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        Phantasy Star Online Episode 3 C.A.R.D Revolution
                            Walkthrough
                      By: Tempest-Hawk & Duo Ryu
                             Version .6


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Table of Contents
------------------
I. Version History
II. Usage of Guide
III. Controls
IV. Hunters Story
A. Fossil Find 1(Hunt1)
B. Haywire Pallet (Hunt 2)
C. Fossil Find 2 (Hunt3)
D. Sighting 1 (Hunt4)
E. Chance Meeting (Hunt5)
F. Phantom Shop 1 (Hunt6)
G. Homework Help (Hunt6)
H. Monument Watch (Hunt7)
I. Sighting 2 (Hunt8)
J. Called Out (Hunt9)
K. Called Again (Hunt10)
L. Development 1(Hunt11)
M. Clean-Up Job (Hunt12)
N. A Brief Rest (Hunt13)
O. Development 2(Hunt14)
P. The Great Rescue (Hunt15)
V. Arkz Story
A. First Battle (Ark1)
B. Recon Duty (Ark2)
C. Ruin Smugglers (Ark3)
D. Nostalgic Spot (Ark4)
E. Lost Rappy (Ark5)
F. Unseen Enemy (Ark6)
G. Perfect Ones (Ark7)
H. Research 1 (Ark8)
VI. Card List
VII. Contacts
IX. Copyright



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Version History
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Version .01
Began guide. Started with intro, usage, controls, story and first mission. More
to be added soon, will be separating guide for Arkz and Hunters (Did not post)

Version.20 Added four hunter missions and 1 arkz mission. I also added the
first cutscene character.(once again not posted)

Version .4 Have gone up to mission 7 for hunters and 3 for arkz

Version .45 Have added 3 more missions for arkz and currently working on one
more set.

Version .6 Went up to mission 16 for hunters and did 2 more for Arkz. I've
decided I'll finish the hunter storyline first, then the Arkz, sorry if this is
an inconvience but I try to work daily and get in at least 4 missions a day.

--------------------------------------------
Usage of Guide
--------------------------------------------


This guide (as of yet) May only be used on Gamefaqs, if you would like to post
this on your site please ask for written permission. If you would like to post
this guide please contact me at duo797@netscape.net. And for a little more
formality. This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright.


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Controls
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In the Visual Lobby/Morgue or R. Base

Start/Pause/Z button - Show/Hide Main menu
Control Stick - Move Character
D-pad/C-stick - Select Menu Item
A button - Enter selection/Cancel Movie
B button - Cancel Selection
X button - Show Details (During Item selection)/ Toggle between letters and
symbols (when software Keyboard is displayed)
Y button - Show/Hide Software Keyboard
L button - Correct camera view/Switch between pages
R button - Switch between pages/ Toggle player display (online only)

During Battle

Start/Pause - Show/Hide Main Menu
Control Stick - Select
L button + D-pad - Whisper to certain player (online during battle)
C-stick - Change view angle
A button - Enter selection
B button - Cancel selection
X button - Show details (during item selection)/Toggle between letters and
symbol(For keyboard)
Y button - Show/Hide software keyboard
R button - Show details of the card
Z button - Toggle between status displays

With Keyboard

D-pad/C-stick - Move cursor
A button - Enter selected letter/character
B button - Delete a letter
X button - Display word select/Set phrases/Chat symbols/Sounds
Y button - Show/Hide Keyboard
L/R button - Toggle between letters and Symbols
(next commands are on keyboard)
ESC - Delete Whole Sentence
DEL - Delete selected letter
OK - Send Message
SPACE - Put in a space
BS - Delete a letter
EXIT - Close Keyboard

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Hunter's Story
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Hunters Mission 1: Fossil Find 1 (Hunt1)

Enemy: Lura

Dimensions:

Map:

Info on this Mission: This message we received from the research team is as
follows: "This is Lagnet of the Unguis Lapis research team. As we were getting
underway with our investigation we were suddenly attacked! Please send help!"
We do not have any concrete information regarding the nature of the attackers,
so extreme caution is advised.

Battle Info: Here we start off in a nice 3X3 square to get acquainted with the
battle system. This was quite an easy battle, I suggest just going for lura to
lower your time and get a better rating. Against me she only seemed to use the
savage wolf.

After battle message: It seems that the research team is safe and sound. They
have sent word expressing their heartfelt thanks. Thank you for your efforts,
and good luck on your future assignments.

Security Division

Cutscene Character: None (played through with all three)

---------------------------------------------------------------------


Hunters mission 2: Haywire Pallet (Hunt2)

Enemy: Endu

Dimensions: 3X4

Map: Nebula Montana

Info on this mission: This Mission Concerns the High-Speed Transit Net: the
crown jewel of Ragol's development. We've received word that the Arkz have
caused a prototype pallet vehicle to malfunction. We'd like you to stop it
before it causes any accidents

Battle Info: Battles are always easier if you're mindful of your action points,
once you have a weapon out don't equip more weapons, its more helpful to equip
a MAG or barrier. And try to leave some Action Points left over for fighting
against the enemy. My strategy is almost always to attack the hero, in this
case Endu, and not the monsters when you're playing against arkz. The more
direct approach tends to end battles faster, though if you focus on killing
monsters you are going to get a dice bonus faster. And for those who don't know
what a dice bonus is, a dice bonus is when you get enough in battle experience
to up the little meter that appears after an enemy is defeated. This will
always up your dice roll by the amount shown after it (Example. You roll a 5 AP
3 DP and you have a dice bonus. It will become a 6 AP and 4 DP if you have a
+1. 7AP and 4 DP if you have a +2 dice bonus and so on and so forth)

After battle info: Fortunately, you solved the problem before any harm was
done. However, it seems they made off with some development documents. We can
only guess what they might be planning...

