Iridion 3D - Weapons FAQ [I] Introduction ------------------------------------------------------------------------------- What is the shot? Shot is basically what gun you are using. There are several different types of shots on the different levels. Some are basic, some are special, and some are really powerful. In addition, you can "upgrade" your shot by increasing its level. To do this, ccollect more of those circles scattered through the game that are the same color as your gun. When you lose a life, you lose one level of your gun. If you pick up another type, you get sent back to level one with that shot equipped. So it's reccomended you pick a weapon and stick with it in this game, alternating onto the more powerful ones as the levels progress. Each shot has some quirks to it that you should know. Only two, the standard red shot and the "plasma" green shot, are readily available from the very start of the game. The rest come and go with the levels. There are five types of shots of ranging power. In this guide I will walk you through the uses and quirks of all of them, provide what is agreed to be the best weapons path in the game, and give you the location of all of the powrups and their availability, including that of the health power up. to shoot an individual bullet tap A. To shoot a constant stream press and hold A. You should not let go of A for the entire level once you've pressed it! This is a short FAQ, but then again this is a short game isn't it?  The Weapons ------------------------------------------------------------------------------- +++++++++++++++++ Red "Bullet" Shot +++++++++++++++++ Availabilty: 1-3, 6 Overview: Standard and steadfast, but lacking in area effect. The standard. Personal Rating: 5/10 This is the standard catch-all weapon of the game. It's available on every level of the game and is a very basic shot type. You start the game with it, though you can quickly opt to change. The red shot fires a single steam of red bullets, and on higer upgrade levels several streams of bullets at your opponenets. In addition it is readily available. The red shot powers up by increasing the amount of "streams" and intensity of the shots. +++++++++++++++++++ Green "Plasma" Shot +++++++++++++++++++ Availabilty: 1-2, 4, 6 Overview: The scatter effect generated by this shot is useful for clearing out groups of enemies, but ensures that sometimes you will miss the target. Personal rating: 6/10 Think of this shot like a Shotgun. It scatters bullets across a small range, a useful feature for taking out groups of enemies large or small, but at far this same ability means that sometimes it's liable to miss its target. Like a shotgun, at long range the scattered shots can miss, but at short-range, boy can it rip your targets to shreds. This is a common shot. It levels up by increasing the amount of bullets produced. +++++++++++++++++++++ Purple "Crystal" Shot +++++++++++++++++++++ Availabilty: 2, 4-5 Overview: A more powerful, and quirkier, version of the red shot. Personal rating: 3/10 I don't really like this shot that much. The shot, at least its type, is the same as reds, and it works on the same principle. However, despite being inherintly superior to red shot in power, it has many flaws. Firstly, it's not nearly as commom as red. Second, for some reason it insistently tends to curve to the center of the screen, which complicates shooting and makes enemies that you thought you hit pop up right in your face. Pink Shot power ups behave like red but are quite different in form. It shoots spinning crystals after all! It is, suprisingly, the most common shot in the game. +++++++++++++++++++++++++ Yellow "Spark Laser" Shot +++++++++++++++++++++++++ Availabilty: 3 Overview: A powerful missle-type shot that outranks its predaccesors. Unfortunatly it can't go higher then level 3 as there are only 3 available. Personal rating: 8/10 The shot you should be spending most of the game with. It's very powerful and fast firing, and you can trace it very far. The yellow missle shot comes second only to the all-holy blue shot in power, but that doesn't appear until the last level, so until then keep with this. The maximum level for this baby is 3 as there are only 3 power-ups available for it, all in level 3. This is my favorite-looking one too. Who doesn't like a yellow missle arcing towards its doomed target ;) ? +++++++++++++++ Blue "Orb" Shot +++++++++++++++ Availabilty: 7 Overview: Ah, the holy grail of weaponry in Iridion. Only found on level 8, Iridion, the final level, this weapon spawns a huge orb of blue energy that then flies unyielding towards its target. The most powerful weapon in the game, and with a HUGE area of effect. It's hard to miss your target with this one. Personal rationg: 10/10 The best weapon in this game is also unfortunatly the last. It only spawns on Iridion Core, the final level. BUt this weapon is a game-ender - litteraly. This is what you will end the game with, or die in the end with. The blue shot fires a MASSIVE orb of blue enegy at your target. Deadly as hell. It's hard to miss with this baby! +++++++++++++++ Health Power-Up +++++++++++++++ Availabilty: 1, 3-4, 7 Overview: Health Power-Up Ah, the best weapon in the game-Health! Often the game or level hinges on getting to one of thwse babies bfore you have a chance to die. They reward your endurance by filling up your health, but not your lives, again. They only appear once or so per level.  