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    FAQ/Walkthrough by FastaKilla

    Version: 1.0 | Updated: 07/07/02 | Printable Version | Search This Guide

    
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    TONY HAWK'S PRO SKATER 3
    ----------------------------------------------------------------------------
    
    Tony Hawk's Pro Skater 3 FAQ
    For Gameboy Advance
    Written by Fasta Killa
    Version 1.0 - July 7, 2002
    
    ----------------------------------------------------------------------------
    1.0 - TABLE OF CONTENTS
    ----------------------------------------------------------------------------
    
    1.0 - Table of Contents
        1.1 - Version History
        1.2 - Info you should know
    2.0 - Walkthrough
        2.1 - Pro Tour
        2.2 - Sponsor Tour
    3.0 - Characters
    4.0 - Move Lists
    5.0 - Secrets
    6.0 - Gaps
    7.0 - Credits
    8.0 - Legal Info
    
    ----------------------------------------------------------------------------
    1.1 - VERSION HISTORY
    ----------------------------------------------------------------------------
    
    Version 1.0 - Everything is new.  I might add a description of all special
    moves or go more in-depth with the gaps if I update.  I might also describe
    the decks and the alternate outfits.  Maybe I will say something about the
    movies (like describe them or something).  I might also describe the menus.
    {7-3-02}
    
    Version 1.2 - Updated "Secrets" section.  Updated "Gaps" section.  Now you
    know where to find the gaps.
    
    ----------------------------------------------------------------------------
    1.2 - INFO YOU SHOULD KNOW
    ----------------------------------------------------------------------------
    
    This FAQ/Walkthrough is for the GBA version of THPS3.  I have never even
    played any of the other versions (GBC,PSX,PS2,XBOX,etc.), so I can't help
    you with those games.
    
    You can edit specials.  If you don't want something to be Down, Right, A,
    you can make it Up, Down, A, or whatever you want.  You can also change the
    specials you get from getting gold medals (not the 3 character specials).
    
    Secret characters have Secret Tour instead of Pro Tour and Sponsor Tour.
    It's basically the Pro Tour with secret characters, but you have 19 stat
    points to begin with.
    
    Watch the demos at the beginning of each level to see where some things are.
    
    ----------------------------------------------------------------------------
    2.0 - WALKTHROUGH
    ----------------------------------------------------------------------------
    
    _Pro_
    Get 5 goals to unlock Suburbia
    Get 12 goals to unlock Rio
    Get a medal to unlock Airport
    Get 20 goals to unlock L.A.
    Get 28 goals to unlock Tokyo
    
    _Sponsor_
    Get 7 goals to unlock Suburbia
    Get 15 goals to unlock Rio
    Get a medal to unlock Airport
    Get 22 goals to unlock L.A.
    Get 30 goals to unlock Tokyo.
    
    ----------------------------------------------------------------------------
    2.1 - PRO TOUR
    ----------------------------------------------------------------------------
    
    For all levels I will use the directions as follows:
    
      North
                  East
    
    
    West
              South
    
    
    _Foundry_
    
    Here's a crappy map.
     ----------------------
    | top floor/switch      \
    |                    top \
    \ magma falls        floor \
     \                           \  
      \ three pipes          top   \
        \                   floor    \
          \ molten pools               \
            \               elevator     \
              \   long halfpipe            \
               \            start            \
                \          qps                 \
                  \-----------------------------
    
    *High Score - 10,000
    *Pro Score - 30,000
    *Sick Score - 60,000
    Grind along the rails doing combos (nosegrind, heelflip, 50-50, etc.) Or
    whatever works for you.
    
    *Find the Hidden Tape
    First, un-jam the 5 valves to unlock the elevator on the southeast side.
    From the elevator, go north without falling and make it to the north side of
    the level, still on the top level.  Jump off the middle of the ramp, going 
    parallel to it.
    