We've decided to place a bounty on all Arkz members to catch them before they
can cause any more trouble. We look forward to your help.

Security Division

Cutscene Character:
-------------------------------------------------------------------

Hunters Mission 3: Fossil Find 2 (Hunt3)

Enemy: Break

Dimensions: 5X5

Map:

Author's note: though two quests arise at this time if you take the sighting 1
quest first then the Fossil find 2 quest will disappear

Info on this Mission: We'd like to send another research team out to the giant
fossil. I'd like you to guard against any further interference from the Arkz

Battle Info: Break appears to like to combine the movement of himself with the
movement of his monsters, whenever his monster moves, he moves. He appears to
like trying to surround you with his monsters and blocking it up with himself,
which leaves himself open to attack though I suggest you finish off his nearby
monsters soon if at all possible because they will cause the greatest problem.

After battle info:

Cutscene character: Sil'fer

--------------------------------------------------------------------

Hunters Mission 4: Sighting 1 (Hunt4)

Enemy: Lura

Dimensions: 3X5

Map: Via Tubus

Info on this mission: We've received reports of a shady figure sighted in Via
Tubus. It's probably nothing but we'd still like you to head to the scene to
investigate

Battle Info: This may have just been us but Lura only used one Savage wolf then
tried to attack us head on. This battle was over in about four turns for us and
was probably the easiest one we've ever had.

After Battle Info: It appears that the Arkz are trying to destroy the Via Tubus
Pallet for some unknown reasons. We do not understand their motives, but we
intend to continue monitoring their activities. Good work.

Security Division

Cutscene Character:

Note: After this battle we get characters Teifu, Viviana and Kylria.

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Hunters Mission 5: Chance Meeting (Hunt5)

Enemy: Memoru

Dimensions: 5X5

Map: Tower of Caelum

Info on this mission: An anomaly has been discovered in the transport system at
the Tower of Caelum. We don't think it's a real malfunction, but we'd like you
to investigate anyway.

((Required, you MUST send Viviana on this mission))

Battle Info: Memoru seems to favor mines type enemies. This should be an easy
battle if you load your deck with techniques. Not too much to this battle.

After Battle Info: Hold on a minute! Why the heck was Memoru there?! Now I'm
remembering things I'd rather forget! She hasn't changed a single bit! Oh how I
can't stand her! And how could she go and join the Arkz?! How could she... Ugh!
She's always making people worry about her like this!

Viviana

Cutscene Character: None, only Viviana can be deployed on this mission and no
cutscene was activated

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Hunters Mission 6: Phantom Shop 1 (Hunt6)

Enemies: Break, Lura

Dimensions:4X8

Map: Via Tubus

Info on this mission: I'm looking for a certain food... Somewhere there's a
famous old shop that sells this yummy treat. I red on the 'Net that the shop's
staff goes to Via Tubus every week at this time to gather the food ingredients.
I simply MUST have it. Please find the staff and buy this food for me!

Battle info: In the first turn break and Lura both will usually use up their
attack points summoning monsters. Once again break will try to move with his
monsters. Lura on the other hand will stay back. Go for break if he gets near
you. The only monsters I saw them use were wolves (both kinds) and boomas, with
the exception of an al rappy. But oddly enough when I was about to deal the
finishing blow to Break, Lura stepped in and blocked the attack. This has
happened a few times before and only happens to the computers I believe.

After Battle Info: ... No luck, huh? And the site definitely said they would be
there... This is such a bummer. ... And my mother would have been so happy to
get one... Well, I'm sorry for taking up your time. Thank you for all your help

Monica

Author's note: Accepting this quest also gets rid of the Homework Help Quest.
After doing this mission talk to Viviana and you will get the Alive AQHU card.
It's a monster card so save it for Arkz missions

Cutscene character: (Looking)
--------------------------------------------------------------------

Hunters Mission 6: Homework Help (Hunt6)

Enemy:

Dimensions:

Map:

Info on this mission:

Battle Info:

After battle info:

Cutscene Charcter: (Looking)

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Hunters Mission 7:Monument Watch (Hunt7)

Enemies: Peko, Creinu

Dimensions: (two rectangular structures, second dimensions are of square on top
of rectangle) 3X6, 3X3

Map: Lupus Silva

Info on this mission: Apparently, some suspicious figures have been spotted
near the Central Dome Monument. It'd be terrible if something were to happen to
the monument so we'd like you to go stand guard over it

Battle Info: Mostly in this battle your opponents will use the higher level
forest creatures along with the lower level ones and some ruin creatures too.
Peko and Creinu will not move, if at all, throughout the battle. They will
place their monsters in front of them as barriers in hopes of stopping them.
Your team mate kranz though will rush in to attack. But he may be easily
overwhelmed and be careful, if he dies you lose also. Creinu also has the HP
Assist ability, which gives one HP to any ally within one block of herself.

