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    Parts/Unit FAQ by SciFi guy

    Updated: 03/27/05 | Search Guide | Bookmark Guide

    ///////////////////////////////////
    /Mech Platoon Parts and Unit Guide/
    ///////////////////////////////////
    
    Copyright 2003 Charlie Peck
    
    Written by Charlie Peck a.k.a. SciFi guy
    
    If you wish to contact me, please do so at quark101@gmail.com
    I will more likely respond to a message on the Mech Platoon 
    message board, so please post there and wait a week or two before
    you e-mail me.  I try to check the board every couple of days at 
    least.
    
    All trademarks and copyrights contained in this document are owned 
    by their respective trademark and copyright holders.
    
    Version 0.75
    
    
    --------------------------------------------------------------------
    How to Use this Guide:
    --------------------------------------------------------------------
    
         Below, I have listed the various sections that will comprise the
    guide.  Use the "Find" option to skip directly ahead to that section
    enter the number and then the letter  i.e. use 1A if you are trying
    to find Arms.  Below each unit, I will list that units attack, speed,
    defense, and range.  I will then list what parts they are made out of.  The parts 
    include Arms, Body, and Legs.  Next will come a listing of any
    abilities that the unit has, and finally, I will put how many points
    it costs to deploy the unit and how many resources it takes to make
    one of each unit on the field.  Hopefully this will help you.  
    
    
    ///////////
    /Unit FAQ:/
    ///////////
    
    1. Parts
         A.  Arms
         B.  Body
         C.  Legs
    
    2A.  Units
    
    3A.  Secret Units
    
    4A.  Version History, Legal, Contact
    
    
    
    -------------------------------------------------------------------
    Section 1A
    -------------------------------------------------------------------
    
    Arms-  The arms of a unit are usually what will give that unit its 
    attacking power, they do not contribute to the speed of a unit, and 
    do not add defense.  The stated construction cost for all arms is 5 
    laser crystal.
    
    HULKARM
    HP:  N/A
    Attack:  14
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    CLAYMORE
    HP:  N/A
    Attack:  15
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    CYCLOPS
    HP:  N/A
    Attack:  12
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    CLAW
    HP:  N/A
    Attack:  11
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    DUALGUN
    HP:  N/A
    Attack:  8
    Defense:  N/A
    Speed:  N/A
    Range:  7
    
    GATLING
    HP:  N/A
    Attack:  8
    Defense:  N/A
    Speed:  N/A
    Range:  7
    
    CANNON
    HP:  N/A
    Attack:  13
    Defense:  N/A
    Speed:  N/A
    Range:  8
    
    BIT
    HP:  N/A
    Attack:  13
    Defense:  N/A
    Speed:  N/A
    Range:  8
    
    SHOTGUN
    HP:  N/A
    Attack:10
    Defense:  N/A
    Speed:  N/A
    Range:  10
    
    RAILGUN
    HP:  N/A
    Attack:  10
    Defense:  N/A
    Speed:  N/A
    Range:  10
    
    GRENADE
    HP:  N/A
    Attack:  20
    Defense:  N/A
    Speed:  N/A
    Range:  11
    
    MISSILE
    HP:  N/A
    Attack:  30
    Defense:  N/A
    Speed:  N/A
    Range:  15
    
    DRUMPOD
    HP:  N/A
    Attack:  30
    Defense:  N/A
    Speed:  N/A
    Range:  15
    
    CROSSBOW
    HP:  N/A
    Attack:  13
    Defense:  N/A
    Speed:  N/A
    Range:  8
    
    HULKBODY
    HP:  N/A
    Attack:  14
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    BALL
    HP:  N/A
    Attack:  7
    Defense:  N/A
    Speed:  N/A
    Range:  13
    
    KILL  
    HP:  N/A
    Attack:  16
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    SOLID
    HP:  N/A
    Attack:  15
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    JAMMER
    HP:  N/A
    Attack:  0
    Defense:  N/A
    Speed:  N/A
    Range:  0
    
    ////////////
    /Section 1B/
    ////////////
    
         Body-  The body is what makes up the main part of each mech.
    Each body costs 5 energy sand to produce, and adds only defense.
    They do not add to attack, speed, or range, but they do contribute
    HP to the unit.
    
