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    Idrial FAQ by Ploo21

    Updated: 06/25/06 | Printable Version | Search This Guide

    The Lord of the Rings, The Third Age
    Character Specific Guide -- Idrial
    
    
    In the game The Lord of the Rings, The Third age, you play as many
    different characters, and choose a party of three to fight the enemies
    you face. I am writing this character FAQ for one of my favorite
    characters, whom I always choose, no matter who the other two are.
    The Elf of Lothlorien, Idrial.
    
    ~~~~~~~~~~~~~~~~~~~~Version History~~~~~~~~~~~~~~~~~~~~~~~~
    
    Version .25 - June 22, 2006
    Did all FAQ up to Armor, and did about half of armor
    
    Version .50 - June 23, 2006
    Finished Armor, and started on Weapons
    
    Version .75 - June 24, 2006
    Finished Weapons
    
    Version 1.0 - June 25, 2006
    Finished Copyright and Credits
    
    Final Version - Version 1.0 - June 25, 2006
    
    --------------------Table of Contents---------------------
    
    1. Introduction
    2. Description
    3. Sword Skills
    4. Spirit Skills
    5. Passive Skills
    6. Armor
    7. Weapons
    8. Copyright and Credits
    
    *******************1 Introduction 1**********************
    
    Idrial is my absolute favorite character in this game for a lot of
    reasons. She keeps everyone alive in battle, she's very smart all of
    the time, she's an elf, and she looks cool in some of her armor sets.
    Idrial uses a combonation of sword skills and spirit skills to damage
    the enemy's status, and heal and enhance her companions.
    
    ^^^^^^^^^^^^^^^^^^^^^2 Description 2^^^^^^^^^^^^^^^^^^^^^
    
    It's possible to pull Idrial in two different directions. You can make 
    her a Sword Craft warrior, making her capable of dealing status effects
    to the enemy, and doing moderate damage, or you can focus on her Spirit 
    Powers, and have her ready to heal anyone in your party, enhance your 
    companions to make them better, and hit the enemies with unblockable 
    spirit attacks. 
    
    Me? I chose a little of both, so I'm sure many Idrial's are stronger, 
    and can heal better than mine, but mine can do both, damage and heal,
    which I think is valuable, because I can adapt her to the situation.
    
    What happened is I chose to make her a spirit caster, and quickly
    learned all of her spirit skills near the end of the game. That's when
    I focused on her sword craft, and learned all of those. 
    
    One of Idrial's passive skills (skills you learn as you grow levels)
    is Frenzy. Frenzy is an awesome skill to have, especially for Idrial.
    Frenzy costs 200 AP (action points) and lets her cast 2 spirit powers 
    in the same turn. The cost of a Frenzy is what usually makes it risky 
    for other characters, but Idrial will have so much AP, she can use a
    Frenzy without worrying about AP. 
    
    The only bad thing about Idrial is that her defence might not be the
    best, so make sure she learns Passive skills like Mallorn Armor and 
    Fortunes Mastery soon.
    
    ~~~~~~~~~~~~~~~~~~3 Sword Skills 3~~~~~~~~~~~~~~~~~~~ 
    
    
    Fluid Strike:
    A more powerful sword strike
    AP: 20
    
    
    Weakening Slash:
    A sword slash that lowers the strength of your foe
    AP: 25
    
    
    Wounding Strike:
    A sword strike that continues to damage an enemy for a short period of
    time
    AP: 25
    
    
    Elven Rage:
    A sword attack that allows Idrial to strike two times
    AP: 75
    
    
    Stunning Strike:
    A sword strike that delays the foes next attack
    AP: 45
    
    
    Leech Inspiration:
    A sword attack that drains AP from the foe over time
    AP: 15
    
    
    Destined Strike:
    A sword strike that always hits, but does less damage and costs more
    AP: 50
    
    
    Gil-Galad Rampage:
    A sword attack that allows Idrial to strike three times
    AP: 75
    
