TACTICS OGRE EMBLEM FAQ
Version 1.18
Written by Almasy

1) News
2) Intro/Disclaimer
3) What are Emblems?
4) The Emblems
5) Emblems and Classes
6) Grozz Nuy
7) Relix/Ripple
8) Mark of the Elite
9) The Wanderer and the Emblems
10) Cycle of Life
11) Notes
12) Contributors/Idea Givers/Thanks

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1) News

Version 1.18
	Added yet another little blurb to the Mark of the Elite section
	Added another line to the notes section
	Handful of typo fixes
Version 1.17
	Added a mini-section for Cycle of Life
Version 1.16
	Fixed a wee little bit on the Centurion.
	Dropped the stagnant "What's Coming" header...
Version 1.15
	Fixed some info on Philospher's Stone (thanks Windu)
Version 1.14
	More minor updates
Version 1.13
	Tetra made a breakthrough for the Knight's Certificate
Version 1.12
	Added my E-Mail addy for all y'all, seifalmasy@yahoo.com
Version 1.11
	Personal thanks to Tetra for his continued contributions.  Thank you!
	Several minor fixes/changes
Version 1.10
	Finally, something worthwhile... added a little blurb to the Mark of the Elite section
	Hey lookie, another two in one day!
Version 1.09
	Yeah, I'm REALLY into making this thing pleasing to the eye right now...
	A few more minor, aesthetic revisions
	Written at 1024x768 resolution, probably best viewed at that.
Version 1.08
	Even more massive minor revisions everywhere
	I think its a lot neater now...
Version 1.07
	Massive minor revisions everywhere, mostly aesthetic
	Added reference to Snapdragon FAQ
Version 1.06
	Realized I never sent in 1.05...
	Made several minor (I hope) fixes
	Added Hawkman/War God
Version 1.05
	Added the Wanderer and the Emblems
Version 1.04
	Small, just made some fixes on the Pen and the Sword emblem
Version 1.03
	Added Grozz Nuy and Ripple/Relix Section, and Mark of the elite
	I hope CJayC doesn't get annoyed, I sent in 2 updates in one day...
Version 1.02
	Begun work on the HOW TO: classification
Version 1.01
	This is a biggy...
	Added the Emblems and Classes Section
	Added the News and What are Emblems? section, clarified War God note
	Updates on the way, go find my topic and make a post please.
Version 1
	Yay!  It got put up!  Thank you CJayC!!!

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2) Intro/Disclaimer

	THIS FAQ IS BASICALY (I THINK) SPOILER FREE!!!
	If not, sorry...

	I hate legal junk, so I'll keep this simple.  Go ahead and stick this thing
anywhere you want as long as the document is unedited.  There...  Anyway, this
FAQ was created so people wouldn't have to look through Bearman's or Rashidi's
much greater FAQ (someone complained about this, much to Bearman's and my own
surprise).  Feel free, in fact you should feel inclined, to find me on the
Gamefaqs board with your suggestions/comments/additions.  You could also send these to
seifalmasy@yahoo.com, since I don't frequent the board much anymore.  Enjoy... and if you 
like this, check out some of my other FAQs.

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3) What are Emblems?

	Emblems are special awards, powerups, or blemishing marks given to a character
for certain acts on the battlefied.  They can be gotten by humans, demi-humans,
or monsters.  Emblems can not be traded between characters or given to a
character by any type of item.  Some are good, some are bad, some don't do
anything, and some are needed for a class switch.  And they do NOT affect
Snapdragons in any way, except those that give stat increases.


