My E-mail is at the bottom of the FAQ, if you need to contact me.
                                                                 
                       #                                         
                       MM                                        
           jX         ;7MP                                       
            MN@P      N,9M.                                      
             #;XMH.   M;7MM                                      
             ,H;jLRMKRMPZKMMMM@                                  
               MRH5jjiM@RKRP@RMMN        M5               M      
               PR   i,LXX9999R@2MM  .i9MMP              KM       
               K.  :jLL599P9Zjj KR@MMNMM              ZMM,       
               M;i722ZPXKXZMMMMMX7 L9@             iHMMM         
               ML77jLX@NK7MMMHMMMMM@5L@@7Z5ii2L@KL2KMM9          
               2MM@R#MM#jMMZ     MMMMMNN,;: :: :9MMM@            
                 :MMMM@RZM#R,  Z2XMMMMMMMMMMMMMMM@               
                  MPLjZ#MMM@RK,XLXL   :PMMMH;                    
                  NK@MMM  PMMMHiL iL         HM                  
                  M2M7        ZNMNM     ;@HKMMKX#MMMMMMM         
                    :   ;MMMMM#H@#M    @5P9;   LK@RKNX           
                  HMMMMMMi  2.:L@#M   NPPj  7K92ii2LZKMM         
             ;@@9L          K:,.2NM  M5PL:;X9LL9X9XX@KR#MMM#2    
            i#;     ..,:i, ML::,LMM  M2ZijX5PR@NMMMM#H###MMMMM:  
            Kj,  ,,:,,.:X9M@PP99MML  Mj2jP5LKMMMMMMMMMMMMM       
            X7:  ,,,,,.. K#2jj7ZM9   M2ZZLLMMMMM;       2#MMj    
            ZR7:   ..,:; 9MMMMH5M   KR2jijN#MN                   
            jR#Li,:,;777iPH  :MMMKMMP;.iXN#MP                    
            R  5XLj ;2j2@:     MMMMMMMMMMMM5                     
            j7;LLRMPXMMMM,   ,iK ij9NM#Li                        
             MHNHKMMMMM  Z. .:7H                                 
           iMMK@MMMMMX  :MH5LZMM                                 
         7MMMMMMM ;      M@MHMMM                                 
       ZMMMMP,           LRP9KHM                                 
    ;MMM5                 iHZKNM                                 
    9i                     ZMR#M                                 
                            :MKM                                 
                              MM                                
                              :M
                                      ___     _    _            ___           
                                     / __|___| |__| |___ _ _   / __|_  _ _ _  
                                    | (_ / _ \ / _` / -_) ' \  \__ \ || | ' \ 
                                     \___\___/_\__,_\___|_||_| |___/\_,_|_||_|

                                      P S Y N E R G Y / C L A S S   G U I D E


Golden Sun(GBA)
Psynergy/Class Guide
File Created: 7/7/05
By strawhat
Version 1.01
Last Update: 7/10/05

Note: For easy searching, highlight a section name and number(without the
spaces at the beginning), press Ctrl + F and paste the section name in the
menu. Press find and voila! For Mac users, use the command key in place of the
control key.


The latest version of this FAQ will always be at Gamefaqs.com or IGN.com.


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
Table of Contents
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

{1.0} Psynergy and its Purposes

{2.0} List of Psynergy
   [2.1] Isaac
   [2.2] Garet
   [2.3] Ivan
   [2.4] Mia
   [2.5] Jenna
   [2.6] Universal

{3.0} List of Classes
   [3.1] Isaac
   [3.2] Garet
   [3.3] Ivan
   [3.4] Mia

{4.0} FAQ

{5.0} Conclusion


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-


Version History:
==============================================================================

7/13 Version 1.01: Accidentally had two Rockslides instead of Avanlanche.
                   Corrected that.

7/10 Version 1.0: It's an hour before midnight and I've finished the FAQ.



Disclaimer:
==============================================================================
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and
violation of copyright.

Sites allowed to host this FAQ:
www.gamefaqs.com
faqs.ign.com
www.honestgamers.com
www.1up.com
www.supercheats.com
www.gamerhelp.com



<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

                       {1.0} PSYNERGY AND ITS PURPOSES

<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

Psynergy is probably one of the most important aspects of Golden Sun. It acts
as what other games might call "magic", or "spells". There is a wide abundancy
of Psynergy that you can choose to use, different classes that learns that
Psynergy, and different effects that will change the outcome of your battle.
This FAQ here is to discuss them all.

Psynergy uses up PP. Once your PP is out, you're done. No more Psynergy for
you. So when you use, make sure to watch you PP levels as some can save your
life in a boss battle. There are four different elements in Psynergy. Earth
(Venus), fire(Mars), water(Mercury), and wind(Jupiter). Venus and Jupiter
oppose each other, meaning that wind is weak against earth and earth is weak
against wind. The same relationship is there with Mars and Mercury. This
information is just a heads up for those newbies out there.




<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

                           {2.0} LIST OF PSYNERGY

<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

This is a list of all the Psynergy in the game. There's not much of an order
to it because, well, it's kind of hard to...I'll try to keep the attacks in
"groups" if you know what I mean.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [2.1] Isaac
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>


Isaac is the head honcho of your party. He can heal, he can attack, he can
defend, he's quick...pretty much all the things that you want in a strong
party member. He also carries Ragnarok, which is just so damn cool.


Retreat
-------
PP: 6
Level Learned: 1
Range: None
Element: None
Ingame Description: Return to the dungeon's entrance.
Comments: You can't use it in battle. If you're not battling and in a
          dungeon, you can use this to...return to the dungeon's
          entrance.


Cure
----
PP: 3
Level Learned: 1
Range: |
Element: Venus
Learned by: Squire, Knight, (Water) Shaman, Gallant, Lord, Slayer, (Wind)
            Shaman.
Ingame Description: Restores 70 HP.
Comments: It doesn't exactle restore 70 HP. Just around there, depending
          on the level. Helpful if you haven't met Mia yet.


Move
----
PP: 2
Level Learned: 1
Range: None
Element: None
Ingame Description: Move an object on the ground.
Comments: It's necessary to use this outside of battle to finish the game.
          This can move tree trunks, standing pillars, and boxes, but not
          round boulders.


Cure Well
---------
PP: 7
Level Learned: 10
Range: |
Element: Venus
Learned by: Squire, Knight, (Water) Shaman, Gallant, Lord, Slayer, (Wind)
            Shaman.
Ingame Description: Restore 150 HP.
Comments: Like Cure, it doesn't exactly restore 150 HP. Just somewhere within
          that area. Cure Well isn't really that helpful on Isaac since most
          of the time he'll be attacking. Plus, Mia has the Wish spells.


Potent Cure
-----------
PP: 10
Level Learned: 26
Range: |
Element: Venus
Learned by: Squire, Knight, (Water) Shaman, Gallant, Lord, Slayer, (Wind)
            Shaman.
Ingame Description: Restore 300 HP.
Comments: By the time you get Potent Cure, you probably won't need it. It
          restores AROUND 300 HP, not exactly.


Revive
------
PP: 15
Level Learned: 19
Range: |
Element: Venus
Learned by: Barbarian, Berserker, Chaos, Lord, Savage, (Water) Shaman, (Wind)
            Shaman.
Ingame Description: Revive a downed ally.
Comments: Extremely useful since he learns it early.


Growth
------
PP: 4
Level Learned: 1
Range: |
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Shaman, (Wind)
            Shaman, Brute, Ruffian.
Ingame Description: Attack with wild plants.
Comments: Not so great of an attack. Avoid using it.


Mad Growth
----------
PP: 10
Level Learned: 12
Range: ;|;
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Shaman, (Wind)
            Shaman, Brute, Ruffian.
Ingame Description: Attack with ferocious plants.


Wild Growth
-----------
PP: 15
Level Learned: 28
Range: ,;|;,
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Shaman, (Wind)
            Shaman, Brute, Ruffian.
Ingame Description: Attack with giant plants.


Blast(Nova)
-----------
PP: 7
Level Learned: 6
Range: ;|;
Element: Mars
Learned by: Brute, Barbarian, Berserker, Chaos Lord, Savage, Ruffian.
Ingame Description: Attack with a massive explosion.
Comments: If you need fire on Isaac, this would be pretty decent to use.


Nova
----
PP: 13
Level Learned: 16
Range: ,;|;,
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
Ingame Description: Attack with a massive explosion.


Supernova
---------
PP: 31
Level Learned: 40
Range: ,,;|;,,
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
Ingame Description: Attack with a massive explosion.


Haunt
-----
PP: 13
Level Learned: 17
Range: .;|;.
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Enchanter, Illusionist,
            Apprentice, Brute, Ruffian.
Ingame Description: Attack with a massive explosion.


Astral Blast
------------
PP: 5
Level Learned: 11
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
Ingame Description: Attack with celestial force.
Comments: It's a really pretty attack.


Gaia
----
PP: 7
Level Learned: 7
Range: ;|;
Element: Venus
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Gallant, Lord,
            Slayer.
Ingame Description: Attack with the earth's might.
Comments: Gaia is a very good move when you first get it. If you're fighting
          multiple enemies, Gaia's a good pick for a move.


Mother Gaia
-----------
PP: 17
Level Learned: 24
Range: .;|;.
Element: Venus
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Gallant, Lord,
            Slayer.
Ingame Description: Attack with the earth's might.


Grand Gaia
----------
PP: 17
Level Learned: 54
Range: .;|;.
Element: Venus
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Gallant, Lord,
            Slayer.
Ingame Description: Attack with the earth's might.


Weaken
------
PP: 4
Level Learned: 9
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
Ingame Description: Drop enemy's Resistance.
Comments: Not very useful unless you're fighting a boss.


Enfeeble
--------
PP: 6
Level Learned: 25
Range: ;|;
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
Ingame Description: Drop enemy party's Resistance.


Delude
------
PP: 4
Level Learned: 1
Range: ;|;
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
Ingame Description: Wraps multiple foes in delusion.
Comments: It's nice when it works.


Sleep
-----
PP: 5
Level Learned: 14
Range: ;|;
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
Ingame Description: Lull multiple foes to sleep.


