==============================================================================
Game - Tony Hawk's Pro Skater 2 (GBA)
Developer - Vicarious Visions
Publisher - Activision
FAQ By Ai0Ai (Jamie Hitchmough)
E-Mail - jamiehitchmough@blueyonder.co.uk
Version - 1.7
Copyright 2001-2003 Jamie Hitchmough

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Table Of Contents
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Section 1 - Introduction
Section 2 - Version History
Section 3 - Information On The Skaters
Section 4 - General Tips
Section 5 - What Are Gaps?
Section 6 - Level Walkthroughs
      (a) Hanger, Meacham, TX
      (b) School II, Southern California
      (c) Contest 1: Marseille, France
      (d) Warehouse, Troy, NY
      (e) New York City, NY
      (f) Contest 2: Skatestreet, Ventura
Section 7 - Gaps
Section 8 - FAQ
Section 9 - Legal Information
Section 10 - Credits
Section 11 - Outro

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Section 1 - Introduction
==============================================================================
As you may have guessed this is a guide for THPS 2 (Tony Hawk's Pro Skater 2)
on GBA!  This is my first ever full game guide and I hope you all like it!
In it you should be able to find all the info you need for THPS 2 such as
level walkthroughs, help finding the Gaps, Glitches and even a High Scores
List!  Plus much more!
Enjoy!

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Section 2 - Version History
==============================================================================
Version 1.7 - 24th November 2003 - Just a minor update!  It's still me Jamie,
                                   except now my name on GameFAQs is Ai0Ai.
                                   Not Coby D!  Changed a couple of mistakes
                                   and the layout to make it neater!

Version 1.6 - 13th October 2001 - Finished all the Gaps!  The Guide is now
                                  complete!

Version 1.5 - 12th October 2001 - Just gone 3 Pm!  I've just finished the
                                  Guide for every single Level!  That
                                  includes how to do every task and all the
                                  Cash Icons.Onto Section 7 now which is
                                  the Gaps :(  Oh well!

Version 1.4 - 12th October 2001 - Decided to change the layout a little bit
                                  so it looks a little more neat!  It'll be
                                  easier for people with low resolutions to
                                  read it as well because they won't have
                                  to keep scrolling right!

Version 1.3 - 10th October 2001 - Finished the whole layout of the guide!
                                  Just got to do from Section 6 (c) to
                                  Section 14!

Version 1.2 - 9th October 2001 - Finished the School II Walkthrough!  I
                                 also made a decision to leave the Gaps
                                 to last as they are taking longer then
                                 I thought they would!  I've got them
                                 all but its writing how to get them
                                 thats the problem!  Anyway, more soon
                                 hopefully!

Version 1.1 - 3rd October 2001 - Finished the Full Guide for Hanger!
                                 Including Cash Icons and Gaps!

Version 1.0 - 2nd October 2001 - Started to make the guide!  Finished
                                 up to Section 6!  Gonna go and get
                                 some sleep now though!  I'll do some
                                 more tomorrow!

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Section 3 - Information On The Skaters
==============================================================================
Tony Hawk

If you meet Hawk, look at his shins.  You'll see how much flesh he's left
behind becoming the most influential skateboarder in history.  He lost some
perfecting the first 900.  More went while creating 50+ signature moves and
winning 12 world championships.  The father of two boys and modern
skateboarding.  Tony makes his home in his native SoCal.

Stats

Air      - IIIIIII
Hangtime - IIIII
Ollie    - II
Speed    - IIIIII
Spin     - IIIIIIII
Landing  - IIIII
Switch   - III
Rail Bal - III
Lip Bal  - IIIIII
Manual   - IIIII

Bob Burnquist

Out of Brazil and onto the winners podium, Bob Burnquist is one of today's
most exciting and original skaters.  Blowing minds with his unique style
and switch-stance tendencies, Burnquist won the first pro contest he
entered.  He then went on to be the first skater to pull off an
Eggplant Revert, a move now simply known as the "Burntwist."

Stats

Air      - IIIIII
Hangtime - IIIII
Ollie    - IIIII
Speed    - IIIII
Spin     - IIIII
Landing  - III
Switch   - IIIIIIII
Rail Bal - II
Lip Bal  - IIIIIII
Manual   - IIII

Steve Caballero

How long has Steve Caballero been part of the skateboarding scene?  Over
three decades.  Along the way he helped found the Bones Brigade, invented
the Cabbalerial and owned his share of world records - including the highes
halfpipe air and a 44 - stair rail.  Cab's still riding hard, inspiring 
skateboarding'snext generation.

Stats

Air      - IIIIII
Hangtime - IIIII
Ollie    - IIIII
Speed    - IIIIII
Spin     - III
Landing  - IIIII
Switch   - IIIII
Rail Bal - IIIIII
Lip Bal  - IIIII
Manual   - IIII

Kareem Campbell

East Coast, West Coast, or any coast, Kareem Campbell and his smooth
metropolitan style are recognised on the real streets.  Born in New York and
raised in Los Angeles, Kareem defies any East vs. West barriers.  When he's
not skating you can find him chilling with his son, li'l Reem.  Kareem's
advice for skaters: "Do it for yourself and keep it honest."

Stats

Air      - IIIIIII
Hangtime - II
Ollie    - IIIIII
Speed    - IIIII
Spin     - IIIIIIII
Landing  - IIII
Switch   - IIIII
Rail Bal - IIIIII
Lip Bal  - II
Manual   - IIIII

Rune Glifberg

When Rune was 11 years old a friend brought a skateboard to his home in
Copenhagen, Denmark.  Later, a skateboard brought Rune to his new home in
Huntington Beach, California (He didn't ride it.  He became pro on it.)
Here you'll find the all - terrain terrorist sessioning pools and streets.
But he saves his best for his true love: wide open vert skateboarding.

Stats

Air      - IIIIIII
Hangtime - IIIIIII
Ollie    - IIIII
Speed    - IIIIII
Spin     - IIIII
Landing  - III
Switch   - IIII
Rail Bal - IIII
Lip Bal  - IIIIII
Manual   - III

Eric Koston

Who do you want to be today?  Think Koston, because he rides like anybody
and nobody else.  He'll bust any pro's signature trick with uncanny
similarity then transition into the eponymous K - Grind.  Besides this move
bearing his name, Eric's famous for clowning around while making challenging
switch and nollie rides look like a joke.

Stats

Air      - IIII
Hangtime - III
Ollie    - IIIIIII
Speed    - IIIII
Spin     - IIII
Landing  - IIII
Switch   - IIIIIII
Rail Bal - IIIIIII
Lip Bal  - III
Manual   - IIIIII

Bucky Lasek

Hardened on the East - Coast and currently refining his skills in Carlsbad,
California, Charles Michael Lasek, better known as Bucky, soars to
sickening heights above half-pipes - and other skaters.  He's equal parts
power, originality and style.  When Bucky's not dropping jaws at the local
Mission Valley Skate Park, you'll find him loving life with his wife and
daughter.

Stats

Air      - IIIIIII
Hangtime - IIIIIII
Ollie    - III
Speed    - IIIIII
Spin     - IIIIIII
Landing  - III
Switch   - IIIII
Rail Bal - III
Lip Bal  - IIIIIII
Manual   - II

Rodney Mullen

Get up, shower, brush and head out and invent new tricks.  Just another day
for Rodney Mullen, the godfather of street skating.  A pro for over 20
years, Mullen owns 35 freestyle world championships and a dizzying list of
signature tricks.Like the kickflip, underflip, impossible, casper and
darkslide to name a few.

