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    FAQ/Walkthrough by MattRyanPerez

    Version: 0.3 | Updated: 02/29/04 | Search Guide | Bookmark Guide

               ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
                          James Bond 007: Everything or Nothing
                                         GameCube 
                                      FAQ/Walkthrough
                                        Version 0.3
                                      By: SpacePirate
                                 Nintendomaster@comcast.net 
               ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
    
    Okay, let's get this out of the way. Do not steal this guide and put it on
    your site without my written permission. If you wish to post this FAQ on your
    web site, email me at Nintendomaster@comcast.net and I'll either let you or 
    won't let you. If I allow you to put our guide on your site, you must keep 
    track of the updates. If you don't, then I will take our guide off your site. 
    Never change anything in the guide. Never change a mistake, switch something 
    around, nothing! And if I don't allow you to host our guide and you alter the 
    guide by putting your name in the "Sites that are allowed to host my guide" 
    part of the Legal Section, I will take serious action. Now, these are the 
    sites that CAN host our guide:
    
    http://www.gamefaqs.com/
    http://www.neoseeker.com/
    
    Again, if you steal my guide, alter it or anything else I said above, I will
    take serious action!
    
    =-=-=-=-=-=-=-=-=-=-=
    Version History
    =-=-=-=-=-=-=-=-=-=-=
    
    Version 0.3
    2-29-04
    I've added the first three missions of the Agent and 00 Agent walkthroughs and
    the first Platinum objective. I've also added to the basics section and one 
    more mission in the Operative walkthrough. 
    
    Version 0.2
    2-28-04
    This is the first version. It had three missions done for the Operative 
    Walkthrough, Unlockables, and most of the basics.
    
    =-=-=-=-=-=-=-=-=-=-=
    Table of Contents
    =-=-=-=-=-=-=-=-=-=-=
    
    1. Introduction
    2. Basics
      A. Controls
      B. Story
      C. Characters
      D. FAQ
      E. Tips
    3. Operative Walkthrough
      A. Ground Zero
      B. A Long Way Down
      C. Train Chase
      D. An Old Friend
    4. Agent Walkthrough
      A. Ground Zero
      B. A Long Way Down
      C. Train Chase
    5. 00 Agent Walkthrough
      A. Ground Zero
      B. A Long Way Down
      C. Train Chase
    6. Platinum Medal Walkthrough
      A. Ground Zero
    7. Unlockables/Cheats
    8. Contact Information
    9. Credits
    10. Copyright
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                                   1. Introduction
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    Hello and welcome to my guide to the newest Bond game, Everything or Nothing.
    Like the previous two installments, this game is not based on one of the Bond
    films. This game is a great improvment upon some of the previous games. For
    one thing, the game really feels like a Bond movie. It's got all of the 
    elements of a 007 movie and more. This game is also not a first-person shooter 
    but instead a third-person. Yeah I know, your thinkning of your past memories 
    with Tommorow Never Dies for the PlayStation. Boy, did that blow. But this game
    is much better. I've always been a fan of the 007 movies and games and EA 
    finally brings back the glory to the series.
    
    I know this FAQ is very small and doesn't contain lot's of in depth info but I
    will get all of the stuff in, don't you worry.
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                                     2. Basics
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_A. Controls_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    These are all of the controls you use in the game.
    
    -Menu Controls-
    
    ----------------------------------------------------------------
    D-Pad and Control Stick up and down: Highlight item
    ----------------------------------------------------------------
    D-Pad and Control Stick left and right: Change highlighted item
    ----------------------------------------------------------------
    A: Select highlighted item
    ----------------------------------------------------------------
    B: Go to previous screen
    ----------------------------------------------------------------
    
    -Game Controls-
    
    ----------------------------------------------------------------
    Control Stick: Move
    ----------------------------------------------------------------
    D-Pad Up: Next Gadget
    ----------------------------------------------------------------
    D-Pad Down: Next Weapon
    ----------------------------------------------------------------
    D-Pad Left and Right: Inventory/Bond Sense
    ----------------------------------------------------------------
    D-Pad Up and Down: When looking through sniper scope zoom in out
    ----------------------------------------------------------------
    C-Stick: Look/Aim adjust
    ----------------------------------------------------------------
    Start/Pause: Pause game
    ----------------------------------------------------------------
    A: Action
    ----------------------------------------------------------------
    B: Dive
    ----------------------------------------------------------------
    Y: Punch Left
    ----------------------------------------------------------------
    X: Punch Right
    ----------------------------------------------------------------
    R: Fire Weapon
    ----------------------------------------------------------------
    L: Lock on target/next target/sniper scope
    ----------------------------------------------------------------
    Z: Wall cover when near wall/Turn around while rapelling/crouch
    ----------------------------------------------------------------
    
    -Driving Controls-
    
    ----------------------------------------------------------------
    Controls stick left and right: Steer left/right
    ----------------------------------------------------------------
    Control Stick up and down: When in helicopter, altitude
    ----------------------------------------------------------------
    Control Stick down: When on motorcycle, wheelie
    ----------------------------------------------------------------
    Controls Stick or C-Stick: When in tank, move cannon
    ----------------------------------------------------------------
    D-Pad up: Change camera
    ----------------------------------------------------------------
    D-Pad left and right: Change weapon
    ----------------------------------------------------------------
    D-Pad down: Toggle HUD map
    ----------------------------------------------------------------
    C-Stick down: Look back
    ----------------------------------------------------------------
    Start/Pause: Pause
    ----------------------------------------------------------------
    A: Fire weapon
    ----------------------------------------------------------------
    B: Activate gadget
    ----------------------------------------------------------------
    B: When controlling the RC car, self destruct
    ----------------------------------------------------------------
    Y: When in a designated area, enter/exit vehicle
    ----------------------------------------------------------------
    Y: When outside of a vehicle, context-sensitive action button
    ----------------------------------------------------------------
    Y: When in a non-rail tank, center turret
    ----------------------------------------------------------------
    X: Handbrake
    ----------------------------------------------------------------
    X: When on a rail mission, 180-degree spin
    ----------------------------------------------------------------
    R: Foward
    ----------------------------------------------------------------
    R+X: When on a motorcycle, burnout
    ----------------------------------------------------------------
    L: Brake/reverse
    ----------------------------------------------------------------
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_B. Story_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    Nanobots were created to go into areas with high radiation but they can be
    much more deadlier. One day, these nanobots are stolen by an evil mastermind
    played by William Dafoe who want everything or nothing. The mastermind 
    threatens to destroy the world with these nanobots. As James Bond, you must 
    take these nanobots back from the mastermind and save the world. Along the way
    there are twists and turns! I don't want to spoil anything for you, but trust
    me, this game has an excellent story.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_C. Characters_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    These are the main characters.
    
