+================+
                              |Kirby's Air Ride|
                              +================+
                          FAQ/Walkthrough by bes4360

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Section 1:
Table of Contents

Section 1....................Table of Contents
Section 2....................Version History
Section 3....................Legal Info
Section 4....................Game Info
Section 5....................Characters
Section 6....................Machines
Section 7....................Air Ride Mode
|_Section 7a.................Air Ride Courses
|_Section 7b.................Air Ride Checklist
Section 8....................Top Ride Mode
|_Section 8a.................Top Ride Machines
|_Section 8b.................Top Ride Courses
|_Section 8c.................Top Ride Checklist
Section 9....................City Trial Mode
|_Section 9a.................City Trial City
|_Section 9b.................City Trial Events
|_Section 9c.................City Trial Stadiums
|_Section 9d.................City Trial Checklist
Section 10...................The Hydra
Section 11...................The Dragoon
Section 12...................Unlockables
Section 13...................Closing Notes
Section 14...................Credits

###############################################################################

Section 2:
Version History

Oct. 9, 2008
Version 0.071
Completed the first section and am continuing to work on more.

Oct. 14, 2008
Version 0.428
Completed all the wat through the Machines section.  Still a lot to get
completed.

Oct. 15, 2008
Version 0.500
Halfway through the guide!  I completed the (VERY LONG) Air Ride section and
now I have to start working on the next mode!  New updates coming soon!

Oct. 19, 2008
Version 0.571
Added a little more of the FAQ.  Working on the Top Ride Checklist.

Oct. 24, 2008
Version 0.571
Did a pre final proofreading.  This FAQ will be submitted at Version 1.000.
This may take awhile as I am working on a much larger FAQ at the moment as
well.

Oct. 24, 2008
Version 0.571
I DID IT!  I completed the Top Ride Checklist!  (I have to do another one for
City Trial though so I still have a lot to do!)  Now I have to start on City
Trial Mode.

Oct. 25, 2008
Version 0.642
Awesome.  City Trial Mode section is done.  Now for the a,b,c,and d sections...

Oct. 26, 2008
Version 0.714
AND THATS IT!  I have completed the City Trial Section!  Almost done!

Oct. 26, 2008
Version 1.000
DONE!  Finished version!  I have completed my guide!

###############################################################################

Section 3:
Legal Info

This FAQ/Walkthrough is copyright Matt Besonen (aka bes4360).  Any attempts to
use this FAQ for any purpose other than personal and private use is STRICTLY
forbidden.  The following people and websites are allowed to use this FAQ:

CheatHappens
www.cheathappens.com

GameFAQ's
www.gamefaqs.com

Gamers Galaxy
www.gamersgalaxy.forumotion.net

The following people have been denied permission and/or have not been allowed
to use this FAQ:

###############################################################################

Section 4:
Game Info

Kirby's Air Ride is a racing/battling/events game that pits Kirby against Kirby
against Kriby against Kirby.  Sound confusing?  It isn't.  Each Kirby playing
is a different color.  There are many colors: Pink, Red, Blue, Yellow, White,
Green, Purple etc.  Kirby also uses copy abilities.  Copy abilities are when
Kirby swallows a foe and copies their abilities.  The copy abilities are:

$Fire$
Press A to shoot Fireballs that land on the course and act as roadblocks.

-Plasma+
Shake the control stick back and forth to charge up a more and more powerful
plasma attack.  The plasma attacks are:
Plasma Disc
Double Plasma Disc
Triple Plasma Bolt
Plasma Beam
Plasma Blast

\Wing/
Kirby sprouts wings and flies rapidly across the course.

O-Wheel-O
Kirby rolls up into a wheel and tears along the course and smahes obstacles 
along the way.

|Sword|
Kirby attains a sword and slashes his way through enemies and opponents with
reckless abandon

#Noise#
Kirby grabs a microphone and screams into it as loud as he can.  The resulting
blast of sound smashes everyone in range.

*Ice*
Kirby turns into an eskimo and a small blizzard swirls around him and freezes
those who he touches.

`o-Bomb-`o
Kirby grabs a huge bomb and hurls it farther as the meter shown charges up.
The resulting explosion is an immensley huge blast.

^Needle^
Kirby puts on a spiked hat.  If you press A, he extends the spikes to cause
massive damage to whoever he hits.

[--Cracker[--
Kirby grabs a cannon and begins to blast extremely powerful firecrackers out
of it.

-^-Gordo-^-
Sometimes called Golden Spikes, Gordos are massive blue metal spheres with huge
golden spikes (hence the name) protruding from it.  These deal MAJOR damage to
foes that come in contact with it.  This is a much larger version of the Needle
copy ability.

Zzz...Sleep...Zzz
Kirby goes to sleep and you lose all control until he wakes up.  Are there any
benefits?  Thats for you to decide.

There are three game modes that are playable.  Air Ride, Top Ride, and City
Trial.  Air Ride is simply a race for the goal using unlocked Warpstars.  Top
Ride is viewed from far above.  The courses are tiny and you have your choice
of two machines.  City Trial is set in a large city and you try to collect
power-up patches and then race in an event once the timer runs out.
###############################################################################

Section 5:
Characters

NOTE: I am unsure on some of the names.  If someone could email me the correct
      names, it would be much appreciated.

Kirby: Your average pink hairless ball of mouth and stomach that plays the main
       role in the game.

King DeDeDe: A giant duck with huge Warpstars and huge power.  He is generally
             your rival in the Kirby series.

Meta Knight: A brilliant swordsman with a dark aura around him.  No one has
             ever seen his face so his past is shrouded in mystery.  His wings
             are also a point of curiosity.

Tac: A thief who occasionally appears in City Trial and steals items.

Dyna Blade: A mysterious bird with an amazing benefit.  Hit him on the head
            to recieve a boost to all of your stats in City Trial.  Don't hit
            him anywhere else though!

Waddle Dee: A little brown guy with a Kirby resemblance.  Poses no real threat
            in races.  Copy Ability: None

Wheelie Bike: A little motorunicycle (yep, you read that right) that runs 
              along the route waiting to be swallowed.  Copy Ability: Wheel

Bird: A bird that glides along the course with no real threat.  Copy Ability:
      Wing

Knight: A sword wielding, air board riding, slash you if you get too close, 
        little guy.  Copy Ability: Sword

Cappy:  A small mushroom like thing.  Copy Ability: None

Fire Bird: Same thing as a bird except that it breaths fire.  Copy Ability:
           Fire

Electrovolt:  An electrial field with eyes.  Copy Ability: Plamsa

Snowman: A running snowman?  Yep.  Copy Ability: Ice

Walkey: A microphone that loves singing to himself.  Copy Ability: Noise

Little, bird, bug looking thingy:  Can't you tell that I forgot his name?  
                                   Copy Ability: None

Snorer: A little sleeping thing.  Copy Ability: Sleep

Bombocket: A slow moving torpedo.  Copy Ability: Bomb

Needlewing: A flying foe that resembles a pufferfish.  Copy Ability: Needle

BigEye: A large yellow thing with a huge eye.  Copy Ability: None

Lil' eye: A smaller version of the big eye.
###############################################################################

Section 6:
Machines

Air Ride Machines:

Warpstar
Speed: ***
Accel: ***
Boost: ***
Handling: ***
Power: ***
Defense: ***
Glide: ***
Your default machine, no real flaws.