Haunt
-----
PP: 5
Level Learned: 17
Range: ;|;
Element: Venus
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Barbarian,
            Berserker, Chaos Lord, Savage.
Ingame Description: Haunt a foe with an evil spirit.


Curse
-----
PP: 5
Level Learned: 20(Apprentice, Illusionist, Enchanter, Conjurer)
               24(Brute, Savage, Ruffian, Barbarian, Berserker)
Range: |
Element: Venus
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Barbarian,
            Berserker, Chaos Lord, Savage, Brute.
Ingame Description: Draw the Spirit of Death to a foe.


Drain
-----
PP: 3
Level Learned: 31
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, (Wind) Shaman
Ingame Description: Drain enemy's HP into yourself.


Psy Drain
---------
PP: 0
Level Learned: 39
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Apprentice, (Wind) Shaman
Ingame Description: Drain enemy's PP into yourself.


Death Plunge
------------
PP: 14
Level Learned: 12
Range: |
Element: Jupiter
Learned by: Ninja
Ingame Description: Plunge your weapon into a foe.
Comments: Nothing really fancy. I find Ragnarok to be better.


Shuriken
--------
PP: 8
Level Learned: 21
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with a huge throwing knife.
Comments: Nothing really fancy. I find Ragnarok to be better.


Annihilation
------------
PP: 18
Level Learned: 31
Range: |
Element: Venus
Learned by: Ninja
Ingame Description: Attempt to annihilate a foe.
Comments: The above translates to: attempt to insta-kill!


Punji
-----
PP: 7
Level Learned: 4
Range: ;|;
Element: Venus
Learned by: Ninja
Ingame Description: Attack with a bamboo weapon.


Punji Trap
----------
PP: 13
Level Learned: 15
Range: ;|;
Element: Venus
Learned by: Ninja
Ingame Description: Attack with a bamboo weapon.


Punji Strike
------------
PP: 24
Level Learned: 36
Range: ,;|;,
Element: Venus
Learned by: Ninja
Ingame Description: Attack with a bamboo weapon.


Fire Bomb
---------
PP: 5
Level Learned: 6
Range: ,;|;,
Element: Mars
Learned by: Ninja
Ingame Description: Attack with a bomb blast.


Cluster Bomb
------------
PP: 11
Level Learned: 16
Range: ,;|;,
Element: Mars
Learned by: Ninja
Ingame Description: Attack with a bomb blast.


Carpet Bomb
-----------
PP: 29
Level Learned: 40
Range: .,;|;,.
Element: Mars
Learned by: Ninja
Ingame Description: Attack with a bomb blast.


Gale
----
PP: 3
Level Learned: 1
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the wind's might.
Comments: Can blow away vines outside of battle, same a Whirlwind.


Typhoon
-------
PP: 12
Level Learned: 18
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the wind's might.


Hurricane
---------
PP: 25
Level Learned: 44
Range: ,;|;,
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the wind's might.


Thunderclap
-----------
PP: 9
Level Learned: 8
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the storm's might.


Thunderbolt
-----------
PP: 19
Level Learned: 26
Range: ,;|;,
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the storm's might.


Thunderbolt
-----------
PP: 19
Level Learned: 50
Range: .,;|;,.
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the storm's might.


Mist
----
PP: 4
Level Learned: 7
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Wrap a foe in a cloud of delusion.
Comments: Can obviously delude the opponent.


Ragnarok
--------
PP: 7
Level Learned: 13
Range: |
Element: Venus
Learned by: Squire, Knight, Gallant, Lord
Ingame Description: Strike with a massive sword.
Comments: One of the most powerful attacks you can have early in the game.


Quake
-----
PP: 4
Level Learned: 2
Range: ;|;
Element: Venus
Learned by: Quire, Knight, Gallant, Lord
Ingame Description: Attack with a powerful quake.


Earthquake
----------
PP: 7
Level Learned: 4
Range: ,;|;,
Element: Venus
Learned by: Quire, Knight, Gallant, Lord
Ingame Description: Attack with a mighty tremor.


Quake Sphere
------------
PP: 15
Level Learned: 14
Range: .,;|;,.
Element: Venus
Learned by: Quire, Knight, Gallant, Lord
Ingame Description: Attack with a massive quake.


Spire
-----
PP: 5
Level Learned: 6
Range: ;|;
Element: Venus
Learned by: Quire, Knight, Gallant, Lord
Ingame Description: Attack with earthen spire.


Clay Spire
----------
PP: 13
Level Learned: 20
Range: ;|;
Element: Venus
Learned by: Quire, Knight, Gallant, Lord
Ingame Description: Attack with earthen spire.


Clay Spire
----------
PP: 22
Level Learned: 42
Range: ;|;
Element: Venus
Learned by: Quire, Knight, Gallant, Lord
Ingame Description: Attack with earthen spire.


Planet Diver
------------
PP: 7
Level Learned: 13
Range: |
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
Ingame Description: Leap skyward and lunge onto a foe.


Condemn
-------
PP: 8
Level Learned: 29
Range: |
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
Ingame Description: Disable your enemy with evil power.


Froth
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mercury
Learned by: (Water) Shaman.
Ingame Description: Attack with frothing bubbles.


Froth Sphere
------------
PP: 12
Level Learned: 14
Range: ,;|;,
Element: Mercury
Learned by: (Water) Shaman.
Ingame Description: Attack with frenzied bubbles.


Froth Spiral
------------
PP: 31
Level Learned: 40
Range: .,;|;,.
Element: Mercury
Learned by: (Water) Shaman.
Ingame Description: Attack with a bubble vortex.


Restore
-------
PP: 3
Level Learned: 13
Range: |
Element: Mercury
Learned by: (Water) Shaman, Swordsman, Defender, Cavalier, Guardian, Dragoon.
Ingame Description: Remove sleep, stun, and delusion.


Cure Poison
-----------
PP: 2
Level Learned: 5
Range: |
Element: Mercury
Learned by: (Water) Shaman, Swordsman, Dragoon, Defender, Cavalier, Guardian.
Ingame Description: Cleanse the body of poison.


Wish
----
PP: 9
Level Learned: 5
Range: |||||||||
Element: Mercury
Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon.
Ingame Description: Restore 80 HP to the whole party.
Comments: One of the most useful Psynergy early in the game.


Wish Well
---------
PP: 13
Level Learned: 22
Range: |||||||||
Element: Mercury
Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon.
Ingame Description: Restore 160 HP to the whole party.


Pure Wish
---------
PP: 20
Level Learned: 46
Range: |||||||||
Element: Mercury
Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon.
Ingame Description: Restore 400 HP to the whole party.


Break
-----
PP: 5
Level Learned: 46
Range: |||||||||
Element: Mercury
Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon, Swordsman.
Ingame Description: Eliminate an enemy's bonuses.


Cutting Edge
------------
PP: 5
Level Learned: 11
Range: |
Element: Mercury
Learned by: Cavalier, Guardian, Dragoon, Swordsman.
Ingame Description: Inflict damage with a shock wave.


Thorn
-----
PP: 4
Level Learned: 11
Range: ;|;
Element: Venus
Learned by: Cavalier, Guardian, Dragoon, Swordsman.
Ingame Description: Attack with stabbing thorns.


Briar
-----
PP: 11
Level Learned: 14(Cavalier, Guardian, Swordsman)
               17(Dragoon)
Range: ;|;
Element: Venus
Learned by: Cavalier, Guardian, Dragoon, Swordsman.
Ingame Description: Attack with sharpened briars.


Nettle
------
PP: 23
Level Learned: 36
Range: ,;|;,
Element: Venus
Learned by: Cavalier, Guardian, Dragoon, Swordsman.
Ingame Description: Attack with stinging nettles.


Ply
---
PP: 3
Level Learned: 1
Range: |
Element: Mercury
Learned by: Cavalier, Guardian, Dragoon.
Ingame Description: Restore 100 HP with faith's power.
Comments: Great when you get it, but the Wish spells will eventually be more
          useful.


Ply Well
--------
PP: 8
Level Learned: 16
Range: |
Element: Mercury
Learned by: Cavalier, Guardian, Dragoon.
Ingame Description: Restore 200 HP with faith's power.


Pure Ply
--------
PP: 12
Level Learned: 34
Range: |
Element: Mercury
Learned by: Cavalier, Guardian, Dragoon.
Ingame Description: Restore 1000 HP with faith's power.


Blast
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mars
Learned by: Dragoon
Ingame Description: Attack with an explosive blast.


Mad Blast
---------
PP: 9
Level Learned: 10
Range: ;|;
Element: Mars
Learned by: Dragoon
Ingame Description: Attack with an explosive blast.


Fiery Blast
-----------
PP: 19
Level Learned: 27
Range: ,;|;,
Element: Mars
Learned by: Dragoon
Ingame Description: Attack with an explosive blast.


Avoid
-----
PP: 5
Level Learned: 6
Range: None
Element: None
Learned by: Dragoon
Ingame Description: Encounter fewer monsters.


Impair
------
PP: 4
Level Learned: 9
Range: |
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage.
Ingame Description: Drop enemy's defense.


Debilitate
----------
PP: 6
Level Learned: 23
Range: ;|;
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage.
Ingame Description: Drop enemy party's defense.


Dragon Cloud
------------
PP: 6
Level Learned: 12
Range: |
Element: Mars
Learned by: Samurai
Ingame Description: Strike an enemy with Dragon Cloud.


Demon Night
-----------
PP: 12
Level Learned: 18
Range: ;|;
Element: Venus
Learned by: Samurai
Ingame Description: Unleash a myriad of monsters.


Rockfall
--------
PP: 5
Level Learned: 6
Range: ;|;
Element: Venus
Learned by: Samurai
Ingame Description: Attack with a blast of rocks.


Rockslide
---------
PP: 15
Level Learned: 24
Range: ,;|;,
Element: Venus
Learned by: Samurai
Ingame Description: Attack with a blast of rocks.


Avanlanche
----------
PP: 30
Level Learned: 54
Range: ,;|;,
Element: Venus
Learned by: Samurai
Ingame Description: Attack with a blast of rocks.


