MEGAMAN BATTLE NETWORK PERFECT NAVIGATION GUIDE
===============================================

By Mega Boy
megaboy@sympatico.ca
Version 4.6 - February 14th 2002
You can find a useful HTML version of this file ans maps at:
http://www.interordi.com/mega_man_pc/mmbn/index.php
http://www.ibis-research.com/MM/



This guide can be used for either Rockman EXE or MegaMan Battle Network.
Read at least sections 11 to 14 before asking me any questions,
but if you ask me obvious questions that are already answered here, I will ignore them.
Check also if you have the last version of this guide,
new information you want could be there.

This guide should be use to find out "where to find what" in the game.
There is also a small walkthrough at the end to help you if you ever get stuck.
This guide is not much into the story's game, because I don't want to spoil anything.

Note: Most of the data found in this guide was taken from a Japanese guide I bought.
I haven't done any of the work, aside from the translation.

You can use this guide whether you have the Japanese or American version.
If the names has been changed in the American version, the Japanese name
will be shown in "square brackets": [].

Also, as for the enemy names, I used the name of the chip they give
instead of their real japanese names. That way, it's easier to recognize them.



V 2.0 Updates:
- Added Battle Chip Perfect Data section.
- Added Enemy Perfect Data section.
- Added Map of the Internet Areas.
- Added a special thanks at the end of the guide.
- Did small corrections not worth mentionning.

V 3.0 Updates:
- Added Battle System section.
- Added FAQ section.
- Added Cleaning section.
- Added effects of Combos.
- Added the conditions for entering some Internet areas.
- Added the appearances of the enemies on the Enemy Data section.
- Converted some Japanese names to English.
- Cleaned the walkthrough a little.
- Corrected a few things I hadn't notice in version 2.

V 4.0 Updates:
- Converted the remaining Japanese names to English.
- Changed the Real-world locations section altogether.
- Added scenario 6 info and other things in the FAQ section.
- Corrected a big error in the Enemy section, locations where all wrong, sorry.
- Corrected many things here and there.

V 4.5 Updates:
- Expanded the Items list.
- Added maps! (Check the link above)
- Minor updates.

V 4.6 Updates:
- My e-mail has changed! (megaboy@sympatico.ca)
- Minor updates.


TABLE OF CONTENTS
-----------------

1-   Battle system
2-   Characters
3-   Real-world locations
4-   Virtual locations
5-   Internet areas
6-   Shops
7-   Exchanges
8-   Battle Chips
8a-  Battle Chip Perfect Data
9-   Combos
10-  Enemy data
10a- Enemy Perfect Data
11-  Busting Level
12-  Chip Trader machines
13-  Walkthrough
14-  Final hints
      - Menu
      - Cleaning Chip Folder
      - Important Items
      - FAQ



1- BATTLE SYSTEM
----------------
The battle system may be confusing at first, but it becomes natural in no time.

Pre-battle:
When you enter a battle, you are on a field of squares. The 3x3 square grid on the
left is your area and the 3x3 square grid area on the right is the enemies' area.
A window will appear showing 5 random Battle Chips from your deck.
There are two ways to choose your Battle Chips:
1- You can choose the same kind of Battle Chip of any letter.
(Ex: Cannon B, Cannon A)
Note:
2- You can choose different Battle Chips of the same letter.
(Ex: Sword S, Steal S and StoneMan S)
After you choose your Battle Chips, you select the "OK" button or you can select no
chip and select "ADD" to add one more row of Battle Chips on the next turn to a
maximum of 15 chips. Then the battle begins.

Battle:
Your Battle Chip icons will appear over your head and you can use them
one after the other at any moment with the A-button.
You can also use your Buster (B-button) as much as you want and charge it if you got
an upgrade.
When the custom gauge on the top of the screen is full and blinking, you can press the
L-button or R-button to access the Battle Chip Window again.
If you had unused Battle Chips when you re-enter the window and you choose new one,
you will lose them for the rest of the battle.

Post-battle:
Your Busting Level will be shown from 1 to 10 or S. The better the rating,
the better the chance to get more money or a good Battle Chip.
This rating is explained in detail in the Busting Level section.
Your Battle Chips always stay in your deck, so don't be afraid to use them.
Your HP will always be refilled when the battle in over, so don't worry if you
finish a battle with low HP.



2- CHARACTERS
-------------
This is a little Who's who.

Lan Hikari [Hikari Netto]
    Hero of this game
    Master of MegaMan [Rockman], Lan's alter-ego in cyberspace.
Dr. Hikari [Hikari Yuuichiroo]
    Lan's father, also named Dad
    Designer of PETs
    Note: "Hikari" means "Light" in Japanese
Ms. Hikari [Hikari Haruka]
    Lan's mother, also named Mom
    House-keeping woman
Mayl [Sakurai Meiru]
    Lan's female friend
    Master of Roll
Yai [Yaito]
    Lan's classmate
    Master of Glyde
Dex [Dekao]
    Lan's classmate
    Master of GutsMan
Ms. Mari [Ohzono Mariko]
    Lan's teacher
Ms. Yuri [Ohzono Yuriko]
    Den Town class teacher
    Mari's twin sister
Sal [Saloma]
    She holds a stand in the Government Complex
    Master of WoodMan
Masa
    He holds a stand in the Government Complex
    Master of SharkMan
Miyu [Kuroi Miyuki]
    She holds a shop in Den Town Block 2
    Master of SkullMan
Eugene Chaud [Ijyuuin Enzan]
    Official NetBattler
    Master of ProtoMan [Blues]
    Note: "Chaud" means "Hot" in French (pronounced "Sho")
Mr. Higsby [Higureya Taroo]
    He holds a store in ACDC Town/WWW's henchman
    Master of NumberMan
Dr. Froid [Hikawa Seiji]
    Employee at the Water Works
    Master of IceMan
    Note: "Froid" means "Cold" in French (pronounced "Froi")
Mr. Match [Hino Kenichi]
    Repairman
    Master of FireMan
Madd [Iroaya Madoi]
    WWW's henchwoman
    Master of ColorMan
Count Zap [Elec Hakushaku]
    WWW's henchman
    Master of ElecMan
Yahoot [Mahanijyarama]
    WWW's henchman
    Master of MagicMan
Doctor ?
    WWW's leader
    Master of Life Virus



3- REAL-WORLD LOCATIONS
-----------------------
You will visit various places during the game.

Area:     Place you can visit.
Scenario: Moment when you will be able to enter there.
Enemies:  Enemies found. (Talk to their owner)
Items:    Items found or given by people, depending on the scenario sometimes.
          Also, exchanges can happen, check the Exchange section for details.
Access:   Computers you will be able to jack-in.

------------------------------------------------------------------------------------
Area:     ACDC Town [Akiharacho]
Scenario: 1
Enemies:  ProtoMan (scen 8)
Items:    Dentures (scen 4), Pa's memo (scen 7), Exchanges 4, 5, 6, 12
Access:   None

Area:     Lan's house
Scenario: 1
Enemies:  None
Items:    Recov10 A
Access:   Lan's PC, Oven, Dog's house

Area:     ACDC Elementary School
Scenario: 1
Enemies:  None
Items:    Repair A, Recov50 A, HPMemory, Escape H, Spreader J, X-Panel1 B
          (all in scenario 2), Exchanges 1, 2, 3, 16
Access:   School's network

Area:     Mayl's house
Scenario: 2
Enemies:  None
Items:    None
Access:   Mayl's piano, Mayl's servbot

Area:     Yai's house
Scenario: 2
Enemies:  None
Items:    10000 Zennies (scen 5)
Access:   Yai's telephone, Yai's portrait

Area:     Dex's house
Scenario: 2
Enemies:  GutsMan
Items:    /Dex (Dex's link) (scen 3)
Access:   Dex's PC, Dex's game console

Area:     Metroline station
Scenario: 3
Enemies:  None
Items:    Tickets, Exchange 11
Access:   None

Area:     Higsby's store
Scenario: 4
Enemies:  NumberMan
Items:    Chip Trader machines, Shop, Hig memo(scen 7), MetroPass(scen 8)
Access:   None

Area:     WWW's Metroline entrance
Scenario: 8
Enemies:  None
Items:    None
Access:   None

Government Complex [Kanchogai]

Area:     Metroline station
Scenario: 3
Enemies:  None
Items:    Tickets
Access:   None

Area:     Sal's stand
Scenario: 3
Enemies:  WoodMan
Items:    /Sal (Sal's link)
Access:   Sal's register

Area:     Lobby
Scenario: 3
Enemies:  None
Items:    Exchanges 7, 9
Access:   Lobby's TV, Soda machine 1, Soda Machine 2

Area:     Dad's lab
Scenario: 3
Enemies:  None
Items:    SciLabID (scen 4)
Access:   Dad's PC, Dad's monitor

Area:     Water Works
Scenario: 4
Enemies:  IceMan (scen 5)
Items:    HPMemory, WWW PIN (scen 6), Exchanges 8, 15
Access:   Water Works Network, Water Works control panel

Area:     Masa's stand
Scenario: 6
Enemies:  SharkMan
Items:    HPMemory
Access:   Masa's register

Area:     Restaurant
Scenario: 6
Enemies:  None
Items:    Exchange 13
Access:   Recycled PET

Area:     Power Plant
Scenario: 6
Enemies:  None
Items:    Exchange 17
Access:   Power Plant network

Den Town [Densan Town]

Area:     Metroline station
Scenario: 5
Enemies:  None
Items:    Tickets
Access:   None

Area:     Den Block 3
Scenario: 5
Enemies:  ProtoMan (scenario 7)
Items:    Exchange 10
Access:   Den network

Area:     Den Central
Scenario: 5
Enemies:  None
Items:    None
Access:   Den network

Area:     Den Block 4
Scenario: 5
Enemies:  None
Items:    None
Access:   Den network

Area:     Den Town summer class
Scenario: 5
Enemies:  None
Items:    Barrier A, Yuri Memo (scen 7), Exchange 14
Access:   Den class blackboard

Area:     Den Block 1
Scenario: 5
Enemies:  None
Items:    None
Access:   Den network

Area:     Den Block 2
Scenario: 5
Enemies:  None
Items:    None
Access:   Den network

Area:     Miyu's shop
Scenario: 5
Enemies:  SkullMan
Items:    /Miyu (Miyu's link)
Access:   Miyu's mirror, Miyu's vase

Area:     WWW Lair
Scenario: 8
Enemies:  Life Virus
Items:    hub.bat
Access:   WWW network



4- VIRTUAL LOCATIONS
--------------------
There are many places you can jack-in with your PET.

Area:    Computer you can log on.
         (A "*" means it's a boss zone)
Enemies: Enemies found.
Items:   Mystery Data crystals found only one, at a specific place.
         (A "*" means it's a special item, not Battle Chip, nor zenny)
Access:  Access to the Internet area, if applicable.

------------------------------------------------------------------------------------
Area:    Dog house (Outside Lan's house)
Enemies: ShokWave, SoniWave, Cannon
Items:   Shotgun K
Access:  None

Area:    Lan's computer
Enemies: ShokWave, Quake1, Invis1
Items:   None
Access:  Internet-1

Area:    Oven*
Enemies: Section 1: ShokWave, Cannon
         Section 2: ShokWave, Cannon, FireTowr, FireMan
Items:   Section 1: Shotgun Q, Sword B, Steal A, Ice Block*, 200, 400Z
         Section 2: Shotgun Q, LilBomb T, 500Z
Access:  None

Area:    School's network*
Enemies: Section 1: LilBomb, Quake1, ShokWave, Cannon
         Section 2: LilBomb, Quake1, ShokWave, Cannon, Invis1
         Section 3: LilBomb, Quake1, ShokWave, Cannon, Invis1
         Section 4: LilBomb, Quake1, ShokWave, Cannon, Invis1,
                    TimeBom1
         Section 5: LilBomb, Quake1, ShokWave, Cannon, Invis1,
                    TimeBom1, NumberMan
Items:   Section 1: ShokWave L
         Section 2: HiCannon I, 800Z
         Section 3: Spreader H, HPMemory
         Section 4: Quake1 A, 400Z
         Section 5: Cannon C
Access:  None

Area:    Teacher's car (Just outside the school)
Enemies: SoniWave, Remobit1
Items:   HPMemory
Access:  None

Area:    Yai's telephone (In the left-most corner)
Enemies: ShokWave, Cannon, LongSwrd
Items:   Escape J
Access:  None

Area:    Yai's portrait (Beside her bed)
Enemies: Cannon, Dash
Items:   Spreader I, Yai's address*
Access:  Internet-1

Area:    Dex's computer (In the left-most corner)
Enemies: ShokWave, SoniWave, LilBomb
Items:   X-Panel3 B, Dex's address*
Access:  Internet-1

Area:    Dex's game console (In front of the TV)
Enemies: SoniWave, Cannon, HiCannon, Invis2, Quake2
Items:   CrosGun K
Access:  None

Area:    Mayl's piano
Enemies: Quake1, Invis1, ShokWave
Items:   Recov50 L, Mayl's address*
Access:  Internet-1

Area:    Mayl's Servbot (In her bedroom)
Enemies: Invis1, Quake1
Items:   HPMemory
Access:  None

Area:    Lobby's TV
Enemies: Cloud, Ratton1
Items:   Escape L
Access:  None

Area:    Lobby's soda machine
Enemies: IronShld2, Howitzer2, Bubbler, Heater, Navi (Scenario 5+)
Items:   Spreader J
Access:  None

Area:    Lobby's soda machine 2
Enemies: FireTowr, AquaTowr
Items:   5000Z
Access:  None

Area:    Dad's monitor (Behind his office)
Enemies: TimeBom2, Ratton1
Items:   HiCannon J
Access:  None

Area:    Dad's computer
Enemies: (Virus Machine)
Items:   Dad's address*
Access:  Internet-3

Area:    Sal's register
Enemies: WoodTowr, Dynamit1, Cloudier
Items:   Recov120 A, Sal's address*
Access:  Internet-3

Area:    Water Works network* (Next to the blue elevator)
Enemies: Section 1: TriArrow, Cloud, AquaTowr, Dash
         Section 2: TriArrow, Cloud, AquaTowr, Dash
         Section 3: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                    Invis2
         Section 4: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                    Invis2, IceCube2, IceCube3
         Section 5: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                    Invis2, LongSwrd, HiCannon
         Section 6: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                    Invis2, LongSwrd, HiCannon, IceMan
Items:   Section 1: SoniWave J
         Section 2: HPMemory, Recov80 C
         Section 3: WideSwrd C, TriArrow A, IcePunch B
         Section 4: M-Cannon L
         Section 5: PowerUp
         Section 6: 1000Z (Scenario 5+)
Access:  None

Area:    Water Works control panel (Besides Dr. Froid)
Enemies: TriArrow, TriSpear
Items:   Recov200 L, 3000Z
Access:  None

