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    FAQ by flat_tyre

    Version: 1.11 | Updated: 03/04/06 | Search Guide | Bookmark Guide

    
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    F1 Career Challenge (Gamecube)
    FAQ by Aaron Bridge (flat_tyre)
    
    Version 1.11
    
    Last updated Feb 12th 2006
    
    ==============================================================================
    TABLE OF CONTENTS
    ==============================================================================
    
    1.0 - Legal and contact
    2.0 - Introduction
    3.0 - FAQ history
    4.0 - Basics
      4.1 - Controls
      4.2 - Basic F1 rules and penalties
      4.3 - General skills
    5.0 - Year lists
      5.1 - 1999 drivers and teams
      5.2 - 1999 tracks and tips
      5.3 - 2000 drivers and teams
      5.4 - 2000 tracks and tips
      5.5 - 2001 drivers and teams
      5.6 - 2001 tracks and tips
      5.7 - 2002 drivers and teams
      5.8 - 2002 tracks and tips
    6.0 - Career mode
      6.1 - Entering in your profile
      6.2 - Earning your superlicence
      6.3 - Career mode
    7.0 - Special thanks
    
    
    ==============================================================================
    1.0 - LEGAL AND CONTACT
    ==============================================================================
    
    This FAQ is copyright 2006 Aaron Bridge (flat_tyre on GameFAQs). This FAQ may
    only be posted on:
    
    www.gamefaqs.com
    www.supercheats.com
    
    This FAQ may NOT be reproduced under any circumstances except for personal,
    private use. It may not be placed on any website or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    website or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    
    Contact me at aaron_bridge2006@hotmail.co.uk
    
    
    ==============================================================================
    2.0 - INTRODUCTION
    ==============================================================================
    
    Made by EA Sports, F1 Career Challenge is one of the first F1 games to include
    a career mode, leading to many F1 fans going crazy over this game.
    Surprisingly, it's not all that different from F1 2002, and could almost be the
    same game except for the fact that it has more years and a career mode. The 
    career mode is obviously a great idea, seeing as other companies making F1
    games have now made their own.
    
    For F1 newbies, the basics section is an essential read. It contains all of the
    information to make you an ace at this game. Practice up on the skills in
    section 4.3 and you'll be driving a Ferrari in no time. Just make sure you also
    read the rules and standards section before it, or all that skill will go to
    waste with penalties and disqualifications!
    
    I hope you find this FAQ helpful, and that you enjoy reading it as much as I
    did writing it. Please remember that this FAQ is written for the Gamecube
    version, and that the PS2 and Xbox games may be slightly different and the
    content in this FAQ may be wrong in places.
    
    
    ==============================================================================
    3.0 - FAQ HISTORY
    ==============================================================================
    
    Mar 4th 2006
    Version 1.11 - Allowed another site (www.supercheats.com) to post this FAQ.
    
    Feb 12th 2006
    Version 1.1 - Track tips are added, some spelling mistakes are corrected.
    
    
    Feb 6th 2006
    Version 1.0 - All main sections are completed. I was desperatly trying to get
                  this finished before my birthday the next day!
    
    
    ==============================================================================
    4.0 - BASICS
    ==============================================================================
    ------------------------------------------------------------------------------
    4.1 - CONTROLS
    ------------------------------------------------------------------------------
    
    Please bear in mind that these controls are for the Gamecube version - controls
    for the PS2 and Xbox versions will be different.
    
    Configuration A (Standard)
    
    Accelerate.......A
    Brake............B
    Steer............Analogue Stick
    Gear up..........R
    Gear down........L
    Change view......X
    Look back........Y
    Pause............Start/Pause
    
    Although configuration A (shown above) may be the easiest and most natural to
    some people, I recommend configuration C. Configuration C is better in that you
    can press the throttle and brakes as hard or as softly as you want, without
    locking the brakes or spinning the wheels. In other words, it is much easier to
    control your car. Shown below is configuration C:
    
    Accelerate.......R
    Brake............L
    Steer............Analogue Stick
    Gear up..........Y
    Gear down........X
    Change view......B
    Look back........A
    Pause............Start/Pause
    
    
    ------------------------------------------------------------------------------
    4.2 - BASIC F1 RULES AND PENALTIES
    ------------------------------------------------------------------------------
    
    Covered here are the rules that you need to know to play F1 Career Challenge
    properly.
    
    POINTS SYSTEM
    -------------
    This is how many points you earn if you finish in a position.
    
    1st - 10 pts
    2nd - 6 pts
    3rd - 4 pts
    4th - 3 pts
    5th - 2 pts
    6th - 1 pt
    
    Points earned from drivers are tallied up in the drivers and constructors
    championship. The constructors championship is based on points from both
    drivers in the team. At the end of the year, the driver and constructor with
    the highest amount of points gets awarded the championship and goes down in
    history.
    
    RACING STANDARDS
    ----------------
    If you break any of these rules, you will be put under investigation
    by the race stewards. If they think you did break a rule, you will either get a
    stop-go penalty, in which you must stop in the pitlane for 10 seconds, or you
    will be disqualified from the race.
    
    FLAGS
    YELLOW FLAG - Slow down to half speed; obstructions on the track ahead.
    GREEN FLAG - Used after a yellow flag. You may start to race at full speed
    again.
    YELLOW/RED STRIPED FLAG - Slippery track ahead. Oil may have been spilt.
    BLUE FLAG - A car further through the race than you wants to pass, let him
    through.
    
    If you ignore a yellow or a blue flag, you will likely get a penalty.
    
    PITSTOPS
    You may not speed in the pitlane, or you will get a penalty.
    
    SHORTCUTS
    If you cut a corner, you will be put under investigation.
    
