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    FAQ/Walkthrough by a_heavenly_body

    Version: 1.0 | Updated: 07/09/06 | Printable Version | Search This Guide

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    Game     : Gun
    Platform : Play Station 2
    Author   : a_heavenly_body
    Version  : 1.0
    FAQ Type : FAQ/Walkthrough
    E-Mail   : a.heavenly.body@gmail.com
    
    Copyright 2006 a_heavenly_body
    
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    1-Introduction
    2-Copyright Notice
    3-Version History
    4-Controls
    5-Walkthrough
    6-Side-Missions
    7-Weapons
    8-Shopkeepers
    9-Gold Hunting
    10-FAQ
    11-Contact
    12-Credit
    
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    1-Introduction
    
    Hello and welcome to my FAQ/Walkthrough for Gun. I have tried to make the
    guide as informative as possible, i hope you find it useful.
    
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    2-Copyright Notice
    
    This document is copyright 2006 a_heavenly_body. It cant be altered reproduced
    or published under any circumstances without my permission. The only websites
    currently allowed to host it are
    http://www.gameFAQs.com/
    http://faqs.ign.com/
    That's it. If I find it on any other website without my permission then the
    web master will be in a lot of a trouble, as I will take legal action.
    action. If you spot it on an un-authorized website inform me via e-mail as
    soon as you can (see contacts section). If you want it on your website then me
    an e-mail asking permission(see contacts section).
    
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    3-Version History
    
    04 July 2006 --- Made the basic layout of the FAQ. (0.1)
    
    06 July 2006 --- Started the missions. (0.2)
    
    07 July 2006 --- More work done on the main missions. (0.3)
    
    08 July 2006 --- Did more work on the main missions. Only the last couple of
                     missions are left. (0.4)
    
    09 July 2006 --- The walkthrough is complete. (1.0)
    
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    4-Controls
    
    ON-FOOT Controls:
    
    Left Analog Stick  ----- Navigation
    Right Analog Stick ----- Camera
    X Button           ----- Jump
    O Button           ----- Switch Weapon
    SQUARE Button      ----- Knife Slash
    TRIANGLE Button    ----- Pick Up Objects/Action
    L1 Button          ----- Charge Throw (Whiskey Bomb)
    R1 Button          ----- Draw Your Weapon/Fire
    L2 Button          ----- Crouch
    R2 Button          ----- Quickdraw Mode
    R3 Button          ----- Zoom Aim (Rifle/bow)
    Up D-Pad           ----- Drink From Flask (Regain Health)
    Down D-Pad         ----- Hide Weapon
    Left D-Pad         ----- Aim Left
    Right D-Pad        ----- Aim Right
    START Button       ----- Pause Menu
    SELECT Button      ----- NO USE
    
    Horse Controls:
    
    Left Analog Stick  ----- Navigation
    Right Analog Stick ----- Camera
    X Button           ----- Jump
    O Button           ----- Switch Weapon
    SQUARE Button      ----- Brake
    TRIANGLE Button    ----- Mount/Dismount
    L1 Button          ----- Throw Whiskey Bomb
    R1 Button          ----- Draw Your Weapon/Fire
    L2 Button          ----- Sprint
    R2 Button          ----- Quickdraw Mode
    Up D-Pad           ----- Drink From Flask (Regain Health)
    Down D-Pad         ----- Hide Weapon
    L2 + SQUARE        ----- Skid Attack
    START Button       ----- Pause Menu
    SELECT Button      ----- NO USE
    
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    5-Walkthrough
    
    1-Save after every mission, save after every achievement.
    
    2-Remember to spend your money buying useful upgrades like extra gulp from you
    jar, more quickdraw time, faster horseshoes, faster roload etc.
    
    3-During the guide, when ever i say "Quickdraw kill the enemy", by that i mean
    you should activate quickdraw mode and kill the enemy and after that turn off
    the quickdraw mode.
    
    4-The pickaxe should be your first purchase as without it you cannot dig gold.
    
    5-Make sure you do plenty of side-missions as they increase your stats, if you
    don't increase your stats, then the enemies in the later stages can be very
    difficult.
    
    6-Hunting gold is an easy way of making money as you get 10$ for each piece of
    gold you dig and they are relatively easy to find.
    
    7-Make sure you collect the ammo dropped by enemies.
    
    8-While other guns will run out of ammo, your revolvers have infinite ammo
    from the start of the game. Keep that in mind.
    
    9-Your in-game map (in the lower right corner) shows you your next destination
    marked by an X mark and your enemies marked by orange dots. Use the map to your
    advantage.
    
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    I.The Hunt
    
    This is a tutorial mission. You have to follow Ned. Use the left analog stick
    for movement. Adjust the camera according to you rliking using the right
    analog stick. Cut-scene. Now drop down and follow Ned. You will told to draw
    your weapon, press R1 to do so. You have to aim manually with the right analog
    stick. Fire by pressing the R1 button again. You have to shoot three Quails.
    Aim roughly for the bird and when the marker goes red, shoot. Kill three Quails
    one by one.
    
    Now you have to kill 3 Quails in a group. Press R2 to start quickdraw mode. The
    yellow metre indicates the time left for the quickdraw mode. It's basically a
    slow motion mode where you are fast while the rest are slow. After you kill
    the 3 Quails, you are told to kill 5 Quails in a group, start quickdraw mode
    and take out the required five. You can flick the left analog stick to quickly
    to switch targets.
    
    You will now be attacked by wolves. Change targets using the left analog flick.
    Kill them and press up on the d-pad to regain health if required. Follow Ned.
    When he crouches, you crouch as well by pressing the L2 button. Go to the edge
    of the cliff. You have to kill two Elk's. Switch to your rifle by pressing the
    O button and press R3 to zoom. Look towards the right and kill any two you see.
    
    Press R3 again and then L2 to get up. Follow Ned down. You will be attacked by
    7-8 wolves. Go into quickdraw mode and flick between them until all of them are
    dead for a cut-scene. Go forward and press TRIANGLE when near the rifle to
    pick it up. You now have to kill Grizzly (the bear). Keep firing at it and
    strafe left or right with the left analog stick when it charges at you. Press
    up to drink from your flask if your health gets low.
    
    Grizzly's health metre is in the top left corner. Empty it completely for a
    cut-scene. You have completed the mission. Save your progress.
    
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    II.Steamboat Massacre
    
    You have to repel the attackers. Kill all the attackers. Use quickdraw mode
    where necessary and then turn it off so that you don't waste it. Follow Ned,
    crouch and lean left or right with the d-pad. Take cover behind the crates
    and kill all enemies. Follow Ned. Get up from your crouched position and kill
    the man holding the wmoan hostage. Don't care about her. Kill any enemy nearby.
    Drink from your flask when needed.
    
    There is a log blocking the wheel. Go near it and press TRIANGLE to remove it.
    Now go to where Ned is. On his left will be a boat and inside it will be a
    cannon. Go near it and press TRIANGLE to mount it. Aim with the right analog
    stick and fire with the R1 button. You have unlimited ammo. Just roughly aim
    for the enemy boats and keep firing until a cut-scene starts. You steamboat's
    health is represented by a metre in the top left corner. Keep an eye on it.
    
    You have to meet Ned on the top deck. There are some Whiskey bottles (health)
    on a crate on your right. Take it if you need it. Kill all the enemies behind
    the crate and go forward. Use crouch and lean to kill more enemies. Go near
    the stairs and two enemies will come down. Go into quickdraw mode and take
    them out. Turn it off and head up the stairs.
    
    Go forward and go near Ned. Look left and enter quickdraw mode. Flick between
    the targets and kill all three of them. The next wave of attackers will come
    from the stairs you just climbed, face in that direction and kill all of them.
    Another three attackers will come a little on your right, kill them all.
    Another 4-5 enemies will come from your left, kill all of them to end this
    mission. Cut-scene. SAVE!
    
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    III.Honest Tom
    
    You have to beat Honest Tom in a race, go near the horse on the right and press
    TRIANGLE to mount it. Follow Honest Tom and stand near him next to the water
    flow for your horse riding training. Use the left analog stick to navigate the
    horse. Press L2 to gallop your horse. Whole galloping, release and hold L2
    again to sprint for a short distance. Remember that repeated sprinting can
    injure your horse, slowing down will heal it.
    
    Practise sprinting and then Tom tells you to jump. Press X to jump, jump around
    a little and then return to Tom. The race does not start yet, go to the X mark
    on your in-game map (in the bottom right corner). Wait for Tom to come and the
    race will begin. This is three lap race and is pretty easy. Keep sprinting
    giving the horse a rest when you are little ahead of tom. Jump over the logs.
    Tom is represented by a moving X on your in-game map. Keep an eye on him. Don't
    go off-course otherwise you will lose.
    
    Win the race and then follow Tom (the X mark), stand next to him. You have to
    kill 5 buffalo's. The buffalo's are nearby. Sprint towards them and then press
    SQUARE near them for the skid attack. Kill 5 via this method. Now go near Tom,
    you will plenty of bottles on the rock. Go into quick draw mode and destroy
    more them Tom can.
    
