Megaman X Command Mission 
Force Metal Refining List FAQ
Version:3.0
Written on: Oct 23 2004
Last Update: Feb 27 2009
by Heisho (Miguel A. Garza, kaze_heishoryu@hotmail.com)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Disclaimer
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
website or as a part of any public display is strictly prohibited, and a 
violation of copyright. This FAQ is the copyright of Heisho, if you want to 
use it on your website, please send me an e-mail.



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Introduction to the Guide
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
After Cinnamon joins your party a new option is enabled in the sub-menu, the 
FMG, this option allows you to create diffrent kinds of Force Metal using FME 
instead of money, FME is given to you after an enemy battle (think of it as 
Magic Points, AP, etc )and can be increased when you defeat an enemy with a 
Final Strike, the more hits you make, the more percentage of FME+ you will get.
Oh!, by the way, this is my very first FAQ so please enjoy.

The way the list is made is based on the order that appears in the FMG option 
in the sub-menu, with required levels, FME points used for refination, 
ingredients, erosion, description for that FM and conditions for obtaining the
recipe.



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
What's New
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- Added a few conditions missing.
- Grammar corrections.



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version History
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
27/02/2009: 
3.0 - Added a few conditions missing.
      Grammar corrections.

29/11/2005:
2.0 - Added conditions almost all Force Metal.
      Hints and Tricks for SFM A & B and few items localizations. 
      Grammar and desing structure changes.

23/10/2004:
1.0 - Added full Force Metal list, descriptions and recipies


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
FMG List 
** Some conditions are missing since the FM were unlocked by the time Cinnamon
joins the party
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1.- LE +100
    Required LV: 5
    FME Used   : 100
    Ingredients: - Reboot  x1
                 - WE +5   x1
Erosion: 3
LE MAX +100

**-By Default-
-------------------------------------------------------------------------------
2.- LE +300
    Required LV: 10
    FME Used   : 500
    Ingredients: - Reboot  x1
                 - WE +5   x1
Erosion: 8
LE MAX +300

**-By Default-
-------------------------------------------------------------------------------
3.- LE +500
    Required LV: 15
    FME Used   : 3,000
    Ingredients: - Backup  x1
                 - WE +10  x2
Erosion: 12
LE MAX +500

-Fight at least 250 battles-
-------------------------------------------------------------------------------
4.- LE +1000
    Required LV: 30
    FME Used   : 30,000
    Ingredients: - Backup      x1
                 - Build LE    x1
                 - Gain WE +10 x1
Erosion: 20
LE MAX +1000

-Fight at least 500 battles- 
-------------------------------------------------------------------------------
5.- WE +5
    Required LV: 5
    FME Used   : 50
    Ingredients: - Reboot  x1
                 - LE +100 x1
Erosion: 2
Initial WE +5

**-By Default-
-------------------------------------------------------------------------------
6.- WE +10
    Required LV: 10
    FME Used   : 150
    Ingredients: - Reboot  x1
                 - LE +300 x1
Erosion :3
Initial WE +10

**-By Default-
-------------------------------------------------------------------------------
7.- Gain WE +5
    Required LV: 20
    FME Used   : 1,000
    Ingredients: - Backup  x1
                 - LE +100 x1
                 - WE +5   x1
Erosion: 10
Gain WE +5 Increased per-round recovery

-Complete 10 play hours- 
-------------------------------------------------------------------------------
8.- Gain WE +10
    Required LV: 30
    FME Used   : 5,000
    Ingredients: - Backup  x1
                 - LE +300 x1
                 - Gain WE +5
Erosion: 18
Gain WE +10 Increased per-round recovery

-Complete 15 play hours -
-------------------------------------------------------------------------------
9.- Gain WE +25
    Required LV: 40
    FME Used   : 50,000
    Ingredients: - Backup      x1
                 - Build WE    x1
                 - Gain WE +10 x1
                 - LE +1000    x1
Erosion: 40
Gain WE +25 Increased per-round recovery