Area:    Den Town's summer class blackboard
Enemies: Dynamit3, BodyBurn
Items:   PowerUp
Access:  None

Area:    Miyu's mirror
Enemies: Candle1, Drain2, Invis2
Items:   Barrier S, Miyu's address*
Access:  Internet-4

Area:    Miyu's vase
Enemies: Candle3, SoniWave, DynaWave
Items:   Quake3 C
Access:  None

Area:    Den Town's network*
Enemies: Section 1: SoniWave, Bubbler, Heater, AquaTowr, FireTowr
         Section 2: SoniWave, Mine1, RedWave, AquaTowr, FireTowr
         Section 3: SoniWave, DynaWave, FireSwrd, AquaSwrd, BblWrap1,
                    FireTowr, Quake2, RedWave
         Section 4: DynaWave, Wave, RedWave, BblWrap1, FireTowr, Mega
                    Cannon
         Section 5: DynaWave, Wave, RedWave, BblWrap1, AquaTowr,
                    FireTowr, Bubbler, Heater, FireSwrd, AquaSwrd,
                    Quake2, M-Cannon, ColorMan
Items:   Section 1: Bubbler K, 800Z
         Section 2: Escape N, 800Z
         Section 3: Heater O, FireTowr T, 500Z
         Section 4: HPMemory, 1000Z
         Section 5: Recov80 J, AquaTowr C, 2400Z
Access:  None

Area:    Masa's register
Enemies: TriSpear, Bubbler, Wave
Items:   TriSpear J, Masa's address*
Access:  Internet-3

Area:    Restaurant's PETs
Enemies: Thunder2, Howitzer
Items:   HPMemory
Access:  None

Area:    Power plant network*
Enemies: Section 1: Thunder1, Ratton1, HiCannon, RingZap1
         Section 2: Thunder1, Ratton1, HiCannon, RingZap1,
                    RingZap2, Typhoon
         Section 3: Thunder1, Ratton1, HiCannon, RingZap1,
                    RingZap2, RingZap3, Typhoon, Remobit1
         Section 4: Thunder1, Ratton1, M-Cannon, RingZap2,
                    RingZap3, Typhoon, Remobit1, ElecMan, ProtoMan
Items:   Section 1: Ratton1 D, Recov120 ?, X-Panel3 G, Batteries*, 5000Z
         Section 2: Batteries*, 800, 1000, 1200Z
         Section 3: Batteries*, 500, 1000Z
         Section 4: Batteries*, Typhoon D, 1800, 2000Z
Access:  None

Area:    WWW's network*
Enemies: Section 1: Snakegg3, IronShld, HiCannon, TimeBom3
         Section 2: Howitzer, IronShld, FireAura, Quake3, TimeBom1,
                    TimeBom3
         Section 3: IceCube, Cloudier, BigBomb, TriSpear, AquaAura
         Section 4: Candle2, Lockon1, AquaAura, FireAura, TimeBom3,
                    BigWave, Thunder2
         Section 5: Candle2, Lockon1, Thunder2, BigWave, Snakegg2,
                    Remobit2, Remobit3, Cyclone, BblWrap3, MagicMan
         Section 6: Snakegg1, Snakegg2, BigWave, WoodAura, BigBomb,
                    IronShld, Life Virus
Items:   Section 1: FireSwrd P, Recov200 C, Ice Block*, 3000, 5000Z
         Section 2: Huricane L, FtrSword P, 8000Z
         Section 3: Recov300 L, 4000Z
         Section 4: TimeBom3 P, HPMemory
         Section 5: BigWave K, 2000Z
Access:  None



5- INTERNET AREAS
-----------------
The Internet is very vast and swarming with dangerous viruses,
but it also hides precious items.

Since the areas are not identified in the game, I will try to give you
a mental image of the extent of the internet:

            (8)        (16)
            /          /
          (7)  (12)  (15)
          /    /     /
        (6)  (11)  (14)
        /    /     /
      (5)  (10)--(13)
      /  \ /
    (4)  (9)
    /    /
  (2)--(3)
  /
(1)

Area:     Area on the Internet.
Enemies:  Enemies found. (A "*" means the enemy is found at a specific place)
Random:   Ramdom Mystery Data found under crystal form.
Items:    Mystery Data crystals found only once at a precise location.
          (A "*" means it's locked)
Accesses: Other areas you can access: shops, Internet, computers.

------------------------------------------------------------------------------------
Area:       1
Enemies:    Dash, ShokWave, Cannon, FireMan2*, FireMan3
Random:     MetGuard A, X-Panel1 S, Shotgun K, Recov10 G, 100, 200, 500,
            1000Z
Items:      Yai's address (from Glyde), TriLance M*
Accesses:   Shop 1, Internet-2(with Dex's link), Mayl, Yai, Dex

Area:       2
Enemies:    Dash, ShokWave, LongSwrd, FireSwrd, Howitzer, FireTowr,
            Mine1, StoneMan*
Random:     Cannon C, MiniBomb P, Recov30 P, CrosGun K, 200, 400, 800, 1500Z
Items:      PowerUp*
Accesses:   Internet-1, Internet-3(with Sal's link), Internet-4(with Miyu's link)

Area:       3
Enemies:    HiCannon, CrosBomb, SoniWave, Dash, Thunder1,
            StoneMan2*, StoneMan3
Random:     Spreader H, Spreader J, ShokWave P, Recov80 C, 300, 600,
            1000, 2000Z
Items:      RockCube O, FireSwrd B*
Accesses:   Shop 3, Internet-2, Internet-9, Dad, Sal, Masa

Area:       4
Enemies:    TimeBom2, Dynamit1, Quake3, Invis2, IronShld3,
            Howitzer3
Random:     LilBomb G, Quake1 E, IcePunch M, LongSwrd O, 400, 800,
            1200, 2000Z
Items:      AquaSwrd A, HPMemory*, 400Z
Accesses:   Shop 4, Internet-2, Internet-5(with Hig memo), Miyu

Area:       5
Enemies:    Gaia1, Drain1, WoodTowr, BigBomb, DynaWave
Random:     IcePunch B, TriArrow A, IceCube M, IcePunch M, 500, 1000,
            1500, 2000Z
Items:      Thunder1 H, HPMemory*
Accesses:   Shop 5, Internet-6(with Lab memo),
            Internet-9(one-way until scenario 7)

Area:       6
Enemies:    Mine1, Drain1, WoodTowr, BigBomb, DynaWave,
            Remobit1, ElecMan2*, ElecMan3
Random:     RockCube M, SoniWave S, HiCannon I, Spreader I, 600, 800,
            1000, 3000Z
Items:      6000Z
Accesses:   Internet-5, Internet-7(with Yuri memo)

Area:       7
Enemies:    Gaia1, WoodTowr, BigBomb, DynaWave, Invis3, LongSwrd
Random:     Spreader K, TriSpear J, Recov120 A, Cloud H, 700, 1000, 1500,
            3000Z
Items:      Remobit1 N
Accesses:   Internet-6, Internet-8(with Pa's memo)

Area:       8
Enemies:    Gaia1, Drain1, WoodTowr, BigBomb, DynaWave,
            Invis3, LongSwrd, TriSpear, BombMan*
Random:     Ratton1 D, Recov120 C, Hammer F, Typhoon E, 800, 1200, 2000,
            3000Z
Items:      10000Z
Accesses:   Internet-7

Area:       9
Enemies:    BodyBurn, Gaia1, Mine1, Remobit2, WoodTowr,
            AquaAura, ColorMan2*, ColorMan3
Random:     Recov150 E, Spreader L, Cannon E, HiCannon J, 500, 1000, 1500,
            2000Z
Items:      RingZap1 H
Accesses:   Internet-3, Internet-5, Internet-10

Area:       10
Enemies:    Ratton2, BblWrap2, FireTowr, Lockon2, IceCube
Random:     ElecSwrd S, Ratton2 G, M-Cannon N, CrosGun F, 1000, 1500, 2000,
            3000Z
Items:      WideSwrd S, HPMemory*
Accesses:   Shop 10, Internet-9, Internet-11(no escape in battles),
            Internet-13(no escape in battles)

Area:       11
Enemies:    Mine2, Drain2, TriLance, Cloudier, IceCube,
            BombMan2*, BombMan3
Random:     Invis1 L, Repair G, TimeBom1 Q, Thunder2 C, 1200,
            1800, 2400, 3000Z
Items:      10000Z
Accesses:   Internet-10, Internet-12(over Busting Level 3 in Internet-11)

Area:       12
Enemies:    Gaia2, Dynamit2, Huricane, Mine3, Snakegg1,
            PharoMan*, PharoMan SP
Random:     M-Cannon L, CrosBomb L, X-Panel1 G, Recov200 G, 1000, 1500,
            2000, 4000Z
Items:      KngtSwrd B
Accesses:   Shop 12, Internet-11

Area:       13
Enemies:    Cannon, HiCannon, M-Cannon, ShokWave, SoniWave, DynaWave,
            BigBomb, Invis3, Popup, LongSwrd, FireSwrd, AquaSwrd,
            IceCube
Random:     FtrSword L, Sword B, Sword K , Sword L, 1000, 2000, 3000, 4000z
Items:      Recov150 K, 8000Z
Accesses:   Internet-10, Internet-14(Collect 10 chips from Internet-13)

Area:       14
Enemies:    LeafShld, Remobit3, BodyBurn, Snakegg1, Snakegg2,
            Cloudest, Thunder3, Popup, Lockon2, MagicMan2*,
            MagicMan3
Random:     M-Cannon N, Recov150 C, Hammer M, TriLance M, 10, 20,
            30, 10000Z
Items:      PowerUp*, 5000Z
Accesses:   Internet-13, Internet-15(7 battles or less in Internet-14)

Area:       15
Enemies:    LeafShld, DropDown, FireAura, Drain3, Candle2,
            Cyclone, Popup, ShadoMan*, ShadoMan SP
Random:     Ratton2 J, Howitzer A, Recov120 C, Recov150 L, 500, 2000, 3000,
            4000Z
Items:      RedWave J
Accesses:   Shop 15, Internet-14, Internet-16(over Busting Level 4 in Internet-15)

Area:       16
Enemies:    Gaia3, Lockon3, Ratton3, BodyBurn, AquaAura,
            FireAura, WoodAura, Bass
Random:     Recov200 C, Ratton3 K, Quake3 C, KngtSwrd C, 3000, 4000,
            5000Z
Items:      HeroSwrd I, 20000Z, (LifeAura)
Accesses:   Internet-15



6- SHOPS
--------
Shops are mostly found on the Internet,
but the store next to Lan's house sells items too.
They sell upgrades for MegaMan or Battle Chips.

Shop:  Internet area where you can buy items.
       (For Higsby's store, the number indicates the scenario)
Item:  Name of the items.
Price: Price of the items in Zennies.
Qty:   Quantity of items you can buy.

Shop        Item           Price   Qty
------------------------------------------------------------------------------------
Shop-1      HPMemory        500     1
            HPMemory        1000    1
            HPMemory        2000    1
            HPMemory        3000    1
            HPMemory        5000    1
            PowerUp         2000    1
            PowerUp         5000    1
            WideSwrd K      1000    3
            Spreader I      1000    3
            Hammer A        2000    3
            Recov50 C       2000    3
            Cannon C        3000    3
Shop-3      HPMemory        4000    1
            HPMemory        6000    1
            HPMemory        9000    1
            HPMemory        12000   1
            HPMemory        15000   1
            Wood Armor      15000   1
            WideSwrd S      3000    3
            Hammer I        3000    3
            X-Panel3 G      3000    3
            M-Cannon L      10000   3
Shop-4      HPMemory        6000    1
            HPMemory        8000    1
            HPMemory        10000   1
            HPMemory        12000   1
            HPMemory        15000   1
            Heat Armor      20000   1
            IceCube I       3000    3
            Cloudier A      5000    3
Shop-5      HPMemory        8000    1
            HPMemory        10000   1
            HPMemory        12000   1
            HPMemory        15000   1
            PowerUp         20000   1
            X-Panel1 S      1000    3
            Invis1 Q        5000    3
            TimeBom2 S      8000    3
            TriSpear J      10000   3
            Recov150 C      10000   3
            Ratton2 G       10000   3
Shop-10     HPMemory        12000   1
            HPMemory        15000   1
            HPMemory        20000   1
            HPMemory        25000   1
            PowerUp         25000   1
            Aqua Armor      30000   1
            LongSwrd E      5000    3
            M-Cannon L      10000   3
            Steal A         10000   3
Shop-12     HPMemory        12000   1
            HPMemory        15000   1
            HPMemory        20000   1
            HPMemory        25000   1
            PowerUp         25000   1
            PowerUp         50000   1
            IcePunch M      5000    3
            Geddon1 L       5000    3
            Geddon2 A       8000    3
Shop-15     HPMemory        15000   1
            HPMemory        20000   1
            HPMemory        25000   1
            HPMemory        40000   1
            PowerUp         100000  1
            Dash G          3000    3
            Repair G        3000    3
            Wave A          10000   3
            BblWrap3 R      10000   3
Higsby-4    Cannon E        1000    3
            Spreader K      1000    3
            Recov80 E       3000    3
            X-Panel3 L      3000    3
            Repair G        3000    3
            Barrier F       3000    3
            ElecSwrd E      5000    3
            Steal L         5000    3
Higsby-5    FstGauge A      3000    3
            Geddon1 H       3000    3
            Interupt L      8000    3
            Recov150 L      10000   3
Higsby-7    SloGauge Q      5000    3
            Geddon2 K       8000    3
            FtrSword S      12000   3
            BstrSwrd S      20000   3



7- EXCHANGES
------------
There are some people that will give you Battle Chips
if you meet certain conditions. If you fulfill the condition,
you can get rare Battle Chips!

Person:       People that will exchange.
Location:     Area where you can find him/her.
Scen:         Scenario when you can find him/her.
Condition:    Condition to meet.
What you get: What you will get for fulfilling the condition.

Person                      Location    Scen    Condition           What you get
------------------------------------------------------------------------------------
1-  Girl in medical room    School      2       Invis1 I x 3        Shotgun K
2-  Little boy on 1st floor School      2       MetGuard A x 30     BstrGard A
3-  Boy in class 1-B        School      2       Dash G              Repair H
4-  Boy behind Mayl's house ACDC Town   3       FireTowr F          DynaWave R
5-  Old man on corner       ACDC Town   4       Escape F-H-J-L-N    KngtSwrd G
6-  Tree in park            ACDC Town   4       Dentures (old man)  Recov80 G
7-  Man next machines       Lobby       5       Howitzer H          BstrPnch C
8-  Woman next closed door  Water Works 5       Repair H            Hammer H
9-  Virus in Soda Machine 2 Lobby       5       Battle              Repair G
10- Little girl on corner   Den Block 3 6       Shotgun K           Recov300 C
                                                CrosGun K
                                                Spreader K
                                                M-Cannon K
11- Girl in subway station  ACDC Town   6       Hammer M            X-Panel3 S
12- Man on school corner    ACDC Town   6       Navi (StoneMan spot)10000 Zennies
13- Man in restaurant       SciLab      7       Invis2 J            WoodAura C
                                                Cloudest K
                                                Ratton3 L
14- Boy in class            Den Town    7       Quiz                Ratton1 E
15- Man next water machines Water Works 8       WoodMan3            HeroSwrd B
                                                SkullMan3
                                                SharkMan3
                                                DropDown B
                                                IronBody C
16- Little boy in closet    School      8       X-Panel3 S          BstrBomb D
17- Scientific on corner    Power Plant 8       Quiz                Ratton3 M



8- BATTLE CHIPS
---------------
Battle Chips are the heart of MegaMan Battle Network.
It would be very difficult to win the game without using them.
Battle Chips are cards that can be carried into battles to
enhance your attacks or defenses.
A more thorough list can be found in the next section.

