///////////////////////////////////
/Mech Platoon Parts and Unit Guide/
///////////////////////////////////

Copyright 2003 Charlie Peck

Written by Charlie Peck a.k.a. SciFi guy

If you wish to contact me, please do so at quark101@gmail.com
I will more likely respond to a message on the Mech Platoon 
message board, so please post there and wait a week or two before
you e-mail me.  I try to check the board every couple of days at 
least.

All trademarks and copyrights contained in this document are owned 
by their respective trademark and copyright holders.

Version 0.75


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How to Use this Guide:
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     Below, I have listed the various sections that will comprise the
guide.  Use the "Find" option to skip directly ahead to that section
enter the number and then the letter  i.e. use 1A if you are trying
to find Arms.  Below each unit, I will list that units attack, speed,
defense, and range.  I will then list what parts they are made out of.  The parts 
include Arms, Body, and Legs.  Next will come a listing of any
abilities that the unit has, and finally, I will put how many points
it costs to deploy the unit and how many resources it takes to make
one of each unit on the field.  Hopefully this will help you.  


///////////
/Unit FAQ:/
///////////

1. Parts
     A.  Arms
     B.  Body
     C.  Legs

2A.  Units

3A.  Secret Units

4A.  Version History, Legal, Contact



-------------------------------------------------------------------
Section 1A
-------------------------------------------------------------------

Arms-  The arms of a unit are usually what will give that unit its 
attacking power, they do not contribute to the speed of a unit, and 
do not add defense.  The stated construction cost for all arms is 5 
laser crystal.

HULKARM
HP:  N/A
Attack:  14
Defense:  N/A
Speed:  N/A
Range:  0

CLAYMORE
HP:  N/A
Attack:  15
Defense:  N/A
Speed:  N/A
Range:  0

CYCLOPS
HP:  N/A
Attack:  12
Defense:  N/A
Speed:  N/A
Range:  0

CLAW
HP:  N/A
Attack:  11
Defense:  N/A
Speed:  N/A
Range:  0

DUALGUN
HP:  N/A
Attack:  8
Defense:  N/A
Speed:  N/A
Range:  7

GATLING
HP:  N/A
Attack:  8
Defense:  N/A
Speed:  N/A
Range:  7

CANNON
HP:  N/A
Attack:  13
Defense:  N/A
Speed:  N/A
Range:  8

BIT
HP:  N/A
Attack:  13
Defense:  N/A
Speed:  N/A
Range:  8

SHOTGUN
HP:  N/A
Attack:10
Defense:  N/A
Speed:  N/A
Range:  10

RAILGUN
HP:  N/A
Attack:  10
Defense:  N/A
Speed:  N/A
Range:  10

GRENADE
HP:  N/A
Attack:  20
Defense:  N/A
Speed:  N/A
Range:  11

MISSILE
HP:  N/A
Attack:  30
Defense:  N/A
Speed:  N/A
Range:  15

DRUMPOD
HP:  N/A
Attack:  30
Defense:  N/A
Speed:  N/A
Range:  15

CROSSBOW
HP:  N/A
Attack:  13
Defense:  N/A
Speed:  N/A
Range:  8

HULKBODY
HP:  N/A
Attack:  14
Defense:  N/A
Speed:  N/A
Range:  0

BALL
HP:  N/A
Attack:  7
Defense:  N/A
Speed:  N/A
Range:  13

KILL  
HP:  N/A
Attack:  16
Defense:  N/A
Speed:  N/A
Range:  0

SOLID
HP:  N/A
Attack:  15
Defense:  N/A
Speed:  N/A
Range:  0

JAMMER
HP:  N/A
Attack:  0
Defense:  N/A
Speed:  N/A
Range:  0

////////////
/Section 1B/
////////////

     Body-  The body is what makes up the main part of each mech.
Each body costs 5 energy sand to produce, and adds only defense.
They do not add to attack, speed, or range, but they do contribute
HP to the unit.

