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                         Phantasy Star Online Episode 3
                              C.A.R.D. Revolution
                                Cutscene  FAQ 

                                -by Hawk Eye- 


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-----------------
Table of Contents
-----------------

(00A) I. Introduction
(00B) II. Heroside
(00C) III. Darkside
(00D) IV. Cutscenes
(10D)  IV.a) Heroside Cutscenes
(20D)  IV.b) Darkside Cutscenes
(00E) V. FAQs
(00F) VI. Closing Off 


(For easy access to sections, simply push Ctrl + F, then type in the section
code of that section, as shown above. For example, to go directly to Darkside
Cutscenes, push Ctrl + F, and enter "(20D)".)



--------------------------------
(00A)     I. Introduction 
--------------------------------

Welcome to Hawk Eye's (me) Phantasy Star Online Episode III Cutscene FAQ. This
FAQ was written with the intention to provide an account of the fantastic
story board cutscenes that explain the plot of Episode III, but I decided that
I would include my own cutscene summaries as well. This can be used as a 
reference for those wanting to check details of plot, or for those who can't
be bothered going through the game 3 times on each Story Mode. (Let's face
it; "Backup" wasn't even fun the first time.)

Anyway, the majority of the cutscenes will be riddled with SPOILERS, so I'd
advise you to turn back if you don't want to ruin bits of the plot for
yourself. 

Additionally, before I begin, I only give permission for this FAQ to be hosted
at GameFAQs. 



--------------------------------
(00B)      II. Heroside 
--------------------------------

"This specialized invesstigation team follows the direct orders of the Pioneer
2 Principal Government. Using the new "C.A.R.D. Technology", this team solves
various types of dangerous cases."
   - PSO Ep III (World Warp description)

The Hunters are the supporting group of fighters behind the Principal
Government on Pioneer 2. They reside within the Morgue, which is where most
of their C.A.R.D. technology is developed. They seem to constantly be one
step behind the Arkz, but are determined to put a stop to them.

The three main characters of the Hunters are:

- Sil'fer (HUnewearl)
- Kranz (RAmar)
- Ino'lis (FOmarl)  

Their main goals are:

Sil'fer: She wants to find her sister, Sophia, who has been missing for quite
         a while now. Break of the Darkside appears to know her, but due to
         trauma, Sil'fer cannot remember the events surrounding Sophia's
         disappearance.

Kranz:   He is searching for his father, Blitz along with his fellow Hunter
         Kylria. Both shared close relationships with Blitz and are determined
         to find him.

Ino'lis: She has a crush on Kranz, but before Kranz can take notice of her,
         Kylria shows up and distracts Kranz' attention. She can be air-headed
         from time to time, which leads her to sometimes make bad choices. 


--------------------------------
(00C)      III. Darkside 
-------------------------------- 

"This armed group challenges the Pioneer 2 Principal Government system. 
Believing there are hidden motives behind the Government's actions, they
secretly follow the special investigation team. They believe they are the
only ones who can bring truth and freedom to the people of Pioneer 2."
   - PSO Ep III (World Warp description)

The Arkz are the supposed rival force of the Hunters, but they really only
want to rid Pioneer 2 of the Principal government. Their base of operation
is located on Ragol and is known as R-Base.

The three main characters of the Arkz are:

- Break (FOmar)
- Endu (HUmar)
- Lura (RAcaseal)

Their main goals are:

Break: He too wants to find Sophia, Sil'fer's sister, because she is the only
       one who knows of the location of the Great Shadow. He is an extremely
       mysterious character who uses the Miyama sword technique which was
       taught to him by Nef Miyama himself. Break doesn't want anyone to die
       in their quest.

Endu:  Endu is a very mysterious character with little knowledge of his own
       true origin. His only real intention is to destroy the Germ, and he
       doesn't fully know why he has to.

Lura:  Break's close partner; she can come across a little strange at times
       in that she acts like a human. She also bears an aura that surrounds
       her body that Relmitos of the Hunters can see. She only really wants to
       protect Break from any harm, but she is also searching for a Heart Unit
       to make her fully functional.


--------------------------------
(00D)      IV. Cutscenes 
--------------------------------

Now, onto the cutscenes. To view the cutscenes in PSO Ep III, you need to use
the required character for that particular Quest, as stated below. Generally
speaking though, the Story Character will make it obvious that something will
happen if you send them on that particular Quest, often requesting you send
them over the others. Whilst this does make it a lot easier to discover the
cutscenes, on occasion, the Story Character in question may be a little vague
in their comments.

This section of the FAQ is in this format:

QUEST: Name of the Quest required to be completed to activate the cutscene.
CHARACTER: Name of the Story Character required to activate the cutscene.

CUTSCENE DESCRIPTION: Basic overlook over the cutscene in Question.

CUTSCENE DIALOGUE: Taken word for word from the game itself, this is the
                   dialogue that occurs in the cutscene.

NOTE: Some of the Cutscenes have poor spelling and punctuation, which should be
      fixed in the Cutscene Dialogue in this FAQ for your convenience.



--------------------------------
(10D) IV.a) Heroside Cutscenes 
--------------------------------

QUEST: Fossil Find 2
CHARACTER: Sil'fer

CUTSCENE DESCRIPTION:

This cutscene involves a meeting between Sil'fer and Break (of the Arkz). We
learn from Break that he knows of Sil'fer's missing sister Sophia, and hints
at some past relationship of Break and Sil'fer. However, Sil'fer remains
confused by the mysterious Break and decides to learn more about him and his
connection to both her and Sophia, setting up some of her prime objectives for
the duration of the game.

CUTSCENE DIALOGUE:

Sil'fer: I don't know what it is you're after...
         But anyway, I'll win this battle!
         There's a high price on your head.
         So, I'd rather take you in alive.
         But if you resist, I won't hold back!
         ...You must have been a really bad boy.
         Anyway, you're worth a fortune, dead or alive. 

Break:   ...Heh...

Sil'fer: What's so funny?!

Break:   ...Oh, nothing.
         ...So, why are you really after me?
         Just for the sake of a mere 10,000 Meseta?
         Or are you just a dog of the government, 
         wagging its tail at the mere mention of the Principal?
         You'd better quit now. It's just a matter of time before you get hurt.

Sil'fer: No one talks to me like that!
         What's so wrong with Hunters seeking bounties?
         Do you even realize your position right now?
         You just lost to me!

Break:   Shame how money blinds people from the truth!
         If that's all this is about, the Hunters have certainly fallen 
         from grace...

Sil'fer: What...?

Break:   The people of Pioneer 2 are being deceived!
         The government doesn't think of us as anything more than tools 
         to ensure their own power.
         You'll realize that sooner or later...

Sil'fer: Shut up!! Even if that's true, so what?
         We wouldn't be any better off following you people!

Break:   Heh. Someday, we need to sit down and discuss the truth.
         In the meantime, be careful of the government.
         Oh, and one more thing... Don't get in our way.
         You'll regret it if you do.

Sil'fer: Shut up!

Break:   Hahaha! That aggressive personality of your's is just like Sophia's.

Sil'fer: ...!

Break:   I'm sure we'll meet again. Think about what I said!

Sil'fer: W-wait!
         ...Sophia...
         Ho-How...How did he know my sister's name...?
         Who is he...?

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Monument Watch
CHARACTER: Ino'lis

NOTE: Using Kylria will also activate an alternate cutscene in this Quest.

CUTSCENE DESCRIPTION:

A very heartwarming moment between Kranz and Ino'lis, but Kranz, being the
natural idiot that he is, completely misses the chemistry occuring between
him and Ino'lis. We get some insight into the relationship (or lack thereof)
between the two, and a few details about the characters themselves, such as
their age. It is undetermined how long Ino'lis has known Kranz for, but we can
assume that it was a long time ago, considering Kranz' apparent reaction to
seeing Ino'lis again.

CUTSCENE DIALOGUE:

Kranz:   ...Darn. They ran away.
         Are you alright?

Ino'lis: I'm fine, no problem.
         Just a little tired.

Kranz:   I see...
         ...Thanks for the help today.

Ino'lis: Huh? For what?

Kranz:   Heh, never mind. 
         You know...
         We were really supposed to have been born here on this planet.

Ino'lis: Yeah...Instead, we're "ship children."

Kranz:   A lot of time has passed since we were born on Pioneer 2.

Ino'lis: If that ship is gone someday, we won't have a birthplace any more.

Kranz:   If that happened, we'd just replace it with this place, right?

Ino'lis: But, you know, when you spend a whole 18 years on a ship...

Kranz:   Has it been that long already? 18 years...
         It's no wonder you look like a real woman now.
         When I first saw you again, I was surprised.
         "Is this really that same little Ino'lis?" 
         Gahahah.

Ino'lis: Oh, stop that... I, I don't know what to say.
         This is so sudden...

Kranz:   Everyone's getting older all of a sudden....

Ino'lis: I, I mean, I need some time to get my feelings together first...
         K-Kranz...

Kranz:   ...Hmm??? Anyway, shall we be on our way?
         Looks like the wind's picked up.

Ino'lis: ...Hmm?

Kranz:   What, is something wrong? Let's head back!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Monument Watch
CHARACTER: Kylria

NOTE: Using Ino'lis will activate an alternate cutscene in this Quest.

CUTSCENE DESCRIPTION:

Well, this cutscene revolves seemingly entirely around Kranz' Plot Arc, so you
may be wondering why is Kylria there. Well, if you follow the Kranz/Kylria plot
arc, it will make a lot more sense as the story pans out. Anyway, we find out 
that Kranz' father (who we learn later goes by the name "Blitz") was actually
a complete jerk to his family, but this doesn't seem to bother Kranz much.

CUTSCENE DIALOGUE:

Kylria: Looks like you're ok. 
        The enemy ran off in a hurry.

Kranz:  Phew, that was close. Thanks for the help!

Kylria: You're welcome. I'm glad I could help.
        I've seen you around before... In the Morgue.

Kranz:  Well, I'm quite lucky to have a pretty woman like you 
        take notice of me.

Kylria: Heh. Actually, I received the mission from our commander.
        I was protecting the Central Dome Monument. 
        And then I found you in a bit of a pinch.

Kranz:  Gahahahaha! I see!
        I'm Kranz. And you?

Kylria: It's Kylria. I just recently joined the Hunters.
        Pleased to meet you.

Kranz:  Ah, yes, I'd heard
        we were recruiting more members.
        You're pretty tough! Glad to have you around.

Kylria: By the way, when you were attacked, were you just on patrol?

Kranz:  Ah...well, I was searching for something.
        My...my old man's trail.

