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    Cutscene FAQ by Hawk Eye

    Version: 1.0 | Updated: 04/21/06 | Search Guide | Bookmark Guide

    ===============================================================================
    
    
                             Phantasy Star Online Episode 3
                                  C.A.R.D. Revolution
                                    Cutscene  FAQ 
    
                                    -by Hawk Eye- 
    
    
    ===============================================================================
    
    
    
    -----------------
    Table of Contents
    -----------------
    
    (00A) I. Introduction
    (00B) II. Heroside
    (00C) III. Darkside
    (00D) IV. Cutscenes
    (10D)  IV.a) Heroside Cutscenes
    (20D)  IV.b) Darkside Cutscenes
    (00E) V. FAQs
    (00F) VI. Closing Off 
    
    
    (For easy access to sections, simply push Ctrl + F, then type in the section
    code of that section, as shown above. For example, to go directly to Darkside
    Cutscenes, push Ctrl + F, and enter "(20D)".)
    
    
    
    --------------------------------
    (00A)     I. Introduction 
    --------------------------------
    
    Welcome to Hawk Eye's (me) Phantasy Star Online Episode III Cutscene FAQ. This
    FAQ was written with the intention to provide an account of the fantastic
    story board cutscenes that explain the plot of Episode III, but I decided that
    I would include my own cutscene summaries as well. This can be used as a 
    reference for those wanting to check details of plot, or for those who can't
    be bothered going through the game 3 times on each Story Mode. (Let's face
    it; "Backup" wasn't even fun the first time.)
    
    Anyway, the majority of the cutscenes will be riddled with SPOILERS, so I'd
    advise you to turn back if you don't want to ruin bits of the plot for
    yourself. 
    
    Additionally, before I begin, I only give permission for this FAQ to be hosted
    at GameFAQs. 
    
    
    
    --------------------------------
    (00B)      II. Heroside 
    --------------------------------
    
    "This specialized invesstigation team follows the direct orders of the Pioneer
    2 Principal Government. Using the new "C.A.R.D. Technology", this team solves
    various types of dangerous cases."
       - PSO Ep III (World Warp description)
    
    The Hunters are the supporting group of fighters behind the Principal
    Government on Pioneer 2. They reside within the Morgue, which is where most
    of their C.A.R.D. technology is developed. They seem to constantly be one
    step behind the Arkz, but are determined to put a stop to them.
    
    The three main characters of the Hunters are:
    
    - Sil'fer (HUnewearl)
    - Kranz (RAmar)
    - Ino'lis (FOmarl)  
    
    Their main goals are:
    
    Sil'fer: She wants to find her sister, Sophia, who has been missing for quite
             a while now. Break of the Darkside appears to know her, but due to
             trauma, Sil'fer cannot remember the events surrounding Sophia's
             disappearance.
    
    Kranz:   He is searching for his father, Blitz along with his fellow Hunter
             Kylria. Both shared close relationships with Blitz and are determined
             to find him.
    
    Ino'lis: She has a crush on Kranz, but before Kranz can take notice of her,
             Kylria shows up and distracts Kranz' attention. She can be air-headed
             from time to time, which leads her to sometimes make bad choices. 
    
    
    --------------------------------
    (00C)      III. Darkside 
    -------------------------------- 
    
    "This armed group challenges the Pioneer 2 Principal Government system. 
    Believing there are hidden motives behind the Government's actions, they
    secretly follow the special investigation team. They believe they are the
    only ones who can bring truth and freedom to the people of Pioneer 2."
       - PSO Ep III (World Warp description)
    
    The Arkz are the supposed rival force of the Hunters, but they really only
    want to rid Pioneer 2 of the Principal government. Their base of operation
    is located on Ragol and is known as R-Base.
    
    The three main characters of the Arkz are:
    
    - Break (FOmar)
    - Endu (HUmar)
    - Lura (RAcaseal)
    
    Their main goals are:
    
    Break: He too wants to find Sophia, Sil'fer's sister, because she is the only
           one who knows of the location of the Great Shadow. He is an extremely
           mysterious character who uses the Miyama sword technique which was
           taught to him by Nef Miyama himself. Break doesn't want anyone to die
           in their quest.
    
    Endu:  Endu is a very mysterious character with little knowledge of his own
           true origin. His only real intention is to destroy the Germ, and he
           doesn't fully know why he has to.
    
    Lura:  Break's close partner; she can come across a little strange at times
           in that she acts like a human. She also bears an aura that surrounds
           her body that Relmitos of the Hunters can see. She only really wants to
           protect Break from any harm, but she is also searching for a Heart Unit
           to make her fully functional.
    
    
    --------------------------------
    (00D)      IV. Cutscenes 
    --------------------------------
    
    Now, onto the cutscenes. To view the cutscenes in PSO Ep III, you need to use
    the required character for that particular Quest, as stated below. Generally
    speaking though, the Story Character will make it obvious that something will
    happen if you send them on that particular Quest, often requesting you send
    them over the others. Whilst this does make it a lot easier to discover the
    cutscenes, on occasion, the Story Character in question may be a little vague
    in their comments.
    
    This section of the FAQ is in this format:
    
    QUEST: Name of the Quest required to be completed to activate the cutscene.
    CHARACTER: Name of the Story Character required to activate the cutscene.
    
    CUTSCENE DESCRIPTION: Basic overlook over the cutscene in Question.
    
    CUTSCENE DIALOGUE: Taken word for word from the game itself, this is the
                       dialogue that occurs in the cutscene.
    
    NOTE: Some of the Cutscenes have poor spelling and punctuation, which should be
          fixed in the Cutscene Dialogue in this FAQ for your convenience.
    
    
    
    --------------------------------
    (10D) IV.a) Heroside Cutscenes 
    --------------------------------
    
    QUEST: Fossil Find 2
    CHARACTER: Sil'fer
    
    CUTSCENE DESCRIPTION:
    
    This cutscene involves a meeting between Sil'fer and Break (of the Arkz). We
    learn from Break that he knows of Sil'fer's missing sister Sophia, and hints
    at some past relationship of Break and Sil'fer. However, Sil'fer remains
    confused by the mysterious Break and decides to learn more about him and his
    connection to both her and Sophia, setting up some of her prime objectives for
    the duration of the game.
    
    CUTSCENE DIALOGUE:
    
    Sil'fer: I don't know what it is you're after...
             But anyway, I'll win this battle!
             There's a high price on your head.
             So, I'd rather take you in alive.
             But if you resist, I won't hold back!
             ...You must have been a really bad boy.
             Anyway, you're worth a fortune, dead or alive. 
    
    Break:   ...Heh...
    
    Sil'fer: What's so funny?!
    
    Break:   ...Oh, nothing.
             ...So, why are you really after me?
             Just for the sake of a mere 10,000 Meseta?
             Or are you just a dog of the government, 
             wagging its tail at the mere mention of the Principal?
             You'd better quit now. It's just a matter of time before you get hurt.
    
    Sil'fer: No one talks to me like that!
             What's so wrong with Hunters seeking bounties?
             Do you even realize your position right now?
             You just lost to me!
    
    Break:   Shame how money blinds people from the truth!
             If that's all this is about, the Hunters have certainly fallen 
             from grace...
    
    Sil'fer: What...?
    
    Break:   The people of Pioneer 2 are being deceived!
             The government doesn't think of us as anything more than tools 
             to ensure their own power.
             You'll realize that sooner or later...
    
    Sil'fer: Shut up!! Even if that's true, so what?
             We wouldn't be any better off following you people!
    
    Break:   Heh. Someday, we need to sit down and discuss the truth.
             In the meantime, be careful of the government.
             Oh, and one more thing... Don't get in our way.
             You'll regret it if you do.
    
    Sil'fer: Shut up!
    
    Break:   Hahaha! That aggressive personality of your's is just like Sophia's.
    
    Sil'fer: ...!
    
    Break:   I'm sure we'll meet again. Think about what I said!
    
    Sil'fer: W-wait!
             ...Sophia...
             Ho-How...How did he know my sister's name...?
             Who is he...?
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Monument Watch
    CHARACTER: Ino'lis
    
    NOTE: Using Kylria will also activate an alternate cutscene in this Quest.
    
    CUTSCENE DESCRIPTION:
    
    A very heartwarming moment between Kranz and Ino'lis, but Kranz, being the
    natural idiot that he is, completely misses the chemistry occuring between
    him and Ino'lis. We get some insight into the relationship (or lack thereof)
    between the two, and a few details about the characters themselves, such as
    their age. It is undetermined how long Ino'lis has known Kranz for, but we can
    assume that it was a long time ago, considering Kranz' apparent reaction to
    seeing Ino'lis again.
    
    CUTSCENE DIALOGUE:
    
    Kranz:   ...Darn. They ran away.
             Are you alright?
    
    Ino'lis: I'm fine, no problem.
             Just a little tired.
    
    Kranz:   I see...
             ...Thanks for the help today.
    
    Ino'lis: Huh? For what?
    
    Kranz:   Heh, never mind. 
             You know...
             We were really supposed to have been born here on this planet.
    
    Ino'lis: Yeah...Instead, we're "ship children."
    
    Kranz:   A lot of time has passed since we were born on Pioneer 2.
    
    Ino'lis: If that ship is gone someday, we won't have a birthplace any more.
    
    Kranz:   If that happened, we'd just replace it with this place, right?
    
    Ino'lis: But, you know, when you spend a whole 18 years on a ship...
    
    Kranz:   Has it been that long already? 18 years...
             It's no wonder you look like a real woman now.
             When I first saw you again, I was surprised.
             "Is this really that same little Ino'lis?" 
             Gahahah.
    
    Ino'lis: Oh, stop that... I, I don't know what to say.
             This is so sudden...
    
    Kranz:   Everyone's getting older all of a sudden....
    
    Ino'lis: I, I mean, I need some time to get my feelings together first...
             K-Kranz...
    
    Kranz:   ...Hmm??? Anyway, shall we be on our way?
             Looks like the wind's picked up.
    
    Ino'lis: ...Hmm?
    
    Kranz:   What, is something wrong? Let's head back!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Monument Watch
    CHARACTER: Kylria
    
    NOTE: Using Ino'lis will activate an alternate cutscene in this Quest.
    
    CUTSCENE DESCRIPTION:
    
    Well, this cutscene revolves seemingly entirely around Kranz' Plot Arc, so you
    may be wondering why is Kylria there. Well, if you follow the Kranz/Kylria plot
    arc, it will make a lot more sense as the story pans out. Anyway, we find out 
    that Kranz' father (who we learn later goes by the name "Blitz") was actually
    a complete jerk to his family, but this doesn't seem to bother Kranz much.
    
    CUTSCENE DIALOGUE:
    
    Kylria: Looks like you're ok. 
            The enemy ran off in a hurry.
    
    Kranz:  Phew, that was close. Thanks for the help!
    
    Kylria: You're welcome. I'm glad I could help.
            I've seen you around before... In the Morgue.
    
    Kranz:  Well, I'm quite lucky to have a pretty woman like you 
            take notice of me.
    
    Kylria: Heh. Actually, I received the mission from our commander.
            I was protecting the Central Dome Monument. 
            And then I found you in a bit of a pinch.
    
    Kranz:  Gahahahaha! I see!
            I'm Kranz. And you?
    
    Kylria: It's Kylria. I just recently joined the Hunters.
            Pleased to meet you.
    