Lava Shower
-----------
PP: 4
Level Learned: 8
Range: |
Element: Mars
Learned by: Samurai
Ingame Description: Attack with a volcano's might.


Molten Bath
-----------
PP: 12
Level Learned: 22
Range: ;|;
Element: Mars
Learned by: Samurai
Ingame Description: Attack with a volcano's might.


Magma Storm
-----------
PP: 27
Level Learned: 48
Range: ,;|;,
Element: Mars
Learned by: Samurai
Ingame Description: Attack with a volcano's might.


Demon Spear
-----------
PP: 7
Level Learned: 5
Range: |
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost attack with a demonic blade.


Angel Spear
-----------
PP: 12
Level Learned: 21
Range: ||||||||
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost attack with a heavenly blade.
Comments: Excellent for juicing yourself up before bosses.


Guardian
--------
PP: 3
Level Learned: 3
Range: |
Element: Mars
Learned by: Samurai
Ingame Description: Boost Defense with divine might.


Protector
---------
PP: 5
Level Learned: 15
Range: ||||||||
Element: Mars
Learned by: Samurai
Ingame Description: Boost Defense with divine might.


Magic Shell
-----------
PP: 3
Level Learned: 10
Range: |
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost Elemental Resistance.


Magic Shield
------------
PP: 5
Level Learned: 27
Range: ||||||||
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost Elemental Resistance.


Helm Splitter
-------------
PP: 8
Level Learned: 33
Range: |
Element: Venus
Learned by: Samurai
Ingame Description: Paralyze a foe with a mighty blow.


Quick Strike
------------
PP: 12
Level Learned: 40
Range: |
Element: Jupiter
Learned by: Samurai
Ingame Description: Blind an enemy with a rapid strike.
Comments; Extremely powerful.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [2.2] Garet
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Garet is the slowest party member in your party. He's not as strong as Isaac,
but matches his defense. So...Garet's raw stats aren't exactly impressive. But
he uses fire! That ups his cool factor instantly. And he can also increase
defense for your party, something you wouldn't expect a guy like him to do.
Most of Garet's classes are the same as Isaac's.


Move
----
PP: 2
Level Learned: 1
Range: None
Element: None
Ingame Description: Move an object on the ground.
Comments: It's necessary to use this outside of battle to finish the game.
          This can move tree trunks, standing pillars, and boxes, but not
          round boulders.


Revive
------
PP: 15
Level Learned: 19
Range: |
Element: Venus
Learned by: Savage, Barbarian, Berserket
Ingame Description: Revive a downed ally.


Growth
------
PP: 4
Level Learned: 1
Range: |
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Ascetic, (Wind)
            Ascetic, Brute, Ruffian.
Ingame Description: Attack with wild plants.
Comments: Not so great of an attack. Avoid using it.


Mad Growth
----------
PP: 10
Level Learned: 12
Range: ;|;
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Ascetic, (Wind)
            Ascetic, Brute, Ruffian.
Ingame Description: Attack with ferocious plants.


Wild Growth
-----------
PP: 15
Level Learned: 28
Range: ,;|;,
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Ascetic, (Wind)
            Ascetic, Brute, Ruffian.
Ingame Description: Attack with giant plants.


Blast(Nova)
-----------
PP: 7
Level Learned: 6
Range: ;|;
Element: Mars
Learned by: Brute, Ruffian, Barbarian, Berserker, Chaos Lord, Savage.
Ingame Description: Attack with a massive explosion.
Comments: If you need fire on Isaac, this would be pretty decent to use.


Nova
----
PP: 13
Level Learned: 16
Range: ,;|;,
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
Ingame Description: Attack with a massive explosion.


Supernova
---------
PP: 31
Level Learned: 40
Range: ,,;|;,,
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
Ingame Description: Attack with a massive explosion.


Haunt
-----
PP: 13
Level Learned: 17
Range: .;|;.
Element: Mars
Learned by: Brute, Ruffian, Savage, Barbarian, Berserket.
Ingame Description: Attack with a massive explosion.


Astral Blast
------------
PP: 5
Level Learned: 11
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page.
Ingame Description: Attack with celestial force.
Comments: It's a really pretty attack.


Weaken
------
PP: 4
Level Learned: 9
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page.
Ingame Description: Drop enemy's Resistance.
Comments: Not very useful unless you're fighting a boss.


Enfeeble
--------
PP: 6
Level Learned: 25
Range: ;|;
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page.
Ingame Description: Drop enemy party's Resistance.


Delude
------
PP: 4
Level Learned: 1
Range: ;|;
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page.
Ingame Description: Wraps multiple foes in delusion.
Comments: It's nice when it works.


Sleep
-----
PP: 5
Level Learned: 14
Range: ;|;
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page.
Ingame Description: Lull multiple foes to sleep.


Haunt
-----
PP: 5
Level Learned: 17
Range: ;|;
Element: Venus
Learned by: Brute, Ruffian, Savage, Barbarian, Berserker.
Ingame Description: Haunt a foe with an evil spirit.


Curse
-----
PP: 5
Level Learned: 24
Range: |
Element: Venus
Learned by: Brute, Ruffian, Savage, Berserker, Barbarian.
Ingame Description: Draw the Spirit of Death to a foe.


Drain
-----
PP: 3
Level Learned: 31(Conjurer, Illusionist, Page, Enchanter)
               33((Wind) Ascetic)
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page, (Wind) Ascetic
Ingame Description: Drain enemy's HP into yourself.


Psy Drain
---------
PP: 0
Level Learned: 41(Conjurer, Illusionist, Page, Enchanter)
               39((Wind) Ascetic)
Range: |
Element: Jupiter
Learned by: Conjurer, Enchanter, Illusionist, Page, (Wind) Ascetic
Ingame Description: Drain enemy's PP into yourself.


Death Plunge
------------
PP: 14
Level Learned: 12
Range: |
Element: Jupiter
Learned by: Ninja
Ingame Description: Plunge your weapon into a foe.
Comments: Nothing really fancy. I find Ragnarok to be better.


Shuriken
--------
PP: 8
Level Learned: 21
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with a huge throwing knife.
Comments: Nothing really fancy. I find Ragnarok to be better.


Annihilation
------------
PP: 18
Level Learned: 31
Range: |
Element: Venus
Learned by: Ninja
Ingame Description: Attempt to annihilate a foe.
Comments: The above translates to: attempt to insta-kill!


Punji
-----
PP: 7
Level Learned: 4
Range: ;|;
Element: Venus
Learned by: Ninja
Ingame Description: Attack with a bamboo weapon.


Punji Trap
----------
PP: 13
Level Learned: 15
Range: ;|;
Element: Venus
Learned by: Ninja
Ingame Description: Attack with a bamboo weapon.


Punji Strike
------------
PP: 24
Level Learned: 36
Range: ,;|;,
Element: Venus
Learned by: Ninja
Ingame Description: Attack with a bamboo weapon.


Fire Bomb
---------
PP: 5
Level Learned: 6
Range: ,;|;,
Element: Mars
Learned by: Ninja
Ingame Description: Attack with a bomb blast.


Cluster Bomb
------------
PP: 11
Level Learned: 16
Range: ,;|;,
Element: Mars
Learned by: Ninja
Ingame Description: Attack with a bomb blast.


Carpet Bomb
-----------
PP: 29
Level Learned: 40
Range: .,;|;,.
Element: Mars
Learned by: Ninja
Ingame Description: Attack with a bomb blast.


Gale
----
PP: 3
Level Learned: 1
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the wind's might.
Comments: Can blow away vines outside of battle, same a Whirlwind.


Typhoon
-------
PP: 12
Level Learned: 18
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the wind's might.


Hurricane
---------
PP: 25
Level Learned: 44
Range: ,;|;,
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the wind's might.


Thunderclap
-----------
PP: 9
Level Learned: 8
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the storm's might.


Thunderbolt
-----------
PP: 19
Level Learned: 26
Range: ,;|;,
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the storm's might.


Thunderbolt
-----------
PP: 19
Level Learned: 50
Range: .,;|;,.
Element: Jupiter
Learned by: Ninja
Ingame Description: Attack with the storm's might.


Mist
----
PP: 4
Level Learned: 7
Range: ;|;
Element: Jupiter
Learned by: Ninja
Ingame Description: Wrap a foe in a cloud of delusion.
Comments: Can obviously delude the opponent.


Ragnarok
--------
PP: 7
Level Learned: 13
Range: |
Element: Venus
Learned by: Squire, Knight, Gallant, Lord
Ingame Description: Strike with a massive sword.
Comments: One of the most powerful attacks you can have early in the game.


Spire
-----
PP: 5
Level Learned: 6
Range: ;|;
Element: Venus
Learned by: Savage, Barbarian, Berserker
Ingame Description: Attack with earthen spire.


Clay Spire
----------
PP: 13
Level Learned: 20
Range: ;|;
Element: Venus
Learned by: Savage, Barbarian, Berserker
Ingame Description: Attack with earthen spire.


Clay Spire
----------
PP: 22
Level Learned: 42
Range: ;|;
Element: Venus
Learned by: Savage, Barbarian, Berserker
Ingame Description: Attack with earthen spire.


Planet Diver
------------
PP: 7
Level Learned: 13
Range: |
Element: Mars
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
Ingame Description: Leap skyward and lunge onto a foe.


Condemn
-------
PP: 8
Level Learned: 29
Range: |
Element: Venus
Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
Ingame Description: Disable your enemy with evil power.


Restore
-------
PP: 3
Level Learned: 13
Range: |
Element: Mercury
Learned by: (Water) Ascetic, Swordsman, Defender, Cavalier, Luminier, Dragoon.
Ingame Description: Remove sleep, stun, and delusion.


Cure Poison
-----------
PP: 2
Level Learned: 5
Range: |
Element: Mercury
Learned by: (Water) Ascetic, Swordsman, Defender, Cavalier, Luminier, Dragoon.
Ingame Description: Cleanse the body of poison.


Wish
----
PP: 9
Level Learned: 8
Range: |||||||||
Element: Mercury
Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon.
Ingame Description: Restore 80 HP to the whole party.
Comments: One of the most useful Psynergy early in the game.