After battle info: Good Job. So it really was the Arkz. ... Just as we thought.
Thanks to you, no significant damage was done. Thank you for your assistance

Cutscene Character: Kylria

----------------------------------------------------------------------

Hunters Mission 8: Sighting 2 (Hunt8)

Enemy: Rufina

Dimensions: 4X6 with two rocks in the middle, diagonally

Map: Tener Sinus

Info on this mission: This time, we've received reports that a suspicious
figure has been spotted in Tener Sinus. Considering the events in Via Tubus
last time, we'd like you to proceed to the scene and look into this ASAP

Battle info: Rufina will start out by summoning a monster and if you go for it
she will try to sneak up behind you for an attack. And be careful of her range,
she wields a partisan which is not the same as other weapons. She should be
easy to pick off if you have a well built ranger deck.

After Battle Info: It would appear that the Arkz was trying to plant some sort
of device in Tener Sinus for unknown reasons. We believe we can extract some
clues from the information you recovered.

Security Division

Author's note: Doing this mission gets rid of the second option. You also gain
three new characters Oriand, Guykild, Relmitos

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Hunters Mission 9: Called Out (Hunt9)

Enemy: Break

Dimensions: 7X5 with one square missing in each corner

Map: Lupus Silva

Info on this mission: I've heard that there's a woman named Sil'fer among the
Hunters. I'd very much like to meet her. Please come see me, and come alone

Author's Note: Sil'fer MUST be dispatched to this map.

Battle Info: For once Break doesn't try to move with his monster and stays
back. I decided if he wasn't going to come to me then it would be best if I
went to him and took him out early. If you have the Dragon Slayer weapon it
will be very useful in this battle because most of his monsters will be Forest
or dark.

After Battle Info: None ( a cutscene is activated)

----------------------------------------------------------------------

Hunters Mission 10: Called again (Hunt10)

Enemy: Lura

Dimensions: 4X6

Map: Molae Venti

Info on this Mission: I apologize for the rush but could you come as quickly as
possible? I am in serious trouble.

Battle info: It should've been odd that you were dispatched by Lura and yet
facing her in the battle. This was a sneak attack. This should be an easy
battle because all she uses are canadine related cards so charge up the field
picking off canadines as you go and you should have no problem

After Battle info: I, I'm sorry.. It appears we were the unfortunate victims of
an Arkz hacking attack. We'll try to improve our security to make sure
something like this won't happen again

Cutscene Character: (Looking)

----------------------------------------------------------------------

Hunters Mission 11: Development 1 (Hunt11)

Enemy: Hyze

Dimensions: 5X5

Map: Unguis Lapis

Info on this mission: Research has begun on the feasibility of developing
Unguis Lapis into a habitable area. But the truth is, we're short on manpower
and progress has been slow. We'd like you to simply go there to help
investigate.

Battle Info: Hyze will start with a double sword weapon that Resembles a
yamato. Being in a small area it might be best to just go for him if he doesn't
go for you. He will summon some pretty strong monsters if he's given the
chance. What was odd was that when I attacked him, his pan arms took the
damage. I was able to take him out quite quickly because I went straight for
him, which is better then sitting back and picking off monsters in this case.

After battle info: Looks like you brought back some data. Good work. Now we can
go ahead and complete our investigation. We hope that development of the
habitable areas on Ragol can proceed quickly. I think I've grown more
accustomed to life onboard this ship than I'd like...

Gunther, Development Division

Cutscene Character: (looking)

Author's note: Accepting this quest gets rid of the "Tower Check" quest. You
also get Sailgun, Stella and Glustar. The final hero characters.

----------------------------------------------------------------------

Hunters Mission 12: Clean-up Job (Hunt12)

Enemies: Peko, Creinu

Dimensions: 7X7 with a parts missing on left and right side (hard to describe)

Map: Mortis Fons

Info on this mission: Recently there's been a series of accidents at Mortis
Fons, famous for its active geyser. Moss growth in the area has dramatically
increased causing many visitors to slip and hurt themselves. We'd like you to
go and give the place a good cleaning.

Battle info: Peko and Creinu will most likely start off there first turn by
summoning monsters. They will probably be either A. beast or Dark monsters. Do
not forget about Creinu's HP assist ability either. Once again your computer
ally, Guykild, will rush in to battle. And once again it would be a good idea
to go and make sure he's not in over his head. Be careful of dimenians, they
gain AP for each one on the field. Your opponents will rarely protect their
monsters, and with the amount of monsters they play per turn it may be a long
time before you break through to either of the Arkz heroes.

After Battle info: It is once again safe to travel through the area. Thank you
very much for your help. We'll be sure to call on you again if anything else
comes up.

Development Division.

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Hunters Mission 13: A brief rest (Hunt13)

Enemies: Memoru, Peko

Dimensions: 3X9 (spots missing but hard to describe them)

Map: Lupus Silva

Info on this mission: We'd like you to conduct some basic research at Lupus
Silva. We are in need of air samples from the area in order to get a better
ideal of the role Ragol's forests play in atmospheric purification.

Battle info: Well this is odd, this may not be common in other battles but in
front of you are teleporters to move you across faster, IMPORTANT NOTE the
monsters can also use the teleporters so be careful. And once again your
opponents will use their entire turn summoning creatures. They will try to
summon canadines on the teleporter closest to you at the beginning to slow your
progress. They will also use many assist cards to help out their monsters.