#:          Number of the Battle Chip in your library.
Name:       Name of the Battle Chip.
Type:       Element assigned to the Battle Chip.
Dam:        Standard damage done by the Battle Chip.
            (It can change depending of your enemies protections and
            weaknesses)
Stars:      Level (or value) of the Battle Chip.
Letters:    Possible letters for the Battle Chip.
Desc:       Short description of the Battle Chip effect.

#   Name            Type    Dam Stars   Letters Desc
------------------------------------------------------------------------------------
1   Cannon          None    40  1       ABCDE   Hi-powered shot
2   HiCannon        None    80  2       FGHIJ   Hi-powered shot
3   M-Cannon        None    120 3       KLMNO   Hi-powered shot
4   Shotgun         None    30  1       KMNQR   Hi-powered shot
5   CrosGun         None    30  1       CEFJK   Hi-powered shot making a "X" pattern
6   Spreader        None    30  2       HIJKL   Hi-powered shot on nine squares
7   Bubbler         Water   50  1       AKLPS   A bubble explodes on nine squares
8   Heater          Fire    70  2       CFGKO   A bubble explodes on nine squares
9   MiniBomb        None    50  1       CEJLP   Bomb thrown 3 squares ahead
10  LilBomb         None    50  1       BDGOT   Bomb thrown 3 squares ahead hitting
                                                one column
11  CrosBomb        None    70  2       BDHJL   Bomb thrown 3 squares ahead hitting
                                                a "+" pattern
12  BigBomb         None    90  4       BGOST   Bomb thrown 3 squares ahead hitting
                                                nine squares
13  Sword           None    80  1       BKLPS   Sword attack 1 square ahead
14  WideSwrd        None    80  1       CKMNS   Sword attack on 1 column
15  LongSwrd        None    80  2       DENOS   Sword attack on 2 squares ahead
16  FtrSword        None    100 3       BKLPS   Sword attack 3 squares ahead
17  KngtSwrd        None    150 4       BCEGH   Sword attack 3 squares ahead
18  HeroSwrd        None    200 5       BDFIG   Sword attack 3 squares ahead
19  FireSwrd        Fire    100 2       BFGNP   Fire sword attack 1 square ahead
20  AquaSwrd        Water   150 3       AMNOP   Water sword attack 1 square ahead
21  ElecSwrd        Elec    120 3       EGLOS   Elec sword attack 1 square ahead
22  Muramasa        None    0   5       CEGJK   Applies your damage to your enemies
23  ShokWave        None    60  1       CKLNP   Wave attack on 1 row
24  SoniWave        None    80  2       CDJMS   Wave attack on 1 row
25  DynaWave        None    100 3       CEMSR   Wave attack on 1 row
26  FireTowr        Fire    100 2       EFLMT   Fire wave attack on 1 row
27  AquaTowr        Water   120 2       ACGHR   Water wave attack on 1 row
28  WoodTowr        Wood    140 2       BCHKN   Wood pillars attack on 1 row
29  Quake1          None    90  1       AEHKQ   Weight thrown 3 squares ahead
30  Quake2          None    120 2       BCIKQ   Weight thrown 3 squares ahead
                                                hitting one column
31  Quake3          None    150 3       CDHMQ   Weight thrown 3 squares ahead
                                                hitting a short "+" pattern
32  GutsPnch        None    60  1       BHMNT   Punch attack 1 square ahead
33  IcePunch        Water   80  2       BHMNT   Water punch attack 1 square ahead
34  Dash            None    50  1       BDGLO   Dash attack on 1 row
35  Howitzer        None    150 4       ACGHO   Breaks a panel 3 squares ahead
36  TriArrow        None    40+ 1       ABCDE   3 arrows shot on 1 row
37  TriSpear        None    50+ 2       FGHIJ   3 spears shot on 1 row
38  TriLance        None    60+ 4       KLMNO   3 lances shot on 1 row
39  Ratton1         None    80  1       ABCDE   Seeking mouse shot ahead
40  Ratton2         None    100 2       FGHIJ   Seeking mouse shot ahead
41  Ratton3         None    120 3       KLMNO   Seeking mouse shot ahead
42  Wave            Water   80  3       ADILM   Water wave advancing on every row
43  RedWave         Fire    100 3       BEJNP   Fire wave advancing on every row
44  BigWave         Water   160 4       CHKLQ   Water wave advancing on every row
45  Gaia1           None    100 3       CDLOT   Explosion advancing on every row
46  Gaia2           None    130 4       CFKPS   Explosion advancing on every row
47  Gaia3           None    160 5       CGMNT   Explosion advancing on every row
48  Thunder1        Elec    90  1       AEGHS   Elec ball moving on the enemy squares
49  Thunder2        Elec    120 2       BCFIL   Elec ball moving on the enemy squares
50  Thunder3        Elec    150 3       DFGKN   Elec ball moving on the enemy squares
51  RingZap1        Elec    100 1       GHMNP   Creates an elec ball around you
52  RingZap2        Elec    100 2       CEGJL   Creates an elec ball around you
53  RingZap3        Elec    100 3       ABORT   Creates an elec ball around you
54  Typhoon         None    30  1       ABDEG   3 hits wind attack
55  Huricane        None    30  2       GIJKL   5 hits wind attack
56  Cyclone         None    30  3       EFGHI   8 hits wind attack
57  Snakegg1        Wood    130 1       BEGMN   Snake moving on the enemy squares
58  Snakegg2        Elec    140 2       CEHNP   Snake moving on the enemy squares
59  Snakegg3        Fire    150 3       ACFLS   Snake moving on the enemy squares
                                                leaving fire where it lands
60  Drain1          None    50  2       ABDKO   Dash Attack and steals HP
61  Drain2          None    70  2       ACHNT   Dash Attack and steals HP
62  Drain3          None    90  3       AEFLQ   Dash Attack and steals HP
63  BodyBurn        Fire    100 4       EFKMN   A fire shield surrounds you
64  X-Panel1        None    0   2       BDGLS   Breaks 1 square ahead
65  X-Panel3        None    0   3       BDGLS   Breaks 1 column ahead
66  Hammer          None    0   2       AFIMQ   Removes 1 square ahead
67  MetGuard        None    0   1       ACEGL   Protects for 3 seconds (Button A)
68  IronShld        None    0   2       ABORT   Protects as long as you hold button
69  Recov10         None    0   1       ACEGL   Recovers 10 HP
70  Recov30         None    0   1       ACEGL   Recovers 30 HP
71  Recov50         None    0   1       ACEGL   Recovers 50 HP
72  Recov80         None    0   1       ACEGL   Recovers 80 HP
73  Recov120        None    0   2       ACEGL   Recovers 120 HP
74  Recov150        None    0   2       ACEGL   Recovers 150 HP
75  Recov200        None    0   3       ACEGL   Recovers 200 HP
76  Recov300        None    0   4       ACEGL   Recovers 300 HP
77  Steal           None    0   3       AELPS   Steals 1 column of enemy area
78  Geddon1         None    0   3       FHJLN   Breaks every squares
79  Geddon2         None    0   4       ABEIK   Removes every free squares,
                                                including yours
80  Escape          None    0   3       FHJLN   Quit battle
81  Interupt        None    0   3       FHJLN   Tries to delete an enemy
82  Repair          None    0   1       AGHKS   Resets all squares to normal
83  TimeBom1        None    80  2       EGJLQ   Drops a time bomb ahead and
                                                creates a shockwave
84  TimeBom2        None    120 3       CFJLS   Drops a time bomb ahead and
                                                creates a shockwave
85  TimeBom3        None    160 4       ABGOP   Drops a time bomb ahead and
                                                creates a shockwave
86  Cloud           Water   30  1       BGHOR   Rain travels on one column
87  Cloudier        Water   50  2       ADIMP   Rain travels on one column
88  Cloudest        Water   100 3       CFJKO   Rain travels on one column
89  Mine1           None    160 2       GHMNP   Hides a mine in enemy area
90  Mine2           None    180 3       CEGJL   Hides a mine in enemy area
91  Mine3           None    200 4       ABORT   Hides a mine in enemy area
92  Dynamit1        None    100 3       BGOQS   Drops a grenade ahead and damages
                                                in direction it's pointing
93  Dynamit2        None    120 3       ACKMN   Drops a grenade ahead and damages
                                                in direction it's pointing
94  Dynamit3        None    150 3       GKMOP   Drops a grenade ahead and damages
                                                in direction it's pointing
95  Remobit1        Elec    80  1       ACFNO   Drops a robot ahead and a probe
                                                shoots every square under it
96  Remobit2        Elec    100 1       BDEHI   Drops a robot ahead and a probe
                                                shoots every square under it
97  Remobit3        Elec    120 1       GJKPQ   Drops a robot ahead and a probe
                                                shoots every square under it
98  Lockon1         None    10+ 1       CDHIL   Drops a machine gun ahead and
                                                locks on a enemy
99  Lockon2         None    15+ 2       BEGHM   Drops a machine gun ahead and
                                                locks on a enemy
100 Lockon3         None    20+ 3       ADKNO   Drops a machine gun ahead and
                                                locks on a enemy
101 Candle1         None    0   2       CFIPS   Candle recovers slowly your HP
102 Candle2         None    0   3       BEGJL   Candle recovers slowly your HP
103 Candle3         None    0   4       ADHKM   Candle recovers slowly your HP
104 Anubis          None    0   5       CLMQT   A statue drops and produces poison
                                                that hurts enemies
105 IceCube         Water   0   2       ACILM   An ice block is dropped and protects you
106 RockCube        None    0   3       BEGMO   A stone block is dropped and protects you
107 BstrGard        None    0   3       AGKNR   Replaces your gun by a shield
108 BstrBomb        None    0   4       DHJOT   Replaces your gun by a bomb launcher
109 BstrSwrd        None    0   4       BELPS   Replaces your gun by a short sword
110 BstrPnch        None    0   4       CFIMQ   Replaces your gun by a fist
111 SloGauge        None    0   2       HKNOQ   Makes your custom gauge slower
112 FstGauge        None    0   2       ACELN   Makes your custom gauge faster
113 Invis1          None    0   2       IJLOQ   Makes you invulnerable for a moment
114 Invis2          None    0   3       ACFJM   Makes you invulnerable for a moment
115 Invis3          None    0   4       BDHKN   Makes you invulnerable for a moment
116 DropDown        None    0   5       ABORT   Makes you invisible until you attack
117 Popup           None    0   5       CDHKN   Makes you invisible while not attacking
118 IronBody        None    0   2       CDLQR   Body made of iron for 30 seconds
119 Barrier         None    0   2       DFMRS   A barrier protects you once from damage
120 BblWrap1        Water   0   2       CEGIM   A bubble surrounds your body
121 BblWrap2        Water   0   2       DFHKN   A bubble surrounds your body
122 BblWrap3        Water   0   3       ABLQR   A bubble surrounds your body
123 LeafShld        Wood    0   3       CDFKQ   Turns one hit into HP
124 AquaAura        Water   0   2       DELRS   An energy shield protects you
125 FireAura        Fire    0   3       BGINT   An energy shield protects you
126 WoodAura        Wood    0   4       CFJOQ   An energy shield protects you
127 LifeAura        None    0   5       AHKMP   An energy shield protects you
128 Roll            None    60  3       R       Attacks one enemy and recovers 30 HP
129 Roll2           None    80  4       R       Attacks one enemy and recovers 50 HP
130 Roll3           None    100 5       R       Attacks one enemy and recovers 80 HP
131 GutsMan         None    40  3       G       Wave attack one every row and
                                                breaks all squares in the enemy area
132 GutsMan2        None    70  4       G       Wave attack one every row and
                                                breaks all squares in the enemy area
133 GutsMan3        None    100 5       G       Wave attack one every row and
                                                breaks all squares in the enemy area
134 ProtoMan        None    140 3       B       Wide Sword attack
135 ProtoMn2        None    160 4       B       Wide Sword attack
136 ProtoMn3        None    180 5       B       Wide Sword attack
137 FireMan         Fire    100 3       F       Fire stream in front of you
138 FireMan2        Fire    120 4       F       Fire stream in front of you
139 FireMan3        Fire    150 5       F       Fire stream in front of you
140 NumbrMan        None    10* 3       N       A dice is thrown and the result is
                                                multiplied by the damage on every enemies
141 NumbrMn2        None    20* 4       N       A dice is thrown and the result is
                                                multiplied by the damage on every enemies
142 NumbrMn3        None    30* 5       N       A dice is thrown and the result is
                                                multiplied by the damage on every enemies
143 StoneMan        None    100 3       S       3 stones are dropped ramdomly
                                                3 times on enemy area
144 StoneMn2        None    100 4       S       4 stones are dropped ramdomly
                                                3 times on enemy area
145 StoneMn3        None    100 5       S       5 stones are dropped ramdomly
                                                3 times on enemy area
146 IceMan          Water   60  3       I       Ice wave advances on each row
147 IceMan2         Water   80  4       I       Ice wave advances on each row
148 IceMan3         Water   100 5       I       Ice wave advances on each row
149 ColorMan        None    90  3       C       A water wave is released on the upper row
                                                and a fire wave on the lower one
150 ColorMn2        None    110 4       C       A water wave is released on the upper row
                                                and a fire wave on the lower one
151 ColorMn3        None    130 5       C       A water wave is released on the upper row
                                                and a fire wave on the lower one
152 ElecMan         Elec    90  3       E       Thunder attack on each enemy
153 ElecMan2        Elec    120 4       E       Thunder attack on each enemy
154 ElecMan3        Elec    150 5       E       Thunder attack on each enemy
155 BombMan         Fire    120 3       B       Cross Bomb attack
156 BombMan2        Fire    140 4       B       Cross Bomb attack
157 BombMan3        Fire    160 5       B       Cross Bomb attack
158 MagicMan        None    100 3       M       Fire attack on the central row
159 MagicMn2        None    120 4       M       Fire attack on the central row
160 MagicMn3        None    140 5       M       Fire attack on the central row
161 WoodMan         Wood    60  3       W       Wood pillars advances on each row
162 WoodMan2        Wood    80  4       W       Wood pillars advances on each row
163 WoodMan3        Wood    100 5       W       Wood pillars advances on each row
164 SkullMan        None    150 3       S       A skull head is dropped on 1 enemy
165 SkullMn2        None    180 4       S       A skull head is dropped on 1 enemy
166 SkullMn3        None    210 5       S       A skull head is dropped on 1 enemy
167 SharkMan        Water   90  3       S       A shark fin advances on each row
168 SharkMn2        Water   110 4       S       A shark fin advances on each row
169 SharkMn3        Water   130 5       S       A shark fin advances on each row
170 PharoMan        None    100 5       P       A laser attack on each row
171 PharoMn2        None    120 5       P       A laser attack on each row
172 PharoMn3        None    140 5       P       A laser attack on each row
173 ShadoMan        None    80  5       S       3 blades are thrown on enemies
174 ShadoMn2        None    90  5       S       3 blades are thrown on enemies
175 ShadoMn3        None    100 5       S       3 blades are thrown on enemies
176 Bass            None    200 5       F       Powerful attack on all squares



8A- BATTLE CHIP PERFECT DATA
----------------------------
This section should be used as a quick chart to know where you can get each Battle
Chip.
Note that each chip listed here can be found in the Chip Trade machines.