Stats

Air      - II
Hangtime - II
Ollie    - IIIIII
Speed    - IIIII
Spin     - IIIIIIII
Landing  - II
Switch   - IIIIIIII
Rail Bal - IIIIIII
Lip Bal  - II
Manual   - IIIIIIII

Chad Muska

Out of his native Las Vegas and into skateboarding's top magazines and
videos - welcome Muska.  After lighting it up on the Strip, Chad moved to
California at 15 and quickly became one of the most respected skaters of
all time.  This self - styled professional always takes his brand of skate
- and - relate creativity to another level.  This includes experimenting
with jungle and hip-hop beats on his "Muskabeat" Album.

Stats

Air      - IIII
Hangtime - III
Ollie    - IIIIIIII
Speed    - IIIIII
Spin     - IIII
Landing  - IIIIIII
Switch   - IIIII
Rail Bal - IIIIIIII
Lip Bal  - III
Manual   - II

Andrew Reynolds

Andrew's only been a pro since 1996, but what he may lack in years, he makes
up for in air and guts.  If you're in Los Angeles, California and you see
somebody going huge over massive gaps, sessioning sick sets of stairs and
doing it all with effortless style, odds are you're in the presence of
Turtle Boy himself.  Say "hi" as he flies by.

Stats

Air      - IIII
Hangtime - II
Ollie    - IIIIIIII
Speed    - IIII
Spin     - IIIII
Landing  - IIIIIII
Switch   - IIIII
Rail Bal - IIIIIIII
Lip Bal  - IIII
Manual   - III

Geoff Rowley

Called the one-man English invasion, Geoff Rowley went from the streets of
Liverpool, England to the top of the skating world.  In fact, Geoff's often
called the skater's skater.

He currently resides in Huntington Beach, California, where his diet consists
of miles of handrails, huge staircases and lots of vegetables.  Picture a
360 - flip down 13 stairs - yep, that's Rowley.

Stats

Air      - IIIIII
Hangtime - II
Ollie    - IIIIII
Speed    - IIII
Spin     - IIIII
Landing  - IIIII
Switch   - IIII
Rail Bal - IIIIIIII
Lip Bal  - IIIIIII
Manual   - III

Elissa Steamer

Making the cut skating against the boys.  Dominating every all - girl event
she enters.  Getting her name on a pro model street board.  You guessed
it - it's Ft. Myers, Florida native Elissa Steamer.  Elissa specialises in
sessioning streets and stereotypes.  Now living in Los Angeles, California,
Elissa skates like you wish you could.

Stats

Air      - IIIIII
Hangtime - IIII
Ollie    - IIIII
Speed    - IIIII
Spin     - IIIII
Landing  - IIII
Switch   - IIIII
Rail Bal - IIIIII
Lip Bal  - IIIII
Manual   - IIIII

Jamie Thomas

Originally from Alabama, Jamie has conquered some of the biggest gaps and
longest rails ever seen.  His video parts in "Welcome to Hell" and
"Misled Youth" prove it.  Jamie is the only person to walk away from the
Leap of Faith with both legs intact.

Stats

Air      - IIII
Hangtime - III
Ollie    - IIIIIII
Speed    - IIIIII
Spin     - IIII
Landing  - IIIIIIII
Switch   - IIII
Rail Bal - IIIIIII
Lip Bal  - IIII
Manual   - III

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Section 4 - General Tips
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Riding

You will automatically move in the direction you're facing.  For an extra
speed boost, hold down the B Button to crouch and gain speed.

Turning

To rotate the direction you face while on the ground, hold the Control Pad
Left or the Control Pad Right.  You can adjust the speed you rotate by
modifying your truck settings in the Skate Shop.  Remember - When you press
the Control Pad Left or the Control Pad Right, your skater will turn to his
or her left or right, not
yours!

Braking

Hold the Control Pad Down to slow down. You will slow down and eventually
come to a complete stop.

Ollieing

The most basic skateboarding trick, the Ollie consists of kicking the
skateboard's tail against the ground while pushing forward with the front
foot (this is how skaters perform jumps).  To Ollie, press the B Button.
The longer the button is held, the higher you will jump.

Ollieing by itself doesn't get you any trick points.  There are several
variations of Ollieing that will boost the height of your jump and/or earn
points, these are the No Comply(tap Up then press the B Button) and the
Boneless (tap Up and Up then press the B Button).

Nollie/Fakie Ollie

A Nollie is an Ollie performed on the front of the skateboard rather than
the back.  To perform a Nollie press the L Button before Ollieing.  If you're
riding Switch (Press R Button), you will perform a Fakie Ollie instead of a
Nollie.

Landing

You've just pulled your best combo ever and you don't wanna bail!  Heres how
not too!
Line your board up with the ground after your last trick, it should be
pointing straight at the ground.  If its pointing diagonally or sideways
then your gonna bail!

If you get the Big Drop! warning sign then you may be about to break your
legs!  But to be like Jamie Thomas just hit the B Button before you land!

Lines

If your trying to get the very hard and annoying Lines then switch on your
GBA and don't press anything!  After a while a Demo will come on which you
show you how to get some of the Lines.  Along with this guide you should be
able to do them in no time!

Scoring

Doing a trick for the first time will give you 100% of its full point value.
Each subsequent time you pull off that same trick in a level, your score
decreases as the table indicates.  In Free Play mode, your score for a trick
will decrease subsequent times it's pulled off only if the trick's performed
during the same trick string.

1st	100%
2nd	75%
3rd	50%
4th 	25%
5th 	10%

Adding spins to your moves introduces a multiplier.  With each 180 Spin, your
score multiplier goes up.  The bigger the multiplier, the bigger the score!

180	1.5x
360	2.0x
540	3.0x
720	4.0x
900	6.0x

Grabs have a base score associated with them, however they can be held for a
longer time for additional points.  Manuals, Grinds and Lip Tricks can also
be held for extra points.

Landing a perfect trick gives you 150% of the trick score, sloppy gives you
75%.

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Section 5 - What Are Gaps?
==============================================================================

There are six types of Gaps in THPS 2. They are:

Air Gaps - These type of Gaps involve you jumping over something,
           transferring from one thing to another, reaching a certain point
           in the air or doing a trick over something.

Grind Gaps - These type of Gaps involve you having to grind a Rail, Bench,
             Planter, Grinding from one thing to another etc.  Some can be
             very easy others can be very hard!

Manual Gaps - These Gaps involve doing a Manual over something or landing in
              a Manual.  Quite hard to find but rather easy to finish!
              Especially with this guide!

Lip Gaps - These Gaps involve doing a Lip Trick on something such as a
           Halfpipe or Rail.  Easy to find and to complete!

Line Gaps - These are mostly of a very hard nature!  I would leave these
            until you have got quite use to THPS 2 controls!  They require
            you to use Wallrides, Manuals, Grinds etc all without stopping.
            If done correct you can get combos of 250,000 +!

Other Gaps - These are usually easy to find and are usually something such
             as a Wallride!

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Section 6 - Level Walkthrough
==============================================================================
If you're stuck on any of the Levels then heres where you need to be looking!
I'm going to tell you where to find every Cash Icon and do every task!

Enjoy!

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(a) Hanger, Meacham, TX
==============================================================================
A Hanger is built to store and service airplanes, but its size, shape and 
accessories make it a perfect place to start your skating adventure.  You'll
have plenty of room to get awesome air and echoing grinds.  If you can see
it, you can skate it.  You may just have to figure out a unique way to get
you and your board up real high.  Who says you need a plane to fly?
Practice your Lip Tricks in the Windtunnel.

==============================================================================
High Score - 10,000

This is quite easy once you have learnt the buttons!

A good place to gather points is the Halfpipe and the Windtunnel (To get
the Windtunnel open just grind the Propeller near the Halfpipe and the
Windtunnel entrance will open near the Chopper).

