Billy Hatcher and the Giant Egg
Battle Mode FAQ
Version 1.0
Created by: knuckles_sonic8

**************************************

Table of Contents:

1. Disclaimer
2. FAQ Information
3. Game Information
4. Version History
5. Introduction
 (a) Getting Started
 (b) Learning the Basics
 (c) Unlocking the Levels 
 (d) Guide Format
6. Forest Village (1)
7. Forest Village (2)
8. Pirates Island
9. Dino Mountain
10. Blizzard Castle
11. Circus Park
12. Sand Ruin
13. Giant Palace
14. Eggs
 (a) Animals
 (b) Items
(c)	Apparel
(d)	Combs
(e)	Bombs
(f)	Sonic Team
(g)	Normal
(h)	Super
15. FAQ (Frequently Asked Questions)
16. Best Eggs 
17. Ideas
 (a) Eggs
 (b) Modes
 (c) Sonic Team Eggs
 (d) Miscellaneous
18. Thank You

**************************************

1. Disclaimer

I give permission to www.gamefaqs.com and pwnguide.com to use my 
FAQ on their site. No other site, nor individual person, may use 
my FAQ in its entirety, or part of it, by ripping off, copying and 
pasting, selling, rewriting, redistributing or in any way 
shape or form duplicating or taking part of this FAQ without 
documented permission from me. To violate any of the above is a 
serious crime and you will be dealt with by the law. 
                                                                    
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. FAQ Information

This is an FAQ created by me to help all you Billy Hatcher 
fans experience the joy that is to be had from the 
underappreciated Battle Mode. My strategies and tips will 
lead you to victory against your friends whilst having 
fun in the process. I hope you enjoy my guide! 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3. Game Information

Title: Billy Hatcher and the Giant Egg
Platform: Gamecube
Blocks: 2
Number of Players: 1-4 Simultaneous

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

4. Version History

Version 1.0 - Has all the Eggs in the FAQ. May be room
for improvement in the guide.

Version 1.01 - Minor changes including adding PwnGuide 
to the list of sites allowed to host my guide and other
formatting changes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

5. Introduction
    (a) Getting Started

In order to select Battle Mode, you, first, must acquire 
more than one controller and it must be connected in the 
appropriate socket on your Gamecube. Secondly, once 
Battle Mode initiates, each human player must select a 
character (Billy Hatcher, Rolly Roll, Chick Poacher, 
or Bantam Scrambled). Then, you must select the mode 
you would like to play, the goal required to achieve 
in order to win, and once you select an arena, the game 
will start and you can start battling your friends!

    (b) Learning the Basics

Here are all the skills needed in Battle Mode: 

Rolling Eggs - In order to begin rolling an egg, approach 
an egg from an Egg Nest using the Control Stick and 
push towards it to take control. You can then run in 
any direction with the egg.

Egg Jump - Whilst rolling an egg, press the A Button. You 
can also move whilst aloft by using the Control Stick.

Egg Shoot - Press the B Button whilst controlling an egg.

Egg Roll - Press the R Trigger whilst aloft. To stop 
rolling, let the egg come to a complete (or close to a 
complete stop) then press the A Button.

Egg Dunk - Press the B Button whilst aloft.

Egg Dash - Press the R Trigger whilst rolling an egg to 
increase your speed.

Egg Driver - Hold down the A Button whilst aloft.

Bounce Jump - Tap the A Button whilst aloft.

Long Jump - Press the A Button during an Egg Dash. 
You can control how far you jump by using the Control 
Stick.

Command Egg Animal - Press the X Button whilst an Animal 
is in your possession.

Use Item - Press the Y Button whilst an item is in 
your possession.

Lock-On - Hold the L Trigger to lock-on to a nearby 
opponent.

Rotate Camera - Use the C Stick to control the camera.

    (c) Unlocking the Levels 

In order to unlock a level, with the exception of the two 
Forest Village arenas which are unlocked from the outset, 
you need to defeat the boss (or sometimes complete a 
mission 
like in the case of Giant Palace) in each level in Story 
Mode. 
For instance, to get the Pirates Island arena, you must 
beat 
the Boss of Forest Village, Era Gecko which is the 2nd 
Mission 
of the stage in Story Mode.

    (d) Guide Format

For each of the levels, I will rate them according to the 
following categories:

Size
(Small/Medium/Large/Very Large)
Egg Nests 
(1-10)
Skill Suited For 
(Beginner/Advanced)
Mode Suited For 
(Time Battle/Hatch/Survival)
Number of Players Suited For
(2/4)
Music
(1-5)
Secret Areas
(0/1)
Sonic Team Egg Rarity
(Rare/ Very Rare)
Fun Factor
(1-5)
Miscellaneous Info
(Any other info about the level.)
Final Rating
(1-5)

For each of the animals and items, I will rate them 
according to whichever of the following categories are 
applicable:

Descriptor
(Both Items and Animals)
Rarity
(Both Items and Animals)
Limit
(Both Items and Animals)
Affects
(Only Items)
Damage
(Both Items and Animals)
Range
(Both Items and Animals)
Path
(Only Animals)
Advantage
(Both Items and Animals)
Rating
(Both Items and Animals)
Tips
(Both Items and Animals)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

6. Forest Village (1)

Size: Very Small
Egg Nests: 4
Skill Suited For: Beginner
Mode Suited For: Time Battle
Number of Players Suited For: 2
Music: 1/5
Secret Areas: 
Sonic Team Egg Rarity: Very Rare
Fun Factor: 1/5
Miscellaneous Info: 
-Even without the lock-on, you could probably hit a 
minimum of one opponent for every attack you make with 
an Egg Animal.

