###################################################
#                                                 #
#              ~ Kirby's Air Ride ~               #
# 	     City Trial Challenges FAQ            #
#                                                 #
#                   ver. 1.2                      #
#                                                 #
#           by elumelum, copyright 2003           #
#                                                 #
###################################################

Contents:

-Introduction
-Version History
-City Trial Challenges
      Explanation of the Clear Check System
      Key to Reading the List
      General Hints for Completing Challenges
      I. City Trial
          -Time and Distance
          -Power-ups/Panels
          -Items/Copy Abilities
          -Food and Drink
          -Breaking Things
          -Fighting With the CPU
          -Go Here, Do This (Location-based)
          -Events:
              -Big Rock
              -Dynablade
              -Meteor Shower
              -Other Event-based Goals
          -Ride One Machine, Break Another
          -Hydra and Dragon
          
      II. Stadium
           1-4: Zeroyon Attack
           5: Air Glide
           6: Point Strike
           7: High Jump
           8-9: Battle Royale
           10-14: Deathmatch 
           15-23: Single Race
           24: Vs. Dedede

      III. Drive
      IV. Any Mode
-Conclusion and Thanks
-Copyrights, etc.

------------
Introduction
------------

This FAQ is designed to help you identify and complete the challenges
littered throughout the City Trial mode in Kirby's Air Ride.  The list
below contains a translation of each of the 120 challenges which are
normally laid out on a grid in the Records menu [City Trial-> Records (4th
option)-> Clear Check (2nd option)].  Although the challenges are the
same for everybody, the layout of the grid is randomized when you start
a new game.  This is why I have arranged the goals by track.

I've assigned numbers to the goals below arbitrarily: they have no in-game
equivalent.  They simply serve to organize them more clearly in this list.
I've also tried to put similar challenges next to each other.

I hope to include some strategies for the particularly tough goals in a future
version.

Please check out the Key before diving in.  Enjoy!

---------------
Version History
---------------

Ver. 1.2 Added total number of goals and info from other modes.

Ver. 1.0 Translated and completed all 120 challenges!

Ver. 0.1 The first version.

---------------------
City Trial Challenges
---------------------

City Trial:     65 Goals        21 Prizes        3 Free Checks
Stadium:        50 Goals        19 Prizes        1 Free Check
Drive:           4 Goals         3 Prizes        1 Free Check
Any Mode:        1 Goal          1 Prize         ............
--------------------------------------------------------------
Total:         120 Goals        44 Prizes        5 Free Checks

(Air Ride:     120 Goals        46 Prizes)
(Top Ride:     120 Goals        33 Prizes)
==========================================
(All 3 Modes:  360 Goals       123 Prizes)


Explanation of the Clear Check System/The Grid:
-----------------------------------------------

Take a look at the grid, found by selecting Clear Check in the Records menu
[City Trial-> Records (4th option)-> Clear Check (2nd option)].  Each square
on the grid represents a challenge.  There are 10 rows and 12 columns, so
there are 120 challenges.

When you start the game, the grid is empty.  You can move the cursor around
the grid, but you will be unable to read any of the challenges.  As soon as
you complete a challenge, it will fill in the corresponding square on your
grid, which will allow you to see other challenges.  When a square is filled
in, it affects the surrounding squares in the following way:

[-] = Completely Blank square
[g] = Grey square (readable goal)
[X] = Filled in square (red, green, or purple, see below)

If the center of this 3x3 mini-grid gets filled in (the goal is completed)...

[-][-][-]
[-][-][-]
[-][-][-]

...it will change to this.

[-][g][-]
[g][X][g]
[-][g][-]

Thus you can read the grid squares that directly touch the one you filled in.
This is the manner you are supposed to go about discovering and completing
challenges.  However, if you can't read Japanese, you have to either guess
at the meanings (which works pretty well for the ones that show lap times), or
use a list such as this one.  In the case of using this list, understanding
the grid will really only help you find where you want to put the purple
squares--the rest of completing the challenges will be up to you.

Green squares on the grid indicate a completed challenge.

Red squares also indicate a completed challenge, but only red squares give
prizes when filled in.  Without knowing previously (from a friend or this
guide), there's no way to tell if completing a challenge will unlock something
until you do it.

