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    Psynergy/Class FAQ by strawhat

    Version: 1.0 | Updated: 08/09/06 | Printable Version | Search This Guide

    My E-mail is at the bottom of the FAQ, if you need to contact me.
                                                                     
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                                          P S Y N E R G Y / C L A S S   G U I D E
    
    
    Golden Sun(GBA)
    Psynergy/Class Guide
    File Created: 7/7/05
    By strawhat
    Version 1.01
    Last Update: 7/10/05
    
    Note: For easy searching, highlight a section name and number(without the
    spaces at the beginning), press Ctrl + F and paste the section name in the
    menu. Press find and voila! For Mac users, use the command key in place of the
    control key.
    
    
    The latest version of this FAQ will always be at Gamefaqs.com or IGN.com.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    Table of Contents
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    {1.0} Psynergy and its Purposes
    
    {2.0} List of Psynergy
       [2.1] Isaac
       [2.2] Garet
       [2.3] Ivan
       [2.4] Mia
       [2.5] Jenna
       [2.6] Universal
    
    {3.0} List of Classes
       [3.1] Isaac
       [3.2] Garet
       [3.3] Ivan
       [3.4] Mia
    
    {4.0} FAQ
    
    {5.0} Conclusion
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    
    Version History:
    ==============================================================================
    
    7/13 Version 1.01: Accidentally had two Rockslides instead of Avanlanche.
                       Corrected that.
    
    7/10 Version 1.0: It's an hour before midnight and I've finished the FAQ.
    
    
    
    Disclaimer:
    ==============================================================================
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and
    violation of copyright.
    
    Sites allowed to host this FAQ:
    www.gamefaqs.com
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    www.honestgamers.com
    www.1up.com
    www.supercheats.com
    www.gamerhelp.com
    
    
    
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                           {1.0} PSYNERGY AND ITS PURPOSES
    
    <#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>
    
    Psynergy is probably one of the most important aspects of Golden Sun. It acts
    as what other games might call "magic", or "spells". There is a wide abundancy
    of Psynergy that you can choose to use, different classes that learns that
    Psynergy, and different effects that will change the outcome of your battle.
    This FAQ here is to discuss them all.
    
    Psynergy uses up PP. Once your PP is out, you're done. No more Psynergy for
    you. So when you use, make sure to watch you PP levels as some can save your
    life in a boss battle. There are four different elements in Psynergy. Earth
    (Venus), fire(Mars), water(Mercury), and wind(Jupiter). Venus and Jupiter
    oppose each other, meaning that wind is weak against earth and earth is weak
    against wind. The same relationship is there with Mars and Mercury. This
    information is just a heads up for those newbies out there.
    
    
    
    
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                               {2.0} LIST OF PSYNERGY
    
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    This is a list of all the Psynergy in the game. There's not much of an order
    to it because, well, it's kind of hard to...I'll try to keep the attacks in
    "groups" if you know what I mean.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [2.1] Isaac
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    
    Isaac is the head honcho of your party. He can heal, he can attack, he can
    defend, he's quick...pretty much all the things that you want in a strong
    party member. He also carries Ragnarok, which is just so damn cool.
    
    
    Retreat
    -------
    PP: 6
    Level Learned: 1
    Range: None
    Element: None
    Ingame Description: Return to the dungeon's entrance.
    Comments: You can't use it in battle. If you're not battling and in a
              dungeon, you can use this to...return to the dungeon's
              entrance.
    
    
    Cure
    ----
    PP: 3
    Level Learned: 1
    Range: |
    Element: Venus
    Learned by: Squire, Knight, (Water) Shaman, Gallant, Lord, Slayer, (Wind)
                Shaman.
    Ingame Description: Restores 70 HP.
    Comments: It doesn't exactle restore 70 HP. Just around there, depending
              on the level. Helpful if you haven't met Mia yet.
    
    
    Move
    ----
    PP: 2
    Level Learned: 1
    Range: None
    Element: None
    Ingame Description: Move an object on the ground.
    Comments: It's necessary to use this outside of battle to finish the game.
              This can move tree trunks, standing pillars, and boxes, but not
              round boulders.
    
    
    Cure Well
    ---------
    PP: 7
    Level Learned: 10
    Range: |
    Element: Venus
    Learned by: Squire, Knight, (Water) Shaman, Gallant, Lord, Slayer, (Wind)
                Shaman.
    Ingame Description: Restore 150 HP.
    Comments: Like Cure, it doesn't exactly restore 150 HP. Just somewhere within
              that area. Cure Well isn't really that helpful on Isaac since most
              of the time he'll be attacking. Plus, Mia has the Wish spells.
    
    
    Potent Cure
    -----------
    PP: 10
    Level Learned: 26
    Range: |
    Element: Venus
    Learned by: Squire, Knight, (Water) Shaman, Gallant, Lord, Slayer, (Wind)
                Shaman.
    Ingame Description: Restore 300 HP.
    Comments: By the time you get Potent Cure, you probably won't need it. It
              restores AROUND 300 HP, not exactly.
    
    
    Revive
    ------
    PP: 15
    Level Learned: 19
    Range: |
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos, Lord, Savage, (Water) Shaman, (Wind)
                Shaman.
    Ingame Description: Revive a downed ally.
    Comments: Extremely useful since he learns it early.
    
    
    Growth
    ------
    PP: 4
    Level Learned: 1
    Range: |
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Shaman, (Wind)
                Shaman, Brute, Ruffian.
    Ingame Description: Attack with wild plants.
    Comments: Not so great of an attack. Avoid using it.
    
    
    Mad Growth
    ----------
    PP: 10
    Level Learned: 12
    Range: ;|;
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Shaman, (Wind)
                Shaman, Brute, Ruffian.
    Ingame Description: Attack with ferocious plants.
    
    
    Wild Growth
    -----------
    PP: 15
    Level Learned: 28
    Range: ,;|;,
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Shaman, (Wind)
                Shaman, Brute, Ruffian.
    Ingame Description: Attack with giant plants.
    
    
    Blast(Nova)
    -----------
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mars
    Learned by: Brute, Barbarian, Berserker, Chaos Lord, Savage, Ruffian.
    Ingame Description: Attack with a massive explosion.
    Comments: If you need fire on Isaac, this would be pretty decent to use.
    
    
    Nova
    ----
    PP: 13
    Level Learned: 16
    Range: ,;|;,
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
    Ingame Description: Attack with a massive explosion.
    
    
    Supernova
    ---------
    PP: 31
    Level Learned: 40
    Range: ,,;|;,,
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
    Ingame Description: Attack with a massive explosion.
    
    
    Haunt
    -----
    PP: 13
    Level Learned: 17
    Range: .;|;.
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Enchanter, Illusionist,
                Apprentice, Brute, Ruffian.
    Ingame Description: Attack with a massive explosion.
    
    
    Astral Blast
    ------------
    PP: 5
    Level Learned: 11
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
    Ingame Description: Attack with celestial force.
    Comments: It's a really pretty attack.
    
    
    Gaia
    ----
    PP: 7
    Level Learned: 7
    Range: ;|;
    Element: Venus
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Gallant, Lord,
                Slayer.
    Ingame Description: Attack with the earth's might.
    Comments: Gaia is a very good move when you first get it. If you're fighting
              multiple enemies, Gaia's a good pick for a move.
    
    
    Mother Gaia
    -----------
    PP: 17
    Level Learned: 24
    Range: .;|;.
    Element: Venus
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Gallant, Lord,
                Slayer.
    Ingame Description: Attack with the earth's might.
    
    
    Grand Gaia
    ----------
    PP: 17
    Level Learned: 54
    Range: .;|;.
    Element: Venus
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Gallant, Lord,
                Slayer.
    Ingame Description: Attack with the earth's might.
    
    
    Weaken
    ------
    PP: 4
    Level Learned: 9
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
    Ingame Description: Drop enemy's Resistance.
    Comments: Not very useful unless you're fighting a boss.
    
    
    Enfeeble
    --------
    PP: 6
    Level Learned: 25
    Range: ;|;
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
    Ingame Description: Drop enemy party's Resistance.
    
    
    Delude
    ------
    PP: 4
    Level Learned: 1
    Range: ;|;
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
    Ingame Description: Wraps multiple foes in delusion.
    Comments: It's nice when it works.
    
    
    Sleep
    -----
    PP: 5
    Level Learned: 14
    Range: ;|;
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice.
    Ingame Description: Lull multiple foes to sleep.
    
    
    Haunt
    -----
    PP: 5
    Level Learned: 17
    Range: ;|;
    Element: Venus
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Barbarian,
                Berserker, Chaos Lord, Savage.
    Ingame Description: Haunt a foe with an evil spirit.
    
    
    Curse
    -----
    PP: 5
    Level Learned: 20(Apprentice, Illusionist, Enchanter, Conjurer)
                   24(Brute, Savage, Ruffian, Barbarian, Berserker)
    Range: |
    Element: Venus
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, Barbarian,
                Berserker, Chaos Lord, Savage, Brute.
    Ingame Description: Draw the Spirit of Death to a foe.
    
    
    Drain
    -----
    PP: 3
    Level Learned: 31
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, (Wind) Shaman
    Ingame Description: Drain enemy's HP into yourself.
    
    
    Psy Drain
    ---------
    PP: 0
    Level Learned: 39
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Apprentice, (Wind) Shaman
    Ingame Description: Drain enemy's PP into yourself.
    
    
    Death Plunge
    ------------
    PP: 14
    Level Learned: 12
    Range: |
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Plunge your weapon into a foe.
    Comments: Nothing really fancy. I find Ragnarok to be better.
    
    
    Shuriken
    --------
    PP: 8
    Level Learned: 21
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with a huge throwing knife.
    Comments: Nothing really fancy. I find Ragnarok to be better.
    
    
    Annihilation
    ------------
    PP: 18
    Level Learned: 31
    Range: |
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attempt to annihilate a foe.
    Comments: The above translates to: attempt to insta-kill!
    
    
    Punji
    -----
    PP: 7
    Level Learned: 4
    Range: ;|;
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attack with a bamboo weapon.
    
    
    Punji Trap
    ----------
    PP: 13
    Level Learned: 15
    Range: ;|;
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attack with a bamboo weapon.
    
    
    Punji Strike
    ------------
    PP: 24
    Level Learned: 36
    Range: ,;|;,
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attack with a bamboo weapon.
    
    
    Fire Bomb
    ---------
    PP: 5
    Level Learned: 6
    Range: ,;|;,
    Element: Mars
    Learned by: Ninja
    Ingame Description: Attack with a bomb blast.
    
    
    Cluster Bomb
    ------------
    PP: 11
    Level Learned: 16
    Range: ,;|;,
    Element: Mars
    Learned by: Ninja
    Ingame Description: Attack with a bomb blast.
    
    
    Carpet Bomb
    -----------
    PP: 29
    Level Learned: 40
    Range: .,;|;,.
    Element: Mars
    Learned by: Ninja
    Ingame Description: Attack with a bomb blast.
    