    Now for the last wager. You have to kill the wolves. Use the skid attack on all
    of them (marked by orange dots on your map) to kill them. Now go near Tom for a
    cut-scene. You have to kill all three horse men. Go into quickdraw mode and
    flick between targets. 3-4 bullets should do the trick. Kill all of them to
    end this mission. SAVE!
    
    REWARD: New Pony Express, Bounty, Poker Missions Available.
    
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    If you have played any game from the Grand Theft Auto series, you already
    know about the free roaming atmosphere between missions and the ability to
    start most missions when you want. If not, then the above line pretty much
    summed it. You can explore any area, hunt for gold, do side-missions, look for
    secrets etc. These are optional and are not required to complete the story-line
    missions of the game, however, doing them has some nice rewards, so i would
    suggest that you do some of them. You have to go to Dodge city right now, so
    follow the X mark on your map. Go near the boat for a cut-scene. Now go the X
    mark again and press TRIANGLE to talk to the bartender for a cut-scene.
    
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    IV.The Red Hand Gang
    
    You have to rescue Jenny. Stay crouched and kill the two enemies in front of
    you. Now get up and kill the enemy taking cover behind the table. No need for
    quickdraw here. There is a whiskey jar in this saloon, near the snooker tables
    if you need it. Now go upstairs and quickly kill the two enemies via quickdraw
    and then turn it off.
    
    Take cover behind the barrels and look left/right via the d-pad. Kill the enemy
    taking cover behind the door. Go through the door and look right, kill atleast
    two enemies before they find cover. Kill the last one as well and then kill
    the two that drop out of the window via quickdraw mode. Head inside and kill
    another one. Follow the corridor and peek right in crouch mode, behind the
    barrels. Kill any enemy you can target and go up and kill the one taking cover.
    
    Head into the first room on your left near the barrel you took cover behind.
    Kill the enemy and start quickdraw mode. Kill another two in the room on your
    right. Drink whiskey if you need the health. Exit this room and take cover
    behind the barrels you see. Kill the three enemies here. There is a whiskey
    jar in the room on your right, take it.
    
    Enter the rooom in front of you, the enemy has Jenny hostage, start quickdraw
    mode and carefully aim for the enemy's head. Shoot him for a cut-scene.
    
    REWARD: SCHOFIELD (Ned's old Schofield has break-apart action which allows
    for faster reloads. It also has good close-range stopping power)
    
    Equip the schofield and head towards the stairs. Kill the enemy and head down
    the stairs. Head townstairs and start quickdraw mode. Quickly kill the enemy
    with the whiskey bomb, this will kill the enemy beside him as well. Go
    forward and enter through the door. Kill the enemies with the torches first.
    Jenny will help you as well with a shotgun (i love chicks with guns). Kill
    the enemies as they keep coming, also note of the enemies behind the bar-table.
    Use quickdraw mode effectively.
    
    When all the enemies inside are taken care of, head outside and shoot the enemy
    on the horse. Head behind the salloon (on the right) and take out the attackers
    here. Now get on the horse infront of the saloon. Keep an eye on the health
    metre of the saloon. Don't worry about Jenny. Just use your skid attack on any
    attacker you see marked on your map (orange dot). Once you have skid attacked
    and killed all attacker, enter the Alhambra Saloon for a cut-scene.
    
    You now have to kill Crude and the remaining members of the gang, focus your
    attention on Crude first. Start quickdraw mode and pepper him with bullets
    until he is dead. Then kill the remaining members on the street and the roofs
    to end this mission. Cut-scene and SAVE!
    
    Reward: SHOTGUN Model 1887 (Rude's Winchester 1887 single barrel shotgun - it's
    slow to reload but great for ripping enemies to shreds in close quarters
    combat)
    
    Reward: WHISKEY BOMB (Light enemies on fire and watch them burn)
    
    (In order to throw the whiskey bomb, press and hold L1 to charge your throw,
    then release L1 to throw the bomb).
    
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    You have to talk to Patrick Denton, get a horse and go to the person marked
    Patrick Denton (obviously), talk to him for a cut-scene.
    
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    V.Quick Killer At The Bridge
    
    Equip your Schofield and go down, kill the two red indians that come to attack.
    Go forward and a TNT box will explode. Follow the path towards the orange dots
    and kill the two red indians here. They will shoot fire arrows at you so be
    vary. Head forward and four red indians will climb up, quickdraw and kill them.
    You will now be attacked from all sides with fire arrows. Quickdraw and quickly
    kill as many red indians as you can before taking cover. After that carefully
    kill the remaining.
    
    When you reach the end, go down via the slope on your right. Start quickdraw
    and kill all enemies here. They have guns as well. Continue down and take the
    whiskey jay. A transport will be on it's way on your left. Get on it and press
    TRIANGLE to start it. You will reach a lower platform, get on and quickdraw
    kill the enemies here. Pick the TNT barrels one by one here and press L1 to
    throw them into the water. Kill the red indians as they come until all TNT
    barrels are in the water. Be vary, as a single TNT barrel exploding will fail
    the mission.
    
    After all TNT's and red indians are taken care of, get on the transport and
    start it again. You will be attacked by many red indians when the transport
    stops. Start quickdraw and kill all of them. There is a whiskey jar behind
    there cover if you really need it. Head up and talk with Patrick for a cut-
    scene. Switch to the rifle and follow the workers down. Stay ahead of them.
    
    The red indians will start another attack. Quickdraw and kill this wave of
    attackers before they get a chance to do any damage. Another wave of enemies
    will come from the same path as the previous one, kill all of them as well.
    Keep an eye on your in-game map to see where the orange dots next come from.
    One last wave will come from behind, quickdraw kill it for a cut-scene.
    
    Man, they sure are stubborn. Take cover behind the TNT barrels and start
    qucikdraw mode immediately when you see a fire arrow coming. Shoot it down
    before it manages to reach the TNT barrels, keep an eye on the TNT barrel's
    health. It dies, you die. Try to shoot the fire arrows when they are at the
    sky, this will give you more time to aim rather then waiting for them to come
    in your line of vision.
    
    After their arrows fail, three red indians will try to come and attack the
    TNT with torches. Quickdraw kill them before they get a chance. Another four
    will come down, quickdraw kill them as well. Finally, Quick Killer will come
    himself. Quick Killer has a health metre, keep an eye on it. Use whatever
    quickdraw you have left and then keep strafing while shooting him. Kill him to
    end this mission. Cut-scene. Save!
    
    Reward: New Deputy Missions Available
    
    Reward: QUICK KILLER'S TOMAHAWK (Quick Killer's Tomahawk has good range and
    does a lot of damage)
    
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    You know have to talk to Jenny, she is marked with her name, go to her and
    press TRIANGLE to talk.
    
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    VI.Whore Coach
    
    On on the top left corner will be the stage coach health metre, keep an eye on.
    You will already be mounted on a horse. Cross the bridge and take out the red
    indians that attck. I suggest that you use the skid attack on them, but use
    the gun if you are more comfortable. Follow the path, don't go off-road.
    Trample over another wave of red indians, it's better if you stay ahead of the
    coach. Your path will be blocked and you have to find TNT barrels.
    
    Dismount your horse, there is an opening to the right side of the blockade, go
    through it. You will be attacked by two red indians taking cover behind the
    rock on your left. Take them out. There will be a red indian on a cliff on top
    firing fire arrows. Quickdraw kill him. Continue forward towards the bridge,
    here another 3-4 indians await you, kill them from a distance. They will fire
    normal arrows at you, rather then using quickdraw mode, i suggest strafing and
    killing them.
    
    Go to where they were sitting and climb the slope, head left and you will see
    a couple of TNT barrels here, push one down the ledge, it won't explode as
    long as you were running into it with the left analog stick. Before going down
    and collecting it, scout this area for any remaining red indians and kill them.
    Now go down, pick up the TNT barrel and take it to the blockade. Set the TNT
    barrel right next to the blockade and back-off some distance. Aim at it and
    fire to set off the barrel.
    
    Mount the horse next to the coach and step on it. Follow the path around the
    bridge. Cross the bridge and trample over any red indian you see. Trampling is
    the best attack here. Shoot any out of range red india, cross the bridge and
    head right and down the slope. Trample/shoot any red indians here, concentrate
    on the one mounted on the horse first. Follow the coach and and cut-scene will
    play after 2-3 seconds.
    
    You have to protect the coach (man, i sure do love chicks with guns). In
    addition to the coach's health bar, you also have to watch for Jenny's health
    bar. If either reaches zero, you fail. Take out your weapon and kill the 3
    red indians in front of you without using quick draw. Then aim above and kill
    the two red indians on top of the cliff. You will get a message saying the
    coach is under attack, go near it and activate quickdraw and kill any nearby
    red indian, turn off quick draw.
    
    Keep an eye on the in-game map to see where the next red indian is coming from.
    Kill the ones below the ledge, a horse mounted red indian followed by two fire
    arrow weilding red indians will come, quickdraw kill them. The red indians will
    keep coming one after the other, some times on horses. The will also attack
    from under the ledge. Just keep an eye on the map so see where the next one is
    coming from. Use quickdraw mode to kill the horse mounted red indians but try
    to strafe and kill the on-foot ones. Don't be shy to use the quickdraw mode on
    the on-foot red indians if the going gets too tough to handle. Cut-scene.
    