Purple squares are awarded as prizes ("1 Free Check") and will rest in the
sidebar until you choose to use them.  If you highlight them and press the
A button, and answer yes to the question that follows (the left and default
option), you can then choose a challenge to automatically complete for free
by dropping the purple square onto the grid.

If you don't know Japanese or kana at all, the only way to tell what the
challenge is that you're clearing (provided that the square is even grayed
in) is to try to look at the numbers on it if there are any, or to learn
to recognize the course names, which are written in katakana.

NOTE:  You can not drop the purple square onto the "Clear 100 challenges"
block.  Sneaky jerks.

Also, I highly recommend not messing with the memory card while using purple
blocks to try to cheat and see if you unlock anything.  They implemented
the saving carefully, and it will try to save before it shows you the square.
If you pull the card out at the wrong time, you risk data loss.

Once you fill in the whole grid, it will change to gold and flash some
Japanese Characters (Kanji) at you.  Any squares you put purples on will
remain purple until you complete those challenges.

Key to Reading the List:
------------------------

A "-" after the goal number indicates the square is green when completed.
A "*" after the goal number indicates the square is red when completed.
A "?" means I haven't completed the goal yet, so I'm not sure of the color.

Stadium is the second menu option under City Trial (below "Game Start").

Drive is the third menu option under City Trial (below "Game Start" and
"Stadium").

The power-up icons/panels are translated below.  This is how they are listed
in the pause screen (once you unlock the power-up display) as well between the
City phase and the Stadium phase in a City Trial match:

Japanese       English            Icon/Panel
-------------------------------------------------------
Kasoku         Acceleration       Purple Double-chevron
Saikousoku     Top Speed          Lt. Blue Comet
Senkai         Turning            Green Circular Arrow
Chyaaji        Charge             Yellow Battery
Hikou          Flying             White Wings
Omosa          Weight             Brown 1-ton Weight
Kougeki        Attack             Orange "Blast"
Bougyo         Defense            Blue Shield
Tairyoku       Strength/Health    Pink Heart

The goals for City Trial are divided arbitrarily into several categories.
Once you get used to the categories, they should make it easier to look up the
goal you're searching for.

The goals for Stadium are divided into categories for the events that they
must be completed in.  The numbers next to the category headings match the
numbers for the events in the Stadium listing (City Trial-> Stadium [2nd
option]), so this can also be useful as a translation guide for the Stadium
menu.


General Hints for Completing Challenges
---------------------------------------

-For all of the challenges, at least as far as I can tell, you can alter the
rules and difficulty settings as much as you want, and do them against any mix
of 1 - 3 human/CPU opponents.  If you're having trouble with a certain
challenge, it may be helpful to go up against only 1 CPU Level 1 opponent.

-You can complete the Stadium challenges either by selecting them in Stadium
mode, or by playing them at the end of the time limit in City Trial.
Sometimes it may be easier to acheive a goal after getting lots of power ups
in the City Trial (e.g. the Air Glide mode 400m record is easy with the Wing
Star and lots of Flying power-ups).  However, some goals (like Point Strike
high-scores or defeating Dedede within 1 minute) are easier to achieve by
playing over and over in Stadium mode.

-There are 3 parts to each of the hidden vehicles, the Dragon and the Hydra.
If you get all three parts in one set, then you will complete the vehicle and
get to use it for the rest of the City Trial match (including the Stadium
phase).  This process is not to be confused with unlocking the parts on the
grid; when you complete each of the three challenges per vehicle that give you
a part (Dragon Parts A, B, and C or Hydra Parts X, Y, and Z), then you will
complete a separate challenge that unlocks the vehicle in Drive mode.

-There are several kinds of Events that occur during the City phase of City 
Trial (fires breaking out, a giant rock dropping from the sky, etc.).  Some
of the challenges are based on doing a task during one of these Events.
There is no way that I know of to predict what Events will happen during the
City phase, so be patient and keep playing until you get them!

-Challenges such as "Break over 500 containers total" and "Drive for over 10
minutes total" are based on running totals that update each time you play.
Don't worry, you don't have to play the Drive mode for 2 hours in one sitting!
Also, for Stadium challenges that are prefaced by things such as "Battle
Royale (All)" or "Deathmatch (All)" are based on running totals across all
the aforementioned modes (e.g. Battle Royale 1 and 2, or Deatmatch 1, 2, 3, 4
and 5).