    *Collect S-K-A-T-E
    ->Vert
    S - Above the long halfpipe near the start, jump over the halfpipe to get
        it.
    K - North of the elevator, on ground level, above the quarterpipe, just
         skate up the pipe to get it.
    A - North of the K, above another quarterpipe, skate up to get it.    
    T - Near the middle of the level is a quarterpipe running west to east.  The
        T is on the west side of it, so just skate up the quarterpipe to get it.
    E - It's above the quarterpipe near the start, just south of the long
        pipe.  Skate up the quarterpipe to get it.
    ->Street
    S - Grind the edge that's east of the long halfpipe near the start, or just
        run into it (Grindin' By the Pipe)
    K - At the Northeast side of the level, ground level, it's between the
        yellow rail and another edge, build up speed, and jump between grinds or
        jump up from the pipe (hold B and Up, but don't release B)
    A - At the North side of the level, ground level, it's south of Magma Falls.
        Either jump from a grind (Diddly Hop) or just jump into it from the top
        sub-level.
    T - On the west side of the level, above a yellow rail.  Grind the rail to
        get it.
    E - Above the long halfpipe near the start, skate up the halfpipe to get it.
    
    *50-50 TC's Rail
    (Only for street)
    Grind the yellow rail between the two molten pools.  To do a 50-50, just
    jump onto it and push A (don't push up, left, down, etc.).  I think you can
    also 50-50 grind another rail as long as you connect it to TC's rail.
    
    *Melon Over the Halfpipe
    (Only for vert)
    The halfpipe you need to melon over is the long one near the start.  Build
    up speed and melon (Left R).
    
    *Un-Jam 5 Valves
    ->East of where you start, grind the pipe.
    ->North of the first pipe, above and between 2 quarterpipes.
    ->North of the second pipe, you can jump to it from a grind or just from the
      ground.
    ->At the northwest corner, near just west of magma falls.
    ->It's on the pipe north of TC's rail.
    
    *Drain the Molten Pools
    First, un-jam the 5 valves to unlock the elevator, then ride the elevator up
    to the top, make your way north on the top level, then at the very north
    side of the level, in the middle, there is a switch.  Do a lip trick on the
    switch (hit A right when you hit the switch, you can also hit up, left,
    down, etc.).
    
    *Wallride the Magma Falls
    The northern-most part of the bottom floor, on the top sub-level.  It's in
    the middle, between the platforms.  Ollie onto the wall at an angle and push
    A when you hit it.
    
    ->Stat Points
    1.At the North side of the level, south of Magma falls, skate up between the
      two quarter pipes (Hot Air Gap) to get it.
    2.Go to the east side of the long halfpipe near the start, skate up to get
      it.
    3.South of the first stat point, it's above and between 2 quarterpipes.
      Skate up between them (Three Finger Salute!) to get this point.
    4.When you have the elevator unlocked, go up it, then grind the yellow rail
      in the middle of the first section, ollie at the end to get the point.
    5.After you unlock the elevator and drain the pools, go in the pool on the
      right and skate up the north side to get this point.
    
    ->Deck
    Between the first two valves, there is a pipe on the east wall, skate up to
    the pipe and grind it (don't do a lip trick). If you grind south, you will
    curve and hit the deck.
    
    _Suburbia_
    
    Here's another crappy map.
    
               /\
             /    \
           /backyard\
         /            \
        /\ thin         \
       /   \ man         \
     /hobo   \    hotdog  \
    /  pickup  \           \
    \         road    deck /
     \       /    \       /
       \start       \    /
        \ /    axe   \  /
          \  constr.  /
           \  pool  /
             \    /
               \/
    
    
    *High Score - 35,000
    *Pro Score - 70,000
    *Sick Score - 120,000
    I personally like to start by skating up the qp barely north of where you
    start, then grinding the fence north doing combos (grinding and flip tricks)
    Then I either go to the fence again or grind the houses and wires that the
    fence surrounds.
    
    *Find the Hidden Tape
    After you unlock the thin man's alley, go into it, and at the qp at the
    end, get into the north area by either grinding and jumping or just skating
    up the qp at an angle where you go north over the fence.  When you're in the
    new section, there's two pools.  Go in the northeast pool, and grind up the
    east side onto a bar (you will need to grind south, if you do a lip trick
    try again), grind south onto the house, then jump off the house to get the
    tape.
    