Wish Well
---------
PP: 13
Level Learned: 22
Range: |||||||||
Element: Mercury
Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon.
Ingame Description: Restore 160 HP to the whole party.


Pure Wish
---------
PP: 20
Level Learned: 46
Range: |||||||||
Element: Mercury
Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon.
Ingame Description: Restore 400 HP to the whole party.


Break
-----
PP: 5
Level Learned: 30(Swordsman, Defender, Cavalier, Luminier)
               34(Water Ascetic)
Range: |||||||||
Element: Mercury
Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon, Swordsman, Defender.
Ingame Description: Eliminate an enemy's bonuses.


Cutting Edge
------------
PP: 5
Level Learned: 11
Range: |
Element: Mercury
Learned by: Cavalier, Luminier, Dragoon, Swordsman, Defender.
Ingame Description: Inflict damage with a shock wave.


Thorn
-----
PP: 4
Level Learned: 4
Range: ;|;
Element: Venus
Learned by: Dragoon
Ingame Description: Attack with stabbing thorns.


Briar
-----
PP: 11
Level Learned: 17
Range: ;|;
Element: Venus
Learned by: Dragoon
Ingame Description: Attack with sharpened briars.


Nettle
------
PP: 11
Level Learned: 23
Range: ,;|;,
Element: Venus
Learned by: Dragoon
Ingame Description: Attack with stinging nettles.


Ply
---
PP: 3
Level Learned: 1
Range: |
Element: Mercury
Learned by: Cavalier, Defender, Luminier, Dragoon.
Ingame Description: Restore 100 HP with faith's power.
Comments: Great when you get it, but the Wish spells will eventually be more
          useful.


Ply Well
--------
PP: 8
Level Learned: 16
Range: |
Element: Mercury
Learned by: Cavalier, Defender, Luminier, Dragoon.
Ingame Description: Restore 200 HP with faith's power.


Pure Ply
--------
PP: 12
Level Learned: 34
Range: |
Element: Mercury
Learned by: Cavalier, Defender, Luminier, Dragoon.
Ingame Description: Restore 1000 HP with faith's power.


Blast
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mars
Learned by: Dragoon, Swordsman, Defender, Cavalier, Luminier.
Ingame Description: Attack with an explosive blast.


Mad Blast
---------
PP: 9
Level Learned: 10
Range: ;|;
Element: Mars
Learned by: Dragoon, Swordsman, Defender, Cavalier, Luminier.
Ingame Description: Attack with an explosive blast.


Fiery Blast
-----------
PP: 19
Level Learned: 27
Range: ,;|;,
Element: Mars
Learned by: Dragoon, Swordsman, Defender, Cavalier, Luminier.
Ingame Description: Attack with an explosive blast.


Avoid
-----
PP: 5
Level Learned: 6
Range: None
Element: None
Learned by: Dragoon, Defender, Cavalier, Luminier.
Ingame Description: Encounter fewer monsters.


Impair
------
PP: 4
Level Learned: 9
Range: |
Element: Mars
Learned by: Savage, Barbarian, Berserker, Warrior, Champion.
Ingame Description: Drop enemy's defense.


Debilitate
----------
PP: 6
Level Learned: 26(Warrior, Champion)
               23(Savage, Barbarian, Berserker)
Range: ;|;
Element: Mars
Learned by: Savage, Barbarian, Berserker, Warrior, Champion.
Ingame Description: Drop enemy party's defense.


Dragon Cloud
------------
PP: 6
Level Learned: 12
Range: |
Element: Mars
Learned by: Samurai
Ingame Description: Strike an enemy with Dragon Cloud.


Demon Night
-----------
PP: 12
Level Learned: 18
Range: ;|;
Element: Venus
Learned by: Samurai
Ingame Description: Unleash a myriad of monsters.


Rockfall
--------
PP: 5
Level Learned: 6
Range: ;|;
Element: Venus
Learned by: Samurai
Ingame Description: Attack with a blast of rocks.


Rockslide
---------
PP: 15
Level Learned: 24
Range: ,;|;,
Element: Venus
Learned by: Samurai
Ingame Description: Attack with a blast of rocks.


Rockslide
---------
PP: 30
Level Learned: 54
Range: ,;|;,
Element: Venus
Learned by: Samurai
Ingame Description: Attack with a blast of rocks.


Lava Shower
-----------
PP: 4
Level Learned: 8
Range: |
Element: Mars
Learned by: Samurai
Ingame Description: Attack with a volcano's might.


Molten Bath
-----------
PP: 12
Level Learned: 22
Range: ;|;
Element: Mars
Learned by: Samurai
Ingame Description: Attack with a volcano's might.


Magma Storm
-----------
PP: 27
Level Learned: 48
Range: ,;|;,
Element: Mars
Learned by: Samurai
Ingame Description: Attack with a volcano's might.


Demon Spear
-----------
PP: 7
Level Learned: 5
Range: |
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost attack with a demonic blade.


Angel Spear
-----------
PP: 12
Level Learned: 21
Range: ||||||||
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost attack with a heavenly blade.
Comments: Excellent for juicing yourself up before bosses.


Guardian
--------
PP: 3
Level Learned: 3
Range: |
Element: Mars
Learned by: Samurai
Ingame Description: Boost Defense with divine might.


Protector
---------
PP: 5
Level Learned: 15
Range: ||||||||
Element: Mars
Learned by: Samurai
Ingame Description: Boost Defense with divine might.


Magic Shell
-----------
PP: 3
Level Learned: 10
Range: |
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost Elemental Resistance.


Magic Shield
------------
PP: 5
Level Learned: 27
Range: ||||||||
Element: Jupiter
Learned by: Samurai
Ingame Description: Boost Elemental Resistance.


Helm Splitter
-------------
PP: 8
Level Learned: 33
Range: |
Element: Venus
Learned by: Samurai
Ingame Description: Paralyze a foe with a mighty blow.


Quick Strike
------------
PP: 12
Level Learned: 40
Range: |
Element: Jupiter
Learned by: Samurai
Ingame Description: Blind an enemy with a rapid strike.
Comments: Extremely powerful.


Douse
-----
PP: 5
Level Learned: 1
Range: ;|;
Element: Mercury
Learned by: (Water) Ascetic
Ingame Description: Attack with a surge of water.


Drench
------
PP: 10
Level Learned: 12
Range: ;|;
Element: Mercury
Learned by: (Water) Ascetic
Ingame Description: Attack with a torrent of water.


Deluge
------
PP: 20
Level Learned: 30
Range: ,;|;,
Element: Mercury
Learned by: (Water) Ascetic
Ingame Description: Attack with a deadly flood.


Prism
-----
PP: 7
Level Learned: 6
Range: ;|;
Element: Mercury
Learned by: (Water) Ascetic
Ingame Description: Attack with ice crystals.


Hail Prism
----------
PP: 16
Level Learned: 20
Range: ,;|;,
Element: Mercury
Learned by: (Water) Ascetic
Ingame Description: Attack with ice crystals.


Freeze Prism
------------
PP: 31
Level Learned: 52
Range: ,;|;,
Element: Mercury
Learned by: (Water) Ascetic
Ingame Description: Attack with ice crystals.


Volcano
-------
PP: 6
Level Learned: 8
Range: |
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion, (Water) Ascetic, Page,
            Illusionist, Enchanter, Conjurer, (Wind) Ascetic.
Ingame Description: Attack with volcanic might.


Eruption
--------
PP: 14
Level Learned: 22
Range: ;|;
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion, (Water) Ascetic, Page,
            Illusionist, Enchanter, Conjurer, (Wind) Ascetic.
Ingame Description: Attack with volcanic might.


Pyroclasm
---------
PP: 29
Level Learned: 48
Range: ,;|;,
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion, (Water) Ascetic, Page,
            Illusionist, Enchanter, Conjurer, (Wind) Ascetic.
Ingame Description: Attack with volcanic might.


Heat Wave
---------
PP: 6
Level Learned: 12
Range: |
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with fiery bolts.


Flare
-----
PP: 4
Level Learned: 1
Range: ;|;
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with flaring flames.


Flare Wall
----------
PP: 7
Level Learned: 6
Range: ;|;
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with searing flames.


Flare Storm
-----------
PP: 12
Level Learned: 18
Range: ;|;
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with incinerating flames.


Fire
----
PP: 6
Level Learned: 4
Range: ;|;
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with a scorching fireball.


Fireball
--------
PP: 12
Level Learned: 14
Range: ,;|;,
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with a scorching fireball.


Inferno
-------
PP: 23
Level Learned: 36
Range: ,;|;,
Element: Mars
Learned by: Guard, Soldier, Warrior, Champion.
Ingame Description: Attack with a scorching fireball.


Guard
-----
PP: 3
Level Learned: 3
Range: |
Element: Mars
Learned by: Enchanter, Conjurer, (Wind) Ascetic, Warrior, Champion, Swordsman,
            Defender, Cavalier, Luminier.
Ingame Description: Boost ally's Defense.


Protect
-------
PP: 5
Level Learned: 15
Range: |||||||
Element: Mars
Learned by: Enchanter, Conjurer, (Wind) Ascetic, Warrior, Champion, Swordsman,
            Defender, Cavalier, Luminier.
Ingame Description: Boost party's Defense.


Slash
-----
PP: 4
Level Learned: 1
Range: |
Element: Jupiter
Learned by: (Wind) Ascetic
Ingame Description: Attack with a blade of focused air.


Wind Slash
----------
PP: 9
Level Learned: 10
Range: ;|;
Element: Jupiter
Learned by: (Wind) Ascetic
Ingame Description: Attack with a blade of focused air.


Sonic Slash
-----------
PP: 20
Level Learned: 30
Range: ,;|;,
Element: Jupiter
Learned by: (Wind) Ascetic
Ingame Description: Attack with a blade of focused air.


Plasma
------
PP: 8
Level Learned: 9
Range: ;|;
Element: Jupiter
Learned by: (Wind) Ascetic
Ingame Description: Attack with a barrage of bolts.


Shine Plasma
------------
PP: 18
Level Learned: 26
Range: ,;|;,
Element: Jupiter
Learned by: (Wind) Ascetic
Ingame Description: Attack with a barrage of bolts.


