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    FAQ/Walkthrough by Paradisio

    Version: 1.95 | Updated: 04/03/03 | Printable Version | Search Guide | Bookmark Guide

    POKEMON ADVANCE WALKTHROUGH
    By Paradisio
    Version: 1.95
    Copyright 2003 Chris Speight AKA Paradisio
    paradisio15@houston.rr.com
    
    TABLE OF CONTENTS
    1. Version History
    2. Walkthrough 
         A. Badge 1 (complete)
         B. Badge 2 (complete)
         C. Badge 3 (complete)
         D. Badge 4 (complete)
         E. Badge 5 (complete)
         F. Badge 6 (complete)
         G. Badge 7 (complete)
         H. Badge 8 (complete)
         I. Elite 4 (complete)
         J. Sky Pillar (complete)
         K. Regis
         L. Latios/Latias (complete)
         M. Battle Tower
         N. Safari Zone
         O. Optional Areas
    3. Berry Section
    4. Shops (complete)
    5. Contests
    6. Personality (complete)
    7. FAQ
    8. Trick House (complete)
    9. Pokemon Items
    10. Evolution Chart
    11. Feebas Section
    12. Ruby/Sapphire Differences (complete)
    13. Pokemon Attributes (complete)
    14. Secret Base
    15. TMs/HMs
    16. Currently Uncatchable Pokemon
    17. Credits
    18. Contact Info
    
    
    This guide is for use exclusively on gamefaqs.  Pokemon is copyright of Nintendo 
    and I make no claim on it.
    -------------------
    1. VERSION HISTORY-
    -------------------
    .01 - First 2 gyms of walkthrough
    .02 - More walkthrough, decided to remove trainer money as it was consuming too 
    much time and I often missed it and had to restart.  I may re-add it when I 
    finish it.  Also I made some corrections about my improper use of team rocket.  
    Started Pokeblock Section.  Added table of contents at top.  Also, added 
    several new sections, which I am working on.
    .5 - Adding a lot to the walkthrough.  Up to about half the game now.  I skipped 
    a lot of info in these sections that I will go back and add once I finish the 
    walkthrough.
    .7 - More walkthrough added. 
    .9 - Basic Walkthrough is almost complete. 
    .92 - Increased organization, added more walkthrough as well.   
    1.0 - Walkthrough basic is complete, woohoo!  Now I will go back and fill in 
    puzzle directions, trainers, items, and pokemon for the areas I have not done so 
    already with.
    1.1 - Finished shop section completely.  
    1.2 - Added Sky Pillar section and added more to berry section.  Also added more 
    to the trick house section.
    1.3 - Added more strategy, and added several of the details to Badge 4 Section
    1.4 - Added a lot in general, a few new sections as well. Still trying to get 
    this posted.
    1.5 - Updated several sections.  This is now posted at gamefaqs as well. I 
    finished another complete badge and the next one should be up soon as well.  
    1.6 - Fixed errors, almost done with complete sixth gym.  
    1.7 - Added several new sections, and a lot of content.  Thanks to some 
    contributors.
    1.8 - Finished up a couple of sections, added a pokeblock section to the 
    personality section.  Finished seventh gym.  Completed the trick house for the 
    most part, but I still need to go back and add the final solutions for the last 
    couple of puzzles.  Added ruby/sapphire differences section. Still working on 
    evolution chart. Added attributes section!
    1.9 - More Walkthrough Added, preparing for the big 2.0! Hope maybe to reach 150 
    KB for it
    1.95 - Added a lot of stuff, getting ready for the big 2.0
    
    ---------------
    2. WALKTHROUGH-
    ---------------
    BIG NOTE: Most of this information was acquired on the sapphire version, so if 
    there is any discrepancies with the ruby version please email me at 
    paradisio15@houston.rr.com
    
    Professor Birch will greet you and you can pick your gender and name, gender 
    has no real effect on the game so do not fret about which to choose.
    
    -----------
    -----------
    A. BADGE 1-
    -----------
    -----------
    ~~~~~~~~~~~~~~~~~
    ~LITTLEROOT TOWN~
    ~~~~~~~~~~~~~~~~~
    You will then appear in Littleroot town, your' new home, but not for long.
    
    Go upstairs and set your clock and then go back downstairs to speak with your 
    mother again.  
    NOTE: Check your computer and withdraw a potion!
    
    Go next door and speak with your neighbor/rival they will be the opposite 
    gender of you.  
    Male Rival- Brendan
    Female Rival- May
    He/she is professor Birch's son/daughter, which increases the pressure on you.  
    But 
    unlike the other games your rival is actually friendly.
    
    Go to the top of the town to find Professor Birch being attacked by a dog 
    pokemon.  Pick a starter Pokemon, you get to keep this pokemon, all of them are 
    good.  You can get either Torchic the fire pokemon, Treecko the grass pokemon, 
    or Mudkip the water pokemon.   As there are very few fire pokemon in this game, 
    you may want to pick Torchic.  
    
    After you pick you will automatically engage Poochyena, he is level 2 and your 
    pokemon is level 5.  It should be a very easy fight.  Just your basic attack 
    and he should go down in 2 to 3 hits.
    
    You are then transported to his lab where he will compliment you and give you 
    the pokemon formally.  Then go meet Birch's Son/Daughter.
    
    ~~~~~~~~~~~
    ~ROUTE 101~
    ~~~~~~~~~~~
    POKEMON: Wurmple, Zigzagoon, and Poochyena
    Pokemon are levels 2 to 3
    
    You don't have any way to catch them yet so just level up your starter one or 
    two times to get an advantage on the battle ahead.  The trainers here will give 
    you some tips but will not fight you.  
    
    ~~~~~~~~~~~~~
    ~OLDALE TOWN~
    ~~~~~~~~~~~~~
    Heal up your pokemon at the Pokemon Center first of all.  Talk to the lady next 
    to the house near the entrance to get a complimentary potion.  Nothing really 
    to do here but go up (left exit it blocked for now.)
    
    ~~~~~~~~~~~
    ~ROUTE 103~
    ~~~~~~~~~~~
    POKEMON: Zigzagoon, Poochyena, and Wingull (rare)
    Pokemon are levels 2 to 4
    Items: Guard Spec.
    Berry: 2 Leppa and 4 cheri
    
    Your first trainer battle with your rival, if you got a few levels it should be 
    easy enough.
    If you picked torchic the opponent will be mudkip.
    If you picked treecko the opponent will use torchic.
    And if you picked mudkip the opponent will use treecko. 
    So your pokemon always has the type disadvantage.  Their pokemon will be level 
    5 also.
    
    PKMN Trainer May/Brendan
    Torchic/Treecko/Mudkip level 5
    
    If you have a type attack other than the basic normal attack (such as scratch) 
    do not use it, as he has a type advantage over you.  So just use your basic 
    attack, the fight shouldn't be too difficult. Return to Oldale town.
    
    Note: You can not get to these trainers at this time, you can get to these 
    trainers from route 110.
    
    TRAINERS:
    Aroma Lady Dai
    Roselia, level 16
    
    *Twins Amy and Liv
    Plusle, level 16
    Minun, level 16
    
    *Pokefan Miguel
    Skitty, level 16
    
    Fisherman Andrew
    Magikarp, level 5
    Tentacool, level 10
    Magikarp, level 15
    
    ~~~~~~~~~~~~~
    ~OLDALE TOWN~
    ~~~~~~~~~~~~
    Talk to your rival.  And then head home to Littleroot.  Just go back the same 
    way you went.
    
    ~~~~~~~~~~~~~~~~~
    ~LITTLEROOT TOWN~
    ~~~~~~~~~~~~~~~~~
    Just head back to the lab.  Where you receive your pokedex (yay.)  Your rival 
    will give you 5 pokeballs to start with.  Time to catch some pokemon!  On your 
    way out your mom will give you running shoes so you can run faster.  Catch 
    whatever pokemon you desire on your way.  I would suggest getting Wingull (from 
    route 103) if you picked a non-water starter.  I suggest picking up some more 
    pokeballs in Oldale Town pokemart also, as there are lot of pokemon ahead.  
    Back in Oldale Town the left route is now open.
    
    ~~~~~~~~~~~
    ~ROUTE 102~
    ~~~~~~~~~~~
    Pokemon: Lotad (sapphire), Seedot (ruby), Poochyena, Wurmple, Zigzagoon, Ralts 
    (rare), and Surskit (rare)
    Pokemon are levels 3 to 4
    Berries: 2 Oran berry and 2 Pecha berry
    Items: Potion
    
    I would definitely suggest picking up at least Ralts, as it is the first 
    psychic pokemon.  It'll be a few levels before it has a psychic attack or any 
    attack though, but it is worth it.  Also, you may want to pick up Lotad, as he 
    is a grass Pokemon.  
    
    TRAINERS:
    *Youngster Calvin
    Zigzagoon, level 5
    
    Bug Catcher Rick
    Wurmple, level 4
    Wurmple, level 4
    
    Youngster Allen
    Poochyena, level 5
    Taillow, level 3
    
    Lass Tiana
    Zigzagoon, level 4
    Zigzagoon, level 4
    
    ~~~~~~~~~~~~~~~~
    ~PETALBURG CITY~
    ~~~~~~~~~~~~~~~~
    Items: Max Revive
    
    You probably look at the gym and think "yay, my first gym battle."  Sorry my 
    friend, you are mistaken but you will return here later to face... YOUR FATHER!  
    Yes, your father is the gym leader here.  Stop by the gym, and talk to pops.  
    Wally will pop in, and you will help him catch a pokemon, but it is really just 
    a tutorial for you.  When you return Wally will thank you and your father will 
    instruct you to go to Rustboro City to further you training and challenge 
    Roxanne, the gym leader there.  If you are wondering why you can't fight him 
    now, it is because he would whoop you easily.  And you can return once you have 
    4 gym badges. 
    ~~~~~~~~~~~
    ~ROUTE 104~
    ~~~~~~~~~~~
    Pokemon: Zigzagoon, Wurmple, Taillow, and Wingull
    Pokemon are levels 4 to 5
    Berries: 2 Oran Berry and 2 Pecha Berry
    Items: pokeball (must go through forest)
    
    Nothing to do here except fight a few trainers.  You may want to pick up 
    Taillow, as it is a fairly good bird pokemon.  
    
    Also note this location, as you will have to return to here shortly to use the 
    docks.  
    
    TRAINERS: 
    Youngster Billy 
    Seedot, level 6
    Taillow, level 8
    
    *Rich Boy Winston 
    Zigzagoon, level 7
    
    ~~~~~~~~~~~~~~~~~
    ~PETALBURG WOODS~
    ~~~~~~~~~~~~~~~~~
    Pokemon: silcoon, zigzagoon, cascoon, shroomish, wurmple, taillow (rare), and 
    slakoth (rare)
    Pokemon are levels 5 to 6
    Items: Paralyz Heal, Ether, Great Ball, X Attack, and Miracle Seed
    
    You may want to grab 2 Slakoths as you can trade one for a fighting pokemon 
    soon.  You may also want to grab a shroomish for a grass pokemon for your team.
    
    As you go through the forest, you will stumble upon a man looking for a 
    Shroomish.  Then a member from the new team Aqua/Magma, who has been waiting 
    from him, got impatient and decided to attack him in the woods.  The man is 
    some 
    kind of researcher for the Devon Company and has some important papers the team 
    Aqua/Magma member wants.  You must protect the man!
    
    The Aqua/Magma Grunt 
    Poochyena, level 9
    
    Your starter is probably higher level than his Poochyena if you have only been 
    using him.  But you should have much more firepower than this pooch.  
    
    After you defeat the loser, the researcher will thank you and give you a great 
    ball.  The team Aqua/Magma member also says they are after something in 
    Rustboro, a foreshadowing of things to come.
    
    TRAINERS:
    Bug Catcher Lyle 
    Wurmple, level 3
    Wurmple, level 3
    Wurmple, level 3
    Wurmple, level 3
    Wurmple, level 3
    Wurmple, level 3
    
    *Bug Catcher James 
    Nincada, level 8
    
    ~~~~~~~~~~~
    ~ROUTE 104~
    ~~~~~~~~~~~
    Pokemon: Wurmple, Zigzagoon, and Taillow
    Pokemon are levels 4 to 5
    Items:  TM09 (given,) potion, X Accuracy
    Berries: 4 Cheri Berry, 2 Oran berry, 2 Leppa Berry
    
    Before you venture I suggest putting your two best pokemon at the front of your 
    pokemon selection, as you will soon be in your first 2 on 2 battle (exciting!)  
    Stop by the flower shop, talk to the ladies and pick up a random berry and the 
    Wailmer Pail.  Fight your way to the bridge and talk to the twins, double 
    fight!  It should be no problem if you carry a fire type and some decently 
    leveled pokemon.  Talk to the old lady by the other berry bush for a Chesto 
    Berry.
    
    TRAINERS:
    *Lady Cindy 
    Zigzagoon, level 7
    
    *Lass Haley 
    Lotad, level 7
    Shroomish, level 7
    
    Twins Gina and Mia
    Lotad, level 8
    Seedot, level 8
    
    Fisherman Ivan 
    Magikarp, level 6
    Magikarp, level 6
    Magikarp, level 6
    
    ~~~~~~~~~~~~~~~
    ~RUSTBORO CITY~
    ~~~~~~~~~~~~~~~
    Items: X Defend, Premiere Ball, HM01, and Quick Claw
    
    Lots to do here, go talk to everyone, there are lots on knowledge and a few 
    items to be collected.
    
    Next to the gym a little girl wants to trade her makuhita for your slakoth.  
    Hopefully you picked up two slakoths like I suggested earlier.  Makuhita is a 
    pretty good fighting pokemon, and may be a good addition to your team.  In 
    addition fighting pokemon get a hefty experience bonus, so they level up very 
    quick.  On the downside if they level up too high they may disobey you, which 
    is not good.
    
    Also, you can get your first HM, HM01 here, which is required for the game.  
    HM01 is cut.  It lets you cut down trees.  But to use it you need the first gym 
    badge and to have taught it to a pokemon.  You can pick this up in the house 
    next to the pokemon center.
    
    You have two options; you can go to the gym or you can do events.  For the sake 
    of the guide lets do the gym first.  But if you do not feel you are ready you 
    can continue to route 116 and get some more pokemon and train.
    
    ~~~~~~~~~~~~~~~~~~~~~
    ~GYM NUMBER 1- Rock ~
    ~~~~~~~~~~~~~~~~~~~~~
    This is the rock gym and there are at least 5 pokemon you could have gotten so 
    far that would be useful.  Any of these would work, as rock is susceptible to 
    rock and grass attacks:
    Surskit
    Treecko
    Mudkip
    Wingull
    Lotad
    Shroomish
    
    Try to have your pokemon around level 10.
    Makuhita with his arm thrust attack (level 10) could be useful.  Problem is it 
    will level up too much and will begin to disobey you, which is just annoying.  
    
    Out of that list I would definitely suggest wingull if you do not have mudkip. 
    Just use water/grass attacks on all the trainers and they should fall easy 
    enough.  You can go heal up in between fights also, so do not worry about 
    having to start over.
    
    Youngster Josh 
    Geodude, level 10
    Geodude, level 8
    Geodude, level 6
    
    Water gun his geodudes to nothing.  His sad rocks should go down in about 1 hit 
    each.  
    
    Youngster Tommy 
    Geodude, level 11
    
    He is not a challenge to water attacks either.
    
    Leader Roxanne 
    Geodude, level 14
    Nosepass, level 15
    
    Things get interesting here.  This geodude will take out Wingull and Surskit 
    easily, due to his powerful rock attacks.  So if you have mudkip it'll help, or 
    a good grass pokemon.
    
    Nosepass is incredibly strong.  The only real option is to pound it with grass 
    and water attacks and hope you can hold out until it is dead.  You may also 
    want to use Makuhita if it comes to that.
    
    Congratulations on your first badge, the stone badge.  It enables you to use 
    the cut HM outside of battle, so you can cut down the little trees, which will 
    enable you to get some old items.  Roxanne also gives you TM39, which contains 
    the rock tomb technique, which you probably saw her use in the battle.
    
    -----------
    -----------
    B. BADGE 2-
    -----------
    -----------
    ~~~~~~~~~~~~~~~
    ~RUSTBORO CITY~
    ~~~~~~~~~~~~~~~
    Back in the city you will see a small event take place as you leave the gym 
    vicinity.  It appears the team Aqua/Magma got the "goods" he was looking for.  
    After you heal up at the pokemon center and ready your team, go after him.
    
    He is at the top right of the town, the team Aqua/Magma member took the DEVON 
    GOODS!  Oh no! 
    
    ~~~~~~~~~~~
    ~ROUTE 115~
    ~~~~~~~~~~~
    Items: Super Potion
    
    Just quick stop; just collect the super potion, nothing else to do.  If you have 
    trouble finding it, it's on the back end of the beach.  Go back to Rustboro and 
    head to the right.
    
    ~~~~~~~~~~~
    ~ROUTE 116~
    ~~~~~~~~~~~
    Pokemon: Whismur, Nincada, Zigzagoon, Taillow, and Skitty (rare)
    Pokemon are levels 5 to 8
    Items: X Special, Repel and Ether
    Berries: 6 Pinap and 4 Chesto
    
    You need to use cut to reach some of the stuff.
    
    Make your way to the cave and talk to the old man.  Apparently someone has 
    stolen his Peeko!  Yes, you probably know who took it.
    
    TRAINERS:
    Bug Catcher Jose 
    Wurmple, level 8
    Silcoon, level 8
    Nincada, level 8
    
    Youngster Joey 
    Zigzagoon, level 8
    Machop, level 10
    
    Lass Janice 
    Marill, level 10
    
    Hiker Clark 
    Geodude, level 8
    Geodude, level 8
    Geodude, level 8
    
    *School Kid Jerry 
    Ralts, level 10
    
    *School Kid Karen 
    Shroomish, level 9
    Whismur, level 9
    
    ~~~~~~~~~~~~~~~~
    ~RUSTURF TUNNEL~
    ~~~~~~~~~~~~~~~~
    Pokemon: Whismur
    Pokemon are levels 6 to 7 
    Items: Pokeball
    
    Nothing to do but engage the scoundrel.  Time to take back all that he has 
    stolen.  Should be an easy fight.
    
    Team Aqua/Magma Grunt 
    Poochyena, level 11
    
    After you smite him and his pooch he reluctantly hands over the Devon Goods.  
    Then the old man comes in and reclaims his Peeko.  His name is Mr. Briney and 
    you will be seeing more of him soon.  Nothing more to do in this cave, head 
    back to Rustboro.
    ~~~~~~~~~~~~~~~
    ~RUSTBORO CITY~
    ~~~~~~~~~~~~~~~
    Just give the guy back the goods (literally.)  He will thank you with a great 
    ball (yea...wow.)  He then escorts you to the Devon Corporation where you get 
    your next mission.  Seems you have been hired without being asked.
    
    You need to deliver the goods to the shipyard in Staleport.  Also you need to 
    stop to deliver a letter to Steven in Dewford.  As a pre-reward (yes, nothing 
    like getting paid before you do the work) he gives you the pokenavi.  
    
    NOTE: Comes back here after you deliver the letter and the goods for an EXP 
    Share. 
    
    This nifty device includes a map and some other interesting items, which should 
    be pretty self-explanatory.  But I will explain the more advanced features as 
    we come to them.
    
    You need a ride to Dewford, head back to the docks on route 104.
    
    ~~~~~~~~~~~
    ~ROUTE 104~
    ~~~~~~~~~~~
    Hop inside the old mans cottage and he will happily give you a ride to both 
    places, but you must go to Dewford first.
    
    ~~~~~~~~~~~~~~
    ~DEWFORD TOWN~
    ~~~~~~~~~~~~~~
    Items: Silk Scarf and Old Rod
    
    Talk to the fisherman for the old rod, he is walking around near where you 
    disembark.
    
    Well you need the gym badge so you can use the flash HM (don't worry, we 
    haven't gotten to getting it yet.)
    
    So head for the gym!  To be prepared, do not take any normal type pokemon, and 
    try to have a psychic pokemon such as Ralts.  As it will devastate the feeble 
    minded fighters.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    ~GYM NUMBER 2- FIGHTING ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    TRAINERS:
    Battle Girl Laura 
    Meditite, level 14
    
    This is not a fighting pokemon, lying guy at the front of the gym.  This is 
    actually a psychic pokemon, you probably have no way to deal with this yet, so 
    just beat it up using whatever you can.
    
    Battle Girl Tessa
    Meditite, level 12
    Meditite, level 12
    Machop, level 12
    
    Yep, even more of the annoying non-fighter meditites.  But they also have a 
    real fighting pokemon, machop.  Just use a strong pokemon for the meditites and 
    a psychic for the machop.
    
    Black Belt Hideki
    Machop, level 14
    
    Level 9 or greater ralts = dead machop
    
    *Leader Brawly
    Machop, level 17
    Makuhita, level 18
    
    I would recommend having a level 13 or so psychic pokemon.  They should whoop 
    him fairly easy.  But he is still kind of tough.
    
    Brawly hands of the Knuckle Badge after you rip him a new one.  This makes all 
    pokemon up to level 30 obey you.  So you can now use the traded makuhita 
    without him disobeying you for a while.  This also enables you to use flash to 
    light up caves, which we will need shortly.  He also gives you TM08, bulk up, 
    which raises both attack and defense when used in battle.  
    
    -----------
    -----------
    C. BADGE 3-
    -----------
    -----------
    ~~~~~~~~~~~~~~
    ~DEWFORD TOWN~
    ~~~~~~~~~~~~~~
    Nothing new to do here, you may want to use your old rod to catch a magikarp 
    and a tentacool if you want.  Head north; time to deliver the letter. 
    
    ~~~~~~~~~~~
    ~ROUTE 106~
    ~~~~~~~~~~~
    Just fight the trainers and enter the cave.
    