#:          Number of the Battle Chip in your library.
Name:       Name of the Battle Chip.
Letter:     Possible letters for the Battle Chip.
Where:      Where you can get the chip:
            ¤:  New game start
            #:  Event
            ~:  Mystery Data
            °:  Shop
            ¶:  Random Mystery Data
            *:  Enemy
            None: Chip Trade machine only.

#   Name            Letter Where
------------------------------------------------------------------------------------
1   Cannon          A      ¤/*Cannon
    [Cannon]        B      ¤/*Cannon
                    C      ~NumberMan-5/°Shop-1/¶Internet-2
                    D      *Cannon
                    E      °Higsby-4/¶Internet-9
2   HiCannon        F      *HiCannon
    [High Cannon]   G      *HiCannon
                    H      *HiCannon
                    I      ~NumberMan-2/¶Internet-6
                    J      ~SodaMachine-2/¶Internet-9
3   M-Cannon        K      *M-Cannon
    [Mega Cannon]   L      ~IceMan-4/°Shop-3,Shop-10/¶Internet-12
                    M      *M-Cannon
                    N      ¶Internet-10,Internet-14
                    O      *M-Cannon
4   Shotgun         K      #Exchange1/~Internet-1,Dog House
    [Shot Gun]      M
                    N      ¤
                    Q      ~FireMan-1
                    R
5   CrossGun        C      #Mail(scenario 1-1)
    [Cross Gun]     E
                    F      ¶Internet-10
                    J      ¤
                    K      ~Dex's game/¶Internet-2
6   Spreader        H      ~NumberMan-3/¶Internet-3
    [Spread Gun]    I      #Glyde(Yai's portrait)/°Shop-1/¶Internet-6
                    J      ~Class5B¶/Internet-3
                    K      °Higsby-4¶/Internet-7
                    L      ¶Internet-9
7   Bubbler         A      *Bubbler
    [Bubble Spread] K      ~ColorMan-1
                    L
                    P      *Bubbler
                    S      *Bubbler
8   Heater          C
    [Heat Spread]   F      *Heater
                    G      *Heater
                    K      *Heater
                    O      ~ColorMan-3
9   MiniBomb        C      ¤
    [Mini Bomb]     E
                    J
                    L      ¤
                    P      ¶Internet-2
10  LilBomb         B      *LilBomb
    [Small Bomb]    D      *LilBomb
                    G      ¶Internet-4
                    O      *LilBomb
                    T      ~FireMan-2
11  CrosBomb        B      *CrosBomb
    [Cross Bomb]    D      *CrosBomb
                    H      *CrosBomb
                    J
                    L      ¶Internet-12
12  BigBomb         B      *BigBomb
    [Big Bomb]      G
                    O      *BigBomb
                    S
                    T      *BigBomb
13  Sword           B      ~FireMan-1/¶Internet-13
    [Sword]         K      ¶Internet-13/*FireSwrd
                    L      ¶Internet-13/*AquaSwrd
                    P      *AquaSwrd
                    S      ¤
14  WideSwrd        C      ~IceMan-3
    [Wide Sword]    K      °Shop-1
                    M
                    N
                    S      ¤/~Internet-10/°Shop-3/*LongSwrd
15  LongSwrd        D      *LongSwrd
    [Long Sword]    E      °Shop-10
                    N
                    O      ¶Internet-4
                    S      *LongSwrd
16  FtrSword        B      ~Internet-3
    [Fighter Sword] K
                    L      ¶Internet-13
                    P      ~WWW-2
                    S      °Higsby-7
17  KngtSwrd        B      ~Internet-12
    [Knight Sword]  C      ¶Internet-16
                    E
                    G      #Exchange5
                    H
18  HeroSwrd        B      #Exchange15
    [Paladin Sword] D
                    F
                    I      ~Internet-16
                    G
19  FireSwrd        B      *FireSwrd
    [Flame Sword]   F
                    G
                    N      *FireSwrd
                    P      ~WWW-1
20  AquaSwrd        A      ~Internet-4
    [Aqua Sword]    M
                    N      *AquaSwrd
                    O
                    P      *AquaSwrd
21  ElecSwrd        E      °Higsby-4
    [Elec Sword]    G
                    L
                    O
                    S      ¶Internet-10
22  Muramasa        C
    [Muramasa]      E
                    G
                    J
                    K      *ShadoMan SP
23  ShokWave        C      *ShokWave
    [Shock Wave]    K      *ShokWave
                    L      ~NumberMan-1
                    N
                    P      ¶Internet-3
24  SoniWave        C      *SoniWave
    [Sonic Wave]    D      *SoniWave
                    J      ~IceMan-1
                    M      *SoniWave
                    S      ¶Internet-6
25  DynaWave        C      *DynaWave
    [Dyna Wave]     E
                    M      *DynaWave
                    S      *DynaWave
                    R      #Exchange4
26  FireTowr        E      *FireTowr
    [Flame Tower]   F      *FireTowr
                    L
                    M      *FireTowr
                    T      ~ColorMan-3
27  AquaTowr        A
    [Aqua Tower]    C      ~ColorMan-5
                    G      *AquaTowr
                    H      *AquaTowr
                    R      *AquaTowr
28  WoodTowr        B      *WoodTowr
    [Woody Tower]   C      *WoodTowr
                    H
                    K      *WoodTowr
                    N
29  Quake1          A      ~NumberMan-4/*Quake1
    [Earthquake 1]  E      ¶Internet-4
                    H      *Quake1
                    K      *Quake1
                    Q      *Quake1
30  Quake2          B      *Quake2
    [Earthquake 2]  C      *Quake2
                    I
                    K
                    Q      *Quake2
31  Quake3          C      ~Miyu's vase/¶Internet-16
    [Earthquake 3]  D      *Quake3
                    H
                    M      *Quake3
                    Q      *Quake3
32  GutsPnch        B      *GutsMan3
    [Guts Punch]    H
                    M      *GutsMan3
                    N
                    T
33  IcePunch        B      ~IceMan-3/¶Internet-5
    [Cold Punch]    H
                    M      °Shop-12/¶Internet-4,Internet-5
                    N
                    T
34  Dash            B      *Dash
    [Dash Attack]   D      *Dash
                    G      °Shop-15/*Dash
                    L
                    O
35  Howitzer        A      ¶Internet-15
    [Hou Gun]       C
                    G
                    H      *Howitzer
                    O
36  TriArrow        A      ~IceMan-3/¶Internet-5/*TriArrow
    [Triple Arrow]  B      *TriArrow
                    C      *TriArrow
                    D      *TriArrow
                    E      *TriArrow
37  TriSpear        F      *TriSpear
    [Triple Spear]  G      *TriSpear
                    H      *TriSpear
                    I      *TriSpear
                    J      ~Masa's Register/°Shop-5/¶Internet-7/*TriSpear
38  TriLance        K      *TriLance
    [Triple Lance]  L      *TriLance
                    M      ~Internet-1/¶Internet-14
                    N      *TriLance
                    O      *TriLance
39  Ratton1         A      *Ratton1
    [Ratton 1]      B      *Ratton1
                    C      *Ratton1
                    D      ~ElecMan-1/¶Internet-8/*Ratton1
                    E      #Exchange14
40  Ratton2         F      *Ratton2
    [Ratton 2]      G      °Shop-5/¶Internet-10/*Ratton2
                    H      *Ratton2
                    I      *Ratton2
                    J      ¶Internet-15
41  Ratton3         K      ¶Internet-16
    [Ratton 3]      L      *Ratton3
                    M      #Exchange17
                    N      *Ratton3
                    O      *Ratton3
42  Wave            A      °Shop-15/*Wave
    [Tsunami]       D
                    I      *Wave
                    L
                    M
43  RedWave         B
    [Aka Tsunami]   E
                    J      ~Internet-15
                    N      *RedWave
                    P      *RedWave
44  BigWave         C
    [Oo Tsunami]    H      *BigWave
                    K      ~WWW-5
                    L
                    Q      *BigWave
45  Gaia1           C      *Gaia1
    [Gaia Hammer 1] D      *Gaia1
                    L
                    O
                    T      *Gaia1
46  Gaia2           C      *Gaia2
    [Gaia Hammer 2] F
                    K      *Gaia2
                    P
                    S      *Gaia2
47  Gaia3           C      *Gaia3
    [Gaia Hammer 3] G
                    M      *Gaia3
                    N
                    T
48  Thunder1        A      *Thunder1
    [Thunder Ball 1]E
                    G      *Thunder1
                    H      ~Internet-5
                    S      *Thunder1
49  Thunder2        B
    [Thunder Ball 2]C      ¶Internet-11
                    F      *Thunder2
                    I      *Thunder2
                    L      *Thunder2
50  Thunder3        D      *Thunder3
    [Thunder Ball 3]F      *Thunder3
                    G
                    K
                    N      *Thunder3
51  RingZap1        G      *RingZap1
    [Elec Circle 1] H      ~Internet-9
                    M
                    N      *RingZap1
                    P      *RingZap1
52  RingZap2        C      *RingZap2
    [Elec Circle 2] E
                    G
                    J      *RingZap2
                    L      *RingZap2
53  RingZap3        A      *RingZap3
    [Elec Circle 3] B      *RingZap3
                    O
                    R
                    T      *RingZap3
54  Typhoon         A      *Typhoon
    [Typhoon]       B      *Typhoon
                    D      ~ElecMan-4
                    E      ¶Internet-8
                    G      *Typhoon
55  Huricane        G      *Huricane
    [Hurricane]     I      *Huricane
                    J      *Huricane
                    K
                    L      ~WWW-2
56  Cyclone         E
    [Cyclone]       F      *Cyclone
                    G      *Cyclone
                    H      *Cyclone
                    I
57  Snakegg1        B      *Snakegg1
    [Egg Snake 1]   E      *Snakegg1
                    G
                    M      *Snakegg1
                    N
58  Snakegg2        C      *Snakegg2
    [Egg Snake 2]   E      *Snakegg2
                    H
                    N
                    P      *Snakegg2
59  Snakegg3        A      *Snakegg3
    [Egg Snake 3]   C      *Snakegg3
                    F
                    L
                    S      *Snakegg3
60  Drain1          A      *Drain1
    [Mosquito 1]    B
                    D
                    K      *Drain1
                    O      *Drain1
61  Drain2          A      *Drain2
    [Mosquito 2]    C
                    H
                    N      *Drain2
                    T      *Drain2
62  Drain3          A      *Drain3
    [Mosquito 3]    E
                    F      *Drain3
                    L
                    Q      *Drain3
63  BodyBurn        E      *BodyBurn
    [Burning Body]  F      *BodyBurn
                    K      *BodyBurn
                    M
                    N
64  X-Panel1        B      ~School's Corridor
    [Panel Out 1]   D
                    G      ¶Internet-12
                    L      ¤
                    S      °Shop-5/¶Internet-1
65  X-Panel3        B      ~Dex's Computer
    [Panel Out 3]   D
                    G      ~ElecMan-1/°Shop-3
                    L      °Higsby-4
                    S      #Exchange11
66  Hammer          A      °Shop-1
    [Break Hammer]  F      ¶Internet-8
                    I      °Shop-3
                    M      #Exchange8/¶Internet-14
                    Q
67  MetGuard        A      ¶Internet-1/*ShokWave
    [Met Guard]     C
                    E
                    G      *ShokWave,SoniWave
                    L      *DynaWave
68  IronShld        A      *IronShld
    [Metal Shield]  B      *IronShld
                    O      *IronShld
                    R      *IronShld
                    T      *IronShld
69  Recov10         A      ¤/~Lan's House
    [Recovery-10]   C      *Invis3
                    E
                    G      ¶Internet-1/*Invis1
                    L      ¤/*Invis3
70  Recov30         A
    [Recovery-30]   C      *Invis3
                    E
                    G      ¶Internet-2
                    L      ~Yai's portrait
71  Recov50         A      *Invis2
    [Recovery-50]   C      °Shop-1
                    E      *Invis3
                    G      ~Medical Room
                    L      ~Mayl's Piano
72  Recov80         A      *Invis2
    [Recovery-80]   C      ~IceMan-2/¶Internet-3
                    E      °Higsby-4
                    G      #Exchange6/~ColorMan-5
                    L      *Invis3
73  Recov120        A      ~Sal's Register¶/Internet-7
    [Recovery-120]  C      ~ElecMan-1/¶Internet-8,Internet-15
                    E
                    G
                    L      *Invis3
74  Recov150        A      ~Internet-13
    [Recovery-150]  C      °Shop-5/¶Internet-14
                    E      ¶Internet-9
                    G      *Invis3
                    L      °Higsby-5/¶Internet-15
75  Recov200        A      *Invis3
    [Recovery-200]  C      ~WWW-1¶/Internet-16
                    E
                    G      ¶Internet-12
                    L      ~Power plant room?
76  Recov300        A
    [Recovery-300]  C      #Exchange10
                    E
                    G
                    L      ~WWW-3
77  Steal           A      ~FireMan-1/°Internet-10
    [Area Steal]    E
                    L      °Higsby-4
                    P
                    S      ¤
78  Geddon1         F
    [Dismatch 1]    H      °Higsby-5
                    J
                    L      °Shop-12
                    N
79  Geddon2         A      °Shop-12
    [Dismatch 2]    B
                    E
                    I
                    K      °Higsby-7
80  Escape          F      ¤
    [Escape]        H      ~School's library
                    J      ~Yai's telephone
                    L      ~Lobby's TV
                    N      ~NumberMan-2
81  Interupt        F
    [Interrupt]     H
                    J
                    L      °Higsby-5
                    N
82  Repair          A      ~School's AV room
    [Panel Return]  G      #Exchange9/°Higsby-4,Internet-15/¶Internet-11
                    H      #Exchange3
                    K
                    S
83  TimeBom1        E
    [Count Bomb 1]  G
                    J      *TimeBom1
                    L      *TimeBom1
                    Q      ¶Internet-11
84  TimeBom2        C      *TimeBom2
    [Count Bomb 2]  F
                    J      *TimeBom2
                    L
                    S      °Shop-5
85  TimeBom3        A
    [Count Bomb 3]  B      *TimeBom3
                    G      *TimeBom3
                    O      *TimeBom3
                    P      ~WWW-4
86  Cloud           B      *Cloud
    [Cloud]         G
                    H      ¶Internet-7
                    O      *Cloud
                    R      *Cloud
87  Cloudier        A      °Shop-4
    [More Cloud]    D
                    I      *Cloudier
                    M      *Cloudier
                    P      *Cloudier
88  Cloudest        C      *Cloudest
    [Most Cloud]    F
                    J
                    K      *Cloudest
                    O      *Cloudest
89  Mine1           G      *Mine1
    [Stress Mine 1] H      *Mine1
                    M      *Mine1
                    N
                    P
90  Mine2           C      *Mine2
    [Stress Mine 2] E
                    G
                    J      *Mine2
                    L      *Mine2
91  Mine3           A      *Mine3
    [Stress Mine 3] B      *Mine3
                    O
                    R
                    T      *Mine3
92  Dynamit1        B      *Dynamit1
    [Dynamite 1]    G
                    O      *Dynamit1
                    Q      *Dynamit1
                    S
93  Dynamit2        A      *Dynamit2
    [Dynamite 2]    C      *Dynamit2
                    K      *Dynamit2
                    M
                    N
94  Dynamit3        G      *Dynamit3
    [Dynamite 3]    K      *Dynamit3
                    M      *Dynamit3
                    O
                    P
95  Remobit1        A      *Remobit1
    [Rimoko Goro 1] C      *Remobit1
                    F
                    N      ~Internet-7
                    O      *Remobit1
96  Remobit2        B
    [Rimoko Goro 2] D      *Remobit2
                    E      *Remobit2
                    H
                    I      *Remobit2
97  Remobit3        G      *Remobit3
    [Rimoko Goro 3] J
                    K
                    P      *Remobit3
                    Q      *Remobit3
98  Lockon1         C
    [Lock-on 1]     D      *Lockon1
                    H      *Lockon1
                    I      *Lockon1
                    L
99  Lockon2         B
    [Lock-on 2]     E      *Lockon2
                    G      *Lockon2
                    H      *Lockon2
                    M
100 Lockon3         A
    [Lock-on 3]     D      *Lockon3
                    K      *Lockon3
                    N      *Lockon3
                    O
101 Candle1         C      *Candle1
    [Rimoroosoku 1] F
                    I
                    P      *Candle1
                    S      *Candle1
102 Candle2         B      *Candle2
    [Rimoroosoku 2] E      *Candle2
                    G      *Candle2
                    J
                    L
103 Candle3         A      *Candle3
    [Rimoroosoku 3] D
                    H      *Candle3
                    K
                    M      *Candle3
104 Anubis          C
    [Poison Anubis] L      *PharoMan SP
                    M
                    Q
                    T
105 IceCube         A      *IceCube
    [Ice Cube]      C      *IceCube
                    I      °Shop-4
                    L      *IceCube
                    M      ¶Internet-5/*IceCube
106 RockCube        B
    [Stone Cube]    E
                    G
                    M      ¶Internet-6
                    O      ~Internet-3
107 BstrGard        A      #Exchange2
    [Buster Guard]  G
                    K
                    N
                    R
108 BstrBomb        D      #Exchange16
    [Buster Bomb]   H
                    J
                    O
                    T
109 BstrSwrd        B
    [Buster Sword]  E
                    L
                    P
                    S      °Higsby-7
110 BstrPnch        C      #Exchange7
    [Buster Punch]  F
                    I
                    M
                    Q
111 SloGauge        H
    [Heavy Gauge]   K
                    N
                    O
                    Q      °Higsby-7
112 FstGauge        A      °Higsby-5
    [Quick Gauge]   C
                    E
                    L
                    N
113 Invis1          I      *Invis1
    [Invisible 1]   J      *Invis1
                    L      ¶Internet-11/*Invis1
                    O
                    Q      °Shop-5
114 Invis2          A      *Invis2
    [Invisible 2]   C      *Invis2
                    F
                    J      *Invis2
                    M
115 Invis3          B
    [Invisible 3]   D
                    H
                    K
                    N      *Invis3
116 DropDown        A
    [Tenjyooura]    B      *DropDown
                    O
                    R
                    T
117 Popup           C      *Popup
    [Yukashita]     D      *Popup
                    H      *Popup
                    K      *Popup
                    N      *Popup
118 IronBody        C      *Gaia3
    [Iron Body]     D
                    L
                    Q      *Gaia2
                    R      *Gaia1
119 Barrier         D
    [Barrier]       F      °Higsby-4
                    M
                    R      ~City's class
                    S      ~Miyu's mirror
120 BblWrap1        C
    [Bubble Wrap 1] E      *BblWrap1
                    G      *BblWrap1
                    I      *BblWrap1
                    M
121 BblWrap2        D      *BblWrap2
    [Bubble Wrap 2] F      *BblWrap2
                    H      *BblWrap2
                    K
                    N      *BblWrap2
122 BblWrap3        A
    [Bubble Wrap 3] B      *BblWrap3
                    L      *BblWrap3
                    Q      *BblWrap3
                    R      °Shop-15/*BblWrap3
123 LeafShld        C      *LeafShld
    [Leaf Shield]   D
                    F
                    K
                    Q      *LeafShld
124 AquaAura        D
    [Aqua Aura]     E
                    L      *AquaAura
                    R      *AquaAura
                    S      *AquaAura
125 FireAura        B      *FireAura
    [Flame Aura]    G
                    I      *FireAura
                    N
                    T
126 WoodAura        C      #Exchange13
    [Wood Aura]     F      *WoodAura
                    J
                    O
                    Q
127 LifeAura        A
    [Dream Aura]    H      *Bass
                    K      *Bass
                    M      *Bass
                    P      *Bass
128 Roll            R      #Mayl(scenario 2-2)
129 Roll2           R      #Mayl(scenario 5-3)
130 Roll3           R      #Yai(scenario 8-3)
131 GutsMan         G      #Dex(scenario 3-3)/*GutsMan3
132 GutsMan2        G      *GutsMan3
133 GutsMan3        G      *GutsMan3
134 ProtoMan        B      *ProtoMan2,ProtoMan3
135 ProtoMn2        B      *ProtoMan3
136 ProtoMn3        B      *ProtoMan3
137 FireMan         F      *FireMan2,FireMan3
138 FireMan2        F      *FireMan3
139 FireMan3        F      *FireMan3
140 NumbrMan        N      *NumberMan2,NumberMan3
141 NumbrMn2        N      *NumberMan3
142 NumbrMn3        N      *NumberMan3
143 StoneMan        S      *StoneMan2,StoneMan3
144 StoneMn2        S      *StoneMan3
145 StoneMn3        S      *StoneMan3
146 IceMan          I      *IceMan2,IceMan3
147 IceMan2         I      *IceMan3
148 IceMan3         I      *IceMan3
149 ColorMan        C      *ColorMan2,ColorMan3
150 ColorMn2        C      *ColorMan3
151 ColorMn3        C      *ColorMan3
152 ElecMan         E      *ElecMan2,ElecMan3
153 ElecMan2        E      *ElecMan3
154 ElecMan3        E      *ElecMan3
155 BombMan         B      *BombMan2,BombMan3
156 BombMan2        B      *BombMan3
157 BombMan3        B      *BombMan3
158 MagicMan        M      *MagicMan2,MagicMan3
159 MagicMn2        M      *MagicMan3
160 MagicMn3        M      *MagicMan3
161 WoodMan         W      *WoodMan2,WoodMan3
162 WoodMan2        W      *WoodMan3
163 WoodMan3        W      *WoodMan3
164 SkullMan        S      *SkullMan2,SkullMan3
165 SkullMn2        S      *SkullMan3
166 SkullMn3        S      *SkullMan3
167 SharkMan        S      *SharkMan2,SharkMan3
168 SharkMn2        S      *SharkMan3
169 SharkMn3        S      *SharkMan3
170 PharoMan        P      *PharoMan,PharoMan SP
171 PharoMn2        P      *PharoMan SP
172 PharoMn3        P      *PharoMan SP
173 ShadoMan        S      *ShadoMan,ShadoMan SP
174 ShadoMn2        S      *ShadoMan SP
175 ShadoMn3        S      *ShadoMan SP
176 Bass            F