-For the "Get 10 -x- powerups in one match" challenges, the gray/negative
powerups don't count against your goal.  If you get 2 gray Weight panels
and 10 brown ones, even though your Weight statistic will be 8, you will
still complete the objective.


I. City Trial (65 Goals, 21 Prizes)
==================================

Time and Distance
~~~~~~~~~~~~~~~~~
1 - Within 10 seconds from the start, do damage to a rival player

2 - Within 20 seconds from the start, get at least 10 items

3 - Let time run out while all players are on grindrails

4 - Let time run out while all players are not riding vehicles

5 - Have all participating players get off their machines at the same time *confirm*

6 * Drive over 100km total in the City phase; Prize: 1 Free Check

7 - Drive over 300km total in the City phase


Power-ups/Panels
~~~~~~~~~~~~~~~~
8 - Get over 30 Hikou/Flying powerups total

9 - In one match, get at least 10 Kasoku/Acceleration power-ups

10 - In one match, get at least 10 Saikousoku/Top Speed power-ups

11 - In one match, get at least 10 Senkai/Turning power-ups

12 - In one match, get at least 10 Charge/Battery power-ups

13 - In one match, get at least 10 Hikou/Flying power-ups

14 - In one match, get at least 10 Omosa/Weight power-ups

15 - In one match, get at least 10 Bougyo/Defense power-ups


Items/Copy Abilities
~~~~~~~~~~~~~~~~~~~~
16 * Get at least 100 items total in the City Trial
     Prize: Soundtest: Item Bound (song for one of the Events in the City)

17 - Get at least 500 items total in the City Trial

18 * Get at least 1000 items total in the City Trial;
     Prize: Alternate Song: City (Everybody push X or Y when starting a game)

19 - Get at least 3000 items total in the City Trial

20 * In one match, get at least 50 items; Prize: Pause Screen Powerup Display

21 - Get the Bomb copy ability from the Copy Roulette

22 - Get the Sleep copy ability from the Copy Roulette

23 - Use the 'Big Spikey Ball' item to defeat at least 3 opponents

24 - Use the "Sensor Bomb" (Blue bomb item with a clock on it) to defeat an
     opponent at least 3 times total

25 * Use the "Cracker" (the cannon that fires repeatedly) to defeat a rival at
     least 10 times total;
     Prize: Green Kirby (hit X or Y at Machine Select screen)


Food and Drink
~~~~~~~~~~~~~~
26 - In one match, eat tempura soba (noodle bowls with 2 shrimp) at least 3
     times

27 - In one match, eat sushi at least 3 times

28 - In one match, eat at least 2 Maxim Tomatoes

29 - In one match, drink the "Genki Drink/Medicine Bottle" at least 3 times


Breaking Things
~~~~~~~~~~~~~~~
30 - Open up the pitfalls/trap doors in the forest

31 - Open all of the rock-covered caves at the foot of the volcano

32 - In one match, break all of the rocks in the volcano and plains areas

33 - Knock down all of the trees in the forest

34 * Break all of the "deserted houses" (the gray structures near the water)
     Prize: Hydra Part X

35 - Break the star on the Star Pole

36 * Break the star on the Star Pole at least 10 times total
     Prize: 1 Free Check

37 * Break over 500 containers total;
     Prize: Soundtest: "The Fog Is Thick Today" (from the fog event)

38 * Break over 1000 containers total;
     Prize: Metaknight playable in Drive mode


Fighting With The CPU
~~~~~~~~~~~~~~~~~~~~~
39 * In the City phase, break a CPU's machine/sled at least 5 times total;
     Prize: Purple Kirby (hit X or Y at Machine Select screen)

40 - Enter a match with 3 CPU opponents, then do damage to each CPU's vehicle
     while in the City phase


Go Here, Do This (Location-based)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
41 - Use the grindrail to enter the volcano/crater

42 - Use a "super-jump pedestal" to land on the roof of a building at least
     5 times total

43 * In one match, fly through at least 5 of the rings suspended in the sky
     Prize: Dragon Part B

44 - Work your way up to the "Sky Garden"
     (Take the rail into the volcano, then take the jump pad up)