    HULKBODY
    HP:  60
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    KNIGHT
    HP:  30
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    KILL
    HP:  30
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    SHELL
    HP:  60
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    CYCLOPS
    HP:  40
    Attack:  N/A
    Defense:  1
    Speed:  N/A
    Range:  N/A
    
    TASKBODY
    HP:  20
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    WINGED
    HP:  50
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    T-ARMOR
    HP:  40
    Attack:  N/A
    Defense:  1
    Speed:  N/A
    Range:  N/A
    
    SCORPIO
    HP:  25
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    WORM
    HP:  60
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    TOWER
    HP:  40
    Attack:  N/A
    Defense:  3
    Speed:  N/A
    Range:  N/A
    
    RADAR
    HP:  50
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    SHIELD
    HP:  40
    Attack:  N/A
    Defense:  5
    Speed:  N/A
    Range:  N/A
    
    BALL
    HP:  30
    Attack:  N/A
    Defense:  1
    Speed:  N/A
    Range:  N/A
    
    PYRAMID
    HP:  40
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    BOX
    HP:  50
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    CROSSBOW
    HP:  30
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    CANNON
    HP:  20
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    DRUMPOD
    HP:  20
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    ////////////
    /Section 1C/
    ////////////
    
    Legs-  The legs provide defense and HP for the unit.  Each leg costs 5
    Material rock to make.  They do not provide speed, which is interesting
    as this is the means of propulsion...  But anyhow, here we go...
    
    HUMANOID
    HP:  35
    Attack:  N/A
    Defense:  3
    Speed:  N/A
    Range:  N/A
    
    C-LEG
    HP:  30
    Attack:  N/A
    Defense:  1
    Speed:  N/A
    Range:  N/A
    
    L-LEG
    HP:  30
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    W-LEG
    HP:  20
    Attack:  N/A
    Defense:  1
    Speed:  N/A
    Range:  N/A
    
    HORSELEG
    HP:  15
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    BIKE
    HP:  10
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    TRICYCLE
    HP:  10
    Attack:  N/A
    Defense:  3
    Speed:  N/A
    Range:  N/A
    
    M-CAR
    HP:  20
    Attack:  N/A
    Defense:  1
    Speed:  N/A
    Range:  N/A
    
    ARMEDCAR
    HP:  20
    Attack:  N/A
    Defense:  2
    Speed:  N/A
    Range:  N/A
    
    TANK
    HP:  40
    Attack:  N/A
    Defense:  3
    Speed:  N/A
    Range:  N/A
    
    H-TANK
    HP:  60
    Attack:  N/A
    Defense:  4
    Speed:  N/A
    Range:  N/A
    
    HOVER
    HP:  0
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    NOZZLE
    HP:  30
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    WORM
    HP:  5
    Attack:  N/A
    Defense:  0
    Speed:  N/A
    Range:  N/A
    
    --------------------------------------------------------------------
    Section 2
    --------------------------------------------------------------------
         Mechs-  Mechs are the units that you use to kill enemy units
    with.  As discussed earlier, the unit will be listed, then its stats, 
    followed by any special abilities it has, the parts that are required
    to make the unit, and then finally thencost it takes to make the 
    unit in the field and how many unit points it takes to predeploy 
    a unit.  The abreviation of SA will stand forspecial abilities that
    the unit has.  So then, here is what you have all been waiting for, 
    the units!
    
    AGARES 1
    
    HP:  80
    Attack:  14
    Defense:  5
    Speed:  32
    Range:  1
    SA1:  C-SLAY
    SA2:  N/A
    Arm:  HULKBODY
    Body:  HULKBODY
    Leg:  ARMED CAR
    Materials:  45 MR, 60 LC
    Points:  ???
    