Compact Star
Speed: **
Accel: ****
Boost: **
Handling: ****
Power: **
Defense: **
Glide: ***
Better cornering and handling than the Warpstar but it's a tad slow.

Formula Star
Speed: *****
Accel: *
Boost: *
Handling: **
Power: ***
Defense: ***
Glide: ***
The highest top speed of all of the stars (excluding The Dragoon).  It's 
trouble is that it takes forever to get up to that speed.

Wagon Star
Speed: ****
Accel: ****
Boost: NONE
Handling: ***
Power: ***
Defense: ****
Glide: *
Can't boost.  Still, it's other stats are fairly high.  Too bad it takes jumps
so poorly.

Winged Star
Speed: **
Accel: ***
Boost: ***
Handling: ****
Power: ***
Defense: ***
Glide: *****
This star has the longest glide time of any star (excluding The Flight Star
because the flight star is a specialized star built for flying).  It is fairly
slow on the ground though.

Turbo Star
Speed: *****
Accel: ***
Boost: *
Handling: *
Power: **
Defense: *
Glide: **
This star is pretty fast.  Just try and handle it.

Shadow Star
Speed: ***
Accel: ****
Boost: ***
Handling: ****
Power: *****
Defense: *****
Glide: ***
If you are playing City Trial and set the mode to Destruction Derby.  You had
better get this star.  The best battle star (exluding The Hydra) in the whole
game, this star has the highest offensive stats.

Rocket Star
Speed: ***
Accel: **
Boost: *****
Handling: ***
Power: **
Defense: ***
Glide: ****
This star, when you charge up the blue sphere on the back of it, can boost so 
long and fast that it is the best Drag Racer.

Bulk Star
Speed: **
Accel: **
Boost: **
Handling: ****
Power: ****
Defense: *****
Glide: *
The trouble with this one is that in order to keep moving you must keep 
charging.  This fuels it.  It's good point?  The highest defense.

Wheelie Bike
Speed: ****
Accel: ***
Boost: **
Handling: *
Power: *
Defense: *
Glide: *
A simple unimotorcycle.  Control is slippery.

Wheelie Scooter
Speed: *****
Accel: ***
Boost: **
Handling: **
Power: *
Defense: **
Glide: **
Only one real bonus.  A massively high jumping ability.

Swerve Star
Speed: *****
Accel: *****
Boost: NONE
Handling: NONE
Power: ***
Defense: ***
Glide: ***
In order to turn it, you must charge it.  It CAN'T turn until it is stopped.
This star is EXTREMELY fast too.

Slick Star
Speed: ****
Accel: ****
Boost: ***
Handling: *
Power: **
Defense: **
Glide: **
A star with controls so slippery that a 1/16" move on the C-Stick (yes, I tried
and measured this) will send it moving in that direction.

Jet Star
Speed: ***
Accel: **
Boost: **
Handling: **
Power: ***
Defense: ***
Glide: *****
If you get on and are disappointed at the speed, hit a jump.

Rex Wheelie
Speed: *****
Accel: **
Boost: *
Handling: *
Power: ****
Defense: *****
Glide: *
If you can handle the speed, this is the best bike.

Flight Star
Speed: ****
Accel: ***
Boost: ***
Handling: ****
Power: *
Defense: *
Glide: UNLIMITED
This star is a specially designed star with built in flying capabilities.  If
you hit a jump, you can fly as long as you want.

@LEGENDARY AIR RIDE MACHINES@

The Hydra
Speed: ***
Accel: ***
Boost: ***
Handling: ***
Power: *****
Defense: *****
Glide: ***
Built for battling.  This star has the highest offense and defense stats in the
whole game.

The Dragoon
Speed: *****
Accel: ****
Boost: ****
Handling: ****
Power: **
Defense: **
Glide: *****
Built for speed.  This star has the highest speed and glide stats in the whole
game.
###############################################################################

Section 7:
Air Ride Mode

Air Ride Mode is the base mode of the game.  Race warpstars along crazy courses
while dodging/nabbing enemies and hazards along the way.  The controls for Air
Ride are ridiculously simple.  

Control Stick: Steer
A Button: Charge booster/drift corners/slow down/use copy ability
Tilt the control stick left and right rapidly to do a quickspin attack or to
charge plasma.
#######################################

Section 7a:
Air Ride Courses

Fantasy Meadows ~ Laps: 3
A grassy wonderland with straightaways and two hairpin turns.  Use a machine
with good acceleration and speed to maximize your advantage here.


Celestial Valley ~ Laps: 2
Welcome to the most peaceful place in the world.  Celestial Valley has 
waterfalls and winding roads to keep you calm during the race.  Machines that
specialize in handling will be best suited for this course.


Sky Sands ~ Laps: 2

Watch out for the crazy sand traps and strange hazards scattered around this
treacherous course.  Watch for sand crabs that function as jumps that can be
used to acess secret places.  Use machines with good handling and gliding 
stats here.


Frozen Hillside ~ Laps: 2
Even though I would normally advise that you use a machine with slower speed on
a course covered in ice, in this case, you may as well use a fast machine with
a fair handling stat.  The course is extremely slippery and the ice doesn't
let you do much in the way of braking


Magma Flow ~ Laps: 2
With lost of confusing forks, twists, and other odd road items, this course a
doozy.  Watch out for lots of Plasma and Fire style enemies that you can 
capture.  Focus on acceleration as you will have multiple speed transitions
on this course.


Beanstalk Park ~ Laps: 2
This course can be very frustrating if you don't know what your'e doing.  If
you are careful however, this course is really extremely easy.  Hitting the
grind rails is your key to victory.  Max out your gliding and handling abilties
to press your advantage here.


Machine Passage ~ Laps: 2
This very long and varied course can easily bewilder you if you don't keep your
cool.  Watch out for forks in the road and make good use of them.  If your
machine can glide, you will be able to dodge many of the traps placed here.


Checker Knights ~ Laps: 2
A new course style is introduced here.  With a changing style, from Knights and
Castles to Techno City, this course has a lot of variation in what you need to
win.  Balance out your stats.  Watch out for oddly colored road tiles as they
will change the course around instantly.


Nebula Belt ~ Laps: 2  #LOCKED COURSE#
Two words: Long and Straight.  Use the Swerve Star here if you have it.  Or use
the Turbo or Formula Star.  You don't have to worry about steering almost at
all here.  only two turns and miles of straightaway.  No enemies to get your
copy abilities from here, instead allow me to introduce...The Copy Chance
Wheel.  A floating question mark that, when hit, randomly gives you one of the
copy abilities.  

