GRADIUS GALAXIES BOSS and Power-up FAQ By The President

This FAQ is meant to help you prepare for the bosses of Gradius 
Galaxies for the Gameboy Advance portable system, and to tell you what 
kind of Power-ups you can get and a summary of them. This will not tell 
you anything besides that. Remember, this my first FAQ attempt so I 
shall try to get most of the main points in battling the bosses in 
normal mode There are loops in this game, but the bosses stay the same, 
only a few of the enemy patterns. Remember, this is just to help the 
needy. If you do not want help for the bosses, or be spoiled by some 
things I say, turn back now. Ready? Good.

Copyrighted (c) by The President, and this shall only be posted on 
www.gamefaqs.com, unless some other place along the way tickles my 
fancy. 

If any person wants to contact me on something that I forgot or messed 
up on in this FAQ, my email is good_and_evil24@hotmail.com. If you 
would like to contact me on AOL Instant Messenger, it is 
VanillaFire1000.

Beginning version 5/23/02
--------------
I have all of the bosses done or normal difficulty. It also shows what 
is the best type of upgrade you can get before you face the boss.

Version 1.1 1/24/03
--------------
Decided to add one of the harder parts of the game in, right it right 
before the last boss. Fixed some spelling. Added info about Gradius 
history.

_______________________________________________________________________
TABLE OF CONTENTS

1. Introduction   	
2. Controls
3. Types of Power Ups
3.5. Kinds of ships
4. Boss 1
5. Boss 2
6. Boss 3
7. Boss 4
8. Boss 5
9. Boss 6
10. Boss 7
11. Boss 8
12. Boss 9
13. Semi Boss
14. Final Boss
15: Special thanks to...
_______________________________________________________________________
PART 1: INTRODUCTION
The Game Gradius was made by Konami in 1985, and has spawned sequels, 
including Gradius 3 and 4, a collection of the later Gradius games on 
the Playstation 2. Gradius Galaxies came out in 2001, for the Gameboy 
Advance Portable System. Gradius is a side scrolling space shooter, 
meaning that you go on the screen from right to left, unlike most space 
shooters, which you move down to up. Gradius Galaxies, the newest 
version of Gradius, is exactly like its brethren. The bosses could be 
challenging, and that is why I am writing this FAQ. Remember, this only 
has what you need to beat the bosses, and will not tell you what to do 
during the game. Gradius 5, the newest installment of the Gradius 
series, has just been announced by Konami to be released on the PS2. It 
is being made by Treasure, one of the greatest rail shooter makers 
ever, making such classics as Radiant Silvergun and Ikaruga. Hopefully 
they can do justice for a great series like this.

PART 2: CONTROLS

D-Pad: Go Left, Right, Up, and Down
B Button: Fire Main Weapon
R Button: Fire Missiles
A button: Sets up power-ups
Start: Pause game


PART 3: TYPES OF POWER UPS

In Gradius, you can have different types of power ups. Each kind of 
fighter you select has a different kind of power up. 

THE MAIN TYPES ARE:
SPEED UP: This makes your fighter move faster than before. All speed 
ups are the same no matter what ship you try
AMOUNT OF SPEED UPS YOU CAN HAVE: 4

MISSLE: these are just as strong as your main gun, but instead of going 
forward, they go up or drop down onto enemies.
AMOUNT OF MISSLE POWER UPS YOU CAN HAVE: 2

DOUBLE: This increases the amount of ways your main gun can shoot at 
the same time.
AMOUNT OF DOULBE POWER UPS YOU CAN HAVE: 2

LASER: This make you shoot as your main gun a laser-type weapon, 
ranging from a large laser blast to twin small laser beams.
AMOUNT OF LAZER POWER UPS YOU CAN HAVE: 2

OPTION: This gives you a small clone of your ship that shoots whatever 
you are shooting at the time. Missiles, Lasers, anything. The option is 
still the same no matter what ships you have.
AMOUNT OF OPTIONS YOU CAN HAVE: 3

Those are the general power ups. You have 4 types of ships to choose 
the variations of them 

_______________________________________________________________________
PART 3.5 TYPES OF SHIPS

BALANCED TYPE: This is an average between the 3 other ships that you 
can choose from.
The Missile: It drops down, hitting whatever robot is below you. When 
you are in a cavern, it fallows the floor, hitting one thing and 
exploding.
Double: You shoot one main gun forward another at a 45-degree angle 
upwards. Along with missiles, they form a devastating combo.
Laser: You have a green laser that stretches to one end of the screen 
to the other, killing anything in its way.

