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    FAQ/Walkthrough by MIMICMASTERAX

    Updated: 08/16/01 | Printable Version | Search This Guide

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                            [ P L A Y E R ' S   G U I D E ]
    
                                      BY: MimicMasterAX (MimicMasterAX@HotMail.COM)
    
    ===============================================================================
    =====================[ T A B L E   O F   C O N T E N T S ]=====================
    ===============================================================================
    
    -------------------------------------------------------------------------------
    01                                                                 INTRODUCTION
                                                                         - The Game
                                                                        - The Guide
    -------------------------------------------------------------------------------
    02                                                                         GAME
                                                                        - Interface
                                                                         - Controls
    -------------------------------------------------------------------------------
    03                                                                        ITEMS
                                                                            - Items
                                                                          - Special
                                                                            - Bombs
                                                                        - Power-Ups
    -------------------------------------------------------------------------------
    04                                                                  WALKTHROUGH
                                                                            - Story
                                                                      - Walkthrough
                                                                          - Credits
                                                                         - Minigame
    -------------------------------------------------------------------------------
    05                                                                      KARABON
                                                                     - Descriptions
                                                                         - Elements
                                                                          - Battles
                                                                        - Colosseum
    -------------------------------------------------------------------------------
    06                                                                    OPPONENTS
                                                                          - Enemies
                                                                           - Bosses
    -------------------------------------------------------------------------------
    07                                                           ADVANCE STRATEGIES
    -------------------------------------------------------------------------------
    08                                                       BATTLE AND MULTIPLAYER
    -------------------------------------------------------------------------------
    09                                                       IMPORTANT INFORMATIONS
                                                             - Copyright Agreements
                                                                          - Contact
                                                                        - Thanks To
                                                             - Author's Final Notes
    -------------------------------------------------------------------------------
    
    ===============================================================================
    ==========================[ I N T R O D U C T I O N ]==========================
    ===============================================================================
    
    
        Welcome, one and all, to my ultimate guide for [Bomberman Tournament], for
    GameBoy Advance. You will enjoy this one, I promise. For the troubled, please
    use this trick for navigating: use EDIT-FIND(on this page) and find the title
    that you are looking for. Or, follow the double-spaced titles, like the one
    above, to navigate quickly through the sections.
    
    -------------------------------------------------------------------------------
    -----------------------------------[The Game]----------------------------------
    -------------------------------------------------------------------------------
    
        The Bad Bomber is back... well, not exactly... This time Bomberman is on
    another journey to save the world. Like always, he will meet intresting
    friends, deadly foes, and tons of puzzles.
    
        This is an Action game, featuring Mini-Games and a RPG-Based Game.
    
        It features battling animals called Karabon, just like in other recent
    titles. These creatures are similar to the all-popular Pokemon, and the battle
    interface also have its similarity. But, this is more simpler.
    
    -------------------------------------------------------------------------------
    ----------------------------------[The Guide]----------------------------------
    -------------------------------------------------------------------------------
    
        This is my 4th Official Guide on Games. I just love telling my experience
    and helping troubled beings. That's it, start reading, people!
    
    
    ===============================================================================
    ==================================[ G A M E ]==================================
    ===============================================================================
    
    
        This game have easy-to-use navigations. I used to have the Japanese
    Version, and with the little Japanese I knew, I passed the game with 100%. No
    difficulty. Piece'a Cake!
    
    -------------------------------------------------------------------------------
    ----------------------------------[Interface]----------------------------------
    -------------------------------------------------------------------------------
    
        The game is a Over-the-Head view. It features Side Mini-Games. There are 2
    save slots for the Quest.
    
        The main Menu contains 3 screens. One is Item. This one tells you all of
    your items, special or normal. The second one is Bombs. In this screen, you
    will see your available bombs, also fuse items that can be made into other
    bombs. The last one is Karabons. Here you can select Karabon as well as see
    their characteristiques.
    
    -------------------------------------------------------------------------------
    -----------------------------------[Controls]----------------------------------
    -------------------------------------------------------------------------------
    
    /-------|----------------------\
    |START  |Pause Game            |
    |-------|----------------------|
    |SELECT |Save Game Screen      |
    |-------|----------------------|
    |(A)    |Set Bomb              |
    |       |Confirm               |
    |       |Activate certain Moves|
    |-------|----------------------|
    |(B)    |Activate Karabon Power|
    |       |Decline               |
    |-------|----------------------|
    |(L)    |Bring/Close Map       |
    |-------|----------------------|
    |(R)    |Bring/Close Menu      |
    |-------|----------------------|
    |NAV PAD|Navigate              |
    \-------|----------------------/
    
    
    ===============================================================================
    =================================[ I T E M S ]=================================
    ===============================================================================
    
    
    -------------------------------------------------------------------------------
    ------------------------------------[Items]------------------------------------
    -------------------------------------------------------------------------------
    
    /-------------------------------------------------------------\
    |Brnz Coin|worth 1 G                                          |
    |Slvr Coin|worth 5 G                                          |
    |Gold Coin|worth 10 G                                         |
    |Sm. Med.*|recover 1 heart                                    |
    |Lg. Med.*|recovers all hearts - 100 G                        |
    |Comic #1 |Tips on how to defeat MagnetBomber. - 100 G        |
    |Comic #2 |Tips on how to defeat PrettyBomber. - 150 G        |
    |Comic #3 |Tips on how to defeat PlasmaBomber. - 200 G        |
    |Comic #4 |Tips on how to defeat GolemBomber. - 250 G         |
    |Comic #5 |Tips on how to defeat Brainbomber. - 300 G         |
    |Camera   |Snap pix of Louie with this camera.                |
    |Louie Pic|Keep it as a memory.                               |
    |Ring     |Return this ring to its owner.                     |
    |IceFlwrs |Ice flowers! One pedal's been eat'n.               |
    |Disinfect|Karabon Medicine. Not for Bomberman.               |
    |FishHook |Take it back to the fisherman for a prize.         |
    |Flour    |Bring this Flour to Ghin.                          |
    |Bread    |Give it to a hungry person.                        |
    |Egg      |A Karabon Egg! If I warm it up...                  |
    |StepCount|Step Counter, xxx steps left.                      |
    |Teri Beef|Exchanging for a heart or wake up a giant. - 200 G |
    \-------------------------------------------------------------/
    *: If you already have a potion, additionals will be automatically used.
    
    -------------------------------------------------------------------------------
    -----------------------------------[Special]-----------------------------------
    -------------------------------------------------------------------------------
    
    /----------------------------------------------\
    |ITEM        |LOCATION  |DESCRIPTION           |
    |------------|----------|----------------------|
    |Radar       |Ralph     |Detects Bosses        |
    |------------|----------|----------------------|
    |Silver Shoes|MagnetBase|Faster Speed          |
    |------------|----------|----------------------|
    |Golden Shoes|PlasmaBase|Faster Speed          |
    |------------|----------|----------------------|
    |Silver Armor|PrettyBase|Stronger resistance   |
    |------------|----------|----------------------|
    |Golden Armor|GolemBase |Stronger resistance   |
    |------------|----------|----------------------|
    |Crystals    |All Bases |Show map of Fortresses|
    \----------------------------------------------/
    
    -------------------------------------------------------------------------------
    ------------------------------------[Bombs]------------------------------------
    -------------------------------------------------------------------------------
    
    /=============================================================================\
    |NAME       |HOW TO FIND                                                      |
    |-----------------------------------------------------------------------------|
    |FUSE ITEMS        |NAME            |DESRIPTION                               |
    |=============================================================================|
    |N/A               |Bomb            |normal bomb                              |
    |=============================================================================|
    |Sensor     |In Alpha, talk to Temmay. He will give you a camera and ask you  |
    |           |to snap a picture of Louie, the bunny. Head to L. Forest, where  |
    |           |you will find Louie. You will automatically snap his picture.    |
    |           |Return to Temmay to recieve the Sensor.                          |
    |-----------------------------------------------------------------------------|
    |Sensor + Bomb     |Landmine        |mine; invisible to enemies               |
    |=============================================================================|
    |Transistor |In a Colosseum, win 5 consecutive battles to recieve the         |
    |           |Transistor.                                                      |
    |-----------------------------------------------------------------------------|
    |Transistor + Bomb |RC Bomb         |remote control                           |
    |=============================================================================|
    |RainDrop   |West of S. Forest, there is the great fisherman's house. Talk to |
    |           |him to recieve the RainDrop.                                     |
    |-----------------------------------------------------------------------------|
    |Raindrop + Bomb   |Aqua Bomb       |works only in water                      |
    |=============================================================================|
    |Balloon    |After beating PlasmaBomber, head back to Fairy Palace. Go to the |
    |           |top-left green door to recieve the Balloon.                      |
    |-----------------------------------------------------------------------------|
    |Balloon + Bomb    |Hold Bomb       |hold bombs to gather up power up to lvl 5|
    |=============================================================================|
    |Hammer     |Buy the Hammer at Theta for 300 G.                               |
    |-----------------------------------------------------------------------------|
    |Hammer + Bomb     |Power Bomb      |Explodes multi-panels                    |
    \=============================================================================/
    
    
    -------------------------------------------------------------------------------
    ----------------------------------[Power-Ups]----------------------------------
    -------------------------------------------------------------------------------
    
    /-----------------------------------------------------------------------------\
    |Fire-Up|MagnetBase, PlasmaBase, Fantasy                                      |
    |Bomb-Up|PrettyBase, GolemBase, Fantasy                                       |
    |Heart  |MagnetBase, L. Forest underground, WetWoods underground, PrettyBase, |
    |       |PlasmaBase, Girl at Volcano, GolemBase                               |
    \-----------------------------------------------------------------------------/
    
    
    ===============================================================================
    ===========================[ W A L K T H R O U G H ]===========================
    ===============================================================================
    
    
    -------------------------------------------------------------------------------
    ------------------------------------[Story]------------------------------------
    -------------------------------------------------------------------------------
    
    [Deep Space. On the rim of ... Bomber Galaxy, on planet Phantarion... 5 meteors
    came crashing down...]
    