==============================================================================
Pro Score - 25,000

Getting a little more difficult now!

Just use the same tactics as before and try to mix your tricks up with
Manuals and Spins etc!

==============================================================================
Sick Score - 75,000

Quite hard at first but becomes an easy target later on!

Just use same tactics as above!

==============================================================================
Collect S-K-A-T-E

This isn't really too hard and shouldn't pose too much of a problem!

S - At the start of the level just go straight forward and jump the Halfpipe
    and you should collect S.

K - After collecting the S Ollie up the Quarterpipe thats after the Halfpipe
    and spin to the left, when you have enough height grind on the lowest
    rail and you will soon get it!

A - Just jump over the plane in the middle of the level.

T - As you start, if you turn left and Ollie up the Quarterpipe and
    Transfer into the other Hanger you should get it!

E - Near the Chopper is some Quarterpipes and there is a Gap, if you Transfer
    over this Gap you should get it!

===================================================================================
Barrel Hunt

This is easy, just skate into the Barrels to knock them over!

1 - After the start of the Level go to the Skaters Left and you will come to
    the first Barrel!

2 - Head towards the Halfpipe, the 2nd Barrel is in the Halfpipe.

3 - After the start of the Level jump over the Halfpipe and you will see the
    Barrel there.

4 - After the start of the Level go to your Skaters Left and Ollie up the
    Quarterpipe and Transfer into the second area of the Hanger, as you land
    you should see the 4th Barrel!

5 - The final one is at the entrance to the Windtunnel!

==============================================================================
Collect Five Pilot Wings

A little bit harder then collecting SKATE!

1 - The first Pilot Wing can be found on the Propeller at the end of the
    Halfpipe.  Just grind this to get the Pilot Wing

2 - The second on is over the entrance.  Just collect a bit of speed and
    Transfer over it.

3 - The third one is on the black Spine near the Plane.  Just Grind this
    Spine to get the 3rd one!

4 - The fourth one can be found be Ollieing across the wall into the other
    Hanger!

5 - The last Pilot Wing is suspended over the Wooden Ramp near the Chopper.

==============================================================================
Nosegrind Over The Pipe

This is easy to do!

From the start just go straight down and as you come up to the Halfpipe hold
down the A Button and hold up to do a Nosegrind over the Halfpipe.

==============================================================================
Hit Three Hangtime Gaps

The first two are easy but the 3rd requires a little more speed!

Halfpipe Hangtime Gap - Simply Ollie over the Halfpipe.

Wingtip Hangtime Gap - Simply Ollie over the Plane.

412 Hangtime Gap - See the two Wooden Kicker Ramps at either side of the
                   Chopper?  Thats what you gotta Ollie over to get the
                   Hangtime!  It requires quite a bit of speed and you need
                   to Ollie from one Wooden Kicker to the other.

==============================================================================
Find The Secret Tape

This is quite well hidden and hard to get if your Stats are not upgraded a
little!

Firstly you will need to open up the Windtunnel.  This is done by Grinding
across the Propeller at the end of the Halfpipe.  When you do this it will
open up the Windtunnel!  The entrance to it is in the second area of the
Hanger, by the Chopper!  You should see a Blue Arrow, that is the entrance.
The Secret Tape is over the exit of the Windtunnel.  To get it gain a little
speed and Ollie across the exit to grab the Secret Tape!

==============================================================================
Cash Icons
==============================================================================
50 Bucks - One over the Halfpipe near the Propeller.

50 Bucks - One on the Black Spine near the Plane.

50 Bucks - 1 By the Chopper.

50 Bucks - One on the Choppers Propeller.

50 Bucks - Next to the 4th Pilotwing.

100 Bucks - In the corner of the 2nd Hanger.

100 Bucks - On top of the Rail in the area which the Halfpipe and Plane is in.

100 Bucks - On the highest Rail on the level.

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(b) The School II, Southern California
==============================================================================
Southern California is known worldwide for the movie business, celebrities,
and wild parties. But the population at large has no idea what's going on
when the schools are closed and the skaters take over.

You can create some massive sessions on the steps and rails.  When nobody's
around, a school makes for one burnin' skatepark.  Jump to the roof for more
areas to trick it up.

==============================================================================
High Score - 20,000

Quite easy to get!

To get this it is best to do one of the following, use the Quartpipes near
the beggining of the Level, pull some of your Specials, Grind the Rails and
do Manuals at the end to and then carry on and Grind onto the Tables etc to
get a lot of points! Or you can open up the Pool by Grinding the Rail on top
of TC's Roof!

==============================================================================
Pro Score - 40,000

Little bit harder!

Just use the same tactics as above!

==============================================================================
Sick Score - 100,000

Quite a challenge!

Just use the same tactics as above but you may need to be a little faster unless
you have mastered the combos!

==============================================================================
Collect S-K-A-T-E

You ready to go search?

S - At the start of the Level turn to your Right and you will see a Rail,
    Grind down it and you will collect the S!

K - At the bottom head towards the Quarterpipe and you will see the K above
    it!

A - Head down from the Quarterpipe and you will see a building, there is a
    ledge at the opposite side of it.  A is on that!

T - After getting the A head south and near the far end of the School is a
    Quarterpipe, above it is the T!

E - Head over to the two buildings and Grind the Rail on the farthest one to
    get E!

==============================================================================
Wallride 5 Bells

This is quite a hard challenge!

1 - The first Bell is to the Left of the start.  As you go foward, after the
    Planter turn Left and you see the first Bell on the wall,  Wallride it!

2 - After getting that one do an Ollie over the Railing and head forwards past
    the Picnic Tables and you will eventually see the 2nd Bell!

3 - After getting that one go straight ahead and you will see it on the wall
    of the building!

4 - After Wallriding that head Left and go towards Bendy's Curb, the 4th Bell
    is there!

5 - Head back to the Left Side of the main set of Stairs and go towards the
    building there, on the far side of it is the 5th and final Bell!

==============================================================================
Collect 5 Hall Passes

Yet another search!

1 - One on Bendy's Curb.

2 - Inbetween the Quarterpipes near TC's Roof.

3 - Inbetween the Gym Rails.

4 - Inbetween the Picnic Tables.

5 - At the start head forward and Grind the middle Rail on the set of Stairs
    to grab the 5th and final Hall Pass!

==============================================================================
Kickflip TC's Roof Gap

Quite an easy task!

Can you see the two buildings that are close together near the end of the
level?

Well they are TC's Buildings.  Simply Ollie up either Wooden Kicker and land
on the Roof.  Then simply Ollie across the Roof and while in the Air press
the L Button and Left to perform a Kickflip, now all you've got to do is
land on the Roof!  Easy when you know how!

==============================================================================
Grind 3 Roll Call Rails

You ready to practice your Balancing?

Nightmare Rail - To get this one simply grind the Rail on the set of Stairs
                 that are straight ahead from the start!

Gonz Rail - Head down to TC's Buildings and you should see a Wooden Kicker
            Ramp that leads up to a small set of Stairs, Grind the Rail!

Open Sez TC - Simply Grind the Rail that is on top of TC's Roof!  This also
              opens up a secret area which contains two Cash Icons!  The
              entrance to the Secret Area can be found near the two Gym
              Rails!

==============================================================================
Find The Secret Tape

Quite an easy one to get in my opinion!

>From the start turn Right and go down the Ramp.  You should see a
Quarterpipe go up it and pull some tricks to get some much needed speed. 
After landing go Forward to the Wooden Planks and do a Boneless onto the
Roof.  On the Roof you should see another Ramp, Boneless of this onto another
Roof and land in to the Secret Area.  Follow the path around and you
eventually see a Wooden Kicker Ramp, Ollie up this to grab the Secret Tape!