    You are now on top of the coach. Shoot the TNT barrels infront of you. You will
    now be attacked from all sides after every few seconds by on-foot red indians
    with fire arrows as well as horse mounted ones. Just do you best, this part
    depends on your aiming ability as there is nothing else you can do. Use the
    quickdraw effectively and drink whiskey whenever low on health although in this
    part, it's the coach's health you should be worried about. Cut-scene when you
    reach you destination and the mission is complete as well. SAVE!
    
    Reward: Health Upgrade: +25
    
    Reward: New federal Marshal, Bounty, Ranch Hand, Hunting missions available.
    
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    You now have to find Hoodoo at his casino, follow the X and enter. Talk to his
    deputy for a cutscene.
    
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    VII.Law and Order
    
    Mount the horse right next to you and follow Webb and Rudabaugh who are also
    on horses. You have to go to the X mark on your map. When you reach there,
    get of the horse and enter the saloon. Talk to the bartender. You will now be
    attacked by 6-7 enemies, activate quickdraw mode and kill all of them for a
    cut-scene. Mount the horse right next to you and sprint after the horse. Don't
    care too much about your horse's health right now and just keep sprinting
    until you get attacked by a couple of horsemen. Kill them with the rifle and
    continue towards the X mark.
    
    Here you will be attacked by more enemies. Trample them all for a cut-scene.
    You now have to fight both your former allies. First Rudabaugh will come after
    you. Stay inside the barn and fire at him with your rifle. 12-15 shots should
    do him but he has a shotgun so stay clear of his shots and drink whiskey when
    your health is critically low. Use a little quickdraw as well if the going gets
    too tough. Keep an eye on his health metre, when it gets to around 15 % left,
    forget dodging and pepper him with bueelts till he goes down.
    
    Now come out of the barn. Webb will be riding around on his horse firing at.
    Take cover behind same hay and when he comes, activate quickdraw mode and keep
    flicking (to maintain aim) and firing until quickdraw mode ends. With luck you
    should have taken down atleast 30-40% of his health bar. Now keep taking cover
    and when ever he shows his face, fire at him with your rifle until his health
    bar ends completely. 6-7 shots from the rifle should do him. Cutscene. You have
    ended this mission.
    
    Rewards: New Federal Marshal, Pony Express, Ranch Hand missions available.
    
    Reward: COLT DOUBLE BARREL (Rudabaugh's Double-Barrel Colt Shotgun has twice
    the fire rate and amazing stopping power at close range)
    
    Reward: VOLCANIC 10(Webb's Volcanic 10 has a quick reload and holds 10 bullets)
    
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    You now have to find Hoodoo, so head to the X mark on your map and enter the
    building for a cut-scene.
    
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    VIII.Escape The Jail
    
    Face right and talk to Port. The deputy will walk around, stay in the yellow
    circle that forms in the jail and press TRIANGLE to grab the deputy when he
    comes infront of your cell. Now go the lock on your right and tap TRIANGLE a
    couple of times to open the lock. Go to the deputy's table and grab your stuff
    including a new weapon.
    
    New Weapon: APACHE BOW (The silent but deadly Bow. Kill enemies silently from a
    distance)
    
    (In order to use it, press and hold R1 to charge your shot. Release R1 to fire
    the arrow for a silent kill. You can also zoom with the R3 button).
    
    Go to where Port is standing and go through the door. You have to stash three
    horses under the stone bridge. The horses are marked by orange X's on your map.
    Head to any mark first, i suggest using a gun instead of the arrows. Just go
    towards the mark and quickdraw kill any enemy you see. Mount the horse nearby
    and go to the stone bridge near the Empire Union Bank. Port is waiting under
    the bridge, go near him and get off the horse.
    
    Repeat two more times so that you have three horses. Now you have to create a
    distraction. Try to avoid the orange dots on the map and head towards the X
    mark. If the orange dot is unavoidable, then just kill him with the rifle and
    proceed to the X mark. Throw a whiskey bomb from some distance into the yellow
    circle and head towards the new X mark on the map.
    
    Kill any enemy in your way and grab the TNT barrel, carefully take it to the
    jail marked by the X. If you see any enemy, place down the barrel and kill it
    first. Place the barrel in the yellow circle behind the jail and shoot it from
    some distance. Now go down to where you stashed the horses, mount one and get
    the hell out of here. You have to stay with Port, just keep behind him until
    you see a yellow circle near the tracks. Stop in it for a cut-scene.
    
    It's only you and Port now, keep following him util you reach a camp. This is
    the end of the mission.
    
    Reward: Health Upgrade: +25
    
    Reward: New Pony Express, Bounty, Poker missions available.
    
    Reward: DYNAMITE (Can be lit and thrown for a timed explosion or doused and
    thrown and then shot as a trap)
    
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    You have to talk to Clay at the hideout. Head to the X mark on the map and talk
    with the guy near the horses for a cut-scene.
    
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    IX.Ambush The Train
    
    Mount the horse right next to you and follow clay, marked by a moving orange X.
    Keep up with him until you see a cut-scene. Pick up the TNT barrel infront of
    you and to the X on your  map. Place the barrel in the yellow circle and head
    to Port, pick up another TNT barrel and place it in the same yellow circle for
    a cut-scene.
    
    Mount the horse nearby and follow Clay. You will soon reach the train, there
    will be a couple of enemies on it, kill them and then take out all the gunmen
    on horses. The train will start to move. Follow Clay and keep an eye on the
    metre. Sprint where necessary but keep an eye on your horse's health as well.
    
    Yous should reach the ambush area in time, there should be then a quater of
    the distance metre left. Place the last barrel in the yellow circle and climb
    up the ledge to the place where you can see the barrels. Keep aiming at them
    and shoot when Clay gives you the command for a cut-scene.
    
    You now have to kill the train guards, stay on this ledge and keep killing the
    guards. Change your position if needed to get a better aim, the guards have
    dynamite so be careful. Keep an eye on Port and Clay's health bars. Use quick-
    draw mode when you have a clear aim. Just keep killing until the mission ends.
    
    Reward: New Federal Marshal, Deputy Missions available.
    
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    You have to go to the hideout, go there and talk to guards for a cut-scene.
    
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    X.Defend The Hideout
    
    New Weapon: SHARPS 1874 (The Sharps 1874 has great range and firepower-perfect
    for sniping enemies at a safe distance)
    
    Follow Chavo to the bridge. You can zoom with the R3 button and fire with the
    R1 button. You have to keep Clay alive, so keep an eye on his health bar. Stop
    near the bridge and zoom down, take down all enemies, FAST. Get used to the
    sharps 1874 quickly otherwise Clay will die even quicker. Get on the bridge
    and aim from the gap in the railing while crouched.
    
    Enemies will be taking cover behind rocks, just wait for them to show their
    face and blast it off. While it's better to zoom in for accuracy, if the enemy
    is in-line of your aim, blast it without the zoom. Drink whiskey where needed.
    Clay will something about gun jamming, be extra quick and deadly during that
    time. Use your in-game map to see where the orange dots are, kill them and Clay
    will call you down.
    
    Navigate down, jumping where necessary and go near Clay. He tells you to hold
    the front. Press TRIANGLE to get control of the Gattling Gun. Aim with the
    right analog stick and fire with R1. You have unlimited ammo so don't stop
    firing until every enemy is dead and you are told to find Port. Port is behind
    the Gattling gun, go near him to get information about the cannon....BOOM!
    Take cover behind a rock and get your rifle out.
    
    The cannon is the blue coloured thing you can see in the distance. Zoom in on
    the person controling it and fire, two shots should do him. You now have to go
    to that cannon and take control of it, before you go, there will be two enemies
    on the left of the cannon. Zoom in and kill both, one shot each should do the
    trick. Now go towards the cannon and you will be shot by a couple of enemies
    behind the rocks, quickdraw kill them.
    
    Press TRIANGLE near the cannon to take control, enemies will come from the
    right and from behind you. You have unlimited ammo, just keep firing on both
    sides until you complete the mission.
    
    Reward: New Federal Marshal, bounty, Pony Express Missions available.
    
    Reward: SHARPS 1874 (The Sharps 1874 has great range and firepower-perfect for
    sniping enemies at a safe distance)
    
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    You have to talk to Port, head to the X and talk to him for a cut-scene.
    
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    XI.Take Down Hoodoo
    
    Mount the horse nearby and follow Port, marked by an X on your map. Keep
    following him until you reach the cannon. Now Port will move the cannon while
    you have to watch his back...or front for that matter. Stay ahead of him with
    your weapon drawn, as soon as you take the right turn, you will be attacked by
    6-7 enemies. Kill them fast, some are hiding in the building. Don't depend on
    your comrades for help, they have terrible aim and guns and you will have to
    take out the enemies yourself.
    
    After you take out the first batch of enemies, another will attack from the
    road on your right. Deal with, remember to use quickdraw mode when your aim is
    clear as some enemies are taking cover. I'd say that you take out the ground
    enemies with your rifle and quickdraw kill the enemies on the roofs. Take out
    the roof enemeis quickly because they have whiskey bombs and their target is
    Port. Port's path will is blocked by two TNT barrels, shoot them before Port
    gets near them.
    