Final Rating: 1.5/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

7. Forest Village (2)

Size: Medium
Egg Nests: 6
Skill Suited For: Beginner
Mode Suited For: Hatch/ Time Battle
Number of Players Suited For: 2 or 3
Music: 1/5
Secret Areas: None
Sonic Team Egg Rarity: Very Rare
Fun Factor: 2/5
Miscellaneous Info: None

Final Rating: 2.5/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

8. Pirates Island

Size: Medium
Egg Nests: 10 
Skill Suited For: Beginner/ Advanced
Mode Suited For: Survival
Number of Players Suited For: 4
Music: 3/5
Secret Areas: 1
-The highest point of the level, a platform in the 
middle of the arena. 
Sonic Team Egg Rarity: Rare
Fun Factor: 5/5
Miscellaneous Info: None

Final Rating: 4/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

9. Dino Mountain

Size: Small
Egg Nests: 6
Skill Suited For: Beginner/ Advanced
Mode Suited For: Hatch/ Time Battle
Number of Players Suited For:
Music: 3/5
Secret Areas: None
Sonic Team Egg Rarity: Very Rare
Fun Factor: 2/5
Miscellaneous Info: 
-It goes without saying that you need to watch out 
for the fire for if you fall in, you'll instantly be KO'd.

Final Rating: 2/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

10. Blizzard Castle

Size: Large
Egg Nests: 6
Skill Suited For: Beginner
Mode Suited For: Survival
Number of Players Suited For: 4
Music: 4/5
Secret Areas: None
Sonic Team Egg Rarity:
Fun Factor: 4/5
Miscellaneous Info:
-To get up to the higher platforms of the level, you may 
need to abandon your egg, then climb up the hooks on the 
side of the platform.

Final Rating: 4.5/5


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

11. Circus Park

Size: Very Large
Egg Nests: 6
Skill Suited For: Advanced
Mode Suited For: Survival
Number of Players Suited For: 4
Music: 5/5
Secret Areas: None
Sonic Team Egg Rarity: Rare
Fun Factor: 5/5
Miscellaneous Info:
-To get to another part of the level, locate one of the 
Green Egg Rings, then, press the A Button to shoot off 
through a Blue Egg Ring which will send you to another 
section of the arena.

Final Rating: 5/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

12. Sand Ruin

Size: Large
Egg Nests: 9
Skill Suited For: Advanced
Mode Suited For: Survival
Number of Players Suited For: 4
Music: 4/5
Secret Areas: 1
-Underground Area (3 Trap Doors)
Sonic Team Egg Rarity: Rare
Fun Factor: 5/5
Miscellaneous Info:
-To get to the secret underground area, either perform 
the Egg Driver ability over the brown trap doors with an 
"X" on it, or, head towards the middle of the arena.
-To get out of the secret area, perform the Egg Bounce in 
the middle of the area to head onto a Green Egg Ring, 
then, simply press the A Button, then either control your 
egg whilst aloft with the control stick or press the R 
Trigger.

Final Rating: 5/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

13. Giant Palace

Size: Large
Egg Nests: 6
Skill Suited For: Advanced
Mode Suited For: Survival
Number of Players Suited For: 4
Music: 5/5 
Secret Areas: 1
-Top of Palace
Sonic Team Egg Rarity: Rare
Fun Factor: 5/5
Miscellaneous Info:
-The Sonic Team Egg tends to appear either at the top or in 
the middle of the Palace. Keep your eyes open!

Final Rating: 5/5

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

14. Eggs

(a)	Combs

1. Fire Comb
Descriptor: "Adds fire power to your eggs!" 
Rarity: Very Common
Damage: 10%
Advantage: Average
Rating: 3/5
Tips: None

2. Water Comb
Descriptor: "Gives eggs the power of water!"
Rarity: Common
Damage: 10%
Advantage: Average
Rating: 3/5
Tips: None

3. Lightning Comb
Descriptor: "Increases egg attack power!"
Rarity: Very Rare
Damage: 10-30%
Advantage: Excellent
Rating: 5/5
Tips: None

4. Ice Comb
Descriptor: "Uses eggs made of ice!"
Rarity: Common
Damage: 10-20%
Advantage: Good
Rating: 3/5
Tips: None

5. Wind Comb
Descriptor: "Increases egg attack power!"
Rarity: Very Common
Damage: 10%
Advantage:
Rating: 2/5
Tips: None

6. Iron Comb
Descriptor: "Increases egg attack power!"
Rarity: Common
Damage: 10-20%
Advantage: Good
Rating: 3/5
Tips: None

7. Light Comb
Descriptor: "Increases egg attack power!"
Rarity: Rare
Damage: 10%
Advantage: Average                                 
Rating: 3/5
Tips: None

(b)	Animals           

1. Cipher
Descriptor: "Powers of fire and passion!"
Rarity: Very Common
Limit: 5
Damage: 50%
Range: Far
Path: Straight
Advantage: Average
Rating: 3 
Tips:
 -Cipher is better to use on characters that are just 
standing 
in place. He isn't really good when you're aiming at 
players 
whilst they are in motion.
-Rather than aiming directly at an opponent, try firing at 
a 
wall or a platform where the enemy may be close to.

2. Clippen
Descriptor: "Powers of water and life!"
Rarity: Very Common
Limit: 5
Damage: 50% (Possible 100% if opponents are hit by wave of 
water.)
Range: Far
Path: Straight
Advantage: Good
Rating: 4
Tips:
-Clippen can bounce off walls as well so use that knowledge 
to 
try to trick your opponents into believing your targeting 
elsewhere.