    Kranz:  Ah, yes, I'd heard
            we were recruiting more members.
            You're pretty tough! Glad to have you around.
    
    Kylria: By the way, when you were attacked, were you just on patrol?
    
    Kranz:  Ah...well, I was searching for something.
            My...my old man's trail.
    
    Kylria: Your father?
    
    Kranz:  It seems he was investigating something in this area.
    
    Kylria: This area...you mean the Central Dome area?
            Was he investigating the Pioneer 1 explosion, then?
            Is your father from Pioneer 2? Or...
    
    Kranz:  Yeah, Pops came over on Pioneer 2. 
            He used to be a Hunter. After he resigned, it seems he spent most
            of his time playing as some sort of detective...
            Starting about four years ago, he began going away for long periods 
            of time. And then two years ago, he suddenly disappeared.
            I figured he'd be back soon, so I didn't really worry about it, but...
            Two years is a bit long, even for him. So, looking through the
            materials he left behind, I found that he'd been searching the ruins 
            of the Central Dome explosion. When this assignment to protect the 
            Monument from vandals came up, I figured it'd be a good opportunity. 
            But when I started searching, I came across those guys.
            I watched them from the shadows, but I accidentally made some noise.
            That's when they found me.
    
    Kylria: I see. And then I came in...
    
    Kranz:  Yep.
            I want to find out what Pops was looking for out here,
            and why he suddenly disappeared like that...
    
    Kylria: ...
    
    Kranz:  Pops came over on Pioneer 2 with Mother.
            About two or three years after they reached orbit, I was born.
            After that, he spent all his time adventuring...I'm sure you can 
            guess the rest. He always left Mother on her own and eventually,
            they divorced...I only remember one thing about him, his backside,
            turned away from us. It seems I've got an older sister as well. 
            She's also a ship child. My sister went with my Mom, so I never 
            knew her. I can't recall anything.
    
    Kylria: I see...
    
    Kranz:  So, that's Pops...Never thinking about the family at all.
            Can't say all that much good about him...But, still, I'm the only
            family he has...I have to go look for him, you know? I may not look it,
            but I've got a strong sense of responsibility.
    
    Kylria: ...I see. That's good. 
            You should be proud of yourself.
            Alright then. I'm heading back. Take care.
    
    Kranz:  Ok. Thanks for your help today. I owe you one.
            I'll search around a bit longer before I head back.
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Called Out
    CHARACTER: Sil'fer
    
    CUTSCENE DESCRIPTION:
    
    This cutscene revolves mainly around the Sil'fer/Break plot arc, with a very
    odd flashback at the end that only confuses Sil'fer further. The flashback
    proves that Sil'fer and Break had met before, but Break apparently "had" to
    stab her with his katana. The cutscene ends with little proper conclusion,
    leaving the entire plot up in the air and pretty confusing, but don't worry,
    as it is all cleared up eventually.
    
    We find out that Sil'fer has lost her memory, and that Break is also looking
    for Sophia because she is the only person who knows of "that place" (which I
    believe he is referrering to the Great Shadow).
    
    CUTSCENE DIALOGUE:
    
    Sil'fer: It's time for you to explain what you said last time.
             ...About Sophia.
             How do you know about my sister?
             ...My missing sister...
    
    Break:   ...Hmm. So it's true...I'd heard rumors, but...
             You've lost your memory, haven't you?
    
    Sil'fer: I-I remember just fine!
             It was...you...You took my sister with you...
             ...she never came back...Where did you take her?!
    
    Break:   ...So, you really don't remember...
             ..."Where did she go?"...Heh.
             Hard to believe you'd be the one asking me that...
    
    Sil'fer: ...?!
    
    Break:   I don't have any idea where she went.
             That's what I'm trying to find out.
    
    Sil'fer: So you did take her away! Where did you take Sophia?
             Where is my sister?!
    
    Break:   She was the only one who knew of that place. I was hoping you knew...
             But your memory...
             Allow me to answer your original question, how do I know your sister?
             You, Sophia, and I...We worked together as a team.
    
    Sil'fer: Wh...What...?
    
    Break:   It seems that your memory is quite jumbled...I wonder how much you 
             do remember...
    
    Sil'fer: We were a team?? You... you can't possibly expect me to believe such 
             nonsense!!!
    
    Break:   I've been worried about you ever since...
             I had to...you were...
    
    <FLASHBACK>
    
             That day...
             I had to plunge it...
             ...directly into...
             ...your heart...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Tower Check
    CHARACTER: Kranz
    
    CUTSCENE DESCRIPTION:
    
    Here Kranz clarifies his father's assumed name, which as I pointed out earlier
    is Blitz. We also discover that Kylria's Master also went by the name of
    Blitz, which means that both she and Kranz are both looking for the same man.
    Quite the coincidence, huh? 
    
    Also, the information surrounding Blitz is a little hazy, which may bring some
    nostalgia to those who played Episode II, wherein the information given by
    higher sources might not necessarily be the truth.
    
    CUTSCENE DIALOGUE:
    
    Kranz:  Phew, looks like we finally took care of them...
            I see they're as good at running away as ever.
    
    Kylria: Are you alright?
    
    Kranz:  Yeah, just a few scratches. 
            Nothing a monomate can't handle.
            ...Well, we should start heading back.
    
    Kylria: Wait a moment...You said...
            You said you were searching for your father, right?
    
    Kranz:  ...? Yeah. 
            ...What of it?
    
    Kylria: What's your father's name?
    
    Kranz:  Pops' name...
            I called him "Blitz." So, as far as I know, Pops' name is Blitz.
            But when I search Pioneer 2's database for that nothing comes up.
            I don't know what that means...
            I guess it might have been his nickname. He must've been mixed up in
            things that wouldn't let him reveal his real name. Even to his own son.
    
    Kylria: Blitz...I knew it.
    
    Kranz:  Eh? Knew what?
    
    Kylria: Yes, that's it. Kranz. My master's name is Blitz as well.
    
    Kranz:  ...What?
    
    Kylria: My master, a long time ago. He was a comrade in arms, as well. He 
            suddenly disappeared about two years ago. I just remembered about it
            the other day...He once said that he had a son named Kranz.
    
    Kranz:  ...
    
    Kylria: Heh. This is perfect. I'm searching for Blitz as well. 
            My master and friend. Let's work together, ok?
    
    Kranz:  Ahh...Um...
    
    Kylria: Well, anyway, we can talk more about it when we're at the Morgue.
            We made a great team, the two of us. I searched all over for him after 
            he disappeared, but only recently did I finally find some clues.
    
    Kranz:  Clues...?
    
    Kylria: Yeah. So let's look for him...For your father...Together. Don't worry.
            He isn't one to die that easily.
    
    Kranz:  ...Heh. Yeah.
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Clean Up Job
    CHARACTER: Ino'lis
    
    CUTSCENE DESCRIPTION:
    
    A very very long cutscene that doesn't really go anywhere. This is essentially
    just about Creinu and Peko attempting to lure Ino'lis to the Darkside; 
    literally. 
    
    However, this does show the cracks forming in Ino'lis' relationships with both
    Sil'fer and Kranz, which is only emphasised with the pain she feels from being
    ignored by Kranz. The end of the cutscene is pretty open, without telling us
    what Ino'lis did next.
    
    (On Pioneer 2, Ino'lis later jokes about the invitation with you, but the
    prospect of joining the Arkz still seems pretty nice to her.)
    
    CUTSCENE DIALOGUE:
    
    Ino'lis: Don't you think it's about time you gave up?
    
    Creinu:  My, you're pretty good. Stronger than I thought, and beautiful...
             How about it? Are you ready to join us yet?
    
    Ino'lis: No way!! Who do you think I am?!
             I don't just go switching sides that easily! Right, Guykild? 
             Tell them...
             ...Eh?
    
    Creinu:  Peko!
    
    Peko:    I'm on it.
    
    <*rustle* *rustle*>
    
    Ino'lis: Gyaaak!
    
    <*struggle* *struggle*>
    
             What do you think you're doing?! Untie me!
    
    Creinu:  We weren't expecting you to join us right away, you know.
             So, we've made some preparations for you.
    
    Ino'lis: What do you mean, "preparations?"
    
    Creinu:  Well, are you really happy as a Hunter? Lots of restrictions, right?
             Your clothes have to be this way, you hair has to be that way...
    
    Ino'lis: ...Well, yeah...but...
    
    Creinu:  That doesn't suit you at all. You deserve freedom.
    
    Ino'lis: I DO get to do what I like.
    
    Peko:    Aww, don't be so stubborn. We've got all sorts of food to eat!
    
    Creinu:  We will prepare, especially for you:
             - Your personal quarters
             - A personal training room
             - A personal artist
             - Personalized meals
    
             And, best of all, you'll have your very own personal coordinator to
             fully bring forth your natural beauty.
    
    Ino'lis: I don't... quite understand, but, uh... it sounds really... personal.
    
    Creinu:  Yes!
    
    Peko:    Exactly!
    
    Ino'lis: ...
    
    Creinu:  So, what do you think? 
             We aren't asking you to decide immediately.
             We just want you to consider it carefully. 
             Do you truly despise the Arkz?
             Surely not. The Arkz are only fighting to correct the despotic 
             government. Take a moment to think about which side really stands 
             for justice. And... Take a moment to think about what's really best 
             for you.
    
    Ino'lis: But...But I can't betray my friends.
    
    Creinu:  I thought you'd say that. ...But, you don't have to worry.
             We've already talked to Kranz and Sil'fer about joining the Arkz 
             as well.
    
    Ino'lis: No way! They haven't said anything about that!
    
    Creinu:  Ohhhohohohoho!
    
    Peko:    Uhheheheheheh!
    
    Creinu:  My, of course they wouldn't talk about leaving their friends behind.
    
    Ino'lis: I can't believe it!
    
    Creinu:  Now there's no hurry. 
             Take some time to think it over. And try asking your friends as well.
             Though, I imagine they'll probably just refuse it.
    
    Ino'lis: ...
    
    Creinu:  Reach us by using the address on our last letter.
             We'll send another.
             Farewell for now.
    
    Peko:    Uheheheh...
    
    Ino'lis: Hey, wait...Wait a minute, are you just leaving us like this?!
             Hey!!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Delicious Dish
    CHARACTER: Kranz
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Phantom Shop Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    This one is considerably more interesting than the Cutscene after the quest
    "Clean Up Job". Creinu, Peko and Memoru (who doesn't actually appear, but is
    part of the Trio) apparently knew Blitz. Blitz' health status is quite
    confusing, as the Trio state Blitz was alive not long ago, yet when they are
    talking amongst themselves, the Trio talk as if Blitz is still on Ragol
    somewhere. Blitz appears to play a key role for both the Hunters and the Arkz.
    
    Creinu and Peko again attempt to sway the Hunters to join their side and cause
    conflict, but Kranz appears to be quite adamant in his stance. (considerably
    moreso than Ino'lis was) 
    
    Peko drops a massive hint as to the relationship between Kranz and Kylria.
    
    CUTSCENE DIALOGUE:
    
    Kranz:  Hey! You're not getting away this time. I've got a few things I've been 
            wanting to ask you.
            ...About Blitz.
    
    Peko:   Why should we have to tell you anything, huh?
    
    Kranz:  Because Blitz is my father.
    
