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    FAQ/Walkthrough by ZeroHash

    Updated: 04/02/03 | Search Guide | Bookmark Guide

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    Walkthrough, Unit List
    
     
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    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    
    
    This may not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other web 
    site or as a part of any public display is strictly prohibited, and a violation 
    of copyright.
    
    
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    Contents
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    1. Walkthrough
    1A. Tutorial Missions
    1B. Lichen Missions
    1C. Ravine Missions
    1D. Scorch Missions
    2. Parts List
    3. Thaks, Email, Copyright
    
    
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    1. Walkthrough
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    1A. Tutorial Missions
    _____________________
    
    The game begins on planet Tenzan.  Here you must complete the Tutorial missions. 
    You will only have to do this once when starting a new game.  The rest of the 
    times you start at the beginning. If you want to go back to the Tutorial missions 
    again after completeing them they can be access from the main screen when the 
    Tutorial section is unlocked. This happens after the first time you beat it. I
    am not going to go into any detail on these since the game itself tells you what
    To do already. I will just list the conditions.
    
    
    Mission 1
    Winning Conditions: Build a base.
    Losing Conditions: None.
    
    
    Mission 2
    Winning Conditions: Create Labor Units and build a Warehouse.
    Losing Conditions: None.
    
    Mission 3
    Winning Conditions: Recycle and collect 100 Lasercrystal.
    Losing Conditions: None.
    
    Mission 4
    Winning Conditions: Salvage 3 wrecks and build a Lab.
    Losing Conditions: No more than 3 wrecks can be salvaged(if you wait to long 
    to gather the wreckage it will decompose and you will lose).
    
    Mission 5
    Winning Conditions: Eliminate all monsters!
    Losing Conditions: No allied units survive.
    
    Mission 6
    Winning Conditions: Build a laser base.
    Losing Conditions: Allied base destroyed.
    
    Mission 7
    Winning Conditions: Destroy all enemy units!
    Losing Conditions: Allied base destroyed.
    
    
    After all of this you will have to choose whose army you will lead. There are 
    three choices. Leon, Trampler and Minos. The misisons will take place on three 
    different planets. The missions on each planet are the same no matter who you 
    play as so I will just do them by planet.
    
    
    
    1B. Planet Lichen
    _____________________
    
    
    You will play planet Lichen if you are the Minos or the Leons. The Tramplers are 
    the opponets. Not as hard as scorch but not as easy as Ravine.
    
    
    Mission 1
    Winning Conditions: Eliminate the enemy units!
    Losing Conditions: An enemy unit reaches the target.
    
    Get some long range units to start with.  Take those and go blast up the enemy 
    units. Make sure to bring along a labor unit to salvage their parts.
    
    
    Mission 2
    Winning Conditions: Lead five units to the target point!
    Losing Conditions: Less than 4 units survive.
    
    Start by going up the far left side. Take out the enemy there and go all the way 
    up to the top. Now move along the top, take out the next three mechs you come 
    across one at a time. Continue along the top until you hget to the end. Go down 
    to the target area.
    
    
    Mission 3
    Winning Conditions: Destroy the new enemy unit and collect parts!
    Losing Conditions: Enemy units arrive at target or allied based destroyed.
    
    The enemy doesn't seem too eager to start heading to the target point so you 
    don't have to rush too much. Get your labor units mining resources and build a 
    factory. Send out your starter units with a labor unit and start taking care of 
    the enemy units.  Get the ones along the bottm first. Then work your way up. 
    Make more battle units and labor units as neccesary.  You have to salvage every 
    last enemy unit to win this so don't let even one decay.
    
    
    Mission 4
    Winning Conditions: Guide 10 allied labor units to the target.
    Losing Conditions: Allied base destroyed.
    
    At the start you want to build up your base area. Get the labor units built and 
    start making a fort, get your tech level up to make laser towers. Build the 
    strongest units you got to escort the labor units to the target area. Destroying 
    all the enemy units will just cause reinforcements to come.  When you are ready 
    go along the bottom of the screen. Don't send all your mechs in one big group. 
    The mechs are stupid and they will all just end up running into each other and 
    going nowhere.Send the battle units out first to destroy the first group of 
    enemies, then send in the labor units. Send out the battle units again to take 
    out the next group of enemy units and the factory. Now send the labor units to 
    the left end of the screen and have them go straight up to the target. You may 
    need to distract the two enemy units  that are inbetween the bridge and the 
    target so they don't spot you labor units and take them out before they get to 
    the target. Just send over your battle mechs and the labor units should get to 
    the targets with out a problem.
    
