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    FAQ/Walkthrough by MegaBoy

    Version: 4.6 | Updated: 02/14/02 | Search Guide | Bookmark Guide

    MEGAMAN BATTLE NETWORK PERFECT NAVIGATION GUIDE
    ===============================================
    
    By Mega Boy
    megaboy@sympatico.ca
    Version 4.6 - February 14th 2002
    You can find a useful HTML version of this file ans maps at:
    http://www.interordi.com/mega_man_pc/mmbn/index.php
    http://www.ibis-research.com/MM/
    
    
    
    This guide can be used for either Rockman EXE or MegaMan Battle Network.
    Read at least sections 11 to 14 before asking me any questions,
    but if you ask me obvious questions that are already answered here, I will ignore them.
    Check also if you have the last version of this guide,
    new information you want could be there.
    
    This guide should be use to find out "where to find what" in the game.
    There is also a small walkthrough at the end to help you if you ever get stuck.
    This guide is not much into the story's game, because I don't want to spoil anything.
    
    Note: Most of the data found in this guide was taken from a Japanese guide I bought.
    I haven't done any of the work, aside from the translation.
    
    You can use this guide whether you have the Japanese or American version.
    If the names has been changed in the American version, the Japanese name
    will be shown in "square brackets": [].
    
    Also, as for the enemy names, I used the name of the chip they give
    instead of their real japanese names. That way, it's easier to recognize them.
    
    
    
    V 2.0 Updates:
    - Added Battle Chip Perfect Data section.
    - Added Enemy Perfect Data section.
    - Added Map of the Internet Areas.
    - Added a special thanks at the end of the guide.
    - Did small corrections not worth mentionning.
    
    V 3.0 Updates:
    - Added Battle System section.
    - Added FAQ section.
    - Added Cleaning section.
    - Added effects of Combos.
    - Added the conditions for entering some Internet areas.
    - Added the appearances of the enemies on the Enemy Data section.
    - Converted some Japanese names to English.
    - Cleaned the walkthrough a little.
    - Corrected a few things I hadn't notice in version 2.
    
    V 4.0 Updates:
    - Converted the remaining Japanese names to English.
    - Changed the Real-world locations section altogether.
    - Added scenario 6 info and other things in the FAQ section.
    - Corrected a big error in the Enemy section, locations where all wrong, sorry.
    - Corrected many things here and there.
    
    V 4.5 Updates:
    - Expanded the Items list.
    - Added maps! (Check the link above)
    - Minor updates.
    
    V 4.6 Updates:
    - My e-mail has changed! (megaboy@sympatico.ca)
    - Minor updates.
    
    
    TABLE OF CONTENTS
    -----------------
    
    1-   Battle system
    2-   Characters
    3-   Real-world locations
    4-   Virtual locations
    5-   Internet areas
    6-   Shops
    7-   Exchanges
    8-   Battle Chips
    8a-  Battle Chip Perfect Data
    9-   Combos
    10-  Enemy data
    10a- Enemy Perfect Data
    11-  Busting Level
    12-  Chip Trader machines
    13-  Walkthrough
    14-  Final hints
          - Menu
          - Cleaning Chip Folder
          - Important Items
          - FAQ
    
    
    
    1- BATTLE SYSTEM
    ----------------
    The battle system may be confusing at first, but it becomes natural in no time.
    
    Pre-battle:
    When you enter a battle, you are on a field of squares. The 3x3 square grid on the
    left is your area and the 3x3 square grid area on the right is the enemies' area.
    A window will appear showing 5 random Battle Chips from your deck.
    There are two ways to choose your Battle Chips:
    1- You can choose the same kind of Battle Chip of any letter.
    (Ex: Cannon B, Cannon A)
    Note:
    2- You can choose different Battle Chips of the same letter.
    (Ex: Sword S, Steal S and StoneMan S)
    After you choose your Battle Chips, you select the "OK" button or you can select no
    chip and select "ADD" to add one more row of Battle Chips on the next turn to a
    maximum of 15 chips. Then the battle begins.
    
    Battle:
    Your Battle Chip icons will appear over your head and you can use them
    one after the other at any moment with the A-button.
    You can also use your Buster (B-button) as much as you want and charge it if you got
    an upgrade.
    When the custom gauge on the top of the screen is full and blinking, you can press the
    L-button or R-button to access the Battle Chip Window again.
    If you had unused Battle Chips when you re-enter the window and you choose new one,
    you will lose them for the rest of the battle.
    
    Post-battle:
    Your Busting Level will be shown from 1 to 10 or S. The better the rating,
    the better the chance to get more money or a good Battle Chip.
    This rating is explained in detail in the Busting Level section.
    Your Battle Chips always stay in your deck, so don't be afraid to use them.
    Your HP will always be refilled when the battle in over, so don't worry if you
    finish a battle with low HP.
    
    
    
    2- CHARACTERS
    -------------
    This is a little Who's who.
    
    Lan Hikari [Hikari Netto]
        Hero of this game
        Master of MegaMan [Rockman], Lan's alter-ego in cyberspace.
    Dr. Hikari [Hikari Yuuichiroo]
        Lan's father, also named Dad
        Designer of PETs
        Note: "Hikari" means "Light" in Japanese
    Ms. Hikari [Hikari Haruka]
        Lan's mother, also named Mom
        House-keeping woman
    Mayl [Sakurai Meiru]
        Lan's female friend
        Master of Roll
    Yai [Yaito]
        Lan's classmate
        Master of Glyde
    Dex [Dekao]
        Lan's classmate
        Master of GutsMan
    Ms. Mari [Ohzono Mariko]
        Lan's teacher
    Ms. Yuri [Ohzono Yuriko]
        Den Town class teacher
        Mari's twin sister
    Sal [Saloma]
        She holds a stand in the Government Complex
        Master of WoodMan
    Masa
        He holds a stand in the Government Complex
        Master of SharkMan
    Miyu [Kuroi Miyuki]
        She holds a shop in Den Town Block 2
        Master of SkullMan
    Eugene Chaud [Ijyuuin Enzan]
        Official NetBattler
        Master of ProtoMan [Blues]
        Note: "Chaud" means "Hot" in French (pronounced "Sho")
    Mr. Higsby [Higureya Taroo]
        He holds a store in ACDC Town/WWW's henchman
        Master of NumberMan
    Dr. Froid [Hikawa Seiji]
        Employee at the Water Works
        Master of IceMan
        Note: "Froid" means "Cold" in French (pronounced "Froi")
    Mr. Match [Hino Kenichi]
        Repairman
        Master of FireMan
    Madd [Iroaya Madoi]
        WWW's henchwoman
        Master of ColorMan
    Count Zap [Elec Hakushaku]
        WWW's henchman
        Master of ElecMan
    Yahoot [Mahanijyarama]
        WWW's henchman
        Master of MagicMan
    Doctor ?
        WWW's leader
        Master of Life Virus
    
    
    
    3- REAL-WORLD LOCATIONS
    -----------------------
    You will visit various places during the game.
    
    Area:     Place you can visit.
    Scenario: Moment when you will be able to enter there.
    Enemies:  Enemies found. (Talk to their owner)
    Items:    Items found or given by people, depending on the scenario sometimes.
              Also, exchanges can happen, check the Exchange section for details.
    Access:   Computers you will be able to jack-in.
    
    ------------------------------------------------------------------------------------
    Area:     ACDC Town [Akiharacho]
    Scenario: 1
    Enemies:  ProtoMan (scen 8)
    Items:    Dentures (scen 4), Pa's memo (scen 7), Exchanges 4, 5, 6, 12
    Access:   None
    
    Area:     Lan's house
    Scenario: 1
    Enemies:  None
    Items:    Recov10 A
    Access:   Lan's PC, Oven, Dog's house
    
    Area:     ACDC Elementary School
    Scenario: 1
    Enemies:  None
    Items:    Repair A, Recov50 A, HPMemory, Escape H, Spreader J, X-Panel1 B
              (all in scenario 2), Exchanges 1, 2, 3, 16
    Access:   School's network
    
    Area:     Mayl's house
    Scenario: 2
    Enemies:  None
    Items:    None
    Access:   Mayl's piano, Mayl's servbot
    
    Area:     Yai's house
    Scenario: 2
    Enemies:  None
    Items:    10000 Zennies (scen 5)
    Access:   Yai's telephone, Yai's portrait
    
    Area:     Dex's house
    Scenario: 2
    Enemies:  GutsMan
    Items:    /Dex (Dex's link) (scen 3)
    Access:   Dex's PC, Dex's game console
    
    Area:     Metroline station
    Scenario: 3
    Enemies:  None
    Items:    Tickets, Exchange 11
    Access:   None
    
    Area:     Higsby's store
    Scenario: 4
    Enemies:  NumberMan
    Items:    Chip Trader machines, Shop, Hig memo(scen 7), MetroPass(scen 8)
    Access:   None
    
    Area:     WWW's Metroline entrance
    Scenario: 8
    Enemies:  None
    Items:    None
    Access:   None
    
    Government Complex [Kanchogai]
    
    Area:     Metroline station
    Scenario: 3
    Enemies:  None
    Items:    Tickets
    Access:   None
    
    Area:     Sal's stand
    Scenario: 3
    Enemies:  WoodMan
    Items:    /Sal (Sal's link)
    Access:   Sal's register
    
    Area:     Lobby
    Scenario: 3
    Enemies:  None
    Items:    Exchanges 7, 9
    Access:   Lobby's TV, Soda machine 1, Soda Machine 2
    
    Area:     Dad's lab
    Scenario: 3
    Enemies:  None
    Items:    SciLabID (scen 4)
    Access:   Dad's PC, Dad's monitor
    
    Area:     Water Works
    Scenario: 4
    Enemies:  IceMan (scen 5)
    Items:    HPMemory, WWW PIN (scen 6), Exchanges 8, 15
    Access:   Water Works Network, Water Works control panel
    
    Area:     Masa's stand
    Scenario: 6
    Enemies:  SharkMan
    Items:    HPMemory
    Access:   Masa's register
    
    Area:     Restaurant
    Scenario: 6
    Enemies:  None
    Items:    Exchange 13
    Access:   Recycled PET
    
    Area:     Power Plant
    Scenario: 6
    Enemies:  None
    Items:    Exchange 17
    Access:   Power Plant network
    
    Den Town [Densan Town]
    
    Area:     Metroline station
    Scenario: 5
    Enemies:  None
    Items:    Tickets
    Access:   None
    
    Area:     Den Block 3
    Scenario: 5
    Enemies:  ProtoMan (scenario 7)
    Items:    Exchange 10
    Access:   Den network
    
    Area:     Den Central
    Scenario: 5
    Enemies:  None
    Items:    None
    Access:   Den network
    
    Area:     Den Block 4
    Scenario: 5
    Enemies:  None
    Items:    None
    Access:   Den network
    
    Area:     Den Town summer class
    Scenario: 5
    Enemies:  None
    Items:    Barrier A, Yuri Memo (scen 7), Exchange 14
    Access:   Den class blackboard
    
    Area:     Den Block 1
    Scenario: 5
    Enemies:  None
    Items:    None
    Access:   Den network
    
    Area:     Den Block 2
    Scenario: 5
    Enemies:  None
    Items:    None
    Access:   Den network
    
    Area:     Miyu's shop
    Scenario: 5
    Enemies:  SkullMan
    Items:    /Miyu (Miyu's link)
    Access:   Miyu's mirror, Miyu's vase
    
    Area:     WWW Lair
    Scenario: 8
    Enemies:  Life Virus
    Items:    hub.bat
    Access:   WWW network
    
    
    
    4- VIRTUAL LOCATIONS
    --------------------
    There are many places you can jack-in with your PET.
    
    Area:    Computer you can log on.
             (A "*" means it's a boss zone)
    Enemies: Enemies found.
    Items:   Mystery Data crystals found only one, at a specific place.
             (A "*" means it's a special item, not Battle Chip, nor zenny)
    Access:  Access to the Internet area, if applicable.
    
    ------------------------------------------------------------------------------------
    Area:    Dog house (Outside Lan's house)
    Enemies: ShokWave, SoniWave, Cannon
    Items:   Shotgun K
    Access:  None
    
    Area:    Lan's computer
    Enemies: ShokWave, Quake1, Invis1
    Items:   None
    Access:  Internet-1
    
    Area:    Oven*
    Enemies: Section 1: ShokWave, Cannon
             Section 2: ShokWave, Cannon, FireTowr, FireMan
    Items:   Section 1: Shotgun Q, Sword B, Steal A, Ice Block*, 200, 400Z
             Section 2: Shotgun Q, LilBomb T, 500Z
    Access:  None
    
    Area:    School's network*
    Enemies: Section 1: LilBomb, Quake1, ShokWave, Cannon
             Section 2: LilBomb, Quake1, ShokWave, Cannon, Invis1
             Section 3: LilBomb, Quake1, ShokWave, Cannon, Invis1
             Section 4: LilBomb, Quake1, ShokWave, Cannon, Invis1,
                        TimeBom1
             Section 5: LilBomb, Quake1, ShokWave, Cannon, Invis1,
                        TimeBom1, NumberMan
    Items:   Section 1: ShokWave L
             Section 2: HiCannon I, 800Z
             Section 3: Spreader H, HPMemory
             Section 4: Quake1 A, 400Z
             Section 5: Cannon C
    Access:  None
    
    Area:    Teacher's car (Just outside the school)
    Enemies: SoniWave, Remobit1
    Items:   HPMemory
    Access:  None
    
    Area:    Yai's telephone (In the left-most corner)
    Enemies: ShokWave, Cannon, LongSwrd
    Items:   Escape J
    Access:  None
    
    Area:    Yai's portrait (Beside her bed)
    Enemies: Cannon, Dash
    Items:   Spreader I, Yai's address*
    Access:  Internet-1
    
    Area:    Dex's computer (In the left-most corner)
    Enemies: ShokWave, SoniWave, LilBomb
    Items:   X-Panel3 B, Dex's address*
    Access:  Internet-1
    
    Area:    Dex's game console (In front of the TV)
    Enemies: SoniWave, Cannon, HiCannon, Invis2, Quake2
    Items:   CrosGun K
    Access:  None
    
    Area:    Mayl's piano
    Enemies: Quake1, Invis1, ShokWave
    Items:   Recov50 L, Mayl's address*
    Access:  Internet-1
    
    Area:    Mayl's Servbot (In her bedroom)
    Enemies: Invis1, Quake1
    Items:   HPMemory
    Access:  None
    
    Area:    Lobby's TV
    Enemies: Cloud, Ratton1
    Items:   Escape L
    Access:  None
    
    Area:    Lobby's soda machine
    Enemies: IronShld2, Howitzer2, Bubbler, Heater, Navi (Scenario 5+)
    Items:   Spreader J
    Access:  None
    
    Area:    Lobby's soda machine 2
    Enemies: FireTowr, AquaTowr
    Items:   5000Z
    Access:  None
    
    Area:    Dad's monitor (Behind his office)
    Enemies: TimeBom2, Ratton1
    Items:   HiCannon J
    Access:  None
    
    Area:    Dad's computer
    Enemies: (Virus Machine)
    Items:   Dad's address*
    Access:  Internet-3
    
    Area:    Sal's register
    Enemies: WoodTowr, Dynamit1, Cloudier
    Items:   Recov120 A, Sal's address*
    Access:  Internet-3
    