    Creinu: Interesting...So you're Blitz's son...
    
    Kranz:  That's right. Pops told me a lot of things...He also told me to contact 
            you guys if something happens to him.
    
    Creinu: Blitz said to contact us...? Teehee...Ahohohoho!
            There's no way that's true! Blitz...? He would never send you to us!
            Sure, we did team up with him for a bit...But he's a loner at heart.
            You'd be better off talking to that Hunter woman than to us.
            You know who I mean. The one who partnered with Blitz.
    
    Kranz:  Kylria?!
    
    Creinu: Is that her name? She knows more about him than we do. She's the 
            first one that lone wolf ever teamed up with.
    
    Peko:   Even though she's young enough to be his daughter...
    
    Creinu: That might have been what did him in.... 
            She probably betrayed him.
    
    Kranz:  What?! No way! Kylria would never do something like that.
    
    Peko:   You sure about that? Heh.
    
    Kranz:  Grr...
    
    Peko:   Well, I guess it wouldn't hurt to tell you one thing. At least until 
            a short while ago, your pops was alive.
    
    Kranz:  What?! He's alive?! Wait..."was" alive?
            What does that mean?!
    
    Creinu: We got a message from him just recently.
    
    Peko:   Beats us what happened to him after that.
    
    Creinu: Well, have fun searching for him, anyway. If you do find him, 
            we'd like to hear about it. Because he has an awful lot of 
            explaining to do.
    
    Kranz:  Where did his transmission come from?
    
    Peko:   You don't really think we can tell you THAT, do you? Heh heh.
    
    Creinu: It's alright. Go ahead and tell him.
    
    Peko:   Huh? You sure?
    
    Creinu: Sure, sure. It's fine.
            (We'll follow him, see?)
            (If he's really his son, Blitz might actually show up.)
    
    Peko:   Ok, whatever. It came somewhere from Unguis Lapis.
    
    Creinu: Of course, it's up to you whether you want to believe us or not.
    
    Kranz:  ...
    
    Creinu: Catch ya later. If you run into Blitz, give him my regards.
    
    Kranz:  Wait! I still-
    
    <EXPLOSION>        
    
            Ahh!
            Ugh! There were more of them?!
            ...Unguis...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Phantom Shop 3
    CHARACTER: Kylria
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Phantom Shop Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    More Blitz stuff. This cutscene is heavily reminiscent of Flowen's messages in
    Episode II; the very nature of the messages is almost exactly replicated.
    Blitz apparently anticipated the Kranz and Kylria would meet up, from what we
    learn about the message pod.
    
    Also, the Germ which is used to make the C.A.R.D. Technology may be another
    parasitic lifeform, like Dark Falz, as Blitz states that it is keeping him
    alive so it can grow and obtain a new body.
    
    CUTSCENE DIALOGUE:
    
    Kylria: This place...Isn't this the place they told you about the other day?
    
    Kranz:  Now that you mention it, the fat one said that it was...um...
            "Unguis," yeah...Wait, this IS Unguis! But was Pops really here?
    
    Kylria: They said he sent a transmission from here, right?
    
    Kranz:  Yeah, but who knows if that was true or not...
    
    Kylria: When I heard about it, I checked the transmission records...
            But I couldn't find anything useful. I found several records, but 
            I couldn't tell which, if any, were from Blitz.
    
    Kranz:  In other words, if we don't find any clues here, we're 
            pretty much stuck...
    
    Kylria: Looks like it...
    
    Kranz:  This isn't good. I  don't see anything around here at all...
    
    Kylria: ...Yeah. Since the Arkz have been here, they've probably been 
            searching as well. The transmission might've originated here, 
            but nothing's left now...
    
    Kranz:  Oh well, not much we can do about it. I'm going to head back and look 
            for other leads. How about you?
    
    Kylria: Yeah, me too...
    
    Mysterious Voice (Blitz): 
            Kylria... Kranz...
            This is a specially programmed compact message capsule that only 
            activates when the both of you are here together. If you're hearing 
            this, then you two must be looking for me, right...
            Unfortunately, it's too late. I can no longer return. 
    
            I was able to carry the Germ B-BACK W-WITHOUT DYING only because the 
            Great Shadow kept me alive and R-RETURNED me to Pioneer 2. It allowed 
            this to try to once again T-TO MERGE WITH a NEW LIFEFORM.
            Uuuu...A-anyway...You must be C-CAREFUL of the Great SHADOW...
            And...Kylria...Kranz...Stick together and take care of yourselves...
    
    Kranz:  P-pops...
    
    Kylria: We can't tell exactly when this message was sent. He might 
            still be alive...
            I'm going to keep looking for him. How about you?
    
    Kranz:  ...So will I...I can't just give up.
    
    Kylria: OK, then. He may have left other messages like this. I'll put in 
            a request that we be sent out together as much as possible. So 
            we're going to continue being a team for a while. Don't worry. 
            He's not the type to keel over that easily.
    
    Kranz:  ...Yeah. You're right!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Fish Rescue
    CHARACTER: Ino'lis
    
    CUTSCENE DESCRIPTION:
    
    *yawn* More attempts on the Trio's behalf to lure Ino'lis across to the Arkz.
    They make more progress this time, and Teifu gets beaten up. Fun. There isn't
    really any critical plot elements in this one, or at least nothing meaningful
    yet...
    
    CUTSCENE DIALOGUE:
    
    Ino'lis: I'm not letting you get away this time!
    
    Memoru:  Just calm down. You're too persistent! Men hate that, you know?
    
    Creinu:  *giggle*
    
    Teifu:   *giggle* 
    
    Ino'lis: I'm not persistent! I'm easy going. What do you know about men, 
             or love?
             Love must be mutual. There's no such thing as a one-sided love.
    
    Teifu:   That's right. For many years,
             Miss Ino'lis has stayed true to...
    
    Creinu:  Peko!
    
    Peko:    I'm on it.
    
    Teifu:   Hey, w-wait! What are you doing?! Please, stop! 
             Don't touch me...! Mmph!
    
    <TEIFU IS TIED UP>
    
    Memoru:  There is no such thing as a one-sided love, eh? 
             Hahah! Realllly, now? Well then, I guess I might as well tell you...
    
    Ino'lis: ...What?
    
    Memoru:  Your beloved Kranz...
    
    Ino'lis: ...
    
    Memoru:  He doesn't care about you in the slightest. Did you know that?
    
    Teifu:   ...Mmph!
    
    Ino'lis: ...What are you talking about?
    
    Creinu:  Well, let's just say when you get to spy on people, you can see 
             who's been talking secretly with who.
    
    Ino'lis: That's low! Snooping through people's private lives!
    
    Teifu:   Mmph! Mmph, mmmph!!
    
    Memoru:  Of course, in Kranz's case, it's not like anyone really needed to spy 
             on him to see what was going on.
    
    Ino'lis: Kranz said that he enjoys being together with me!
    
    Memoru:  He-hee. This girl's an idiot! She thinks he's in love with her 
             just because he said something like that...
    
    Ino'lis: Hey, I'm not an idiot!!
    
    Creinu:  Anyway, feel free to join us anytime. If you feel down, we can help.
             A lot of our members needed to leave Pioneer 2 for one reason 
             or another.
    
    Teifu:   Mmmph?!
    
    <PEKO KICKS TEIFU>
    
             Mmp... mmm...
    
    Ino'lis: I'm not joining up with you Arkz! I'll never go anywhere 
             without Kranz!
    
    Creinu:  Even if he doesn't love you...And even if you know he never will?
    
    Ino'lis: ...?!
    
    Creinu:  Anyway, you can make up your mind whenever. There's no rush.
    
    Ino'lis: ...
    
    Memoru:  Well, then. Peko!
    
    Peko:    I'm on it.
    
    Memoru:  Eeeek!
    
    Creinu:  Hey! You almost got us too!
    
    Peko:    Heheho ho.
    
    Memoru:  Ow ow ow...Stupid Peko...
    
    Ino'lis: Kranz...He...He wouldn't...He would never leave me!!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Morgue Attack (Pre Battle)
    CHARACTER: Any
    
    NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".
    
    CUTSCENE DESCRIPTION:
    
    Well, Ino'lis apparently was lured across, mainly because she wanted to get
    Kranz' attention. A few confrontations here, mainly between Relmitos and Break
    who are explained moreso in the Darkside Story. Essentially, Relmitos was
    Break and Orland's master.
    
    Relmitos attempts to make out Break and the Arkz as hypocrites for using the
    same technology of that which they wish to destroy, but Break points out that
    after the events are over, they will destroy their own Cards. Everything is
    pretty tense, if you couldn't tell.
    
    For more information on Nef Miyama, see the cutscene for the Quest "Last 
    Chance 3".
    
    CUTSCENE DIALOGUE:
    
    ANNOUNCEMENT: Intruders detected.
                  Residents in Areas HA-5, 6, 12 and 13, please evacuate the 
                  premises. The intruders are unidentified, but are presumed to be 
                  armed and dangerous. Exercise caution. Repeat...
    
    Voice (Break): If you don't resist, you won't be harmed.
    
    Break:   We are the Arkz. We are fighting the Principal Government to protect 
             the sanctity and civil rights of the people of Pioneer 2.
             Please do as we say and do not resist. This C.A.R.D. laboratory 
             will be destroyed.
    
    Kranz:   We'll put a stop to you!!!
    
    Ino'lis: Kranz, please! Just do what they say!
    
    Kranz:   Ino'lis?! You took her hostage?! You dirty...!
    
    Ino'lis: ...No...No, Kranz, it's not like that...I'm...
    
    Break:   She came to us of her own free will.
    
    Kranz:   Wh-what?!
    
    Relmitos: Break! You're after the data in the central control room, 
              aren't you?
    
    Break:  ...That's correct. But the C.A.R.D. Technology also stands in the way 
            of our goals. The government has kept it secret, so people aren't
            aware of its danger! Think! Any object can be so easily rematerialized
            using that technology. The desire for control of such a magical
            capability has stirred plenty of ugly conflicts, even within the
            government of Pioneer 2! But that power comes with the incredibly high 
            chance of infection and death. If the disease becomes an epidemic, 
            they couldn't possibly prepare enough vaccine for everyone. That is, 
            if they even have a full vaccine ready! It's only a matter of time 
            before this germ spreads and destroys this world. The Principal 
            Government knows this, and yet they've been blinded by their struggle 
            for power and have chosen to ignore the danger. You KNOW I'm right,
            Relmitos! Or should I say...Nef Miyama!
    
    Relmitos: Break...
    
    Break:  Therefore, we have no choice but to eliminate it. I'm sorry, but 
            before the C.A.R.D. Technology has a chance to spread, we're going 
            to destroy this place.
    
    Relmitos: You're using that technology yourself. What do you plan to do 
              about that?
    
    Break:  As soon as it's all over, we'll destroy 
            ours as well.
    
    Orland: ...We can't simply stand back and let you go on! It's our duty to 
            protect it! Sorry, but if that's what you want, we have no choice 
            but to fight.
    
    Break:  Orland...I won't let anything...or anyone...stand in my way!! Orland!!
    
    Orland: ...It's too bad it had to be like this...Break...
    
    Break:  Let's do it!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Morgue Attack (Post Battle)
    CHARACTER: Any
    
    NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".
    
