###################################################
#                                                 #
#              ~ Kirby's Air Ride ~               #
# 	      Air Ride Challenges FAQ             #
#                                                 #
#                   ver. 1.2                      #
#                                                 #
#           by elumelum, copyright 2003           #
#                                                 #
###################################################

Contents:

-Introduction
-Version History
-Air Ride Challenges
    Explanation of the Clear Check System
    Key to Reading the List
    General Hints for Completing Challenges
    1. Plantes
    2. Vallerion
    3. Sandoola
    4. Colda
    5. Magheat
    6. Airoon
    7. Steelorgan
    8. Checkknight
    9. Galax
    10. Any Course
-Conclusion and Thanks
-Copyrights, etc.

------------
Introduction
------------

This FAQ is designed to help you identify and complete the challenges
littered throughout the Air Ride mode in Kirby's Air Ride.  The list
below contains a translation of each of the 120 challenges which are
normally laid out on a grid in the Records menu [Air Ride-> Records (4th
option)-> Clear Check (2nd option)].  Although the challenges are the
same for everybody, the layout of the grid is randomized when you start
a new game.  This is why I have arranged the goals by track.

I've assigned numbers to the goals below arbitrarily: they have no in-game
equivalent.  They simply serve to organize them more clearly in this list.
I've also tried to put similar challenges next to each other.

I hope to include some strategies for the particularly tough goals in a future
version.

Please check out the Key before diving in.  Enjoy!

---------------
Version History
---------------

Ver. 1.2 Added total number of goals and info from other modes.

Ver. 1.1 Fixed some spelling/grammar/typos.

Ver. 1.0 Completed all 120 challenges!  Added recommended Stars.

Ver. 0.6 Added details about purple blocks.  Added General Hints section.

Ver. 0.5 The first version.  All 120 challenges translated, about 85 complete!

-------------------
Air Ride Challenges
-------------------

Plantes:        11 Goals         2 Prizes        ............
Vallerion:      11 Goals         6 Prizes        1 Free Check
Sandoola:       12 Goals         4 Prizes        1 Free Check
Colda:          10 Goals         3 Prizes        ............
Magheat:        12 Goals         4 Prizes        1 Free Check
Airoon:         11 Goals         4 Prizes        ............
Steelorgan:     11 Goals         4 Prizes        ............
Checkknight:    12 Goals         3 Prizes        ............
Galax:           0 Goals         0 Prizes        ............
Any Course:     30 Goals        16 Prizes        2 Free Checks
--------------------------------------------------------------
Total:         120 Goals        46 Prizes        5 Free Checks

(Top Ride:     120 Goals        33 Prizes)
(City Trial:   120 Goals        44 Prizes)
==========================================
(All 3 Modes:  360 Goals       123 Prizes)


Explanation of the Clear Check System/The Grid:
-----------------------------------------------

Take a look at the grid, found by selecting Clear Check in the Records menu
[Air Ride-> Records (4th option)-> Clear Check (2nd option)].  Each square
on the grid represents a challenge.  There are 10 rows and 12 columns, so
there are 120 challenges.

When you start the game, the grid is empty.  You can move the cursor around
the grid, but you will be unable to read any of the challenges.  As soon as
you complete a challenge, it will fill in the corresponding square on your
grid, which will allow you to see other challenges.  When a square is filled
in, it affects the surrounding squares in the following way:

[-] = Completely Blank square
[g] = Grey square (readable goal)
[X] = Filled in square (red, green, or purple, see below)

If the center of this 3x3 mini-grid gets filled in (the goal is completed)...

[-][-][-]
[-][-][-]
[-][-][-]

...it will change to this.

[-][g][-]
[g][X][g]
[-][g][-]

Thus you can read the grid squares that directly touch the one you filled in.
This is the manner you are supposed to go about discovering and completing
challenges.  However, if you can't read Japanese, you have to either guess
at the meanings (which works pretty well for the ones that show lap times), or
use a list such as this one.  In the case of using this list, understanding
the grid will really only help you find where you want to put the purple
squares--the rest of completing the challenges will be up to you.