==============================================================================
Cash Icons
==============================================================================
50 Bucks - Turn Left at the start and go up the Quarterpipe to grab 50 Bucks!

50 Bucks - On the Roof to the Right of where you start!

50 Bucks - In the Pool Room - Read the Grind 3 Roll Call Rails to learn how to
           open it up!

50 Bucks - Near K.

50 Bucks - On the Roof which you Ollie onto to get the to the Secret Tape
           Area!


100 Bucks - At the beginning of the Level go forward and when you come to the
            end of the Planter turn Left and Ollie across the Railing onto
            the path that is there.  Follow that path around and you will
            come to the 100 Bucks!

100 Bucks - In the Pool Secret Area!  You need to do a Lip Trick or Grind on
            the Highest Extension to get it!

100 Bucks - In the Secret Tape Area.  On the Quarterpipe in the corner!

==============================================================================
(c)  Contest 1: Marseille, France
==============================================================================
Marseille is one of the most beautiful cities in a country known worldwide
for its marvellous architecture and stunning art.  The skatepark in Marseille
is known for its huge bowls and endless rails.  Once again, if you can see
it, you can skate it.  We dare you to prove us wrong.

==============================================================================
Tactics

Here are some tactics that will help you to get a Gold Medal!

You've got one minute to score as many points as you can!  A good place for
gaining points is the area just in front of the start point and the Bowls.
If you keep the speed up and keep pulling off tricks then you can easily get
a Gold Medal!

==============================================================================
Cash Icons
==============================================================================
50 Bucks - At the start turn around 180 and you will see a 50 above the
           Quarterpipe!

50 Bucks - At the bottom of the set of Stairs called the Lil' 3!

50 Bucks - As the enter the Bowls (down the straight section to the left of
           the start).

50 Bucks - Inbetween two Rails at the far end of the level!

50 Bucks - On Rail straight ahead at start!

100 Bucks - On the Building's Roof to the Left of the start!

2x100 Bucks - On the Crossbar!

============================================================================== 
(d) Warehouse, Troy, NY
==============================================================================
The warehouse is just as great fun as ever with rails galore and the giant
halfpipe.  Grind the high rails for big drops.  There may or may not be some
new secrets to discover.  Go find out!

==============================================================================
High Score - 20,000

This is quite easy to obtain on this level as there are many things to do to
gain 20,000!

A good place to Skate is in the Halfpipe!  In here you can get a lot of
points!  Also the Rails are great for Grinding on and then landing in a
Manual and pulling off even more tricks!

==============================================================================
Pro Score - 50,000

Just use the same tactics as above!

==============================================================================
Sick Score - 150,000

Just use the same tactics as before but try to add a bit of speed to it so
you can get it with ease!

==============================================================================
Collect S-K-A-T-E

S - At the start just Skate straight ahead and you should come to two small
    Wooden Kicker Ramps, inbetween them is S!

K - After that head Right and go up the Quarterpipe.  K is there!

A - Over the Taxi!

T - Over the Halfpipe.

E - At the start turn Left and drop onto the Ledge there.  If you go up the
    Quarterpipe which is on that Ledge you will get E!

==============================================================================
Destroy 5 Crates

Not so hard as the level is small!

1 - Go Left at the start of the Level!

2 - Head towards the Oil Patch to get this one!

3 - On the Nipple!  (Thats the bit of the Quarterpipe that sticks out!)

4 - Near the Halfpipe!

5 - Turn Right at the start!

==============================================================================
Collect Five Spray Cans

Another easy task!

1 - At the start, Skate Left until you see it hanging above the Quarterpipe!

2 - Head Diagonally Right across the Warehouse and you will see it in the
    corner of the Quarterpipe!

3 - After getting the Second Spray Can, head Right and Grind the Rail along
    the Quarterpipe.

4 - Keep going South after grabbing that 3rd one and go up the Quarterpipe at
    the edge to grab it!

5 - Turn around at the start.  The 5th and final Spray Can is above that
    Quarterpipe!

==============================================================================
5-0 The Big Rail

This is simple!

Simply head forward at the start and when you come to the Rail  with the
planks of wood surrounding it Ollie onto it.  To do a 5-0 Grind you just
need to hold Down on the D-Pad as you press A Button!

==============================================================================
Hit Three Old Skool Gaps

Not too hard!

Channel Gap - See the Quarterpipes at either side of the start?  Transfer
              from one to the other to get this one!

Kicker Gap - The easiest one to obtain!  Simply Ollie across the small Wooden
             Kicker Ramps to the Right of the Oil Patch!

Transfer Gap - Ollie across the Nipple.

==============================================================================
Find The Secret Tape

Not too hard but you need a little speed!

Its on a high Rail just by the Nipple.  To get it pull some tricks to get
your Special Bar up!  When you've done that Ollie up to the highest of the
two Rails, Grind it and at the end Ollie and you should hopefully land on
another high Rail and grab the Secret Tape!

==============================================================================
Cash Icons
==============================================================================
50 Bucks - Go Forward at start and as you start to go down the hill Ollie!

50 Bucks - On the Big Rail!

50 Bucks - On Rail near the Halfpipe!

50 Bucks - Over the Oil Patch, Wallride to get it!

50 Bucks - On Quarterpipe near Oil Patch!

100 Bucks - Turn Right at the start and head towards the other hill.  Ollie
            as you roll down it!

100 Bucks - Over the Halfpipe!

100 Bucks - On the high Rail which you Grind to Ollie across to get the
            Secret Tape!

==============================================================================
(e) New York City, NY
==============================================================================
The big city is always a terrific place to grind, if you can keep away from
the cops.  Streets, curbs, and benches are obvious places to skate, but don't
overlook what else is there.  The thing about a city is that it's built both
high and low.  There's a lot more surface area to grind that you'd think
would fit into a square block.  Good grinds are sometimes hidden up high!

==============================================================================
High Score - 50,000

Not so easy!

New York has loads of things for Grinding and pulling massive tricks!  These
are the places and things I do to get my scores!  The Quarterpipe near the
Blue Cow is excellent for getting points as if you go high enough you get a
Gap (Pouncer Was Here) this adds a nice bonus to your score!  Also there is
many things for Grinding on such as Benches, Rails and Walls.  If you Grind
between those and mix Manuals, Flips and Grabs in then you are certain to
gain a huge score!

==============================================================================
Pro Score - 125,000

Just use the same tactics as above!

==============================================================================
Sick Score - 250,000

Just use the same tactics as above!

==============================================================================
Collect S-K-A-T-E

A little difficult!

S - Grind the Wall at the start!

K - Keep Grinding the Wall, or follow it around.  and is it changes direction
    and is against the Quarterpipe, Ollie over to grab the K, Or just go up
    the Quarterpipe to grab it!

A - On the Bench inside the Park!

T - Grind the Railings inside the Park!

E - Inbetween the two Quarterpipes in the North West area of the Level!

==============================================================================
Ollie The Hydrants

Pretty Easy!

1 - Go Forward at the start of the Level and you will come to the first
    Hydrant.  Simply Ollie over it to make it spurt out water!

2 - After that turn right and go to the end of the Road,  get back on the
    pavement and you should see the 2nd Hydrant!  Yet again Ollie over it!

3 - After that one go Forward and you will soon see the last one.  Ollie over
    it!

==============================================================================
Collect Five Subway Tokens

Easy Peasy!

1 - At the start of the Level simply Ollie over the two Wooden Kicker Ramps
    to get the first one!

2 - Turn Right after that one and Grind the Middle Rail to get the 2nd Subway
    Token!

3 - Go back up and follow the Road to the Right.  Ollie over these two other
    Wooden Kickers to get another Subway Token!