    
    ------------------------------------------------------------------------------
    4.3 - GENERAL SKILLS
    ------------------------------------------------------------------------------
    
    CAR SETUP
    ---------
    There are only three things that you can adjust in this game. They are
    steering, downforce, and gear ratio.
    
    Steering adjusts how much you can turn the wheels before they lock and can't go
    any further. If you set this too high, your car will spin easily. Set it too
    low, and you won't be able to go through tight corners very fast.
    
    Downforce is how high front and rear wings are set. It adjusts how much force
    is applied downwards towards the ground. If it is high, your car will handle
    nicely, but go too slow. If it is too low, you car will go fast on straights
    but won't be able to turn very easily.
    
    Gear ratio is how large each gear is. If it is set high, the car will have a
    fast top speed but accelerate slowly. If it is set low, the car will accelerate
    quickly, but have a low top speed.
    
    In practice and qualifying sessions, this is the best way to find the best
    setup for you, as different people like their cars to handle differently.
    Personally, I like it to slightly oversteer. Set the car to halfway on all
    three things, and do a lap. Then, evaluate what you think could have been
    improved, and change things accordingly. Try this for another lap, and do the
    same again until you get the perfect setup.
    
    START OF A RACE
    ---------------
    The best way to get a fast start is to gently squeeze the throttle, then floor
    it as soon as you get going, making wheel spin not a possiblity.
    
    At the start of a race, there is little space to maneuver around the other
    cars. Also, there is a lot of tyre smoke from the other cars, making it
    impossible to see very far. The best strategy at the start is to go down the
    centre, and into a lot of space. When you find yourself blind when going
    through tyre smoke, ease off of the throttle, as cars that leave tyre smoke
    often get a slow start, meaning that you'll hit straight into the back of them.
    Try to get on the inside for the first corner, to take more places. It is
    possible to make many places at the start - you can even make it from the back
    right up to the front.
    
    RACING LINES
    ------------
    Lines are the best path around any given circuit. There is one rule you must
    ALWAYS follow - when entering a corner, start on the outside, take it on the
    inside, and back to the outside. In shorter words, outside-to-inside-to-out.
    This route allows you to take any corner at it's highest speed, with the
    smallest amount of turning, and thus the shortest amount of time.
    
    If you have a chicane (a left-right or right-left corner), however, the best
    route to take is outside-to-inside-to-inside-to-out.
    
    If you are ever in doubt about where the ideal racing line is, just look at the
    darker patch on the track. This is where other cars have laid their rubber from
    their tyres, and the route they take.
    
    OVERTAKING
    ----------
    SLIPSTREAMING - To easily overtake another car, get directly behind him to
    enter his slipstream. You will temporarily be able to got faster because of the
    lower amount of drag. Stay behind for as long as possible, try not to hit the
    back of him, and pull out to the side for a successful overtaking maneuver.
    INSIDE CORNER LINE - If you get an inside line into a corner (you go down the
    inside while the other car goes around the outside), you can block the other
    car easily and go past him.
    OUTSIDE CORNER LINE - It is harder to overtake around the outside, but
    sometimes an opportunity arises. If you find yourself going faster than the
    other car, and a corner that you can take without braking is approaching, you
    can head around the outside and overtake him.
    PITSTOPS - If you get a very good time in the pits, you can make up a place or
    two, depending on how close other people are, also takng into account their
    pitstops.
    
    WET WEATHER
    -----------
    During wet weather, there is very little grip and braking distance is greatly
    increased. Brake much and turn in much earlier for corners, and be cautious.
    Only brake and accelerate gently, or you may risk spinning or sliding.
    
    If you are racing in dry weather, and you see rain clouds start to form, ignore
    them at first, and concentrate on racing. Sometimes, even though it looks like
    it will, it won't start to rain. If it does start to drizzle a bit, again,
    don't worry at first, and carry on racing as long as grip id OK. If the drizzle
    carries on for more than one lap, and it gets slightly heavier, pit in and
    change to wet tyres. Only change from wet to dry tyres when you see the track
    itself start to dry up; even if it has stopped raining, the track is still wet,
    and takes a little while to dry.
    
    SO, YOU'VE HAD A CRASH
    ----------------------
    When you have a crash, several things could happen. The best outcome would be
    that you only hit the other car, without taking any damage to your own car or
    going off-line. But, the worst that could happen is that you lose two or more
    wheels, or go upside-down, meaning that you automatically retire from the race.
    
    If you only lose one wheel, then your maximum speed is greatly reduced. If you
    lose a front wheel, then you find it harder to corner. If you lose a rear
    wheel, then it means that you must compensate for it and turn into it, even
    when on a straight, to keep yourself going straight. Try and limp back to the
    pits to get a replacement wheel.
    
    If you lose a front wing, and possibly the nose of your car, then you lose
    much of your front-end downforce. This results in that you cannot turn anywhere
    near as well as you use to be able to. You must brake much earlier and go much
    slower around corners, and turn in much harder to them.
    
    If you lose your rear wing, however, then you're in trouble. It's extremely
    hard to control your car in this state, and it's hard just to stop yourself
    from spinning out from a snail's pace. If this happens, either retire from the
    race, or go back to the pits VERY slowly.
    
    If you have a barrel-roll, and flip upside-down and roll around and whatnot,
    then you can pretty much kiss your race goodbye. If you end up upside-down, on
    your side, or even with your nose pointing to the sky, your race is
    automatically over. But, even if you land the right way up, chances are that
    you'll have suffered enough damage to take you out completely.
    
    PROBLEMS WITH YOUR CAR
    ----------------------
    During a race, your car can suffer many problems. Some could be a result of
    being involved in an incident earlier on, or some could just be from bad luck.
    