    *Collect S-K-A-T-E
    ->Vert
    S - Skate up the qp just south of the beginning.
    K - Go to the construction area, southeast of the start.  Grind the curved
        wooden ledge to get it.
    A - Go to the hotdog area, first jump the fence, then grind the rails east
        then skate up a qp to get the A.
    T - west of the "nosegrab 'tween the ramps" ramp, south of a pumpkin, skate
        up a qp to get it (Several Yards from Utopia)
    E - North of the thin man's house there is a quarterpipe.  Skate up it to
        get the E.
    ->Street
    S - Jump up on the Utopia sign and grind the connected wire.  The S is on
        that wire.
    K - Go northeast of the S, it's between two quarterpipes.  Jump up between
        the qp's to get it.  Don't jump too high though.
    A - On a qp near the axe, east of the start.  Skate up the qp to get it.
    T - Just south of the thin man's alley and north of the house.  Grind the
        ledge then jump off to get it.
    E - At the entrance of the hotdog place, from the start, follow the road
        east, then south to find it.
    
    *Heelflip the Pickup Hop
    (Only for street)
    Find the pickup truck in the "Utopia" section, then do a heelflip over it
    (Right L).
    
    *Nosegrab 'Tween the Ramps
    (Only for vert)
    A little northeast of the start, south from the road (there is a ramp with a
    bench on top), skate up that ramp, onto the ramp north of it and push Up A
    while in the air.  Or jump from the north ramp onto the one with the bench.
    
    *Smash 5 Pumpkins
    1.Just north of the start, on the qp.  Grind it or do a lip trick on it.
    2.In "Utopia," go northeast from the start, it's on a qp.
    3.At the north side, where the thin man is walking.
    4.Follow the road east to a house with a pumpkin sitting on a ledge.
    5.Just north of the hotdog, in the east side of the level.
    
    *Help the Thin Man
    Go east from the start, and get the axe from the south side of the road.
    Then bring it to the thin man without dropping it.  He's at the north side
    of the level, east of the road.  When you help him, an alley opens where you
    can skate into his back yard.  Note:If you talk to him before you have the
    axe, he punches you and says "Help Me Find My Key."
    
    *Feed the Hungry Hobo
    Get a hotdog from the east section.  It's in a barbecue, and there's a guy
    next to it.  When you have the hotdog, take it northwest, northwest of the
    pickup truck without dropping it, and give it to the guy sitting next to the
    wall.  Note:If you talk to him before you have the hotdog, he says "Can You
    Spare a Hotdog?"
    
    ->Stat Points
    1.Go south from the beginning, to a pool.  On the east side of the pool,
      skate up where you see the shadow.
    2.It's on a qp east of the hobo.
    3.There's a set of qp's north-northeast from the start, west of the road.
      Skate up the one with a shadow.
    4.South of the hotdog, it's floating above a quarterpipe.
    5.After you help the thin man, skate up his alley until you get to a qp.
      Just skate up that quarterpipe to get it.
    
    ->Deck
    Follow the road east, then south, then go in the alley east.  At the end of
    it, there's a qp.  Skate up the qp to get the deck.
    
    _Rio_
    
    This map is horrible.
    
          /\
         /   \
        /  *  \
       /  rt    \
      /  a        \
     /  t   *       \
    /  S              \
    \                 /
      \     *     *  /
       \            /
         \         /
           \      /
             \   /
              \ /
    
    
    
    Rio is different than the first 2 levels.  There are stat points, but no
    goals.  It's a competition, with 3 1-minute runs.  I recommend grinding the
    outer rails, doing combos, but that's kinda cheap.  Try to get at least
    60,000 points.
    
    ->Stat Points
    1.From the start, turn around and grind the rail going east.  Jump when the
      rail ends to get this point.
    2.Go a little south-southwest from the first stat point, and jump between
      two qp's (Big Righty)
    3.Just south of the second point, jump between two other qp's (BAI)
    4.Southeast of the third point, if you can't find it, go around the road,
      enter through the opening at the southeast corner.  You should see a tree.
      Go west of the tree and you should see it.  Grind the ledge and jump off
      or jump up a qp at an angle to get it.
    
    _Airport_
    
    A really $h!&&y map
        
                /\
              / Top\
            /        \
          /Start       \
          \     Stairs   \
            \             *\
              \   Guard     |
       /\      |            |
     /   \     /        @  /
    /Plane\  /  S         /
    |      \/    tair %  /
     \    y          s  /
      \  a  Guard      /
      / r             /  /\
     / X      #        \/  \
    /                      /
    \                       \
     \                        \
      \                         \
       \                          \
         \                 s        \
          \              ir   &     /
            \          ta          /
               \      S           /
                 \       Family /
                   \           /
                     \  South /
                       \Bench/
                         \  /
                          \/
    
    *High Score - 55,000
    *Pro Score - 110,000
    *Sick Score - 200,000
    I'm always pretty cheap, so I start by grinding the blue couch, then the
    stair/escalator ledge, then a manual, then down the stairs again and grind
    the edge and jump over the x-ray machine while busting off combos and repeat
    (If you want to be cheap like me, get a trick from Rio that is a grinding
    trick.  Get Human Dart, Nosegrind to Pivot, Hang Ten, etc.) Otherwise, do
    whatever works for you.
    