HULKBODY
HP:  60
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

KNIGHT
HP:  30
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

KILL
HP:  30
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

SHELL
HP:  60
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

CYCLOPS
HP:  40
Attack:  N/A
Defense:  1
Speed:  N/A
Range:  N/A

TASKBODY
HP:  20
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

WINGED
HP:  50
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

T-ARMOR
HP:  40
Attack:  N/A
Defense:  1
Speed:  N/A
Range:  N/A

SCORPIO
HP:  25
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

WORM
HP:  60
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

TOWER
HP:  40
Attack:  N/A
Defense:  3
Speed:  N/A
Range:  N/A

RADAR
HP:  50
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

SHIELD
HP:  40
Attack:  N/A
Defense:  5
Speed:  N/A
Range:  N/A

BALL
HP:  30
Attack:  N/A
Defense:  1
Speed:  N/A
Range:  N/A

PYRAMID
HP:  40
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

BOX
HP:  50
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

CROSSBOW
HP:  30
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

CANNON
HP:  20
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

DRUMPOD
HP:  20
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

////////////
/Section 1C/
////////////

Legs-  The legs provide defense and HP for the unit.  Each leg costs 5
Material rock to make.  They do not provide speed, which is interesting
as this is the means of propulsion...  But anyhow, here we go...

HUMANOID
HP:  35
Attack:  N/A
Defense:  3
Speed:  N/A
Range:  N/A

C-LEG
HP:  30
Attack:  N/A
Defense:  1
Speed:  N/A
Range:  N/A

L-LEG
HP:  30
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

W-LEG
HP:  20
Attack:  N/A
Defense:  1
Speed:  N/A
Range:  N/A

HORSELEG
HP:  15
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

BIKE
HP:  10
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

TRICYCLE
HP:  10
Attack:  N/A
Defense:  3
Speed:  N/A
Range:  N/A

M-CAR
HP:  20
Attack:  N/A
Defense:  1
Speed:  N/A
Range:  N/A

ARMEDCAR
HP:  20
Attack:  N/A
Defense:  2
Speed:  N/A
Range:  N/A

TANK
HP:  40
Attack:  N/A
Defense:  3
Speed:  N/A
Range:  N/A

H-TANK
HP:  60
Attack:  N/A
Defense:  4
Speed:  N/A
Range:  N/A

HOVER
HP:  0
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

NOZZLE
HP:  30
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

WORM
HP:  5
Attack:  N/A
Defense:  0
Speed:  N/A
Range:  N/A

--------------------------------------------------------------------
Section 2
--------------------------------------------------------------------
     Mechs-  Mechs are the units that you use to kill enemy units
with.  As discussed earlier, the unit will be listed, then its stats, 
followed by any special abilities it has, the parts that are required
to make the unit, and then finally thencost it takes to make the 
unit in the field and how many unit points it takes to predeploy 
a unit.  The abreviation of SA will stand forspecial abilities that
the unit has.  So then, here is what you have all been waiting for, 
the units!

AGARES 1

HP:  80
Attack:  14
Defense:  5
Speed:  32
Range:  1
SA1:  C-SLAY
SA2:  N/A
Arm:  HULKBODY
Body:  HULKBODY
Leg:  ARMED CAR
Materials:  45 MR, 60 LC
Points:  ???

AGARES 2

HP:  100
Attack:  14
Defense:  6
Speed:  32
Range:  1
SA1:  C-SLAY
SA2:  N/A
Arm:  HULKBODY
Body:  HULKBODY
Leg:  TANK
Materials:  45 MR, 60 LC
Points:

AGARES 3

HP:  120
Attack:  14
Defense:  7
Speed:  32
Range:  1
SA1:  C-SLAY
SA2:  N/A
Arm:  HULKBODY
Body:  HULKBODY
Leg:  H-TANK
Materials:  45 MR, 60 LC
Points:


ORIAS 1

HP:  40
Attack:  9
Defense:  5
Speed:  19
Range:  8
SA1:  N/A
SA2:  N/A
Arm:  CANNON
Body:  CANNON
Leg:  ARMED CAR
Materials:  15 MR, 50 LC
Points:

ORIAS 2

HP:  60
Attack:  9
Defense:  6
Speed:  19
Range:  8
SA1:  N/A
SA2:  N/A
Arm:  CANNON
Body:  CANNON
Leg:  TANK
Materials:  15 MR, 50 LC
Points:

ORIAS 3

HP:  80
Attack:  9
Defense:  7
Speed:  19
Range:  8
SA1:  N/A
SA2:  N/A
Arm:  CANNON
Body:  CANNON
Leg:  H-TANK
Materials:  15 MR, 50 LC
Points:

ABYSS 1

HP:  60
Attack:  20
Defense:  6
Speed:  12
Range:  11
SA1:  G-SLAY
SA2:  N/A
Arm:  GRENADE
Body:  T-ARMOR
Leg:  ARMEDCAR
Materials:  60 ES, 110 LC
Points:

ABYSS 2

HP:  80
Attack:  20
Defense:  7
Speed:  12
Range:  13
SA1:  G-SLAY
SA2:  N/A
Arm:  GRENADE
Body:  T-ARMOR
Leg:  TANK
Materials:  60 ES, 110 LC
Points:

ABYSS 3

HP:  100
Attack:  20
Defense:  8
Speed:  12
Range:  15
SA1:  G-SLAY
SA2:  N/A
Arm:  GRENADE
Body:  T-ARMOR
Leg:  H-TANK
Materials:  70 ES, 80 LC
Points:

BELIAS

HP:  60
Attack:  20
Defense:  4
Speed:  37
Range:  13
SA1:  G-SLAY
SA2:  S-SHIELD
Arm:  GRENADE
Body:  T-ARMOR
Leg:  M-CAR
Materials:  80 ES, 100 LC
Points:

BABEL 1

HP:  40
Attack:  16
Defense:  2
Speed:  75
Range:  1
SA1:  C-CLAY
SA2:  N/A
Arm:  KILL
Body:  KILL
Leg:  BIKE
Materials:  20 ES, 55 LC
Points:

BABEL 2

HP:  45
Attack:  16
Defense:  4
Speed:  75
Range:  1
SA1:  C-SLAY
SA2:  N/A
Arm:  KILL
Body:  KILL
Leg:  TRICYCLE
Materials:  20 ES, 55 LC
Points:

CAIM 1

HP:  50
Attack:  7
Defense:  2
Speed:  71
Range:  7
SA1:  N/A
SA2:  N/A
Arm:  GATLING
Body:  PYRAMID
Leg:  BIKE
Materials:  40 ES, 40 LC
Points:

CAIM 2

HP:  55
Attack:  7
Defense:  4
Speed:  71
Range:  7
SA1:  N/A
SA2:  N/A
Arm:  GATLING
Body:  PYRAMID
Leg:  TRICYCLE
Materials:  40 ES, 40 LC
Points:

AGIEL 1

HP:  60
Attack:  7
Defense:  2
Speed:  50
Range:  7
SA1:  N/A
SA2:  N/A
Arm:  GATLING
Body:  BOX
Leg:  BIKE
Materials:  40 ES, 50 LC
Points:

AGIEL 2

HP:  65
Attack:  7
Defense:  4
Speed:  50
Range:  7
SA1:  N/A
SA2:  N/A
Arm:  GATLING
Body:  BOX
Leg:  TRICYCLE
Materials:  40 ES, 50 LC
Points:

GAAP 1

HP:  60
Attac7k:  
Defens3e:  
Speed: 41 
Range: 7 
SA1:  N/A
SA2:  N/A
Arm:  GATLING
Body:  SHELL
Leg:  HOVER
Materials:  30 MR, 45 LC
Points:

GAAP 2

HP:  65
Attack:  7
Defense:  3
Speed:  41
Range:  7
SA1:  RECOVERY
SA2:  N/A
Arm:  GATLING
Body:  WORM
Leg:  WORM
Materials:  30 MR, 45 LC
Points:

EREBUS 1

HP:  60
Attack:  9
Defense:  3
Speed:  36
Range:  8
SA1:  N/A
SA2:  N/A
Arm:  BIT
Body:  SHELL
Leg:  HOVER
Materials:  20 MR, 55 LC
Points:

EREBUS 2

HP:  65
Attack:  9
Defense:  3
Speed:  36
Range:  8
SA1:  RECOVERY
SA2:  N/A
Arm:  BIT
Body:  WORM
Leg:  WORM
Materials:  20 MR, 55 LC
Points:

ZINIMAR

HP:  50
Attack:  9
Defense:  2
Speed:  44
Range:  8
SA1:  S-SHIELD
SA2:  N/A
Arm:  CANNON
Body:  CANNON
Leg:  NOZZLE
Materials:  15 ES, 60 LS
Points:

KIRIEL 1

HP:  70
Attack:  12
Defense:  6
Speed:  26
Range:  10
SA1:  R-SHIELD
SA2:  N/A
Arm:  SHOTGUN
Body:  RADAR
Leg:  NOZZLE
Materials:  25 ES, 55 LC
Points:

KIRIEL 2

HP:  80
Attack:  12
Defense:  7
Speed:  26
Range:  10
SA1:  R-SHIELD
SA2:  G-SLAY
Arm:  SHOTGUN
Body:  SHIELD
Leg:  NOZZLE
Materials:  25 ES, 55 LC
Points:

MERIZIM 1

HP:  70
Attack:  25
Defense:  6
Speed:  12
Range:  15
SA1:  R-SHIELD
SA2:  N/A
Arm:  MISSILE
Body:  RADAR
Leg:  NOZZLE
Materials:  50 ES, 90 LC
Points:

MERIZIM 2

HP:  80
Attack:  25
Defense:  7
Speed:  12
Range:  15
SA1:  R-SHIELD
SA2:  G-SLAY
Arm:  MISSILE
Body:  SHIELD
Leg:  NOZZLE
Materials:  50 ES, 90 LC
Points:

GOG 1

HP:  45
Attack:  13
Defense:  2
Speed:  69
Range:  1
SA1:  C-SLAY
SA2:  N/A
Arm:  CLAW
Body:  SCORPIO
Leg:  W-LEG
Materials:  25 MR, 50 LC
Points:

GOG 2

HP:  65
Attack:  13
Defense:  3
Speed:  69
Range:  1
SA1:  C-SLAY
SA2:  N/A
Arm:  CLAW
Body:  SCORPIO
Leg:  L-LEG
Materials:  25 MR, 50 LC
Points:

NERGAL 1

HP:  70
Attack:  13
Defense:  4
Speed:  44
Range:  1
SA1:  C-CLAY
SA2:  S-SHIELD
Arm:  CLAW
Body:  WINGED
Leg:  W-LEG
Materials:  30 MR, 50 ES
Points:

NERGAL 2

HP:  90
Attack:  13
Defense:  5
Speed:  44
Range:  1
SA1:  C-SLAY
SA2:  S-SHIELD
Arm:  CLAW
Body:  WINGED
Leg:  L-LEG
Materials:  30 MR, 50 ES
Points:

MAGOG 1

HP:  40
Attack:  25
Defense:  3
Speed:  19
Range:  15
SA1:  A-SLAY
SA2:  N/A
Arm:  DRUMPOD
Body:  DRUMPOD
Leg:  W-LEG
Materials:  30 MR, 80 LC
Points:

MAGOG 2

HP:  60
Attack:  25
Defense:  4
Speed:  25
Range:  15
SA1:  A-SLAY
SA2:  N/A
Arm:  DRUMPOD
Body:  DRUMPOD
Leg:  L-LEG
Materials:  30 MR, 80 LC
Points:

MARBAS

HP:  40
Attack:  12
Defense:  3
Speed:  62
Range:  10
SA1:  N/A
SA2:  N/A
Arm:  BALL
Body:  BALL
Leg:  HORSELEG
Materials:  25 MR, 50 LC
Points:

AZAZEL

HP:  55
Attack:  12
Defense:  3
Speed:  46
Range:  10
SA1:  N/A
SA2:  N/A
Arm:  SHOTGUN
Body:  T-ARMOR
Leg:  HORSELEG
Materials:  30 MR, 55 LC
Points:

BELZECUE

HP:  55
Attack:  12
Defense:  4
Speed:  46
Range:  10
SA1:  N/A
SA2:  N/A
Arm:  BALL
Body:  BALL
Leg:  C-LEG
Materials:  60 LC
Points:

MURIEL

HP:  
Attack:  
Defense:  
Speed:  
Range:  
SA1:  
SA2:  
Arm:  
Body:  
Leg:  
Materials:  
Points:


--------------------------------------------------------------------
Section 4A
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/////////////////
/Version History/
/////////////////

0.33
I have done the parts, and started on the mechs, which will probably
a while.

0.75
I have done most of the mechs, but still need to do some.  I am not
quite sure about one of the secret mechs, so I need to do some
research.

/////////
/Contact/
/////////

If you wish to contact me, please do so at rpeck@austin.rr.com
I will more likely respond to a message on the Mech Platoon 
message board, so please post there and wait a week or two before
you e-mail me.  I try to check the board every couple of days at 
least.

/////////////
/Legal Stuff/
/////////////

This may be not be reproduced under any circumstances except for 
personal, private use. It may not be placed on any web site or 
otherwise distributed publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public 
display is strictly prohibited, and a violation of copyright.

Copyright 2003 Charlie Peck

All trademarks and copyrights contained in this document are owned 
by their respective trademark and copyright holders.