After battle info: Thank you. I was a bit startled when the two Arkz suddenly
appeared, but teifu was there to help, so it all worked out. After that, I was
able to enjoy a most relzing experience. Thank you.

Relmitos

P.S. - Trying to explain "spirit" to Teifu wasn't as easy as I'd hoped...

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Hunters Mission 14: Development 2 (Hunt14)

Enemy: Break

Dimensions: 5X5 with the corners missing

Map: Tower of Caelum

Info on this mission: Have you heard? The resumption of development on Ragol
has been getting lots of attention lately, Lupus Silva was selected as a
prospective development area. But as usual, we don't have enough staff for the
job. We simply want you to investigate, just like last time.

Battle info: Break will begin in the back by summoning monsters from the ruins
and mines. Trying to kill each monster may become tedious as he can summon one
each turn after you kill it so go straight for him after one or two kills

After battle info: Lupus Silva is a serene area that holds a great natural
park. Within which lies the central dome monument. In addition, the area
developed by Pioneer 1 has a good flow of photon, and preparation for
resumption of development is proceeding smoothly. However, we've heard rumors
of the Arkz snooping about in the area, so please be careful.

Author's note: talk to Relmitos after this mission to get the "Broom" card

Cutscene character: (looking)

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Hunters Mission 15: The Great Rescue (Hunt15)

Enemy: Memoru

Dimensions: 7X5 with the corners missing

Map: Lupus Silva

Info on this mission: We'd heard rumors of Arkz activity in Lupus Silva, and
now it seems this "Glustar" of yours has come into contact with them. He sent
us an emergency message; it seems he's been wounded in combat and needs help.
If you want to save him, go now.

Battle Info: This is a pretty easy battle, if you've got a weapon that deals
about 5-6 damage an attack then go straight for her, if not the battle may take
a bit longer.

After battle info: Teehee. Stella can take on anything! Nyaaaaah! Stella is so
happy Glustar's injury isn't very serious, nyah. Well as you can see, when you
leave it up to stella everything is wonderful nyah! Teehee. The hunters would
never get anywhere without Stella! Teehee!.

Stella

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Hunters Mission 16: Taken Away (Hunt16)

Enemy: Lura

Dimensions: Same as previous Mortis Fons map

Map: Mortis Fons

Info on this mission: Someone has been kidnapping humanoids in great numbers.
We'd like you to find the perpetrators and discover their true motives

Battle Info: As with most all Arkz, Lura will start off her first turn by using
all her AP to summon monsters, of the cave and mines. You will have to go for
Lura in the beginning because it looks like she doesn't want to move. If she
gets cornered she'll play monsters for her defence so have a few mechguns or
LK-14s if you don't want to wait it out.

After battle info: We're quite certain that this event is related to the OPSS
incident. It's hard to believe someone would target humanoids in this manner
yet again. We all thought that this was truly behind us... We ask that you
please keep this incident in the strictest confidence. The public is quite
sensitive when it comes to this sort of thing...

Security Division

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Hunters Mission 17: Repair Work 2 (Hunt17)

Enemy: Rio

Dimensions: 3X6 rectangle with a 3X3 square on top to the right

Map: Lupus Silva

Info on this mission: We found out that parts of the Central Dome have
collapsed. Because it symbolizes our history and progress on Ragol, we need to
repair it right away. The Arkz will probably interfere with the repair work, so
we'd like you to secure the safety of this operation.

Battle info: You will be fighting against one of the newest Arkz members this
time, Rio the RAmarl. She will start off her turn by using almost all of her AP
to summon monsters. Usually they are weak and placed in front of you to slow
progress. If at all possible avoid the monsters unless it is impossible to move
around them in one turn. I avoided the poison lily she placed and when I got a
bit more than half way to her before she played another monster. All in all if
you get up to her fast she won't have time to set up too much defence and you
should be able to take her out easily. She will tend to summon monsters from
the caves and ruins. Be careful though, if you get close to her she may try to
surround you so make sure you have a few strong weapons equipped to take them
on.

After Battle Info: Good job. Once again, thanks to you, we were able to proceed
onward with our work.

Development Division

Cutscene Character: (Looking)

Author's Note: Well after this mission you'll have to search around to find a
quest. No this is not the end of the game you'll just have to take some time to
find out about each character and maybe you'll get a quest. (Talking to Guykild
gets you the quest "No Reason" but its fun to just see what every story
character has on their mind. It's actually those little bits that can help you
piece together the story line. )

----------------------------------------------------------------------

Hunters mission 18: No reason (Hunt18)

Enemy: Peko

Dimensions: 4X8

Map: Via Tubus

Info on this mission: I do not need a reason to fight. Hurry up and dispatch
me! (special mail from Guykild)

Battle info: Peko will just sit in the back of the field summoning monsters to
attack you with in the beginning. What you do need to look out for are some of
the stronger level spells, the evil sharks he summoned used both Gifoe and
Gizonde. I eventually got tired of trying to kill off his monsters as I went
along and went straight for him. I've started to notice I can't start off at as
slow a pace as I used to, the farther you get (thankfully, I'm glad the AI
shows progression as the game does) the harder it will be to win if you start
off slow. What I mean is if you don't start off with your strategy in mind
you're more likely to lose.

After Battle info: BZZZZAAAAH! (I Win!) BZZT? BZZAAH? (Keh Keh keh...)