Green squares on the grid indicate a completed challenge.

Red squares also indicate a completed challenge, but only red squares give
prizes when filled in.  Without knowing previously (from a friend or this
guide), there's no way to tell if completing a challenge will unlock something
until you do it.

Purple squares are awarded as prizes ("1 Free Check") and will rest in the
sidebar until you choose to use them.  If you highlight them and press the
A button, and answer yes to the question that follows (the left and default
option), you can then choose a challenge to automatically complete for free
by dropping the purple square onto the grid.

If you don't know Japanese or kana at all, the only way to tell what the
challenge is that you're clearing (provided that the square is even grayed
in) is to try to look at the numbers on it if there are any, or to learn
to recognize the course names, which are written in katakana.

NOTE:  You can not drop the purple square onto the "Clear 100 challenges"
block.  Sneaky jerks.

Also, I highly recommend not messing with the memory card while using purple
blocks to try to cheat and see if you unlock anything.  They implemented
the saving carefully, and it will try to save before it shows you the square.
If you pull the card out at the wrong time, you risk data loss.

Once you fill in the whole grid, it will change to gold and flash some
Japanese Characters (Kanji) at you.  Any squares you put purples on will
remain purple until you complete those challenges.

Key to Reading the List:
------------------------

A "-" after the goal number indicates the square is green when completed.
A "*" after the goal number indicates the square is red when completed.

Lap Mode and Time Mode are both part of the normal Air Ride game (under	"Game
    Start", the top menu option under Air Ride).  You switch between Lap Mode
    and time mode at the top of the menu you get when you hit Z from the course
    select. (For more details, see my Set-up screen FAQ on www.gamefaqs.com)

Time Attack is the top option under "Free Run", the second menu option under
    Air Ride (below "Game Start").

Free run is the bottom option under "Free Run" from the Air Ride menu.

All Time Attack goals are for the default number of laps.

Each course has 2 Lap Mode goals, 1 Time Mode goal, 3 Time Attack goals and 3
    Free Run goals, plus a few miscellaneous goals.  The Galax course has no
    goals specific to it.

Under the heading for each course, I listed the machine that worked best for
me there, and sometimes a particularly good lap time I got.  There's probably
better times possible with different machines, but I may not update this
constantly--just use it as a friendly recommendation.

General Hints for Completing Challenges
---------------------------------------

-For all of the Lap Mode and Time Mode challenges, at least as far as I can
tell, you can alter the rules and difficulty settings as much as you want,
and do them against any mix of 1 - 3 human/CPU opponents.  If you're having
trouble, say, destroying all of the coral on Sandoola and coming first, and
you want to give yourself an edge, go up against only 1 CPU Level 1 opponent
and give yourself an extra lap or two so that you can go beat up on all the
coral first but have plenty of time to come back and win the race.

-Get to know the sleds!  Every sled has it's own major advantages, and many
of them were very unclear when I first got them.  However, having to complete
a time-based challenge with each sled will force you into learning them pretty
well!  You might be surprised--for example, I thought the Jet Sled was awful
when I got it, but when I learned to use it, it shaved up to 10 seconds of
some of my previous "best" times.

1. Plantes (11 Goals, 2 Prizes)
-------------------------------
Recommended: Ruins Star (18"56)

1 - Lap Mode: Finish a 3-lap race within 1'20"00
2 - Lap Mode: Finish a 3-lap race within 1'03"00

3 - Time Mode: Run at least 2000m in 3 minutes

4 - Time Attack: Finish within 1'12"00
5 - Time Attack: Finish within 1'05"00 using the Slick Star
6 * Time Attack: Finish within 1'00"00;
	Prize: Alternate song for Plantes (hold X or Y while selecting course)