-Complete 20 play hours-
-------------------------------------------------------------------------------
10.- Power +1
     Required LV: 1
     FME Used   : 100
     Ingredients: - Boost Power x1
                  - Speed +1    x1
Erosion: 3
Power +1 Increase damage inflicted

**-By Default-
-------------------------------------------------------------------------------
11.- Power +3
     Required LV: 10
     FME Used   : 500
     Ingredients: - Boost Power x1
                  - Speed +3    x1
Erosion: 8
Power +3 Increase damage inflicted

-Inflict 3,000 or more damage in 1 turn-
-------------------------------------------------------------------------------
12.- Power +5
     Required LV: 20
     FME Used   : 3,000
     Ingredients: - Boost Power x1
                  - Speed +5    x1
Erosion: 12
Power +5 Increase damage inflicted

-Inflict 5,000 or more damage in 1 turn-
-------------------------------------------------------------------------------
13.- Power +10
     Required LV: 30
     FME Used   : 30,000
     Ingredients: - Boost Power x1
                  - Build Speed x1
                  - Speed +5    x1
Erosion: 20
Power +10 Increase damage inflicted

-Inflict 10,000 or more damage in 1 turn-
-------------------------------------------------------------------------------
14.- Armor +1
     Required LV: 1
     FME Used   : 60
     Ingredients: - Boost Armor x1
                  - Shield +1   x1
Erosion: 2 
Armor +1 Decrease combat damage

**-By Default-
-------------------------------------------------------------------------------
15.- Armor +3
     Required LV: 8
     FME Used   : 300
     Ingredients: - Boost Armor x1
                  - Shield +3   x1
Erosion: 5
Armor +3 Decrease combat damage

-Defeat 200 enemies in total- 
-------------------------------------------------------------------------------
16.- Armor +5
     Required LV: 16
     FME Used   : 1,800
     Ingredients: - Boost Armor x1
                  - Shield +5   x1
Erosion: 8
Armor +5 Decrease combat damage

-Defeat 400 enemies in total-
-------------------------------------------------------------------------------
17.- Armor +10
     Required LV: 24
     FME Used   : 18,000
     Ingredients: - Boost Armor  x1
                  - Build Shield x1
                  - Shield +5    x1
Erosion: 15
Armor +10 Decrease combat damage

-Defeat 600 enemies in total-
-------------------------------------------------------------------------------
18.- Shield +1
     Required LV: 1
     FME Used   : 60
     Ingredients: - Boost Shield x1
                  - Armor +1     x1
Erosion: 2
Shield +1 Decrease shot damage

**-By Default-
-------------------------------------------------------------------------------
19.- Shield +3
     Required LV: 8
     FME Used   : 300
     Ingredients: - Boost Shield x1
                  - Armor +3     x1
Erosion: 5
Shield +3 Decrease shot damage

-Defeat 30 enemy types (excluding bosses)-
-------------------------------------------------------------------------------
20.- Shield +5
     Required LV: 16
     FME Used   : 1,800
     Ingredients: - Boost Shield x1
                  - Armor +5     x1
Erosion: 8
Shield +5 Decrease shot damage

-Defeat 40 enemy types (excluding bosses)-
-------------------------------------------------------------------------------
21.- Shield +10
     Required LV: 24
     FME Used   : 18,000
     Ingredients: - Boost Shield x1
                  - Build Armor  x1
                  - Armor +5     x1
Erosion: 15
Shield +10 Decrease shot damage

-Defeat 50 enemy types (excluding bosses)-
-------------------------------------------------------------------------------
22.- Speed +1
     Required LV: 1
     FME Used   : 100
     Ingredients: - Boost Speed x1
                  - Power +1    x1
Erosion: 3
Speed +1 Turn comes faster

**-By Default-
-------------------------------------------------------------------------------
23.- Speed +3
     Required LV: 10
     FME Used   : 500
     Ingredients: - Boost Speed x1
                  - Power +3    x1
Erosion: 8
Speed +3 Turn comes faster 