    CUTSCENE DESCRIPTION:
    
    What happens here may seem a bit odd, but in essence, Kranz realised that
    the Arkz' field-lock wouldn't hold if no one was within it, so, Kranz dived
    bravely into the fray and placed his own field-lock over the bomb, containing
    the explosion, but killing himself.
    
    CUTSCENE DIALOGUE:
    
    Voice:   The bomb is set!
             Field-lock complete!
    
    Kranz:   I'll put a stop to that!
    
    Voice:   You can't! It's too late!
    
    Voice:   Stop!!
    
    Kranz:   AAAARRRGGHH!
    
    Sil'fer: Kranz!!
    
    Ino'lis: NOOOOOOO!
    
    Voice:   KRANZ!!!!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Truth Seeker 4
    CHARACTER: Sil'fer
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Homework Help Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    Massive revelations here; it turns out that Break was actually saving Sil'fer's
    life when he...erm...stabbed her through the heart. Kranz is most likely a
    clone, due to the fact he got an explosion right in the face. Also, the
    Principal Government on Pioneer 2 sounds nearly as corrupted as the Principal
    Government on Pioneer 1, which resulted in the crew of Pioneer 1 being
    destroyed. 
    
    The location of the Great Shadow is where the Photon Flows intersect, which is
    where Sophia died. At this point, we can only assume what Break and Sophia's
    relationship was based on, but through the Darkside Story, it is clear that
    they loved each other. Both the Hunters and the Arkz share a relatively
    common goal now; find and destroy the Germ.
    
    CUTSCENE DIALOGUE:
    
    Break:   You've grown a lot stronger since last time.
             ...Far more skilled than you were when I was still teaching you.
    
    Sil'fer: ...What I really want to do is avenge Kranz...Now.
    
    Break:   ...
    
    Sil'fer: Now tell me why you called me here!
    
    Break:   ...I'm sorry about Kranz...I never expected him to head for the bomb 
             after it had been set...I didn't think he'd be so courageous...
             I didn't intend for anyone to die...
    
    Sil'fer: He's not dead.
    
    Break:   ...
    
    Sil'fer: Kranz isn't dead.
    
    Break:   ...Not dead?
    
    Sil'fer: ...
    
    Break:   He died. There's no question about it. You saw it as well as I did.
             If he's come back to life...That's merely a different person who 
             thinks the same, talks the same, and remembers the same experiences.
             If the government brought him back as a clone...that must mean he 
             knows about something important...something they want..
             Cloning technology is top-secret, even within the government itself!
             If people knew about it, their fear of death would completely 
             disappear. Let me tell you this. The government has future plans for a 
             new society using the clone technology derived from C.A.R.D. 
             technology. Clones identical to those who died would continue their 
             lives just as before. But, clones themselves have no memories of the 
             original person...However, inside each clone, there's a chip 
             containing the memories of the original person. The brain of the clone 
             is synchronized with the chip, so the clone itself believes that IT is 
             the one who really had all those experiences. In other words, the 
             clone doesn't even realize that it's a clone. Amazing, huh?
    
    Sil'fer: Is that all you have to say?!
    
    Break:   "All?" Doesn't that mean anything to you? You know of the mandatory 
             ID check body scans...The government isn't doing it for public health 
             or for whatever lie they say. Actually, they're scanning your memory 
             and-
    
    Sil'fer: I don't care about all that talk! What happened to my sister?!
    
    Break:   ...Sophia is...Sophia is dead.
    
    Sil'fer: ...What?!
    
    Break:   ...Sil'fer...Is your memory still not back yet?
    
    Sil'fer: Memory...
    
    Break:   ...It happened long ago...Sophia and I made a great team. We didn't 
             take jobs from the corrupt government. We took on small jobs, 
             for individuals... After a while, Sophia's younger sister, that 
             would be you, joined our team. You really admired our team harmony.
    
    Sil'fer: Join... with you?! You're lying!
    
    Break:   Things went well for a while. That is, until we found out about IT... 
             We should have never gotten involved...It was called the "Great 
             Shadow." As we investigated it, we learned that it wasn't just 
             dangerous...We learned that it might threaten the entire population 
             of Pioneer 2. On top of that, the Principal Government knew about it,
             but was keeping it a secret. Knowing this danger, we still chose to...
             ...Ugh...What can I say...We were dreaming. We dreamed of being 
             heroes. Sophia and I originally intended to go it alone...You 
             realized something was up and got worried, so you followed after us.
             In the end, we merely succeeded in exploring the area...but we became
             infected. I had already vaccinated myself, so I was alright, but...
             You and Sophia were infected. There was no time for hesitation. I had
             no choice. I gambled, and plunged the antidote directly into your 
             heart. It turned out fine...Except for the fact that there was only 
             one vial...
    
    Sil'fer: Wh... what about Sophia?!
    
    Break:   ...Sophia...died there, just like that...She was smiling...she said
             she'd led a happy life...
             "Death eventually comes sooner or later..."
             "...so don't look so sad."
             ...And your sister left us...
    
    Sil'fer: I can't just take your words like that! Tell me where that was!
             Tell me where my sister died!!
    
    Break:   Now, it's a little ways north of Unguis Lapis. The undeveloped land, 
             where the photon flows intersect...If you're going, please be careful.
             Don't throw away your life.
    
    Sil'fer: I don't need you to tell me that!
    
    Voice:   Break... it's time.
    
    Break:   Yes. I got it. Take care, Sil'fer. Beware of the Great Shadow.
    
    Sil'fer: Wait...Wait...Sophia...my sister...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Poachers
    CHARACTER: Kranz
    
    CUTSCENE DESCRIPTION:
    
    Kranz' lack of memory surrounding the Morgue attack corroborates Break's theory
    that Kranz is a clone; Kranz only remembers up till the point of his last
    memory recording.
    
    Now we discover why Blitz and Sophia are so important; both were the only ones
    who knew of the location of the Great Shadow. The Germ killed Sophia, it seems,
    but used Blitz to get back to Pioneer 2.
    
    It's also pretty obvious now that Kranz and Kylria are definitely brother and
    sister.
    
    Kylria states that the Arkz are rumored to be merely a faction of the
    government which they supposedly are against and are set up to locate the
    Great Shadow. This seems a little strange, what with the constant battles
    occuring between the Hunters and the Arkz. 
    
    It seems that the Hunters now are leaning towards the standpoint of the Arkz,
    wanting to destroy the Germ before anyone else can get their hands on it.
    
    
    
    CUTSCENE DIALOGUE:
    
    Kranz:  Are you alright? I'm surprised they were able to give you so much 
            trouble. Don't start getting careless, now.
    
    Kylria: Kranz! Is it ok for you to be up and about?
    
    Kranz:  Gahahaha...Looks like I kept you all waiting for a while. Everyone's 
            worried about me, but I don't even remember getting hurt. Anyway, 
            I'm in perfect shape now!
    
    Kylria: ...I'm glad to hear it. You had me worried there.
    
    Kranz:  Sorry to make you worry.
    
    Kylria: While you were resting, I did a little research. It seems that Blitz 
            was the first on Pioneer 2 to know the location of the Great Shadow.
    
    Kranz:  What's this "Great Shadow?" anyway? It sounds familiar...
    
    Kylria: The Great Shadow is what produces the "Germ."
    
    Kranz:  ...Germ?
    
    Kylria: A substance that regenerates, dissolves, then re-forms, evolved.
            That's the nature of the Germ. The C.A.R.D. Technology that you use 
            is made possible by the Germ. It can copy physical objects, then 
            disassemble and compress them. Then, by merely applying the proper 
            key, it can recall those objects back into physical existence.
    
    Kranz:  ...I think I'll let you worry about complicated stuff like that.
            So, what did Pops have to do with it?
    
    Kylria: Blitz was the one who first brought it back to Pioneer 2. At first, 
            they just thought it was some new disease. But as research progressed, 
            they came to realize the amazing potential hidden inside it.
            But they weren't able to successfully duplicate it, so research was 
            only able to use the small sample that was brought back. The C.A.R.D. 
            devices you use each contain a tiny amount of the Germ. Even that 
            small amount is enough to materialize a certain amount of matter.
            If someone were to find the location of the Great Shadow, they would 
            instantly become the most powerful person on Pioneer 2, not to mention
            gain the ability to direct the future of all life on Ragol. They'd 
            even get the power to take over our home planet, Coral, itself.
            Anybody who knows about it can't help but dream about it. The 
            politicians aboard Pioneer 2 are constantly fighting behind the scenes.
    
    Kranz:  Well, that's not something that really concerns me.
    
    Kylria: Think so? Officially, the Arkz are a resistance group opposed to the 
            government and its human rights violations, but it's rumored that
            they're really a working faction of the government; a fake organization
            created specifically to find the Great Shadow.
    
    Kranz:  ...Whoah....I almost feel kind of sorry for those Arkz members.
            So, anyway, what happened to Pops after he got back with the Germ?
    
    Kylria: The Germ uses people as hosts and eventually kills them. That's why 
            they called it a germ...because it seems like just another contagious
            disease. Blitz was infected, but for some reason, he survived.
            He'd developed immunity. No one knows how. After he recovered from
            the disease, he disappeared. And according to my investigations, this
            was his last known spot.
    
    Kranz:  ...!
    
    Kylria: There's a message.
    
    Blitz:  Th-th-th-th-THIS
            Th-THIS IS MY FINAL MESSAGE...I have lost... my...B-BODY TO THE GERM.
            I CAN NO LONGER MOVE FREELY...MANKIND MAY ONE DAY FIND THIS GREAT 
            SHADOW...This p-POWER IS IMMENSE...BEYOND HUMAN UNDERSTANDING...
            I WILL HEAD ONCE MORE TO THE GREAT SHADOW.
            I DO NOT KNOW HOW FAR I CAN GET WITH THIS INFECTED B-B-B-BODY...
            IF THE TWO OF YOU SOMEHOW FIND THE GREAT SHADOW...
            YOU MUST DESTROY IT...THAT IS M-M-MANKIND'S...O-O-ONLYYYYYYYYY-
    
    *cough* *cough* *COUGH*
    
            S-SORRY... HERE are...the coordinates...of the Great Shadow...
            Be wary of the Great Shadow. If you find it, reduce it to ashes.
            That's all I have left that I can say to you...Don't look so down. 
            If the two of you work together, you can do anything. I was never 
            able to do anything for the two of you...Please forgive me.
            M-MANKIND's fate rests in Y-YOUR HA...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Great Ambition (Pre Battle)
    CHARACTER: Sil'fer
    
    NOTE: Any of the 3 Main Characters will activate a cutscene (Sil'fer, Kranz and
          Ino'lis), but your choice is limited to the one you used the most of the
          three.
    
    CUTSCENE DESCRIPTION:
    
    Sil'fer remembers everything; Break was telling the truth. What Sil'fer says
    also hints at a relationship between Break and Sophia.
    
    CUTSCENE DIALOGUE:
    
    Sil'fer: I've finally found it. This is it... 
             ...Eh...?
             This emblem...It's...It's Sophia's emblem! Yes...I remember. 
             Break... Sophia...That day...I was worried about Sophia and Break...
             I secretly followed them...And then...
             Sophia's own vaccine was used on me... 
             I...Sophia...Break...Forgive me...
             I destroyed your happiness...For Sophia and everyone... 
             I'll destroy the Great Shadow!
             Yes...Now I remember it all...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Great Ambition (Pre Battle)
    CHARACTER: Kranz
    
    NOTE: Any of the 3 Main Characters will activate a cutscene (Sil'fer, Kranz and
          Ino'lis), but your choice is limited to the one you used the most of the
          three.
    