    TRAINERS:
    Fisherman Ned
    Tentacool, level 12
    
    *Fisherman Elliot
    Magikarp, level 11
    Tentacool, level 8
    Magikarp, level 11
    
    ~~~~~~~~~~~~~~
    ~GRANITE CAVE~
    ~~~~~~~~~~~~~~
    Level 1 Pokemon: Makuhita, Zubat, Geodude and Abra 
    Level 1 Pokemon are levels 6 to 9 
    Level 1 Items: Escape Rope
    Level 2 Pokemon: Makuhita, Aron, Abra, Zubat, and Sableye (rare, sapphire)
    Level 2 Pokemon are levels 9 to 11
    Level 2 Items: Pokeball
    Level 3 Pokemon: Zubat, Abra, Sableye, Aron and Nosepass (rock smash) 
    Level 3 Pokemon are levels 10 to 12
    Level 3 Items: Everstone
    
    Guy at entrance says he saw Steven go into the caves.  He gives you HM05, 
    flash, so you can also go through the caves with some light.  Teach it to a 
    pokemon and prepare to use it.  Make your way through the caves; it should be 
    plenty easy to figure out once you use flash.
    
    There are plenty of new pokemon here as well.  I would suggest picking up a 
    few, especially abra, aron, and sableye.
    
    Also, make sure you pick up a geodude, it will be instrumental for fighting the 
    electric gym leader, which is still a bit away, but it is good to be prepared.
    
    Just make your way through the caves and talk to Steven. For your good work he 
    gives you TM47, steel wing. 
    
    Now go back to the docks in Dewford, and go on to the next city.
    
    ~~~~~~~~~~~~~~~~
    ~SLATEPORT CITY~
    ~~~~~~~~~~~~~~~~
    Items: Soft Sand, Sooth Bell, and Pokeblock Case
    
    You can defeat the trainers in the beach house for 6 sodas.  This is technically 
    route 109 but I didn't feel a need to make a new section for it.
    
    You'll probably notice team aqua/magma surrounding a building; we will get in 
    there soon enough.
    
    Buy a harbor mail the first chance you get as we will need it at the next city.
    
    Some lady in the contest house will give you an item if your pokemon love you.  
    She gave me a Sooth Bell.  
    
    Also, stop by the contest hall at the north end of town, a girl will give you a 
    Pokeblock case, which you need for contests.
    
    After you do all that funky stuff, head to the large building with the boats 
    near it.  Talk to the man near the entrance and he will tell you to go find 
    Captain Stern.  Head to where you saw the team Aqua/Magma members earlier in 
    the city.  If you missed them it's a green building on the right side of town.  
    
    You have to pay a few bucks when you enter; it's only $50.  Talk to the first 
    guy in front of you, it's the same guy you fought earlier.  He is scared of 
    you, so he gives you TM46 and then runs away.  Head upstairs after that.
    
    Talk to the only person here, it is Captain Stern.  He is happy to see the 
    goods.  But it looks like team Aqua/Magma has other plans for the Devon Goods, 
    time to battle.  
    
    Team Aqua/Magma Grunt
    Carvanha/Numel, level 15
    
    Team Aqua/Magma Grunt
    Zubat, level 14
    Carvanha/Numel, level 14
    
    A higher member comes in after you defeat them and says they won't be so easy 
    on you next time, but they will let you off because you are just a kid.  Now 
    that you have no more errands for now, back to your quest to become the pokemon 
    master.  Head north out of town.
    
    TRAINERS:
    Sailor Huey
    Machop, level 14
    
    Sailor Edmond
    Wingull, level 12
    Wingull, level 12
    Machop, level 12
    
    Sailor Dwayne
    Wingull, level 11
    Machop, level 11
    Tentacool, level 11
    
    Tuber Simon
    Azurill, level 12
    Marill, level 12
    
    Beauty Johanna
    Goldeen, level 13
    
    *Tuber Lola
    Azurill, level 13
    Azurill, level 13
    
    *Tuber Ricky
    Zigzagoon, level 14
    
    Note: The name rater/changer is also in this town.  
    
    ~~~~~~~~~~~
    ~ROUTE 110~
    ~~~~~~~~~~~
    Pokemon: Electrike, Plusle, Zigzagoon, Minun, Wingull, Oddish, and Gulpin
    Pokemon are levels 12 to 13
    Items: Dire Hit and Rare Candy
    Berry: 9 Nanab, 4 cheri, and 2 Leppa
    
    You can't use the bike route for now, so do not worry about it, we will be able 
    to soon. 
    
    Note, to get to the next area, you need to take a right at the trick house.  But 
    you can take a left at the trick house for some extra battles.  I have included 
    them in this section as well.  
    
    As you head north, you will encounter your rival!
    
    Pokemon Trainer May/Brendan
    
    If you picked Tochic they will have:
    Shroomish, level 18
    Marshtomp, level 20
    Numel, level 18
    
    If you picked Mudkip they will have:
    Wailmer, level 18
    Grovyle, level 20
    Numel, level 18
    
    If you picked Treecko they will have:
    Combusken, level 20
    Shroomish, level 18
    Wailmer, level 18
    
    
    Wailmer is water and Numel is fire.  I recommend geodude for Numel and just 
    about any pokemon with a decent grass move for wailmer.  You probably don't have 
    a lot of ways for dealing with shroomish.  Marshtomp is part ground so don't use 
    electric attacks, but grass attacks will whoop him.  Combusken won't be a 
    problem if you have any decently high water pokemon.   Grovyle might be tough, 
    but do your best.  
    
    As reward for winning, you get the itemfinder.  Continue Up
    
    Another note, if you try to get a perfect score on the bike course with the mach 
    bike you get nothing... Stinks.  
    
    TRAINERS:
    *Pokefan Isabel
    Plusle, level 15
    Minun, level 15
    
    Youngster Timmy
    Poochyena, level 12
    Aron, level 16
    Electrike, level 14
    
    *Collector Edwin
    Lombre, level 14
    Nuzleaf, level 14
    
    Psychic Edward
    Abra, level 16
    
    Fisherman Dale
    Tentacool, level 12
    Wailmer, level 15
    Tentacool, level 9
    Tentacool, level 12
    
    BIKE ROUTE TRAINERS:
    *Triathlete Abigail
    Magnemite, level 17
    
    Triathlete Anthony
    Magnemite, level 16
    Magnemite, level 16
    
    *Triathlete Benjamin
    Magnemite, level 17
    
    Triathlete Jasmine
    Magnemite, level 15
    Magnemite, level 15
    Voltorb, level 7
    
    Triathlete Jacob
    Voltorb, level 7
    Magnemite, level 15
    Voltorb, level 7
    
    ~~~~~~~~~~~~~~~
    ~MAUVILLE CITY~
    ~~~~~~~~~~~~~~~
    Items: X Speed and HM06
    
    In one of the houses at the front of the city a man will give you the rock smash 
    HM which is vital to our mission.  Also pick up a bike at the bike shop. You can 
    exchange your bike for another bike at any time.  There are two bikes, acro and 
    mach.  The mach bike is for speed and the acro bike is for tricks, we will need 
    the acro bike later, but for now pick whatever one you would like, they both 
    have their uses.
    
    Stop at the casino, you need a coin case.  To get one go back to Slateport and 
    buy harbor mail if you didn't buy one as I previously instructed.  Give it to 
    the girl in the first house.  Yay, now you can gamble! Also talk to the girl in 
    the back for a free doll, the doll will be your starter, now you don't have to 
    spend one.  
    
    Go to the gym and fight Wally, he should be no problem.
    
    Pokemon Trainer Wally
    Ralts, level 16
    
    Gym Time!
    
    ~~~~~~~~~~~~~~~~~~
    ~GYM 3 - ELECTRIC~
    ~~~~~~~~~~~~~~~~~~
    Try to have a pokemon with a good ground attack, such as a level 20 or so 
    geodude.  Geodude with magnitude will rip up these guys, you can pick him up in 
    granite cave where you met Steven.
    
    The switches are very easy to figure out, I don't even have to tell you.
    
    Guitarist Kirk
    Electrike, level 18
    Magnemite, level 18
    
    Youngster Ben
    Zigzagoon, level 19
    
    Battle Girl Vivian
    Meditite, level 19
    
    Guitarist Shawn
    Voltorb, level 17
    Voltorb, level 17
    Voltorb, level 17
    
    *Leader Wattson
    Magnemite, level 22
    Voltorb, level 20
    Magneton, level 23
    
    Yay, you now have the dynamo badge.  Also he gives you TM34, shock wave.  Now 
    exit the city to the left.
    
    -----------
    -----------
    D. BADGE 4-
    -----------
    -----------
    
    ~~~~~~~~~~~
    ~ROUTE 117~
    ~~~~~~~~~~~
    Pokemon: Volbeat, Roselia, Oddish, Illumise, Marill, Surskit, and Zigzagoon
    Pokemon are levels 13 to 14.  
    Berry: 9 Wepear
    Items: Revive and Great Ball
    
    Defeat the trainers, the daycare center is also on this route.  It is useful if 
    you plan on breeding pokemon, but don't tell the daycare man, he acts like he 
    doesn't know how pokemon reproduce.
    
    TRAINERS:
    *Sr. And Jr. Anna and Meg
    Zigzagoon, level 16
    Makuhita, level 18
    
    *Pokemon Breeder Lydia
    Wingull, level 12
    Marill, level 12
    Goldeen, level 12
    Shroomish, level 12
    Roselia, level 12
    Skitty, level 12
    
    *Triathlete Dylan
    Doduo, level 18
    
    *Triathlete Maria
    Doduo, level 18 
    
    Bug Maniac Derek
    Nincada, level 15
    Beautifly, level 15
    Dustox, level 15
    
    *Pokemon Breeder Isaac
    Whismur, level 12
    Aron, level 12
    Makuhita, level 12
    Poochyena, level 12
    Zigzagoon, level 12
    Taillow, level 12
    
    ~~~~~~~~~~~~~~~~~
    ~VERDANTURF TOWN~
    ~~~~~~~~~~~~~~~~~
    Item: TM45
    Pick up a contest pass at the contest hall if you ever plan on entering 
    contests.  
    
    A girl in the contest house will give you TM45 as well.
    
    The lady in the bottom left-hand house will rate your pokemon happiness as well, 
    good for pokemon that evolve by happiness.  
    
    Nothing much to do here.  Just enter the tunnel in the back.
     
    ~~~~~~~~~~~~~~~~
    ~RUSTURF TUNNEL~
    ~~~~~~~~~~~~~~~~
    Items: Max Ether and HM04
    
    Yes this tunnel again.  Go rock smash the rocks so the lovers can be rejoined 
    again! The boyfriend gives you HM04, Strength, which allows you to move 
    boulders, extremely useful.  You can also access early parts of the game easily 
    now.  Head to the left of where you entered a minute ago and exit the cave.
    
    Note: This is a great opportunity to head back to Rustboro and get the exp. 
    share from the Devon Corporation president.  Also near the Rustboro cave the man 
    you saved earlier should give you a repeat ball.  After this you can buy 
    repeater and timer balls in Rustboro.  
    
    TRAINERS:
    Hiker Mike
    Geodude, level 16
    Geodude, level 16
    Machop, level 16
    
    ~~~~~~~~~~~
    ~ROUTE 111~
    ~~~~~~~~~~~
    Items: HP Up and Black Glasses  
    
    Some guy will be looking for his glasses.  Just walk around him and push A, and 
    you should find them eventually (They are four tiles to his left.) Then you 
    should walk up to him, he will say something about how those aren't his, and 
    then he will scuttle off.  Now go back to Mauville and head north.  
    
    Equip these glasses on a dark type to increase the power of dark type moves.
    
    ~~~~~~~~~~~~~~~~
    ~ROUTE 111 MAIN~
    ~~~~~~~~~~~~~~~~
    Items: HP UP
    
    Pokemon: Geodude (rock smash)
    
    Engage the man in front of the house for several battles in a row.  Talk to the 
    defeated family for the macho brace item.  
    
    Smash your way through the boulders and fight the trainers.  
    
    You can't get into the desert for now, it is an optional area for once you get 
    the special goggles.    
    
    Note: you also face the 2 on 2 interviewers here, after you beat them they will 
    interview you, and what you say will appear on TV.  I am pretty sure this has no 
    effect on the game, but you can fight them several times throughout the game
    
    TRAINERS:
    Winstrate Victor
    Taillow, level 16
    Zigzagoon, level 16
    
    Winstrate Victoria
    Roselia, level 17
    
    Winstrate Vivi
    Marill, level 15
    Shroomish, level 15
    Numel, level 15
    
    Winstrate Vicky
    Meditite, level 18
    
    Interviewer Gabby and Ty
    Magnemite, level 19
    Whismur, level 19
    
    Picnicker Irene
    Shroomish, level 18
    Marill, level 18
    
    Camper Travis
    Sandshrew, level 19
    
    ~~~~~~~~~~~
    ~ROUTE 112~
    ~~~~~~~~~~~
    Pokemon: Numel and Machop
    Pokemon are levels 14 to 16
    
    Near the end of the path go into the tunnel to your left, as you can not use the 
    lift yet.  You will need to return hear in a bit though, so do not forget this 
    location, as it is instrumental to the story.  
    
    Also there are a couple of fire pokemon here you may want to pick up, but there 
    are plenty more in the cave ahead.  
    
    TRAINERS:
    Camper Larry
    Zigzagoon, level 18
    Nuzleaf, level 18
    
    Picnicker Carol
    Taillow, level 18
    Lombre, level 18
    
    *Hiker Trent
    Geodude, level 16
    Geodude, level 16
    Geodude, level 16
    Geodude, level 16
    
    Hiker Brice
    Numel, level 18
    Machop, level 18
    
    ~~~~~~~~~~~~
    ~FIERY PATH~
    ~~~~~~~~~~~~
    Pokemon: Machop, Grimer, Numel, Slugma, Koffing, and Torkoal
    Pokemon are levels 14 to 16
    
    Quite a few fire pokemon here. I would suggest picking up one to round out your 
    team.  
    
    Torkoal is pretty good even without TMs.  There are also a couple of poison 
    pokemon here as well, if you like them. 
    
    You can not use your strength HM yet so just go through to the next route.
    
    ~~~~~~~~~~~~~~~~~~
    ~ROUTE 112 Again ~
    ~~~~~~~~~~~~~~~~~~
    Berry: 4 Rawst and 4 Pecha
    Pokemon: Numel and Machop
    Pokemon are levels 14 to 16
    
    Head about 30 feet to your right to enter the next area.
    
    ~~~~~~~~~~~
    ~ROUTE 111~
    ~~~~~~~~~~~
    Items: TM43 and Razz Berry
    Berry: 6 Razz and 4 Oran
    
    To the south is the desert that you still can not enter, so head north.
    
    Near where you entered this area you should see a man standing by a tree, he 
    will give you TM43, secret power, which allows you to make your own base!  
    
    Talk to the girl by the berries for a Razz berry.  
    
    Note: If you have the mach bike you can go up the mud slopes to go to new areas.
    
    Near this area is a house you can rest up in.  Just keep going into the next 
    area.
    
    TRAINERS:
    *Cool Trainer Wilton
    Electrike, level 18
    Wailmer, level 18
    Makuhita, level 18
    
    Black Belt Daisuke
    Machop, level 19
    
    *Cool Trainer Brooke
    Wingull, level 18
    Roselia, level 18
    Numel, level 18
    
    ~~~~~~~~~~~
    ~ROUTE 113~
    ~~~~~~~~~~~
    Pokemon: Spinda, Sandshrew and Skarmory
    Pokemon are levels 14 to 16
    Items: Ether, Super Repel, Max Ether, TM32
    
    Well this place doesn't look too friendly.  The vegetation is dead and it looks 
    to be raining ash.  Nothing really special here, just make your way to the next 
    city. 
    
    As your go through the route you come to a house.  This man turns volcanic ash 
    into items.  He will give you a soot sack item to collect the ash in.  You 
    compile ash as you walk around in the dirty grass.  These items are for your 
    secret base and the flutes do a variety of different things.  
    
    Blue Flute
    Yellow Flute
    Red Flute
    White Flute
    Black Flute
    Pretty Chair 
    Pretty Desk
    
    NOTE: Make sure to check the piles of ash as they hide items, but they also 
    conceal trainers, but you can see the top of their head if they are. 
    
    Just keep going left and you will get to your next destination.  
    
    TRAINERS:
    Youngster Neal
    Trapinch, level 18
    Linoone, level 20
    
    *Ninja Boy Lao
    Koffing, level 17
    Koffing, level 17
    Koffing, level 17
    Koffing, level 19
    
    *Parasol Lady Madeline
    Numel, level 20
    
    Twins Tori and Tia
    Whismur, level 20
    Whismur, level 20
    
    Ninja Boy Lung
    Nincada, level 19
    Ninjask, level 19
    
    Youngster Dillon
    Aron, level 20
    
    
    ~~~~~~~~~~~~~~~
    ~FALLABOR TOWN~
    ~~~~~~~~~~~~~~~
    Visit the pokemon center first, the storage system inventor (Lanette) is there 
    on the computer, talk to her and she will scuttle off.
    
    The move tutor also lives here, but you need a heart scale for him to teach your 
    pokemon a move they once knew.  Boring town, move on!
    
    ~~~~~~~~~~~
    ~ROUTE 114~
    ~~~~~~~~~~~
    Pokemon: Seedot (ruby), Lotad (sapphire), Nuzleaf (ruby), Lombre (sapphire), 
    Seviper (sapphire), Zangoose (Ruby), and Swablu
    Pokemon are levels 15 to 17
    Items: TM28, TM25, Rare Candy and Protein
    
    Stop by the first house you come to for TM28, dig.  Then leave the house.
    
    Talk to the next guy you see, he will give you TM05, roar.  
    
    Across the bridge stop by the house for a lotad (sapphire) or seedot doll (ruby) 
    for your secret base.  Sweet! 
    
    Near the house talk to the guy walking around for a berry. 
    
    Just make your way through the area and up the mountainous region to the cave.  
    
    TRAINERS:
    Fisherman Nolan
    Barboach, level 20
    
    Fisherman Claude
    Goldeen, level 16
    Goldeen, level 16
    Barboach, level 18
    Goldeen, level 16
    
    Picnicker Nancy
    Marill, level 19
    Lombre, level 19
    
    Sr. and Jr. Tyra and Ivy
    Roselia, level 19
    Graveler, level 21
    
    Camper Shane
    Sandshrew, level 19
    Nuzleaf, level 19
    
    *Pokemaniac Steve
    Aron, level 20
    
    *Kindler Bernie
    Slugma, level 19
    Wingull, level 19
    
    Hiker Lucas
    Geodude, level 18
    Geodude, level 18
    Geodude, level 18
    
    Hiker Lenny
    Machop, level 19
    Machop, level 19
    
    ~~~~~~~~~~~~~~
    ~METEOR FALLS~
    ~~~~~~~~~~~~~~
    Level 1 Pokemon: Zubat, Solrock (ruby), and Lunatone (sapphire)
    Level 1 Pokemon are levels 14 to 20
    Level 1 Items: Full Heal, and TM23 and Moon Stone
    Level 2 Pokemon: Golbat, Solrock (ruby), and Lunatone (sapphire)
    Level 2 Pokemon are levels 31 to 40
    Level 3 Pokemon: Golbat, Solrock (ruby), and Lunatone (sapphire)
    Level 3 Pokemon are levels 31 to 40
    Meteor Falls Deep Pokemon: Bagon (rare), Golbat, Solrock (ruby), Lunatone 
    (sapphire)
    Meteor Falls Deep Pokemon are levels 33 to 38
    Meteor Falls Deep Items: TM02
    
    Your next team Aqua/Magma confrontation.  The opposite team will come to the 
    rescue.  They plan on using the meteorite at mount chimney.  Head back to route 
    111 and up the lift!
    
    Return here after you get the waterfall TM to explore a much larger area.
    
    In an area surrounded by water with the TM02 you can catch Bagon.  The area 
    looks like this.
    
    L= Land
    W= Water
    
    LLLLLLLL
    LLLLLLLL
    WWWWWWWW
    WWWWWWWW
    WWWWWWWW
    WWWWWWWW
    WWWWWWWW
    WWWWWWWW
    LLLLLLLL
    LLLLLLLL 
    
    TRAINERS:
    Old Couple John and Jay
    Medicham, level 40
    Hariyama, level 40
    
    Dragon Tamer Nicolas
    Altaria, level 38
    Altaria, level 38
    
    ~~~~~~~~~~~~
    ~MT CHIMNEY~
    ~~~~~~~~~~~~
    Team aqua and magma are having a small war.  It appears the opposite team is 
    trying to harness the meteorites power.  Stop the bad guys... whatever team may 
    be. 
    
    After you defeat the leader by the device they will cower away.  This isn't the 
    last time you will see them.  While you're at it remove the meteorite from the 
    machine.  
    
    Make your way out of this fire hole and down south to the Jagged Path.
    
    TRAINERS:
    Team Magma/Aqua Grunt
    Zubat, level 20
    Poochyena, level 20
    
    Magma/Aqua Admin Tabitha/Matt
    Numel/Carvanha, level 20
    Poochyena, level 20
    Numel/Carvanha, level 20
    
    Magma/Aqua Leader Maxie/Archie
    Mightyena, level 24
    Camerupt/Sharpedo, level 25
    Golbat, level 24
    
    TRAINERS AFTER TEAM LEAVES:
    Beauty Shirley
    Numel, level 22
    
    Beauty Sheila
    Shroomish, level 22
    
    *Expert Shelby
    Meditite, level 22
    
    Beauty Melissa
    Marill, level 22
    
    ~~~~~~~~~~~~~
    ~JAGGED PATH~
    ~~~~~~~~~~~~~
    Pokemon: Numel, Spoink, 
    Pokemon are levels 18 19
    Items: Burn Heal
    
    Just jump down the ledges and fight whatever trainers you please.
    
    You can use the acro bike to go up the ledges.  Just hold b down until you start 
    hopping to use it.  
    
    TRAINERS:
    Hiker Eric
    Baltoy, level 21
    Baltoy, level 21
    
    *Picnicker Diana
    Shroomish, level 24
    Oddish, level 20
    Swablu, level 20
    
    *Camper Ethan
    Zigzagoon, level 21
    Taillow, level 21
    
    ~~~~~~~~~~~
    ~ROUTE 112~
    ~~~~~~~~~~~
    Items: Nugget
    
    The nugget is on the ledge on the right, but you have to go through jagged pass 
    again to get back. 
    