    
    Gale
    ----
    PP: 3
    Level Learned: 1
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the wind's might.
    Comments: Can blow away vines outside of battle, same a Whirlwind.
    
    
    Typhoon
    -------
    PP: 12
    Level Learned: 18
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the wind's might.
    
    
    Hurricane
    ---------
    PP: 25
    Level Learned: 44
    Range: ,;|;,
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the wind's might.
    
    
    Thunderclap
    -----------
    PP: 9
    Level Learned: 8
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the storm's might.
    
    
    Thunderbolt
    -----------
    PP: 19
    Level Learned: 26
    Range: ,;|;,
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the storm's might.
    
    
    Thunderbolt
    -----------
    PP: 19
    Level Learned: 50
    Range: .,;|;,.
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the storm's might.
    
    
    Mist
    ----
    PP: 4
    Level Learned: 7
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Wrap a foe in a cloud of delusion.
    Comments: Can obviously delude the opponent.
    
    
    Ragnarok
    --------
    PP: 7
    Level Learned: 13
    Range: |
    Element: Venus
    Learned by: Squire, Knight, Gallant, Lord
    Ingame Description: Strike with a massive sword.
    Comments: One of the most powerful attacks you can have early in the game.
    
    
    Quake
    -----
    PP: 4
    Level Learned: 2
    Range: ;|;
    Element: Venus
    Learned by: Quire, Knight, Gallant, Lord
    Ingame Description: Attack with a powerful quake.
    
    
    Earthquake
    ----------
    PP: 7
    Level Learned: 4
    Range: ,;|;,
    Element: Venus
    Learned by: Quire, Knight, Gallant, Lord
    Ingame Description: Attack with a mighty tremor.
    
    
    Quake Sphere
    ------------
    PP: 15
    Level Learned: 14
    Range: .,;|;,.
    Element: Venus
    Learned by: Quire, Knight, Gallant, Lord
    Ingame Description: Attack with a massive quake.
    
    
    Spire
    -----
    PP: 5
    Level Learned: 6
    Range: ;|;
    Element: Venus
    Learned by: Quire, Knight, Gallant, Lord
    Ingame Description: Attack with earthen spire.
    
    
    Clay Spire
    ----------
    PP: 13
    Level Learned: 20
    Range: ;|;
    Element: Venus
    Learned by: Quire, Knight, Gallant, Lord
    Ingame Description: Attack with earthen spire.
    
    
    Clay Spire
    ----------
    PP: 22
    Level Learned: 42
    Range: ;|;
    Element: Venus
    Learned by: Quire, Knight, Gallant, Lord
    Ingame Description: Attack with earthen spire.
    
    
    Planet Diver
    ------------
    PP: 7
    Level Learned: 13
    Range: |
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
    Ingame Description: Leap skyward and lunge onto a foe.
    
    
    Condemn
    -------
    PP: 8
    Level Learned: 29
    Range: |
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
    Ingame Description: Disable your enemy with evil power.
    
    
    Froth
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mercury
    Learned by: (Water) Shaman.
    Ingame Description: Attack with frothing bubbles.
    
    
    Froth Sphere
    ------------
    PP: 12
    Level Learned: 14
    Range: ,;|;,
    Element: Mercury
    Learned by: (Water) Shaman.
    Ingame Description: Attack with frenzied bubbles.
    
    
    Froth Spiral
    ------------
    PP: 31
    Level Learned: 40
    Range: .,;|;,.
    Element: Mercury
    Learned by: (Water) Shaman.
    Ingame Description: Attack with a bubble vortex.
    
    
    Restore
    -------
    PP: 3
    Level Learned: 13
    Range: |
    Element: Mercury
    Learned by: (Water) Shaman, Swordsman, Defender, Cavalier, Guardian, Dragoon.
    Ingame Description: Remove sleep, stun, and delusion.
    
    
    Cure Poison
    -----------
    PP: 2
    Level Learned: 5
    Range: |
    Element: Mercury
    Learned by: (Water) Shaman, Swordsman, Dragoon, Defender, Cavalier, Guardian.
    Ingame Description: Cleanse the body of poison.
    
    
    Wish
    ----
    PP: 9
    Level Learned: 5
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon.
    Ingame Description: Restore 80 HP to the whole party.
    Comments: One of the most useful Psynergy early in the game.
    
    
    Wish Well
    ---------
    PP: 13
    Level Learned: 22
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon.
    Ingame Description: Restore 160 HP to the whole party.
    
    
    Pure Wish
    ---------
    PP: 20
    Level Learned: 46
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon.
    Ingame Description: Restore 400 HP to the whole party.
    
    
    Break
    -----
    PP: 5
    Level Learned: 46
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Shaman, Cavalier, Guardian, Dragoon, Swordsman.
    Ingame Description: Eliminate an enemy's bonuses.
    
    
    Cutting Edge
    ------------
    PP: 5
    Level Learned: 11
    Range: |
    Element: Mercury
    Learned by: Cavalier, Guardian, Dragoon, Swordsman.
    Ingame Description: Inflict damage with a shock wave.
    
    
    Thorn
    -----
    PP: 4
    Level Learned: 11
    Range: ;|;
    Element: Venus
    Learned by: Cavalier, Guardian, Dragoon, Swordsman.
    Ingame Description: Attack with stabbing thorns.
    
    
    Briar
    -----
    PP: 11
    Level Learned: 14(Cavalier, Guardian, Swordsman)
                   17(Dragoon)
    Range: ;|;
    Element: Venus
    Learned by: Cavalier, Guardian, Dragoon, Swordsman.
    Ingame Description: Attack with sharpened briars.
    
    
    Nettle
    ------
    PP: 23
    Level Learned: 36
    Range: ,;|;,
    Element: Venus
    Learned by: Cavalier, Guardian, Dragoon, Swordsman.
    Ingame Description: Attack with stinging nettles.
    
    
    Ply
    ---
    PP: 3
    Level Learned: 1
    Range: |
    Element: Mercury
    Learned by: Cavalier, Guardian, Dragoon.
    Ingame Description: Restore 100 HP with faith's power.
    Comments: Great when you get it, but the Wish spells will eventually be more
              useful.
    
    
    Ply Well
    --------
    PP: 8
    Level Learned: 16
    Range: |
    Element: Mercury
    Learned by: Cavalier, Guardian, Dragoon.
    Ingame Description: Restore 200 HP with faith's power.
    
    
    Pure Ply
    --------
    PP: 12
    Level Learned: 34
    Range: |
    Element: Mercury
    Learned by: Cavalier, Guardian, Dragoon.
    Ingame Description: Restore 1000 HP with faith's power.
    
    
    Blast
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mars
    Learned by: Dragoon
    Ingame Description: Attack with an explosive blast.
    
    
    Mad Blast
    ---------
    PP: 9
    Level Learned: 10
    Range: ;|;
    Element: Mars
    Learned by: Dragoon
    Ingame Description: Attack with an explosive blast.
    
    
    Fiery Blast
    -----------
    PP: 19
    Level Learned: 27
    Range: ,;|;,
    Element: Mars
    Learned by: Dragoon
    Ingame Description: Attack with an explosive blast.
    
    
    Avoid
    -----
    PP: 5
    Level Learned: 6
    Range: None
    Element: None
    Learned by: Dragoon
    Ingame Description: Encounter fewer monsters.
    
    
    Impair
    ------
    PP: 4
    Level Learned: 9
    Range: |
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage.
    Ingame Description: Drop enemy's defense.
    
    
    Debilitate
    ----------
    PP: 6
    Level Learned: 23
    Range: ;|;
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage.
    Ingame Description: Drop enemy party's defense.
    
    
    Dragon Cloud
    ------------
    PP: 6
    Level Learned: 12
    Range: |
    Element: Mars
    Learned by: Samurai
    Ingame Description: Strike an enemy with Dragon Cloud.
    
    
    Demon Night
    -----------
    PP: 12
    Level Learned: 18
    Range: ;|;
    Element: Venus
    Learned by: Samurai
    Ingame Description: Unleash a myriad of monsters.
    
    
    Rockfall
    --------
    PP: 5
    Level Learned: 6
    Range: ;|;
    Element: Venus
    Learned by: Samurai
    Ingame Description: Attack with a blast of rocks.
    
    
    Rockslide
    ---------
    PP: 15
    Level Learned: 24
    Range: ,;|;,
    Element: Venus
    Learned by: Samurai
    Ingame Description: Attack with a blast of rocks.
    
    
    Avanlanche
    ----------
    PP: 30
    Level Learned: 54
    Range: ,;|;,
    Element: Venus
    Learned by: Samurai
    Ingame Description: Attack with a blast of rocks.
    
    
    Lava Shower
    -----------
    PP: 4
    Level Learned: 8
    Range: |
    Element: Mars
    Learned by: Samurai
    Ingame Description: Attack with a volcano's might.
    
    
    Molten Bath
    -----------
    PP: 12
    Level Learned: 22
    Range: ;|;
    Element: Mars
    Learned by: Samurai
    Ingame Description: Attack with a volcano's might.
    
    
    Magma Storm
    -----------
    PP: 27
    Level Learned: 48
    Range: ,;|;,
    Element: Mars
    Learned by: Samurai
    Ingame Description: Attack with a volcano's might.
    
    
    Demon Spear
    -----------
    PP: 7
    Level Learned: 5
    Range: |
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost attack with a demonic blade.
    
    
    Angel Spear
    -----------
    PP: 12
    Level Learned: 21
    Range: ||||||||
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost attack with a heavenly blade.
    Comments: Excellent for juicing yourself up before bosses.
    
    
    Guardian
    --------
    PP: 3
    Level Learned: 3
    Range: |
    Element: Mars
    Learned by: Samurai
    Ingame Description: Boost Defense with divine might.
    
    
    Protector
    ---------
    PP: 5
    Level Learned: 15
    Range: ||||||||
    Element: Mars
    Learned by: Samurai
    Ingame Description: Boost Defense with divine might.
    
    
    Magic Shell
    -----------
    PP: 3
    Level Learned: 10
    Range: |
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost Elemental Resistance.
    
    
    Magic Shield
    ------------
    PP: 5
    Level Learned: 27
    Range: ||||||||
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost Elemental Resistance.
    
    
    Helm Splitter
    -------------
    PP: 8
    Level Learned: 33
    Range: |
    Element: Venus
    Learned by: Samurai
    Ingame Description: Paralyze a foe with a mighty blow.
    
    
    Quick Strike
    ------------
    PP: 12
    Level Learned: 40
    Range: |
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Blind an enemy with a rapid strike.
    Comments; Extremely powerful.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [2.2] Garet
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Garet is the slowest party member in your party. He's not as strong as Isaac,
    but matches his defense. So...Garet's raw stats aren't exactly impressive. But
    he uses fire! That ups his cool factor instantly. And he can also increase
    defense for your party, something you wouldn't expect a guy like him to do.
    Most of Garet's classes are the same as Isaac's.
    
    
    Move
    ----
    PP: 2
    Level Learned: 1
    Range: None
    Element: None
    Ingame Description: Move an object on the ground.
    Comments: It's necessary to use this outside of battle to finish the game.
              This can move tree trunks, standing pillars, and boxes, but not
              round boulders.
    