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4) The Emblems
	In Alphabetical Order...
	"Nearby" usually means within 3 panels


NAME	: Animal Hunter
GAIN BY	: Kill 5 Beasts
EFFECT	: Reduces your chance of persuading beasts (50%)
NOTES	: Your warriors will probably get it naturally...
BEST WAY: No real good way besides random encounters, as training doesn't work

NAME	: Arbitration
GAIN BY	: Persuade 5 Enemies
EFFECT	: Increases your chance of persuasion (about 30%)
NOTES	: Good (and fairly easy) to get, especially for a Beast/Dragon Tamer.
BEST WAY: PERSUADE!  Weak, opposite gender, same class, tamer all may help

NAME	: Archangel's Feather
GAIN BY	: Die and be revived
EFFECT	: Makes transmigration into an Angel Knight possible
NOTES	: Get in training if you want, this can work for Alphonse
BEST WAY: Cast Ressuruction in Training

NAME	: Berserk
GAIN BY	: Kill an enemy in one hit
EFFECT	: Elongates the sine graph that makes up your Biorythm
NOTES	: Basicly, you will stay lucky/unlucky for longer periods at a time
BEST WAY: Smash a hired level 1 fairy of the opposite element...

NAME	: Blood Reign
GAIN BY	: Kill 25 enemies
EFFECT	: Reduces nearby enemy Mental Gauge by 1
NOTES	: Warriors tend to get it naturally near the end of the game
BEST WAY: No easy way... Encounters...

NAME	: Bogus Hero
GAIN BY	: Gain 20 Levels in Training Mode
EFFECT	: No Critical Hits occur
NOTES	: Sucks to have, but is canceled out by "Miracle"
BEST WAY: Train a lot?  Comp vs Comp settings

NAME	: Book of Initiation
GAIN BY	: Dodge 3 attacks in a row
EFFECT	: Enables Swordmaster class (males only)
NOTES	: Get in training mode fairly easily
BEST WAY: Level 1 Character attack recipient from front in training

NAME	: Broken Heart
GAIN BY	: Fail to persuade female enemies 10 times
EFFECT	: Lower average biorythm
NOTES	: Males only, this sucks, as it lowers your overall luck
BEST WAY: In an encounter, persuade the same 100% health target

NAME	: Bullpen Ace
GAIN BY	: Defeat 20 targets in trainign
EFFECT	: Increase training damage by 25%
NOTES	: Doesn't affect a real battle in any way
BEST WAY: Only equip weapons (no armor) in training

NAME	: Centurion
GAIN BY	: Only one person on your team does all the killing
EFFECT	: STR + 20
NOTES	: You must kill at least 3 enemies, not just leader, but not all
BEST WAY: Exorcisism helps here.  Also, you can get this in Quest Mode.

NAME	: Charisma
GAIN BY	: Have STR, INT, or AGI greater then 350
EFFECT	: Raises Mental Gauge of nearby allies by 1
NOTES	: Not easy to get, but useful in any situation
BEST WAY: Stat-up items, stay the same class with good growth

NAME	: Don Quixote
GAIN BY	: Be counterattacked for over 2/3 you max HP
EFFECT	: INT - 10
NOTES	: A funny description.  One of my favs, but not practical in battle
BEST WAY: Set it up in training,  and it should be fairly easy to get.

NAME	: Dragon's Scale
GAIN BY	: Kill 5 Dragons
EFFECT	: Chance to persuade dragons -50% (both sexes), required for Dragoon
NOTES	: This sucks for females (dragon tamer) , but is good for males (dragoon)
BEST WAY: See Animal Hunter

NAME	: Embodiment of Desires
GAIN BY	: Pick up 5 War Trophies or buried treasure
EFFECT	: Buried treasure will be more valuable (usually)
NOTES	: Does not effect drops or war trophies, but is nice to have in general
BEST WAY: Pick up War Trophies in encounters

NAME	: Exorcist
GAIN BY	: Exorcise 5 Undead
EFFECT	: Lower Mental Gauge by 1 for nearby undead
NOTES	: Easy to get (that darned forest areas...), but not useful often.
BEST WAY: Gryllius Forest is very high in undead enemies

NAME	: Fist Fight
GAIN BY	: Get a kill without any equipment
EFFECT	: Increase (greatly) power of your punch
NOTES	: GREAT ON ARCHERS/PRIESTS/CLERICS
BEST WAY: Training makes this easy... or go critical hit someone of a cliff!

