Star Wars: Jedi Power Battles
Review by Zelikman
"The concepts that people come up with get crazier with each new game system..."
Well.... ah.... um... I don't really know how to start this review, considering what game I'm reviewing. Well, better try anyways. This game is (and I won't lie to you) downright horrible. There are few good points about it that can make up for all the programming and eye-catching flaws inhabiting this game. Whoever decided it was right to take a really cool PSX/Dreamcast game (which was good on those systems) and transform it into a GBA game was obviously stoned at the time, because, for $30, I expect a lot more than this.
So, basically, the story is a direct following of Star Wars Episode One: The Phantom Menace, but instead of playing as the proper characters (like the PSX game using the same name as the movie), you take control of either Qui-Gon Jinn, Obi-Wan Kenobi, or the all-time favorite Mace Windu. You go through 10 pathetic levels of overly... well... overdone graphics that hardly make this game breath-taking, but still have a sense of beauty to it as the details from the movie are astonishingly added in to the little itsy-bitsy game cartridge. But it's still not enough. To quote a wise man, ''Graphics do not make a game great.'' Oh, so very true.
The gameplay is, in a word, vomit-inducing. You can jump, swing your lightsaber, block with your lightsaber (to deflect attacks), and do some special twirly thingy with your lightsaber by pressing L+R together. Though this part isn't so bad, the level design is probably the biggest piece of Death Star trash ever created. Most of the time, you'll end up dying on the first level just because of some stupid 3D intention that means you have to go down a little before you try to jump. It's pathetic, it's annoying, and it makes me feel like a rabbit trying to jump over the moon. Of course, if you enjoy such rabid chimpanze gameplay, don't let me stop you... frankly because I won't.
What about replay value? Hm? I can describe that in a word as well - non-existant. You know what you get for beating the easiest boss ever created in video-game history?? You get to play as him. Yes, when you beat the 10th level and kill ol' Chopped Liver Face, you'll get to play as the Darth Maul himself through those 10 vomit-inducing levels again. Now, isn't that fun?? I mean, this game doesn't even have decent ENEMIES, let alone bosses worthy of your time. I mean, even Legacy of Goku had a few decent things thrown in, and a better graphic system to boot.
When I first walked into Target, ready to buy a game, I wandered over to the Game Boy Advance section. In the end, it was down to Advance Wars or Jedi Power Battles. You know what I did after playing five minutes of JPB? I hit myself in the head - extremely hard, mind you - and called myself an idiot for thinking that this game could be cooler than Advance Wars. All things considered... well, let me just say this - take my advice and save your money - this game is far, far worse than Jar Jar Binks... and that's saying way too much.
Reviewer's Score: 2/10, Originally Posted: 08/19/03
Recommend This Review
Liked this review? Thought it was well-written and other users need to know about it? Click here to recommend this item to other users.
Got Your Own Opinion?
You can submit your own review for this game using our Review Submission Form.
Game Detail

Game Boy Advance
- HotGen / THQ
- Release: Nov 21, 2002 »
Titles rated T (Teen) have content that may be suitable for ages 13 and older.