    
    Revive
    ------
    PP: 15
    Level Learned: 19
    Range: |
    Element: Venus
    Learned by: Savage, Barbarian, Berserket
    Ingame Description: Revive a downed ally.
    
    
    Growth
    ------
    PP: 4
    Level Learned: 1
    Range: |
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Ascetic, (Wind)
                Ascetic, Brute, Ruffian.
    Ingame Description: Attack with wild plants.
    Comments: Not so great of an attack. Avoid using it.
    
    
    Mad Growth
    ----------
    PP: 10
    Level Learned: 12
    Range: ;|;
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Ascetic, (Wind)
                Ascetic, Brute, Ruffian.
    Ingame Description: Attack with ferocious plants.
    
    
    Wild Growth
    -----------
    PP: 15
    Level Learned: 28
    Range: ,;|;,
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, (Water) Ascetic, (Wind)
                Ascetic, Brute, Ruffian.
    Ingame Description: Attack with giant plants.
    
    
    Blast(Nova)
    -----------
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mars
    Learned by: Brute, Ruffian, Barbarian, Berserker, Chaos Lord, Savage.
    Ingame Description: Attack with a massive explosion.
    Comments: If you need fire on Isaac, this would be pretty decent to use.
    
    
    Nova
    ----
    PP: 13
    Level Learned: 16
    Range: ,;|;,
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
    Ingame Description: Attack with a massive explosion.
    
    
    Supernova
    ---------
    PP: 31
    Level Learned: 40
    Range: ,,;|;,,
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute, Ruffian.
    Ingame Description: Attack with a massive explosion.
    
    
    Haunt
    -----
    PP: 13
    Level Learned: 17
    Range: .;|;.
    Element: Mars
    Learned by: Brute, Ruffian, Savage, Barbarian, Berserket.
    Ingame Description: Attack with a massive explosion.
    
    
    Astral Blast
    ------------
    PP: 5
    Level Learned: 11
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page.
    Ingame Description: Attack with celestial force.
    Comments: It's a really pretty attack.
    
    
    Weaken
    ------
    PP: 4
    Level Learned: 9
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page.
    Ingame Description: Drop enemy's Resistance.
    Comments: Not very useful unless you're fighting a boss.
    
    
    Enfeeble
    --------
    PP: 6
    Level Learned: 25
    Range: ;|;
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page.
    Ingame Description: Drop enemy party's Resistance.
    
    
    Delude
    ------
    PP: 4
    Level Learned: 1
    Range: ;|;
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page.
    Ingame Description: Wraps multiple foes in delusion.
    Comments: It's nice when it works.
    
    
    Sleep
    -----
    PP: 5
    Level Learned: 14
    Range: ;|;
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page.
    Ingame Description: Lull multiple foes to sleep.
    
    
    Haunt
    -----
    PP: 5
    Level Learned: 17
    Range: ;|;
    Element: Venus
    Learned by: Brute, Ruffian, Savage, Barbarian, Berserker.
    Ingame Description: Haunt a foe with an evil spirit.
    
    
    Curse
    -----
    PP: 5
    Level Learned: 24
    Range: |
    Element: Venus
    Learned by: Brute, Ruffian, Savage, Berserker, Barbarian.
    Ingame Description: Draw the Spirit of Death to a foe.
    
    
    Drain
    -----
    PP: 3
    Level Learned: 31(Conjurer, Illusionist, Page, Enchanter)
                   33((Wind) Ascetic)
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page, (Wind) Ascetic
    Ingame Description: Drain enemy's HP into yourself.
    
    
    Psy Drain
    ---------
    PP: 0
    Level Learned: 41(Conjurer, Illusionist, Page, Enchanter)
                   39((Wind) Ascetic)
    Range: |
    Element: Jupiter
    Learned by: Conjurer, Enchanter, Illusionist, Page, (Wind) Ascetic
    Ingame Description: Drain enemy's PP into yourself.
    
    
    Death Plunge
    ------------
    PP: 14
    Level Learned: 12
    Range: |
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Plunge your weapon into a foe.
    Comments: Nothing really fancy. I find Ragnarok to be better.
    
    
    Shuriken
    --------
    PP: 8
    Level Learned: 21
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with a huge throwing knife.
    Comments: Nothing really fancy. I find Ragnarok to be better.
    
    
    Annihilation
    ------------
    PP: 18
    Level Learned: 31
    Range: |
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attempt to annihilate a foe.
    Comments: The above translates to: attempt to insta-kill!
    
    
    Punji
    -----
    PP: 7
    Level Learned: 4
    Range: ;|;
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attack with a bamboo weapon.
    
    
    Punji Trap
    ----------
    PP: 13
    Level Learned: 15
    Range: ;|;
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attack with a bamboo weapon.
    
    
    Punji Strike
    ------------
    PP: 24
    Level Learned: 36
    Range: ,;|;,
    Element: Venus
    Learned by: Ninja
    Ingame Description: Attack with a bamboo weapon.
    
    
    Fire Bomb
    ---------
    PP: 5
    Level Learned: 6
    Range: ,;|;,
    Element: Mars
    Learned by: Ninja
    Ingame Description: Attack with a bomb blast.
    
    
    Cluster Bomb
    ------------
    PP: 11
    Level Learned: 16
    Range: ,;|;,
    Element: Mars
    Learned by: Ninja
    Ingame Description: Attack with a bomb blast.
    
    
    Carpet Bomb
    -----------
    PP: 29
    Level Learned: 40
    Range: .,;|;,.
    Element: Mars
    Learned by: Ninja
    Ingame Description: Attack with a bomb blast.
    
    
    Gale
    ----
    PP: 3
    Level Learned: 1
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the wind's might.
    Comments: Can blow away vines outside of battle, same a Whirlwind.
    
    
    Typhoon
    -------
    PP: 12
    Level Learned: 18
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the wind's might.
    
    
    Hurricane
    ---------
    PP: 25
    Level Learned: 44
    Range: ,;|;,
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the wind's might.
    
    
    Thunderclap
    -----------
    PP: 9
    Level Learned: 8
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the storm's might.
    
    
    Thunderbolt
    -----------
    PP: 19
    Level Learned: 26
    Range: ,;|;,
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the storm's might.
    
    
    Thunderbolt
    -----------
    PP: 19
    Level Learned: 50
    Range: .,;|;,.
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Attack with the storm's might.
    
    
    Mist
    ----
    PP: 4
    Level Learned: 7
    Range: ;|;
    Element: Jupiter
    Learned by: Ninja
    Ingame Description: Wrap a foe in a cloud of delusion.
    Comments: Can obviously delude the opponent.
    
    
    Ragnarok
    --------
    PP: 7
    Level Learned: 13
    Range: |
    Element: Venus
    Learned by: Squire, Knight, Gallant, Lord
    Ingame Description: Strike with a massive sword.
    Comments: One of the most powerful attacks you can have early in the game.
    
    
    Spire
    -----
    PP: 5
    Level Learned: 6
    Range: ;|;
    Element: Venus
    Learned by: Savage, Barbarian, Berserker
    Ingame Description: Attack with earthen spire.
    
    
    Clay Spire
    ----------
    PP: 13
    Level Learned: 20
    Range: ;|;
    Element: Venus
    Learned by: Savage, Barbarian, Berserker
    Ingame Description: Attack with earthen spire.
    
    
    Clay Spire
    ----------
    PP: 22
    Level Learned: 42
    Range: ;|;
    Element: Venus
    Learned by: Savage, Barbarian, Berserker
    Ingame Description: Attack with earthen spire.
    
    
    Planet Diver
    ------------
    PP: 7
    Level Learned: 13
    Range: |
    Element: Mars
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
    Ingame Description: Leap skyward and lunge onto a foe.
    
    
    Condemn
    -------
    PP: 8
    Level Learned: 29
    Range: |
    Element: Venus
    Learned by: Barbarian, Berserker, Chaos Lord, Savage, Brute.
    Ingame Description: Disable your enemy with evil power.
    
    
    Restore
    -------
    PP: 3
    Level Learned: 13
    Range: |
    Element: Mercury
    Learned by: (Water) Ascetic, Swordsman, Defender, Cavalier, Luminier, Dragoon.
    Ingame Description: Remove sleep, stun, and delusion.
    
    
    Cure Poison
    -----------
    PP: 2
    Level Learned: 5
    Range: |
    Element: Mercury
    Learned by: (Water) Ascetic, Swordsman, Defender, Cavalier, Luminier, Dragoon.
    Ingame Description: Cleanse the body of poison.
    
    
    Wish
    ----
    PP: 9
    Level Learned: 8
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon.
    Ingame Description: Restore 80 HP to the whole party.
    Comments: One of the most useful Psynergy early in the game.
    
    
    Wish Well
    ---------
    PP: 13
    Level Learned: 22
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon.
    Ingame Description: Restore 160 HP to the whole party.
    
    
    Pure Wish
    ---------
    PP: 20
    Level Learned: 46
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon.
    Ingame Description: Restore 400 HP to the whole party.
    
    
    Break
    -----
    PP: 5
    Level Learned: 30(Swordsman, Defender, Cavalier, Luminier)
                   34(Water Ascetic)
    Range: |||||||||
    Element: Mercury
    Learned by: (Water) Ascetic, Cavalier, Luminier, Dragoon, Swordsman, Defender.
    Ingame Description: Eliminate an enemy's bonuses.
    
    
    Cutting Edge
    ------------
    PP: 5
    Level Learned: 11
    Range: |
    Element: Mercury
    Learned by: Cavalier, Luminier, Dragoon, Swordsman, Defender.
    Ingame Description: Inflict damage with a shock wave.
    
    
    Thorn
    -----
    PP: 4
    Level Learned: 4
    Range: ;|;
    Element: Venus
    Learned by: Dragoon
    Ingame Description: Attack with stabbing thorns.
    
    
    Briar
    -----
    PP: 11
    Level Learned: 17
    Range: ;|;
    Element: Venus
    Learned by: Dragoon
    Ingame Description: Attack with sharpened briars.
    
    
    Nettle
    ------
    PP: 11
    Level Learned: 23
    Range: ,;|;,
    Element: Venus
    Learned by: Dragoon
    Ingame Description: Attack with stinging nettles.
    
    
    Ply
    ---
    PP: 3
    Level Learned: 1
    Range: |
    Element: Mercury
    Learned by: Cavalier, Defender, Luminier, Dragoon.
    Ingame Description: Restore 100 HP with faith's power.
    Comments: Great when you get it, but the Wish spells will eventually be more
              useful.
    
    
    Ply Well
    --------
    PP: 8
    Level Learned: 16
    Range: |
    Element: Mercury
    Learned by: Cavalier, Defender, Luminier, Dragoon.
    Ingame Description: Restore 200 HP with faith's power.
    
    
    Pure Ply
    --------
    PP: 12
    Level Learned: 34
    Range: |
    Element: Mercury
    Learned by: Cavalier, Defender, Luminier, Dragoon.
    Ingame Description: Restore 1000 HP with faith's power.
    