    AGARES 2
    
    HP:  100
    Attack:  14
    Defense:  6
    Speed:  32
    Range:  1
    SA1:  C-SLAY
    SA2:  N/A
    Arm:  HULKBODY
    Body:  HULKBODY
    Leg:  TANK
    Materials:  45 MR, 60 LC
    Points:
    
    AGARES 3
    
    HP:  120
    Attack:  14
    Defense:  7
    Speed:  32
    Range:  1
    SA1:  C-SLAY
    SA2:  N/A
    Arm:  HULKBODY
    Body:  HULKBODY
    Leg:  H-TANK
    Materials:  45 MR, 60 LC
    Points:
    
    
    ORIAS 1
    
    HP:  40
    Attack:  9
    Defense:  5
    Speed:  19
    Range:  8
    SA1:  N/A
    SA2:  N/A
    Arm:  CANNON
    Body:  CANNON
    Leg:  ARMED CAR
    Materials:  15 MR, 50 LC
    Points:
    
    ORIAS 2
    
    HP:  60
    Attack:  9
    Defense:  6
    Speed:  19
    Range:  8
    SA1:  N/A
    SA2:  N/A
    Arm:  CANNON
    Body:  CANNON
    Leg:  TANK
    Materials:  15 MR, 50 LC
    Points:
    
    ORIAS 3
    
    HP:  80
    Attack:  9
    Defense:  7
    Speed:  19
    Range:  8
    SA1:  N/A
    SA2:  N/A
    Arm:  CANNON
    Body:  CANNON
    Leg:  H-TANK
    Materials:  15 MR, 50 LC
    Points:
    
    ABYSS 1
    
    HP:  60
    Attack:  20
    Defense:  6
    Speed:  12
    Range:  11
    SA1:  G-SLAY
    SA2:  N/A
    Arm:  GRENADE
    Body:  T-ARMOR
    Leg:  ARMEDCAR
    Materials:  60 ES, 110 LC
    Points:
    
    ABYSS 2
    
    HP:  80
    Attack:  20
    Defense:  7
    Speed:  12
    Range:  13
    SA1:  G-SLAY
    SA2:  N/A
    Arm:  GRENADE
    Body:  T-ARMOR
    Leg:  TANK
    Materials:  60 ES, 110 LC
    Points:
    
    ABYSS 3
    
    HP:  100
    Attack:  20
    Defense:  8
    Speed:  12
    Range:  15
    SA1:  G-SLAY
    SA2:  N/A
    Arm:  GRENADE
    Body:  T-ARMOR
    Leg:  H-TANK
    Materials:  70 ES, 80 LC
    Points:
    
    BELIAS
    
    HP:  60
    Attack:  20
    Defense:  4
    Speed:  37
    Range:  13
    SA1:  G-SLAY
    SA2:  S-SHIELD
    Arm:  GRENADE
    Body:  T-ARMOR
    Leg:  M-CAR
    Materials:  80 ES, 100 LC
    Points:
    
    BABEL 1
    
    HP:  40
    Attack:  16
    Defense:  2
    Speed:  75
    Range:  1
    SA1:  C-CLAY
    SA2:  N/A
    Arm:  KILL
    Body:  KILL
    Leg:  BIKE
    Materials:  20 ES, 55 LC
    Points:
    
    BABEL 2
    
    HP:  45
    Attack:  16
    Defense:  4
    Speed:  75
    Range:  1
    SA1:  C-SLAY
    SA2:  N/A
    Arm:  KILL
    Body:  KILL
    Leg:  TRICYCLE
    Materials:  20 ES, 55 LC
    Points:
    
    CAIM 1
    
    HP:  50
    Attack:  7
    Defense:  2
    Speed:  71
    Range:  7
    SA1:  N/A
    SA2:  N/A
    Arm:  GATLING
    Body:  PYRAMID
    Leg:  BIKE
    Materials:  40 ES, 40 LC
    Points:
    
    CAIM 2
    
    HP:  55
    Attack:  7
    Defense:  4
    Speed:  71
    Range:  7
    SA1:  N/A
    SA2:  N/A
    Arm:  GATLING
    Body:  PYRAMID
    Leg:  TRICYCLE
    Materials:  40 ES, 40 LC
    Points:
    