    Just go left about 5 feet to the next town.
    
    ~~~~~~~~~~~~~~~~
    ~LAVARIDGE TOWN~
    ~~~~~~~~~~~~~~~~
    Item: Ice Heal
    
    Finally another gym town!
    
    Talk to the lady by the spring for a Wynaut egg, carry it around in your party 
    till it hatches.  
    
    Go into the pokemon center and out the back and search the water for an ice 
    heal. 
    
    Then go into the herb shop and talk to the old man for a charcoal.  
    
    ~~~~~~~~~~~~~~
    ~GYM 4 - FIRE~
    ~~~~~~~~~~~~~~
    Bring a water pokemon this time, you'll steam this place up.  Just try to have 
    your water pokemon around level 30.  
    
    This gyms' puzzle is annoying but simple, but here is the solution if you need 
    it:
     
    Take the left pool
    Then take the only pool you can...
    Take the top left pool
    Take the pool above you
    Take the left pool
    Take the pool above you 
    Take the top right pool 
    Take the right pool (only one you can)
    Take the bottom left pool
    Take the pool below you
    
    The gym leader should go down as easy as anyone else in this cesspool should.  
    Flannery will hand over the heat badge easily.  All pokemon up to level 50 
    should obey with no problem as well.  Also she hands over TM50, overheat.  
    
    Exit the gym and your rival will pay you a visit as well. No battle, they will 
    actually give you a present, the go-goggles, which will allow you to go into the 
    desert.  
    
    Next go all the way back to your father's gym in Petalburg City, it is quite a 
    nice jog all the way back to this point in the game.  I suggest taking the 
    Verdanturf tunnel.    
    
    TRAINERS:
    Kindler Cole
    Slugma, level 22
    Slugma, level 22
    Numel, level 22
    
    Cool Trainer Zane
    Kecleon, level 24
    
    Kindler Axle
    Numel, level 23
    Slugma, level 23
    
    Battle Girl Sadie
    Meditite, level 24
    
    Kindler Andy
    Slugma, level 23
    Numel, level 23
    
    *Leader Flannery
    Slugma, level 26
    Slugma, level 26
    Torkoal, level 28
    
    -----------
    -----------
    E. BADGE 5-
    -----------
    -----------
    
    ~~~~~~~~~~~~~~~~
    ~GYM 5 - NORMAL~
    ~~~~~~~~~~~~~~~~
    Bring a fighting type as they do the most damage to these normal creatures.  You 
    can go through either door or both at the entrance.  It doesn't really make a 
    difference what route you take to get to your father.  You should probably have 
    your main pokemon around level 30 at least to stand up to slaking.    
    
    After you defeat his terrible Slakoth evolutions he shall succumb to you and 
    hand over the balance badge.  You have defeated your own father!  You can also 
    now use the surf HM out of battle.  He also gives you TM42, facade.  
    
    The trick to beating slaking is exploiting the fact it loses every other turn, 
    try to hit it hard then or use items to recover.
    
    After you heal up, go next door and pick up HM03, surf, from Wally's folks.  
    
    Now head back to Mauville City and surf to the right!
    
    TRAINERS:
    Cool Trainer Mary
    Delcatty, level 27
    
    Cool Trainer George
    Linoone, level 27
    
    Cool Trainer Randall
    Delcatty, level 27
    
    Cool Trainer Parker
    Linoone, level 27
    
    Cool Trainer Lori
    Linoone, level 27
    
    Cool Trainer Berke
    Zangoose, level 27
    
    Cool Trainer Jody
    Zangoose, level 27
    
    *Leader Norman
    Slaking, level 28
    Vigoroth, level 30
    Slaking, level 31
    
    -----------
    -----------
    F. BADGE 6-
    -----------
    -----------
    
    ~~~~~~~~~~~
    ~ROUTE 118~
    ~~~~~~~~~~~
    Pokemon: Zigzagoon, Electrike, and Wingull
    Pokemon are levels 24 to 26
    Items: Hyper Potion
    Berry: 4 Sitrus
    
    As soon as you cross the small body of water talk to the fisherman for the good 
    rod.  You can catch much better water pokemon now!
    
    As soon as you enter the grassy area Steven will jump you and talk to you about 
    nothing... Move on.
    
    TRAINERS:
    Interviewer Gabby and Ty
    Magnemite, level 27
    Loudred, level 27
    
    Fisherman Barny
    Carvanha, level 26
    Carvanha, level 26
    
    Bird Keeper Chester
    Taillow, level 26
    Swellow, level 26
    
    Bird Keeper Perry
    Wingull, level 27
    
    ~~~~~~~~~~~
    ~ROUTE 119~
    ~~~~~~~~~~~
    Pokemon: Linoone, Oddish, Kecleon, and Tropius
    Fishing: Carvanha, Tentacool, Magikarp, and Febass
    Pokemon are levels 25 to 27
    Item: Super Repel, Hyper Potion x2, Elixir, and Zinc
    Berry: 2 Sitrus and 2 Leppa
    
    Keep making your way up, the path is not very complicated.  
    
    Eventually you will come upon the weather institute, a large building with the 
    bad team to the right of it.  Head in
    
    To the left of the entrance is a bed you can rest up in and a computer if you 
    wish to change pokemon.  
    
    Team Magma/Aqua Grunt
    Numel/Sharpedo, level 28
    
    Team Magma/Aqua Grunt
    Zubat, level 27
    Poochyena, level 27
    
    Team Magma/Aqua Grunt
    Poochyena, level 27
    Numel/Sharpedo, level 27
    
    Team Magma/Aqua Grunt
    Poochyena, level 26
    Numel/Sharpedo, level 26
    Zubat, level 26
    
    Magma/Aqua Admin Courtney
    Numel/Sharpedo, level 28
    Mightyena, level 28
    
    After you defeat the Admin, Team Aqua/Magma will leave and the scientist will 
    give you the Castform pokemon if you have a free space in your party.  
    
    After you rest up head east of the center.
    
    Your rival will soon encounter you, TIME TO DUEL!  Please excuse that Yu-Gi-Oh 
    line.  
    
    Pokemon Trainer May/Brendan
    If you picked Torchic they will have:
    Shroomish, level 29
    Marshtomp, level 31
    Numel, level 29
    
    If you picked Mudkip they will have:
    Wailmer, level 29
    Grovyle, level 31
    Numel, level 29
    
    If you picked Treecko they will have:
    Combusken, level 31
    Shroomish, level 29
    Wailmer, level 29
    
    After you win you get HM02, fly, of course you can't use it until you get the 
    badge at the next city.  
    
    TRAINERS:
    Bug Catcher Greg
    Volbeat, level 26
    Illumise, level 26
    
    Bug Catcher Kent
    Ninjask, level 26
    
    Bug Catcher Taylor
    Wurmple, level 25
    Dustox, level 25
    Cascoon, level 25
    
    Bug Catcher Doug
    Nincada, level 26
    Nincada, level 26
    
    Bug Catcher Brent
    Surskit, level 27
    
    Bug Catcher Donald
    Wurmple, level 25
    Beautifly, level 25
    Silcoon, level 25
    
    Fisherman Eugene
    Magikarp, level 30
    Carvanha, level 24
    Tentacool, level 21
    Feebas, level 25
    
    *Pokemon Ranger Catherine
    Gloom, level 27
    Roselia, level 27
    
    *Pokemon Ranger Jackson
    Breloom, level 28
    
    Bird Keeper Hugh
    Swellow, level 27
    
    Ninja Boy Takashi
    Nincada, level 25
    Koffing, level 25
    Ninjask, level 25
    
    Ninja Boy Yasu
    Ninjask, level 27
    
    Ninja Boy Hideo
    Koffing, level 26
    Koffing, level 26
    
    ~~~~~~~~~~~~~~
    ~FORTREE CITY~
    ~~~~~~~~~~~~~~
    Yes you probably headed strait to the gym only to find yourself blocked by some 
    invisible force, I know, we shall deal with it temporarily.
    
    In the first house to the north, a girl wants to trade your pikachu for a 
    skitty. 
    
    In the second pick right, right, left, for TM10, hidden power.
    
    So head to the east of town.
    
    ~~~~~~~~~~~
    ~ROUTE 120~
    ~~~~~~~~~~~
    Make your way around to the bridge through the tall grass to meet Steven again, 
    he will battle you and you will then be able to see the invisible barrier and 
    get past it.  Battle time!
    
    You will engage a kecleon; these are what have been blocking your path.  
    
    Now simply go back to the barrier and push A on it and you will engage more 
    Kecleon.
    
    ~~~~~~~~~~~~~~~~
    ~GYM 6 - FLYING~
    ~~~~~~~~~~~~~~~~
    Bring a pokemon with some good rock moves or a high powered electric type to fry 
    some birdies.  I suggest graveler/golem for these battles.  He should wipe them 
    out in one hit or two hits.  He may have trouble with some of the water birds so 
    just switch to an electric type or any other high powered pokemon are wipe them 
    out.
    
    After you defeat the bird lady, Winona, she gives you the feather badge.  This 
    allows you to use the fly HM and all pokemon up to level 70 will also obey.  She 
    also gives you TM40, Aerial Ace as a reward.  
    
    Now head past the area where you met Steven.  
    
    Bird Keeper Jered
    Doduo, level 30
    
    Picnicker Kylee
    Swablu, level 30
    
    Camper Terrell
    Taillow, level 29
    Swellow, level 29
    
    Bird Keeper Will
    Wingull, level 28
    Pelipper, level 28
    Swellow, level 28
    
    *Leader Winona
    Swellow, level 31
    Pelipper, level 30
    Skarmory, level 32
    Altaria, level 33
    
    -----------
    -----------
    G. BADGE 7-
    -----------
    -----------
    ~~~~~~~~~~~
    ~ROUTE 120~
    ~~~~~~~~~~~
    Pokemon: Linoone, Absol, Marill, Zigzagoon, and Kecleon
    Pokemon are levels 25 to 27
    Fishing: Goldeen, Barboach, and Magikarp
    Berry: 6 Aspear, 3 Razz, 3 Nanab, 3 Pinap, 3 Wepear, and 6 Pecha
    Items: Nest Ball, Hyper Potion, Random Berry, Full Heal and Nugget
    
    Surf on the first body of water and enter the cave for TM11.
    
    Keep heading south through the rain.  
    
    When you reach the sunny area past the grass maze you know that you are making 
    good headway.
    
    Eventually you will be able to go right or left.  You need to go right to the 
    next city or you can go left and fight a couple of trainers, it's your choice.
    
    TRAINERS:
    Parasol Lady Clarissa
    Goldeen, level 29
    Wailmer, level 29
    
    Interviewer Gabby and Ty
    Magneton, level 30
    Loudred, level 30
    
    *Bird Keeper Robert
    Swablu, level 30
    
    Bird Keeper Colin
    Natu, level 29
    Swellow, level 29
    
    Parasol Lady Angelica
    Castform, level 30
    
    Ninja Boy Tsunao
    Nincada, level 28
    Koffing, level 28
    Ninjask, level 28
    
    Cool Trainer Jennifer
    Milotic, level 31
    
    Pokemon Ranger Jenna
    Lotad, level 29
    Lombre, level 29
    Nuzleaf, level 29
    
    Pokemon Ranger Carlos
    Seedot, level 29
    Nuzleaf, level 29
    Lombre, level 29
    
    *Bug Maniac Brandon
    Surskit, level 28
    Surskit, level 28
    Surskit, level 28
    
    Ninja Boy Keigo
    Koffing, level 29
    Ninjask, level 29
    
    Ruin Maniac Chip
    Sandshrew, level 28
    Sandshrew, level 28
    Sandslash, level 28
    
    ~~~~~~~~~~~
    ~ROUTE 121~
    ~~~~~~~~~~~
    Berry: 2 Rawst, 2 Chesto, 2 Aspear, 6 Nanab, and 2 Persim
    Items: Carbos
    Pokemon: Kecleon, Gloom, Zigzagoon, Wingull, Duskull, Oddish, and Linoone
    Pokemon are levels 25 to 28
    
    Make your way to the right, more trainers and new pokemon to deal with as well.
    
    Eventually you will see the bad team scurry off, they are obviously up to some 
    mischief.  Also in this area is the new safari zone, where there are lots of new 
    pokemon to catch.  They headed to Mt Pyre, which you need to surf to reach.  You 
    can go now or head to the next town first.  But you will need to go to Mt Pyre.  
    
    Simply surf south to reach the island.  Then surf around to the entrance.
    
    TRAINERS:
    Hex Maniac Tammy
    Ralts, level 30
    Duskull, level 30
    
    *Beauty Jessica
    Kecleon, level 30
    Seviper, level 30
    
    Sr. And Jr. Kate and Joy
    Spinda, level 30
    Slaking, level 32
    
    *Gentleman Walter
    Menectric, level 31
    
    Pokefan Vanessa
    Pikachu, level 31
    
    ~~~~~~~~~~~~~~~~
    ~INSIDE MT PYRE~
    ~~~~~~~~~~~~~~~~
    Level 1 Pokemon: Duskull
    Level 1 Pokemon: levels 27 to 29 
    Level 1 Items: Cleanse Tag
    Level 2 Pokemon: Duskull
    Level 2 Pokemon: level 24 
    Level 2 Items: Ultra Ball
    Level 3 Pokemon: Duskull
    Level 3 Pokemon: levels 26 to 27
    Level 3 Items: Super Repel
    Level 4 Pokemon: Duskull
    Level 4 Pokemon: levels 24 to 28
    Level 4 Items: Sea Incense
    Level 5 Pokemon: Duskull
    Level 5 Pokemon: levels 25 to 28
    Level 5 Items: Lax Incense 
    Level 6 Pokemon: Duskull
    Level 6 Pokemon: level 25 to 27
    Level 6 Items: TM30
    
    The inside of Mt Pyre is completely optional aside from the entrance, to get to 
    the outside simply go left on the first floor to get to the side of the 
    mountain.
    
    TRAINERS:
    Pokemaniac Mark
    Lairon, level 32
    
    Young Couple Dez and Luke
    Delcatty, level 32
    Manectric, level 32
    
    Psychic Kayla
    Kadabra, level 32
    
    Psychic William
    Ralts, level 31
    Kirlia, level 31
    
    Black Belt Atsushi
    Makuhita, level 30
    Machoke, level 30
    Hariyama, level 30
    
    Hex Maniac Tasha
    Shuppet, level 31
    Kadabra, level 31
    
    *Hex Maniac Valerie
    Sableye, level 32
    
    ~~~~~~~~~~~~~~~~~
    ~OUTSIDE MT PYRE~
    ~~~~~~~~~~~~~~~~~
    Outside Mt Pyre Pokemon: Duskull, Vulpix, and Meditite
    Outside Mt Pyre Pokemon: Levels 25 to 27
    Outside Mt Pyre Items: TM48, Max Potion, Ultra Ball, and Max Ether
    Mt Pyre Summit Pokemon: Duskull, Shuppet and Chimecho (rare)
    Mt Pyre Summit Pokemon: 24 to 29
    Mt Pyre Summit Items: Zinc
    
    Head up the mountain to find team aqua/magma.  
    
    You only have to fight three trainers before you reach the top.  As you reach 
    the top the enemy leader takes one of the orbs that keeps the world at peace, 
    you must retrieve it.  For now you get the opposite colored orb.  
    
    Note: There are several items in the tombstones
    
    Head to the next town.
    
    Team Aqua/Magma Grunt
    Zubat, level 30
    Zubat, level 30
    Zubat, level 30
    
    Team Aqua/Magma Grunt
    Poochyena, level 31
    Numel, level 31
    
    Team Aqua/Magma Grunt
    Numel/Sharpedo, level 31
    Numel/Sharpedo, level 31
    
    ~~~~~~~~~~~~~~~
    ~LILYCOVE CITY~
    ~~~~~~~~~~~~~~~
    Items: Max Repel, TM44 and a berry
    
    The move deleter lives in this town.
    
    Well if you surf to the team aqua/magma base in the water to the east of town 
    they will tell you the boss has gone off to find a submarine or something to 
    that extent.  
    
    So head to the department store and fight your rival and then shall deal with 
    the team. Their pokemon have not changed very much.  
    
    Pokemon Trainer May/Brendan if you picked Torchic
    Swellow, level 31
    Shroomish, level 32
    Numel, level 32
    Marshtomp, level 34
    
    Pokemon Trainer May/Brendan if you picked Treecko
    Swellow, level 31
    Shroomish, level 32
    Wailmer, level 32
    Combusken, level 34
    
    Pokemon Trainer May/Brendan if you picked Mudkip
    Swellow, level 31
    Wailmer, level 32
    Numel, level 32
    Grovyle, level 34
    
    For now head back to Slateport City, so we can deal with 
    the submarine issue. 
    
    ~~~~~~~~~~~~~~~~
    ~SLATEPORT CITY~
    ~~~~~~~~~~~~~~~~
    Head to the building surrounded by reporters and talk to Captain Stern.  The bad 
    guys have other plans for the submarine.  Time to head back to the base in 
    Lilycove City, the bad guys are after the slumbering pokemon.  
    
    ~~~~~~~~~~~~~~~
    ~LILYCOVE CITY~
    ~~~~~~~~~~~~~~~
    Head to the base on the right side of town, you have to surf to reach it.  
    
    ~~~~~~~~~
    ~HIDEOUT~
    ~~~~~~~~~
    Items: Master Ball, Nest Ball, Max Elixir and Nugget
    
    Head north into the main room.  There is a bunch of pads, similar to previous 
    games that teleport you to different rooms, just keep guess and you should find 
    your way around, but it'll probably take a while.  
    
    Make sure you grab the masterball, you won't get another chance.  You should see 
    a cluster of 4 items, you can pick all 4 so don't fret but 2 will be electrodes.  
    Ouch!
    
    Eventually you will make your way to the submarine room and have to fight off a 
    slightly tougher grunt, but he should still fall easily to your might. 
    
    After you defeat him you will find that he was just stalling you and the boss 
    has already taken off! This is not good news! Time to get out of here, don't 
    forget anything as soon you will not be able to come back.  
    
    Back in town, the team has abandoned it...the only choice now is the wide open 
    sea, surf east! To victory!
    
    TRAINERS:
    Team Magma/Aqua Grunt
    Poochyena, level 32
    Poochyena, level 32
    
    Team Magma/Aqua Grunt
    Zubat, level 33
    
    Team Magma/Aqua Grunt
    Poochyena, level 31
    Numel/Carvanha, level 31
    Numel/Carvanha, level 31
    
    Team Magma/Aqua Grunt
    Numel/Carvanha, level 32
    Zubat, level 32
    
    Team Magma/Aqua Grunt
    Zubat, level 30
    Poochyena, level 30
    Numel/Carvanha, level 30
    Poochyena, level 30
    
    Team Magma/Aqua Grunt
    Numel/Carvanha, level 33
    
    Magma/Aqua Admin Tabitha
    Numel/Carvanha, level 32
    Mightyena, level 32
    Camerupt/Sharpedo, level 32
    
    ~~~~~~~~~~~
    ~ROUTE 124~
    ~~~~~~~~~~~
    Truthfully, the sea to the east is not that large.  There are a few trainers on 
    the way, but just keep heading east till you reach the next town.
    
    The treasure hunters house is on this route on a small island, he can change 
    shards into stones like this.
    
    Red Shard = Fire Stone
    Yellow Shard = Thunder Stone
    Blue Shard = Water Stone
    Green Shard = Lead Stone
    
    TRAINERS:
    *Swimmer Jenny
    Wailmer, level 35
    
    Swimmer Roland
    Carvanha, level 35
    
    Swimmer Grace
    Marill, level 33
    Wailmer, level 33
    Wingull, level 33
    
    ~~~~~~~~~~~~~~~
    ~MOSSDEEP CITY~
    ~~~~~~~~~~~~~~~
    Items: Net Ball, HM08, and Sun Stone
    
    In the northwest home you should find Steven, who should give you the Dive HM08.  
    No need for a submarine now.  But we need the next badge first.  So head to the 
    gym, only 2 badges left!  
    
    You can also snag a super rod in the house a bit West to the space center.  Good 
    find!
    
    ~~~~~~~~~~~~~~~~~
    ~GYM 7 - PSYCHIC~
    ~~~~~~~~~~~~~~~~~
    Bring a dark type pokemon to overcome these so-called psychics.  The arrow 
    puzzle is very annoying, flip the switches as you come to them as they will open 
    up new paths.  
    
    After you solve the riddle of the arrows, make sure your two strongest pokemon 
    are at the front of your party as this gym leader is 2 on 2.  
    
    After you defeat the psychic duo, you get the mind badge.  They also give you 
    TM04, Calm Mind.  
    
    Flip the switch in the middle of the main room.
    Take the bottom right path and flip the switch.
    Go to the path to the right of the switch.  
    Go back to the beginning.
    Take the bottom left path.
    Go directly down but stop before you do.  Go to the arrows going left.
    Flip Switch, head back down.
    Take the bottom right path again.
    Head strait up.
    Go right.
    Take the up arrows.
    Flip the switch.
    Head back to the beginning.
    Take the bottom left path!
    FIGHT!
    
    Psychic Fritz
    Natu, level 35
    Girafarig, level 35
    Kadabra, level 35
    
    Psychic Maura
    Kadabra, level 36
    Kirlia, level 36
    
    Psychic Preston
    Kirlia, level 37
    
    Psychic Virgil
    Ralts, level 36
    Kadabra, level 36
    
    Psychic Samantha
    Xatu, level 37
    
    *Leader Tate and Liza
    Lunatone, level 42
    Solrock, level 42
    
    -----------
    -----------
    H. BADGE 8-
    -----------
    -----------
    
    ~~~~~~~~~~~
    ~ROUTE 127~
    ~~~~~~~~~~~
    Head south from the city until you see a white ring with darkness in the middle, 
    do not dive here but a bit south of it.  You shall be next to a cave underwater, 
    enter this to find the submarine.  
    