    A common problem is tyre wear. This is when the tyres have been used a lot, and
    wear down and blister. This causes a lack of grip, and a loss in turning
    ability. Tyre wear often happens to those who have a large stint inbetween
    pitstops. Pit in to change tyres to fix this.
    
    If you get a puncture, drive conservativly back to the pits to get a
    replacement. This shouldn't be too bad, you'll just slow down a bit and lose
    some cornering ability.
    
    If your engine overheats, you're in trouble. Your pit commentator will notify
    you if your engine is overheating, and tell you to switch revs. You will also
    see smoke coming out of your car, no matter what view your in. What you have
    to do is drive much slower than you did before, and try not to get the engine
    revving too much. Try to stay in the lower end of the revs, but in a high gear,
    to keep you going quickly.
    
    
    ===============================================================================
    5.0 - YEAR LISTS
    ===============================================================================
    -------------------------------------------------------------------------------
    5.1 - 1999 DRIVERS AND TEAMS
    -------------------------------------------------------------------------------
    
    Ferrari
    -------
    Drivers:
    -Michael Schumacher (Germany)
    -Eddie Irvine (Great Britain)
    '99 championship position:
    -1st
    
    McLaren
    -------
    Drivers:
    -Mika Hakkinen (Finland)
    -David Coulthard (Great Britain)
    '99 championship position:
    -2nd
    
    Williams
    --------
    Drivers:
    -Allessandro Zanardi (Brazil)
    -Ralf Schumacher (Germany)
    '99 championship position:
    -5th
    
    Sauber
    ------
    Drivers:
    -Jean Alesi (France)
    -Pedro Diniz (Brazil)
    '99 championship position:
    -8th
    
    Jordan
    ------
    Drivers:
    -Damon Hill (Great Britain)
    -Heinz-Harald Frentzen (Germany)
    '99 championship position:
    -3rd
    
    BAR
    ---
    Drivers:
    -Jacques Villeneuve (Canada)
    -Ricardo Zonta (Brazil)
    '99 championship position:
    -11th
    
    Stewart
    -------
    Drivers:
    -Rubens Barrichello (Brazil)
    -Johnny Herbert (Great Britain)
    '99 championship position:
    -4th
    
    Benneton
    --------
    Drivers:
    -Giancarlo Fisichella (Italy)
    -Alex Wurz (Austria)
    '99 championship position:
    -6th
    
    Arrows
    ------
    Drivers:
    -Pedro de la Rosa (Spain)
    -Toranosuke Takagi (Japan)
    '99 championship position:
    -9th
    
    Minardi
    -------
    Drivers:
    -Luca Badoer (Italy)
    -Marc Gene (Spain)
    '99 championship position:
    -10th
    
    Prost
    -----
    Drivers:
    -Olivier Panis (France)
    -Jarno Trulli (Italy)
    '99 championship position:
    -7th
    
    
    -------------------------------------------------------------------------------
    5.2 - 1999 TRACKS
    -------------------------------------------------------------------------------
    
    Round 1:
    Australian GP
    Albert Park
    A track that features a bit of everything, I reccomend a setup with medium
    downforce, low gear ratio, and medium-high steering sensitivity.
    
    
    Round 2:
    Brazilian GP
    Interlagos
    Practice well on the complex section - this part of the track can catch a lot
    of people out, especially in the rain. The rest of the track should be easy.
    My reccomended setup is a low-ish downforce, long gear ratio, but high
    steering.
    
    Round 3:
    San Marino GP
    Imola
    Another track with something of everything. This track is pretty easy with some
    practice on the trickier corners. Setup should have a relatively high
    downforce, low gear ratio, and medium steering.
    
    Round 4:
    Monaco GP
    Monte Carlo
    The first slow track, and no run-off areas. A lot of practice is needed, try to
    not hit the barriers at all. You should have a setup with very high downforce,
    low gear ratio, and high steering sensitivity.
    
    Round 5:
    Spanish GP
    Catalunya
    This track has lots of fast and tight corners, but is still easy. Your setup
    should be medium downforce, long gear ratio, and high steering sensitivity.
    
    Round 6:
    Canadian GP
    Gilles Villeneve
    A track with very small run-off areas and close barriers, you'll need to
    perfect your driving skills if you want a fast lap time. Downforce should be
    medium-high, gear ratio should be medium, and steering set relatively high.
    
    Round 7:
    French GP
    Magne-Cours
    This track features some very tricky corners. Use your practice session well,
    and make sure you have mastered the fast chicanes. Set your downforce to
    meidum, gear ratio medium, and steering fairly high.
    
    Round 8:
    British GP
    Silverstone
    This track has a variety of fast and slow corners, but shouldn't be too hard to
    master. The complex section, though, needs practice, especially in the wet. Set
    your downforce low-medium, your gear rartio medium-high, and your steering to
    medium.
    
    Round 9:
    Austrian GP
    A1 Ring
    Although this track looks simple, the corners are very tricky and require lots
    of practice. Resist the temptations, and enter the corners slowly for a quick
    exit. Set your downforce to low-medium, gear ratio long-ish, and your steering
    sensitivity high.
    
    Round 10:
    German GP
    Hockenheim
    The first very fast track, this is very simple and only the fast chicanes and
    the exit out of the stadium require much practice. Downforce should be set very
    low, gear ratio should be very long, and steering sensitivity quite low.
    
    Round 11:
    Hungarian GP
    Hungaroring
    This track has many corners, and can be quite hard at times. Get your corner
    speeds perfect before heading for qualifying. Your car setup should feature
    high downforce, a short gear ratio, and high steering sensitivity.
    
