___-------___
                                   _-~~             ~~-_
                                _-~                    /~-_
             /^\__/^\         /~  \                   /    \
           /|  O|| O|        /      \_______________/        \
          | |___||__|      /       /                \          \
          |          \    /      /                    \          \
          |   (_______) /______/                        \_________ \
          |         / /         \                      /            \
           \         \^\\         \                  /               \     /
             \         ||           \______________/      _-_       //\__//
               \       ||------_-~~-_ ------------- \ --/~   ~\    || __/
                 ~-----||====/~     |==================|       |/~~~~~
                  (_(__/  ./     /                    \_\      \.
                         (_(___/                         \_____)_)-


                         _________ _______  __      _________
                         \__   __/(       )( (    /|\__   __/
                            ) (   | () () ||  \  ( |   ) (
                            | |   | || || ||   \ | |   | |
                            | |   | |(_)| || (\ \) |   | |
                            | |   | |   | || | \   |   | |
                            | |   | )   ( || )  \  |   | |
                            )_(   |/     \||/    )_)   )_(


                              Challenge Maps Walkthrough


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Table of Contents
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I.     Introduction
II.    Copyright Notice
III.   Notes and Miscellaneous Information
IV.    Challenge Maps Walkthrough
V.     Credits
VI.    Contact Information


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I.     Introduction
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30/03/2007 – Initial release of the Challenge Maps Walkthrough
01/04/2007 - Alternate ways to beat challenges 10 and 12 added

First of all, I have to say that I am a big TMNT fan. I grew up watching them 
on TV, in comic books and on the big screen. My favourite turtle is Leonardo.
I didn’t like the 2003 TV series and I sure didn’t enjoyed that much the recent
games, based on those TV series.
Thankfully, this game give the fans a new look at the franchise and present us 
with a much better gameplay than the Konami games.
Anyway, I just want to say that I did this FAQ just to help people I don’t even
know getting better times and, if that’s their goal, help them reach 100% 
completion, obtaining all shells.Every Challenge will give you the opportunity 
to be rewarded with a maximum of 3 shells each, depending on the time in which
you complete it. Shells will give you the opportunity to unlock movies, artwork
and other goodies, in the extra menu.


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II.    Copyright Notice
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This may be not be reproduced or changed under any circumstances except for 
personal, private use. It may not be placed on any web site or otherwise 
distributed publicly without advance written permission. Use of this guide on 
any other web site or as a part of any public display is strictly prohibited, 
and a violation of copyright.
You can find this FAQ in:

http://www.gamefaqs.com
http://www.neoseeker.com

If you find it anywhere else, please report it to me.


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III.   Notes and Miscellaneous Information
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-   The directions I give you in this walkthrough all refer to the position 
    of the camera, not the position of the turtle, i.e., 
    if I say “Go up” it may mean “to the right side of the turtle”.
-   If you find any spelling or grammar errors that you think will affect the
    understanding of this walkthrough, just contact me.
-   This FAQ refers to the PC version of the game. Since I do not own any 
    console version of the game, I don’t know if the elements are the same or 
    if there is a difference between the PC version and the console versions.
-   I may change/improve this FAQ with other suggestions or if people find 
    some critical errors.
-   It is not my intention to have the best times in the world or the best FAQ
    in this particular subject in the Universe.I just want to have fun and, 
    in any way, let other people have fun too.
 

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IV.    Challenge Maps Walkthrough
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Challenge 1:
Instead of heading  left and going up the platforms, you can jump directly up
and then jump again to the right, so you you’ll reach the platform immediately
before the poles, without having to lose time jumping from other platforms. 
Right after you get to that platform, head down and perform a jump to the first
pole. Than jump to the next and so on until you reach another platform. Then, 
use the ability to jump from wall to wall to climb to the top platform (you 
may want to wall-ride, in order to spare some time) and finally, jump from that 
platform to the last platform. 
My time: 00:14:37

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Challenge 2:
There are two easy ways to eliminate your opponents in this level. The first 
one is the jump attack (that will make your opponents slide to the sides of 
the ring) and the second one is the kick attack. In order to get the 3 shells,
you’ve got to be effective using the first one (jump attack) and then use the
kick attack to clean house. Do it in under 15 seconds and you got it!
My time: 00:14:81