-Obtain 15 Main Weapons-
-------------------------------------------------------------------------------
24.- Speed +5
     Required LV: 20
     FME Used   : 3,000
     Ingredients: - Boost Speed x1
                  - Power +5    x1
Erosion: 12
Speed +5 Turn comes faster

-Obtain 30 Main Weapons-
-------------------------------------------------------------------------------
25.- Speed +10
     Required LV: 30
     FME Used   : 30,000
     Ingredients: - Boost Speed x1
                  - Build Power x1
                  - Power +5    x1
Erosion: 20
Speed +10 Turn comes faster

-Obtain 70 Main Weapons-
-------------------------------------------------------------------------------
26.- Protect +1
     Required LV: 10
     FME Used   : 80
     Ingredients: - Boost Armor  x1
                  - Boost Shield x1
                  - Armor +1     x1
                  - Shield +1    x1
Erosion: 4
Armor +1, Shield +1 Decrease C and S damage

**-By Default-
-------------------------------------------------------------------------------
27.- Protect +3
     Required LV: 15
     FME Used   : 400
     Ingredients: - Boost Armor  x1
                  - Boost Shield x1
                  - Armor +3     x1
                  - Shield +3    x1
Erosion: 10
Armor +3, Shield +3 Decrease C and S damage

-Inflict at least 60 hits in a final strike-
-------------------------------------------------------------------------------
28.- Protect +5
     Required LV: 20
     FME Used   : 2,400
     Ingredients: - Boost Armor  x1
                  - Boost Shield x1
                  - Armor +5     x1
                  - Shield +5    x1
Erosion: 16
Armor +5, Shield +5 Decrease C and S damage

-Inflict at least 100 hits in a final strike-
-------------------------------------------------------------------------------
29.- Protect +10
     Required LV: 30
     FME Used   : 24,000
     Ingredients: - Boost Armor  x1
                  - Boost Shield x1
                  - Armor +10    x1
                  - Shield +10   x1
Erosion: 30
Armor +10, Shield +10 Decrease C and S damage

-Inflict at least 180 hits in a final strike-
-------------------------------------------------------------------------------
30.- Full Specs +1
     Required LV: 15
     FME Used   : 300
     Ingredients: - Reboot     x1
                  - Power +1   x1
                  - Speed +1   x1
                  - Protect +1 x1
Erosion: 6
Power +1, Armor +1, Shield +1, Speed +1

-Inflict at least 7,500 damage in a final strike-
-------------------------------------------------------------------------------
31.- Full Specs +3
     Required LV: 20
     FME Used   : 1,500
     Ingredients: - Reboot     x1
                  - Power +3   x1
                  - Speed +3   x1
                  - Protect +3 x1
Erosion: 15
Power +3, Armor +3, Shield +3, Speed +3

-Inflict at least 15,000 damage in a final strike-
-------------------------------------------------------------------------------
32.- Full Specs +5
     Required LV: 30
     FME Used   : 9,000
     Ingredients: - Backup     x1
                  - Power +5   x1
                  - Speed +5   x1
                  - Protect +5 x1
Erosion: 24
Power +5, Armor +5, Shield +5, Speed +5

-Inflict at least 100,000 damage in a final strike-
-------------------------------------------------------------------------------
33.- Full Specs +10
     Required LV: 40
     FME Used   : 90,000
     Ingredients: - Backup      x1
                  - Power +10   x1
                  - Speed +10   x1
                  - Protect +10 x1
Erosion: 40
Power +10, Armor +10, Shield +10, Speed +10

-Inflict at least 200,000 damage in a final strike-
-------------------------------------------------------------------------------
34.- Massimo Plus
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 10 (Massimo only) 
All abilities +1, Counterattacks against C and S attacks +25%

