    copy it and keep the copy in an unused garden so that you always have a perfect
    version of it.
    Info from WingZero099 solving the chao intelligence and luck mystery:
    From: WingZero099 | Posted: 7/25/2002 12:26:16 PM | Message Detail
    I was working on my Chao Editor (finding source codes, 30% done) and I found
    Two Numbers. Example
    YYYYYYYYYYYYSTAT30 (Thats not a real Hex Code, just a example)
    If your wondering how stat got there, I used a table, or a hex-translator.
    So I moved that stat up from 35 (I think) to 99. Put it into my GBA, then GCN.
    My Chao was floating in the air, so then I put him to the Oynx race, and he got
    thru that Jerk-in-the-box like in a second. Then I was in shock thinking, CHAO
    Now on that other stat, it was on 25, so I moved it on 99, and sent him to the
    GCN. That whatemocallit didn't come out ever. I did this test 30 times. And he
    never trips. That explains Luck.
    Now I was looking into what raises Luck and Intelligiance without hexing. So I
    reseted the Hex and feed it some mushrooms. Its Intelligiance was 35, now 36.
    So Mushrooms does raise it. I did the same thing with Blue Animals and Chao
    Drives, they raise it 25% (Give it four and thats 1%).
    Luck is raised by blue animals, and Legendary Animals, by 25% each. So it
    solves the Luck Mystery.
    (Note from Aster Azul: WingZero099 really means .25%)
    If you want to post this on your website, give me credit, and just copy and
    paste. I put hard work into this (stayed up all night), so please give me
    Curious: Doubles Intelligiance, disables Luck from being leveled.
    Naive: Doubles both, Intelligiance & Luck.
    CryBaby: Sets levels to 5, disable it to level up. *Both*
    Short Temempered: Increases Luck, decreases Intelligiance to 10.
    (end of WingZero099's statement)
    Cheating To Raise Stats:
    There is one stat raising cheat that is known. It can actually be very useful
    if you get good at it.
    Go to the Hero Garden. Stand as close as possible to the far right fallen-down
    pillar and put your chao down by the flowers. It should be stuck there and be
    unable to move out. (It will only be able to escape if it comes toward you
    skipping.) It will continuously turn back and forth making an odd sound. Now
    take an animal and approach your chao slowly. When you are at the correct
    distance (about a 1.5 nuts away) drop the animal towards your chao. If all goes
    well, the chao will absorb the animal, but the animal will fall down and not be
    rendered unusable. When you hear the pop that signifies the chao has absorbed
    the animal, pick it up. Otherwise, the animal will go flying. Now give the
    animal back to your chao to do the trick again. Eventually, the animal will
    drift out of the correct position for the trick and you will have to
    At first I found this trick impossible and useless, but when I began to learn
    more about it I found that it can actually level up your chao in spades if you
    do it quickly! I had some misleading information that you should do the trick
    as Eggman. In fact, he is the worst character for it. Use the Sonic characters
    or basically anyone besides Eggman for best results.
    This is a great way to quickly get intelligence and luck up to tops with 400
    blue animals. Get ten racoons or sheep or skunks and use them a few hundred
    times (it's grueling I know, but the trick helps.) Remember to make sure the
    chao's personality is anything but curious, crybaby, or short-tempered first.
    If you're just interested in leveling stats, use one of the three legendary
    gold animals (unicorn, dragon, pheonix.)
    By the way, if you are going to cheat to get rings to level up your chao, I DO
    condone this. Sonic Team made a big mistake with the rings-items ratio. If they
    took one zero off the price of everything, things might be better. But as it
    is, use the rings trick all you want to get rings. I do not consider this
    cheating. If the honest way to get rings entails continually playing through a
    level to get rings, it's not worth it. One seed SHOULD NOT cost 300 rings. The
    ring cheat is as follows: pick up the most expensive item in your garden, like
    a shiny black eggshell, and sell it to the black market. Then reset
    immediately. Now you will have the rings for the item but you will not have
    lost the item itself! You can continue to sell it and reset until you have all
    the money you want, but remember to complete a stage after you're done in order
    to save the new amount.
    I don't think the previous trick works in SADX, but there is a new one for
    SADX. Get an electric shield as Knuckles (continuously dig in Station Square or
    Mystic Ruins until you find one) then stand on top of one of the ring buttons.
    Rings will continually reappear and home in on your character. You can get 9999
    rings, then enter a level and beat it to get the rings.
    ** ****
      / \*__________________________________  /*\
     -*  -                                   -  *-
    /  *  \  N. Making Your Chao Look Cool  /*    \
    \*   */                                 \ *  */
     -  *-__________________________________ -   -
      \ /                                    *\ /
    When your chao is at level 99 in all stats and won't be needing any more
    animals, you're going to want it to look awesome, like you think it should.
    First, you should worry about it's first evolution (if it's still a child.)
    Just pick whatever alignment and type you like.
    If your chao is a grown-up, you should worry about its second evolution. Second
    evolutions can be changed at any time after the first and it doesn't matter
    whether stats are maxed or not. About five loads of animals towards the desired
    path should do it. You should try to balance two stats to get the normal
    evolution. Keep in mind that you may not want the second evolution to proceed
    to the end. Maybe your chao looks best in a halfway stage.
    Second evolutions are a bit tricky. To proceed them fully, it is time that
    matters more than the number of animals you give it. Check second evolution
    types at this great site:
    After figuring the second evolution out it's time to pick out an outfit of
    animal parts. Give the chao a bunch of skeleton dogs to clear it first. It's
    easiest to get the right animal parts if they all come from the same animal,
    but the more complicated ones are definitely possible if you spend a little
    time. Always give the kappa last if you are trying to get a flame dot.