    -------------------4 Spirit Skills 4-------------------
    
    Gift of Elrond:
    Restores some HP to one party member
    AP: 15
    
    
    Loudwater Fury:
    Idrial shoots a beam of water at one enemy
    AP: 50
    
    
    Haste of the Elves:
    Increases one party member's rate of attack for the rest of the battle
    AP: 30
    
    
    Drain Inspiration:
    Drains AP from an enemy
    AP: 10
    
    
    Galadriel's Gift:
    Restores a larger amount of HP to one party member
    AP: 40
    
    
    Cleanse Shadow:
    Removes all negative status effects from a single party member
    AP: 25
    
    
    Aura of the Valar:
    Automatically revives a party member when they die.
    AP: 50
    
    
    Power of the Valar:
    Revives a fallen ally
    AP: 40
    
    
    Valinor Endurance:
    Grants Idrial only full immunity for a short time, but she cannot do
    anything until the spell wears off
    AP: 50
    
    
    Valorous Haste:
    Causes one party member to take their turn next
    AP: 75
    
    
    Cleansing Waters:
    Removes all negetive status effects from the entire party
    AP: 30
    
    
    Gift of Great Haven:
    Restores a very large ammount of HP to the entire group
    AP: 200
    
    
    Water Stallion:
    Idrial summons a water horse to damage all enemies
    AP: 250
    
    
    *****************5 Passive Skills 5*******************
    
    (Note: Passive skills happen automatically, they do not require AP,
    with the exception of Frenzy.)
    
    Elven Evade:
    Gives Idrial a chance to automatically dodge a foe's attack
    
    
    Full Gift of Lorien:
    Increases the amout of HP Idrial restores with healing spells
    
    
    Fury of the Valar:
    Increases the amount of damage Idrial's damaging Spirit Powers cause
    
    
    Mallorn Armor:
    Increases Idrial's armor protection
    
    
    Fortunes Mastery:
    Greatly adds to Idrial's ability to dodge enemy attacks
    
    
    Elven Inspiration:
    Increases Idrial's maximum AP
    
    
    Haste of the Valar:
    Adds to the effectiveness of Idrial's Haste of the Elves Spirit skill
    
    
    Endure Shadow:
    Increases Idrial's resistance to Shadow spells
    
    
    Frenzy:
    Lets Idrial immediately take two more Spirit actions on her turn
    AP: 200
    
    
    Grace of the Eldar:
    Gives Idrial the ability to automatically regain AP
    
    
    ^^^^^^^^^^^^^^^^^^^^6 Armor 6^^^^^^^^^^^^^^^^^^^^^^^
    
    Helmet/Tiara--
    
    2nd Age Elven Silver Tiara of Eriador:
    Armor: 8
    An ancient tiara with its origin in the vast area of Arnor
    Found in the Elven Outpost
    Resistant to Fire and Water
    Vurnerable to nothing
    
    
    2nd Age Elven Golden Tiara of Earendil
    Armor: 15
    A device that holds light from a beloved Elf star
    Found in the fourth Elf Altar Battle
    Resistant to Shadow
    Vulnerable to nothing
    (Dexterity +1)
    
    
    3rd Age Elven Gold Plated Battle Helm
    Armor: 42
    A gold-plated steel helm built for increased visibility
    Found at the bridge of Khazad-dum
    Resistant to nothing
    Vulnerable to nothing
    (Strength +1 Dexterity +1)
    
    
    3rd Age Elven Silver Tiara of the Galadhrim
    Armor: 21
    A finely crafted circlet that grants power to the wearer
    Found defending Helm's Deep
    Resistant to Earth
    Vulnerable to nothing
    (Spirit +2 Constitution +1 Speed +2)
    
    
    2nd Age Elven Crystal Tiara of Nenya
    Armor: 23
    A glittering circlet bound with the watery spirit of Nenya
    Found in Osgiliath
    Resistant to Water
    Vulnerable to nothing
    (Speed +3 Dexterity +4)
    
    
    2nd Age Elven Steel Battle Helm of Lorien
    Armor: 55
    A swan shaped, open faced helm with excellent visibility
    Found in Snowbourne Village
    Resistant to nothing
    Vulnerable to nothing
    (Strength +1 Constitution +1 Speed +1 Dexterity +2)
    
