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SONIC ADVENTURE DX BOSS FAQ
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Version 1.0
12/29/11

By ChronoCactaur
apeoverlord007@aim.com
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TABLE OF CONTENTS
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I - Intro
II - The Bosses
	A - Chaos 0
	B - Egg Hornet
	C - Chaos 2
	D - Chaos 4
	E - E-100 Series Robos
	F - Chaos 6
	G - E-101 Beta Mk II
	H - Zero
	I - Egg Walker
	J - Egg Viper
	K - Final Boss
III - Credits
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I - Intro
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This boss faq intends to give strategies for bosses, with information
as accurate as possible. Please note that bosses can differ between
characters, including number of hits.
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II - The Bosses
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A - Chaos 0
Difficulty: E Rank
Number of Hits: 3
Characters: Sonic; Tails(Cutscene); Knuckles(Cutscene)
Chaos 0 acts as not only Sonic's first boss, but the first boss of the game
overall. To defeat him, simply wait for him to rise out of his liquid state
and homing attack his brain. After the second hit, he will jump on the poles.
Simply jump to avoid them, and strike his brain one last time when he lands.
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B - Egg Hornet
Difficulty: E Rank
Number of Hits: 3
Characters: Sonic; Tails
Egg Hornet acts as the first boss for Tails, but the second boss for Sonic.
As such, he's once again not hard, and may even be easier than Chaos 0.
All you need do is avoid the missiles he shoots, wait for him to crash into
the ground(Avoid this as it's an attack), and jump on his cockpit.
Do note that for every hit, Eggman will add on another barrage of missiles.
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C - Chaos 2
Difficulty: D Rank
Number of Hits: 4
Characters: Knuckles; Sonic(Cutscene); Tails(Cutscene)
Knuckles' first boss is probaly the toughest of all the first bosses.
Unlike Chaos 0, Chaos 2 is much more defensive. He will start by
forming into a ball and bouncing across the room. Glide into him to
possibly end his assault sooner. When in normal form, he will block
Knuckles' punches. Wait for him to attack with his arm, then he
can be punched. On his final hit, he may try to cover the floor
in his liquid form. Simply glide above the arena until he stops.
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D - Chaos 4
Difficulty: D Rank
Number of Hits: 4(Tails); 5(Sonic & Knuckles)
Characters: Sonic; Tails; Knuckles
Chaos 4 is the first truly lengthy boss, with most battles with
this form lasting over 2 minutes. The overall strategy is to
keep moving, as despite the water being somewhat solid, standing
in it for too long can drown you. Stand on the lilypads, though
Chaos 4 will sink them if given enough time. When he pokes his
head out of the water, that is when you strike. The more hits
Chaos 4 takes, the more attacks he will pull off, ranging from
an energy wave attack, an arm attack similar to Chaos 2, and
splitting himself into 4 orbs that launch at you. Sonic can
easily strike him with the homing attack, while Tails and Knuckles
will have an easier time staying in the air with their flight abilities.
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E - E-100 Series Robots
Difficulty: D Rank
Number of Hits: Varies
Characters: E-102 Gamma
During the course of E-102 Gamma's story, he must set out to
destroy his brethren, freeing the animals within them. For each
robot, simply spam your laser blaster at them. Doing this, they
rarely have an opportunity to strike back, except for E-105 Zeta
who does not flinch. E-101 Beta is 3 hits, E-105 Zeta is 4 hits,
while E-103 Delta and E-104 Epsilon are 5 hits.
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F - Chaos 6
Difficulty: C Rank
Number of Hits: 4
Characters: Big; Sonic; Knuckles
Chaos 6 is too powerful to attack directly. Instead, you must
grab the ice eggs that are dropped onto the arena and toss them
at Chaos 6, freezing him. While frozen, he can be attacked in any
way, so feel free to be creative, as he's only 4 hits. The difficulty
is high if you can't get to an ice egg in time, as Chaos 6 has some
elaborate attacks, such a move where he turns into a plant that ejects
tendrils all over the arena, ending in a tail swipe that targets a good
third of the arena, and a quick tail attack that has little to no warning.
With Big The Cat, simply cast your reel at the target reticule to rescue
Froggy. The battle is then finished by Sonic in his story.
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G - E-101 Beta Mk II
Difficulty: C Rank
Number of Hits: 4
Characters: E-102 Gamma
E-101 Beta Mk II actually deviates from the norm in terms of bosses
in E-102 Gamma's story. To deal damage, you must wait until
Beta charges at you. Dodge to the side using your Jet Booster, and
shoot its back. After a hit or two, Beta will start lobbing energy blasts
at you from the sky. Run around the arena dodging the blasts, and
Beta will drop down to charge at Gamma again.
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H - Zero
Difficulty: C Rank
Number of Hits: 3
Characters: Amy; Sonic(Cutscene)
Zero chases Amy throughout her levels. Here though, hammer at Zero
until he's forced into the electrical barrier, where he will be stunned
and reveal the weakspot on his head. The reason for the high difficulty
rating is that Amy is slow, and Zero moves quick with his attacks.
His attacks include a shockwave attack, and a move where he rotates
his electrified arms around the arena.
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I - Egg Walker
Difficulty: C Rank
Number of Hits: 5
Characters: Tails
Eggman's second strongest mecha in Sonic Adventure, though it pales
in comparison to Egg Viper. To defeat it, simply go under the cockpit
and wait for the Egg Walker to finish its stomps. Hit all of the flashing
buttons with your tail attack before Eggman can recover. Rinse, lather,
repeat. Watch for bombs however, as the Egg Walker launches them
periodically.
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J - Egg Viper
Difficulty: B Rank
Number of Hits: 7
Characters: Sonic
The strongest weapon in Eggman's arsenal, and Sonic must defeat it
head on. Starting off, the Egg Viper will move around the arena,
lobbing lasers at high speed. Keep Sonic running at high speed to
avoid the lasers, but a periodic jump here and there won't hurt.
After the first hit, Sonic will have to homing attack the sections
on the Egg Viper's tail to get to the cockpit for more hits.
After a few more hits, the Egg Viper will gain more attacks,
including a move where it will toss spiky wheels at Sonic. You can
land on one of them, ride it to the Egg Viper and homing attack
the cockpit. After delivering the final hit, make sure to watch out
as Eggman will attempt one last attack, which will destroy the section
of flooring that Sonic was standing on.
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K - The Final Boss
Difficulty: A Rank
Number of Hits: 6(Technically 10, but attacks deal twice as much damage)
Characters: Sonic
To defeat the Final Boss, keep Sonic moving fast and collecting rings, as
they will diminish over the the course of the battle. When Sonic reaches
the Final Boss, make sure you're moving at full speed to deliver a hit.
While the Final Boss' health bar advertises 5 hits, Sonic deals twice as
much damage due to the method at which he hits the Final Boss.
After 3 hits, the next phase begins. It's more or less like the first,
except the Final Boss will attack more frequently and aggressive,
making your rings deplete even faster. Another 3 hits and he's done.
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III - Credits
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ChronoCactaur - author of the FAQ
SEGA - for creation of Sonic Adventure
YouTube - for reference videos
CJayC - creator of GameFAQs
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