    
    Blast
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mars
    Learned by: Dragoon, Swordsman, Defender, Cavalier, Luminier.
    Ingame Description: Attack with an explosive blast.
    
    
    Mad Blast
    ---------
    PP: 9
    Level Learned: 10
    Range: ;|;
    Element: Mars
    Learned by: Dragoon, Swordsman, Defender, Cavalier, Luminier.
    Ingame Description: Attack with an explosive blast.
    
    
    Fiery Blast
    -----------
    PP: 19
    Level Learned: 27
    Range: ,;|;,
    Element: Mars
    Learned by: Dragoon, Swordsman, Defender, Cavalier, Luminier.
    Ingame Description: Attack with an explosive blast.
    
    
    Avoid
    -----
    PP: 5
    Level Learned: 6
    Range: None
    Element: None
    Learned by: Dragoon, Defender, Cavalier, Luminier.
    Ingame Description: Encounter fewer monsters.
    
    
    Impair
    ------
    PP: 4
    Level Learned: 9
    Range: |
    Element: Mars
    Learned by: Savage, Barbarian, Berserker, Warrior, Champion.
    Ingame Description: Drop enemy's defense.
    
    
    Debilitate
    ----------
    PP: 6
    Level Learned: 26(Warrior, Champion)
                   23(Savage, Barbarian, Berserker)
    Range: ;|;
    Element: Mars
    Learned by: Savage, Barbarian, Berserker, Warrior, Champion.
    Ingame Description: Drop enemy party's defense.
    
    
    Dragon Cloud
    ------------
    PP: 6
    Level Learned: 12
    Range: |
    Element: Mars
    Learned by: Samurai
    Ingame Description: Strike an enemy with Dragon Cloud.
    
    
    Demon Night
    -----------
    PP: 12
    Level Learned: 18
    Range: ;|;
    Element: Venus
    Learned by: Samurai
    Ingame Description: Unleash a myriad of monsters.
    
    
    Rockfall
    --------
    PP: 5
    Level Learned: 6
    Range: ;|;
    Element: Venus
    Learned by: Samurai
    Ingame Description: Attack with a blast of rocks.
    
    
    Rockslide
    ---------
    PP: 15
    Level Learned: 24
    Range: ,;|;,
    Element: Venus
    Learned by: Samurai
    Ingame Description: Attack with a blast of rocks.
    
    
    Rockslide
    ---------
    PP: 30
    Level Learned: 54
    Range: ,;|;,
    Element: Venus
    Learned by: Samurai
    Ingame Description: Attack with a blast of rocks.
    
    
    Lava Shower
    -----------
    PP: 4
    Level Learned: 8
    Range: |
    Element: Mars
    Learned by: Samurai
    Ingame Description: Attack with a volcano's might.
    
    
    Molten Bath
    -----------
    PP: 12
    Level Learned: 22
    Range: ;|;
    Element: Mars
    Learned by: Samurai
    Ingame Description: Attack with a volcano's might.
    
    
    Magma Storm
    -----------
    PP: 27
    Level Learned: 48
    Range: ,;|;,
    Element: Mars
    Learned by: Samurai
    Ingame Description: Attack with a volcano's might.
    
    
    Demon Spear
    -----------
    PP: 7
    Level Learned: 5
    Range: |
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost attack with a demonic blade.
    
    
    Angel Spear
    -----------
    PP: 12
    Level Learned: 21
    Range: ||||||||
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost attack with a heavenly blade.
    Comments: Excellent for juicing yourself up before bosses.
    
    
    Guardian
    --------
    PP: 3
    Level Learned: 3
    Range: |
    Element: Mars
    Learned by: Samurai
    Ingame Description: Boost Defense with divine might.
    
    
    Protector
    ---------
    PP: 5
    Level Learned: 15
    Range: ||||||||
    Element: Mars
    Learned by: Samurai
    Ingame Description: Boost Defense with divine might.
    
    
    Magic Shell
    -----------
    PP: 3
    Level Learned: 10
    Range: |
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost Elemental Resistance.
    
    
    Magic Shield
    ------------
    PP: 5
    Level Learned: 27
    Range: ||||||||
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Boost Elemental Resistance.
    
    
    Helm Splitter
    -------------
    PP: 8
    Level Learned: 33
    Range: |
    Element: Venus
    Learned by: Samurai
    Ingame Description: Paralyze a foe with a mighty blow.
    
    
    Quick Strike
    ------------
    PP: 12
    Level Learned: 40
    Range: |
    Element: Jupiter
    Learned by: Samurai
    Ingame Description: Blind an enemy with a rapid strike.
    Comments: Extremely powerful.
    
    
    Douse
    -----
    PP: 5
    Level Learned: 1
    Range: ;|;
    Element: Mercury
    Learned by: (Water) Ascetic
    Ingame Description: Attack with a surge of water.
    
    
    Drench
    ------
    PP: 10
    Level Learned: 12
    Range: ;|;
    Element: Mercury
    Learned by: (Water) Ascetic
    Ingame Description: Attack with a torrent of water.
    
    
    Deluge
    ------
    PP: 20
    Level Learned: 30
    Range: ,;|;,
    Element: Mercury
    Learned by: (Water) Ascetic
    Ingame Description: Attack with a deadly flood.
    
    
    Prism
    -----
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mercury
    Learned by: (Water) Ascetic
    Ingame Description: Attack with ice crystals.
    
    
    Hail Prism
    ----------
    PP: 16
    Level Learned: 20
    Range: ,;|;,
    Element: Mercury
    Learned by: (Water) Ascetic
    Ingame Description: Attack with ice crystals.
    
    
    Freeze Prism
    ------------
    PP: 31
    Level Learned: 52
    Range: ,;|;,
    Element: Mercury
    Learned by: (Water) Ascetic
    Ingame Description: Attack with ice crystals.
    
    
    Volcano
    -------
    PP: 6
    Level Learned: 8
    Range: |
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion, (Water) Ascetic, Page,
                Illusionist, Enchanter, Conjurer, (Wind) Ascetic.
    Ingame Description: Attack with volcanic might.
    
    
    Eruption
    --------
    PP: 14
    Level Learned: 22
    Range: ;|;
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion, (Water) Ascetic, Page,
                Illusionist, Enchanter, Conjurer, (Wind) Ascetic.
    Ingame Description: Attack with volcanic might.
    
    
    Pyroclasm
    ---------
    PP: 29
    Level Learned: 48
    Range: ,;|;,
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion, (Water) Ascetic, Page,
                Illusionist, Enchanter, Conjurer, (Wind) Ascetic.
    Ingame Description: Attack with volcanic might.
    
    
    Heat Wave
    ---------
    PP: 6
    Level Learned: 12
    Range: |
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with fiery bolts.
    
    
    Flare
    -----
    PP: 4
    Level Learned: 1
    Range: ;|;
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with flaring flames.
    
    
    Flare Wall
    ----------
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with searing flames.
    
    
    Flare Storm
    -----------
    PP: 12
    Level Learned: 18
    Range: ;|;
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with incinerating flames.
    
    
    Fire
    ----
    PP: 6
    Level Learned: 4
    Range: ;|;
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with a scorching fireball.
    
    
    Fireball
    --------
    PP: 12
    Level Learned: 14
    Range: ,;|;,
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with a scorching fireball.
    
    
    Inferno
    -------
    PP: 23
    Level Learned: 36
    Range: ,;|;,
    Element: Mars
    Learned by: Guard, Soldier, Warrior, Champion.
    Ingame Description: Attack with a scorching fireball.
    
    
    Guard
    -----
    PP: 3
    Level Learned: 3
    Range: |
    Element: Mars
    Learned by: Enchanter, Conjurer, (Wind) Ascetic, Warrior, Champion, Swordsman,
                Defender, Cavalier, Luminier.
    Ingame Description: Boost ally's Defense.
    
    
    Protect
    -------
    PP: 5
    Level Learned: 15
    Range: |||||||
    Element: Mars
    Learned by: Enchanter, Conjurer, (Wind) Ascetic, Warrior, Champion, Swordsman,
                Defender, Cavalier, Luminier.
    Ingame Description: Boost party's Defense.
    
    
    Slash
    -----
    PP: 4
    Level Learned: 1
    Range: |
    Element: Jupiter
    Learned by: (Wind) Ascetic
    Ingame Description: Attack with a blade of focused air.
    
    
    Wind Slash
    ----------
    PP: 9
    Level Learned: 10
    Range: ;|;
    Element: Jupiter
    Learned by: (Wind) Ascetic
    Ingame Description: Attack with a blade of focused air.
    
    
    Sonic Slash
    -----------
    PP: 20
    Level Learned: 30
    Range: ,;|;,
    Element: Jupiter
    Learned by: (Wind) Ascetic
    Ingame Description: Attack with a blade of focused air.
    
    
    Plasma
    ------
    PP: 8
    Level Learned: 9
    Range: ;|;
    Element: Jupiter
    Learned by: (Wind) Ascetic
    Ingame Description: Attack with a barrage of bolts.
    
    
    Shine Plasma
    ------------
    PP: 18
    Level Learned: 26
    Range: ,;|;,
    Element: Jupiter
    Learned by: (Wind) Ascetic
    Ingame Description: Attack with a barrage of bolts.
    
    
    Spark Plasma
    ------------
    PP: 37
    Level Learned: 50(Everyone except below)
    Range: .,;|;,.
    Element: Jupiter
    Learned by: (Wind) Ascetic
    Ingame Description: Attack with a barrage of bolts.
    
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [2.3] Ivan
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Ivan's unique abilities are very cool and at times, necessary. Him and Mia
    have similar classes, but are totally different from Garet and Isaac. Ivan's
    defense isn't very good, but is fast. Use this to your advantage. Or change
    your other party members to be faster.
    
    
    Mind Read
    ---------
    PP: 1
    Level Learned: 1
    Range: None
    Element: None
    Learned by: Default
    Ingame Description: Read someone's mind.
    Comments: It's very useful in finding information outside of battle. Can't be
              used during battle.
    
    
    Reveal
    ------
    PP: 1
    Level Learned: N/A
    Range: None
    Element: None
    Learned by: Mandatory scene.
    Ingame Description: Perceive hidden truths.
    Comments: If there are any hidden doors or items, using Reveal will show them.
    
    
    Ray
    ---
    PP: 6
    Level Learned: 4
    Range: ;|;
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister.
    Ingame Description: Attack with a magnetic storm.
    
    
    Storm Ray
    ---------
    PP: 10
    Level Learned: 14
    Range: ;|;
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister.
    Ingame Description: Attack with a magnetic storm.
    
    
    Storm Ray
    ---------
    PP: 21
    Level Learned: 36
    Range: ;|;
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister.
    Ingame Description: Attack with a magnetic storm.
    
    
    Whirlwind
    ---------
    PP: 5
    Level Learned: 1
    Range: ;|;
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister.
    Ingame Description: Attack with a swirling tornado.
    
    
    Tornado
    -------
    PP: 14
    Level Learned: 18
    Range: ,;|;,
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister.
    Ingame Description: Attack with a mighty tornado.
    
