_______________________________________________________________________________ ____ ____________ ____ _____________ ____ _________ _____ __ | || ______ \ | || _________ \ | | / _____ \ | \ | | | || |______| | | || | \ | | | | | | | | |\ \ | | | || / | || | | | | | | | | | | | \ \ | | | || ______ \ | || |_________/ | | | | |_____| | | | \ \| | |____||__| \__\ |____||_____________/ |____| \_________/ |__| \_____| ____________ __________ / ______ \ | ______ \ ______ |___| _____| | | | | | ______ |______| ___ |_____ | | | | | |______| | |______| | | |______| | \____________/ |__________/ Boss FAQ by Mike Suskie ASCII art by... me. email@example.com _______________________________________________________________________________ Table of Contents 1. Introduction 2. Version History 3. Boss FAQ 3.1 Refusor 3.2 Cytector 3.3 Stratosphere Base 3.4 Lunar Guard 3.5 Prospector 3.6 Reactor Core 3.7 Main Frame 4. Contact 5. Credits 6. Legal Notice _______________________________________________________________________________ ~#1~ Introduction I like Iridion 3D. I don't know why everyone hates it so much -- it's a fun shooter that requires a lot of skill. It also has fantastic graphics, sound and play control. Yes, there are some repetitive moments (most particularly the fifth stage... yikes), but I think anyone can enjoy it if they give it a chance. This is my first FAQ on GameFAQs, to be honest. Iridion 3D is an easy game to make a FAQ out of, and bosses is an easy category. Please let me know if there's anything that I forgot to mention or anything I should add to it -- like I said, this is my first FAQ. Also, if the ASCII art at the top is kind of crappy, keep in mind that THIS IS MY FIRST FAQ, SO THAT'S MY FIRST ASCII ARTWORK. One thing I just want to mention: The Legel Notice is at the bottom so you can ignore it. Nice of me, huh? Anyway, on to the FAQ. No, the Version History. _______________________________________________________________________________ ~#2~ Version History 2/18/2003 Version 0.5 I made the ASCII art at the top, as well as wrote the Table of Contents, the Introduction, and the first four bosses in the Boss FAQ. 2/19/2003 Version 1.0 I finished my FAQ today, by adding the last three bosses as well as the Contact, Credits and Legal Notice sections. And this, of course. 2/26/2003 Version 1.01 I recently made a mistake with level 2's boss name. I originally called it "Carrier Fighter." I changed that to its correct name, Cytector. 2/27/2003 Version 1.02 I have discovered a view typos in the FAQ, so I corrected them. This should be the seemingly "final" version of the FAQ. Joy. _______________________________________________________________________________ ~#3~ Boss FAQ Here are strategies for beating all of the bosses in Iridion 3D. They're all rated by difficulty, * being the easiest and ***** being the hardest, with everything in between. 3.1 Disposal Tunnel Boss: Refusor Difficulty: *** This is a surprisingly tough boss for the first in the game. The target is the large metallic pillar in the center, and the only way to damage it is to shoot into the opening when it opens up. Watch out for the bombs rotating around the Refusor. They'll always swing around the center, so trying to stay away from the center of the screen when one is coming. When the Refusor opens up, shoot the green area to deal damage. Once it's cracked, keep going. The more you shoot it, the more it cracks. But watch out! When it closes the opening, it will shoot a fury of lasers. It's a fair challenge to dodge both the bombs and the laser shots at the same time. Try to move in a counterclockwise (ooo, big word) circle to do this. Eventually, the green area will burst, revealing a bluish area. Keep shooting until the Refusor is no more. 3.2 Pacific Ocean Boss: Cytector Difficulty: ** The Cytector isn't as hard as the Refusor. First, it will drop bombs on both sides of the screen. As long as you stay centered, they should be easy to avoid. Your target is the large rotating shield on the top of the boss. After it's done dropping bombs, it will fly up into the air and begin releasing blasts from its bottom. You can't hit the shield now, so just drop to the bottom of the screen to avoid the energy shots. Finally, it will swing down once again and continue to shoot energy from the bottom. But now, a gun turret will pop up from the shield and shoot bullets at you. You can still hit the shield, but now you have to avoid both the energy blasts and the bullets at the same time. To do this, you have two choices: a) You can move in a small circular motion above the energy blasts or b) you can slip in between the bullets. Either way you'll probably take a little bit of damage but not much. After a little while, the fighter will switch back to attack phase one. After you score enough hits that you blow through the shield, the gun turret will be vulnerable at any time. Just shoot it while continuing to avoid its attacks and you'll be done. 3.3 Sky Boss: Stratosphere Base Difficulty: *** The main reason this boss is so hard is because it's hard to avoid his attacks, most specifically his second one. Okay, first things first, World Three is the only world in which you can get the Gold Shot power-up, the second-most powerful weapon in the game. There are three of them in the level and if you got all three you can use the Triple Gold Shot. Now, for the boss's first attack phase, it will simply shoot simple lines of bullets. Move in a circular motion to avoid the bullets and shoot it as much as you can. The first phase is easy as hell. Now, the SECOND phase: After you blast through this baddie's shell it'll open up a bunch of gun turrets and open fire. The concept for beating the dude is still the same: Just shoot it anywhere. However, this time, the strategy for avoiding his attacks is different. Notice the six gun turrets around his body (why do I keep calling him "he?"). Try to slip in between one of them and