    *Find the Hidden Tape
    Turn around and skate north onto a qp, then grind at the top to get on the
    top floor.  Follow it east, then south, and jump at the end to get the tape.
    
    *Collect S-K-A-T-E
    ->Vert
    S - North of the start, above the qp's.
    K - Where I put the * on the map, it's above a qp on the second highest
        floor.
    A - Where I put the # on the map, it's above the east qp on the floor two
        down from the top.
    T - There's two qp's east of the east escalator on the bottom floor, skate
        up between the qp's to get it, or grind the rail above.
    E - It's above a qp at the bottom floor, southeast corner.
    ->Street
    S - South of the start, it's on the east stair rail.
    K - Where I put the @ on the map, it's on a circular bench on the second
        highest floor.
    A - Where I put the % on the map, it's on the southern stair rail coming
        down from the second highest floor.
    T - Where I put the & on the map, grind the east side of the east escalator
        going down to the bottom floor.
    E - North of the South Bench, it's above another bench.  Either get it by
        grinding the rail and jumping, or by jumping off the ramp in the middle
        of the conveyor belt with the 2 suitcases.
    
    *Crooked Grind South Bench
    (Only for street)
    Grind the South Bench by pressing UpRight R.
    
    *Airwalk Over the X-Ray Machine
    (Only for vert)
    Pick up speed, and grind the ledge leading to the X-Ray Machine (there's
    glass north of it).  When you jump the gap, push Down Down A to Airwalk.
    
    *Find the Lost Skateboard
    On the bottom floor, touch the 5 suitcases.  There are 2 on the southwest
    belt, and 3 on the southeast belt.
    
    *Bring Tickets to Family
    Go east from the beginning, grind the table and get the tickets.  Then make
    your way to the bottom floor without losing them and run into the family.
    
    *Grind Over the Airplane
    Where the x-ray machine is, jump up from the qp (hold up), break through the
    glass, then grind one wing of the plane, jump the gap and grind the other
    wing.  Sometimes it's easier if you go slow.
    
    ->Stat Points
    1.It's above the x-ray machine, grind the ledge and jump the gap.
    2.It's above the east conveyor belt, jump up to get it.
    3.Near the southeast corner, it's above a quarterpipe.
    4.Go into the airplane room by breaking through the glass, then skate to the
      northeast side of the room and go up the qp.
    
    ->Deck
    See "Find the Lost Skateboard"
    
    _L.A._
    
    Oh my gosh, this map is awful!
    
                        /\
                       /   \
               /\     /      \
              /  \   /      /  \
            /Top   \/      /\    \
           /Earthquake    /   \    \
           \             /       \  @ \
           / Start      /      Div \   \
          /         @  /      ider/    /
         /\           /          /    /
       /    \       /     *     /    /
     /        \    /           /   /
    /      4    \ /           /   /
    \    trees   Road   #   /    /
      \ @       /    \     /    /
       \   &   /       \ /     /
        \    /    @      \   /
         \ /               /
          \    Monster    /
           \            /
             \        /
               \    /
                 \/
    
    *High Score - 75,000
    *Pro Score - 150,000
    *Sick Score - 300,000
    I always just grind the 4 trees.  If you have grind tricks, this works great
    just make sure not to lose balance.  Grind, do flip tricks, manuals,
    whatever works.  You can get up to 1,000,000 doing this!
    
    *Find the Hidden Tape
    First, start an earthquake.  Then, where you start, jump up the new qp (You
    might want to do this at the beginning of a run, so you have time).  Above
    the qp, you will hopefully grind a rail and get onto the top road.  When
    you're up there, skate east, then jump south onto the platform.  Follow the
    platform south, then east, then grind a rail that goes east and turns south.
    Make sure to keep your balance, keep grinding and following the ledges.  At
    the very end, it curves again, and leads to a jump.  Jump off and hit the
    rail with the hidden tape.
    