    James Bond (007)
    James Bond, or 007, is the person you control. James is a suave and cunning 
    man who can get the ladies falling for him in a snap of a finger. Bond has
    come a long way since his debut in the movie Dr. No which came out in 1963.
    He was originally played by Sean Connery and later played by many others.
    Voice: James Bond is voiced the current actor, Pierce Brosnan. He's da man!
    
    Nikolai Diavolo
    Nikolai is the main enemy in this game. He is truly bent on destroying 
    everything just with the nanobots. His voice is truly bone-chilling and you
    can see and hear the evil inside him. He's a cold-blooded murder and he wants
    everything... or nothing.
    Voice: Willem Dafoe voices Nikolai and man, does he do a great job doing it.
    If you've ever seen the movie Spider-Man that starred Tobey Maguire, and
    Kirsten Dunst, you've seen Willem Dafoe in an evil way. He played as the Green
    Goblin in that movie in he was sick man. This really shows in this game.
    
    Q (Originally named R)
    Q is the gadget mastermind. He's the leader of the Q Branch and day after day,
    he creates incredible gadgets that James Bond and all of the other 00 Agents
    can use on their dangerous missions. These gadgets come in all sorts of shapes
    and sizes. They vary from incredible cars equipted with weapons to RC Cars
    with cameras mounted on there tops to a cloaking device. This Q was first seen
    in the movie, The World Is Not Enough where he was known as R.
    Voice: John Cleese voices this Q. He's a pretty amazing guy. He's even from
    the Monty Python shows and movies so you know you he's good.
    
    More characters will come in the next version.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_D. FAQ_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    Q: Is this game still in the first-person?
    
    A: Actually no, this one has a third-person perspective.
    
    Q: What are Platinum Medals?
    
    A: Platinum Medals are the highest kind of Medal you can get and it's very
    difficult to get them.
    
    Q: How do I get the Platinum Medals?
    
    A: You must first get a Gold Medal in a level and then beat the level on 
    00 Agent. Once you do that, you get a Platinum Objective. Once you finish this
    objective, you'll get the Medal.
    
    Q: Is this game better than Nightfire?
    
    A: In my opinion, yes.
    
    Q: What about Goldeneye?
    
    A: That is a pretty tough decision. They're both great games but it's to hard 
    to determine.
    
    Q: Is this game worth buying?
    
    A: Yes, this game is great.
    
    You can email me more FAQs at nintendomaster@comcast.net (check the Contact 
    Information section).
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_E. Tips_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    -Use walls as cover as much as possible. You don't have much health in this
    game so you must conserve it. But when you've taken out everyone but the one
    in back, you can come out from behind the wall and take him out.
    
    -When you don't have much ammo, try to hide behind walls and shoot enemies in
    the head. To do that, target onto your enemies, and move the dot at the head 
    and take your shot.
    
    -When you're trying to stay quiet, don't use loud guns. Either use a dart gun 
    on your enemy, break his neck, or through something at him like a wrench or 
    something.
    
    -Q Spiders are very useful for seeing what's ahead or for taking out enemies 
    without risking yourself.
    
    More tips will come after I do more of the guide.
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                             3. Operative Walkthrough
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    This is the Operative walkthrough. If you're playing the game on Agent or 
    00 Agent, then you're gonna have to go to there Walkthrough sections. There's a 
    difference when you choose the difficulty levels so this isn't much of a 
    walkthough for the higher difficulty levels.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_A. Ground Zero_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -MP5K
    -SIG 552
    -SPAS 12
    -AT-420
    
    Gadgets
    --------------
    -Rappel
    
    Bond Moments
    --------------
    *2 Bond Moments*
    
    1. After destroying the jet, go back into the room where you found the AT-420
    and rappel down from there.
    
    2. After you've destroyed the jet and you're on the ground, a man will start
    reppeling down the roof of the building with the hole in it. Kill the man 
    before he touches the ground to get this one.
    
    Objectives
    --------------
    -Retrieve nuclear device
    -Obtain a rocket launcher
    -Destroy the hover jet
    -Escape through wall
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    After the traditional opening that every James Bond film or game has at the 
    beginning is over, you'll be in the middle of Tajikistan where a man and woman
    exchange millions of dollars for a bomb. Since you've seen the bomb, you must
    stop, and what a way to stop by blowing up explosive and turning the whole 
    place into a war zone! Once that's done with you'll begin to control Bond.
    Like it says on the screen, push "Z" to put your back to the wall. Then, target
    one of the foes with the L Button and finally push the R Button to shoot and
    kill the enemies. Kill more enemies like this so you won't be shot and injured.
    After a little while, the jet plane while begin to leave. During its take off,
    it'll shoot missiles and destroy some of the structure on the building.
    
    When you're back to controlling James, go through the area that opened up when
    the jet fired at the building and head for the briefcase. The briefcase is 
    located near the crates. It's actually inside a circle of crates. Dispatch the
    enemies nearby so you won't get shot while picking up the briefcase. Once most
    of them are dead, go up to the briefcase and pick it up with A. After that,
    you must obtain a rocket launcher. After you pick up the nuclear device, a man
    will be killed by another enemy with a rocket launcher. Head for the door 
    near where the man was killed. Go up the stairs and kill the man with the gun.
    Behind him are some more rocket launchers. Grab one, and go into the next 
    room.
    
    In here you must destroy the hover jet. This jet is laughably easy. Target on
    to it and shoot it three times. Once you do that, the jet will go down and
    destroy a wall with one of its missiles. After the jet is down, tanks will
    come out of hiding and try to destroy you. Go back to the door where you 
    entered this hall but don't go through it. You can get a Bond Moment by jumping
    through the window and using your Rappel hook to ride safely down. Once down,
    shoot missiles at the tanks. There is also a turret that needs taking care of.
    And if you want the final Bond Moment, kill the guy rappeling down the roof the
    hole is in. Once everything is down, go through the hole in the wall that the 
    jet made to end the mission. After that is the other tradition of having woman
    dancing around while a woman (Mya in this game) sings about the game in the 
    background.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_B. A Long Way Down_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -Silenced P99
    -MP5K
    -Dragunov
    -Desert Eagle
    -SIG 552
    -AT-420
    
    Gadgets
    --------------
    -Rappel
    -Grenade
    -Thermovision
    
    Bond Moments
    --------------
    *5 Bond Moments*
    
    1. When you get on the ground after rapelling down the long building in the 
    beginning, go to your left snd rappel up this building. There will be a sniper
    rifle up there for you to use.
    
    2. After you've gotten the sniper rifle, rappel back down the building and go
    left and through the tunnel. At the end of the tunnel on the right side is a 
    
    3. After you've put the explosive into the vent, rappel off the building and go
    straight down. You'll soon find a ledge where a large explosion comes from.
    Land on this ledge and head in. Kill the guys in here and head to the right.
    You should fin a table that you can throw down to get cover from the rappeling
    men shoting at you. By throwing the table down, you will get another Bond
    Moment.
    