3. Recky
Descriptor: "Has the power of lightning!"
Rarity: Very Common
Limit: 5
Damage: 50% (Possible 100% if opponents are hit by thunder 
bolts at end.)
Range: Far
Path: Zig-Zag
Advantage: Excellent
Rating: 4
Tips:
-Since Recky can travel pretty far in his attacks, try 
firing from afar 
so as to catch your opponents by surprise.
-Lead Recky over to an edge of a high platform and use his 
abilities. 
His attack will reach even to the ground below so use this 
knowledge to 
get the upper hand on your opponents.

4. Richie
Descriptor: "Powers of ice and illusions!"
Rarity: Common
Limit: 5
Damage: 50% (Possible 100% if opponents do not escape the 
ice break.)
Range: Far
Path: Straight
Advantage: Average
Rating: 4/5
Tips:
-Try aiming at your opponents. Richie can split into three 
different 
directions so it's more than likely the opponent will get 
hit.

5. Peliwan
Descriptor: "Renowned scholar of the wind!"
Rarity: Very Common
Limit: 5
Damage: 50% (Possible 100% if opponents do not escape the 
tornado.)
Range: Far 
Path: Radial
Advantage: Good
Rating: 4/5
Tips:
-Try using Peliwan near Egg Rings or the landing places for 
Egg Rings. This will frustrate your opponents easily.
-Try using Peliwan in a secret area like the one in Sand 
Ruin. 
Peliwan will more than likely hit one or more opponents.

6. Runny
Descriptor: "Powers of steel and karate!"
Rarity: Common
Limit: 5
Damage: 50% (Possible 100% if opponents are hit by both 
slams.)
Range: Short
Path: Straight
Advantage: Mediocre
Rating: 2/5
Tips:
-Runny isn't really good at performing attacks 
since they take too long. 
-Runny attacks by creating 2 small slams on the ground, 
followed by 
a final large slam.
-Try standing atop a high platform, and then use her 
abilities. 
She will slam the ground beneath, possibly damaging 
opponents below.

7. Rabbish
Descriptor: Moves at the speed of light!"
Rarity: Common
Limit: 5
Damage:  50% (Possible 100% if opponents get hit from final 
blast.)
Range: Far
Path: Straight
Advantage: Excellent
Rating: 5/5 
Tips:
-Perfection isn't key with Rabbish. Whenever you see an 
opponent, 
simply use his attacks. His attack will probably hit your 
opponent due to the widespread of the attack.

8. Rikol
Descriptor: "Can jump high and uses fire!"
Rarity: Very Rare
Limit: Until Death 
(5 Hits - Egg Attacks, 2 Hits - Animal Attacks)
Damage: 20%
Range: Short
Path: Straight/Radial
Advantage: Average
Rating: 4/5
Tips:
-Rikol has two abilities you can utilize.
-The first ability being able to spew fire at any nearby 
opponents.
-The second ability being able to spew fire in a circular 
motion.

9. Kaboot
Descriptor: "An amphibious martial artist!"
Rarity: Rare
Limit: Until Death 
(10 Hits - Egg Attacks, 2 Hits - Animal Attacks)
Damage: 20%
Range: Short
Path: Straight/Downwards
Advantage: 
Rating: 4/5
Tips: 
-Kaboot has two abilities you can utilize. 
-The first ability being able to dash into enemies using 
the B Button.
-The second ability being able to perform a slam on the 
ground by 
pressing B whilst aloft and any nearby opponents will be 
affected.

10. Datch
Descriptor: "Glides through the air!"
Rarity: Rare
Limit: Until Death 
(10 Hits - Egg Attacks, 2 Hits - Animal Attacks)
Damage: 20-40%
Range: Far
Path: Straight 
Advantage: Mediocre
Rating: 2/5
Tips: 
-Charge up his abilities, then, when an opponent walks by, 
dash 
right into them.
-Datch isn't really good because although he is quite fast, 
it 
takes a while for you to charge up his dash abilities 
before you 
can use them.

11. Glarin
Descriptor: "A low-flying, deadly hunter!"
Rarity: Common
Limit: 5
Damage: 50% (Possible 100% if opponents are hit by 
fireworks at end.)
Range: Far
Path: Straight
Advantage: Good 
Rating: 4/5
Tips: 
-Aim at your opponents instead of shooting randomly. Glarin 
should 
be used whenever you see a group of opponents in one area 
since 
it's quite likely that he'll hit them.

12. Boskus
Descriptor: "A hot-headed fighter!"
Rarity: Common
Limit: 5
Damage: 50%
Range: Far
Path: Random
Advantage: Average
Rating: 3/5
Tips: 
-Don't even bother aiming, just use him randomly since he 
can 
bounce off walls and it's rare that he'll actually attack 
an 
opponent unless you plan it right.

13. Oritta
Descriptor: A deadly ninja-like fighter!"
Rarity: Common
Limit: 5
Damage: 50% (Possible 100% if opponents do not dodge her.)
Range: Far
Path: Homing
Advantage: Excellent
Rating: 5/5
Tips:
-Hardly any aiming is required for Oritta's attacks since 
her 
attacks automatically home in on the nearest opponent. Just 
be near an opponent (or opponents) when you use her 
abilities.