    *Collect S-K-A-T-E
    ->Vert
    S - Go north of the four trees, and there's a curved quarterpipe.  Skate up
        the north side of the qp to get the S.
    K - Go to the northwest corner of the level.  Skate up the qp on the west
        wall at an angle to get the K (Air Dry).
    A - On the west wall, west of the carwash, skate up the quarterpipe to get
        it.
    T - It's above the carwash, west of the four trees, get onto the platform
        by skating up the qp holding up, then skate up the west qp to get the T.
        It's above the sign that says "Full Service Wash & Wax"
    E - Skate up the sign that says "Maps Stars Homes" (Shooting Star).  It is
        south of the four trees.
    ->Street
    S - Just southeast of the start, grind the rail or jump to get it.
    K - On top of the rail south of the start (the earthquake gap rail).
    A - At the southeast corner of the level, just west of the "Kitten" place.
    T - Between a rail and the snack tray at the southwest part of the level.
    E - Between two rails on the southwest part of the level, it's west and a
        little north of the T.
    
    *Bluntslide the Monster
    (Only for street)
    Grind the dinosaur in the southwest section using Up Up A or Down Down A.
    You can do this while doing "Lights, Camera, Action" if you want, you don't
    even need to bluntslide the monster, as long as you bluntslide something
    else and connect it to a grind on the dinosaur.
    
    *Tailgrab Over the Divider
    (Only for vert)
    There's 2 qp's on the southeast side of the middle section.  Skate up one of
    them, push Down R, and land on the other one (Spine Cruncher).
    
    *Find 4 Earthquake Gaps
    I put four @'s on my map where the earthquake gaps are.
    ->South of the start, there's a rail with cracks below it.  Grind the whole
      rail.
    ->On the east side of the level, there's a qp with a crack in it.  Do a lip
      trick on it.
    ->At the southwest section with the dinosaur, go to the northeast side of
      that section.  You can jump over a rail from the top level and grind it,
      or you can wall ride it.  You can see the cracks.
    ->At the west-northwest section, there are qp's with cracks on them.  Jump
      up one of the qp's and try to land on the other side (Full Service).
    
    *Lights, Camera, Action!
    The first time you do this, it will probably be extremely hard (it was for
    me), but after doing it once or twice you should get the hang of it.  In the
    southwest section with the dinosaur, jump onto the rail on the east side of
    the bottom part.  Grind it fast, then jump again before it curves down, jump
    onto the black camera part, then jump off it and connect it to a grind up
    the camera part (the long thing with spikes), you might want to do a manual
    and turn to make sure you connect it.  Then keep grinding the trailer, and
    right when it looks like you're grinding on air, jump onto the dinosaur and
    grind it (if you are a street skater, you might want to bluntslide it now,
    or bluntslide another part of the sequence and connect it).
    
    *Stop the Pickpockets
    ->Touch the dude near the beginning.
    ->Hit the guy who is walking around where I put the * on the map.  It's in
      the middle section.
    ->East of the carwash, near the 4 trees
    ->West of the carwash, in the little alley
    ->He's in the southwest part with the dinosaur, skate around until you find
      him.
    
    ->Stat Points
    1.Just east of the start, above and between the two quarterpipes (Readin'
      Up)
    2.About where I put the & on the map, it's at the end of a rail, just jump
      up to get it, or grind the rail and hit it if you want.
    3.It's where I put the # on the map, above an orange quarterpipe.
    4.In the southwest area with the dino, it's on the east side of the border,
      between a couple rails.  Hit it while grinding or just ollie from the
      ground.
    
    ->Deck
    In the section where I put the *, there's a circular ledge connected to a
    beam (there's a lady inside the circular part).  Use the ledge as a ramp and
    jump up to the beam, and grind it.  The deck is in the middle of the beam.
    
    _Tokyo_
    This level is another competition.  I usually grind the very east side of
    the level, it curves around north, then west.  I just do grinding combos
    again, like Human Dart + Kickflip + Nosegrind + Manual + Nose Manual...etc.
    Here's a map.
    
