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    Treasure Token FAQ by Halibut

    Version: 0.1 | Updated: 12/28/04 | Search Guide | Bookmark Guide

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                          Megaman X Command Mission
                        Treasure Token FAQ by Halibut
                                                  v. 0.1
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                      [Insert crappy ASCII art here. >P]
    
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     [TOC] Table of Contents
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    [TOC] Table of Contents
    [COP] Copyright Information
    [INT] Introduction
    [HIS] Revision History
    [FUT] Future Updates
    [FAQ] Frequently Asked Questions
    [LOC] Treasure Token Locations
    [CRE] Credits
    
         Press Ctrl+F and do a search on the [***] to zip to a particular 
    section.
    
    
    
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     [COP] Copyright Information
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    Copyright 2004 Halibut (HalibutATGameFAQs@hotmail.com)
    
         This document may only be reproduced for personal, private use in 
    its original, whole and unaltered form. It may not be placed or 
    distributed on any public or commercial forum, such as a web site or 
    magazine without the expressed written permission of the author. At 
    this time, only the website GameFAQs (www.gamefaqs.com) is permitted 
    to host this document publicly. Any other use of this document is 
    strictly prohibited by copyright law.
    
         All trademarks and copyrights in this document are the property 
    of their individual owners.
    
    
    
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     [INT] Introduction
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         I’ve been playing through this game, and loving it, and _Tim_’s 
    FAQ was a mountain of information; however, it was missing something. 
    Aside from a missing chapter 8, it also didn’t have info on the 
    Treasure Tokens, since the FAQ was made for the PS2 version, and not 
    the GCn version. Since no one else wrote a FAQ for it, I decided to 
    write one. Enjoy.
    
    HalibutATGameFAQs@hotmail.com
    
    
    
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     [HIS] Revision History
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    ver 0.1: Started this FAQ and laid out the topics. Entered the list of
             Treasure Tokens
    
    
    
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     [FUT] Future Updates
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    *  May include some more info on the token sets.
    
    
    
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     [FAQ] Frequently Asked Questions
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    Q1.  When can I use the Treasure Radar?
    
         The Treasure Radar becomes available after chapter 3.
    
    
    Q2.  Where do I trade in my tokens?
    
         The vending machine is located at Air City 3rd street in the 
    Central Tower. As you play through the game, more figure sets will 
    appear. There are six in total, but the last two sets will not appear 
    until you finish the game.
    
    
    Q3.  How do I use the radar?
    
         Connect your GBA to the GameCube in either controller port 2, 3 
    or 4; remove any game cartridges, and turn on the unit. On the 
    GameCube, bring up the camp menu and scroll down to “Treasure Radar”, 
    it’s the last option; if it doesn’t appear, then you haven’t gotten it 
    from Nana at the end of chapter 3. Select “Treasure Radar” and the 
    game will load the radar onto the GBA.
    
         To use the radar, press the L and R buttons to zoom in and out, 
    and A and B to change the brightness; if you are in an area with a 
    treasure token, it will appear as a white dot on the GBA. When you 
    head for that location, you’ll see the treasure token appear on screen 
    as a glowing light; step up to it and a green cursor will appear; 
    press A on the Cube to pick it up.
    
    Note: Even if you go to the locations listed below, the tokens will 
    not appear unless you connect the GBA and turn on the radar.
    
    
    Q4.  Is there an easier way to know which tokens I’m missing?
    
         Yes there is. If you go to the Sky Room and go to the right 
    console, you can bring up information about the game, including 
    completion statistics. When you start collecting treasure tokens, 
    token collection data will appear next to item collection data and 
    will show you the number of tokens in an area, and the number you 
    collected.
    
    
    
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     [LOC] Treasure Token Locations
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         Here are the locations of all 72 treasure tokens, organized by 
    level. Listed are the areas the tokens appear in and more specifics on 
    where to find it, unless the area is a simple room and it’s out in the 
    open.
    