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Challenge 3:
There are no shortcuts in this one. You just have to jump from platform to 
platform and do it as good as you can. Just make sure you do not double-jump 
when it isn’t necessary to do so and you’ll be fine. While jumping in the 
spinning screw-like platforms, make sure you jump from the high screw-like 
platform to another high screw-like platform. If not, you’ll lose precious 
time, in order to obtain the 3 shells. 21 seconds will do it.
My time: 00:20:52

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Challenge 4:
In the first ling platform, stay in the higher parts of it, by double-jumping 
from one to another one. Then, jump to the second platform of the map and from
there to the first spinning cube (ignoring the platform in the middle). Then, 
perform one jump to the next platform and from there to the second spinning 
cube. Jump to the other platform and then to the last spinning cube. From 
there, jump to the next platform and use the ability to jump from wall to wall
to clim to the top platform.
My time: 00:16:20 

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Challenge 5:
At the start, jump to the higher part of the platform. From there, jump (do not
double-jump) to the next high part of the platform and jump again to the third 
high part of the platform. Jump to the first spinning platform and then jump to
the next spinning platform on the RIGHT. Double-jump to the platform ahead. 
Double jump again to reach the next platform and repeat to reach the final 
spinning platform on the right. Now, jump to the platform to the left and from
there to the last platform before the carousel. Finally, jump to a platform of
the carousel and once you’re in a good position, jump from platform to platform
until you leave the carousel. It’s very easy. Do it in 18 seconds and you’ll be
rewarded with 3 shells.
My time: 00:16:70

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Challenge 6:
Run up until the platform starts changing position, double jump up and repeat 
so you’ll start wall running up. Jump to climb the platform. Double-jump to the
platform on the right. Jump to the nearest platform and from there, double jump
to the last platform before the poles (this way you’ll save a couple of jumps).
Immediately jump to the first pole and from there to the next. Jump to the next
platform and quickly jump to the moving platform, on the right. Double jump and
wall-run to climb to the top of the platform and then quickly perform jumps  to
reach the last platform, after the falling bridge. Do it in 14 seconds to be 
awarded 3 shells.
My time: 00:14:91

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Challenge 7:
At the start, perform a team-throw to the right. When the platform starts 
turning, perform a double jump to the right and another double jump to the 
right, to reach the next platform. Climb up, jump against the wall on the left,
wall-run up and jump right to reach the next platform. Repeat to reach the next
platform and run to the right. Double jump against the wall on the right, 
wall-run up and jump back to reach the moving platform. Finally jump to the 
last platform on the right. Do it in 14 seconds to get the 3 shells.
My time: 00:14:72

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Challenge 8:
Right at the start, double jump left and wall-run up to reach the second ledge.
Jump right to the first pole and then left to grab the next ledge. Repeat until
you reach the top. Go right, then up. Run along the right wall to reach the 
platform on the right. Run along the right wall to reach the goal. Do it in 
under 18 seconds to get the 3 shells.
My time: 00:17:27

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Challenge 9:
This challenge starts with a shortcut. Instead of going left, jumping the 
platforms above the red surface, jump UP (to the right of the turtle) from the
platform you’re on at the beginning, perform an in-air double-jump and use your
ability to jump from wall to wall to climb up and reach half of the way to the 
goal in a few seconds. Use the walls to climb up. Proceed straight to the end.
Just be careful with the cylinder like platform that will start rolling if you
touch it. Do this in under 15 seconds to get 3 shells.
My time: 00:14:97

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Challenge 10:
Even though this challenge looks similar to challenge 2, the way to beat it 
with a good time is not. To get the 3 shells, you’ll have to be good in the 
fights so you get 10 power stars as soon as you can (you get a star by 
eliminating an opponent; you lose ALL stars if you’re hit). To do so, you’ll 
have to use team-attacks with different turtles (use team attack of a different
turtle while another turtle recharges) and capitalize when the enemies are 
down. You’ll need to do an almost perfect run to get the ultimate prize. Do it
in under 1 minute and 20 seconds and you’ll guarantee the 3 shells.
My time: 01:09:65

From WestheCrayon:
In Map 10, rather than
doing team attacks (which take way too long and aren't *that*
powerful), I recommend switching to Donatello right away and using the
warp slash (that is, the attack that you charge and that hits all
enemies) exclusively during this fight. Warp slash, run away to give
yourself distance to charge the attack, warp slash again. Rinse and
repeat. Once you hit the mega attack mode, you won't even have to run
-- just use the warp slash to kill everyone onscreen, charge it while
waiting for the next batch to drop down, and let it rip again. Doing
this should at least allow you to beat the level in under 55 seconds,
but depending upon how lucky you are you may be able to get better
times than that. My best run is in 35:07 -- I had a really fantastic
go in which Don killed multiple enemies with each swipe:
http://www.wesoteric.com/misc/tmntmap10.jpeg