-N/A-
-------------------------------------------------------------------------------
35.- Assassin Mind
     Required LV: 13
     FME Used   : 1,000
     Ingredients: - Boost Power x3
                  - Eagle Eye   x1
Erosion: 15
Critical Strike percentage +10

-Inflict at least 10 critical strikes-
-------------------------------------------------------------------------------
36.- Eagle Eye
     Required LV: 10
     FME Used   : 1,000
     Ingredients: - Boost Speed   x3
                  - Assassin Mind x1
Erosion: 3
Hit Ratio +10

-Miss at least 10 normal attacks-
-------------------------------------------------------------------------------
37.- Fat Slicer
     Required LV: N/A
     FME Used   : N/A
     Ingredients: Unrefinable
Erosion: 7 (Marino only)
C and S dodge percentages +10

-N/A-
-------------------------------------------------------------------------------
38.- Light as a Feather
     Required LV: 15
     FME Used   : 3,000
     Ingredients: - Boost Speed x1
                  - Build Speed x1
                  - Speed +1    x1
Erosion: 6
C and S dodge percentages +5

-Miss at least 10 enemy attacks-
-------------------------------------------------------------------------------
39.- SFM fragment alpha
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 99
Constitution unknown, but this mere fragment greatly raises all parameters
(Note: Gain WE +75%,increases LE every turn steal from Great Redips before the
cutscene)

-N/A-
-------------------------------------------------------------------------------
40.- SFM fragment beta
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
     Erosion: 99
Constitution unknown, but this mere fragment greatly raises all parameters
(Note: Power +100, Armor +100, Shield +100, Speed +20, steal from Great Redips 
after the cutscene)

-N/A-
-------------------------------------------------------------------------------
41.- Fire Guard
     Required LV: 5
     FME Used   : 300
     Ingredients: - Mega Fire  x3
                  - Protect +1 x1
Erosion: 3
Fire value +1 level, Reduces damage from Fire weapons

-A party member is hit with fire element attack-
-------------------------------------------------------------------------------
42.- Fire Resist
     Required LV: 15
     FME Used   : 3,000
     Ingredients: - Ultra Fire x3
                  - Protect +3 x1
Erosion: 8
Fire value +2 level, Reduces damage from Fire weapons

-Cinnamon must get hit by a Fire attack-
-------------------------------------------------------------------------------
43.- Reverse Fire
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 16
Fire value = MAX, Absorbs damage from Fire weapons

-N/A-
-------------------------------------------------------------------------------
44.- Water Guard
     Required LV: 5
     FME Used   : 300
     Ingredients: - Mega Blizzard x3
                  - Protect +1    x1
Erosion: 3
Water value +1 level, Reduces damage from Water weapons

-A party member is hit with water element attack-
-------------------------------------------------------------------------------
45.- Water Resist
     Required LV: 15
     FME Used   : 3,000
     Ingredients: - Ultra Blizzard x3
                  - Protect +3     x1
Erosion: 8
Water value +2 level, Reduces damage from Water weapons

-Cinnamon must get hit by a Water attack-
-------------------------------------------------------------------------------
46.- Reverse Water 
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 16
Water value = MAX, Absorbs damage from Water weapons

-N/A-
-------------------------------------------------------------------------------
47.- Thunder Guard
     Required LV: 5
     FME Used   : 300
     Ingredients: - Mega Thunder x3
                  - Protect +1   x1
Erosion: 3
Thunder value +1 level, Reduces damage from Thunder weapons

-A party member is hit with thunder element attack-
-------------------------------------------------------------------------------
48.- Thunder Resist
     Required LV: 15
     FME Used   : 3,000
     Ingredients: - Ultra Thunder x3
                  - Protect +3    x1
Erosion: 8
Thunder value +2 level, Reduces damage from Thunder weapons

-Cinnamon must get hit by a Thunder attack-
-------------------------------------------------------------------------------
49.- Reverse Thunder 
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 16
Thunder value = MAX, Absorbs damage from Thunder weapons