    Area:    Water Works network* (Next to the blue elevator)
    Enemies: Section 1: TriArrow, Cloud, AquaTowr, Dash
             Section 2: TriArrow, Cloud, AquaTowr, Dash
             Section 3: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                        Invis2
             Section 4: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                        Invis2, IceCube2, IceCube3
             Section 5: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                        Invis2, LongSwrd, HiCannon
             Section 6: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
                        Invis2, LongSwrd, HiCannon, IceMan
    Items:   Section 1: SoniWave J
             Section 2: HPMemory, Recov80 C
             Section 3: WideSwrd C, TriArrow A, IcePunch B
             Section 4: M-Cannon L
             Section 5: PowerUp
             Section 6: 1000Z (Scenario 5+)
    Access:  None
    
    Area:    Water Works control panel (Besides Dr. Froid)
    Enemies: TriArrow, TriSpear
    Items:   Recov200 L, 3000Z
    Access:  None
    
    Area:    Den Town's summer class blackboard
    Enemies: Dynamit3, BodyBurn
    Items:   PowerUp
    Access:  None
    
    Area:    Miyu's mirror
    Enemies: Candle1, Drain2, Invis2
    Items:   Barrier S, Miyu's address*
    Access:  Internet-4
    
    Area:    Miyu's vase
    Enemies: Candle3, SoniWave, DynaWave
    Items:   Quake3 C
    Access:  None
    
    Area:    Den Town's network*
    Enemies: Section 1: SoniWave, Bubbler, Heater, AquaTowr, FireTowr
             Section 2: SoniWave, Mine1, RedWave, AquaTowr, FireTowr
             Section 3: SoniWave, DynaWave, FireSwrd, AquaSwrd, BblWrap1,
                        FireTowr, Quake2, RedWave
             Section 4: DynaWave, Wave, RedWave, BblWrap1, FireTowr, Mega
                        Cannon
             Section 5: DynaWave, Wave, RedWave, BblWrap1, AquaTowr,
                        FireTowr, Bubbler, Heater, FireSwrd, AquaSwrd,
                        Quake2, M-Cannon, ColorMan
    Items:   Section 1: Bubbler K, 800Z
             Section 2: Escape N, 800Z
             Section 3: Heater O, FireTowr T, 500Z
             Section 4: HPMemory, 1000Z
             Section 5: Recov80 J, AquaTowr C, 2400Z
    Access:  None
    
    Area:    Masa's register
    Enemies: TriSpear, Bubbler, Wave
    Items:   TriSpear J, Masa's address*
    Access:  Internet-3
    
    Area:    Restaurant's PETs
    Enemies: Thunder2, Howitzer
    Items:   HPMemory
    Access:  None
    
    Area:    Power plant network*
    Enemies: Section 1: Thunder1, Ratton1, HiCannon, RingZap1
             Section 2: Thunder1, Ratton1, HiCannon, RingZap1,
                        RingZap2, Typhoon
             Section 3: Thunder1, Ratton1, HiCannon, RingZap1,
                        RingZap2, RingZap3, Typhoon, Remobit1
             Section 4: Thunder1, Ratton1, M-Cannon, RingZap2,
                        RingZap3, Typhoon, Remobit1, ElecMan, ProtoMan
    Items:   Section 1: Ratton1 D, Recov120 ?, X-Panel3 G, Batteries*, 5000Z
             Section 2: Batteries*, 800, 1000, 1200Z
             Section 3: Batteries*, 500, 1000Z
             Section 4: Batteries*, Typhoon D, 1800, 2000Z
    Access:  None
    
    Area:    WWW's network*
    Enemies: Section 1: Snakegg3, IronShld, HiCannon, TimeBom3
             Section 2: Howitzer, IronShld, FireAura, Quake3, TimeBom1,
                        TimeBom3
             Section 3: IceCube, Cloudier, BigBomb, TriSpear, AquaAura
             Section 4: Candle2, Lockon1, AquaAura, FireAura, TimeBom3,
                        BigWave, Thunder2
             Section 5: Candle2, Lockon1, Thunder2, BigWave, Snakegg2,
                        Remobit2, Remobit3, Cyclone, BblWrap3, MagicMan
             Section 6: Snakegg1, Snakegg2, BigWave, WoodAura, BigBomb,
                        IronShld, Life Virus
    Items:   Section 1: FireSwrd P, Recov200 C, Ice Block*, 3000, 5000Z
             Section 2: Huricane L, FtrSword P, 8000Z
             Section 3: Recov300 L, 4000Z
             Section 4: TimeBom3 P, HPMemory
             Section 5: BigWave K, 2000Z
    Access:  None
    
    
    
    5- INTERNET AREAS
    -----------------
    The Internet is very vast and swarming with dangerous viruses,
    but it also hides precious items.
    
    Since the areas are not identified in the game, I will try to give you
    a mental image of the extent of the internet:
    
                (8)        (16)
                /          /
              (7)  (12)  (15)
              /    /     /
            (6)  (11)  (14)
            /    /     /
          (5)  (10)--(13)
          /  \ /
        (4)  (9)
        /    /
      (2)--(3)
      /
    (1)
    
    Area:     Area on the Internet.
    Enemies:  Enemies found. (A "*" means the enemy is found at a specific place)
    Random:   Ramdom Mystery Data found under crystal form.
    Items:    Mystery Data crystals found only once at a precise location.
              (A "*" means it's locked)
    Accesses: Other areas you can access: shops, Internet, computers.
    
    ------------------------------------------------------------------------------------
    Area:       1
    Enemies:    Dash, ShokWave, Cannon, FireMan2*, FireMan3
    Random:     MetGuard A, X-Panel1 S, Shotgun K, Recov10 G, 100, 200, 500,
                1000Z
    Items:      Yai's address (from Glyde), TriLance M*
    Accesses:   Shop 1, Internet-2(with Dex's link), Mayl, Yai, Dex
    
    Area:       2
    Enemies:    Dash, ShokWave, LongSwrd, FireSwrd, Howitzer, FireTowr,
                Mine1, StoneMan*
    Random:     Cannon C, MiniBomb P, Recov30 P, CrosGun K, 200, 400, 800, 1500Z
    Items:      PowerUp*
    Accesses:   Internet-1, Internet-3(with Sal's link), Internet-4(with Miyu's link)
    
    Area:       3
    Enemies:    HiCannon, CrosBomb, SoniWave, Dash, Thunder1,
                StoneMan2*, StoneMan3
    Random:     Spreader H, Spreader J, ShokWave P, Recov80 C, 300, 600,
                1000, 2000Z
    Items:      RockCube O, FireSwrd B*
    Accesses:   Shop 3, Internet-2, Internet-9, Dad, Sal, Masa
    
    Area:       4
    Enemies:    TimeBom2, Dynamit1, Quake3, Invis2, IronShld3,
                Howitzer3
    Random:     LilBomb G, Quake1 E, IcePunch M, LongSwrd O, 400, 800,
                1200, 2000Z
    Items:      AquaSwrd A, HPMemory*, 400Z
    Accesses:   Shop 4, Internet-2, Internet-5(with Hig memo), Miyu
    
    Area:       5
    Enemies:    Gaia1, Drain1, WoodTowr, BigBomb, DynaWave
    Random:     IcePunch B, TriArrow A, IceCube M, IcePunch M, 500, 1000,
                1500, 2000Z
    Items:      Thunder1 H, HPMemory*
    Accesses:   Shop 5, Internet-6(with Lab memo),
                Internet-9(one-way until scenario 7)
    
    Area:       6
    Enemies:    Mine1, Drain1, WoodTowr, BigBomb, DynaWave,
                Remobit1, ElecMan2*, ElecMan3
    Random:     RockCube M, SoniWave S, HiCannon I, Spreader I, 600, 800,
                1000, 3000Z
    Items:      6000Z
    Accesses:   Internet-5, Internet-7(with Yuri memo)
    
    Area:       7
    Enemies:    Gaia1, WoodTowr, BigBomb, DynaWave, Invis3, LongSwrd
    Random:     Spreader K, TriSpear J, Recov120 A, Cloud H, 700, 1000, 1500,
                3000Z
    Items:      Remobit1 N
    Accesses:   Internet-6, Internet-8(with Pa's memo)
    
    Area:       8
    Enemies:    Gaia1, Drain1, WoodTowr, BigBomb, DynaWave,
                Invis3, LongSwrd, TriSpear, BombMan*
    Random:     Ratton1 D, Recov120 C, Hammer F, Typhoon E, 800, 1200, 2000,
                3000Z
    Items:      10000Z
    Accesses:   Internet-7
    
    Area:       9
    Enemies:    BodyBurn, Gaia1, Mine1, Remobit2, WoodTowr,
                AquaAura, ColorMan2*, ColorMan3
    Random:     Recov150 E, Spreader L, Cannon E, HiCannon J, 500, 1000, 1500,
                2000Z
    Items:      RingZap1 H
    Accesses:   Internet-3, Internet-5, Internet-10
    
    Area:       10
    Enemies:    Ratton2, BblWrap2, FireTowr, Lockon2, IceCube
    Random:     ElecSwrd S, Ratton2 G, M-Cannon N, CrosGun F, 1000, 1500, 2000,
                3000Z
    Items:      WideSwrd S, HPMemory*
    Accesses:   Shop 10, Internet-9, Internet-11(no escape in battles),
                Internet-13(no escape in battles)
    
    Area:       11
    Enemies:    Mine2, Drain2, TriLance, Cloudier, IceCube,
                BombMan2*, BombMan3
    Random:     Invis1 L, Repair G, TimeBom1 Q, Thunder2 C, 1200,
                1800, 2400, 3000Z
    Items:      10000Z
    Accesses:   Internet-10, Internet-12(over Busting Level 3 in Internet-11)
    
    Area:       12
    Enemies:    Gaia2, Dynamit2, Huricane, Mine3, Snakegg1,
                PharoMan*, PharoMan SP
    Random:     M-Cannon L, CrosBomb L, X-Panel1 G, Recov200 G, 1000, 1500,
                2000, 4000Z
    Items:      KngtSwrd B
    Accesses:   Shop 12, Internet-11
    
    Area:       13
    Enemies:    Cannon, HiCannon, M-Cannon, ShokWave, SoniWave, DynaWave,
                BigBomb, Invis3, Popup, LongSwrd, FireSwrd, AquaSwrd,
                IceCube
    Random:     FtrSword L, Sword B, Sword K , Sword L, 1000, 2000, 3000, 4000z
    Items:      Recov150 K, 8000Z
    Accesses:   Internet-10, Internet-14(Collect 10 chips from Internet-13)
    
    Area:       14
    Enemies:    LeafShld, Remobit3, BodyBurn, Snakegg1, Snakegg2,
                Cloudest, Thunder3, Popup, Lockon2, MagicMan2*,
                MagicMan3
    Random:     M-Cannon N, Recov150 C, Hammer M, TriLance M, 10, 20,
                30, 10000Z
    Items:      PowerUp*, 5000Z
    Accesses:   Internet-13, Internet-15(7 battles or less in Internet-14)
    
    Area:       15
    Enemies:    LeafShld, DropDown, FireAura, Drain3, Candle2,
                Cyclone, Popup, ShadoMan*, ShadoMan SP
    Random:     Ratton2 J, Howitzer A, Recov120 C, Recov150 L, 500, 2000, 3000,
                4000Z
    Items:      RedWave J
    Accesses:   Shop 15, Internet-14, Internet-16(over Busting Level 4 in Internet-15)
    
    Area:       16
    Enemies:    Gaia3, Lockon3, Ratton3, BodyBurn, AquaAura,
                FireAura, WoodAura, Bass
    Random:     Recov200 C, Ratton3 K, Quake3 C, KngtSwrd C, 3000, 4000,
                5000Z
    Items:      HeroSwrd I, 20000Z, (LifeAura)
    Accesses:   Internet-15
    
    
    
    6- SHOPS
    --------
    Shops are mostly found on the Internet,
    but the store next to Lan's house sells items too.
    They sell upgrades for MegaMan or Battle Chips.
    
    Shop:  Internet area where you can buy items.
           (For Higsby's store, the number indicates the scenario)
    Item:  Name of the items.
    Price: Price of the items in Zennies.
    Qty:   Quantity of items you can buy.
    
    Shop        Item           Price   Qty
    ------------------------------------------------------------------------------------
    Shop-1      HPMemory        500     1
                HPMemory        1000    1
                HPMemory        2000    1
                HPMemory        3000    1
                HPMemory        5000    1
                PowerUp         2000    1
                PowerUp         5000    1
                WideSwrd K      1000    3
                Spreader I      1000    3
                Hammer A        2000    3
                Recov50 C       2000    3
                Cannon C        3000    3
    Shop-3      HPMemory        4000    1
                HPMemory        6000    1
                HPMemory        9000    1
                HPMemory        12000   1
                HPMemory        15000   1
                Wood Armor      15000   1
                WideSwrd S      3000    3
                Hammer I        3000    3
                X-Panel3 G      3000    3
                M-Cannon L      10000   3
    Shop-4      HPMemory        6000    1
                HPMemory        8000    1
                HPMemory        10000   1
                HPMemory        12000   1
                HPMemory        15000   1
                Heat Armor      20000   1
                IceCube I       3000    3
                Cloudier A      5000    3
    Shop-5      HPMemory        8000    1
                HPMemory        10000   1
                HPMemory        12000   1
                HPMemory        15000   1
                PowerUp         20000   1
                X-Panel1 S      1000    3
                Invis1 Q        5000    3
                TimeBom2 S      8000    3
                TriSpear J      10000   3
                Recov150 C      10000   3
                Ratton2 G       10000   3
    Shop-10     HPMemory        12000   1
                HPMemory        15000   1
                HPMemory        20000   1
                HPMemory        25000   1
                PowerUp         25000   1
                Aqua Armor      30000   1
                LongSwrd E      5000    3
                M-Cannon L      10000   3
                Steal A         10000   3
    Shop-12     HPMemory        12000   1
                HPMemory        15000   1
                HPMemory        20000   1
                HPMemory        25000   1
                PowerUp         25000   1
                PowerUp         50000   1
                IcePunch M      5000    3
                Geddon1 L       5000    3
                Geddon2 A       8000    3
    Shop-15     HPMemory        15000   1
                HPMemory        20000   1
                HPMemory        25000   1
                HPMemory        40000   1
                PowerUp         100000  1
                Dash G          3000    3
                Repair G        3000    3
                Wave A          10000   3
                BblWrap3 R      10000   3
    Higsby-4    Cannon E        1000    3
                Spreader K      1000    3
                Recov80 E       3000    3
                X-Panel3 L      3000    3
                Repair G        3000    3
                Barrier F       3000    3
                ElecSwrd E      5000    3
                Steal L         5000    3
    Higsby-5    FstGauge A      3000    3
                Geddon1 H       3000    3
                Interupt L      8000    3
                Recov150 L      10000   3
    Higsby-7    SloGauge Q      5000    3
                Geddon2 K       8000    3
                FtrSword S      12000   3
                BstrSwrd S      20000   3
    
    
    
    7- EXCHANGES
    ------------
    There are some people that will give you Battle Chips
    if you meet certain conditions. If you fulfill the condition,
    you can get rare Battle Chips!
    
    Person:       People that will exchange.
    Location:     Area where you can find him/her.
    Scen:         Scenario when you can find him/her.
    Condition:    Condition to meet.
    What you get: What you will get for fulfilling the condition.
    