Spark Plasma
------------
PP: 37
Level Learned: 50(Everyone except below)
Range: .,;|;,.
Element: Jupiter
Learned by: (Wind) Ascetic
Ingame Description: Attack with a barrage of bolts.



<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [2.3] Ivan
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Ivan's unique abilities are very cool and at times, necessary. Him and Mia
have similar classes, but are totally different from Garet and Isaac. Ivan's
defense isn't very good, but is fast. Use this to your advantage. Or change
your other party members to be faster.


Mind Read
---------
PP: 1
Level Learned: 1
Range: None
Element: None
Learned by: Default
Ingame Description: Read someone's mind.
Comments: It's very useful in finding information outside of battle. Can't be
          used during battle.


Reveal
------
PP: 1
Level Learned: N/A
Range: None
Element: None
Learned by: Mandatory scene.
Ingame Description: Perceive hidden truths.
Comments: If there are any hidden doors or items, using Reveal will show them.


Ray
---
PP: 6
Level Learned: 4
Range: ;|;
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister.
Ingame Description: Attack with a magnetic storm.


Storm Ray
---------
PP: 10
Level Learned: 14
Range: ;|;
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister.
Ingame Description: Attack with a magnetic storm.


Storm Ray
---------
PP: 21
Level Learned: 36
Range: ;|;
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister.
Ingame Description: Attack with a magnetic storm.


Whirlwind
---------
PP: 5
Level Learned: 1
Range: ;|;
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister.
Ingame Description: Attack with a swirling tornado.


Tornado
-------
PP: 14
Level Learned: 18
Range: ,;|;,
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister.
Ingame Description: Attack with a mighty tornado.


Tempest
-------
PP: 27
Level Learned: 44
Range: ,;|;,
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister.
Ingame Description: Attack with a fearsome windstorm.


Plasma
------
PP: 8
Level Learned: 8
Range: ;|;
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
            Savant, Sage, Pilgrim, Wanderer, Ascetic, Fire Monk, White Mage.
Ingame Description: Attack with a barrage of bolts.


Shine Plasma
------------
PP: 18
Level Learned: 26
Range: ,;|;,
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
            Savant, Sage, Pilgrim, Wanderer, Ascetic, Fire Monk, White Mage.
Ingame Description: Attack with a barrage of bolts.


Spark Plasma
------------
PP: 37
Level Learned: 50(Everyone except below)
               46(White Mage)
Range: .,;|;,.
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
            Savant, Sage, Pilgrim, Wanderer, Ascetic, Fire Monk, White Mage.
Ingame Description: Attack with a barrage of bolts.


Impact
------
PP: 7
Level Learned: 1(Hermit, Elder, Scholar, Savant, Sage)
               5(Magician, Mage, Magister, (both) Enchanter)
Range: |
Element: Jupiter
Learned by: Magician, Mage, Magister, Hermit, Elder, Scholar, Savant, Sage,
            (Earth) Enchanter, (Fire) Enchanter.
Ingame Description: Boost ally's Attack.


High Impact
-----------
PP: 12
Level Learned: 21
Range: ||||||||||
Element: Jupiter
Learned by: Magician, Mage, Magister, Hermit, Elder, Scholar, Savant, Sage,
            (Earth) Enchanter, (Fire) Enchanter.
Ingame Description: Boost party's Attack.


Ward
----
PP: 3
Level Learned: 6(Those not listed below)
               7(Shaman, Druid)
               9(White Mage)
Range: |
Element: Jupiter
Learned by: Mage, Magister, Shaman, Druid, (Earth) Enchanter, Ascetic, Fire
            Monk, (Fire) Enchanter, Ranger, White Mage.
Ingame Description: Boost Resistance.


Resist
------
PP: 5
Level Learned: 22(Mage, Magister, (both) Enchanter)
               23(Shaman, Druid)
               24(Ascetic, Fire Monk, Ranger)
               31(White Mage)
Range: ||||||||
Element: Jupiter
Learned by: Mage, Magister, Shaman, Druid, (Earth) Enchanter, Ascetic, Fire
            Monk, (Fire) Enchanter, Ranger, White Mage.
Ingame Description: Boost Resistance.


Sleep
-----
PP: 5
Level Learned: 12(Wind Seer, Magician, Mage, Magister)
               14(Enchanters)
Range: ;|;
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister, (Earth) Enchanter, (Fire)
            Enchanter,
Ingame Description: Boost Resistance.


Bind
----
PP: 7
Level Learned: 17(Wind Seer, Magician, Mage, Magister)
               18(Everybody not listed above)
Range: |
Element: Jupiter
Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
            Savant, Sage, Seer, Diviner, Shaman, Druid, Pilgrim, Wanderer,
            Ascetic, Fire Monk, Ranger
Ingame Description: Boost Resistance.


Prism
-----
PP: 7
Level Learned: 6
Range: ;|;
Element: Mercury
Learned by: White Mage, Hermit, Elder, Scholar, Savant, Sage.
Ingame Description: Attack with ice crystals.


Hail Prism
----------
PP: 16
Level Learned: 20
Range: ,;|;,
Element: Mercury
Learned by: White Mage, Hermit, Elder, Scholar, Savant, Sage.
Ingame Description: Attack with ice crystals.


Freeze Prism
------------
PP: 31
Level Learned: 52
Range: ,;|;,
Element: Mercury
Learned by: White Mage, Hermit, Elder, Scholar, Savant, Sage.
Ingame Description: Attack with ice crystals.


Drain
-----
PP: 3
Level Learned: 31(Everything not below)
               33(Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger)
Range: |
Element: Jupiter
Learned by: Hermit, Elder, Scholar, Savant, Sage, Seer, Diviner, Shaman,
            Druid, (Earth) Enchanter, Pilgrim, (Fire) Enchanter, Medium,
            Ranger.
Ingame Description: Drain enemy's HP into yourself.


Psy Drain
---------
PP: 0
Level Learned: 39(Everything not below)
               41(Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger)
Range: |
Element: Jupiter
Learned by: Hermit, Elder, Scholar, Savant, Sage, Seer, Diviner, Shaman,
            Druid, (Earth) Enchanter, Pilgrim, (Fire) Enchanter, Medium,
            Ranger.
Ingame Description: Drain enemy's PP into yourself.


Wish
----
PP: 9
Level Learned: 12
Range: |||||||||
Element: Mercury
Learned by: Scholar, Savant, Sage, White Mage.
Ingame Description: Restore 80 HP to the whole party.
Comments: One of the most useful Psynergy early in the game.


Wish Well
---------
PP: 13
Level Learned: 24
Range: |||||||||
Element: Mercury
Learned by: Scholar, Savant, Sage, White Mage.
Ingame Description: Restore 160 HP to the whole party.


Pure Wish
---------
PP: 20
Level Learned: 46
Range: |||||||||
Element: Mercury
Learned by: Scholar, Savant, Sage, White Mage.
Ingame Description: Restore 400 HP to the whole party.


Cure
----
PP: 3
Level Learned: 1
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid, Ranger.
Ingame Description: Restores 70 HP.


Cure Well
---------
PP: 7
Level Learned: 10
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid, Ranger.
Ingame Description: Restore 150 HP.


Potent Cure
-----------
PP: 10
Level Learned: 26
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid, Ranger.
Ingame Description: Restore 300 HP.


Bolt
----
PP: 4
Level Learned: 2
Range: |
Element: Jupiter
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Attack with a lightning bolt.


Flash Bolt
----------
PP: 7
Level Learned: 6
Range: ;|;
Element: Jupiter
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Attack with a lightning bolt.


Blue Bolt
---------
PP: 14
Level Learned: 22
Range: ;|;
Element: Jupiter
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Attack with a lightning bolt.


Growth
------
PP: 4
Level Learned: 3
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid.
Ingame Description: Attack with wild plants.
Comments: Not so great of an attack. Avoid using it.


Mad Growth
----------
PP: 10
Level Learned: 12
Range: ;|;
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid.
Ingame Description: Attack with ferocious plants.


Wild Growth
-----------
PP: 15
Level Learned: 29
Range: ,;|;,
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid.
Ingame Description: Attack with giant plants.


Revive
------
PP: 15
Level Learned: 19(Shaman, Druid, Medium)
               17(White Mage)
Range: |
Element: Venus
Learned by: Shaman, Druid, Medium, White Mage.
Ingame Description: Revive a downed ally.
Comments: Extremely useful since he learns it early.


Delude
------
PP: 4
Level Learned: 1
Range: ;|;
Element: Jupiter
Learned by: Both Enchanters
Ingame Description: Wraps multiple foes in delusion.
Comments: It's nice when it works.


Astral Blast
------------
PP: 5
Level Learned: 11
Range: |
Element: Jupiter
Learned by: Both Enchanters.
Ingame Description: Attack with celestial force.


Gaia
----
PP: 7
Level Learned: 6
Range: ;|;
Element: Venus
Learned by: (Earth) Enchanter
Ingame Description: Attack with the earth's might.


Mother Gaia
-----------
PP: 17
Level Learned: 24
Range: .;|;.
Element: Venus
Learned by: (Earth) Enchanter
Ingame Description: Attack with the earth's might.


Grand Gaia
----------
PP: 17
Level Learned: 54
Range: .;|;.
Element: Venus
Learned by: (Earth) Enchanter
Ingame Description: Attack with the earth's might.


Weaken
------
PP: 4
Level Learned: 9
Range: |
Element: Jupiter
Learned by: Both Enchanters.
Ingame Description: Drop enemy's Resistance.
Comments: Not very useful unless you're fighting a boss.


Enfeeble
--------
PP: 6
Level Learned: 25
Range: ;|;
Element: Jupiter
Learned by: Both Enchanters.
Ingame Description: Drop enemy party's Resistance.


Slash
-----
PP: 4
Level Learned: 1
Range: |
Element: Jupiter
Learned by: Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger.
Ingame Description: Attack with a blade of focused air.


Wind Slash
----------
PP: 9
Level Learned: 10
Range: ;|;
Element: Jupiter
Learned by: Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger.
Ingame Description: Attack with a blade of focused air.