        They created Fortress that controled the planet...
        An adventurer, Max, tried to tackle the enemies inside the Fortresses, but
    he lost...
    
    Doc: [Come in! Come in! It's me, Doc! Remember the SOS from Phantarion that Max
         went to check out?]
    
    Bomberman: [Yeah. Last week, he reported some strange fortress been built
               there. We haven't heard from him since, and can't get in contact
               with him.]
    
    Doc: [That's where you come in. Go to Phantarion and find Max. You'll need to
         look around first. It's up to you, Bomberman!]
    
    -------------------------------------------------------------------------------
    ---------------------------------[Walkthrough]---------------------------------
    -------------------------------------------------------------------------------
    
    -Alpha-
    
    /L1\            /L2\  Legend: (L-Link; H-House; S-Special)
    |  |            |  |  L1 - to Plains
    |  |____________|  |  L2 - to L. Forest
    |  [H1] [H2] [H3]  |  H1 - Bomb Shop
    |                  |  H2 - Temmay's house
    |                  |  H3 - Honey's house
    |                  |  H4 - Fujiwara's house
    |  [H4]       [S1] |  S1 - Spaceship
    |                  |
    |__________________|
    
    - (ADDITIONAL) goto Fujiwara's house to learn on Karabons.
    - goto Temmay's house and get the camera.
    - goto Honey's house to accept quest.
    - goto L2 to continue to L. Forest.
    
    -L. Forest-
    
       Head West (bombing vines), into the warp hole, head North-East (kill all
    enemies), into the warp hole, and come up near a trapped Pommy. Place bombs at
    the 2 sides of the vine to free Pommy. Pick up the Ring. Back to the warp hole,
    and head North. Navigate until you find Louie. Head back to Alpha next.
    
    -Alpha-
    
    - goto Honey's house to return the Ring and get a Sm. Med. On your way out,
      Pommy will stop you and talk, then join you.
    - goto Temmay's house. He will let you keep the camera and give you a copy of
      Louie's picture. He will also give you the Sensor.
    - goto the bomb shop and fuse a new bomb: Landmine.
    - (ADDITIONAL) go back to L. Forest to get some Power-Ups.
    - goto L1, you will enter in your first Karabon battle. I suggest using Attack
      moves to injure his lv.1 Dorako.
    
    -Plains-
    
        Navigate West. Remember to power-up your Karabon with panels.
    
    -ColdSea-
    
        Keep going West. Head North, and watch for a weak wall on the top-right
    side. Bomb it and go inside for a tip for the future. Now head South-West.
    Navigate through the 2 sets of of islands, ending ultimately on the North-East
    side. Continue North.
    
    -ShuraRd-
        Try to go East, zig-zaging your way through the place. When you reach a
    small canyon, you will be shot back by arrows. Ceedrun will appear and play
    a mini-game with you. Win, equip Ceedrun, and continue North, blocking the
    arrows.
    
    -Beta-
        _________________
       |                 |  Legend: (L-Link; H-House)
     __|[H4]          [H1]  L1 - to ShuraRd
    /L2                  |  L2 - to B. Valley
    \__                  |  H1 - Ralph's house
       |                 |  H2 - Colosseum
       |  [H3] [H2]      |  H3 - Shop (Comic #1-100 G, Lg. Med.-100 G)
       |______________   |  H4 - a kid's house
                      \L1/
    
    - complete Ralph's challenge to win the Radar.
    - (ADDITIONAL) compete in the Colosseum for money.
    - (ADDITIONAL) buy anything you like.
    - (ADDITIONAL) goto the kid's house for some advice.
    - exit at L2
    
    -B. Valley-
    
        Make a couter-clockwise turn to continue. Bomb the weak wall to find the
    Arcade, where you can compete for a Lg. Med. by blowing balloons in a given
    time. When you are done, head up the stairs, step on the switch, come down and
    step on the second switch, then proceed South. Step on both switches to end
    inside your first fortress.
    
    -Magnet Base-
    
       A   B   C     Points of Interest:
                     C0: Entrance
    1 [_]-[_]        B7: Yellow Crystal
           |         C6: Wise Man
    2     [_]        C8: Lg. Med.
           |         C5: SID
    3 [_].[_]        A4: Fire-Up
           |         A3: Silver Shoes
    4 [_]-[_]-[_]    B1: Boss
           |   |     A1: Medal of Bravery
    5 [_]-[_] [_]
       |   |   
    6 [_]-[_] [_]
       |       |
    7 [_]-[_]-[_]
           |   
    8     [_].[_]
           |
    9     [_]
           |   
    0     [_]-[_]
    
    !!: [.] means there is a secret passage
    !!: Sometimes the only way to open doors is to defeat all enemies in the area.
    B9: When you step on the switches, arrows will come out of mouths on the wall.
        use Ceedrun to block them.
    B8: Use Ceedrun to block the fireballs.
    C8: Push top or bottom block, then the left block to take the treasure.
    A7: Push red block to continue.
    A6: Red block opens right door, while blue block opens top and bottom door.
    B4: Green opens left door, blue-bottom, red-right, yellow-top.
    B1: BOSS: MagnetBomber
        DESC: Slithering dragon
        ATTK: Spitflame, bomb devore, self-explode
        KILL: 4 shots to his head when it's alone
    
    -ToPlain-
    
        Keep heading South-West to find Sharkun trapped inside a house. To unlock
    him, you have to play the Mini-Game in his basement. You have to blow up the
    blocks so they look like this:
          |-|      (Take off all blocks on both side extremities)
          |-|
        |-|-|-|
        |-|-|-|
      |-|-|-|-|-|
      |-|-|-|-|-|
        |-|-|-|
    
        Say hello to your new Karabon, Sharkun.
    
    -Gamma-
    
    /L3\          /L1\    Legend: (L-Link; H-House)
    |  |__________|  |_   L1 - to ToPlain
    |                  |  L2 - to Gamma Surrounding
    |    [H5]  [H1]    |  L3 - cave to Delta (magically hidden)
    |                  |  H1 - a guy's house
    | [H4]   [H3] [H2] |  H2 - a fat guy's house
    |   _______________|  H3 - a granny's house
    |  |                  H4 - another fat guy's house
    \L2/                  H5 - panic man's house
    
    - (ADDITIONAL) goto every house, from 1 to 4, to get to know more about the
      story of this village.
    - (ADDITIONAL) goto L2 and explore the area. This is your first chance to get
      the transistor from the colosseum.
    - goto H5 with Sharkun to unveal (indirectly) L3.
    - goto cave and end up at Delta
    
    -Delta-
    
       /L4\           /L6\ /L3\  Legend: (L-Link; H-House)
       |  |___________|  |_|  |  L1 - cave to Gamma
     __|   [H4] [H3]          |  L2 - S. Forest
    /L5               [H1]    |  L3 - Wetwoods
    \__   [H5] [H2]           |  L4 - Wetwoods
       |                      |  L5 - to Beluga
       |   __________    _____|  L6 - to Jetty (blocked)
       |  |          |  |        H1 - Town Chief's house
       \L2/          \L1/        H2 - Shop (Comic #2-150 G, Lg. Med.-100 G)
                                 H3 - Bomb Shop 
                                 H4 - a fat guy's house
                                 H5 - a fisherman's house
    
    - (ADDITIONAL) if you already have the Transistor, head to the Bomb Shop and
      fuse it.
    - (ADDITIONAL) explore the town if you like
    - goto L2 to continue your quest
    
    -S. Forest-
    
        NOW REMEMBER! FOLLOW THE STAGES SAID E-X-A-C-T-L-Y AS I CLASSED THEM, I
    AM TIRED OF RECIEVING THOUSANDS OF E-MAILS ASKING WHY YOU CANNOT HEAL
    KAI-MAN. FOLLOW THE STEPS AND YOU'LL BE ALRIGHT.
        Explore carefully the area and head for the lower West exit. Talk to the
    lady inside the house, then head back to the higher West exit to find the
    great fisherman's house. Talk to him to recieve the RainDrop. Head back to
    Delta and fuse your RainDrop to get the Aqua Bomb. Now head out L3.
    
    -Wetwoods-
    
        On the East side, there is a hidden passage with a girl who have a extra
    heart for you. After that, equip Sharkun and head West to HighMt.
    
    -HighMt.-
    
        Keep going West to find a hidden cave.
    
    -LiteCave-
    
        Push the middle block, then the rest is naturel. Keep exploring until you
    find a treasure chest containing the Disinfect. Return to HighMt. and head
    North to find two houses. Enter both, and you will get Kai-man. Head to the
    lower East exit of S. Forest and keep going West until you can enter the sea.
    (you have to equip Kai-man to go into the sea; don't forget that only AquaBomb
    work under the sea).
    
    -BigOcean-
    
        At North, there is a hidden cave, but nothing special, so walk West and
    stand on the top spring, aim right, and fire away (automatically). Head North
    through the first exit. Keep going North, make a little turn East, then North.
    Step on the switch on the West side, then go see the school of fishes. "Talk"
    to the middle fish and take the fishhook out of his mouth. After that, MarinGon
    will join you. Goto the newly opened route and enter the second fortress.
    