    Person                      Location    Scen    Condition           What you get
    ------------------------------------------------------------------------------------
    1-  Girl in medical room    School      2       Invis1 I x 3        Shotgun K
    2-  Little boy on 1st floor School      2       MetGuard A x 30     BstrGard A
    3-  Boy in class 1-B        School      2       Dash G              Repair H
    4-  Boy behind Mayl's house ACDC Town   3       FireTowr F          DynaWave R
    5-  Old man on corner       ACDC Town   4       Escape F-H-J-L-N    KngtSwrd G
    6-  Tree in park            ACDC Town   4       Dentures (old man)  Recov80 G
    7-  Man next machines       Lobby       5       Howitzer H          BstrPnch C
    8-  Woman next closed door  Water Works 5       Repair H            Hammer H
    9-  Virus in Soda Machine 2 Lobby       5       Battle              Repair G
    10- Little girl on corner   Den Block 3 6       Shotgun K           Recov300 C
                                                    CrosGun K
                                                    Spreader K
                                                    M-Cannon K
    11- Girl in subway station  ACDC Town   6       Hammer M            X-Panel3 S
    12- Man on school corner    ACDC Town   6       Navi (StoneMan spot)10000 Zennies
    13- Man in restaurant       SciLab      7       Invis2 J            WoodAura C
                                                    Cloudest K
                                                    Ratton3 L
    14- Boy in class            Den Town    7       Quiz                Ratton1 E
    15- Man next water machines Water Works 8       WoodMan3            HeroSwrd B
                                                    SkullMan3
                                                    SharkMan3
                                                    DropDown B
                                                    IronBody C
    16- Little boy in closet    School      8       X-Panel3 S          BstrBomb D
    17- Scientific on corner    Power Plant 8       Quiz                Ratton3 M
    
    
    
    8- BATTLE CHIPS
    ---------------
    Battle Chips are the heart of MegaMan Battle Network.
    It would be very difficult to win the game without using them.
    Battle Chips are cards that can be carried into battles to
    enhance your attacks or defenses.
    A more thorough list can be found in the next section.
    
    #:          Number of the Battle Chip in your library.
    Name:       Name of the Battle Chip.
    Type:       Element assigned to the Battle Chip.
    Dam:        Standard damage done by the Battle Chip.
                (It can change depending of your enemies protections and
                weaknesses)
    Stars:      Level (or value) of the Battle Chip.
    Letters:    Possible letters for the Battle Chip.
    Desc:       Short description of the Battle Chip effect.
    
    #   Name            Type    Dam Stars   Letters Desc
    ------------------------------------------------------------------------------------
    1   Cannon          None    40  1       ABCDE   Hi-powered shot
    2   HiCannon        None    80  2       FGHIJ   Hi-powered shot
    3   M-Cannon        None    120 3       KLMNO   Hi-powered shot
    4   Shotgun         None    30  1       KMNQR   Hi-powered shot
    5   CrosGun         None    30  1       CEFJK   Hi-powered shot making a "X" pattern
    6   Spreader        None    30  2       HIJKL   Hi-powered shot on nine squares
    7   Bubbler         Water   50  1       AKLPS   A bubble explodes on nine squares
    8   Heater          Fire    70  2       CFGKO   A bubble explodes on nine squares
    9   MiniBomb        None    50  1       CEJLP   Bomb thrown 3 squares ahead
    10  LilBomb         None    50  1       BDGOT   Bomb thrown 3 squares ahead hitting
                                                    one column
    11  CrosBomb        None    70  2       BDHJL   Bomb thrown 3 squares ahead hitting
                                                    a "+" pattern
    12  BigBomb         None    90  4       BGOST   Bomb thrown 3 squares ahead hitting
                                                    nine squares
    13  Sword           None    80  1       BKLPS   Sword attack 1 square ahead
    14  WideSwrd        None    80  1       CKMNS   Sword attack on 1 column
    15  LongSwrd        None    80  2       DENOS   Sword attack on 2 squares ahead
    16  FtrSword        None    100 3       BKLPS   Sword attack 3 squares ahead
    17  KngtSwrd        None    150 4       BCEGH   Sword attack 3 squares ahead
    18  HeroSwrd        None    200 5       BDFIG   Sword attack 3 squares ahead
    19  FireSwrd        Fire    100 2       BFGNP   Fire sword attack 1 square ahead
    20  AquaSwrd        Water   150 3       AMNOP   Water sword attack 1 square ahead
    21  ElecSwrd        Elec    120 3       EGLOS   Elec sword attack 1 square ahead
    22  Muramasa        None    0   5       CEGJK   Applies your damage to your enemies
    23  ShokWave        None    60  1       CKLNP   Wave attack on 1 row
    24  SoniWave        None    80  2       CDJMS   Wave attack on 1 row
    25  DynaWave        None    100 3       CEMSR   Wave attack on 1 row
    26  FireTowr        Fire    100 2       EFLMT   Fire wave attack on 1 row
    27  AquaTowr        Water   120 2       ACGHR   Water wave attack on 1 row
    28  WoodTowr        Wood    140 2       BCHKN   Wood pillars attack on 1 row
    29  Quake1          None    90  1       AEHKQ   Weight thrown 3 squares ahead
    30  Quake2          None    120 2       BCIKQ   Weight thrown 3 squares ahead
                                                    hitting one column
    31  Quake3          None    150 3       CDHMQ   Weight thrown 3 squares ahead
                                                    hitting a short "+" pattern
    32  GutsPnch        None    60  1       BHMNT   Punch attack 1 square ahead
    33  IcePunch        Water   80  2       BHMNT   Water punch attack 1 square ahead
    34  Dash            None    50  1       BDGLO   Dash attack on 1 row
    35  Howitzer        None    150 4       ACGHO   Breaks a panel 3 squares ahead
    36  TriArrow        None    40+ 1       ABCDE   3 arrows shot on 1 row
    37  TriSpear        None    50+ 2       FGHIJ   3 spears shot on 1 row
    38  TriLance        None    60+ 4       KLMNO   3 lances shot on 1 row
    39  Ratton1         None    80  1       ABCDE   Seeking mouse shot ahead
    40  Ratton2         None    100 2       FGHIJ   Seeking mouse shot ahead
    41  Ratton3         None    120 3       KLMNO   Seeking mouse shot ahead
    42  Wave            Water   80  3       ADILM   Water wave advancing on every row
    43  RedWave         Fire    100 3       BEJNP   Fire wave advancing on every row
    44  BigWave         Water   160 4       CHKLQ   Water wave advancing on every row
    45  Gaia1           None    100 3       CDLOT   Explosion advancing on every row
    46  Gaia2           None    130 4       CFKPS   Explosion advancing on every row
    47  Gaia3           None    160 5       CGMNT   Explosion advancing on every row
    48  Thunder1        Elec    90  1       AEGHS   Elec ball moving on the enemy squares
    49  Thunder2        Elec    120 2       BCFIL   Elec ball moving on the enemy squares
    50  Thunder3        Elec    150 3       DFGKN   Elec ball moving on the enemy squares
    51  RingZap1        Elec    100 1       GHMNP   Creates an elec ball around you
    52  RingZap2        Elec    100 2       CEGJL   Creates an elec ball around you
    53  RingZap3        Elec    100 3       ABORT   Creates an elec ball around you
    54  Typhoon         None    30  1       ABDEG   3 hits wind attack
    55  Huricane        None    30  2       GIJKL   5 hits wind attack
    56  Cyclone         None    30  3       EFGHI   8 hits wind attack
    57  Snakegg1        Wood    130 1       BEGMN   Snake moving on the enemy squares
    58  Snakegg2        Elec    140 2       CEHNP   Snake moving on the enemy squares
    59  Snakegg3        Fire    150 3       ACFLS   Snake moving on the enemy squares
                                                    leaving fire where it lands
    60  Drain1          None    50  2       ABDKO   Dash Attack and steals HP
    61  Drain2          None    70  2       ACHNT   Dash Attack and steals HP
    62  Drain3          None    90  3       AEFLQ   Dash Attack and steals HP
    63  BodyBurn        Fire    100 4       EFKMN   A fire shield surrounds you
    64  X-Panel1        None    0   2       BDGLS   Breaks 1 square ahead
    65  X-Panel3        None    0   3       BDGLS   Breaks 1 column ahead
    66  Hammer          None    0   2       AFIMQ   Removes 1 square ahead
    67  MetGuard        None    0   1       ACEGL   Protects for 3 seconds (Button A)
    68  IronShld        None    0   2       ABORT   Protects as long as you hold button
    69  Recov10         None    0   1       ACEGL   Recovers 10 HP
    70  Recov30         None    0   1       ACEGL   Recovers 30 HP
    71  Recov50         None    0   1       ACEGL   Recovers 50 HP
    72  Recov80         None    0   1       ACEGL   Recovers 80 HP
    73  Recov120        None    0   2       ACEGL   Recovers 120 HP
    74  Recov150        None    0   2       ACEGL   Recovers 150 HP
    75  Recov200        None    0   3       ACEGL   Recovers 200 HP
    76  Recov300        None    0   4       ACEGL   Recovers 300 HP
    77  Steal           None    0   3       AELPS   Steals 1 column of enemy area
    78  Geddon1         None    0   3       FHJLN   Breaks every squares
    79  Geddon2         None    0   4       ABEIK   Removes every free squares,
                                                    including yours
    80  Escape          None    0   3       FHJLN   Quit battle
    81  Interupt        None    0   3       FHJLN   Tries to delete an enemy
    82  Repair          None    0   1       AGHKS   Resets all squares to normal
    83  TimeBom1        None    80  2       EGJLQ   Drops a time bomb ahead and
                                                    creates a shockwave
    84  TimeBom2        None    120 3       CFJLS   Drops a time bomb ahead and
                                                    creates a shockwave
    85  TimeBom3        None    160 4       ABGOP   Drops a time bomb ahead and
                                                    creates a shockwave
    86  Cloud           Water   30  1       BGHOR   Rain travels on one column
    87  Cloudier        Water   50  2       ADIMP   Rain travels on one column
    88  Cloudest        Water   100 3       CFJKO   Rain travels on one column
    89  Mine1           None    160 2       GHMNP   Hides a mine in enemy area
    90  Mine2           None    180 3       CEGJL   Hides a mine in enemy area
    91  Mine3           None    200 4       ABORT   Hides a mine in enemy area
    92  Dynamit1        None    100 3       BGOQS   Drops a grenade ahead and damages
                                                    in direction it's pointing
    93  Dynamit2        None    120 3       ACKMN   Drops a grenade ahead and damages
                                                    in direction it's pointing
    94  Dynamit3        None    150 3       GKMOP   Drops a grenade ahead and damages
                                                    in direction it's pointing
    95  Remobit1        Elec    80  1       ACFNO   Drops a robot ahead and a probe
                                                    shoots every square under it
    96  Remobit2        Elec    100 1       BDEHI   Drops a robot ahead and a probe
                                                    shoots every square under it
    97  Remobit3        Elec    120 1       GJKPQ   Drops a robot ahead and a probe
                                                    shoots every square under it
    98  Lockon1         None    10+ 1       CDHIL   Drops a machine gun ahead and
                                                    locks on a enemy
    99  Lockon2         None    15+ 2       BEGHM   Drops a machine gun ahead and
                                                    locks on a enemy
    100 Lockon3         None    20+ 3       ADKNO   Drops a machine gun ahead and
                                                    locks on a enemy
    101 Candle1         None    0   2       CFIPS   Candle recovers slowly your HP
    102 Candle2         None    0   3       BEGJL   Candle recovers slowly your HP
    103 Candle3         None    0   4       ADHKM   Candle recovers slowly your HP
    104 Anubis          None    0   5       CLMQT   A statue drops and produces poison
                                                    that hurts enemies
    105 IceCube         Water   0   2       ACILM   An ice block is dropped and protects you
    106 RockCube        None    0   3       BEGMO   A stone block is dropped and protects you
    107 BstrGard        None    0   3       AGKNR   Replaces your gun by a shield
    108 BstrBomb        None    0   4       DHJOT   Replaces your gun by a bomb launcher
    109 BstrSwrd        None    0   4       BELPS   Replaces your gun by a short sword
    110 BstrPnch        None    0   4       CFIMQ   Replaces your gun by a fist
    111 SloGauge        None    0   2       HKNOQ   Makes your custom gauge slower
    112 FstGauge        None    0   2       ACELN   Makes your custom gauge faster
    113 Invis1          None    0   2       IJLOQ   Makes you invulnerable for a moment
    114 Invis2          None    0   3       ACFJM   Makes you invulnerable for a moment
    115 Invis3          None    0   4       BDHKN   Makes you invulnerable for a moment
    116 DropDown        None    0   5       ABORT   Makes you invisible until you attack
    117 Popup           None    0   5       CDHKN   Makes you invisible while not attacking
    118 IronBody        None    0   2       CDLQR   Body made of iron for 30 seconds
    119 Barrier         None    0   2       DFMRS   A barrier protects you once from damage
    120 BblWrap1        Water   0   2       CEGIM   A bubble surrounds your body
    121 BblWrap2        Water   0   2       DFHKN   A bubble surrounds your body
    122 BblWrap3        Water   0   3       ABLQR   A bubble surrounds your body
    123 LeafShld        Wood    0   3       CDFKQ   Turns one hit into HP
    124 AquaAura        Water   0   2       DELRS   An energy shield protects you
    125 FireAura        Fire    0   3       BGINT   An energy shield protects you
    126 WoodAura        Wood    0   4       CFJOQ   An energy shield protects you
    127 LifeAura        None    0   5       AHKMP   An energy shield protects you
    128 Roll            None    60  3       R       Attacks one enemy and recovers 30 HP
    129 Roll2           None    80  4       R       Attacks one enemy and recovers 50 HP
    130 Roll3           None    100 5       R       Attacks one enemy and recovers 80 HP
    131 GutsMan         None    40  3       G       Wave attack one every row and
                                                    breaks all squares in the enemy area
    132 GutsMan2        None    70  4       G       Wave attack one every row and
                                                    breaks all squares in the enemy area
    133 GutsMan3        None    100 5       G       Wave attack one every row and
                                                    breaks all squares in the enemy area
    134 ProtoMan        None    140 3       B       Wide Sword attack
    135 ProtoMn2        None    160 4       B       Wide Sword attack
    136 ProtoMn3        None    180 5       B       Wide Sword attack
    137 FireMan         Fire    100 3       F       Fire stream in front of you
    138 FireMan2        Fire    120 4       F       Fire stream in front of you
    139 FireMan3        Fire    150 5       F       Fire stream in front of you
    140 NumbrMan        None    10* 3       N       A dice is thrown and the result is
                                                    multiplied by the damage on every enemies
    141 NumbrMn2        None    20* 4       N       A dice is thrown and the result is
                                                    multiplied by the damage on every enemies
    142 NumbrMn3        None    30* 5       N       A dice is thrown and the result is
                                                    multiplied by the damage on every enemies
    143 StoneMan        None    100 3       S       3 stones are dropped ramdomly
                                                    3 times on enemy area
    144 StoneMn2        None    100 4       S       4 stones are dropped ramdomly
                                                    3 times on enemy area
    145 StoneMn3        None    100 5       S       5 stones are dropped ramdomly
                                                    3 times on enemy area
    146 IceMan          Water   60  3       I       Ice wave advances on each row
    147 IceMan2         Water   80  4       I       Ice wave advances on each row
    148 IceMan3         Water   100 5       I       Ice wave advances on each row
    149 ColorMan        None    90  3       C       A water wave is released on the upper row
                                                    and a fire wave on the lower one
    150 ColorMn2        None    110 4       C       A water wave is released on the upper row
                                                    and a fire wave on the lower one
    151 ColorMn3        None    130 5       C       A water wave is released on the upper row
                                                    and a fire wave on the lower one
    152 ElecMan         Elec    90  3       E       Thunder attack on each enemy
    153 ElecMan2        Elec    120 4       E       Thunder attack on each enemy
    154 ElecMan3        Elec    150 5       E       Thunder attack on each enemy
    155 BombMan         Fire    120 3       B       Cross Bomb attack
    156 BombMan2        Fire    140 4       B       Cross Bomb attack
    157 BombMan3        Fire    160 5       B       Cross Bomb attack
    158 MagicMan        None    100 3       M       Fire attack on the central row
    159 MagicMn2        None    120 4       M       Fire attack on the central row
    160 MagicMn3        None    140 5       M       Fire attack on the central row
    161 WoodMan         Wood    60  3       W       Wood pillars advances on each row
    162 WoodMan2        Wood    80  4       W       Wood pillars advances on each row
    163 WoodMan3        Wood    100 5       W       Wood pillars advances on each row
    164 SkullMan        None    150 3       S       A skull head is dropped on 1 enemy
    165 SkullMn2        None    180 4       S       A skull head is dropped on 1 enemy
    166 SkullMn3        None    210 5       S       A skull head is dropped on 1 enemy
    167 SharkMan        Water   90  3       S       A shark fin advances on each row
    168 SharkMn2        Water   110 4       S       A shark fin advances on each row
    169 SharkMn3        Water   130 5       S       A shark fin advances on each row
    170 PharoMan        None    100 5       P       A laser attack on each row
    171 PharoMn2        None    120 5       P       A laser attack on each row
    172 PharoMn3        None    140 5       P       A laser attack on each row
    173 ShadoMan        None    80  5       S       3 blades are thrown on enemies
    174 ShadoMn2        None    90  5       S       3 blades are thrown on enemies
    175 ShadoMn3        None    100 5       S       3 blades are thrown on enemies
    176 Bass            None    200 5       F       Powerful attack on all squares
    
    
    
    8A- BATTLE CHIP PERFECT DATA
    ----------------------------
    This section should be used as a quick chart to know where you can get each Battle
    Chip.
    Note that each chip listed here can be found in the Chip Trade machines.
    