    AGIEL 1
    
    HP:  60
    Attack:  7
    Defense:  2
    Speed:  50
    Range:  7
    SA1:  N/A
    SA2:  N/A
    Arm:  GATLING
    Body:  BOX
    Leg:  BIKE
    Materials:  40 ES, 50 LC
    Points:
    
    AGIEL 2
    
    HP:  65
    Attack:  7
    Defense:  4
    Speed:  50
    Range:  7
    SA1:  N/A
    SA2:  N/A
    Arm:  GATLING
    Body:  BOX
    Leg:  TRICYCLE
    Materials:  40 ES, 50 LC
    Points:
    
    GAAP 1
    
    HP:  60
    Attac7k:  
    Defens3e:  
    Speed: 41 
    Range: 7 
    SA1:  N/A
    SA2:  N/A
    Arm:  GATLING
    Body:  SHELL
    Leg:  HOVER
    Materials:  30 MR, 45 LC
    Points:
    
    GAAP 2
    
    HP:  65
    Attack:  7
    Defense:  3
    Speed:  41
    Range:  7
    SA1:  RECOVERY
    SA2:  N/A
    Arm:  GATLING
    Body:  WORM
    Leg:  WORM
    Materials:  30 MR, 45 LC
    Points:
    
    EREBUS 1
    
    HP:  60
    Attack:  9
    Defense:  3
    Speed:  36
    Range:  8
    SA1:  N/A
    SA2:  N/A
    Arm:  BIT
    Body:  SHELL
    Leg:  HOVER
    Materials:  20 MR, 55 LC
    Points:
    
    EREBUS 2
    
    HP:  65
    Attack:  9
    Defense:  3
    Speed:  36
    Range:  8
    SA1:  RECOVERY
    SA2:  N/A
    Arm:  BIT
    Body:  WORM
    Leg:  WORM
    Materials:  20 MR, 55 LC
    Points:
    
    ZINIMAR
    
    HP:  50
    Attack:  9
    Defense:  2
    Speed:  44
    Range:  8
    SA1:  S-SHIELD
    SA2:  N/A
    Arm:  CANNON
    Body:  CANNON
    Leg:  NOZZLE
    Materials:  15 ES, 60 LS
    Points:
    
    KIRIEL 1
    
    HP:  70
    Attack:  12
    Defense:  6
    Speed:  26
    Range:  10
    SA1:  R-SHIELD
    SA2:  N/A
    Arm:  SHOTGUN
    Body:  RADAR
    Leg:  NOZZLE
    Materials:  25 ES, 55 LC
    Points:
    
    KIRIEL 2
    
    HP:  80
    Attack:  12
    Defense:  7
    Speed:  26
    Range:  10
    SA1:  R-SHIELD
    SA2:  G-SLAY
    Arm:  SHOTGUN
    Body:  SHIELD
    Leg:  NOZZLE
    Materials:  25 ES, 55 LC
    Points:
    
    MERIZIM 1
    
    HP:  70
    Attack:  25
    Defense:  6
    Speed:  12
    Range:  15
    SA1:  R-SHIELD
    SA2:  N/A
    Arm:  MISSILE
    Body:  RADAR
    Leg:  NOZZLE
    Materials:  50 ES, 90 LC
    Points:
    
    MERIZIM 2
    
    HP:  80
    Attack:  25
    Defense:  7
    Speed:  12
    Range:  15
    SA1:  R-SHIELD
    SA2:  G-SLAY
    Arm:  MISSILE
    Body:  SHIELD
    Leg:  NOZZLE
    Materials:  50 ES, 90 LC
    Points:
    
    GOG 1
    
    HP:  45
    Attack:  13
    Defense:  2
    Speed:  69
    Range:  1
    SA1:  C-SLAY
    SA2:  N/A
    Arm:  CLAW
    Body:  SCORPIO
    Leg:  W-LEG
    Materials:  25 MR, 50 LC
    Points:
    