    Simply surface next to the submarine to enter the next area.   
    
    TRAINERS:
    Bird Keeper Byron
    Swellow, level 34
    Pelipper, level 34
    
    Triathlete Connor
    Wingull, level 25
    Wingull, level 25
    Staryu, level 33
    Staryu, level 33
    
    Fisherman Henry
    Tentacool, level 31
    Tentacruel, level 35
    Carvanha, level 33
    
    Fisherman Jonah
    Wailmer, level 34
    Wailmer, level 30
    Tentacool, level 32
    Sharpedo, level 32
    
    Fisherman Roger
    Magikarp, level 15
    Gyarados, level 35
    Magikarp, level 45
    
    ~~~~~~~~~~~
    ~ROUTE 128~
    ~~~~~~~~~~~
    This is where the sub area is.
    
    TRAINERS:
    Triathlete Isaiah
    Staryu, level 36
    
    Triathlete Katelyn
    Staryu, level 36
    
    
    
    ~~~~~~~~~~~~~~~~~
    ~SEAFLOOR CAVERN~
    ~~~~~~~~~~~~~~~~~
    Pokemon: Golbat and Zubat
    Pokemon are levels 29 to 35
    Items: TM26
    
    I will tell you the most direct route.
    
    In the first area, go up and use rock smash and push the rock next to it up
    Then go through and push the next rock in the indentation
    Go into the first cave       
    Push the first boulder up one
    Go Left
    Push the boulder left one
    Go up and take a right
    Push the boulder one right
    Go up and push the boulder up one
    Go left and rock smash
    Push the boulder by it left one
    go up and enter the cave
    Just surf around, DO NOT ENTER THE ISLAND CAVE, you want to go to the other side
    Enter the cave
    Push the first boulder up one and enter the other cave and come back in
    This puzzle is a bit complex so I will describe it like numbers on this chart
    
    1 2 3
     4 5
      6 7
       8
    
    Push 8 left 1
    Push 6 left 1
    Push 2 up 1
    Push 3 up 2
    
    Go up to enter the next area
    Another chart for this area
    
    1 2   3  4
      5 6 7
    8        9
     10 11 12
     
    Push 11 up 1
    Push 10 left and 12 right
    Push 11 to the right
    Push 6 up 1
    Push 7 to the right and 5 to the left
    Push 2 and 3 up
    Push 6 to the right
    Enter the cave
    Grab TM26
    Rest should be self explanatory
    
    You must solve numerous puzzles here that are complex in nature to enter the 
    next area.  
    
    At the end of the cavern you will come upon the legendary pokemon.  But the 
    enemy leader has plans to stop you.  Defeat him.  
    
    After you defeat him the orb activates and the legendary flees.  Apparently 
    things aren't good outside either.  Time to get out of here quick!  
    
    The good team comes and you are transported outside.  The weather isn't very 
    friendly now.  
    
    Steven comes and tells you your next destination, Sootopolis.  I would recommend 
    flying back to the previous city to heal up before heading on.  
    
    Then go surf south as if you were returning to the ring but instead head west 
    and you should find a big white island, dive in the waters next to it.  You 
    should find a cave if you dove near the south of the island, simply enter this 
    and surface to be in the city. 
    
    TRAINERS:
    Team Magma/Aqua Grunt
    Poochyena, level 37
    Numel/Carvanha, level 37
    
    Team Magma/Aqua Grunt
    Numel/Carvanha, level 38
    
    Team Magma/Aqua Grunt
    Poochyena, level 36
    Numel/Carvanha, level 36
    Zubat, level 36
    
    Magma/Aqua Admin Courtney
    Camerupt/Sharpedo, level 38
    Mightyena, level 38
    
    Magma/Aqua Leader Maxie/Archie
    Mightyena, level 41
    Camerupt/Sharpedo, level 43
    Crobat, level 41
    
    ~~~~~~~~~~~
    ~ROUTE 126~
    ~~~~~~~~~~~
    Pokemon: Clamperl, Chinchou and Relicanth (rare)
    Pokemon are levels 20 to 31
    Items:
     
    This is the area surrounding Sootopolis city.
    
    TRAINERS:
    Swimmer Dean
    Carvanha, level 33
    Wingull, level 33
    
    ~~~~~~~~~~~~~~~~~
    ~SOOTOPOLIS CITY~
    ~~~~~~~~~~~~~~~~~
    Go around the city till you meet Steven, talk to him and enter the cave to stop 
    the nonsense.  
    
    Many of the doors will not open until you fix the weather, so do that first.
    
    The girl on the left side of town will give you 2 rare berries a day, good deal!  
    But she will not appear to you straiten things out also.
    
    There are two guys in a house competing for the sizes of shroomish and barboach, 
    they will give you a mediocre item if you bring them one to look at.
    
    You can get a wailmer doll in one of the houses as a gift. 
    
    A karate guy will give you TM31
    
    ~~~~~~~~~~~~~~~~
    ~CAVE OF ORIGIN~
    ~~~~~~~~~~~~~~~~
    The cave is very simple, just travel around, pick up HM07 as well.  Then time to 
    fight and collect the legendary, MAKE SURE YOU CATCH HIM! You only get one 
    chance to get him.  He is very powerful, and will make an excellent addition to 
    any team, but some people say he is cheap, because he is too powerful.  
    
    After you defeat him leave to find that all is well in the world again, your 
    only objective now is pokemon league.  
    
    After you recover from that battle head to the gym for the last badge!  Steven 
    will congratulate you on all your efforts before you enter.
    
    ~~~~~~~~~~~~~~~~~~
    ~LAST GYM - WATER~
    ~~~~~~~~~~~~~~~~~~
    By now, I shouldn't have to tell you how to defeat water-based pokemon.  Whoop 
    'Em good, you're almost at the end of the road!  
    
    As far as the ice puzzles go, you simply can not step on the same tile more than 
    once.  And you must touch all tiles before the staircase will appear.  
    
    Puzzle 1:
    57B
    543
    B12
    
    Puzzle 2:
    6 7 8 19 18 17 16
    5 B 9 10 11 12 15
    4 3 2 1  B  13 14
    
    Puzzle 3:
    31 32 35 36 39 40 17 16 13 12 11
    30 33 34 37 38 B  18 15 14 B  10
    29 28 25 24 21 20 19 4  5  6  9
    B  27 26 23 22 1  2  3  B  7  8
    
    After you defeat Wallace, you get the Rain Badge, this makes all pokemon obey, 
    lets you use the waterfall HM, and you get the water pulse TM03, good deal!  
    
    Congratulations, you have done well to make it this far! 
    
    Simply exit the city and swim southeast to reach pokemon league.  Check your 
    navi if you have any trouble finding it. 
    
    Or you can go to where you found the sub and simply surf east.
    
    Surf up the falls and prepare for victory road!
    
    TRAINERS:
    Beauty Bridget
    Azumarill, level 41
    
    Lady Brianna
    Seaking, level 41
    
    Beauty Connie
    Goldeen, level 40
    Wailmer, level 40
    
    Lass Andrea
    Luvdisk, level 41
    
    Lass Crissy
    Wailmer, level 40
    Wailmer, level 40
    
    Beauty Olivia
    Lombre, level 41
    
    Pokefan Marissa
    Azurill, level 36
    Marill, level 38
    Azumarill, level 40
    
    Beauty Tiffany
    Carvanha, level 39
    Wailmer, level 39
    Sharpedo, level 39
    
    *Leader Wallace
    Luvdisk, level 40
    Sealo, level 40
    Milotic, level 43
    Whiscash, level 42
    Seaking, level 42
    
    -----------
    -----------
    I. Elite 4-
    -----------
    -----------
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~EVER GRANDE CITY ENTRANCE~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Fishing: Luvdisk
    
    Use the pokemon center, and then enter Victory Road.
    
    ~~~~~~~~~~~~~~
    ~VICTORY ROAD~
    ~~~~~~~~~~~~~~
    Level 1 Pokemon: Makuhita, Lairon, Golbat, Aron, Whismur, Hariyama, and Loudred
    Level 1 Pokemon are levels 36 to 40
    Level 1 Items: Max Elixir and PP Up
    Level 2 Pokemon: Lairon, Hariyama, and Golbat
    Level 2 Pokemon are levels 38 to 42
    Level 2 Items: Full Restore
    Level 3 Pokemon: Lairon, Golbat, Hariyama, Mawile (ruby), Graveler (rock smash), 
    and Sableye (sapphire)
    Level 3 Pokemon are levels 32 to 42
    Level 3 Items: Full Heal
    
    This is also a good training spot as there is a pokemon center relatively close 
    as well.  You need about every HM to navigate through this area.  I would 
    recommend leveling all your pokemon to at least level 50, as the elite 4 will be 
    your most challenging battle yet. 
    
    When you enter go under the bride and up the stairs and curve around to the 
    ladder.
    
    Now use flash.  Then use strength the push the 2 boulders into the wall 
    indentations.  Then rock smash the first rock you come to and go up the stairs 
    and cross the bridge.  Go down the other stairs and go all the way down and to 
    your left to enter the next ladder.
    
    Now go up and use surf.  Use waterfall to go up the...waterfall.  Then go left 
    and go down the waterfall.  And then go right and use the ladder.  on the 
    island.  
    
    Now go down and to your right (don't jump off ledge).  Smash the top left rock 
    and then move the boulder where the rock you smashed just was.  Then smash the 
    other rock and then go up to the ladder.
    
    Go up the stairs and go across the bridge, then go down the stairs and go up.  
    Near the exit Wally will fight you.
    
    Pokemon Trainer Wally
    Altaria, level 44
    Magneton, level 41
    Roselia, level 44
    Delcatty, level 43
    Gardevoir, level 45
    
    After the fight exit the cave to the right.  You are so close now.
    
    TRAINERS:
    Cool Trainer Albert
    Manectric, level 43
    Muk, level 43
    
    Cool Trainer Hope
    Roselia, level 44
    
    Cool Trainer Shannon
    Claydol, level 44
    
    Cool Trainer Samuel
    Dodrio, level 42
    Kadabra, level 42
    Lairon, level 42
    
    Cool Trainer Julie
    Sandslash, level 43
    Ninetales, level 43
    
    Cool Trainer Owen
    Kecleon, level 42
    Tentacruel, level 42
    Rhyhorn, level 42
    
    Cool Trainer Caroline
    Mawile, level 43
    Sableye, level 43
    
    Cool Trainer Vito
    Swellow, level 42
    Kadabra, level 42
    Manectric, level 42
    Shiftry, level 42
    
    Cool Trainer Michelle
    Nosepass, level 42
    Medicham, level 42
    Ludicolo, level 42
    
    Cool Trainer Edgar
    Cacturne, level 44
    
    ~~~~~~~~~~~~~~~~~~
    ~EVER GRANDE CITY~
    ~~~~~~~~~~~~~~~~~~
    Not really a city per se, but it has enough to get your ready for the pokemon 
    league.  
    
    Also, if you are wondering, you can fly to either pokemon center on the island 
    after you use them.  So you have access to victory road for training easily.
    
    After you are prepared for the toughest battles ever with a good balanced team 
    of everyone at least level 50 talk to the two guards who will confirm your 
    badges and let you enter.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~*ELITE 4 BATTLE 1 - SIDNEY~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This guy uses a variety of pokemon of the dark type, so just do what 
    you can. But several are dark type.
    
    Mightyena, level 46
    Cacturne, level 46
    Sharpedo, level 48
    Shiftry, level 48
    Absol, level 49
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~*ELITE 4 BATTLE 2 - PHOEBE~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ghost types, hope you have a good psychic.  I am still wondering why the ghost 
    trainer has a Hawaiian outfit on.  
    
    Dusclops, level 48
    Banette, level 49
    Sableye, level 50
    Banette, level 49
    Dusclops, level 51
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~*ELITE 4 BATTLE 3 - GLACIA~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Great, Ice Types... These are very annoying, they like to freeze you as well.
    
    Glalie, level 50
    Sealo, level 50
    Sealo, level 52
    Glalie, level 52
    Walerian, level 53
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~*ELITE 4 BATTLE 4 - DRAKE~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dragons... have an ice type to counter these monstrosities.  
    
    Shelgon, level 52
    Altaria, level 54
    Flygon, level 53
    Flygon, level 53
    Salemence, level 55 
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~*ELITE 4 BATTLE 5 - CHAMP~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Yes, the champion is none other than Steven!  I bet you didn't expect that at 
    all.  I know I didn't.  Hopefully you have a pokemon with strong ice and water 
    moves to make this easier.
    
    Skarmory, level 57
    Aggron, level 56
    Cradily, level 56
    Claydol, level 55
    Metagross, level 58
    Armaldo, level 56
    
    After you defeat the champion everyone comes in to congratulate you on your 
    victory.  After that, you are welcomed into the hall of fame! And then the 
    credits roll, but there is still much to do on your journey!
    
    When you load the save game after the credits you will be back home.  If you go 
    downstairs your father will give you the SS Ticket which will allow you to 
    travel to a couple of new places.  Also talk to your mother for an amulet coin.  
    
    -------------
    -------------
    J. SKY PILLAR
    -------------
    -------------
    Pokemon: Claydol, Golbat, Mawile (ruby), and Sableye (sapphire)
    Pokemon are levels 48 to 53
    
    You need the mach bike for this.
    
    Go east from Pacifidlog Town and hug the north, eventually you should come to a 
    island cave entrance.  Go in and enter the sky pillar.  
    
    On the second floor of the sky pillar you need to use the mach bike to cross the 
    shattering floors or you will fall to the previous floor.  You have to go the 
    whole way at once or you will not get enough momentum and you will crash 
    through, took me about 20 tries to get across.  
    
    The third floor is easy again.
    
    The fourth is another mach bike annoying event.  You have to intentionally fall 
    through the far on the far side of the room to reach the stairs on the floor 
    below.
    
    The fifth floor is also easy.
    
    And the sixth floor is where you meet your destination!  Rayquaza, The sky 
    dragon!  And he is level 70!  I hope you are prepared for potentially the 
    hardest catch in the game.  This may be a good time to use the masterball but I 
    would save it for latios/latias.
    
    I must congratulate you on capturing this monstrosity!
    
    ---------
    ---------
    K.  REGIS
    ---------
    ---------
    Head west from Pacifidlog Town
    
    Keep south until you get to a spot you can dive to surrounded by rocks 
    
    Dive 
    
    When you see Braille dive up 
    
    When you are in the cavern go up to the Braille at the end and use dig in front 
    of it 
    
    If you go inside the place you dug up with a Relicanth in front and a wail lord 
    last in your team you will unlock the three chambers to the Regis 
    
    Wailord, which is the evolved form of Wailmer at level 40 
    
    Relicanth can be found where the grass is in the ocean floor around Sootopolis 
    City.
    
    From the route in between Petalburg and its forest surf to the sea go to the 
    very west and go north. You will see a chamber. Walk in front of Braille and 
    stand there for a few minutes after you wait regi ice's room will be revealed.
     
    You need go goggles to reach the desert. You will easily find the chamber. Enter 
    and from in front of the Braille go right, right, down, down and use strength. 
    The regi rock's room will be revealed. 
    
    Regi steel is in route 120. You will eventually find the chamber. When your in 
    go to the middle and use fly and regi steel will appear in the room.
    
    Info credited to cowman43543643
    
    
    -----------------
    -----------------
    L.  LATIOS/LATIAS
    -----------------
    -----------------
    After you defeat the elite 4 and head downstairs in your house, you will see a 
    show speaking of a mysterious pokemon flying around this is Latias/Latios.  
    
    In Ruby version, Latios will be random.
    In Sapphire version, Latias will be random.
    
    When they appear they will be level 40.
    
    As you walk around in tall grass or surf in the oceans you have a small chance 
    of seeing them.  They will run from battle, so make sure to have a move that 
    will prevent escape.
    
    The trick to seeing them is using repel and putting a high level pokemon (less 
    that 40) and walking around.  This will make it so low level annoying pokemon 
    will not both you.  
    
    The trick most people are using is using the acro bike with repel.  Go into a 
    grassy area next to a building.  Hold down B to hop for a couple of minutes, and 
    go inside and come out and do this until Latios/Latias appears. 
    
    You can get the Latios/Latias not usually in your version on the southern 
    island, but there is no way currently to get the Eon ticket (what you need to 
    get there) legitimately, and I do not suggest or will I provide the cheat codes 
    for it.
    
    ----------------
    ----------------
    M.  BATTLE TOWER
    ----------------
    ----------------
    More info to be added...
    
    ---------------
    ---------------
    N.  SAFARI ZONE
    ---------------
    ---------------
    The trick for the Safari Zone is to just stand in one spot and lightly tap the 
    up/down/left/right button so you face that direction, but don't move. Pokemon 
    can still attack you, but you will not waste steps.
    
    Kess [digitalkess@msn.com]
    
    You can also use the acro bike hop ability, by holding down B.  
    
    You can get different pokemon by using the mach bike and acro bike.  
    
    ---------------
    ---------------
    O.  OPTIONAL AREAS
    ---------------
    ---------------
    
    ~~~~~~~~~~~
    ~ROUTE 118~
    ~~~~~~~~~~~
    This route is optional but you can get some extra experience for your team here.
    
    This area is to the right of Mauville.
    
    TRAINERS:
    *Aroma Lady Rose
    Shroomish, level 16
    Roselia, level 16
    
    Fisherman Wade
    Carvanha, level 16
    
    *Guitarist Dalton
    Magnemite, level 15
    Magnemite, level 15
    Whismur, level 15
    
    ~~~~~~~~~~~
    ~ROUTE 115~
    ~~~~~~~~~~~
    Item: Great Ball
    Berry: 6 Bluk
    
    This area is completely optional, to get here go down from meteor falls. 
    
    You can jump down the ledges back to Rustboro, but it's a long way back.  
    
    TRAINERS:
    *Black Belt Nob
    Machop, level 20
    
    *Battle Girl Cyndy
    Meditite, level 19
    Makuhita, level 19
    
    Collector Hector
    Seviper, level 20
    
    ~~~~~~~~~~~~~~~~~~
    ~DESERT/ROUTE 111~
    ~~~~~~~~~~~~~~~~~~
    Pokemon: Trapinch, Baltoy, Sandshrew, and Cacnea
    Pokemon are levels 19 20 21
    Items: Stardust, Claw/Root Fossil, and TM37
    
    This area is completely optional, but it could be a good place for you to gain 
    some experience and new pokemon.  
    
    All pokemon except rock, steel, and ground will take damage in battle from the 
    sandstorm.  
    
    In the top right corner of the desert there are two fossils, claw and root 
    fossil.  The claw fossil turns into Anorith and root fossil turns into Lileep.  
    You get the fossils turned into pokemon on the second floor of the Devon 
    Corporation building in Rustboro City.
    
    TRAINERS:
    Camper Cliff
    Baltoy, level 22
    Sandshrew, level 22
    Baltoy, level 22
    
    Picnicker Heidi
    Sandshrew, level 23
    Baltoy, level 23
    
    Camper Drew
    Sandshrew, level 24
    
    *Ruin Maniac Dusty
    Sandslash, level 24
    
    Picnicker Becky
    Sandshrew, level 24
    
    ~~~~~~~~~~~
    ~ROUTE 125~
    ~~~~~~~~~~~
    This area is optional, to get here simply go northeast (surf) from Mossdeep 
    City.
    
    TRAINERS:
    *Sailor Ernest
    Wingull, level 33
    Machoke, level 33
    Tentacool, level 33
    
    Swimmer Tanya
    Luvdisk, level 35
    
    Swimmer Sharon
    Goldeen, level 34
    Seaking, level 34
    
    Swimmer Cody
    Staryu, level 34
    Wingull, level 34
    
    Swimmer Stan
    Horsea, level 35
    
    Sr. and Jr. Kim and Iris
    Swablu, level 34
    Numel, level 36
    
    ~~~~~~~~~~~~~~
    ~NEW MAUVILLE~
    ~~~~~~~~~~~~~~
    Pokemon: Magnemite, Voltorb
    Pokemon are levels 23 26
    Items: Escape Rope, Ultra Ball, Paralyz Heal, and Thunderstone 
    
    This is another optional area.  
    
    Return to Mauville and you should find Wattson walking around.  Talk to him to 
    get the key to New Mauville.
    
    Go down to route 110, use surf, and go to the right and enter the cave.
    
    Enter the locked door
    Step on the switch
    Go Left
    Hit Switch
    Go left and Up all the way
    Head Right (Do not hit switch)
    Grab Item (Escape Rope)
    Go right for ultra ball item
    Hit switch where escape rope was
    Go to newly opened room (northwest)
    Go past the items and 
    Head into the next room with two items (left is Paralyz Heal)
    Take the right one and hit the switch
    Go Up and right
    Hit Switch in front of generator to shut it off
    Grab item to right of generator (thunderstone)
    Get out 
    
    NOTE: Several of the items are Voltorb
    
    Return back to Wattson to get TM24, Thunderbolt.  
    
    ~~~~~~~~~~~
    ~ROUTE 123~
    ~~~~~~~~~~~
    Item: Ultra Ball and some random berries
    Berry: 8 Grepa, 8 Qualot, and 14 Pomeg
    
    This area is optional, it is right of route 118.
    
    Lots of berries here!  
    
    Stop by the berry house to receive two random berries.  Give the other lady a 
    good saying for another berry.
    
    You can return here and get berries from each of them each day.  They are the 
    only way to get some of the berries.  
    
    Go back to route 118 and head north.
    
    TRAINERS:
    Twins Miu and Yuki
    Beautifly, level 27
    Dustox, level 27
    
    Aroma Lady Violet
    Shroomish, level 25
    Breloom, level 25
    Gloom, level 25
    
    ~~~~~~~~~~~
    ~ROUTE 123~
    ~~~~~~~~~~~
    Berry: 4 Leppa, 2 Pecha, 2 Sitrus, and 2 Rawst
    Items: TM19, Elixir, Calcium, and Rare Candy
    Pokemon: Oddish, Duskull, Linoone, and Wingull
    Pokemon are levels 26 to 28
    
    This area is completely optional, to get here simply go south of Mount Pyre.
    