    Method for placing difficult animal part arrangements:
    Give a chao an animal. If the right part appears, save and quit. If the wrong
    part appears, reset. Keep doing this until you get the right part or parts from
    a specific animal (only use one at a time, as the game deletes them when you
    reset.) Do this for any animal.
    Use the same method when deleting parts. Get one skeleton dog at a time. The
    parts deletion is random so if the one of the right parts is deleted, save. If
    not, reset. If no parts are deleted, save anyway.
    Chao Faces Faq
    by barboid.  Specifics by Chaoman55
    IÕm doing this faq so that those who are willing to try may influence chao
    facial expressions.  IÕve used these myself and want to share it with others. 
    The following is found on Chaoman55Õs site mentioned above. IÕve edited it
    slightly for content and format.
    Smile Chao--nuzzle the egg for 2 seconds and set it down.  Wait and after it
    hatches, it should have large eyes with a little smile.
    Happy Smile Chao--this one is a little harder.  Nuzzle the egg for 2 1/2
    seconds, and set it down.  This is really based on luck.  When it hatches, it
    might have closed eyes and a smile.
    Frown Chao--nuzzle the egg for 4 seconds and set it down. Wait and after it
    hatches it should have large eyes with a frown.
    Happy Frown Chao--yes, the name is really weird, but it's the only name I can
    think of!  Nuzzle the egg for 5 seconds and set it down.  When it hatches it
    should have closed eyes like the Happy Smile Chao, but it'll have a frown
    instead of a smile.
    Happy Chao--Nuzzle the egg for like, 6 seconds, and set it down.  It should
    have closed eyes and no mouth.
    Teeth Chao--complicated, yet with luck.  Nuzzle the egg for about three seconds
    and hurl it against the wall.  It might have teeth with large eyes.
    Happy Teeth Chao--Nuzzle the egg for 8 seconds and hurl it at the wall.  When
    it hatches, it should have closed eyes with teeth.
    Evil Chao--this is practically the hardest one.  First, nuzzle the egg for 3
    minutes, then jump around the yard for 3 minutes.  Next, nuzzle it for 2
    minutes then jump around the yard for 2 minutes.  Last, nuzzle it for 1 minute
    and jump around the yard for 1 minute, then hurl the egg against the wall.  If
    this doesn't work, you just wasted 12 minutes of your valuable time!  Remember,
    this Chao is also based on luck.  It might have teeth and evil eyes.
    Evil Eye Smile Chao--phew...I don't want to repeat the same steps as the evil
    Chao, but take off the three minutes parts and at the end nuzzle it for 4 more
    Evil Eye Frown Chao--follow the same steps as the Evil Eye Smile Chao, but
    nuzzle the egg for 5 1/2 seconds.
    I have tested these and they work.  Remember that with everything Chao, there
    is some randomness involved.  Some eggs will never have faces, no matter what
    you do.  My suggestion is that once you have an egg, save and quit.  That way,
    when you hatch it, if you donÕt like the results you can soft reset (press
    Start,b,a,x together) and try again.  For examples that IÕve obtained, please
    go to geocities.com/saveme_jebus.  Under recipes you will find some of the
    pictures that IÕve taken.  My favorite one is my version of Dr. Eggman.  The
    pictures of Psyguy, Rouge, Tikal, Energizer Bunny, Darth, Kermit and Metal
    Sonic (using sapphire egg) were all taken by me as well.  I have seven memory
    cards filled with chao with variations on the recipes above.
    If you have any questions, please go to the Sonic Advance 2:Battle Chao topic. 
    Hopefully there will be one for Sonic Advance DX as well, see that board for
    more details.  I am currently helping people on the TCRS topic as well as my
    own (BarboidÕs Chao Report).  I also visit the SAdx board.
    This faq is copyrighted 2003 by barboid.  All characters copyrighted by their
    respective companies.  The specific details on this faq is copyrighted to
    Chaoman55 and is taken from his website with permission (Thankyou Chaoman55!) 
    Currently, the only people allowed to use this faq for publication is Aster
    Azul and GameFaqs.
    ** ****
      / \*________________________  /*\
     -*  -                         -  *-
    /  *  \  O. Duplicating Chao  /*    \
    \*   */                       \ *  */
     -  *-________________________ -   -
      \ /                          *\ /
    So you just raised your chao to level 99 and you are going to reincarnate it!
    All that work going to waste for a measly extra 280 stat points! But there are
    ways to get around this. Make a copy of your chao. Copies are great to have as
    backups and its a lot of fun to have versions of your chao that look different.
    To make a copy you need a GBA, a link cable, and an extra memory card.
    Go into the chao garden and put your chao in the transporter. Select drop off.
    Drop your chao off into the tiny chao garden on the GBA but without a Sonic
    Advance pack inserted. Now just go onto the other card and put the chao into a
    garden on that card. Viola! Multiple copies. You must be very careful when
    doing this, however. If you put one version of your chao into the GBA and bring
    it to a card with another copy (even if the copy is in a separate life) it will
    ask you if you want to overwrite the chao already in the GCN. This would be
    BAD! Make sure you keep your copies on another card.
    ** ****
      / \*_________________________________________  /*\
     -*  -                                          -  *-
    /  *  \  P. Getting All-S Chao in Neat Colors  /*    \
    \*   */                                        \ *  */
     -  *-_________________________________________ -   -
      \ /                                           *\ /
    Anyone can get an awesome looking chao, but can you get an awesome looking
    ALL-S chao?