    Round 12:
    Belgian GP
    Spa-Francorchamps
    The longest and most popular track on the calender, this is considered by many
    to be the greatest track of all. It has very long straights, and a section with
    many corners. Set your car to low downforce, a relatively long gear ratio, and
    medium steering sensitivity.
    
    Round 13:
    Italian GP
    Monza
    The second of the very fast tracks, this is a track that rewards speed and
    power. Of the corners there are, though, some might need some practice. The car
    setup should have very low downforce, a very long gear ratio, and low steering
    sensitivity.
    
    Round 14:
    European GP
    Nurburgring
    This track has many tricky corners, you should practice up for this one, even
    though it looks simple. Set your car downforce to medium-high, gear ratio to
    medium, and steering quite high.
    
    Round 15:
    Malaysian GP
    Sepang
    This track has many long, sweeping corners, and can be quite hard at first.
    With a little practice, though, this track is very easy. Set your downforce to
    medium, gear ratio farily long, and steering sensitivity to medium.
    
    Round 16:
    Japanese GP
    Suzuka
    This figure-8 track has few straights, and many corners, some of which are
    quite tricky. The variety in corners makes it hard to get an optimal car setup,
    but you should downforce quite high, with gear ratio short and steering high.
    
    
    -------------------------------------------------------------------------------
    5.3 - 2000 DRIVERS AND TEAMS
    -------------------------------------------------------------------------------
    
    Ferrari
    -------
    Drivers:
    -Michael Schumacher (Germany)
    -Rubens Barrichello (Brazil)
    '00 championship position:
    -1st
    
    McLaren
    -------
    Drivers:
    -Mika Hakkinen (Finland)
    -David Coulthard (Great Britain)
    '00 championship position:
    -2nd
    
    Williams
    --------
    Drivers:
    -Ralf Schumacher (Germany)
    -Jenson Button (Great Britain)
    '00 championship position:
    -3rd
    
    Sauber
    ------
    Drivers:
    -Mika Salo (Finland)
    -Pedro Diniz (Brazil)
    '00 championship position:
    -8th
    
    Jordan
    ------
    Drivers:
    -Heinz-Harald Frentzen (Germany)
    -Jarno Trulli (Italy)
    '00 championship position:
    -6th
    
    BAR
    ---
    Drivers:
    -Jacques Villeneuve (Canada)
    -Ricardo Zonta (Brazil)
    '00 championship position:
    -5th
    
    Jaguar
    ------
    Drivers:
    -Eddie Irvine (Great Britain)
    -Johnny Herbert (Great Britain)
    '00 championship position:
    -9th
    
    Benneton
    --------
    Drivers:
    -Giancarlo Fisichella (Italy)
    -Alex Wurz (Austria)
    '00 championship position:
    -4th
    
    Arrows
    ------
    Drivers:
    -Pedro de la Rosa (Spain)
    -Jos Verstappen (Holland)
    '00 championship position:
    -7th
    
    Minardi
    -------
    Drivers:
    -Gaston Mazzacane (Argentina)
    -Marc Gene (Spain)
    '00 championship position:
    -10th
    
    Prost
    -----
    Drivers:
    -Jean Alesi (France)
    -Nick Heidfeld (Germany)
    '00 championship position:
    -11th
    
    
    -------------------------------------------------------------------------------
    5.4 - 2000 TRACKS
    -------------------------------------------------------------------------------
    
    Round 1:
    Australian GP
    Albert Park
    A track that features a bit of everything, I reccomend a setup with medium
    downforce, low gear ratio, and medium-high steering sensitivity.
    
    Round 2:
    Brazilian GP
    Interlagos
    Practice well on the complex section - this part of the track can catch a lot
    of people out, especially in the rain. The rest of the track should be easy.
    My reccomended setup is a low-ish downforce, long gear ratio, but high
    steering.
    
    Round 3:
    San Marino GP
    Imola
    Another track with something of everything. This track is pretty easy with some
    practice on the trickier corners. Setup should have a relatively high
    downforce, low gear ratio, and medium steering.
    
    Round 4:
    British GP
    Silverstone
    This track has a variety of fast and slow corners, but shouldn't be too hard to
    master. The complex section, though, needs practice, especially in the wet. Set
    your downforce low-medium, your gear rartio medium-high, and your steering to
    medium.
    
    Round 5:
    Spanish GP
    Catalunya
    This track has lots of fast and tight corners, but is still easy. Your setup
    should be medium downforce, long gear ratio, and high steering sensitivity.
    
    Round 6:
    European GP
    Nurburgring
    This track has many tricky corners, you should practice up for this one, even
    though it looks simple. Set your car downforce to medium-high, gear ratio to
    medium, and steering quite high.
    
    Round 7:
    Monaco GP
    Monte Carlo
    The first slow track, and no run-off areas. A lot of practice is needed, try to
    not hit the barriers at all. You should have a setup with very high downforce,
    low gear ratio, and high steering sensitivity.
    
    Round 8:
    Canadian GP
    Gilles Villeneuve
    A track with very small run-off areas and close barriers, you'll need to
    perfect your driving skills if you want a fast lap time. Downforce should be
    medium-high, gear ratio should be medium, and steering set relatively high.
    
    Round 9:
    French GP
    Magny-Cours
    This track features some very tricky corners. Use your practice session well,
    and make sure you have mastered the fast chicanes. Set your downforce to
    meidum, gear ratio medium, and steering fairly high.
    
    Round 10:
    Austrian GP
    A1 Ring
    Although this track looks simple, the corners are very tricky and require lots
    of practice. Resist the temptations, and enter the corners slowly for a quick
    exit. Set your downforce to low-medium, gear ratio long-ish, and your steering
    sensitivity high.
    
    Round 11:
    German GP
    Hockenheim
    The first very fast track, this is very simple and only the fast chicanes and
    the exit out of the stadium require much practice. Downforce should be set very
    low, gear ratio should be very long, and steering sensitivity quite low.
    