7 - Free Run: Get a lap time under 0'24"00
8 - Free Run: Get a lap time under 0'23"00 with the Wagon Star
9 * Free Run: Get a lap time under 0'21"00; Prize: Soundtest: Plantes

10 - Run 1 lap without falling below 30 km/h
11 - Inhale 20 enemies and come in 1st


2. Vallerion (11 Goals, 6 prizes)
---------------------------------
Recommended: Jet Sled (54"60)

12 * Lap Mode: Finish a 2-lap race within 2'20"00; Prize: White Kirby
13 - Lap Mode: Finish a 2-lap race within 1'56"00

14 - Time Mode: Run at least 2000m in 3 minutes.

15 * Time Attack: Finish within 3'20"00; Prize: New Machine: Heavy Star
16 - Time Attack: Finish within 2'58"00 using the Jet Star
17 * Time Attack: Finish within 2'56"00; Prize: Soundtest: Sandoola

18 - Free Run: Get a lap time under 1'10"00
19 - Free Run: Get a lap time under 1'02"00 with Slick Star
20 * Free Run: Get a lap time under 0'57"00; Prize: Soundtest: Vallerion

21 * In 1 race, ride both the left and right handrails of the suspension bridge
     Prize: Alternate song for Vallerion (Hold X or Y while selecting course)

22 * Use the Copy Roulette on top of the gigantic stump
     Prize: 1 Free Check

3. Sandoola (12 Goals, 4 Prizes)
--------------------------------
Recommended: Metaknight (49"50)

23 - Lap Mode: Finish a 2-lap race in under 2'05"00
24 * Lap Mode: Finish a 2-lap race in under 1'45"00;
     Prize: New Machine: Ruins Star

25 - Time mode: Run at least 2000m in 3 minutes.

26 * Free Run: Get a lap time under 1'05"00 with the Heavy Star;
     Prize: Brown Kirby (hit X or Y at machine select to change colors)
27 - Free Run: Get a lap time under 1'05"00
28 - Free Run: Get a lap rime under 00'53"00

29 - Time Attack: Finish within 3'10"00
30 - Time Attack: Finish within 2'40"00 using the Wagon Star
31 - Time Attack: Finish within 2'40"00

32 * Break all of the coral yourself (at the end of the course) and then
     finish in 1st;  Prize: 1 Free Check

33 * Open the entrance to the underground passage 3 times and come in first
     Prize: Alternate song for Sandoola (Hold X or Y while selecting course)

34 - Drive through the falling sand columns only 3 times and then finish 1st


4. Colda (10 Goals, 3 Prizes)
-----------------------------
Recommended: Ruins Star (55"52)

35 - Lap Mode: Finish a 2-lap race within 2'20"00
36 - Lap Mode: Finish a 2-lap race within 1'56"00

37 - Time Mode: Run 2000m in 3 minutes

38 * Time Attack: Finish within 3'14"00; Prize: Formula Star
39 - Time Attack: Finish within 3'10"00 using the Turbo Star
40 - Time Attack: Finish within 2'50"00

41 - Free Run: Get a lap time under 1'10"00 with the Formula Star
42 - Free Run: Get a lap time under 1'10"00
43 * Free Run: Get a lap time under 0'58"00; Prize: Soundtest: Colda

44 * Crack 20 "water floors" (the ice panels above the laser section)
     and finish 1st;
     Prize: Alternate Song for Colda (hold X or Y while selecting course)


5. Magheat (12 Goals, 4 Prizes)
---------------------
Recommended: Jet Star (59"57)

45 - Lap Mode: Finish a 2-lap race in under 2'20"00
46 - Lap Mode: Finish a 2-lap race in under 2'01"00

47 * Time Mode: Run at least 2000m in 3 minutes; Prize: Soundtest: Magheat

48 - Time Attack: Finish within 3'20"00
49 - Time Attack: Finish within 3'15"00 using the Devil Star
50 * Time Attack: Finish within 3'04"00;
     Prize: Alternate Song for Magheat (hold X or Y while selecting course)