    If you have an all-S chao and want to create others in different colors, you
    are going to need to use some tricky inbreeding. Mate your all-S with a desired
    color until you get a colored child with 3 or 4 Ss. Now get another one with 3
    or 4 Ss but make sure the Ss are in different catagories and cover all the
    stats. Age these to adulthood. Now mate them together until you get the right
    color and the perfect stats.
    Color Inheritance Statistics:
    Chao have two visible color genes, plus one for shininess.
    Store bought colored eggs will usually have both genes for a certain color.
    Normal eggs have both normal colors.
    If you are trying to breed an colored all-S chao, the first child with only 3
    or 4 Ss will have only half the color gene and half the, let's say neutral,
    gene from the all S chao. If you mate two children (when they are adults, of
    course!) with 3 or 4 S stats and only half the color gene, they will have only
    a 1/4 chance of producing a pure child of the correct color, and a 1/2 chance
    of producing another half and half. Then you have to worry about actually
    getting an all-S chao out of them. It takes A LOT of work and time and attempts
    to breed different colored all S-chao, but you will find it worth it if you're
    like me ^_^
    The hardest type to breed are the shiny all-S chao. You pretty much have to
    breed a shiny all-S chao, and then an all-S chao of the correct color, and then
    mate them to get the right shiny color. Once you have a shiny all-S chao it
    will save a lot of trouble.
    Note about breeding colored chao: Unfortunately, the more clouded a colored
    chao's gene history is, the more likely it is to have other color genes (which
    do not show themselves except in their offspring) that dilute it. When you
    breed it, it will often produce colors not of its visual type.
    Example: My first all-S chao was white, so nearly all of the all-S chao I have
    bred have the white gene in them somewhere. This makes it difficult to do
    certain things. Trying to breed a garnet/white all-S chao with a shiny
    blue/white all-S chao (neither of which outwardly exibit their white trait) has
    about a 1/4 chance of producing a transparent. Other times it will produce
    garnet, white, shiny white, blue, or shiny blue chao as a result of gene
    mixing. These poor odds on top of the poor odds of getting an all-S chao makes
    things frustrating.
    Partially Normal Chao:
    The coolest looking chao are probably partially normal chao, so try breeding
    half-normal, half-colored chao. The results will prove interesting. Then you
    can make them shiny for kicks!
    The most interestingly colored chao, sometimes called the multicolored chao, is
    the half white, half normal chao. At first it seems to be normally colored, but
    any seasoned chao breeder will jump out of his/her shoes when he/she sees it
    dark/normal: white blueish highlights
    dark/swim: blue highlights, some white
    dark/fly: like normal dark/fly, but with white tips
    nuetral/normal: hero colors-- white w/ yellow belly, blue rear, blue top, blue
    striped feet
    nuetral/fly: hero colors-- white with yellow belly, pink, blue, and, lavender
    striped jester rolls.
    nuetral/power: orange with white horns. Blue rear. Pink belly.
    hero/anything: same as normal hero chao
    These are only the colors for a white/normal chao. Breeding other colors with
    normal chao will produce other interesting half normal chao. Check out "Q.
    Half-Normal Chao List" for a list of all the different possible colors and type
    Transparent chao can be created by mating any jewel chao (by experience, the
    jewel chao's color makes no difference) with a shiny chao. Only the shiny
    chao's color genes matter. Clear chao always are "half-normal," by which I mean
    that making them dark or light changes their color. (This is easier to notice
    while making them dark) Here are a few types of clear chao:
    Normal(shiny)/Jewel - Starts out thick green.
    Red(shiny)/Jewel - Different shade of green.
    Blue(shiny)/Jewel - Same as blue/normal, but transparent.
    Yellow(shiny)/Jewel - Invisible chao. You can see the wings, eyes, and mouth.
    Fascinating. Try making one with no mouth and slitted eyes. Now take away its
    wings with a bat! All you can see are its eyes! ^_^ Spooky.
    To help you see transparent chao, you can give them masks or animal parts.
    These will make their positions more obvious. Wouldn't you want a mask if you
    had no face? A skull kid chao!
    In the section "R. Clear Chao List", you can find a complete listing of all
    clear chao.
    Odd info: chao can actually have more than two color genes, although only two
    of the genes will affect the chao's appearance. I recently created a shiny
    normal that, when bred, produced blue and white children as well. That's at
    least three genes! Interesting.
    ** ****
      / \*_____________________________  /*\
     -*  -                              -  *-
    /  *  \  Q. Half-Normal Chao List  /*    \
    \*   */                            \ *  */
     -  *-_____________________________ -   -
      \ /                               *\ /
    Note: 'Base tint' is the main body color of the chao. 'Highlight' refers to
    color of extremities such as the belly hands, feet, or tip of the head.
    About Shinies: Any half-normal chao can be shiny. It will look similar, but
    slightly lighter in color.
    For SADX: Two of the egg colors have had their names changed in SADX. Sky Blue
    has been changed to Aqua and Lime Green has been changed to Light Green. But
    they are the same colors.
    It also seems that chao in SADX show their normal colors at birth instead of
    the egg colors listed here. For example: a yellow/normal in SADX would probably
    be born looking yellow with lime green highlights rather than looking pea green
    like an SA2B born chao.
    Half Normal Chao List:
    If half normals are raised as neutrals or normal heros they will have the
    following colors.
    Note: The first listed color is the primary color. The second listed color is
    the secondary color. The color under 'Third color' is a rare color that shows
    up only in a few evolutions.
    These three variables are different for each half normal chao color.
    ROYGBIV Colors: These types assume normal highlight and color rules.
    Red/normal - Red with black highlights. (Comes out of egg looking maroon-ish.)
    Pink/normal - Pink with blue highlights. (Comes out of egg looking blue with
    pink highlights.)
    Orange/normal - Orange with darker green highlights.