    Hex Maniac Kindra
    Duskull, level 31
    Shuppet, level 31
    
    Cool Trainer Wendy
    Mawile, level 31
    Roselia, level 31
    Pelipper, level 31
    
    Cool Trainer Clyde
    Swellow, level 29
    Trapinch, level 29
    Wailmer, level 29
    Magneton, level 29
    Shiftry, level 29
    
    *Psychic Jacki
    Kadabra, level 31
    Lunatone, level 31
    
    *Psychic Cameron
    Kadabra, level 31
    Solrock, level 31 
    
    ~~~~~~~~~~~~
    ~SHOAL CAVE~
    ~~~~~~~~~~~~
    Pokemon: Spheal, Golbat and Zubat
    Pokemon are levels 28 to 32
    Items: 4 Shoal Shell, Rare Candy, Ice Heal, 4 Shoal Salt, Focus Band, and Big 
    Pearl
    Frozen Cavern Pokemon: Spheal, Zubat, and Snorunt
    Frozen Cavern Pokemon Levels 26 to 30
    Frozen Cavern Items: NeverMeltIce and TM07
    
    This is another optional area, this cave in on the north end of route 125.
    
    There is an old man near the entrance who will make items from the items you can 
    find daily in the cave.  He will make you a shell bell from 4 shoal shells and 4 
    shell salts.  
    
    The tides change occasionally and open up new areas and a new pokemon.  
    
    From my sources the tide changes every 6 hours and there is a low tide at 6 PM.  
    So I devised this small chart from it.
    
    12 AM = High Tide
    6 AM = Low Tide
    12 PM = High Tide
    6 PM = Low Tide
    
    ~~~~~~~~~~~
    ~ROUTE 105~
    ~~~~~~~~~~~
    Item: Iron
    
    Another optional area
    
    To get here surf south from the Petalburg docks.
    
    TRAINERS:
    Swimmer Dawn
    Marill, level 27
    
    Swimmer Beverly
    Wailmer, level 26
    Wailmer, level 26
    
    Ruin Maniac Foster
    Sandshrew, level 26
    Sandslash, level 25
    
    Swimmer Austin
    Magikarp, level 25
    Tentacool, level 25
    Wingull, level 25
    
    Swimmer Luis
    Carvanha, level 27
    
    ~~~~~~~~~~~
    ~ROUTE 106~
    ~~~~~~~~~~~
    Items: Protein
    
    Yet another optional area, just surf south from route 105 or west from Dewford.
    
    TRAINERS:
    Swimmer Nicole
    Wailmer, level 27
    
    Swimmer Douglas
    Tentacool, level 26
    Tentacool, level 26
    
    ~~~~~~~~~~~
    ~ROUTE 107~
    ~~~~~~~~~~~
    This route is east of Dewford
    
    TRAINERS:
    Swimmer Beth
    Marill, level 25
    Wingull, level 25
    Goldeen, level 25
    
    Swimmer Darrin
    Tentacool, level 27
    
    Sis and Bro Lisa and Ray
    Goldeen, level 28
    Tentacool, level 26
    
    Swimmer Tony
    Carvanha, level 27
    
    Swimmer Denise
    Wingull, level 27
    
    ~~~~~~~~~~~
    ~ROUTE 108~
    ~~~~~~~~~~~
    East from route 107
    
    TRAINERS:
    Swimmer Tara
    Horsea, level 26
    Marill, level 26
    
    Swimmer Jerome
    Tentacool, level 26
    Wingull, level 26
    
    Swimmer Missy
    Goldeen, level 24
    Marill, level 24
    Wailmer, level 24
    Wingull, level 24
    
    Swimmer Matthew
    Carvanha, level 27
    
    ~~~~~~~~~~~~~~~~
    ~ABANDONED SHIP~
    ~~~~~~~~~~~~~~~~
    Items: Harbor Mail, Escape Rope, Revive, TM13, TM18, Water Stone, Luxury Ball, 
    and Dive Ball
    
    The big...abandoned ship on route 108...
    
    Considering this area is completely optional, I am not going to go into much 
    detail here.
    
    You can get the storage key by the scientist looking for the scanner on the 
    upper deck.
    
    You can dive in the cabin middle deck.
    
    When you get to the locked door section go into the other cabins and look for a 
    sparkle, it will be the key. 
    
    Sometimes the key will be in the trash can and not the sparkle.  The room 2 key 
    is the hardest to find.  I found it in the left large connected room in the row 
    of tiles for the top left trashcan.  
    
    In room 2 you get the scanner, give it to the scientist guy for one of the items 
    that will evolve clamperl. He will tell you to deliver it to Captain Stern.  He 
    is at the Slateport docks currently if you did not know. 
    
    TRAINERS:
    Sailor Duncan
    Wailmer, level 26
    Machoke, level 26
    
    Tuber Charlie
    Marill, level 27
    
    Young Couple Lois and Hal
    Volbeat, level 27
    Illumise, level 27
    
    ~~~~~~~~~~~
    ~ROUTE 109~
    ~~~~~~~~~~~
    Items: PP Up
    
    Just go south from Slateport City.
    
    TRAINERS:
    Tuber Carmen
    Marill, level 27
    
    Tuber Gwen
    Marill, level 27
    
    Swimmer Alice
    Goldeen, level 25
    Wingull, level 25
    Goldeen, level 25
    
    Fisherman Carter
    Tentacool, level 23
    Tentacool, level 25
    Wailmer, level 24
    Tentacool, level 24
    
    Young Couple Mel and Paul
    Dustox, level 27
    Beautifly, level 27
    
    Swimmer David
    Wingull, level 26
    Carvanha, level 26
    
    ~~~~~~~~~~~
    ~ROUTE 129~
    ~~~~~~~~~~~
    Just head south from where you dove to enter the submarine.
    
    TRAINERS
    Triathlete Allison
    Wingull, level 25
    Staryu, level 33
    Wingull, level 25
    Wingull, level 25
    
    Swimmer Reed
    Carvanha, level 32
    Carvanha, level 32
    Spheal, level 32
    Sharpedo, level 32
    
    Triathlete Chase
    Wingull, level 27
    Staryu, level 35
    
    Swimmer Tisha
    Chinchou, level 33
    Luvdisk, level 33
    Pelipper, level 33
    
    ~~~~~~~~~~~
    ~ROUTE 130~
    ~~~~~~~~~~~
    Head west from route 129
    
    TRAINERS
    Swimmer Katie
    Goldeen, level 33
    Chinchou, level 33
    Spheal, level 33
    
    Swimmer Rodney
    Horsea, level 34
    Gyarados, level 34
    
    ~~~~~~~~~~~
    ~ROUTE 131~
    ~~~~~~~~~~~
    Head east from Pacifidlog Town or west from route 130.
    
    TRAINERS
    Swimmer Kara
    Seaking, level 35
    
    Swimmer Herman
    Wailmer, level 34
    Tentacruel, level 34
    
    Swimmer Susie
    Horsea, level 33
    Wailmer, level 33
    Pelipper, level 33
    
    Swimmer Richard
    Pelipper, level 35
    
    Sis and Bro Reli and Ian
    Azumarill, level 36
    Wingull, level 34
    
    ~~~~~~~~~~~~~~~~~
    ~PACIFIDLOG TOWN~
    ~~~~~~~~~~~~~~~~~
    To get here go west from Route 131
    
    On the western house, a man will be talking about seeing mirage island, if he 
    can see it, consider yourself extraordinarily lucky, at the time of writing 
    this, I have yet to see the mirage island for myself.  
    
    One person will trade you a Corsola for a Bellossom.  
    
    Make sure to use the pokemon center so you can fly back here.  
    
    The chairman's son of the pokemon fan club lives here, and will give you TM27 if 
    your front pokemon is happy.
    
    Not a lot to do, just talk to people for some game hints about legendaries and 
    so forth.  
    
    ---------
    3. BERRY-
    ---------
    Berry Number, name - firmness, flavor
    
    Number 1, Cheri - Soft, Spicy 
    Number 2, Chesto - Super Hard, Dry
    Number 3, Pecha - Very Soft, Sweet
    Number 4, Rawst - Hard, Bitter 
    Number 5, Aspear - Super Hard, Sour
    Number 6, Leppa - Very Hard, Spicy/Sweet/Bitter/Sour
    Number 7, Oran - Super Hard, Spicy/Dry/Sweet/Bitter/Sour
    Number 10, Sitrus - Very Hard, Spicy/Dry/Sweet/Bitter/Sour 
    Number 11, Figgy - Soft, Spicy  
    Number 14, Aguav - Super Hard, Bitter
    Number 16, Razz - Very Hard, Spicy/Dry
    Number 18, Nanab - Very Hard, Sweet/Bitter
    Number 19, Wepear - Super Hard, Bitter/Sour
    Number 20, Pinap - Hard, Spicy/Sour
    Number 21, Pomeg - Very Hard, Spicy/Sweet/Bitter 
    Number 22, Kelpsy - Hard, Dry/Bitter/Sour
    Number 23, Qualot - Hard, Spicy/Sweet/Sour 
    Number 25, Grepa - Soft, Dry/Sweet/Sour 
    Number 26, Tamato - Soft, Spicy/Dry
    Number 28, Magost - Hard, Sweet/Bitter
    Number 29, Rabuta - Soft, Bitter/Sour 
    Number 30, Nomel - Super Hard, Spicy/Sour 
    
    ---------
    4. SHOPS-
    ---------
    NOTE: Assume towns with no location to be pokemarts.
    ~~~~~~~~~~~~~
    ~OLDALE TOWN~
    ~~~~~~~~~~~~~
    Poke Ball....$200
    Potion.......$300
    Antidote.....$100
    Parlyz Heal .$200
    Awakening....$250
    
    ~~~~~~~~~~~~~~~~
    ~PETALBURG CITY~
    ~~~~~~~~~~~~~~~~
    Poke Ball....$200
    Potion.......$300
    Antidote.....$100
    Parlyz Heal..$200
    Awakening....$250
    Escape Rope..$550
    Repel........$350
    X Speed......$350
    X Attack.....$500
    X Defend.....$550
    Orange Mail..$50
    
    ~~~~~~~~~~~~~
    ~FLOWER SHOP~
    ~~~~~~~~~~~~~
    Red Plant........$3000
    Tropical Plant...$3000
    Pretty Flowers...$3000
    Colorful Plant...$5000
    Big Plant........$5000
    Gorgeous Plant...$5000
    
    ~~~~~~~~~~~~~~~
    ~RUSTBORO CITY~
    ~~~~~~~~~~~~~~~
    Poke Ball.....$200
    Timer Ball....$1000 (same time as repeat ball)
    Repeat Ball...$1000 (not available until given to you by man you saved)
    Potion........$300
    Super Potion..$700
    Antidote......$100
    Parlyz Heal...$200
    Escape Rope...$550
    Repel.........$350
    X Speed.......$350
    X Attack......$500
    X Defend......$550
    
    ~~~~~~~~~~~~~~~~
    ~SLATEPORT CITY~
    ~~~~~~~~~~~~~~~~
    Pokemart:
    Poke Ball.....$200
    Great Ball....$600
    Potion........$300
    Super Potion..$700
    Antidote......$100
    Parlyz Heal...$200
    Escape Rope...$550
    Repel.........$350
    Harbor Mail...$50
    
    Energy Guru:
    Protein.....$9800
    Iron........$9800
    Carbos......$9800
    Zinc........$9800
    Calcium ....$9800
    HP UP.......$9800
    
    Doll Vendor:
    Azurill Doll...$3000
    Marill Doll....$3000
    Skitty Doll....$3000
    
    TM Vendor (not open until you get secret power TM)
    TM10....$3000
    TM43....$3000
    
    Secret Base Vendor (not open until you get secret power TM)
    Red Brick........$500
    Blue Brick ......$500
    Yellow Brick.....$500
    Red Balloon......$500
    Blue Balloon.....$500
    Yellow Balloon...$500
    C Low Note Mat...$500
    D Note Mat.......$500
    E Note Mat.......$500
    F Note Mat.......$500
    G Note Mat.......$500
    A Note Mat.......$500
    B Note Mat.......$500
    C High Note Mat..$500
    
    ~~~~~~~~~~~~~~~
    ~MAUVILLE CITY~
    ~~~~~~~~~~~~~~~
    POKEMART:
    Poke Ball......$200
    Great Ball ....$600
    Super Potion...$700
    Antidote.......$100
    Parlyz Heal....$200
    Awakening......$250
    X Speed........$350
    X Attack.......$500
    X Defend ......$550
    Guard Spec.....$700
    Dire Hit.......$650
    X Accuracy.....$950
    
    GAME CORNER: 
    TM32.......1500 coins
    TM29.......3500 coins
    TM35.......4000 coins
    TM24.......4000 coins
    TM13.......4000 coins
    
    Treecko Doll.......1000 coins
    Torchic Doll.......1000 coins
    Mudkip Doll........1000 coins
    
    ~~~~~~~~~~~~~~~~~
    ~VERDANTURF TOWN~
    ~~~~~~~~~~~~~~~~~
    Great Ball.....$600
    Nest Ball......$1000
    Super Potion...$700
    Antidote.......$100
    Parlyz Heal....$200
    Awakening......$250
    Burn Heal......$250
    Ice Heal.......$250
    Repel..........$350
    X Special......$350
    Fluffy Tail....$1000
    
    ~~~~~~~~~~~~~~~~
    ~LAVARIDGE TOWN~
    ~~~~~~~~~~~~~~~~
    Pokemart:
    Great Ball.....$600
    Super Potion...$700
    Antidote.......$100
    Parlyz Heal....$200
    Antidote.......$100
    Parlyz Heal....$200
    Awakening......$250
    Burn Heal......$250
    Revive.........$1500
    Super Repel....$500
    X Speed........$350
    
    Herb Shop:
    Energypowder......$500
    Energy Root.......$800
    Heal Powder.......$450
    Revival Herb......$2800
    
    ~~~~~~~~~~~~~~~~
    ~FALLARBOR TOWN~
    ~~~~~~~~~~~~~~~~
    Great Ball.......$600
    Super Potion.....$700
    Antidote.........$100
    Parlyz Heal......$200
    Escape Rope......$550
    Super Repel......$500
    X Special........$350
    X Speed..........$350
    X Attack.........$500
    X Defend.........$550
    Dire Hit.........$650
    Guard Spec.......$700
    
    ~~~~~~~~~~~~~~
    ~FORTREE CITY~
    ~~~~~~~~~~~~~~
    POKEMART:
    Great Ball.......$600
    Ultra Ball.......$1200
    Super Potion.....$700
    Hyper Potion.....$1200
    Antidote.........$100
    Parlyz Heal......$200
    Awakening........$250
    Revive...........$1500
    Super Repel......$500
    Wood Mail........$50
    
    SECRET BASE ITEM SHOP:
    Small Desk.......$3000
    Pokemon Desk.....$3000
    Heavy Desk.......$6000
    Ragged Desk......$6000
    Comfort Desk.....$6000
    Brick Desk.......$9000
    Camp Desk........$9000
    Hard Desk........$9000
    
    Small Chair......$2000
    Pokemon Chair....$2000
    Heavy Chair......$2000
    Ragged Chair.....$2000
    Comfort Chair....$2000
    Brick Chair......$2000
    Camp Chair.......$2000
    Hard Chair.......$2000
    
    ~~~~~~~~~~~~~~~
    ~LILYCOVE CITY~
    ~~~~~~~~~~~~~~~
    DEPARTMENT STORE LEVEL 2:
    Poke Ball......$200
    Great Ball.....$600
    Ultra Ball.....$1200
    Escape Rope....$550
    Full Heal......$600
    Antidote.......$100
    Paralyz Heal...$200
    Burn Heal......$250
    Ice Heal.......$250
    Awakening......$250
    Fluffy Tail....$1000
    
    Potion...........$300
    Super Potion.....$700
    Hyper Potion.....$1200
    Max Potion.......$2500
    Revive...........$1500
    Repel............$350
    Super Repel......$500
    Max Repel........$700
    Wave Mail........$50
    Mech Mail........$50
    
    DEPARTMENT STORE LEVEL 3:
    X Speed.........$350
    X Special.......$350
    X Attack........$500
    X Defend........$550
    Dire Hit........$650
    Guard Spec.......$700
    X Accuracy.......$950
    
    Protein......$9800
    Calcium......$9800
    Iron.........$9800
    Zinc.........$9800
    Carbos.......$9800
    HP Up........$9800
    
    DEPARTMENT STORE LEVEL 4:
    TM17.......$3000
    TM20.......$3000
    TM33.......$3000
    TM16.......$3000
    
    TM38.......$5500
    TM25.......$5500
    TM14.......$5500
    TM15.......$7500
    
    DEPARTMENT STORE LEVEL 5:
    Surf Mat..........$4000
    Thunder Mat.......$4000
    Fire Blast Mat....$4000
    Powder Snow Mat...$4000
    Attract Mat.......$4000
    Fissure Mat.......$4000
    Spikes Mat........$4000
    Glitter Mat.......$2000
    Jump Mat..........$2000
    Spin Mat..........$2000
    
    Ball Poster......$1000
    Green Poster.....$1000
    Red Poster.......$1000
    Blue Poster......$1000
    Cute Poster......$1000
    Pika Poster......$1500
    Long Poster......$1500
    Sea Poster.......$1500
    Sky Poster.......$1500
    
    Pika Cushion...........$2000
    Round Cushion..........$2000
    Zigzag Cushion.........$2000
    Spin Diamond Cushion...$2000
    Ball Cushion...........$2000
    Grass Cushion..........$2000
    Fire Cushion...........$2000
    Water Cushion..........$2000
    
    Pichu Doll $3000
    Pikachu Doll......$3000
    Marill Doll.......$3000
    Jigglypuff Doll...$3000
    Duskull Doll......$3000
    Wynaut Doll.......$3000
    Baltoy Doll.......$3000
    Kecleon Doll......$3000
    Azurill Doll......$3000
    Skitty Doll.......$3000
    Swablu Doll.......$3000
    Gulpin Doll.......$3000
    
    DEPARTMENT STORE ROOF:
    Fresh Water....$200
    Soda Pop.......$300
    Lemonade.......$350
    
    ~~~~~~~~~~~~~~~
    ~MOSSDEEP CITY~
    ~~~~~~~~~~~~~~~
    Ultra Ball.....$1200
    Net Ball.......$1000
    Dive Ball......$1000
    Hyper Potion...$1200
    Full Heal......$600
    Revive.........$1500
    Max Repel......$700
    X Attack.......$500
    X Defend.......$550
    
    ~~~~~~~~~~~~~~~~~
    ~SOOTOPOLIS CITY~
    ~~~~~~~~~~~~~~~~~
    Ultra Ball....$1200
    Hyper Potion..$1200
    Max Potion....$2500
    Full Heal.....$600
    Revive........$1500
    Max Repel.....$700
    X Attack......$500
    X Defend......$550
    Shadow Mail...$50
    
    ~~~~~~~~~~~~~~~~~~
    ~EVER GRANDE CITY~
    ~~~~~~~~~~~~~~~~~~
    Ultra Ball....$1200
    Hyper Potion..$1200
    Max Potion....$2500
    Full Restore..$3000
    Full Heal.....$600
    Revive........$1500
    Max Repel.....$700
    
    
    ------------
    5. CONTESTS-
    ------------
    Contests are fairly simple.  You enter your pokemon in a contest in hopes of 
    winning a ribbon, there is no other prize, it is just a mini-game.  
    
    There are two rounds to each contest, in the first round your pokemon is judges 
    by its stat in the contest in comparison to the other contestants, so the hire 
    the contest stat you are in, the more love you get.  Of course, to raise this 
    stat you must feed the pokemon pokeblocks you get from using the berry blender.  
    
    The second part is the real challenge.  You must perform moves your pokemon 
    knows.  Each move has its own type besides the elemental, and performing moves 
    that are the same type as the contest you are in will get you additional points.  
    If you are the fifth person to make the crowd go wild you get a ton of points.  
    
    Each move has an appeal rating and you will get that many points for performing 
    that move.  Performing the same move twice in a row will also decrease the 
    amount of appeal/points you will receive.  Power up moves also does work so you 
    can execute combinations.
    
    Several moves can remove stars from the other contests or make them not 
    participate at all.
    
    I hope this helped.
    
    ~~~~~~~~~~~~
    ~POKEBLOCKS~
    ~~~~~~~~~~~~
    BLOCK COLORS:
    TYPE - CONTEST STAT RAISED
    Spicy - Cool
    Dry - Beauty
    Sweet - Cute
    Bitter - Smart 
    Sour - Tough
    
    -----------------
    6. PERSONALITIES-
    -----------------
    
    10% Attack Bonus
    ----------------- 
    Hardy: No Bonus
    Lonely: -10% Defense 
    Brave: -10% Speed 
    Adamant: -10% Special Attack 
    Naughty: -10% Special Defense 
    
    10% Defense Bonus 
    ---------------
    Bold: -10% Attack 
    Docile: No Bonus
    Relaxed: -10% Speed 
    Impish: -10% Special Attack 
    Lax: -10% Special Defense 
    
    10% Speed Bonus
    -------------
    Timid: -10% Attack 
    Hasty: -10% Defense 
    Serious: No Bonus
    Jolly: -10% Special Attack 
    Naive: -10% Special Defense 
    
    10% Special Attack Bonus
    ----------------------
    Modest: -10% Attack 
    Mild: -10% Defense 
    Quiet: -10% Speed 
    Bashful: No Bonus
    Rash: -10% Special Defense 
    
    10% Special Defense Bonus
    ----------------------
    Calm: -10% Attack 
    Gentle: -10% Defense 
    Sassy: -10% Speed 
    Careful: -10% Special Attack 
    Quirky: No Bonus
    
    Basic list provided by spacemanspiff989 on gamefaqs message board.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    ~POKEBLOCK PERSONALITIES~
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    Nature: Likes
    Hardy: Neutral
    Lonely: Red
    Brave: Red
    Adamant: Red
    Naughty: Red
    Bold: Yellow
    Docile: Neutral
    Relaxed: Yellow
    Impish: Yellow
    Lax: Yellow
    Timid: Pink
    Hasty: Pink
    Serious: Neutral
    Jolly: Pink
    Naive: Pink
    Modest: Blue
    Mild: Blue
    Quiet: Blue
    Bashful: Neutral
    Rash: Blue
    Calm: Green
    Gentle: Green
    Sassy: Green
    Careful: Green
    Quirky: Neutral
    
    -------
    7. FAQ-
    -------
    Q:  What are those notches in the walls?
    A:  They are for your secret base, you use the secret power TM on them.
    