NAME	: Gibe of [the] Fallen Angel
GAIN BY	: Get 3 Kills with physical attacks as a cleric/priest/high priest
EFFECT	: Lower Alignment by 1 (one time only)
NOTES	: Nice to drop a neutral alignment to chaotic
BEST WAY: Rictor gets it easy, use fist fight or a good hammer with a cleric

NAME	: Grozz Nuy's Emblem (Dragons)
GAIN BY	: A dragon experiencing all 8 classes
EFFECT	: Permanent Mental Gauge of 2
NOTES	: Lots of mirrors, urns, and a necromancy
BEST WAY: See it's section

NAME	: Heavenly Spirit
GAIN BY	: Heal 20 allies (works as a knight too)
EFFECT	: Required for Priest class
NOTES	: The sacred ring or normal spells can get this, normal items can't.
BEST WAY: Training, its easy

NAME	: Knight's Certificate
GAIN BY	: Being counterattacked 15 Times
EFFECT	: Required for Knight Class
NOTES	: Sounds wierd, but thats how it works, thank you Tetra
BEST WAY: Training, its easy.

NAME	: Lancer
GAIN BY	: Hit 2 enemies at once with a spear
EFFECT	: Required for Valkyrie class
NOTES	: Valkyrie's rock, and the emblem is easy to get.  DO SO...
BEST WAY: Set it up in training

NAME	: Lucky Soldier
GAIN BY	: Survive a VS Battle
EFFECT	: Increase your average luck
NOTES	: Great to have, I THINK it cancels out broken heart.
BEST WAY: VS MODE... Hope you have a friend or brother

NAME	: Mark of the Elite
GAIN BY	: Win a battle with 2 or less people in your party
EFFECT	: Instant gain of 100 EXP (one time only)
NOTES	: Can be done in the right battles with the right characters
BEST WAY: You can persuade enemies and still get it.  See the section on it.

NAME	: Mark of Valor
GAIN BY	: Win a VS Battle
EFFECT	: Reduce amplitude of biorhythm
NOTES	: Your high points become less high, and your low ones less low
BEST WAY: Grab a friend/brother.  Goes to the unit who hits the last hit

NAME	: Miracle
GAIN BY	: Dodge an attack with 5% or less HP left
EFFECT	: Greater chance of critical hits
NOTES	: Cancels out bogus hero, if you have it...
BEST WAY: Set it up in training, or get lucky

NAME	: Philosopher's Stone
GAIN BY	: Kill two enemies at once with spell
EFFECT	: Required for Siren
NOTES	: Nothing special, hard to get normally, summons do work
BEST WAY: Set it up in training...

NAME	: Relix's Emblem (Males)
GAIN BY	: Experience all 14 classes (Alphonse gets it when you beat game!)
EFFECT	: Permanent Mental Gauge of +2
NOTES	: VERY HARD TO GET (Beware missing out on Beast Tamer and Priest...)
BEST WAY: See the section on this too...

NAME	: Ripple's Emblem (Females)
GAIN BY	: Experience all 14 classes
EFFECT	: Permanent Mental Gauge of +2
NOTES	: VERY HARD TO GET (Beware missing out on Dragon Tamer and Priest...)
BEST WAY: Making a section on this too...

NAME	: Self Preservation
GAIN BY	: Get a kill via counterattack
EFFECT	: Increases damage done by counterattack
NOTES	: You don't have to kill the guy who hit you, you just have to kill
NOTES 2 : Your counter does more damage then your normal attack...
BEST WAY: Set it up in Training...