    Yellow/normal - Yellow with lighter green highlights. Third color: red. (Comes
    out of egg looking green.)
    LimeGreen/normal - Lime green with darker green highlights. (Comes out of egg
    looking green.)
    Green/Normal: Green with lime green highlights.
    SkyBlue/normal - Sky blue with lime green highlights. Third color: dark blue.
    (Comes out of egg looking sky blue.)
    Blue/normal - Blue with darker blue highlights. (Comes out of egg looking blue.
    You have to look hard to see the highlights.)
    Purple/normal - Purple with blue highlights. Third color: red (Comes out of egg
    looking blue with purple highlights)
    Brown/normal - Brown with green highlights. Sometimes green replaces the
    primary color.
    Shade Colors: These types exhibit irregular characteristics.
    Black/normal - Very dark colored chao.
    Grey/normal - Darker colored normal chao. (Comes out of egg looking like a
    darker neutral.)
    White/normal - Multicolored chao. Has varied neutral evolutionary colors, but
    all have a touch of white. (Comes out of egg looking like a neutral chao,
    difficult to tell the difference. )
    This shows how a half-normal chao's colors are determined. Find the correct
    half normal from the above list, and figure out which color is the primary
    color and the secondary color (Sometimes there is also a 'third color.' Not all
    third colors have been listed, you'll just have to see these for yourself!)
    Another thing you need to know about are the different different body areas.
    The main part of the body is called the 'base tint'. The tips of the body
    around the tail, arms, horns, and the like are known as 'highlights'.
    The first listing explains the general trend of the catagory and the following
    listings give specific evolution types.
    Dark Chao: Black becomes base tint, color merged with normal (primary color)
    becomes highlight. The black may be slightly tinted by the primary color. The
    Knuckles-like bibb changes to the primary color.
    Dark/swim: Interesting dark color. Highlight covers most of belly and lower
    portions of head.
    Dark/fly: Also odd for a dark chao. The dark parts of the chao are strongly
    tinted by the primary color and the tips of the jester rolls proceed into the
    lightest version of the primary color.
    Dark/run: Stripes are of primary color. Highlights of primary color.
    Dark/power: Black is well tinted. The circular patterns proceed to the main
    color at extremities. Highlights of primary color.
    Dark/normal: Black is base. primary color is highlight.
    neutral Chao: Primary color becomes base tint. Secondary color (and sometimes
    third color) becomes highlight.
    neutral/swim: Tip of head and other extremities assume secondary color as
    highlight. Primary color is base tint. Belly may assume third tint.
    neutral/fly: Circle patterns and other extremities assume highlight colors.
    Base tint is primary color.
    neutral/run: Stripes on spikes assume secondary tint. Highlights are of
    secondary tint. Base tint is primary.
    neutral/power: Stripes on spikes assume primary color and third color. The base
    tint becomes the secondary color. This type gives strange and interesting
    neutral/normal: Primary color becomes base tint. Secondary color (and sometimes
    third color) becomes highlight.
    Hero Chao: Primary color becomes base tint. Highlights are secondary tint.
    Hero/swim: Tips of ponytail are secondary color. Base tint is primary color.
    Hero/fly: Spikes take on secondary and possibly third tint. Second and third
    tint also are highlights. Primary color is base tint.
    Hero/run: Spikes take on secondary color. Secondary color is highlight. Third
    tint may show in belly area. Primary color is base tint.
    Hero/power: Third tint is highlight. Primary color is base tint.
    Hero/normal: Nubbins take on secondary color. Primary color is base tint.
    Secondary color is highlight.
    By the way, Chewy knows a lot about half normal chao. Here's his website.
    ** ****
      / \*_______________________  /*\
     -*  -                        -  *-
    /  *  \  R. Clear Chao List  /*    \
    \*   */                      \ *  */
     -  *-_______________________ -   -
      \ /                         *\ /
    List thanks to:
    Buddhu, Twee, and especially xevofthelexx (Sherry)
    ROYGBIV Colors:
    Red(shiny)/jewel-   Transparent Shiny light Green with yellow highlights.
    Pink(shiny)/jewel-  Looks half-normal when hatched, but when evolved, doesn't
    have the correct colors. It's Shiny Milk Blue-Green. More opaque than clear.
    Really, really, beautiful. Neutral/Fly is Light Blue with dark blue rings
    around it's head.
    Orange(shiny)/jewel- Transparent Shiny Lime Green, yellow highlights
    Yellow(shiny)/jewel- Completely invisible besides for the eyes, mouth,
    ball/spike/halo, wings, and animal effects.
    LimeGreen(shiny)/jewel- Completely invisible besides for the eyes, mouth,
    ball/spike/halo, wings, and animal effects.
    Green(shiny)/jewel-  Transparent shiny green, really clear.
    SkyBlue(shiny)/jewel- Produced clear, really, really, light blue-green tint
    with yellow highlights.
    Blue(shiny)/jewel- Transparent Shiny Blue.
    Purple(shiny)/jewel- Produced Clear Shiny Sky blue with green highlights.
    Brown(shiny)/jewel-  Interesting. A mixture of Shiny light blue & Shiny white.
    Ahh, A shiny white with a light blue shiny wrap! (I like this one)
    Shade Colors:
    Black(shiny)/jewel- Transparent Light Milky Blue-green. Looks like fog.
    Grey(shiny)/jewel- Completely invisible besides for the eyes, mouth,
    ball/spike/halo, wings, and animal effects.
    White(shiny)/jewel- Transparent Shiny light blue-green with yellow highlights.