    Round 12:
    Hungarian GP
    Hugaroring
    This track has many corners, and can be quite hard at times. Get your corner
    speeds perfect before heading for qualifying. Your car setup should feature
    high downforce, a short gear ratio, and high steering sensitivity.
    
    Round 13:
    Belgain GP
    Spa Francorchamps
    The longest and most popular track on the calender, this is considered by many
    to be the greatest track of all. It has very long straights, and a section with
    many corners. Set your car to low downforce, a relatively long gear ratio, and
    medium steering sensitivity.
    
    Round 14:
    Italian GP
    Monza
    The second of the very fast tracks, this is a track that rewards speed and
    power. Of the corners there are, though, some might need some practice. The car
    setup should have very low downforce, a very long gear ratio, and low steering
    sensitivity.
    
    Round 15:
    United States GP
    Indianapolis
    A track that's built inside the Indianapolis circuit, it features a very long
    home straight and a relativley quick infield section. Set your downforce to
    low-medium, gear ratio quite long, and steering to medium.
    
    Round 16:
    Japanese GP
    Suzuka
    This figure-8 track has few straights, and many corners, some of which are
    quite tricky. The variety in corners makes it hard to get an optimal car setup,
    but you should downforce quite high, with gear ratio short and steering high.
    
    Round 17:
    Malaysian GP
    Sepang
    This track has many long, sweeping corners, and can be quite hard at first.
    With a little practice, though, this track is very easy. Set your downforce to
    medium, gear ratio farily long, and steering sensitivity to medium.
    
    
    -------------------------------------------------------------------------------
    5.5 - 2001 DRIVERS AND TEAMS
    -------------------------------------------------------------------------------
    
    Ferrari
    -------
    Drivers:
    -Michael Schumacher (Germany)
    -Rubens Barrichello (Brazil)
    '01 championship position:
    -1st
    
    McLaren
    -------
    Drivers:
    -Mika Hakkinen (Finland)
    -David Coulthard (Great Britain)
    '01 championship position:
    -2nd
    
    Williams
    --------
    Drivers:
    -Ralf Schumacher (Germany)
    -Juan-Pablo Montoya (Columbia)
    '01 championship position:
    -3rd
    
    Sauber
    ------
    Drivers:
    -Nick Heidfeld (Germany)
    -Kimi Raikkonen (Finland)
    '01 championship position:
    -4th
    
    Jordan
    ------
    Drivers:
    -Heinz-Harald Frentzen (Germany)
    -Jarno Trulli (Italy)
    '01 championship position:
    -5th
    
    BAR
    ---
    Drivers:
    -Olivier Panis (France)
    -Jacques Villeneuve (Canada)
    '01 championship position:
    -6th
    
    Jaguar
    ------
    Drivers:
    -Eddie Irvine (Great Britain)
    -Luciano Burti (Brazil)
    '01 championship position:
    -8th
    
    Benneton
    --------
    Drivers:
    -Giancarlo Fisichella (Italy)
    -Jenson Button (Great Britain)
    '01 championship position:
    -7th
    
    Arrows
    ------
    Drivers:
    -Jos Verstappen (Holland)
    -Enrique Bernoldi (Brazil)
    '01 championship position:
    -10th
    
    Minardi
    -------
    Drivers:
    -Fernando Alonso (Spain)
    -Tarso Marques (Brazil)
    '01 championship position:
    -11th
    
    Prost
    -----
    Drivers:
    -Jean Alesi (France)
    -Gaston Mazzacane (Argentina)
    '01 championship position:
    -9th
    
    
    -------------------------------------------------------------------------------
    5.6 - 2001 TRACKS
    -------------------------------------------------------------------------------
    
    Round 1:
    Australian GP
    Albert Park
    A track that features a bit of everything, I reccomend a setup with medium
    downforce, low gear ratio, and medium-high steering sensitivity.
    
    Round 2:
    Malaysian GP
    Sepang
    This track has many long, sweeping corners, and can be quite hard at first.
    With a little practice, though, this track is very easy. Set your downforce to
    medium, gear ratio farily long, and steering sensitivity to medium.
    
    Round 3:
    Brazilian GP
    Interlagos
    Practice well on the complex section - this part of the track can catch a lot
    of people out, especially in the rain. The rest of the track should be easy.
    My reccomended setup is a low-ish downforce, long gear ratio, but high
    steering.
    
    Round 4:
    San Marino GP
    Imola
    Another track with something of everything. This track is pretty easy with some
    practice on the trickier corners. Setup should have a relatively high
    downforce, low gear ratio, and medium steering.
    
    Round 5:
    Spanish GP
    Catalunya
    This track has lots of fast and tight corners, but is still easy. Your setup
    should be medium downforce, long gear ratio, and high steering sensitivity.
    
    Round 6:
    Austrian GP
    A1 Ring
    Although this track looks simple, the corners are very tricky and require lots
    of practice. Resist the temptations, and enter the corners slowly for a quick
    exit. Set your downforce to low-medium, gear ratio long-ish, and your steering
    sensitivity high.
    
    Round 7:
    Monaco GP
    Monte Carlo
    The first slow track, and no run-off areas. A lot of practice is needed, try to
    not hit the barriers at all. You should have a setup with very high downforce,
    low gear ratio, and high steering sensitivity.
    
    Round 8:
    Canadian GP
    Gilles Villeneuve
    A track with very small run-off areas and close barriers, you'll need to
    perfect your driving skills if you want a fast lap time. Downforce should be
    medium-high, gear ratio should be medium, and steering set relatively high.
    