14. Biboo
Descriptor: A whimsical animal!"
Rarity: Common
Limit: 5
Damage: 50% (Possible 100% if opponents get hit when Biboo 
is returning to the Hatcher.) 
Range: Far
Path: Straight
Advantage: Average
Rating: 3/5
Tips:
-Remember, Biboo acts like a boomerang: after his attack, 
he automatically returns to you and any opponents in his 
way 
will still get hit.

(c)	Apparel

1. Wings
Descriptor: "Allows you to double jump!"
Rarity: Rare
Damage: N/A
Advantage: Good
Rating: 4/5
Tips:
-You can use the Wings to reach high places you may have 
needed to perform an Egg Attack to reach.
-You could even use the Wings to dodge some of your 
opponents' attacks.

2. Booster
Descriptor: "With this, you can fly!"
Rarity: Common
Damage: N/A
Advantage: Good
Rating: 4/5
Tips:
-Stand atop a platform then use the Booster to float 
overhead of your opponents below you.
-You could use the Booster to try observing the level and 
seeing 
the Eggs on the level and where your opponents are as 
well.
-Obviously, the Booster can be used to get from one 
platform to another without having to worry about being 
hassled by your opponents.

3. Paraloop
Descriptor: "Use light to defeat enemies!"
Rarity: Very Rare
Damage: 20%
Advantage: Average
Rating: 2/5
Tips:
-In order for you to damage your opponents using this item, 
you 
need to perform an Egg Dash and any opponents who come in 
contact 
with the bright light that appears behind you will be 
damaged.
-Don't count on the fact that your opponent will come into 
contact with the light for your chances aren't that high.

4. Thorn Egg
Descriptor: "This egg can grow sharp thorns!"
Rarity: Rare
Damage: 20% (With Egg)
Advantage: Excellent
Rating: 5/5
Tips:
-Use your Egg to eliminate other eggs your opponents may 
need.
-In order to activate the Thorn Egg, you must have an Egg 
in your possession (not necessarily once you hatch or use 
it).
-Use your Egg to inflict more damage than you normally 
would with your regular Egg Attacks.
-Your Egg is pretty much invulnerable with the Thorn Egg 
but once you let go of it, your Egg becomes vulnerable 
again. 

5. Speed Shoes
Descriptor: "Raises your running speed!"
Rarity: Rare
Damage: N/A
Advantage: Excellent
Rating: 5/5
Tips:
-You can run even faster when using the Egg Dash.
-You may be able to dodge your opponents' attacks more 
successfully since your speed is doubled with these shoes.

6. Spring Shoes
Descriptor: "Makes you jump really high!"
Rarity: Common
Damage: N/A
Advantage: Average
Rating: 3/5
Tips:
-You can jump slightly higher than you normally would with 
the Wings but since you'll jump straight up, controlling 
your 
character whilst aloft is somewhat difficult to do when 
you're trying to reach a platform.
-You could even use these to try dodging some of your 
opponents' attacks.

7. Circus Hat
Descriptor: "Ride your egg on water and sand!"
Rarity: Rare
Damage: 10% (With Egg)
Advantage: Good
Rating: 4/5
Tips:
-In order to use the Circus Hat, you need 
to jump on top of an Egg. It may take a couple 
of turns to do that, though.
-Whilst using the Circus Hat, you are not 
invincible. Opponents can still hit you and 
if they do, you will fall off your Egg so be careful.
-Whilst using the Circus Hat, use it as an opportunity 
to fill up the Egg Gauge for the respective Egg you are 
on.
-When you want to hatch an Egg, or even if you just 
want to stop using the Circus Hat, let the Egg come to 
a complete stop, then press the A Button.
-Remember, you can't jump with the Circus Hat so if you 
want to reach a higher platform, you'll have to get off 
the Egg altogether.

8. Psychic Hat
Descriptor: "Control the egg with your mind!"
Rarity: Rare
Damage: 10% (With Egg)
Advantage: Good
Rating: 4/5
Tips:
-In order to first activate the Psychic Hat, you need to 
perform an Egg Shoot.
-Try finding the Thorn Egg, then, activate the Psychic Hat 
and the damage opponents will receive will increase a 
little.
-Remember, when controlling an egg, you can't jump so if 
you 
want to get your egg back, you'll have to stop controlling 
it, 
and then find it somewhere in the level.
-Your egg is not invincible when it is surrounded by the 
barrier 
from the Psychic Hat. Once damage has been 
inflicted, the mind control will stop immediately.
-Keep in mind that once you start controlling your Egg, 
your character is completely vulnerable. Watch your back!
-If you ever see a character controlling an Egg with the 
Psychic Hat, since they would be vulnerable, try finding 
them, then, attack them by surprise.
-Try hiding in a corner or a secluded area so your 
opponents will 
have a hard time finding you when you're controlling the 
Egg.

9. Heart Hat
Descriptor: "Regenerate your health!"
Rarity: Rare
Damage: N/A
Advantage: Good
Rating: 5/5
Tips:
-If you're not good at battling, try finding this 
invaluable Egg. 
It'll really help!
-Your health will automatically recover 10% for every 5 
seconds 
or so that pass by.
-Remember, you will continue to recover health until you 
lose all 
your health. Try to stay alive as long as you can!

(d)	Items

1. Gorilla
Descriptor: "Can double your attack power!"
Rarity: Common
Affects: Self
Limit: 30 Seconds
Damage: 10-40% (with Egg)
Range: N/A
Advantage: Good
Rating: 3/5
Tips:
-Your Egg Attacks are improved in power with this so use 
the 
Gorilla to your advantage while you can.
-Don't get confused with the effects of this and the Lion. 
You 
are NOT invincible with the Gorilla!