    
    3rd Age Elven Silver Tiara of Caras Galadhon
    Armor: 24
    A finely wrought gift from the Elf Tree City
    Found in Pelennor Fields: Siege Line
    Resistant to Air
    Vulnerable to nothign
    (Spirit +2 Constitution +2 Speed +4)
    
    Paldrons--
    
    3rd Age Elven Silver Pauldrons
    Armor: 22
    Articulated shoulder protection faced with fine silver
    Found in the West Moria Throne Room
    Resistant to nothing
    Vulnerable to nothing
    
    
    3rd Age Elven Gold Plated Pauldrons
    Armor:31
    Gold-plated steel pauldrons with a broad range of motion
    Found in the Helm's Deep Stockade
    Resistant to nothing
    Vulnerable to nothing
    (Strength +1)
    
    
    2nd Age Elven Steel Pauldrons
    Armor: 38
    Hardened steel paulrons forged for battles won long ago
    Found in the Osgiliath ruins
    Resistant to nothing
    Vulnerable to nothing
    (Strength +2)
    
    
    2nd Age Elven Mithril Pauldrons
    Armor: 44
    Legendary Mithril-plated hardened steel pauldrons
    Found in the Minis Tirith Throne Room
    Resistant to nothing
    Vulnerable to nothing
    (Strength +3)
    
    
    Bracers--
    
    
    Elven Steel Scouting Vambraces
    Armor: 9
    Fine steel forearm protection crafted by Lothlorien Elves
    West Moria Necropolis
    Resistant to nothing
    Vulnerable to nothing
    
    
    3rd Age Elven Gold Plated Vambraces
    Armor: 15
    Glittering gold plated vambraces decorated with great care
    Found in the Helm's Deep Stockade
    Resistant to nothing
    Vulnerable to nothing
    (Strength +1)
    
    
    2nd Age Elven Steel Vambraces
    Armor: 19
    Forearm protection made with steel plates over leather
    Found in the Helm's Deep Armory
    Resistant to nothing
    Vulnerable to nothing
    
    
    2nd Age Elven Mithril Vambraces
    Armor: 22
    Legendary Mithril-plated vambraces from an earlier age
    Found at the Minis Tirith Third Gate
    Resistant to nothing
    Vulnerable to nothing
    
    
    Upper Body--
    
    Elven Leather Traveling Jerkin
    Armor: 14
    A traveling surcoat for Elves made of fine leather and cloth
    (Starting equipment)
    Resistant to Blunt
    Vulnerable to Slash and Pierce
    
    
    3rd Age Elven Gold Plated Chestplate
    Armor: 71
    Gold plated chest armor designed by Lothlorien crafters
    Found at the 3rd Healing Alter Battle
    Resistant to Pierce
    Vulnerable to Blunt
    (Strength +1)
    
    
    2nd Age Elven Steel Chestplate
    Armor: 101
    An ancient chestplate build with interlacing steel lames
    Found in Rohan
    Resistant to Pierce
    Vulnerable to Blunt
    (Strength +2 Spirit +2 Dexterity +1)
    
    
    2nd Age Elven Mithril Chestplate
    Armor: 130
    A legendary mithril-plated chestplate crafted for Elven Lords
    Found in Minis Tirith
    Resistant to Pierce
    Vulnerable to nothing
    (Strength +5 Speed +2 Dexterity +2)
    
    
    Lower Body--
    
    Elven Leather Traveling Breeches
    Armor: 8
    Leather pants worn by elves under traveling coats of jerkins
    (Starting equipment)
    Resistant to Blunt
    Vulnerable to Slash and Pierce
    
    
    3rd Age Elven Gold Plated Fauld
    Armor: 34
    Lower portion of Elf armor, uncludinga skirt over chain-mail
    Found in the Orc Lesser Captain Battle
    Resistant to Pierce
    Vulnerable to blunt
    (Dexterity +2)
    
    
    2nd Age Elven Steel Fauld
    Armor: 51
    Ancient lower Elf armor build with interlocking lames
    Found in Osgiliath
    Resistant to Pierce
    Vulnerable to Blunt
    (Dexterity +2)
    