    -Pretty Base-
    
       A   B   C   D   E   F   G    Points of Interest:
                                    F9: Entrance
    1     [_]-[_]-[_]               C6: Red Crystal
                   |                B2: Bomb-Up
    2             [_]               F4: Silver Armor
                   |                F5: Wise Man
    3             [_]         [_]   B6: Lg. Med.
                   |           |    A7: SID
    4             [_] [_]-[_] [_]   G4: Boss
                   |   .       |    G3: Medal of Justice
    5 [_]-[_]-[_]-[_]-[_]-[_]-[_]
       |           |             
    6 [_].[_] [_].[_]
       |           |
    7 [_]         [_]
                   |
    8             [_]
                   |
    9             [_]-[_]-[_]
    
    !!: Inside a fortress is not inside water, so de-equip AquaBomb.
    !!: Most of the puzzles are easy, so just use your common sense to pass them.
    D3: Use RC Bomb and send a bomb to both switches.
    B1: Watch out for spike blocks! They look almost like normal blocks, but the
        four sides are a little bit curved. When you approach it, it will launch
        the spikes, which hurt just like a bomb.
    F5: Talk to Bibidi and recieve Pommy Nucklez.
    G4: BOSS: PrettyBomber
        DESC: Huge Octapus, turns into a Jellyfish when hit, when Jellyfish is
              hit, it explodes into small Jellys, who will come together and
              reforme into the Octapus.
        ATTK: throw rock, launch JellyEgg
        KILL: Turn it into a Jellyfish, wait till it launches 2 JellyEggs, then
              target the curved area before it regenerates. 4 Shots should do the
              job.
    
    -Big Ocean-
    
        Head South, then East, then North. Navigate your way until you find another
    switch. Step on it to open another route. Meet the big whale, who will swallow
    you, but will blow you out. You will land on the little ciff that the Karabon
    at HighMt. is trapped. Talk to him and he will join you. Head back to the great
    fisherman's house to return the fishhook and recieve a Lg. Med. Go back to
    Delta and take the boat, next to the Town Chief's house.
    
    -Jetty-
    
        Head North then East to find ToughGuy trapped. Play a Mini-game with the
    machines: bomb the cannon fuses at the right time to destroy machines in a time
    limit. Return to Jetty and head West. At the extremity, pitch bombs at the 3
    machines to destroy them and create an avalanche at the same time. Cross over
    and head North then East to find Epsilon.
    
    -Epsilon-
    
                   /L1\                   Legend: (L-Link; H-House)
     ______________|  |________________   L1 - to Epsilon surrounding
    |       [H1]          [H2]         |  H1 - a girl's house
    | [H7]                     [H3] [H4]  H2 - a storyteller's house
    |                                  |  H3 - Shop (comic#3-200 G, Lg. Med.-100 G)
    |                                  |  H4 - Kin's house
    |       [H6]          [H5]         |  H5 - an old man's house
    |__________________________________|  H6 - a man's house
                                          H7 - Bomb Shop
    
    - (ADDITIONAL) explore the town, buying stuff and such...
    - head to H4 and talk to Kin to recieve some flour.
    - Exit L1 and head East, bomb the switch at the propriate time to stop the
      switch.
    
    -Upsilon Surrounding-
    
        Watch out for the regenerating snowball field. Throw bombs inside to
    destroy more snowmans. Quick is the key.
    
    -Upsilon-
    
     ___________   Legend: (L-Link; H-House)
    [H1]      L1\  L1 - Upsilon Surrounding
    |         __/  H1 - Colosseum
    [H2]     |     H2 - Arcade
    |        |     H3 - Ghin's house
    |    [H3]|
    |________|
    
    - (ADDITIONAL) goto Colosseum and Arcade
    - give the flour to Ghin and recieve some bread.
    - Warp back to Epsilon, give the bread, recieve the egg, go counter-clockwise
      around Epsilon to find the Hot Spring, where you can hatch P. Beast. Go back
      to Epsilon's entrance and head North, with P. Beast equipped to cross the
      bridge.
    
    -Fairy Palace Surrounding-
    
        Don't go inside the castle, just head West.
    
    -Ice Valley-
    
        Walk South to find the Ice Flower and Pteradon. Then just explore the area
    until you find PlasmaBase.
    
    -Plasma Base-
    
       A   B   C   D   E   F     Points of Interest:
                                 A3: Entrance
    1 (1st Floor) [_] [_]-[_]    D2: Lg. Med.
                   |       .     D1: Wise Man
    2 [_]-[_]-===-[_] [_]-[_]    E1: Green Crystal
       |           |       |     Stairs: E2 <-> F5
    3 [_]         [_]-[_]-[_]    C6: Fire-Up
                                 Stairs: B5 <-> A8
                                 E7: SID
    4 [_]-[_]-[_] (2nd Floor)    E8: Gold Shoes
       |       |                 F8: Boss
    5 [_] [_] [_]-===-[_]-[_]    F7: Medal of Love
       |   |   .
    6 [_]-[_] [_]
    
    
    7 (3rd Floor) [_]-[_] [_]
                   |   .   |
    8 [_]-[_]-===-[_] [_] [_]
                   |       |
    9             [_]-[_]-[_]
    
    !!: C2; D5 and C8 are all Gateways.
    !!: Watch out for cracked floors that break after two steps on them!
    !!: Bomb red switch, step on green switch, and hold down yellow switch!
    A3: Lay a bomb on the switch and hurry to the door.
    F2: Pitch a bomb at the switch to make the door open.
    C6: Push left block down, then right block right.
    A6: Push rightest block down, and keep pushing blocks until you can throw a
        bomb at the switch.
    B5: Use Sharkun to uncover the stairs.
    D8: Low Block-Low Door; Left Block-Left Door, Upper Block-Upper Door
    D9: Push top, second from left block down, then the block right of you right,
        then head all the way down and push that block left. Now go to the other
        end of the "unbreakable, unpushable blocks" and pitch a bomb at the switch.
    F8: BOSS: PlasmaBomber
        DESC: Big fat flying bird, pitches wings at 90', 67.5', 45', 22.5' and 0'
              when in the air, lands occasionally; when blasted, flies up and drops
              eggbombs, then lands and start blowing a wind towards the bottom of
              the screen.
        ATTK: Pitch wings, eggbombs
        KILL: When he lands, give him a blast. Then, just stay covered by the
              blocks and keep attacking when he lands again. Again, 4 shots will
              send him to his harp-playing friends.
    
    -Fairy Palace-
    
        Visit the top-left green door to recieve the Balloon. Then go see queen
    Emeralda to collect yet another Karabon, Youno. No that the road to the desert
    has being opened and you have the Balloon, celebrate for a moment. Too tired to
    pull Pommy Beast to cross the bridge? So am I, so take Pommy and warp back to
    Epsilon, where you'll get Hold Bomb. Now goto Upsilon and head East.
    
    -MtRoad-
    
        Just a note: cactus are bombable. Okay, nothing much here, just don't
    forget to equip Youno before leaving here.
    
    -Zeta-
    
        ____________________   Legend: (L-Link; H-House)
       |        [H2] [H6]   |  L1 - to MtRoad  
       | [H1]          [H5] |  L2 - SararMts
     __|                    |  H1 - a kid's house
    /L1    [H3]    [H4]     |  H2 - a girl's house
    \____________________   |  H3 - Colosseum
                         \L2/  H4 - a girl's house
                               H5 - a guy's house
                               H6 - Mr. Tekuji's house
    
    - WATCH OUT FOR FALLING METEORS!
    - (ADDITIONAL) explore the town
    - Head to Mr. Tekuji's house, take his counter, and walk until your counter
      reaches 0, then return it back to him to get Sibaloon.
    - Exit at L2
    
    -SararMts-
    
        If you don't want to waste your time, then don't go inside the cave at the
    bottom left of the first screen. If you are hurt or curious, go. Watch out for
    the Rock-alikes here. Nothing to tell you people here, just navigate through.
    
    -FrontBase-
    
        Keep going until you meet Pommy Animal trapped. Here you are going to play
    another mini-game! There is a maze, with a rotating "bar" and some bouncing
    "balls", all made of Dancing machines. You have to navigate successfully to
    the end of the maze without touching the machines once. To make things even
    more complex, there is a dizzy feeling in this mini-game because the maze
    vibrates up and down, so cool down, and give it a shot. Pommy Animal awaits you
    at the end.
    
    -OldBase-
    
        Keep going South to arrive at Ita.
    
    -Ita-
    
    /L2\_____________/L1\    Legend: (L-Link; H-House; S-Special)
    |                   |    L1 - to OldBase
    |         [H1]      |    L2 - to OldBase
    |     [H2]          |__  L3 - to Desert
    |                    L3\ H1 - Bomb Shop
    |[H3] [S1] [H4] [H5] __/ H2 - Shop (Teriyaki Beef-200 G, Lg. Med.-100 G)
    |___________________|    H3 - a lady's house
                             H4 - a kid's house
                             H5 - a girl's house
                             S1 - Altar (need Unagi to make rain)
    
    - (ADDITIONAL) Explore the town
    - buy Teriyaki Beef
    - head to Desert
    
    -Desert-
    
        Okay, this is optional, but I am going to say it anyways: you are going to
    get yourself 3 new Karabons!
    
    Elekong: at the Desert, wander around until you find a small oasis. Enter it
             and Elekong will join you. Be patient, my records for finding it is
             15 minutes of crazy dashing with Pommy Animal equipped.
    Th. Tiger: remember the cave where you got the Disinfectant? Keep continuing
               deeper down the cave, use Dorako to light the rooms, and you will
               find a humble T. Tiger at the end.
    FireKong: Remember ColdSeas? The first place where you've learned how to bomb
              sapins to make bridges? Well, there is a temple there, and if you use
              Sibaloon's power, you can build a bridge to the temple, where
              FireKong awaits his next master.
    
        Once you are done, just head for the lower cave at the entrance of the
    Desert, when you come from Ita. Continue South to find Omega, a hidden place
    where you can find Unagi and can't be teleported to.
    
    -Omega-
    
    /L1\  __________   ____            [S2]  Legend: (L-Link; H-House; S-Special)
    |  |_|[H1] [H3] |_|    | [H5]_____  | |  L1 - cave to Desert
    |          [H4]  _ [S1]|__|       | | |  H1 - a guy's house
    |     [H2]      | |     _ [H6][H7]|_| |  H2 - an old lady's house
    |_______________| |____| |____________|  H3 - a lady's house
                                             H4 - a guy's house
                                             H5 - an old lady's house
                                             H6 - a guy's house
                                             H7 - a guy's house
                                             S1 - Sleeping Giant
                                             S2 - Unagi's Temple
    
    - give your Teriyaki Beef to the Sleeping Giant
    - go see Unagi
    - warp back to Ita
    
    -Ita-
    
    - equip Unagi and walk up the altar
    - buy another Teriyaki Beef
    - equip Sibaloon, head East, through Desert, using the lower path, to arrive at
      LavaPool
    
    -LavaPool-
    
        Navigate until you end up on the gold rock island. Then, head North-West to
    exit this annoying pool, filled with stupid fireheads.
    