2. Chameleon
Descriptor: "Can turn you invisible!"
Rarity: Rare
Affects: Self
Limit: 30 Seconds
Damage: N/A
Range: N/A
Advantage: Average
Rating:  3/5
Tips:
-Stay in one place or else your opponents will see you 
whilst you're on the move.
-Hatch an Animal then activate this item. When an opponent 
appears, 
catch them by surprise!
-Try hiding near snow, water and sand. Walls may give away 
your 
position more easily, though.

3. Mouse
Descriptor: "Can shrink you to mouse-size!"
Rarity: Rare
Affects: Self
Limit: 60 Seconds
Damage: N/A
Range: N/A
Advantage: Average
Rating: 3/5
Tips:
-When you utilize the mouse, try using it to hide from 
opponents 
who may not be able to see you from afar.
-Hatch an Egg Animal before utilizing the Mouse, then, hide 
in a 
corner somewhere and no one suspects it, use your animal to 
attack 
your opponent(s) by surprise.

4. Turtle
Descriptor: "Use its shell for defense!"
Rarity: Rare
Affects: Self
Limit: 30 Seconds
Damage: N/A
Range: N/A
Advantage: Mediocre
Rating: 3/5
Tips:
-The Turtle DOES NOT make you invulnerable. 
-The Turtle can reduce the damage you may receive from 
opponents' 
attacks.

5. Lion
Descriptor: "Makes you invincible!"
Rarity: Common
Affects: Self
Limit: 30 Seconds
Damage: N/A
Range: N/A
Advantage: Good
Rating: 4/5
Tips:
-Use this opportunity to attack your opponents with no 
mercy since 
they will be unable to deliver a counter attack to you due 
to your 
invincibility.
-Try de-activating all the Egg Bombs during the time you 
are 
invincible so they don't cause any trouble for you later 
on.

6. Dice
Descriptor: "Drops everyone's health to 1!"
Rarity: Rare
Affects: All Opponents
Limit: 1 Minute
Damage: 90%
Range: All of Stage
Advantage: Good/Terrible 
Rating: 3/5
Tips:
-Remember the Health Drop is NOT permanent! Just try to run 
away 
from your opponents as much as possible without letting 
them use the 
Dice to their advantage.
-Try defeating as enemies as you can as you can easily take 
advantage 
of the Dice this way.
-Be careful of your opponents, especially those with Egg 
Animals 
backing them up. They can easily take advantage of this 
item as well so 
watch your back.

7. Super Fruit
Descriptor: "Instantly raises any egg!"
Rarity: Rare
Affects: All Eggs
Limit: 1 Minute
Damage: N/A
Range: All of Stage
Advantage: Excellent
Rating: 5/5
Tips:
-It would be wise to observe the level and scan for the 
best eggs that are 
found on the level at the time so you can hatch them 
quickly as soon as 
you use the Super Fruit.
-Try using it when you're right in front of an egg so you 
can hatch more 
eggs.
-Try hatching as many eggs as you can to fully take 
advantage of the 
Super Fruit.

8. Tiger
Descriptor: "Breaks all eggs other than yours!"
Rarity: Rare
Affects: All Eggs
Limit: Once
Damage: KO
Range: All of Stage
Advantage: Average
Rating: 4/5
Tips:
-Just like with the Hawk, the best time to use this would 
be as soon as 
you see on of your opponents have a Sonic Team or a Rainbow 
Egg. 
-Try using the Tiger whenever you see a character with an 
egg that has 
a bomb to protect yourself from harm in the future.

9. Sheep
Descriptor: "Counting makes you sleep...?"
Rarity: Common
Affects: All Opponents
Limit: 10 Seconds
Damage: N/A
Range: N/A
Advantage: Good
Rating: 4/5
Tips:
-Remember, once they are touched by an animal, a bomb, or 
have damage
inflicted upon them, they will regain consciousness.
-Try placing an Egg Bomb around one of your opponents. If 
they have 
an Egg Animal hatched, the Animal could inadvertently set 
it off! 
Or, the opponent could set it off himself if you place it 
close enough.

10. Hawk
Descriptor: "Breaks all other eggs with wind!"
Rarity: Common
Affects: All Eggs
Limit: Once
Damage: KO 
Range: All of Stage
Advantage: Average
Rating: 3/5
Tips:
-The best time to use this (and also the most frustrating 
time to 
use this for your opponents) would be as soon as you see on 
of your 
opponents have a Sonic Team or a Rainbow Egg and they have 
beaten 
you to it. At least TRY to get it from them instead of 
letting it 
go to waste but once the Egg Gauge reaches either 3/4 or 
Full, then 
use the Hawk.
-Try using the Hawk whenever you see a character acquiring 
an egg 
that has a bomb or an apparel item. That'll also get your 
opponents mad. 

11. Fox
Descriptor: "Steal someone else's items!"
Rarity: Common
Affects: Opponent
Limit: Once
Damage: N/A
Range: N/A
Advantage: Common
Rating: 4/5
Tips:
-Remember the Boo in Mario Kart 64. Think of the Fox as a 
spoof off of 
that. It goes without saying, then, that whenever a 
character gets 
an item like a Stopwatch, a Large Butterfly, a Thorn Egg, 
or 
(especially) a Super Fruit, using the Fox then and there 
would be 
quite advantageous.
-Be advised that when playing with multiple opponents like 
3 or 4, 
you may receive an item from a character you may not have 
wanted it 
from. Try using the Fox, in such a case, as soon as a 
character hatches an 
item.