    More enemies will come from the end of the road, kill them. You will have a
    couple of seconds of peace as Port slowly moves the cannon to the end of the
    road. More enemies will come as Port takes the left turn. Quickdraw kill half
    of them and use the rifle on the remaining. Make sure you check the map to see
    that all orange dots are dead.
    
    More enemies will come,this time on horses as you make a right towards Hoodoo's
    casino. Kill them and then kill the enemies taking cover. You will now be told
    to repel Hoodoo's counter attack, go to where the cannon is and interact with
    it. You can aim with the right analog stick and you have unlimited ammo. Just
    keep firing cannons at the enemies until you hear Port say the enemies are
    pinned down. Leave the cannon and go to the X mark behind you. Enter the shop
    and kill the three enemies behind the couneter. Jump over it.
    
    Enter the room here and another room. Look down the stairs and you can target
    and kill an enemy from here. Head down and kill another enemy. Head down the
    stairs again and go through this room towards the X mark. Kill the enemies
    you see here. You will see a yellow circle, ignore it and enter the room in
    front f you. Kill the enemies here and take the whiskey jar as well. There will
    be two TNT barrels herem pick one take it to the X mark. Place it the yellow
    circle and shoot it from some distance.
    
    Follow the path towards the X mark for a cut-scene. Go into the troture room
    and kill the two enemies here. Go near Clay and untie him. He will tell you
    that Hoodoo is upstairs. Head up and open the door. You will see Hoodoo
    surrounded by his many guards. Quickdraw kill as many of them as you can.
    Wipe the remaining out with your shotgun/rifle. More enemie will come from
    upstairs, take them out as well.
    
    When you have cleaned out the lower floor, head upstairs towards the X mark.
    Kill any enemy you see here as well. Go up the stairs in this room for a
    cut-scene. You will have to fight Hoodoo, i am sure he took some of your
    bullets when you cleaned out the snooker room. Most of his health will be down
    anyway, just quickdraw kill him for a cutscene. End of mission. SAVE!
    
    Reward: Health Upgrade: +25
    
    Reward: New Poker Missions Available
    
    Reward: DUAL PEACEMAKERS (The Revolver that rules the west. Hoodoo's decorative
    dual-Colt 45's are high-power, fast shooting and fast reloading)
    
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    You have to talk to Soapy. Head to the X mark towards Dodge city, when you
    reach the bridge, you will see Denton laying flat on the bridge, talk to him for
    a cut-scene.
    
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    XII.Save Soapy
    
    Follow Denton towards the water tower.You meet 4-5 enemies, kill them. The
    water tower is marked by X, as you enter the fence, you will be attacked by 3
    more enemies. Quickdraw kill them. Climb the ladder in the corner, near the
    fence. Head left and climb another ladderfor a cut-scene.
    
    New Weapon: REMINGTON (The Remington-Creedmore Sharpshooter not only has
    fantastic range and firepower - it also has a faster reload rate)
    
    Equip and zoom with the R3 button. You should see soapy held by the rope, take
    careful aim and shoot the rope twice to make Soapy fall down. Kill the enemies
    nearby as well. Soapy will crawl his way to safety but you have to keep watch.
    Stay zoomed and kill any enemy that approaches him. If you run out of sharp-
    shooter ammo, there is an ammo box right next to you.
    
    Soapy will take cover behind a cart, there will be three enemies that will be
    taking cover behind some boxes right beneath you, snipe the TNT barrel next to
    them. There will be three enemies on the room infront of you, snipe them as
    well. Horses coming from the east. Get own quickly and quickdraw kill them
    before they get a chance to harm soapy. Now go near soapy and then grab a
    nearby horse. Head towards the X mark.
    
    Talk to the Ferry operator once you get to the river. This part can be a little
    tricky. There are snipers on top of the cliff, whip out your sharpshooter and
    kill them first. Drink whiskey where necessary. Once the enemy ferry reaches
    yours, quickdraw kill all of them to end this mission.
    
    Reward: Now Ranch Hand Missions Available.
    
    Reward: REMINGTON (The Remington-Creedmore Sharpshooter not only has fantastic
    range and firepower - it also has a faster reload rate)
    
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    Follow soapy all the way to the X mark for a cut-scene.
    
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    XIII.Hollister's Fort
    
    You have to find a way out of the fort. Go forward a little you will see a red-
    indian being beaten up. Crouch and go near the renegade beating him up, get up
    and grab him with the TRIANGLE button, execute him with the SQUARE button for a
    cut-scene. You have to find the rest of the red-indians. Be careful that you
    don't cause trouble near of group of renegades because you don't have any
    weapon and they have plenty.
    
    There will be an opening near Soapy, enter it to see anothe red-indian being
    beaten by a renegade. Graba and execute the renegade. Soapy and the red-indian
    will join come inside, follow them. They will stop near the well. You have to
    find the last red-indian. From where these three are sitting, look left and you
    will see stairs, go past them and enter the room nearby. Execute the renegade
    for a cut-scene.
    
    Do exactly as the red-indian says. Guards are coming so stay crouched under the
    stairs. Stay crouched all this time. When the huge guard turns away, sneak up
    on the guard near the gate and execute him. Follow the indian and wait behind
    the cart. When the red indian tells you to kill the sleeping guard, go to the
    crate on which he is leaning and execute him. Follow the red-indian into a
    room.
    
    You have to kill the guard, so get behind him and execute. The rest will now
    enter the room. You now have to kill the enemy guarding the exit, he is facing
    away, so just get behind him and execute. Follow the red-indians again. You
    will see a guard peeing, execute him as well (poor fella). The red-indians will
    now tell you to make sure the path is clear. Head forward a little and execute
    the lone enemy here.
    
    Wait for soapy to pick the lock, then drop down. Follow the red-indian out of
    this cave, you will see a dead red-indian. Take his Apache Bow. You have to
    avoind being seen. There will be two guys talking on the cliff, wait for one
    of them to leave and then kill the other one with an arrow to the head. You can
    zoom with the R3 button. Climb up and you will get your weapons back after
    walking over the body of the dead guard. You will have no ammo except for
    your revolvers.
    
    Keep your bow equipped and sneak up on the guard near the rock. An arrow to
    the head will do him. Follow the red-indians. They will take cover behind
    another rock which means you have to kill another enemy. There will be an
    enemy standing still holding a torch a little ahead of you, zoom into him and
    fire the arrow at his head to kill him. Move a little forward, you now have to
    find horses. You can snipe two enemies from this position. One is standing
    still some distance in front of you and the other a patrolling a little lower.
    Zoom in and kill both of them.
    
    From your current position, head forward and take cover behind one of the many
    broken boxes in the ground. From here, aim left and you will see an enemy
    patrolling up a cliff, he only stops for like one second, so make sure your
    arrow counts. From here go forward and take cover behind another box, aim and
    snipe the patrolling enemy.
    
    Go forward a little and snipe the last enemy near the horses. Now wait for
    Soapy. Follow him to the horses, grab the ammo nearby and mount a horse.  Go
    to the red-indians for a cut-scene. Follow the road to the X mark, your path
    will be blocked by a gate, skid attack through and go to the X mark to see that
    Indian group is under attack.
    
    Keep an eye on the tribe's health bar. Whip out your rifle kill the 4-5 enemies
    on the ground. Horsemen will follow after them, quickdraw kill all of them
    until you complete the mission for a cut-scene. SAVE!
    
    Reward: New Pony Express, Bounty, Poker Missions Available.
    
    Reward: BLACKFOOT FIRE BOW (With more damage then the standard bow,the fire-bow
    can kill easily and also ignite explosives)
    
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    No side-mission time, you start the next mission immediately.
    
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    XIV.Attack The Fort
    
    Take your rifle out and follow the red-indians. Just as you are taking the
    turn, quickdraw kill any enemies you can. After that ignore the rest and follow
    the path to the river. There will be a canoe here, get on it. You have to get
    to the cave. Keep your rifle ready, as you take the left turn and go under the
    bridge, zoom in on the small island infront of you. Kill any enemy you see,
    as more enemies arrive, fire at the TNT barrel to blast all enemies.
    
    You will now head right, there will be an enemy above you, kill him. Keep an
    eye on the map for any enemies. You will reach the cave in a couple of seconds.
    Enter it and quickdraw kill the three enemies. More enemies will come from
    behind the rocks, take cover and blast them with your rifle. Follow the path
    and you will see a slope. Above it are two enemies, kill them before they get a
    chance to react.
    
    Go up the slope and climb the ladder at the end. Kill the two enemies facing
    away from you before they know what hit them. Kill the one that comes out of
    the door as well. You now have to capture the first cannon, but first enter
    the room through which the last enemy came for and take the ammo. Now as soon
    as you exit this room, activate quickdraw mode and kill all four enemies.
    
    Go to where they were standing, you will be attacked from enemies inside the
    room, kill them as well. Enter and take the ammo and whiskey jar placed here.
    Exit through the other end and quickly kill the enemy on your right as he has
    a gattling gun. Quickly take control of the gattling gun and aim left. Kill
    the 6-7 enemies that come to attack. Exit the gattling gun and go up the slope
    leading inside the warehouse.
    