-N/A-
-------------------------------------------------------------------------------
50.- Virus Protection
     Required LV: 3
     FME Used   : 80
     Ingredients: - Vaccine Program x3
                  - LE +100         x1
Erosion: 2
Resistance to Virus up, Higher chance of defending against Virus

-A party member is unaffected by that status effect-
-------------------------------------------------------------------------------
51.- Virus Block
     Required LV: 12
     FME Used   : 400
     Ingredients: - Virus Missile x1
                  - LE +300       x1
Erosion: 5
Full resistance to Virus, Guaranteed defense against Virus

-A party member is Virus at least once-
-------------------------------------------------------------------------------
52.- Bind Protection
     Required LV: 3
     FME Used   : 80
     Ingredients: - Anti-lock x3
                  - LE +100   x1
Erosion: 1
Resistance to Bind up, Higher chance of defending against Bind

-A party member is unaffected by that status effect-
-------------------------------------------------------------------------------
53.- Bind Block
     Required LV: 12
     FME Used   : 400
     Ingredients: - Tractor Net x1
                  - LE +300     x1
Erosion: 3
Full resistance to Bind, Guaranteed defense against Bind

-A party member is Bind at least once-
-------------------------------------------------------------------------------
54.- Freeze Protection
     Required LV: 3
     FME Used   : 80
     Ingredients: - Warm-up x3
                  - LE +100 x1
Erosion: 1
Resistance to Freeze up, Higher chance of defending against Freeze

-A party member is unaffected by that status effect-
-------------------------------------------------------------------------------
55.- Freeze Block
     Required LV: 12
     FME Used   : 400
     Ingredients: - Cryogenic x1
                  - LE +300   x1
Erosion: 3
Full resistance to Freeze, Guaranteed defense against Freeze

-A party member is Freeze at least once-
-------------------------------------------------------------------------------
56.- Berserk Protection
     Required LV: 3
     FME Used   : 80
     Ingredients: - Cooler  x3
                  - LE +100 x1
Erosion: 1
Resistance to Berserk up, Higher chance of defening against Berserk

-A party member is unaffected by that status effect-
-------------------------------------------------------------------------------
57.- Berserk Block
     Required LV: 12
     FME Used   : 400
     Ingredients: - Cracker x1
                  - LE +300 x1
Erosion: 3
Full resistance to Berserk, Guaranteed defense against Berserk

-A party member is Berserk at least once-
-------------------------------------------------------------------------------
58.- Blind Protection
     Required LV: 3
     FME Used   : 80
     Ingredients: - Clear Vision x3
                  - LE +100      x1
Erosion: 2
Resistance to Blind up, Higher chance of defending against Blind

-A party member is unaffected by that status effect-
-------------------------------------------------------------------------------
59.- Blind Block
     Required LV: 12
     FME Used   : 400
     Ingredients: - Smoke Missile x1
                  - LE +300       x1
Erosion: 5
Full resistance to Blind, Guaranteed defense against Blind

-A party member is Blind at least once-
-------------------------------------------------------------------------------
60.- DOA Protection
     Required LV: 5
     FME Used   : 100
     Ingredients: - Justice Missile x1
                  - LE +100         x1
Erosion: 2
Resistance to DOA up, Higher chance of defending against DOA

-A party member is unaffected by that status effect-
-------------------------------------------------------------------------------
61.- DOA Block
     Required LV: 15
     FME Used   : 500
     Ingredients: - DOA Protection x3
                  - LE +300        x1
Erosion: 5
Full resistance to DOA, Guaranteed defense against DOA

-A party member is DOA at least once-
-------------------------------------------------------------------------------
62.- Firewall
     Required LV: 20
     FME Used   : 3,000
     Ingredients: - Liquid Suffocation x1
                  - Chaff              x1           
                  - Hacking            x1 
Erosion: 15
Status effect resistance up, Higher chance of retaining normal status