WIDE AREA TYPE: The ship has weapons that spread over a long area. My 
personal favorite.
The Missile: Two missiles shoot up and down, exploding as soon as they 
hit something or fall off the screen.
Double: You shoot one main gun forward, while the other is shot 
backwards.
Laser: You shoot a ripple laser, getting the most robots out of the 
front of your way.

POWER TYPE: This uses brute force over finesse. Brings most damage in 
least amount of time.
The Missile: falling at a 45-degree angle, and only stop when they hit 
something.
Double: Exactly as Wide Area.
Laser: Bring 2 large cones of fire that can go threw anything directly 
in front of you.

AIR-TO-GROUND TYPE: These focus on shooting things that will come at 
you from the ground and from the air.
The Missile: Falls and releases a small area blast; kills anything that 
moves or is in that blast.
Double: Same as Balanced type.
Laser: Two twin lasers come shooting out of your main gun, leaving room 
in the middle.

PART 4: BOSS 1

Best Power up you can achieve when starting at the boss: 2 speed ups.
Recommended Type: Power

This boss comes encased inside a rock shell; to kill it, you must get 
rid of the shell. Around the boss, you see small fracture points along 
the shell. You must shoot those parts to get rid of that part of the 
shell. Once you get rid of the two front pieces of shell, you can see 
the main gun. That has already started shooting two laser beams from 
the front of the shell as soon as it gets into the area. You will be 
able to slide in-between those two laser beam to hit the main reactor. 
However, you must destroy the back 2 parts of the shell first. Just 
shoot those and they will come of the robot boss. You see that they 
have small grates protecting the reactor, you must shoot and destroy 
those first before you can get to the reactor. The reactor is the green 
bulb right in the middle of the robot. Once you get enough shots onto 
the reactor, you will see that it turns red. That means that it is 
almost dead. Once the reactor is gone, the robot explodes in a 
spectacular fashion. Be careful, meteors surround the boss and could 
kill you if you get close enough. When he shakes, he is getting all the 
meteors to form a band to protect him. However, you have holes to shoot 
threw. Not a tough boss.

PART 5: BOSS 2

Best Power up you can achieve when starting at boss: 1 Speed up
Recommended Type: Wide Area

This boss begins when you see 6 generators come out of the ground. Stay 
as far back as you possibly can when these generators come out of the 
ground. They will release ice squares that move around, but cannot hurt 
you if you stay all the way to the back and in the middle. When the 
generators go back into the ground for a short time, now is your 
chance. You will want to get rid of the shield grates that protect the 
5 reactors that move in a line. They move down to up. You will want to 
get as close as possible and get rid of the middle shield grate. Don't 
bother with the shield grates at the top or the bottom; you do not need 
to get rid of them to beat this boss. As soon as you get rid of the 
middle shield grates, you should be able to get inside the spot where 
the grates were. Go inside that spot and you will be able to get the 
most amounts of shots on the reactors as you can in that amount of 
time. When you see the ice block generators come up again, get out and 
as far back as possible. Repeat until all the reactors are destroyed.