    4. When you get down to the ledge with the flames blocking your path, go into 
    burned out room. On the ceiling are some weak spots that you can shoot and
    and destroy it. To fin the weak spots, use your Bond Sense. Find a guard and 
    draw him under the weak spot and shoot it. The celing will fall down onto and 
    him and kill him, giving you another Bond Moment.
    
    5. When you go through the doors to the fire vent, go left and use the lever to
    get the final Bond Moment.
    
    Objectives
    --------------
    -FIND DOCTOR NADANOVA
    -Drop explosive into vent
    -Rappel off building ledge
    -Shut off flame vents
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    At the beginning of the level, you'll be briefed by M and Q. M will tell you
    about the woman you're trying to save and Q talks about your gadgets. After
    that's over, you'll be in beautiful Egypt, sneaking into a secure facility.
    When you enter a room, you set a bomb up and make the time for it, 007. Man,
    he's so cool! After that, you run off the building and rappel onto the side.
    After all that excitment, you'll begin to play. Jump down the side off the 
    building, trying your best not to touch any of the fires. When you land onto 
    the floors, go to the left and rappel up the building in front of you. Climb up
    it and grab the Dragunov to get a Bond Moment. Go back down and go left, down
    the tunnel.
    
    At the right side of the end of the tunnel is a switch. Turn it on to get yet
    another Bond Moment. Once that's taken care of, kill all the guards on this 
    floor. Once you've teached these kids a lesson, go over to the pipe that has 
    steam shooting through it. Drop your last bomb in here and your second 
    objective will be complete. Tons of stuff will explode and after that, you can
    jump off the side of the roof. Continue your descent down the side of the 
    building until you get to a ledge where a huge explosion comes from. Land on 
    there and eliminate all of the opposing forces. Go over to the right and push
    down the table near the window. You'll get a Bond Moment and you can also use
    this as cover against the enemies that reppel in front of the window outside.
    
    Once they're down, go back out and continue going down the side of the 
    exploding building. When you get to the next ledge, fire will block your way.
    Go inside the firey building and eliminate some of the guards. The reason I say
    some is because you need one guard to get a Bond Moment. Use your Bond Sense
    to find a target on the ceiling that you can shoot to make the roof come down.
    Get someone under the roof and drop the roof on them to get the Bond Moment.
    After everyones dead here, go through the next door inside this room. Once you
    go through the door and you're outside, go to the left and use the lever. That
    will give you the final Bond Moment. Eliminate all of the remaining enemies
    and turn the fire vent on near the side of the building. It's on the pipes
    behind the structure.
    
    After you've done that, get behind the tall structure. A man will come out 
    through the burned out room with a rocket launcher kill him and then go back
    through the door into the room. There will be some enemies in here so kill 
    them. Once they're out of it, jump off the ledge and go down the side. Don't
    touch the pipes beacuse steam can come out of them and hurt you. So stay on
    the wall. When you get down to the glass floor, the mission will end and you 
    will beat the mission. You'll be surrounded by enemies and you do something
    cool. You shoot the glass and kill the enemies. That was in Die Another Day.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_C. Train Chase_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -Machine Gun
    -Missile
    
    Gadgets
    --------------
    None
    
    Bond Moments
    --------------
    *3 Bond Moments*
    
    1. Car:
    After you've gone through the tunnel, you'll find a fork in the road. Go 
    left and jump the bridge. After that, go down the dirt path. Motorcyclers will
    follow you and try to destroy you. Kill them with your missiles and continue.
    You'll soon get to a jump. A helicopter will rise so quickly shoot a missile at
    it and destroy it. You'll get a Bond Moment. 
    
    Motorcycle:
    After you've jumped off the train tracks and onto the dirst path, follow the
    path until you get to the jump that puts you into the small facility. Then, 
    follow the dirt path like the car and when you get to the helicopter, shoot a
    few missiles at it and you'll get it.
    
    2. After you've destroyed the helicopter, go straight and through the ruins.
    Once you're inside, pillars will begin to fall. On the left side is a ramp.
    Use that to jump the pillarsand get another Bond Moment.
    
    3. Once out of the ruins, you'll be chasing a train from a lower level. You 
    will soon get to a ramp on the right side that you can use to get onto the
    tracks. That is the final Bond Moment. 
    
    Objectives
    --------------
    -Find Doctor Nadanova
    -Catch up to the train
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    At the beginning there will be missiles and fire going every where. Run down
    the left path toward the weird looking car. Bond will push a button to reveal
    your car. Get in and go. Go through the door covered in fire and go down to 
    the next floor. Smash through the door and destroy the large closing door with
    your missiles. Continue down the road until you get to a large tunnel. 
    Destroy the cars in front of you and head through the tunnel. After you're 
    out, you'll be at a fork. Go to the left and jump the bridge. Then, land in a
    small facility and head out of it, on to the dirt path. Motorcyleists will
    follow you so destroy them with your missiles.
    
    You'll soon get to a ramp and a helicopter will rise in front of it. Shoot and
    destroy it with your missiles and you'll get a Bond Moment and you'll get see
    a small but cool movie. Next, head down into the ruins. When you're inside the
    ruins, a missile will hit and destroy the pillars. To get the next Bond Moment,
    go to the left and jump the ramp to go over the pillar to get it. Then, head 
    straight. You'll exit the ruins and you'll be following a train that is 
    shooting missiles at you. Keep following it and dodging the missiles and you'll
    get to a ramp on the right side. Jumping the ramp and onto the tracks will
    give you the final Bond Moment.
    
    Start following the train. You'll have to kill some enemies on the back of the 
    train before you can get on. So, shoot a few missiles at them and get right
    behind the train. Stay right behind and you'll soon be able to get under the 
    train. Once you are, your car will fall down the bridge! But you're James Bond,
    you can't die. That's why you were able to get out before your death. Nice!
    
    Alternate Walkthrough:
    
    At the beginning, instead of going left, go right and you'll find a motorbike.
    Sweet! Follow down the path and jump the destroyed bridge into the burning
    facility. Keep going down the path until you get to flames. Right right
    through them and then break through the glass door and then glass window. Whoa.
    You'll land on a dirt path. Ride down it until you get to the train tracks. Oh
    yes, we're already on the train tracks. But, after a little time on the tracks,
    the train gets mad and blows a hole in it, making you fall back onto the dirt
    path. Follow down the long strip until you get to a jump that launches you into
    a tiny facility. Go to the left and ride down the dirt path. Two motorcyclers
    will follow you so take care of them with your missiles.
    