45 - In one match, go in the golf holes on the prarie at least 3 times

46 - Ride the water wheel at least 10 times total

Events - Big Rock
~~~~~~~~~~~~~~~~~
47 - When the big rock appears (in an Event), break it within 40 seconds

48 * Break the giant rock that appears (in an Event) at least 5 times total;
     Prize: Soundtest: "The Big Rock Appears"


Events - Dynablade (Giant Bird)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
49 * Give damage to the Dynablade (fly into its head);
     Prize: Soundtest: "The Exalted Dynablade"

50 * Get trampled on by Dynablade (when he teleports, check the radar and go
     wait under where he's going to);
     Prize: 1 Free Check


Events - Meteor Shower
~~~~~~~~~~~~~~~~~~~~~~
51 * Have the city get attacked by meteors at least 5 times total
     (cleared after the meteor event happens 5 times);
     Prize: Soundtest: "Meteors Are Falling"


Other Event-based Goals
~~~~~~~~~~~~~~~~~~~~~~~
52 - At least once, fully use up the Recovery Area that appears 

53 - When the "shutters" on the tent in the Castle are open, go inside

54 * Snatch away at least 8 items from the "takku" (the thief that appears in
     his own event);
     Prize: Soundtest: "While the Takku Runs Away" / "Flight of the Takku"


Ride One Machine, Break Another
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
55 - While riding the Warp Star, break the Wheelie Bike

56 - While riding the Wheelie Bike, break the Ruins Star

57 * While riding the Ruins Star, break the Warp Star;
     Prize: Soundtest: "Stay In the Beacon's Light"

58 - While riding the Light Star, break the Wheelie Scooter

59 - While riding the Turbo Star, break the Formula Star

60 * While riding the Formula Star, break the Slick Star
     Prize: Soundtest: "The Station's On Fire"

61 - While riding the Slick Star, break the Rocket Star

62 - While riding the Rocket Star, break the Turbo Star


Hydra and Dragon
~~~~~~~~~~~~~~~~
63 * Get the Dragon Parts A, B, and C on the Clear Check Grid;
     Prize: Dragon vehicle selectable in Drive mode

64 * Get the Hydra Parts X, Y, and Z on the Clear Check Grid;
     Prize: Hydra vehicle selectable in Drive mode

65 * In one match, complete both the Dragon and the Hydra vehicles;
     Prize: White Kirby (hit X or Y at the Machine Select screen)



II. Stadium (50 Goals, 19 Prizes)
=================================

66 * Unlock at least 10 playable games in the Stadium;
     Prize: Stadium Addition: Single Race (Galax)

67 - Unlock at least 20 playable games in the Stadium


1-4: Zeroyon Attack
~~~~~~~~~~~~~~~~~~~
68 - Zeroyon Attack 1: Finish in under 00'26"00 with the Warp Star
69 - Zeroyon Attack 1: Finish in under 00'24"00
70 * Zeroyon Attack 1: Finish in under 00'20"00;
      Prize: Soundtest: "Charge Tank Running Wild"
71 - Zeroyon Attack 1: Finish in under 00'17"00 with the Formula Star

72 * Zeroyon Attack 2: Finish in under 00'29"00 with the Wing Star;
      Prize: Chairo/Brown Kirby (push X or Y at the machine select screen)
73 - Zeroyon Attack 2: Finish in under 00'27"00 with the Wagon Star
74 - Zeroyon Attack 2: Finish in under 00'24"00
75 - Zeroyon Attack 2: Finish in under 00'20"00

76 - Zeroyon Attack 3: Finish in under 00'35"00
77 - Zeroyon Attack 3: Finish in under 00'31"00 with the Wheelie Bike
78 - Zeroyon Attack 3: Finish in under 00'28"00 with the Ruins Star
79 * Zeroyon Attack 3: Finish in under 00'27"00;
      Prize: Stadium Addition: Zeroyon Attack 4

80 - Zeroyon Attack 4: Finish in under 00'33"00 with the Turbo Star
81 - Zeroyon Attack 4: Finish in under 00'24"00
82 - Zeroyon Attack 4: Finish in under 00'24"00 with Rex Wheelie
83 * Zeroyon Attack 4: Finish in under 00'19"00;
      Prize: Soundtest: Zeroyon Attack


5: Air Glide
~~~~~~~~~~~~
84 - Glide at least 100m
85 - Glide at least 200m
86 * Glide at least 400m
      Prize: Dragon Part C

