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Megaman Command Misson X Action Trigger Guide
By I R Disturbed (irmaster@emailaccount.com)
Version 1.05

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Intro - Err.. Well.. Yeah, it's me. XD
Got bored, and since there are barely any FAQs for this game, I said why not
make one? So here I am.. Enough about me, on to the good part (Unless you read
faq's for the intros?). This is my first FAQ so bear with me. Any comments or
information can be emailed to irmaster@emailaccount.com or you can just contact
me on the MMXCM boards.

If you have any more information to add, just email me. (Email adress at top)

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Characther Name: X

Action Trigger: Charge Shot
Description: Pretty simple attack. Charges up depending on how much WE you
have. The higher your WE, the more damage it does. Also, if you're at 100% WE,
it's a gauranteed critical hit. Hits all enemies.
Usefulness: @@@/5 for enemy fights, @/5 for boss fights

Action Trigger: Charge Collider (X-Fire Hyper Mode)
Description: X charges up the same way as the Charge Shot except the attack is
different. He goes to one enemy and hits him. Can't hit flying enemies too
accurately, and can only be used in X-Fire.

Usefulness: @@@/5 for enemy fights, @@@@@/5 for boss fights

Action Trigger: Nova Strike (Ultimate X Hyper Mode)
Description: You go to a screen just like the final strike, even the buttons
are the same. Press X and Y for Ultimate Missle and A for the regular attack.
Use the control stick to move the target so you can hit another enemy.

Usefulness: @@@@@/5 enemy fights, @@@@@/5 boss fights (Great damage and hits everybody,
can't you go wrong)

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Characther Name: Spider
Action Trigger: Fortune Hand
Description: Eh.. Poker! Spider pulls out five cards of his Yu-Gi-Oh things on
his arm, and you can pick which ones you want to take out. The ones you take
out will be replaced by other cards. The higher your WE, the better your
starting cards will be.
Combinations: (Mucho thanks to DivineDragoonKain, DarkHealer, and Chris Cromer for
this information.)
* Pair (2 of the same cards) - 2 hits at 50% damage
* Two Pair (2 pairs of the same cards) - 2 hits at 100% damage
* Triple Card (3 of the same cards) - Hits an enemy with 3 elemental cards
* Four of a kind (4 of the same kind)  - Hits all enemies and lowers Sheild/Power/Armor/
  Speed by 25%
* Death House (3 of the same card, and 2 of the same of another card) - Attacks all enemies
* Flush (All cards are of the same suit) - Hits all enemies once, can inflict blind
* Straight (All cards are in order) - 5 hit attack, last hit is guaranteed critical
* Straight Flush (Cards are in order and have the same suit)- 3 hit attack which hits all,
  last hit is a guaranteed critical
* Royal Straight Flush (10, Jack, Queen, King, and Ace of the same suit) - Hits all at 300%
  damage

= Note = Crash, blind, and the stat-down's don't work on boses (Thanks to APZAGS001@aol.com
         for this, as I never used Spider when I had him). 

Usefulness: @@@/5 enemy fights, @@@@/5 boss fights. I wouldn't recommend getting
too friendly with this AT because.. Well, I'll let you figure that out for
yourself :).

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Characther Name: Massimo

Action Trigger: Berserk Charge
Description: Button mashing fest. XD. When you first get this trigger, A powers
it up, B adds status effects (Which never seem to work ^_^ ). If you do 3000
damage with it, you'll get the Y button which powers up the critical rate (Up
to 80% chance of a critital). 10,000 damage using the AT is for the last button
(X), which makes it hit more times. The higher your WE, the slower the timer
will go.
Usefulness: @@@@/5 enemy fights, @@@@@/5 boss fights. Not really that great without
the other buttons.

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Characther Name: Marino

Action Trigger: Emotional Reel
Description: A slot machine comes up and starts spinning. Press A to stop it.
The higher your WE, the slower it goes.
3 Different things = Marino Stomp - Simple attack that does mediocre damage
3 Treasure chests  = I'll take that - Steals an item from the enemy
3 Grim reapers     = Scattered flower - 250% damage attack, higher chance of
                                        felling enemy
3 Hearts           = Your life, please! - Heals LE by the amount of damage
3 Boots            = Hyper Dive - 200% damage attack
3 Marinos          = Mirage Dive - Hits all at 250% damage


Usefulness: @@@/5 enemy fights, @@@@@/5 boss fights. Great way to steal SFM without
breaking your Gamecube over your knee due to the fact that Item steal has
a 1% chance of stealing.