    Q:  Can I go to Johto or Kanto?
    A:  All current signs point to no.
    
    Q:  How many pokemon can I catch?
    A:  Between the 2 versions (ruby/sapphire) there are 200 catchable pokemon.
    
    Q:  What are personalities?
    A:  See personality section.
    
    Q:  Why did they exclude a lot of old pokemon?
    A:  Most likely, a marketing ploy so you have to buy more games.  Such as 
    another GBA game or a gamecube game.
    
    Q:  Where can I get the pokeblock case? 
    A:  Slateport City contests hall.
    
    Q:  Why can't I feed my pokemon any more pokeblocks?
    A:  Once they eat so many, they wont eat any more... EVER.
    
    Q:  Where is the name rater?
    A:  Slateport City
    
    Q:  Where can I get heart scales?
    A:  From luvdisks.  
    
    ---------------
    8. TRICK HOUSE-
    ---------------
    The trick house is directly above Slateport City.  Basically you run through a 
    maze or solve a puzzle for a prize.
    
    After each trick go back inside, if he is standing there that means you have to 
    come back after you get more badges.
    
    ~~~~~~~~~~~~~~~
    Trick Number 1
    ~~~~~~~~~~~~~~~
    Badges Needed: 1-2
    Items: Orange Mail
    Techniques Needed: Cut
    Reward: Rare Candy
    
    Check under the table, the trick master should talk to you, then go into the 
    back room.  Just use cut on the trees.  I would fight all the trainers here as 
    you may not be able to go back here again.  Also make sure you activate the 
    scroll on the right side of the complex.  Then just talk to him in the backroom 
    for your reward, then leave.  The reward is a rare candy.
    
    Solution: When, you enter, go right.  Then make your way around to get the 
    orange mail.  Then go back to the entrance and make your way up. Then take your 
    first available right.  Then go all the right so you can reach the scroll.  Then 
    go back to where you took a right and then go all the way up and then to the 
    right and enter the door.
    
    TRAINERS:
    Lass Sally
    Oddish, level 16
    
    Youngster Eddie
    Zigzagoon, level 14
    Zigzagoon, level 16
    
    Lass Robin
    Skitty, level 14
    Marill, level 14
    Shroomish, level 14
    
    ~~~~~~~~~~~~~~~
    Trick Number 2
    ~~~~~~~~~~~~~~~
    Badges needed: 3
    Techniques Needed: None
    Items: Wave Mail and Harbor Mail
    Reward: Timer Ball
    
    He is on the plant to the right plant.  Talk to him to enter the next puzzle. 
    Just push the buttons and make your way to the scroll and then to the door like 
    the previous puzzle.  
    
    Solution:  Swing around to the item (wave mail) and then head for the bottom 
    left corner switch.  Then head up the left side of the room and take the right 
    after the door you closed and head down to hit the next switch.  Then go up to 
    get the harbor mail, then head to the other side of the room to cross the newly 
    closed door.  Take a left after it.  Then head around the corner for the next 
    switch.  Then hit the switch at the very top and then go hit the scroll and then 
    head out the door at the top.  
    
    TRAINERS:
    School Kid Ted
    Ralts, level 17
    
    School Kid Paul
    Numel, level 15
    Oddish, level 15
    Wingull, level 15
    
    School Kid Georgia
    Shroomish, level 16
    Beautifly, level 16
    
    ~~~~~~~~~~~~~~~
    Trick Number 3
    ~~~~~~~~~~~~~~~
    Badges Needed: 4 
    Techniques Needed: Rock Smash
    Item: Wood Mail and Shadow Mail
    Reward: Hard Stone
    
    He is in the dresser this time.  
    
    Solution:
    Use rock smash to smash the rocks by the entrance.
    Push the only switch you can.
    Then head up the left side to get the wood mail
    Push the switch by the hiker.
    Then push the other switch by the hiker
    Get scroll
    Get shadow mail by hiker
    Push the switch in top left corner (smash rock first of course)
    Push switch southeast of hiker 
    Enter door
    
    TRAINERS:
    Camper Justin
    Kecleon, level 24
    
    Picnicker Martha
    Skitty, level 23
    Swablu, level 23
    
    Hiker Alan
    Geodude, level 22
    Nosepass, level 22
    Graveler, level 22
    
    ~~~~~~~~~~~~~~~
    Trick Number 4
    ~~~~~~~~~~~~~~~
    Badges needed: 5 
    Techniques Needed: Strength
    Item: Mech Mail
    Reward: Smoke Ball
    
    He is at the left window this time.  Just push the boulders to make your way 
    around.  
    
    Solution:  
    Push the boulder that is higher than the others up one 
    Push the next boulder down
    Push the other boulder into the wall indentation
    Go up now and get the Mech Mail
    Push the next boulder to the right one space 
    Now push the boulder near the bottom down 
    Push the boulder up but not all the way
    Go to the left and use the scroll
    Push the boulder in front of the door one space to the right
    Enter the door
    
    TRAINERS:
    Black Belt Yuji
    Makuhita, level 26
    Machoke, level 26
    
    Battle Girl Cora
    Meditite, level 27
    
    Battle Girl Jill
    Breloom, level 27
    
    ~~~~~~~~~~~~~~~
    Trick Number 5
    ~~~~~~~~~~~~~~~
    Badges needed: 6
    Reward: TM12
    
    You must answer every question they ask you correctly.  
    
    One of these pokemon can use scratch.  Which one is it?  Nincada
    One of these pokemon are not found on route 103? Which one is it? Nincada
    One of these pokemon is not the grass type.  Which one is it? Nincada
    
    Which pokemon is offered for a trade at the Pokemon Trainers School? Seedot
    In Prof. Birch's bag, there were 3 pokemon.  Which one was at the right? Mudkip
    The Devon Researcher was looking for what pokemon at Petalburg Woods?  Shroomish
    
    Sell one escape rope and buy one antidote. How much money remains?  $175
    Which costs more? Three Pokeballs or one super potion?  Super Potion
    Do one full heal and great ball cost more than 1 revive?  They will cost less
    
    The first trainer in Dewford gym was male or female?  Female
    Rustboro gym leader Roxanne used geodude.  Was it male or female?  Female
    In Dewford Hall, were there more men or women?  Males
    
    How many bikes does Rydel have on display outside his cycle shop?  8
    How many signs are there in Lilycove City?  8
    How many people give you berries at the Pretty Petal flower shop?  1
    
    ~~~~~~~~~~~~~~~
    Trick Number 6
    ~~~~~~~~~~~~~~~
    Badges needed: 7
    Items: Glitter Mail
    Reward: Magnet
    
    He is in the cupboard this time, in the far right hand corner.
    
    This is just like the sixth gym... It is a bit more complicated but it is still 
    easy to figure out, and to be honest it would be near impossible how to explain. 
    
    TRAINERS:
    Pokemon Ranger Sebastian
    Cacturne, level 39
    
    Pokemon Ranger Sophia
    Swablu, level 38
    Roselia, level 38
    
    Bird Keeper Benny 
    Swellow, level 36
    Pelipper, level 36
    Xatu, level 36
    
    ~~~~~~~~~~~~~~~
    Trick Number 7
    ~~~~~~~~~~~~~~~
    Badges needed: 8
    Items: Tropic Mail
    Reward: PP Max
    
    He is at the right window this time.
    
    It's just like gym 7...but much worse.  
    
    Go up on the left arrow
    Push the switch
    Go back to beginning
    Go up the right arrow
    Go around and push the next switch
    Go one the arrow you just changed
    Use the line of 3 down arrows next to the switch
    Push the switch
    Use the red pads to hit the scroll
    hit the switch again and use the pad to teleport to the start
    Go around and hit the switch on the right side
    Go around using the bottom pads and hit the switch by the trainer and item
    Go up and engage the trainer and grab the item
    Use the pad going right in the corner by the trainer
    Fight the trainer if you want and go through the door
    
    TRAINERS:
    Psychic Joshua
    Kadabra, level 41
    Solrock, level 41
    
    Hex Maniac Patricia
    Banette, level 42
    
    Psychic Alexis
    Kirlia, level 40
    Xatu, level 40
    Kadabra, level 40
    
    ~~~~~~~~~~~~~~~
    Trick Number 8
    ~~~~~~~~~~~~~~~
    Badges needed: Defeat the elite 4 
    Items: Bead Mail
    Reward: Blue Tent
    
    He is beneath the bottom left table cushion.  
    
    Ah...memories from the past... Annoying Ice Games!  This is the easiest of the 
    past few challenges and you shouldn't have much trouble.  
    
    Congratulations on completing all of the trick house.  You earn a nice item for 
    your secret base!
    
    TRAINERS:
    Cool Trainer Leroy
    Mawile, level 46
    Starmie, level 46
    
    Cool Trainer Vincent
    Sableye, level 44
    Sharpedo, level 44
    Medicham, level 44
    
    Cool Trainer Elaine
    Lairon, level 45
    Manectric, level 45
    
    -----------------
    9. Pokemon Items-
    -----------------
    Geodude - Everstone (Rare)
    Skitty - Leppa Berry (Rare)
    Kecleon - Chesto Berry (Rare)
    Shuppet - Spell Tag (Rare)
    Girafarig - Persim Berry (Rare)
    Abra - Twisted Spoon (Rare)
    Magnemite - Metal Coat (Rare)
    Gulpin - Big Pearl (Rare)
    Aron - Hard Stone (Rare)
    Lairon - Hard Stone (Rare)
    Whismur - Chesto Berry (Rare)
    Gravelar - Everstone (Rare)
    Corsola - Red Shard (Rare)
    Cacnea - Poison Barb (Rare)
    Dusclops - Spell Tag (Rare)
    Sandshrew - Quick Claw (Rare)
    Relicanth - Green Shard (Rare)
    Zigzagoon - Oran Berry (Rare)
    Banette - Spell Tag (Rare)
    Solrock - Sun Stone (Rare)
    Horsea - Dragon Scale (Rare)
    Bagon - Dragon Scale (Rare)
    Chinchou - Yellow Shard (Rare)
    Doduo - Sharp Beak (Rare)
    Dodrio - Sharp Beak (Rare)
    Koffing - Smoke Ball (Rare)
    Loudred - Chesto Berry (Rare)
    Numel - Rawst Berry (Sometimes)
    Trapnich - Soft Sand (Rare)
    Clamperl - Blue Shard (Rare)
    Spinda - Chesto Berry (Rare)
    Hariyama - King's Rock (Rare)
    Pikachu - Oran Berry (Sometimes), Light Ball (Rare)
    Staryu - Stardust (Sometimes), Star Piece (Rare)
    Grimer - Nugget (Rare)
    Poochyena - Pecha Berry (Rare)
    Linoone - Oran Berry (Sometimes), Sitrus Berry (Rare)
    Duskull - Spell Tag (Rare)
    Luvdisc - Heart Scale (Sometimes)
    Lunatone - Moon Stone (Rare)
    Magneton - Metal Coat (Rare)
    Vulpix - Rawst Berry (Sometimes)
    Roselia - Poison Barb (Rare)
    
    Thanks to SybreTiger at gamefaqs for this list.  
    
    --------------------
    10. Evolution Chart-
    --------------------
    Treecko - At Level 16 - Grovyle
    Grovyle - At Level 36 - Sceptile
    Sceptile - Doesn't Evolve 
    Torchic - At Level 16 - Combusken
    Combusken - At Level 36 - Blaziken
    Blaziken - Doesn't Evolve 
    Mudkip - At Level 16 - Marshtomp
    Marshtomp - At Level 36 - Swampert
    Swampert - Doesn't Evolve 
    Poochyena - At Level 18 - Mightyena
    Mightyena - Doesn't Evolve 
    Zigzagoon - At Level 20 - Linoone
    Linoone - Doesn't Evolve 
    Wurmple - At Level 7 - Random, Silcoon or Cascoon
    Silcoon - At Level 10 - Beautifly
    Beautifly - Doesn't Evolve 
    Cascoon - At Level 10 - Dustox
    Dustox - Doesn't Evolve 
    Lotad - At Level 14 - Lombre
    Lombre - Water Stone - Ludicolo
    Ludicolo - Doesn't Evolve 
    Seedot - At Level 14 - Nuzleaf
    Nuzleaf - Leaf Stone - Shiftry
    Shiftry - Doesn't Evolve 
    Taillow - At Level 22 - Swellow
    Swellow - Doesn't Evolve 
    Wingull - At Level 25 - Pelipper
    Pelipper - Doesn't Evolve 
    Ralts - At Level 20 - Kirlia
    Kirlia - At Level 30 - Gardevoir
    Gardevoir - Doesn't Evolve 
    Surskit - At Level 22 - Masquerain
    Masquerain - Doesn't Evolve 
    Shroomish - At Level 23 - Breloom
    Breloom - Doesn't Evolve 
    Slakoth - At Level 18 - Vigoroth
    Vigoroth - At Level 36 - Slaking
    Slaking - Doesn't Evolve 
    Abra - At Level 16 - Kadabra
    Kadabra - Trade -Alakazam
    Alakazam - Doesn't Evolve 
    Nincada - At Level 20 - Ninjask/Shedinja, have free slot open
    Ninjask - Doesn't Evolve 
    Shedinja - Doesn't Evolve 
    Whismur - At Level 20 - Loudred
    Loudred - At Level 40 - Exploud
    Exploud - Doesn't Evolve 
    Makuhita - At Level 24 - Hariyama
    Hariyama - Doesn't Evolve 
    Goldeen - At Level 33 - Seaking
    Seaking - Doesn't Evolve 
    Magikarp - At Level 20 - Gyarados
    Gyarados - Doesn't Evolve 
    Azurill - Friendship - Marill
    Marill - At Level 18 - Azumarill
    Azumarill - Doesn't Evolve 
    Geodude - At Level 25 - Graveler
    Graveler - Trade - Golem
    Golem - Doesn't Evolve 
    Nosepass - Doesn't Evolve 
    Skitty - Moon Stone - Delcatty
    Delcatty - Doesn't Evolve 
    Zubat - At Level 22 - Golbat
    Golbat - Friendship - Crobat
    Crobat - Doesn't Evolve 
    Tentacool - At Level 30 - Tentacruel
    Tentacruel - Doesn't Evolve 
    Sableye - Doesn't Evolve 
    Mawile - Doesn't Evolve 
    Aron - At Level 32 - Lairon
    Lairon - At Level 42 -Aggron
    Aggron - Doesn't Evolve 
    Machop - At Level 28 - Machoke
    Machoke - Trade - Machamp
    Machamp - Doesn't Evolve 
    Meditite - At Level 37 - Medicham
    Medicham - Doesn't Evolve 
    Electrike - Level 26 - Manectric
    Manectric - Doesn't Evolve 
    Plusle - Doesn't Evolve 
    Minun - Doesn't Evolve 
    Magnemite - At Level 30 - Magneton
    Magneton - Doesn't Evolve 
    Voltorb - At Level 30 - Electrode
    Electrode - Doesn't Evolve 
    Volbeat - Doesn't Evolve 
    Illumise - Doesn't Evolve 
    Oddish - At Level 21 - Gloom
    Gloom - Leaf/Sun Stone - Vileplume/Bellossom
    Vileplume - Doesn't Evolve 
    Bellossom - Doesn't Evolve 
    Doduo - At Level 31 - Dodrio
    Dodrio - Doesn't Evolve 
    Roselia - Doesn't Evolve 
    Gulpin - At Level 26 - Swalot
    Swalot - Doesn't Evolve 
    Carvanha - At Level 30 - Sharpedo
    Sharpedo - Doesn't Evolve 
    Wailmer - At Level 40 - Wailord
    Wailord - Doesn't Evolve 
    Numel - At Level 33 - Camerupt
    Camerupt - Doesn't Evolve 
    Slugma - At Level 38 - Magcargo
    Magcargo - Doesn't Evolve 
    Torkoal - Doesn't Evolve 
    Grimer - At Level 38 - Muk
    Muk - Doesn't Evolve 
    Koffing - At Level 35 - Weezing
    Weezing - Doesn't Evolve 
    Spoink - At Level 32 - Grumpig
    Grumpig - Doesn't Evolve
    Sandshrew - At Level 22 - Sandslash
    Sandslash - Doesn't Evolve 
    Spinda - Doesn't Evolve 
    Skarmory - Doesn't Evolve 
    Trapinch - At Level 35 - Vibrava
    Vibrava - At Level 45 - Flygon
    Flygon - Doesn't Evolve 
    Cacnea - At Level 32 - Cacturne
    Cacturne - Doesn't Evolve 
    Swablu - At Level 35 - Altaria
    Altaria - Doesn't Evolve 
    Zangoose - Doesn't Evolve 
    Seviper - Doesn't Evolve 
    Lunatone - Doesn't Evolve 
    Solrock - Doesn't Evolve 
    Barboach - At Level 30 - Whiscash
    Whiscash - Doesn't Evolve 
    Corphish - At Level 30 - Crawdaunt
    Crawdaunt - Doesn't Evolve 
    Baltoy - At Level 36 - Claydol
    Claydol - Doesn't Evolve 
    Lileep - At Level 40 - Cradily
    Cradily - Doesn't Evolve 
    Anorith - At Level 40 - Armaldo
    Armaldo - Doesn't Evolve 
    Igglybuff - Friendship - Jigglypuff
    Jigglypuff - Moon Stone - Wigglytuff
    Wigglytuff - Doesn't Evolve 
    Feebas - Get 170 Beauty, Evolves at Next Level - Milotic
    Milotic - Doesn't Evolve 
    Castform - Doesn't Evolve 
    Staryu - Water Stone - Starmie
    Starmie - Doesn't Evolve 
    Kecleon - Doesn't Evolve 
    Shuppet - At Level 37 - Banette
    Banette - Doesn't Evolve
    Duskull - At Level 37 - Dusclops
    Dusclops - Doesn't Evolve 
    Tropius - Doesn't Evolve 
    Chimecho - Doesn't Evolve 
    Absol - Doesn't Evolve 
    Vulpix - Fire Stone - Ninetales
    Ninetales - Doesn't Evolve 
    Pichu - Friendship - Pikachu
    Pikachu - Friendship - Raichu
    Raichu - Doesn't Evolve
    Psyduck - At Level 33 - Golduck
    Golduck - Doesn't Evolve 
    Wynaut - Friendship - Wobbuffet
    Wobbuffet - Doesn't Evolve
    Natu - At Level 25 - Xatu
    Xatu - Doesn't Evolve 
    Girafarig - Doesn't Evolve 
    Phanpy - At Level 25 - Donphan
    Donphan - Doesn't Evolve 
    Pinsir - Doesn't Evolve 
    Heracross - Doesn't Evolve 
    Rhyhorn - At Level 42 - Rhydon
    Rhydon - Doesn't Evolve 
    Snorunt - At Level 42 - Glalie
    Glalie - Doesn't Evolve 
    Spheal - At Level 32 - Sealeo
    Sealeo - At Level 44 - Walrein
    Walrein - Doesn't Evolve 
    Clamperl - Trade w/Deepseatooth or Deepseascale - Huntail or Gorebyss
    Huntail - Doesn't Evolve 
    Gorebyss - Doesn't Evolve 
    Relicanth - Doesn't Evolve 
    Corsola - Doesn't Evolve 
    Chinchou - At Level 27 - Lanturn
    Lanturn - Doesn't Evolve 
    Luvdisc - Doesn't Evolve 
    Horsea - At Level 32 - Seadra
    Seadra - Trade w/Dragon Scale - Kingdra
    Kingdra - Doesn't Evolve 
    Bagon - At Level 30 - Shelgon
    Shelgon - At Level 50 - Salamence
    Salamence - Doesn't Evolve 
    Beldum - At Level 20 - Metand
    Metang - At Level 45 - Metagross
    Metagross - Doesn't Evolve 
    Regirock - Doesn't Evolve 
    Regice - Doesn't Evolve 
    Registeel - Doesn't Evolve 
    Latias - Doesn't Evolve 
    Latios - Doesn't Evolve 
    Kyogre - Doesn't Evolve 
    Groudon - Doesn't Evolve 
    Rayquaza - Doesn't Evolve 
    Jirachi - Doesn't Evolve 
    Deoxys - Doesn't Evolve 
    
    Thanks to Dmon2 for original list
    
    -------------------
    11. Feebas Section-
    -------------------
    Feebas is one of the most elusive pokemon in the game.  So I thought it would be 
    a good idea to include him in the guide as people have so much trouble to catch 
    him.
    
    Feebas only appears on route 119 by fishing.  To make it even more difficult he 
    only appears on certain tiles, meaning you need at least surf and/or waterfall.  
    There are 6 tiles it will appear on.  He appears on these tiles about 75% of the 
    time.
    
    It can be caught with ANY rod.  
    
    The tiles stay the same unless you change your Dewford Town trend.
    
    My strategy is to fish in two to three tiles in every row, this will be less 
    time consuming and you still have a pretty good chance in finding one of the six 
    tiles.
    
    To evolve feebas you need to max out its beauty score and level it once.  If it 
    does not evolve then you did not raise his beauty score enough.
    
    Of course, you must raise the beauty score with pokeblocks.  Blue pokeblocks 
    will raise the score the most.  
    
    ------------------------------
    12. Ruby/Sapphire Differences-
    ------------------------------
    In ruby the bad team is team magma and in sapphire the bad team is team aqua.
    
    In ruby the bad team uses Numel/Camerupt and in sapphire they use 
    Carvanha/Sharpedo.
    
    In ruby the bad team awakens Groundon and in sapphire they wake Kyogre.
    