Unlock by playing in at least 10 different stadiums in City Trial Mode.
#######################################

Section 7b:
Air Ride Checklist

FANTASY MEADOWS

1 ~ Lap Mode: Finish a 3-lap race within 1'20"00
2 ~ Lap Mode: Finish a 3-lap race within 1'03"00
3 ~ Time Mode: Run at least 2000m in 3 minutes
4 ~ Time Attack: Finish within 1'12"00
5 ~ Time Attack: Finish within 1'05"00 using the Slick Star
6 ~ Time Attack: Finish within 1'00"00; Prize: Alternate song for Fantasy
    Meadows (hold X or Y while selecting course)
7 ~ Free Run: Get a lap time under 0'24"00
8 ~ Free Run: Get a lap time under 0'23"00 with the Wagon Star
9 ~ Free Run: Get a lap time under 0'21"00;  Prize: Soundtest: Fantasy Meadows
10 ~ Run 1 lap without falling below 30 km/h
11 ~ Inhale 20 enemies and come in 1st

CELESTIAL VALLEY

12 ~ Lap Mode: Finish a 2-lap race within 2'20"00; Prize: White Kirby
13 ~ Lap Mode: Finish a 2-lap race within 1'56"00
14 ~ Time Mode: Run at least 2000m in 3 minutes.
15 ~ Time Attack: Finish within 3'20"00; Prize: New Machine: Bulk Star
16 ~ Time Attack: Finish within 2'58"00 using the Jet Star
17 ~ Time Attack: Finish within 2'56"00; Prize: Soundtest: Sky Sands
18 ~ Free Run: Get a lap time under 1'10"00
19 ~ Free Run: Get a lap time under 1'02"00 with Slick Star
20 ~ Free Run: Get a lap time under 0'57"00; Prize: Soundtest: Celestial Valley
21 ~ In 1 race, ride both the left and right handrails of the suspension bridge
     Prize: Alternate song for Celestial Valley (Hold X or Y while selecting 
     course)
22 ~ Use the Copy Chance Wheel on top of the gigantic stump Prize: 1 Free Check

SKY SANDS

23 ~ Lap Mode: Finish a 2-lap race in under 2'05"00
24 ~ Lap Mode: Finish a 2-lap race in under 1'45"00; Prize: New Machine: 
     Swerve Star
25 ~ Time mode: Run at least 2000m in 3 minutes.
26 ~ Free Run: Get a lap time under 1'05"00 with the Heavy Star; Prize: Brown 
     Kirby (hit X or Y at machine select to change colors)
27 ~ Free Run: Get a lap time under 1'05"00
28 ~ Free Run: Get a lap rime under 00'53"00
29 ~ Time Attack: Finish within 3'10"00
30 ~ Time Attack: Finish within 2'40"00 using the Wagon Star
31 ~ Time Attack: Finish within 2'40"00
32 ~ Break all of the coral yourself (at the end of the course) and then
     finish in 1st;  Prize: 1 Free Check
33 ~ Open the entrance to the underground passage 3 times and come in first
     Prize: Alternate song for Sandoola (Hold X or Y while selecting course)
34 ~ Drive through the falling sand columns only 3 times and then finish 1st

FROZEN HILLSIDE

35 ~ Lap Mode: Finish a 2-lap race within 2'20"00
36 ~ Lap Mode: Finish a 2-lap race within 1'56"00
37 ~ Time Mode: Run 2000m in 3 minutes
38 ~ Time Attack: Finish within 3'14"00; Prize: Formula Star
39 ~ Time Attack: Finish within 3'10"00 using the Turbo Star
40 ~ Time Attack: Finish within 2'50"00
41 ~ Free Run: Get a lap time under 1'10"00 with the Formula Star
42 ~ Free Run: Get a lap time under 1'10"00
43 ~ Free Run: Get a lap time under 0'58"00; Prize: Soundtest: Frozen Hillside
44 ~ Crack 20 water floors (the ice panels above the laser section)
     and finish 1st; Prize: Alternate Song for Frozen Hillside (hold X or Y 
     while selecting course)

MAGMA FLOW

45 ~ Lap Mode: Finish a 2-lap race in under 2'20"00
46 ~ Lap Mode: Finish a 2-lap race in under 2'01"00
47 ~ Time Mode: Run at least 2000m in 3 minutes; Prize: Soundtest: Magma Flow
48 ~ Time Attack: Finish within 3'20"00
49 ~ Time Attack: Finish within 3'15"00 using the Shadow Star
50 ~ Time Attack: Finish within 3'04"00; Prize: Alternate Song for Magma Flow 
     (hold X or Y while selecting course)
51 ~ Free Run: Get a lap time under 1'10"00
52 ~ Free Run: Get a lap time under 1'02"00 using the Turbo Star
53 ~ Free Run: Get a lap time under 1'01"00
54 ~ Collide with a dragon; Prize: 1 Free Check
55 ~ Take all 3 of the volcano rails and finish in 1st place; Prize: New 
     Machine: Turbo Star
56 ~ Use all of the dash panels and finish in 1st place

BEANSTALK PARK

57 ~ Lap Mode: Finish a 2-lap race in under 2'18"00 Prize: Purple Kirby (hit X 
     or Y at machine select to change colors)
58 ~ Lap mode: Finish a 2-lap race in under 1'56"00
59 ~ Time Mode: Run at least 2000m in 3 minutes
60 ~ Time Attack: Finish within 3'10"00
61 ~ Time Attack: Finish within 3'00"00 using the Rocket Sled; Prize: 
     Soundtest: Beanstalk Park
62 ~ Time Attack: Finish within 2'55"00; Prize: Alternate Song for Beanstalk 
     Park (hold X or Y while selecting course)
63 ~ Free Run: Get a lap time under 1'07"00
64 ~ Free Run: Get a lap time under 1'00"00 with the Wing Star
     Prize: Soundtest: Airoon
65 ~ Free Run: Get a lap time under 0'58"00;
66 ~ Do 5 laps in a row without riding the ferris wheel
67 ~ Inhale at least 20 enemies and finish first

MACHINE PASSAGE

68 ~ Lap mode: Finish a 2-lap race in under 2'10"00
69 ~ Lap Mode: Finish a 2-lap race in under 1'48"00
70 ~ Time mode: Run at least 2000m in 3 minutes; Prize: New Machine: Jet Star
71 ~ Time Attack: Finish within 3'10"00; Prize: Soundtest: Machine Passage
72 ~ Time Attack: Finish within 2'50"00 using the Rex Wheelie
73 ~ Time Attack: Finish within 2'48"00
74 ~ Free Run: Get a lap time under 1'05"00; Prize: New Machine: Rocket Star
75 ~ Free Run: Get a lap time under 00'57"00 using the Swerve Star
76 ~ Free Run: Get a lap time under 00'56"00
77 ~ Come in 1st without touching the wall
78 ~ Have 3 people get shot from the big cannon at the same time; Prize: 
     Alternate Song for Machine Passage (hold X or Y while selecting course)