Kylria: Your father?

Kranz:  It seems he was investigating something in this area.

Kylria: This area...you mean the Central Dome area?
        Was he investigating the Pioneer 1 explosion, then?
        Is your father from Pioneer 2? Or...

Kranz:  Yeah, Pops came over on Pioneer 2. 
        He used to be a Hunter. After he resigned, it seems he spent most
        of his time playing as some sort of detective...
        Starting about four years ago, he began going away for long periods 
        of time. And then two years ago, he suddenly disappeared.
        I figured he'd be back soon, so I didn't really worry about it, but...
        Two years is a bit long, even for him. So, looking through the
        materials he left behind, I found that he'd been searching the ruins 
        of the Central Dome explosion. When this assignment to protect the 
        Monument from vandals came up, I figured it'd be a good opportunity. 
        But when I started searching, I came across those guys.
        I watched them from the shadows, but I accidentally made some noise.
        That's when they found me.

Kylria: I see. And then I came in...

Kranz:  Yep.
        I want to find out what Pops was looking for out here,
        and why he suddenly disappeared like that...

Kylria: ...

Kranz:  Pops came over on Pioneer 2 with Mother.
        About two or three years after they reached orbit, I was born.
        After that, he spent all his time adventuring...I'm sure you can 
        guess the rest. He always left Mother on her own and eventually,
        they divorced...I only remember one thing about him, his backside,
        turned away from us. It seems I've got an older sister as well. 
        She's also a ship child. My sister went with my Mom, so I never 
        knew her. I can't recall anything.

Kylria: I see...

Kranz:  So, that's Pops...Never thinking about the family at all.
        Can't say all that much good about him...But, still, I'm the only
        family he has...I have to go look for him, you know? I may not look it,
        but I've got a strong sense of responsibility.

Kylria: ...I see. That's good. 
        You should be proud of yourself.
        Alright then. I'm heading back. Take care.

Kranz:  Ok. Thanks for your help today. I owe you one.
        I'll search around a bit longer before I head back.

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Called Out
CHARACTER: Sil'fer

CUTSCENE DESCRIPTION:

This cutscene revolves mainly around the Sil'fer/Break plot arc, with a very
odd flashback at the end that only confuses Sil'fer further. The flashback
proves that Sil'fer and Break had met before, but Break apparently "had" to
stab her with his katana. The cutscene ends with little proper conclusion,
leaving the entire plot up in the air and pretty confusing, but don't worry,
as it is all cleared up eventually.

We find out that Sil'fer has lost her memory, and that Break is also looking
for Sophia because she is the only person who knows of "that place" (which I
believe he is referrering to the Great Shadow).

CUTSCENE DIALOGUE:

Sil'fer: It's time for you to explain what you said last time.
         ...About Sophia.
         How do you know about my sister?
         ...My missing sister...

Break:   ...Hmm. So it's true...I'd heard rumors, but...
         You've lost your memory, haven't you?

Sil'fer: I-I remember just fine!
         It was...you...You took my sister with you...
         ...she never came back...Where did you take her?!

Break:   ...So, you really don't remember...
         ..."Where did she go?"...Heh.
         Hard to believe you'd be the one asking me that...

Sil'fer: ...?!

Break:   I don't have any idea where she went.
         That's what I'm trying to find out.

Sil'fer: So you did take her away! Where did you take Sophia?
         Where is my sister?!

Break:   She was the only one who knew of that place. I was hoping you knew...
         But your memory...
         Allow me to answer your original question, how do I know your sister?
         You, Sophia, and I...We worked together as a team.

Sil'fer: Wh...What...?

Break:   It seems that your memory is quite jumbled...I wonder how much you 
         do remember...

Sil'fer: We were a team?? You... you can't possibly expect me to believe such 
         nonsense!!!

Break:   I've been worried about you ever since...
         I had to...you were...

<FLASHBACK>

         That day...
         I had to plunge it...
         ...directly into...
         ...your heart...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Tower Check
CHARACTER: Kranz

CUTSCENE DESCRIPTION:

Here Kranz clarifies his father's assumed name, which as I pointed out earlier
is Blitz. We also discover that Kylria's Master also went by the name of
Blitz, which means that both she and Kranz are both looking for the same man.
Quite the coincidence, huh? 

Also, the information surrounding Blitz is a little hazy, which may bring some
nostalgia to those who played Episode II, wherein the information given by
higher sources might not necessarily be the truth.

CUTSCENE DIALOGUE:

Kranz:  Phew, looks like we finally took care of them...
        I see they're as good at running away as ever.

Kylria: Are you alright?

Kranz:  Yeah, just a few scratches. 
        Nothing a monomate can't handle.
        ...Well, we should start heading back.

Kylria: Wait a moment...You said...
        You said you were searching for your father, right?

Kranz:  ...? Yeah. 
        ...What of it?

Kylria: What's your father's name?

Kranz:  Pops' name...
        I called him "Blitz." So, as far as I know, Pops' name is Blitz.
        But when I search Pioneer 2's database for that nothing comes up.
        I don't know what that means...
        I guess it might have been his nickname. He must've been mixed up in
        things that wouldn't let him reveal his real name. Even to his own son.

Kylria: Blitz...I knew it.

Kranz:  Eh? Knew what?

Kylria: Yes, that's it. Kranz. My master's name is Blitz as well.

Kranz:  ...What?

Kylria: My master, a long time ago. He was a comrade in arms, as well. He 
        suddenly disappeared about two years ago. I just remembered about it
        the other day...He once said that he had a son named Kranz.

Kranz:  ...

Kylria: Heh. This is perfect. I'm searching for Blitz as well. 
        My master and friend. Let's work together, ok?

Kranz:  Ahh...Um...

Kylria: Well, anyway, we can talk more about it when we're at the Morgue.
        We made a great team, the two of us. I searched all over for him after 
        he disappeared, but only recently did I finally find some clues.

Kranz:  Clues...?

Kylria: Yeah. So let's look for him...For your father...Together. Don't worry.
        He isn't one to die that easily.

Kranz:  ...Heh. Yeah.

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Clean Up Job
CHARACTER: Ino'lis

CUTSCENE DESCRIPTION:

A very very long cutscene that doesn't really go anywhere. This is essentially
just about Creinu and Peko attempting to lure Ino'lis to the Darkside; 
literally. 

However, this does show the cracks forming in Ino'lis' relationships with both
Sil'fer and Kranz, which is only emphasised with the pain she feels from being
ignored by Kranz. The end of the cutscene is pretty open, without telling us
what Ino'lis did next.

(On Pioneer 2, Ino'lis later jokes about the invitation with you, but the
prospect of joining the Arkz still seems pretty nice to her.)

CUTSCENE DIALOGUE:

Ino'lis: Don't you think it's about time you gave up?

Creinu:  My, you're pretty good. Stronger than I thought, and beautiful...
         How about it? Are you ready to join us yet?

Ino'lis: No way!! Who do you think I am?!
         I don't just go switching sides that easily! Right, Guykild? 
         Tell them...
         ...Eh?

Creinu:  Peko!

Peko:    I'm on it.

<*rustle* *rustle*>

Ino'lis: Gyaaak!

<*struggle* *struggle*>

         What do you think you're doing?! Untie me!

Creinu:  We weren't expecting you to join us right away, you know.
         So, we've made some preparations for you.

Ino'lis: What do you mean, "preparations?"

Creinu:  Well, are you really happy as a Hunter? Lots of restrictions, right?
         Your clothes have to be this way, you hair has to be that way...

Ino'lis: ...Well, yeah...but...

Creinu:  That doesn't suit you at all. You deserve freedom.

Ino'lis: I DO get to do what I like.

Peko:    Aww, don't be so stubborn. We've got all sorts of food to eat!

Creinu:  We will prepare, especially for you:
         - Your personal quarters
         - A personal training room
         - A personal artist
         - Personalized meals

         And, best of all, you'll have your very own personal coordinator to
         fully bring forth your natural beauty.

Ino'lis: I don't... quite understand, but, uh... it sounds really... personal.

Creinu:  Yes!

Peko:    Exactly!

Ino'lis: ...

Creinu:  So, what do you think? 
         We aren't asking you to decide immediately.
         We just want you to consider it carefully. 
         Do you truly despise the Arkz?
         Surely not. The Arkz are only fighting to correct the despotic 
         government. Take a moment to think about which side really stands 
         for justice. And... Take a moment to think about what's really best 
         for you.

Ino'lis: But...But I can't betray my friends.

Creinu:  I thought you'd say that. ...But, you don't have to worry.
         We've already talked to Kranz and Sil'fer about joining the Arkz 
         as well.

Ino'lis: No way! They haven't said anything about that!

Creinu:  Ohhhohohohoho!

Peko:    Uhheheheheheh!

Creinu:  My, of course they wouldn't talk about leaving their friends behind.

Ino'lis: I can't believe it!

Creinu:  Now there's no hurry. 
         Take some time to think it over. And try asking your friends as well.
         Though, I imagine they'll probably just refuse it.

Ino'lis: ...

Creinu:  Reach us by using the address on our last letter.
         We'll send another.
         Farewell for now.

Peko:    Uheheheh...

Ino'lis: Hey, wait...Wait a minute, are you just leaving us like this?!
         Hey!!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Delicious Dish
CHARACTER: Kranz

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Phantom Shop Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

This one is considerably more interesting than the Cutscene after the quest
"Clean Up Job". Creinu, Peko and Memoru (who doesn't actually appear, but is
part of the Trio) apparently knew Blitz. Blitz' health status is quite
confusing, as the Trio state Blitz was alive not long ago, yet when they are
talking amongst themselves, the Trio talk as if Blitz is still on Ragol
somewhere. Blitz appears to play a key role for both the Hunters and the Arkz.

Creinu and Peko again attempt to sway the Hunters to join their side and cause
conflict, but Kranz appears to be quite adamant in his stance. (considerably
moreso than Ino'lis was) 

Peko drops a massive hint as to the relationship between Kranz and Kylria.

CUTSCENE DIALOGUE:

Kranz:  Hey! You're not getting away this time. I've got a few things I've been 
        wanting to ask you.
        ...About Blitz.

Peko:   Why should we have to tell you anything, huh?

Kranz:  Because Blitz is my father.

Creinu: Interesting...So you're Blitz's son...

Kranz:  That's right. Pops told me a lot of things...He also told me to contact 
        you guys if something happens to him.