    Kill the enemy nearby and take cover behind the crates. Kill the enemies inside
    the warehouse. Enter and take control of the cannon. You have unlimited ammo,
    aim with the right analog stick and fire with R1. You have to blow up the four
    bunkers. The bunkers are the four platforms with enemies. All four are right
    next to each other, one shell each does the trick. After all four bunkers are
    dealth with, exit the cannon and enter the room on your left.
    
    Kill all enemies you see, take control of the cannon in this room and use it to
    destroy all the enemy boats. The enemy boats are on your left. You now have to
    get to the third cannon. Head down the stairs and kill the enemies at the end
    of the stairs. You will now recieve back-up (red-indians) but you also be
    attacked from all sides. Activate quickdraw mode and kill all enemies. More
    enemies will come out of the room, quickdraw kill them and head up the slope.
    
    Take control of the cannon and aim right below the ammo dump, at it's base.
    One shell will do the job. Leave the cannon and go through the hole in the wall
    you created. Kill the three enemies here. Enter the room-type area on you right
    and quickdraw kill all enemies here. Take the whiskey jar on the desk as well.
    There will be another thing on this desk as well, inspect the desk and you will
    see and interact-able object. Press TRAINGLE to read the note.
    
    Go through the door at the end and go up the slopes. You have to destroy the
    last cannon with a dynamite. First, kill enemies here and then go up the slope
    and take cover behind the small barricades. Kill the enemies on the other side.
    Equip your dynamite and go to the edge of the roof, aim at the cannon, press
    and hold L1 to charge the metre until it is full and then release L1. The
    dynamite should take out a chunk of the cannons health bar. 4-5 dynamites
    should do the trick. If you run out of dynamites, go downstairs into the room
    with the table and get more ammo from here. You complete the mission after
    the cannon is destroyed.
    
    Reward: New Deputy, Federal Marshal, Ranch Hand Missions available.
    
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    Start the next missions by talking to Fights At Dawn standing right next to
    you.
    
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    XV.Battle At The Steamboat
    
    You now have to fight Hollister. He is very easy. Just go towards the rock he
    is hiding behind while avoiding the dynamites. Confront him with quickdraw mode
    and pepper him with bullets until quickdraw finishes. You have taken down at-
    least 40-50% of his health bar. Now take out your rifle and keep firing at it
    him. He try to dodge and attack you but i suppose by now it should be very
    easy to target him. A cut-scene starts when his health bar is left to 15-20%.
    
    You now have to finish off Hollister. Go towards him, don't be surpised to see
    his health bar full. As soon as he sees you, a 6 second timer starts. Get as
    far away from him as possible before the time ends, after which he explodes.
    Cut-scene.
    
    New Weapon: FERGUSON (Ned's .69 Calibre Ferguson has excellent range, a fast
    reload rate, and unbelievable stopping power)
    
    You now have to find the safe, approach the X mark and you will be attacked
    by Magruder's riders. You have to dispose of them. This part can be a little
    tricky as the riders are more faster and deadlier then the previous ones you
    have enountered. Nonetheless, there will be a whiskey jar nearby. Use quickdraw
    mode to kill all the riders and then head towards the X.
    
    The X mark lead to a safe, open it for a cut-scene. You now have to fight
    Reed. Mount the horse nearby. Reed is also on a horse and he is circling around
    the ship. You now have a very powerful rifle, you gun-hand statistics should
    also be high at this point of the game. Chase after Reed but don't lose sight
    of him. Keep firing at him with your rifle. Don't lose aim on a straight path
    ESPECIALLY, as this is a perfect oppurtunity to fire 6-7 bullets into him
    before he takes a turn. The reason it is necessary that you don't lose aim is
    because Reed also has a whiskey jar and he regenerates health anytime you lose
    track of him. Use quickdraw mode if you manage to corner him. Defeat him to
    end this mission. Save!
    
    Reward: Health Upgrade: +25
    
    Reward: New Bounty, Poker Missions available.
    
    Reward: CAVALRY SWORD (Stolen from the body of Magruder's Men, this has
    excellent range as well as damage potential)
    
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    This is your last chance to do side-missions before the final mission ends.
    The last three missions are tough, so i suggest you increase you stats by
    doing the side-missions. Buy the necessary upgrades, save and meet Soapy at
    the Apache camp by following the X mark. Talk to him for a cut-scene.
    
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    XVI.Across The Badlands
    
    Collect all ammo nearby, go to the edge of the cliff and carefully drop down on
    the ledge below. Follow the path down where Many Wounds is waiting for you on
    his horse. Mount the horse next to him and keep following him until you reach
    his warriors. You will now be attacked by horsemen. Either use the rifle or
    quikdraw kill all of them. Keep an eye on the health bars of your comrades.
    Go near Many Wounds and Soapy after all enemies are dealt with.
    
    Many Wounds will tell you that he can no longer accompany you, so follow Soapy.
    Dismount you horse when you get the message after reaching Piper Lake. Keep
    following Soapy all the way up and you will complete the mission.
    
    Reward: LOCO DYNAMITE BOW (The Dynamite Bow is one of the most powerful weapons
    around)
    
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    No roaming time, you start with the next mission as soon as the cut-scene ends.
    I hope you did plenty of side-missions and upgraded your weapons and stats.
    
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    XVII.Escape The Ambush
    
    You have to get to the bottom of the mountain, equip your rifle. Head foward
    and turn towards the right. Kill the enemy you can target. Right now, try to
    ignore targeting the enemies and blow up the TNT barrels which you can see.
    The explosions will take down a good couple of enemies with them. Continue
    down the slope and you will meet more enemies, take them out as well.
    
    Keep an eye on your in-game map to check where the next enemies are. Continue
    forward and take down any remaining enemy for a cut-scene. Follow the path and
    you will meet a couple of enemies as the path curves. Quickdraw kill all of
    them. Coleect the ammo nearby if you need it. Ignore the Gattling gun and
    follow the path towards the orange dots. Kill them and continue.
    
    When you reach another curve in the path, there will be many TNT barrels near
    you. Enemies will come from infront of your path, use the TNT barrels to kill
    them all. Another batch of enemies will come after this one, use any remaining
    TNT barrel to your advantage, otherwise quickdraw kill them. Exit out of this
    cave and you will be told to find Soapy, an X mark will pop up on your map.
    
    Head towards the X mark by mounting the horse right next to you. Go near Soapy
    for a cut-scene. You now be told to defeat Butchie and the riders. First ignore
    everyone and kill the enemy controlling the cannon, that's Butchie, he not only
    has a health bar but will fire shells at you that do the most damage. Luckily,
    you have a very powerful rifle and your stats should be pretty high by now
    (i hope).Four-five rifle shots will take him down. After that, activate
    quickdraw mode and kill as many enemies as you can. Mop up the remaining with
    your rifle for a cut-scene. Mission completed.
    
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    No playtime here either, next missions start immediately after cut-scene.
    
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    XVIII.Magruder's Mine
    
    Crouch and follow Clay. You take cover behind the crates, take out the two
    enemies infront of you if you can. You will now be told to get to the Cannon.
    You will have to eliminate the gunners. Aim towards the X marks and fire shells
    at them. Two of the guuners and firing from the windows above you. Take both of
    them down and the cannon starts moving. Look infront of you fire shells at
    the mine to blast it. The cannon stops and two enemies come, blast them to hell
    before getting off the cannon.
    
    You have to turn the junction switch, the switch is right infront of you, use
    it and get on the cannon again. You have to take out Magruders defenses. Aim up
    as the cannon turns right and you should see his guards. Blast all of them.
    Go forward a little and enemies will attack you from the windows above you, on
    your right. Either blast them away, if you can't manage to make contact then
    get off the cannon and kill them with your rifle, sit on the cannon again.
    
    A couple of enemies will come on a cart, blast it with a couple of shells.
    Drink from your whiskey jar where necessary. You will make another turn right.
    Aim up and kill the enemies controlling th gattling guns. Take out the cannon
    on top of the shed as well. Blast the entrance of the shed with a couple of
    shells and either cannon kill or quickdraw kill the enemies that come to
    attack. I suggest using quickdraw mode on them. Use the switch nearby and get
    on the cannon again.
    
    Blast through the obstacle as the cannon makes a left, more enemies will come
    to attack. Aim for the TNT barrel and all the enemies will be taken out in the
    blast. Another couple of enemies will come from the right, blast the TNT barrel
    to take care of them. The path of the cannon is obstruced by some wooden
    blockade, blast them out of the way. Now TNT barrels will come rolling down
    your way followed by enemies, blast the TNT barrels with accuracy before they
    get too close, keep firing mindlessly and there will be so much smoke that
    you would'nt be able to see the next TNT barrel coming.
    
    Don't aim for the enemies up ahead, instead aim for a TNT barrel and all of
    them will go down. The cannon will move forward, you have to use the junction
    switch, get off the cannon and go to the switch. Use it and get on the cannon
    again. The cannon will take a right turn. You should see two enemies a little
    ahead of you. Try to take them out quickly as they are controling gattling
    guns. More enemies will come from the front, blast them as well.
    
    After that another wave will come from the same direction, keep firing until
    all are dead. The cannon will take a left, fire a couple of shells at the
    blockade infront of you and the enemies as well the blockade will go down.
    The cannon will take another left, be extra quick this time as there are three
    enemies controlling gattling guns on your left. Take them out and then the
    enemies infront of you. Blast the TNT barrel out of your way and then another
    one.
    