    -Volcano-
    
       Watch out for falling Meteors and lava. Make your way West, as fast as you
    can, to make it in one shot. Keep going West and enter the cave. Exit and head
    North-East asap to stealth through the lava. Head up the the stairs, and into
    the East cave. Exit and head down the stairs. The girl wants Teriyaki Beef, so
    give it to her and recieve a heart. Pretty nice trade, don't you think? Out the
    door, up the stairs, and East it is. Another cave, hoye. Through this one, head
    up the stairs, and bomb the weak wall for a little healing spirit. Here is the
    forth Base, Golem Base, but first, go West for a little shopping.
    
    -GolemBase-
    
       A   B   C   D   E     Points of Interest:
                             C5: Entrance
      1st Floor              A5: Blue Crystal
    1 [_]-[_] [_] [_]-[_]    Stairs: D2 <-> D7
       |   |   |       |     D6: Bomb-Up
    2 [_] [_] [_] [_]-[_]    E9: Lg. Med.
       |       |       |     Stairs: D9 <-> D4
    3 [_].[_] [_] [_] [_]    D3: Sm. Med.
       |   .       .   |     B3: Gold Armor
    4 [_]-[_]-[_]-[_] [_]    Stairs: B2 <-> B7
                       |     A7: Sm. Med.
    5 [_]-[_]-[_]-[_]-[_]    C7: Wise Man
                             D1: SID
                             B0: Lg. Med.
      2nd Floor              Hole: C8 -> C3
    6             [_]        C2: Boss
                   .         C1: Medal of Friendship
    7 [_].[_]-[_] [_]
           |       |
    8     [_] [_] [_]
           |   |   |
    9     [_]-[_] [_].[_]
           .
    0     [_]
    
    !!: Watch out for little spots on the ground: mines! These explode after 4 sec!
    !!: Watch out also for tile-holes!
    !!: Sometimes, statues can tell you more about the direction of a room...
    D6: Take a detour around the furnace, then turn down and head right to the end,
        then up and left to the stairs, and you will be save to take the Bomb-Up.
    E9: Kiss the wall (not litterally) to survive.
    B2: Dead end? I don't think so. Maybe something can be viewed by help of ...
    C7: Oh man, a huge DETOUR! Anyway, say hello to Rao and recieve Youni.
    B8: Head to 2nd column from the right, and walk down to 2nd row from bottom.
        Make a small left turn then down, then out the door.
    C2: BOSS: GolemBomber
        DESC: a dark shadow that can raise up to 4 zombie and throws fireballs at
              you. The zombies go on the side and pitch bombs at you once hit. If
              you injure GolemBomber, he will detonate the zombies. Sometimes he
              can make the side-scrolling zombies come back into the soil then
              re-raise them.
        ATTK: Raise Zombie, Fireball, Bomb Pitch, Zombie Detonation
        KILL: 11 attacks on Golem Bomber and you win.
    
    -Desert-
    
        With the new road open, I suggest you take it...
    
    -Theta-
    
     ______/L1\______      Legend: (L-Link; H-House)
    |                |     L1 - to Desert
    |[H1]        [H2]|     L2 - to T. Forest
    |                |     H1 - a kid's house
    |[H3]            |__   H2 - a guy's house
    |   [H4]     [H5] L2\  H3 - a lady's house
    |___________________/  H4 - shop (Hammer - 300 G; Lg. Med. - 100 G)
                           H5 - an old woman's house
    
    - buy the Hammer, teleport back to Ita, get the Powerbomb, and return here
    - head to T. Forest
    
    -T. Forest-
    
        Here you will confront Karabon King at the North-West corner, a 3 round
    battle with his lv. 56 KameKing. If you can beat him twice, KameKing is yours.
    Use special attacks of your strongest Karabons. Time to go to Fantasy, or
    atleast to the gateway, or known in the game, Access Point.
    
    -AccessPt-
    
        Use Youni to dig up COMPLETELY all four dirt piles. You know that it's
    digged up when you can insert a medal into it. Insert all four medals, equip
    KameKing, and stand in the center. Enter the door into Fantasy!
    
    -Fantasy-
    
       A   B   C   D   E   F   G   H     Points of Interest:
                                         C7: Entrance
    1             [_]-[_]                A5: Sm. Med.
                   .                     E1: Lg. Med.
    2         [_]-[_]-[_]-[_]            H4: Fire-Up
               |           |             D8: Bomb-Up
    3     [_]-[_] [_]-[_] [_]-[_]        D3: Sm. Med. 
           |           |       |         F5: Purple Crystal
    4 [_].[_] [_] [_] [_]-[_] [_] [_]    C4: Lg. Med.
       |   |   |   |   |   |   |   |     D4: Boss
    5 [_] [_] [_]-[_]-[_] [_] [_].[_]
           |           |       |
    6     [_]-[_] [_]-[_] [_]-[_]
               |   |       |
    7         [_] [_]-[_]-[_]
                       .
    8             [_]-[_]
    
    !!: In this last stronghold, there are green portals all over the place. Step
        inside one and teleport to another. Be careful, kill the enemies first,
        then teleport.
    !!: This time, the blue "block-things" can be pushed.
    !!: Here, you have to use everything you've learned from the other four
        fortresses, because old puzzles are back.
    D1: Push left switch up, then navigate around to push top switch, finally make
        it to the door.
    F3: There's a BlockBot at the corner, so destroy it.
    E3: Equip FireKong, solve the puzzle by pushing ultimately the top block right,
        then pitch bombs until it lands on the yellow switch.
    D5: Use KameKing to enter the Boss's Lair.
    D4: BOSS: Brainwashed Max
        DESC: Max is brainwashed, and he have the same basic ability you have:
              bombs! Use FireKong and RC Bomb to trick him into a trap.
        ATTK: Bomb
        KILL: 5 shots
    
        BOSS: BrainBomber
        DESC: Last boss: caped bomber that can throw jelly bombs at you and Max.
              Also, when he's hovering, he can use targetting and send thunder to
              the earth, which will explode into horizontal and vertical direction,
              which is hard to avoid.
        ATTK: Jelly Bomb, Target Thunder, Small Thunder
        KILL: a lucky 13 shots will take him to hell
    
    -Ending-
    
        I don't want to spoil everything, so here's only one quote:
    Bomberman: [Let's go home!]
    
        Hope you enjoyed the game as much as I did!
    
    -------------------------------------------------------------------------------
    -----------------------------------[Credits]-----------------------------------
    -------------------------------------------------------------------------------
    
    BOMBERMAN TOURNAMENT STAFF
    --------------------------
    Game Design - Tatsuya Akaishi, Norio Ohkubo
    Programmers - Norio Suzuki, Hideki Takeshige, Mamoru Shiratani,
                  Hironori Tanaka, Masakazu Kobayashi
    Char. Design - Shoji Mizuno, Kozue Sato
    Graphic Design - Takako Nakamura, Shinobu Matsuzawa,
                     Youichi Kato, Akio Nishijima
    Music - Kouichi Seiyama
    Sound Director - Choukou Ohara
    Sound Manager - Keisuke Mitsui
    Battle Music - Jun Chikuma
    Mastering - Yukiko Mikami
    Advertising - Shouichi Togashi, Kentaro Murayama, Megumi Hirayama
    Special Thanks - Yoshinori Inoue, Keita Hoshi,
                     Yoshinori Yamagishi, Tetsuma Yoshida, Hiroyuki Arai
    Game Director - Shigeki Fujiwara
    Project Manager - Naoki Nishiya
    Producer - Hiroyuki Mikami
    
    ACTIVISION STAFF
    ----------------
    Senior Vice President - Bill Swartz
    Executive Producer - Mika Hayashi
    Sr. Associate Producer - Tad Horie
    Production Coordinator - Austin Keys
    QA Mgr, Console Testing - Joe Favazza
    QA Night Manager - Jeremy Gage
    QA Senior Lead - Adam Hartsfield
    QA Project Lead - Anthony Hatch Korotko
    Testers - Kirk Koshinski, Patrick Hearne,
              Erin Martel, Frank So
    Developement Team - H U D S O N
    
                                     T H E   E N D
    
    -------------------------------------------------------------------------------
    ----------------------------------[Mini-Games]---------------------------------
    -------------------------------------------------------------------------------
    
    /-----------------------------------------------------------------------------\
    |SpitFlame Challenge|In ShuraRd, Ceedrun will challenge you to this mini-game.|
    |                   |The goal is to guess correctly 3 times which side he will|
    |                   |blow, TOP or BOTTOM. If you lose, come back for a retry. |
    |-------------------|---------------------------------------------------------|
    |Arcades            |Play to compete for Lg. Med. by blowing up balloons in a |
    |                   |given time and passing the base score to win. You are    |
    |                   |invisible, so use the infinite bombing trick. 10 G a game|
    |                   |LOCATIONS: MagBase Surr., B. Valley, Upsilon, Volcano
    |-------------------|---------------------------------------------------------|
    |Sharkun's Challenge|To unlock Sharkun's cage, you'll play a mini-game in his |
    |                   |basement. You have to blow up the blocks so they look    |
    |                   |like this: (Take off all blocks on both side extremities)|
    |                   |      |-|                                                |
    |                   |      |-|                                                |
    |                   |    |-|-|-|                                              |
    |                   |    |-|-|-|                                              |
    |                   |  |-|-|-|-|-|                                            |
    |                   |  |-|-|-|-|-|                                            |
    |                   |    |-|-|-|                           time limit: 120 sec|
    |-------------------|---------------------------------------------------------|
    |ToughGy's Challenge|In Arctic, you will see ToughGuy trapped inside a cage,  |
    |                   |guarded by 3 machines. The mini-game consists of lighting|
    |                   |the cannon fuses with your bombs at an appropriate time  |
    |                   |to knock out the machines, all in a time limit of 30 sec.|
    |-------------------|---------------------------------------------------------|
    |Machines Challenge |There is a maze in FrontBase, with a rotating "bar" and  |
    |                   |some bouncing "balls", all made of Dancing machines. You |
    |                   |have to navigate successfully to the end of the maze     |
    |                   |without touching the machines once. To make things even  |
    |                   |more complex, there is a dizzy feeling in this mini-game |
    |                   |because the maze vibrates up and down, so cool down, and |
    |                   |give it a shot. Pommy Animal awaits you at the end.      |
    \-----------------------------------------------------------------------------/
    
    
    ===============================================================================
    ===============================[ K A R A B O N ]===============================
    ===============================================================================
    
    
        In Bomberman's World, there are creatures called Karabons. They will help
    you during your quest. You can also battle them with fellow trainers and in
    Karabon Tournaments. You can equip a Karabon anytime to use it's unique power.
    