CHECKER KNIGHTS

79 ~ Lap Mode: Finish a 2-lap race in under 3'05"00; Prize: New Machine: Slick 
     Star
80 ~ Lap Mode: Finish a 2-lap race in under 2'40"00; Prize: Soundtest: Checker 
     Knights
81 ~ Time Mode: Run at least 2000m in 3 minutes
82 ~ Time Attack: Finish within 4'30"00
83 ~ Time Attack: Finish within 4'00"00
84 ~ Time Attack: Finish within 3'55"00 using the Warpstar
85 ~ Free Run: Get a lap time under 1'35"00
86 ~ Free Run: Get a lap time under 1'25"00 using the Rocket Star
87 ~ Free Run: Get a lap time under 1'20"00
88 ~ Inhale at least 20 enemies and finish in 1st place
89 ~ Break two walls and come in first (the walls on the shortcut entrances
     near the beginning)
90 ~ Step on at least 7 spin panels and finish in 1st place
     Prize: Alternate Song for Checkknight (hold X or Y while selecting course)

ANY COURSE

91 ~ Run 100 laps total on any course; Prize: New Course: Nebula Belt
92 ~ Run 300 laps total on any course; Prize: Alternate Song for Nebula Belt 
     (hold X or Y while selecting course)
93 ~ Lap Mode: Finish in 1st place while you have the Needle copy ability
94 ~ Lap Mode: Finish in 1st place while you have the Sleep copy ability
95 ~ Lap Mode: Finish in 1st place while you have the Fire copy ability
96 ~ Lap Mode: Finish in 1st place while you have the Wing copy ability
97 ~ Lap Mode: Finish in 1st place while taking damage
98 ~ Lap Mode: Inhale enemies without copy abilities 5 times in combination 
     with other enemies, then finish first
99 ~ Lap Mode: Finish a race in 1st place while flying; Prize: New Machine: 
     Winged Star
100 ~ Lap Mode: Finish a race in 1st place while spinning
101 ~ Lap Mode or Time Attack: Finish a race 3 times;
      Prize: New Machine: Wagon Star
102 ~ Inhale 3 of the snowman enemy and finish in 1st place
103 ~ Inhale 3 of the enemy that holds a sword and finish
      in 1st place; Prize: Green Kirby (hit X or Y when choosing a machine)
104 ~ Inhale 3 of the enemies on motorcycles and finish in 1st place
105 ~ Inhale 3 of the glowing enemies in tunnels and finish in
      1st place
106 ~ Use the Tornado copy ability to kill 20 enemies and finish in 1st place
107 ~ Get the Sword Copy Ability during a race, swing the sword only 10 times
      and finish in 1st place
108 ~ Hit a rival player at least 20 times with the Quick Spin maneuver
109 ~ In one game, fall off a cliff 3 times; Prize: 1 Free Check
110 ~ Do a lap that has the last two digits of the lap time equal to each other
      (i.e. 00'31"44); Prize: Soundtest: Awards Ceremony Song
111 ~ Start the last lap of a race in 4th and win the race; Prize: New machine:
      Wheelie Scooter
112 ~ Play all of the basic courses at least once (not including Nebula Belt)
      Prize: New machine: Wheelie Bike
113 ~ On any course, glide for over 30 minutes total; Prize: Metaknight 
      playable
114 ~ On any course glide for over 1 hour total; Prize: Special Movie
115 ~ Beat at least 10 enemies total with the Quick Spin maneuver; Prize: New 
      machine: Shadow Star
116 ~ Inhale over 200 enemies total; Prize: 1 Free Check
117 ~ Beat over 200 enemies total with stars (when you inhale an enemy and spit
      it out) Prize: New Machine: Rex Wheelie
118 ~ Beat over 300 enemies total
119 ~ Beat 1000 enemies total; Prize: King Dedede playable
120 ~ Clear at least 100 challenges; Prize: Ending Movie (Credits) for Air Ride
      mode
###############################################################################

Section 8:
Top Ride Mode

In top ride mode, you view the action from the top.  Turn your star through
tiny courses with multiple laps.  You can see the whole race at once so
sction gets fast and furious!
#######################################

Section 8a:
Top Ride Machines

There are only two machines you can use in Top Ride Mode. 

Free Star
Control Type: Turn control stick in the direction you want to go.

Steer Star
Control Type: Tilt left and right to turn the star.

All speeds are the same.
#######################################

Section 8b:
Top Ride Courses

|||Grass|||
Laps:  7
Secondary Theme Song:  "Kirby Super Star: The Mountain"
This course is short and fairly straightforward.  Here is a map:

              /----\   /----\
              | |  |   |  | |
              | |  |   |  | |
              | |   ---   | |
              \  \-------/  /
                -----------
                    Start

The trees slong the way produce bombs that fall off and explode all over the
place.  This can make the course tricky.


../--\Sand/--\..
Laps:  7
Secondary Theme Song:  "Kirby 64: The Crystal Shards: Rock Star"
This course is slightly more difficult.  I think this course has given me more
trouble than any other.  Map:

                   
                     
                     /---------------\
                     |    -------    |
                     \   X       |   /
                      \     -----   /
                       -------------    
                           Start

You will find that the giant worm on the X can cause you either heartache or 
excite.

--Sky--
Laps:  6
Secondary Theme Song:  "Kirby Super Star: Revenge of Meta Knight (Map)"
The trick here is to hit all of the jump panels and smash your way through the
hazard spin (X on the map).  Map:


                                    
                     / ------------------\
                    |         ---------- |
                    \  |---- /  /--------/
                     \        O |
                      \-----\--/
                       Start

This course is fairly tricky to do.  You may find that the hazard spin is 
impassible but it isn't, just keep trying.

$Fire$
Laps:  6
Secondary Theme Song:  "Kirby Super Star: Versus King Dedede"
This course is hot and rather, well, boring, with nothing REALLY exciting 
about it, there just isn't much you can do!  Map:



                               
                         /-\  /---\  
                        | | \-\ | |  
                         \ |  | | \--------\
                          | ------------   |
                          ----------------/
                               Start

With nothing more than a few volcanos, this place isn't really that amazing.