        /\   /\
       /   \/ dn\
      /     h   ir\
     /     e      g \
    /    r          I/
    \   e            \
     \          rt   /
       \        a  /
         \     St /
           \    /
             \/
    
    ->Stat Points
    1.Go forward (north) a little bit, then west a little bit (you should see
      it).  Skate up the qp and grind the ledge in the east direction.  The
      point is on the bar.  I think you can also skate up the qp at an angle to
      get it also.
    2.After you get the first point, go north and jump over the part by holding
      up.  Go north a little more and you should see it on another bar.  Get it
      by either grinding the ledge or skating up the qp onto the other one (DOA
      for You).
    3.Continue north until you get to the north side of the level.  Either jump
      up the ramp going north (kinda difficult) or skate around it and get to it
      either going west to east or east to west (however you get it, I think you
      have to hold up).  The second way is a little easier (Me Kara Me Ni)
    4.Go to the south northeast corner, and there's a qp behind 2 other qp's.
      Skate up that middle qp and grind the bar above it (make sure you don't do
      the lip trick (Hana Chi).  Once you grind it, keep your balance and follow
      it east, then south.  Jump off where it ends and you should get the point.
      You can also get this point by skating up a qp on the east wall and doing
      the gap (Pillbug)
    
    ----------------------------------------------------------------------------
    2.2 - SPONSOR TOUR
    ----------------------------------------------------------------------------
    Want to see maps?  Look in the Pro Tour Section.
    
    
    _Foundry_
    
    *High Score - 20,000
    *Pro Score - 55,000
    *Sick Score - 85,000
    Grind along the rails doing combos (nosegrind, heelflip, 50-50, etc.) Or
    whatever works for you.
    
    *Find the Hidden Tape
    After you unlock the elevator and drain the molten pools, go into one of the
    pools and jump out of it into the other pool near the middle.  If you aim
    right, you will get the tape.
    
    *Collect S-K-A-T-E
    ->Vert
    S - It's in the middle of the north side of the long halfpipe near the
        beginning.  Skate up the hp to get it.
    K - It's on the south side of the molten pools, above and between two qp's.
        Skate up one of the qp's at an angle to get it (Up on the Downstairs).
    A - It's above the west qp that's south of the long halfpipe, skate up the
        qp to get it.
    T - It's near the three pipes, floating above the northwest qp.  Skate up
        that qp to get it.
    E - it's above the three pipes, above and between the two qps on the north
        side of the molten pools, skate up one at an angle (Down on the
        Upstairs).
    ->Street
    S - It's now on the pipe that curves around a cylinder thing.  It's north of
        the second valve.  Skate up a qp, grind the pipe, and jump into the S.
    K - At the north side of the bottom floor, either jump from the gap (Diddly
        Hop) or jump from the top sub-level.  I think it's where the A used to
        be (in Pro Tour).
    A - Near the start, there are 2 qp's just south of the long halfpipe.  Skate
        up one of the qp's and grind the pipe that connects the qp's.  The A is
        on that pipe.
    T - It's where the 4th stat point was in Pro Tour, go up the elevator, grind
        the middle yellow rail, then jump at the end.
    E - Unlock the elevator and get to the north section of the top floor, where
        the switch is.  Skate to the west side of it, and skate up the qp at an
        angle to hit the E.  I think you can also jump from a grind, but I'm not
        sure.
    
    *50-50 TC's Rail
    Same as before.
    
    *Melon Over the Halfpipe
    Same as before.
    
    *Un-Jam 5 Valves
    Same as before.
    
    *Drain the Molten Pools
    Same as before.
    
    *Wallride the Magma Falls
    Same as before.
    
    ->Stat Points
    1.It's south of the new starting point, skate up the qp holding up to get
      it (Up and Over!)
    2.Above the north side of the three pipes, skate up a qp at an angle (Three
      Finger Salute!).  I think it's higher than it was before.
    3.After you unlock the elevator, ride up it and skate up a qp and land on
      the other one (Bridge the Overpass).  If you want, you can try to get the
      deck at the same time, instead of landing on the other qp, skate up the
      east qp at an angle so you fly west without hitting the other qp, if you
      are lucky, you can hit the deck on the way down.
    4.Go up the elevator, jump the first section (Tiny's Gap), then try to land
      on the east yellow rail and grind it, then jump off right away to get the
      stat point.
    