    Once they're on the ground, continue down the dirt path until you get to a 
    jump. Once you get closer to the jump, a helicopter will rise in front of it.
    Launch a few missiles at it and you'll get a Bond Moment. Now, head towards
    the ruins. When you get inside the Egyptian ruins, pillars will fall because 
    somebody shot missiles at them. Jump the ramp on the left side over the pillars
    to get the next Bond Moment. Then, head straight. You'll exit the ruins and 
    you'll be following a train that is shooting missiles at you. Keep following 
    it and dodging the missiles and you'll et to a ramp on the right side. Jumping 
    the ramp and onto the tracks will give you the final Bond Moment. Follow the 
    train from behind and start getting closer to it.
    
    A turret on the back will begin shooting you so take that out with a few 
    missile shots. Once it's destroyed, get right behind the train. Just stay
    behind it and you'll soon be able to get under it. You're bike will fall over
    the bridge but you're to slick to die. You got in from the underside!
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_D. An Old Friend_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -Silenced P99
    -Desert Eagle
    -SIG 552
    -AT-420
    
    Gadgets
    --------------
    -Grenade
    -Thermovision
    
    Bond Moments
    --------------
    *4 Bond Moments*
    
    1. Get through the first part of the train without anyone knowing you were 
    there.
    
    2. Get through the second part of the train without anyone knowing you were 
    there.
    
    3. Get through the third part of the train without anyone knowing you were 
    there.
    
    4. Get through the fourth part of the train without anyone knowing you were 
    there.
    
    Objectives
    --------------
    -FIND DOCTOR NADANOVA
    -Defeat Jaws
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    This is the first stealth mission and it can get pretty hard at times. The 
    first two cars are easy but the rest can get tough. In the first car, 
    you'll be behind a box. Two men will be looking at the trains specs on 
    comuters and another will be patrolling the place. One man will ask the other 
    man a damage report. After they're done talking about the train and the guard
    that's patrolling the area has his back toward you, silently kill the two
    guards on the computers. Use Y or X to do that. Don't shoot! If you entirely
    must shoot a gun, use your Silenced P99. After they're dead, head over to the
    crate with the item on top of it at the right side of the train. Sit behind it
    and grab the item. 
    
    The guard will see the bodies and run over to them. Throw the item at the guard
    and he'll go down. You can now go to the next area. Go through the door and 
    you'll get the first Bond Moment. This next car is big but there are only two
    guards in here. Go to the right and take out this guard. Grab the wrench on 
    the counter in front of you. When the other guard patrolling the area up front
    is close enough, throw the wrench at him and go into the next area. You'll
    again, get another Bond Moment. Now, this part took me a little while to get 
    past undetected but I finally got it. Sit behind the crates so the guard that's
    patrolling the area you're in doesn't see you. Wait for that guard to come back
    and then kill him.
    
    Next, sit behind the crates just a little further up. When the next guard comes
    by and he turns around and heads back, get behind him and kill him. It doesn't
    sound hard but it was trying to figure out how to do it. Head into the next 
    room, and you'll get another Bond Moment. This is the last stealth part. In the
    next one, you have to shoot the guards. Get behind the guard on the left side
    and kill him. Then head toward the guard on the computer. Kill him and then 
    head into the next car. You'll have to use your Thermovision to see the guards
    in here. Use the pillar thing as cover and kill the enemies. After they're all
    dead, head into the final car. In this car is *gasp*... Jaws! Oh yeah, the
    metal muncher is back.
    
    The only way to "kill" Jaws is to punch him into electricity. The electricity
    appears when Jaws rips the circular pillars up and throws them at you. Stick
    behind a pillar for cover for when he throws the pillar. When he takes the 
    pillar off, you'll see all of the electricity flowing. Punch Jaws into the
    electricity and he'll be finished. It's pretty easy. After you do that, you'll
    leave the cart and end the mission. Ooh, that was slick.
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                             4. Agent Walkthrough
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    This is the Agent walkthrough. If you're playing the game on Operative or 
    00 Agent, then you're gonna have to go to there Walkthrough sections. There's a 
    difference when you choose the difficulty levels so this isn't much of a 
    walkthough for the other difficulty levels.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_A. Ground Zero_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -MP5K
    -SIG 552
    -SPAS 12
    -AT-420
    
    Gadgets
    --------------
    -Rappel
    
    Bond Moments
    --------------
    *2 Bond Moments*
    
    1. After destroying the jet, go back into the room where you found the AT-420
    and rappel down from there.
    
    2. After you've destroyed the jet and you're on the ground, a man will start
    reppeling down the roof of the building with the hole in it. Kill the man 
    before he touches the ground to get this one.
    
    Objectives
    --------------
    -Retrieve nuclear device
    -Obtain a rocket launcher
    -Destroy the hover jet
    -Escape through wall
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    This level is almost identical to the Operatives walkthrough except that the
    jet is harder to destroy. 
    
    After the traditional opening that every James Bond film or game has at the 
    beginning is over, you'll be in the middle of Tajikistan where a man and woman 
    exchange millions of dollars for a bomb. Since you've seen the bomb, you must 
    stop, and what a way to stop by blowing up explosive and turning the whole 
    place into a war zone! Once that's done with you'll begin to control Bond. 
    Like it says on the screen, push "Z" to put your back to the wall. Then, 
    target one of the foes with the L Button and finally push the R Button to 
    shoot and kill the enemies. Kill more enemies like this so you won't be shot 
    and injured. After a little while, the jet plane while begin to leave. During 
    its take off, it'll shoot missiles and destroy some of the structure on the 
    building.
    
    When you're back to controlling James, go through the area that opened up when
    the jet fired at the building and head for the briefcase. The briefcase is 
    located near the crates. It's actually inside a circle of crates. Dispatch the
    enemies nearby so you won't get shot while picking up the briefcase. Once most
    of them are dead, go up to the briefcase and pick it up with A. After that,
    you must obtain a rocket launcher. After you pick up the nuclear device, a man
    will be killed by another enemy with a rocket launcher. Head for the door 
    near where the man was killed. Go up the stairs and kill the man with the gun.
    Behind him are some more rocket launchers. Grab one, and go into the next 
    room.
    
    In here you must destroy the hover jet. This jet is laughably easy. Target on
    to it and shoot it four times. Once you do that, the jet will go down and
    destroy a wall with one of its missiles. After the jet is down, tanks will
    come out of hiding and try to destroy you. Go back to the door where you 
    entered this hall but don't go through it. You can get a Bond Moment by jumping
    through the window and using your Rappel hook to ride safely down. Once down,
    shoot missiles at the tanks. There is also a turret that needs taking care of.
    And if you want the final Bond Moment, kill the guy rappeling down the roof the
    hole is in. Once everything is down, go through the hole in the wall that the 
    jet made to end the mission. After that is the other tradition of having woman
    dancing around while a woman (Mya in this game) sings about the game in the 
    background.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_B. A Long Way Down_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -Silenced P99
    -MP5K
    -Dragunov
    -Desert Eagle
    -SIG 552
    -AT-420
    
    Gadgets
    --------------
    -Rappel
    -Grenade
    -Thermovision
    
    Bond Moments
    --------------
    *5 Bond Moments*
    
    1. When you get on the ground after rapelling down the long building in the 
    beginning, go to your left snd rappel up this building. There will be a sniper
    rifle up there for you to use.
    