    Round 9:
    European GP
    Nurburgring
    This track has many tricky corners, you should practice up for this one, even
    though it looks simple. Set your car downforce to medium-high, gear ratio to
    medium, and steering quite high.
    
    Round 10:
    French GP
    Magny-Cours
    This track features some very tricky corners. Use your practice session well,
    and make sure you have mastered the fast chicanes. Set your downforce to
    meidum, gear ratio medium, and steering fairly high.
    
    Round 11:
    British GP
    Silverstone
    This track has a variety of fast and slow corners, but shouldn't be too hard to
    master. The complex section, though, needs practice, especially in the wet. Set
    your downforce low-medium, your gear rartio medium-high, and your steering to
    medium.
    
    Round 12:
    German GP
    Hockenheim
    The first very fast track, this is very simple and only the fast chicanes and
    the exit out of the stadium require much practice. Downforce should be set very
    low, gear ratio should be very long, and steering sensitivity quite low.
    
    Round 13:
    Hungarian GP
    Hungaroring
    This track has many corners, and can be quite hard at times. Get your corner
    speeds perfect before heading for qualifying. Your car setup should feature
    high downforce, a short gear ratio, and high steering sensitivity.
    
    Round 14:
    Belgian GP
    Spa-Francorchamps
    The longest and most popular track on the calender, this is considered by many
    to be the greatest track of all. It has very long straights, and a section with
    many corners. Set your car to low downforce, a relatively long gear ratio, and
    medium steering sensitivity.
    
    Round 15:
    Italian GP
    Monza
    The second of the very fast tracks, this is a track that rewards speed and
    power. Of the corners there are, though, some might need some practice. The car
    setup should have very low downforce, a very long gear ratio, and low steering
    sensitivity.
    
    Round 16:
    United States GP
    Indianapolis
    A track that's built inside the Indianapolis circuit, it features a very long
    home straight and a relativley quick infield section. Set your downforce to
    low-medium, gear ratio quite long, and steering to medium.
    
    Round 17:
    Japanese GP
    Suzuka
    This figure-8 track has few straights, and many corners, some of which are
    quite tricky. The variety in corners makes it hard to get an optimal car setup,
    but you should downforce quite high, with gear ratio short and steering high.
    
    
    -------------------------------------------------------------------------------
    5.7 - 2002 DRIVERS AND TRACKS
    -------------------------------------------------------------------------------
    
    Ferrari
    -------
    Drivers:
    -Michael Schumacher (Germany)
    -Rubens Barrichello (Brazil)
    '02 championship position:
    -1st
    
    McLaren
    -------
    Drivers:
    -David Coulthard (Great Britain)
    -Kimi Raikkonen (Finland)
    '02 championship position:
    -3rd
    
    Williams
    --------
    Drivers:
    -Ralf Schumacher (Germany)
    -Juan-Pablo Montoya (Columbia)
    '02 championship position:
    -2nd
    
    Sauber
    ------
    Drivers:
    -Nick Heidfeld (Germany)
    -Felipe Massa (Brazil)
    '02 championship position:
    -5th
    
    Jordan
    ------
    Drivers:
    -Giancarlo Fisichella (Italy)
    -Takuma Sato (Japan)
    '02 championship position:
    -6th
    
    BAR
    ---
    Drivers:
    -Olivier Panis (France)
    -Jacques Villeneuve (Canada)
    '02 championship position:
    -8th
    
    Jaguar
    ------
    Drivers:
    -Eddie Irvine (Great Britain)
    -Pedro de la Rosa (Spain)
    '02 championship position:
    -7th
    
    Renault
    --------
    Drivers:
    -Jarno Trulli (Italy)
    -Jenson Button (Great Britain)
    '02 championship position:
    -4th
    
    Arrows
    ------
    Drivers:
    -Heinz-Harald Frentzen (Germany)
    -Enrique Bernoldi (Brazil)
    '02 championship position:
    -11th
    
    Minardi
    -------
    Drivers:
    -Alex Yoong (Malaysia)
    -Mark Webber (Australia)
    '02 championship position:
    -9th
    
    Toyota
    ------
    Drivers:
    -Mika Salo (Finland)
    -Allan McNish (Great Britain)
    '02 championship position:
    -10th
    
    
    -------------------------------------------------------------------------------
    5.8 - 2002 TRACKS
    -------------------------------------------------------------------------------
    
    Round 1:
    Australian GP
    Albert Park
    A track that features a bit of everything, I reccomend a setup with medium
    downforce, low gear ratio, and medium-high steering sensitivity.
    
    Round 2:
    Malaysian GP
    Sepang
    This track has many long, sweeping corners, and can be quite hard at first.
    With a little practice, though, this track is very easy. Set your downforce to
    medium, gear ratio farily long, and steering sensitivity to medium.
    
    Round 3:
    Brazilian GP
    Interlagos
    Practice well on the complex section - this part of the track can catch a lot
    of people out, especially in the rain. The rest of the track should be easy.
    My reccomended setup is a low-ish downforce, long gear ratio, but high
    steering.
    
    Round 4:
    San Marino
    Imola
    Another track with something of everything. This track is pretty easy with some
    practice on the trickier corners. Setup should have a relatively high
    downforce, low gear ratio, and medium steering.
    
    Round 5:
    Spanish GP
    Catalunya
    This track has lots of fast and tight corners, but is still easy. Your setup
    should be medium downforce, long gear ratio, and high steering sensitivity.
    
    Round 6:
    Austrian GP
    A1 Ring
    Although this track looks simple, the corners are very tricky and require lots
    of practice. Resist the temptations, and enter the corners slowly for a quick
    exit. Set your downforce to low-medium, gear ratio long-ish, and your steering
    sensitivity high.
    