4 - Now go up the Wooden Ramp and Boneless to get the 4th Subway Token!

5 - Turn Left and Grind across the Bridge to get the final one!

==============================================================================
50-50 Joey's Sculpture

Pretty Easy!

Just turn Right at the start and you see that Black Triangle like Sculpture?
Just do a 50-50 down that!  To do a 50-50 just press the A Button and no
direction!

==============================================================================
Wrangle The Blue Cow

This is one strange task!

Moo Cow - Just Ollie over the one side of the Blue Cow.

Blue Cow - Just Ollie over the other side of the Blue Cow.

Steer Clear - At speed Ollie over the Lip of the base and Grind across the
              back of the Blue Cow!

==============================================================================
Find The Secret Tape

The hardest thing in the game??  Hmm... Just maybe!  This is extremely
difficult to get at first but with time it gets easier, not to easier though!

To get it head to the two Wooden Kicker Ramps in the North West part of the
Level and Ollie up the one on the left and do a Wallride and a Wallie to get
high up!  Then Grind across the Rail! Soon you'll come to a neon sign.
Ollie off the Rail and Grind on this until you reach some fire escape stairs.
Ollie off the neon sign onto these stairs to grab the Secret Tape!
Easy huh?!?

==============================================================================
Cash Icons

50 Bucks - Near the 2nd Hydrant.

50 Bucks - Inbetween the Benches near the 2nd Hydrant.

50 Bucks - To the Left of Joey's Sculpture.  On a Rail.

50 Bucks - To the Left of Joey's Sculpture.  On the Quarterpipe.

50 Bucks - Near the Bridge inside the Park.  Inbetween the Rail and Bench!

100 Bucks - On Joey's Sculpture.

100 Bucks - Above the Water inside the Park!

100 Bucks - On the Rail which you Grind to get to the Secret Tape.
==============================================================================
(f) Contest 2: Skatestreet, Ventura
==============================================================================
A terrifically huge skatepark designed by people who love boardsports and
dream about pools and pipes.  Get huge air if you can plan ahead to build up
enough speed.  Don't forget to switch to mix up your tricks.

==============================================================================
Tactics

Skatestreet has many places for gaining a lot of points!  Here are the ones
that I prefer to use!

The Halfpipe is awesome for pulling off some phat tricks and you can easily
get loads of points!  The Bowl to the Right of the start is yet another place
to get massive amounts of points!  Also, the Deep Halfpipe and the Wave are
excellent as well!  You really are spoilt for choice!  As usually, mix you
tricks with Manuals, Grinds, etc and use Switch to vary your tricks even more!

==============================================================================
Cash Icons
==============================================================================
50 Bucks - In the Bowl!

50 Bucks - 50 Over the Funbox!

50 Bucks - 50 on the Rail if you go Left at start!

50 Bucks - In the Small Halfpipe to the Left of the Level!

100 Bucks - Near the Deep Halfpipe!

100 Bucks - 100 to the Right of the Wave!

100 Bucks - Behind the Halfpipe!

==============================================================================
Section 7 - Gaps
==============================================================================
Here you can find every Gap for every Level!  I've put a lot of effort and
time into doing this so I hope you all find it useful!


Hanger, Meacham, TX
^^^^^^^^^^^^^^^^^^^
Air Gaps
^^^^^^^

Wingtip Hangtime - Gain this Gap by Ollieing over the Plane near the start of
                   the Level.

412 Hangtime - This Gap requires a bit of speed!  To get it just Ollie over
               the Chopper, from Wooden Kicker to Wooden Kicker.

Halfpipe Hangtime - Simple, just Ollie over the Halfpipe at the start of the
                    Level!

Air Over The Door - Your require a lot of speed for this Gap!  To get it you
                    need to head to the area where the E was and Ollie over
                    the entrance to the Windtunnel.

Chopper Hop - This is very easy.  Simply jump from one side of the Hanger to
              the other using the Quarterpipe.

Rollin Gap - This is an easy Gap, just Ollie over the Ramp which you roll
             down at the start of the Level.

Flyin' High - Go in the Windtunnel and to get the gap and you must Ollie over
              the exit of it! It requires a lot of speed.

Grind Gaps
^^^^^^^^^
Rail Guided Missile - The way I did this Gap was by Grinding the middle
                      divider and then Ollieing and landing in a Grind on the
                      Black Spine near the Plane!

Raildrop - This is quite easy!  Just Grind on either of the two Rails behind
           the Halfpipe and landing in a Grind onto the Quarterpipe below.

Bug Light Hopper - You can get this Gap two ways.  Either Ollie from the
                   Black Spine to the Wooden Quarterpipe near the Chopper or
                   vice versa.

Halfpipe Grind - This is easy and very obvious.  Just Grind one of the six
                 curved Rails that go over the Halfpipe.

Props To Ya - To get this Gap simply Grind the Propeller at the end of the
              Halfpipe.

412 Grind - To get this Gap just Grind one of the Propellers on the Chopper.

Kamikaze Drop - To get this Gap you will probably need near Perfect Landing
                Stats or just know when to press A on time!  Anyway, to get
                this Gap you need to Grind the highest Rail in the Level and
                land in a Grind on the Quarterpipe Below!

No Fly Zone - You need a lot of speed to get this Gap.  Grind the highest
              Rail on the Level and Ollie off and land in a Grind onto the
              higher of the two Rails on the 1st area of the Hanger!

Manual Gaps
^^^^^^^^^^
Instrument Landing - Just Ollie over the Plane and land in a Manual to get
                     this Gap.

Lip Gaps
^^^^^^^
One Halfpipe Lip - Just go in the Halfpipe and do a Lip Trick on the farthest
                   side of the Halfpipe as you enter.

The Other Halfpipe Lip - Just go in the Halfpipe and do a Lip Trick on the
                         nearest side of the Halfpipe as you enter.

High Steppin' - Just do a Lip Trick on the lowest of the two Rails in the 1st
                area of the Hanger.

Upwind Lip - To get this Gap open up the Windtunnel and do a Lip Trick on the
             Right side of the Windtunnel.

Downward Lip - To get this Gap, open up the Windtunnel and do a Lip Trick on
               the Left of the Windtunnel.

Windtunnel Back Wall - To get this Gap just do a Lip Trick on the Opposite
                       side of the Windtunnel as you enter.

Line Gaps
^^^^^^^^
HP 2 Chopper Line - To get this Gap you will need to be great at Balancing or
                    you could just use Perfect Balance :)  You must Wallride
                    over the Halfpipe and then land in a Manual.  After that
                    keep going and Ollie onto the Quarterpipe, Grind it and 
                    when you get near the Chopper, Ollie off and land in
                    another Manual.  Then go up the Wooden Kicker Ramp and
                    Ollie into a Grind on the Chopper's Propeller to complete
                    the Line. Well Done!  Wasn't too hard was it?  Hee, Hee!

Other Gaps
^^^^^^^^^^
Blown Away - To get this Gap just Wallride the Fans in the Windtunnel.
             You must go from one side to the other!


School II, Southern California
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Air Gaps
^^^^^^^
TC's Roof Gap - This Gap is done by doing an Ollie from one Roof to the other.
                The Roofs which require jumping are the two Buildings in the
                Lower Right section of the Level!

Table Transfer - This is done by doing an Ollie from one Picnic Table to the
                 other but you can also Grind if you want!

Leap Of Faith - Get this Gap by doing an Ollie over the Railing at the start
                and landing at the bottom.  Jamie Thomas, eat your heart out!

Huge Transfer - Obtain this Gap by doing a Transfer across the two Quarterpipes
                which are by TC's Buildings.