Creinu: Blitz said to contact us...? Teehee...Ahohohoho!
        There's no way that's true! Blitz...? He would never send you to us!
        Sure, we did team up with him for a bit...But he's a loner at heart.
        You'd be better off talking to that Hunter woman than to us.
        You know who I mean. The one who partnered with Blitz.

Kranz:  Kylria?!

Creinu: Is that her name? She knows more about him than we do. She's the 
        first one that lone wolf ever teamed up with.

Peko:   Even though she's young enough to be his daughter...

Creinu: That might have been what did him in.... 
        She probably betrayed him.

Kranz:  What?! No way! Kylria would never do something like that.

Peko:   You sure about that? Heh.

Kranz:  Grr...

Peko:   Well, I guess it wouldn't hurt to tell you one thing. At least until 
        a short while ago, your pops was alive.

Kranz:  What?! He's alive?! Wait..."was" alive?
        What does that mean?!

Creinu: We got a message from him just recently.

Peko:   Beats us what happened to him after that.

Creinu: Well, have fun searching for him, anyway. If you do find him, 
        we'd like to hear about it. Because he has an awful lot of 
        explaining to do.

Kranz:  Where did his transmission come from?

Peko:   You don't really think we can tell you THAT, do you? Heh heh.

Creinu: It's alright. Go ahead and tell him.

Peko:   Huh? You sure?

Creinu: Sure, sure. It's fine.
        (We'll follow him, see?)
        (If he's really his son, Blitz might actually show up.)

Peko:   Ok, whatever. It came somewhere from Unguis Lapis.

Creinu: Of course, it's up to you whether you want to believe us or not.

Kranz:  ...

Creinu: Catch ya later. If you run into Blitz, give him my regards.

Kranz:  Wait! I still-

<EXPLOSION>        

        Ahh!
        Ugh! There were more of them?!
        ...Unguis...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Phantom Shop 3
CHARACTER: Kylria

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Phantom Shop Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

More Blitz stuff. This cutscene is heavily reminiscent of Flowen's messages in
Episode II; the very nature of the messages is almost exactly replicated.
Blitz apparently anticipated the Kranz and Kylria would meet up, from what we
learn about the message pod.

Also, the Germ which is used to make the C.A.R.D. Technology may be another
parasitic lifeform, like Dark Falz, as Blitz states that it is keeping him
alive so it can grow and obtain a new body.

CUTSCENE DIALOGUE:

Kylria: This place...Isn't this the place they told you about the other day?

Kranz:  Now that you mention it, the fat one said that it was...um...
        "Unguis," yeah...Wait, this IS Unguis! But was Pops really here?

Kylria: They said he sent a transmission from here, right?

Kranz:  Yeah, but who knows if that was true or not...

Kylria: When I heard about it, I checked the transmission records...
        But I couldn't find anything useful. I found several records, but 
        I couldn't tell which, if any, were from Blitz.

Kranz:  In other words, if we don't find any clues here, we're 
        pretty much stuck...

Kylria: Looks like it...

Kranz:  This isn't good. I  don't see anything around here at all...

Kylria: ...Yeah. Since the Arkz have been here, they've probably been 
        searching as well. The transmission might've originated here, 
        but nothing's left now...

Kranz:  Oh well, not much we can do about it. I'm going to head back and look 
        for other leads. How about you?

Kylria: Yeah, me too...

Mysterious Voice (Blitz): 
        Kylria... Kranz...
        This is a specially programmed compact message capsule that only 
        activates when the both of you are here together. If you're hearing 
        this, then you two must be looking for me, right...
        Unfortunately, it's too late. I can no longer return. 

        I was able to carry the Germ B-BACK W-WITHOUT DYING only because the 
        Great Shadow kept me alive and R-RETURNED me to Pioneer 2. It allowed 
        this to try to once again T-TO MERGE WITH a NEW LIFEFORM.
        Uuuu...A-anyway...You must be C-CAREFUL of the Great SHADOW...
        And...Kylria...Kranz...Stick together and take care of yourselves...

Kranz:  P-pops...

Kylria: We can't tell exactly when this message was sent. He might 
        still be alive...
        I'm going to keep looking for him. How about you?

Kranz:  ...So will I...I can't just give up.

Kylria: OK, then. He may have left other messages like this. I'll put in 
        a request that we be sent out together as much as possible. So 
        we're going to continue being a team for a while. Don't worry. 
        He's not the type to keel over that easily.

Kranz:  ...Yeah. You're right!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Fish Rescue
CHARACTER: Ino'lis

CUTSCENE DESCRIPTION:

*yawn* More attempts on the Trio's behalf to lure Ino'lis across to the Arkz.
They make more progress this time, and Teifu gets beaten up. Fun. There isn't
really any critical plot elements in this one, or at least nothing meaningful
yet...

CUTSCENE DIALOGUE:

Ino'lis: I'm not letting you get away this time!

Memoru:  Just calm down. You're too persistent! Men hate that, you know?

Creinu:  *giggle*

Teifu:   *giggle* 

Ino'lis: I'm not persistent! I'm easy going. What do you know about men, 
         or love?
         Love must be mutual. There's no such thing as a one-sided love.

Teifu:   That's right. For many years,
         Miss Ino'lis has stayed true to...

Creinu:  Peko!

Peko:    I'm on it.

Teifu:   Hey, w-wait! What are you doing?! Please, stop! 
         Don't touch me...! Mmph!

<TEIFU IS TIED UP>

Memoru:  There is no such thing as a one-sided love, eh? 
         Hahah! Realllly, now? Well then, I guess I might as well tell you...

Ino'lis: ...What?

Memoru:  Your beloved Kranz...

Ino'lis: ...

Memoru:  He doesn't care about you in the slightest. Did you know that?

Teifu:   ...Mmph!

Ino'lis: ...What are you talking about?

Creinu:  Well, let's just say when you get to spy on people, you can see 
         who's been talking secretly with who.

Ino'lis: That's low! Snooping through people's private lives!

Teifu:   Mmph! Mmph, mmmph!!

Memoru:  Of course, in Kranz's case, it's not like anyone really needed to spy 
         on him to see what was going on.

Ino'lis: Kranz said that he enjoys being together with me!

Memoru:  He-hee. This girl's an idiot! She thinks he's in love with her 
         just because he said something like that...

Ino'lis: Hey, I'm not an idiot!!

Creinu:  Anyway, feel free to join us anytime. If you feel down, we can help.
         A lot of our members needed to leave Pioneer 2 for one reason 
         or another.

Teifu:   Mmmph?!

<PEKO KICKS TEIFU>

         Mmp... mmm...

Ino'lis: I'm not joining up with you Arkz! I'll never go anywhere 
         without Kranz!

Creinu:  Even if he doesn't love you...And even if you know he never will?

Ino'lis: ...?!

Creinu:  Anyway, you can make up your mind whenever. There's no rush.

Ino'lis: ...

Memoru:  Well, then. Peko!

Peko:    I'm on it.

Memoru:  Eeeek!

Creinu:  Hey! You almost got us too!

Peko:    Heheho ho.

Memoru:  Ow ow ow...Stupid Peko...

Ino'lis: Kranz...He...He wouldn't...He would never leave me!!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Morgue Attack (Pre Battle)
CHARACTER: Any

NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".

CUTSCENE DESCRIPTION:

Well, Ino'lis apparently was lured across, mainly because she wanted to get
Kranz' attention. A few confrontations here, mainly between Relmitos and Break
who are explained moreso in the Darkside Story. Essentially, Relmitos was
Break and Orland's master.

Relmitos attempts to make out Break and the Arkz as hypocrites for using the
same technology of that which they wish to destroy, but Break points out that
after the events are over, they will destroy their own Cards. Everything is
pretty tense, if you couldn't tell.

For more information on Nef Miyama, see the cutscene for the Quest "Last 
Chance 3".

CUTSCENE DIALOGUE:

ANNOUNCEMENT: Intruders detected.
              Residents in Areas HA-5, 6, 12 and 13, please evacuate the 
              premises. The intruders are unidentified, but are presumed to be 
              armed and dangerous. Exercise caution. Repeat...

Voice (Break): If you don't resist, you won't be harmed.

Break:   We are the Arkz. We are fighting the Principal Government to protect 
         the sanctity and civil rights of the people of Pioneer 2.
         Please do as we say and do not resist. This C.A.R.D. laboratory 
         will be destroyed.

Kranz:   We'll put a stop to you!!!

Ino'lis: Kranz, please! Just do what they say!

Kranz:   Ino'lis?! You took her hostage?! You dirty...!

Ino'lis: ...No...No, Kranz, it's not like that...I'm...

Break:   She came to us of her own free will.

Kranz:   Wh-what?!

Relmitos: Break! You're after the data in the central control room, 
          aren't you?

Break:  ...That's correct. But the C.A.R.D. Technology also stands in the way 
        of our goals. The government has kept it secret, so people aren't
        aware of its danger! Think! Any object can be so easily rematerialized
        using that technology. The desire for control of such a magical
        capability has stirred plenty of ugly conflicts, even within the
        government of Pioneer 2! But that power comes with the incredibly high 
        chance of infection and death. If the disease becomes an epidemic, 
        they couldn't possibly prepare enough vaccine for everyone. That is, 
        if they even have a full vaccine ready! It's only a matter of time 
        before this germ spreads and destroys this world. The Principal 
        Government knows this, and yet they've been blinded by their struggle 
        for power and have chosen to ignore the danger. You KNOW I'm right,
        Relmitos! Or should I say...Nef Miyama!

Relmitos: Break...

Break:  Therefore, we have no choice but to eliminate it. I'm sorry, but 
        before the C.A.R.D. Technology has a chance to spread, we're going 
        to destroy this place.

Relmitos: You're using that technology yourself. What do you plan to do 
          about that?

Break:  As soon as it's all over, we'll destroy 
        ours as well.

Orland: ...We can't simply stand back and let you go on! It's our duty to 
        protect it! Sorry, but if that's what you want, we have no choice 
        but to fight.

Break:  Orland...I won't let anything...or anyone...stand in my way!! Orland!!

Orland: ...It's too bad it had to be like this...Break...

Break:  Let's do it!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Morgue Attack (Post Battle)
CHARACTER: Any

NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".

CUTSCENE DESCRIPTION:

What happens here may seem a bit odd, but in essence, Kranz realised that
the Arkz' field-lock wouldn't hold if no one was within it, so, Kranz dived
bravely into the fray and placed his own field-lock over the bomb, containing
the explosion, but killing himself.

CUTSCENE DIALOGUE:

Voice:   The bomb is set!
         Field-lock complete!

Kranz:   I'll put a stop to that!

Voice:   You can't! It's too late!