9- COMBOS
---------
Combos, or Advance Programs, are combinations of Battle Chips
that create a new kind of effect, mostly bigger attacks.
When you choose the good chips for a combo in the right order,
the screen will darken, then you activate the combo like any Battle Chip.
The effect is explained for each series.

Name:         Name of the combo.
Battle Chips: Battle Chips needed to execute the combo.

Name                Battle Chips
------------------------------------------------------------------------------------
(The Zeta series allow you to use the Battle Chips as long as you want for 5 seconds
and make you invincible for that time)
Zeta Cannon 1       Cannon A-B-C
                    Cannon B-C-D
                    Cannon C-D-E
Zeta Cannon 2       HiCannon G-H-I
                    HiCannon H-I-J
                    HiCannon I-J-K
Zeta Cannon 3       M-Cannon K-L-M
                    M-Cannon L-M-N
                    M-Cannon M-N-O
Zeta Spread         Spreader H-I-J
                    Spreader I-J-K
                    Spreader J-K-L
Zeta Ratton 1       Ratton1 A-B-C
                    Ratton1 B-C-D
                    Ratton1 C-D-E
Zeta Ratton 2       Ratton2 F-G-H
                    Ratton2 G-H-I
                    Ratton2 H-I-J
Zeta Ratton 3       Ratton3 K-L-M
                    Ratton3 L-M-N
                    Ratton3 M-N-O
Zeta Arrow          TriArrow A-B-C
                    TriArrow B-C-D
                    TriArrow C-D-E
Zeta Spear          TriSpear F-G-H
                    TriSpear G-H-I
                    TriSpear H-I-J
Zeta Lance          TriLance K-L-M
                    TriLance L-M-N
                    TriLance M-N-O

(The Omega series allow you to use the Battle Chips as long as you want for 10
seconds and make you invincible for that time)
Omega Cannon 1      Cannon A-B-C-D-E
Omega Cannon 2      HiCannon F-G-H-I-J
Omega Cannon 3      M-Cannon K-L-M-N-O
Omega Spread        Spreader H-I-J-K-L
Omega Ratton 1      Ratton1 A-B-C-D-E
Omega Ratton 2      Ratton2 F-G-H-I-J
Omega Ratton 3      Ratton3 K-L-M-N-O
Omega Arrow         TriArrow A-B-C-D-E
Omega Spear         TriSpear F-G-H-I-J
Omega Lance         TriLance K-L-M-N-O

(The Beta series allow you to use the effects of the Battle Chips 5 times)
Beta Bomb           LilBomb B - CrosBomb B - BigBomb B
Beta Sword          Sword S - FtrSword S - LongSwrd S
Beta Wave           ShokWave C - SoniWave C - DynaWave C
Beta Quake          Quake1 Q - Quake2 Q - Quake3 Q

(The Sigma series allow you to use the effects of the Battle Chips 8 times)
Sigma Bomb          LilBomb B x 2 - CrosBomb B x 2 - BigBomb B
                    LilBomb B x 2 - CrosBomb B - BigBomb B x 2
                    LilBomb B - CrosBomb B x 2 - BigBomb B x 2
                    LilBomb B x 3 - CrosBomb B - BigBomb B
                    LilBomb B - CrosBomb B x 3 - BigBomb B
                    LilBomb B - CrosBomb B - BigBomb B x 3
Sigma Sword         Sword S x 2 - FtrSword S x 2 - LongSwrd S
                    Sword S x 2 - FtrSword S - LongSwrd S x 2
                    Sword S - FtrSword S x 2 - LongSwrd S x 2
                    Sword S x 3 - FtrSword S - LongSwrd S
                    Sword S - FtrSword S x 3 - LongSwrd S
                    Sword S - FtrSword S - LongSwrd S x 3
Sigma Wave          ShokWave C x 2 - SoniWave C x 2 - DynaWave C
                    ShokWave C x 2 - SoniWave C - DynaWave C x 2
                    ShokWave C - SoniWave C x 2 - DynaWave C x 2
                    ShokWave C x 3 - SoniWave C - DynaWave C
                    ShokWave C - SoniWave C x 3 - DynaWave C
                    ShokWave C - SoniWave C - DynaWave C x 3
Sigma Quake         Quake1 Q x 2 - Quake2 Q x 2 - Quake3 Q
                    Quake1 Q x 2 - Quake2 Q - Quake3 Q x 2
                    Quake1 Q - Quake2 Q x 2 - Quake3 Q x 2
                    Quake1 Q x 3 - Quake2 Q - Quake3 Q
                    Quake1 Q - Quake2 Q x 3 - Quake3 Q
                    Quake1 Q - Quake2 Q - Quake3 Q x 3

Powered Cannon      Shotgun K - CrosGun K - Spreader K - M-Cannon K
                    (This cannon does 200 points of damage)
Heavy Stomp         Gaia1 C - Gaia2 C - Gaia3 C - Quake3 C
                    (This combo does 400 points of damage on all enemy side)
Big Straight        GutsPnch B - IcePunch B - Dash B
                    (This punch does 250 points of damage on one row)
Blood Drain         Drain1 A - Drain2 A - Drain3 A - Wave A
                    (This attack does a HP drain of 200 on all three rows)
Desstorm            Typhoon G - Huricane G - Cyclone G - Repair G
                    (This wind attack does 200 points of damage on every enemy)
Guts Shot           MetGuard G - Dash G - GutsMan G
                    MetGuard G - Dash G - GutsMan2 G
                    MetGuard G - Dash G - GutsMan3 G
                    (GutsMan and MegaMan do an attack of 500 points of damage)
Life Saver          Barrier R - AquaAura R - Roll R
                    Barrier R - AquaAura R - Roll2 R
                    Barrier R - AquaAura R - Roll3 R
                    (This combo makes you invisible and gives you HP)
Double Hero         FtrSword B - KngtSwrd B - HeroSwrd B - ProtoMan B
                    FtrSword B - KngtSwrd B - HeroSwrd B - ProtoMn2 B
                    FtrSword B - KngtSwrd B - HeroSwrd B - ProtoMn3 B
                    (MegaMan and ProtoMan do an attack of 400 points of damage)



10- ENEMY DATA
--------------
In the game, you will meet various enemies, alos called viruses.
This list can help you find which Battle Chips
you can get depending of the enemy.
A more thorough list can be found in the next section.