Sonic Slash
-----------
PP: 20
Level Learned: 30
Range: ,;|;,
Element: Jupiter
Learned by: Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger.
Ingame Description: Attack with a blade of focused air.


Volcano
-------
PP: 6
Level Learned: 8
Range: |
Element: Mars
Learned by: Asceti, Fire Monk, (Fire) Enchanter, Ranger.
Ingame Description: Attack with volcanic might.


Eruption
--------
PP: 14
Level Learned: 22
Range: ;|;
Element: Mars
Learned by: Asceti, Fire Monk, (Fire) Enchanter, Ranger.
Ingame Description: Attack with volcanic might.


Pyroclasm
---------
PP: 29
Level Learned: 48
Range: ,;|;,
Element: Mars
Learned by: Asceti, Fire Monk, (Fire) Enchanter, Ranger.
Ingame Description: Attack with volcanic might.


Douse
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mercury
Learned by: Ranger.
Ingame Description: Attack with a surge of water.


Drench
------
PP: 10
Level Learned: 12
Range: ;|;
Element: Mercury
Learned by: Ranger.
Ingame Description: Attack with a torrent of water.


Deluge
------
PP: 20
Level Learned: 30
Range: ,;|;,
Element: Mercury
Learned by: Ranger.
Ingame Description: Attack with a deadly flood.


Froth
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mercury
Learned by: Medium.
Ingame Description: Attack with frothing bubbles.


Froth Sphere
------------
PP: 12
Level Learned: 14
Range: ,;|;,
Element: Mercury
Learned by: Medium.
Ingame Description: Attack with frenzied bubbles.


Froth Spiral
------------
PP: 31
Level Learned: 40
Range: .,;|;,.
Element: Mercury
Learned by: Medium.
Ingame Description: Attack with a bubble vortex.


Haunt
-----
PP: 13
Level Learned: 17
Range: .;|;.
Element: Mars
Learned by: Medium.
Ingame Description: Attack with a massive explosion.


Curse
-----
PP: 5
Level Learned: 20
Range: |
Element: Venus
Learned by: Medium.
Ingame Description: Draw the Spirit of Death to a foe.


Condemn
-------
PP: 8
Level Learned: 29
Range: |
Element: Venus
Learned by: Medium.
Ingame Description: Disable your enemy with evil power.


Prism
-----
PP: 7
Level Learned: 6
Range: ;|;
Element: Mercury
Learned by: White Mage
Ingame Description: Attack with ice crystals.


Hail Prism
----------
PP: 16
Level Learned: 20
Range: ,;|;,
Element: Mercury
Learned by: White Mage
Ingame Description: Attack with ice crystals.


Freeze Prism
------------
PP: 31
Level Learned: 52
Range: ,;|;,
Element: Mercury
Learned by: White Mage
Ingame Description: Attack with ice crystals.


Dull
----
PP: 6
Level Learned: 11
Range: |
Element: Mercury
Learned by: Jupiter
Ingame Description: Drop enemy Attack.


Blunt
-----
PP: 11
Level Learned: 37
Range: ;|;
Element: Jupiter
Learned by: White Mage
Ingame Description: Drop enemy Attack.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                  [2.4] Mia
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Mia's default role is to be your cleric or healer. She's a Mercury Adept and
learns great moves for healing such as Pure Wish and Restore. Like Ivan, she
has weak offense but has invaluable Psynergy skills.

Frost
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon.
Ingame Description: Attack with frigid blasts.
Comments: Can freeze puddles outside of battle.


Tundra
------
PP: 8
Level Learned: 9
Range: ;|;
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon.
Ingame Description: Attack with frigid blasts.


Glacier
-------
PP: 15
Level Learned: 24
Range: ;|;
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon.
Ingame Description: Attack with frigid blasts.


Ice
---
PP: 5
Level Learned: 9
Range: |
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon.
Ingame Description: Attack with spikes of ice.


Ice Horn
--------
PP: 11
Level Learned: 17
Range: ;|;
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon.
Ingame Description: Attack with spikes of ice.


Ice Missle
----------
PP: 23
Level Learned: 42
Range: ;|;
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon.
Ingame Description: Attack with spikes of ice.


Break
-----
PP: 5
Level Learned: 30(Those not listed below)
               34(Pilgrim, Wanderer, Ascetic, Water Monk, Ranger)
Range: |||||||||
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon, Hermit, Elder, Scholar,
            Savant, Sage, Pilgrim, Wanderer, Ascetic, Water Monk, (Fire)
            Cavalier, Seer, Shman, Druid, (Earth) Cavalier, Ranger.
Ingame Description: Eliminate an enemy's bonuses.


Wish
----
PP: 9
Level Learned: 8(Cleric, Paragon, (Fire) Cavalier, Shaman, Druid, (Earth) 
                 Cavalier)
               12(Scholar, Savant, Sage)
               9(Ascetic, Water Monk, White Mage)
Range: |||||||||
Element: Mercury
Learned by: Cleric, Paragon, Scholar, Savant, Sage, Ascetic, Water Monk,
            (Fire) Cavalier, Shaman, Druid, (Earth) Cavalier, White Mage.
Ingame Description: Restore 80 HP to the whole party.
Comments: One of the most useful Psynergy early in the game.


Wish Well
---------
PP: 13
Level Learned: 22(Those not listed below)
               24(White Mage)
Range: |||||||||
Element: Mercury
Learned by: Cleric, Paragon, Scholar, Savant, Sage, Ascetic, Water Monk,
            (Fire) Cavalier, Shaman, Druid, (Earth) Cavalier, White Mage.
Ingame Description: Restore 160 HP to the whole party.


Pure Wish
---------
PP: 20
Level Learned: 46
Range: |||||||||
Element: Mercury
Learned by: Cleric, Paragon, Scholar, Savant, Sage, Ascetic, Water Monk,
            (Fire) Cavalier, Shaman, Druid, (Earth) Cavalier, White Mage.
Ingame Description: Restore 400 HP to the whole party.


Ply
---
PP: 3
Level Learned: 1
Range: |
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon, (Fire) Cavalier, (Earth)
            Cavalier.
Ingame Description: Restore 100 HP with faith's power.
Comments: Great when you get it, but the Wish spells will eventually be more
          useful.


Ply Well
--------
PP: 8
Level Learned: 16
Range: |
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon, (Fire) Cavalier, (Earth)
            Cavalier.
Ingame Description: Restore 200 HP with faith's power.


Pure Ply
--------
PP: 12
Level Learned: 34
Range: |
Element: Mercury
Learned by: Water Seer, Scribe, Cleric, Paragon, (Fire) Cavalier, (Earth)
            Cavalier.
Ingame Description: Restore 1000 HP with faith's power.


Plasma
------
PP: 8
Level Learned: 8
Range: ;|;
Element: Jupiter
Learned by: Hermit, Elder, Scholar, Savant, Sage, White Mage.
Ingame Description: Attack with a barrage of bolts.


Shine Plasma
------------
PP: 18
Level Learned: 26
Range: ,;|;,
Element: Jupiter
Learned by: Hermit, Elder, Scholar, Savant, Sage, White Mage.
Ingame Description: Attack with a barrage of bolts.


Spark Plasma
------------
PP: 37
Level Learned: 50(Everyone except below)
Range: .,;|;,.
Element: Jupiter
Learned by: Hermit, Elder, Scholar, Savant, Sage, White Mage.
Ingame Description: Attack with a barrage of bolts.


Prism
-----
PP: 7
Level Learned: 6
Range: ;|;
Element: Mercury
Learned by: Hermit, Elder, Scholar, Savant, Sage, Pilgrim, Wanderer, Ascetic,
            Water Monk, White Mage.
Ingame Description: Attack with ice crystals.


Hail Prism
----------
PP: 16
Level Learned: 20
Range: ,;|;,
Element: Mercury
Learned by: Hermit, Elder, Scholar, Savant, Sage, Pilgrim, Wanderer, Ascetic,
            Water Monk, White Mage.
Ingame Description: Attack with ice crystals.


Freeze Prism
------------
PP: 31
Level Learned: 52
Range: ,;|;,
Element: Mercury
Learned by: Hermit, Elder, Scholar, Savant, Sage, Pilgrim, Wanderer, Ascetic,
            Water Monk, White Mage.
Ingame Description: Attack with ice crystals.


Volcano
-------
PP: 6
Level Learned: 8
Range: |
Element: Mars
Learned by: Ascetic, Water Monk, Ranger.
Ingame Description: Attack with volcanic might.


Eruption
--------
PP: 14
Level Learned: 22
Range: ;|;
Element: Mars
Learned by: Ascetic, Water Monk, Ranger.
Ingame Description: Attack with volcanic might.


Pyroclasm
---------
PP: 29
Level Learned: 48
Range: ,;|;,
Element: Mars
Learned by: Ascetic, Water Monk, Ranger.
Ingame Description: Attack with volcanic might.


Blast
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mars
Learned by: (Fire) Cavalier
Ingame Description: Attack with an explosive blast.


Mad Blast
---------
PP: 9
Level Learned: 10
Range: ;|;
Element: Mars
Learned by: (Fire) Cavalier
Ingame Description: Attack with an explosive blast.


Fiery Blast
-----------
PP: 19
Level Learned: 27
Range: ,;|;,
Element: Mars
Learned by: (Fire) Cavalier
Ingame Description: Attack with an explosive blast.


Guard
-----
PP: 3
Level Learned: 3
Range: |
Element: Mars
Learned by: (Fire) Cavalier.
Ingame Description: Boost ally's Defense.


Protect
-------
PP: 5
Level Learned: 15
Range: |||||||
Element: Mars
Learned by: (Fire) Cavalier.
Ingame Description: Boost party's Defense.


Cure
----
PP: 3
Level Learned: 1(Everything that's not a Medium)
               3(Medium)
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Restores 70 HP.
Comments: It doesn't exactle restore 70 HP. Just around there, depending
          on the level.


Cure Well
---------
PP: 7
Level Learned: 10
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Restore 150 HP.
Comments: Like Cure, it doesn't exactly restore 150 HP. Just somewhere within
          that area. Cure Well isn't really that helpful on Isaac since most
          of the time he'll be attacking.