    
    2nd Age Elven Mithril Fauld
    Armor: 74
    Legendary lower body armor constructed with Mithril plates
    Found in the Osgiliath Ruins
    Resistant to Pierce
    Vulnerable to nothing
    (Constitution +4 Dexterity +5)
    
    
    Greaves--
    
    3rd Age Elven Silver Greaves
    Armor: 9
    Ceremonial greaves crafted by Elven silversmiths
    Found in the West Moria Mausoleum
    Resistant to nothing
    Vulnerable to nothing
    (Speed +1)
    
    
    2rd Age Elven Gold Plated Greaves
    Armor: 14
    Gold plated steel greaves built to protect Elven archers
    Found at the East Moria Mausololeum
    Resistant to nothing
    Vulnerable to nothing
    (Speed +1)
    
    
    2nd Age Elven Steel Greaves
    Armor: 20
    Curved plate leg guards forged long ago in an age of conflict
    Found in the Warg Hive
    Resistant to nothing
    Vulnerable to nothing
    (Speed +2)
    
    
    2nd Age Elven Mithril Greaves
    Armor: 22
    Legendary greaves plated in Mithril worn in ancient wards
    Found in the Osgiliath Sewers
    Resistant to nothing
    Vulnerable to nothing
    (Speed +3)
    
    
    Chokers--
    
    1st Age Galadhrim Spirit Warding Pendant
    Armor: 7
    A pendant given to the kin of ancient Woodland Elves
    Found at the Elven Outpost
    Resistant to Fire
    Vulnerable to nothing
    (Strength +2 Constitution +1 Speed +3 Dexterity +4)
    
    
    3rd Age Lothlorien Spirit Calling Pendant
    Armor: 5
    A pendant crafted by the master silversmiths of Lothlorien
    Found at the Dark Alter Crossroads
    Resistant to Air and Shadow
    Vulnerable to nothing
    (Spirit +3 Constitution +2 Speed +9)
    
    
    3rd Age Silverlode Raging Waters Pendant
    Armor: 7
    A pendant charged with the power of river spirits through Elven craft
    Found in Dwarrowdelf
    Resistant to Water
    Vulnerable to nothing
    (Strength +2 Constitution +5)
    
    
    1st Age Eregion Weapon Warding Pendant
    Armor: 6
    A pendant crafted forgotten ages ago for use by Elven lords
    Found in the East Emnet Gullies
    Resistant to Slash, Pierce, and Blunt
    Vulnerable to nothing
    (Spirit +7 Speed +3)
    
    
    3rd Age Galadhrim Pendant of Restoration
    Armor: 11
    A gift from Lothlorien, given to weary travelers
    Found in Snowbourne Village
    Resistant to Earth
    Vulnerable to nothing
    (Spirit +4 Constitution +3 Speed +2 Dexterity +2)
    
    
    3rd Age Lothlorien Flaming Might Pendant
    Armor: 19
    A device symbolizing the might of the Flame of Udun
    Found in the Helm Deep Armory
    Resistant to Fire and Shadow
    Vulnerable to nothing
    (Strength +19 Constitution +4 Dexterity +3)
    
    
    2nd Age Elven Pendant of Wrath
    Armor: 8
    A pendant made to be borne into combat against the Dark Lord
    Found in the Osgiliath Plaza
    Resistant to Shadow and Blunt
    Vulnerable to nothing
    (Strength +6 Spirit +4 Constitution +4 Constitution +5 Speed +16 
    Dexterity +5)
    
    
    2nd Age Numenorian Command Pendant
    Armor: 9
    A token of another age, with power granted through ancient craft
    Found in the Osgiliath Sewers
    Resistant to Slash, Pierce, and Blunt
    Vulnerable to nothing
    (Strength +9 Constitution +3 Speed +9 Dexterity +16)
    
    
    3rd Age Fangorn Binding Pendant
    Armor: 16
    A fancy pendant filled with the slow, silent power of the forest
    Found at the Minis Tirith Outer Wall
    Resistant to Water, Earth, and Air
    Vulnerable to Fire
    (Strength +6 Spirit +5 Constitution +11 Speed -3 Dexterity +8)
    