    Round 7:
    Monaco GP
    Monte Carlo
    The first slow track, and no run-off areas. A lot of practice is needed, try to
    not hit the barriers at all. You should have a setup with very high downforce,
    low gear ratio, and high steering sensitivity.
    
    Round 8:
    Canadian GP
    Gilles Villeneuve
    A track with very small run-off areas and close barriers, you'll need to
    perfect your driving skills if you want a fast lap time. Downforce should be
    medium-high, gear ratio should be medium, and steering set relatively high.
    
    Round 9:
    European GP
    Nurburgring
    This track has many tricky corners, you should practice up for this one, even
    though it looks simple. Set your car downforce to medium-high, gear ratio to
    medium, and steering quite high.
    
    Round 10:
    British GP
    Silverstone
    This track has a variety of fast and slow corners, but shouldn't be too hard to
    master. The complex section, though, needs practice, especially in the wet. Set
    your downforce low-medium, your gear rartio medium-high, and your steering to
    medium.
    
    Round 11:
    French GP
    Magny-Cours
    This track features some very tricky corners. Use your practice session well,
    and make sure you have mastered the fast chicanes. Set your downforce to
    meidum, gear ratio medium, and steering fairly high.
    
    Round 12:
    German GP
    Hockenheim (2)
    For 2002, the Hockenheim track was redesigned, and is no longer fast. The
    complex and home straight has been kept the same, but the middle section is
    completely different. Set your downforce to medium, gear ratio quite long,
    and steering to medium.
    
    Round 13:
    Hungarian GP
    Hungaroring
    This track has many corners, and can be quite hard at times. Get your corner
    speeds perfect before heading for qualifying. Your car setup should feature
    high downforce, a short gear ratio, and high steering sensitivity.
    
    Round 14:
    Belgian GP
    Spa-Francorchamps
    The longest and most popular track on the calender, this is considered by many
    to be the greatest track of all. It has very long straights, and a section with
    many corners. Set your car to low downforce, a relatively long gear ratio, and
    medium steering sensitivity.
    
    Round 15:
    Italian GP
    Monza
    Now the only very fast track, this is a track that rewards speed and power. Of
    the corners there are, though, some might need some practice. The car setup
    should have very low downforce, a very long gear ratio, and low steering
    sensitivity.
    
    Round 16:
    United States GP
    Indianapolis
    A track that's built inside the Indianapolis circuit, it features a very long
    home straight and a relativley quick infield section. Set your downforce to
    low-medium, gear ratio quite long, and steering to medium.
    
    Round 17:
    Japanese GP
    Suzuka
    This figure-8 track has few straights, and many corners, some of which are
    quite tricky. The variety in corners makes it hard to get an optimal car setup,
    but you should downforce quite high, with gear ratio short and steering high.
    
    
    ==============================================================================
    6.0 - CAREER MODE
    ==============================================================================
    ------------------------------------------------------------------------------
    6.1 - ENTERING IN YOUR PROFILE
    ------------------------------------------------------------------------------
    
    In F1 Career Challenge, you get to design the driver that you play as. This
    section takes you through this process.
    
    STEP 1 - NAME
    -------------
    Here, you can enter in the name that you want to be shown during your career.
    If you want your name to be of the same way of that of the other drivers, you
    should enter in your surname.
    
    STEP 2 - INITIALS
    -----------------
    This your name that will be shown in the small window at the top-left of the
    screen when you race. If you want it to be of the same style of that of the
    other drivers, you should enter in the first three letters of the name you put
    in for step 1.
    
    STEP 3 - NATIONALITY
    --------------------
    Choose a nationality for your driver from loads of different flags.
    
    STEP 4 - APPEARENCE
    -------------------
    Choose from a small selection what you want your driver to look like. There are
    only five choices, and these are what they are:
    
    Dark skinned
    Pale skinned
    Freaky smile
    Normal expression
    Fierce
    
    STEP 5 - HELMET
    ---------------
    Here, you choose what helmet you want your driver to wear. There are only four
    choices here, but you can buy others during your career.
    
    Now you're all ready to go and get that superlicence!
    
    
    -------------------------------------------------------------------------------
    6.2 - EARNING YOUR SUPERLICENCE
    -------------------------------------------------------------------------------
    
    Your superlicence is split up into three sections - basic driving, cornering,
    and racecraft. You must pass a number of tests in each section before you can
    get a career in F1. This section tells you about these tests.
    
    BASIC DRIVING
    -------------
    Location: Monza
    
    >TEST 1 - Accelerating
    You must accelerate away from a standing start as quickly as possible without
    generating wheelspin.
    This is a very easy test for you to start this game off with.
    
    TO PASS:
      Ace  - 0:09.750
      Pass - 0:11.000
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    
    
    TEST 2 - Braking
    You must brake and stop completely in an area on the finish line.
    This can be quite tricky to get exactly right; just keep trying until you find
    the best point at which to brake. If you don't get it right, you should still
    have enough time just to edge forward onto the area anyway!
    
    TO PASS:
      Ace  - 0:07.750
      Pass - 0:10.000
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    -Entered the pitlane
    -Overshot braking zone
    
    
    TEST 3 - Turning
    You must drive around the Parabolica turn and pass the finish line.
    This should be easy enough, if you overshoot the corner, reduce your speed and
    turn in softer.
    
    TO PASS:
      Ace  - 0:15.000
      Pass - 0:18.000
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    
    
    CORNERING
    ---------
    Location: Imola
    
    TEST 1 - Chicane
    Go through the Variante Alta chicane.
    The best way to pass this test is just go flat-out through the whole thing,
    without even lifting off of the throttle.
    