2 Da Roof - This Gap is done by doing an Ollie from the small Wooden Kicker by
            the K to the Roof ahead!

Kicked Out Gap - For this Gap you require quite a lot of speed.  You've got to
                 Ollie over the Railing by the start to the Thin Ledge and
                 then once again Ollie from the Kicker which is on that Ledge
                 to another Ledge!

Kickin' It - This Gap is obtained by doing an Ollie from one Kicker to the
             other.  The Kickers which you are required to Ollie across can
             be found on the Roof to the Right when you start!

Getting Places - Get this Gap by doing an Ollie over the Kicker on the Roof
                 (The one which you use to get the Kickin' It Gap) and landing
                 on the opposite side of the Roof.

Suicidal Roof Gap - For this Gap you require a bit of speed and good landing
                    ability.  First get the Kicked Out Gap then when you reach
                    the turn Ollie off and land onto TC's Roof!

Ditchin' Class - The way I got this was by Ollieing up the Planter at the
                 start and landing on the other side of the Fence.

Class Dismissed - This is hard!  You need to Transfer across the Quarterpipes
                  which are at the bottom of the Stairs Straight Ahead from
                  the start!  Or you could use Moon Physics ;)

Grind Gaps
^^^^^^^^^
3 Bench Grind - This Gap can be done by Grinding any 3 Benches in a row.
                They are near the K.

Stage Rail 2 Rail - Grind from Rail to Rail on the Stage on which the
                    Quarterpipe with K on it is found.

Bendy's Curb - This Gap is found near the Roll Call!  Gonz Rail.  Simply
               Grind all the way around the Curved Curb.

Gym Rail 2 Rail - Get this Gap by Grinding from one Rail to the other.  The
                  Rails which you are required to Grind are found outside the
                  Gym (Near the Picnic Tables).

Roll Call! Gonz Rail - Get this Gap by Grinding the Rail which is to
                       the Left of Bendy's Curb.

Roll Call!  Nightmare Rail - This Gap requires quite good Balance! You need
                             to Grind the Rail which is straight ahead at the
                             start!

Roll Call!  Open Sez TC - This Rail is on top of TC's Roof.

Planter 2 Stairs - At the start is a Planter, Grind this and then land in a
                   Grind onto the Roll Call! Nightmare Rail!

Curb 2 Planter - Simply Grind along Bendy's Curb and at the end Ollie off
                 and land in a Grind on the Planter.

Planter 2 Bench - You need to Grind the Planter near the A and Ollie in a
                  Grind to the Bench which is part of the 3 Bench Gap.

Overhang Roof Stomp - You need to use the Rails in front of the Gym and
                      Grind up them and Ollie land on the Gym Roof!

Manual Gaps
^^^^^^^^^^
Bendy's Flat - Just Manual on top of the Flat Area of Bendy's Curb and Manual
               all around it!

2 Wheelin' TC's - Just Manual from one Roof of TC's to the other.  You must
                  Manual at first and also land in a Manual!

Lip Gaps
^^^^^^^^
Arch Extension - This Gap is obtained by doing a Lip Trick on the Roof to
                 your Left.

Starting Blocks Extension - In the Pool Room do a Lip Trick on the Starting
                            Blocks.

Lil' Guppy Extension - In the Pool Room, Lip Trick the lowest Diving Board.

Mid Squid Extension - In the Pool Room, Lip Trick the Middle Diving Board.

High Dive Extension - In the Pool Room, Lip Trick the Highest Diving Board.

Line Gaps
^^^^^^^^
Planter 2 TC's Line - At the start, Grind the Planter.  Then Ollie right and
                      Grind the Rail.  When you hit the bottom Ollie Right
                      and Grind the Picnic Table. Transfer Across the Picnic
                      Tables and land in a Grind.  Then Ollie off and land in
                      a Manual.  Near TC's Buildings is a Small Planter.
                      Ollie up it and land onto TC's Roof!

Steep Rail Line - To the Right of the start, Grind down the Rail. When you
                  hit the end, Ollie in a grind onto the planter. Ollie off
                  and land in a Manual. Go toward the Wall and turn left
                  towards the 3 Benches. Grind down them and get the 3 Bench
                  Grind Gap. Ollie off in a Manual and go toward where the A
                  was. When you reach that area, you have completed the Line.

Other Gaps
^^^^^^^^^
Rock The Bells! - Simply Wallride any of the 5 Bells!


Marseille, France
^^^^^^^^^^^^^^
Air Gaps
^^^^^^^
Over The Lil' 3 - Just Ollie from the Top to the Bottom of the Stairs.

Up The Lil' 3 - Just Ollie up the the Stairs.

Up! - Near the start of the Level when you turn left and head down into a
      Quarterpipe there is a Dumpster.  Opposite of it there is a jump with
      a Cash Icon on it.  Ollie up it slightly to get the Gap.

Up!! - Do the same as above but higher!

And Away!!! - Some as above but this time even higher!

Humptey Humps - In the Bowl Area there is a series of humps.  Under the
                Crossbar there is one as well.  You'll need a lot of speed.
                Ollie from the hump under the Crossbar to the other humps to
                get it.

Big Mouth - To get this gap just Grind under the Crossbar and Ollie across
            to the other side.

Box 2 Box Action - To your Left at the start there are two boxes.  Ollie from
                   one to the other to get the Gap.

Dumpster Pop - Ollie over a Dumpster long ways to get this Gap.

Shorty Dumpster Pop - Ollie over a Dumpster short ways to obtain this Gap.

2 The Box - A little to your Right from the start there is a Small Box and a
            Rail close by.  Grind the Rail and Ollie to the Box for the Gap.

Over The Crossbar - Simply use the Quarterpipe to get over the Crossbar. 
                    Just hold forward to go over it.

Big Ol' Stanky Gap - Near the start of the Level there are two crooked
                     Dumpsters.  To their Left is a Quarterpipe.  Ollie
                     from it and over one of the Dumpsters to get the Gap.

Grind Gaps
^^^^^^^^^
Rail 2 Rail - Simply Ollie from one Rail to another.  The Rails which
              you are required to Grind are in Top Right area of the Level.

Rail X-ing - If you Grind the Ledge near the Lil' 3 and Ollie over the Lil' 3
             and the Rail then you will get the Gap.

Rail 2 Ledge - Use the Curved Rail in the Bottom Left of the Level and Ollie
               onto the small Ledge to get this Gap.

Ledge 2 Rail - Do the opposite of the above to obtain this Gap.

Around We Go - Just Grind the Curved Rail completely to obtain the Gap.

Ledge 2 Dirt - Use the Ledge from above and Ollie in a Grind to the Dirt ahead.

Dirt 2 Ledge - Do the opposite as above.

Dumpster Stomp - At the Left of the start is two boxes.  Ollie up one then 
                 Wallride and Grind on the Roof.  When you come to the end
                 you should turn a little and when you land on the Dumpster 
                 Grind it to get the Gap.

Dumpster Flank - Right near the start there is a Rail to the Right of a
                 Dumpster.  Grind the Rail and Ollie to the Dumpster and land
                 on it in a Grind to obtain the Gap.

Rail 2 Dirt - Just Grind the Rail next to the Dirt and then Ollie to the Dirt
              to get the Gap.

Dirt 2 Rail - Just do the opposite as above.

Crossbar Stomp - Just Grind on the Crossbar.

Lip Gaps
^^^^^^^
U.U.A Extension - Just Lip Trick the Ledge used for the Up! Up!! And Away!!!
                  Gaps.

Stanky Extension - Lip Trick the Dumpster opposite the Up! Up!! And Away!!!
                   Gaps.