    ** ****
      / \*_________________________________________________________  /*\
     -*  -                                                          -  *-
    /  *  \  S. Two-Toned vs. Half-Normal Chao: The Misconception  /*    \
    \*   */                                                        \ *  */
     -  *-_________________________________________________________ -   -
      \ /                                                           *\ /
    Theoretically, a two-toned chao would be a chao that is a mix of two colors,
    does not change color when alignment changes, and is created by the formula
    color1/color2. This would in theory create a chao of color 1 with highlights
    from color 2.
    Quite simply, two-toned chao do not exist in the sense of this definition. All
    "two-toned" chao are actually half normal chao. These chao are created by the
    formula normal/color. They are a mix of a colored chao (pink, blue, green,
    black etc.) and a normal colored chao (which you find in the garden when you
    start the game.) Half normal chao change colors depending on their alignment.
    For example: a dark half normal chao would be black or darkish with highlights
    corresponding to the mixed color. Half normal chao can also be shiny.
    Half normal chao are proven to exist. Anyone can make one. Two-toned chao (by
    this definition) do not exist. No one can make one.
    But you say you want a chao that is a mix of colors? Never fear! You can make
    practically any color combination possible using half normal chao!
    Anyway, the point is this: If you want to make multiple-colored chao, breed
    colored chao with normals or half-normals. Don't waste your time trying to
    breed two colored chao unless one of them has normal genes somewhere along the
    See "Q. Half-Normal Chao List" for additional information.
    ** ****
      / \*_________________________________  /*\
     -*  -                                  -  *-
    /  *  \  T. The Unofficial Tails Chao  /*    \
    \*   */                                \ *  */
     -  *-_________________________________ -   -
      \ /                                   *\ /
    Aster Azul's Tails Chao:
    Color: Shiny Orange, Shiny Brown, Shiny Normal/Orange, or Shiny Normal/Brown
    Type: Hero/Swimmiing/Flying
    Parts: Otter Whiskers, Cheetah Ears, Skunk Cowlick, Boar's Feet (optional),
    other furry animal parts (optional)
    To get the correct colors, breed a shiny orange (or brown) with a normal chao
    until you get a shiny orange/normal (my favorite) or other combinations. (You
    could also breed an orange/normal with a shiny, etc.) The half-normal chao have
    green highlights which, although they do not match Tails's white, are good
    because the color fringes look like triangular like Tails's.
    Making the Tails Chao is difficult for a number of reasons. The animal part
    combos are frustrating to execute. I recommend putting on the animal parts one
    at a time (resetting if the wrong ones show up) and then erasing them with
    skeleton dogs (reset if the wrong parts are erased.) Do this one animal at a
    time for best results and save when the correct part appears. You should
    probably place the animal parts first when the chao is a child, and then
    influence its path with drives.
    To get the correct evolutionary path, make the chao a hero/swimming/flying. The
    more progressed the second flying evolution is, the larger and more illustrious
    the chao's ponytails (which resemble Tails's tails) are. To make sure it
    progresses to its full potential, start the chao's evolutionary path early
    (when it first evolves.) By the time it is about 4, it should have the largest
    possible tails. Raise your chao's stats on the GBA in order to avoid changing
    the second evolution.
    See pics of my Tails chao at Hyper Kirby 7's website,
    Exact location:
    Note: this version of the Tails chao was created before the official PSO
    version came into existence. It's not really necessary to make one with the
    official versions around, but you can do it for kicks or at least look at the
    neat pictures. This is the closest you can get without buying PSO.
    ** ****
      / \*______________________________________  /*\
     -*  -                                       -  *-
    /  *  \  U. Naming Chao, Aster Azul Style!  /*    \
    \*   */                                     \ *  */
     -  *-______________________________________ -   -
      \ /                                        *\ /
    I personally love to name things. Here are some of my naming conventions:
    Name chao after stages, like:
    Green Hill Zone (GreenHi)- Sonic Chao (color- normal/yellow, type-
    neutral/run/run awesome color!)
    Lava Reef Zone (LavaRee)- Red Pheonix (color- Garnet type-hero/fly/fly)
    Marble Garden Zone (Marble)- Bat Chao (color- normal, type- dark/fly/any)
    Labrynt Zone (Labrynt)- Give it any animals you want, a completely random chao
    (hence the name!)
    Scrap Brain Zone (Scrap)- Silver Robot Chao (Give it a metal hat! Pail, can,
    silver eggshell!)
    Sandopolis Zone (Sandopo)- Legless Shiny White Ghost (type- dark/fly/power)
    Casino Night Zone (Casinon)- Festive Purple with a purple eggshell!
    Palmtree Panic Zone (Palmtre)- Pink Amy Chao (type- neutral/run/normal, color-
    Hidden Palace Zone (HiddenP)- Invisible Chao (get it? ^_^)
    You get the idea. You could make Chao forever and never run out of stages! This
    is obviously my favorite.
    *Interesting note- the fortune teller, I was surprised to discover, also know
    of this naming method! She comes up with names like Mystic (Mystic Cave Zone),
    Quartz (Quartz Quadrant Zone), Wacky (Wacky Workbench), and Casino (Casino
    Night Zone). If you find others on your own game, let me know!
    Name chao after characters from other games like:
    Link (color- green, type- neutral/swim), Zelda, Saria, Impa, Gannon, Ruto,
    Malon, etc.
    Cloud (funny haircut type!), Tifa, Barret, Red XIII, Cait Sith, Aeris, etc.
    Bob-omb, Koopa, Spiny, Goomba, Keese, Armos...
    Name after people you know, brothers, friends, yourself!
    Name after objects that the chao wears on its head.
    Name after a certain animals that you are going to make the chao look like.
    Name the chao according to how it acts.
    Give it human names, but wacky and obscure ones. Like Waldorf or Novinia.