PART 6: BOSS 3

Best Power up you can achieve when starting at boss: 2 Speed Ups, 1 
Missile
Recommended Type: Wide Area

The area for this boss has been expanded, giving you more freedom to 
move. At the top and bottom of the area, they will become a wall of 
fire, so do not go to close, or you will die. Out of the top, you will 
see a lion/serpent come out. He is your boss. Try to hit the lion part 
of it will falling missiles and your main gun. After it goes back into 
the flames at the bottom, it shall appear on the opposite side in which 
it first appeared. That cannot hit it then unless you have the 
backwards shooting double. Once the lion/serpent gets back to the top, 
it shall appear once again, except now at an angle, moving around the 
area. It shall also shoot out purple balls. You will want to shoot 
these as fast as possible. Otherwise, they shall explode almost right 
under you, releasing diamond debris. If you shoot them quick, the 
debris will be more spread out, giving you a better chance to avoid it. 
That is all the tricks this boss can do. This is the toughest boss as 
of the 3rd level.

PART 7: BOSS 4

Best Power up you can achieve when starting at boss: Nothing!
Recommended Type: Balanced

This boss is a lot like the first boss in the game, however, it has 
added on more laser cannons, and has come along with a friend. Along 
with the small pod, you see a huge behemoth of a robot in back of him, 
moving freely. The small pod shoots 4 lasers, but you must stay in the 
middle of him to shoot. You cannot get shot in the middle. First, you 
will want to get rid of the smaller robot. Get rid of the shielding 
protecting his reactor. Once you get rid of that (that's the easy part) 
you will see that the larger pod will move around at strangest angles 
and fast. You will want to stay as far and back as possible at this 
time. Stay in the middle and shoot has shielding for his core. Soon 
enough, you will see faint red lines coming from the large pads next to 
his shielding. AS SOON AS YOU SEE THEM, GET OUT OF THE INSIDE AREA OF 
THOSE RED LINES! Soon, you will see a huge red laser beam come roaring 
out of that spot. As soon as that dissipates, the robot will be calm 
for a while. That is your time to attack. Get rid of the shielding and 
shoot the reactor! You will most likely se about 2 more huge laser 
blasts before you beat him.

PART 8: BOSS 5

Best Power up you can achieve when starting at boss: 1 Missile, 3 Speed 
Ups
Recommended Type: Power

You will see 3 large tiki heads at the top, middle, and bottom of the 
crater that you are in. All of a sudden, they come out of the ground. 
Releasing non-harming glass at you. Then, they all begin to spin. Get 
as close as you get without getting hit by them, and attack with your 
main gun and missiles on the highest tiki. If you do it enough, it 
might turn red and maybe explode. If he doesn't back off when they stop 
spinning. When they stop spinning, get about in the middle of the 
screen. The tikis will release from their mouth rings that will kill 
you. Stay in the middle and shoot everything you have, and all the 
rings should be destroyed or not in your way. After that barrage, the 
top (if it is still there) and bottom tikis go into the ground, and 
come out with legs, walking on the top and bottom of the craters. The 
middle one stays where he is. You must maneuver between the 2 moving 
tikis, and shoot the middle one. Then, they go back to spinning. They 
keep repeating that until you beat the middle tiki. The best time to do 
that is when only one tiki with feet is there. Then go all out on the 
middle tiki, and it should explode. Boss done.

PART 9: BOSS 6


Best Power up you can achieve when starting at boss: 1 Speed up, 1 
Missile
Recommended Type: Wide Area

You will see a large, rather bulbous looking eye come out of the red 
intestine tissue. He will sprout 2 odd looking appendages on the wall, 
and then move around a little. It will then get out 3 more appendages, 
Enveloping you in one tiny spot, with small projectiles coming around 
to hit you. Then you will hear voice shouting, "Shoot at his eye!" That 
is what you want to do to kill him, but it would make it a lot easier 
if you destroy a few of those appendages first. That is why you want 
those missiles. You shoot the eye with your main gun and take out some 
appendages with your missiles. When any appendages get destroyed, the 
eye shall move towards you, trying to hit you. When you get rid of the 
2 appendages that are directly above and below you, that gives you 
enough room to maneuver to hit the eye for a much longer time then 
before. Soon enough, that eye will have its pupil handed to him on a 
silver platter. Possibly the easiest boss if you know what you are 
doing.