    CUTSCENE DESCRIPTION:
    
    Kranz apparently never knew your name. Almost makes you glad that he died. :)
    
    Anyway, Kranz apparently hated Blitz, but put his hatred behind him to help
    his father. I'm not sure whether or not Blitz is alive or not, because if he
    was at the Germ, we can probably assume that it either killed him because it
    didn't need him, or took total control over him. Either way, you don't get to
    see Blitz.
    
    CUTSCENE DIALOGUE:
    
    Kranz: I left Kylria behind. I hope she's not mad at me. I never did like Pops,
           to be honest. He was too self-centered, and he never took care of 
           Mother. But he's still my father and all. Parents and children don't
           get to choose each other. Not much you can do...I'll just accept 
           the fact that I got stuck with a troublesome father. Nothing worth 
           complaining about any more. I have to go save him...Commander, you 
           still there? 
           I just wanted to say thanks for everything. I never did get a chance
           to ask you your name. I kept reminding myself to, but...Anyway, 
           sorry about that.
           Pops...I'll be there soon. Wait for me!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Great Ambition (Pre Battle)
    CHARACTER: Ino'lis
    
    NOTE: Any of the 3 Main Characters will activate a cutscene (Sil'fer, Kranz and
          Ino'lis), but your choice is limited to the one you used the most of the
          three.
    
    CUTSCENE DESCRIPTION:
    
    Ino'lis is blaming herself for everything that happened. She has set herself
    away from Kranz and only looks at him from the shadows. Ino'lis acknowledges
    that Kranz actually did die, and quite messily too, meaning Kranz is definitely
    a clone, and was probably only brought back so he and Kylria could get the
    co-ordinates of the Great Shadow's location. So, Ino'lis is wallowing in self
    pity in a pretty sad scene.
    
    Essentially, this really hasn't been Ino'lis' greatest day.
    
    CUTSCENE DIALOGUE:
    
    Ino'lis: (No one cares about me. No one notices me. All I've ever done, 
             is mess up.)
             (What should I have done? I...I...)
             (But Kranz is alright. I'm glad...They said that our technology 
             saved him.)
             Hehehaha!
             (How could it be!!!??? He was blasted into bits. Nothing left... 
             just bits...)
             (How could he be "alright?")
             (It can't...I don't see how it can be true. But if he's safe, 
             then I'm happy.)
             (As long as Kranz is safe...)
             (I've heard it's dangerous here. That's why I asked. Thank you, 
             Commander.)
             (Kranz had been wanting to come here.)
             (I'm here first. I'll make sure he's safe by helping him from 
             the shadows.)
             (That's all someone like me can do. Someone who killed the one 
             she loved most...)
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    
    REFERENCE TABLE FOR CUTSCENES:
    
    Fossil Find 2:  Sil'fer
    Monument Watch: Ino'lis/Kylria
    Called Out:     Sil'fer
    Tower Check:    Kranz
    Clean Up Job:   Ino'lis
    Delicious Dish: Kranz
    Phantom Shop 3: Kylria
    Fish Rescue:    Ino'lis
    Morgue Attack:  Any
    Truth Seeker 4: Sil'fer
    Poachers:       Kranz
    Great Ambition: Sil'fer/Kranz/Ino'lis
    
    
    
    
    --------------------------------
    (20D) IV.b) Darkside Cutscenes 
    --------------------------------
    
    
    QUEST: Ruin Smugglers
    CHARACTER: Break
    
    CUTSCENE DESCRIPTION:
    
    First encounter between Break and Sil'fer. Break obviously knows more than he
    is telling, and he also mentions Sil'fer's missing sister, Sophia. Other than
    that, the scene is pretty standard; Arkz preaching to the Hunters about how
    they are being deceived by the Government.
    
    One odd thing; this cutscene is activated when Break beats Sil'fer, but in the
    cutscene itself, Sil'fer is under the misconception that she won the fight.
    
    CUTSCENE DIALOGUE:
    
    Sil'fer: You'll have to do better than that! Sorry, but this battle's just 
             beginning! There's a high price on your head....So you must've really
             been a bad one! Anyway, you're worth a fortune, dead or alive. And, 
             I'm going to make that fortune mine!
    
    Break:   ...Heh...
    
    Sil'fer: What's so funny?!
    
    Break:   ...Oh, nothing...So, why are you really after me? Just for the sake 
             of a mere 10,000 Meseta? Or are you just a government dog that blindly
             obeys Dol Grisen? You'd better quit now. It's just a matter of time 
             before you get hurt.
    
    Sil'fer: No one talks to me like that! What's so wrong with Hunters going 
             after bounties? Do you even realize the position you're in right now?
             You just lost to me!
    
    Break:   It's a shame the way money blinds people from seeing reality...If 
             that's what this is about, the Hunters have fallen from grace.
    
    Sil'fer: What...?
    
    Break:   The people of Pioneer 2 are being deceived. The government doesn't 
             think of them as anything more than...tools to ensure their own power.
             You'll realize that sooner or later...
    
    Sil'fer: Shut up!! Even if that's true, so what? We wouldn't be any better 
             off following you people!
    
    Break:   Heh. Someday, we need to sit down and discuss the truth. In the 
             meantime, be careful of the government.
             Oh, and one more thing...
             Don't get in our way. You'll regret it if you do.
    
    Sil'fer: You talk too much!
    
    Break:   Hahaha! That aggressive personality of yours is just like Sophia's.
    
    Sil'fer: ...!
    
    Break:   I'm sure we'll meet again. Until then, think about it.
    
    Sil'fer: W-wait! ...Sophia...Ho-How...How did he know my sister's name...?
             Who IS he...?
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Last Chance 1
    CHARACTER: Lura
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    Kranz discusses issues over with Break, once again revolving around the power
    corrupt Government. There is a reference to Nef Miyama's sword technique, which
    Break claims to be using, despite being a Force. For those not aware, Break
    uses an Agito in battle.
    
    Break mentions how they won't resort to shedding blood to achieve their goals,
    a small irony here for later.
    
    CUTSCENE DIALOGUE:
    
    Break:   It's over...Now listen up. You'd better stop getting in our way.
    
    Kranz:   *sigh*...Well I guess that's that...Can't do much more at 
             this point...
    
    *rattle* *rattle*
    
    Break:   Whaa!
    
    Lura:    Ahhh?!
    
    Kranz:   Heheh, sorry! Hope you don't mind us fighting a little dirty!
    
    Break:   Hmm. An Assist Combination...
    
    Lura:    Fly and Earthquake, I believe.
    
    Kranz:   Ooh, you got it. Very good.
    
    Ino'lis: Sorry, but it looks like we win!
    
    Kranz:   OK. Now, hands up. Try anything funny and I won't hesitate to 
             use this.
    
    Break:   ...Did you think I'd just stand there during that Earthquake effect?
             You're not the only one who drew a card!
    
    Kranz:   ...!! I warned you!
    
    Break:   It's all about how you use your cards.
    
    Lura:    Looks like we win!
    
    Kranz:   Wow, that was some speed. I gotta say, that blade looks pretty 
             threatening when I'm on this end...But does a Force actually know how
             a weapon like that is used?
    
    Break:   I was once a Hunter, long ago. Would you like a taste of the Miyama 
             sword style?
    
    Kranz:   Ah... I think I'll pass.
    
    Break:   Don't get in our way again...Although I suppose just saying that 
             isn't going to stop you, right?
    
    Lura:    Well then...
    
    Kranz:   Whoa, wait a sec, let's not be hasty. May I ask you something? Why 
             are you so intent on rebelling against the government? Did the 
             government do something to you?
    
    Break:   The things that the government is doing to the people of Pioneer 2
             are completely immoral.
    
    Kranz:   Immoral? Hmm. And that's the reason you're interfering with research
             teams? That's kinda...weak...I don't even see how the two could be 
             connected.
    
    Lura:    You sure like to talk a lot. You know, there are some things you're 
             better off not asking about.
    
    Kranz:   Well, your words certainly sound scary. But the whole existence of
             the Arkz just doesn't quite sound legit, you know? I still gotta 
             wonder what you're really up to.
    
    Break:   Say what you will. We have no need to explain our motives to you.
    
    Kranz:   Heh, I suppose not.
    
    *rattle* *rattle*
    
    Break:   What the?! Not again!
    
    Kranz:   Nice one, Ino'lis!
    
    Break:   ...Can we really save everyone without any bloodshed?
    
    Lura:    It's ok. What we do is for the sake of the people.
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Research 1
    CHARACTER: Endu
    
    CUTSCENE DESCRIPTION:
    
    Sil'fer and Endu meet. Another political discussion with some interesting
    personality elements revealed. The people of Pioneer 2 seem to have become
    almost entirely dependant upon the operation of the Principal Government, which
    is why they see little reason to rebel. Endu makes a good point though on the
    restriction for the citizens of Pioneer 2 on being able to go to Ragol.
    
    In bad guy fashion, Endu teleports away at the end of the meeting before
    Sil'fer can attempt to stop him.
    
    CUTSCENE DIALOGUE:
    
    Sil'fer: Ugh... No...
    
    Endu:    I don't enjoy raising my fist against a woman. It doesn't really 
             suit me, you see. Now then, Why don't you be a good little girl and 
             go on home?
    
    Sil'fer: Like heck I will! Coming in here, trying to incite a rebellion 
             against the Principal Government. You'd better believe it's our duty
             to stop you!
    
    Endu:    Well! I have to admire your enthusiasm, at least. But enthusiasm 
             alone won't get you very far. You should take time to pause every now
             and then and have a look around. Do you understand what I'm saying?
             How well do you really see the events that occur?
    
    Sil'fer: What are you talking about?! So what... are you saying that you Arkz
             people have more than just "enthusiasm"?
    
    Endu:    Of course. We have "conviction." And this conviction is based on fact.
    
    Sil'fer: Conviction?! Give me a break! You can't justify doing whatever you 
             want just by tossing around words like that!
    
    Endu:    ...True. I forgot to mention something. For the sake of our 
             conviction, there will have to be some unavoidable sacrifices...
    
    Sil'fer: ...!!
    
    <ENDU SWINGS HIS SWORD AT SIL'FER BUT STOPS MID-SWING>
    
             ...
    
    Endu:    A life is not something to be snuffed out on just "enthusiasm."
             Basically, we can't accept the government's desire to dictate 
             people's lives.
    
    Sil'fer: Your viewpoint is all wrong! With no one to govern, how would we live?
    
    Endu:    The problem is that they've gone too far. Didn't you come to this
             world seeking freedom? Just the fact that people aren't allowed on 
             Ragol is reason enough...You should be concerned. Don't you think?
    
    Sil'fer: Grr...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Recon Duty 2
    CHARACTER: Endu
    
    CUTSCENE DESCRIPTION:
    
    Sets up a lot of mysteries surrounding both Endu and Relmitos, but gives away
    next to nothing except a series of very obscure statements.
    