stay there. The bullets can't reach you if you're in between his turrets. Keeping shooting him like this and he'll soon break out into an angry spasm and die. 3.4 Moon Boss: Lunar Guard Difficulty: * This boss is insanely easy. As he spits out a nearly constant bullet stream, a bunch of strange blue sphere rotate around him. The object is to hit the boss himself and NOT the blue spheres. If you hit a sphere, it will do no damage and will shoot a bullet right back at you. It's still pretty easy to dodge the bullets, and once you get the hang of shooting him and not the blue spheres, THAT will become easy too. This boss doesn't take too long to die, either. You don't have to hit him with many shots to defeat him once and for all. The one thing I don't like about the battle is that there's a little bit of slowdown as the Lunar Guard dies. Shame on Shin'en! 3.5 Asteroid Belt Boss: Prospector Difficulty: *** This is a hard boss until you get the hang of his attacks. First off two robotic snakes along his surface will fire at you. Move in large clockwise circles along the edge of the screen to avoid it. When he opens up, shoot the purple gem in the center as many times as you can (it moves back and forth, so you'll have to keep up for it). Watch out for the three gun turrets that fire when the Prospector has opened (as long as you stay above them, you'll be fine). After he closes up again, he'll start up his robotic snakes again, so at that point just repeat the process. Good luck. 3.6 Iridion Base Boss: Reactor Core Difficulty: **** Do you still have the Gold Shot from the third level? If so, it will come in VERY handy in this battle. The reason is because in this boss battle, bullets will come at you left and right, and it's practically impossible to avoid them. The only secret is to defeat the guy quickly. Also, there are shields rotating around the boss, just like the Lunar Guard, only they cover almost all of his body. Like I said, try not to pay attention to your health and just focus on making this a quick battle. It's fustrating, I know, but that's pretty much the only strategy. 3.7 Final Boss: Main Frame Difficulty: ***** Okay, the first time I battled this guy, I had two lives and full health, and lost. The second time, I came into battle with (I think) five lives, and I just barely beat him. The last level in the game is the only level in which you can pick up the Blue Shot power-up, the most powerful in the game. With it (especially if you have the Triple Blue Shot power-up), you'll be able to defeat the Main Frame a lot easier. As the battle starts out, the Main Frame will use flamethrowers and guns. The flamethrowers do more damage so you'll want to try to avoid them more as apposed to the guns. Shoot the boss as many times as you can. Eventually he'll flail backwards and it looks as if you've won. But you haven't. The Main Frame will come back. This time, he'll put the guns away and take out a fire whip. The whip does a lot of damage and is hard to avoid. Get the pattern correct: He'll whip it around clockwise, then counterclockwise, the freeze. And whatever you do, DO NOT UNDER ANY CIRCUMSTANCES HOVER IN THE CENTER OF THE SCREEN! This will almost guaruntee that you will get hit! Instead, just move along the patterns of his attacks. After hitting him more, he'll flail back, this time coming back as his final form. He'll swing TWO massive fire whips. This time, get the hang of avoiding both. This battle will take practice and patience, but eventually you'll come out on top. _______________________________________________________________________________ ~#4~ Contact If you want to contact me for any reason, please e-mail me at: firstname.lastname@example.org This applies ONLY if you want to point out something I forgot, correct any mistakes I made, want to add a boss tip or strategy of your own, or want to comment on the FAQ in a mature way. If you remind me about something, correct me or add a strategy of your own, make sure you include your name or an alias in the message so I can give you credit (the alternative is for me to simply call you "unknown"). If you want to make a comment on the FAQ... Considering this is my first FAQ, reader opinions are greatly appreciated, but please don't e-mail me and give your opinion on Iridion 3D. If you hate the game, there's simply no reason for you to be here. This FAQ was made for the soul purpose of helping those that actually enjoy this game. I think that's it, thanks. Oh yeah, one more thing. Don't EVER e-mail me asking me to post the FAQ on another website, because you're just wasting your time. _______________________________________________________________________________ ~#5~ Credits Heh, so far there's pretty much no one listed here. Oh well, here are the credits: -Myself, for making my first FAQ. -My fingers, for "aiding" me. -Notepad Software, for being so damn easy to use. -GameFAQs, for being the most helpful videogame website ever. -GameTalk.com, for being my videogame sanctuary. -Majesco, for producing a fine sprite-based shooter. -Shin'en, for developing it. _______________________________________________________________________________ ~#6~ Legal Notice This FAQ Copyright 2003 Mike Suskie. Know what that means? That mean that you can't post this FAQ at your website or sell it for money under ANY circumstances. Don't bother asking because I won't let you. Not even if you beg. The ONLY websites that are allowed to use this are GameFAQs (in fact, I HOPE they use it) and IGN (I don't know why they'd want to use it, but they can go ahead). Otherwise, nope. Also, if you are surfing the internet and happen to see this exact FAQ on a website that ISN'T listed above, please contact me about it IMMEDIATELY. Thanks a bunch. _______________________________________________________________________________ That's it. This is the end of the FAQ. Nothing else to see!
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