    The cannon stops here. Quickdraw kill the enemies that come to attack you.
    After you take them out, there will be a small cave infront of the cannon. Head
    inside it for ammo and two whiskey jars. Exit cave and go towards the X mark.
    This is another junction switch, before you use it. There are four whiskey
    bottles in this area. Take them and then use the switch. You now have to watch
    the back of your allies. Keep an eye on their health bar. Use the in-game map
    to see where the next attack is coming from and kill the enemies before they
    get to do any damage.
    
    After 4-5 waves of enemies, the track will be set. Take any ammo nearby and
    join Clay on the cannon, keep sharp. The cannon will continue forward, there
    will be another blockade, destroy it for a cut-scene. It's you alone now and
    you have to find Magruder. Continue forward towards the X mark and you will
    exit the cave. Go a little ahead and enemies will come down from the slope on
    your left. Target and blast the TNT barrel to kill most of them. Quickdraw kill
    any remaining enemy and head up the slope.
    
    As you take the turn, another couple of enemies will attack you. Stay clear of
    the TNT barrels and avoid the whiskey bombs. Quickdraw kill all the enemies.
    Another wave will come from the front, rifle kill them if you ran out of quick-
    draw mode. Collect all ammo and whiskey jars in this area and go into the cave
    through which this last batch of enemies came. Follow the path and go up the
    stairs for a cut-scene.
    
    This is you last story-line battle of the game and it's against Magruder. Like
    every game, this battle will be the most difficult one of the game. Magruder is
    very heavily protected, so firing bullets at him will be of no use. He is armed
    with Nock Gun, a VERY deadly weapon and an infinite supply of dynamites. The
    battle is split into two parts. In the first part Magruder will charge at you
    randomly throwing a couple of dynamites at you. Shoot them in mid-air or dodge
    them to avoid damage. Try to stay away from him most of the time. In order to
    deal with him, take a look at your surroundings, you should see grey patches on
    the ground. You have to lure Magruder onto the grey patch and just as he is
    about to reach the patch, use dynamite bow or a dynamite on it so that it
    explodes on him damaging him. Repeat that until only 20-30% of his health is
    left and the battle shifts to the platform.
    
    Note that there are plenty of ammo/whiskey jars around, use them to your
    advantage. This is the second part of the battle and is pretty easy if you know
    what to do. Magruder is on a platform high above you. First of all, don't stray
    too far from him otherwise two of his thugs will jump in the battle and they
    can be a major pain as you not only have to deal with them, but also with the
    nock gun. Now, look around you, you should see plenty of rocks which can act as
    a cover. What you should do is take cover behind the rock very near to the
    platform on which Magruder is standing. The ideal rock would be the one, almost
    directly underneath Magruder, a little to the left (on the left of the rock are
    two whiskey jars).
    
    Now take out your sharpshooter, zoom but maintain cover. When you are sure that
    Magruder is in sight, drop you cover and shoot him in the HEAD once. Turn off
    zoom and activate quickdraw mode. Watch as he slowly throws a couple of dynam-
    ites and shoot the dynamite when it is very near to the ceiling. After that
    avoid the next batch of dynamites he throws and take cover. Repeat the above
    strategy a couple of times and eventually a rock will fall on him for the
    ending cut-scene of the game. You have also completed the last mission of the
    game.
    
    
    Reward: NOCK GUN(Magruders Seven Barrel Siege Gun. Powerful, fast and extremely
    deadly. Loaded into your Shotgun Slot)
    
    100% COMPLETION REWARDS:
    
    If you completed the game 100% with this mission, you should get two extra
    rewards.
    
    1.Cannon Nock Gun
    2.Reverend Reed's Horse, it will spawn at Magruder Mine.
    
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    Now that you have completed the game, you can either stop playing it or you
    can do the side-missions that are left. Refer to the section below for more
    details.
    
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    6-Side-Missions
    
    This section is dedicated to the various side-missions in the game. These are
    not necessary for completing the story of the game but they are fun and have
    some nice rewards, so i suggest that you do them.
    
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    I.Bounty
    
    These missions are started by reading the wanted poster at any area. You will
    then see the criminal's detail and accepting the mission will mark his location
    on your map. Head there to see him, a couple of times accompanied by his gang.
    The general reward for a successful mission is:
    
    Gunhand: +2
    Quickdraw: +3
    Melee: +4
    
    The cash reward varies depending on whether you catch the criminal alive or
    kill him. Killing has a lesser reward then catching. In order to subdue a
    criminal, shoot him in the leg and then grab him with the TRIANGLE button and
    then subdue him with the SQUARE button. You can also slash at the enemy with
    the SQUARE button before grabbing and subduing him.
    
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    -------------------------------------------------------------------------------
    
    I.A)George "Whiskers" Mahonee
    
    UNLOCKED: After Entering Dodge City
    
    George is in the Saloon right behind you, enter and catch him by shooting in
    the leg first.
    
    Rewards:
    
    Dead: 10$
    
    Alive: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.B)Butch Mainard
    
    UNLOCKED: After "Whore Coach"
    
    Get a horse and follow the X mark to get to him. He is mounted on a horse and
    armed with a rifle. If you want to kill him, then just use quickdraw mode. If
    you want to make a little extra cash, shoot his horse until it dies, then shoot
    him in the leg, grab and subdue.
    
    Rewards:
    
    Dead: 10$
    
    Alive: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.C)Johnny Greed
    
    UNLOCKED: After "Whore Coach"
    
    Grab a horse and get to the X to locate him. He is mounted on a horse, chase
    after him while firing at his horse. He will get back-up once he reaches the
    camp, kill his men and then subdue him.
    
    Rewards:
    
    Dead: 10$
    
    Alive: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.D)Shifty Scholz
    
    UNLOCKED: After "Whore Coach"
    
    In this mission, you MUST kill Shifty Scholz but his horse must remain out of
    harm's way. Get to his location and his allies will attack you, first take them
    out and then kill Shifty Scholz via quickdraw mode. Mount the prized horse and
    take it to it's owner in Dodge City to complete the mission.
    
    Rewards:
    
    Alive: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.E)Lee Hop Dong
    
    UNLOCKED: After "Escape The Jail"
    
    This one can be a little difficult. Head to X mark and take cover behind some
    rock. Lee has a couple of body guards and one is controlling a gattling gun.
    Lee himself is harmless, quickdraw kill the bodyguards and then head up to Lee.
    He won't put up a fight, so just grab and subdue him.
    
    Rewards:
    
    Dead: 10$
    
    Alive: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.F)Bloody Belle
    
    UNLOCKED: After "Escape The Jail"
    
    She is wanted dead. Head to the X mark and you will find her in the Badlands
    with her gang. Since you want her dead, don't be trigger shy and quickdraw kill
    all of them.
    
    Rewards:
    
    Dead: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.G)Toby The Torch
    
    UNLOCKED: After "Defend The Hideout"
    
    Head to dodge city and talk to Toby. You will now be attacked by his gang
    members. Stay away from Toby for now and quickdraw kill all other enemies. Once
    they are down, shoot Toby in the leg and grab him. Subdue him for the extra
    cash.
    
    Rewards:
    
    Dead: 15$
    
    Alive: 20$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.H)Mad Dog McGrady
    
    UNLOCKED: After "Defend The Hideout"
    
    You have to keep him ALIVE. Head to the X mark and you will see him with his
    gang. Quickdraw kill his gang and then shoot Mad Dog's horse till it dies.
    Now slash, grab and subdue him.
    
    Rewards:
    
    Alive: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.I)Wayland Payne
    
    UNLOCKED: After "Hollister's Fort"
    
    This missions takes place at night time, although the time has no significance.
    Just get neat him, quickdraw kill his gang, slash, grab and subdue him.
    
    Rewards:
    
    Dead: 20$
    
    Alive: 30$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.J)The Bandit Brothers
    
    UNLOCKED: AFter "Hollister's Fort"
    
    In this mission you have to kill James Booth and subdue Bob Booth. Head to the
    Devil's Canyon where you can find them. There names will be visible on-screen.
    Quickdraw kill James and kill Bob's horse. Subdue him to complete this mission.
    
    Rewards:
    
    Dead & Alive: 20$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.K)The Blackbird Boys
    
    UNLOCKED: After "Battle At The Steamboat"
    
    You need all fifteen of them dead. Despite the number, this is pretty easy.
    Just head to the location and quickdraw kill all of them.
    
    Rewards:
    
    Dead: 30$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.L)Bob The Blade
    
    UNLOCKED: After "Battle At The Steamboat"
    
    Head to the X mark. Blade is on top of a cliff, ignore him for now and quick-
    draw kill all his gang members for a cut-scene. Ignore what Blade says and
    slash, grab and subdue him to complete the last bounty mission.
    