    Here's a few "interesting" things: 
    
    a) Relmitos points out that Endu's sword (which is Flowen's Sword) 
       and his technique don't match. Almost as if he were combining two seperate
       talents simultaneously.
    
    b) Relmitos perspective seems to dart about; after Endu disappears, Relmitos
       says to Orland that Endu claims to know him, but if you look closely, Endu
       never once referred to Relmitos as someone he had met. He only claimed to 
       have met Nef Miyama long ago. *hint hint* 
    
    c) Orland too is a student of Nef Miyama, which we learn from the PSO Ep I & II
       Quest "Blue Star Memories". If Nef Miyama is still alive (which we can
       safely assume; if Relmitos knows the Miyama technique, it must have been
       recently, considering Relmitos is quite young), then why is Orland body
       guard of Relmitos? (This is a red herring, in all honesty)
    
    d) Break knows the Miyama style of sword fighting as well. So, if Nef Miyama
       is supposedly working for the Hunters, is Break a double-crosser and still
       working under his master?
    
    CUTSCENE DIALOGUE:
    
    Endu:     That technique...Is it...Miyama? No, perhaps a little different...
    
    Relmitos: Well now. I'm impressed. I never thought anyone would recognize...
              You are indeed correct. I follow the Miyama style.
    
    Endu:     Miyama...Now there's a name that brings back memories...
              Well then, what do you think of my sword technique?
    
    Relmitos: Hmm. broad, powerful strikes. Overall, it's a somewhat older style
              than what's popular nowadays...But that sword and your style don't 
              match...
    
    Endu:     ...! What?! Buhahahaha!
              I remember something! Zoke had a teacher. I believe his name was...
              ...Nef. Nef Miyama.
    
    Relmitos: Well, well. I'm quite surprised to hear you speak the full name.
              Just who are you?
    
    Endu:     I see now. Your style is similar. You must be a disciple of Nef!
    
    Relmitos: ...Something like that. I'm surprised. I never thought anyone alive
              now would be able to recognize the style.
    
    Endu:     Hah. Indeed. He's merely a legend these days. But he helped me out
              quite a bit a long, long time ago.
    
    Relmitos: ...What...? ...I've never seen you before.
    
    Endu:     I don't know you, either. We must have both met him separately, 
              I suppose.
    
    Unknown Voice (Orland): Shall I aid you, sir?
    
    Relmitos: No, I'm fine.
    
    Endu:     Hmm...You're Hunters, yet you utilize the Miyama style, 
              just like Break...!! Are you actually on his side?!...So that's it...
              It all makes sense now. Alright. I'll concede this battle to you.
              Do me a favor and tell Nef to quit trying to take on more than he 
              can handle. He's always been a reckless old geezer. Even more 
              reckless than me. Of course, that's assuming he's even still alive.
    
    <ENDU TELEPORTS AWAY>
    
    Orland:   Are you alright, sir?
    
    Relmitos: He claims to know about me...Just who is he?
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: The One I Miss
    CHARACTER: Break
    
    CUTSCENE DESCRIPTION:
    
    This cutscene revolves mainly around the Break/Sil'fer plot arc, with a strange
    flashback at the end that seems quite bizarre. The flashback proves that 
    Sil'fer and Break had met before, but Break apparently "had" to stab her with 
    his katana. The cutscene ends with little proper conclusion, leaving the 
    entire plot up in the air and pretty confusing, but don't worry, as it is all
    cleared up eventually. 
    
    What you see IS what happened, though.
    
    We find out that Sil'fer has lost her memory, and that Break is also looking
    for Sophia because she is the only person who knows of "that place" (which I
    believe he is referrering to the Great Shadow).
    
    CUTSCENE DIALOGUE:
    
    Sil'fer: It's time for you to explain what you said last time.
             ...About Sophia.
             How do you know about my sister?
             ...My missing sister...
    
    Break:   ...Hmm. So it's true...I'd heard rumors, but...
             You've lost your memory, haven't you?
    
    Sil'fer: I-I remember just fine!
             It was... you... You took my sister with you...
             ...she never came back...Where did you take her?!
    
    Break:   ...So, you really don't remember...
             ..."Where did she go?"...Heh.
             Hard to believe you'd be the one asking me that...
    
    Sil'fer: ...?!
    
    Break:   I don't have any idea where she went.
             That's what I'm trying to find out.
    
    Sil'fer: So you did take her away! Where did you take Sophia?
             Where is my sister?!
    
    Break:   She was the only one who knew of that place. I was hoping you knew...
             But your memory...
             Allow me to answer your original question, how do I know your sister?
             You, Sophia, and I... We worked together as a team.
    
    Sil'fer: Wh...What...?
    
    Break:   It seems that your memory is quite jumbled...I wonder how much you 
             do remember...
    
    Sil'fer: We were a team?? You... you can't possibly expect me to believe such 
             nonsense!!!
    
    Break:   I've been worried about you ever since...
             I had to...you were...
    
    <FLASHBACK>
    
             That day...
             I had to plunge it...
             ...directly into...
             ...your heart...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Last Chance 2
    CHARACTER: Lura
    
    CUTSCENE DESCRIPTION:
    
    We learn more about the Break/Lura relationship; Lura represents more than just
    a humanoid to Break, she means something special to him. Lura is very much
    like a human though, from what we hear about her, for example, she sometimes
    conisders herself human, but needs a "heart-unit" to fully function.
    
    Relmitos points out later that Lura has a strange aura surrounding her, which
    suggests that Lura IS more than just a humanoid.
    
    A "Mysterious Voice" speaks out as Relmitos begins tinkering with Lura. The
    source of this voice is revealed later, but Relmitos apparently has a fair idea
    of exactly whom the voice belongs to, but rather than put a stop to what is
    going on, he lets Lura go.
    
    CUTSCENE DIALOGUE:
    
    Lura:     Time to stick your hands up. It's not really my style to be mean
              to such a cute boy like you, but...
    
    Relmitos: ...Your master...Is it Break?!!
    
    Lura:     Oh, my. You really should watch your words, little boy. Break isn't
              my "master." We're partners. Now, put your hands up.
    
    Relmitos: ...Yeah...I suppose there's no way he'd become your master...
    
    Lura:     Okay now, that's enough, little boy. I'm serious. Be quiet and
              put your hands up or big sis here is gonna be upset.
              Huh?...What in the world?? I-I can't move...
    
    Relmitos: I've used Bind. I've stopped your movement for a bit. Hmm. 
              Your chest area has been modified. I've been wondering about that...
              I'm sorry, but I'm going to open it up to see what's going on.
    
    Lura:     Ah?! No! Stop! Don't touch me there! H-hey! Hey, stop! P-please stop!
              Kyaa! Ah...haha...It tickles! Ah...hah...Hee...tee-hee...h-hey!
    
    Relmitos: This must be it...
    
    Mysterious Voice: Please...Please leave it alone. There is someone who has 
                      need of that. Please.
    
    Relmitos: ...I see...So that's it...
              ...I apologize. Break...Just what is it you're trying to do...?
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Lazy Bum 2
    CHARACTER: Endu
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    Endu concludes that Break isn't a traitor to the Arkz (as previously seen in
    the quest "Recon Duty 2"), but it is only decided after a very tense moment
    between the two. However, there still seems to be some uncertainty on behalf
    of Break, and rightly so.
    
    There's another reference to the refusal to shed blood to succeed in their
    motives, hinting towards an eventual death approaching.
    
    For more information on the death, see the Quest "Morgue Raid".
    
    CUTSCENE DIALOGUE:
    
    Endu:  Looks like the players have all assembled here.
    
    Break: ...? What do you mean by that?
    
    Endu: We've discovered that someone has been leaking Arkz information.
    
    Break: ...
    
    Endu:  Say, Break, I hear you've been pretty friendly with the Hunters lately.
           Or so the rumors say.
    
    Break: ...Are you accusing me?
    
    Endu:  Of course not. Just the opposite. I trust you. 
           Do me a favor and kill me.
    
    Break: ...?!
    
    Endu:  No need to hesitate. Give me a nice, clean slice.
    
    Break: ...No.
    
    Endu:  What? I couldn't hear that. Speak up.
    
    Break: To begin with, killing people goes against the principles of the Arkz.
           It is imperative that we release the people of Pioneer 2 to a life of 
           freedom on Ragol without spilling blood in the process...
           But...I suppose I should remove your doubts.
    
    Sil'fer: ...Break.
    
    Break: Die! Ah...?!
    
    Endu:  Sniper fire!
    
    Break: Where are they?
    
    Endu:  ...Argh. They got away. Well, anyway, it looks like I was right to 
           trust you...comrade!
    
    Break: ...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Last Chance 3
    CHARACTER: Lura
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    Big development here.
    
    First off; Relmitos IS Nef Miyama. Apparently Nef Miyama took certain drugs
    to gain a younger body. Nef Miyama was Break and Orland's master and taught
    them both the Miyama sword technique.
    
    In reference to "Recon Duty 2", this must mean that something is up with Endu.
    Endu claims to have met Nef Miyama, but Relmitos has no recollection of it,
    so why does Endu think he has?
    
    Relmitos also was responsible for forcing Break and Orland into the OPSS
    incident. For those not aware, that was the mass-humanoid massacre when the
    humanoids fought back against the Government. Essentially, a lot of humanoids
    died. Break feels guilty for this as he goes as far as to invite Lura to kill
    him for what he had done in the past, but Lura cares for Break and declines.
    
    On a smaller Lura note, she claims to be embarrased, which is strange
    considering who she is embarrased of. Lura might have feelings for Break, but
    we can't really tell from this.
    
    CUTSCENE DIALOGUE:
    
    Relmitos: I'm surprised to see you fighting side-by-side with a humanoid.
    
    Break:    ...What do you mean by that?
    
    Relmitos: What do I mean? After the incident, I thought you'd never...
              want to be around an andr... I mean, a humanoid, ever again.
    
    Break:    The...incident?! Who ARE you?
    
    Orland:   Don't you see it yet, Break? You and I are here together.
              So who's missing?
    
    Break:    ...!! It can't be... Master?!
    
    Relmitos: I think I know what it is you're trying to do. But I hope you 
              realize it's not going to be easy.
    
    Break:    Wh... Master... how did you wind up looking like that? ...!! 
              You didn't...you did?! Those drugs! If so then...Your body's 
              already gone...
    
    Orland:   ...
    
    Relmitos: Enough about me. I'm worried about you, Break. You shouldn't be 
              fighting against the government. In fact...You'd be better off
              working together with them. The search would go faster. It's not too
              late. I'd be happy to put in a good word for you.
    
    Break:    ...Master...You should be well aware of the fact that I cannot
              work with the government. They're the ones that forced me to do 
              those horrible things. Did none of that bother you at all?
    
    Orland:   ...
    
    Relmitos: ...So, you never got over the OPSS incident...That was my fault for
              getting you two involved.
    
    Orland:   Master...
    
    Relmitos: Break...I understand your feelings about the past. But you simply 
              don't have the resources to fight against the government.
              It's suicide.
    
    Break:    They deceived us...There's no way I could ever join them.
              Do you have any idea how many deaths I caused???
    
    Relmitos: ...You probably won't change your mind, but if you do, let me know.
              After it ended, you disappeared, and I've been worried, since.
              Don't go doing anything foolish, Break...
    
    Lura:     Break!
    
    Break:    Let him go. Just this time.
    
    Lura:     Break...
    
    Break:    Lura...If...you were to kill me...this instant... I would have no 
              right to object...I...I was there, at the massacre of your fellow 
              humanoids...that's why...
    