    GOG 2
    
    HP:  65
    Attack:  13
    Defense:  3
    Speed:  69
    Range:  1
    SA1:  C-SLAY
    SA2:  N/A
    Arm:  CLAW
    Body:  SCORPIO
    Leg:  L-LEG
    Materials:  25 MR, 50 LC
    Points:
    
    NERGAL 1
    
    HP:  70
    Attack:  13
    Defense:  4
    Speed:  44
    Range:  1
    SA1:  C-CLAY
    SA2:  S-SHIELD
    Arm:  CLAW
    Body:  WINGED
    Leg:  W-LEG
    Materials:  30 MR, 50 ES
    Points:
    
    NERGAL 2
    
    HP:  90
    Attack:  13
    Defense:  5
    Speed:  44
    Range:  1
    SA1:  C-SLAY
    SA2:  S-SHIELD
    Arm:  CLAW
    Body:  WINGED
    Leg:  L-LEG
    Materials:  30 MR, 50 ES
    Points:
    
    MAGOG 1
    
    HP:  40
    Attack:  25
    Defense:  3
    Speed:  19
    Range:  15
    SA1:  A-SLAY
    SA2:  N/A
    Arm:  DRUMPOD
    Body:  DRUMPOD
    Leg:  W-LEG
    Materials:  30 MR, 80 LC
    Points:
    
    MAGOG 2
    
    HP:  60
    Attack:  25
    Defense:  4
    Speed:  25
    Range:  15
    SA1:  A-SLAY
    SA2:  N/A
    Arm:  DRUMPOD
    Body:  DRUMPOD
    Leg:  L-LEG
    Materials:  30 MR, 80 LC
    Points:
    
    MARBAS
    
    HP:  40
    Attack:  12
    Defense:  3
    Speed:  62
    Range:  10
    SA1:  N/A
    SA2:  N/A
    Arm:  BALL
    Body:  BALL
    Leg:  HORSELEG
    Materials:  25 MR, 50 LC
    Points:
    
    AZAZEL
    
    HP:  55
    Attack:  12
    Defense:  3
    Speed:  46
    Range:  10
    SA1:  N/A
    SA2:  N/A
    Arm:  SHOTGUN
    Body:  T-ARMOR
    Leg:  HORSELEG
    Materials:  30 MR, 55 LC
    Points:
    
    BELZECUE
    
    HP:  55
    Attack:  12
    Defense:  4
    Speed:  46
    Range:  10
    SA1:  N/A
    SA2:  N/A
    Arm:  BALL
    Body:  BALL
    Leg:  C-LEG
    Materials:  60 LC
    Points:
    
    MURIEL
    
    HP:  
    Attack:  
    Defense:  
    Speed:  
    Range:  
    SA1:  
    SA2:  
    Arm:  
    Body:  
    Leg:  
    Materials:  
    Points:
    
    
    --------------------------------------------------------------------
    Section 4A
    --------------------------------------------------------------------
    /////////////////
    /Version History/
    /////////////////
    
    0.33
    I have done the parts, and started on the mechs, which will probably
    a while.
    
    0.75
    I have done most of the mechs, but still need to do some.  I am not
    quite sure about one of the secret mechs, so I need to do some
    research.
    
    /////////
    /Contact/
    /////////
    
    If you wish to contact me, please do so at rpeck@austin.rr.com
    I will more likely respond to a message on the Mech Platoon 
    message board, so please post there and wait a week or two before
    you e-mail me.  I try to check the board every couple of days at 
    least.
    
    /////////////
    /Legal Stuff/
    /////////////
    
    This may be not be reproduced under any circumstances except for 
    personal, private use. It may not be placed on any web site or 
    otherwise distributed publicly without advance written permission. 
    Use of this guide on any other web site or as a part of any public 
    display is strictly prohibited, and a violation of copyright.
    
    Copyright 2003 Charlie Peck
    
    All trademarks and copyrights contained in this document are owned 
    by their respective trademark and copyright holders.

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