PART 10: BOSS 7

Best Power up you can achieve when starting at boss: 1 Speed Up
Recommended Type: Wide Area

Like the boss on level 4, this boss is a souped up version of the first 
boss you face. This boss has double the reactor shielding than normal, 
and it shoots 4 beams: 2 right on his noses, and on by his huge laser 
guns. The nose cannons can be hard to ignore because they provide the 
most protection by the shield core. Move in-between those 4 lasers, 
while taking shots at the shielding. After moving around and taking 
about 4 or 5 shots, it will move in to the middle to release one of it 
major attacks. You can see that the 2 side guns move at about 30 degree 
angles when the ship gets to the middle. They will release yellow 
lasers, which move and will kill you if you are near them. Also, large 
black missiles will come out of the ship and begin moving in your area. 
The lasers are easily avoidable, but the missiles might take some hard 
maneuvering. They (meaning the missiles) attack from above and below 
you, so you will just keep moving left to right to avoid them. While 
this is happening, take as many shots as you can on the shielding. 
Eventually, the attack will stop and it will go back to firing the 
little lasers. After about 6 shots, it will go back into the middle, 
and fire one last shot. This is the time to maneuver into place to that 
you are between the inner two lasers. After that shot, you will want to 
get really close to the shields, possibly inside the boss's "mouth." 
Shoot like crazy, and if you did a good job before this, he should be 
destroyed by then. If not, he will repeat those 2 main attacks, so just 
keep hitting him.

PART 11: BOSS 8

Best Power up you can achieve when starting at boss: Nothing
Recommended Type: Power

This is the hardest boos of them all, and this is not even the last 
boss! This boss has 3 parts, all of them as long as a normal boss 
fight, and possibly longer. Every boss has some type of machine to help 
them, which makes the task of beating this robot harder. The 1st boss 
has two squid looking robots shooting 4 lasers. That main guy shoots 
two lasers, which are easily avoidable, until they turn into shooting 
stars and plummet down on you. All during this time, you must dodge all 
of these while hitting the shielding off and blowing up the reactor. 
The easiest of the 3 parts.
The 2nd part of a little bit harder, just by one thing that the main 
boss shoots. In the 2nd part, you see that the reactor and the shielding 
are back, and instead of squid like characters, you have two large, 
laser cannons putting the hurt on you. First, they shoot continuously 
straight forward for about 5 seconds. This is when you will want to get 
rid of about 2 or 3 shields. The, move to the back of the screen as the 
cannons will move FAST to about as far as two ships' length away from 
the back of the screen. Then the fun begins. They will move forward and 
backward, not as far as the back of the screen, so you shall be safe. 
However, the hardest part of this boss shoots out of the bosses' main 
gun. It looks like a small maroon ball, easily shot and destroyed. 
However, when you shoot it (or let is go to the end of the screen, the 
same thing will happened anyway) it will release large amount of stuff 
that will kill you dead! If it gets to end of the screen, it will 
explode anyway, releasing those evil killers at an even better range 
and virtually no space to get away from them. Make sure that you shoot 
those maroons balls as soon as you can, so you have more room to get 
away from the diamond shaped killers. If you are able to do this, this 
boss part is a breeze. 
The 3rd, and last part, is the hardest. Now, you have possibly been threw 
3 other bosses, and they pull this on you. One of the hardest things 
you will ever face in this game, I assure you (except the next boss.) 
This boss has 2-firing stars to help him, though they don't shoot fire, 
but debris. When you see them appear, move the bottom right of the 
screen. As you are doing this, those blue robots that track you will 
appear, and begin to hunt and find you. When you begin to move, move 
up, and they will not have the time to change course. Then move up to 
shoot the shields. However, the wheels aren't done yet, as they will 
throw metal parts at you. They are easy to dodge, and can be shot. They 
just block you from shooting. Also, the dragon has a fireball come out 
of his mouth, making you move from shooting. MAKE SURE TO NOT SHOOT THE 
FIREBALLS! When shot enough, they will explode, making a ring of fire, 
taking out some of the metal debris, but you most likely with it. This 
is very hard, because you will find that dodging metal and fireballs 
does not rock the casaba. It can't even rock the pet shop; it's so hard 
to do. And time consuming. You will get the job done though. Make sure 
to stay far away from the main mouth of the ship; it is easier to not 
get hit, but longer to do.
_______________________________________________________________________
PART 12: BOSS 9