Enemy:  Name of the enemy.
Desc:   Short description of the enemy.
Gives:  What you can get for deleting the enemy.
        (Battle Chip or range of zennies)
The second line shows all the enemies appearances.

Enemy           Desc                      Gives
------------------------------------------------------------------------------------
Cannon          Green cannon              Cannon A-B-D, 60~200Z
                Dog House, Oven, School Net, Yai's, Dex's console, Internet-1, 13
HiCannon        Blue cannon               HiCannon F-G-H, 160~300Z
                School Net, Dex's console, Water Net, Power Plant Net, WWW Net,
                Internet-3, 13
M-Cannon        Red cannon                M-Cannon K-M-O, 160~300Z
                Den Town Net, Power Plant Net, Internet-13
Bubbler         Blue whale                Bubbler A-P-S, 210~350Z
                Soda Machine 1, Water Net, Den Town Net, Masa's register
Heater          Pink whale                Heater F-G-K, 210-350Z
                Soda Machine 1, Den Town Net
LilBomb         Red beetle                LilBomb B-D-O, 110~250Z
                School Net, Dex's computer
CrosBomb        Blue beetle               CrosBomb B-D-H, 210~350Z
                Internet-3
BigBomb         Grey beetle               BigBomb B-O-T, 360~500Z
                WWW Net, Internet-5, 6, 7, 8, 13
LongSwrd        Grey swordsman             LongSwrd D-S, WideSwrd S, 160~300Z
                Yai's telephone, Water Net, Internet-2, 7, 8, 13
FireSwrd        Yellow swordsman           Sword K, FireSwrd B-N, 160~300Z
                Den Town Net, WWW Net, Internet-2, 3, 13
AquaSwrd        Blue swordsman             Sword L-P, AquaSwrd N-P, 260~400Z
                Den Town Net, Internet-13
ShokWave        Yellow metool             MetGuard A-G, ShokWave C-K, 60~200Z
                Dog House, Oven, School Net, Yai's telephone, Dex's computer,
                Mayl's piano, Internet-1, 2, 3, 13
SoniWave        Red metool                MetGuard G, SoniWave C-D-M, 110~250Z
                Dog House, Car, Dex's, Miyu's mirror, Den Town Net,
                Internet-3, 6, 13
DynaWave        Blue metool               MetGuard L, DynaWave C-M-S, 160~300Z
                Miyu's mirror, Den Town Net, Internet-5, 6, 7, 8, 13
FireTowr        Grey and red mouth        FireTowr E-F-M, 100~200Z
                Oven, Den Town Net, Internet-2, 10
AquaTowr        Grey and blue mouth       AquaTowr G-H-R, 210~350Z
                Soda Machine 2, Water Net, Den Town Net,
WoodTowr        Brown acorn               WoodTowr B-C-K, 360~500Z
                Sal's register, Internet-5, 6, 7 ,8, 9
Quake1          Grey anvil                Quake1 A-H-K-Q, 110~200Z
                School Net, Mayl's
Quake2          Red anvil                 Quake2 B-C-Q, 160~300Z
                Dex's computer, Den Town Net
Quake3          Yellow anvil              Quake3 D-M-Q, 260~400Z
                WWW Net, Internet-4
Dash            Green Bird                Dash B-D-G, 60~200Z
                Yai's portrait, Water Net, Internet-1, 2, 3
Howitzer        Grey ball                 Howitzer H, 160~300Z
                Restaurant, WWW Net, Internet-2
Howitzer2       Brown ball                2000Z
                Soda Machine 1
Howitzer3       Blue ball                 3000Z
                Internet-4
TriArrow        Green fish                TriArrow A-B-C-D-E, 210~250Z
                Water Net, Water control panel
TriSpear        Red fish                  TriSpear F-G-H-I-J, 360~400Z
                Water control panel, Masa's register, WWW Net, Internet-8
TriLance        Blue fish                 TriLance K-L-N-O, 460~550Z
                Internet-11
Ratton1         Pink rat                  Ratton1 A-B-C-D, 310~450Z
                Lobby's TV, Dad's monitor, Power Plant Net
Ratton2         Blue and brown rat        Ratton2 F-G-H-I, 460~600Z
                Internet-10
Ratton3         Grey rat                  Ratton3 L-N-O, 400~600Z
                Internet-16
Wave            Blue jellyfish            Wave A-I, 260~350Z
                Masa's register
RedWave         Purple jellyfish          RedWave N-P, 260~350Z
                Den Town Net
BigWave         Grey jellyfish            BigWave H-Q, 460~550Z
                WWW Net
Gaia1           Purple armor with hammer  IronBody R, Gaia1 C-D-T, 360~500Z
                Internet-5, 7, 8, 9
Gaia2           Blue armor with hammer    IronBody Q, Gaia2 C-K-S, 460~600Z
                Internet-12
Gaia3           Yellow armor with hammer  IronBody C, Gaia3 C-M, 460~600Z
                Internet-16
Thunder1        Yellow electrode          Thunder1 A-G-S, 310~450Z
                Power Plant Net, Internet-3
Thunder2        Red electrode             Thunder2 F-I-L, 460~600Z
                Restaurant, WWW Net
Thunder3        Purple electrode          Thunder3 D-F-N, 460~600Z
                Internet-14
RingZap1        Red robot                 RingZap1 G-N-P, 310~400Z
                Power Plant Net
RingZap2        Blue robot                RingZap2 C-J-L, 310~450Z
                Power Plant Net
RingZap3        Purple robot              RingZap3 A-B-T, 310~450Z
                Power Plant Net
Typhoon         Red fan                   Typhoon A-B-G, 310~450Z
                Power Plant Net
Huricane        Blue fan                  Huricane G-I-J, 460~600Z
                Internet-12
Cyclone         Grey fan                  Cyclone F-G-H, 460~600Z
                WWW Net, Internet-12
Snakegg1        Green snake               Snakegg1 B-E-M, 460~600Z
                WWW Net, Internet-12, 14
Snakegg2        Yellow snake              Snakegg2 C-E-P, 460~550Z
                WWW Net, Internet-14
Snakegg3        Purple snake              Snakegg3 A-C-S, 460~550Z
                WWW Net
Drain1          Red mosquitoes            Drain1 A-K-O, 360~500Z
                Internet-5, 6, 8
Drain2          Purple mosquitoes         Drain2 A-N-T, 460~600Z
                Miyu's mirror, Internet-11
Drain3          Yellow mosquitoes         Drain3 A-F-Q, 460~600Z
                Internet-15
BodyBurn        Red bird                  BodyBurn E-F-K, 360~450Z
                Den Town's summer class, Internet-9, 14, 16
IronShld        Red hog with shield       IronShld A-B-O-R-T, 460~600Z
                WWW Net
IronShld2       Grey hog with shield      2000Z
                Soda Machine 1
IronShld3       Blue hog with shield      3000Z
                Internet-4
TimeBom1        Grey hand                 TimeBom1 J-L, 110~250Z
                School Net, WWW Net
TimeBom2        Blue hand                 TimeBom2 C-J, 260~400Z
                Dad's monitor, Internet-4
TimeBom3        Red hand                  TimeBom3 B-G-O, 460~600Z
                WWW Net
Cloud           White cloud with umbrella Cloud B-O-R, 210~350Z
                Lobby's TV, Water Net
Cloudier        Blue cloud with umbrella  Cloudier I-M-P, 460~600Z
                Sal's register, WWW Net, Internet-11
Cloudest        Black cloud with umbrella Cloudest C-K-O, 460~600Z
                Internet-14
Mine1           Yellow big guy            Mine1 G-H-M, 360~450Z
                Den Town Net, Internet-2, 6, 9
Mine2           Green big guy             Mine2 C-J-L, 460~600Z
                Internet-11
Mine3           Purple big guy            Mine3 A-B-T, 460~600Z
                Internet-12
Dynamit1        Brown camouflage rock     Dynamit1 B-O-Q, 360~500Z
                Sal's register, Internet-4
Dynamit2        Green camouflage rock     Dynamit2 A-C-K, 460~600Z
                Internet-12
Dynamit3        Grey camouflage rock      Dynamit3 G-K-M, 460~600Z
                Den Town's summer class
Remobit1        Pink thundergod           Remobit1 A-C-O, 310~450Z
                Car, Power Plant Net, Internet-6
Remobit2        Blue thundergod           Remobit2 D-E-I, 360~500Z
                WWW Net, Internet-9
Remobit3        Red thundergod            Remobit3 G-P-Q, 460~600Z
                WWW Net, Internet-14
Lockon1         Yellow machine gun        Lockon1 D-H-I, 460~600Z
                WWW Net
Lockon2         Green machine gun         Lockon2 E-G-H, 460~600Z
                Internet-10, 14
Lockon3         Purple machine gun        Lockon3 D-K-N, 460~600Z
                Internet-16
Candle1         Green demon with candle   Candle1 C-P-S, 260~350Z
                Miyu's mirror
Candle2         Red demon with candle     Candle2 B-E-G, 460~600Z
                WWW Net, Internet-15
Candle3         Purple demon with candle  Candle3 A-H-M, 460~600Z
                Miyu's vase
IceCube         Blue bear                 IceCube A-C-L-M, 460~600Z
                WWW Net, Internet-10, 11, 13
IceCube2        Purple bear               2000Z
                Water Net
IceCube3        Brown bear                2000Z
                Water Net
Invis1          Purple ghost              Invis1 I-J-L, Recov10 G, 110~250Z
                School Net, Mayl's piano
Invis2          Red ghost                 Invis2 A-C-J, Recov50 A,
                                          Recov80 A, 210~250Z
                Dex's console, Water Net, Miyu's mirror, Internet-4
Invis3          White ghost               Invis3 N, Recov10 C-L,
                                          Recov30 C, Recov50 E,
                                          Recov80 L, Recov120 L,
                                          Recov150 G, Recov200 A, 400Z
                Internet-7, 8, 13
DropDown        Red acorn                 DropDown B, 460~600Z
                Internet-15
Popup           Hiding dog                Popup C-D-H-K-N
                Internet-13, 14, 15
BblWrap1        Red and pink squid        BblWrap1 E-G-I, 260~350Z
                Den Town Net
BblWrap2        Purple and pink squid     BblWrap2 D-F-H-N, 400~500Z
                Internet-10
BblWrap3        Grey and brown squid      BblWrap3 B-L-Q-R, 460~500Z
                WWW Net
LeafShld        Green acorn               LeafShld C-Q, 460~550Z
                Internet-14, 15
AquaAura        Grey and blue head        AquaAura L-R-S, 360~450Z
                WWW Net, Internet-9, 16
FireAura        Green and yellow head     FireAura B-I, 500~580Z
                WWW Net, Internet-15, 16
WoodAura        Purple and green head     WoodAura F, 460~600Z
                WWW Net, Internet-16
Life Virus      Giant green demon         Nothing
                WWW Net

    ------------------------ Bosses, also called Navis -------------------------
GutsMan         Construction robot        Nothing
GutsMan2        (Dex)                     Nothing
GutsMan3                                  GutsMan, GutsMan2, GutsMan3,
                                          GutsPnch B-M, 500~2000Z
ProtoMan        Red swordsman with hair   3000Z
ProtoMan2       (Power Plant Net, Chaud)  ProtoMan
ProtoMan3                                 ProtoMan, ProtoMn2, ProtoMn3, 500~2000Z
FireMan         Fire robot                1000Z
FireMan2        (Oven, Internet-1)        FireMan
FireMan3                                  FireMan, FireMan2, FireMan3,
                                          500~2000Z
NumberMan       Lightbulb robot           1500Z
NumberMan2      (School Net, Higsby's)    NumbrMan
NumberMan3                                NumbrMan, NumbrMn2, NumbrMn3,
                                          500~2000Z
StoneMan        Square rock robot         2000Z
StoneMan2       (Internet-2, 3)           StoneMan
StoneMan3                                 StoneMan, StoneMn2, StoneMn3,
                                          500~2000Z
IceMan          Little eskimo robot       2500Z
IceMan2         (Water Net, Dr. Froid)    IceMan
IceMan3                                   IceMan, IceMan2, IceMan3, 500~2000Z
ColorMan        Multi-colored clown       3000Z
ColorMan2       (Den Town Net, Internet-9)ColorMan
ColorMan3                                 ColorMan, ColorMn2,
                                          ColorMn3, 500~2000Z
ElecMan         Thunder black robot       3500Z
ElecMan2        (Power Net, Internet-6)   ElecMan
ElecMan3                                  ElecMan, ElecMan2, ElecMan3,
                                          500~2000Z
BombMan         Red padded robot          4000Z
BombMan2        (Internet-8, 11)          BombMan
BombMan3                                  BombMan, BombMan2, BombMan3,
                                          500~2000Z
MagicMan        Blue robot with big nose  5000Z
MagicMan2       (Internet-14, WWW Net)    MagicMan
MagicMan3                                 MagicMan, MagicMn2, MagicMn3,
                                          500~2000Z
WoodMan         Tree robot                2000Z
WoodMan2        (Sal)                     WoodMan
WoodMan3                                  WoodMan, WoodMan2, WoodMan3,
                                          500~2000Z
SkullMan        Skeleton robot            2500Z
SkullMan2       (Miyu)                    SkullMan
SkullMan3                                 SkullMan, SkullMn2, SkullMn3,
                                          500~2000Z
SharkMan        Shark robot               3000Z
SharkMan2       (Masa)                    SharkMan
SharkMan3                                 SharkMan, SharkMn2, SharkMn3,
                                          500~2000Z
ShadoMan        Ninja robot               ShadoMan
ShadoMan SP     (Internet-15)             ShadoMan, ShadoMn2, ShadowMn3,
                                          Muramasa K, 4000~6000Z
PharoMan        Egyptian robot            PharoMan
PharoMan SP     (Internet-12)             PharoMan, PharoMn2,
                                          PharoMn3, Anubis L, 4000~6000Z
Bass [Forte]    Cloaked black robot       LifeAura, 10000Z
                (Internet-16)



10A- ENEMY PERFECT DATA
-----------------------
This section should be used if you have trouble defeating enemies.

Enemy:  Name of the enemy.
Type:   Element assigned to the enemy.
HP:     Hit Points of the enemy.
AtkEl:  Element of the enemy's attack.
Dam:    Standard damage of the attack.
        (It can change depending of your protections and weaknesses)
Attack: Name of the enemy's attack, if many.
Chips:  Recommended Battle Chips to use.