    Rewards:
    
    Dead: 30$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    II.Deputy
    
    The deputy missions take place inside Dodge City,you have to talk to Pat Denton
    to start a mission. Each succesfully completed missions will award you cash,
    and the following:
    
    Rewards:
    
    Gunhand: +4
    Quickdraw: +5
    Melee: +2
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: One
    
    a)There will be three horsemen coming from the east.Head to the X and quickdraw
    kill them.
    b)There will be fight between gangsters, head to the X mark and quickdraw kill
    them. Use ammo/whiskey jar if you need. Alternatively, try trampling them.
    c)There is an opium pusher in town and a bartender know his location. Head to
    the X mark and talk to the bartender, he will give you their location. Head to
    them and trample/quickdraw kill them.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Two
    
    a)There is whore being beaten up in the saloon. Grab a horse and get there fast
    because the whore loses health very quickly. Quickdraw kill the enemies.
    b)Some gangsters have taken a hostage. Head to water tower and quickdraw kill
    all of them while avoiding the hostage.
    c)Some thugs are beating some people in the alley. Head there and quickdraw
    kill all of them.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Three
    
    a)Some gang members have been spotted. Head there and trample over them if you
    find that easy. Otherwise quickdraw kill them.
    b)You have to deliver a TNT barrel. Head to the ferry and pick up the barrel.
    You have to take it to the building outside which Pat gives you missions. There
    will be two waves of enemies. Check the map to see where they are and put the
    barrel down. Attack them before they attack you. Once all enemies are down,
    place the barrel in the yellow circle inside the building.
    c)Horsemen coming from the east. Head towards them and quickdraw kill them.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Four
    
    a)You have to protect a wealthy women while she takes a stroll. The enemies
    are marked on your map, just quickdraw kill them whenever they show their face.
    b)There is a robbery taking place at the Saloon, head there and quickdraw kill
    the enemies upstairs.
    c)A street fight has broken out. Jump down and quickdraw kill all enemies.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Five
    
    a)Two TNT barrels have been stolen. Both are marked on your map. Head to one,
    pick up the barrel and then place it down at the exact same location. Kill all
    enemies that have arrived and then take the barrel to it's destination. Repeat
    for the second barrel.
    b)You have to rescue a family, head there and quickdraw kill the enemies.
    c)Gangsters are attacking from top of the water tower. Head there, no need to
    climb the tower, just quickdraw kill the enemies.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Six
    
    a)Multiple hostage situations. First one is in the saloon. Enter and quickdraw
    kill the enemy. The next one is a fake hostage situation, kill both the hostage
    and the attacker. The last one is on the west side of town. Quickdraw kill him
    as well.
    b)You have to protect a snitch. head to the ferry and talk to him. He will be
    attacked from all sides, including from above the cliffs. Take down the
    attackers and protect him, he will tell you to check out the saloon.
    c)Head inside the saloon and head upstairs. Quickdraw kill every enemy present
    here including the two ladies at the end to complete the last deputy mission.
    
    Reward: 20$
    
    Since this was the last deputy mission, you get a little extra bonus:
    
    Gunhand: +11
    Quickdraw: +5
    Melee: +7
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    III.Federal Marshal
    
    These missions are somehwat similar to the deputy missions except that you have
    to rescue people in most of these missions. They can started by talking to the
    Marshal outside Hoodoo's casino. Each successfully completed mission will award
    you cash and the following upgrade in your stats:
    
    Gunhand: +3
    Quickdraw: +5
    Melee: +5
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: One
    
    Head to the X mark. Climb the roof via the stairs behind it. There will be a
    couple of TNT barrels here. Pick them up and throw them at the intersection in
    the road. 3-4 barrels will be enough. The gang members will be coming from the
    left side of the road. Try to kill 2-3 before they reach the intersection, when
    they do, shoot one of the barrels and that should kill almost all of them. If
    anyone survives, quickly kill him before he runs away.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Two
    
    Some gangsters have stolen a vaccine and are hiding on the rooftops. Head to
    the required area and find, target and kill all the enemis, including a one
    controlling a gattling gun. There is a ladder on one of the buildings, use it
    to get up and then go across the planks and take the vaccine to end this
    mission.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Three
    
    Some chinese need help, they have been taken hostage. Head to the Badlands
    and enter the mine, there is plenty of TNT here so put away your shotguns and
    rifles. Instead quickdraw kill all the enemies you see here to end the mission.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Four
    
    Head to the canyons and talk with the drivers. It turns out to be an ambush,
    quickdraw kill the enemies as well as the horsemen that arrive. Talk to the
    real driver, you need a TNT barrel to blow up the blockade, there should be
    grassy slope somewhere nearby, a little to the east if i remember correctly.
    Head there and you should spot some TNT barrels on a stoney ledge, use that to
    blow up the blockade and end this mission.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Five
    
    Head to your destination in the Badlands, you will notice that the train is
    being attacked. Activate quickdraw and kill everyone, whip out your rifle if
    you run out of quickdraw.
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Six
    
    Head to the Livery, it's inside Empire City (duh!) if you did'nt know already.
    The opium dealer will get marked on your map. Escort him to the jail and he
    will change his mind. His friends will come to attack, quickdraw kill them and
    then grab the dealer. Force him inside a cell in the jail and let go. Now go
    outside and wipe out more of his friends that decide to help him out.
    
    Reward: 20$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    Mission: Seven
    
    A family is stranded near Dodge city. Head there and wolves will attack. Quick-
    draw kill all of them. Once all the wolves are put to sleep, you have to burn
    the hay piles lying around. There is PLENTY of whiskey bomb ammo nearby and
    all hay piles are marked on your map. Just throw one whiskey bomb at them and
    repeat for all of them until you complete the mission.
    
    Reward: 20$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    IV.Pony Express
    
    These are the courier express missions of their time. These missions involve
    you delivering messages and other stuff to the needy client in a very strict
    time limit. The missions are given in both Dodge City and Empire City. The
    client will have his own horse, no need to worry about that. The first couple
    of missions would be just about delivering in time, the later missions also
    require you to shoot your way through hordes of enemies in an even strict time
    limit. The following hints should prove useful:
    
    1.Start galloping the horse as soon as you press the TRIANGLE button to mount,
    this will give you an extra second to gain speed and some times an extra second
    is all you need.
    2-Make sure you buy quality horse-shoes from the shopkeeper in Empire City.
    They increase your speed.
    3-Also buy the premium horse chow from the same shopkeeper, they increase your
    horse's health which means less damage when spurring.
    4-Don't worry about killing your horse due to spurring, just keep spurring till
    it's almost dead and then find yourself a new horse if you have'nt already
    finished the mission.
    5-You will have to fight your way through enemies in the later missions, don't
    stop to fight, only shoot those enemies who get in your way with a powerful
    weapon like a shotgun or a rifle.
    6-You need a high gunhand stat level for the later missions.
    7-Try to buy power upgrades for your rifle/shotgun if you plan on doing the
    last 2-3 missions without the Ferguson rifle.
    
    The general reward for all missions is:
    
    Horse Stat: +5
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.Hunting
    
    Hunting can be started by talking to the Indian Hunter near the Piper lake.
    You can do the hunting missions anytime once started, you don't have to end
    them specifically in order to start another mission. Hunting requires a bow
    and arrows, so wait till you get one. You will be told to hunt a variety of
    animals, each appearing in a particular area. Once you are near an animal, the
    game will tell you. Get off you horse and crouch sneak towards it. The game
    will tell you when you are in range, an arrow to the head will kill almost
    all animals. Killing the animal will complete the hunt and you can then return
    to the indian hunter for the next animal. While you can use guns instead of
    arrows, arrows are much easier and should be your choice of weapon while doing
    this mission. Each successful hunting mission increases the following stat:
    
    Reward:
    
    Gunhand: +4
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.A)Grey Wolf
    
    Location: Near Dodge City Bridge
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.B)Great White Buffalo
    
    Location: Easily spotted in the Badlands
    
    Reward: 10$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.C)White Wolf
    
    Location: West Side of Piper Lake
    
    Reward: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.D)Great Mountail Lion
    
    Location: Northern Rockies, South-West of The Indian hunter
    
    This one attacks if you get too near, make your arrow count.
    
    Reward: 15$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.E)Black Wolf
    
    Location: Behind Badland Mines
    
    This one can be slightly tough to spot. Your best bet will be to approach it
    ON-FOOT from the old canyon mine (when going towards the bend).
    
    Reward: 20$
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.E)Grizzly
    
    Location: North-East Of Empire City
    
    Forget about using the arrows on this one, just quickdraw kill or rifle kill
    it.
    
    Reward: 20$
    
    You get to the indian hunter immediately after this mission, you CANNOT use
    the shirt he gave you.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    VI.Ranch Hand
    
    These missions are given out at Hecht's Ranch. If you don't know where it is,
    go to the barn where you killed Webb in the mission "Law and Order".  You need
    a horse for these missions. These are easy most of the time, scare the cows,
    bring back stolen animals, kill wolves, protect from Bandits, pretty easy.
    All Ranch Hand mission give a general reward:
    
    Horse Stat: +5
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    VII.Poker
    
    I am not really good at playing poker, so i'll just give you the basics. Feel
    free to correct my mistakes, i am really bad at poker. Every player will be
    given two cards that only they can see. The betting will take place in several
    rounds and the player with the best combination of pocket and community card
    wins. While playing, community cards that have been dealt will be shown. You
    can place more bets or withdraw them.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    7-Weapons
    
    Listed below are stats of all the weapons in the game.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.Pistols
    
    This is the only weapon that can be used in quick-draw mode. All weapons in
    this category have unlimited ammo.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Dual Peacemakers
    
    Available: After the mission "Take Down Hoodoo"
    
    Damage: 6
    Fire Rate: 9
    Reload: 10
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Colt Navy Revolver 1851
    
    Available: From the start of the game
    
    Damage: 3
    Fire Rate: 4
    Reload: 6
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    3.Schofield
    
    Available: After the mission "Red Hand Gang"
    
    Damage: 4
    Fire Rate: 5
    Reload: 7
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    4.Volcanic 10
    
    Available: After the mission "Law And Order"
    
    Damage: 6
    Fire Rate: 7
    Reload: 8
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    II.Rifles
    
    This is the weapon you will be using the most in the game, especially the
    Ferguson. They weapons have good long range.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Winchester 1866
    
    Available: From the Start.
    