    #:          Number of the Battle Chip in your library.
    Name:       Name of the Battle Chip.
    Letter:     Possible letters for the Battle Chip.
    Where:      Where you can get the chip:
                ¤:  New game start
                #:  Event
                ~:  Mystery Data
                °:  Shop
                ¶:  Random Mystery Data
                *:  Enemy
                None: Chip Trade machine only.
    
    #   Name            Letter Where
    ------------------------------------------------------------------------------------
    1   Cannon          A      ¤/*Cannon
        [Cannon]        B      ¤/*Cannon
                        C      ~NumberMan-5/°Shop-1/¶Internet-2
                        D      *Cannon
                        E      °Higsby-4/¶Internet-9
    2   HiCannon        F      *HiCannon
        [High Cannon]   G      *HiCannon
                        H      *HiCannon
                        I      ~NumberMan-2/¶Internet-6
                        J      ~SodaMachine-2/¶Internet-9
    3   M-Cannon        K      *M-Cannon
        [Mega Cannon]   L      ~IceMan-4/°Shop-3,Shop-10/¶Internet-12
                        M      *M-Cannon
                        N      ¶Internet-10,Internet-14
                        O      *M-Cannon
    4   Shotgun         K      #Exchange1/~Internet-1,Dog House
        [Shot Gun]      M
                        N      ¤
                        Q      ~FireMan-1
                        R
    5   CrossGun        C      #Mail(scenario 1-1)
        [Cross Gun]     E
                        F      ¶Internet-10
                        J      ¤
                        K      ~Dex's game/¶Internet-2
    6   Spreader        H      ~NumberMan-3/¶Internet-3
        [Spread Gun]    I      #Glyde(Yai's portrait)/°Shop-1/¶Internet-6
                        J      ~Class5B¶/Internet-3
                        K      °Higsby-4¶/Internet-7
                        L      ¶Internet-9
    7   Bubbler         A      *Bubbler
        [Bubble Spread] K      ~ColorMan-1
                        L
                        P      *Bubbler
                        S      *Bubbler
    8   Heater          C
        [Heat Spread]   F      *Heater
                        G      *Heater
                        K      *Heater
                        O      ~ColorMan-3
    9   MiniBomb        C      ¤
        [Mini Bomb]     E
                        J
                        L      ¤
                        P      ¶Internet-2
    10  LilBomb         B      *LilBomb
        [Small Bomb]    D      *LilBomb
                        G      ¶Internet-4
                        O      *LilBomb
                        T      ~FireMan-2
    11  CrosBomb        B      *CrosBomb
        [Cross Bomb]    D      *CrosBomb
                        H      *CrosBomb
                        J
                        L      ¶Internet-12
    12  BigBomb         B      *BigBomb
        [Big Bomb]      G
                        O      *BigBomb
                        S
                        T      *BigBomb
    13  Sword           B      ~FireMan-1/¶Internet-13
        [Sword]         K      ¶Internet-13/*FireSwrd
                        L      ¶Internet-13/*AquaSwrd
                        P      *AquaSwrd
                        S      ¤
    14  WideSwrd        C      ~IceMan-3
        [Wide Sword]    K      °Shop-1
                        M
                        N
                        S      ¤/~Internet-10/°Shop-3/*LongSwrd
    15  LongSwrd        D      *LongSwrd
        [Long Sword]    E      °Shop-10
                        N
                        O      ¶Internet-4
                        S      *LongSwrd
    16  FtrSword        B      ~Internet-3
        [Fighter Sword] K
                        L      ¶Internet-13
                        P      ~WWW-2
                        S      °Higsby-7
    17  KngtSwrd        B      ~Internet-12
        [Knight Sword]  C      ¶Internet-16
                        E
                        G      #Exchange5
                        H
    18  HeroSwrd        B      #Exchange15
        [Paladin Sword] D
                        F
                        I      ~Internet-16
                        G
    19  FireSwrd        B      *FireSwrd
        [Flame Sword]   F
                        G
                        N      *FireSwrd
                        P      ~WWW-1
    20  AquaSwrd        A      ~Internet-4
        [Aqua Sword]    M
                        N      *AquaSwrd
                        O
                        P      *AquaSwrd
    21  ElecSwrd        E      °Higsby-4
        [Elec Sword]    G
                        L
                        O
                        S      ¶Internet-10
    22  Muramasa        C
        [Muramasa]      E
                        G
                        J
                        K      *ShadoMan SP
    23  ShokWave        C      *ShokWave
        [Shock Wave]    K      *ShokWave
                        L      ~NumberMan-1
                        N
                        P      ¶Internet-3
    24  SoniWave        C      *SoniWave
        [Sonic Wave]    D      *SoniWave
                        J      ~IceMan-1
                        M      *SoniWave
                        S      ¶Internet-6
    25  DynaWave        C      *DynaWave
        [Dyna Wave]     E
                        M      *DynaWave
                        S      *DynaWave
                        R      #Exchange4
    26  FireTowr        E      *FireTowr
        [Flame Tower]   F      *FireTowr
                        L
                        M      *FireTowr
                        T      ~ColorMan-3
    27  AquaTowr        A
        [Aqua Tower]    C      ~ColorMan-5
                        G      *AquaTowr
                        H      *AquaTowr
                        R      *AquaTowr
    28  WoodTowr        B      *WoodTowr
        [Woody Tower]   C      *WoodTowr
                        H
                        K      *WoodTowr
                        N
    29  Quake1          A      ~NumberMan-4/*Quake1
        [Earthquake 1]  E      ¶Internet-4
                        H      *Quake1
                        K      *Quake1
                        Q      *Quake1
    30  Quake2          B      *Quake2
        [Earthquake 2]  C      *Quake2
                        I
                        K
                        Q      *Quake2
    31  Quake3          C      ~Miyu's vase/¶Internet-16
        [Earthquake 3]  D      *Quake3
                        H
                        M      *Quake3
                        Q      *Quake3
    32  GutsPnch        B      *GutsMan3
        [Guts Punch]    H
                        M      *GutsMan3
                        N
                        T
    33  IcePunch        B      ~IceMan-3/¶Internet-5
        [Cold Punch]    H
                        M      °Shop-12/¶Internet-4,Internet-5
                        N
                        T
    34  Dash            B      *Dash
        [Dash Attack]   D      *Dash
                        G      °Shop-15/*Dash
                        L
                        O
    35  Howitzer        A      ¶Internet-15
        [Hou Gun]       C
                        G
                        H      *Howitzer
                        O
    36  TriArrow        A      ~IceMan-3/¶Internet-5/*TriArrow
        [Triple Arrow]  B      *TriArrow
                        C      *TriArrow
                        D      *TriArrow
                        E      *TriArrow
    37  TriSpear        F      *TriSpear
        [Triple Spear]  G      *TriSpear
                        H      *TriSpear
                        I      *TriSpear
                        J      ~Masa's Register/°Shop-5/¶Internet-7/*TriSpear
    38  TriLance        K      *TriLance
        [Triple Lance]  L      *TriLance
                        M      ~Internet-1/¶Internet-14
                        N      *TriLance
                        O      *TriLance
    39  Ratton1         A      *Ratton1
        [Ratton 1]      B      *Ratton1
                        C      *Ratton1
                        D      ~ElecMan-1/¶Internet-8/*Ratton1
                        E      #Exchange14
    40  Ratton2         F      *Ratton2
        [Ratton 2]      G      °Shop-5/¶Internet-10/*Ratton2
                        H      *Ratton2
                        I      *Ratton2
                        J      ¶Internet-15
    41  Ratton3         K      ¶Internet-16
        [Ratton 3]      L      *Ratton3
                        M      #Exchange17
                        N      *Ratton3
                        O      *Ratton3
    42  Wave            A      °Shop-15/*Wave
        [Tsunami]       D
                        I      *Wave
                        L
                        M
    43  RedWave         B
        [Aka Tsunami]   E
                        J      ~Internet-15
                        N      *RedWave
                        P      *RedWave
    44  BigWave         C
        [Oo Tsunami]    H      *BigWave
                        K      ~WWW-5
                        L
                        Q      *BigWave
    45  Gaia1           C      *Gaia1
        [Gaia Hammer 1] D      *Gaia1
                        L
                        O
                        T      *Gaia1
    46  Gaia2           C      *Gaia2
        [Gaia Hammer 2] F
                        K      *Gaia2
                        P
                        S      *Gaia2
    47  Gaia3           C      *Gaia3
        [Gaia Hammer 3] G
                        M      *Gaia3
                        N
                        T
    48  Thunder1        A      *Thunder1
        [Thunder Ball 1]E
                        G      *Thunder1
                        H      ~Internet-5
                        S      *Thunder1
    49  Thunder2        B
        [Thunder Ball 2]C      ¶Internet-11
                        F      *Thunder2
                        I      *Thunder2
                        L      *Thunder2
    50  Thunder3        D      *Thunder3
        [Thunder Ball 3]F      *Thunder3
                        G
                        K
                        N      *Thunder3
    51  RingZap1        G      *RingZap1
        [Elec Circle 1] H      ~Internet-9
                        M
                        N      *RingZap1
                        P      *RingZap1
    52  RingZap2        C      *RingZap2
        [Elec Circle 2] E
                        G
                        J      *RingZap2
                        L      *RingZap2
    53  RingZap3        A      *RingZap3
        [Elec Circle 3] B      *RingZap3
                        O
                        R
                        T      *RingZap3
    54  Typhoon         A      *Typhoon
        [Typhoon]       B      *Typhoon
                        D      ~ElecMan-4
                        E      ¶Internet-8
                        G      *Typhoon
    55  Huricane        G      *Huricane
        [Hurricane]     I      *Huricane
                        J      *Huricane
                        K
                        L      ~WWW-2
    56  Cyclone         E
        [Cyclone]       F      *Cyclone
                        G      *Cyclone
                        H      *Cyclone
                        I
    57  Snakegg1        B      *Snakegg1
        [Egg Snake 1]   E      *Snakegg1
                        G
                        M      *Snakegg1
                        N
    58  Snakegg2        C      *Snakegg2
        [Egg Snake 2]   E      *Snakegg2
                        H
                        N
                        P      *Snakegg2
    59  Snakegg3        A      *Snakegg3
        [Egg Snake 3]   C      *Snakegg3
                        F
                        L
                        S      *Snakegg3
    60  Drain1          A      *Drain1
        [Mosquito 1]    B
                        D
                        K      *Drain1
                        O      *Drain1
    61  Drain2          A      *Drain2
        [Mosquito 2]    C
                        H
                        N      *Drain2
                        T      *Drain2
    62  Drain3          A      *Drain3
        [Mosquito 3]    E
                        F      *Drain3
                        L
                        Q      *Drain3
    63  BodyBurn        E      *BodyBurn
        [Burning Body]  F      *BodyBurn
                        K      *BodyBurn
                        M
                        N
    64  X-Panel1        B      ~School's Corridor
        [Panel Out 1]   D
                        G      ¶Internet-12
                        L      ¤
                        S      °Shop-5/¶Internet-1
    65  X-Panel3        B      ~Dex's Computer
        [Panel Out 3]   D
                        G      ~ElecMan-1/°Shop-3
                        L      °Higsby-4
                        S      #Exchange11
    66  Hammer          A      °Shop-1
        [Break Hammer]  F      ¶Internet-8
                        I      °Shop-3
                        M      #Exchange8/¶Internet-14
                        Q
    67  MetGuard        A      ¶Internet-1/*ShokWave
        [Met Guard]     C
                        E
                        G      *ShokWave,SoniWave
                        L      *DynaWave
    68  IronShld        A      *IronShld
        [Metal Shield]  B      *IronShld
                        O      *IronShld
                        R      *IronShld
                        T      *IronShld
    69  Recov10         A      ¤/~Lan's House
        [Recovery-10]   C      *Invis3
                        E
                        G      ¶Internet-1/*Invis1
                        L      ¤/*Invis3
    70  Recov30         A
        [Recovery-30]   C      *Invis3
                        E
                        G      ¶Internet-2
                        L      ~Yai's portrait
    71  Recov50         A      *Invis2
        [Recovery-50]   C      °Shop-1
                        E      *Invis3
                        G      ~Medical Room
                        L      ~Mayl's Piano
    72  Recov80         A      *Invis2
        [Recovery-80]   C      ~IceMan-2/¶Internet-3
                        E      °Higsby-4
                        G      #Exchange6/~ColorMan-5
                        L      *Invis3
    73  Recov120        A      ~Sal's Register¶/Internet-7
        [Recovery-120]  C      ~ElecMan-1/¶Internet-8,Internet-15
                        E
                        G
                        L      *Invis3
    74  Recov150        A      ~Internet-13
        [Recovery-150]  C      °Shop-5/¶Internet-14
                        E      ¶Internet-9
                        G      *Invis3
                        L      °Higsby-5/¶Internet-15
    75  Recov200        A      *Invis3
        [Recovery-200]  C      ~WWW-1¶/Internet-16
                        E
                        G      ¶Internet-12
                        L      ~Power plant room?
    76  Recov300        A
        [Recovery-300]  C      #Exchange10
                        E
                        G
                        L      ~WWW-3
    77  Steal           A      ~FireMan-1/°Internet-10
        [Area Steal]    E
                        L      °Higsby-4
                        P
                        S      ¤
    78  Geddon1         F
        [Dismatch 1]    H      °Higsby-5
                        J
                        L      °Shop-12
                        N
    79  Geddon2         A      °Shop-12
        [Dismatch 2]    B
                        E
                        I
                        K      °Higsby-7
    80  Escape          F      ¤
        [Escape]        H      ~School's library
                        J      ~Yai's telephone
                        L      ~Lobby's TV
                        N      ~NumberMan-2
    81  Interupt        F
        [Interrupt]     H
                        J
                        L      °Higsby-5
                        N
    82  Repair          A      ~School's AV room
        [Panel Return]  G      #Exchange9/°Higsby-4,Internet-15/¶Internet-11
                        H      #Exchange3
                        K
                        S
    83  TimeBom1        E
        [Count Bomb 1]  G
                        J      *TimeBom1
                        L      *TimeBom1
                        Q      ¶Internet-11
    84  TimeBom2        C      *TimeBom2
        [Count Bomb 2]  F
                        J      *TimeBom2
                        L
                        S      °Shop-5
    85  TimeBom3        A
        [Count Bomb 3]  B      *TimeBom3
                        G      *TimeBom3
                        O      *TimeBom3
                        P      ~WWW-4
    86  Cloud           B      *Cloud
        [Cloud]         G
                        H      ¶Internet-7
                        O      *Cloud
                        R      *Cloud
    87  Cloudier        A      °Shop-4
        [More Cloud]    D
                        I      *Cloudier
                        M      *Cloudier
                        P      *Cloudier
    88  Cloudest        C      *Cloudest
        [Most Cloud]    F
                        J
                        K      *Cloudest
                        O      *Cloudest
    89  Mine1           G      *Mine1
        [Stress Mine 1] H      *Mine1
                        M      *Mine1
                        N
                        P
    90  Mine2           C      *Mine2
        [Stress Mine 2] E
                        G
                        J      *Mine2
                        L      *Mine2
    91  Mine3           A      *Mine3
        [Stress Mine 3] B      *Mine3
                        O
                        R
                        T      *Mine3
    92  Dynamit1        B      *Dynamit1
        [Dynamite 1]    G
                        O      *Dynamit1
                        Q      *Dynamit1
                        S
    93  Dynamit2        A      *Dynamit2
        [Dynamite 2]    C      *Dynamit2
                        K      *Dynamit2
                        M
                        N
    94  Dynamit3        G      *Dynamit3
        [Dynamite 3]    K      *Dynamit3
                        M      *Dynamit3
                        O
                        P
    95  Remobit1        A      *Remobit1
        [Rimoko Goro 1] C      *Remobit1
                        F
                        N      ~Internet-7
                        O      *Remobit1
    96  Remobit2        B
        [Rimoko Goro 2] D      *Remobit2
                        E      *Remobit2
                        H
                        I      *Remobit2
    97  Remobit3        G      *Remobit3
        [Rimoko Goro 3] J
                        K
                        P      *Remobit3
                        Q      *Remobit3
    98  Lockon1         C
        [Lock-on 1]     D      *Lockon1
                        H      *Lockon1
                        I      *Lockon1
                        L
    99  Lockon2         B
        [Lock-on 2]     E      *Lockon2
                        G      *Lockon2
                        H      *Lockon2
                        M
    100 Lockon3         A
        [Lock-on 3]     D      *Lockon3
                        K      *Lockon3
                        N      *Lockon3
                        O
    101 Candle1         C      *Candle1
        [Rimoroosoku 1] F
                        I
                        P      *Candle1
                        S      *Candle1
    102 Candle2         B      *Candle2
        [Rimoroosoku 2] E      *Candle2
                        G      *Candle2
                        J
                        L
    103 Candle3         A      *Candle3
        [Rimoroosoku 3] D
                        H      *Candle3
                        K
                        M      *Candle3
    104 Anubis          C
        [Poison Anubis] L      *PharoMan SP
                        M
                        Q
                        T
    105 IceCube         A      *IceCube
        [Ice Cube]      C      *IceCube
                        I      °Shop-4
                        L      *IceCube
                        M      ¶Internet-5/*IceCube
    106 RockCube        B
        [Stone Cube]    E
                        G
                        M      ¶Internet-6
                        O      ~Internet-3
    107 BstrGard        A      #Exchange2
        [Buster Guard]  G
                        K
                        N
                        R
    108 BstrBomb        D      #Exchange16
        [Buster Bomb]   H
                        J
                        O
                        T
    109 BstrSwrd        B
        [Buster Sword]  E
                        L
                        P
                        S      °Higsby-7
    110 BstrPnch        C      #Exchange7
        [Buster Punch]  F
                        I
                        M
                        Q
    111 SloGauge        H
        [Heavy Gauge]   K
                        N
                        O
                        Q      °Higsby-7
    112 FstGauge        A      °Higsby-5
        [Quick Gauge]   C
                        E
                        L
                        N
    113 Invis1          I      *Invis1
        [Invisible 1]   J      *Invis1
                        L      ¶Internet-11/*Invis1
                        O
                        Q      °Shop-5
    114 Invis2          A      *Invis2
        [Invisible 2]   C      *Invis2
                        F
                        J      *Invis2
                        M
    115 Invis3          B
        [Invisible 3]   D
                        H
                        K
                        N      *Invis3
    116 DropDown        A
        [Tenjyooura]    B      *DropDown
                        O
                        R
                        T
    117 Popup           C      *Popup
        [Yukashita]     D      *Popup
                        H      *Popup
                        K      *Popup
                        N      *Popup
    118 IronBody        C      *Gaia3
        [Iron Body]     D
                        L
                        Q      *Gaia2
                        R      *Gaia1
    119 Barrier         D
        [Barrier]       F      °Higsby-4
                        M
                        R      ~City's class
                        S      ~Miyu's mirror
    120 BblWrap1        C
        [Bubble Wrap 1] E      *BblWrap1
                        G      *BblWrap1
                        I      *BblWrap1
                        M
    121 BblWrap2        D      *BblWrap2
        [Bubble Wrap 2] F      *BblWrap2
                        H      *BblWrap2
                        K
                        N      *BblWrap2
    122 BblWrap3        A
        [Bubble Wrap 3] B      *BblWrap3
                        L      *BblWrap3
                        Q      *BblWrap3
                        R      °Shop-15/*BblWrap3
    123 LeafShld        C      *LeafShld
        [Leaf Shield]   D
                        F
                        K
                        Q      *LeafShld
    124 AquaAura        D
        [Aqua Aura]     E
                        L      *AquaAura
                        R      *AquaAura
                        S      *AquaAura
    125 FireAura        B      *FireAura
        [Flame Aura]    G
                        I      *FireAura
                        N
                        T
    126 WoodAura        C      #Exchange13
        [Wood Aura]     F      *WoodAura
                        J
                        O
                        Q
    127 LifeAura        A
        [Dream Aura]    H      *Bass
                        K      *Bass
                        M      *Bass
                        P      *Bass
    128 Roll            R      #Mayl(scenario 2-2)
    129 Roll2           R      #Mayl(scenario 5-3)
    130 Roll3           R      #Yai(scenario 8-3)
    131 GutsMan         G      #Dex(scenario 3-3)/*GutsMan3
    132 GutsMan2        G      *GutsMan3
    133 GutsMan3        G      *GutsMan3
    134 ProtoMan        B      *ProtoMan2,ProtoMan3
    135 ProtoMn2        B      *ProtoMan3
    136 ProtoMn3        B      *ProtoMan3
    137 FireMan         F      *FireMan2,FireMan3
    138 FireMan2        F      *FireMan3
    139 FireMan3        F      *FireMan3
    140 NumbrMan        N      *NumberMan2,NumberMan3
    141 NumbrMn2        N      *NumberMan3
    142 NumbrMn3        N      *NumberMan3
    143 StoneMan        S      *StoneMan2,StoneMan3
    144 StoneMn2        S      *StoneMan3
    145 StoneMn3        S      *StoneMan3
    146 IceMan          I      *IceMan2,IceMan3
    147 IceMan2         I      *IceMan3
    148 IceMan3         I      *IceMan3
    149 ColorMan        C      *ColorMan2,ColorMan3
    150 ColorMn2        C      *ColorMan3
    151 ColorMn3        C      *ColorMan3
    152 ElecMan         E      *ElecMan2,ElecMan3
    153 ElecMan2        E      *ElecMan3
    154 ElecMan3        E      *ElecMan3
    155 BombMan         B      *BombMan2,BombMan3
    156 BombMan2        B      *BombMan3
    157 BombMan3        B      *BombMan3
    158 MagicMan        M      *MagicMan2,MagicMan3
    159 MagicMn2        M      *MagicMan3
    160 MagicMn3        M      *MagicMan3
    161 WoodMan         W      *WoodMan2,WoodMan3
    162 WoodMan2        W      *WoodMan3
    163 WoodMan3        W      *WoodMan3
    164 SkullMan        S      *SkullMan2,SkullMan3
    165 SkullMn2        S      *SkullMan3
    166 SkullMn3        S      *SkullMan3
    167 SharkMan        S      *SharkMan2,SharkMan3
    168 SharkMn2        S      *SharkMan3
    169 SharkMn3        S      *SharkMan3
    170 PharoMan        P      *PharoMan,PharoMan SP
    171 PharoMn2        P      *PharoMan SP
    172 PharoMn3        P      *PharoMan SP
    173 ShadoMan        S      *ShadoMan,ShadoMan SP
    174 ShadoMn2        S      *ShadoMan SP
    175 ShadoMn3        S      *ShadoMan SP
    176 Bass            F
    