/|\Light/|\
Laps:  6
Secondary Theme Song:  "Kirby 64: The Crystal Shards: Mid-boss Room"
This is my personal favorite course.  The Top Ride equivalent of Nebula Belt,
This place has glowing grind rails that you can use to get a huge advantage.
Map:



                                      
                             /-----\/----\
                            /   |  ||  | |
                           |    |  \/  | | Start
                           |    \-----/  |
                            \-----------/                              

&Water&
Laps:  5
Secondary Theme Song:  "Kirby: Float Islands"
This place isn't taht bad but it isn't that good either.  Not too much action
happens here and there is a very small amount of scenery that has action to it.
Map:

 
                               /---\/---\
                               | | || | |
                           /---/ | \/ | |
                           |  |-----|  /
                            \--------/
                               Start
  
|-|Metal|-|
Laps:  5
Secondary Theme Song:  "Kirby: Shooting"
This place is the most complex and most thought consuming course in the game.
With tons of obstacles, this course is strangely easy.  Map?  You bet!:




                  /-----\/-----\
                  |x |  || -o- |
                  | x|  \/  |O |
                  |  x-------o |
                  |     --     |
                  \------------/
########################################

Section 8c:
Top Ride Checklist

GRASS

1 ~ Finish 7 laps in 00'43"00
2 ~ Time Attack: Finish within 00'33"00; Prize: 1 Free Check
3 ~ Time Attack: Finish within 00'28"00
4 ~ Free Run: Get a lap time under 00'06"00
5 ~ Free Run: Get a lap time under 00'04"50
6 ~ Run over 100 laps total in Normal Mode
7 ~ Finish in 1st place over 10 times total
8 ~ Finish in 1st place against a Level 5 Computer player
9 ~ Finish in 1st place with at least a 5 second margin over 2nd place
10 ~ Finish in 1st place without using the "push" (without hitting A at all)
11 ~ Without turning items off, finish 1st place without getting any items
     Prize: Soundtest: Grass
12 ~ Step on a dash panel 5 times and finish in 1st place
     Prize: Secondary Theme Song: Grass (hold X or Y when selecting course)
13 ~ In one match, knock down at least 30 bombs from the trees

SAND

14 ~ Finish 7 laps in 00'52"00
15 ~ Time Attack: Finish within 00'35"00
16 ~ Time Attack: Finish within 00'29"00;
     Prize: Secondary Theme Song: Sand (hold X or Y when selecting course)
17 ~ Free Run: Get a lap time under 00'06"50
18 ~ Free Run: Get a lap time under 00'05"00
19 ~ Run over 100 laps total in Normal Mode
20 ~ Finish in 1st place over 10 times total
21 ~ Finish in 1st place against a Level 5 Computer player
22 ~ Finish in 1st place with at least a 5 second margin over 2nd place
23 ~ Finish in 1st place without using the "push" (without hitting A at all);
     Prize: Soundtest: Sand
24 ~ Without turning items off, finish 1st place without getting any items
25 ~ Fall into the ant lion over 20 times in one match
26 ~ Fall into the ant lion over 50 times total; Prize: 1 Free Check
27 ~ Get caught by the sand worm at least 3 times and finish in 1st place


SKY

28 ~ Finish 6 laps in 01'02"00

29 ~ Time Attack: Finish within 00'57"00
30 ~ Time Attack: Finish within 00'47"00
31 ~ Free Run: Get a lap time under 00'11"00
32 ~ Free Run: Get a lap time under 00'09"00; Prize: Secondary Theme Song: Sky 
     (hold X or Y when selecting course)
33 ~ Run over 100 laps total in Normal Mode
34 ~ Finish in 1st place over 10 times total
35 ~ Finish in 1st place against a Level 5 Computer player;
     Prize: Brown Kirby (hit X or Y at the Machine Select screen)
36 ~ Finish in 1st place with at least a 5 second margin over 2nd place
37 ~ Finish in 1st place without using the "push" (without hitting A at all)
38 ~ Without turning items off, finish 1st place without getting any items
39 ~ Finish in 1st place without using any of the "jump plates"
40 ~ Push the switch on the island at least 5 times and finish in 1st place;
     Prize: Soundtest: Sky

FIRE

41 ~ Finish 6 laps in 00'53"00
42 ~ Time Attack: Finish within 00'46"00
43 ~ Time Attack: Finish within 00'39"00
44 ~ Free Run: Get a lap time under 00'08"00
45 ~ Free Run: Get a lap time under 00'06"50
46 ~ Run over 100 laps total in Normal Mode
47 ~ Finish in 1st place over 10 times total; Prize: Soundtest: Fire
48 ~ Finish in 1st place against a Level 5 Computer player
49 ~ Finish in 1st place with at least a 5 second margin over 2nd place
50 ~ Finish in 1st place without using the "push" (without hitting A at all)
51 ~ Without turning items off, finish 1st place without getting any items
52 ~ Make volcano to erupt (by smashing into it) over 3 times in one match;
     Prize: 1 Free Check
53 ~ Finish in 1st place while you have the Flamethrower item; Prize:Secondary 
     Theme Song: Fire (hold X or Y when selecting course)


LIGHT

54 ~ Finish 6 laps in 00'43"00
55 ~ Time Attack: Finish within 00'38"00;
56 ~ Time Attack: Finish within 00'33"00;
     Prize: Alternate Song: Hikari (hold X or Y at the Course Select screen)
57 ~ Free Run: Get a lap time under 00'07"50;
     Prize: Soundtest: Awards Ceremony Song (from the Results screen you see 
     after each race)
58 ~ Free Run: Get a lap time under 00'06"00
59 ~ Run over 100 laps total in Normal Mode; Prize: Soundtest: Light
60 ~ Finish in 1st place over 10 times total
61 ~ Finish in 1st place against a Level 5 Computer player
62 ~ Finish in 1st place with at least a 5 second margin over 2nd place
63 ~ Finish in 1st place without using the "push" (without hitting A at all)
64 ~ Without turning items off, finish 1st place without getting any items
65 ~ Ride at least 5 grindrails and finish in 1st place; Prize: 1 Free Check
66 ~ Ride the grindrails over 50 times total in Normal Mode
67 ~ Break at least 6 of the cylindrical blocks and finish in 1st place


WATER

68 ~ Finish 5 laps in 01'02"00; Prize: Soundtest: Water
69 ~ Time Attack: Finish within 01'06"00
70 ~ Time Attack: Finish within 00'56"00;
     Prize: Additional Rules: Item Set: Attack items
71 ~ Free Run: Get a lap time under 00'12"00
72 ~ Free Run: Get a lap time under 00'10"50;
     Prize: Additional Rules: Camera Angle: Side angle
73 ~ Run over 100 laps total in Normal Mode
74 ~ Finish in 1st place over 10 times total
75 ~ Finish in 1st place against a Level 5 Computer player
76 ~ Finish in 1st place with at least a 5 second margin over 2nd place
     Prize: Secondary Theme Song: Water (hold X or Y at the Course Select 
     screen)
77 ~ Finish in 1st place without using the "push" (without hitting A at all)
78 ~ Without turning items off, finish 1st place without getting any items
79 ~ Go in the waterfall 5 times and finish in 1st place; Prize: Additional 
     Rules: Amount of Tricks