-Discover all 6 recepies in the Status effect series-
-------------------------------------------------------------------------------
63.- Block All
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 25
Full resistance to all status effects, Guaranteed to retain normal status

-N/A-
-------------------------------------------------------------------------------
64.- Resist
     Required LV: 10
     FME Used   : 1,000
     Ingredients: - Rust Missile  x1
                  - Drill Missile x1
                  - Melt Missile  x1
                  - Slime Missile x1
Erosion: 3
Resistance to general ability loss up, Higher defense against ability-reducing
attacks

The party has been subject to general ability loss attacks 10 times
-------------------------------------------------------------------------------
65.- Super Resist
     Required LV: 20
     FME Used   : 3,000
     Ingredients: - Resist     x2
                  - Protect +3 x1
Erosion: 15
Resistance to general ability loss up, Higher defense against ability-reducing
attacks

-The party has been subject to ability loss attacks 30 times-
------------------------------------------------------------------------------
66.- Infinite Resist
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 25
Full resistance to general ability loss up, Guaranteed defense against ability
reductions

-N/A-
------------------------------------------------------------------------------
67.- Minus Metal 10
     Required LV: 20
     FME Used   : 1,000
     Ingredients: - Self Repair    x1
                  - Unlock Limiter x1
Erosion: 0
Uses one slot and reduces Erosion by -10 points

-Obtain at least 10 different Force Metals-
------------------------------------------------------------------------------
68.- Minus Metal 20
     Required LV: 30
     FME Used   : 3,000
     Ingredients: - Self Repair    x2
                  - Unlock Limiter x1
Erosion: 0
Uses one slot and reduces Erosion by -20 points

-Obtain at least 20 different Force Metals-
------------------------------------------------------------------------------
69.- Auto Sub Tank
     Required LV: 20
     FME Used   : 1,500
     Ingredients: - Build LE         x1
                  - LE +300          x1
                  - Vengeful Counter x1
Erosion: 0
Auto-recovery of LE with Life Gain 25 if LE is reduced to 1/4 during battle
(one-time use)

-Capacity of Sub Tank exceeds 600%-
------------------------------------------------------------------------------
70.- Auto Recover
     Required LV: 10
     FME Used   : 500
     Ingredients: - Reboot x1
                  - Bait   x1
Erosion: 0
Ko'd character at the end of round is revived with LE at 25% of MAX

-Capacity of Sub Tank exceeds 800%-
------------------------------------------------------------------------------
71.- Auto Barrier
     Required LV: 20
     FME Used   : 3,000
     Ingredients: - Build Armor  x1
                  - Build Shield x1
                  - Protect +3   x1
Erosion: 10
10% chance to activate barrier

-Finish off at least 3 enemies with a counterattack-
------------------------------------------------------------------------------
72.- Bluff
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 0 (Spider only)
Can avoid one enemy attack during battle 

-N/A-
------------------------------------------------------------------------------
73.- ZERO Shift
     Required LV: 28
     FME Used   : 7,000
     Ingredients: - Liquid Suffocation x1
                  - Auto Barrier       x1
                  - Protect +3         x1
Erosion: 13 (Zero only)
Damage less than Level x 5 is reduced to 0

-Successfully input 16 consecutive commands for Zero's Command Arts-
------------------------------------------------------------------------------
74.- X Heart
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 0 (X only)
Revived once from KO with 10% LE

-N/A-
------------------------------------------------------------------------------
75.- Decoy
     Required LV: 2
     FME Used   : 500
     Ingredients: - Reboot x1
                  - Backup x1
Erosion: 0
Disposable Force Metal, Revive once from KO with 25% LE

-Obtain at least 30 figures-
------------------------------------------------------------------------------
76.- Parry Impact
     Required LV: 17
     FME Used   : 4,000
     Ingredients: - Build WE     x1
                  - WE +5        x1
                  - Item Capture x1
Erosion: 4
Each hit from an enemy attack recovers 1 WE