    
    
    9- COMBOS
    ---------
    Combos, or Advance Programs, are combinations of Battle Chips
    that create a new kind of effect, mostly bigger attacks.
    When you choose the good chips for a combo in the right order,
    the screen will darken, then you activate the combo like any Battle Chip.
    The effect is explained for each series.
    
    Name:         Name of the combo.
    Battle Chips: Battle Chips needed to execute the combo.
    
    Name                Battle Chips
    ------------------------------------------------------------------------------------
    (The Zeta series allow you to use the Battle Chips as long as you want for 5 seconds
    and make you invincible for that time)
    Zeta Cannon 1       Cannon A-B-C
                        Cannon B-C-D
                        Cannon C-D-E
    Zeta Cannon 2       HiCannon G-H-I
                        HiCannon H-I-J
                        HiCannon I-J-K
    Zeta Cannon 3       M-Cannon K-L-M
                        M-Cannon L-M-N
                        M-Cannon M-N-O
    Zeta Spread         Spreader H-I-J
                        Spreader I-J-K
                        Spreader J-K-L
    Zeta Ratton 1       Ratton1 A-B-C
                        Ratton1 B-C-D
                        Ratton1 C-D-E
    Zeta Ratton 2       Ratton2 F-G-H
                        Ratton2 G-H-I
                        Ratton2 H-I-J
    Zeta Ratton 3       Ratton3 K-L-M
                        Ratton3 L-M-N
                        Ratton3 M-N-O
    Zeta Arrow          TriArrow A-B-C
                        TriArrow B-C-D
                        TriArrow C-D-E
    Zeta Spear          TriSpear F-G-H
                        TriSpear G-H-I
                        TriSpear H-I-J
    Zeta Lance          TriLance K-L-M
                        TriLance L-M-N
                        TriLance M-N-O
    
    (The Omega series allow you to use the Battle Chips as long as you want for 10
    seconds and make you invincible for that time)
    Omega Cannon 1      Cannon A-B-C-D-E
    Omega Cannon 2      HiCannon F-G-H-I-J
    Omega Cannon 3      M-Cannon K-L-M-N-O
    Omega Spread        Spreader H-I-J-K-L
    Omega Ratton 1      Ratton1 A-B-C-D-E
    Omega Ratton 2      Ratton2 F-G-H-I-J
    Omega Ratton 3      Ratton3 K-L-M-N-O
    Omega Arrow         TriArrow A-B-C-D-E
    Omega Spear         TriSpear F-G-H-I-J
    Omega Lance         TriLance K-L-M-N-O
    
    (The Beta series allow you to use the effects of the Battle Chips 5 times)
    Beta Bomb           LilBomb B - CrosBomb B - BigBomb B
    Beta Sword          Sword S - FtrSword S - LongSwrd S
    Beta Wave           ShokWave C - SoniWave C - DynaWave C
    Beta Quake          Quake1 Q - Quake2 Q - Quake3 Q
    
    (The Sigma series allow you to use the effects of the Battle Chips 8 times)
    Sigma Bomb          LilBomb B x 2 - CrosBomb B x 2 - BigBomb B
                        LilBomb B x 2 - CrosBomb B - BigBomb B x 2
                        LilBomb B - CrosBomb B x 2 - BigBomb B x 2
                        LilBomb B x 3 - CrosBomb B - BigBomb B
                        LilBomb B - CrosBomb B x 3 - BigBomb B
                        LilBomb B - CrosBomb B - BigBomb B x 3
    Sigma Sword         Sword S x 2 - FtrSword S x 2 - LongSwrd S
                        Sword S x 2 - FtrSword S - LongSwrd S x 2
                        Sword S - FtrSword S x 2 - LongSwrd S x 2
                        Sword S x 3 - FtrSword S - LongSwrd S
                        Sword S - FtrSword S x 3 - LongSwrd S
                        Sword S - FtrSword S - LongSwrd S x 3
    Sigma Wave          ShokWave C x 2 - SoniWave C x 2 - DynaWave C
                        ShokWave C x 2 - SoniWave C - DynaWave C x 2
                        ShokWave C - SoniWave C x 2 - DynaWave C x 2
                        ShokWave C x 3 - SoniWave C - DynaWave C
                        ShokWave C - SoniWave C x 3 - DynaWave C
                        ShokWave C - SoniWave C - DynaWave C x 3
    Sigma Quake         Quake1 Q x 2 - Quake2 Q x 2 - Quake3 Q
                        Quake1 Q x 2 - Quake2 Q - Quake3 Q x 2
                        Quake1 Q - Quake2 Q x 2 - Quake3 Q x 2
                        Quake1 Q x 3 - Quake2 Q - Quake3 Q
                        Quake1 Q - Quake2 Q x 3 - Quake3 Q
                        Quake1 Q - Quake2 Q - Quake3 Q x 3
    
    Powered Cannon      Shotgun K - CrosGun K - Spreader K - M-Cannon K
                        (This cannon does 200 points of damage)
    Heavy Stomp         Gaia1 C - Gaia2 C - Gaia3 C - Quake3 C
                        (This combo does 400 points of damage on all enemy side)
    Big Straight        GutsPnch B - IcePunch B - Dash B
                        (This punch does 250 points of damage on one row)
    Blood Drain         Drain1 A - Drain2 A - Drain3 A - Wave A
                        (This attack does a HP drain of 200 on all three rows)
    Desstorm            Typhoon G - Huricane G - Cyclone G - Repair G
                        (This wind attack does 200 points of damage on every enemy)
    Guts Shot           MetGuard G - Dash G - GutsMan G
                        MetGuard G - Dash G - GutsMan2 G
                        MetGuard G - Dash G - GutsMan3 G
                        (GutsMan and MegaMan do an attack of 500 points of damage)
    Life Saver          Barrier R - AquaAura R - Roll R
                        Barrier R - AquaAura R - Roll2 R
                        Barrier R - AquaAura R - Roll3 R
                        (This combo makes you invisible and gives you HP)
    Double Hero         FtrSword B - KngtSwrd B - HeroSwrd B - ProtoMan B
                        FtrSword B - KngtSwrd B - HeroSwrd B - ProtoMn2 B
                        FtrSword B - KngtSwrd B - HeroSwrd B - ProtoMn3 B
                        (MegaMan and ProtoMan do an attack of 400 points of damage)
    
    
    
    10- ENEMY DATA
    --------------
    In the game, you will meet various enemies, alos called viruses.
    This list can help you find which Battle Chips
    you can get depending of the enemy.
    A more thorough list can be found in the next section.
    