    
    Tempest
    -------
    PP: 27
    Level Learned: 44
    Range: ,;|;,
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister.
    Ingame Description: Attack with a fearsome windstorm.
    
    
    Plasma
    ------
    PP: 8
    Level Learned: 8
    Range: ;|;
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
                Savant, Sage, Pilgrim, Wanderer, Ascetic, Fire Monk, White Mage.
    Ingame Description: Attack with a barrage of bolts.
    
    
    Shine Plasma
    ------------
    PP: 18
    Level Learned: 26
    Range: ,;|;,
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
                Savant, Sage, Pilgrim, Wanderer, Ascetic, Fire Monk, White Mage.
    Ingame Description: Attack with a barrage of bolts.
    
    
    Spark Plasma
    ------------
    PP: 37
    Level Learned: 50(Everyone except below)
                   46(White Mage)
    Range: .,;|;,.
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
                Savant, Sage, Pilgrim, Wanderer, Ascetic, Fire Monk, White Mage.
    Ingame Description: Attack with a barrage of bolts.
    
    
    Impact
    ------
    PP: 7
    Level Learned: 1(Hermit, Elder, Scholar, Savant, Sage)
                   5(Magician, Mage, Magister, (both) Enchanter)
    Range: |
    Element: Jupiter
    Learned by: Magician, Mage, Magister, Hermit, Elder, Scholar, Savant, Sage,
                (Earth) Enchanter, (Fire) Enchanter.
    Ingame Description: Boost ally's Attack.
    
    
    High Impact
    -----------
    PP: 12
    Level Learned: 21
    Range: ||||||||||
    Element: Jupiter
    Learned by: Magician, Mage, Magister, Hermit, Elder, Scholar, Savant, Sage,
                (Earth) Enchanter, (Fire) Enchanter.
    Ingame Description: Boost party's Attack.
    
    
    Ward
    ----
    PP: 3
    Level Learned: 6(Those not listed below)
                   7(Shaman, Druid)
                   9(White Mage)
    Range: |
    Element: Jupiter
    Learned by: Mage, Magister, Shaman, Druid, (Earth) Enchanter, Ascetic, Fire
                Monk, (Fire) Enchanter, Ranger, White Mage.
    Ingame Description: Boost Resistance.
    
    
    Resist
    ------
    PP: 5
    Level Learned: 22(Mage, Magister, (both) Enchanter)
                   23(Shaman, Druid)
                   24(Ascetic, Fire Monk, Ranger)
                   31(White Mage)
    Range: ||||||||
    Element: Jupiter
    Learned by: Mage, Magister, Shaman, Druid, (Earth) Enchanter, Ascetic, Fire
                Monk, (Fire) Enchanter, Ranger, White Mage.
    Ingame Description: Boost Resistance.
    
    
    Sleep
    -----
    PP: 5
    Level Learned: 12(Wind Seer, Magician, Mage, Magister)
                   14(Enchanters)
    Range: ;|;
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister, (Earth) Enchanter, (Fire)
                Enchanter,
    Ingame Description: Boost Resistance.
    
    
    Bind
    ----
    PP: 7
    Level Learned: 17(Wind Seer, Magician, Mage, Magister)
                   18(Everybody not listed above)
    Range: |
    Element: Jupiter
    Learned by: Wind Seer, Magician, Mage, Magister, Hermit, Elder, Scholar,
                Savant, Sage, Seer, Diviner, Shaman, Druid, Pilgrim, Wanderer,
                Ascetic, Fire Monk, Ranger
    Ingame Description: Boost Resistance.
    
    
    Prism
    -----
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mercury
    Learned by: White Mage, Hermit, Elder, Scholar, Savant, Sage.
    Ingame Description: Attack with ice crystals.
    
    
    Hail Prism
    ----------
    PP: 16
    Level Learned: 20
    Range: ,;|;,
    Element: Mercury
    Learned by: White Mage, Hermit, Elder, Scholar, Savant, Sage.
    Ingame Description: Attack with ice crystals.
    
    
    Freeze Prism
    ------------
    PP: 31
    Level Learned: 52
    Range: ,;|;,
    Element: Mercury
    Learned by: White Mage, Hermit, Elder, Scholar, Savant, Sage.
    Ingame Description: Attack with ice crystals.
    
    
    Drain
    -----
    PP: 3
    Level Learned: 31(Everything not below)
                   33(Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger)
    Range: |
    Element: Jupiter
    Learned by: Hermit, Elder, Scholar, Savant, Sage, Seer, Diviner, Shaman,
                Druid, (Earth) Enchanter, Pilgrim, (Fire) Enchanter, Medium,
                Ranger.
    Ingame Description: Drain enemy's HP into yourself.
    
    
    Psy Drain
    ---------
    PP: 0
    Level Learned: 39(Everything not below)
                   41(Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger)
    Range: |
    Element: Jupiter
    Learned by: Hermit, Elder, Scholar, Savant, Sage, Seer, Diviner, Shaman,
                Druid, (Earth) Enchanter, Pilgrim, (Fire) Enchanter, Medium,
                Ranger.
    Ingame Description: Drain enemy's PP into yourself.
    
    
    Wish
    ----
    PP: 9
    Level Learned: 12
    Range: |||||||||
    Element: Mercury
    Learned by: Scholar, Savant, Sage, White Mage.
    Ingame Description: Restore 80 HP to the whole party.
    Comments: One of the most useful Psynergy early in the game.
    
    
    Wish Well
    ---------
    PP: 13
    Level Learned: 24
    Range: |||||||||
    Element: Mercury
    Learned by: Scholar, Savant, Sage, White Mage.
    Ingame Description: Restore 160 HP to the whole party.
    
    
    Pure Wish
    ---------
    PP: 20
    Level Learned: 46
    Range: |||||||||
    Element: Mercury
    Learned by: Scholar, Savant, Sage, White Mage.
    Ingame Description: Restore 400 HP to the whole party.
    
    
    Cure
    ----
    PP: 3
    Level Learned: 1
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid, Ranger.
    Ingame Description: Restores 70 HP.
    
    
    Cure Well
    ---------
    PP: 7
    Level Learned: 10
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid, Ranger.
    Ingame Description: Restore 150 HP.
    
    
    Potent Cure
    -----------
    PP: 10
    Level Learned: 26
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid, Ranger.
    Ingame Description: Restore 300 HP.
    
    
    Bolt
    ----
    PP: 4
    Level Learned: 2
    Range: |
    Element: Jupiter
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Attack with a lightning bolt.
    
    
    Flash Bolt
    ----------
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Jupiter
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Attack with a lightning bolt.
    
    
    Blue Bolt
    ---------
    PP: 14
    Level Learned: 22
    Range: ;|;
    Element: Jupiter
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Attack with a lightning bolt.
    
    
    Growth
    ------
    PP: 4
    Level Learned: 3
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid.
    Ingame Description: Attack with wild plants.
    Comments: Not so great of an attack. Avoid using it.
    
    
    Mad Growth
    ----------
    PP: 10
    Level Learned: 12
    Range: ;|;
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid.
    Ingame Description: Attack with ferocious plants.
    
    
    Wild Growth
    -----------
    PP: 15
    Level Learned: 29
    Range: ,;|;,
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid.
    Ingame Description: Attack with giant plants.
    
    
    Revive
    ------
    PP: 15
    Level Learned: 19(Shaman, Druid, Medium)
                   17(White Mage)
    Range: |
    Element: Venus
    Learned by: Shaman, Druid, Medium, White Mage.
    Ingame Description: Revive a downed ally.
    Comments: Extremely useful since he learns it early.
    
    
    Delude
    ------
    PP: 4
    Level Learned: 1
    Range: ;|;
    Element: Jupiter
    Learned by: Both Enchanters
    Ingame Description: Wraps multiple foes in delusion.
    Comments: It's nice when it works.
    
    
    Astral Blast
    ------------
    PP: 5
    Level Learned: 11
    Range: |
    Element: Jupiter
    Learned by: Both Enchanters.
    Ingame Description: Attack with celestial force.
    
    
    Gaia
    ----
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Venus
    Learned by: (Earth) Enchanter
    Ingame Description: Attack with the earth's might.
    
    
    Mother Gaia
    -----------
    PP: 17
    Level Learned: 24
    Range: .;|;.
    Element: Venus
    Learned by: (Earth) Enchanter
    Ingame Description: Attack with the earth's might.
    
    
    Grand Gaia
    ----------
    PP: 17
    Level Learned: 54
    Range: .;|;.
    Element: Venus
    Learned by: (Earth) Enchanter
    Ingame Description: Attack with the earth's might.
    
    
    Weaken
    ------
    PP: 4
    Level Learned: 9
    Range: |
    Element: Jupiter
    Learned by: Both Enchanters.
    Ingame Description: Drop enemy's Resistance.
    Comments: Not very useful unless you're fighting a boss.
    
    
    Enfeeble
    --------
    PP: 6
    Level Learned: 25
    Range: ;|;
    Element: Jupiter
    Learned by: Both Enchanters.
    Ingame Description: Drop enemy party's Resistance.
    
    
    Slash
    -----
    PP: 4
    Level Learned: 1
    Range: |
    Element: Jupiter
    Learned by: Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger.
    Ingame Description: Attack with a blade of focused air.
    
    
    Wind Slash
    ----------
    PP: 9
    Level Learned: 10
    Range: ;|;
    Element: Jupiter
    Learned by: Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger.
    Ingame Description: Attack with a blade of focused air.
    
    
    Sonic Slash
    -----------
    PP: 20
    Level Learned: 30
    Range: ,;|;,
    Element: Jupiter
    Learned by: Pilgrim, Wanderer, Ascetic, Fire Monk, Ranger.
    Ingame Description: Attack with a blade of focused air.
    
    
    Volcano
    -------
    PP: 6
    Level Learned: 8
    Range: |
    Element: Mars
    Learned by: Asceti, Fire Monk, (Fire) Enchanter, Ranger.
    Ingame Description: Attack with volcanic might.
    
    
    Eruption
    --------
    PP: 14
    Level Learned: 22
    Range: ;|;
    Element: Mars
    Learned by: Asceti, Fire Monk, (Fire) Enchanter, Ranger.
    Ingame Description: Attack with volcanic might.
    
    
    Pyroclasm
    ---------
    PP: 29
    Level Learned: 48
    Range: ,;|;,
    Element: Mars
    Learned by: Asceti, Fire Monk, (Fire) Enchanter, Ranger.
    Ingame Description: Attack with volcanic might.
    
    
    Douse
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mercury
    Learned by: Ranger.
    Ingame Description: Attack with a surge of water.
    
    
    Drench
    ------
    PP: 10
    Level Learned: 12
    Range: ;|;
    Element: Mercury
    Learned by: Ranger.
    Ingame Description: Attack with a torrent of water.
    
    
    Deluge
    ------
    PP: 20
    Level Learned: 30
    Range: ,;|;,
    Element: Mercury
    Learned by: Ranger.
    Ingame Description: Attack with a deadly flood.
    