51 - Free Run: Get a lap time under 1'10"00
52 - Free Run: Get a lap time under 1'02"00 using the Turbo Star
53 - Free Run: Get a lap time under 1'01"00

54 * Collide with a flame dragon; Prize: 1 Free Check

55 * Take -all- 3 of the volcano rails and finish in 1st place;
     Prize: New Machine: Turbo Star

56 - Use -all- of the dash panels and finish in 1st place

6. Airoon (11 Goals, 4 Prizes)
------------------------------
Recommended: Rocket Star (52"97)

57 * Lap Mode: Finish a 2-lap race in under 2'18"00
     Prize: Purple Kirby (hit X or Y at machine select to change colors)
58 - Lap mode: Finish a 2-lap race in under 1'56"00

59 - Time Mode: Run at least 2000m in 3 minutes

60 - Time Attack: Finish within 3'10"00
61 * Time Attack: Finish within 3'00"00 using the Rocket Sled;
     Prize: Soundtest: Airoon
62 * Time Attack: Finish within 2'55"00;
     Prize: Alternate Song for Airoon (hold X or Y while selecting course)

63 - Free Run: Get a lap time under 1'07"00
64 * Free Run: Get a lap time under 1'00"00 with the Wing Star
     Prize: Soundtest: Airoon
65 - Free Run: Get a lap time under 0'58"00; Strategy: Wheelie Scooter

66 - Do 5 laps in a row without riding the Ferris wheel
67 - Inhale at least 20 enemies and finish first

7. Steelorgan (11 Goals, 4 Prizes)
----------------------------------
Recommended: Ruins Star (52"30), Wheelie Scooter

68 - Lap mode: Finish a 2-lap race in under 2'10"00
69 - Lap Mode: Finish a 2-lap race in under 1'48"00

70 * Time mode: Run at least 2000m in 3 minutes; Prize: New Machine: Jet Star

71 * Time Attack: Finish within 3'10"00; Prize: Soundtest: Steelorgan
72 - Time Attack: Finish within 2'50"00 using the Rex Wheelie
73 - Time Attack: Finish within 2'48"00

74 * Free Run: Get a lap time under 1'05"00; Prize: New Machine: Rocket Star
75 - Free Run: Get a lap time under 00'57"00 using the Ruins Star
76 - Free Run: Get a lap time under 00'56"00

77 - Come in 1st without touching the wall
78 * Have 3 people get shot from the big cannon at the same time;
     Prize: Alternate Song for Steelorgan (hold X or Y while selecting course)

8. Checkknight (12 Goals, 3 Prizes)
-----------------------------------
Recommended: Wheelie Bike (1'17"57)

79 * Lap Mode: Finish a 2-lap race in under 3'05"00;
     Prize: New Machine: Slick Star
80 * Lap Mode: Finish a 2-lap race in under 2'40"00;
     Prize: Soundtest: Checkknight

81 - Time Mode: Run at least 2000m in 3 minutes

82 - Time Attack: Finish within 4'30"00
83 - Time Attack: Finish within 4'00"00
84 - Time Attack: Finish within 3'55"00 using the Warp Star
                                                  (Kirby's default ride)

85 - Free Run: Get a lap time under 1'35"00
86 - Free Run: Get a lap time under 1'25"00 using the Rocket Star
87 - Free Run: Get a lap time under 1'20"00

88 - Inhale at least 20 enemies and finish in 1st place

89 - Break two walls and come in first (the walls on the shortcut entrances
near the beginning)

90 * Step on at least 7 spin panels and finish in 1st place
     Prize: Alternate Song for Checkknight (hold X or Y while selecting course)


9. Galax (0 Goals)
------------------

There are no course-specific goals for Galax.