    2. After you've gotten the sniper rifle, rappel back down the building and go
    left and through the tunnel. At the end of the tunnel on the right side is a 
    
    3. After you've put the explosive into the vent, rappel off the building and go
    straight down. You'll soon find a ledge where a large explosion comes from.
    Land on this ledge and head in. Kill the guys in here and head to the right.
    You should fin a table that you can throw down to get cover from the rappeling
    men shoting at you. By throwing the table down, you will get another Bond
    Moment.
    
    4. When you get down to the ledge with the flames blocking your path, go into 
    burned out room. On the ceiling are some weak spots that you can shoot and
    and destroy it. To fin the weak spots, use your Bond Sense. Find a guard and 
    draw him under the weak spot and shoot it. The celing will fall down onto and 
    him and kill him, giving you another Bond Moment.
    
    5. When you go through the doors to the fire vent, go left and use the lever to
    get the final Bond Moment.
    
    Objectives
    --------------
    -FIND DOCTOR NADANOVA
    -Drop explosive into vent
    -Rappel off building ledge
    -Shut off flame vents
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    Like the last mission, this one is pretty much the same mission. The only 
    difference is the enemies are a bit tougher.
    
    At the beginning of the level, you'll be briefed by M and Q. M will tell you
    about the woman you're trying to save and Q talks about your gadgets. After
    that's over, you'll be in beautiful Egypt, sneaking into a secure facility.
    When you enter a room, you set a bomb up and make the time for it, 007. Man,
    he's so cool! After that, you run off the building and rappel onto the side.
    After all that excitment, you'll begin to play. Jump down the side off the 
    building, trying your best not to touch any of the fires. When you land onto 
    the floors, go to the left and rappel up the building in front of you. Climb up
    it and grab the Dragunov to get a Bond Moment. Go back down and go left, down
    the tunnel.
    
    At the right side of the end of the tunnel is a switch. Turn it on to get yet
    another Bond Moment. Once that's taken care of, kill all the guards on this 
    floor. Once you've teached these kids a lesson, go over to the pipe that has 
    steam shooting through it. Drop your last bomb in here and your second 
    objective will be complete. Tons of stuff will explode and after that, you can
    jump off the side of the roof. Continue your descent down the side of the 
    building until you get to a ledge where a huge explosion comes from. Land on 
    there and eliminate all of the opposing forces. Go over to the right and push
    down the table near the window. You'll get a Bond Moment and you can also use
    this as cover against the enemies that reppel in front of the window outside.
    
    Once they're down, go back out and continue going down the side of the 
    exploding building. When you get to the next ledge, fire will block your way.
    Go inside the firey building and eliminate some of the guards. The reason I say
    some is because you need one guard to get a Bond Moment. Use your Bond Sense
    to find a target on the ceiling that you can shoot to make the roof come down.
    Get someone under the roof and drop the roof on them to get the Bond Moment.
    After everyones dead here, go through the next door inside this room. Once you
    go through the door and you're outside, go to the left and use the lever. That
    will give you the final Bond Moment. Eliminate all of the remaining enemies
    and turn the fire vent on near the side of the building. It's on the pipes
    behind the structure.
    
    After you've done that, get behind the tall structure. A man will come out 
    through the burned out room with a rocket launcher kill him and then go back
    through the door into the room. There will be some enemies in here so kill 
    them. Once they're out of it, jump off the ledge and go down the side. Don't
    touch the pipes beacuse steam can come out of them and hurt you. So stay on
    the wall. When you get down to the glass floor, the mission will end and you 
    will beat the mission. You'll be surrounded by enemies and you do something
    cool. You shoot the glass and kill the enemies. That was in Die Another Day.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_C. Train Chase_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -Machine Gun
    -Missile
    
    Gadgets
    --------------
    None
    
    Bond Moments
    --------------
    *3 Bond Moments*
    
    1. After you've gone through the tunnel, you'll fin a fork in the road. Go 
    left and jump the bridge. After that, go down the dirt path. Motorcyclers will
    follow you and try to destroy you. Kill them with your missiles and continue.
    You'll soon get to a jump. A helicopter will rise so quickly shoot a missile at
    it and destroy it. You'll get a Bond Moment. 
    
    2. After you've destroyed the helicopter, go straight and through the ruins.
    Once you're inside, pillars will begin to fall. On the left side is a ramp.
    Use that to jump the pillarsand get another Bond Moment.
    
    3. Once out of the ruins, you'll be chasing a train from a lower level. You 
    will soon get to a ramp on the right side that you can use to get onto the
    tracks. That is the final Bond Moment. 
    
    Objectives
    --------------
    -Find Doctor Nadanova
    -Catch up to the train
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    Well, this makes my job easier. This mission, like the previous two, is exactly
    the same as the Operative mission.
    
    At the beginning there will be missiles and fire going every where. Run down
    the left path toward the weird looking car. Bond will push a button to reveal
    your car. Get in and go. Go through the door covered in fire and go down to 
    the next floor. Smash through the door and destroy the large closing door with
    your missiles. Continue down the road until you get to a large tunnel. 
    Destroy the cars in front of you and head through the tunnel. After you're 
    out, you'll be at a fork. Go to the left and jump the bridge. Then, land in a
    small facility and head out of it, on to the dirt path. Motorcyleists will
    follow you so destroy them with your missiles.
    
    You'll soon get to a ramp and a helicopter will rise in front of it. Shoot and
    destroy it with your missiles and you'll get a Bond Moment and you'll get see
    a small but cool movie. Next, head down into the ruins. When you're inside the
    ruins, a missile will hit and destroy the pillars. To get the next Bond Moment,
    go to the left and jump the ramp to go over the pillar to get it. Then, head 
    straight. You'll exit the ruins and you'll be following a train that is 
    shooting missiles at you. Keep following it and dodging the missiles and you'll
    get to a ramp on the right side. Jumping the ramp and onto the tracks will
    give you the final Bond Moment.
    
    Start following the train. You'll have to kill some enemies on the back of the 
    train before you can get on. So, shoot a few missiles at them and get right
    behind the train. Stay right behind and you'll soon be able to get under the 
    train. Once you are, your car will fall down the bridge! But you're James Bond,
    you can't die. That's why you were able to get out before your death. Nice!
    