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Challenge 11:
This challenge is just a matter of timing. If you time your jumps right, 
you’ll get 3 shells with no problems. So, jump the first platform and keep 
going on the moving platform. Repeat. Use the walls do climb up and drop down 
to the right. Keep going right jump up and run the platforms quickly to catch 
up the moving platform. Once you see the last platform of the level, 
double-jump to it.
My time: 00:17:13

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Challenge 12:
Run up until the platform starts changing position, double jump up and repeat 
so you’ll start wall running up. Jump to climb the platform. Double-jump to 
the platform on the right. Jump to the nearest platform and from there jump 
right,perform an in-air double jump and follow it with a team-throw to reach 
the lastplatform of the level. Quickly jump back and do an air-attack to throw
the footsoldier down the platform and beat the challenge. You may take a 
couple of tries to be successful in doing this second part, since the camera 
won’t follow the turtle that quickly. Under 11 seconds = 3 shells. 
My time: 00:10:36

From WestheCrayon:
And for Map 12 -- and I can't take credit for this one, since I picked
up the tip from a thread on the Wii version board -- all you have to
do is do Raph's team attack at the start of the level to clear it
straight away. - (Credit to Little_Ninja)

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Challenge 13: 
At the start, jump to the higher part of the platform. From there, jump (do 
not double-jump) to the next high part of the platform and jump again to the 
third high part of the platform. Jump to the first spinning platform and then 
jump to the next spinning platform on the RIGHT. Use a team-throw to reach the
next platform (still on the right side) and double-jump to the platform ahead.
Jump again to reach the final platform before the carousel. Jump to a platform
of the carousel (if you can do it immediately, you’re on your way to get the
3 shells; if not, restart the challenge). Jump to the cylinder-like platform 
(in the middle of the carousel – the one that is not moving) and wait one 
second. Then, jump to the right (to the front of the turtle) to the platform 
that is going down and from there, jump and perform a second jump while in-air 
and finally perform a team-throw to reach the goal (the platform below and to 
the right of the screen, that won’t be visible). This way, you’ll get to the 
goal without having to climb and go down again. In one word, “shortcut”. In 
two words, “three shells”.
My time: 00:21:72

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Challenge 14:
There is not much to explain about this level. Just try to stay on the high 
parts of the spinning screw-like platforms and never stop. Keep jumping. The 
only part in which you can be deceived to take the long way is when you see a 
platform far up on the screen and a couple of platforms on the left side of 
the screen. Just use a double jump and a team-throw to reach the platform on 
the upper part of the screen to save some time. 
My time: 00:48:91

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Challenge 15:
Can you spell “shortcut”? This challenge is all about taking a shortcut. It’ll 
make it a whole lot easier and a whole lot faster. So, go along the platform,
jump to the first high part of the platform and again to the next high part of
that platform  until you’ll see the bottom of a platform to the left of the 
turtle. Double-jump and then do a team-throw diagonally to reach that platform
avoiding numerous jumps (that you would have to do, otherwise). Use your 
ability to jump from wall to wall to climb up (wall-running will spare you 
some time) to the next platform. Keep jumping along the long platform and, at
the end, perform a team-throw to reach the first spinning platform. Keep
jumping until you reach the last platform and time your last jump right so 
you won’t miss it.
My time: 00:23:03

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Challenge 16: 
Wall-run the wall on the left to reach the platform. Repeat after you reach 
the platform to reach another platform (make sure you jump a little before 
you wall-run or you’ll fall). Repeat that again to reach yet another platform. 
Make the turn to the left of the turtle and jump to another platform. Jump and 
wall-run the left wall and, in the end, perform a jump so you can take 
advantage of your ability to jump from wall to wall to get to the top fast 
(once again, use your ability to run up the wall to speed up the process). 
Make it in 16 seconds and you’ll get your 3 shells.
My time: 00:16:14


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V.     Credits
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Credit to http://www.sliderhome.nl/ascii.html for the ascii art.



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VI.    Contact Information
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If you find any errors or would like to help improve this FAQ in any way, just 
contact me: tiagosaramago@yahoo.com.br
                      ___
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    Copyright 2007 Timmyni a.k.a. Mister Teapot