    In ruby the bad team tries to make the volcano explode and in sapphire they try 
    to make the volcano become dormant.
    
    In ruby version, after you defeat the elite 4, Latios becomes random, and Latias 
    is at the southern island.
    
    In sapphire version, after you defeat the elite 4, Latias becomes random, and 
    Latios is at the southern island.
    
    In ruby you can catch Seedot, Nuzleaf, Shiftry, Mawile, Zangoose, Solrock and 
    Groudon.
    
    In sapphire you can catch Lotad, Lombre, Ludicolo, Sableye, Seviper, Zangoose, 
    Lunatone, and Kyogre.
    
    -----------------------
    13. Pokemon Attributes-
    -----------------------
    Ability/\/\/\/\Effects
    (Pokémon {National} Number) (Pokémon Name)
    --------------------------------------------------------------------------------
    Stench/\/\/\/\If the Pokémon is in the lead spot, chance of
    encountering a wild Pokemon lowers.
    No.88 Grimer
    No.89 Muk
    --------------------------------------------------------------------------------
    Drizzle/\/\/\/\Rain falls when the Pokemon enters battle.
    No.382 Kyogre
    --------------------------------------------------------------------------------
    Speed Boost/\/\/\/\Speed increases by one stage each turn.
    No.193 Yanma
    No.291 Ninjask
    --------------------------------------------------------------------------------
    Battle Armor/\/\/\/\The opponent's moves cannot Critical Hit.
    No.140 Kabuto
    No.141 Kabutops
    No.347 Anorith
    No.348 Armaldo
    --------------------------------------------------------------------------------
    Sturdy/\/\/\/\One-hit knock out moves have no effect.
    No.74 Geodude
    No.75 Graveler
    No.76 Golem
    No.81 Magnemite
    No.82 Magneton
    No.95 Onix
    No.185 Sudowoodo
    No.204 Pineco
    No.205 Forretress
    No.208 Steelix
    No.213 Shuckle
    No.227 Skarmory
    No.232 Donphan
    No.299 Nosepass
    No.304 Aron
    No.305 Lairon
    No.306 Aggron
    --------------------------------------------------------------------------------
    Damp Neither/\/\/\/\side can use Explosion or Selfdestruct.
    No.54 Psyduck
    No.55 Golduck
    No.60 Poliwag
    No.61 Poliwhirl
    No.62 Poliwrath
    No.186 Politoed
    No.194 Wooper
    No.195 Quagsire
    --------------------------------------------------------------------------------
    Limber/\/\/\/\Cannot be Paralyze condition.
    No.53 Persian
    No.106 Hitmonlee
    No.132 Ditto
    --------------------------------------------------------------------------------
    Sand Veil/\/\/\/\ During a sandstorm, evasion rises.
    No.27 Sandshrew
    No.28 Sandslash
    No.50 Diglett
    No.51 Dugtrio
    No.207 Gligar
    No.331 Cacnea
    No.332 Cacturne
    --------------------------------------------------------------------------------
    Static/\/\/\/\The opponent has a 30% chance of being induced with PARALYE 
    when using a direct attack against this
    Pokémon.
    No.25 Pikachu
    No.26 Raichu
    No.100 Voltorb
    No.101 Electrode
    No.125 Electabuzz
    No.172 Pichu
    No.179 Mareep
    No.180 Flaaffy
    No.181 Ampharos
    No.239 Elekid
    No.309 Electrike
    No.310 Manectric
    --------------------------------------------------------------------------------
    Volt Absorb/\/\/\/\Healed by up to 1/4 maximum Hit Points when hit with
    Electric-type moves.
    No.135 Jolteon
    No.170 Chinchou
    No.171 Lanturn
    --------------------------------------------------------------------------------
    Water Absorb/\/\/\/\Healed by up to 1/4 maximum Hit Points when hit with
    Water-type moves.
    No.60 Poliwag
    No.61 Poliwhirl
    No.62 Poliwrath
    No.131 Lapras
    No.134 Vaporeon
    No.186 Politoed
    No.194 Wooper
    No.195 Quagsire
    No.226 Mantine
    --------------------------------------------------------------------------------
    Oblivious/\/\/\/\Cannot be Attract condition.
    No.79 Slowpoke
    No.80 Slowbro
    No.108 Lickitung
    No.124 Jynx
    No.199 Slowking
    No.220 Swinub
    No.221 Piloswine
    No.238 Smoochum
    No.320 Wailmer
    No.321 Wailord
    No.339 Barboach
    No.340 Whiscash
    No.322 Numel
    No.314 Illumise
    --------------------------------------------------------------------------------
    Cloud Nine/\/\/\/\Is not effected by weather.
    No.54 Psyduck
    No.55 Golduck
    --------------------------------------------------------------------------------
    Compoundeyes/\/\/\/\Accuracy is raised to 30% in battles.
    No.12 Butterfree
    No.48 Venonat
    No.193 Yanma
    No.290 Nincada
    --------------------------------------------------------------------------------
    Insomnia/\/\/\/\Cannot be SLEEP condition.
    No.96 Drowzee
    No.97 Hypno
    No.163 Hoothoot
    No.164 Noctowl
    No.167 Spinarak
    No.168 Ariados
    No.198 Murkrow
    No.353 Shuppet
    No.354 Banette
    --------------------------------------------------------------------------------
    
    Color Change/\/\/\/\Becomes the type of a damaging move that hits it.
    No.352 Kecleon
    --------------------------------------------------------------------------------
    
    Immunity/\/\/\/\Cannot be POISON condition.
    No.143 Snorlax
    No.335 Zangoose
    --------------------------------------------------------------------------------
    Flash Fire/\/\/\/\Fire-type moves deal 1.5 times damage. Immune to damage
    from Fire-type attacks.
    No.37 Vulpix
    No.38 Ninetales
    No.58 Growlithe
    No.59 Arcanine
    No.77 Ponyta
    No.78 Rapidash
    No.136 Flareon
    No.228 Houndour
    No.229 Houndoom
    
    --------------------------------------------------------------------------------
    Shield Dust/\/\/\/\Opponent's move do not have an additional effect.
    No.10 Caterpie
    No.13 Weedle
    No.49 Venomoth
    No.265 Wurmple
    No.269 Dustox
    --------------------------------------------------------------------------------
    Own Tempo/\/\/\/\Cannot be confusion condition.
    No.79 Slowpoke
    No.80 Slowbro
    No.108 Lickitung
    No.199 Slowking
    No.235 Smeargle
    No.327 Spinda
    No.325 Spoink
    No.326 Grumpig
    --------------------------------------------------------------------------------
    Suction Cups/\/\/\/\Cannot be switched by the opponent using Roar or
    Whirlwind.
    No.224 Octillery
    No.345 Lileep
    No.346 Cradily
    --------------------------------------------------------------------------------
    Intimidate/\/\/\/\Upon entering battle, the opponent's Attack lowers one
    stage.
    No.23 Ekans
    No.24 Arbok
    No.58 Growlithe
    No.59 Arcanine
    No.128 Tauros
    No.130 Gyarados
    No.209 Snubbull
    No.210 Granbull
    No.234 Stantler
    No.237 Hitmontop
    No.262 Mightyena
    No.284 Masquerain
    No.303 Mawile
    No.373 Salamence
    --------------------------------------------------------------------------------
    Shadow Tag/\/\/\/\The opponent cannot run nor switch.
    No.202 Wobbuffet
    No.360 Wynaut
    --------------------------------------------------------------------------------
    Rough Skin/\/\/\/\The opponent is hurt by 1/16th hit points of recoil when
    using a direct attack against this Pokémon.
    No.318 Carvanha
    No.319 Sharpedo
    --------------------------------------------------------------------------------
    Wonder Guard/\/\/\/\Only harmed by Super Effective damage.
    No.292 Shedinja
    --------------------------------------------------------------------------------
    Levitate/\/\/\/\Damage dealing Ground-type moves have no effect.
    No.92 Gastly
    No.93 Haunter
    No.94 Gengar
    No.109 Koffing
    No.110 Weezing
    No.200 Misdreavus
    No.201 Unown
    No.343 Baltoy
    No.344 Claydol
    No.329 Vibrava
    No.330 Flygon
    No.337 Lunatone
    No.338 Solrock
    No.355 Duskull
    No.380 Latias
    No.381 Latios
    No.358 Chimecho
    --------------------------------------------------------------------------------
    
    Effect Spore/\/\/\/\The opponent has a 10% chance of being induced by
    PARALYE, POISON, or SLEEP when using a direct attack
    against this Pokémon.
    No.46 Paras
    No.47 Parasect
    No.285 Shroomish
    No.286 Breloom
    --------------------------------------------------------------------------------
    Synchronize/\/\/\/\When the Pokemon becomes Poison, Paralyze, or Burn, so
    does the opponent.
    No.63 Abra
    No.64 Kadabra
    No.65 Alakazam
    No.151 Mew
    No.177 Natu
    No.178 Xatu
    No.196 Espeon
    No.197 Umbreon
    No.280 Ralts
    No.281 Kirlia
    No.282 Gardevoir
    --------------------------------------------------------------------------------
    Clear Body/\/\/\/\Opponent's moves that lower ability values have no
    effect.
    No.72 Tentacool
    No.73 Tentacruel
    No.374 Beldum
    No.375 Metang
    No.376 Metagross
    No.377 Regirock
    No.378 Regice
    No.379 Registeel
    --------------------------------------------------------------------------------
    Natural Cure/\/\/\/\Status is healed when withdrawn from battle.
    No.113 Chansey
    No.120 Staryu
    No.121 Starmie
    No.222 Corsola
    No.242 Blissey
    No.251 Celebi
    No.333 Swablu
    No.334 Altaria
    No.315 Roselia
    --------------------------------------------------------------------------------
    Lightningrod/\/\/\/\Electric type moves are drawn to it.
    No.104 Cubone
    No.105 Marowak
    No.111 Rhyhorn
    No.112 Rhydon
    No.309 Electrike
    No.310 Manectric
    --------------------------------------------------------------------------------
    Serene Grace/\/\/\/\The chances of a move having an effect doubles.
    No.113 Chansey
    No.175 Togepi
    No.176 Togetic
    No.206 Dunsparce
    No.242 Blissey
    No.385 Jirachi
    --------------------------------------------------------------------------------
    Swift Swim/\/\/\/\When rainy, Speed doubles.
    No.116 Horsea
    No.118 Goldeen
    No.119 Seaking
    No.129 Magikarp
    No.138 Omanyte
    No.139 Omastar
    No.140 Kabuto
    No.141 Kabutops
    No.211 Qwilfish
    No.226 Mantine
    No.230 Kingdra
    No.270 Lotad
    No.271 Lombre
    No.272 Ludicolo
    No.283 Surskit
    No.370 Luvdisc
    No.349 Feebas
    No.367 Huntail
    No.368 Gorebyss
    No.369 Relicanth
    --------------------------------------------------------------------------------
    Chlorophyll/\/\/\/\When sunny, Speed doubles.
    No.43 Oddish
    No.44 Gloom
    No.45 Vileplume
    No.69 Bellsprout
    No.70 Weepinbell
    No.71 Victreebel
    No.102 Exeggcute
    No.103 Exeggutor
    No.114 Tangela
    No.182 Bellossom
    No.187 Hoppip
    No.188 Skiploom
    No.189 Jumpluff
    No.191 Sunkern
    No.192 Sunflora
    No.273 Seedot
    No.274 Nuzleaf
    No.275 Shiftry
    No.357 Tropius
    --------------------------------------------------------------------------------
    Illuminate/\/\/\/\If the Pokémon is in the lead spot, chance of
    encountering a wild Pokemon raises.
    No.120 Staryu
    No.121 Starmie
    No.170 Chinchou
    No.171 Lanturn
    No.313 Volbeat
    --------------------------------------------------------------------------------
    Trace/\/\/\/\Special ability becomes the same as that of the opponent.
    No.137 Porygon
    No.233 Porygon2
    No.280 Ralts
    No.281 Kirlia
    No.282 Gardevoir
    --------------------------------------------------------------------------------
    Huge Power/\/\/\/\ Attack power is doubled in battle. It will return to
    normal if special ability is taken.
    No.183 Marill
    No.184 Azumarill
    No.298 Azurill
    --------------------------------------------------------------------------------
    Poison Point/\/\/\/\The opponent has a 30% chance of being induced with
    POISON when using a direct attack against this Pokémon.
    No.29 Nidoran?
    No.30 Nidorina
    No.31 Nidoqueen
    No.32 Nidoran?
    No.33 Nidorino
    No.34 Nidoking
    No.117 Seadra
    No.211 Qwilfish
    No.315 Roselia
    --------------------------------------------------------------------------------
    Inner Focus/\/\/\/\Will not flinch.
    No.41 Zubat
    No.42 Golbat
    No.63 Abra
    No.64 Kadabra
    No.65 Alakazam
    No.83 Farfetch'd
    No.149 Dragonite
    No.169 Crobat
    No.203 Girafarig
    No.215 Sneasel
    No.361 Snorunt
    No.362 Glalie
    --------------------------------------------------------------------------------
    Magma Armor/\/\/\/\Cannot be FREEZE condition.
    No.218 Slugma
    No.219 Magcargo
    No.323 Camerupt
    --------------------------------------------------------------------------------
    Water Veil/\/\/\/\Cannot be BURN condition.
    No.118 Goldeen
    No.119 Seaking
    No.320 Wailmer
    No.321 Wailord
    --------------------------------------------------------------------------------
    Magnet Pull/\/\/\/\Steel types cannot run nor switch.
    No.81 Magnemite
    No.82 Magneton
    No.299 Nosepass
    --------------------------------------------------------------------------------
    Soundproof/\/\/\/\Uneffected by sound moves.
    No.100 Voltorb
    No.101 Electrode
    No.122 Mr. Mime
    No.293 Whismur
    No.294 Loudred
    No.295 Exploud
    --------------------------------------------------------------------------------
    Rain Dish/\/\/\/\A little bit of HP is restored every turn that it is
    raining.
    No.270 Lotad
    No.271 Lombre
    No.272 Ludicolo
    --------------------------------------------------------------------------------
    Sand Stream/\/\/\/\Sandstorm blows when the Pokemon enters battle.
    No.248 Tyranitar
    --------------------------------------------------------------------------------
    Pressure/\/\/\/\When hit by a move, the opponent's PP lowers by 2 rathern
    than 1.
    No.140 Kabuto
    No.141 Kabutops
    No.347 Anorith
    No.348 Armaldo
    --------------------------------------------------------------------------------
    Thick Fat/\/\/\/\Fire and Ice-type moves deal 50% damage.
    No.86 Seel
    No.87 Dewgong
    No.143 Snorlax
    No.183 Marill
    No.184 Azumarill
    No.241 Miltank
    No.296 Makuhita
    No.297 Hariyama
    No.363 Spheal
    No.364 Sealeo
    No.365 Walrein
    No.298 Azurill
    No.325 Spoink
    No.326 Grumpig
    --------------------------------------------------------------------------------
    Early Bird/\/\/\/\SLEEP conditions lasts for half as long.
    No.84 Doduo
    No.85 Dodrio
    No.115 Kangaskhan
    No.165 Ledyba
    No.166 Ledian
    No.177 Natu
    No.178 Xatu
    No.203 Girafarig
    No.228 Houndour
    No.229 Houndoom
    No.273 Seedot
    No.274 Nuzleaf
    No.275 Shiftry
    --------------------------------------------------------------------------------
    Flame Body/\/\/\/\The opponent has a 30% chance of being induced with BURN
    when using a direct attack against this Pokémon.
    No.126 Magmar
    No.218 Slugma
    No.219 Magcargo
    No.240 Magby
    --------------------------------------------------------------------------------
    Run Away/\/\/\/\Except for trainer battles, can always run from battle.
    No.19 Rattata
    No.20 Raticate
    No.77 Ponyta
    No.78 Rapidash
    No.84 Doduo
    No.85 Dodrio
    No.133 Eevee
    No.161 Sentret
    No.162 Furret
    No.190 Aipom
    No.206 Dunsparce
    No.209 Snubbull
    No.261 Poochyena
    --------------------------------------------------------------------------------
    Keen Eye/\/\/\/\Opponent cannot lower accuracy.
    No.16 Pidgey
    No.17 Pidgeotto
    No.18 Pidgeot
    No.21 Spearow
    No.22 Fearow
    No.83 Farfetch'd
    No.107 Hitmonchan
    No.161 Sentret
    No.162 Furret
    No.163 Hoothoot
    No.164 Noctowl
    No.215 Sneasel
    No.227 Skarmory
    No.278 Wingull
    No.279 Pelipper
    No.302 Sableye
    --------------------------------------------------------------------------------
    Hyper Cutter/\/\/\/\Opponent cannot lower Attack value.
    No.98 Krabby
    No.99 Kingler
    No.127 Pinsir
    No.207 Gligar
    No.341 Corphish
    No.342 Crawdaunt
    No.328 Trapinch
    No.303 Mawile
    --------------------------------------------------------------------------------
    Pickup/\/\/\/\May find an item after battle or while walking around.
    No.52 Meowth
    No.190 Aipom
    No.216 Teddiursa
    No.231 Phanpy
    No.263 Zigzagoon
    No.264 Linoone
    --------------------------------------------------------------------------------
    Truant/\/\/\/\Cannot attack consecutively.
    No.287 Slakoth
    No.289 Slaking
    --------------------------------------------------------------------------------
    Hustle/\/\/\/\Damage from attacks is 1.5 times, but average accuracy is
    only 80%.
    No.175 Togepi
    No.176 Togetic
    No.222 Corsola
    No.223 Remoraid
    No.225 Delibird
    --------------------------------------------------------------------------------
    Cute Charm/\/\/\/\The opponent has a 30% chance of being induced with
    ATTRACT when using a direct attack against this
    Pokémon.
    No.35 Clefairy
    No.36 Clefable
    No.39 Jigglypuff
    No.40 Wigglytuff
    No.173 Cleffa
    No.174 Igglybuff
    No.300 Skitty
    No.301 Delcatty
    --------------------------------------------------------------------------------
    Plus/\/\/\/\When battling with Minus, Special Attack becomes 1.5
    times.
    No.311 Plusle
    --------------------------------------------------------------------------------
    Minus/\/\/\/\When battling with Plus, Special Attack becomes 1.5
    times.
    No.312 Minun
    --------------------------------------------------------------------------------
    Forecast/\/\/\/\Its type and figure change with the weather.
    No.351 Castform
    --------------------------------------------------------------------------------
    Sticky/\/\/\/\Hold Item cannot be taken.
    No.88 Grimer
    No.89 Muk
    No.316 Gulpin
    No.317 Swalot
    --------------------------------------------------------------------------------
    Shed Skin/\/\/\/\Every turn, it has a 1 in 3 chance of healing from a
    status condition.
    No.11 Metapod
    No.14 Kakuna
    No.23 Ekans
    No.24 Arbok
    No.147 Dratini
    No.148 Dragonair
    No.247 Pupitar
    No.266 Silcoon
    No.268 Cascoon
    No.336 Seviper
    --------------------------------------------------------------------------------
    Guts/\/\/\/\Attack raises to 1.5 times when induced with a status.
    No.19 Rattata
    No.20 Raticate
    No.66 Machop
    No.67 Machoke
    No.68 Machamp
    No.214 Heracross
    No.217 Ursaring
    No.236 Tyrogue
    No.246 Larvitar
    No.276 Taillow
    No.277 Swellow
    No.296 Makuhita
    No.297 Hariyama
    --------------------------------------------------------------------------------
    Marvel Scale/\/\/\/\Defense raises to 1.5 times when induced with a status.
    No.350 Milotic
    --------------------------------------------------------------------------------
    Liquid Ooze/\/\/\/\When the opponent absorbs Hit Points, the opponent
    instead loses Hit Points.
    No.72 Tentacool
    No.73 Tentacruel
    No.316 Gulpin
    No.317 Swalot
    --------------------------------------------------------------------------------
    Overgrow/\/\/\/\When HP is below 1/3rd, Grass's power increases to 1.5
    times.
    No.1 Bulbasaur
    No.2 Ivysaur
    No.3 Venusaur
    No.152 Chikorita
    No.153 Bayleef
    No.154 Meganium
    No.252 Treecko
    No.253 Grovyle
    No.254 Sceptile
    --------------------------------------------------------------------------------
    Blaze/\/\/\/\When HP is below 1/3rd, Fire's power increases to 1.5
    times.
    No.4 Charmander
    No.5 Charmeleon
    No.6 Charizard
    No.155 Cyndaquil
    No.156 Quilava
    No.157 Typhlosion
    No.255 Torchic
    No.256 Combusken
    No.257 Blaziken
    --------------------------------------------------------------------------------
    Torrent/\/\/\/\When HP is below 1/3rd, Water's power increases to 1.5
    times.
    No.7 Squirtle
    No.8 Wartortle
    No.9 Blastoise
    No.158 Totodile
    No.159 Croconaw
    No.160 Feraligatr
    No.258 Mudkip
    No.259 Marshtomp
    No.260 Swampert
    --------------------------------------------------------------------------------
    Swarm/\/\/\/\When HP is below 1/3rd, Bug's power increases to 1.5
    times.
    No.15 Beedrill
    No.123 Scyther
    No.165 Ledyba
    No.166 Ledian
    No.167 Spinarak
    No.168 Ariados
    No.212 Scizor
    No.214 Heracross
    No.267 Beautifly
    No.313 Volbeat
    --------------------------------------------------------------------------------
    Rock Head/\/\/\/\Does not receive recoil damage from moves such as
    Double-Edge and Volt Tackle.
    No.74 Geodude
    No.75 Graveler
    No.76 Golem
    No.95 Onix
    No.104 Cubone
    No.105 Marowak
    No.111 Rhyhorn
    No.112 Rhydon
    No.142 Aerodactyl
    No.185 Sudowoodo
    No.208 Steelix
    No.369 Relicanth
    No.304 Aron
    No.305 Lairon
    No.306 Aggron
    No.371 Bagon
    No.372 Shelgon
    --------------------------------------------------------------------------------
    Drought/\/\/\/\Sunlight shines when the Pokemon enters battle.
    No.383 Groudon
    --------------------------------------------------------------------------------
    Arena Trap/\/\/\/\The opponent cannot run nor switch. Flying-type Pokemon
    and Pokemon with the Levitate special ability are
    uneffected.
    No.50 Diglett
    No.51 Dugtrio
    No.328 Trapinch
    --------------------------------------------------------------------------------
    Vital Spirit/\/\/\/\Cannot be SLEEP condition.
    No.56 Mankey
    No.57 Primeape
    No.225 Delibird
    No.288 Vigoroth
    --------------------------------------------------------------------------------
    White Smoke/\/\/\/\Opponent's moves that lower ability values have no
    effect.
    No.324 Torkoal
    --------------------------------------------------------------------------------
    Pure Power/\/\/\/\Attack power is doubled in battle. It will return to
    normal if special ability is taken.
    No.307 Meditite
    No.308 Medicham
    --------------------------------------------------------------------------------
    Shell Armor/\/\/\/\The opponent's moves cannot Critical Hit.
    No.90 Shellder
    No.91 Cloyster
    No.98 Krabby
    No.99 Kingler
    No.131 Lapras
    No.138 Omanyte
    No.139 Omastar
    No.341 Corphish
    No.342 Crawdaunt
    No.366 Clamperl
    --------------------------------------------------------------------------------
    Air Lock/\/\/\/\Is not effected by weather.
    No.384 Rayquaza
    --------------------------------------------------------------------------------
    No Ability/\/\/\/\No special ability
    No Known Pokémon yet.
    --------------------------------------------------------------------------------
    
    Thanks to CrazzyWarrior for attribute list!
    