    
    2nd Age Rivendell Pendant of Sanctuary
    Armor: 11
    A decoration imbued with ancient Elven power and wisdom
    Found in the Minis Tirith throne room
    Resistant to Shadow, Slash, Pierce, and Blunt
    Vulnerable to nothing
    (Spirit +14 Speed +11 Dexterity +9)
    
    ^^^^^^^^^^^^^^^^^^^^^7 Weapons 7^^^^^^^^^^^^^^^^^^^^^
    
    3rd Age Steel Elven Long Sword
    Damage: 10
    This well balanced sword can be used with one or two hands
    (Starting equipment)
    
    
    3rd Age Havens Steel Long Sword
    Damage: 12
    A sword forged by the shipwrights of the Grey Havens
    Fond in the warg pack battle
    
    
    3rd Age Woodland Steel Falchion
    Damage: 15
    A massive Elf sword that can topple foes with a single blow
    Found in Dwarrowdelf
    (Strength +1)
    
    
    3rd Age Rohan Steel Long Sword
    Damage: 25
    A powerful weapon designed for striking from horseback
    Found in the east Moria Mausoleum
    (Strength +1)
    
    
    3rd Age Easterling Steel Scimitar
    Damage: 27
    The secondary weapon of an Easterling soldier
    Found near the Warg Cave
    (Strength +1 Constitution +1)
    
    
    3rd Age Morannon Obsidian Long Sword
    Damage: 34
    A blade carefully crafted of Black Gate volcanic rock
    Found at the Bridge to Edoras
    (Strength +1 Dexterity +1)
    
    
    3rd Age Fangorn Steel Falchion
    Damage: 31
    A huge cleaver bound in bark and root
    Found in the Warg Cave
    (Strength +4 Spirit +1 Speed -1 Dexterity -1)
    
    
    3rd Age Steel Long Sword of Eomer's House
    Damage: 45
    A well-honed sword of the court of Rohan
    Found at the Sharku Battle
    (Strength +1 Dexterity +1)
    
    
    3rd Age Iron Cutlass of Isengard
    Damage: 61
    A fierce blade crafted in the forges of Orthanc
    Found defending Helm's Deep
    (Strength +1 Constitution +4 Dexterity -1)
    
    
    2nd Age Steel Elven War Sword
    Damage: 115
    An ancient sword. Lost for ages, now recovered
    Found at the Witch-king battle
    (Strength +1 Spirit +3 Speed +1 Dexterity +1)
    
    
    2nd Age Lune Silver Scimitar
    Damage: 125
    A blade of unique Elven design that bites deeply
    Found in the Minis Tirith Courtyard
    (Spirit +1 Speed +6 Dexterity +3)
    
    
    2nd Age Eriador Iron Falchion
    Damage: 165
    A sword spoker of in tales of Second Age battles
    Found at the Minis Tirith third gate
    (Strength +6 Spirit +1)
    
    
    2nd Age Forlindon Mithril Falchion
    Damage: 189
    A broad-bladed, slightly curved Elven sword
    Found in the Pelennor Fields front line
    (Strength +4 Spirit +8 Speed +1 Dexterity +1)
    
    ~~~~~~~~~~~~~~~~~~~8 Copyright and Credits 8~~~~~~~~~~~~~~~~~~
    
    Copyright 2006 Grant Jones
    
    This may be not be reproduced under any circumstances 
    except for personal, private use. It may not be placed 
    on any web site or otherwise distributed publicly without 
    advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly 
    prohibited, and a violation of copyright.
    
    You can contact me at: Coolgab1219@yahoo.com. Please 
    make the subject line say Idrial Guide in it, 
    or I might accidentally delete it.
    
    Thanks to-- 
    
    www.gamefaqs.com- for posting this faq.
    
    www.neoseeker.com- for posting this faq and asking my permission
    
    EA Games- for making the game.
    
    EBGames- For selling me the game at a decent price
    
    
    This guide is only authorized to by on:
    Gamefaqs.com
    Neoseeker.com