10. Any Course (29 Goals, 16 Prizes)
------------------------------------
91 * Run 100 laps total on any course; Prize: New Course: Galax

92 * Run 300 laps total on any course;
     Prize: Alternate Song for Galax (hold X or Y while selecting course)

93 - Lap Mode: Finish in 1st place while you have the Needle copy ability

94 - Lap Mode: Finish in 1st place while you have the Sleep copy ability

95 - Lap Mode: Finish in 1st place while you have the Fire copy ability

96 - Lap Mode: Finish in 1st place while you have the Wing copy ability

97 - Lap Mode: Finish in 1st place while taking damage

98 - Lap Mode: Inhale Suka (enemies without copy abilities) 5 times in
     combination with other enemies, then finish first

99 * Lap Mode: Finish a race in 1st place while flying;
     Prize: New Machine: Wing Star

100 - Lap Mode: Finish a race in 1st place while spinning

101 * Lap Mode or Time Attack: Finish a race 3 times;
      Prize: New Machine: Wagon Star

102 - Inhale 3 "Chiri" (the snow doll enemy) and finish in 1st place

103 * Inhale 3 "Swordknights" (the enemy that holds a sword) and finish
      in 1st place;
      Prize: Green Kirby (hit X or Y when choosing a machine)

104 - Inhale 3 "Wheelies" (the enemies on motorcycles) and finish in 1st place

105 - Inhale 3 "Plasma Wisps" (the glowing enemies in tunnels) and finish in
      1st place

106 - Use the Tornado copy ability to kill 20 enemies and finish in 1st place

107 - Get the Sword Copy Ability during a race, swing the sword only 10 times
      and finish in 1st place

108 - Hit a rival player at least 20 times with the Quick Spin maneuver

109 * In one game, fall off a cliff 3 times; Prize: 1 Free Check

110 * Do a lap that has the last two digits of the lap time equal to each other
      (e.g. 00'23"11); Prize: Soundtest: Awards Ceremony Song
      (from the Results screen you see after a race)

111 * Start the last lap of a race in 4th and win the race;
      Prize: New machine: Wheelie Scooter (rocks!)

112 * Play all of the basic courses at least once (not including Galax)
      Prize: New machine: Wheelie Bike (the standard motorcycle)

113 * On any course, glide for over 30 minutes total;
      Prize: Metaknight playable

114 * On any course glide for over 1 hour total;
      Prize: Special Movie (shows all of the hidden vehicles)

115 * Beat at least 10 enemies total with the Quick Spin maneuver;
      Prize: New machine: Devil Star

116 * Inhale over 200 enemies total; Prize: 1 Free Check

117 * Beat over 200 enemies total with star shaped bullets
      (when you inhale an enemy and spit it out)
      Prize: New Machine: Rex Wheelie

118 - Beat over 300 enemies total

119 * Beat 1000 enemies total; Prize: King Dedede playable

120 * Clear at least 100 challenges;
      Prize: Ending Movie (Credits) for Air Ride mode


---------------------
Conclusion and Thanks
---------------------

That wraps up the list of challenges.  Hope this FAQ helps you enjoy this
great (and often underrated) game!

Also, thanks to Nintendo and HAL Labs, Inc. for producing this game, GameFAQs
for hosting the message board and FAQ sections, and Bobby Conover for helping
me get psyched up about this game in the first place.

----------------
Copyrights, etc.
----------------

This document is Copyright 2003 of Brendan McCracken/elumelum.

DO NOT sell, distribute, or reproduce this guide for any purpose without
contacting me.  This guide is my work and my property, and I do not approve
of ANY unauthorized copying or distribution--especially not plagiarism.

Please do not post this FAQ on your web site without contacting me first.
Write me a polite e-mail and I'll be glad to assist you.

My e-mail address for this FAQ is kirby@shammusic.com.  I may not respond to
any e-mails unless they contain pertinent questions or relevant information,
and even then, I'm pretty busy so don't take it personally if I don't respond.
Of course, no spamming, please.

Hope you've gotten help or at least satisfaction out of this guide!  See ya
next update.