Line Gaps
^^^^^^^^
La Marseillaise - You will more then likely need Perfect Balance for this
                  because it is one massive Line.  Start it off by Ollieing up
                  the Box to the Left and Wallride onto the Roof.  Grind it
                  and Ollie off it to land in a Grind onto the Dumpster.
                  Ollie of it and land in a Manual.  Carry on doing a Manual
                  and when you come to the Rail, Ollie up and land in a
                  Grind.  At the end Ollie off it and land in another Manual
                  and turn Left.  You will come to another Rail. Grind this
                  and at the end Ollie off and land in yet another Manual.
                  Ollie up onto the next Rail and Ollie off at the end and
                  land in a Manual.  You should now have the Gap!

Bonapark - Do the same as above, but don't Grind the last Rail.  Instead Ollie
           from the 2nd to last one to the Bowl and Grind it.  When you see
           the Dumpster Ollie off the Bowl and land in a Manual.  Don't Grind
           the Dumpster but instead go to the Dirt and Ollie into a Grind on
           it.  Keep Grinding it till the end and then Ollie onto the Ledge
           and Ollie again onto the Curved Rail.  Grind this then Ollie over
           to the Box.  Congratulations!


Warehouse, Troy, NY
^^^^^^^^^^^^^^^^^^
Air Gaps
^^^^^^^
Old School!!!  Kicker Gap - Near the Oil Patch there are 2 Wooden Kickers.
                            Simply Ollie from one to the other.

Old School!!!  Channel Gap - At the start just Transfer from one Quarterpipe
                             to the other across the Hill which you rolled
                             down at the start!

Old School!!!  Transfer - At the Back of the Level is a Quarterpipe.  In the
                          Middle of it is a Nipple.  Ollie over it to get the
                          Gap.

Taxi Gap - Near the Halfpipe you can find a Taxi.  Simply Ollie out of the
           Halfpipe and over the Taxi.

Taxi 2 Ledge - Using the Taxi as a Kicker, Ollie over it and land on the
               Ledge by the Halfpipe.

Grind Gaps
^^^^^^^^^
Holy %?$! - To get this Gap you need very good Balance!  Grind the Quarterpipe
            all the way around get this Gap!

Bodega Grind - See the Quarterpipes that are near each other at the start?
               You need to Grind the top of these in a row to get this Gap.

Big Rail - Just Grind the Rail in the Middle of the Level!

Transistion Grind Remix - This Gap can be done two ways.  You can Ollie over
                          the Halfpipe and land on the Rail or you can do an
                          Ollie from inside the Halfpipe.

High Rail - On the side of the Halfpipe opposite of the start are two Rails on
            the Wall.  Grind the full length of the highest Rail.

Monster Grind - Do this by Grinding the highest of the two Rails and landing
                on the Quarterpipe below.  Keep Grinding until you get to the
                Halfpipe.

Manual Gaps
^^^^^^^^^^^
Truck Dipping - This Gap is rather annoying.  You must Manual over the
                longest part of the Oil Patch.  I do this by Ollieing into
                the Oil Patch and then landing in a Manual.

Lip Gaps
^^^^^^^
Da One Rail Stall - Simply Lip Trick the lower of the two Rails.

Da Other Rail Stall - Simply Lip Trick the higher of the two Rails.


New York City, NY
^^^^^^^^^^^^^^^
Air Gaps
^^^^^^^
Kick It - At the Start is two Kickers.  Just Ollie from one to the other to
          get the Gap.

Cool Breeze Gap - Simply do an Ollie over the gap in the Bridge.

Blue Cow - Ollie over the Blue Cow to get this Gap.

Pouncer Was Here - Near the Cow is a Quarterpipe.  Ollie up this and if you
                   reach a certain height you will get the Gap!

Mow Cow - Ollie over the Blue Cow the opposite way to which you did before!

Goin' Downtown - Near the 2nd Hydrant is a Quarterpipe.  Simply Ollie up this
                 and Transfer to the one below it.

Ho-Hum - Near the 3rd Hydrant and where you find the E you will see two large
         grey Quarterpipes.  Transfer from one to the other to get the Gap!

Grind Gaps
^^^^^^^^^
Cool Breeze Grind - Just Grind the part of the Bridge that is not broken.

Bench Hoppin' - Simply Grind one Bench and then Ollie off and land in another
                Grind onto another Bench.

Joey's Sculpture - Turn Right at the start and you will see a black triangle
                   like Sculpture.  That is Joey's Sculpture.  Simply Ollie
                   over the Railing and do a 50-50 Grind dowm it.

Park Entrance Gap - At the start Ollie up onto the Wall which is to your Left.
                    Grind it and when you come to the Gap Ollie over it and
                    land in a Grind to get the Gap.

Plank Gap - Like the above Gap but go to where the two large grey
            Quarterpipes can be found and Ollie over the Gap in the Wall
            there.

Barhoppin' - Obtain this Gap by Grinding the Middle Rail (where you find the
             2nd Subway Token) and Transfering onto one of the diagonal Rails.

Steer Clear - Simply Grind the Blue Cow.

To The Pipe - To get this Ollie up the Wooden Kicker which you use to get the
              Secret Tape and Wallride until you get to the Metal Pipe.
              Grind it.

Don't Wet Your Pants - In the Park is some water.  By it is a Bench.  Grind it
                       and Ollie off and land in a Grind onto the Railing by
                       the water.

Rail 2 Bricks - Turn Left at the start and go into the Park.  You will see a
                Rail to your Right.  Grind it and Ollie off and land in a
                Grind onto the Bricks.

Erutplucs Syeoj - Sounds weird doesn't it?  Well its just Joey's Sculpture
                  backwards!  Just Grind up Joey's Sculpture to get the Gap.

Parking Violation - This Gap is obtained by Grinding the Curb to the Right of
                    the start and Ollieing over each Parking Meter.

Yank Deez - Just Grind the Neon Sign which you Grind to get to the Secret
            Tape.

Manual Gaps
^^^^^^^^^^^
Bridge Interrupted - As you come to the Bridge go into a Manual and as you
                     come to the hole Ollie over it and land in a Manual.

Walk The Plank - Simply Manual up the Wooden Plank which is in the North West
                 part of the Level.

Lip Gaps
^^^^^^^
Phat Lip - Simply do a Lip Trick on the Quarterpipe near the Blue Cow.

Line Gaps
^^^^^^^^
Walk In The Park - For this I recommend you use Perfect Balance!  From the
                   start Ollie up onto the Wall which is to your Left and
                   Grind it all the way around until you come near the Wooden
                   Plank.  At this point Ollie off and go Left and land in a
                   Grind onto the Rail.  At the end of this Ollie off to the
                   Right and Grind the Bench, then Ollie off that onto the
                   Railing by the water.  At the end of that Rail Ollie off
                   and land in a Grind onto the Bench.

Manhattan Sky Line - If you have already got the Secret Tap you will have this
                     Gap.
                     But heres how to do it anyway!  To get it head to the
                     two Wooden Kicker Ramps in the North West part of the
                     Level and Ollie up the one on the left and do a Wallride
                     and a Wallie to get high up!  Then Grind across the
                     Rail! Soon you'll come to a neon sign.  Ollie off the
                     Rail and Grind on this until you reach some fire escape
                     stairs.Ollie off the neon sign onto these stairs to get 
                     the Gap!


Skatestreet. Ventura
^^^^^^^^^^^^^^^^^^
Air Gaps
^^^^^^^
Halfpipe To Bowl - To get this Gap just Transfer from the Halfpipe to the
                   Bowl.

Bowl To Halfpipe - Just do the opposite to the above.

High Sticker - Head to the Deep Halfpipe and when you reach the a certain
               height you will get the Gap.

Gimme Gap Redux - Head to the Small Halfpipe and Transfer from one side to
                  the other.