        When selected, you can power-up Karabons with panels unvealed from bombed
    stuff. Sword means +1 attack, Shield means +1 defense, Star means +1 Special.
    The more panels you collect, the stronger your Karabon will be. The level will
    grow with the increasement of each status.
    
    -------------------------------------------------------------------------------
    -----------------------------[Karabon Descriptions]----------------------------
    -------------------------------------------------------------------------------
    
    01 - Pommy
    Description - Small Pink Pikachu
    Where to Find - In the Forest north of Alpha, you will find Pommy trapped in
                    a plant. Blow the two ends of the plant at the same time to
                    free Pommy. He will give you the ring. Head back to Alpha and
                    give the Ring to the girl. When you exit the house, Pommy will
                    join you.
    Utility - Can warp to almost all visited towns. (except Theta)
    Element - Electric
    Special Attack - Electric (Ground Shocking Bolt)
    Maximum Status -
      Lvl - 60
      Att - 45
      Def - 65
      Spc - 70
      HP  - 180
    
    02 - Ceedrun
    Description - Pink Loch Ness
    Where to Find - North of Coldseas, there is a narrow path. When you are shot
                    down by arrows, Ceedrun will come out and play a game with
                    you. Guess which height his Spitflame will go and if you win 3
                    times, he will join you.
    Utility - Can block attacks with shield.
    Element - Fire
    Special Attack - Flame (Spitflame)
    Maximum Status -
      Lvl - 60
      Att - 75
      Def - 60
      Spc - 45
      HP  - 180
    
    03 - Elifan
    Description - Big Elephant
    Where to Find - Wiseman in MagnetBase.
    Utility - Can push special blocks anytime.
    Element - Rock
    Special Attack - Quake (Earthquake)
    Maximum Status -
      Lvl - 60
      Att - 60
      Def - 50
      Spc - 70
      HP  - 180
    
    04 - P. Fangs (Pommy Fangs)
    Description - Small Yellow Raichu
    Where to Find - Fuse Pommy and Elifan in MagnetBase's SID.
    Utility - Unlocks last door in MagnetBase.
    Element - Electric/Rock
    Special Attack - Shock (3 Arrow Lightning)
    Maximum Status -
      Lvl - 70
      Att - 60
      Def - 60
      Spc - 90
      HP  - 210
    
    05 - Sharkun
    Description - Blue Shark
    Where to Find - In ToPlain, there is a lone house. Go inside and play a game
                    to unlock Sharkun. In the game, you have to blow the blocks
                    into this shape:
    
          |-|
          |-|
        |-|-|-|
        |-|-|-|
      |-|-|-|-|-|
      |-|-|-|-|-|
        |-|-|-|
    Utility - Can see hidden and invisible things.
    Element - Water
    Special Attack - Icicle (Ground Icicle)
    Maximum Status -
      Lvl - 60
      Att - 55
      Def - 85
      Spc - 40
      HP  - 180
    
    06 - Th. Tiger (Thunder Tiger)
    Description - Tiger on fire
    Where to Find - When you have Dorako, return to HighMt's secret cave and
                    venture inside. Thunder Tiger awaits you at the end.
    Utility - Can slow down nearby enemies.
    Element - Electric/Fire/Rock
    Special Attack - FireRing (Rolling Ring of Fire)
    Maximum Status -
      Lvl - 80
      Att - 90
      Def - 65
      Spc - 100
      HP  - 255
    
    07 - Kai-man
    Description - Indigo Sea Shell
    Where to Find - Head towards HighMt and use Sharkun to discover a hidden cave,
                    which contains an item called Disinfect. Return to the
                    entrance and head North. Enter the left house and give the
                    item to the girl so she can treat Kai-man. Kai-man then joins
                    you.
    Utility - Can enter the sea.
    Element - Water
    Special Attack - Wave (Tidal Wave)
    Maximum Status -
      Lvl - 60
      Att - 65
      Def - 75
      Spc - 45
      HP  - 180
    
    08 - TwinDrag (Twin Dragon)
    Description - Dragon with 2 heads
    Where to Find - Venture the north part of the sea to find a whale. It will
                    suck you inside and blow you to TwinDragon's rock, where he
                    will join you.
    Utility - Bomb power goes up one level.
    Element - Fire
    Special Attack - Dbl Fire (Double Spitfireball)
    Maximum Status -
      Lvl - 60
      Att - 80
      Def - 60
      Spc - 40
      HP  - 180
    
    09 - P. Nucklz (Pommy Nuckles)
    Description - M&M with ears
    Where to Find - Wiseman in PrettyBase.
    Utility - Can kick bombs at anytime.
    Element - Electric
    Special Attack - Bolt (Thunder Punch)
    Maximum Status -
      Lvl - 60
      Att - 45
      Def - 60
      Spc - 75
      HP  - 180
    
    10 - P. Sea (Pommy Sea)
    Description - M&M with fins
    Where to Find - Fuse Kai-man and Pommy Nucklz in PrettyBase's SID.
    Utility - Unlocks last door in PrettyBase.
    Element - Electric/Water
    Special Attack - Storm (Thunder Storm with Rain)
    Maximum Status -
      Lvl - 70
      Att - 40
      Def - 90
      Spc - 80
      HP  - 210
    
    11 - ToughGuy
    Description - Monkey
    Where to Find - At East Winterland, you will find ToughGuy encaged. Play a
                    game to free him. The game consists of bombing 3 machines by
                    lighting cannons at a right time, in a limited amount of time.
    Utility - Use (A) to throw bombs anytime.
    Element - Rock
    Special Attack - Boulder (Pitch Rock)
    Maximum Status -
      Lvl - 60
      Att - 60
      Def - 55
      Spc - 65
      HP  - 180
    
    12 - P. Beast (Pommy Beast)
    Description - Dinosaur Kirby
    Where to Find - In one of Epsilon's Igloos, you will find an old man who want
                    to eat bread made from his cousin, in Upsilon. He will give
                    you Flour. Head to Upsilon and give his cousin the flour. Take
                    the newly baked bread back to Epsilon and exchange it for his
                    egg. Take it to the Hot Springs East of town and hatch Pommy
                    Beast.
    Utility - Can fly over cliff near FairyPalace.
    Element - Electric
    Special Attack - Stunball (Rolling Bolt)
    Maximum Status -
      Lvl - 60
      Att - 45
      Def - 55
      Spc - 90
      HP  - 180
    
    13 - Pteradon
    Description - Aerodactyl
    Where to Find - In the glassed land, north-west of Upsilon, you will find
                    (randomly) a flower. When you take it, Pteradon will swoop
                    down and try to eat it. Then it will join you.
    Utility - Bomb power goes down one level.
    Element - Fire
    Special Attack - FireArrow (Four Fire Arrows)
    Maximum Status -
      Lvl - 60
      Att - 85
      Def - 55
      Spc - 40
      HP  - 180
    
    14 - Dorako
    Description - Dragon with Scorpion Tail
    Where to Find - Wiseman in PlasmaBase.
    Utility - Lights up Rooms in the Bases.
    Element - Fire
    Special Attack - HeatFire (Spitfireball)
    Maximum Status -
      Lvl - 60
      Att - 70
      Def - 65
      Spc - 45
      HP  - 180
    
    15 - P. Dragon (Pommy Dragon)
    Description - Red Kirby with Hair, Wings and Tail
    Where to Find - Fuse Pommy Beast with Dorako in PlasmaBase's SID.
    Utility - Unlocks last door in PlasmaBase.
    Element - Eelctric/Fire
    Special Attack - Squall (Raining Thunder)
    Maximum Status -
      Lvl - 70
      Att - 80
      Def - 40
      Spc - 90
      HP  - 210
    
    16 - Youno
    Description - Red Unicorn
    Where to Find - Queen Eleralda will reward you with Youno after you defeat
                    PlasmaBomber.
    Utility - Calms down the sandstorm.
    Element - Rock
    Special Attack - Monsoon (Tornado)
    Maximum Status -
      Lvl - 60
      Att - 60
      Def - 65
      Spc - 55
      HP  - 180
    
    17 - Sibaloon
    Description - Purple Octapus
    Where to Find - In Zeta, you will find an old man named Mr. Tekuji, who will
                    give you a walk counter. Walk 100 steps and return it to him
                    to recieve Sibaloon.
    Utility - Use RainbowBridge to cross a ditch.
    Element - Water
    Special Attack - Bubbles (3 Bubbles)
    Maximum Status -
      Lvl - 60
      Att - 60
      Def - 80
      Spc - 40
      HP  - 180
    