METAL

80 ~ Finish 5 laps in 00'58"00
81 ~ Time Attack: Finish within 00'57"00
82 ~ Time Attack: Finish within 00'51"00
83 ~ Free Run: Get a lap time under 00'11"50
84 ~ Free Run: Get a lap time under 00'9"50
85 ~ Run over 100 laps total in Normal Mode
86 ~ Finish in 1st place over 10 times total
87 ~ Finish in 1st place against a Level 5 Computer player
88 ~ Finish in 1st place with at least a 5 second margin over 2nd place;
     Prize: White Kirby (press X or Y at Machine Select screen)
89 ~ Finish in 1st place without using the "push" (without hitting A at all);
     Prize: Secondary Theme Song: Metal (hold X or Y at the Course Select 
     screen)
90 ~ Without turning items off, finish 1st place without getting any items
91 ~ Push a switch over 10 times and finish in 1st place
92 ~ Finish in 1st place without breaking any walls on top of the gears
93 ~ Break 5 walls on top of the spinning gears and finish in 1st place Prize: 
     Soundtest: Metal


ANY COURSE

94 ~ Finish in 1st place on every course; Prize: Additional Rules: Camera 
     Angle: Diagonal
95 ~ Without turning items off, complete each course at least once without
     getting any items
96 ~ Without turning items off, finish in 1st place on each course at least
     once without getting any items; Prize: Item: Lantern
97 ~ Complete each course at least once without using the "push"; Prize: 1 Free
     Check
98 ~ Finish in 1st place on each course without using the "push"
99 ~ Get the Candy item over 20 times total
100 ~ Get the Mike  item over 20 times total
101 ~ Get the Footbus item over 20 times total
102 ~ Get the Flamethrower item and burn 3 rivals before it runs out
103 ~ Get the Buzzsaw item and hit 3 rivals before it runs out
104 ~ Use the Bomb item to hit 3 opponents in one match
105 ~ Finish in 1st place while you have the Hammer item
106 ~ Get over 18 kinds of items (18 different items) total; Prize: Item: 
      Chickie
107 ~ Pick up an item over 500 times total  Prize: Item: Paint Bucket
108 ~ In one match, get the same item 3 times
109 ~ Do the quick spin at least 20 times in one race and finish in 1st place
110 ~ Finish in 1st place while spinning (using the Quick Spin maneuver)
111 ~ Finish in 1st place without hitting a single wall; Prize: Alternate Rule:
      Item Set: Good Gracious! Items show up as "?" bags. 
112 ~ Finish in 1st place with at least a 1-lap margin over 2nd place
113 ~ Finish in 1st place with at least a 2-lap margin over 2nd place
114 ~ Free Run: Run at least 100 laps total
115 ~ Time Attack: Finish a race over 30 times total
116 ~ Compete over 10 times 	
117 ~ Compete over 50 times; Prize: Purple Kirby (hit X or Y at Machine Select 
      screen)
118 ~ Complete a race over 20 times total Prize: Green Kirby (hit X or Y at the
      Machine Select screen)
119 ~ Run at least 300 laps total in Normal Mode
120 ~ Clear at least 100 challenges; Prize: Ending Movie (Credits) for Top Ride 
      mode
###############################################################################

Section 9:
City Trial Mode

In City Trial mode, you start out with the Compact Star and drive throughout
The City gathering powerups and avoiding (and sometimes purposley gathering) 
powerdowns.  After that, you play a specialized event featuring a battle, a 
race, a drag race, or a flight sim.  There are many events so keep playing to
unlock more and more events.  This is also the mode that you can obtain the 
Dragoon and the Hydra stars.  You may also find King DeDeDe by beating a 
certian goal.  Check the City Trial checklist for more info!

###############################################################################

Section 9a:
City Trial City

Welcome to the city.  This is where you can play around for a set amount of
time and challenge your foes in a stadium after the City.  The powerups are:
(Gray versions are powerdowns)

Heart: HP + 1
Battery: Charge + 1
Purple Triangles: Boost + 1
Red Spikes: Offense + 1
Blue Polygon: Defense + 1
Brown Box: Weight + 1
Butterfly: Glide + 1
Green Circle Arrow: Turn + 1
Rainbow Circle: All Stats + 1

Now, I have to mention that in flight sim modes, you want to grab as many 
weight powerDOWNS as possible.  This allows you to fly higher and farther.

The city contains many buildings, a volcano, a golf course, and much more.  
Play around and find all of the secrets in order to complete the checklist.  
This place is really fun and many odd events happen in the city including 
fires, meteors, lighthouses, pillars, the castle hall, fog, bouncing items,
fake items and more!  This makes for a very interesting game!

###############################################################################

Section 9b:
City Trial Events

Many events occur in the City while you play.  These can hurt or help you so 
pay attention to how they all affect you.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. METEORS!

Description: This is an extremley rare event.  Three massive meteors rain down
on the city and cause huge explosions upon impact!

Damage: Unbelievably high.  These things can kill you in one hit.

Effects: The largest meteor contains a ring of powerups that it drops.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. Air Ride Fleet


Description: Warpstars appear and fly over the level.

Damage: No damage

Effects: Hit a jump and slam into one of the flying stars.  It will drop and 
         you can drop also and grab it!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. UFO


Description: A huge UFO appears and slides across the City skyline.

Damage: No damage

Effects: Somehow work youy way on top of the UFO.  There are TONS of powerups
         up here!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. The Exalted Dynablade


Description: Everything goes dark and Dynablade lands in the city.  (You'll
             know it's him.  He looks like a Ho-Oh.)

Damage: Run into his wings or feet.

Effects: Hit his head to get powerups.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5. Boing Boing

Description: Bouncing items.

Damage: None

Effects: Items that fall from the sky bounce.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6. Catch that Thief!

Description: Tac appears somewhere in the City

Damage: No damage

Effect: He steals items so quickspin into him to make him drop powerups and 
        food.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7. Fire at the Stations

Description: All of the rail stations burst into flames.

Damage: Run into the fire.

Effect: If you jump onto a rail before the event starts you will be hit when
        you get off.  If you go to a rail station while the event is in effect,
        you will get burnt.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
8. Fog of War

Description: City becomes covered in fog.

Damage: No direct damage

Effect: Visibiltiy is very minimal. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9. The Castle Hall

Description: The Castle Hall opens up.

Damage: No damage

Effect: The colorfully walled off area of the castle opens up and multiple of
        the same powerup appears.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
10. True or False

Description: Some powerups become fakes! 

Damage: Depends on the which fake you get.

Effect:  If you see a powerup make sure it looks like normal or don't touch it!
         Here are the different fake powerups:

Glide - Has yellow dots.
Top Speed - Tails at the bottom curve outward instead of inward.
Boost - Triangles are tilted
Attack - Spikes are rounded.
Defense - White center
Charge - Battery is empty
Weight - Looks like a briefcase
Turn - Looks like a C
HP - No fake
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
11. Supercharged!