    Name the chao using words from other languages. Kurai, Gato, Lobo, etc. Just
    pull out your High School Spanish dictionary and name away!
    Name after color, like BlueInk, Indigo, Azure, Rouge, Beige, Magenta, Xanth,
    etc. Another favorite.
    Keep thinking of other good names!
    ** ****
      / \*_____________________________  /*\
     -*  -                              -  *-
    /  *  \  V. Positive Chao Actions  /*    \
    \*   */                            \ *  */
     -  *-_____________________________ -   -
      \ /                               *\ /
    The light side of chao raising. You have undoubtedly seen most of these
    Note: I'm quite certain now that all actions and reactions occur more often in
    actions that lead to positive chao actions:
    paying attention to your chao - Feeding, petting, giving it animals. Picking up
    chao when they come skipping towards you. Basically anything not listed in the
    next section.
    Happy chao will:
    Dance, play, watch TV, etc. Lead normal, happy chao lives.
    Not do things listed in "Negative Chao Actions"!
    Chao that like your character will:
    Skip up to him/her and wait to be petted and held.
    Smile and fidget gleefully in the characters hands.
    Draw pictures of your character or other favorites. (How can chao like Amy,
    Tikal, or Big? They never come into the garden!!!) Chao may need crayons (won
    in a jewel race) to draw advanced pictures.
    Chao that like other chao will:
    Engage in activities with the other chao.
    Mate with the other chao.
    Possibly (not sure) walk with other chao and sleep next to other chao.
    To get chao to like your character: pet, hold, and feed it. If a heart appears,
    affection is increasing.
    To get chao to like other chao: This raises over time. I believe that having
    chao play together and perhaps be petted next to eachother will make them like
    eachother more. They must be in the same garden for affection to go up.
    By Seto Kaiba:
    The Beginning of a Friendship
    Let's take it from the top. You have to treat the two Chao that you want to be
    friends equally. If one is treated better than the other, the poorly treated
    Chao will get jelous. Below are are few ways to get Chao to like each other...
    1) Get them to play insturments together
    2) Get the Chao to watch the other Chao sing
    3) Try to make the Chao watch T.V. together
    4) Make the Chao watch the other Chao exercise
    Try and do that and they will become friends in no time!
    Results of being Friends
    Alright, your Chao's friendship is strong. What will you see? What will your
    Chao do? Look below...
    1) The Chao will hang out together alot
    2) You won't need to bring a Chao over to get them to watch T.V., play
    insturments, etc together.
    3) The chance of mating without both needing heart fruit will increase
    4) The will follow each other everywhere
    Notice number three...you could save 300 rings that way. Sure it's a low
    amount, but it adds up.
    *Aster Azul's note: I've never seen chao follow eachother around... I think
    that their movement is random.*
    Things not to do when Chao are Friends
    You've learned what to do, now you need to learn what not to do. Never, ever
    seperate any of the Chao who are friends by putting them in another garden.
    This will make them cry continually, and maybe even hate the character that did
    it until they are back together. Abusing a Chao's friend is bad. If the Chao
    sees you hurt it's pal, it'll hate you and will sometimes cry.
    *Aster Azul's note: I have never seen chao cry when you put their pal in
    another garden... I wouldn't worry about it too much.*
    ** ****
      / \*_____________________________  /*\
     -*  -                              -  *-
    /  *  \  W. Negative Chao Actions  /*    \
    \*   */                            \ *  */
     -  *-_____________________________ -   -
      \ /                               *\ /
    There are various interesting actions that chao will display as the result of
    neglect, starvation, or abuse. Since many of these are fascinating but
    sickening to produce, such as chao fighting in the garden or chao attacking
    your character.
    In SADX, some of these actions are more common. The "flailing on the ground
    crying" action in particular occurs much more often and is the result of only
    minor neglect in SADX. I have a suspicion that getting chao to attack your
    character is even easier in SADX.
    In SA2B, neglect is not a very big issue. It is not uncommon to leave the GCN
    on for hours while the garden is running. In SADX, however, this results in
    extreme unhappiness in the chao.
    actions that may lead to negative chao actions:
    neglect - leaving your GCN on and going away for a long time or not paying
    attention to one chao.
    starvation - not giving chao food, forcing chao to feed themselves.
    favoritism - paying extra attention to a particular chao in range of another
    chao's sight.
    fruit stealing - picking up a fruit that a chao is eating, even if immediately
    returned (very often accidental due to poor "pick-up detection.")
    attack - hitting or throwing chao (often accidental.)
    ignoring - when chao comes up to you skipping and it is not petted or held.
    spoiling - continuously petting "cry baby" chao. (I think.)
    waking chao up - chao get very ticked when you do this.
    general unhappiness:
    hanging head in shame - result of minor and possibly accidental abuse.
    rubbing eyes in sad manner, pouting - result of minor and possibly accidental
    crying - also may be result of minor abuse, especially with "cry baby" types.