87 * Fly for at least 30 seconds continuously;
      Prize: Soundtest: Air Glide


6: Point Strike
~~~~~~~~~~~~~~~
88 - In one match, get exactly 90 points
89 - In one match, get over 150 points
90 - In one match, get 200 points (perfect)

91 * Fly for at least 15 seconds continuously;
      Prize: Soundtest: Point Strike

92 - Play Point Strike at least 30 times

93 - Get over 1500 points total


7: High Jump
~~~~~~~~~~~~
94 - Fly for at least 10 seconds continuously

95 - Jump up at least 150m
96 * Jump up at least 300m; Prize: Dragon Part A


8-9: Battle Royale
~~~~~~~~~~~~~~~~~~
97 - Battle Royale (All): Beat over 500 enemies total

98 * Battle Royale (All): Beat over 1500 enemies total;
      Prize: Hydra Part Z

99  - Battle Royale 1: In one match, beat over 50 enemies
100 * Battle Royale 1: In one match, beat at least 75 enemies by yourself;
       Prize: Stadium Addition: Battle Royale 2
      
101 * Battle Royale 2: In one match, beat over 30 enemies;
       Prize: Soundtest: "What's in the box?"
102 * Battle Royale 2: In one match, beat at least 40 enemies by yourself;
       Prize: Soundtest: Battle Royale


10-14: Deathmatch 
~~~~~~~~~~~~~~~~~
103 - Deathmatch (all): Defeat at least 50 rivals total
104 * Deathmatch (all): Defeat at least 150 rivals total;
       Prize: Hydra Part Y

105 - Deathmatch 1: In one match, defeat at least 5 rivals
106 - Deathmatch 1: In one match, defeat at least 10 rivals
107 * Deathmatch 1: Break both of the rocks on top of the playing field
       Prize: 1 Free Check

108 - Deathmatch 2: In one match, defeat at least 5 rivals
109 * Deathmatch 2: In one match, defeat at least 10 rivals;
       Prize: Stadium Addition: Deathmatch 3

110 * Deathmatch 3: In one match, defeat at least 5 rivals;
       Prize: Stadium Addition: Deathmatch 4
  
111 - Deathmatch 4: In one match, defeat at least 5 rivals
112 * Deathmatch 4: In one match, defeat at least 10 rivals;
       Prize: Stadium Addition: Deathmatch 5
      
113 - Deathmatch 5: In one match, defeat at least 5 rivals
114 - Deathmatch 5: In one match, defeat at least 10 rivals

15-23: Single Race
~~~~~~~~~~~~~~~~~~
There are no goals for the Single Race Stadium games.

24: Vs. Dedede
~~~~~~~~~~~~~~
115 * Vs. Dedede: Defeat King Dedede within 1 minute
       Prize: King Dedede selectable in Drive mode


III. Drive (4 Goals, 3 Prizes)
==============================

116 - Drive for over 10 minutes total
117 * Drive for over 30 minutes total; Prize: Soundtest: City Trial
118 * Drive for over 2 hours total; Prize: 1 Free Check

119 * Transfer between Air Ride vehicles at least 10 times; *confirm*
       Prize: Soundtest: Legendary Air Ride Machine
                         (from the floating sled formation event)


IV. Any Mode (1 Goal, 1 Prize)
================================

120 * Clear at least 100 challenges;
      Prize: Ending Movie (Credits) for City Trial mode

---------------------
Conclusion and Thanks
---------------------

That wraps up the list of challenges.  Hope this FAQ helps you enjoy this
great (and often underrated) game!

Also, thanks to Nintendo and HAL Labs, Inc. for producing this game, GameFAQs
for hosting the message board and FAQ sections, and Bobby Conover for helping
me get psyched up about this game in the first place.

----------------
Copyrights, etc.
----------------

This document is Copyright 2003 of Brendan McCracken/elumelum.

DO NOT sell, distribute, or reproduce this guide for any purpose without 
contacting me.  This guide is my work and my property, and I do not approve
of ANY unauthorized copying or distribution--especially not plagiarism.

Please do not post this FAQ on your web site without contacting me first.
Write me a polite e-mail and I'll be glad to assist you.

My e-mail address for this FAQ is kirby@shammusic.com.  I may not respond to
any e-mails unless they contain pertinent questions or relevant information,
and even then, I'm pretty busy so don't take it personally if I don't respond.
Of course, no spamming, please.

Hope you've gotten help or at least satisfaction out of this guide!  See ya
next update.