Potent Cure
-----------
PP: 10
Level Learned: 26
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Restore 300 HP.
Comments: By the time you get Potent Cure, you probably won't need it. It
          restores AROUND 300 HP, not exactly.


Froth
-----
PP: 5
Level Learned: 2
Range: ;|;
Element: Mercury
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Attack with frothing bubbles.


Froth Sphere
------------
PP: 12
Level Learned: 14
Range: ,;|;,
Element: Mercury
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Attack with frenzied bubbles.


Froth Spiral
------------
PP: 31
Level Learned: 40
Range: .,;|;,.
Element: Mercury
Learned by: Seer, Diviner, Shaman, Druid, Medium.
Ingame Description: Attack with a bubble vortex.


Restore
-------
PP: 3
Level Learned: 13
Range: |
Element: Mercury
Learned by: Water Seer, SCribe, Cleric, Paragon, Pilgrim, Wanderer, Ascetic,
            Water Monk, (Fire) Cavalier, Seer, Diviner, Shaman, Druid, (Earth)
            Cavalier, White Mage.
Ingame Description: Remove sleep, stun, and delusion.


Cure Poison
-----------
PP: 2
Level Learned: 5(Everything not a White Mage)
               1(White Mage)
Range: |
Element: Mercury
Learned by: Water Seer, SCribe, Cleric, Paragon, Pilgrim, Wanderer, Ascetic,
            Water Monk, (Fire) Cavalier, Seer, Diviner, Shaman, Druid, (Earth)
            Cavalier, White Mage.
Ingame Description: Cleanse the body of poison.


Cutting Edge
------------
PP: 5
Level Learned: 11
Range: |
Element: Mercury
Learned by: Both Cavaliers
Ingame Description: Inflict damage with a shock wave.


Growth
------
PP: 4
Level Learned: 1
Range: |
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid.
Ingame Description: Attack with wild plants.
Comments: Not so great of an attack. Avoid using it.


Mad Growth
----------
PP: 10
Level Learned: 12
Range: ;|;
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid.
Ingame Description: Attack with ferocious plants.


Wild Growth
-----------
PP: 15
Level Learned: 28
Range: ,;|;,
Element: Venus
Learned by: Seer, Diviner, Shaman, Druid.
Ingame Description: Attack with giant plants.


Thorn
-----
PP: 4
Level Learned: 4
Range: ;|;
Element: Venus
Learned by: (Earth) Cavalier.
Ingame Description: Attack with stabbing thorns.


Briar
-----
PP: 11
Level Learned: 14
Range: ;|;
Element: Venus
Learned by: (Earth) Cavalier.
Ingame Description: Attack with sharpened briars.


Nettle
------
PP: 23
Level Learned: 36
Range: ,;|;,
Element: Venus
Learned by: (Earth) Cavalier.
Ingame Description: Attack with stinging nettles.


Slash
-----
PP: 4
Level Learned: 1
Range: |
Element: Jupiter
Learned by: Ranger.
Ingame Description: Attack with a blade of focused air.


Wind Slash
----------
PP: 9
Level Learned: 10
Range: ;|;
Element: Jupiter
Learned by: Ranger.
Ingame Description: Attack with a blade of focused air.


Sonic Slash
-----------
PP: 20
Level Learned: 30
Range: ,;|;,
Element: Jupiter
Learned by: Ranger.
Ingame Description: Attack with a blade of focused air.


Haunt
-----
PP: 13
Level Learned: 17
Range: .;|;.
Element: Mars
Learned by: Medium.
Ingame Description: Attack with a massive explosion.


Curse
-----
PP: 5
Level Learned: 20
Range: |
Element: Venus
Learned by: Medium.
Ingame Description: Draw the Spirit of Death to a foe.


Condemn
-------
PP: 8
Level Learned: 29
Range: |
Element: Venus
Learned by: Medium.
Ingame Description: Disable your enemy with evil power.


Dull
----
PP: 6
Level Learned: 11
Range: |
Element: Mercury
Learned by: Jupiter
Ingame Description: Drop enemy Attack.


Blunt
-----
PP: 11
Level Learned: 37
Range: ;|;
Element: Jupiter
Learned by: White Mage
Ingame Description: Drop enemy Attack.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [2.5] Jenna
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

You can control Jenna for only a little while, but she has moves nonetheless.
You cannot change her class or moves. Her class is a Flame User.


Flare
-----
PP: 4
Level Learned: 1
Range: ;|;
Element: Mars
Learned by: Flame User.
Ingame Description: Attack with flaring flames.


Flare Wall
----------
PP: 7
Level Learned: 6
Range: ;|;
Element: Mars
Learned by: Flame User.
Ingame Description: Attack with searing flames.


Flare Storm
-----------
PP: 12
Level Learned: 18
Range: ;|;
Element: Mars
Learned by: Flame User.
Ingame Description: Attack with incinerating flames.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                              [2.6] Universal
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

This is just a list of the Psynergy that you learn by equipping an item. Most
can't be used during battle.


Douse
-----
PP: 5
Item Needed: Douse Drop
Ingame Description: Attack with a surge of water.


Catch
-----
PP: 1
Item Needed: Catch Beeds
Ingame Description: Grab light objects from afar.


Halt
----
PP: 2
Item Needed: Halt Gem. You'll use it twice in the game.
Ingame Description: Stop a moving object.


Cloak
-----
PP: 1
Item Needed: Cloak Ball. You must have won Colosso to get this.
Ingame Description: Hide away in shadows.


Force
-----
PP: 2
Item Needed: Force Gem.
Ingame Description: Strike a distant object.


Carry
-----
PP: 2
Item Needed: Carry Gem.
Ingame Description: Lift and move light objects.


Lift
----
PP: 2
Item Needed: Lifting Gem.
Ingame Description: Lift an object vertically.



<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

                            {3.0} LIST OF CLASSES

<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>


As you may know, having a different Djinni or making them standby can change
your class and the moves that you learn. This is a grand list of all the
classes in the game, how to change to them, and the moves you gain of lose
with them. Use this list to decide what you want your character to be or the
best classes for him/her.

Note: The Djinn needed is just one example of how you can get that class.
There are multiple ways of getting it, but most of these are based on when you
have seven Djinn.


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [3.1] Isaac
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Squire/Knight:
--------------
Ragnarok
Quake   
Earthquake
Quake Sphere
Spire       
Clay Spire  
Stone Spire 
Cure        
Cure Well   
Potent Cure 
                             
Djinn Needed: 1-3 Venus Djinn


Gallant/Lord/Slayer
-------------------
All of the above
Gaia
Mother Gaia
Grand Gaia

Djinn Needed: 4-8 Venus Djinn
                             

Brute:
------
Planet Diver
Growth
Mad Growth
Wild Growth
Blast
Nova
Supernova
Curse
Condemn

Djinn Needed: 3 Venus Djinn, 3 Mars Djinn


Apprentice/Illusionist:
-----------------------
Astral Blast
Gaia
Mother Gaia
Grand Gaia
Weaken
Enfeeble
Delude
Sleep
Haunt
Curse
Drain
Psy Drain

Djinn Needed: 4 Venus, 3 Jupiter


Enchanter/Conjurer/War Adept:
-----------------------------
All of the above
Impact
High Impace
Resist
Ward

Djinn Needed: 6 Jupiter, 1 Venus


Ninja:
------
Death Plunge
Shuriken
Annihilation
Punji
Punji Strike
Punji Trap
Fire Bomb
Cluster Bomb
Carpet Bomb
Gale
Typhoon
Hurricane
Thunderclap
Thunderbolt
Thunderstorm
Mist

Djinn Needed: 3 Mars, 4 Jupiter


Samurai:
--------
Dragon Cloud
Demon Night
Helm Splitter
Quick Strike
Rockfall
Rockslide
Avalanche
Lava Shower
Molten Bath
Magma Storm
Demon Spear
Angel Spear
Guardian
Protector
Magic Shell
Magic Shield

Djinn Needed: 3 Jupiter, 4 Mars


Barbarian/Berserker/Chaos Lord/Savage:
--------------------------------------
Planet Diver
Spire
Clay Spire
Stone Spire
Growth
Mad Growth
Wild Growth
Blast
Nova
Supernova
Revive
Impair
Debilitate
Haunt
Curse
Condemn

Djinn Needed: 8 Mars


Swordsman:
----------
Cutting Edge
Thorn
Briar
Nettle
Revive
Cure Poison
Break
Restore

Djinn Needed: 1 Mercury, 6 Venus


Defender:
---------
Same as above
Ply
Ply Well
Pure Ply
Avoid

Djinn Needed: 3 Mercury, 4 Venus


Cavalier/Guardian:
------------------
Same as above
Wish
Wish Well
Pure Wish

Djinn Needed: 2 Venus, 5 Mercury


(Water) Shaman:
---------------
Froth
Froth Sphere
Froth Spiral
Growth
Mad Growth
Wild Growth
Cure
Cure Well
Potent Cure
Revive
Wish
Wish Well
Pure Wish
Cure Poison
Restore
Break

Djinn Needed: 7 Mercury


(Wind) Shaman:
--------------
Bolt
Flash Bolt
Blue Bolt
Growth
Mad Growth
Wild Growth
Cure
Cure Well
Potent Cure
Revive
Ward
Resist
Bind
Drain
Psy Drain

Djinn Needed: 7 Jupiter


Dragoon:
--------
Cutting Edge
Thorn
Briar
Nettle
Blast
Mad Blast
Fiery Blast
Ply
Ply Well
Pure Ply
Wish
Wish Well
Pure Wish
Cure Poison
Restore
Avoid

Djinn Needed: 3 Mars, 4 Mercury


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [3.2] Garet
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Guard/Soldier:
--------------
Flare
Fire
Flare Wall
Volcano
Heat Wave
Fireball
Flare Storm
Eruption
Inferno
Pyroclasm
                             
Djinn Needed: 1-3 Mars Djinn


Warrior/Champion:
-----------------
All of the above
Guard
Impair
Protect
Debilitate