    Enemy:  Name of the enemy.
    Desc:   Short description of the enemy.
    Gives:  What you can get for deleting the enemy.
            (Battle Chip or range of zennies)
    The second line shows all the enemies appearances.
    
    Enemy           Desc                      Gives
    ------------------------------------------------------------------------------------
    Cannon          Green cannon              Cannon A-B-D, 60~200Z
                    Dog House, Oven, School Net, Yai's, Dex's console, Internet-1, 13
    HiCannon        Blue cannon               HiCannon F-G-H, 160~300Z
                    School Net, Dex's console, Water Net, Power Plant Net, WWW Net,
                    Internet-3, 13
    M-Cannon        Red cannon                M-Cannon K-M-O, 160~300Z
                    Den Town Net, Power Plant Net, Internet-13
    Bubbler         Blue whale                Bubbler A-P-S, 210~350Z
                    Soda Machine 1, Water Net, Den Town Net, Masa's register
    Heater          Pink whale                Heater F-G-K, 210-350Z
                    Soda Machine 1, Den Town Net
    LilBomb         Red beetle                LilBomb B-D-O, 110~250Z
                    School Net, Dex's computer
    CrosBomb        Blue beetle               CrosBomb B-D-H, 210~350Z
                    Internet-3
    BigBomb         Grey beetle               BigBomb B-O-T, 360~500Z
                    WWW Net, Internet-5, 6, 7, 8, 13
    LongSwrd        Grey swordsman             LongSwrd D-S, WideSwrd S, 160~300Z
                    Yai's telephone, Water Net, Internet-2, 7, 8, 13
    FireSwrd        Yellow swordsman           Sword K, FireSwrd B-N, 160~300Z
                    Den Town Net, WWW Net, Internet-2, 3, 13
    AquaSwrd        Blue swordsman             Sword L-P, AquaSwrd N-P, 260~400Z
                    Den Town Net, Internet-13
    ShokWave        Yellow metool             MetGuard A-G, ShokWave C-K, 60~200Z
                    Dog House, Oven, School Net, Yai's telephone, Dex's computer,
                    Mayl's piano, Internet-1, 2, 3, 13
    SoniWave        Red metool                MetGuard G, SoniWave C-D-M, 110~250Z
                    Dog House, Car, Dex's, Miyu's mirror, Den Town Net,
                    Internet-3, 6, 13
    DynaWave        Blue metool               MetGuard L, DynaWave C-M-S, 160~300Z
                    Miyu's mirror, Den Town Net, Internet-5, 6, 7, 8, 13
    FireTowr        Grey and red mouth        FireTowr E-F-M, 100~200Z
                    Oven, Den Town Net, Internet-2, 10
    AquaTowr        Grey and blue mouth       AquaTowr G-H-R, 210~350Z
                    Soda Machine 2, Water Net, Den Town Net,
    WoodTowr        Brown acorn               WoodTowr B-C-K, 360~500Z
                    Sal's register, Internet-5, 6, 7 ,8, 9
    Quake1          Grey anvil                Quake1 A-H-K-Q, 110~200Z
                    School Net, Mayl's
    Quake2          Red anvil                 Quake2 B-C-Q, 160~300Z
                    Dex's computer, Den Town Net
    Quake3          Yellow anvil              Quake3 D-M-Q, 260~400Z
                    WWW Net, Internet-4
    Dash            Green Bird                Dash B-D-G, 60~200Z
                    Yai's portrait, Water Net, Internet-1, 2, 3
    Howitzer        Grey ball                 Howitzer H, 160~300Z
                    Restaurant, WWW Net, Internet-2
    Howitzer2       Brown ball                2000Z
                    Soda Machine 1
    Howitzer3       Blue ball                 3000Z
                    Internet-4
    TriArrow        Green fish                TriArrow A-B-C-D-E, 210~250Z
                    Water Net, Water control panel
    TriSpear        Red fish                  TriSpear F-G-H-I-J, 360~400Z
                    Water control panel, Masa's register, WWW Net, Internet-8
    TriLance        Blue fish                 TriLance K-L-N-O, 460~550Z
                    Internet-11
    Ratton1         Pink rat                  Ratton1 A-B-C-D, 310~450Z
                    Lobby's TV, Dad's monitor, Power Plant Net
    Ratton2         Blue and brown rat        Ratton2 F-G-H-I, 460~600Z
                    Internet-10
    Ratton3         Grey rat                  Ratton3 L-N-O, 400~600Z
                    Internet-16
    Wave            Blue jellyfish            Wave A-I, 260~350Z
                    Masa's register
    RedWave         Purple jellyfish          RedWave N-P, 260~350Z
                    Den Town Net
    BigWave         Grey jellyfish            BigWave H-Q, 460~550Z
                    WWW Net
    Gaia1           Purple armor with hammer  IronBody R, Gaia1 C-D-T, 360~500Z
                    Internet-5, 7, 8, 9
    Gaia2           Blue armor with hammer    IronBody Q, Gaia2 C-K-S, 460~600Z
                    Internet-12
    Gaia3           Yellow armor with hammer  IronBody C, Gaia3 C-M, 460~600Z
                    Internet-16
    Thunder1        Yellow electrode          Thunder1 A-G-S, 310~450Z
                    Power Plant Net, Internet-3
    Thunder2        Red electrode             Thunder2 F-I-L, 460~600Z
                    Restaurant, WWW Net
    Thunder3        Purple electrode          Thunder3 D-F-N, 460~600Z
                    Internet-14
    RingZap1        Red robot                 RingZap1 G-N-P, 310~400Z
                    Power Plant Net
    RingZap2        Blue robot                RingZap2 C-J-L, 310~450Z
                    Power Plant Net
    RingZap3        Purple robot              RingZap3 A-B-T, 310~450Z
                    Power Plant Net
    Typhoon         Red fan                   Typhoon A-B-G, 310~450Z
                    Power Plant Net
    Huricane        Blue fan                  Huricane G-I-J, 460~600Z
                    Internet-12
    Cyclone         Grey fan                  Cyclone F-G-H, 460~600Z
                    WWW Net, Internet-12
    Snakegg1        Green snake               Snakegg1 B-E-M, 460~600Z
                    WWW Net, Internet-12, 14
    Snakegg2        Yellow snake              Snakegg2 C-E-P, 460~550Z
                    WWW Net, Internet-14
    Snakegg3        Purple snake              Snakegg3 A-C-S, 460~550Z
                    WWW Net
    Drain1          Red mosquitoes            Drain1 A-K-O, 360~500Z
                    Internet-5, 6, 8
    Drain2          Purple mosquitoes         Drain2 A-N-T, 460~600Z
                    Miyu's mirror, Internet-11
    Drain3          Yellow mosquitoes         Drain3 A-F-Q, 460~600Z
                    Internet-15
    BodyBurn        Red bird                  BodyBurn E-F-K, 360~450Z
                    Den Town's summer class, Internet-9, 14, 16
    IronShld        Red hog with shield       IronShld A-B-O-R-T, 460~600Z
                    WWW Net
    IronShld2       Grey hog with shield      2000Z
                    Soda Machine 1
    IronShld3       Blue hog with shield      3000Z
                    Internet-4
    TimeBom1        Grey hand                 TimeBom1 J-L, 110~250Z
                    School Net, WWW Net
    TimeBom2        Blue hand                 TimeBom2 C-J, 260~400Z
                    Dad's monitor, Internet-4
    TimeBom3        Red hand                  TimeBom3 B-G-O, 460~600Z
                    WWW Net
    Cloud           White cloud with umbrella Cloud B-O-R, 210~350Z
                    Lobby's TV, Water Net
    Cloudier        Blue cloud with umbrella  Cloudier I-M-P, 460~600Z
                    Sal's register, WWW Net, Internet-11
    Cloudest        Black cloud with umbrella Cloudest C-K-O, 460~600Z
                    Internet-14
    Mine1           Yellow big guy            Mine1 G-H-M, 360~450Z
                    Den Town Net, Internet-2, 6, 9
    Mine2           Green big guy             Mine2 C-J-L, 460~600Z
                    Internet-11
    Mine3           Purple big guy            Mine3 A-B-T, 460~600Z
                    Internet-12
    Dynamit1        Brown camouflage rock     Dynamit1 B-O-Q, 360~500Z
                    Sal's register, Internet-4
    Dynamit2        Green camouflage rock     Dynamit2 A-C-K, 460~600Z
                    Internet-12
    Dynamit3        Grey camouflage rock      Dynamit3 G-K-M, 460~600Z
                    Den Town's summer class
    Remobit1        Pink thundergod           Remobit1 A-C-O, 310~450Z
                    Car, Power Plant Net, Internet-6
    Remobit2        Blue thundergod           Remobit2 D-E-I, 360~500Z
                    WWW Net, Internet-9
    Remobit3        Red thundergod            Remobit3 G-P-Q, 460~600Z
                    WWW Net, Internet-14
    Lockon1         Yellow machine gun        Lockon1 D-H-I, 460~600Z
                    WWW Net
    Lockon2         Green machine gun         Lockon2 E-G-H, 460~600Z
                    Internet-10, 14
    Lockon3         Purple machine gun        Lockon3 D-K-N, 460~600Z
                    Internet-16
    Candle1         Green demon with candle   Candle1 C-P-S, 260~350Z
                    Miyu's mirror
    Candle2         Red demon with candle     Candle2 B-E-G, 460~600Z
                    WWW Net, Internet-15
    Candle3         Purple demon with candle  Candle3 A-H-M, 460~600Z
                    Miyu's vase
    IceCube         Blue bear                 IceCube A-C-L-M, 460~600Z
                    WWW Net, Internet-10, 11, 13
    IceCube2        Purple bear               2000Z
                    Water Net
    IceCube3        Brown bear                2000Z
                    Water Net
    Invis1          Purple ghost              Invis1 I-J-L, Recov10 G, 110~250Z
                    School Net, Mayl's piano
    Invis2          Red ghost                 Invis2 A-C-J, Recov50 A,
                                              Recov80 A, 210~250Z
                    Dex's console, Water Net, Miyu's mirror, Internet-4
    Invis3          White ghost               Invis3 N, Recov10 C-L,
                                              Recov30 C, Recov50 E,
                                              Recov80 L, Recov120 L,
                                              Recov150 G, Recov200 A, 400Z
                    Internet-7, 8, 13
    DropDown        Red acorn                 DropDown B, 460~600Z
                    Internet-15
    Popup           Hiding dog                Popup C-D-H-K-N
                    Internet-13, 14, 15
    BblWrap1        Red and pink squid        BblWrap1 E-G-I, 260~350Z
                    Den Town Net
    BblWrap2        Purple and pink squid     BblWrap2 D-F-H-N, 400~500Z
                    Internet-10
    BblWrap3        Grey and brown squid      BblWrap3 B-L-Q-R, 460~500Z
                    WWW Net
    LeafShld        Green acorn               LeafShld C-Q, 460~550Z
                    Internet-14, 15
    AquaAura        Grey and blue head        AquaAura L-R-S, 360~450Z
                    WWW Net, Internet-9, 16
    FireAura        Green and yellow head     FireAura B-I, 500~580Z
                    WWW Net, Internet-15, 16
    WoodAura        Purple and green head     WoodAura F, 460~600Z
                    WWW Net, Internet-16
    Life Virus      Giant green demon         Nothing
                    WWW Net
    
        ------------------------ Bosses, also called Navis -------------------------
    GutsMan         Construction robot        Nothing
    GutsMan2        (Dex)                     Nothing
    GutsMan3                                  GutsMan, GutsMan2, GutsMan3,
                                              GutsPnch B-M, 500~2000Z
    ProtoMan        Red swordsman with hair   3000Z
    ProtoMan2       (Power Plant Net, Chaud)  ProtoMan
    ProtoMan3                                 ProtoMan, ProtoMn2, ProtoMn3, 500~2000Z
    FireMan         Fire robot                1000Z
    FireMan2        (Oven, Internet-1)        FireMan
    FireMan3                                  FireMan, FireMan2, FireMan3,
                                              500~2000Z
    NumberMan       Lightbulb robot           1500Z
    NumberMan2      (School Net, Higsby's)    NumbrMan
    NumberMan3                                NumbrMan, NumbrMn2, NumbrMn3,
                                              500~2000Z
    StoneMan        Square rock robot         2000Z
    StoneMan2       (Internet-2, 3)           StoneMan
    StoneMan3                                 StoneMan, StoneMn2, StoneMn3,
                                              500~2000Z
    IceMan          Little eskimo robot       2500Z
    IceMan2         (Water Net, Dr. Froid)    IceMan
    IceMan3                                   IceMan, IceMan2, IceMan3, 500~2000Z
    ColorMan        Multi-colored clown       3000Z
    ColorMan2       (Den Town Net, Internet-9)ColorMan
    ColorMan3                                 ColorMan, ColorMn2,
                                              ColorMn3, 500~2000Z
    ElecMan         Thunder black robot       3500Z
    ElecMan2        (Power Net, Internet-6)   ElecMan
    ElecMan3                                  ElecMan, ElecMan2, ElecMan3,
                                              500~2000Z
    BombMan         Red padded robot          4000Z
    BombMan2        (Internet-8, 11)          BombMan
    BombMan3                                  BombMan, BombMan2, BombMan3,
                                              500~2000Z
    MagicMan        Blue robot with big nose  5000Z
    MagicMan2       (Internet-14, WWW Net)    MagicMan
    MagicMan3                                 MagicMan, MagicMn2, MagicMn3,
                                              500~2000Z
    WoodMan         Tree robot                2000Z
    WoodMan2        (Sal)                     WoodMan
    WoodMan3                                  WoodMan, WoodMan2, WoodMan3,
                                              500~2000Z
    SkullMan        Skeleton robot            2500Z
    SkullMan2       (Miyu)                    SkullMan
    SkullMan3                                 SkullMan, SkullMn2, SkullMn3,
                                              500~2000Z
    SharkMan        Shark robot               3000Z
    SharkMan2       (Masa)                    SharkMan
    SharkMan3                                 SharkMan, SharkMn2, SharkMn3,
                                              500~2000Z
    ShadoMan        Ninja robot               ShadoMan
    ShadoMan SP     (Internet-15)             ShadoMan, ShadoMn2, ShadowMn3,
                                              Muramasa K, 4000~6000Z
    PharoMan        Egyptian robot            PharoMan
    PharoMan SP     (Internet-12)             PharoMan, PharoMn2,
                                              PharoMn3, Anubis L, 4000~6000Z
    Bass [Forte]    Cloaked black robot       LifeAura, 10000Z
                    (Internet-16)
    
    
    
    10A- ENEMY PERFECT DATA
    -----------------------
    This section should be used if you have trouble defeating enemies.
    
    Enemy:  Name of the enemy.
    Type:   Element assigned to the enemy.
    HP:     Hit Points of the enemy.
    AtkEl:  Element of the enemy's attack.
    Dam:    Standard damage of the attack.
            (It can change depending of your protections and weaknesses)
    Attack: Name of the enemy's attack, if many.
    Chips:  Recommended Battle Chips to use.
    