12. Large Butterfly
Descriptor: "Replenishes a lot of health!"
Rarity: Rare
Affects: Self
Limit: Once
Damage: N/A
Range: N/A
Advantage: Good
Rating: 4/5
Tips:
-When you reach half of your HP remaining, that would be 
the best time 
to use it. Don't waste it when you'll only restore one 
Comb!

13. Stopwatch
Descriptor: "Time stops for everyone else!"
Rarity: Rare
Affects: All Opponents
Limit: 5 Seconds
Damage: N/A 
Range: All of Stage
Advantage: Excellent
Rating: 5/5
Tips:
-Use it when you're near one or more opponents so you can 
fully take 
advantage of their immobility.

14. Butterfly
Descriptor: "Replenishes a little health!"
Rarity: Very Common
Affects: Self
Limit: Once
Damage: N/A
Range: N/A
Advantage: Average
Rating: 3/5
Tips:
-Even if you're practically full on Health, use this item 
since it 
doesn't let you recover that much Health.

(e)	Bombs

1. Bomb
Descriptor: "You can blow up anything!"
Rarity: Very Rare
Damage: KO
Explosion Range: Large
Advantage: Excellent
Rating: 5/5
Tips:
-Whatever ability you use, whether it is Egg Shoot or Egg 
Dunk, the 
bomb will ignite so use that knowledge to your advantage.
-Try catching your opponents by surprise by standing atop a 
platform then activating it when they least expect it.
-Be advised that the bomb takes like about a second or so 
before 
it will ignite so act quickly so your opponents won't get 
away.

2. Chick Bomb
Descriptor: "Chases your target!"
Rarity: Common
Damage: KO
Explosion Range: Medium
Advantage: Good
Rating: 4/5
Tips:
-Even though it is homing, still try to aim carefully and 
use 
discernment when firing the Bomb since it can crash into 
walls easily.
-You'd be surprised at how many times I had to say this but 
just so we're clear, after hatching the Bomb, press the B 
Button 
to pick it up, then B again 
to throw it.
-Try firing the bomb from a high platform to catch your 
opponents 
by surprise.

3. Egg Bomb
Descriptor: "Everyone sees it as a normal egg!"
Rarity: Rare
Damage: KO
Explosion Range: Medium
Advantage: Good
Rating: 4/5
Tips:
-Placing this item, near an Egg Nest, as to not make it so 
obvious, 
would prove to be helpful for your opponents are more 
likely to 
activate it.
-The only disadvantage that comes with this bomb is the 
fact that it 
will always appear as a clone of the egg for Rikol. 

(f)	Sonic Team 

***Note: The "Rarity" section for each Egg is based on the 
rarity 
of Sonic Team eggs, not for all Eggs in general.

1. Sonic
Descriptor: "Sonic from Sonic DX!"
Rarity: Very Rare
Limit: 5
Damage: KO
Range: Far 
Path: Random (Bounces off Walls)
Advantage:
Rating: 5/5
Tips:
-Sonic can run all over the place! Try standing atop a high 
platform, then, when you see an opponent, use his 
abilities.

2. Tails
Descriptor: "Tails from Sonic DX!"
Rarity: Rare
Limit: 5
Damage: KO
Range: Far
Path: Straight
Advantage: Good
Rating: 4/5
Tips:
-I would recommend waiting or hiding in a corner in the 
arena you are situated on, whilst holding the L Trigger. 
Then, once an opponent walks by, use Tails' attacks right 
away. 
-Using Tails' abilities may take a while to master since 
he attacks in a linear direction. Just keep trying!

3. Knuckles
Descriptor: "Knuckles from Sonic DX!"
Rarity: Very Common
Limit: 5
Damage: KO
Range: Medium
Path: Homing
Advantage:
Rating: 4/5
Tips:
-Knuckles' attacks are reminiscent to that of Oritta's. 
Just try to worry about your proximity to opponents rather 
than worrying about homing in on them.

4. Chao
Descriptor: "Chao are born from eggs, too!"
Rarity: Common
Limit: 5
Damage: KO
Range: Far
Path: Straight
Advantage: Good
Rating: 4/5
Tips:
-Try bouncing Chao off walls to surprise your opponents.
-The wave Chao leaves as an after-effect can still KO 
opponents. 
Try anticipating your opponents' movements.
-Observe and see whenever your opponents are utilizing the 
Egg Rings. Anticipate their landing place and then strike!

5. Rappy
Descriptor: "So cute, yet so fast!"
Rarity: Rare
Limit: 5
Damage: KO
Range: Far
Path: Straight
Advantage: Good
Rating: 4/5
Tips:
-If you see an opponent in the corner of your eye, utilize 
Rappy right away for it takes a while for Rappy to build 
momentum.

6. Kapu Kapu
Descriptor: "Where are the Chu Chus?!
Rarity: Very Rare
Limit: 5
Damage: KO
Range: Far
Path: Random (Bounces off walls)
Advantage:
Rating: 5/5
Tips:
-Pirates Island may be the best place to utilize Kapu Kapu. 
The 
ground area, specifically, since Kapu Kapu can bounce off 
walls 
and this is where most opponents are anyways.
-Kapu Kapu can be quite useful when you are atop a 
platform. 
Use his abilities when an unsuspecting opponent walks by.

7. NIGHTS
Descriptor: "NIGHTS Into Dreams..."
Rarity: Rare
Limit: 5
Damage: KO
Range: Far
Path: Straight
Advantage: Excellent
Rating: 5/5
Tips:
-Perfection isn't key here, that's what NIGHTS is for. 
NIGHTS 
attacks in a linear direction, like Biboo does, but, unlike 
Biboo, 
NIGHTS attacks very quickly.