Voice:   Stop!!

Kranz:   AAAARRRGGHH!

Sil'fer: Kranz!!

Ino'lis: NOOOOOOO!

Voice:   KRANZ!!!!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Truth Seeker 4
CHARACTER: Sil'fer

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Homework Help Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

Massive revelations here; it turns out that Break was actually saving Sil'fer's
life when he...erm...stabbed her through the heart. Kranz is most likely a
clone, due to the fact he got an explosion right in the face. Also, the
Principal Government on Pioneer 2 sounds nearly as corrupted as the Principal
Government on Pioneer 1, which resulted in the crew of Pioneer 1 being
destroyed. 

The location of the Great Shadow is where the Photon Flows intersect, which is
where Sophia died. At this point, we can only assume what Break and Sophia's
relationship was based on, but through the Darkside Story, it is clear that
they loved each other. Both the Hunters and the Arkz share a relatively
common goal now; find and destroy the Germ.

CUTSCENE DIALOGUE:

Break:   You've grown a lot stronger since last time.
         ...Far more skilled than you were when I was still teaching you.

Sil'fer: ...What I really want to do is avenge Kranz...Now.

Break:   ...

Sil'fer: Now tell me why you called me here!

Break:   ...I'm sorry about Kranz...I never expected him to head for the bomb 
         after it had been set...I didn't think he'd be so courageous...
         I didn't intend for anyone to die...

Sil'fer: He's not dead.

Break:   ...

Sil'fer: Kranz isn't dead.

Break:   ...Not dead?

Sil'fer: ...

Break:   He died. There's no question about it. You saw it as well as I did.
         If he's come back to life...That's merely a different person who 
         thinks the same, talks the same, and remembers the same experiences.
         If the government brought him back as a clone...that must mean he 
         knows about something important...something they want..
         Cloning technology is top-secret, even within the government itself!
         If people knew about it, their fear of death would completely 
         disappear. Let me tell you this. The government has future plans for a 
         new society using the clone technology derived from C.A.R.D. 
         technology. Clones identical to those who died would continue their 
         lives just as before. But, clones themselves have no memories of the 
         original person...However, inside each clone, there's a chip 
         containing the memories of the original person. The brain of the clone 
         is synchronized with the chip, so the clone itself believes that IT is 
         the one who really had all those experiences. In other words, the 
         clone doesn't even realize that it's a clone. Amazing, huh?

Sil'fer: Is that all you have to say?!

Break:   "All?" Doesn't that mean anything to you? You know of the mandatory 
         ID check body scans...The government isn't doing it for public health 
         or for whatever lie they say. Actually, they're scanning your memory 
         and-

Sil'fer: I don't care about all that talk! What happened to my sister?!

Break:   ...Sophia is...Sophia is dead.

Sil'fer: ...What?!

Break:   ...Sil'fer...Is your memory still not back yet?

Sil'fer: Memory...

Break:   ...It happened long ago...Sophia and I made a great team. We didn't 
         take jobs from the corrupt government. We took on small jobs, 
         for individuals... After a while, Sophia's younger sister, that 
         would be you, joined our team. You really admired our team harmony.

Sil'fer: Join... with you?! You're lying!

Break:   Things went well for a while. That is, until we found out about IT... 
         We should have never gotten involved...It was called the "Great 
         Shadow." As we investigated it, we learned that it wasn't just 
         dangerous...We learned that it might threaten the entire population 
         of Pioneer 2. On top of that, the Principal Government knew about it,
         but was keeping it a secret. Knowing this danger, we still chose to...
         ...Ugh...What can I say...We were dreaming. We dreamed of being 
         heroes. Sophia and I originally intended to go it alone...You 
         realized something was up and got worried, so you followed after us.
         In the end, we merely succeeded in exploring the area...but we became
         infected. I had already vaccinated myself, so I was alright, but...
         You and Sophia were infected. There was no time for hesitation. I had
         no choice. I gambled, and plunged the antidote directly into your 
         heart. It turned out fine...Except for the fact that there was only 
         one vial...

Sil'fer: Wh... what about Sophia?!

Break:   ...Sophia...died there, just like that...She was smiling...she said
         she'd led a happy life...
         "Death eventually comes sooner or later..."
         "...so don't look so sad."
         ...And your sister left us...

Sil'fer: I can't just take your words like that! Tell me where that was!
         Tell me where my sister died!!

Break:   Now, it's a little ways north of Unguis Lapis. The undeveloped land, 
         where the photon flows intersect...If you're going, please be careful.
         Don't throw away your life.

Sil'fer: I don't need you to tell me that!

Voice:   Break... it's time.

Break:   Yes. I got it. Take care, Sil'fer. Beware of the Great Shadow.

Sil'fer: Wait...Wait...Sophia...my sister...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Poachers
CHARACTER: Kranz

CUTSCENE DESCRIPTION:

Kranz' lack of memory surrounding the Morgue attack corroborates Break's theory
that Kranz is a clone; Kranz only remembers up till the point of his last
memory recording.

Now we discover why Blitz and Sophia are so important; both were the only ones
who knew of the location of the Great Shadow. The Germ killed Sophia, it seems,
but used Blitz to get back to Pioneer 2.

It's also pretty obvious now that Kranz and Kylria are definitely brother and
sister.

Kylria states that the Arkz are rumored to be merely a faction of the
government which they supposedly are against and are set up to locate the
Great Shadow. This seems a little strange, what with the constant battles
occuring between the Hunters and the Arkz. 

It seems that the Hunters now are leaning towards the standpoint of the Arkz,
wanting to destroy the Germ before anyone else can get their hands on it.



CUTSCENE DIALOGUE:

Kranz:  Are you alright? I'm surprised they were able to give you so much 
        trouble. Don't start getting careless, now.

Kylria: Kranz! Is it ok for you to be up and about?

Kranz:  Gahahaha...Looks like I kept you all waiting for a while. Everyone's 
        worried about me, but I don't even remember getting hurt. Anyway, 
        I'm in perfect shape now!

Kylria: ...I'm glad to hear it. You had me worried there.

Kranz:  Sorry to make you worry.

Kylria: While you were resting, I did a little research. It seems that Blitz 
        was the first on Pioneer 2 to know the location of the Great Shadow.

Kranz:  What's this "Great Shadow?" anyway? It sounds familiar...

Kylria: The Great Shadow is what produces the "Germ."

Kranz:  ...Germ?

Kylria: A substance that regenerates, dissolves, then re-forms, evolved.
        That's the nature of the Germ. The C.A.R.D. Technology that you use 
        is made possible by the Germ. It can copy physical objects, then 
        disassemble and compress them. Then, by merely applying the proper 
        key, it can recall those objects back into physical existence.

Kranz:  ...I think I'll let you worry about complicated stuff like that.
        So, what did Pops have to do with it?

Kylria: Blitz was the one who first brought it back to Pioneer 2. At first, 
        they just thought it was some new disease. But as research progressed, 
        they came to realize the amazing potential hidden inside it.
        But they weren't able to successfully duplicate it, so research was 
        only able to use the small sample that was brought back. The C.A.R.D. 
        devices you use each contain a tiny amount of the Germ. Even that 
        small amount is enough to materialize a certain amount of matter.
        If someone were to find the location of the Great Shadow, they would 
        instantly become the most powerful person on Pioneer 2, not to mention
        gain the ability to direct the future of all life on Ragol. They'd 
        even get the power to take over our home planet, Coral, itself.
        Anybody who knows about it can't help but dream about it. The 
        politicians aboard Pioneer 2 are constantly fighting behind the scenes.

Kranz:  Well, that's not something that really concerns me.

Kylria: Think so? Officially, the Arkz are a resistance group opposed to the 
        government and its human rights violations, but it's rumored that
        they're really a working faction of the government; a fake organization
        created specifically to find the Great Shadow.

Kranz:  ...Whoah....I almost feel kind of sorry for those Arkz members.
        So, anyway, what happened to Pops after he got back with the Germ?

Kylria: The Germ uses people as hosts and eventually kills them. That's why 
        they called it a germ...because it seems like just another contagious
        disease. Blitz was infected, but for some reason, he survived.
        He'd developed immunity. No one knows how. After he recovered from
        the disease, he disappeared. And according to my investigations, this
        was his last known spot.

Kranz:  ...!

Kylria: There's a message.

Blitz:  Th-th-th-th-THIS
        Th-THIS IS MY FINAL MESSAGE...I have lost... my...B-BODY TO THE GERM.
        I CAN NO LONGER MOVE FREELY...MANKIND MAY ONE DAY FIND THIS GREAT 
        SHADOW...This p-POWER IS IMMENSE...BEYOND HUMAN UNDERSTANDING...
        I WILL HEAD ONCE MORE TO THE GREAT SHADOW.
        I DO NOT KNOW HOW FAR I CAN GET WITH THIS INFECTED B-B-B-BODY...
        IF THE TWO OF YOU SOMEHOW FIND THE GREAT SHADOW...
        YOU MUST DESTROY IT...THAT IS M-M-MANKIND'S...O-O-ONLYYYYYYYYY-

*cough* *cough* *COUGH*

        S-SORRY... HERE are...the coordinates...of the Great Shadow...
        Be wary of the Great Shadow. If you find it, reduce it to ashes.
        That's all I have left that I can say to you...Don't look so down. 
        If the two of you work together, you can do anything. I was never 
        able to do anything for the two of you...Please forgive me.
        M-MANKIND's fate rests in Y-YOUR HA...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Great Ambition (Pre Battle)
CHARACTER: Sil'fer

NOTE: Any of the 3 Main Characters will activate a cutscene (Sil'fer, Kranz and
      Ino'lis), but your choice is limited to the one you used the most of the
      three.

CUTSCENE DESCRIPTION:

Sil'fer remembers everything; Break was telling the truth. What Sil'fer says
also hints at a relationship between Break and Sophia.

CUTSCENE DIALOGUE:

Sil'fer: I've finally found it. This is it... 
         ...Eh...?
         This emblem...It's...It's Sophia's emblem! Yes...I remember. 
         Break... Sophia...That day...I was worried about Sophia and Break...
         I secretly followed them...And then...
         Sophia's own vaccine was used on me... 
         I...Sophia...Break...Forgive me...
         I destroyed your happiness...For Sophia and everyone... 
         I'll destroy the Great Shadow!
         Yes...Now I remember it all...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Great Ambition (Pre Battle)
CHARACTER: Kranz

NOTE: Any of the 3 Main Characters will activate a cutscene (Sil'fer, Kranz and
      Ino'lis), but your choice is limited to the one you used the most of the
      three.