-Succeed at stealing enemy items at least 50 times-
------------------------------------------------------------------------------
77.- End to ALL
     Required LV: 19
     FME Used   : 10,000
     Ingredients: - FS Canceller    x1
                  - Justice Missile x1
                  - Hawkeye         x1
Erosion: 0
Main and Sub Weapons do not deliver final blow, but give a chance at a Final
Strike

-Activate Final Strike at least 100 times-
------------------------------------------------------------------------------
78.- FS Canceller 
     Required LV: 7 
     FME Used   : 300
     Ingredients: - Justice Missile x1
                  - Eagle Eye       x1
Erosion: 0
Automatically cancels Final Strike

-Activate Final Strike at least 50 times-
------------------------------------------------------------------------------
79.- Analizer
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 0
If front line unit equips, Analize is added to the battle menu,providing data
on enemies

-N/A-
------------------------------------------------------------------------------
80.- Learning Aid 
     Required LV: 16 
     FME Used   : 5,000
     Ingredients: - Get EXP +    x1
                  - Item Capture x1
Erosion: 10
5% bonus added for each EXP point earned from battle victory

-Obtain over 70,000 EXP (Party total)-
------------------------------------------------------------------------------
81.- Caution 
     Required LV: 30
     FME Used   : 2,000
     Ingredients: - Neutralizer -10 x1
                  - Attractor       x1
Erosion: 0
Reduced chance of encountering enemies

-Succeed in Run at least 10 times-
------------------------------------------------------------------------------
82.- Attractor 
     Required LV: 4
     FME Used   : 100
     Ingredients: - Exodus x2
Erosion: 0
Increased chance of encountering enemies

-Fight in at least 30 consecutive battles without saving-
------------------------------------------------------------------------------
83.- Iniciative
     Required LV: 21
     FME Used   : 500
     Ingredients: - Caution      x1
                  - Cutting Edge x1
Erosion: 0
Doubles the chance of your party getting first attack

-Be hit by at least 30 enemy blitzkriegs-
------------------------------------------------------------------------------
84.- Neutralizer -10
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 0
Uses one slot and reduces Erosion by 10%

-N/A-
------------------------------------------------------------------------------
85.- Neutralizer -20
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 0
Uses one slot and reduces Erosion by 20%

-N/A-
------------------------------------------------------------------------------
86.- Neutralizer -30
     Required LV: N/A
     FME Used   : N/A
     Ingredients: - Unrefinable
Erosion: 0
Uses one slot and reduces Erosion by 30%

-N/A-
------------------------------------------------------------------------------
87.- Self Repair
     Required LV: 15
     FME Used   : 8,000
     Ingredients: - Build LE     x1
                  - LE +300      x1
                  - Power Charge x1
Erosion: 5
When unit stands by in rear, restores 1% of MAX LE per turn

-Defeat at least 15 Preon-series enemies-
------------------------------------------------------------------------------
88.- Exodus
     Required LV: 2
     FME Used   : 100
     Ingredients: - Boost Speed x9
Erosion: 0
If front-line unit equips, guarantees ability to flee (excluding boss battles,
etc)

Fail to escape from battle at least once
------------------------------------------------------------------------------
89.- Cutting Edge 
     Required LV: 20
     FME Used   : 3,000
     Ingredients: - Caution   x1
                  - Good Luck x1
Erosion: 5
Unit acts first at start of each battle

-Defeat the enemy  "Mettaur Gigant"-
(Found in Giamilla Mine locked areas in the metal rooms)
------------------------------------------------------------------------------
90.- Lucky Girl
     Required LV: 35
     FME Used   : 10,000
     Ingredients: - Good Luck x1
                  - Get FME + x1
Erosion: 5 (Cinnamon only)
Increases number of Zenny acquired after battle by 10%