8. Amigo
Descriptor: "Viva Samba! Viva Amigo!"
Rarity: Very Rare
Limit: 5
Damage: KO
Range: Far
Path: Homing
Advantage: Excellent
Rating: 5/5
Tips:
-Aim carefully and with Amigo's speed, you'll be successful 
in 
eliminating your opponents.

(g)	Normal

1. Bat
Descriptor: "Vampire bat that sucks blood!"
Rarity: Common
Affects: Self
Limit: 10 Seconds
Damage: 20%
Range: N/A
Advantage: Terrible
Rating: 0/5 (Self)
        2/5 (Others)
Tips:
-Simply put, don't get the Normal Egg at all. You know 
it'll 
either have nothing in it or it'll just lead to your 
detriment.

2. Crow
Descriptor: "It will steal your light!"
Rarity: Rare
Affects: Self
Limit: 30 Seconds
Damage: N/A
Range: Large
Advantage: Terrible
Rating: 0/5 (Self)
        5/5 (Others)
Tips:
-If an opponent has been affected by this Egg, use their 
sight 
deficiency to your advantage by either attacking them by 
surprise, 
getting Eggs they may not know about, or place Egg Bombs 
where 
they may not be able to see them.
-Simply put, don't get the Normal Egg at all. You know 
it'll 
either have nothing in it or it'll just lead to your 
detriment.


(h)	Super

1. Super Clippen
Descriptor: "It has the power of the rainbow!"
Rarity: Very Rare
Limit: 5
Damage: KO
Range: Far
Path: Straight
Advantage: Excellent
Rating: 5/5
Tips:
-Super Clippen's after-effect can still KO enemies. Using 
it 
on multiple opponents simultaneously would help you quite a 
bit, 
especially in Time Battle.
-In Sand Ruins, using him in the underground area will lead 
you 
to victory, provided that your opponents are in that area.
-In the first Forest Village Arena, you may be able to hit 
three to four opponents if you use him near the middle of 
the 
stage or off to one corner.

2. Super Recky
Descriptor: "It has the power of the rainbow!"
Rarity: Extremely Rare
Limit: 5
Damage: KO
Range: Very Far
Path: Zig-Zag
Advantage: Excellent
Rating: 5/5
Tips:
-Using Super Recky on multiple opponents simultaneously 
will prove 
to be beneficial especially in Time Battle.
-Use Super Recky wisely. He's the rarest Egg in the game so 
you'd want to use him to your full advantage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

15. FAQ

Q: Can you find Sonic Team eggs in the Battle Mode stages?
A: Yes, you can, but look hard and find them before your 
opponents because they rarely appear.

Q: Are there any secret characters to unlock?	
A: No, all the characters for Battle Mode are unlocked from 
the start.

Q: Is it true that you can race and even play some of the 
Mini-Game Salesman's games in Battle Mode?
A: That would've been an excellent touch, but no.

Q: Do you have to find eggs in Story Mode to be able to use 
them in Story Mode?
A: No, every single Egg (with the exception of the Chicken 
Suit 
and the Chicken Elder Eggs) can be found within Battle Mode 
whether you've discovered them in Story Mode or not.

Q: Do some of the Crows appear in Battle Mode?
A: No, you only battle with you and your friends. None of 
the 
Crows, the bosses, the Baby Chicks, or the Chicken Elders 
make 
an appearance in this 
mode.

Q: Who is the best character to use?
A: There isn't really a "best" character. Each character 
has their 
own strengths and weaknesses but only when it comes to 
speed and
it's not that much of a difference. Other than that, the 
characters are pretty much the same.

Q: Does everyone have to select a different character or 
can 
there be two of each (for instance, two Billy's)?
A: Everyone must select a different character than their 
opponents.

Q: Have you yourself beaten the game?
A: What does that have to do with this FAQ? Anyway, to 
answer 
your question, no, I am not done the game, in fact, I just 
got 
it recently and I only need 6 more emblems (including the 
four hidden ones).

Q: How do you lock-on to opponents? 
A: By holding the L Trigger.

Q: Which type of game is the most fun?
A: To be honest, it depends on both your skill and the 
skill 
of your opponents. If your opponents are somewhat younger 
than 
you are, I'd suggest Hatch Battle but Survival is 
definitely 
the best for obvious reasons. Time Battle just isn't as 
fun.

Q: What are the worst and the best levels in the 
game?
A: It goes without saying that the first Forest Village 
level 
is the worst and, personally, I think that both Circus Park 
and Sand Ruin are equally great. Next would be Giant 
Palace.

Q: Is it true that the Rooster Call can be 
used to attack your opponents?
A: That is only partially true. Yes, it can be used to 
attack 
your enemies but it only stuns them and it doesn't make 
them 
lose any health (which is a good thing; using the Rooster 
Call 
as a means of decreasing someone's health would be very 
lame).

Q: If you are using the Eggs alone, what is the best 
ability 
to use on your opponents?
A: None of them. Egg Shoot, Dunk, Dash, Driver, and Bounce 
Jump 
all make your opponents lose only half of one full stock.

Q: Can you find those "Egg Rings" inside Battle Mode?
A: Yes. The blue Egg Ring can be found in Circus Park and 
Giant Palace whilst the Green Egg Ring (Trampoline) can be 
found in Circus Park and Sand Ruin.

Q: Do all the animals inflict the same amount of damage?
A: Look in the "Eggs" section for more information on that. 
Obviously, you missed it!