NAME	: Sniper
GAIN BY	: Get 5 hits in a row with a bow/crossbow
EFFECT	: AGI + 10
NOTES	: Easy and great,  GET IT.  Want a ninja real early?
BEST WAY: Again, set it up in training (bow from the back)

NAME	: The Cycle of Life
GAIN BY	: "Ressuruct" a ghost or Zombie
EFFECT	: Increases Mental Gauge by 1 for nearby undead
NOTES	: You'll get it while trying to get Grozz Nuy, Relix, and Ripple...
BEST WAY: Training works for this one.

NAME	: The Pen and the Sword
GAIN BY	: Kill enemies with physical attacks and magic (4 times each)
EFFECT	: Enables Warlock class
NOTES	: TRAINING DOES NOT WORK, but quest mode does
BEST WAY: Skills, and Special Moves, all count as well

NAME	: Veteran Soldier
GAIN BY	: Defeat an opponent in a VS Battle
EFFECT	: STR, INT, and AGI + 15
NOTES	: see "lucky soldier"
BEST WAY: Grab a buddy...

NAME	: Vixen's Whisper
GAIN BY	: Persuade a male character with a female
EFFECT	: Required for witch clas
NOTES	: Deneb anyone?
BEST WAY: Encounters... see Arbitration

NAME	: War God
GAIN BY	: Deal more then 200 damage in one hit
EFFECT	: STR + 30, INT - 30
NOTES	: Careful who gets it, it may come back to haunt you when you want a mage
BEST WAY: See Berserk

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5) Emblems and Classes

	A general look at emblems and related classes.  This section is designed to
show you which emblems work well with which classes, or point out some
cautions.  It is not the full compilation of every single strategy, just some
that I have tried, and found either fun or useful.  Perpetually under
construction, and I'd love suggestions.

CLASS	: Archer
EMBLEM	: Fist Fight
WHY	: This is great, it gives the Archers a powerful counterattack

CLASS	: Cleric
EMBLEM	: Fist Fight
WHY	: If you don't use staffs, you can get a decent attack

CLASS	: Priest
EMBLEM	: Fist Fight
WHY	: See Cleric

CLASS	: Valkyrie/Knight
EMBLEM	: War God
WHY	: This one is up to you, do you use the spells enough?

CLASS	: Hawkman
EMBLEM	: War God
WHY	: Thunder Arrow is based on strength, so this emblem has no bad points

CLASS 	: Vrtra
EMBLEM 	: Blood Reign
WHY 	: They have innate -1 to your foes mental gauges, so why not make it -2?

CLASS 	: Vrtra
EMBLEM 	: Grozz Nuy's Emblem
WHY 	: Combine with above

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6) Grozz Nuy

	This was contributed by Questionable
	Grammer/Punctuation slighty edited by me, Almasy

1. Start with a level 19 dragon
2. Use 3 Mirror of the Gods to change it to each element to get 1-4
3. Level it up some to get number 5
4. Change it's alignment (Urn of Chaos or Tomb of Discipline) to get 2 more
5. kill it in training and revive it into a zombie dragon, last one
6. Emblem recieved
7. Use Reincarnation to return to a normal dragon if you think Zombie's Suck


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7) Ripple/Relix

	Again, contributed by Questionable
	Edited a bit by me (Almasy) for readability, typos, grammer, and a few fixes
	Edited a bit more by me (Almasy) to add Relix

1. Start out with a lvl 10 neutral soldier
2. Get it the Sniper Emblem in training
3. Change it to Archer, Ninja, Wizard, Dragon Tamer/Beast Tamer
4. Level it up until it meets the stats for Siren and cleric
5. Get the Knight's Certificate, and the Knight
6. Change back to cleric.
7. Get Heavenly Spirit Emblem
8. Change it to Priest
9. Change it to a wizard.
10. Kill two enemies with one spell to get the Philosopher's Stone emblem
11. Change to Siren
12. Get Lancer Emblem (hit two enemies at once with spear)
13. Change to Valkyrie (females only)
14. Get Vixen's Whisper or Book of Initiation
15. Change to Witch or Sword Master
16. Change alignment to lawful
17. Get Emblem to become angel knight.
18. Change to angel knight
19. Kill the angel knight in training.
20. Change it to a ghost with necomancy.
21. Use reincarnation to change it back to a soldier
22. Kill 5 Dragons and become a Dragoon (males only)
23. Change it to a lich.
24. Recieve emblem