-Use the FMG to refine at least 30 types of force metal-
------------------------------------------------------------------------------
91.- Good Luck
     Required LV: 10
     FME Used   : 700
     Ingredients: - Gain Hyper  x1
                  - Item Capture x1
Erosion: 7
Increases chance of acquiring items when winning battles by 3%

-Obtain the contents of at least 100 item boxes-
------------------------------------------------------------------------------
92.- Monopoly
     Required LV: 35
     FME Used   : 99,999
     Ingredients: - Learning Aid x1
                  - Cutting Edge x1
                  - Get EXP +    x1
Erosion: 7
Claim all EXP gained from battle victory for oneself

-Obtain over 250, 000 EXP (party total)-
------------------------------------------------------------------------------



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Hints & Tricks
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
On the past few months I have received e-mails about getting some of the items
for the recipies, but one mayor question was how to steal the Supra Force 
Metal Alpha & Beta, so I will answer this and many other things as well hints 
to get more than 200,000 damage on Final Strike and getting more FME on battle.

-Getting those SFM-
One big problem for grabbing them is that you only got like 3% chance to steal
it with Item Capture so forget about those sub-weapons,instead use Marino and 
activate her Action Trigger and lock all tree treasure chests icons on the 
reels, believe is very easy even with low WE, just keep Marino alive in both 
cutscenes, after that you can remove her if you want.

-Getting more Item Captures and Good Lucks-
Go to the basement in Vanailla Desert in the elevator room and search for 
random battles without leaving it and eventually you will encounter with a 
Gold Blader, destroy it and pray that it will give you any of those, keep 
going until you get enough either Good Lucks or Item Captures.

-More than 200,000 Damage and 180 hits-
By now there must like thousands of websites that show you many ways to achive
that goal,but if you haven't found any (which I doubt) here is a easy way to 
do it:
Go to Lagrano Ruins and in your battle team you must have Axl, X and Cinnamon,
equip Axl with End to All FM, and look for a battle with 4 enemies on it, but
make sure that at least one isn't a flyer enemy, the turn X and Cinnamon in 
Hyper Mode (X-Fire for X) and defend until Axl's turn then use Action Trigger
and use any copy that inflicts damage to all enemies, then after Final Attack
is enganged aim for the enemy that is not flying and start pressing buttons 
like there's no tomorrow (The reason for aiming and the ground enemy is that 
the X-Fire attack would deliver hits)
For the 180 hits don't worry, follow the same strategy and you will get about
213 hits or something like that.

-Getting tons of FME
Go to Vanallia Desert and outside the base (in the plain desert) wait for a 
Meltdown enemie to appear, Use X and turn to X-Fire Hyper Mode, use the Action
Trigger with the most WE you can and launch it to Meltdow, if you don't make
20,000 - 25,999, then level up more, because if you don't engage Final Strike
before Meltdown's first turn the the FME points will be cut in half!, so try 
your best, and the rest it's easy. You will be getting like 11,000 - 13,000
FME points for that battle
(Thanks to Justin Wright for this one)

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Notes
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Getting the whole list don't give you anything special, I mean NO Sky Room
goddies. By the way if you have completed the list and that annoying "NEW" 
yellow circle is still in front of the FMG option, you need to get at least 1 
of every FM in the list, it takes time but it's not impossible so good luck!!.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
What to expect on next version
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1)If lucky, the conditions for the firsts FM
2)Nothing at all maybe a spanish version of this guide, sooner or later.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thanks
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- Keiji Inafune: for creating Rockman, thus the whole secuels/X series.
- Capcom of America: For not make a mess with the voices and translations that
  we are used to.
- People on the Message Board: For some help with enemies location and stuff,
  and DJ Tigresa for the Enemy analysis FAQ that helped me a lot with the items
  I needed to complete the list.
- Justin Wright (jpwright83@hotmail.com): For the info on the conditions for 
  each recipie and the hint on getting lots of FME points.
- You: for taking your time for reading this
- Me(why not?)for making this guide.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.
Copyright 2009 Miguel A. Garza

*End of Document*