    Enemy           Type   HP    AtkEl  Dam   Attack       Chips
    ------------------------------------------------------------------------------------
    Cannon          None   50    None   10                 Cannon series, LilBomb
    HiCannon        None   80    None   40                 Cannon series, CrosBomb
    M-Cannon        None   100   None   100                Cannon series, BigBomb
    Bubbler         Water  100   Water  30                 Cannon series, TriArrow
    Heater          Fire   100   Fire   30                 Cannon series, AquaTowr
    LilBomb         None   80    None   15                 Wave, AquaTowr
    CrosBomb        None   120   None   80                 RedWave, FireTowr
    BigBomb         None   150   None   140                BigWave, Gaia series
    LongSwrd        None   90    None   60    Sword        WideSwrd
                                 None   40    LongSwrd
    FireSwrd        Fire   120   None   60    LongSwrd     AquaSwrd
                                 Fire   60    FireSwrd
    AquaSwrd        Water  200   None   80    LongSwrd     ElecSwrd
                                 Water  80    AquaSwrd
    ShokWave        None   40    None   10                 Cannon series, Spreader
    SoniWave        None   60    None   40                 Cannon series, TriSpear
    DynaWave        None   100   None   100                Cannon series, TriLance
    FireTowr        Fire   80    Fire   15                 AquaTowr, Bubbler
    AquaTowr        Water  120   Water  50                 Thunder series, LilBomb
    WoodTowr        Wood   100   Wood   100                FireSwrd, Heater
    Quake1          None   60    None   20                 Sword series, CrosBomb
    Quake2          None   120   None   60                 Sword series, BigBomb
    Quake3          None   150   None   100                BigWave, Gaia series
    Dash            None   80    None   30                 Sword series, HiCannon
    Howitzer        None   60    None   30                 Cannon series, TriArrow
    Howitzer2       None   70    None   30                 Cannon series, TriSpear
    Howitzer3       None   80    None   30                 Cannon series, TriLance
    TriArrow        None   100   None   50                 Cannon series, LilBomb
    TriSpear        None   150   None   70                 Cannon series, CrosBomb
    TriLance        None   200   None   120                Cannon series, BigBomb
    Ratton1         None   60    None   70                 Wave, CrosBomb
    Ratton2         None   80    None   85                 RedWave, Gaia series
    Ratton3         None   100   None   100                BigWave, BigBomb
    Wave            Water  120   Water  200                Thunder series, LilBomb
    RedWave         Fire   150   Fire   200                Bubbler, AquaTowr
    BigWave         Water  200   Water  300                Remobit series, TimeBom series
    Gaia1           None   150   None   200                Sword series, Typhoon
    Gaia2           None   200   None   300                Sword series, Huricane
    Gaia3           None   300   None   400                Sword series, Cyclone
    Thunder1        Elec   100   Elec   100                WoodTowr, Sword series
    Thunder2        Elec   150   Elec   140                WoodTowr, Sword series
    Thunder3        Elec   200   Elec   180                WoodTowr, Sword series
    RingZap1        Elec   150   Elec   100                WoodTowr, Sword series
    RingZap2        Elec   200   Elec   100                WoodTowr, Sword series
    RingZap3        Elec   250   Elec   100                WoodTowr, Sword series
    Typhoon         None   100   None   80                 Wave, Quake series
    Huricane        None   140   None   120                RedWave, Quake series
    Cyclone         None   180   None   160                BigWave, Quake series
    Snakegg1        Wood   200   Wood   200   DynaWave     BigBomb
                                 Wood   200   Snakegg1
    Snakegg2        Elec   250   Elec   200   Elec         WoodTowr
                                 Elec   200   Snakegg2
    Snakegg3        Fire   300   Fire   200   Fire         Gaia series, HeroSwrd
                                 Fire   200   Snakegg3
                                 Fire   100   Fire2
    Drain1          None   200   None   50                 Sword series, TriArrow
    Drain2          None   200   None   100                Sword series, TriSpear
    Drain3          None   200   None   200                Sword series, TriLance
    BodyBurn        Fire   150   Fire   150   Dash         AquaSwrd
                                 Fire   30    Fire
    IronShld        None   120   None   40                 Ratton series, FtrSword
    IronShld2       None   200   None   40                 Ratton series, KngtSwrd
    IronShld3       None   250   None   40                 Ratton series, HeroSwrd
    TimeBom1        None   80    None   30                 Gaia series, FtrSword
    TimeBom2        None   200   None   100                Gaia series, KngtSwrd
    TimeBom3        None   300   None   200                Gaia series, HeroSwrd
    Cloud           Water  120   Water  30                 Remobit series, Thunder series
    Cloudier        Water  140   Water  80                 Remobit series, Thunder series
    Cloudest        Water  160   Water  120                Remobit series, Thunder series
    Mine1           None   100   None   100                Quake series, Howitzer
    Mine2           None   120   None   180                Quake series, Howitzer
    Mine3           None   140   None   300                Quake series, Howitzer
    Dynamit1        None   100   None   200                Stress series, Gaia series
    Dynamit2        None   250   None   200                Stress series, Gaia series
    Dynamit3        None   300   None   200                Stress series, Gaia series
    Remobit1        Elec   80    Elec   100                SoniWave, KngtSwrd
    Remobit2        Elec   100   Elec   150                DynaWave, KngtSwrd
    Remobit3        Elec   120   Elec   200                Howitzer, HeroSwrd
    Lockon1         None   200   None   60                 FtrSword, TriArrow
    Lockon2         None   240   None   100                KngtSwrd, TriSpear
    Lockon3         None   300   None   160                HeroSwrd, TriLance
    Candle1         Fire   160   Fire   100                Bubbler, ShokWave
    Candle2         Fire   200   Fire   150                AquaTowr, SoniWave
    Candle3         Fire   300   Fire   200                AquaSwrd, DynaWave
    IceCube         Water  200   Water  100                Thunder series, Gaia series
    IceCube2        Water  250   Water  60                 LilBomb, TriArrow
    IceCube3        Water  300   Water  60                 Cannon series, Howitzer
    Invis1          None   50    None   15                 Sword series, Wave
    Invis2          None   100   None   60                 Sword series, RedWave
    Invis3          None   120   None   120                Sword series, BigWave
    DropDown        Wood   120   Wood   180                FireSwrd, BigBomb
    Popup           None   10    None   0                  WoodMan, ShadoMan
    BblWrap1        Water  60    Water  80                 Thunder series, TriArrow
    BblWrap2        Water  90    Water  120                Thunder series, TriSpear
    BblWrap3        Water  150   Water  160                Thunder series, TriLance
    LeafShld        Wood   250   Wood   140                FireSwrd, Cannon series
    AquaAura        None   200   None   100                ElecSwrd, Remobit series
    FireAura        None   250   None   160                AquaSwrd, BigWave
    WoodAura        None   300   None   240                FireSwrd, Snakegg3
    Life Virus      None   1000  None   200   WideSwrd     HeroSwrd, Good Version 3 Navi
                                 None   200   Laser
                                 None   200   Meteor
                                 Water  80    AquaTowr
                                 Fire   80    Fire
                                 Wood   80    WoodTowr
                                 Elec   80    Thunder
        ------------------------ Bosses, also called Navis -------------------------
    GutsMan         None   200   None   20    ShokWave     Cannon series, Sword series
                                 None   30    GutsPnch
                                 None   20    Guts Hammer
    GutsMan2        None   400   None
    GutsMan3        None   600   None   60    ShokWave
                                 None   80    GutsPnch
                                 None   60    Guts Hammer
    ProtoMan        None   500   None                      Sword series, Remobit series
    ProtoMan2       None   600   None
    ProtoMan3       None   700   None   200   LongSwrd
                                 None   200   WideSwrd
    FireMan         Fire   300   Fire                      Cannon series, Sword series
    FireMan2        Fire   400   Fire
    FireMan3        Fire   500   Fire   20    Fire Arm
                                 Fire   15    FireTowr
                                 Fire   10    Banner Bomb
    NumberMan       None   500   None                      Cannon series, Bomb series
    NumberMan2      None   600   None
    NumberMan3      None   700   None   20    Number Ball
                                 None   40    Time Bomb
                                 None   10x   Dice Bomb
    StoneMan        None   600   None                      FireTowr, SoniWave
    StoneMan2       None   700   None
    StoneMan3       None   800   None   30    Stone
                                 None   70    Laser
    IceMan          Water  500   Water                     ElecMan, Steal
    IceMan2         Water  600   Water
    IceMan3         Water  700   Water  30    Freeze Bomb
                                 Water  60    IceCube
    ColorMan        None   600   None                      Remobit series, Bomb series
    ColorMan2       None   700   None
    ColorMan3       None   800   None   100   Ball
                                 Fire   100   FireTowr
                                 Water  100   AquaTowr
    ElecMan         Elec   600   Elec                      WoodMan, Steal
    ElecMan2        Elec   700   Elec
    ElecMan3        Elec   800   Elec   200   Elec1
                                 Elec   100   Elec2
    BombMan         Fire   800   Fire                      Steal, Timebom series
    BombMan2        Fire   900   Fire
    BombMan3        Fire   1000  Fire   140   Bomb Shoot
                                 Fire   100x  Mine
    MagicMan        None   700   None                      Gaia series, Popup
    MagicMan2       None   800   None
    MagicMan3       None   900   Fire   160   Magic Fire
                                              Virus Call
    WoodMan         Wood   500   Wood                      Heater, FireSwrd
    WoodMan2        Wood   600   Wood
    WoodMan3        Wood   700   Wood   50    WoodTowr
                                 Wood   50    Desforest
    SkullMan        None   600   None                      Roll, Bomb series
    SkullMan2       None   700   None
    SkullMan3       None   800   Fire   80    Fire
                                 None   80    Sickle
                                 None   100   Head Crush
    SharkMan        Water  700   Water                     GutsMan, Heater
    SharkMan2       Water  800   Water
    SharkMan3       Water  900   Water  120   Heel
                                 Water  80    AquaTowr
    ShadoMan        None   800   None                      Popup, DropDown
    ShadoMan SP     None   1000  None   200
    PharoMan        None   800   None
    PharoMan SP     None   1000  None   200   Laser        Good Version 3 Navi, HeroSwrd
                                 None   200   PharTrap
                                 None   100   Ratton
                                 None   100   Arrow
                                 Fire   100   Snakegg
    Bass            None   1000  None   ???                Good Version 3 Navi, Gaia series
    
    
    
    11- BUSTING LEVEL
    -----------------
    When you finish a battle, you will be given a rating. The better the rating,
    the better the Zenny or chance to get a Battle Chip.
    Here's how you calculate your rating. (1-lowest, 10-higher, S-Best)
    
    Time:         The sooner you finish the battle, the higher the rating.
        Normal enemies: <=5 seconds:        7 points
                        >5 ~ <=12 seconds:  6 points
                        >12 ~ <=36 seconds: 5 points
                        >36 seconds:        4 points
        Bosses:         <=30 seconds:       10 points
                        >30 ~ <=40 seconds: 8 points
                        >40 ~ <=50 seconds: 6 points
                        >50 seconds:        4 points
    
    Damage:       The less your damage, the higher the rating.
        0 hit:   1 point
        1 hit:   ±0 point
        2 hits:  -1 point
        3 hits:  -2 points
        4+ hits: -3 points
    
    Movement:     The less you move, the higher the rating.
        0~2 moves: 1 point
        3+ moves:  ±0 point
    
    Simultaneous: The more enemies you delete at the same time, the higher the rating.
        Two at the same time: 2 points
        Three at the same time: 4 points
    
    
    12- CHIP TRADER MACHINES
    ------------------------
    At Higsby's store, you will find two machines. If you put some Battle Chips of your
    choice, you can obtain another one, sometimes very rare!
    As you can see, the type of chip you put as nothing to do with the one you get.
    
    3-chips machine:
      3/4 probability of having...
        202/256 probability to get a 1-star chip
        32/256 probability to get a 2-stars chip
        16/256 probability to get a 3-stars chip
        5/256 probability to get a 4-stars chip
        1/256 probability to get a 5-stars chip
    
      1/4 probability of having...
        13/16 probability to get a 1-star chip
        2/16 probability to get a 2-stars chip
        1/16 probability to get a 3-stars chip
    
    10-chips machine:
      3/4 probability of having...
        16/256 probability to get a 1-star chip
        176/256 probability to get a 2-stars chip
        32/256 probability to get a 3-stars chip
        16/256 probability to get a 4-stars chip
        16/256 probability to get a 5-stars chip
    
      1/4 probability of having...
        1/16 probability to get a 1-star chip
        11/16 probability to get a 2-stars chip
        2/16 probability to get a 3-stars chip
        1/16 probability to get a 4-stars chip
        1/16 probability to get a 5-stars chip
    
    
    
    13- WALKTHROUGH
    ---------------
    Here, you will find a quick walkthrough that will help you advance on your quest.
    But I warn you: It's very generic.
    
    ------------------------------------------------------------------------------------
    Scenario 1
    
    1-1:  Lan's house
            Get your PET on your desk.
            Get the CrosGun C in your E-mail.
            Get the Recov10 A chip on the dinner table.
            Go to school.
    
    1-2:  School & Training
            Talk to everyone in class until the bell rings.
            Start the battle training. (R-Button)
            Go back to home.
    
    1-3:  First walk on the 'net
            Jack into Internet with your computer.
            Meet Glyde and find the missing Program on Internet.
            Log into Yai's portrait via the Internet.
            Jack out.
    
    1-4:  Oven Trouble
            Go to the kitchen and jack into the oven.
            Talk to a little guy that will give you Ice Blocks that will help you to
            make your way through the fire.
    
    1-5:  Water Gun
            MegaMan will be stuck, so get your Water Gun in your room and use it on
            the oven.
    
    1-6:  FireMan
            Continue into the oven and fight FireMan.
            Don't stand in front of FireMan when he's raising his arms and shoot him
            whenever you get the chance.
    
    1-7:  Sleep
            Go to sleep.
    
    
    Scenario 2
    
    2-1:  A new teacher
            Go to school.
            Meet the new teacher: Mr. Higsby.
            Talk to everyone.
    
    2-2:  The school's been hacked!
            Go to the blackboard and talk to Mayl to get Roll Battle Chip.
            Jack into school's network via the blackboard.
    
    2-3:  Find the password
            Unlock the green doors by entering a 2-number password, the password
            changes about every five times if you put a bad one.
            Some passwords are fixed: 9, 30, 15.
            Free MegaMan by unlocking the left-most terminal in the AV room.
    
    2-4:  Free Ms. Mari
            Untie the teacher who is in the closet and talk to her.
    
    2-5:  NumberMan
            Enter the server room by touching the panel next to it and fight NumberMan.
            NumberMan does not move, stand in front of him and blast him.
    
    
    Scenario 3
    
    3-1:  The Metroline is stuck
            Read Dad's E-mail.
            Go to the Metroline to confirm it's not working.
            Try to access Internet-2, next to Dex's access.
    
    3-2:  Where is the Recov50 L?
            Dex is searching for a Recov50 L.
            Jack into Mayl's piano and get the chip.
    
    3-3:  GutsMan
            Fight GutsMan.
            Avoid staying in front of GutsMan too long, move a lot.
            Get Dex's link for Internet-2.
    
    3-4:  Search for hints
            Jack into the Internet and access Internet-2.
            Take a left in the beginning and look for the Metroline's problem.
    
    3-5:  StoneMan
            Fight StoneMan.
            StoneMan does not move, shoot him and move when you see a large shadow
            under you.
    
    3-6:  Take the Metroline
            Jack out and use the Metroline to get to the Government Complex.
            Fight with Sal to get her link to access Internet-3 later.
            Take the red elevator to reach Dad's lab.
            As you get to Dad's lab, jack into his computer and talk to the little
            robot to leave a message.
    
    3-7: Message from Dad
            Go back home and get Dad's E-mail attachments: HPMemory and PowerUp.
            Go to sleep.
    