CUTSCENE DESCRIPTION:

Kranz apparently never knew your name. Almost makes you glad that he died. :)

Anyway, Kranz apparently hated Blitz, but put his hatred behind him to help
his father. I'm not sure whether or not Blitz is alive or not, because if he
was at the Germ, we can probably assume that it either killed him because it
didn't need him, or took total control over him. Either way, you don't get to
see Blitz.

CUTSCENE DIALOGUE:

Kranz: I left Kylria behind. I hope she's not mad at me. I never did like Pops,
       to be honest. He was too self-centered, and he never took care of 
       Mother. But he's still my father and all. Parents and children don't
       get to choose each other. Not much you can do...I'll just accept 
       the fact that I got stuck with a troublesome father. Nothing worth 
       complaining about any more. I have to go save him...Commander, you 
       still there? 
       I just wanted to say thanks for everything. I never did get a chance
       to ask you your name. I kept reminding myself to, but...Anyway, 
       sorry about that.
       Pops...I'll be there soon. Wait for me!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Great Ambition (Pre Battle)
CHARACTER: Ino'lis

NOTE: Any of the 3 Main Characters will activate a cutscene (Sil'fer, Kranz and
      Ino'lis), but your choice is limited to the one you used the most of the
      three.

CUTSCENE DESCRIPTION:

Ino'lis is blaming herself for everything that happened. She has set herself
away from Kranz and only looks at him from the shadows. Ino'lis acknowledges
that Kranz actually did die, and quite messily too, meaning Kranz is definitely
a clone, and was probably only brought back so he and Kylria could get the
co-ordinates of the Great Shadow's location. So, Ino'lis is wallowing in self
pity in a pretty sad scene.

Essentially, this really hasn't been Ino'lis' greatest day.

CUTSCENE DIALOGUE:

Ino'lis: (No one cares about me. No one notices me. All I've ever done, 
         is mess up.)
         (What should I have done? I...I...)
         (But Kranz is alright. I'm glad...They said that our technology 
         saved him.)
         Hehehaha!
         (How could it be!!!??? He was blasted into bits. Nothing left... 
         just bits...)
         (How could he be "alright?")
         (It can't...I don't see how it can be true. But if he's safe, 
         then I'm happy.)
         (As long as Kranz is safe...)
         (I've heard it's dangerous here. That's why I asked. Thank you, 
         Commander.)
         (Kranz had been wanting to come here.)
         (I'm here first. I'll make sure he's safe by helping him from 
         the shadows.)
         (That's all someone like me can do. Someone who killed the one 
         she loved most...)

</END CUTSCENE>

-------------------------------------------------------------------------------


REFERENCE TABLE FOR CUTSCENES:

Fossil Find 2:  Sil'fer
Monument Watch: Ino'lis/Kylria
Called Out:     Sil'fer
Tower Check:    Kranz
Clean Up Job:   Ino'lis
Delicious Dish: Kranz
Phantom Shop 3: Kylria
Fish Rescue:    Ino'lis
Morgue Attack:  Any
Truth Seeker 4: Sil'fer
Poachers:       Kranz
Great Ambition: Sil'fer/Kranz/Ino'lis




--------------------------------
(20D) IV.b) Darkside Cutscenes 
--------------------------------


QUEST: Ruin Smugglers
CHARACTER: Break

CUTSCENE DESCRIPTION:

First encounter between Break and Sil'fer. Break obviously knows more than he
is telling, and he also mentions Sil'fer's missing sister, Sophia. Other than
that, the scene is pretty standard; Arkz preaching to the Hunters about how
they are being deceived by the Government.

One odd thing; this cutscene is activated when Break beats Sil'fer, but in the
cutscene itself, Sil'fer is under the misconception that she won the fight.

CUTSCENE DIALOGUE:

Sil'fer: You'll have to do better than that! Sorry, but this battle's just 
         beginning! There's a high price on your head....So you must've really
         been a bad one! Anyway, you're worth a fortune, dead or alive. And, 
         I'm going to make that fortune mine!

Break:   ...Heh...

Sil'fer: What's so funny?!

Break:   ...Oh, nothing...So, why are you really after me? Just for the sake 
         of a mere 10,000 Meseta? Or are you just a government dog that blindly
         obeys Dol Grisen? You'd better quit now. It's just a matter of time 
         before you get hurt.

Sil'fer: No one talks to me like that! What's so wrong with Hunters going 
         after bounties? Do you even realize the position you're in right now?
         You just lost to me!

Break:   It's a shame the way money blinds people from seeing reality...If 
         that's what this is about, the Hunters have fallen from grace.

Sil'fer: What...?

Break:   The people of Pioneer 2 are being deceived. The government doesn't 
         think of them as anything more than...tools to ensure their own power.
         You'll realize that sooner or later...

Sil'fer: Shut up!! Even if that's true, so what? We wouldn't be any better 
         off following you people!

Break:   Heh. Someday, we need to sit down and discuss the truth. In the 
         meantime, be careful of the government.
         Oh, and one more thing...
         Don't get in our way. You'll regret it if you do.

Sil'fer: You talk too much!

Break:   Hahaha! That aggressive personality of yours is just like Sophia's.

Sil'fer: ...!

Break:   I'm sure we'll meet again. Until then, think about it.

Sil'fer: W-wait! ...Sophia...Ho-How...How did he know my sister's name...?
         Who IS he...?

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Last Chance 1
CHARACTER: Lura

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

Kranz discusses issues over with Break, once again revolving around the power
corrupt Government. There is a reference to Nef Miyama's sword technique, which
Break claims to be using, despite being a Force. For those not aware, Break
uses an Agito in battle.

Break mentions how they won't resort to shedding blood to achieve their goals,
a small irony here for later.

CUTSCENE DIALOGUE:

Break:   It's over...Now listen up. You'd better stop getting in our way.

Kranz:   *sigh*...Well I guess that's that...Can't do much more at 
         this point...

*rattle* *rattle*

Break:   Whaa!

Lura:    Ahhh?!

Kranz:   Heheh, sorry! Hope you don't mind us fighting a little dirty!

Break:   Hmm. An Assist Combination...

Lura:    Fly and Earthquake, I believe.

Kranz:   Ooh, you got it. Very good.

Ino'lis: Sorry, but it looks like we win!

Kranz:   OK. Now, hands up. Try anything funny and I won't hesitate to 
         use this.

Break:   ...Did you think I'd just stand there during that Earthquake effect?
         You're not the only one who drew a card!

Kranz:   ...!! I warned you!

Break:   It's all about how you use your cards.

Lura:    Looks like we win!

Kranz:   Wow, that was some speed. I gotta say, that blade looks pretty 
         threatening when I'm on this end...But does a Force actually know how
         a weapon like that is used?

Break:   I was once a Hunter, long ago. Would you like a taste of the Miyama 
         sword style?

Kranz:   Ah... I think I'll pass.

Break:   Don't get in our way again...Although I suppose just saying that 
         isn't going to stop you, right?

Lura:    Well then...

Kranz:   Whoa, wait a sec, let's not be hasty. May I ask you something? Why 
         are you so intent on rebelling against the government? Did the 
         government do something to you?

Break:   The things that the government is doing to the people of Pioneer 2
         are completely immoral.

Kranz:   Immoral? Hmm. And that's the reason you're interfering with research
         teams? That's kinda...weak...I don't even see how the two could be 
         connected.

Lura:    You sure like to talk a lot. You know, there are some things you're 
         better off not asking about.

Kranz:   Well, your words certainly sound scary. But the whole existence of
         the Arkz just doesn't quite sound legit, you know? I still gotta 
         wonder what you're really up to.

Break:   Say what you will. We have no need to explain our motives to you.

Kranz:   Heh, I suppose not.

*rattle* *rattle*

Break:   What the?! Not again!

Kranz:   Nice one, Ino'lis!

Break:   ...Can we really save everyone without any bloodshed?

Lura:    It's ok. What we do is for the sake of the people.

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Research 1
CHARACTER: Endu

CUTSCENE DESCRIPTION:

Sil'fer and Endu meet. Another political discussion with some interesting
personality elements revealed. The people of Pioneer 2 seem to have become
almost entirely dependant upon the operation of the Principal Government, which
is why they see little reason to rebel. Endu makes a good point though on the
restriction for the citizens of Pioneer 2 on being able to go to Ragol.

In bad guy fashion, Endu teleports away at the end of the meeting before
Sil'fer can attempt to stop him.

CUTSCENE DIALOGUE:

Sil'fer: Ugh... No...

Endu:    I don't enjoy raising my fist against a woman. It doesn't really 
         suit me, you see. Now then, Why don't you be a good little girl and 
         go on home?

Sil'fer: Like heck I will! Coming in here, trying to incite a rebellion 
         against the Principal Government. You'd better believe it's our duty
         to stop you!

Endu:    Well! I have to admire your enthusiasm, at least. But enthusiasm 
         alone won't get you very far. You should take time to pause every now
         and then and have a look around. Do you understand what I'm saying?
         How well do you really see the events that occur?

Sil'fer: What are you talking about?! So what... are you saying that you Arkz
         people have more than just "enthusiasm"?

Endu:    Of course. We have "conviction." And this conviction is based on fact.

Sil'fer: Conviction?! Give me a break! You can't justify doing whatever you 
         want just by tossing around words like that!

Endu:    ...True. I forgot to mention something. For the sake of our 
         conviction, there will have to be some unavoidable sacrifices...

Sil'fer: ...!!

<ENDU SWINGS HIS SWORD AT SIL'FER BUT STOPS MID-SWING>

         ...

Endu:    A life is not something to be snuffed out on just "enthusiasm."
         Basically, we can't accept the government's desire to dictate 
         people's lives.

Sil'fer: Your viewpoint is all wrong! With no one to govern, how would we live?

Endu:    The problem is that they've gone too far. Didn't you come to this
         world seeking freedom? Just the fact that people aren't allowed on 
         Ragol is reason enough...You should be concerned. Don't you think?

Sil'fer: Grr...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Recon Duty 2
CHARACTER: Endu

CUTSCENE DESCRIPTION:

Sets up a lot of mysteries surrounding both Endu and Relmitos, but gives away
next to nothing except a series of very obscure statements.