Description: You charge meter is maxed!

Damage: No damage

Effect: Like a superbattery for everyone.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
12. Lighthouse

Description: The lighthouse turns on.

Damage: Negative

Effect: Drive into the light to heal up.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
13. Surplus Items

Description: All of the items from boxes are the same

Damage: No damage

Effect: All of the items from the boxes are the same.  This could be good or
        it could be bad.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
14. The Pillar

Description: A large purple pillar appears in the city. 

Damage: No direct damage

Effect: When you break the pillar tons and tons of powerups spill out.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
15. Restoration

Description: A circle of light that will heal you if you drive into it

Damage: Negative

Effect: It appears at a random place in a city.  It will only heal a certain
        amount though.

###############################################################################

Section 9c:
City Trial Stadiums

These are the stadiums available to play after you powerup in the City.

1 Drag Race 1
2 Drag Race 2
3 Drag Race 3
4 Drag Race 4
5 Air Gilder
6 Target Flight
7 High Jump
8 Kirby Melee 1
9 Kirby Melee 2
10 Destruction Derby 1
11 Destruction Derby 2
12 Destruction Derby 3
13 Destruction Derby 4
14 Destruction Derby 5
15 Single Race 1 Fantasy meadows
16 Single Race 2 Magma Flows
17 Single Race 3  Sky Sands
18 Single Race 4 Frozen Hillside
19 Single Race 5  Beanstalk Park
20 Single Race 6 Celestial Valley
21 Single Race 7 Machine Passage
22 Single Race 8 Checker Knights
23 Single Race 9 Nebula Belt
24 King Dedede

###############################################################################

Section 9d:
City Trial Checklist


TIME AND DISTANCE

1 ~ Within 10 seconds from the start, do damage to a rival player
2 ~ Within 20 seconds from the start, get at least 10 items
3 ~ Let time run out while all players are on grindrails
4 ~ Let time run out while all players are not riding vehicles
5 ~ Have all participating players get off their machines at the same time
6 ~ Drive over 100km total in the City phase; Prize: 1 Free Check
7 ~ Drive over 300km total in the City phase


POWERUPS/PANELS

8 ~ Get over 30 Hikou/Flying powerups total
9 ~ In one match, get at least 10 Acceleration power-ups
10 ~ In one match, get at least 10 Top Speed power-ups
11 ~ In one match, get at least 10 Turning power-ups
12 ~ In one match, get at least 10 Charge power-ups
13 ~ In one match, get at least 10 Glide power-ups
14 ~ In one match, get at least 10 Weight power-ups
15 ~ In one match, get at least 10 Defense power-ups


ITEMS/COPY ABILITIES

16 ~ Get at least 100 items total in the City Trial Prize: Soundtest: Item 
     Bounce
17 ~ Get at least 500 items total in the City Trial
18 ~ Get at least 1000 items total in the City Trial; Prize: Secondary Theme 
     Song: City (press X or Y when starting a game)
19 ~ Get at least 3000 items total in the City Trial
20 ~ In one match, get at least 50 items; Prize: Pause Screen Powerup Display
21 ~ Get the Bomb copy ability from the Copy Chance Wheel
22 ~ Get the Sleep copy ability from the Copy Chance Wheel
23 ~ Use the Gordo item to defeat at least 3 opponents
24 ~ Use the Sensor Bomb (Blue bomb with a clock on it) to defeat an opponent 
     at least 3 times total
25 ~ Use the Cracker Launcher to defeat a rival at least 10 times total; Prize:
     Green Kirby (hit X or Y at Machine Select screen)


FOOD AND DRINK

26 ~ In one match, eat noodles and shrimp at least 3 times
27 ~ In one match, eat sushi at least 3 times
28 ~ In one match, eat at least 2 Maxim Tomatoes
29 ~ In one match, drink the Medicine Bottle at least 3 times


BREAKING THINGS

30 ~ Open up the pitfalls in the forest
31 ~ Open all of the rock-covered caves at the foot of the volcano
32 ~ In one match, break all of the rocks in the volcano and plains areas
33 ~ Knock down all of the trees in the forest
34 ~ Break all of the dilapatated houses by the beach; Prize: Hydra Part X
35 ~ Break the star on the Star Pole
36 ~ Break the star on the Star Pole at least 10 times total Prize: 1 Free 
     Check
37 ~ Break over 500 containers total; Prize: Soundtest: "The Fog Is Thick 
     Today" (from the fog event)
38 ~ Break over 1000 containers total; Prize: Metaknight playable in Drive mode


AGAINST THE CPU

39 ~ In the City, break a CPU's machine at least 5 times total; Prize: Purple 
     Kirby (hit X or Y at Machine Select screen)
40 ~ Enter a match with 3 CPU opponents, then do damage to each CPU's vehicle
     while in the City


LOCATIONS

41 ~ Use the grindrail to enter the volcano crater
42 ~ Use a light jump panel to land on the roof of a building at least 5 times 
     total
43 ~ In one match, fly through at least 5 of the rings in the sky Prize: 
     Dragoon Part B
44 ~ Work your way up to the Sky Garden (Take the rail into the volcano, then 
     take the jump pad up)
45 ~ In one match, go in the golf holes on the course at least 3 times
46 ~ Ride the water wheel at least 10 times total


EVENTS - PILLAR

47 ~ When the pillar appears, break it within 40 seconds
48 ~ Break the pillar at least 5 times total; Prize: Soundtest: "The Pillar 
     Appears"


EVENTS - DYNABLADE

49 ~ Give damage to the Dynablade; Prize: Soundtest: "The Exalted Dynablade"
50 ~ Get trampled on by Dynablade; Prize: 1 Free Check


EVENTS - METEOR SHOWER

51 ~ Have the city get attacked by meteors at least 5 times total; Prize: 
     Soundtest: "Meteors Are Falling"


EVENTS - OTHER

52 ~ At least once, fully use up the Recovery Area that appears 
53 ~ When the Castle Hall is open, go inside
54 ~ Snatch away at least 8 items from Tac; Prize: Soundtest: While Tac Runs 
     Away


RIDE ONE MACHINE AND BREAK ANOTHER

55 ~ While riding the Warp Star, break the Wheelie Bike
56 ~ While riding the Wheelie Bike, break the Swerve Star
57 ~ While riding the Swerve Star, break the Warp Star; Prize: Soundtest: "Stay
     In the Beacon's Light"
58 ~ While riding the Compact Star, break the Wheelie Scooter
59 ~ While riding the Turbo Star, break the Formula Star
60 ~ While riding the Formula Star, break the Slick Star; Prize: Soundtest: 
     "The Station's On Fire"
61 ~ While riding the Slick Star, break the Rocket Star
62 ~ While riding the Rocket Star, break the Turbo Star