    Lagrano Ruins
       1) 5F: Test Hall 2 – Near teleporter
       2) East Block Stairs, 4F to 5F
       3) 3F: High Performance Reploid Development
       4) Area 2F-East – Middle room
       5) Area 1F-East – End of corridor
    
    Central Tower
       6) Base Gateway – Medical station
       7) Base Gateway – Air bus terminal
       8) Data Backup Room, Hall A – Dead end
       9) Data Backup Room, Hall A – East room, near north door
      10) Equipment Maintenance B – Behind shelves in main room
      11) Tower Base Access Tunnel – Long corridor near explosion site
      12) Air City Gate – Northwest area, near door heading down
      13) Shaft 999F – Northwest area
    
    Tianna Camp
      14) Security Reploid Patrol Area – 2nd room, right niche
      15) West Prison – 1st prison cell on left
      16) Maze Area 1 – Left fork past locked door
      17) Maze Area 1 – Eastern room
      18) Maze Area 2 – Eastern room
      19) Security Panel Area – Northwest room
      20) Aqua Coliseum
    
    Gaudile Laboratory
      21) Teleport Arrivals Area – Near sealed door
      22) Teleport Arrivals Area – Behind elevator
      23) East Deck High Speed Lift Area – Eastern room
      24) Observation Deck Area – Southern room
      25) Observation Deck Area – Next to elevator
      26) Laboratory Approach – Southwest room
      27) Laboratory Approach – Near lab entrance
      28) Counter-Biohazard Sample Storage – Cinnamon’s room
      29) West Deck Main Route – 1st room
      30) West Deck Main Route – 2nd room
      31) West Deck Main Route – 3rd room
      32) Great Tree Stump Hall
    
    Ulfat Factory
      33) Smelting Furnace 1 – Slag pool near south door
      34) Smelting Furnace 2 – Behind boxed door
      35) Smelting Furnace 3 – Slag pool near north wall
      36) Parts Intake Line – Last platform before exit
      37) Parts Delivery Line – Northeast platform
      38) Parts Delivery Line – Northern platform
      39) Parts Delivery Line – Central platform
      40) Freight Lift 1 – Upper floor
    
    Gimialla Mine
      41) Level 1 Shaft Entrance – Large room
      42) Level 2 Main Tunnel – Southern room
      43) L2 Southeast Division – Room behind boulders
      44) L2 Southwest Division – Behind boulders
      45) L3 Northwest Division – Near red Degraver
      46) L3 Northwest Division – Room behind yellow Degraver
      47) L3 Southwest Division – Southeast room
    
    Vanallia Desert
      48) Quicksand South Side – Dead end with red switch north of
             the entrance
      49) Quicksand South Side – Dead end with blue switch
      50) Quicksand South Side – Central dead end with red switch
      51) Quicksand South Side – Northern most dead end with red switch
      52) Quicksand North Side – Dead end with yellow switch
      53) Quicksand North Side – Eastern room (triple-red lock room)
      54) Quicksand North Side – Elevator room
      55) Quicksand Central Passageway – East corridor, south end
      56) Quicksand Central Passageway – West corridor, north end
      57) Signal Jammer Laser Energy Generator – North corridor, east end
      58) Signal Jammer Laser Energy Generator – Southeast room
    
    Melda Ore Plant
      59) Area E-B02 – Southwest room
      60) Area E-B03 – Central room
      61) Area W-B04 – Northeast room
      62) Area W-B03 – Northern corridor
      63) Area W-B02 – Southeast room
      64) Area W-B01 – Eastern room on other side of missile silo
    
    Grave Ruins Base
      65) Level D Security Zone – Western room 
      66) Level E Security Zone – 2nd small room near center of map
      67) Level C Security Zone – Circular corridor, east corridor
      68) Level B Security Zone – Room behind western door
      69) Level B Security Zone – Room behind eastern door
      70) Level B Security Zone – Teleporter Room
      71) Revolver Shaft Area – Near exit to southern teleporter room
      72) Level S Top Security Zone – Western Corridor
    
    
    
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     [CRE] Credits
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    Capcom, creators of Megaman X Command Mission.
    
    Nintendo, makers of the GameCube and Gameboy Advance (SP).
    
    GameFAQs and all who run it, for their great work in creating an 
    awesome video game help site.
    
    

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