Here's a few "interesting" things: 

a) Relmitos points out that Endu's sword (which is Flowen's Sword) 
   and his technique don't match. Almost as if he were combining two seperate
   talents simultaneously.

b) Relmitos perspective seems to dart about; after Endu disappears, Relmitos
   says to Orland that Endu claims to know him, but if you look closely, Endu
   never once referred to Relmitos as someone he had met. He only claimed to 
   have met Nef Miyama long ago. *hint hint* 

c) Orland too is a student of Nef Miyama, which we learn from the PSO Ep I & II
   Quest "Blue Star Memories". If Nef Miyama is still alive (which we can
   safely assume; if Relmitos knows the Miyama technique, it must have been
   recently, considering Relmitos is quite young), then why is Orland body
   guard of Relmitos? (This is a red herring, in all honesty)

d) Break knows the Miyama style of sword fighting as well. So, if Nef Miyama
   is supposedly working for the Hunters, is Break a double-crosser and still
   working under his master?

CUTSCENE DIALOGUE:

Endu:     That technique...Is it...Miyama? No, perhaps a little different...

Relmitos: Well now. I'm impressed. I never thought anyone would recognize...
          You are indeed correct. I follow the Miyama style.

Endu:     Miyama...Now there's a name that brings back memories...
          Well then, what do you think of my sword technique?

Relmitos: Hmm. broad, powerful strikes. Overall, it's a somewhat older style
          than what's popular nowadays...But that sword and your style don't 
          match...

Endu:     ...! What?! Buhahahaha!
          I remember something! Zoke had a teacher. I believe his name was...
          ...Nef. Nef Miyama.

Relmitos: Well, well. I'm quite surprised to hear you speak the full name.
          Just who are you?

Endu:     I see now. Your style is similar. You must be a disciple of Nef!

Relmitos: ...Something like that. I'm surprised. I never thought anyone alive
          now would be able to recognize the style.

Endu:     Hah. Indeed. He's merely a legend these days. But he helped me out
          quite a bit a long, long time ago.

Relmitos: ...What...? ...I've never seen you before.

Endu:     I don't know you, either. We must have both met him separately, 
          I suppose.

Unknown Voice (Orland): Shall I aid you, sir?

Relmitos: No, I'm fine.

Endu:     Hmm...You're Hunters, yet you utilize the Miyama style, 
          just like Break...!! Are you actually on his side?!...So that's it...
          It all makes sense now. Alright. I'll concede this battle to you.
          Do me a favor and tell Nef to quit trying to take on more than he 
          can handle. He's always been a reckless old geezer. Even more 
          reckless than me. Of course, that's assuming he's even still alive.

<ENDU TELEPORTS AWAY>

Orland:   Are you alright, sir?

Relmitos: He claims to know about me...Just who is he?

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: The One I Miss
CHARACTER: Break

CUTSCENE DESCRIPTION:

This cutscene revolves mainly around the Break/Sil'fer plot arc, with a strange
flashback at the end that seems quite bizarre. The flashback proves that 
Sil'fer and Break had met before, but Break apparently "had" to stab her with 
his katana. The cutscene ends with little proper conclusion, leaving the 
entire plot up in the air and pretty confusing, but don't worry, as it is all
cleared up eventually. 

What you see IS what happened, though.

We find out that Sil'fer has lost her memory, and that Break is also looking
for Sophia because she is the only person who knows of "that place" (which I
believe he is referrering to the Great Shadow).

CUTSCENE DIALOGUE:

Sil'fer: It's time for you to explain what you said last time.
         ...About Sophia.
         How do you know about my sister?
         ...My missing sister...

Break:   ...Hmm. So it's true...I'd heard rumors, but...
         You've lost your memory, haven't you?

Sil'fer: I-I remember just fine!
         It was... you... You took my sister with you...
         ...she never came back...Where did you take her?!

Break:   ...So, you really don't remember...
         ..."Where did she go?"...Heh.
         Hard to believe you'd be the one asking me that...

Sil'fer: ...?!

Break:   I don't have any idea where she went.
         That's what I'm trying to find out.

Sil'fer: So you did take her away! Where did you take Sophia?
         Where is my sister?!

Break:   She was the only one who knew of that place. I was hoping you knew...
         But your memory...
         Allow me to answer your original question, how do I know your sister?
         You, Sophia, and I... We worked together as a team.

Sil'fer: Wh...What...?

Break:   It seems that your memory is quite jumbled...I wonder how much you 
         do remember...

Sil'fer: We were a team?? You... you can't possibly expect me to believe such 
         nonsense!!!

Break:   I've been worried about you ever since...
         I had to...you were...

<FLASHBACK>

         That day...
         I had to plunge it...
         ...directly into...
         ...your heart...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Last Chance 2
CHARACTER: Lura

CUTSCENE DESCRIPTION:

We learn more about the Break/Lura relationship; Lura represents more than just
a humanoid to Break, she means something special to him. Lura is very much
like a human though, from what we hear about her, for example, she sometimes
conisders herself human, but needs a "heart-unit" to fully function.

Relmitos points out later that Lura has a strange aura surrounding her, which
suggests that Lura IS more than just a humanoid.

A "Mysterious Voice" speaks out as Relmitos begins tinkering with Lura. The
source of this voice is revealed later, but Relmitos apparently has a fair idea
of exactly whom the voice belongs to, but rather than put a stop to what is
going on, he lets Lura go.

CUTSCENE DIALOGUE:

Lura:     Time to stick your hands up. It's not really my style to be mean
          to such a cute boy like you, but...

Relmitos: ...Your master...Is it Break?!!

Lura:     Oh, my. You really should watch your words, little boy. Break isn't
          my "master." We're partners. Now, put your hands up.

Relmitos: ...Yeah...I suppose there's no way he'd become your master...

Lura:     Okay now, that's enough, little boy. I'm serious. Be quiet and
          put your hands up or big sis here is gonna be upset.
          Huh?...What in the world?? I-I can't move...

Relmitos: I've used Bind. I've stopped your movement for a bit. Hmm. 
          Your chest area has been modified. I've been wondering about that...
          I'm sorry, but I'm going to open it up to see what's going on.

Lura:     Ah?! No! Stop! Don't touch me there! H-hey! Hey, stop! P-please stop!
          Kyaa! Ah...haha...It tickles! Ah...hah...Hee...tee-hee...h-hey!

Relmitos: This must be it...

Mysterious Voice: Please...Please leave it alone. There is someone who has 
                  need of that. Please.

Relmitos: ...I see...So that's it...
          ...I apologize. Break...Just what is it you're trying to do...?

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Lazy Bum 2
CHARACTER: Endu

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

Endu concludes that Break isn't a traitor to the Arkz (as previously seen in
the quest "Recon Duty 2"), but it is only decided after a very tense moment
between the two. However, there still seems to be some uncertainty on behalf
of Break, and rightly so.

There's another reference to the refusal to shed blood to succeed in their
motives, hinting towards an eventual death approaching.

For more information on the death, see the Quest "Morgue Raid".

CUTSCENE DIALOGUE:

Endu:  Looks like the players have all assembled here.

Break: ...? What do you mean by that?

Endu: We've discovered that someone has been leaking Arkz information.

Break: ...

Endu:  Say, Break, I hear you've been pretty friendly with the Hunters lately.
       Or so the rumors say.

Break: ...Are you accusing me?

Endu:  Of course not. Just the opposite. I trust you. 
       Do me a favor and kill me.

Break: ...?!

Endu:  No need to hesitate. Give me a nice, clean slice.

Break: ...No.

Endu:  What? I couldn't hear that. Speak up.

Break: To begin with, killing people goes against the principles of the Arkz.
       It is imperative that we release the people of Pioneer 2 to a life of 
       freedom on Ragol without spilling blood in the process...
       But...I suppose I should remove your doubts.

Sil'fer: ...Break.

Break: Die! Ah...?!

Endu:  Sniper fire!

Break: Where are they?

Endu:  ...Argh. They got away. Well, anyway, it looks like I was right to 
       trust you...comrade!

Break: ...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Last Chance 3
CHARACTER: Lura

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

Big development here.

First off; Relmitos IS Nef Miyama. Apparently Nef Miyama took certain drugs
to gain a younger body. Nef Miyama was Break and Orland's master and taught
them both the Miyama sword technique.

In reference to "Recon Duty 2", this must mean that something is up with Endu.
Endu claims to have met Nef Miyama, but Relmitos has no recollection of it,
so why does Endu think he has?

Relmitos also was responsible for forcing Break and Orland into the OPSS
incident. For those not aware, that was the mass-humanoid massacre when the
humanoids fought back against the Government. Essentially, a lot of humanoids
died. Break feels guilty for this as he goes as far as to invite Lura to kill
him for what he had done in the past, but Lura cares for Break and declines.

On a smaller Lura note, she claims to be embarrased, which is strange
considering who she is embarrased of. Lura might have feelings for Break, but
we can't really tell from this.

CUTSCENE DIALOGUE:

Relmitos: I'm surprised to see you fighting side-by-side with a humanoid.

Break:    ...What do you mean by that?

Relmitos: What do I mean? After the incident, I thought you'd never...
          want to be around an andr... I mean, a humanoid, ever again.

Break:    The...incident?! Who ARE you?

Orland:   Don't you see it yet, Break? You and I are here together.
          So who's missing?

Break:    ...!! It can't be... Master?!

Relmitos: I think I know what it is you're trying to do. But I hope you 
          realize it's not going to be easy.

Break:    Wh... Master... how did you wind up looking like that? ...!! 
          You didn't...you did?! Those drugs! If so then...Your body's 
          already gone...

Orland:   ...

Relmitos: Enough about me. I'm worried about you, Break. You shouldn't be 
          fighting against the government. In fact...You'd be better off
          working together with them. The search would go faster. It's not too
          late. I'd be happy to put in a good word for you.

Break:    ...Master...You should be well aware of the fact that I cannot
          work with the government. They're the ones that forced me to do 
          those horrible things. Did none of that bother you at all?

Orland:   ...

Relmitos: ...So, you never got over the OPSS incident...That was my fault for
          getting you two involved.

Orland:   Master...

Relmitos: Break...I understand your feelings about the past. But you simply 
          don't have the resources to fight against the government.
          It's suicide.

Break:    They deceived us...There's no way I could ever join them.
          Do you have any idea how many deaths I caused???

Relmitos: ...You probably won't change your mind, but if you do, let me know.
          After it ended, you disappeared, and I've been worried, since.
          Don't go doing anything foolish, Break...

Lura:     Break!

Break:    Let him go. Just this time.

Lura:     Break...

Break:    Lura...If...you were to kill me...this instant... I would have no 
          right to object...I...I was there, at the massacre of your fellow 
          humanoids...that's why...

Lura:     ...I know. I know about that. It's ok. I trust you.
          When I'm with you, I can tell. I understand you and believe in you...
          all the way to the end. So, please, Break, don't worry...