Enemy           Type   HP    AtkEl  Dam   Attack       Chips
------------------------------------------------------------------------------------
Cannon          None   50    None   10                 Cannon series, LilBomb
HiCannon        None   80    None   40                 Cannon series, CrosBomb
M-Cannon        None   100   None   100                Cannon series, BigBomb
Bubbler         Water  100   Water  30                 Cannon series, TriArrow
Heater          Fire   100   Fire   30                 Cannon series, AquaTowr
LilBomb         None   80    None   15                 Wave, AquaTowr
CrosBomb        None   120   None   80                 RedWave, FireTowr
BigBomb         None   150   None   140                BigWave, Gaia series
LongSwrd        None   90    None   60    Sword        WideSwrd
                             None   40    LongSwrd
FireSwrd        Fire   120   None   60    LongSwrd     AquaSwrd
                             Fire   60    FireSwrd
AquaSwrd        Water  200   None   80    LongSwrd     ElecSwrd
                             Water  80    AquaSwrd
ShokWave        None   40    None   10                 Cannon series, Spreader
SoniWave        None   60    None   40                 Cannon series, TriSpear
DynaWave        None   100   None   100                Cannon series, TriLance
FireTowr        Fire   80    Fire   15                 AquaTowr, Bubbler
AquaTowr        Water  120   Water  50                 Thunder series, LilBomb
WoodTowr        Wood   100   Wood   100                FireSwrd, Heater
Quake1          None   60    None   20                 Sword series, CrosBomb
Quake2          None   120   None   60                 Sword series, BigBomb
Quake3          None   150   None   100                BigWave, Gaia series
Dash            None   80    None   30                 Sword series, HiCannon
Howitzer        None   60    None   30                 Cannon series, TriArrow
Howitzer2       None   70    None   30                 Cannon series, TriSpear
Howitzer3       None   80    None   30                 Cannon series, TriLance
TriArrow        None   100   None   50                 Cannon series, LilBomb
TriSpear        None   150   None   70                 Cannon series, CrosBomb
TriLance        None   200   None   120                Cannon series, BigBomb
Ratton1         None   60    None   70                 Wave, CrosBomb
Ratton2         None   80    None   85                 RedWave, Gaia series
Ratton3         None   100   None   100                BigWave, BigBomb
Wave            Water  120   Water  200                Thunder series, LilBomb
RedWave         Fire   150   Fire   200                Bubbler, AquaTowr
BigWave         Water  200   Water  300                Remobit series, TimeBom series
Gaia1           None   150   None   200                Sword series, Typhoon
Gaia2           None   200   None   300                Sword series, Huricane
Gaia3           None   300   None   400                Sword series, Cyclone
Thunder1        Elec   100   Elec   100                WoodTowr, Sword series
Thunder2        Elec   150   Elec   140                WoodTowr, Sword series
Thunder3        Elec   200   Elec   180                WoodTowr, Sword series
RingZap1        Elec   150   Elec   100                WoodTowr, Sword series
RingZap2        Elec   200   Elec   100                WoodTowr, Sword series
RingZap3        Elec   250   Elec   100                WoodTowr, Sword series
Typhoon         None   100   None   80                 Wave, Quake series
Huricane        None   140   None   120                RedWave, Quake series
Cyclone         None   180   None   160                BigWave, Quake series
Snakegg1        Wood   200   Wood   200   DynaWave     BigBomb
                             Wood   200   Snakegg1
Snakegg2        Elec   250   Elec   200   Elec         WoodTowr
                             Elec   200   Snakegg2
Snakegg3        Fire   300   Fire   200   Fire         Gaia series, HeroSwrd
                             Fire   200   Snakegg3
                             Fire   100   Fire2
Drain1          None   200   None   50                 Sword series, TriArrow
Drain2          None   200   None   100                Sword series, TriSpear
Drain3          None   200   None   200                Sword series, TriLance
BodyBurn        Fire   150   Fire   150   Dash         AquaSwrd
                             Fire   30    Fire
IronShld        None   120   None   40                 Ratton series, FtrSword
IronShld2       None   200   None   40                 Ratton series, KngtSwrd
IronShld3       None   250   None   40                 Ratton series, HeroSwrd
TimeBom1        None   80    None   30                 Gaia series, FtrSword
TimeBom2        None   200   None   100                Gaia series, KngtSwrd
TimeBom3        None   300   None   200                Gaia series, HeroSwrd
Cloud           Water  120   Water  30                 Remobit series, Thunder series
Cloudier        Water  140   Water  80                 Remobit series, Thunder series
Cloudest        Water  160   Water  120                Remobit series, Thunder series
Mine1           None   100   None   100                Quake series, Howitzer
Mine2           None   120   None   180                Quake series, Howitzer
Mine3           None   140   None   300                Quake series, Howitzer
Dynamit1        None   100   None   200                Stress series, Gaia series
Dynamit2        None   250   None   200                Stress series, Gaia series
Dynamit3        None   300   None   200                Stress series, Gaia series
Remobit1        Elec   80    Elec   100                SoniWave, KngtSwrd
Remobit2        Elec   100   Elec   150                DynaWave, KngtSwrd
Remobit3        Elec   120   Elec   200                Howitzer, HeroSwrd
Lockon1         None   200   None   60                 FtrSword, TriArrow
Lockon2         None   240   None   100                KngtSwrd, TriSpear
Lockon3         None   300   None   160                HeroSwrd, TriLance
Candle1         Fire   160   Fire   100                Bubbler, ShokWave
Candle2         Fire   200   Fire   150                AquaTowr, SoniWave
Candle3         Fire   300   Fire   200                AquaSwrd, DynaWave
IceCube         Water  200   Water  100                Thunder series, Gaia series
IceCube2        Water  250   Water  60                 LilBomb, TriArrow
IceCube3        Water  300   Water  60                 Cannon series, Howitzer
Invis1          None   50    None   15                 Sword series, Wave
Invis2          None   100   None   60                 Sword series, RedWave
Invis3          None   120   None   120                Sword series, BigWave
DropDown        Wood   120   Wood   180                FireSwrd, BigBomb
Popup           None   10    None   0                  WoodMan, ShadoMan
BblWrap1        Water  60    Water  80                 Thunder series, TriArrow
BblWrap2        Water  90    Water  120                Thunder series, TriSpear
BblWrap3        Water  150   Water  160                Thunder series, TriLance
LeafShld        Wood   250   Wood   140                FireSwrd, Cannon series
AquaAura        None   200   None   100                ElecSwrd, Remobit series
FireAura        None   250   None   160                AquaSwrd, BigWave
WoodAura        None   300   None   240                FireSwrd, Snakegg3
Life Virus      None   1000  None   200   WideSwrd     HeroSwrd, Good Version 3 Navi
                             None   200   Laser
                             None   200   Meteor
                             Water  80    AquaTowr
                             Fire   80    Fire
                             Wood   80    WoodTowr
                             Elec   80    Thunder
    ------------------------ Bosses, also called Navis -------------------------
GutsMan         None   200   None   20    ShokWave     Cannon series, Sword series
                             None   30    GutsPnch
                             None   20    Guts Hammer
GutsMan2        None   400   None
GutsMan3        None   600   None   60    ShokWave
                             None   80    GutsPnch
                             None   60    Guts Hammer
ProtoMan        None   500   None                      Sword series, Remobit series
ProtoMan2       None   600   None
ProtoMan3       None   700   None   200   LongSwrd
                             None   200   WideSwrd
FireMan         Fire   300   Fire                      Cannon series, Sword series
FireMan2        Fire   400   Fire
FireMan3        Fire   500   Fire   20    Fire Arm
                             Fire   15    FireTowr
                             Fire   10    Banner Bomb
NumberMan       None   500   None                      Cannon series, Bomb series
NumberMan2      None   600   None
NumberMan3      None   700   None   20    Number Ball
                             None   40    Time Bomb
                             None   10x   Dice Bomb
StoneMan        None   600   None                      FireTowr, SoniWave
StoneMan2       None   700   None
StoneMan3       None   800   None   30    Stone
                             None   70    Laser
IceMan          Water  500   Water                     ElecMan, Steal
IceMan2         Water  600   Water
IceMan3         Water  700   Water  30    Freeze Bomb
                             Water  60    IceCube
ColorMan        None   600   None                      Remobit series, Bomb series
ColorMan2       None   700   None
ColorMan3       None   800   None   100   Ball
                             Fire   100   FireTowr
                             Water  100   AquaTowr
ElecMan         Elec   600   Elec                      WoodMan, Steal
ElecMan2        Elec   700   Elec
ElecMan3        Elec   800   Elec   200   Elec1
                             Elec   100   Elec2
BombMan         Fire   800   Fire                      Steal, Timebom series
BombMan2        Fire   900   Fire
BombMan3        Fire   1000  Fire   140   Bomb Shoot
                             Fire   100x  Mine
MagicMan        None   700   None                      Gaia series, Popup
MagicMan2       None   800   None
MagicMan3       None   900   Fire   160   Magic Fire
                                          Virus Call
WoodMan         Wood   500   Wood                      Heater, FireSwrd
WoodMan2        Wood   600   Wood
WoodMan3        Wood   700   Wood   50    WoodTowr
                             Wood   50    Desforest
SkullMan        None   600   None                      Roll, Bomb series
SkullMan2       None   700   None
SkullMan3       None   800   Fire   80    Fire
                             None   80    Sickle
                             None   100   Head Crush
SharkMan        Water  700   Water                     GutsMan, Heater
SharkMan2       Water  800   Water
SharkMan3       Water  900   Water  120   Heel
                             Water  80    AquaTowr
ShadoMan        None   800   None                      Popup, DropDown
ShadoMan SP     None   1000  None   200
PharoMan        None   800   None
PharoMan SP     None   1000  None   200   Laser        Good Version 3 Navi, HeroSwrd
                             None   200   PharTrap
                             None   100   Ratton
                             None   100   Arrow
                             Fire   100   Snakegg
Bass            None   1000  None   ???                Good Version 3 Navi, Gaia series



11- BUSTING LEVEL
-----------------
When you finish a battle, you will be given a rating. The better the rating,
the better the Zenny or chance to get a Battle Chip.
Here's how you calculate your rating. (1-lowest, 10-higher, S-Best)

Time:         The sooner you finish the battle, the higher the rating.
    Normal enemies: <=5 seconds:        7 points
                    >5 ~ <=12 seconds:  6 points
                    >12 ~ <=36 seconds: 5 points
                    >36 seconds:        4 points
    Bosses:         <=30 seconds:       10 points
                    >30 ~ <=40 seconds: 8 points
                    >40 ~ <=50 seconds: 6 points
                    >50 seconds:        4 points

Damage:       The less your damage, the higher the rating.
    0 hit:   1 point
    1 hit:   ±0 point
    2 hits:  -1 point
    3 hits:  -2 points
    4+ hits: -3 points

Movement:     The less you move, the higher the rating.
    0~2 moves: 1 point
    3+ moves:  ±0 point

Simultaneous: The more enemies you delete at the same time, the higher the rating.
    Two at the same time: 2 points
    Three at the same time: 4 points


12- CHIP TRADER MACHINES
------------------------
At Higsby's store, you will find two machines. If you put some Battle Chips of your
choice, you can obtain another one, sometimes very rare!
As you can see, the type of chip you put as nothing to do with the one you get.

3-chips machine:
  3/4 probability of having...
    202/256 probability to get a 1-star chip
    32/256 probability to get a 2-stars chip
    16/256 probability to get a 3-stars chip
    5/256 probability to get a 4-stars chip
    1/256 probability to get a 5-stars chip

  1/4 probability of having...
    13/16 probability to get a 1-star chip
    2/16 probability to get a 2-stars chip
    1/16 probability to get a 3-stars chip

10-chips machine:
  3/4 probability of having...
    16/256 probability to get a 1-star chip
    176/256 probability to get a 2-stars chip
    32/256 probability to get a 3-stars chip
    16/256 probability to get a 4-stars chip
    16/256 probability to get a 5-stars chip

  1/4 probability of having...
    1/16 probability to get a 1-star chip
    11/16 probability to get a 2-stars chip
    2/16 probability to get a 3-stars chip
    1/16 probability to get a 4-stars chip
    1/16 probability to get a 5-stars chip



13- WALKTHROUGH
---------------
Here, you will find a quick walkthrough that will help you advance on your quest.
But I warn you: It's very generic.

------------------------------------------------------------------------------------
Scenario 1

1-1:  Lan's house
        Get your PET on your desk.
        Get the CrosGun C in your E-mail.
        Get the Recov10 A chip on the dinner table.
        Go to school.

1-2:  School & Training
        Talk to everyone in class until the bell rings.
        Start the battle training. (R-Button)
        Go back to home.

1-3:  First walk on the 'net
        Jack into Internet with your computer.
        Meet Glyde and find the missing Program on Internet.
        Log into Yai's portrait via the Internet.
        Jack out.

1-4:  Oven Trouble
        Go to the kitchen and jack into the oven.
        Talk to a little guy that will give you Ice Blocks that will help you to
        make your way through the fire.

1-5:  Water Gun
        MegaMan will be stuck, so get your Water Gun in your room and use it on
        the oven.

1-6:  FireMan
        Continue into the oven and fight FireMan.
        Don't stand in front of FireMan when he's raising his arms and shoot him
        whenever you get the chance.

1-7:  Sleep
        Go to sleep.


Scenario 2

2-1:  A new teacher
        Go to school.
        Meet the new teacher: Mr. Higsby.
        Talk to everyone.

2-2:  The school's been hacked!
        Go to the blackboard and talk to Mayl to get Roll Battle Chip.
        Jack into school's network via the blackboard.

2-3:  Find the password
        Unlock the green doors by entering a 2-number password, the password
        changes about every five times if you put a bad one.
        Some passwords are fixed: 9, 30, 15.
        Free MegaMan by unlocking the left-most terminal in the AV room.

2-4:  Free Ms. Mari
        Untie the teacher who is in the closet and talk to her.

2-5:  NumberMan
        Enter the server room by touching the panel next to it and fight NumberMan.
        NumberMan does not move, stand in front of him and blast him.


Scenario 3

3-1:  The Metroline is stuck
        Read Dad's E-mail.
        Go to the Metroline to confirm it's not working.
        Try to access Internet-2, next to Dex's access.

3-2:  Where is the Recov50 L?
        Dex is searching for a Recov50 L.
        Jack into Mayl's piano and get the chip.

3-3:  GutsMan
        Fight GutsMan.
        Avoid staying in front of GutsMan too long, move a lot.
        Get Dex's link for Internet-2.

3-4:  Search for hints
        Jack into the Internet and access Internet-2.
        Take a left in the beginning and look for the Metroline's problem.

3-5:  StoneMan
        Fight StoneMan.
        StoneMan does not move, shoot him and move when you see a large shadow
        under you.

3-6:  Take the Metroline
        Jack out and use the Metroline to get to the Government Complex.
        Fight with Sal to get her link to access Internet-3 later.
        Take the red elevator to reach Dad's lab.
        As you get to Dad's lab, jack into his computer and talk to the little
        robot to leave a message.