    
    Froth
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mercury
    Learned by: Medium.
    Ingame Description: Attack with frothing bubbles.
    
    
    Froth Sphere
    ------------
    PP: 12
    Level Learned: 14
    Range: ,;|;,
    Element: Mercury
    Learned by: Medium.
    Ingame Description: Attack with frenzied bubbles.
    
    
    Froth Spiral
    ------------
    PP: 31
    Level Learned: 40
    Range: .,;|;,.
    Element: Mercury
    Learned by: Medium.
    Ingame Description: Attack with a bubble vortex.
    
    
    Haunt
    -----
    PP: 13
    Level Learned: 17
    Range: .;|;.
    Element: Mars
    Learned by: Medium.
    Ingame Description: Attack with a massive explosion.
    
    
    Curse
    -----
    PP: 5
    Level Learned: 20
    Range: |
    Element: Venus
    Learned by: Medium.
    Ingame Description: Draw the Spirit of Death to a foe.
    
    
    Condemn
    -------
    PP: 8
    Level Learned: 29
    Range: |
    Element: Venus
    Learned by: Medium.
    Ingame Description: Disable your enemy with evil power.
    
    
    Prism
    -----
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mercury
    Learned by: White Mage
    Ingame Description: Attack with ice crystals.
    
    
    Hail Prism
    ----------
    PP: 16
    Level Learned: 20
    Range: ,;|;,
    Element: Mercury
    Learned by: White Mage
    Ingame Description: Attack with ice crystals.
    
    
    Freeze Prism
    ------------
    PP: 31
    Level Learned: 52
    Range: ,;|;,
    Element: Mercury
    Learned by: White Mage
    Ingame Description: Attack with ice crystals.
    
    
    Dull
    ----
    PP: 6
    Level Learned: 11
    Range: |
    Element: Mercury
    Learned by: Jupiter
    Ingame Description: Drop enemy Attack.
    
    
    Blunt
    -----
    PP: 11
    Level Learned: 37
    Range: ;|;
    Element: Jupiter
    Learned by: White Mage
    Ingame Description: Drop enemy Attack.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                      [2.4] Mia
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Mia's default role is to be your cleric or healer. She's a Mercury Adept and
    learns great moves for healing such as Pure Wish and Restore. Like Ivan, she
    has weak offense but has invaluable Psynergy skills.
    
    Frost
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon.
    Ingame Description: Attack with frigid blasts.
    Comments: Can freeze puddles outside of battle.
    
    
    Tundra
    ------
    PP: 8
    Level Learned: 9
    Range: ;|;
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon.
    Ingame Description: Attack with frigid blasts.
    
    
    Glacier
    -------
    PP: 15
    Level Learned: 24
    Range: ;|;
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon.
    Ingame Description: Attack with frigid blasts.
    
    
    Ice
    ---
    PP: 5
    Level Learned: 9
    Range: |
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon.
    Ingame Description: Attack with spikes of ice.
    
    
    Ice Horn
    --------
    PP: 11
    Level Learned: 17
    Range: ;|;
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon.
    Ingame Description: Attack with spikes of ice.
    
    
    Ice Missle
    ----------
    PP: 23
    Level Learned: 42
    Range: ;|;
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon.
    Ingame Description: Attack with spikes of ice.
    
    
    Break
    -----
    PP: 5
    Level Learned: 30(Those not listed below)
                   34(Pilgrim, Wanderer, Ascetic, Water Monk, Ranger)
    Range: |||||||||
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon, Hermit, Elder, Scholar,
                Savant, Sage, Pilgrim, Wanderer, Ascetic, Water Monk, (Fire)
                Cavalier, Seer, Shman, Druid, (Earth) Cavalier, Ranger.
    Ingame Description: Eliminate an enemy's bonuses.
    
    
    Wish
    ----
    PP: 9
    Level Learned: 8(Cleric, Paragon, (Fire) Cavalier, Shaman, Druid, (Earth) 
                     Cavalier)
                   12(Scholar, Savant, Sage)
                   9(Ascetic, Water Monk, White Mage)
    Range: |||||||||
    Element: Mercury
    Learned by: Cleric, Paragon, Scholar, Savant, Sage, Ascetic, Water Monk,
                (Fire) Cavalier, Shaman, Druid, (Earth) Cavalier, White Mage.
    Ingame Description: Restore 80 HP to the whole party.
    Comments: One of the most useful Psynergy early in the game.
    
    
    Wish Well
    ---------
    PP: 13
    Level Learned: 22(Those not listed below)
                   24(White Mage)
    Range: |||||||||
    Element: Mercury
    Learned by: Cleric, Paragon, Scholar, Savant, Sage, Ascetic, Water Monk,
                (Fire) Cavalier, Shaman, Druid, (Earth) Cavalier, White Mage.
    Ingame Description: Restore 160 HP to the whole party.
    
    
    Pure Wish
    ---------
    PP: 20
    Level Learned: 46
    Range: |||||||||
    Element: Mercury
    Learned by: Cleric, Paragon, Scholar, Savant, Sage, Ascetic, Water Monk,
                (Fire) Cavalier, Shaman, Druid, (Earth) Cavalier, White Mage.
    Ingame Description: Restore 400 HP to the whole party.
    
    
    Ply
    ---
    PP: 3
    Level Learned: 1
    Range: |
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon, (Fire) Cavalier, (Earth)
                Cavalier.
    Ingame Description: Restore 100 HP with faith's power.
    Comments: Great when you get it, but the Wish spells will eventually be more
              useful.
    
    
    Ply Well
    --------
    PP: 8
    Level Learned: 16
    Range: |
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon, (Fire) Cavalier, (Earth)
                Cavalier.
    Ingame Description: Restore 200 HP with faith's power.
    
    
    Pure Ply
    --------
    PP: 12
    Level Learned: 34
    Range: |
    Element: Mercury
    Learned by: Water Seer, Scribe, Cleric, Paragon, (Fire) Cavalier, (Earth)
                Cavalier.
    Ingame Description: Restore 1000 HP with faith's power.
    
    
    Plasma
    ------
    PP: 8
    Level Learned: 8
    Range: ;|;
    Element: Jupiter
    Learned by: Hermit, Elder, Scholar, Savant, Sage, White Mage.
    Ingame Description: Attack with a barrage of bolts.
    
    
    Shine Plasma
    ------------
    PP: 18
    Level Learned: 26
    Range: ,;|;,
    Element: Jupiter
    Learned by: Hermit, Elder, Scholar, Savant, Sage, White Mage.
    Ingame Description: Attack with a barrage of bolts.
    
    
    Spark Plasma
    ------------
    PP: 37
    Level Learned: 50(Everyone except below)
    Range: .,;|;,.
    Element: Jupiter
    Learned by: Hermit, Elder, Scholar, Savant, Sage, White Mage.
    Ingame Description: Attack with a barrage of bolts.
    
    
    Prism
    -----
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mercury
    Learned by: Hermit, Elder, Scholar, Savant, Sage, Pilgrim, Wanderer, Ascetic,
                Water Monk, White Mage.
    Ingame Description: Attack with ice crystals.
    
    
    Hail Prism
    ----------
    PP: 16
    Level Learned: 20
    Range: ,;|;,
    Element: Mercury
    Learned by: Hermit, Elder, Scholar, Savant, Sage, Pilgrim, Wanderer, Ascetic,
                Water Monk, White Mage.
    Ingame Description: Attack with ice crystals.
    
    
    Freeze Prism
    ------------
    PP: 31
    Level Learned: 52
    Range: ,;|;,
    Element: Mercury
    Learned by: Hermit, Elder, Scholar, Savant, Sage, Pilgrim, Wanderer, Ascetic,
                Water Monk, White Mage.
    Ingame Description: Attack with ice crystals.
    
    
    Volcano
    -------
    PP: 6
    Level Learned: 8
    Range: |
    Element: Mars
    Learned by: Ascetic, Water Monk, Ranger.
    Ingame Description: Attack with volcanic might.
    
    
    Eruption
    --------
    PP: 14
    Level Learned: 22
    Range: ;|;
    Element: Mars
    Learned by: Ascetic, Water Monk, Ranger.
    Ingame Description: Attack with volcanic might.
    
    
    Pyroclasm
    ---------
    PP: 29
    Level Learned: 48
    Range: ,;|;,
    Element: Mars
    Learned by: Ascetic, Water Monk, Ranger.
    Ingame Description: Attack with volcanic might.
    
    
    Blast
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mars
    Learned by: (Fire) Cavalier
    Ingame Description: Attack with an explosive blast.
    
    
    Mad Blast
    ---------
    PP: 9
    Level Learned: 10
    Range: ;|;
    Element: Mars
    Learned by: (Fire) Cavalier
    Ingame Description: Attack with an explosive blast.
    
    
    Fiery Blast
    -----------
    PP: 19
    Level Learned: 27
    Range: ,;|;,
    Element: Mars
    Learned by: (Fire) Cavalier
    Ingame Description: Attack with an explosive blast.
    
    
    Guard
    -----
    PP: 3
    Level Learned: 3
    Range: |
    Element: Mars
    Learned by: (Fire) Cavalier.
    Ingame Description: Boost ally's Defense.
    
    
    Protect
    -------
    PP: 5
    Level Learned: 15
    Range: |||||||
    Element: Mars
    Learned by: (Fire) Cavalier.
    Ingame Description: Boost party's Defense.
    
    
    Cure
    ----
    PP: 3
    Level Learned: 1(Everything that's not a Medium)
                   3(Medium)
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Restores 70 HP.
    Comments: It doesn't exactle restore 70 HP. Just around there, depending
              on the level.
    
    
    Cure Well
    ---------
    PP: 7
    Level Learned: 10
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Restore 150 HP.
    Comments: Like Cure, it doesn't exactly restore 150 HP. Just somewhere within
              that area. Cure Well isn't really that helpful on Isaac since most
              of the time he'll be attacking.
    
    
    Potent Cure
    -----------
    PP: 10
    Level Learned: 26
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Restore 300 HP.
    Comments: By the time you get Potent Cure, you probably won't need it. It
              restores AROUND 300 HP, not exactly.
    
    
    Froth
    -----
    PP: 5
    Level Learned: 2
    Range: ;|;
    Element: Mercury
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Attack with frothing bubbles.
    
    
    Froth Sphere
    ------------
    PP: 12
    Level Learned: 14
    Range: ,;|;,
    Element: Mercury
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Attack with frenzied bubbles.
    
    
    Froth Spiral
    ------------
    PP: 31
    Level Learned: 40
    Range: .,;|;,.
    Element: Mercury
    Learned by: Seer, Diviner, Shaman, Druid, Medium.
    Ingame Description: Attack with a bubble vortex.
    
    
    Restore
    -------
    PP: 3
    Level Learned: 13
    Range: |
    Element: Mercury
    Learned by: Water Seer, SCribe, Cleric, Paragon, Pilgrim, Wanderer, Ascetic,
                Water Monk, (Fire) Cavalier, Seer, Diviner, Shaman, Druid, (Earth)
                Cavalier, White Mage.
    Ingame Description: Remove sleep, stun, and delusion.
    