Break:    ...Thank you.

Lura:     Ooh! Oh my. Break thanked me! Oh, you...Hehe...I don't know what 
          to say! You're making me all embarrassed!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Morgue Attack (Pre Battle)
CHARACTER: Any

NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".

CUTSCENE DESCRIPTION:

For those confused as to why Ino'lis of the Hunters throws herself in front
of Break to protect him from Kranz, it is explained through the Heroside 
Story Mode. In essence, Creinu, Peko and Memoru were luring her across, but
her main intention behind temporarily shifting alliances was to gain Kranz'
attention.

Relmitos attempts to make out Break and the Arkz as hypocrites for using the
same technology of that which they wish to destroy, but Break points out that
after the events are over, they will destroy their own Cards. Everything is
pretty tense, if you couldn't tell.

For more information on Nef Miyama, see the cutscene for the Quest "Last 
Chance 3".

CUTSCENE DIALOGUE:

ANNOUNCEMENT: Intruders detected.
              Residents in Areas HA-5, 6, 12 and 13, please evacuate the 
              premises. The intruders are unidentified, but are presumed to be 
              armed and dangerous. Exercise caution. Repeat...

Voice (Break): If you don't resist, you won't be harmed.

Break:   We are the Arkz. We are fighting the Principal Government to protect 
         the sanctity and civil rights of the people of Pioneer 2.
         Please do as we say and do not resist. This C.A.R.D. laboratory 
         will be destroyed.

Kranz:   We'll put a stop to you!!!

Ino'lis: Kranz, please! Just do what they say!

Kranz:   Ino'lis?! You took her hostage?! You dirty...!

Ino'lis: ...No...No, Kranz, it's not like that...I'm...

Break:   She came to us of her own free will.

Kranz:   Wh-what?!

Relmitos: Break! You're after the data in the central control room, 
          aren't you?

Break:  ...That's correct. But the C.A.R.D. Technology also stands in the way 
        of our goals. The government has kept it secret, so people aren't
        aware of its danger! Think! Any object can be so easily rematerialized
        using that technology. The desire for control of such a magical
        capability has stirred plenty of ugly conflicts, even within the
        government of Pioneer 2! But that power comes with the incredibly high 
        chance of infection and death. If the disease becomes an epidemic, 
        they couldn't possibly prepare enough vaccine for everyone. That is, 
        if they even have a full vaccine ready! It's only a matter of time 
        before this germ spreads and destroys this world. The Principal 
        Government knows this, and yet they've been blinded by their struggle 
        for power and have chosen to ignore the danger. You KNOW I'm right,
        Relmitos! Or should I say...Nef Miyama!

Relmitos: Break...

Break:  Therefore, we have no choice but to eliminate it. I'm sorry, but 
        before the C.A.R.D. Technology has a chance to spread, we're going 
        to destroy this place.

Relmitos: You're using that technology yourself. What do you plan to do 
          about that?

Break:  As soon as it's all over, we'll destroy 
        ours as well.

Orland: ...We can't simply stand back and let you go on! It's our duty to 
        protect it! Sorry, but if that's what you want, we have no choice 
        but to fight.

Break:  Orland...I won't let anything...or anyone...stand in my way!! Orland!!

Orland: ...It's too bad it had to be like this...Break...

Break:  Let's do it!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Morgue Attack (Post Battle)
CHARACTER: Any

NOTE: This cutscene appears also in the Darkside Story in "Morgue Raid".

CUTSCENE DESCRIPTION:

What happens here may seem a bit odd, but in essence, Kranz realised that
the Arkz' field-lock wouldn't hold if no one was within it, so, Kranz dived
bravely into the fray and placed his own field-lock over the bomb, containing
the explosion, but killing himself.

CUTSCENE DIALOGUE:

Voice:   The bomb is set!
         Field-lock complete!

Kranz:   I'll put a stop to that!

Voice:   You can't! It's too late!

Voice:   Stop!!

Kranz:   AAAARRRGGHH!

Sil'fer: Kranz!!

Ino'lis: NOOOOOOO!

Voice:   KRANZ!!!!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Puzzle Solving
CHARACTER: Endu

CUTSCENE DESCRIPTION:

How convenient; Relmitos once AGAIN breaks off in the last few seconds before
uttering some crucial information. This continues on with the confusion of
the Endu/Relmitos plot arc. It isn't proven yet whether or not even Endu knows
who he really is, but for explanation's sake, Relmitos drops a MASSIVE hint as
to who Endu actually is, but doesn't fully cover what he is. (This is sounding
like Relmitos' dialogue, but all will be explained in Endu's final cutscene)

It also seems that Endu's goal is to destroy the Great Shadow, but he doesn't
clarify why he wants to do this. Yet. Also, Endu seems to be reluctant to
actually hurt Relmitos; something in his subconscious seems to be preventing
him.

(For those not aware, Zoke was in Episode I & II in the Quest "Retired Hunter".
He was apparently friends with Flowen, before Flowen was reported as being
dead on Gal Da Val.

CUTSCENE DIALOGUE:

Endu:     Hmm. Somehow you manage to bring up old memories...Time to continue
          the quiz from last time. Remember my sword technique yet?

Relmitos: I once felt the touch of a sword like yours before, long ago.
          How should I put it...If one were to think of me as Zoke,
          you'd play the role of Flowen.

Endu:     Heh...heheh...Ahahahaha! I see! You're a strange one.
          I find it quite amusing that you can come up with that!
          You're not just some run-of-the-mill swordsman.

Relmitos: Well, one could say the same about you. Those techniques...
          You're the first person I've ever met who uses them...
          With one exception, of course! But Flowen is already dead...

Endu:     ...

Relmitos: Who ARE you?

Endu:     ...Now, that IS the question, isn't it? I'm afraid I can't answer
          that, but I CAN tell you what my ultimate goal is.

Relmitos: ...?

Endu:     The Great Shadow...

Relmitos: ...!

Endu:     I'm going to destroy it. That is my objective. Until I do that, 
          I won't show any mercy to those who try to stop me!

Relmitos: Ugh!

Endu:     Now you're mine!

Orland:   ...!!

Endu:     Ah...Uugh...

Rio:      Endu! What's wrong?

Endu:     Stop. Don't kill him...You don't have to go that far. Everything
          will be fine.

Rio:      ...?! Endu?

Endu:     OK, OK! You're right. I went a bit overboard. I'll stop.

Rio:      Endu?! Are you ok?!

Orland:   Are you alright, sir?

Relmitos: Yes, I'm fine. That man...he must be...

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Lazy Bum 4
CHARACTER: Break

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Ruin Smugglers Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

A very short cutscene with a hint towards a deeper relationship between Break
and Sohpia (Sil'fer's missing sister). The trail off Break has when talking
about Sophia suggests she is dead, yet the "Welcome back" remark is a bit
more ambiguous, but is revealed later.

CUTSCENE DIALOGUE:

Break:   You know how the government performs ID body scan checks?
         Well, they're not doing it to maintain the health of the people.
         Actually, they're scanning your memory and-

Sil'fer: I don't care about that! What happened to my sister?!

Break:   ...Sophia is...

<FLASHBACK>

Break:   Welcome back...Sophia.

Sophia:  ...Bre...ak...


</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: Across Time 3
CHARACTER: Lura

NOTE: This is a Side Quest. To reach it, you must have completed the set jobs
      in the Love Quest Sub-Plot, one of the alternate Quest branches.

CUTSCENE DESCRIPTION:

For those not aware, Reiz was built with the intention to deal with the rogue
humanoids during the OPSS incident, which is why she is talking the way she
does.

Lura short circuits when she is on the brink of discovering something about
herself, which doesn't really say a lot about her plot development. This
continues on with her hunt for a Heart Unit, which supposedly doesn't exist
at all.

CUTSCENE DIALOGUE:

Lura: Oh no, they got away...

Reiz: It's OK. Everything is within parameters of prediction. Let them go.

Lura: Eh? Let them go?

Reiz: Yes. We have no need to kill them. Nothing good will come from it.

Lura: But...

Reiz: ... What is it you are fighting for?

Lura: I want to... work together with Break.

Reiz: Is that it?

Lura: And...I lack a heart unit. So, I'm searching for one.

Reiz: A heart unit?

Lura: Yes. A heart unit. Do you know anything about them, Reiz?

Reiz: Scanning database...
      Sorry. I'm afraid I don't have any data on that.

Lura: I see...What about you, Reiz? What are you fighting for?

Reiz: Hmm. In the end, what I want is for humans, newmans, and humanoids to be
      able to live in peace. I want to build a world like that. How does that
      sound to you?

Lura: That's wonderful! I really admire you, Reiz.

Reiz: No... I'm not really...I am not someone you
      should look up to...

Lura: Oh?

Reiz: You, too, shouldn't spend all your time in battle. You aren't even a 
      battle humanoid to begin with, right?

Lura: Ah... hmm... Yes, but...

Reiz: A humanoid who doesn't think about her own happiness will never be 
      happy. And...If she is not happy, the people around her will not be 
      happy, either.

Lura: My own happiness...My happiness...And everyone's happiness...

Reiz: Yes.

Lura: ...

Reiz: ...

Lura: ...

Reiz: ...? Lura? You're smoking up!

Lura: ...?! TH-TH-THIS IS TOO COMPLICATED FOR ME...I-I-I THINK I THOUGHT
      A LITTLE TOO HARD...Haaaaaahhhhhh!

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: The Final Battle
CHARACTER: Break

NOTE: Any of the 3 Main Characters will activate a cutscene (Break, Lura and 
      Endu), but your choice is limited to the one you used the most of the
      three.

CUTSCENE DESCRIPTION:

During the Morgue Raid, Break stole cloning data, which he used to recreate
Sophia; the only person who knows of the location of the Great Shadow.

(Whilst it IS a flashback, it occured extremely recently; some time directly
after the Morgue Quests.)

Sophia died at the Great Shadow, sacrificing herself so that the vaccine
against the Germ could be used on her sister, Sil'fer, instead of herself.
Afterward, she was brought back as a clone, which she didn't actually want to
ever happen, but her body breaks up in the end, disappearing in Break's arms
as he watches her die again. Break got the information he needed; the location
of the Germ, which is where he is now.

CUTSCENE DIALOGUE:

Break:  ...Where the photon flows intersect...Hmm...I know where that is.
        I think that'll be enough. Thanks.

Sophia: No problem.
        ...What will you do now?

Break: Something needs to be done about that threat! I'll deal with it.