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Characther Name: Cinnamon

Action Trigger: Angelic Aide
Description: spin the C-Stick to fill up hearts. Once the timer stops going,
Cinnamon will heal everybody that's currently on the battlefield (Just you,
not the enemies). The more hearts you have the more LE she heals. The higher
your WE, the slower the timer. Untill your WE levels up, you can only make
a certain number of hearts.
Usefulness: @@@@@/5, only other way to heal besides subtanks

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Characther Name: Axl

Action Trigger: DNA Change
Description: A row of buttons will show up (Look down for an example)
      AAAA
     AAAAA
    AAAAAA
   AAAAAAA
    AAAAAA
     AAAAA
      AAAA
Well, Sorta like that. A stands for buttons. You'll have to press B, A, X, and
Y and try to make a straight line of DNA. The higher your WE, the slower the
timer goes. If you don't get it into a row with a boss on it (If you haven't
killed it yet), Axl will just shoot the enemy and do mediocre damage.
Usefulness: @@@@/5 enemy fights, @@@@/5 boss fights.
The order goes as following for the DNA.
* Wild Jango - Thunder element, random damage between 100%-200%
* Mad Nautilus - Random Status effect
* Incentas - Hits all enemies twice
* Rafflesian - Hits all enemies 10 times for 200 damage
* Ninetails - 999 damage to an enemy, hits 9 times
* Depth Dragoon - Thunder element, Hits all enemies with 3 thunder bolts
* Mach Jentra - Fire element, hits all enemies
* Silver Horn - Water element, hits all enemies
The button combinations to acivate a certain DNA are as follows:
(One of many possible combinations)
~ Wild Jango    = AXAABYBA
~ Mad Nautilus  = AXBXXAXX
~ Incentas      = AXAABAYB
~ Rafflesian    = AXAAXYYY
~ Ninetails     = AXBXBYAA
~ Depth Dragoon = AYXAYABB
~ Mach Jentra   = AXBYYYXX
~ Silver Horn   = AYXYBAYA

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Characther Name: Zero
Action Trigger: Command Arts
Description: Combo madness.. Input the commands and press A. Enter as many
combos possible within the time limit. Like every other time based AT, the
higher your WE, the more time you'll have.
Usefulness: @@@/5 enemy fights, @@@@@/5 boss fights. Can only hit one enemy
(Note: To unlock Zero Slash wave, input 300 commands, and to unlock Zero Skull
Crusher, input 999 commands. If you abuse his AT frequently, it's not that hard)
The commands and combinations are as following:

* Zero Slash - Normal Attack - Down, Right, A
* Zero Breakthrough - Armor Breaking attack - Down, Down + Left, Left, A
* Zero Dragon Slash - Anti Air attack - Right, Down, Down + Right, A
* Zero Slash Wave (Input 300 commands to unlock) - 50%-200% power - Right, Down
  + Right, Down, Down + Left, Right, A
* Zero Skull Crusher(Input 999 commands to unlock) - Instant critital for every
  hit - Right, Down + Right, Down, Down + Left, Left, Up + Left, Up, A


Action Trigger: Calamity Arts (Absolute Zero Hyper Mode)
Description: Zero goes up to the enemy and hits once for every command you
input correctly. If you take too long or get it wrong, then that'll slow you
down, and you'll get a new command. Again, the higher your WE, the more time
you'll get.
Usefulness: @@@/5 enemy fights, @@@@@/5 boss fights. Will HEAL water boses/enemies.
The combinations possible that you'll get are the following:
Any directional button (Left, right, up, down) + Y
Any directional button (Left, right, up, down) + X
X + Y (Critical hit)
A (Has a chance to freeze, but I've never gotten it)


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FAQS

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Q: Absolute Zero? How do I get that?
A: To get Absolute Zero you must first have beaten Chapter 8, and then have
deployed your reploids to there. Once you get the key for that, find the door
that you unlock with the key  and prepare for a fight with the Duckbill moles.
They're not that hard, just stock up on ice items. I was level 30 when I fought
them, and I decimated them without using Sub Tanks. If you've already gotten
Ultimate X, it helps out tons. XD

Q: Ultimate X?
A: Same as for Absolute Zero, except deploy to Chapter 3. There you will fight
Rafflesian and 2 Belladonas. This is an extremely hard fight as Belladonas make
themselves stronger every turn, and Rafflesian heals herself every turn.
However, it can be an easy fight if you're prepared. I seriously suggest
checking out SaydeWindsaur's strategy for beating them. It's foolproof and easy
to use if your Marino has 70+ speed and a few gain hypers. The prize you'll get
for beating them is the Ultimate Armor and some figure tokens.

Q: How do I unlock more buttons for Massimo?
A: Do 3000 damage using the AT for the Y button, and 10,000 damage for the X
button.

Q: How do I unlock the last 2 commands for Zero?
A: Input 300 for Zero Slash Wave, and 999 commands for Zero Skull Crusher.

Q: How do I fill in the question marks in Axl's DNA?
A: Just keep playing the game, it's story based (The boses you beat).

Q: How do I level up Cinnamons AT?
A: It's level based, so as your level goes up, eventually so will your AT.

Q: This guide sucks.
A: Yes I know, why don't you make a better one?

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Credits

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Me - For.. er.. writing this.
Chris_Cromer - For giving me information about Spider's cards, and about Marino's
AT.
DarkHealer - Supplied info about Spider's cards
DivineDragoonKain - Gave me info about Marion's AT, Spider's AT, and Axl's AT.
Thanks a lot for all your help.
APZAGS001@aol.com - Helped with Spider's AT, and Axl's.
Ian Brigs (cubedude666@yahoo.com) - Gave some info about Marino's AT
Capcom - For making an amazing game which makes up for the failure of MMBN 4.
Killswitch Engage - Providing amazing music for me to listen to while writing
this ^_^
Story of the year - Same as above ^^ :D