    Also may result from spoiling.
    tantrum - result of very minor abuse to "short temper" personality chao
    flailing on ground crying - major neglect or abuse.
    dizzy eyes - major abuse.
    dislike of character:
    raspberry - expression of dislike for a certain character
    screaming and running - fear of abusive character
    attacking character - extreme hate of abusive character (I have never seen this
    and I suspect it only happens over a long time period, send me pictures)
    squirms- When picked up, attempts to escape. (If you wait a VERY long time, the
    chao will.)
    dislike of cartain other chao:
    will not mate with certain other chao - is neutral with or dislikes other chao.
    will not play or engage in activities with certain other chao - dislikes other
    attacks certain other chao - hate of other chao. Result of favoritism. Also can
    be accomplished by forcing a chao to steal fruit from another. (I have not seen
    this. Send me pics!)
    picks up fruit by itself - very hungry
    shakes tree to get fruit - extremely hungry (have not seen. It has been
    reported that only power chao can do this.)
    runs after character to get fruit, then begs, then cries - extremely hungry
    steal fruit from other chao - very hungry and dislikes other chao. (Results in
    fighting! Have not seen.)
    chao runs after character, then jumps up and down giggling to be held or
    petted, then cries or pouts - just don't pick it up
    DEATH - result of general unhappiness and lifelong abuse, indicated by a grey
    From: Seto Kaiba | Posted: 7/23/2002 3:21:20 PM | Message Detail
    You've proboby seen my Chao abuse and mating research topics. Now I've decided
    to give specific, proven by me, surefire way to get your Chao to attack your
    character and steal food from other Chao.
    Deciding the Attacker
    First off, you want to find which Chao will be perfect for beating up your
    character and stealing food. The first thing that you need to do is find out
    which personality your Chao is. Below is a list, from highest rate to lowest
    rate, that shows how often the Chao of a specific personality will attack or
    1) Short-Tempered (highest)
    2) Energetic
    3) Naive
    4) Big-Eater
    5) Curious
    6) No Personality
    7) Cry baby (lowest)
    If there is any personality I mised, let me know.
    (Note from Aster Azul: Carefree is missing, as well as Picky Eater. I'm
    guessing that neither are very high on the attack rating list.)
    A Short-Tempered or Energetic Chao will try to attack the most. I hope this
    helped you decide.
    Preparing your Chao for Attack
    Yes, possibly the most fun or tragic part of preparing your Chao for it's
    criminal record. It's very simple to get your Chao ready. Make sure the Chao
    knows how to walk and then beat it up with the character it hates or that you
    want it to hate. Then, when it heads for a peice of food and grabs it, take it
    away and give it to the Chao you want it to hate. This is just the first step.
    Next, if the Chao is trying to go to sleep, always wake it up by attacking it.
    For the final step, your Chao should have been given a while to sleep so it
    will be more prepared for what comes next. Your Chao should be starved right
    about now. When you pick up a piece of food, the Chao will chase you with it's
    arms open. Give the food to the Chao you want it to hate, and you're all set!
    A Pre-show Description
    Sure, you want your Chao to fight or steal or fight but want to know if it's
    worth the torture? Alright, here ya go!
    Stealing Food: If your Chao is hungry, it will probobly steal food from another
    Chao instead of picking it up off the ground. What the Chao does is he stomps
    over (yes, not normal walking; it's pretty funny) to the Chao's food and
    statches it, and eats it. This results in the theif-victim crying or throwing a
    Fighting the Character: This is hilarious! You'll love seeing this! I've even
    given a name to all the attacks. When your Chao fights a Character, it will
    attack 10-15 times in a row. The attacks are listed below.
    The Eggman Kick~The Chao does a kick in the style of Eggman's running attack in
    the Chao Garden.
    Knuckles Punch~The Chao does a fast, wide punch.
    The Luigi Tantrum~You know in SSBM how Luigi's running attack looks like he's
    throwing a tantrum? That's sorta what this looks like.
    Jumping Knux Punch~The Chao jumps in the air and does the Knuckles punch.
    Flying Tantrum~Does the Luigi Tantrum in mid-air.
    Yes, yes, I know. Now it's time you try it yourself. Trust me, it's worth it!
    Closing Notes
    This research and testing was 100% done by me. If you would like to include it
    in a FAQ you may, but be sure to give me credit. Thank You...
    ** ****
      / \*_______________________________________________  /*\
     -*  -                                                -  *-
    /  *  \  X. Odd things noticed in Karate and Racing  /*    \
    \*   */                                              \ *  */
     -  *-_______________________________________________ -   -
      \ /                                                 *\ /
    Masks give chao more defense but lower speed.
    note: I had an all-S chao that I cloned. I gave a mask to the original but none
    to the clone. I did some tests in Karate and this is what I found.
    Speed is a very important stat when chao are near equal. The masked original
    nearly always loses to a bareheaded clone. The all-S chao with high speed is
    the best fighter.
    Higher Karate Rankings give chao higher skill! The masked original wins if it
    has won super rank but the bareheaded clone has not. If the clone has also won
    super rank, the bareheaded clone will win.
    Collision Chaos Zone learned a new karate stance. He makes a noise like
    "ah-ah-ahah" and stands still instead of posing. Where did THAT come from?
    Neonjohn779 on Chao poses:
    From: Neonjohn779 | Posted: 7/21/2002 5:51:58 PM | Message Detail
    Here are all the noises and poses I've seen a chao do:
    "Ooooh-oooooh." (one of the 2 noises a baby chao makes when it crawls)
    "awaha-awa" (the other of the 2 noises a baby makes when it crawls)
    Mumbling, like when it throws a tantrum
    Oh-a-waaaaahhh (hard to describe)
    Haaaaaa, or Hiiiiiiii! (when a chao in the garden gives you a thumbs-up)
    Two left hooks, then a right hook
    Standing there
    Tantrum, like Wacky
    From: Neonjohn779 | Posted: 7/24/2002 2:44:00 PM | Message Detail
    Sorry I didn't respond for so long. All those stances were done by one chao
    with no mask on. This proves that a chao's stance will change and some of the
    cooler ones(the hooks, the backflip and the tantrum) don't require you to shell
    out thousands of rings on a hat that will make your chao slower than a snail
    crawling up a waterfall.