3-7: Message from Dad
        Go back home and get Dad's E-mail attachments: HPMemory and PowerUp.
        Go to sleep.


Scenario 4

4-1:  Water panic
        Talk to Mom.
        Go to school.

4-2:  Official Netbattler Chaud
        Go to SciLab and meet Chaud.
        Get the SciLabID from Dad's lab coat.
        Get into the Water Works facility and talk to Chaud again.
        Talk to Dr. Froid.

4-3:  Lunch time!
        Wait in Dad's lab for lunch time.
        Jack into the Water Works facility network with the water cooler next to the
        blue elevator.

4-4:  ProtoMan
        Meet ProtoMan and continue your way.
        Turn on and off pipes to access deeper areas.

4-5:  Cold Bears
        At the fourth section, you'll fight the Cold Bears and unfreeze the network.

4-6:  Poison water
        Go back to school and see a poisoned man.
        Get to the Metroline and read your mail.
        Check the car next to the school to free the boy and get the Handle program.

4-7: Figure skating
        Jack into the Water Works network again and use the Handle on
        the faucet that didn't have one to access the fifth section.
        Don't forget to get the PowerUp hidden below the large iced area.

4-8: IceMan
        Fight IceMan.
        IceMan moves a lot, and you should do the same when he shoots his bombs.


Scenario 5

5-1:  Mayl's mail
        Meet Roll by jacking into your computer and send back an E-mail by logging
        into Mayl's computer via the Internet.

5-2:  Den Town
        Get to Den Town with the Metroline and visit the city's summer class in
        Den Block 4.
        Get to Den Block 2 and enter Miyu's shop.
        Fight SkullMan to get Miyu's link for Internet-4.
        Go to ACDC Town to meet Mayl and get Roll2.
        Go back to Den Town and get Roll2 by E-mail.

5-3:  Den Block 1
        Get to Den Block 1 and see the trafic lights go crazy.
        Jack into Den Town's network with the light post.
        Travel trough the puzzled network until you solve the problem.

5-4:  Madd
        Jack out and meet Madd in Central Den.
        Get to Den Block 4 and jack in again.
        Get a message from Mayl and jack into Den Block 2.
        Repeat the process with Den Block 3.
        Get to Central Den and jack in again.
        Finally, jack into the bus to stop ColorMan.

5-5:  ColorMan
        Fight ColorMan.
        ColorMan does not attack much, but has two penguins to complicate matters.


Scenario 6

6-1:  Let's party!
        Get a mail from Dad.
        Talk to Mom about the party.
        Go back to SciLab and fight with Masa, he will give you a HPMemory.
        Go to the lobby and meet Chaud.
        WALK into the lobby in front of the TV, do not run if you want to access the
        next part.

6-2:  Restaurant
        Meet Dad and Mom and get to the restaurant.
        Talk to everyone and Count Zap will shut off the lights.
        Get out the restaurant and get into the Dust bin.
        Visit the power plant, talk to everybody twice to access the console in the
        last room.

6-3:  Jack-in!
        Jack into the power plant's network.
        If you deplete all MegaMan's energy, you'll have to use a small generator.
        Half of the way is invisible, try to find your way in the dark.
        Meet a little guy that will give you batteries.
        Try to place the batteries in the good sockets and turn on the switch to
        make appear a way.
        If you batteries are dead, talk to the little guy again to recharge them.
        If you need help for the batteries, go to the FAQ section.

6-4:  Shut the power
        Meet ElecMan and try to fight him.
        Go to the next room and shut down the power.
        Fight ElecMan.
        ElecMan moves a lot, but try to stay in the middle.

6-5:  ProtoMan attack!
        After you beat ElecMan, ProtoMan will challenge you.
        ProtoMan is a pushover: Wait for five moves and use a powerful attack when he
        is right in your face, repeat.


Scenario 7

7-1:  Search for clues
        Talk the scientific next to the red elevator at SciLab.
        Meet Chaud in Central Den.
        Back to Higsby's, get behind the counter and talk to Higsby.
        He will give you Hig Memo, for Internet-5.

7-2:  Internet accesses
        Fight at the Internet-5 access.

7-3:  Get the Link Memos
        Get Higsby's E-mail and talk to three people:
        A scientific in the lobby of SciLab. (Lab memo, Internet-6)
        The teacher of the Den Town's summer class. (Yuri memo, Internet-7)
        An old man in ACDC Town. (Pa's memo, Internet-8)

7-4:  Deeper in the 'net
        Use the three Link Memos to access Internet areas 6, 7 and 8.
        Fight BombMan.
        BombMan moves and hides himself behind bombs, use long range attacks.

7-5:  No access?
        Jack out and talk to Dad at SciLab.
        Sleep at home.


Scenario 8

8-1:  WWW's attack
        Wake up and look at the WWW leader on TV.
        Go to Higsby's and get the Metroline pass on the counter.
        Talk to the Metroline employees.
        Search behind the statue in front of the school entrance.
        Try to enter the Metroline and trigger the alarm.

8-2:  Hack the card
        Go see Dad to make him modify your pass.
        Get to WWW's lair and free the people tied up.

8-3:  Floor locks
        Jack into the first locked door:
        Revisit FireMan's lair until you reach the lock.
        Get Roll3 from Yai.
        Jack into the second locked door:
        Revisit NumberMan's lair until you reach the lock.
        Jack into the third locked door:
        Revisit IceMan's lair until you reach the lock.
        Jack into the fourth locked door:
        Revisit ColorMan's lair until you reach the lock.

8-4: WWW leader's picture
        Enter the room and jack into the picture:
        Revisit ElecMan's lair until you reach a little guy.
        WARNING! Point of no return! Save your game before going beyond the
        little guy because you will not be able to save after MagicMan!
        BUT, the money, items or Chips you collect will be saved when you finish
        the game.

8-5: MagicMan
        Fight MagicMan.
        MagicMan does not move, but summons other enemies to complicate matters.

8-6: Hacking Rocket
        Get the hub.bat program from Chaud.
        Enter the passage behind the picture and talk to the bad guy.
        Fight Life Virus.
        Life Virus does not move, but has a 100-points shield and summons allies.
        Don't stay close to him when he's done charging.



14- FINAL HINTS
---------------

Menu
----
Here's what the menu is used for:

Folder:  Choose your deck of Battle Chips between your deck (left)
         and your sack (right).
Library: See which of the 175 chips you got and which you didn't.
MegaMan: See your stats, install PowerUps, change armor.
Email:   Read your mail, use often.
Items:   Show the items you have, almost useless.
Network: Exchange Battle Chips or battle using a game link.
Save:    Save your game.
Return:  Close the window.


Cleaning Chip Folder
--------------------
Organizing your Battle Chips in your Chip Folder can be tedious if you forget this.
While in your Chip Folder (Right or Left side), press Start and you will be able to
sort them in six ways:

1- By ID. (Order in your Chip Library)
2- By Alphabet. (In Japanese version, Katakana order)
3- By Code. (The letter in the lower-right corner of the chip)
4- By Attack.
5- By Element. (None, Elec, Fire, Water, Wood)
6- By Quantity. (Number of chips you have for the same chip)

And if you choose the same type again, the order will be reversed.


Important Items
---------------

HPMemory:     Adds 20 permanent points to your HP. (Rise your level by 1)
PowerUp:      Upgrades your buster gun up to five points for each stats. (Level + 4)
              (Don't forget to equip once you have them and they are permanent)
              Attack: Adds a point of damage for each shot.
              Rapid:  Speeds up your shooting.
              Charge: Speeds up your charging. (You need at least two to charge)
Armor:        Armor you can equip to protect you from attacks. (Level + 8)
              Aqua Armor: Protects from fire attacks.
              Fire Armor: Protects from wood attacks.
              Wood Armor: Protects from electric attacks.
Mystery Data: Those crystals are found in the cyberspace and contain zennies or
              Battle Chips. Some of them are random and return every time you jack-in.
PET:          Your PErsonal Terminal, you get it in the beginning.
WaterGun:     Used to tame the oven's fire, found in Lan's drawer.
IceBlock:     Used to stop fire in the oven, got from a program guy.
SchoolID:     ID Card for the teacher's lounge, got from Ms. Mari.
SciLabID:     ID Card for the Water Works, got in Dad' lab coat.
Message:      Message to Dr. Froid, got from Dr. Froid's kid.
Handle:       Program for the Water Works, got from Dr. Froid's kid.
Dentures:     Old man's dentures, found in a tree in ACDC's park.
WWW Pass:     Metroline pass for the WWW' lair got from Higsby.
WWW PIN:      Access for locked area on the Internet, got from Dr. Froid.
@Yai:         Address to Yai's homepage, got from Glyde.
@Mayl:        Address to Mayl's homepage, got in Mayl's piano.
@Dex:         Address to Dex's homepage, got in Dex's PC.
@Dad:         Address to Dad's homepage, got in Dad's PC.
@Sal:         Address to Sal's homepage, got in Sal's register.
@Miyu:        Address to Miyu's homepage, got in Miyu's mirror.
@Masa:        Address to Masa's homepage, got in Masa's register.
@WWW:         Address to WWW's server, got from BombMan.
/Dex:         Link to Internet-2, got from Dex.
/Sal:         Link to Internet-3, got from Sal.
/Miyu:        Link to Internet-4, got from Miyu.
Hig Memo:     Link to Internet-5, got from Higsby.
Lab Memo:     Link to Internet-6, got from a SciLab's scientific.
YuriMemo:     Link to Internet-7, got from Yuri.
Pa'sMemo:     Link to Internet-8, got from an old man in ACDC.



Frequently Asked Questions
--------------------------

Q: I'm stucked! What do I have to do next?
A: This is a RPG: Talk to everyone, check every area again, check your e-mail often.

Q: I cannot find the password to unlock the door in NumberMan's lair.
A: This is tricky if you have the Japanese version: the password changes
   every five times.
   On the middle of the first line you can see a Japanese character that can be
   either "small" or "big".
   "Small" is a vertical line with one small line on each side: the password is too
   small.
   "Big" is a horizontal line and a vertical one crossing it and separating in two
   in the middle: the password is too big.

Q: I cannot open the last door to NumberMan in the school's network
A: If you're playing on emulator, I have heard you cannot go any further, sorry...
   Play the real game!

Q: I have trouble with the batteries in Elec Man's lair.
A: Here's a little diagram. Check carefully the switch position.
   Check also the maps at: http://w3.arobas.net/~tommy/index.html

   S = Switch
   ABCDE = Batteries
   X = Nothing

   1st set:
      A
   S  X
      X

   2nd set:
      A  X
   S  X  X
      X  B

   3rd set:
      X  X  X
      X  D  X
   S  C  X  E

   4th set:
      A  X  B
   S  X  X  X
      X  X  X
   (Keep one battery)

   5th set:
      A  X  X
      X  B  X
      X  X  C
   S
   (1-Place battery C and go back to take batteries A&B)
   (2-Place batteries A&B and take back battery C)

   6th set:
   S  X  X  A  X
      X  X  X  X
      C  X  B  X
   (1-Place battery C and go back to take batteries A&B)
   (2-Place batteries A&B and take back battery C)

   7th set:
   There's only one socket.

   8th set:
   S  X  X  X  A
      B  X  X  X
      X  X  X  C

Q: Where is <insert Navi name here> Version 2 or Version 3?
A: The Version 2 bosses (FireMan, StoneMan, ElecMan, BombMan, ColorMan, MagicMan,
   PharoMan, ShadoMan) are always hidden in dead-ends on the Internet.
   As for the Version3, they are random on the Internet, but Version2 need to be found first.

Q: PharoMan and ShadoMan are nowhere to be found, what gives?
A: You need to be at level 70 or more to see PharoMan and you need to have at
   least 140 different Battle Chips in your Library for ShadoMan

Q: Where is Bass?
A: You need to:
   Have a star next to "continue" (i.e. beaten the game at least once)
   Have 174 Battle Chips in your Library
   Be over level 70
   Find Bass ramdomly in Internet-16

Q: Can I get Bass? (Battle Chip #176)
A: You can try to get it in the Chip Trader Machines. You can only get Bass at special events
   from Capcom or Nintendo. (As with "Mew" in "Pokémon")

Q: I cannot enter Internet areas 11 to 16.
A: Those areas need a special condition to be entered.
   For Internet-14, you need to collect at least 10 chips from Internet-13.
   Some areas can be accessed if you had a good Busting Level or didn't escape in
   the previous area, if you fail, you need to return to the beginning of the area.
   Check the Internet section for more details.

Q: I cannot get the Battle Chip I want in battle, what can I do?
A: Some Battle Chips need a Busting Level of 10 or S. (see section 11)
   But even if you don't move, get no damage and delete your enemy in a second,
   you will get a maximum level of 9 . The trick is to defeat your enemy at the same
   time as another one in the same battle. This will rise your Busting Level.

Q: I have trouble defeating enemies, can you give me tips?
A: Sure!
   1- Charge your Buster, fire, then use an offensive Battle Chip right after for
   maximum damage. The Buster-Sword or Buster-Cannon combos are very effective.
   2- Also, there's a trick for evading the "wave-type" attacks:
   For example, when a Gaia does its explosion wave attack, try to walk THROUGH
   the wave and if you time it correctly, you will not take damage!
   3- Try to keep a balanced deck of Battle Chips by having long-range attacks,
   multiple enemies attacks, direct attacks, shields and effects chips.

Q: What are the Mystery Data that says it cannot be decoded?
A: Those are Battle Chips you already have. Don't bother trying to get them.

Q: How can I got money fast?
A: Although I do not recommend it because of damage you could inflict to your
   cartridge, save just before you take a Mystery Data and if you don't have a good
   amount of money, then reset. (Start,Select,B,A)

Q: How can I fight a specific enemy in random places?
A: Same thing as in the previous question: save, run around and if you don't like
   the enemy, then reset. (Start, Select,B,A) It's very good for fighting random
   bosses on Internet. The same Battle Chips often return that way, so exchange them
   with powerful one!

Q: How can I get the Battle Chip I want in the Chip Trader Machines?
A: Ditto. Look previous question.

Q: How can I be more efficient in the game?
A: Use the HTML version of this file and maps (Yes, maps!) at:
http://www.interordi.com/mega_man_pc/mmbn/index.php
http://www.ibis-research.com/MM/



====================================================================================



This walkthrough is copyrighted to Mega Boy.
Please do not put on the web without contacting me first
Donations are welcome, if you liked this guide :)
Rockman EXE, MegaMan Battle Network, Rockman, MegaMan and all related
characters and names are trademarks of Capcom Entertainment, Inc.
This guide was not tested on animals and is printed on recycled paper.

Special thanks to: Korokoro Comic, for publishing the
"Battle Network Rockman EXE Perfect Navigation Guide" from which
I have taken most of the information. (ISBN 4-09-102869-1)
Special thanks to: Pixelboy, for correcting my poor English and
                   All of those I forgot who sent me some info :)