    Lura:     ...I know. I know about that. It's ok. I trust you.
              When I'm with you, I can tell. I understand you and believe in you...
              all the way to the end. So, please, Break, don't worry...
    
    Break:    ...Thank you.
    
    Lura:     Ooh! Oh my. Break thanked me! Oh, you...Hehe...I don't know what 
              to say! You're making me all embarrassed!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Morgue Attack (Pre Battle)
    CHARACTER: Any
    
    NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".
    
    CUTSCENE DESCRIPTION:
    
    For those confused as to why Ino'lis of the Hunters throws herself in front
    of Break to protect him from Kranz, it is explained through the Heroside 
    Story Mode. In essence, Creinu, Peko and Memoru were luring her across, but
    her main intention behind temporarily shifting alliances was to gain Kranz'
    attention.
    
    Relmitos attempts to make out Break and the Arkz as hypocrites for using the
    same technology of that which they wish to destroy, but Break points out that
    after the events are over, they will destroy their own Cards. Everything is
    pretty tense, if you couldn't tell.
    
    For more information on Nef Miyama, see the cutscene for the Quest "Last 
    Chance 3".
    
    CUTSCENE DIALOGUE:
    
    ANNOUNCEMENT: Intruders detected.
                  Residents in Areas HA-5, 6, 12 and 13, please evacuate the 
                  premises. The intruders are unidentified, but are presumed to be 
                  armed and dangerous. Exercise caution. Repeat...
    
    Voice (Break): If you don't resist, you won't be harmed.
    
    Break:   We are the Arkz. We are fighting the Principal Government to protect 
             the sanctity and civil rights of the people of Pioneer 2.
             Please do as we say and do not resist. This C.A.R.D. laboratory 
             will be destroyed.
    
    Kranz:   We'll put a stop to you!!!
    
    Ino'lis: Kranz, please! Just do what they say!
    
    Kranz:   Ino'lis?! You took her hostage?! You dirty...!
    
    Ino'lis: ...No...No, Kranz, it's not like that...I'm...
    
    Break:   She came to us of her own free will.
    
    Kranz:   Wh-what?!
    
    Relmitos: Break! You're after the data in the central control room, 
              aren't you?
    
    Break:  ...That's correct. But the C.A.R.D. Technology also stands in the way 
            of our goals. The government has kept it secret, so people aren't
            aware of its danger! Think! Any object can be so easily rematerialized
            using that technology. The desire for control of such a magical
            capability has stirred plenty of ugly conflicts, even within the
            government of Pioneer 2! But that power comes with the incredibly high 
            chance of infection and death. If the disease becomes an epidemic, 
            they couldn't possibly prepare enough vaccine for everyone. That is, 
            if they even have a full vaccine ready! It's only a matter of time 
            before this germ spreads and destroys this world. The Principal 
            Government knows this, and yet they've been blinded by their struggle 
            for power and have chosen to ignore the danger. You KNOW I'm right,
            Relmitos! Or should I say...Nef Miyama!
    
    Relmitos: Break...
    
    Break:  Therefore, we have no choice but to eliminate it. I'm sorry, but 
            before the C.A.R.D. Technology has a chance to spread, we're going 
            to destroy this place.
    
    Relmitos: You're using that technology yourself. What do you plan to do 
              about that?
    
    Break:  As soon as it's all over, we'll destroy 
            ours as well.
    
    Orland: ...We can't simply stand back and let you go on! It's our duty to 
            protect it! Sorry, but if that's what you want, we have no choice 
            but to fight.
    
    Break:  Orland...I won't let anything...or anyone...stand in my way!! Orland!!
    
    Orland: ...It's too bad it had to be like this...Break...
    
    Break:  Let's do it!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Morgue Attack (Post Battle)
    CHARACTER: Any
    
    NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".
    
    CUTSCENE DESCRIPTION:
    
    What happens here may seem a bit odd, but in essence, Kranz realised that
    the Arkz' field-lock wouldn't hold if no one was within it, so, Kranz dived
    bravely into the fray and placed his own field-lock over the bomb, containing
    the explosion, but killing himself.
    
    CUTSCENE DIALOGUE:
    
    Voice:   The bomb is set!
             Field-lock complete!
    
    Kranz:   I'll put a stop to that!
    
    Voice:   You can't! It's too late!
    
    Voice:   Stop!!
    
    Kranz:   AAAARRRGGHH!
    
    Sil'fer: Kranz!!
    
    Ino'lis: NOOOOOOO!
    
    Voice:   KRANZ!!!!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Puzzle Solving
    CHARACTER: Endu
    
    CUTSCENE DESCRIPTION:
    
    How convenient; Relmitos once AGAIN breaks off in the last few seconds before
    uttering some crucial information. This continues on with the confusion of
    the Endu/Relmitos plot arc. It isn't proven yet whether or not even Endu knows
    who he really is, but for explanation's sake, Relmitos drops a MASSIVE hint as
    to who Endu actually is, but doesn't fully cover what he is. (This is sounding
    like Relmitos' dialogue, but all will be explained in Endu's final cutscene)
    
    It also seems that Endu's goal is to destroy the Great Shadow, but he doesn't
    clarify why he wants to do this. Yet. Also, Endu seems to be reluctant to
    actually hurt Relmitos; something in his subconscious seems to be preventing
    him.
    
    (For those not aware, Zoke was in Episode I & II in the Quest "Retired Hunter".
    He was apparently friends with Flowen, before Flowen was reported as being
    dead on Gal Da Val.
    
    CUTSCENE DIALOGUE:
    
    Endu:     Hmm. Somehow you manage to bring up old memories...Time to continue
              the quiz from last time. Remember my sword technique yet?
    
    Relmitos: I once felt the touch of a sword like yours before, long ago.
              How should I put it...If one were to think of me as Zoke,
              you'd play the role of Flowen.
    
    Endu:     Heh...heheh...Ahahahaha! I see! You're a strange one.
              I find it quite amusing that you can come up with that!
              You're not just some run-of-the-mill swordsman.
    
    Relmitos: Well, one could say the same about you. Those techniques...
              You're the first person I've ever met who uses them...
              With one exception, of course! But Flowen is already dead...
    
    Endu:     ...
    
    Relmitos: Who ARE you?
    
    Endu:     ...Now, that IS the question, isn't it? I'm afraid I can't answer
              that, but I CAN tell you what my ultimate goal is.
    
    Relmitos: ...?
    
    Endu:     The Great Shadow...
    
    Relmitos: ...!
    
    Endu:     I'm going to destroy it. That is my objective. Until I do that, 
              I won't show any mercy to those who try to stop me!
    
    Relmitos: Ugh!
    
    Endu:     Now you're mine!
    
    Orland:   ...!!
    
    Endu:     Ah...Uugh...
    
    Rio:      Endu! What's wrong?
    
    Endu:     Stop. Don't kill him...You don't have to go that far. Everything
              will be fine.
    
    Rio:      ...?! Endu?
    
    Endu:     OK, OK! You're right. I went a bit overboard. I'll stop.
    
    Rio:      Endu?! Are you ok?!
    
    Orland:   Are you alright, sir?
    
    Relmitos: Yes, I'm fine. That man...he must be...
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Lazy Bum 4
    CHARACTER: Break
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    A very short cutscene with a hint towards a deeper relationship between Break
    and Sohpia (Sil'fer's missing sister). The trail off Break has when talking
    about Sophia suggests she is dead, yet the "Welcome back" remark is a bit
    more ambiguous, but is revealed later.
    
    CUTSCENE DIALOGUE:
    
    Break:   You know how the government performs ID body scan checks?
             Well, they're not doing it to maintain the health of the people.
             Actually, they're scanning your memory and-
    
    Sil'fer: I don't care about that! What happened to my sister?!
    
    Break:   ...Sophia is...
    
    <FLASHBACK>
    
    Break:   Welcome back...Sophia.
    
    Sophia:  ...Bre...ak...
    
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: Across Time 3
    CHARACTER: Lura
    
    NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
          in the Love Quest Sub-Plot, one of the alternate Quest branches.
    
    CUTSCENE DESCRIPTION:
    
    For those not aware, Reiz was built with the intention to deal with the rogue
    humanoids during the OPSS incident, which is why she is talking the way she
    does.
    
    Lura short circuits when she is on the brink of discovering something about
    herself, which doesn't really say a lot about her plot development. This
    continues on with her hunt for a Heart Unit, which supposedly doesn't exist
    at all.
    
    CUTSCENE DIALOGUE:
    
    Lura: Oh no, they got away...
    
    Reiz: It's OK. Everything is within parameters of prediction. Let them go.
    
    Lura: Eh? Let them go?
    
    Reiz: Yes. We have no need to kill them. Nothing good will come from it.
    
    Lura: But...
    
    Reiz: ... What is it you are fighting for?
    
    Lura: I want to... work together with Break.
    
    Reiz: Is that it?
    
    Lura: And...I lack a heart unit. So, I'm searching for one.
    
    Reiz: A heart unit?
    
    Lura: Yes. A heart unit. Do you know anything about them, Reiz?
    
    Reiz: Scanning database...
          Sorry. I'm afraid I don't have any data on that.
    
    Lura: I see...What about you, Reiz? What are you fighting for?
    
    Reiz: Hmm. In the end, what I want is for humans, newmans, and humanoids to be
          able to live in peace. I want to build a world like that. How does that
          sound to you?
    
    Lura: That's wonderful! I really admire you, Reiz.
    
    Reiz: No... I'm not really...I am not someone you
          should look up to...
    
    Lura: Oh?
    
    Reiz: You, too, shouldn't spend all your time in battle. You aren't even a 
          battle humanoid to begin with, right?
    
    Lura: Ah... hmm... Yes, but...
    
    Reiz: A humanoid who doesn't think about her own happiness will never be 
          happy. And...If she is not happy, the people around her will not be 
          happy, either.
    
    Lura: My own happiness...My happiness...And everyone's happiness...
    
    Reiz: Yes.
    
    Lura: ...
    
    Reiz: ...
    
    Lura: ...
    
    Reiz: ...? Lura? You're smoking up!
    
    Lura: ...?! TH-TH-THIS IS TOO COMPLICATED FOR ME...I-I-I THINK I THOUGHT
          A LITTLE TOO HARD...Haaaaaahhhhhh!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: The Final Battle
    CHARACTER: Break
    
    NOTE: Any of the 3 Main Characters will activate a cutscene (Break, Lura and 
          Endu), but your choice is limited to the one you used the most of the
          three.
    
    CUTSCENE DESCRIPTION:
    
    During the Morgue Raid, Break stole cloning data, which he used to recreate
    Sophia; the only person who knows of the location of the Great Shadow.
    
    (Whilst it IS a flashback, it occured extremely recently; some time directly
    after the Morgue Quests.)
    
    Sophia died at the Great Shadow, sacrificing herself so that the vaccine
    against the Germ could be used on her sister, Sil'fer, instead of herself.
    Afterward, she was brought back as a clone, which she didn't actually want to
    ever happen, but her body breaks up in the end, disappearing in Break's arms
    as he watches her die again. Break got the information he needed; the location
    of the Germ, which is where he is now.
    
    CUTSCENE DIALOGUE:
    
    Break:  ...Where the photon flows intersect...Hmm...I know where that is.
            I think that'll be enough. Thanks.
    