    18 - P. Animal (Pommy Animal)
    Description - Pikachu on Four
    Where to Find - In FrontBase, you will see Pommy Animal trapped by 4 machines.
                    Help save him by playing a game of maze with the machines.
    Utility - Hold (B) to dash.
    Element - Electric
    Special Attack - Thunder (Lightning Dash)
    Maximum Status -
      Lvl - 60
      Att - 40
      Def - 60
      Spc - 80
      HP  - 180
    
    19 - Unagi
    Description - Sea Serpent
    here to Find - Buy Teriyaki Beef in Ita and head to Cosmos. Head east to find
                   a Giant. Give your beef to move him out of the way. Unagi is in
                   the east temple.
    Utility - Go to the Altar in Ita for rain.
    Element - Water
    Special Attack - Blizzard (Ice Storm)
    Maximum Status -
      Lvl - 60
      Att - 60
      Def - 75
      Spc - 45
      HP  - 180
    
    20 - Elekong
    Description - Big Ape
    Where to Find - Equip Sharkun and walk around the desert east of Ita to find a
                    phantom Oasis. Inside is Elekong.
    Utility - Can pass through breakable blocks.
    Element - Electric/Rock/Water
    Special Attack - Plasma (Lightning Shock)
    Maximum Status -
      Lvl - 85
      Att - 75
      Def - 80
      Spc - 100
      HP  - 100
    
    21 - Youni
    Description - Blue Flying Unicorn
    Where to Find - Wiseman in GolemBase.
    Utility - Use Youni to reveal access points. (you can dig)
    Element - Rock
    Special Attack - Typhoon (Ground Wave)
    Maximum Status -
      Lvl - 60
      Att - 60
      Def - 60
      Spc - 60
      HP  - 60
    
    22 - SeaWing
    Description - Flying Dragon
    Where to Find - Fuse Youni and Unagi in GolemBase's SID.
    Utility - Unlocks last door in GolemBase.
    Element - Rock/Water
    Special Attack - Whirl (Electric-based Waterpump)
    Maximum Status -
      Lvl - 70
      Att - 60
      Def - 90
      Spc - 60
      HP  - 210
    
    23 - KameKing (Kamekaze King)
    Description - Turtle Dinosaur
    Where to Find - East of Theta, you will find Karabon Champ. Battle him 3 times
                    and win 2 times to win his KameKing.
    Utility - Unlocks last door in Fantasy.
    Element - Electric/Fire/Water
    Special Attack - Spin (Shell Spin)
    Maximum Status -
      Lvl - 85
      Att - 100
      Def - 65
      Spc - 90
      HP  - 255
    
    24 - MarinGon
    Description - Angry CatFish
    Where to Find - In the DeepSea, head North-West to find a switch. Step on it
                    to uncover an entrance. Head there and take the fishhook out
                    of one of the fishes. Then talk to the "head" fish, MarinGon,
                    and he will join you.
    Utility - Set bomb, then set linebombs with (A).
    Element - Fire/Water
    Special Attack - Aqua Bomb (Spitwater)
    Maximum Status -
      Lvl - 70
      Att - 90
      Def - 80
      Spc - 40
      HP  - 210
    
    25 - FireKong
    Description - Monkey on Fire
    Where to Find - After obtaining Sibaloon, head back to ColdSeas. Use Rainbow
                    Bridge to get to the temple. FireKong awaits you inside.
    Utility - Can detonate your bombs whenever.
    Element - Fire/Rock
    Special Attack - HeatDash (Fire Roll)
    Maximum Status -
      Lvl - 70
      Att - 90
      Def - 60
      Spc - 60
      HP  - 210
    
    -------------------------------------------------------------------------------
    -------------------------------[Karabon Elements]------------------------------
    -------------------------------------------------------------------------------
    
        In Karabon Battles, there is the advantage and the disavantage of Element.
    Some Special Attacks do nothing against certain types of Karabon, while others
    work great. The following chart tells you all. Read: Vertical (Special Attack)
    does [...] damage to Horizontal (Defenders).
    
    /----------\
    |  |F|W|R|E|
    |==========|    Legend:
    |F||n|n|g|x|    F - Fire    W - Water    R - Rock    E - Electric
    |W||g|n|x|n|    n - Normal  g - Great    x - No Damage
    |R||n|x|n|g|
    |E||n|g|x|n|
    \----------/
    
        Some Karabons are multi-elemental. In that case, see it's attack's
    element above, in Karabon's section. If it's the defender, then remember this:
    if one element is weak to the attack, it will suffer.
    
    
    -------------------------------------------------------------------------------
    -------------------------------[Karabon Battles]-------------------------------
    -------------------------------------------------------------------------------
    
        In Karabon Battles, you are allowed to choose 3 tactics for the fight.
    There is Punch, which is a simple tackle; there is Defend, which generates a
    shield in front of your Karabon and is used when an attack from your foe is
    occured; and there is Special, which features a special move depending on the
    element of your Karabon. If both Karabon choose Attack or Defend at the same
    time, it will occur at the same time. The level of the Karabon determines the
    speed of the special attack, meaning if you are at a higher level than your
    opponent, you will use Special first.
    
    /==============\
    |  NAME  |1|2|3|    Legend:
    |--------|-|-|-|    P - Punch
    |PnchBlck|P|B|S|    B - Block
    |KwikPnch|P|S|B|    S - Special
    |Dfns 1st|B|P|S|
    |Nice End|B|S|P|
    |ShowTime|S|P|B|
    |Technque|S|B|P|
    \==============/
    
        My favorite tactic is Technque/Showtime/Nice End. Of course, if I choose
    the wrong Karabon, then this is also the crappiest. The choice is up to you.
    
        In regular battles with other trainers, you get to choose one Karabon. But
    in the Colosseum, you must battle with 5 Karabons to win a prize. It's one
    after another, and each time, you cannot select the Karabon(s) you've just
    used.
    
    -------------------------------------------------------------------------------
    ----------------------------------[Colosseum]----------------------------------
    -------------------------------------------------------------------------------
    
        There are four colosseums around the world. You can compete in them with
    your own Karabons to win cash and a special prize. If you have more than 5
    Karabons, you can compete in a league, where your bet wins go up, the more you
    win! (NOTE: if there is a draw, you lose)
    
    LOCATION: Beta
    BET WIN: 5 G, 10 G, 20 G, 50 G, 100 G
    COMPETING KARABONS:
    /---------------\
    |--NAME--|LV|HP-|
    |Pommy   |03|009|
    |Ceedrun |03|009|
    |Elifan  |06|018|
    |Sharkun |11|033|
    |TwinDrag|13|039|
    |Kai-Man |14|042|
    |P.Nucklz|16|048|
    |ToughGuy|22|066|
    \---------------/
    
    LOCATION: Harsh Moutains
    BET WIN: 10 G, 20 G, 50 G, 100 G, 150 G
    COMPETING KARABONS:
    /---------------\
    |--NAME--|LV|HP-|
    |TwinDrag|13|039|
    |Kai-Man |14|042|
    |Elifan  |16|048|
    |Youni   |18|054|
    |Dorako  |23|069|
    |Pteradon|24|072|
    |Youno   |38|114|
    \---------------/
    
    LOCATION: Upsilon
    BET WIN: 20 G, 50 G, 100 G, 150 G, 200 G
    COMPETING KARABONS:
    /---------------\
    |--NAME--|LV|HP-|
    |Dorako  |23|069|
    |Pteradon|24|072|
    |P. Beast|26|078|
    |Sibaloon|30|090|
    |Unagi   |35|105|
    |P.Animal|37|111|
    |Youni   |40|120|
    \---------------/
    
    LOCATION: Zeta
    BET WIN: 50 G, 100 G, 150 G, 200 G, 300 G
    COMPETING KARABONS:
    /---------------\
    |--NAME--|LV|HP-|
    |P. Fang |09|027|
    |P. Sea  |30|090|
    |Unagi   |35|105|
    |P.Animal|37|111|
    |Youni   |40|120|
    |P.Dragon|45|135|
    |SeaWing |64|192|
    \---------------/
    
    
    ===============================================================================
    ==============================[ O P P O N E N T S ]============================
    ===============================================================================
    
    
    -------------------------------------------------------------------------------
    -----------------------------------[Enemies]-----------------------------------
    -------------------------------------------------------------------------------
    
    NOTE: When enemies die, they either leave a Bronze Coin, a Silver Coin, a Gold
    Coin, a Sm. Med., or a Lg. Med.
    
    Name: Vine
    Desc: Vines blocking the road, regenerate after 3 sec
    Dmmg: None
    Kill: 1 shot
    Lctn: L. Forest
    
    Name: Balloon
    Desc: Floating balloon
    Dmmg: Bump
    Kill: 1 shot
    Lctn: L. Forest, ColdSea
    
    Name: Blue Blob
    Desc: slow blue blob, stops each 5 sec
    Dmmg: Bump
    Kill: 1 shot
    Lctn: Plains, ColdSea, B. Valley, MagBase Surr.
    
    Name: Evil Tree
    Desc: pretends to be a tree, but have a darker color, will start walking if you
          walk pass it
    Dmmg: Bump
    Kill: 1 shot
    Lctn: ColdSea, ShuraRd, MagBase Surr.
    
    Name: Spinning Flowers
    Desc: 3 flowers spining from a small circle to a big circle
    Dmmg: Bump
    Kill: 1 shot each
    Lctn: ShuraRd, B. Valley
    
    Name: Dancing Machine
    Desc: walks around, dances from time to time
    Dmmg: Bump
    Kill: 1 shot
    Lctn: MagBase, PrettyBase, SnowFld, FrontBase, GolemBase
    
    Name: Bomb Snake
    Desc: walks around, can devore a bomb
    Dmmg: Bump
    Kill: 1 shot
    Lctn: MagBase
    
    Name: Zombie
    Desc: hides under the ground and rises when you are near, walk around
    Dmmg: Bump
    Kill: 2 shots
    Lctn: MagBase
    
    Name: Fireball Tower
    Desc: spits fire toward your location each 4 seconds
    Dmmg: Fireball
    Kill: n/a
    Lctn: MagBase
    
    Name: Porcupine
    Desc: Jumps, and rolls
    Dmmg: Bump
    Kill: 2 shots
    Lctn: MagBase
    
    Name: Red Blob
    Desc: slow red blob, stops each 5 sec
    Dmmg: Bump
    Kill: 1 shot
    Lctn: ToPlains, S. Forest, HighMt.
    