Sophia: ...I didn't mean that...I...died...did I not?
        Am I...going to die again?

Break:  ...

Sophia: Break, it's ok. Really. I'll always live on inside your heart...

Break:  A clone is...fine with me. Honestly.

Sophia: No. It's not. It's ok...Death eventually comes sooner or later.
        As for now, I feel like I just woke up, that's all. Right?

Break:  ...I...

Sophia: Didn't I say that I would never want to be reborn as a clone...?
        I was just thinking, "If I fully come back to life, I'm gonna have to
        give Break a scolding..."
        He-hee. Maybe I knew...that I was going to die.

Break:  ...Sophia...

Sophia: It must be hard to see the one you love die twice...I feel sorry 
        for you...Tell me, how is Sil'fer doing?

Break:  ...She's fine.

Sophia: Then I'm glad...

Break:  ...Sophia...!

<SOPHIA DISAPPEARS>

</END CUTSCENE>

-------------------------------------------------------------------------------

QUEST: The Final Battle
CHARACTER: Endu

NOTE: Any of the 3 Main Characters will activate a cutscene (Break, Endu and 
      Lura), but your choice is limited to the one you used the most of the
      three.

CUTSCENE DESCRIPTION:

We finally learn who Endu really is; it turns out that Dark Falz and Olga Flow
(or Rico and Flowen) tried to destroy themselves but driving their bodies into
each other, causing a second explosion on Ragol. The resulting explosion
destroyed them both, but it left something behind; the Germ, but along with it
Endu himself. The Germ is the negative, and Endu represents the positive force,
making his only intention in life to defeat the Germ.

This explains all of the little obscurities surrounding Endu; the reason why
his Sword (Flowen's Sword) doesn't match his technique, as well as explaining
why Endu is convinced that he has met Relmitos (Nef Miyama). Endu's memories
are probably collective of both Rico and Flowen but are still clouded beyond
his recognition, making him feel as if he were the one experiencing those
events at times.

A little note; it's mentioned several times that certain types of Creatures
disappeared off the face of Ragol gradually after a second explosion. This is
because with the DF cells being eradicated, all of those infected Creatures
died out.

For those not aware, the initial explosion on Ragol was caused by Dark Falz and
it destroyed Pioneer 1.

A nice little touch I noticed was that they acknowledged the fact that you beat
them numerous times and twisted it into a reason behind it. 


NOTE: For this cutscene, I've replaced "Mysterious Male Voice" with Flowen, and
      "Mysterious Female Voice" with Rico.

CUTSCENE DIALOGUE:

Endu:   This is it. We've finally made it.

Rico:   Yes...this is it.

Flowen: Yeah...I can feel it...

Endu:   Yes.

Flowen: We had...We had...no other choice.
        I could feel Dark Falz growing stronger by the day. After each time it
        was defeated, it used the resulting reaction to secretly absorb and 
        store more power within itself. My mind was barely awake, but in the 
        depths of my inner consciousness, I was able to clearly sense that Dark
        Falz would eventually cause a massive explosion that would annihilate
        all of Ragol and Pioneer 2. And I realized that it was already too late
        to stop it.

        Rico became aware of the danger around the same time I did. It all 
        happened in an instant. Without knowing, parts of Rico's mind and my
        mind synchronized. This mental resonation amplified our wave forms
        which infused more power into Dark Falz's body and my own. Our two 
        bodies swelled with energy, beyond what either of us could contain,
        so our mental energy burst forth, causing a massive explosion from
        within, and the resulting energy of each side cancelled each other 
        out.

Rico:   Yes...It was the only way...With that explosion, Dark Falz and 
        everything connected to it...were all destroyed...

Flowen: Yes, the shockwave from that instant should have erased everything
        containing DF cells...

Endu:   ...But something remained, right?

Rico:   Yes. Instantly, two things unimaginable were born. One of them was the
        "Great Shadow," left behind by Dark Falz, which produces the spore
        known as the "Germ." The Germ presumably exists for the purpose of
        giving rise to the next Dark Falz. Infecting those seduced by its 
        power, it searches for a new location to live, and after a great many
        years, it arises once again...And the other thing was...

Endu:   Me.

Rico:   Yes. you.

Flowen: Just as light and darkness are opposites, every element in the universe
        has an opposite. If the Great Shadow's purpose is to give birth to the
        next Dark Falz, then it is likely that you were born to counter that...

Endu:   I see. So we're like brothers...in a way...

Rico:   I'm sorry Flowen and I dragged you into this.

Flowen: I'll lend you my strength for this battle. After all, this whole thing
        is Rico's and my responsibility as well.

Endu:   ...Ah...Thank you for watching over me all this time. If it weren't 
        for the two of you, I would have never made it here. So don't worry.
        It's not your responsibility, and if I was indeed born for this 
        purpose, then only I can stop it.

Flowen: ...I see. In that case, we shall leave it up to you.

Rico:   You've grown to be so strong...I'm...proud.

Endu:   Thank you for everything.

Rico:   Good luck.

Endu:   Well... I'm off. Farewell.

</END CUTSCENE>

-------------------------------------------------------------------------------


QUEST: The Final Battle
CHARACTER: Lura

NOTE: Any of the 3 Main Characters will activate a cutscene (Break, Lura and 
      Endu), but your choice is limited to the one you used the most of the
      three.

CUTSCENE DESCRIPTION:

Supposedly, Sophia's memory, or something of the sort, is within Lura, which
explains their close relationship and why at times it may seem a little odd.
(for example, Break holding Lura in her arms)

Essentially, from what I believe, using the memory data that Pioneer 2 takes
of all of the citizens, Break, or someone close, put the memories into Lura.
She is bordering on being human at times, which is why Relmitos could see an
aura surrounding her when he saw her. However, the memories don't appear to be
nearly the same as the ones of the clone Break constructed of Sophia. 

Also, for those who missed it, Sophia remembers that place because it is were
she died. She was apparently the only one who knew of the location of the
Great Shadow, which may have been Break's original intention of using Lura,
but as we see earlier, Break feels intense guilt for the humanoids, so probably
didn't want to continue using Lura as a subject. Thus, Break needed to go find
the corresponding data for Sophia's memory on Pioneer 2.

CUTSCENE DIALOGUE:

Lura:   This is it. The place Break was looking for.

Sophia: Yes...this it it. I remember now.

Lura:   Break...Ah! T-tears...! Have I...Have I finally become human?
        Now I can live my life together with Break! 
        ...I'm so happy!
        I know. I'm going to defeat this thing, and then return to 
        Break's side. Sophia, give me strength! Yes. Ok, let's go!

</END CUTSCENE>

-------------------------------------------------------------------------------

REFERENCE TABLE FOR CUTSCENES:

Ruin Smugglers:   Break
Last Chance 1:    Lura
Research 1:       Endu
Recon Duty 2:     Endu
The One I Miss:   Break
Last Chance 2:    Lura
Lazy Bum 2:       Endu
Last Chance 3:    Lura
Morgue Raid:      Any
Puzzle Solving:   Endu
Lazy Bum 4:       Break
Across Time 3:    Lura
The Final Battle: Break/Endu/Lura





--------------------------------
(00E)         V. FAQs 
--------------------------------

This section will address some of the commonly asked questions about cutscenes
in PSO Ep III.


Q. How do I see these cutscenes?
A. Simply complete the listed Quest with the listed character.


Q. I can't use So-and-So for the final Quest; you said there was a cutscene
   for them!
A. Yes, there are cutscenes for them, but you can only see the cutscene of the
   character you used the most throughout the earlier portion of the respective
   Story Mode. This FAQ caters for those who can't be bothered going through
   the game 3 times per mode to see the 6 Main Character Cutscenes.


Q. Is it possible for me to see Truth Seeker 4's Cutscene AND Delicious Dish's
   cutscene?
A. No, this is because those Quests are on seperate Quest Arcs.
   
   - To do "Truth Seeker 4", you must have done the Quest "Homework Help".
   - To do "Delicious Dish"/"Phantom Shop 3", you must have done the Quest
     "Phantom Shop 1"
   - To do "Across Time 3", you must have done the Quest "Love Quest 1".
   - To do "Ruin Smugglers"/"Last Chance 1-3"/"Lazy Bum 2,4", you must have
     done the Quest "Ruin Smugglers".


Q. Which of the Side Quest cutscenes should I see?
A. Depends really, but I like to try to get the most relevant cutscenes to the
   main character I'm going to be using in the last fight. For instance, if I
   was planning on using Sil'fer to finish the game, I'd complete "Homework
   Help" so I could do "Truth Seeker 4". However, if I was playing as Kranz,
   I'd do the Phantom Shop Quest Arc. 
   It's entirely optional though which ones you should see, and if you do
   happen to accidently miss one, you can always search for it in the listings
   above.


Q. Where can I see the cutscenes?
A. Besides in-game: 
    http://www.planetdreamcast.com/psoworld/
    screenshots.php?category=Gamecube+Episode+III&subcategory=Cutscene
   (Copy and paste both lines)
   NOTE: The above site has no specific order to the cutscenes and is very
         difficult to search through for specific cutscenes. Additionally,
         that site doesn't have every cutscene on display.


Q. Is there an in-game gallery of the cutscenes where I can see the ones I've
   unlocked?
A. Sadly, no. If you want to see them again in-game, you need to go back and do
   everything again and reach the Quest with the cutscene you want to see.


Q. I have a question you didn't answer...
A. If it's related to the cutscenes/plot, feel free to e-mail me. It's in the
   last section of this FAQ.



--------------------------------
(00F)    VI. Closing Off 
--------------------------------

So, have a question or a compliment you'd like to send me? You can contact me
here on this e-mail address:

holbodav@hotmail.com

I'm also on MSN if you want to drop me a line some time.

Or, if you'd prefer to go through GameFAQs, my user name is Hawk Eye, if you
didn't already know, and I often hang around the GCN PSO Boards. Mainly just 
the PSO Ep III Board though as of late.

Well, here's where I thank people. Namely me, for doing this. :)

Anyway, here are the people I'd actually like to thank:

Sonic Team, for creating Episode III and thus playing a big role in this FAQ.

Nintendo, for making the GCN on which I played Episode III.

The people from the PSO Ep I & II/Ep III Boards, who provide seemingly endless
questions, all as obvious to answer as the last. Thanks also go to those there
that keep me entertained.

I'd also like to thank "Every Hunters of PSO.", which was mysteriously absent
from this game. 

And GameFAQs/CJayC, for accepting and posting my FAQ. 

FAQ is copyright Hawk Eye, 2004.