    Alternate Walkthrough:
    At the beginning, instead of going left, go right and you'll find a motorbike.
    Sweet! Follow down the path and jump the destroyed bridge into the burning
    facility. Keep going down the path until you get to flames. Right right
    through them and then break through the glass door and then glass window. Whoa.
    You'll land on a dirt path. Ride down it until you get to the train tracks. Oh
    yes, we're already on the train tracks. But, after a little time on the tracks,
    the train gets mad and blows a hole in it, making you fall back onto the dirt
    path. Follow down the long strip until you get to a jump that launches you into
    a tiny facility. Go to the left and ride down the dirt path. Two motorcyclers
    will follow you so take care of them with your missiles.
    
    Once they're on the ground, continue down the dirt path until you get to a 
    jump. Once you get closer to the jump, a helicopter will rise in front of it.
    Launch a few missiles at it and you'll get a Bond Moment. Now, head towards
    the ruins. When you get inside the Egyptian ruins, pillars will fall because 
    somebody shot missiles at them. Jump the ramp on the left side over the pillars
    to get the next Bond Moment. Then, head straight. You'll exit the ruins and 
    you'll be following a train that is shooting missiles at you. Keep following 
    it and dodging the missiles and you'll et to a ramp on the right side. Jumping 
    the ramp and onto the tracks will give you the final Bond Moment. Follow the 
    train from behind and start getting closer to it.
    
    A turret on the back will begin shooting you so take that out with a few 
    missile shots. Once it's destroyed, get right behind the train. Just stay
    behind it and you'll soon be able to get under it. You're bike will fall over
    the bridge but you're to slick to die. You got in from the underside!
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                             5. 00 Agent Walkthrough
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    This is the 00 Agent walkthrough. If you're playing the game on Operative or 
    Agent, then you're gonna have to go to there Walkthrough sections. There's a 
    difference when you choose the difficulty levels so this isn't much of a 
    walkthough for the other difficulty levels.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_A. Ground Zero_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -MP5K
    -SIG 552
    -SPAS 12
    -AT-420
    
    Gadgets
    --------------
    -Rappel
    
    Bond Moments
    --------------
    *2 Bond Moments*
    
    1. After destroying the jet, go back into the room where you found the AT-420
    and rappel down from there.
    
    2. After you've destroyed the jet and you're on the ground, a man will start
    reppeling down the roof of the building with the hole in it. Kill the man 
    before he touches the ground to get this one.
    
    Objectives
    --------------
    -Retrieve nuclear device
    -Obtain a rocket launcher
    -Destroy the hover jet
    -Escape through wall
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    This level is almost identical to the other walkthroughs except that the
    jet is harder to destroy. 
    
    After the traditional opening that every James Bond film or game has at the 
    beginning is over, you'll be in the middle of Tajikistan where a man and woman 
    exchange millions of dollars for a bomb. Since you've seen the bomb, you must 
    stop, and what a way to stop by blowing up explosive and turning the whole 
    place into a war zone! Once that's done with you'll begin to control Bond. 
    Like it says on the screen, push "Z" to put your back to the wall. Then, 
    target one of the foes with the L Button and finally push the R Button to 
    shoot and kill the enemies. Kill more enemies like this so you won't be shot 
    and injured. After a little while, the jet plane while begin to leave. During 
    its take off, it'll shoot missiles and destroy some of the structure on the 
    building.
    
    When you're back to controlling James, go through the area that opened up when
    the jet fired at the building and head for the briefcase. The briefcase is 
    located near the crates. It's actually inside a circle of crates. Dispatch the
    enemies nearby so you won't get shot while picking up the briefcase. Once most
    of them are dead, go up to the briefcase and pick it up with A. After that,
    you must obtain a rocket launcher. After you pick up the nuclear device, a man
    will be killed by another enemy with a rocket launcher. Head for the door 
    near where the man was killed. Go up the stairs and kill the man with the gun.
    Behind him are some more rocket launchers. Grab one, and go into the next 
    room.
    
    In here you must destroy the hover jet. This jet is laughably easy. Target on
    to it and shoot it four times. Once you do that, the jet will go down and
    destroy a wall with one of its missiles. After the jet is down, tanks will
    come out of hiding and try to destroy you. Go back to the door where you 
    entered this hall but don't go through it. You can get a Bond Moment by jumping
    through the window and using your Rappel hook to ride safely down. Once down,
    shoot missiles at the tanks. There is also a turret that needs taking care of.
    And if you want the final Bond Moment, kill the guy rappeling down the roof the
    hole is in. Once everything is down, go through the hole in the wall that the 
    jet made to end the mission. After that is the other tradition of having woman
    dancing around while a woman (Mya in this game) sings about the game in the 
    background.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_B. A Long Way Down_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -P99
    -Silenced P99
    -MP5K
    -Dragunov
    -Desert Eagle
    -SIG 552
    -AT-420
    
    Gadgets
    --------------
    -Rappel
    -Grenade
    -Thermovision
    
    Bond Moments
    --------------
    *5 Bond Moments*
    
    1. When you get on the ground after rapelling down the long building in the 
    beginning, go to your left snd rappel up this building. There will be a sniper
    rifle up there for you to use.
    
    2. After you've gotten the sniper rifle, rappel back down the building and go
    left and through the tunnel. At the end of the tunnel on the right side is a 
    
    3. After you've put the explosive into the vent, rappel off the building and go
    straight down. You'll soon find a ledge where a large explosion comes from.
    Land on this ledge and head in. Kill the guys in here and head to the right.
    You should fin a table that you can throw down to get cover from the rappeling
    men shoting at you. By throwing the table down, you will get another Bond
    Moment.
    
    4. When you get down to the ledge with the flames blocking your path, go into 
    burned out room. On the ceiling are some weak spots that you can shoot and
    and destroy it. To fin the weak spots, use your Bond Sense. Find a guard and 
    draw him under the weak spot and shoot it. The celing will fall down onto and 
    him and kill him, giving you another Bond Moment.
    
    5. When you go through the doors to the fire vent, go left and use the lever to
    get the final Bond Moment.
    
    Objectives
    --------------
    -FIND DOCTOR NADANOVA
    -Drop explosive into vent
    -Rappel off building ledge
    -Shut off flame vents
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    Like the last mission, this one is pretty much the same mission. The only 
    difference is the enemies are a bit tougher.
    
    At the beginning of the level, you'll be briefed by M and Q. M will tell you
    about the woman you're trying to save and Q talks about your gadgets. After
    that's over, you'll be in beautiful Egypt, sneaking into a secure facility.
    When you enter a room, you set a bomb up and make the time for it, 007. Man,
    he's so cool! After that, you run off the building and rappel onto the side.
    After all that excitment, you'll begin to play. Jump down the side off the 
    building, trying your best not to touch any of the fires. When you land onto 
    the floors, go to the left and rappel up the building in front of you. Climb up
    it and grab the Dragunov to get a Bond Moment. Go back down and go left, down
    the tunnel.
    