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8) Mark of the Elite

	Just need somewhere to say I (Almasy) recently found a good, easy way to get
Mark of the Elite.  Enter a battle against enemies with close range attacks or
non-status magic, equip healing spells and decent attack power, and
counterattack your enemies to death.  Knights, Swordmasters with items, or
clerics/priests with Fist Fight work best for this.  Heal yourself as needed,
and counterattack your enemy to death.  Beware status effects in this mode, as
they can basicly kill or disable you in one hit...

	EscargoExpress suggests you could simply Orb the enemy to death...
	It works...

	BassInForte notes that you can use Exorcise in Gryllus Woods...
	It too... and gets you Exorcist, plus Centurion...
	
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9) The Wanderer and The Emblems

	This section was contributed by a string of posts from several people.  When
the game begins, you will be asked by the Wanderer "Walk which path?"  Your
answer here determines an emblem for Alphonse.  I then added why this may be
useful early on.

	Answer		Emblem			Useful for...

	Belief		Miracle			Critical hits earlier...
	Freedom		Arbitration		Recruit some good, cheap characters early on!
	Wealth		Embodiment of Desires	Better items earlier...
	Longetivity	Fist Fight		I guess it could save you a bit of money...

	Get the one you can't get in training, either Arbitration or Embodiment

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10) The Cycle of Life

	The Cycle of Life Emblem has a couple strange exceptions to the usual rules
associated with it.  Many special characters don't have a spot for it on their list.
Alphonse gets it when you lose the final battle.  Why is this so?

	The process you use to get The Cycle of Life involves turning a ghost into a
normal human again.  Turning into a ghost turns a special character into a normal
ghost, then back to a normal, non-special human.  That explains that.

	Alphonse can't turn into a ghost.  You lose as soon as he bites it.

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11) Notes

	Valks rock!
	Witches don't!
	Except Deneb!
	How about Deneb as a valk... hmm...

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12) Contributors/Idea Givers/Thanks

Just a list of people who need to be thanked, commended, or praised for
whatever reason, even if they have nothing to do with this FAQ...

	Someone - Who was too lazy to look in a full FAQ and inspired this one
	Summer - For being so close, and yet so far, perpetually
	CJayC - Thanks for your site, it rocks the casbah!
	Bearsman6 - The ultimate FAQ so far, and a good human being (I think...)
	Rashidi - Another great FAQ, and some comments on this FAQ
	Destin - The hidden author of the secrets FAQ, and a great Message Boarder
	Lasareth - Early Suggestions that are much appreciated
	Bluejay157 - Early Suggestions that are much appreciated
	Questionable - For submitting Grozz Nuy and Ripple sections
	SilenceImpossible - For his nice words and interest
	Vervecroftmacca - Pointed out the beggining affects your starting emblem
	emu87 - confirmed, gave 3 of the four "The Wanderer and the Emblems" emblems
	Tetra - Gave all four (see emu87) and how to get, also several minor fixes
              - Also discovered how the Knight's Certicate is really earned
	EscargoExpress - For... well... "orbing" the enemy to death...
	The Nerd - Put an interesting note on Self Preservation
	Windu - Confirmed summons for Philosopher's Stone
	      - Also gave a nice bundle of nitpicky corrections... not bad
	Salien - Tested Centurion for only having to get 3 kills
	BassInForte - Suggested Gryllus Woods for Mark of the Elite and Centurion
	

Thats all folks!