    
    Cure Poison
    -----------
    PP: 2
    Level Learned: 5(Everything not a White Mage)
                   1(White Mage)
    Range: |
    Element: Mercury
    Learned by: Water Seer, SCribe, Cleric, Paragon, Pilgrim, Wanderer, Ascetic,
                Water Monk, (Fire) Cavalier, Seer, Diviner, Shaman, Druid, (Earth)
                Cavalier, White Mage.
    Ingame Description: Cleanse the body of poison.
    
    
    Cutting Edge
    ------------
    PP: 5
    Level Learned: 11
    Range: |
    Element: Mercury
    Learned by: Both Cavaliers
    Ingame Description: Inflict damage with a shock wave.
    
    
    Growth
    ------
    PP: 4
    Level Learned: 1
    Range: |
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid.
    Ingame Description: Attack with wild plants.
    Comments: Not so great of an attack. Avoid using it.
    
    
    Mad Growth
    ----------
    PP: 10
    Level Learned: 12
    Range: ;|;
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid.
    Ingame Description: Attack with ferocious plants.
    
    
    Wild Growth
    -----------
    PP: 15
    Level Learned: 28
    Range: ,;|;,
    Element: Venus
    Learned by: Seer, Diviner, Shaman, Druid.
    Ingame Description: Attack with giant plants.
    
    
    Thorn
    -----
    PP: 4
    Level Learned: 4
    Range: ;|;
    Element: Venus
    Learned by: (Earth) Cavalier.
    Ingame Description: Attack with stabbing thorns.
    
    
    Briar
    -----
    PP: 11
    Level Learned: 14
    Range: ;|;
    Element: Venus
    Learned by: (Earth) Cavalier.
    Ingame Description: Attack with sharpened briars.
    
    
    Nettle
    ------
    PP: 23
    Level Learned: 36
    Range: ,;|;,
    Element: Venus
    Learned by: (Earth) Cavalier.
    Ingame Description: Attack with stinging nettles.
    
    
    Slash
    -----
    PP: 4
    Level Learned: 1
    Range: |
    Element: Jupiter
    Learned by: Ranger.
    Ingame Description: Attack with a blade of focused air.
    
    
    Wind Slash
    ----------
    PP: 9
    Level Learned: 10
    Range: ;|;
    Element: Jupiter
    Learned by: Ranger.
    Ingame Description: Attack with a blade of focused air.
    
    
    Sonic Slash
    -----------
    PP: 20
    Level Learned: 30
    Range: ,;|;,
    Element: Jupiter
    Learned by: Ranger.
    Ingame Description: Attack with a blade of focused air.
    
    
    Haunt
    -----
    PP: 13
    Level Learned: 17
    Range: .;|;.
    Element: Mars
    Learned by: Medium.
    Ingame Description: Attack with a massive explosion.
    
    
    Curse
    -----
    PP: 5
    Level Learned: 20
    Range: |
    Element: Venus
    Learned by: Medium.
    Ingame Description: Draw the Spirit of Death to a foe.
    
    
    Condemn
    -------
    PP: 8
    Level Learned: 29
    Range: |
    Element: Venus
    Learned by: Medium.
    Ingame Description: Disable your enemy with evil power.
    
    
    Dull
    ----
    PP: 6
    Level Learned: 11
    Range: |
    Element: Mercury
    Learned by: Jupiter
    Ingame Description: Drop enemy Attack.
    
    
    Blunt
    -----
    PP: 11
    Level Learned: 37
    Range: ;|;
    Element: Jupiter
    Learned by: White Mage
    Ingame Description: Drop enemy Attack.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [2.5] Jenna
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    You can control Jenna for only a little while, but she has moves nonetheless.
    You cannot change her class or moves. Her class is a Flame User.
    
    
    Flare
    -----
    PP: 4
    Level Learned: 1
    Range: ;|;
    Element: Mars
    Learned by: Flame User.
    Ingame Description: Attack with flaring flames.
    
    
    Flare Wall
    ----------
    PP: 7
    Level Learned: 6
    Range: ;|;
    Element: Mars
    Learned by: Flame User.
    Ingame Description: Attack with searing flames.
    
    
    Flare Storm
    -----------
    PP: 12
    Level Learned: 18
    Range: ;|;
    Element: Mars
    Learned by: Flame User.
    Ingame Description: Attack with incinerating flames.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                  [2.6] Universal
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    This is just a list of the Psynergy that you learn by equipping an item. Most
    can't be used during battle.
    
    
    Douse
    -----
    PP: 5
    Item Needed: Douse Drop
    Ingame Description: Attack with a surge of water.
    
    
    Catch
    -----
    PP: 1
    Item Needed: Catch Beeds
    Ingame Description: Grab light objects from afar.
    
    
    Halt
    ----
    PP: 2
    Item Needed: Halt Gem. You'll use it twice in the game.
    Ingame Description: Stop a moving object.
    
    
    Cloak
    -----
    PP: 1
    Item Needed: Cloak Ball. You must have won Colosso to get this.
    Ingame Description: Hide away in shadows.
    
    
    Force
    -----
    PP: 2
    Item Needed: Force Gem.
    Ingame Description: Strike a distant object.
    
    
    Carry
    -----
    PP: 2
    Item Needed: Carry Gem.
    Ingame Description: Lift and move light objects.
    
    
    Lift
    ----
    PP: 2
    Item Needed: Lifting Gem.
    Ingame Description: Lift an object vertically.
    
    
    
    <#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>
    
                                {3.0} LIST OF CLASSES
    
    <#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>
    
    
    As you may know, having a different Djinni or making them standby can change
    your class and the moves that you learn. This is a grand list of all the
    classes in the game, how to change to them, and the moves you gain of lose
    with them. Use this list to decide what you want your character to be or the
    best classes for him/her.
    
    Note: The Djinn needed is just one example of how you can get that class.
    There are multiple ways of getting it, but most of these are based on when you
    have seven Djinn.
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [3.1] Isaac
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Squire/Knight:
    --------------
    Ragnarok
    Quake   
    Earthquake
    Quake Sphere
    Spire       
    Clay Spire  
    Stone Spire 
    Cure        
    Cure Well   
    Potent Cure 
                                 
    Djinn Needed: 1-3 Venus Djinn
    
    
    Gallant/Lord/Slayer
    -------------------
    All of the above
    Gaia
    Mother Gaia
    Grand Gaia
    
    Djinn Needed: 4-8 Venus Djinn
                                 
    
    Brute:
    ------
    Planet Diver
    Growth
    Mad Growth
    Wild Growth
    Blast
    Nova
    Supernova
    Curse
    Condemn
    
    Djinn Needed: 3 Venus Djinn, 3 Mars Djinn
    
    
    Apprentice/Illusionist:
    -----------------------
    Astral Blast
    Gaia
    Mother Gaia
    Grand Gaia
    Weaken
    Enfeeble
    Delude
    Sleep
    Haunt
    Curse
    Drain
    Psy Drain
    
    Djinn Needed: 4 Venus, 3 Jupiter
    
    
    Enchanter/Conjurer/War Adept:
    -----------------------------
    All of the above
    Impact
    High Impace
    Resist
    Ward
    
    Djinn Needed: 6 Jupiter, 1 Venus
    
    
    Ninja:
    ------
    Death Plunge
    Shuriken
    Annihilation
    Punji
    Punji Strike
    Punji Trap
    Fire Bomb
    Cluster Bomb
    Carpet Bomb
    Gale
    Typhoon
    Hurricane
    Thunderclap
    Thunderbolt
    Thunderstorm
    Mist
    
    Djinn Needed: 3 Mars, 4 Jupiter
    
    
    Samurai:
    --------
    Dragon Cloud
    Demon Night
    Helm Splitter
    Quick Strike
    Rockfall
    Rockslide
    Avalanche
    Lava Shower
    Molten Bath
    Magma Storm
    Demon Spear
    Angel Spear
    Guardian
    Protector
    Magic Shell
    Magic Shield
    
    Djinn Needed: 3 Jupiter, 4 Mars
    
    
    Barbarian/Berserker/Chaos Lord/Savage:
    --------------------------------------
    Planet Diver
    Spire
    Clay Spire
    Stone Spire
    Growth
    Mad Growth
    Wild Growth
    Blast
    Nova
    Supernova
    Revive
    Impair
    Debilitate
    Haunt
    Curse
    Condemn
    
    Djinn Needed: 8 Mars
    
    
    Swordsman:
    ----------
    Cutting Edge
    Thorn
    Briar
    Nettle
    Revive
    Cure Poison
    Break
    Restore
    
    Djinn Needed: 1 Mercury, 6 Venus
    
    
    Defender:
    ---------
    Same as above
    Ply
    Ply Well
    Pure Ply
    Avoid
    
    Djinn Needed: 3 Mercury, 4 Venus
    
    
    Cavalier/Guardian:
    ------------------
    Same as above
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 2 Venus, 5 Mercury
    
    
    (Water) Shaman:
    ---------------
    Froth
    Froth Sphere
    Froth Spiral
    Growth
    Mad Growth
    Wild Growth
    Cure
    Cure Well
    Potent Cure
    Revive
    Wish
    Wish Well
    Pure Wish
    Cure Poison
    Restore
    Break
    
    Djinn Needed: 7 Mercury
    
    
    (Wind) Shaman:
    --------------
    Bolt
    Flash Bolt
    Blue Bolt
    Growth
    Mad Growth
    Wild Growth
    Cure
    Cure Well
    Potent Cure
    Revive
    Ward
    Resist
    Bind
    Drain
    Psy Drain
    
    Djinn Needed: 7 Jupiter
    
    
    Dragoon:
    --------
    Cutting Edge
    Thorn
    Briar
    Nettle
    Blast
    Mad Blast
    Fiery Blast
    Ply
    Ply Well
    Pure Ply
    Wish
    Wish Well
    Pure Wish
    Cure Poison
    Restore
    Avoid
    
    Djinn Needed: 3 Mars, 4 Mercury
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [3.2] Garet
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Guard/Soldier:
    --------------
    Flare
    Fire
    Flare Wall
    Volcano
    Heat Wave
    Fireball
    Flare Storm
    Eruption
    Inferno
    Pyroclasm
                                 
    Djinn Needed: 1-3 Mars Djinn
    
    
    Warrior/Champion:
    -----------------
    All of the above
    Guard
    Impair
    Protect
    Debilitate
    
    Djinn Needed: 4-8 Mars Djinn
                                 
    
    Brute/Ruffian:
    --------------
    Planet Diver
    Growth
    Mad Growth
    Wild Growth
    Blast
    Nova
    Supernova
    Curse
    Condemn
    
    Djinn Needed: 1 Venus Djinn, 6 Mars Djinn
    
    
    Savage/Barbarian/Berserker:
    ---------------------------
    All of the above
    Spire
    Impair
    Revive
    Clay Spire
    Debilitate
    Stone Spire
    
    Djinn Needed: 4 Venus Djinn, 3 Mars Djinn
    
    
    Swordsman:
    ----------
    Blast
    Guard
    Cure Poison
    Mad Blast
    Cutting Edge
    Restore
    Protect
    Fiery Blast
    Break
    