    CPU Chaos chao (seen in Challenge, Dark, and Hero races) sometimes cheat in the
    IQ tests! This is no wonder, they aren't very intelligent!!! They often pick up
    the wrong item during the intelligence test.
    Boosting: Do not boost during IQ tests, tripping, tree shaking, or eating. It
    does nothing.
    Expert racers give advice: when is the best time to boost? During running,
    flying, or swimming? Or should you boost at things your chao is good at?
    In SADX, racing is different. You can use the D-Pad to shift the chao that the
    camera centers on and boost the chao by tapping "A" quickly when you see
    sparkles. Certain character voices give different boosts.
    ** ****
      / \*___________________________________________________  /*\
     -*  -                                                    -  *-
    /  *  \  Y. Odd things noted in small and large gardens  /*    \
    \*   */                                                  \ *  */
     -  *-___________________________________________________ -   -
      \ /                                                     *\ /
    DANGER: If a chao is raised ONLY on the GBA Sonic Advance, its stamina stat
    will be at zero when it is transferred. To prevent this, I recommend hatching
    the chao on the GCN (you'll keep the shell, besides) or transferring to the GCN
    and back to the GBA before raising it.
    Chao seem to do activities more and more often as you reset. This is noted most
    during attempts using the reset breeding method. Chao get !s and ?s all over
    the place when you least need them!
    How can all the data that defines a chao be transferred to the GBA and come
    back safely without affecting the chao's stats or current mood? It's amazing!
    And yet all that info has little effect on the Tiny Chao Garden itself.
    Why won't chao ride the duck?!? I've spent endless hours in the small garden
    and not seen it once! They must only do it while your not looking... I've seen
    chao trying to walk into the water continuously before, but the duck is always
    too far for them to reach. If you pick it up to hand it to them, they lose
    Certain chao say certain things in the Tiny Garden. My chao all hate their
    names! Once my brother clicked on a chao's name when it said "I want a new
    name. Please?" and "Click on my name to change it." He didn't change the name,
    but now the chao says "I like my name, thanks!" instead! Why they can't
    appreciate being named after stages I will never know...
    The official Tails Chao has come to America! Phantasy Star Online contains it
    in one of the guild missions named a something like "A Fake in Yellow." It has
    all "A" stats and the characteristics of a Chaos Chao, meaning it can't mate
    and is immortal.
    ** ****
      / \*_________________________________________________  /*\
     -*  -                                                  -  *-
    /  *  \  Z. Hack and Slash Your Way to the All-S Chao  /*    \
    \*   */                                                \ *  */
     -  *-_________________________________________________ -   -
      \ /                                                   *\ /
    This is, to me, the quick and evil method of getting the all-S chao. It
    involves heart fruits, incest, and speed aging.
    Get a few good chao. Breed them to make better children using heart fruits and
    simply leave the GCN on for a few hours (but first correctly influencing their
    evolution) to make the children into adults. Use heart fruits to mate the
    children to their parents or eachother to create better chao. At night, pick
    chao with A-ranked stats that you want raised and leave the GCN on overnight to
    quickly reincarnate them. Then mate these chao and their children again using
    heart fruits to get even better chao. If you become stuck, use the
    reincarnation method to get the all-S chao.
    You'll be stuck with a lot of unhappy chao using this method and will most
    likely not be very attached to them. You will have the all-S chao, but if you
    are the kind of person who will use this method, will you really care?
    I strongly suggest NOT using this method and getting the all-S chao the good
    way, playing the game and trying to get all the emblems and raising your all-S
    chao on the way: playing with your chao, feeding your chao, helping them win
    races, etc. Otherwise it will mean nothing to you.
    Remember your humanity...
    *Aster Azul*
    ** ****
    * ** **** ******** ******
    Credits and Chao Websites
    * ** **** ******** ******
    Sonic Team - Best Game
    Nathan McNair and Falcon236467 (Donnie Douglas) and OOSqueaky - Best overall
    chao FAQ
    Zingella - Best animal info in her FAQ
    Confused Guy - Best All-S Chao Info in his FAQ
    Ed the Sloggie - Best and only GBA chao FAQ
    SuperSonic67 - Author of one of the two SADX Chao FAQs!
    tnman - Author of one of the two SADX Chao FAQs!
    Seto Kaiba, Gadgetguy - Best Chao Abusers
    Seto Kaiba - Wrote two mini-FAQs. One is in Positive Chao Actions, the other is
    in Negative Chao Actions
    WingZero099 - Solver of the Chao Intelligence and Luck Mystery! Good job,
    Hypermega75- Wrote the section on Chao Aging. Good job!
    Creator's of "The Chao Garden" - Best 2nd Evolution Pics Site at
    HyperKirby7 - He posted my Tails Chao info and pics at
    Climpa's Character Chao Website - Some great character chao pics at
    Neonjohn779 - Info on Chao Poses in Karate
    Chewy37 - Best Half-Normal Chao Raiser. Website:
    DarkYoshi 87, Kupop, dejitaru davis, TheRedeemer - Helped finish the
    half-normal chao list.
    Barboid - Did the Chao Faces FAQ, a helpful soul
    Twee215 - Has sharp eyes, found a missing personality in Seto's mini-FAQ
    Twee215, Buddhu23 - Created the original and incomplete Clear Chao List.
    xevofthelexx - Very, very special thanks to xevofthelexx, also known as Sherry,
    for finally completing the entire Clear Chao List. You rule, Sherry!
    xevofthelexx - Sherry is also the webmaster of an awesome chao Gameshark
    gamesave site
    CommanderYoshi, pokemaster252, stealthrider64, mini jim, PhazonLink - Proofread
    latest version of FAQ and pointed out errors
         *Aster Azul*
    This document Copyright 2002-2003 Aster Azul
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