    
    Scenario 4
    
    4-1:  Water panic
            Talk to Mom.
            Go to school.
    
    4-2:  Official Netbattler Chaud
            Go to SciLab and meet Chaud.
            Get the SciLabID from Dad's lab coat.
            Get into the Water Works facility and talk to Chaud again.
            Talk to Dr. Froid.
    
    4-3:  Lunch time!
            Wait in Dad's lab for lunch time.
            Jack into the Water Works facility network with the water cooler next to the
            blue elevator.
    
    4-4:  ProtoMan
            Meet ProtoMan and continue your way.
            Turn on and off pipes to access deeper areas.
    
    4-5:  Cold Bears
            At the fourth section, you'll fight the Cold Bears and unfreeze the network.
    
    4-6:  Poison water
            Go back to school and see a poisoned man.
            Get to the Metroline and read your mail.
            Check the car next to the school to free the boy and get the Handle program.
    
    4-7: Figure skating
            Jack into the Water Works network again and use the Handle on
            the faucet that didn't have one to access the fifth section.
            Don't forget to get the PowerUp hidden below the large iced area.
    
    4-8: IceMan
            Fight IceMan.
            IceMan moves a lot, and you should do the same when he shoots his bombs.
    
    
    Scenario 5
    
    5-1:  Mayl's mail
            Meet Roll by jacking into your computer and send back an E-mail by logging
            into Mayl's computer via the Internet.
    
    5-2:  Den Town
            Get to Den Town with the Metroline and visit the city's summer class in
            Den Block 4.
            Get to Den Block 2 and enter Miyu's shop.
            Fight SkullMan to get Miyu's link for Internet-4.
            Go to ACDC Town to meet Mayl and get Roll2.
            Go back to Den Town and get Roll2 by E-mail.
    
    5-3:  Den Block 1
            Get to Den Block 1 and see the trafic lights go crazy.
            Jack into Den Town's network with the light post.
            Travel trough the puzzled network until you solve the problem.
    
    5-4:  Madd
            Jack out and meet Madd in Central Den.
            Get to Den Block 4 and jack in again.
            Get a message from Mayl and jack into Den Block 2.
            Repeat the process with Den Block 3.
            Get to Central Den and jack in again.
            Finally, jack into the bus to stop ColorMan.
    
    5-5:  ColorMan
            Fight ColorMan.
            ColorMan does not attack much, but has two penguins to complicate matters.
    
    
    Scenario 6
    
    6-1:  Let's party!
            Get a mail from Dad.
            Talk to Mom about the party.
            Go back to SciLab and fight with Masa, he will give you a HPMemory.
            Go to the lobby and meet Chaud.
            WALK into the lobby in front of the TV, do not run if you want to access the
            next part.
    
    6-2:  Restaurant
            Meet Dad and Mom and get to the restaurant.
            Talk to everyone and Count Zap will shut off the lights.
            Get out the restaurant and get into the Dust bin.
            Visit the power plant, talk to everybody twice to access the console in the
            last room.
    
    6-3:  Jack-in!
            Jack into the power plant's network.
            If you deplete all MegaMan's energy, you'll have to use a small generator.
            Half of the way is invisible, try to find your way in the dark.
            Meet a little guy that will give you batteries.
            Try to place the batteries in the good sockets and turn on the switch to
            make appear a way.
            If you batteries are dead, talk to the little guy again to recharge them.
            If you need help for the batteries, go to the FAQ section.
    
    6-4:  Shut the power
            Meet ElecMan and try to fight him.
            Go to the next room and shut down the power.
            Fight ElecMan.
            ElecMan moves a lot, but try to stay in the middle.
    
    6-5:  ProtoMan attack!
            After you beat ElecMan, ProtoMan will challenge you.
            ProtoMan is a pushover: Wait for five moves and use a powerful attack when he
            is right in your face, repeat.
    
    
    Scenario 7
    
    7-1:  Search for clues
            Talk the scientific next to the red elevator at SciLab.
            Meet Chaud in Central Den.
            Back to Higsby's, get behind the counter and talk to Higsby.
            He will give you Hig Memo, for Internet-5.
    
    7-2:  Internet accesses
            Fight at the Internet-5 access.
    
    7-3:  Get the Link Memos
            Get Higsby's E-mail and talk to three people:
            A scientific in the lobby of SciLab. (Lab memo, Internet-6)
            The teacher of the Den Town's summer class. (Yuri memo, Internet-7)
            An old man in ACDC Town. (Pa's memo, Internet-8)
    
    7-4:  Deeper in the 'net
            Use the three Link Memos to access Internet areas 6, 7 and 8.
            Fight BombMan.
            BombMan moves and hides himself behind bombs, use long range attacks.
    
    7-5:  No access?
            Jack out and talk to Dad at SciLab.
            Sleep at home.
    
    
    Scenario 8
    
    8-1:  WWW's attack
            Wake up and look at the WWW leader on TV.
            Go to Higsby's and get the Metroline pass on the counter.
            Talk to the Metroline employees.
            Search behind the statue in front of the school entrance.
            Try to enter the Metroline and trigger the alarm.
    
    8-2:  Hack the card
            Go see Dad to make him modify your pass.
            Get to WWW's lair and free the people tied up.
    
    8-3:  Floor locks
            Jack into the first locked door:
            Revisit FireMan's lair until you reach the lock.
            Get Roll3 from Yai.
            Jack into the second locked door:
            Revisit NumberMan's lair until you reach the lock.
            Jack into the third locked door:
            Revisit IceMan's lair until you reach the lock.
            Jack into the fourth locked door:
            Revisit ColorMan's lair until you reach the lock.
    
    8-4: WWW leader's picture
            Enter the room and jack into the picture:
            Revisit ElecMan's lair until you reach a little guy.
            WARNING! Point of no return! Save your game before going beyond the
            little guy because you will not be able to save after MagicMan!
            BUT, the money, items or Chips you collect will be saved when you finish
            the game.
    
    8-5: MagicMan
            Fight MagicMan.
            MagicMan does not move, but summons other enemies to complicate matters.
    
    8-6: Hacking Rocket
            Get the hub.bat program from Chaud.
            Enter the passage behind the picture and talk to the bad guy.
            Fight Life Virus.
            Life Virus does not move, but has a 100-points shield and summons allies.
            Don't stay close to him when he's done charging.
    
    
    
    14- FINAL HINTS
    ---------------
    
    Menu
    ----
    Here's what the menu is used for:
    
    Folder:  Choose your deck of Battle Chips between your deck (left)
             and your sack (right).
    Library: See which of the 175 chips you got and which you didn't.
    MegaMan: See your stats, install PowerUps, change armor.
    Email:   Read your mail, use often.
    Items:   Show the items you have, almost useless.
    Network: Exchange Battle Chips or battle using a game link.
    Save:    Save your game.
    Return:  Close the window.
    
    
    Cleaning Chip Folder
    --------------------
    Organizing your Battle Chips in your Chip Folder can be tedious if you forget this.
    While in your Chip Folder (Right or Left side), press Start and you will be able to
    sort them in six ways:
    
    1- By ID. (Order in your Chip Library)
    2- By Alphabet. (In Japanese version, Katakana order)
    3- By Code. (The letter in the lower-right corner of the chip)
    4- By Attack.
    5- By Element. (None, Elec, Fire, Water, Wood)
    6- By Quantity. (Number of chips you have for the same chip)
    
    And if you choose the same type again, the order will be reversed.
    
    
    Important Items
    ---------------
    
    HPMemory:     Adds 20 permanent points to your HP. (Rise your level by 1)
    PowerUp:      Upgrades your buster gun up to five points for each stats. (Level + 4)
                  (Don't forget to equip once you have them and they are permanent)
                  Attack: Adds a point of damage for each shot.
                  Rapid:  Speeds up your shooting.
                  Charge: Speeds up your charging. (You need at least two to charge)
    Armor:        Armor you can equip to protect you from attacks. (Level + 8)
                  Aqua Armor: Protects from fire attacks.
                  Fire Armor: Protects from wood attacks.
                  Wood Armor: Protects from electric attacks.
    Mystery Data: Those crystals are found in the cyberspace and contain zennies or
                  Battle Chips. Some of them are random and return every time you jack-in.
    PET:          Your PErsonal Terminal, you get it in the beginning.
    WaterGun:     Used to tame the oven's fire, found in Lan's drawer.
    IceBlock:     Used to stop fire in the oven, got from a program guy.
    SchoolID:     ID Card for the teacher's lounge, got from Ms. Mari.
    SciLabID:     ID Card for the Water Works, got in Dad' lab coat.
    Message:      Message to Dr. Froid, got from Dr. Froid's kid.
    Handle:       Program for the Water Works, got from Dr. Froid's kid.
    Dentures:     Old man's dentures, found in a tree in ACDC's park.
    WWW Pass:     Metroline pass for the WWW' lair got from Higsby.
    WWW PIN:      Access for locked area on the Internet, got from Dr. Froid.
    @Yai:         Address to Yai's homepage, got from Glyde.
    @Mayl:        Address to Mayl's homepage, got in Mayl's piano.
    @Dex:         Address to Dex's homepage, got in Dex's PC.
    @Dad:         Address to Dad's homepage, got in Dad's PC.
    @Sal:         Address to Sal's homepage, got in Sal's register.
    @Miyu:        Address to Miyu's homepage, got in Miyu's mirror.
    @Masa:        Address to Masa's homepage, got in Masa's register.
    @WWW:         Address to WWW's server, got from BombMan.
    /Dex:         Link to Internet-2, got from Dex.
    /Sal:         Link to Internet-3, got from Sal.
    /Miyu:        Link to Internet-4, got from Miyu.
    Hig Memo:     Link to Internet-5, got from Higsby.
    Lab Memo:     Link to Internet-6, got from a SciLab's scientific.
    YuriMemo:     Link to Internet-7, got from Yuri.
    Pa'sMemo:     Link to Internet-8, got from an old man in ACDC.
    
    
    
    Frequently Asked Questions
    --------------------------
    
    Q: I'm stucked! What do I have to do next?
    A: This is a RPG: Talk to everyone, check every area again, check your e-mail often.
    
    Q: I cannot find the password to unlock the door in NumberMan's lair.
    A: This is tricky if you have the Japanese version: the password changes
       every five times.
       On the middle of the first line you can see a Japanese character that can be
       either "small" or "big".
       "Small" is a vertical line with one small line on each side: the password is too
       small.
       "Big" is a horizontal line and a vertical one crossing it and separating in two
       in the middle: the password is too big.
    
    Q: I cannot open the last door to NumberMan in the school's network
    A: If you're playing on emulator, I have heard you cannot go any further, sorry...
       Play the real game!
    
    Q: I have trouble with the batteries in Elec Man's lair.
    A: Here's a little diagram. Check carefully the switch position.
       Check also the maps at: http://w3.arobas.net/~tommy/index.html
    
       S = Switch
       ABCDE = Batteries
       X = Nothing
    
       1st set:
          A
       S  X
          X
    
       2nd set:
          A  X
       S  X  X
          X  B
    
       3rd set:
          X  X  X
          X  D  X
       S  C  X  E
    
       4th set:
          A  X  B
       S  X  X  X
          X  X  X
       (Keep one battery)
    
       5th set:
          A  X  X
          X  B  X
          X  X  C
       S
       (1-Place battery C and go back to take batteries A&B)
       (2-Place batteries A&B and take back battery C)
    
       6th set:
       S  X  X  A  X
          X  X  X  X
          C  X  B  X
       (1-Place battery C and go back to take batteries A&B)
       (2-Place batteries A&B and take back battery C)
    
       7th set:
       There's only one socket.
    
       8th set:
       S  X  X  X  A
          B  X  X  X
          X  X  X  C
    
    Q: Where is <insert Navi name here> Version 2 or Version 3?
    A: The Version 2 bosses (FireMan, StoneMan, ElecMan, BombMan, ColorMan, MagicMan,
       PharoMan, ShadoMan) are always hidden in dead-ends on the Internet.
       As for the Version3, they are random on the Internet, but Version2 need to be found first.
    
    Q: PharoMan and ShadoMan are nowhere to be found, what gives?
    A: You need to be at level 70 or more to see PharoMan and you need to have at
       least 140 different Battle Chips in your Library for ShadoMan
    
    Q: Where is Bass?
    A: You need to:
       Have a star next to "continue" (i.e. beaten the game at least once)
       Have 174 Battle Chips in your Library
       Be over level 70
       Find Bass ramdomly in Internet-16
    
    Q: Can I get Bass? (Battle Chip #176)
    A: You can try to get it in the Chip Trader Machines. You can only get Bass at special events
       from Capcom or Nintendo. (As with "Mew" in "Pokémon")
    
    Q: I cannot enter Internet areas 11 to 16.
    A: Those areas need a special condition to be entered.
       For Internet-14, you need to collect at least 10 chips from Internet-13.
       Some areas can be accessed if you had a good Busting Level or didn't escape in
       the previous area, if you fail, you need to return to the beginning of the area.
       Check the Internet section for more details.
    
    Q: I cannot get the Battle Chip I want in battle, what can I do?
    A: Some Battle Chips need a Busting Level of 10 or S. (see section 11)
       But even if you don't move, get no damage and delete your enemy in a second,
       you will get a maximum level of 9 . The trick is to defeat your enemy at the same
       time as another one in the same battle. This will rise your Busting Level.
    
    Q: I have trouble defeating enemies, can you give me tips?
    A: Sure!
       1- Charge your Buster, fire, then use an offensive Battle Chip right after for
       maximum damage. The Buster-Sword or Buster-Cannon combos are very effective.
       2- Also, there's a trick for evading the "wave-type" attacks:
       For example, when a Gaia does its explosion wave attack, try to walk THROUGH
       the wave and if you time it correctly, you will not take damage!
       3- Try to keep a balanced deck of Battle Chips by having long-range attacks,
       multiple enemies attacks, direct attacks, shields and effects chips.
    
    Q: What are the Mystery Data that says it cannot be decoded?
    A: Those are Battle Chips you already have. Don't bother trying to get them.
    
    Q: How can I got money fast?
    A: Although I do not recommend it because of damage you could inflict to your
       cartridge, save just before you take a Mystery Data and if you don't have a good
       amount of money, then reset. (Start,Select,B,A)
    
    Q: How can I fight a specific enemy in random places?
    A: Same thing as in the previous question: save, run around and if you don't like
       the enemy, then reset. (Start, Select,B,A) It's very good for fighting random
       bosses on Internet. The same Battle Chips often return that way, so exchange them
       with powerful one!
    
    Q: How can I get the Battle Chip I want in the Chip Trader Machines?
    A: Ditto. Look previous question.
    
    Q: How can I be more efficient in the game?
    A: Use the HTML version of this file and maps (Yes, maps!) at:
    http://www.interordi.com/mega_man_pc/mmbn/index.php
    http://www.ibis-research.com/MM/
    
    
    
    ====================================================================================
    
    
    
    This walkthrough is copyrighted to Mega Boy.
    Please do not put on the web without contacting me first
    Donations are welcome, if you liked this guide :)
    Rockman EXE, MegaMan Battle Network, Rockman, MegaMan and all related
    characters and names are trademarks of Capcom Entertainment, Inc.
    This guide was not tested on animals and is printed on recycled paper.
    
    Special thanks to: Korokoro Comic, for publishing the
    "Battle Network Rockman EXE Perfect Navigation Guide" from which
    I have taken most of the information. (ISBN 4-09-102869-1)
    Special thanks to: Pixelboy, for correcting my poor English and
                       All of those I forgot who sent me some info :)
    

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