Q: I heard that, in addition to the 8 levels, there has 
been 
a rumor going around that there is a 9th level that can be 
unlocked once you...
A: Don't go any further. This rumor is false and there are 
only 8 levels to unlock. That's it!

Q: Is it true that Battle Mode was originally the main idea 
behind Billy Hatcher?
A: Well, that is only partly true. Yuji Naka stated in an 
interview with Nintendo Power that both Single and 
Multiplayer modes were given attention but Multiplayer was 
to be given more attention than Story.

Q: What is with those Red Bandanas on the animals?!
A: To tell you the truth, I'm trying to figure that out 
myself.

Q: Did you notice any Goofs in the Manual?
A: Yeah, I did. Refer to page 17 and view the second 
screenshot. 
It shows the Battle Mode menu. Look under the "Stage" 
section 
and you'll notice that Circus Park is unlocked, yet, there 
is 
still one level before it - Blizzard Castle - that has a 
question 
mark. This is a goof since you need to unlock Blizzard 
Castle 
before you can access Circus Park! Just an interesting 
note.

Q: Why isn't there a Giant Egg at the Giant Palace?
A: Don't ask me. How should I know? Besides, would it look 
very 
appealing for a Giant Egg to be aloft at the top of the 
stage? 
Then only the bottom part of the level would be accessible 
and that 
wouldn't be AS fun. 'Guess they didn't put it there for a 
reason.

Q: What is the most common egg in the game?
A: That's a tie between Peliwan and Clippen (and possibly 
Richie).

Q: What is the hardest egg in the game to find?
A: Super Recky without a doubt. I've only found him and 
Super Clippen twice each thus far. Super Clippen at the 
Giant Palace
and Blizzard Castle whilst I found Super Recky at the first 
Forest Village level.

Q: Do the Sonic Team Eggs come at a certain time 
in the game?
A: From what I know, no. They come as about as random as 
any 
other egg in the game.

Q: Can the GBA Eggs be used in Battle Mode?
A: Is Sonic slow? Of course not! Honestly, what purpose 
would they serve?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

16. Best Eggs 

Here's a compiled list of the best eggs found in Battle 
Mode. Enjoy!

Best Animal: Oritta
Best Animal (Mount): Kaboot
Best Item: Super Fruit
Best Apparel: Psychic Hat
Best Comb: Lightning
Best Bomb: Bomb
Best Sonic Team: Nights
Best Normal: Crow (For others that is)
Best Super: Super Recky
Most Rare: Super Recky
Most Common: Clippen
Overall: Super Recky

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

17. Ideas

(a)	Eggs

Some potential Eggs I thought of were :

-Crow Eggs (Being able to hatch Crows as well)
-"Fruit Magnet" (Nearby fruit comes to your Egg)
-"Black Hole" (Sucks all nearby opponents in)
-"Snail" (Makes everyone else go very slow)
-"Moon" (Makes the level dark for everyone but you)
-"Radio" (Once activated, can stun your opponent for 10 
seconds)
-"Ice Bomb (Once activated, freezes all opponents 
with ice for 10 seconds)
-"Brick Wall" (Creates a brick wall around an egg 
Preventing your opponents from getting it)
-"Ember Trap" (Creates a trap around an egg so that Flames 
must be cleared using a Water character to get the Egg)
-Some Sort of "Combo Egg" where you can combine 
2 Item Eggs and use them simultaneously

(b)	Modes

A few ideas for other battle modes I thought of are:

-Bowling (Maybe not...)
-Crow Battle (Defeat Crows before Opponents)
-Protect (Free the Elder without getting attacked by 
Opponents)
-Coin Collect (Mini-Game Salesman Games)
-Egg and Seek (Hatch a Randomly-Selected Egg; 
Hatch Specified Number to Win)
-Team Battle (Tag Team against another)
-Egg Race (Simply race to the Goal)
-Bumper Eggs (Knock each other off the Edge)
-Sudden Death (A whole new mode in which all opponents
start off with half a comb left.)

(c)	Sonic Team Eggs

A few Sonic Team characters they could've incorporated in 
the 
game could've been:

-Amy (Okay, it would've worked)
-Shadow (Not a bad idea; Chaos Control)
-Aiai (Definitely would've been a GREAT idea)

-Rouge? (What could she do...?)
-Big? (Fishing Rod...uh....)
-Cream? (Cheese...)
-Gamma? (Lasers? That wouldn't go well...)

(d)	Miscellaneous

A few good add-ons would've been:

-Being able to adjust the Split Screen
-Having to find the Chicken Suits before using the Eggs
-Being able to use the Crows
-Having to unlock Rolly, Chick and Bantam before being able 
to use them
-Putting Egg Rails in some of the Levels

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

18. Thank You

Thanks, first of all, goes out to SEGA for creating such a 
great 
game. You have my thanks! A follow-up to Billy Hatcher 
would 
probably please a lot of fans. That or including him in 
Sonic 
Riders. Second, thanks goes out to SEGA again for their 
manual 
for Billy Hatcher as it contained some info I used 
periodically for 
this guide. Thanks! Thanks to both my sister and my friend 
(you know 
who you are) for being patient with me whilst I took notes 
about 
the eggs during our battles. Thanks! Thanks to Chamelion 
for their 
exemplary guide which made things a little easier on me as 
far as 
the Descriptors for each Egg went as opposed to 
continuously going 
back to the game and/or writing them done which would be 
quite 
time-consuming. Thanks to YOU, also, for reading this 
guide. 
"Merci beaucoup" to all the above people. You helped make 
this 
guide possible. Thanks!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~