    ----------------
    14. Secret Base-
    ----------------
    In Progress!
    
    Desks (8/10):
    Small 
    Pokemon
    Heavy
    Ragged
    Comfort
    Brick
    Camp
    Hard
    
    Chairs (8/10):
    Small
    Pokemon
    Heavy
    Comfort
    Ragged
    Brick
    Camp
    Hard
    
    Plants (6/10):
    Red
    Tropical
    Pretty
    Colorful
    Big
    Gorgeous
    
    Ornaments (6/30):
    Red Brick
    Yellow Brick
    Blue Brick
    Red Balloon
    Blue Balloon
    Yellow Balloon
    
    Mats (18/30):
    Glitter
    Jump
    Spin
    C Low Note
    D Note
    E Note
    F Note
    G Note
    A Note
    B Note
    C High Note
    Surf
    Thunder
    Fire Blast
    Powder Snow
    Attract
    Fissure
    Spikes
    
    Posters (9/10):
    Ball
    Green
    Red
    Blue
    Cute
    Pika
    Long
    Sea
    Sky
    
    Dolls (17/40):
    Pichu
    Pikachu
    Marill
    Jigglypuff
    Treecko
    Torchic
    Mudkip
    Duskull
    Wynaut
    Baltoy
    Kecleon
    Azurill
    Skitty
    Swablu
    Gulpin
    Seedot
    Wailmer
    
    Cushions (9/10):
    Pika
    Round
    Zigzag
    Spin
    Diamond
    Ball 
    Fire
    Water
    Grass
    
    ------------
    15. TMs/HMs-
    ------------
    There are 50 TMs and 8 HMs.
    TMs can only be used one and HMs can be used unlimited times.
    Both can only be taught to certain pokemon obviously.
    I will list the TMs and HMs, where to get them and etc.
    
    TM01 (Focus Punch)
    PP: 20
    Max PP: 32
    Bas Damage: 150
    Accuracy: 100%
    Type: Fighting
    The user charges up the first turn, then lets out a great punch at the enemy
    on the second turn.  If the user is attacked on the turn it is charging, the
    move will always fail.
    
    TM02 (Dragon Claw)
    PP: 15
    Max PP: 24
    Base Damage: 80
    Accuracy: 100%
    Type: Dragon
    Attacks and causes damage.
    
    TM03 (Water Pulse)
    PP: 20
    Max PP: 32
    Base Damage: 60
    Accuracy: 100%
    Type: Water
    Has a chance of causing confusion.
    
    TM04 (Calm Mind)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: n/a
    Type: Psychic
    Increases both Special Attack & Special Defense by one level, can be used a
    maximum of six times.  Switching removes this effect.
    
    TM05 (Roar)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: 100%
    Type: Normal
    When used on a wild Pokemon, it will become scared and run away from the
    battle.  When used in a trainer battle, the active Pokemon will become
    frightened and be switched with another of the opponent's Pokemon.  This 
    move
    always goes last.  If the opponent trainer has no other Pokemon, the move
    fails.
    
    TM06 (Toxic)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: 85%
    Type: Poison
    Opponent is poisoned.  The damage from the poison begins at 6.25% of the
    user's health, then doubles after every turn.  The poison becomes normal
    poison if the affected Pokemon is switched out.  Fails against Poison and
    Steel type Pokemon.
    
    TM07 (Hail)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: n/a
    Type: Ice
    Much like Sandstorm, this move does damage to non-Ice types after every 
    turn.
    Will cancel any other weather affects.
    
    TM08 (Bulk Up)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: n/a
    Type: Fighting
    Increases the user's Attack and Defense by one level.  Can be used a maximum
    of six times.  Switching removes this effect.
    
    TM09 (Bullet Seed)
    PP: 30
    Max PP: 48
    Base Damage: 10 (per hit)
    Accuracy: 100%
    Type: Grass
    Attacks for two turns (minimum) to five turns (maximum).  Each hit has a 
    base
    damage of 10.
    
    TM10 (Hidden Power)
    PP: 15
    Max PP: 24
    Base Damage: 31-70 (varies)
    Accuracy: 100%
    Type: Normal (Effective type varies)
    The type and damage are determined by the user's DVs, or IVs.  The attack,
    when used, can take any type except for Normal.  However, since the base
    attack itself is a Normal move, any type of Hidden Power, regardless of
    effective type, can be Countered.  It is never Mirror Coat-able.
    
    TM11 (Sunny Day)
    PP: 5
    Max PP: 8
    Base Damage: n/a
    Accuracy: n/a
    Type: Fire
    Lasts for 5 turns with the following effects: the power of Fire type moves 
    is
    increased by 150%, the power of Water moves is halved, Moonlight, Synthesis,
    and Morning Sun recover full health, Solarbeam fires without any previous
    charging, and Thunder becomes 50% accurate.  All other weather effects are
    cancelled.
    
    TM12 (Taunt)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: 100%
    Type: Dark
    Forces the opponent's Pokemon to use only attacks that deal damage.
    
    TM13 (Ice Beam)
    PP: 10
    Max PP: 16
    Base Damage: 95
    Accuracy: 100%
    Type: Ice
    Very accurate Ice move with a 9.8% chance of freezing the target.
    
    TM14 (Blizzard)
    PP: 5
    Max PP: 8
    Base Damage: 120
    Accuracy: 75%
    Type: Ice
    A powerful but inaccurate Ice move with a 9.8% chance of freezing the 
    target.
    
    TM15 (Hyper Beam)
    PP: 5
    Max PP: 8
    Base Damage: 150
    Accuracy: 95%
    Type: Normal
    User fires beam on the first shot, and recharges from the attack on the
    second turn.
    
    TM16 (Light Screen)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: n/a
    Type: Psychic
    Halves the damage to the user taken from special-based attacks.  It lasts 
    for
    five turns.
    
    TM17 (Protect)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: n/a
    Type: Normal
    Always goes first.  The opponent's next attack will always fail.  The first
    time you use this move, it works 100% of the time.  Second turn in a row, it
    works 50% of the time.  Every sequential time the attack is used, the 
    success
    rate is halved.  The rate returns to normal after using another attack.
    
    TM18 (Rain Dance)
    PP: 5
    Max PP: 8
    Base Damage: n/a
    Accuracy: n/a
    Type: Water
    Torrential downpours begin.  This move lasts for five turns with the
    following effects:  Water attacks now do 150% of their original damage and
    Fire attacks do 50% of their original damage.  Morning Sun, Moonlight, and
    Synthesis recover 25% of the user's health.  Solarbeam's base damage is cut
    to 60 and requires a three-turn charge.  Thunder's accuracy is increased to
    100% and hits regardless of accuracy raisers or boosters.  All other weather
    effects are cancelled.
    
    TM19 (Giga Drain)
    PP: 5
    Max PP: 8
    Base Damage: 60
    Accuracy: 100%
    Type: Grass
    The user recovers half of the damage dealt to the opponent.
    
    TM20 (Safeguard)
    PP: 25
    Max PP: 40
    Base Damage: n/a
    Accuracy: n/a
    Type: Normal
    The user is unaffected by status changes for five turns.
    
    TM21 (Frustration)
    PP: 20
    Max PP: 32
    Base Damage: 1-102 (depends on happiness)
    Accuracy: 100%
    Type: Normal
    The more unhappy your Pokemon is, the more damage it will do.  The maximum
    possible base damage is 102.
    
    TM22 (Solar Beam)
    PP: 10
    Max PP: 16
    Base Damage: 120
    Accuracy: 100%
    Type: Grass
    User charges on the first turn, and attacks on the second.  Changes in the
    weather affect the power and amount of time required to charge.
    
    TM23 (Iron Tail)
    PP: 15
    Max PP: 25
    Base Damage: 100
    Accuracy: 75%
    Type: Steel
    Has a 9.8% chance of lowering the opponent's Defense by one level.
    
    TM24 (Thunderbolt)
    PP: 15
    Max PP: 24
    Base Damage: 95
    Accuracy: 100%
    Type: Electric
    Powerful, accurate Electric attack with a 9.8% chance of paralyzing the
    opponent.
    
    TM25 (Thunder)
    PP: 10
    Max PP: 16
    Base Damage: 120
    Accuracy: 70%
    Type: Electric
    Powerful, somewhat inaccurate Electric move with a 29.7% chance of 
    paralyzing
    the opponent.
    
    TM26 (Earthquake)
    PP: 10
    Max PP: 16
    Base Damage: 100
    Accuracy: 100
    Type: Ground
    Deals double damage to Pokemon who are underground during Dig, but does not
    affect Flying-type Pokemon or Pokemon with the Floating characteristic.  
    Also
    deals damage to the user's partner in a 2 vs. 2 battle if the partner is not
    a Flying-type or has the Floating characteristic.
    
    TM27 (Return)
    PP: 20
    Max PP: 32
    Base Damage: 1-102 (based on user's happiness)
    Accuracy: 100%
    Type: Normal
    The happier the user, the more damage dealt.  Can have a maximum base damage
    of 102.
    
    TM28 (Dig)
    PP: 10
    Max PP: 16
    Base Damage: 60
    Accuracy: 100%
    Type: Ground
    User digs into the ground the first turn, and attacks the second turn.
    
    TM29 (Psychic)
    PP: 10
    Max PP: 16
    Base Damage: 90
    Accuracy: 100%
    Type: Psychic
    Powerful Psychic move with a 9.8% chance of lowering the opponent's Special
    Defense.
    
    TM30 (Shadow Bal)
    PP: 15
    Max PP: 24
    Base Damage: 80
    Accuracy: 100%
    Type: Ghost
    Has a 9.8% chance of lowering the opponent's Special Defense.
    
    TM31 (Brick Break)
    PP: 15
    Max PP: 24
    Base Damage: 75
    Accuracy: 100%
    Type: Fighting
    Somewhat powerful Fighting move that will break Reflect and Light Screen 
    when
    it is used.
    
    TM32 (Double Team)
    PP: 15
    Max PP: 24
    Base Damage: n/a
    Accuracy: n/a
    Type: Normal
    Raises the user's evasiveness and can be used a maximum of six times.
    
    TM33 (Reflect)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: n/a
    Type: Psychic
    The user takes half damage from physical attacks for five turns.
    
    TM34 (Shock Wave)
    PP: 20
    Max PP: 32
    Base Damage: 60
    Accuracy: 100%
    Type: Electric
    This move never misses, also regardless of accuracy raisers and lowers.
    
    TM35 (Flamethrower)
    PP: 15
    Max PP: 24
    Base Damage: 95
    Accuracy: 100%
    Type: Fire
    Has a 9.8% chance of burning the opponent.
    
    TM36 (Sludge Bomb)
    PP: 10
    Max PP: 16
    Base Damage: 90
    Accuracy: 100%
    Type: Poison
    Powerful Poison attack with a 9.8% chance of poisoning the opponent.
    
    TM37 (Sandstorm)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: n/a
    Type: Rock
    This move creates a Sandstorm that lasts for five turns and hits all non-
    Rock, -Ground, and -Steel Pokemon after every turn.  This move takes away 
    12%
    of the Pokemon's health and cancels out all over weather changes.
    
    TM38 (Fire Blast)
    PP: 5
    Max PP: 8
    Base Damage: 120
    Accuracy: 85%
    Type: Fire
    Very powerful, reliable Fire move with a 9.8% chance of burning the 
    opponent.
    
    TM39 (Rock Tomb)
    PP: 15
    Max PP: 24
    Base Damage: 50
    Accuracy: 85%
    Type: Rock
    Lowers the opponent's Speed.
    
    TM40 (Aerial Ace)
    PP: 20
    Max PP: 32
    Base Damage: 60
    Accuracy: 100%
    Type: Flying
    Never misses, regardless of accuracy raises or drops.
    
    TM41 (Torment)
    PP: 15
    Max PP: 24
    Base Damage: n/a
    Accuracy: 100%
    Type: Dark
    Prevents the opponent from using the same move twice in a row. All the Info 
    I have(not sure if it works for more then 2 turns or if switching cancles 
    the effect or anything like that).
    
    TM42 (Facade)
    PP: 20
    Max PP: 32
    Base Damage: 70
    Accuracy: 100%
    Type: Normal
    Deals more damage if the user is poisoned, paralyzed, or burned.
    
    TM43 (Secret Power)
    PP: 15
    Max PP: 24
    Base Damage: 70
    Accuracy: 100%
    Type: Rock
    Depending on the area you're fighting in, the attack will have different
    effects.  For example, in tall grass, the attack has a chance to put to
    sleep. On dirt, the attack has a chance to paralyze.  In caves, the attack
    has a chance to flinch.  The attack animation also changes along with the
    area you're fighting in.  The attack's actual type and damage do not change,
    however.  Out of battle, it is used to drill holes in the walls to make your
    secret base.
    
    TM44 (Rest)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: n/a
    Type: Psychic
    User recovers all health and status, then falls asleep for two turns.
    
    TM45 (Attract)
    PP: 15
    Max PP: 24
    Base Damage: n/a
    ACC: 100
    Type: Normal
    When user, the opposite gender of the user is infatuated and attacks half of
    the time.  Switching either Pokemon ends this effect.
    
    TM46 (Thief)
    PP: 10
    Max PP: 16
    Base Damage: 40
    Accuracy: 100%
    Type: Dark
    If the user is not holding an item and the opponent is, the user steals that
    item and makes it its own.
    
    TM47 (Steel Wing)
    PP: 25
    Max PP: 40
    Base Damage: 70
    Accuracy: 90%
    Type: Steel
    has a 9.8% chance of raising the user's Defense.
    
    TM48 (Skill Swap)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: 100%
    Type: Psychic
    Swap Characteristic with opponent.
    
    TM49 (Snatch)
    PP: 10
    Max PP: 16
    Base Damage: n/a
    Accuracy: 100%
    Type: Dark
    Steals the effects of the move the foe is trying to use..
    
    TM50 (Overheat)
    PP: 5
    Max PP: 8
    Base Damage: 140
    Accuracy: 100%
    Type: Fire
    Halves the Special Attack of the user after the attack is done.
    
    HM01 (Cut)
    PP: 30
    Max PP: 48
    Base Damage: 50
    Accuracy: 95%
    Type: Normal
    Used to cut down small trees blocking the way, or even small patches of 
    grass
    outside of battle.
    
    HM02 (Fly)
    PP: 15
    Max PP: 24
    Base Damage: 70
    Accuracy: 95%
    Type: Flying
    In battle, this is a two-turn attack which the user flies up on the first
    turn and attacks on the second turn.  Outside of battle, the user can fly to
    a different location on the map very quickly.
    
    HM03 (Surf)
    PP: 15
    Max PP: 24
    Base Damage: 95
    Accuracy: 100%
    Type: Water
    Powerful, accurate attack in battle.  Outside of battle, you can transport
    yourself over water.
    
    HM04 (Strength)
    PP: 15
    Max PP: 24
    Base Damage: 80
    Accuracy: 100%
    Type: Normal
    Outside of battle, the user can move large rocks out of the path.
    
    HM05 (Flash)
    PP: 20
    Max PP: 32
    Base Damage: n/a
    Accuracy: 70%
    Type: Normal
    In battle, this attack lowers the opponent's accuracy.  Outside of battle,
    this move lights up dark caves.
    
    HM06 (Rock Smash)
    PP: 15
    Max PP: 24
    Base Damage: 20
    ACC: 100
    Type: Fighting
    In battle, this attack has a chance of lowering the opponent's Defense.  Out
    of battle, this move will shatter cracked rocks that block your path.
    
    HM07 (Waterfall)
    PP: 15
    Max PP: 24
    Base Damage: 80
    Accuracy: 100%
    Type: Water
    Out of battle, this move is used to climb up waterfalls.
    
    HM08 (Dive)
    PP: 10
    Max PP: 16
    Base Damage: 60
    Accuracy: 100%
    Type: Water
    In battle, this is a two turn attack where the user goes up on the first 
    turn and dives down on the opponent on the second.  Out of battle, you can use
    this to dive in deep water areas.
    
    Thanks to CrazzyWarrior for list.
    
    ----------------------------------
    18. Currently Uncatchable Pokemon-
    ----------------------------------
    At the time of writing this the following pokemon can not be caught in ruby and 
    sapphire.  
    Bulbasaur 
    Ivysaur 
    Venusaur 
    Charmander 
    Charmeleon 
    Charizard 
    Squirtle 
    Wartortle 
    Blastoise 
    Caterpie 
    Metapod 
    Butterfree 
    Weedle 
    Kakuna 
    Beedrill 
    Pidgey 
    Pidgeotto 
    Pidgeot 
    Rattata 
    Raticate 
    Spearow 
    Fearow 
    Ekans 
    Arbok 
    Nidoran  
    Nidorina 
    Nidoqueen 
    Nidoran  
    Nidorino 
    Nidoking 
    Clefairy 
    Clefable 
    Paras 
    Parasect 
    Venonat 
    Venomoth 
    Diglett 
    Dugtrio 
    Meowth 
    Persian 
    Mankey 
    Primeape 
    Growlithe 
    Arcanine 
    Poliwag 
    Poliwhirl 
    Poliwrath 
    Bellsprout 
    Weepinbell 
    Victreebel 
    Ponyta 
    Rapidash 
    Slowpoke 
    Slowbro 
    Farfetch'd 
    Seel 
    Dewgong 
    Shellder 
    Cloyster 
    Gastly 
    Haunter 
    Gengar 
    Onix 
    Drowzee 
    Hypno 
    Krabby 
    Kingler 
    Exeggcute 
    Exeggutor 
    Cubone 
    Marowak 
    Hitmonlee 
    Hitmonchan 
    Lickitung 
    Chansey 
    Tangela 
    Kangaskhan 
    Mr. Mime 
    Scyther 
    Jynx 
    Electabuzz 
    Magmar 
    Tauros 
    Lapras 
    Ditto 
    Eevee 
    Vaporeon 
    Jolteon 
    Flareon 
    Porygon 
    Omanyte 
    Omastar 
    Kabuto 
    Kabutops 
    Aerodactyl 
    Snorlax 
    Articuno 
    Zapdos 
    Moltres 
    Dratini 
    Dragonair 
    Dragonite 
    Mewtwo 
    Mew 
    Chikorita 
    Bayleef 
    Meganium 
    Cyndaquil 
    Quilava 
    Typhlosion 
    Totodile 
    Croconaw 
    Feraligatr 
    Sentret 
    Furret 
    Hoothoot 
    Noctowl 
    Ledyba 
    Ledian 
    Spinarak 
    Ariados 
    Cleffa 
    Togepi 
    Togetic 
    Mareep 
    Flaaffy 
    Ampharos 
    Sudowoodo 
    Politoed 
    Hoppip 
    Skiploom 
    Jumpluff 
    Aipom 
    Sunkern 
    Sunflora 
    Yanma 
    Wooper 
    Quagsire 
    Espeon 
    Umbreon 
    Murkrow 
    Slowking 
    Misdreavus 
    Unown 
    Pineco 
    Forretress 
    Dunsparce 
    Gligar 
    Steelix 
    Snubbull 
    Granbull 
    Qwilfish 
    Scizor 
    Shuckle 
    Sneasel 
    Teddiursa 
    Ursaring 
    Swinub 
    Piloswine 
    Remoraid 
    Octillery 
    Delibird 
    Mantine 
    Houndour 
    Houndoom 
    Porygon2 
    Stantler 
    Smeargle 
    Tyrogue 
    Hitmontop 
    Smoochum 
    Elekid 
    Magby 
    Miltank 
    Blissey 
    Raikou 
    Entei 
    Suicune 
    Larvitar 
    Pupitar 
    Tyranitar 
    Lugia 
    Ho-oh 
    Celebi 
    
    ------------
    17. Credits-
    ------------
    Thanks to Nintendo and the creators of pokemon for supplying these great games.
    
    Thanks to gamefaqs for hosting this guide.
    
    Thanks to all the stupid newbie questions on the gamefaqs message board which 
    spurred me to create this guide.
    
    Thanks to MJ/Dmon2 for the blunt of the evolution chart.
    
    Thanks to Kess for his tips.
    
    Thanks to SybreTiger at gamefaqs for the pokemon items list.
    
    Thanks to cowman43543643 for the information on the Regis.
    
    Thanks to spacemanspiff989 for the basic personality list.  
    
    Thanks to CrazzyWarrior for attribute and TM List!!
    
    
    ------------
    18. Contact-
    ------------
    You can contact me on AIM at Paradisio17
    
    You can contact me via email at paradisio17@houston.rr.com