Best Power up you can achieve when starting at boss: 2 Speed Up, 1 
Missile
Type Recommended: Power

You can see the boss has 5 reactors and shielding protecting them all. 
You see a laser protecting the boss, so you cannot get close the boss 
at the beginning. Once the laser goes away, you move as fast as you can 
to the Bottom Reactor, get inside the part between the 2 cannons 
protecting it, just enough so that the main lasers will not target you, 
but far enough that your missile will hit the ground. Once you get 
finished with the first core, wait for the patrolling enemy to be hit 
by your missile (the main reason why power is necessary.) Wait for the 
least amount of enemies on screen, and move up the next reactor. Now 
you must watch out for the enemies to move inside the small tube, 
giving you no way to get out, and that just plain sucks. Move out of 
the tube after a few seconds to release a missile, taking out the 
mobile enemies. Once you get inside the middle, wait for all the robots 
to go back inside to the hiding spots. (The right of your screen.) They 
move right through the back, and you can shoot them. After doing that, 
exit out for proceed to the very top of the screen. There, use the 
missiles to get rid of the reactors, and your primary fire on the 
sentries.

PART 13: SEMI BOSS
Best Power up you can achieve when starting at boss: None
Type Recommended: Any
Oh, this is the last part of the game; you're almost there! But first, 
you must face the GIANT WHEEL OF DOOMEDNESS, also known as the Last 
Stand. This is the last thing that is between you and the big bad, and 
it puts up a good fight. When the wheel first appears, there are 2-
robot patroller scuttling around on the top and the bottom. Go the to 
top and take out one. Then, you see it. A large wheel. The other robots 
runs back make sure that you kill that sucker. Now, the wheel is 
slowing turning to the right of the screen. Now, really, this is the 
easiest part of the semi boss. Just go inside one of the small holes 
covering it (they look like little notches) and follow the movement 
until the wheel reaches the other side, then it stops. Make sure the 
you're in a position so the ships falls in a little notch, other then 
be crushed. Just ride it out except backwards. Soon as you get threw, 
just fly to the top right. Prepare to face the pixilated wheel of 
DOOMEDNESS. It grew to large proportions, and if you go between the 
little notches too early, you will be crushed. Not go, and you will be 
crushed. There is only one opening. Stay in the right side until the 
wheel is just trilli-meters from the ship, and take the next notch 
down. Move as fast the ship can take you. Hopefully, if the right notch 
was taken, the wheel will stop before it turns you into road kill. 
Then, the thing shrinks, and you must proceed into the top right corner 
of the screen again. However, the thing is still moving, but will 
shrink, and blow itself up. Phew.

_______________________________________________________________________
PART 14: FINAL BOSS


Best Power up you can achieve when starting at boss: Nothing
Type Recommended: Balanced

This is the final boss, you went threw a lot of hardship to get there, 
and they give you...a brain! What kind of boss is that? And this boss 
doesn't even up a good fight. All you need to go is go into the water 
that holds the eyes and shoot and destroy the eyes. You will be treated 
to a big explosion Death Star style. CONGRADULATIONS, YOU HAVE BEATEN 
GRADIUS GALAXIES FOR THE GAMEBOY ADVANCE ^_^! No go read those credits.


 Part 15: Special thanks to...


www.gamefaqs.com: for making such a cool site.

The survivor board at GameFAQS: for giving me a home on the boards, 
when I was searching for one.

Konami: For making such high quality games.

Toe Jam and Earl: Bringing me into the fold of videogames.

Pie: Because I like the pie I like the pie yeah.

If you find anything wrong with this, tell me about it and I will fix 
it, and put it in my special thanks.

COPYRIGHT (c) BY THE PRESIDENT