Guykild

----------------------------------------------------------------------

Hunters Mission 19: Guardian 1 (Hunt19)

Enemy: Leukon Knight

Dimensions: 8X8

Map: Ravum Aedes Sacra

Info on this mission: According to reports from the Development Division, an
object thought to be a weapon from an ancient civilization has been found.
Because of the danger of a potential explosion, we're sending out a team to
investigate. We'd like you to escort them.

Battle Info: Well isn't this just grand? It looks like we're fighting an
ancient protector and dang he looks tough. This is quite a large battle field
and it is obviously meant for a long battle so be prepared for this mission.
When I looked a bit closer I noticed he has 9 move 2 AP 7 TP and 40 HP. And he
also has the ability to switch his AP and TP whenever he attacks, he is also
aerial and able to change his resistance to either physical or tech attacks by
turn, he is also not affected by abnormal conditions. DO NOT I repeat DO NOT
sit back and watch this guy come at you, this is gonna be one heck of a battle.
Of course I was lucky enough to draw 5 defense cards on one turn so I was
prepared in the beginning. Quick tip, if his body is white, don't attack him
with a weapon, it'll do zero damage. Equip weapons as fast as you can because
he will do some major damage if you're not careful. He will also use some
deadly combos, like punch and and HP halver. This will send all your equipped
weapons to half HP. For some odd reason when he resisted tech and attacked my
shield it did zero damage. Some strong weapons and support cards that will up
attack should make the battle easier. This guy is by far the toughest thing you
have faced, my HP got dangerously low towards the end of the battle which
didn't make things any easier. You just have to hope he gets a low roll. I
barely made it out of this battle alive. The last turn, Leukon knight 9 HP me 5
and I had nothing equipped. I was very lucky to have that attack power up with
me for my lightning partisan.

After battle info: It appears that it was indeed a weapon of some sort.
According to the containment team, it was some kind of guardian used on this
planet in ancient times. There may be more of them, so we'll need to proceed
with caution. As for you, good work. That'll be all for now

Security Division

----------------------------------------------------------------------

Hunters Mission 20: Guardian 2 (Hunt20)

Enemy: Reiz

Dimensions: 5X5

Map: Ravum Aedes Sacra

Info on this mission: After a thorough investigation of the ancient white
temple, we've found that it is truly a marvel of advanced technology. However,
we do not yet understand its relation to that area, so we're going to send in
another research team, and we'd like you to escort them

Battle Info: Don't worry, this time there's no guardian. This time we'll be
fighting a normal Arkz dispatch, Reiz the HUmarl. On such a small map it would
be somewhat stupid to not head straight for the opponent. Your opponent will be
using a weapon that resembles the lightning partisan. If she has a dark gunner
out she will slowly lose health each turn due to the "Steady Damage" ability.
She also gave up on her monster quite quickly. After defeating that Leukon
Knight this should be an easy battle. Throughout the entire battle she summoned
one monster

After battle info: Hmm, no strange objects this time... I was hoping we'd find
something. But at least we were able to retrieve some useful data. This ancient
technology was quite interesting to study. Their way of thinking was very
different from ours. Still, I wonder why the Arkz were there? Anyway, thanks
for your help. We couldn't have done it without you!

Researcher Lagnet

Authors note: Taking this quest gets rid of the other quest options at the
moment.

----------------------------------------------------------------------

Author's note: Talking to Teifu gives you the quest "Tough Partner". Another
rescue mission to lupus silva, I will not currently be putting this up but
later I will. Sorry if this is an inconvenience.

Hunters Mission 21: Guardian 3 (Hunt21)

Enemy: Creinu

Dimensions: 10X10

Map: Ravum Aedes Sacra

Info on this mission: The white temple ruins still hold many secrets. Our last
investigation has led to a rather startling find. We want to go back and
confirm our results, so we'd like to ask for your protection once again.

Battle info: This should be like any other battle against the Arkz for you,
just get straight to her and finish up the job quickly is always my favorite
plan of attack.

After battle info: With this, we can now form a hypothesis! We believe these
ruins served as a storage and "hibernation" area for the guardians. This
guardian is only one of many mass-produced weapons created to seal away an
ancient threat. It must've mistaken us for an old enemy, but it looks like only
this one managed to reactivate itself. At any rate, thanks again!

Researcher Lagnet

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Hunters Mission 22: Morgue Attack (Hunt22)

Enemies: Lura, Rufina

Dimensions: 7X7 with a big 3X3 hole in the middle.

Map: Morgue

Info on this mission: Intruders have infiltrated the Pioneer 2 Central
Information Room and are now making their way to the Morgue. We'd like you to
handle this matter immediately.

Battle info: Well I chose Kranz for this mission and I got a cutscene, I am
unsure if this happens with every character or not though. You'll be in a timed
battle, beat the Arkz in thirty minutes or all C.A.R.D. Technology will be
destroyed. Time is of the essence so now more than ever my "go straight for the
arkz character and ignore the monsters as much as possible" strategy becomes
more effective. And glustar equipping the soul eater, which deals him one
damage directly per turn does not help. This might actually be an easier battle
then it first looked, the time is nothing too much to worry about. Just watch
out for the ripple effect many monsters will have, it causes everyone damage.
Be mindful of your team mates health and try to rap it up quickly. And you will
have to kill both of your opponents in order to win this battle. Oh well isn't
this a nice little surprise, it looks like you'll be fighting all of the arkz
in this mission so be ready for the long haul. Your second opponents are Memoru
and Creinu. Once you get used to fighting in here the battles go faster, I
finished the second battle ten minutes faster then the first. The computers
also tend to send in most of their attacks towards your comp friend. The last
battle is a good old one on one with break. After you finish with Break your
final battle is over.