    Sophia: No problem.
            ...What will you do now?
    
    Break: Something needs to be done about that threat! I'll deal with it.
    
    Sophia: ...I didn't mean that...I...died...did I not?
            Am I...going to die again?
    
    Break:  ...
    
    Sophia: Break, it's ok. Really. I'll always live on inside your heart...
    
    Break:  A clone is...fine with me. Honestly.
    
    Sophia: No. It's not. It's ok...Death eventually comes sooner or later.
            As for now, I feel like I just woke up, that's all. Right?
    
    Break:  ...I...
    
    Sophia: Didn't I say that I would never want to be reborn as a clone...?
            I was just thinking, "If I fully come back to life, I'm gonna have to
            give Break a scolding..."
            He-hee. Maybe I knew...that I was going to die.
    
    Break:  ...Sophia...
    
    Sophia: It must be hard to see the one you love die twice...I feel sorry 
            for you...Tell me, how is Sil'fer doing?
    
    Break:  ...She's fine.
    
    Sophia: Then I'm glad...
    
    Break:  ...Sophia...!
    
    <SOPHIA DISAPPEARS>
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    QUEST: The Final Battle
    CHARACTER: Endu
    
    NOTE: Any of the 3 Main Characters will activate a cutscene (Break, Endu and 
          Lura), but your choice is limited to the one you used the most of the
          three.
    
    CUTSCENE DESCRIPTION:
    
    We finally learn who Endu really is; it turns out that Dark Falz and Olga Flow
    (or Rico and Flowen) tried to destroy themselves but driving their bodies into
    each other, causing a second explosion on Ragol. The resulting explosion
    destroyed them both, but it left something behind; the Germ, but along with it
    Endu himself. The Germ is the negative, and Endu represents the positive force,
    making his only intention in life to defeat the Germ.
    
    This explains all of the little obscurities surrounding Endu; the reason why
    his Sword (Flowen's Sword) doesn't match his technique, as well as explaining
    why Endu is convinced that he has met Relmitos (Nef Miyama). Endu's memories
    are probably collective of both Rico and Flowen but are still clouded beyond
    his recognition, making him feel as if he were the one experiencing those
    events at times.
    
    A little note; it's mentioned several times that certain types of Creatures
    disappeared off the face of Ragol gradually after a second explosion. This is
    because with the DF cells being eradicated, all of those infected Creatures
    died out.
    
    For those not aware, the initial explosion on Ragol was caused by Dark Falz and
    it destroyed Pioneer 1.
    
    A nice little touch I noticed was that they acknowledged the fact that you beat
    them numerous times and twisted it into a reason behind it. 
    
    
    NOTE: For this cutscene, I've replaced "Mysterious Male Voice" with Flowen, and
          "Mysterious Female Voice" with Rico.
    
    CUTSCENE DIALOGUE:
    
    Endu:   This is it. We've finally made it.
    
    Rico:   Yes...this is it.
    
    Flowen: Yeah...I can feel it...
    
    Endu:   Yes.
    
    Flowen: We had...We had...no other choice.
            I could feel Dark Falz growing stronger by the day. After each time it
            was defeated, it used the resulting reaction to secretly absorb and 
            store more power within itself. My mind was barely awake, but in the 
            depths of my inner consciousness, I was able to clearly sense that Dark
            Falz would eventually cause a massive explosion that would annihilate
            all of Ragol and Pioneer 2. And I realized that it was already too late
            to stop it.
    
            Rico became aware of the danger around the same time I did. It all 
            happened in an instant. Without knowing, parts of Rico's mind and my
            mind synchronized. This mental resonation amplified our wave forms
            which infused more power into Dark Falz's body and my own. Our two 
            bodies swelled with energy, beyond what either of us could contain,
            so our mental energy burst forth, causing a massive explosion from
            within, and the resulting energy of each side cancelled each other 
            out.
    
    Rico:   Yes...It was the only way...With that explosion, Dark Falz and 
            everything connected to it...were all destroyed...
    
    Flowen: Yes, the shockwave from that instant should have erased everything
            containing DF cells...
    
    Endu:   ...But something remained, right?
    
    Rico:   Yes. Instantly, two things unimaginable were born. One of them was the
            "Great Shadow," left behind by Dark Falz, which produces the spore
            known as the "Germ." The Germ presumably exists for the purpose of
            giving rise to the next Dark Falz. Infecting those seduced by its 
            power, it searches for a new location to live, and after a great many
            years, it arises once again...And the other thing was...
    
    Endu:   Me.
    
    Rico:   Yes. you.
    
    Flowen: Just as light and darkness are opposites, every element in the universe
            has an opposite. If the Great Shadow's purpose is to give birth to the
            next Dark Falz, then it is likely that you were born to counter that...
    
    Endu:   I see. So we're like brothers...in a way...
    
    Rico:   I'm sorry Flowen and I dragged you into this.
    
    Flowen: I'll lend you my strength for this battle. After all, this whole thing
            is Rico's and my responsibility as well.
    
    Endu:   ...Ah...Thank you for watching over me all this time. If it weren't 
            for the two of you, I would have never made it here. So don't worry.
            It's not your responsibility, and if I was indeed born for this 
            purpose, then only I can stop it.
    
    Flowen: ...I see. In that case, we shall leave it up to you.
    
    Rico:   You've grown to be so strong...I'm...proud.
    
    Endu:   Thank you for everything.
    
    Rico:   Good luck.
    
    Endu:   Well... I'm off. Farewell.
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    
    QUEST: The Final Battle
    CHARACTER: Lura
    
    NOTE: Any of the 3 Main Characters will activate a cutscene (Break, Lura and 
          Endu), but your choice is limited to the one you used the most of the
          three.
    
    CUTSCENE DESCRIPTION:
    
    Supposedly, Sophia's memory, or something of the sort, is within Lura, which
    explains their close relationship and why at times it may seem a little odd.
    (for example, Break holding Lura in her arms)
    
    Essentially, from what I believe, using the memory data that Pioneer 2 takes
    of all of the citizens, Break, or someone close, put the memories into Lura.
    She is bordering on being human at times, which is why Relmitos could see an
    aura surrounding her when he saw her. However, the memories don't appear to be
    nearly the same as the ones of the clone Break constructed of Sophia. 
    
    Also, for those who missed it, Sophia remembers that place because it is were
    she died. She was apparently the only one who knew of the location of the
    Great Shadow, which may have been Break's original intention of using Lura,
    but as we see earlier, Break feels intense guilt for the humanoids, so probably
    didn't want to continue using Lura as a subject. Thus, Break needed to go find
    the corresponding data for Sophia's memory on Pioneer 2.
    
    CUTSCENE DIALOGUE:
    
    Lura:   This is it. The place Break was looking for.
    
    Sophia: Yes...this it it. I remember now.
    
    Lura:   Break...Ah! T-tears...! Have I...Have I finally become human?
            Now I can live my life together with Break! 
            ...I'm so happy!
            I know. I'm going to defeat this thing, and then return to 
            Break's side. Sophia, give me strength! Yes. Ok, let's go!
    
    </END CUTSCENE>
    
    -------------------------------------------------------------------------------
    
    REFERENCE TABLE FOR CUTSCENES:
    
    Ruin Smugglers:   Break
    Last Chance 1:    Lura
    Research 1:       Endu
    Recon Duty 2:     Endu
    The One I Miss:   Break
    Last Chance 2:    Lura
    Lazy Bum 2:       Endu
    Last Chance 3:    Lura
    Morgue Raid:      Any
    Puzzle Solving:   Endu
    Lazy Bum 4:       Break
    Across Time 3:    Lura
    The Final Battle: Break/Endu/Lura
    
    
    
    
    
    --------------------------------
    (00E)         V. FAQs 
    --------------------------------
    
    This section will address some of the commonly asked questions about cutscenes
    in PSO Ep III.
    
    
    Q. How do I see these cutscenes?
    A. Simply complete the listed Quest with the listed character.
    
    
    Q. I can't use So-and-So for the final Quest; you said there was a cutscene
       for them!
    A. Yes, there are cutscenes for them, but you can only see the cutscene of the
       character you used the most throughout the earlier portion of the respective
       Story Mode. This FAQ caters for those who can't be bothered going through
       the game 3 times per mode to see the 6 Main Character Cutscenes.
    
    
    Q. Is it possible for me to see Truth Seeker 4's Cutscene AND Delicious Dish's
       cutscene?
    A. No, this is because those Quests are on seperate Quest Arcs.
       
       - To do "Truth Seeker 4", you must have done the Quest "Homework Help".
       - To do "Delicious Dish"/"Phantom Shop 3", you must have done the Quest
         "Phantom Shop 1"
       - To do "Across Time 3", you must have done the Quest "Love Quest 1".
       - To do "Ruin Smugglers"/"Last Chance 1-3"/"Lazy Bum 2,4", you must have
         done the Quest "Ruin Smugglers".
    
    
    Q. Which of the Side Quest cutscenes should I see?
    A. Depends really, but I like to try to get the most relevant cutscenes to the
       main character I'm going to be using in the last fight. For instance, if I
       was planning on using Sil'fer to finish the game, I'd complete "Homework
       Help" so I could do "Truth Seeker 4". However, if I was playing as Kranz,
       I'd do the Phantom Shop Quest Arc. 
       It's entirely optional though which ones you should see, and if you do
       happen to accidently miss one, you can always search for it in the listings
       above.
    
    
    Q. Where can I see the cutscenes?
    A. Besides in-game: 
        http://www.planetdreamcast.com/psoworld/
        screenshots.php?category=Gamecube+Episode+III&subcategory=Cutscene
       (Copy and paste both lines)
       NOTE: The above site has no specific order to the cutscenes and is very
             difficult to search through for specific cutscenes. Additionally,
             that site doesn't have every cutscene on display.
    
    
    Q. Is there an in-game gallery of the cutscenes where I can see the ones I've
       unlocked?
    A. Sadly, no. If you want to see them again in-game, you need to go back and do
       everything again and reach the Quest with the cutscene you want to see.
    
    
    Q. I have a question you didn't answer...
    A. If it's related to the cutscenes/plot, feel free to e-mail me. It's in the
       last section of this FAQ.
    
    
    
    --------------------------------
    (00F)    VI. Closing Off 
    --------------------------------
    
    So, have a question or a compliment you'd like to send me? You can contact me
    here on this e-mail address:
    
    holbodav@hotmail.com
    
    I'm also on MSN if you want to drop me a line some time.
    
    Or, if you'd prefer to go through GameFAQs, my user name is Hawk Eye, if you
    didn't already know, and I often hang around the GCN PSO Boards. Mainly just 
    the PSO Ep III Board though as of late.
    
    Well, here's where I thank people. Namely me, for doing this. :)
    
    Anyway, here are the people I'd actually like to thank:
    
    Sonic Team, for creating Episode III and thus playing a big role in this FAQ.
    
    Nintendo, for making the GCN on which I played Episode III.
    
    The people from the PSO Ep I & II/Ep III Boards, who provide seemingly endless
    questions, all as obvious to answer as the last. Thanks also go to those there
    that keep me entertained.
    
    I'd also like to thank "Every Hunters of PSO.", which was mysteriously absent
    from this game. 
    
    And GameFAQs/CJayC, for accepting and posting my FAQ. 
    
    FAQ is copyright Hawk Eye, 2004.

    FAQ Display Options: Printable Version