    Name: Stabber
    Desc: enemy equiped with a fork
    Dmmg: Stab, Bump
    Kill: 1 shot
    Lctn: Gamma Surr., HighMt.
    
    Name: Frog
    Desc: jumping frog, very annoying
    Dmmg: Bump
    Kill: 1 shot
    Lctn: S. Forest, Wetwoods
    
    Name: Sea Monster
    Desc: Spitfire Catfish
    Dmmg: Spitfire
    Kill: n/a
    Lctn: Beluga, BigOcean surface
    
    Name: Sea Crab
    Desc: Jumping crab
    Dmmg: Bump
    Kill: 1 shot
    Lctn: BigOcean
    
    Name: Waterman
    Desc: walking fishy with a spear, throw the spear when he sees you
    Dmmg: Bump, Spear
    Kill: 1 shot
    Lctn: BigOcean
    
    Name: Jelly
    Desc: Transparent Blob containing a spark in the center, spits the spark
          every 5 seconds towards the sky, then keep moving
    Dmmg: Bump
    Kill: 1 shot
    Lctn: PrettyBase
    
    Name: Electric Squid
    Desc: walks around, sparks sometimes, can't be destroyed when sparking
    Dmmg: Bump
    Kill: 1 shot
    Lctn: PrettyBase
    
    Name: Skeleton Soldier
    Desc: Walking Skeleton, teleports each 7 seconds
    Dmmg: Bump
    Kill: 2 shots
    Lctn: PrettyBase
    
    Name: Drill Shell
    Desc: Shell, burrows each 4 seconds underground
    Dmmg: Bump
    Kill: 1 shot
    Lctn: PrettyBase
    
    Name: Yellow Blob
    Desc: slow yellow blob, stops each 5 sec
    Dmmg: Bump
    Kill: 1 shot
    Lctn: Jetty, SnowFld
    
    Name: Snowfoot
    Desc: walking dude throwing snowballs at you
    Dmmg: Bump, Snowball
    Kill: 1 shot
    Lctn: Jetty, SnowFld, HtSpring, SleetSt
    
    Name: Ninja
    Desc: small ninja, jump when you try to bomb him, jab you when close
    Dmmg: Bump, Jab
    Kill: 1 shot (after he jumps, it will take him 7 seconds before he can jump
          again)
    Lctn: Epsilon surr., SleetSt
    
    Name: SeaLion
    Desc: sealion that can charge at you and also pitch bombs away
    Dmmg: Bump, Charge
    Kill: 1 shot
    Lctn: I. Valley
    
    Name: Icicle
    Desc: icicle that can spit ice and burrow underground, turns into 4 small
          icicles when hit, small icicles can't spit and burrow
    Dmmg: Bump, SpitIce
    Kill: 1 shot for big, 1 shot for each small
    Lctn: I. Valley
    
    Name: Shadow
    Desc: Moving Shade
    Dmmg: Bump
    Kill: 2 shots
    Lctn: PlasmaBase
    
    Name: Archer
    Desc: Moving bird-like archer, TRYS to follow you, send you an arrow when it's
          view come in contact with you
    Dmmg: Bump, Arrow
    Kill: 2 shots
    Lctn: PlasmaBase
    
    Name: Ace Card
    Desc: Walking Ace Card, when sees a bomb, puts it on it's stomach and then
          start sliding
    Dmmg: Bump
    Kill: 2 shots
    Lctn: PlasmaBase
    
    Name: Bird Guardian
    Desc: Flying Bird with a pick, occasionally tries to stab down, can only be
          killed then
    Dmmg: Stab
    Kill: 1 shot
    Lctn: PlasmaBase
    
    Name: Green Blob
    Desc: slow green blob, stops each 5 sec
    Dmmg: Bump
    Kill: 1 shot
    Lctn: MtRoad
    
    Name: Bat
    Desc: a fat bat-stard (really annoying), walks sometimes, flies sometimes, and
          tries to spit rocks at you when he launches in the air, everytime!
    Dmmg: Bump, spit rock
    Kill: 1 shot
    Lctn: SararMts, OldBase, Volcano
    
    Name: Rock-alike
    Desc: these enemies are fast and annoying because they REALLY look like rocks.
    Dmmg: Bump
    Kill: 1 shot
    Lctn: SararMts, Volcano
    
    Name: Sandworm
    Desc: annoying sandwhirl-maker, spits rocks at you too
    Dmmg: Bump, spit rock
    Kill: 1 shot
    Lctn: Desert
    
    Name: Firehead
    Desc: jumps out of the lava, and spits fireballs at you
    Dmmg: Spit fireball
    Kill: n/a
    Lctn: Lavapool, GolemBase
    
    Name: Pharaoh
    Desc: walking pharaoh breathing fire
    Dmmg: Bump, fire
    Kill: 1 shot
    Lctn: Volcano
    
    Name: Flamethrower Face
    Desc: statue spits fire!
    Dmmg: spitfire
    Kill: n/a
    Lctn: GolemBase
    
    Name: Mummy
    Desc: walking mummy
    Dmmg: Bump
    Kill: 2 shots
    Lctn: GolemBase
    
    Name: Evil Cloud
    Desc: jumping evil cloud, just like frogs, but 4 times bigger, will seperate
          into 2 smaller clouds when hit
    Dmmg: Bump
    Kill: 1 shot for big, 1 shot for each small
    Lctn: GolemBase
    
    Name: Grabber
    Desc: moving hand, can either toss bombs or duck for cover
    Dmmg: Bump
    Kill: 2 shots
    Lctn: GolemBase
    
    Name: Spider
    Desc: yellow spider, spits a web at you when sees you
    Dmmg: Bump, Web
    Kill: 2 shots
    Lctn: GolemBase
    
    Name: B-B Gun Machine
    Desc: walks around, aim and fires a B-B at you
    Dmmg: Bump, B-B
    Kill: 1 shot
    Lctn: Fantasy
    
    Name: Yellow Mole
    Desc: they are not exactly moles, but they come from a hole when you enter and
          the four of then wobble and jump all over the place
    Dmmg: Bump
    Kill: 1 shot for each
    Lctn: Fantasy
    
    Name: Dark Discs
    Desc: these ... cd discs, slice around the level, waiting for you. If they meet
          a bomb, they will detonate it.
    Dmmg: Bump
    Kill: n/a
    Lctn: Fantasy
    
    Name: Lion Guardian
    Desc: statue spits fire!
    Dmmg: Spitfire
    Kill: n/a
    Lctn: Fantasy
    
    Name: Knight Statue
    Desc: statue pitches fireballs at you!
    Dmmg: Fireball
    Kill: n/a
    Lctn: Fantasy
    
    Name: Green Specter
    Desc: green things with hooks, hovering around the place
    Dmmg: Bump
    Kill: 1 shot
    Lctn: Fantasy
    
    Name: Android
    Desc: moving machines, will rush at you, will toss bombs or run away
    Dmmg: Bump
    Kill: 1 shot
    Lctn: Fantasy
    
    Name: BlockBot
    Desc: looks like a block, but will start walking around the place when you
          approach it
    Dmmg: Bump
    Kill: 2 shots
    Lctn: Fantasy
    
    Name: Worm
    Desc: green worm, jumps around the place, very quick, will roll if it sees you
          sometimes
    Dmmg: Bump
    Kill: 2 shots
    Lctn: Fantasy
    
    Name: Chomp
    Desc: stone jumping around the level, can devore bomb
    Dmmg: Bump
    Kill: 2 shots
    Lctn: Fantasy
    
    Name: Jumping Bombs
    Desc: these things jumps all over the place, and sometimes detonates
    Dmmg: Bump, Blast
    Kill: 1 shot
    Lctn: Fantasy
    
    -------------------------------------------------------------------------------
    ------------------------------------[Bosses]-----------------------------------
    -------------------------------------------------------------------------------
    
    Name: MagnetBomber
    Desc: Slithering dragon
    Attk: Spitflame, bomb devore, self-explode
    Kill: 4 shots to his head when it's alone
    Lctn: MagnetBase
    
    Name: PrettyBomber
    Desc: Huge Octapus, turns into a Jellyfish when hit, when Jellyfish is hit, it
          explodes into small Jellys, who will come together and reforme into the
          Octapus.
    Attk: throw rock, launch JellyEgg
    Kill: Turn it into a Jellyfish, wait till it launches 2 JellyEggs, then target
          the curved area before it regenerates. 4 Shots should do the job.
    Lctn: PrettyBase
    
    Name: PlasmaBomber
    Desc: Big fat flying bird, pitches wings at 90', 67.5', 45', 22.5' and 0' when
          in the air, lands occasionally; when blasted, flies up and drops
          eggbombs, then lands and start blowing a wind towards the bottom of the
          screen.
    Attk: Pitch wings, eggbombs
    Kill: When he lands, give him a blast. Then, just stay covered by the blocks
          and keep attacking when he lands again. Again, 4 shots will send him to
          his harp-playing friends.
    Lctn: PlasmaBase
    
    Name: GolemBomber
    Desc: a dark shadow that can raise up to 4 zombie and throws fireballs at you.
          The zombies go on the side and pitch bombs at you once hit. If you injure
          GolemBomber, he will detonate the zombies. Sometimes he can make the
          side-scrolling zombies come back into the soil then re-raise them.
    Attk: Raise Zombie, Fireball, Bomb Pitch, Zombie Detonation
    Kill: 11 attacks on Golem Bomber and you win.
    Lctn: GolemBase
    