    
    Mission 5
    Winning Conditions: Collect 500 Materialrock!*Not total. Must say 500 on screen.
    Losing Conditions: Allied base destroyed or all allied labor units lost.
    
    First build a factory and get your military Level up. Once the factory is built 
    get the labor units mining the near by energysand. Get the factory to build as 
    many of whatever military unit you want. Once the energysand is gone move all 
    your units down to the energy crystal and build a warehouse to start mining it.  
    As soon as you do this the enemy will send a bunch of units over so get prepared 
    for a fight.  After they have been destroyed you will probably need more battle 
    mechs so while the labor units plunder that are build up on battle mechs. don't 
    bother with the energy crystal by the monsters. No point in bothering them unless 
    you really need it. Once you have everythign there move over to the place with 
    the material rock. Send over the battle units first to guard the area then send 
    over the labor units to build a warehouse and start mining. The enemy mechs there 
    shouldn't bother you but if they do just take them out as fast as you can and try 
    to mine all you need before the reinforcements get to be too much. Don't destroy 
    the enemy unless you have to. Get the materialrock and be done with it as soon as 
    possible.
    
    
    Mission 6
    Winning Conditions: Eliminate the enemy units.
    Losing Conditions: Allied base destroyed.
    
    Leave the monsters alone for now. They will make a good obstacle for the enemy. 
    Just build up your base area and battle mechs. Laser Towers are nice to have as 
    well. Once you feel you have a large enough Mech Death Squad its time to take 
    the offensive. First go to the island at the bottom of the screen and wipe out 
    that group of enemy mechs. Then work your way east and wipe out the remaining 
    enemies. Don't worry about the buildings. Just take down the units and the 
    mission will be complete.
    
    
    1C. Planet Ravine
    _____________________
    
    
    The minos are on this planet. You will battle them here as either the Leons or 
    Tramplers. This is the easiest of all the planets.
    
    
    Mission 1
    Winning Conditions: Destroy the enemy warehouses in less than 15 minutes.
    Losing Conditions: Time expires.
    
    I usually like to start with 3 close range units and one long range. You will 
    have only 15 minutes to do all of this but you should have plenty of time left 
    over. First you need to do two things. Get a base built and send your battle 
    units off to destroy the warehouse and its gaurd that are to the direct right of 
    the starting point. Once the base is built make a couple more labor units and 
    have all them start bringing in resources.  I wouldn't bother with the 
    Energycrystal unless your long range unit gets destroyed.  Just get the 
    Eneregysand and the Materialrock. Once you have enough build a factory so you 
    can make more military units. While doing this send your battle units to the next 
    ware house to the right and destroy it then move north to the next one and take it 
    out. You might be low on units now so regroup with the ones you made and take out 
    the last warehouse at the top.
    
    
    Mission 2
    Winning Conditions: Lead five allied units to the target destination.
    Losing Conditions: Less than 4 allied units survive.
    
    Pick all Abyss units for this level. They will be able to pick off the monsters 
    before they get a chance to fight back. First head down to where the labor units 
    are. Take out any monster that are in your path. Once you reach them send two off 
    to where the destination is to clear a path. Once that is done Move the labor 
    units to the destination with the two other battle units.
    
    
    Mission 3
    Winning Conditions: Destroy the Train.
    Losing Conditions: Enemy Train survives or allied base is destroyed.
    
    Start with four close range battle units. You don't really need the long range 
    ones in this mission. Get your labor units going right away gathering materials 
    and get a factory built to make more close range units. Send the ones you got 
    now out into battle. Make sure to send one labor unit with them to pick up the 
    wreckage of the enemy mechs to get a new piece of equipment. Bust up all the enemy 
    mechs and then go after the train. Send in reenforcements as needed.
    
    
    Mission 4
    Winning Conditions: Lead new parts transport to the allied base.
    Losing Conditions: New parts transport unit lostor allied base destroyed.
    
    First you need to get those transport trucks moving. They are sitting ducks right
    now and they have a bunch of enemy units headed there way. Go down.  You want to 
    get them below where the monsters are. Not that the monsters will battle the enemy 
    units(lame...) but its the safest spot for now. Meanwhile have your labor units 
    build a factory and start gathering resources. Make some close range units and 
    clear out the enemy units that are to the left of the base. Take out the ones on 
    top first. Get your transport trucks though there and to the base. You may want to 
    salvage some of the enemy units for parts as well.
    