    TO PASS:
      Ace  - 0:12.000
      Pass - 0:15.000
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    -Four wheels off track
    
    
    TEST 2 - Hairpin
    Go through the Tosa hairpin.
    Brake early, and use as much of the inside curb as you can. Accelerate away
    early to get out quickly.
    
    TO PASS:
      Ace  - 0:12.250
      Pass - 0:14.000
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    -Four wheels off track
    
    
    RACECRAFT
    ---------
    Location: Silverstone
    
    TEST 1 - Wet weather
    Go throught the complex in the rain.
    This can take a few tries if this is your first go. In the rain, you have to
    brake and turn into corners much earlier, and accelerate cautiously.
    
    TO PASS:
      Ace  - 0:23.500
      Pass - 0:27.000
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    -Pitlane entered
    -Four wheels off track
    
    
    TEST 2 - Overtaking
    Pass as many cars as you can up to the Hanger Straight.
    This should be relatively easy. Try not to hit the other cars to keep your
    driving style tidy, as that is the best way to race.
    
    TIME LIMIT: 
    0:30.000
    
    TO PASS:
      Ace  - 3 cars overtaken
      Pass - 1 car overtaken
    
    FAIL CRITERIA:
    -Out of time
    -Shortcut taken
    -Four wheels off track
    -No cars overtaken
    
    
    TEST 3 - Pitstop
    Do a pitstop within the time limit.
    This can take a few tries. Drive into the pitlane, and follow the on-screen
    commands. After some goes this can be done quite easily.
    
    TO PASS:
      Ace  - 0:28.000
      Pass - 0:37.000
    
    FAIL CRITERIA:
    -Out of time
    -Missed pitlane
    -Failed some tasks
    
    You have now completed all of the tests, and can compete in F1, starting in
    the 1999 season!
    
    
    -------------------------------------------------------------------------------
    6.3 - CAREER MODE
    -------------------------------------------------------------------------------
    
    First of all, you need to choose a team. You will get offers from three teams,
    and you can choose the one you want to drive for.
    
    CAREER MENU
    -----------
    You will now see a screen with four choices - Test scenario, race weekend,
    career info and spend points.
    
    A test scenario usually involves you doing a lap around a track, helping your
    team engineers get telementary data for the upcoming race, thus making your
    car better.
    
    The race weekend option, obviously, takes you to the next race. You get a free
    practice session, a qualifying session, and the race.
    
    The career info selection brings up another menu. See about this in detail a
    little way down this FAQ.
    
    The spend points selection lets you spend points (duh) that you've earned
    during grand prix. This is a list of what you can buy:
    
    TREATS
    Pit babe.............10-30 pnts
    Alternative helmet...5-30  pnts
    Evening race.........30    pnts
    NEXT QUALIFYING
    Engine:
      Minor upgrade......10 pnts
      Medium upgrade.....15 pnts
      Major upgrade......20 pnts
    Brakes:
      Minor upgrade......10 pnts
      Medium upgrade.....15 pnts
      Major upgrade......20 pnts
    NEXT RACE
    Engine:
      Minor upgrade......10 pnts
      Medium upgrade.....20 pnts
      Major upgrade......30 pnts
    Brakes:
      Minor upgrade......10 pnts
      Medium upgrade.....20 pnts
      Major upgrade......30 pnts
    Perfect pitstop......30 pnts
    Traction control:
      Minor upgrade......20 pnts
      Major upgrade......30 pnts
    Reliability:
      Minor upgrade......10 pnts
      Major upgrade......20 pnts
    Invunerable car......50 pnts
    
    CAREER INFO
    -----------
    As this menu is more complicated, and has many features, I have given it it's
    own section.
    
    DRIVER STANDINGS - Here, you can view the current standings of the drivers
    championship.
    
    CONSTRUCTOR STANDINGS - Here, you can view the current standings of the
    constructors championship.
    
    DRIVER REPUTATION - This shows your reputation throughout your career on a line
    graph.
    
    EA SPORTS CARDS - This section contains many different 'cards', or objectives
    for you to try and aim for in your career. You get one card for every time you
    acheive it at a different track. This is a list of those cards:
    
    Hot Zone - Complete the hot zone in a fast time.
    Overtaking Multiplyer - Overtakeseveral cars in a short space of time.
    Cornering Multiplyer - Take selected corners perfectly.
    Grid Overtaking Multiplyer - Overtake many cars at the start.
    Outqualify Team-mate - Get a higher grid position that your team-mate.
    Beat Team-mate - Beat your team-mate in the race.
    Fastest Lap - Get the fastest lap of the race.
    Win a race - Win the race, duh!
    Lap Record - Beat the track lap record.
    Clean Race - Have the car in a clean state at the end of the race.
    No Penalties - Don't get any penalties in the race.
    No Damage - Don't get any damage in the race.
    
    DRIVER CV - This shows your profile, and shows your first points, podium, pole
    and win races for each year.
    
    CAREER RACES
    ------------
    All career races are around 7 laps long, and have one pit stop. All features,
    such as damage, weather and interactive pitstops, are on.
    
    In career mode, you will be given a reputation, which is viewable in the
    career info option. It will start fairly low. The higher your reputation,
    better teams will offer you a drive next time.
    
    For each race, you will be given a position to aim for, such as 16th. If you
    beat this expectation, your reputation will increase. If you place below it,
    your reputation will fall.
    
    
    ===============================================================================
    7.0 - SPECIAL THANKS
    ===============================================================================
    
    Thanks to the following, from which I got information for this FAQ:
    
    www.formula1.com
    1999-2002 constructors championship results, and names of track corners.
    
    EA Sports
    The game manual provided me with information for the EA Sports Cards, plus
    thanks for making the game!
    
    DeMatt
    Gave me advice on where version 1.0 of the FAQ could be improved in version
    1.1.
    
    
    
    
    End of file

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