Weapon Availabilty ------------------------------------------------------------------------------- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Stage 01- Escape Through The Disposal Tunnel <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 1 : Red and Green Right after the second starfish enemy, easily accessible to the right of the duct. 2 : Health Right after the last of the airplane guys. By now you would have taken quite a bit of damage so this comes at the right time, allowing you to pull through the rest of the level. 3 : Red and Green After the second set of machine parts and junk. Easily accessible. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> STAGE 02 - Dogfight Above the Pacific Ocean <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 1 : Red, Green, and Puprle After the planes, or rather intermingled among the end. Jump and grab them and then duck back to the finishing end of the dogfight. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> STAGE 03 - Air combat Above The Clouds <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 1 : Gold Early in the level, before you even do any fighting. Impossible to miss. 2 : Gold After the many homing plane enemies in the first section. Easy to grab. 3 : Red and Gold After the bullet-dropping saucer sections. Obviously avoid the red comepletely and rush for the gold. You might have to take a hit but getting the third gold is easily worth it. 4 : Health Just before the diamond-type enemies. Easy to grab but be ready for a fight afterwards. >>>>>>>>>>>>>>>>>>>>>>> STAGE 04 - Moon Assualt <<<<<<<<<<<<<<<<<<<<<<< This level has no checkpoints, just a constant stream of enemies so I can't really pinpoint any locations... 1 : Green Right at the start, in the center of the first "pill" ring. 2 : Purple Soon after green, behind a set of pills. 3 : Purple Into the level, on the right side of the map. 4 : Health Soon after Purple, out in the open. 5 : Green In a pill complex. 6 : Purple in a pill complex. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> STAGE 05: Ounter Space Asteriod Field <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Another enemy stream, even more tedious then the previous. 1 : Purple Right there near the start out in the open. The drifting enemies make getting it harder then it looks, but still relatively easy. 2 : Purple Now into the level itself. Bottom right. 3 : Purple Bottom right again. About halfway in I reckon. >>>>>>>>>>>>>>>>>>>>>>>>>>>> STAGE 06 - Iridion Home Base <<<<<<<<<<<<<<<<<<<<<<<<<<<< 1 : Red and Green Start of the level. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> FINAL STAGE (07): Planet Iridion Prime <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 1 : Blue Between the waves of the fire dragons on the lava. Swoop down and get it. 2 : Blue In the first compined enemy wave. Be careful when getting it but don't be afraid of taking damage as it is important. 3 : Blue and Health Into the level, among the calm of flames and astroids following the other waves.  The Reccomended Weapons Path(s) ------------------------------------------------------------------------------- This section basically documents the reccomended weapons path for this game. BASIC On levels 1 and 2, use either the red or green powerup. Prefereably, the red, as to get green you first have to switch to it, but by the end of 2 they will be more powerful then the comparable purple. On level 3, switch to yellow. Collect all 3 and use them for as long as you can. Make them last as far as you can, they're a very valuable asset. Once you run dry, switch to Purple, which is readily available in the mid-section levels. Use this until you hit level 7, where you switch to the all-mighty Blue. Collect all 3-you'll need them ALL to reach and beat the really powerful final boss. A BIT DIFFERENT Also possible; using purple for level 2 and then continuing on the main path. CHALLENGE this one is a bit more challenging, but ultimatly more rewarding to the end. Instead of using the yellow until you are busted, switch to purple. Disadvantage? You start out very weak. Advantage? By the time yellow would have been running dry, you will be running at extreme strength. So instead of powering through the mid and scrapping togethor through the end, you scrap through mid and power through the end. EXPERT Think you're so tough, eh? Try powering through the junction between 3 and 7- a whopping 3 levels-WITHOUT losing your yellow. Then I am ready to proclaim you master. [II] Legal Bit ------------------------------------------------------------------------------- his guide is (C) 2009 jimmythesnowman. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. ************ END OF GUIDE ************ Go have fun.