    At the right side of the end of the tunnel is a switch. Turn it on to get yet
    another Bond Moment. Once that's taken care of, kill all the guards on this 
    floor. Once you've teached these kids a lesson, go over to the pipe that has 
    steam shooting through it. Drop your last bomb in here and your second 
    objective will be complete. Tons of stuff will explode and after that, you can
    jump off the side of the roof. Continue your descent down the side of the 
    building until you get to a ledge where a huge explosion comes from. Land on 
    there and eliminate all of the opposing forces. Go over to the right and push
    down the table near the window. You'll get a Bond Moment and you can also use
    this as cover against the enemies that reppel in front of the window outside.
    
    Once they're down, go back out and continue going down the side of the 
    exploding building. When you get to the next ledge, fire will block your way.
    Go inside the firey building and eliminate some of the guards. The reason I say
    some is because you need one guard to get a Bond Moment. Use your Bond Sense
    to find a target on the ceiling that you can shoot to make the roof come down.
    Get someone under the roof and drop the roof on them to get the Bond Moment.
    After everyones dead here, go through the next door inside this room. Once you
    go through the door and you're outside, go to the left and use the lever. That
    will give you the final Bond Moment. Eliminate all of the remaining enemies
    and turn the fire vent on near the side of the building. It's on the pipes
    behind the structure.
    
    After you've done that, get behind the tall structure. A man will come out 
    through the burned out room with a rocket launcher kill him and then go back
    through the door into the room. There will be some enemies in here so kill 
    them. Once they're out of it, jump off the ledge and go down the side. Don't
    touch the pipes beacuse steam can come out of them and hurt you. So stay on
    the wall. When you get down to the glass floor, the mission will end and you 
    will beat the mission. You'll be surrounded by enemies and you do something
    cool. You shoot the glass and kill the enemies. That was in Die Another Day.
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_C. Train Chase_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    +----------------+
    |Mission Overview|
    +----------------+
    
    Weapons
    --------------
    -Machine Gun
    -Missile
    
    Gadgets
    --------------
    None
    
    Bond Moments
    --------------
    *3 Bond Moments*
    
    1. After you've gone through the tunnel, you'll fin a fork in the road. Go 
    left and jump the bridge. After that, go down the dirt path. Motorcyclers will
    follow you and try to destroy you. Kill them with your missiles and continue.
    You'll soon get to a jump. A helicopter will rise so quickly shoot a missile at
    it and destroy it. You'll get a Bond Moment. 
    
    2. After you've destroyed the helicopter, go straight and through the ruins.
    Once you're inside, pillars will begin to fall. On the left side is a ramp.
    Use that to jump the pillarsand get another Bond Moment.
    
    3. Once out of the ruins, you'll be chasing a train from a lower level. You 
    will soon get to a ramp on the right side that you can use to get onto the
    tracks. That is the final Bond Moment. 
    
    Objectives
    --------------
    -Find Doctor Nadanova
    -Catch up to the train
    
    +-------------------+
    |Mission Walkthrough|
    +-------------------+
    
    Well, this makes my job easier. This mission, like the previous two, is exactly
    the same as the Operative and Agent missions.
    
    At the beginning there will be missiles and fire going every where. Run down
    the left path toward the weird looking car. Bond will push a button to reveal
    your car. Get in and go. Go through the door covered in fire and go down to 
    the next floor. Smash through the door and destroy the large closing door with
    your missiles. Continue down the road until you get to a large tunnel. 
    Destroy the cars in front of you and head through the tunnel. After you're 
    out, you'll be at a fork. Go to the left and jump the bridge. Then, land in a
    small facility and head out of it, on to the dirt path. Motorcyleists will
    follow you so destroy them with your missiles.
    
    You'll soon get to a ramp and a helicopter will rise in front of it. Shoot and
    destroy it with your missiles and you'll get a Bond Moment and you'll get see
    a small but cool movie. Next, head down into the ruins. When you're inside the
    ruins, a missile will hit and destroy the pillars. To get the next Bond Moment,
    go to the left and jump the ramp to go over the pillar to get it. Then, head 
    straight. You'll exit the ruins and you'll be following a train that is 
    shooting missiles at you. Keep following it and dodging the missiles and you'll
    get to a ramp on the right side. Jumping the ramp and onto the tracks will
    give you the final Bond Moment.
    
    Start following the train. You'll have to kill some enemies on the back of the 
    train before you can get on. So, shoot a few missiles at them and get right
    behind the train. Stay right behind and you'll soon be able to get under the 
    train. Once you are, your car will fall down the bridge! But you're James Bond,
    you can't die. That's why you were able to get out before your death. Nice!
    
    Alternate Walkthrough:
    
    At the beginning, instead of going left, go right and you'll find a motorbike.
    Sweet! Follow down the path and jump the destroyed bridge into the burning
    facility. Keep going down the path until you get to flames. Right right
    through them and then break through the glass door and then glass window. Whoa.
    You'll land on a dirt path. Ride down it until you get to the train tracks. Oh
    yes, we're already on the train tracks. But, after a little time on the tracks,
    the train gets mad and blows a hole in it, making you fall back onto the dirt
    path. Follow down the long strip until you get to a jump that launches you into
    a tiny facility. Go to the left and ride down the dirt path. Two motorcyclers
    will follow you so take care of them with your missiles.
    
    Once they're on the ground, continue down the dirt path until you get to a 
    jump. Once you get closer to the jump, a helicopter will rise in front of it.
    Launch a few missiles at it and you'll get a Bond Moment. Now, head towards
    the ruins. When you get inside the Egyptian ruins, pillars will fall because 
    somebody shot missiles at them. Jump the ramp on the left side over the pillars
    to get the next Bond Moment. Then, head straight. You'll exit the ruins and 
    you'll be following a train that is shooting missiles at you. Keep following 
    it and dodging the missiles and you'll et to a ramp on the right side. Jumping 
    the ramp and onto the tracks will give you the final Bond Moment. Follow the 
    train from behind and start getting closer to it.
    
    A turret on the back will begin shooting you so take that out with a few 
    missile shots. Once it's destroyed, get right behind the train. Just stay
    behind it and you'll soon be able to get under it. You're bike will fall over
    the bridge but you're to slick to die. You got in from the underside!
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                         6. Platinum Medal Walkthrough
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    _*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_A. Ground Zero_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_
    
    Objectives
    --------------
    -Take 500 damage or less
    
    The way to do this is in the beginning of the stage, stay behind the pillar
    until you kill all of the enemies. If there are a few more that you can't get, 
    then leave your cover and kill them. After you've gotten the brifecase, kill
    the enemy with the rocket launcher and then the guy on the stairs. Go get your
    rocket launcher and go into the hall. The jet can be destroyed by rolling
    sideways and shooting. After that's down, shoot the tanks and enemies from the
    hall way. Then jet back down to the ground and run through the hole. You should
    be okay.
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                              7. Unlockables/Cheats
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    These are the unlockables and cheats that I know of.
    