Djinn Needed: 4-8 Mars Djinn
                             

Brute/Ruffian:
--------------
Planet Diver
Growth
Mad Growth
Wild Growth
Blast
Nova
Supernova
Curse
Condemn

Djinn Needed: 1 Venus Djinn, 6 Mars Djinn


Savage/Barbarian/Berserker:
---------------------------
All of the above
Spire
Impair
Revive
Clay Spire
Debilitate
Stone Spire

Djinn Needed: 4 Venus Djinn, 3 Mars Djinn


Swordsman:
----------
Blast
Guard
Cure Poison
Mad Blast
Cutting Edge
Restore
Protect
Fiery Blast
Break

Djinn Needed: 1 Mercury, 6 Mars


Defender:
---------
Same as above
Ply
Ply Well
Pure Ply
Avoid

Djinn Needed: 2 Mercury, 5 Mars


Cavalier/Luminier:
-----------------
Same as above
Wish
Wish Well
Pure Wish

Djinn Needed: 3 Mars, 4 Mercury


(Water) Ascetic:
----------------
Douse
Cure Poison
Prism
Volcano
Wish
Drench
Restore
Hail Prism
Eruption
Wish Well
Deluge
Break
Pure Wish
Pyroclasm
Freeze Prism

Djinn Needed: 8 Mercury


Page/Illusionist:
-----------------
Delude
Ward
Volcano
Weaken
Astral Blast
Eruption
Resist
Enfeeble
Drain
Psy Drain
Pyroclasm

Djinn Needed: 6 Mars, 1 Jupiter


Enchanter/Conjurer:
-------------------
All of the above
Impact
High Impact
Guard
Protect

Djinn Needed: 6 Jupiter, 1 Mars


Ninja:
------
Death Plunge
Shuriken
Annihilation
Punji
Punji Strike
Punji Trap
Fire Bomb
Cluster Bomb
Carpet Bomb
Gale
Typhoon
Hurricane
Thunderclap
Thunderbolt
Thunderstorm
Mist

Djinn Needed: 3 Venus, 4 Jupiter


Samurai:
--------
Dragon Cloud
Demon Night
Helm Splitter
Quick Strike
Rockfall
Rockslide
Avalanche
Lava Shower
Molten Bath
Magma Storm
Demon Spear
Angel Spear
Guardian
Protector
Magic Shell
Magic Shield

Djinn Needed: 3 Jupiter, 4 Venus


(Wind) Ascetic:
---------------
Slash
Ward
Volcano
Plasma
Wind Slash
Bind
Eruption
Resist
Shine Plasma
Sonic Slash
Drain
Psy Drain
Pyroclasm
Spark Plasma

Djinn Needed: 7 Jupiter


Dragoon:
--------
Cutting Edge
Thorn
Briar
Nettle
Blast
Mad Blast
Fiery Blast
Ply
Ply Well
Pure Ply
Wish
Wish Well
Pure Wish
Cure Poison
Restore
Avoid

Djinn Needed: 3 Venus 4 Mercury


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [3.3] Ivan
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Wind Seer:
----------
Ray
Storm Ray
Destruct Ray
Whirlwind
Tornado
Tempest
Plasma
Shine Plasma
Spark Plasma
Sleep
Bind

Djinn Needed: 1 Jupiter


Magician:
---------
All of the above
Impact
High Impact

Djinn Needed: 2 Jupiter


Mage/Magister:
--------------
Same as above
Ward
Resist

Djinn Needed: 7 Jupiter


Hermit/Elder:
-------------
Prism
Hail Prism
Freeze Prism
Plasma
Shine Plasma
Spark Plasma
Impact
High Impact
Bind
Drain
Psy Drain
Break

Djinn Needed: 2 Mercury, 5 Jupiter


Scholar/Savant/Sage:
--------------------
All of the above
Wish
Wish Well
Pure Wish

Djinn Needed: 1 Jupiter, 6 Mercury


Seer/Diviner:
-------------
Bolt
Flash Bolt
Blue Bolt
Growth
Mad Growth
Wild Growth
Cure
Cure Well
Potent Cure
Bind
Drain
Psy Drain

Djinn Needed: 2 Venus, 5 Jupiter


Shaman/Druid:
-------------
All of the above
Revive
Ward
Resist

Djinn Needed: 6 Venus, 1 Jupiter


(Earth) Shaman:
---------------
Astral Blast
Gaia
Mother Gaia
Grand Gaia
Impact
High Impact
Ward
Resist
Weaken
Enfeeble
Delude
Sleep
Haunt
Curse
Drain
Psy Drain

Djinn Needed: 7 Venus


Pilgrim/Wanderer:
-----------------
Slash
Wind Slash
Sonic Slash
Plasma
Shine Plasma
Spark Plasma
Bind
Drain
Psy Drain

Djinn Needed: 6 Jupiter, 1 Mars


Ascetic/Fire Monk:
------------------
All of the above
Volcano
Eruption
Pyroclasm
Ward
Resist

Djinn Needed: 4 Mars, 3 Jupiter


(Fire) Enchanter:
-----------------
Astral Blast
Volcano
Eruption
Pyroclasm
Impact
High Impact
Guard
Protect
Ward
Resist
Weaken
Enfeeble
Delude
Sleep
Drain
Psy Drain

Djinn Needed: 7 Mars


Ranger:
-------
Slash
Wind Slash
Sonich Slash
Douse
Drench
Deluge
Volcano
Eruption
Pyroclasm
Ward
Resist
Bind
Drain
Psy Drain
Break

Djinn Needed: 4 Mars, 3 Mercury


Medium:
-------
Haunt
Curse
Condemn
Bolt
Flash Bolt
Blue Bolt
Froth
Froth Sphere
Froth Spiral
Cure
Cure Well
Potent Cure
Revive
Drain
Psy Drain

Djinn Needed: 4 Venus, 3 Mercury


White Mage:
-----------
Prism
Hail Prism
Freeze Prism
Plasma
Shine Plasma
Spark Plasma
Wish
Wish Well
Pure Wish
Revive
Cure Poison
Restore
Dull
Blunt
Ward
Resist

Djinn Needed: 3 Venus, 4 Mercury


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 [3.4] Mia
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Water Seer/Scribe:
------------------
Ply
Ply Well
Pure Ply
Cure Poison
Restore
Frost
Tundra
Glacier
Ice
Ice Horn
Ice Missle
Break

Djinn Needed: 2 Mercury


Cleric/Paragon:
---------------
Same as above
Wish
Wish Well
Pure Wish

Djinn Needed: 7 Mercury


Hermit/Elder:
-------------
Prism
Hail Prism
Freeze Prism
Plasma
Shine Plasma
Spark Plasma
Impact
High Impact
Bind
Drain
Psy Drain
Break

Djinn Needed: 5 Mercury, 2 Jupiter


Scholar/Savant/Sage:
--------------------
All of the above
Wish
Wish Well
Pure Wish

Djinn Needed: 6 Jupiter, 1 Mercury


Seer/Diviner:
-------------
Froth
Froth Sphere
Froth Spiral
Growth
Mad Growth
Wild Growth
Cure
Cure Well
Potent Cure
Cure Poison
Restore
Break

Djinn Needed: 2 Venus, 5 Mercury


Shaman/Druid:
-------------
All of the above
Revive
Wish
Wish Well
Pure Wish

Djinn Needed: 5 Venus, 2 Mercury


(Earth) Cavalier:
-----------------
Cutting Edge
Thorn
Briar
Nettle
Ply
Ply Well
Pure Ply
Wish
Wish Well
Pure Wish
Revive
Cure Poison
Restore
Break
Avoid

Djinn Needed: 7 Venus


Pilgrim/Wanderer:
-----------------
Douse
Drench
Deluge
Prism
Hail Prism
Freeze Prism
Cure Poison
Restore
Break

Djinn Needed: 6 Mercury, 1 Mars


Ascetic/Water Monk:
-------------------
All of the above
Volcano
Eruption
Pyroclasm
Wish
Wish Well
Pure Wish

Djinn Needed: 4 Mars, 3 Mercury


(Fire) Cavalier:
----------------
Cutting Edge
Blast
Mad Blast
Fiery Blast
Ply
Ply Well
Pure Ply
Wish
Wish Well
Pure Wish
Cure Poison
Restore
Guard
Protect
Break
Avoid

Djinn Needed: 7 Mars


Ranger:
-------
Slash
Wind Slash
Sonic Slash
Douse
Drench
Deluge
Volcano
Eruption
Pyroclasm
Ward
Resist
Bind
Drain
Psy Drain
Break

Djinn Needed: 4 Mars, 3 Jupiter


Medium:
-------
Haunt
Curse
Condemn
Bolt
Flash Bolt
Blue Bolt
Froth
Froth Sphere
Froth Spiral
Cure
Cure Well
Potent Cure
Revive
Drain
Psy Drain

Djinn Needed: 4 Venus, 3 Mercury


White Mage:
-----------
Prism
Hail Prism
Freeze Prism
Plasma
Shine Plasma
Spark Plasma
Wish
Wish Well
Pure Wish
Revive
Cure Poison
Restore
Dull
Blunt
Ward
Resist

Djinn Needed: 3 Venus, 4 Mercury



<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

                                  {4.0} FAQ

<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>


Q: Can you get Jenna as a permanent party member?
A: No, but I think there's an Action Replay(cheat device) code for it. I don't
   know it though.


Q: What's the best class for each character?
A: I don't know. I'm not a Golden Sun expert, it's best if you ask the
   GameFAQs message board for that.


Q: Where do I get...
A: I don't remember. Look up another FAQ for it as most of the universal
   Psynergy are default items that you get during the storyline.



<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>

                               {5.0} CONCLUSION

<#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>


Thanks for reading this FAQ. I'm hoping it helped, even if it's just a little.
If there's any further questions you're like to ask me, feel free to E-mail
at:


plasmad00d13smooth{at}gmail[dot]com


Credits:
=-=-=-=-
1. TFergusson - I learned a lot about this game from your FAQ. :)



------------------------------------------------------------------------------
Copyright 2005 {c} MG(Strawhat)                 #26                END OF FILE