    
    Mission 5
    Winning Conditions: Protect the Materialrock mining site.
    Losing Conditions: Enemy reaches Materialrock mining site or allied base is 
    destroyed.
    
    This mission is incredibly difficult. They key to winning is laser towers. 
    Put three starter units to guard the left valley and two to guard the north 
    valley. Now go and mine the lasercrystal and the energysand that is below the 
    base. While doing this get your Technology Level up. As soon as that level is 
    up build a Laser Tower in front of the material rock. This should hold off the 
    intruders but you still will want to build more. Soon after all the enemy units 
    will be destroyed.
    
    
    Mission 6
    Winning Conditions: Eliminate the enemy units!
    Losing Conditions: Allied base destroyed.
    
    First get your Tech Level up so you can build laser towers. Next start gathering 
    resources and build a warehouse for the Lasercrystal and Energysand to the left. 
    Once you have your tech up start building a wall of laser towers. Also set up a 
    couple labor units to do repairs on the towers and salvage teh enemy remains.  
    Then just sit tight and let the enemy come to you for laser tower death.
    
    
    
    1D. Planet Scorch
    _____________________
    
    
    This is the hardest of the three planets. You will be fighting against the Leons 
    here. Mostly just large clashes of battle mechs against battle mechs. Minos and 
    Tramplers play on this planet.
    
    
    Mission 1
    Winning Conditions: Eliminate the enemy units before the railroad is complete.
    Losing Conditions: Railroad is completed or allied base is destroyed.
    
    
    First get your labor units gathering resources. Get a factory built right away 
    and get ready to start mass producing units. Send your starter units north and 
    take out those three up there. You have some breathing room now.  Build a 
    warehouse now up there and start mining for more resources.  Get those battle 
    units produced and head out to take out the enemy. Make sure to send a labor 
    unit with you to salvage there metal corpses. Just whatever you do don't take 
    too long. You can lose this level if you take your time. The only real trick to 
    winning is being quick.
    
    Mission 2
    Winning Conditions: Destroy all enemy labor units!
    Losing Conditions: Enemy labor unit reaches the target.
    
    I haven't been able to come up with a really good strat for this level. Just 
    get your starter Units and start busting ass. Slaughter the labor units as fast as 
    you can.
    
    
    Mission 3
    Winning Conditions:  Eliminate the enemy units!
    Losing Conditions: Lava dam destroyed or allied base destroyed.
    
    First build a base and start mining. Get your Tech and Military Levels up so you 
    can build the laser towers and good mech units. Get your starter units to the dam 
    and build some lasers towers over there. Should be safe from attacks now. Get a 
    factory built and start pumping out the mechs.  When you feel you have enough go 
    take care of the remaining enemy units. The ones standing by the laser towers you 
    need to lure away from those towers or you will slaughtered.
    
    
    Mission 4
    Winning Conditions: Lead five neutral units to the target!
    Losing Conditions: Less than four neutral units survive.
    
    This mission is extememly hard.  Pick your strongest and fastest units as your 
    starters.  Just go along and grab the labor units as fast as you can and get to 
    the target. All you have to do to get the labor units is walk by them to gain 
    control of them.
    
    Mission 5
    Winning Conditions: Collect 500 Lasercrystals!*Not total. Must have it say 500
    Losing Conditions: Allied based destroyed.
    
    Impossible? Close to it. You need to get your tech level up and have a tower 
    guarding your base up as soon as possible. Make a factory to make some extra 
    battle units as well. The enemy is going to raid your base and take it out as 
    fast as they can. Just defend your area until there are no more enemies. This 
    will cause two enemy reinforcements to come out at a time. Have your labor units 
    run to teh crystals then run back to the base. As you do this build more towers. 
    Eventualy you will have mined the 500 needed. Remember to do repairs on your 
    towers as well. To the bottom right you will find more Materialrock and 
    Energysand.  You may want to build a warehouse when you have the resources and 
    the time somewhere close to the Lasercrystal.  Lastly, watch your mechs. They 
    get hung up on edges, corners, nothing... and even go the wrong way at random. 
    You have to keep a close eye on them all the time.  Even watch the enemy mechs. 
    They get stuck sometimes too and they can get unstuck and come around a side 
    you are not watching.
    