After battle info: Sit back and enjoy the cutscene

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Hunters Mission 23: Info on Blitz (Hunt23)

Enemies: Endu, Rio

Dimensions: 5X5 with two holes in the middle

Map: Tower of Caelum

Info on this mission: From Kylria.

Orland managed to obtain new info on Blitz, but soon after, he was attacked by
two Arkz. I'm going to his rescue!

Battle info: Well this is probably the first time you've seen endu in a while
so who knows what to expect. Both opponents will start off by summoning two
strong monsters or a few weak ones. This should be a nice change of pace from
the previous timed battle, no time limits here. What came as a bit of a
disappointment was that endu threw himself in my attack to protect rio.

After battle info: Thank you commander. ... We now know the location of Blitz's
final message box, which is in nebula Montana. If only Kranz was alright...

Kylria

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Hunters Mission 24: Sighting 3 (Hunt24)

Enemy: Peko

Dimensions: 3X6

Map: Nebula Montana

Info on this mission: This time we've received reports of suspicious figures in
Nebula Montana. They may be planting devices like last time, so we'd like you
to head there quickly and investigate

Battle info: This should be practically second nature by now if you've been
playing for the hunters but once again, go straight for your opponent. Peko
will actually make an effort to attack you now so if he gets close enough pound
on him with strong weapons. Not to difficult of a battle

After battle info: The devices we found last time in Tener Sinus appear to be
some sort of photon amplifier. E do not know what purpose they serve, but it's
quite possible they could've been a threat to Pioneer 2. This mission went
well, but we can't count on being so lucky every time. We'll continue to
monitor ttheir activity closely. That's all for now. Good job.

Security Division

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Hunters Mission 25: Odor Encounter (Hunt25)

Enemy: Ohgun

Dimensions: (I can't really explain it. Sorry)

Map: Dolor Odor

Info on this mission: That place we just discovered is like the inside of a
living organism... We'd like to go and find out just what is going on there,
but it seems quite frightening... So, we're sending you instead. Good luck!

Battle info: Well isn't this just nice, a timed battle. You've got 15 minutes
and counting, get over to the teleporters as quickly as possible and take out
Ohgun. This shouldn't be a hard battle though Ohgun will have some strong
monsters, like a Baranz. He does have an Impact Halfguard every once in a while
so it might take a bit longer if you're using a ranger or hunter without techs.
It also looks like all his monsters have the ability to take a hit if you
attack him directly so you'll end up taking his monsters out first either way

After battle info: Thanks for your help. We expect to begin our own
investigation soon, so we can find out more about this strange place... But as
for now, we don't have any clue what it is...

Development Division

Author's Note: You are offered another quest besides this but I didn't take it.
Will be added later.

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Hunters Mission 26: Bomb threat (Hunt26)

Enemy: Memoru

Dimensions: 4X6

Map: Molae Venti

Info on this mission: We've received word on the Arkz's plans. They want to
blow up Molae Venti. Hurry to the scene to secure the explosives and put a stop
to there plans

Battle info: Well once again we're at a timed match, 15 minutes. Go right for
your opponent without wasting any time, she will summon some Mines enemies like
sinow. Don't worry about this match, it should be easier than the odor
encounter mission.

After battle info: Thanks to you, we were able to recover the explosives.
However, we fully expect that the Arkz will strike again. In the meantime, we
intend to continue our investigation. If something else happens, we'll be sure
to call on you again.

Security Division

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Hunters Mission 27: Dream Present (Hunt27)

Enemy: Reiz

Dimensions: 5X5

Map: Unguis Lapis

Info on this mission: Our research team in Unguis Lapis just sent an emergency
dispatch. They've run into an Arkz member, and are currently engaged in battle.
Proceed to the scene and protect them at once!

Battle info: She had a bad roll her first turn against me so she didn't put
anything and this gave me an easy time of getting her. Once I got her down to a
few HP in the first turn she ran. Overall battle time: 2 minutes.

After battle info: I... I won! I was a little nervous there for a minute, but I
made it! I hope I can get paid a lot for this one, eh? I want to use the meseta
I've saved to build a school. I sure hope Stella likes it...

Glustar

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Hunters Mission 28: Sighting 4 (Hunt28)

Enemies: Lura, Break

Dimensions: 4X6

Map: Molae Venti

Info on this mission: The Arkz are attacking Molae Venti, and photon leakages
have occurred as a result of the battle. Suppress the Arkz and contain the
leakage

Battle info: Well two on one hardly seems fair doesn't it? But the fact that
you automatically get two added to your dice roll helps a bit. Lets not forget
this is a timed match and that your opponents have shared HP so you have to
kill em both to win. Luckily when one dies, so do their monsters

After battle info: Thanks for your help. We managed to plant a tracking device,
which should enable us to locate their hideout. At long last, it looks like
we'll finally be able to hunt down the Arkz. We truly appreciate all of your
hard work. We'll take over from here. ... Thanks.