Stairset - Ollie down the Stairs which are connected to the Halfpipe.

Hexbox Gap - Simply Ollie over the Hexbox which is to the Right when you
             roll down at the start.

Over The Deck - Go Forward at the start and you will come to the Deck.  It
                has a Rail at the top and three large Steps.  Just Ollie
                over this to get the Gap.

One Ez Gap - Close to the Small Halfpipe you can find two small Quarterpipes.
             Simply Transfer from one to the other to get the Gap.

Another Ez Gap - In the Small Halfpipe there is a small Gap in it.  Ollie
                 over it to get the Gap.

Goin In Deep - Near the Deep Halfpipe is a Quarterpipe.  Use that to Transfer
               into the Deep Halfpipe and get the Gap.

Short And Sweet - Simply Transfer over the Quarterpipe you used above.

Corner Cut - Ahead of the Deep Halfpipe is a Humper Box and a Rail on the
             Wall. Go up the Hill leading to those but about halfway up do
             a Boneless to your Left and if you land on the Pavement you will
             get the Gap.

High Jumper - See the mini Quarterpipe at the front of the Halfpipe?  Simply
              Ollie up that and as you do it you should go over the Crossbar
              that goes across the Halfpipe.

Grind Gaps
^^^^^^^^^

Circle The Pool - Go in the Bowl and all you have to do is Grind around it
                  once to get the Gap.

Surfin' USA - Head to the Wave and Grind it all from Left to Right or vice
              versa.

Wave Wall Mini Gap - Grind the Wave from Left to Right and at the end drop
                     off and land in a Grind on the Quarterpipe below.

Rail To Rail - To the Right of the start is two Rails.  Simply Grind one and
               Ollie onto the other.

Get Around - Straight ahead from the start is a Curved Path.  Grind it all the
             way around.

Short Rail Stomp - Grind halfway down the Stairs which are down the side of
                   the Halfpipe and Ollie off and land in a Grind onto the
                   Rail which is on the ground.

Hard Angle - In front of the Bowl is a small Rail.  Grind it and as you come
             to the end you need to Ollie of and land in a Grind on the one
             which goes the opposite direction.

Kicker To Rail - In the Bottom Corner of the Level is a Wooden kicker and a
                 Rail on the Ground.  Simply go up the Wooden Kicker and land
                 in a Grind onto the Rail.

Big Air Rail Grind - On the Halfpipe simply Grind the Rail all the way
                     around.

Manual Gaps
^^^^^^^^^^
Funbox Wheelie - Just Manual over the Hexbox to get the Gap.

Humper - See the Hump on top of the Hill near the Deep Halfpipe?  Manual over
         it to get the Gap.

Lip Gaps
^^^^^^^
Bowl Lip - Simply do a Lip Trick in the Bowl.

Halfpipe Lip - Simply do a Lip Trick in the Halfpipe.

Ride The Wave - Just do a Lip Trick on the Wave.

Mr Small Lips - Do a Lip Trick on the Small Halfpipe.

Line Gaps
^^^^^^^^
Wave To Deep Halfpipe - Start this Line off by Grinding the Wave from Left to
                        Right.  At the end drop off and land in a Grind onto
                        the Quarterpipe.  When it comes to an end Ollie off
                        and do a Wallride and Wallie onto the Rail.  Grind
                        this and at the end Ollie off and land in a Manual.
                        Then go up the Quarterpipe to the Right of the Deep
                        Halfpipe and Ollie into the Deep Halfpipe!

Twin Rails To Halfpipe - To the Right of the Bowl is two Rails.  Grind one
                         and then Transfer to the other.  At the end Ollie
                         off and land in a Manual.  Go Left and Grind the
                         Rail that is on it's own.  At the end Manual again
                         and Grind the Quarterpipe.  Ollie off it and land in
                         a Grind on the Rail on the ground.  At the end Ollie
                         off and land in a Manual and go up the Quarterpipe
                         which is against the Wall!  You done it!

Rooftops, Boston
^^^^^^^^^^^^^^

Air Gaps
^^^^^^^
Roof To Roof - Just Ollie from one Roof to the other.

Top Of The World - On the Left Roof is a Quarterpipe in the corner.  Ollie
                   up it and if you reach a certain height you will get the
                   Gap.

Schmock Gap - In front of the start are two Quarterpipes.  Just Transfer from
              one to the other.

Grind Gaps
^^^^^^^^^
Live Wire - One the Left Roof there is a small Wire.  Grind it to get the
            Gap.

Rail To Ledge - Behind the start point is a Rail on top of a Quarterpipe.
                Grind the Rail towards the other Roof and at the end Ollie
                off and land in a Grind on the edge of the Roof.

Zucker Hop - To the Right of the start is a Glass Window.  Ollie off it and
             Grind the Rail on top of the Quarterpipes to get the Gap.

Don't Look Down - Simply Grind all the Rail which is on top of the
                  Quarterpipes.

It's Big - You must Grind along the edge of the Roof from Left to Right or
           vice versa.

Manual Gaps
^^^^^^^^^^
Don't Try This At Home - Manual along the edge of the Roof, including the
                         corners!

Insane Landing - Do the Roof 2 Roof Gap but land in a Manual.

Wheel Over There - On the 2nd Roof is a Box on the Left side.  Just Manual
                   over it to get the Gap.

Lip Gaps
^^^^^^^
5+ V Extension - On the 2nd Roof is a Quarterpipe.  If you get enough height
                 you will see a Rail.  Lip Trick it!

Line Gaps
^^^^^^^^
Beantown Line - To the Left of the start is a Quarterpipe with a Rail on it.
                Grind that Rail all the way around to the other side so that
                you get the Don't Look Down Gap.  Then, Ollie diagonally
                towards the other Roof and land in a Manual. Then, go to the 
                close Quarterpipe and Grind the Rail on top towards the Wire.
                Grind up the Wire and then Ollie into a Grind to the Left.
                Keep Grinding until you get the Gap!

==============================================================================
Section 8 - FAQ
==============================================================================
One question at the moment but if you have one just e-mail me at
jamiehitchmough@blueyonder.co.uk and I'll e-mail you back as well as update
this Game Guide with the question!
Cheers!

Question - What do you get for gaining all Gaps?
Answer - For getting every Gap on the normal Levels you get Mindy and for
         getting them all on every Level including Boston you get Spiderman!
==============================================================================
Section 9 - Legal Information
==============================================================================
This Game Guide should only appear on:
www.gamefaqs.com

This work may not be reproduced under any circumstances except for personal
or private use.  It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright.


This Game Guide is Copyright (c) 2001-2002 Jamie Hitchmough
All Rights Reserved

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

==============================================================================
Section 10 - Credits
==============================================================================
Nintendo - For making the Game Boy Advance and every other Nintendo console
and game!
Vicarious Visions - For making this beast of a game!
Activision - For Publishing it!
Neversoft/Greymatter - For developing the originals on the Playstation,
PC/Mac, Dreamcast etc!
Edge Of Reality - For developing the N64 Version, while not the best version
:(  its still good!
GameFaqs.com - For hosting this Game Guide and other ones of mine!
Great site!
Me - For having the patience to actually finish the guide!
You - For reading it!

This will be updated accordingly with peoples names who help me out!

==============================================================================
Section 11 - Outro
==============================================================================
Finally!  My first ever Full Game Guide Completed!  Im surprised you read
this far down!  Hope it helped you out in whatever way you needed!  If you
have any comments, suggestions or anything to do with this Game Guide then
feel free to e-mail me!
jamiehitchmough@blueyonder.co.uk

Peace out!

Ai0Ai (Jamie Hitchmough)
==============================================================================