HYDRA AND DRAGOON

63 ~ Get the Dragon Parts A, B, and C on the Clear Check Grid; Prize: Dragoon 
     vehicle selectable in Drive mode
64 ~ Get the Hydra Parts X, Y, and Z on the Clear Check Grid; Prize: Hydra 
     vehicle selectable in Drive mode
65 ~ In one match, complete both the Dragoon and the Hydra vehicles; Prize: 
     White Kirby (hit X or Y at the Machine Select screen)



STADIUMS

66 ~ Unlock at least 10 playable games in the Stadium; Prize: Stadium Addition:
     Single Race (Nebula Belt)
67 ~ Unlock at least 20 playable games in the Stadium


1-4: DRAG RACE

68 ~ Drag Race 1: Finish in under 00'26"00 with the Warp Star
69 ~ Drag Race 1: Finish in under 00'24"00
70 ~ Drag Race 1: Finish in under 00'20"00; Prize: Soundtest: "Charge Tank 
     Running Wild"
71 ~ Drag Race 1: Finish in under 00'17"00 with the Formula Star
72 ~ Drag Race 2: Finish in under 00'29"00 with the Winged Star; Prize: Brown 
     Kirby (push X or Y at the machine select screen)
73 ~ Drag Race 2: Finish in under 00'27"00 with the Wagon Star
74 ~ Drag Race 2: Finish in under 00'24"00
75 ~ Drag Race 2: Finish in under 00'20"00
76 ~ Drag Race 3: Finish in under 00'35"00
77 ~ Drag Race 3: Finish in under 00'31"00 with the Wheelie Bike
78 ~ Drag Race 3: Finish in under 00'28"00 with the Swerve Star
79 ~ Drag Race 3: Finish in under 00'27"00; Prize: Stadium Addition: Drag 
     Race 4
80 ~ Drag Race 4: Finish in under 00'33"00 with the Turbo Star
81 ~ Drag Race 4: Finish in under 00'24"00
82 ~ Drag Race 4: Finish in under 00'24"00 with Rex Wheelie
83 ~ Drag Race 4: Finish in under 00'19"00; Prize: Soundtest: Drag Race


5: AIR GLIDE

84 ~ Glide at least 100m
85 ~ Glide at least 200m
86 ~ Glide at least 400m Prize: Dragoon Part C
87 ~ Fly for at least 30 seconds continuously; Prize: Soundtest: Air Glide


6: TARGET FLIGHT

88 ~ In one match, get exactly 90 points
89 ~ In one match, get over 150 points
90 ~ In one match, get a perfect 200 points 
91 ~ Fly for at least 15 seconds continuously; Prize: Soundtest: Target Flight
92 ~ Play Target Flight at least 30 times
93 ~ Get over 1500 points total


7: HIGH JUMP

94 ~ Fly for at least 10 seconds continuously
95 ~ Jump up at least 150m
96 ~ Jump up at least 300m; Prize: Dragoon Part A


8-9: KIRBY MELEE

97 ~ Kirby Melee: Beat over 500 enemies total
98 ~ Kirby Melee: Beat over 1500 enemies total; Prize: Hydra Part Z
99 ~ Kirby Melee 1: In one match, beat over 50 enemies
100 ~ Kirby Melee 1: In one match, beat at least 75 enemies by yourself; Prize:
      Stadium Addition: Kirby Melee 2
101 ~ Kirby Melee 2: In one match, beat over 30 enemies; Prize: Soundtest: 
      "What's in the box?"
102 ~ Kirby Melee 2: In one match, beat at least 40 enemies by yourself; Prize:
      Soundtest: Kirby Melee


10-14: DESTRUCTION DERBY 

103 ~ Destruction Derby : Defeat at least 50 rivals total
104 ~ Destruction Derby : Defeat at least 150 rivals total; Prize: Hydra Part Y
105 ~ Destruction Derby 1: In one match, defeat at least 5 rivals
106 ~ Destruction Derby 1: In one match, defeat at least 10 rivals
107 ~ Destruction Derby 1: Break both of the rocks on top of the playing field
      Prize: 1 Free Check
108 ~ Destruction Derby 2: In one match, defeat at least 5 rivals
109 ~ Destruction Derby 2: In one match, defeat at least 10 rivals; Prize: 
      Stadium Addition: Destruction Derby 3
110 ~ Destruction Derby 3: In one match, defeat at least 5 rivals; Prize: 
      Stadium Addition: Destruction Derby 4
111 ~ Destruction Derby 4: In one match, defeat at least 5 rivals
112 ~ Destruction Derby 4: In one match, defeat at least 10 rivals; Prize: 
      Stadium Addition: Destruction Derby 5
113 ~ Destruction Derby 5: In one match, defeat at least 5 rivals
114 ~ Destruction Derby 5: In one match, defeat at least 10 rivals


24: VS. KING DEDEDE

115 ~ Vs. Dedede: Defeat King Dedede within 1 minute Prize: King Dedede 
      selectable in Drive mode


DRIVING

116 ~ Drive for over 10 minutes total
117 ~ Drive for over 30 minutes total; Prize: Soundtest: City Trial
118 ~ Drive for over 2 hours total; Prize: 1 Free Check
119 ~ Transfer between Air Ride vehicles at least 10 times; Prize: Soundtest: 
      Legendary Air Ride Machine
     

ANY MODE

120 ~ Clear at least 100 challenges; Prize: Ending Movie (Credits) for City 
      Trial mode

###############################################################################

Section 10:
The Hydra

The Hydra is the Legendary Battle Star.  This star looks like serpents
intertwined around a spiked dock.  With it's spiky look and green color it
is quite obviously a battle star.  Unlock it for use by completing City Trial 
checklist items:

34
64
98
104

###############################################################################

Section 11:
The Dragoon

The Dragoon is the Legendary Speed Machine.  The star has the look of a machine
version of the Dynablade after which it was modeled.  With humonguesly high
speed and glide stats, this machine is a thing of beauty.  Unlock it with City
Trial checklist items:

43
63
86
96

###############################################################################

Section 12:
Unlockables

There are a total of 4 unlockables in the game (aside from stadiums becoming 
available etc.)  They are:

King DeDeDe
Unlock along with City Trial Checklist Item: 115

Meta Knight
Unlock along with City Trial Checklist Item: 38

The Dragoon
See Section 11

The Hydra
See Section 10

###############################################################################

Section 13:
Closing Notes

I hope this FAQ helped you out and that you learned from it.  If you did, I 
completed what I set out to do.  Thanks for taking the time to read!

###############################################################################

Section 14:
Credits

bes4360
Creator and owner of this guide

CHU (www.cheathappens.com)
For the awesome site

Nevermore
For hosting my guides

GFAQS (www.gamefaqs.com)
For the awesome site (although the boards are bad)

CJayC
For hosting my guides

NINTENDO & HAL Laboratories
For the awesome game
###############################################################################


                        Copyright 2008 bes4360 Productions
                               Ironwood, Michigan
                                  Matt Besonen