Security Division

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Hunters Mission 29: Great Ambition (Hunt29)

Enemy: Pollux

Dimensions: 5X5 with two blocks missing on the top left and bottom right

Map: ??? (That's the map name)

Info on this mission: Thanks to your efforts, we've discovered the location of
the Great Shadow. My career is depending on this! I've already sent out several
of my staff, but I seem to have lost contact with them. I'd like you to go out
and investigate this Great Shadow.

Battle Info: Oh joy, another boss fight. This is against Pollux, and man does
she look tough. 55 HP and there are timed turns, she also gains one AP per turn
so take her out AS SOON AS POSSIBLE. Not to mention after ten turns she can use
pierce, when her AP will be at 10 and she can use an attack that makes your
movement 1. She also has weak hit block, make sure you have very strong weapons
with you cause you will need them, if you're using a 5 damage weapon and she
uses dodge or reduce this will get quite annoying and she can't get an abnormal
status and AP silence. This is a bit of cheap boss. Who am I kidding saying a
bit? This is a very cheap boss. I lost way to quickly in the first time I
played her. I suggest using a long range character because when she gets close
to you you do not want to be anywhere in her range. This makes the Leukon
knight look like a push over. Well I'd also suggest, if you have any, put in
some SW block. Second time around I got a better idea of what I was into and
got her down by about 30 HP. Well I keep getting closer and closer to defeating
her, but this is not easy. Have quite a few guard cards and I'd suggest using a
ranger. She'll probably seem to get a bit easier each time you fight her, you
learn how to deal with her amazing cheapness.  And after a while she'll start
attacking you directly so be prepared.  She will also use AP silence which is
VERY annoying, you suddenly are down to the damage your weapon can deal by
itself.

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Arkz Story
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Arkz Mission 1: First Battle (Ark1)

Enemy: Sil'fer

Dimensions: 3X5

Map: Mortis Fons

Info on Mission: Ever since Mortis Fons had that earthquake the other day, its
bountiful springs have been over-spewing large volumes of boiling water. The
Government's Development Division with their rampant over-development is most
likely the culprit. Go there immediately and put a stop to them.

Author's note: Make sure to edit your deck specifically to your character.
Example if you're using Break make sure to put in techs, this goes for all
characters, load up your deck with their specialty, got a ranger? Give them
guns, hunter gets swords and so on and so forth. This is very important to
strategy and game play.

Battle Info: With the first battle you're playing on a 3X5 square. Sil'fer uses
no hand gun weapons, and uses only the sword, partisan and saber. Do not line
up your monsters if she equips the partisans, if they are on the same row she
is able to hit three across, being in the middle that is the entire row in
front of her. This is an easy battle once you get started

After Battle Info: Great Job.
I Knew I could count on you. Hopefully this will set them back a bit. I still
don't have concrete proof that this incident was actually caused by the
government, but I'll continue investigating

Cutscene character: (Looking)

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Arkz Mission 2: Recon Duty (Ark2)

Enemy: Kranz

Dimensions: 6X4

Map: Via Tubus

Info on this mission: I need you to check out the status of the High-Speed
Transit Net that the government is developing and acquire detailed information
on its capabilities. Also, I need you to bring back a copy of its system-bootup
data.

Battle Info: Now things begin to heat up as you face the ranger, Kranz. This
mission is exactly identical to the Hunters' second mission. This mission
should be no problem if you manage to get at least two monsters around Kranz
before he moves. Just remember they are not short battles, so if you're winning
don't expect to finish in maybe 5 minutes unless you're lucky and have a few
good monsters near him. (Reference is to Haywire pallet Hunt2)

After Battle Info: That was a great job. My assistants have gotten your data.
Once again, your performance impresses me. Keep up the good work.

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Arkz Mission 3: Ruin Smugglers (Ark3)

Enemy:Sil'fer

Dimensions: 5X5

Map: Unguis Lapis

Info on this mission: Unguis Lapis, site of the recent fossil discovery, is
being ransacked. To preserve the ruins we want you to capture those responsible.

Battle Info: Sil'fer tends to only use sword type weapons, not literally the
sword weapon but you get the point. She also used no defensive cards against
us. This is an easy battle, just a bit of a long one.

After Battle Info: We're sorry to hear that you weren't able to actually
capture the criminals. Lately we've been hearing stories of smugglers taking
items from ragol's ruins and selling them for high prices onboard Pioneer2. We
intend to continue to keep close watch over the situation.

Arkz Environnmental Policy Team

Cutscene Character: Break

Author's note: You now gain the characters Rufina, K.C. and Memoru

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Arkz Mission 4: Nostalgic Spot (Ark4)

Enemy: Viviana

Dimensions: 5X5

Map: Tower of Caelum

Info on this Mission: I wanna go to the Tower of Caelum for a bit. My sixth
sense is whispering, "Gotta go there!" So I'm going! Bye! No complaints!

Battle Info: Viviana will tend to use the Mahu as her physical weapon and use
many techs. This was a very easy battle

After Battle Info: What the?! Why the heck was Vivi there?! Ewww! What a way to
ruin a person's day! She was as always. I can't stand her! Ugh, I just want to
forget all about this now...

Memoru

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Arkz Mission 5: Lost Rappy (Ark5)

Enemy:Kylria

Dimensions: 5X5

Map: Lupus Silva

Info on this battle: I was taking a walk in the forest with my pet rappy Kate.
Then she suddenly ran off and disappeared! Kate is my best friend! Please find
her for me!