    Djinn Needed: 1 Mercury, 6 Mars
    
    
    Defender:
    ---------
    Same as above
    Ply
    Ply Well
    Pure Ply
    Avoid
    
    Djinn Needed: 2 Mercury, 5 Mars
    
    
    Cavalier/Luminier:
    -----------------
    Same as above
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 3 Mars, 4 Mercury
    
    
    (Water) Ascetic:
    ----------------
    Douse
    Cure Poison
    Prism
    Volcano
    Wish
    Drench
    Restore
    Hail Prism
    Eruption
    Wish Well
    Deluge
    Break
    Pure Wish
    Pyroclasm
    Freeze Prism
    
    Djinn Needed: 8 Mercury
    
    
    Page/Illusionist:
    -----------------
    Delude
    Ward
    Volcano
    Weaken
    Astral Blast
    Eruption
    Resist
    Enfeeble
    Drain
    Psy Drain
    Pyroclasm
    
    Djinn Needed: 6 Mars, 1 Jupiter
    
    
    Enchanter/Conjurer:
    -------------------
    All of the above
    Impact
    High Impact
    Guard
    Protect
    
    Djinn Needed: 6 Jupiter, 1 Mars
    
    
    Ninja:
    ------
    Death Plunge
    Shuriken
    Annihilation
    Punji
    Punji Strike
    Punji Trap
    Fire Bomb
    Cluster Bomb
    Carpet Bomb
    Gale
    Typhoon
    Hurricane
    Thunderclap
    Thunderbolt
    Thunderstorm
    Mist
    
    Djinn Needed: 3 Venus, 4 Jupiter
    
    
    Samurai:
    --------
    Dragon Cloud
    Demon Night
    Helm Splitter
    Quick Strike
    Rockfall
    Rockslide
    Avalanche
    Lava Shower
    Molten Bath
    Magma Storm
    Demon Spear
    Angel Spear
    Guardian
    Protector
    Magic Shell
    Magic Shield
    
    Djinn Needed: 3 Jupiter, 4 Venus
    
    
    (Wind) Ascetic:
    ---------------
    Slash
    Ward
    Volcano
    Plasma
    Wind Slash
    Bind
    Eruption
    Resist
    Shine Plasma
    Sonic Slash
    Drain
    Psy Drain
    Pyroclasm
    Spark Plasma
    
    Djinn Needed: 7 Jupiter
    
    
    Dragoon:
    --------
    Cutting Edge
    Thorn
    Briar
    Nettle
    Blast
    Mad Blast
    Fiery Blast
    Ply
    Ply Well
    Pure Ply
    Wish
    Wish Well
    Pure Wish
    Cure Poison
    Restore
    Avoid
    
    Djinn Needed: 3 Venus 4 Mercury
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [3.3] Ivan
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Wind Seer:
    ----------
    Ray
    Storm Ray
    Destruct Ray
    Whirlwind
    Tornado
    Tempest
    Plasma
    Shine Plasma
    Spark Plasma
    Sleep
    Bind
    
    Djinn Needed: 1 Jupiter
    
    
    Magician:
    ---------
    All of the above
    Impact
    High Impact
    
    Djinn Needed: 2 Jupiter
    
    
    Mage/Magister:
    --------------
    Same as above
    Ward
    Resist
    
    Djinn Needed: 7 Jupiter
    
    
    Hermit/Elder:
    -------------
    Prism
    Hail Prism
    Freeze Prism
    Plasma
    Shine Plasma
    Spark Plasma
    Impact
    High Impact
    Bind
    Drain
    Psy Drain
    Break
    
    Djinn Needed: 2 Mercury, 5 Jupiter
    
    
    Scholar/Savant/Sage:
    --------------------
    All of the above
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 1 Jupiter, 6 Mercury
    
    
    Seer/Diviner:
    -------------
    Bolt
    Flash Bolt
    Blue Bolt
    Growth
    Mad Growth
    Wild Growth
    Cure
    Cure Well
    Potent Cure
    Bind
    Drain
    Psy Drain
    
    Djinn Needed: 2 Venus, 5 Jupiter
    
    
    Shaman/Druid:
    -------------
    All of the above
    Revive
    Ward
    Resist
    
    Djinn Needed: 6 Venus, 1 Jupiter
    
    
    (Earth) Shaman:
    ---------------
    Astral Blast
    Gaia
    Mother Gaia
    Grand Gaia
    Impact
    High Impact
    Ward
    Resist
    Weaken
    Enfeeble
    Delude
    Sleep
    Haunt
    Curse
    Drain
    Psy Drain
    
    Djinn Needed: 7 Venus
    
    
    Pilgrim/Wanderer:
    -----------------
    Slash
    Wind Slash
    Sonic Slash
    Plasma
    Shine Plasma
    Spark Plasma
    Bind
    Drain
    Psy Drain
    
    Djinn Needed: 6 Jupiter, 1 Mars
    
    
    Ascetic/Fire Monk:
    ------------------
    All of the above
    Volcano
    Eruption
    Pyroclasm
    Ward
    Resist
    
    Djinn Needed: 4 Mars, 3 Jupiter
    
    
    (Fire) Enchanter:
    -----------------
    Astral Blast
    Volcano
    Eruption
    Pyroclasm
    Impact
    High Impact
    Guard
    Protect
    Ward
    Resist
    Weaken
    Enfeeble
    Delude
    Sleep
    Drain
    Psy Drain
    
    Djinn Needed: 7 Mars
    
    
    Ranger:
    -------
    Slash
    Wind Slash
    Sonich Slash
    Douse
    Drench
    Deluge
    Volcano
    Eruption
    Pyroclasm
    Ward
    Resist
    Bind
    Drain
    Psy Drain
    Break
    
    Djinn Needed: 4 Mars, 3 Mercury
    
    
    Medium:
    -------
    Haunt
    Curse
    Condemn
    Bolt
    Flash Bolt
    Blue Bolt
    Froth
    Froth Sphere
    Froth Spiral
    Cure
    Cure Well
    Potent Cure
    Revive
    Drain
    Psy Drain
    
    Djinn Needed: 4 Venus, 3 Mercury
    
    
    White Mage:
    -----------
    Prism
    Hail Prism
    Freeze Prism
    Plasma
    Shine Plasma
    Spark Plasma
    Wish
    Wish Well
    Pure Wish
    Revive
    Cure Poison
    Restore
    Dull
    Blunt
    Ward
    Resist
    
    Djinn Needed: 3 Venus, 4 Mercury
    
    
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                     [3.4] Mia
    <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Water Seer/Scribe:
    ------------------
    Ply
    Ply Well
    Pure Ply
    Cure Poison
    Restore
    Frost
    Tundra
    Glacier
    Ice
    Ice Horn
    Ice Missle
    Break
    
    Djinn Needed: 2 Mercury
    
    
    Cleric/Paragon:
    ---------------
    Same as above
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 7 Mercury
    
    
    Hermit/Elder:
    -------------
    Prism
    Hail Prism
    Freeze Prism
    Plasma
    Shine Plasma
    Spark Plasma
    Impact
    High Impact
    Bind
    Drain
    Psy Drain
    Break
    
    Djinn Needed: 5 Mercury, 2 Jupiter
    
    
    Scholar/Savant/Sage:
    --------------------
    All of the above
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 6 Jupiter, 1 Mercury
    
    
    Seer/Diviner:
    -------------
    Froth
    Froth Sphere
    Froth Spiral
    Growth
    Mad Growth
    Wild Growth
    Cure
    Cure Well
    Potent Cure
    Cure Poison
    Restore
    Break
    
    Djinn Needed: 2 Venus, 5 Mercury
    
    
    Shaman/Druid:
    -------------
    All of the above
    Revive
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 5 Venus, 2 Mercury
    
    
    (Earth) Cavalier:
    -----------------
    Cutting Edge
    Thorn
    Briar
    Nettle
    Ply
    Ply Well
    Pure Ply
    Wish
    Wish Well
    Pure Wish
    Revive
    Cure Poison
    Restore
    Break
    Avoid
    
    Djinn Needed: 7 Venus
    
    
    Pilgrim/Wanderer:
    -----------------
    Douse
    Drench
    Deluge
    Prism
    Hail Prism
    Freeze Prism
    Cure Poison
    Restore
    Break
    
    Djinn Needed: 6 Mercury, 1 Mars
    
    
    Ascetic/Water Monk:
    -------------------
    All of the above
    Volcano
    Eruption
    Pyroclasm
    Wish
    Wish Well
    Pure Wish
    
    Djinn Needed: 4 Mars, 3 Mercury
    
    
    (Fire) Cavalier:
    ----------------
    Cutting Edge
    Blast
    Mad Blast
    Fiery Blast
    Ply
    Ply Well
    Pure Ply
    Wish
    Wish Well
    Pure Wish
    Cure Poison
    Restore
    Guard
    Protect
    Break
    Avoid
    
    Djinn Needed: 7 Mars
    
    
    Ranger:
    -------
    Slash
    Wind Slash
    Sonic Slash
    Douse
    Drench
    Deluge
    Volcano
    Eruption
    Pyroclasm
    Ward
    Resist
    Bind
    Drain
    Psy Drain
    Break
    
    Djinn Needed: 4 Mars, 3 Jupiter
    
    
    Medium:
    -------
    Haunt
    Curse
    Condemn
    Bolt
    Flash Bolt
    Blue Bolt
    Froth
    Froth Sphere
    Froth Spiral
    Cure
    Cure Well
    Potent Cure
    Revive
    Drain
    Psy Drain
    
    Djinn Needed: 4 Venus, 3 Mercury
    
    
    White Mage:
    -----------
    Prism
    Hail Prism
    Freeze Prism
    Plasma
    Shine Plasma
    Spark Plasma
    Wish
    Wish Well
    Pure Wish
    Revive
    Cure Poison
    Restore
    Dull
    Blunt
    Ward
    Resist
    
    Djinn Needed: 3 Venus, 4 Mercury
    
    
    
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                                      {4.0} FAQ
    
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    Q: Can you get Jenna as a permanent party member?
    A: No, but I think there's an Action Replay(cheat device) code for it. I don't
       know it though.
    
    
    Q: What's the best class for each character?
    A: I don't know. I'm not a Golden Sun expert, it's best if you ask the
       GameFAQs message board for that.
    
    
    Q: Where do I get...
    A: I don't remember. Look up another FAQ for it as most of the universal
       Psynergy are default items that you get during the storyline.
    
    
    
    <#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#><#>
    
                                   {5.0} CONCLUSION
    
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    Thanks for reading this FAQ. I'm hoping it helped, even if it's just a little.
    If there's any further questions you're like to ask me, feel free to E-mail
    at:
    
    
    plasmad00d13smooth{at}gmail[dot]com
    
    
    Credits:
    =-=-=-=-
    1. TFergusson - I learned a lot about this game from your FAQ. :)
    
    
    
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    Copyright 2005 {c} MG(Strawhat)                 #26                END OF FILE