    Unlockables:
    Cayenne weapon upgrade: 12 Gold medals 
    
    Gallery: 27 Gold medals 
    
    Helicoptor weapon upgrade: 6 Gold medals 
    
    Katya: 20 Gold medals 
    
    Miss Nagai: 17 Gold medals 
    
    Mya: 14 Gold medals 
    
    Nanotank weapon upgrade: 24 Gold medals 
    
    Production Still 1: 1 Gold medal 
    
    Production Still 2: 2 Gold medals 
    
    Production Still 3: 3 Gold medals 
    
    Production Still 4: 4 Gold medals 
    
    Production Still 5: 5 Gold medals 
    
    Production Still 6: 7 Gold medals 
    
    Production Still 7: 9 Gold medals 
    
    Production Still 8: 13 Gold medals 
    
    Production Still 9: 16 Gold medals 
    
    Production Still 10: 18 Gold medals 
    
    Production Still 11: 19 Gold medals 
    
    Production Still 12: 22 Gold medals 
    
    Production Still 13: 23 Gold medals 
    
    Production Still 14: 25 Gold medals 
    
    Serena: 8 Gold medals 
    
    Tank weapon upgrade: 10 Gold medals 
    
    Triumph (motorcycle) weapon upgrade: 21 Gold medals 
    
    Underworld: 11 Gold medals 
    
    Vanquish weapon upgrade: 15 Gold medals 
    
    All Weapons Earn: 17 Platinum Medals 
    
    Cloak: Earn 13 Platinum Medals 
    
    Double Ammo: Earn 7 Platinum Medals 
    
    Double Damage: Earn 9 Platinum Medals 
    
    Full Ammo: Earn 11 Platinum Medals 
    
    Full Battery: Earn 15 Platinum Medals 
    
    Golden Gun: Earn 1 Platinum Medal 
    
    Improved Battery: Earn 5 Platinum Medals 
    
    Improved Traction: Earn 3 Platinum Medals 
    
    Platinum Gun: Earn 27 Platinum Medals 
    
    Slow Motion Driving: Earn 25 Platinum Medals 
    
    Unlimited Ammo: Earn 23 Platinum Medals 
    
    Unlimited Battery: Earn 19 Platinum Medals 
    
    EMP Grenade: Complete "The Pontchartrain Bridge" 
    
    Frag Grenade: Complete "Ground Zero" 
    
    Network Tap: Complete "Diavolo's Plan" 
    
    Q-Cloak: Complete "Sand Storm" 
    
    Q-Spider: Complete "Sand Storm" 
    
    Q-Spider: Dart Complete "Diavolo's Plan" 
    
    Q-Spider: Explosive Complete "A Show of Force" 
    
    Q-Spider: Nano Complete "Diavolo's Plan" 
    
    Rappel: Complete "Ground Zero" 
    
    RC Car: Complete "Sand Storm" 
    
    Sleeper Dart: Complete "Sand Storm" 
    
    Strobe Grenade: Complete "Sand Storm" 
    
    Thermovision: Complete "Ground Zero" 
    
    Agent 003: 290 multiplayer points 
    
    Baron Samedi: 50 multiplayer points 
    
    Burn Chamber arena: 370 multiplayer points 
    
    Cistern arena, as well as "Arena" mode: 30 multiplayer points 
    
    Diayato Moscow: 400 multiplayer points 
    
    Egypt Commander: 90 multiplayer points 
    
    Egypt Guard: 180 multiplayer points 
    
    Hezmet Guard: 110 multiplayer points 
    
    Katya Jumpsuit: 320 multiplayer points 
    
    Le Rogue: 260 multiplayer points 
    
    Miss Nagai: 450 multiplayer points 
    
    Moscow Guard: 230 multiplayer points 
    
    Mya: 130 multiplayer points 
    
    Odd Job: 70 multiplayer points 
    
    Serena: 350 multiplayer points 
    
    Serena: 430 multiplayer points 
    
    South Commander: 210 multiplayer points 
    
    Test Lab arena: 160 multiplayer points 
    
    Cheats:
    X,Y,A,A,X: All Weapons 
    
    X,Y,A,Y,B: Cloak 
    
    X,X,A,X,Y: Double Ammo 
    
    X,Y,Y,B,X: Double Damage 
    
    X,X,Y,B,B: Full Ammo 
    
    X,Y,Y,A,X: Full Battery 
    
    X,Y,A,X,Y: Golden Gun 
    
    X,B,B,A,X: Improved Battery 
    
    X,A,A,B,Y: Improved Traction 
    
    X,B,X,B,Y: Unlimited Battery 
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                              8. Contact Information
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    You can email me at Nintendomaster@comcast.net
    
    If you have a question, please make sure that its not in the guide.  And try to
    include the question in the topic. By all means, try to fit it in!
    If your going to send me emails with complements, try to include a question or
    a trick in the game that'll make the guide better.
    Send all the hate letters you want.  They're hilarious. By the way, can you
    not send a virus in your email just to make me mad.
    I never look at spam or chain letters so don't send me them.
    Don't send me emails that make no sense at all.
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                                    9. Credits
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    Okay, I'll say this once more. Do not steal this guide and put it on your 
    site without my written permission. If you wish to post this FAQ on your
    web site, email me at Nintendomaster@comcast.net and I'll either let you or 
    won't let you. If I allow you to put our guide on your site, you must keep 
    track of the updates. If you don't, then I will take our guide off your site. 
    Never change anything in the guide. Never change a mistake, switch something 
    around, nothing! And if I don't allow you to host our guide and you alter the 
    guide by putting your name in the "Sites that are allowed to host my guide" 
    part of the Legal Section, I will take serious action. Now, these are the 
    sites that CAN host our guide:
    
    http://www.gamefaqs.com/
    http://www.neoseeker.com/
    
    Again, if you steal my guide, alter it or anything else I said above, I will
    take serious action!
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                                    10. Credits
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    I'd like to thank:
    
    CJayC for making GameFAQs
    
    The guy who made Neoseeker for posting my guide (and asking for it)
    
    EA for finally making a Bond game on the next-gen consoles that can compete 
    with Goldeneye
    
    The people on the EoN message board that ask so many questions
    
    The crew who made Dr. No, the first Bond movie
    
    The people who email me about the motorbike in the Train Chase level.

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