    Damage: 6
    Fire Rate: 2
    Reload: 4
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Ferguson
    
    Available: After the Mission "Battle At The Steamboat"
    
    Damage: 9
    Fire Rate: 8
    Reload: 6
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    III.Shotguns
    
    This weapon is excellent at close range, should be avoided at long ranges.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Colt Double Barrel
    
    Available: After the mission "Law And Order"
    
    Damage: 10
    Fire Rate: 6
    Reload: 4
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Shotgun Model 1887
    
    Available: After the mission "The Red Hand Gang"
    
    Damage: 8
    Fire Rate: 5
    Reload: 3
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    3.Nock Gun
    
    Available: After the mission "Magruder's Mine"
    
    Damage: 10
    Fire Rate: 6
    Reload: 4
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    4.Cannon Nock Gun
    
    Available: After 100% completion of the game.
    
    Damage: 10
    Fire Rate: 6
    Reload: 4
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    IV.Sharpshooters
    
    The sniper rifle's of the Old West.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Sharps 1874
    
    Available: After the mission "Defend The Hideout"
    
    Damage: 8
    Fire Rate: 3
    Reload: 6
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Remington
    
    Available: After the mission "Save Soapy"
    
    Damage: 9
    Fire Rate: 5
    Reload: 6
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    V.Melee
    
    The least used weapons of the game.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Quick Killer's Tomahawk
    
    Available: After the mission "Quick Killer At The Bridge"
    
    Damage: 6
    Fire Rate: 10
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Bowie Knife
    
    Available: From the start
    
    Damage: 5
    Fire Rate: 10
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    3.Cavalry Sword
    
    Available: After the mission "Battle At The Steamboat"
    
    Damage: 6
    Fire Rate: 10
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    VI.Bows
    
    Also one of the less used weapons of the game. Better for stealth.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Apache Bow
    
    Available: After the mission "Escape the Jail"
    
    Damage: 3
    Fire Rate: 6
    Reload: 6
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Blackfoot Fire Bow
    
    Available: After the mission "Hollister's Fort"
    
    Damage: 5
    Fire Rate: 6
    Reload: 8
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    3.Loco Dynamite Bow
    
    Available: After the mission "Across The Badlands"
    
    Damage: 10
    Fire Rate: 6
    Reload: 8
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    VII.Thrown
    
    Good for crowd control, from some distance.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    1.Whiskey Bomb
    
    Available: After the mission "The Red Hand Gang"
    
    Damage: 6
    Fire Rate: 9
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Dynamite
    
    Available: After the mission "Escape the Jail"
    
    Damage: 10
    Fire Rate: 9
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    8-Shopkeepers
    
    There are three shopkeepers in this game, one in Dodge City, one in Empire
    City and last (Indian Trader) near Piper Lake.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    I.DODGE CITY SHOPKEEPER
    
    1.Pickaxe
    
    Price: $15
    
    This allows you to mine gold, it should be the first purchase of your game.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Scalping Knife
    
    Price: $25
    
    This knife is used for scalping, which is pointless. Only buy this if you have
    bought everything else
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    
    3.Extra Health Slot
    
    Price: $25
    
    This upgrade allows you to take an extra gulp of whiskey from your jar before
    it ends.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    4.2nd Extra Health Slot
    
    Price: $50
    
    This upgrade allows you to take an extra gulp of whiskey from your jar before
    it ends.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    5.Shotgun Speed Loader
    
    Price: $25
    
    This upgrade allows you to reload your shotgun faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    6.Shotgun Speed Loader 2
    
    Price: $50
    
    This upgrade allows you to reload your shotgun even faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    7.Pistol Speed Loader
    
    Price: $15
    
    This upgrade allows you to reload you revolver faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    8.Pistol Speed Loader 2
    
    Price: $50
    
    This upgrade allows you to reload you revolver even faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    9.Cylinder Boring Kit
    
    Price: $15
    
    This upgrade increases your revolver bullet power by 33%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    10.Heavy Cylinder Boring Kit
    
    Price: $50
    
    This upgrade increases your revolver bullet power by 50%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    II.EMPIRE CITY SHOPKEEPER
    
    1.Extra Dynamite Slot
    
    Price: $35
    
    This upgrade allows you to carry more dynamites.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.2nd Extra Dynamite Slot
    
    Price: $55
    
    This upgrade allows you to carry even more dynamites.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    3.Shotgun Ammo Belt
    
    Price: $30
    
    This upgrade allows you to carry more shotgun shells.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    4.Rifle Ammo Belt
    
    Price: $25
    
    This upgrade allows you to carry more rifle bullets.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    5.Rifle Speed Loader
    
    Price: $20
    
    This upgrade allows you to reload your rifle faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    5.Rifle Speed Loader 2
    
    Price: $45
    
    This upgrade allows you to reload your rifle even faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    6.Barrel Extension
    
    Price: $20
    
    This upgrade allows you to increase rifle bullet damage by 33%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    7.Long Barrel Extension
    
    Price: $50
    
    This upgrade allows you to increase rifle bullet damage by 50%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    8.Quality Horseshoes
    
    Price: $30
    
    This upgrade allows your horse will run faster.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    9.Premium Horse Chow
    
    Price: $40
    
    This upgrade increases the health for your horse.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    III.INDIAN TRADER
    
    1.Hatchet Sharpener
    
    Price: $40
    
    This upgrade increases hatchet damage.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    2.Extra Quiver
    
    Price: $50
    
    This upgrade allows you to carry more arrows.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    3.Shotgun Barrel Choke
    
    Price: $30
    
    This upgrade fires buckshot with more power.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    4.Shotgun Barrel Choke 2
    
    Price: $50
    
    This upgrade fires buckshots with even more power.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    5.Premium Arrow Fletching
    
    Price: $30
    
    This upgrade fires arrows faster and farther.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    6.True Flight Bow Talisman
    Price: $50
    
    This upgrade allows your arrows to fly extremely fast and far.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    7.Quality Arrowheads
    
    Price: $30
    
    This upgrade increases arrow damage by 33%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    8.Obsidian Arrowheads
    
    Price: $50
    
    This upgrade increases arrow damage by 50%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    9.Mild Herb
    
    Price: $30
    
    This upgrade increases quickdraw mode time by 25%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    10.Powerful Medicine
    
    Price: $50
    
    This upgrade increases quickdraw mode time by 50%.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    9-Gold Hunting
    
    You can only mine gold after you have bought the pickaxe. Gold will be seen in
    the form of two-three gold coloured rocks clustered together. The gold will be
    in locations that you don't generally look into. The following map does an
    excellent job on pin-pointing every gold piece through out the game. Some areas
    are inaccessible until later in the game.
    
    http://therajfiles.com/images/GunGoldMapLocations.jpg
    
    NOTE: The above map has not been made by me.
    
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    10-FAQ
    
    1) What's the use of scalping?
    Ans) No use at all.
    
    2) How do i wear the shirt the indian hunter gave me?
    Ans) You can't wear it.
    
    3)I noticed an error/mistake/have a contribution/appreciation......
    Ans) See Contact section.
    
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    11-Contact
    
    Contact me if you
    
    want to ask a question that has not been answered in the FAQ
    
    noticed an error etc I made
    
    Want to make a contribution
    
    Want to appreciate my walkthrough
    
    Want permission to host it on your web site
    
    DONOT contact me If you
    
    want to ask me a question about a section already covered in the FAQ
    
    want to send Hate Mails and viruses
    
    want to just spam my inbox
    
    E-mail Address:  a.heavenly.body@gmail.com 
    
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    12-Credits
    
    Me..For making a great FAQ.
    You..For Reading it.
    [Your name here]..For sending a great addition in my FAQ.
    
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             _____    |  |__   ____ _____ ___  __ ____   ____ |  | ___.__.
             \__  \   |  |  \_/ __ \\__  \\  \/ // __ \ /    \|  |<   |  |
              / __ \_ |   Y  \  ___/ / __ \\   /\  ___/|   |  \  |_\___  |
             (____  / |___|  /\___  >____  /\_/  \___  >___|  /____/ ____|
                  \/       \/     \/     \/          \/     \/     \/     
                              ___.              .___      
                              \_ |__   ____   __| _/__.__.
                               | __ \ /  _ \ / __ <   |  |
                               | \_\ (  <_> ) /_/ |\___  |
                               |___  /\____/\____ |/ ____|
                                   \/            \/\/