    
    Mission 6
    Winning Conditions: Eliminate the enemy units!
    Losing Conditions: Allied base is destroyed.
    
    This is the hardest of all the missions in the game. At least for me anyways... 
    The enemy gives you no time to build up defenses or anything. You want to start
    with your strongest mechs. Start your labor units workign and get your tech 
    level up as fast as possible and build laser towers.  Eventualy the enemy raids 
    will taper off and give you time to build an attack squad. Once you do storm the 
    enemy.
    
    
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    2. Parts List
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    Arms:
    ___________
    
    
    Each Arm Part cost 5 Lasercrystal.
    
    
    Ball
    AT - 7
    RA - 13
    
    Bit
    AT - 13
    RA - 8
    
    Cyclops
    AT - 12
    RA - 0
    
    Claw
    AT: - 11
    RA: - 0
    
    Claymore
    AT: - 15
    RA: - 0
    
    Crossbow
    AT: - 13
    RA: - 8
    
    Cyclops
    AT: - 12
    RA: - 0
    
    Drumpod
    AT: - 30
    RA: - 15
    
    Dualgun
    AT: - 8
    RA: - 7
    
    Gatling
    AT: - 8
    RA: - 7
    
    Grenade
    AT - 20
    RA - 11
    
    Hulkarm
    AT - 14
    RA - 0
    
    Hulkbody
    AT - 14
    RA - 0
    
    Jammer
    AT - 0
    RA - 0
    
    Kill 
    AT - 16
    RA - 0
    
    Missile
    AT - 30
    RA - 15
    
    Railgun
    AT - 10
    RA - 10
    
    Shotgun
    AT - 10
    RA - 10
    
    Solid
    AT - 15
    RA - 0
    
    
    Body:
    ___________
    
    
    Each Body Part cost 5 Energysands.
    
    
    Ball
    HP - 30
    DF - 1
    
    Pyramid
    HP - 40
    DF - 0
    
    Crossbow
    HP - 30
    DF - 0
    
    Crossbow
    HP - 30
    DF - 0
    
    Cyclops
    HP - 40
    DF - 1
    
    Crossbow
    HP - 30
    DF - 0
    
    Hulkbody
    HP - 60
    DF - 0
    
    Kill
    HP - 30
    DF - 2
    
    Knight
    HP - 30
    DF - 2
    
    Pyramid
    HP - 40
    DF - 0
    
    Radar
    HP - 50
    DF - 2
    
    Scorpio
    HP - 25
    DF - 0
    
    Shell
    HP - 60
    DF - 2
    
    Shield
    HP - 40
    DF - 5
    
    T-Armor
    HP - 40
    DF - 1
    
    Taskbody
    HP - 20
    DF - 2
    
    Tower
    HP - 40
    DF - 3
    
    Winged
    HP - 50
    DF - 2
    
    Worm
    HP - 60
    DF - 0
    
    
    Legs:
    ___________
    
    
    Each Leg Part cost 5 Materialrock.
    
    
    Armedcar
    HP - 20
    DF - 2
    
    Bike
    HP - 10
    DF - 0
    
    C-Leg
    HP - 30
    DF - 1
    
    H-Tank
    HP - 60
    DF - 4
    
    Horseleg
    HP - 15
    DF - 0
    
    Hover
    HP - 0
    DF - 0
    
    Humanoid
    HP - 35
    DF - 3
    
    L-Leg
    HP - 30
    DF - 2
    
    M-Car
    HP - 20
    DF - 1
    
    Nozzle
    HP - 30
    DF - 0
    
    Tank
    HP - 40
    DF - 3
    
    Tricycle
    HP - 10
    DF - 3
    
    W-Leg
    HP - 20
    DF - 1
    
    Worm
    HP - 5
    DF - 0
    
    
    
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    3. Thanks, Email, Copyright
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    I will first thank Kemco. They have made a great game. I haven't enjoyed a RTS 
    in a long time as much as this one. I would also like to thank everyone for not
    writing a complete guide so I can get to do it. Big thanks to GameFAQs for being 
    the cool site it is posting my stuff.  Lastly I will thank Deadsy and FYE for 
    selling their new cd for just $10. I was able to buy it and listen to it many 
    times while I wrote this.
    
    E-Mail - ruinrust@msn.com
    
    Copyright Shaun William McGurn, 2003

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