Battle Info: Kylria, being a ranger will use many guns, but she tends to use
shields more often. The battles aren't as hard as they are long. And sometimes
it seems like its rigged against the Arkz because of how many weapons the
Hunters can equip.

After Battle info: Alright!! Kate's back! Thanks so much! But... she seems sad
for some reason... Oh, I Know! I bet she's just like me. She probably gets
lonely when her mom and dad aren't around. I hate to see her leave, but I'll go
back to the forest with Dad and return Kate to Where she belongs

Romeo
P.S. Are you sure this is really kate? She sounds... different...

Cutscene character:(Looking)

Author's note: Talk to Memoru after this mission, you get the card "Canadine"

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Arkz Mission 6: Unseen Enemy 1 (Ark6)

Enemies: Viviana, Teifu

Dimensions: 3X5

Map: Mortis Fons

Info on this mission: We're in trouble, we botched a hacking attempt and wound
up getting caught. We need yout o proceed immediately to Mortis Fons and
destroy the enemy computer

Battle Info: This is your first two on two battle with the Arkz. Teifu doesn't
look like he'll use many items in the beginning where as viviana will. Your
teammate, Endu, will rush in and take on the opponent head on while leaving one
of his monsters on the field for back up.  This shouldn't take to long if you
cluster up the battle field and make it impossible for them to get past any of
your monsters

After Battle Info: Great job. I believe that we've managed to keep our location
secret. From now on, I'll make sure to monitor Ragol as well as Pioneer 2.

Cutscene Character: (looking)

Author's note: After this mission you get the characters Hyze, Rio and Peko

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Arkz Mission 7: Perfect Ones (Ark7)

Enemy: Guykild

Dimensions: 4X6

Map: Tener Sinus

Info on this Mission: I need to get information about the humanoids who belong
to the hunters. Follow these instructions, engage in combat with them and then
send the resulting data to me

Battle Info: This is the first time you've faced off against Guykild the
RAcast. And this will probably be the first time you've seen the item Rocket
Punch. It looks like in the beginning he will stay in the back row so you'll
have to initiate the attack. His weapons will hit two in a row so be careful.
And once again be especially careful of the rocket punch, it has a +3 attack
power doing about 5 damage a hit. He will use very few cards, if any, when you
fight against him so get out some heavy hitters and try to take out his weapons
in one hit so he loses HP and can't equip them as fast (no, one hit KO's do not
make it so you can equip less weapons, it just means he has to have more to
equip and that makes him use up his action points.)

After Battle Info: The data you acquired looks like it'll be just what I need.
Thanks... Now, the research can proceed onward to discovering the link between
humanoids and C.A.R.D. Technology.

Cutscene Character: (Looking)

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Arkz Mission 8: Research 1 (Ark8)

Enemy: Sil'fer

Dimensions: 3X5 with a square missing in each corner

Map: Tower of Caelum

Info on this mission: We've determined that the C.A.R.D rematerialization
process is partially influenced by climate. As part of our research, we would
like to acquire accurate data on Ragol's climate. Could you go out and collect
environmental data from each location for us?

Battle Info: Sil'fer will come for you if you stay put giving you the ability
to pick her off with a spell or two if you're using someone who can cast techs.
She does have Panarms Blades in her deck which have the double strike ability
as with the rest of her daggers. She does use some defence cards but nothing
really that will stop an attack. This should be a very easy battle if you get
off to a good start.

After Battle Info: We've received your data. Thanks. We'll do our best to make
use of this data in creating even more effective C.A.R.D Technology. We'll be
sure to call on you again if anything else comes up.

C.A.R.D. Research Team

Cutscene Character: (looking)

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Arkz Mission 9: First Strike (Ark9)

Enemy: Kylria

Dimensions: 5X5

Map: Unguis Lapis

Info on this Mission: The Hunters have grown complacent as of late. We must not
pass up this chance! I want a preemptive strike against them.

Battle Info: Kylria will come after you if you stay in the back rows so place a
few monsters up front to slow her down and give you a short chance to set up an
attack. She carries a few red hand gun, which can cast acid, in her deck so be
mindful of that. I had quite some trouble with her because I didn't come have
any guards in my hand till later on in the battle

After Battle info: (Looking)

Cutscene Character: (looking)

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Cards List
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/////Coming Soon\\\\\

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Contacts
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If you've got an alternate strategy, know of one of the special characters to
activate a cutscene or know how to get a special card then feel free to e-mail
me and I'll put recognition right next to the info you've submitted in the
guide. All help is appreciated, my e-mail is duo797@netscape.net

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Credits
-----------------------------------------------------------------------

Thanks to:
Nintendo for making this game
Tempest-Hawk for helping me with this guide
Gamefaqs for posting this guide
Nintendo Power for helping me get started (I'm a subscriber. There was some
useful info)

-----------------------------------------------------------------------
Copyrights
-----------------------------------------------------------------------

All information on this is copyright Reed Johnson and Brett Kiser as of 2004.
Any copying without proper recognition is a violation of copyright laws which
is punishable by law. (In other words guys if you're going to directly take
something out of here give us credit)




(One last time for good measure)

Copyright Reed Johnson and Brett Kiser 2004- Good night, when you leave a
game/lobby.