    Name: Brainwashed Max
    Desc: Max is brainwashed, and he have the same basic ability you have: bombs!
          Use FireKong and RC Bomb to trick him into a trap.
    Attk: Bomb
    Kill: 5 shots
    Lctn: Fantasy
    
    Name: BrainBomber
    Desc: Last boss: caped bomber that can throw jelly bombs at you and Max. Also,
          when he's hovering, he can use targetting and send thunder to the earth,
          which will explode into horizontal and vertical direction, which is hard
          to avoid.
    Attk: Jelly Bomb, Target Thunder, Small Thunder
    Kill: a lucky 13 shots will take him to hell
    Lctn: Fantasy
    
    
    ===============================================================================
    =====================[ A D V A N C E   S T R A T E G I E S ]===================
    ===============================================================================
    
    
    - you are in constant battle the second you leave a town or a hide-away. Be on
      full alert and be as fast as possible, equip Pommy Animal to be even faster!
    - bombing is a technique that any Bomberman HAVE to master if he really wants
      to win, and here is my little instruction:
        bomb everything
        don't over-bomb or you will be trapped by them
        - use hit and run tactics
        - use multi bomb tactics (make many bombs blow at the same time by
          aligning them)
        - if you can pitch or kick, great; if you can RC, better; if you can
          detonate, EXCELLENT!!!
        - watch out for the after-blasts. They last around 1 second, but they can
          and will injure you.
    - I say panels are greater than enemies. If you have a choice, go for the
      panel first instead of getting the enemy and destroying the panel.
    - NEVER DESTROY HEALTH UNLESS YOU ARE 100% HEALTHY
    - if you know you are going to be injured, try to damage an enemy or destroy
      some blocks on your way
    - try to sneak up on enemies, or if you want, sneak by
    - equip a Karabon that's useful. Here's my list of useful Karabons: Ceedrun,
      Thunder Tiger, Pommy Animal, Electric Kong, Fire Kong
    
    
    ===============================================================================
    ================[ B A T T L E   A N D   M U L T I P L A Y E R ]================
    ===============================================================================
    
    
        Of course, no good Bomberman title won't contain a great battle mode. This
    one have the same basic, but new upgrade and new arenas. You can play from 2 to
    4 Players/Computers. One super good news: you will only need 1 pak to play up
    to 4 players! Wow!
    
    -------------------------------------------------------------------------------
    --------------------------------[Battle Arenas]--------------------------------
    -------------------------------------------------------------------------------
    
    Name: Standard
    Description: The ancient mode, STANDARD!
    Tactics: Not much...
    
    Name: Hi-Power
    Description: You start with Line Bomb, Bomb Kick, 3 Bomb-Ups and 5 Fire-Ups. No
                 blocks whatsoever. Just four unlucky opponents.
    Tactics: Lay bombs at intersections, then RUN!
    
    Name: Conveyor
    Description: There is a conveyor in the middle. The S block turns the speed and
                 Blue block turns the direction of the conveyor.
    Tactics: Dominate the middle, and take advantage of the conveyor and the
             switches with the bombs to defeat others.
    
    Name: Slippage
    Description: Slippery Ice with Igloos.
    Tactics: Hide or hide bombs inside the igloos to win.
    
    Name: Landmine
    Description: This beach/sea level features hidden mines. Watch out for them.
    Tactics: Move slowly but surely.
    
    Name: Pipe Bomb
    Description: Standard Arena with some pipes.
    Tactics: Hide or hide bombs inside the igloos to win.
    
    Name: Curvage
    Description: The red arrows tell you where Power-Ups are, and the circle arrows
                 will send your bombs to the arrow's direction if you kick into it.
    Tactics: Clear the perimeters and kick bombs.
    
    Name: Moon Warp
    Description: There are 5 teleports on this arena. Jump one and you'll randomly
                 come out of another port.
    Tactics: Lay bombs near teleports for some Tele-frag (UT, anyone?).
    
    -------------------------------------------------------------------------------
    -------------------------------[Battle Upgrades]-------------------------------
    -------------------------------------------------------------------------------
    
    /-----------------------------------------------------------------------------\
    |Bomb-Up     |At first, you'll have to wait until your bomb blows up before   |
    |            |you'll be able to lay another one. By finding Bomb-Ups, you'll  |
    |            |be able to place multiple bombs at once. You have to remember   |
    |            |how much bombs you can set at once.                             |
    |------------|----------------------------------------------------------------|
    |Fire-Up     |To increase the range of your bomb's explosions, find some Fire-|
    |            |Ups. The more you collect, the bigger your range will be.       |
    |------------|----------------------------------------------------------------|
    |Boxing Glove|Take a swing with (B) on the bombs to punch them with this item.|
    |------------|----------------------------------------------------------------|
    |Blue Glove  |If you have Blue Glove, place a bomb, then press (A) to pick it |
    |            |up. It won't explode until its being tossed.                    |
    |------------|----------------------------------------------------------------|
    |Line Bomb   |Collect Bomb-Ups, then collect Line Bomb so you can place       |
    |            |multiple bombs in a straight line. Press (A) twice to do it.    |
    |------------|----------------------------------------------------------------|
    |Bomb Kick   |With this, you can kick bombs. Set one, go back, and contact it.|
    |------------|----------------------------------------------------------------|
    |Roller Skate|The more of these you collect, the faster you'll go.            |
    |------------|----------------------------------------------------------------|
    |Poison Skull|Don't touch this. The consequences may be: slow, ghost and bomb |
    |            |drop. If you get it, try to collect another Power-Up or touch an|
    |            |opponent to get rid of it.                                      |
    \-----------------------------------------------------------------------------/
    
    -------------------------------------------------------------------------------
    ---------------------------------[Battle Modes]--------------------------------
    -------------------------------------------------------------------------------
    
    Computer: Easy / Normal / Hard
    Rounds: 1-5
    Time: 1:00 - 5:00 / oo
    Tie Break: On / Random / Off
    Shuffle: On / Off
    Skulls: Burn / Stay
    Fishing: On / Off
    Revenge: On / Off
    
    Tie Break: When the last Bombers die at the same time, what to do to decide the
               ultimate winner. If set off, it will be a DRAW.
    
    Shuffle: Shuffle the starting positions.
    
    Skulls: Set it to Burn so you can eliminate the Skulls, or else, it will stay
            in the arena FOREVER.
    
    Fishing: When you win all rounds, you will play a Fishing Game. Charge and fish
             out a Power-Up to keep for the next round.
    
    Revenge: When activated, if you die, you will be on the side, throwing bombs,
             HAHAHAHA.......
    
    
    ===============================================================================
    =================[ I M P O R T A N T   I N F O R M A T I O N S ]===============
    ===============================================================================
    
    
    -------------------------------------------------------------------------------
    -----------------------------[Copyright Agreements]----------------------------
    -------------------------------------------------------------------------------
    
        All materials in this document are copyrighted by Mimicmasterax. Some are
    taken from the game <Bomberman Tournament>, by Hudson Soft/Activision. You may
    not take this document or its parts without my personal permission. If you
    violate this or any other standard copyright agreements, you will be violating
    International Law.
    
        This document is also copyright protected by all websites that post it.
    
        If you want to post my FAQ on your site, please send a e-mail to
    MimicMasterAX@HotMail.COM with the title being: Permission for your BT FAQ
    Usage for [site Name - Site Admin]. I mostly won't say no, but please use
    proper language.
    
        Before ripping off my work, think about all the time I've spent on this.
    (I am not saying you CAN steal it.)
    
    Officially Posted At:
    
    - GameFAQs (www.gamefaqs.com)
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    - CompuServe Gamers Forum (forums.compuserve.com/gvforumes/)
    - Gameboy Advance World (lostwoods.zeldagames.com/~gbaworld/)
    - GBA World (www.gbaworld.net)
    - Note: I recieved a dozen requests in the last month and am not planning to
      add any other official sites. Judge for yourself.
    
    USAGE:
    - You CANNOT sell it.
    - You CANNOT put it in a magazine/book/guide/program or anything similar
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    - You CANNOT reproduce it or any of its parts.
    - For the latest version, please always check www.GameFAQs.com.
    
    POSTING:
    - All of these subjects are applicable only after you get my personal
        permission for posting my guide on your website/magazine.
    - You MAY only post this guide AS A WHOLE.
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    - You CANNOT display any advertisement anywhere on the page or in any related
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    -------------------------------------------------------------------------------
    -----------------------------------[Contact]-----------------------------------
    -------------------------------------------------------------------------------
    
    E-mail: MimicMasterAX@HotMail.COM
    
    Questions: Use 'Questions for BT FAQ' as title.
    Comments/Suggestions: Use 'Comments for BT FAQ' as title.
    Corrections: Use 'Corrections for BT FAQ' as title.
    Additions: Use 'New Information for BT FAQ' as title.
    
    - I will appreciate it if you use proper language and state which part of the
      FAQ you are referring to.
    
    -------------------------------------------------------------------------------
    ----------------------------------[Thanks To]----------------------------------
    -------------------------------------------------------------------------------
    
    CONTRIBUTOR'S LIST:
    
    **D-Man for lots of Karabon Max Stat**
    **Tigrath A. Lightning for an additional heart found at L. Forest**
    
    
    SPECIAL THANKS TO:
    
    GameFAQs and numerous other websites for posting my guide.
    Hudson Software and Activision for a superb game.
    
    -------------------------------------------------------------------------------
    -----------------------------[Author's Final Notes]----------------------------
    -------------------------------------------------------------------------------
    
        I hope you enjoyed my guide. I apologize if you found this guide was too
    hard to navigate. I tried my best... Anyway, I hope you found this game very
    thrilling. If you need further assistant, I will be happy to answer all of your
    questions if you e-mail me.
    
        Humm... next I'll do a Castlevania Walkthrough, but before that, I will
    have to finish my WWP and OoS Walkthrough.
    
        Bomberman, Bomberman Tournament are trademarks of Hudson and Activision.
    
                                                     Copyright 2001  MimicMasterAX
    ===============================================================================