    ->Deck
    Get to it by skating up the qp (it's the first one you see when you get up
    the elevator) at an angle (see Stat Points #3), or jump off the platform at
    a certain angle, or grind the yellow rail and fall off the west side of it.
    
    _Suburbia_
    
    *High Score - 70,000
    *Pro Score - 125,000
    *Sick Score - 175,000
    I personally like to start by skating up the qp barely north of where you
    start, then grinding the fence north doing combos (grinding and flip tricks)
    Then I either go to the fence again or grind the houses and wires that the
    fence surrounds.
    
    *Find the Hidden Tape
    Unlock the thin man's alley, go into his back yard, then skate up the north
    qp on the side of his house at an angle so you get on top of his house.
    Once on top, skate up to the higher part of his house by holding up, then
    skate up the northeast part of his house, the tallest part, the hidden tape
    is up there.
    
    *Collect S-K-A-T-E
    ->Vert
    S - Jump the fence to get into the hotdog area, then skate up the qp on the
        side of the house to get the S.
    K - It's south of the hotdog, floating above and between two qp's.  Skate up
        a qp at an angle to get it (You Skate?).
    A - One of the hardest things to get in the game, in my opinion, I get it by
        jumping the fence at the beginning, grinding the south part of the house
        that curves around, then jump at the end onto the fence WITHOUT GRINDING
        right away, when you hit the fence, just jump right away and turn left
        a little bit and grind the fence going south, and at the end, hit the A.
    T - It's on the south qp that's part of the "nosegrab 'tween the ramps."
        Skate up the part with the bench to get it.
    E - From where you now start, skate up the road north a little bit, then
        turn and skate up the qp that's near the axe (it's on the northeast side
        of the construction area).
    ->Street
    S - Near the start, grind up the fence going north, grind the house, and
        jump at the end to get the S.
    K - It's west of the thin man, above his steps.  Grind the ledge and jump to
        get it (I usually push Up R to get it).
    A - The A is on a wire just north of the third pumpkin (go south from the
        thin man's steps, skate up a qp, and grind the wire.
    T - It's close to where the A used to be in pro tour, skate up the qp in the
        construcion area south of the road, and grind going west.  The T is on
        the wooden beam.
    E - From the new place you start, turn around to go south, then go east into
        the alley.  Grind the third dumpster (it's more north than the first
        two), and jump off at the end.
    
    *Heelflip the Pickup Hop
    Same as before.
    
    *Nosegrab 'Tween the Ramps
    Same as before.
    
    *Smash 5 Pumpkins
    1.Go south from the beginning, into the alley and at the end, skate up the
      qp and grind the rail in the direction so you grind the south part.  The
      pumpkin is on that rail.
    2.Go into the construction area (west of where you now start) and you see
      a curved qp, skate up the east side of it and grind the wood in a south
      direction.  The pumpkin is at the corner of the wood.  I think you can
      also skate up the ramp south of it, then grind it if you want.
    3.In "Utopia," enter the part west of the thin man's alley.  the pumpkin is
      on a ledge close to where you did the nosegrab 'tween the ramps if you are
      a vert skater.
    4.From the start, skate up north a little bit and jump over the fence, then
      skate up the qp on the side of the house, grind going east, then it curves
      around.  The pumpkin is on the ledge of the house.
    5.Unlock the thin man's alley, then go into his back yard via qp.  Then go
      to the qp in the southwest part of his yard at an angle.  I usually just
      run into it and crash, but I think you can grind it.
    
    *Help the Thin Man
    Now the axe is east, and up from where it used to be.  Go to the northeast
    side of the construction area, and get onto the platform, either by holding
    up on the qp, or by grinding the board coming down from it.  When you're on
    the platform, either do a lip trick or a grind on the east qp where the axe
    is.  Now take it to the man without crashing.
    
    *Feed the Hungry Hobo
    Same as before.
    
    ->Stat Points
    1.Near the starting point, grind up the fence, then jump right so you skate
      on the house, then turn around, grind the top middle part going south.  At
      the end, jump to hit the point.
    2.After you unlock the thin man's alley, skate up the qp over the fence, or
      grind into his back yard, it's right at the entrance.
    3.Go over to the hobo (at the northwest side of the level, inside the fence,
      not the sewer), and go just south-southwest of the hobo, you can get this
      by either grinding a bench and jumping, or grinding the roof of the
      building.
    
    ->Deck
    Unlock the thin man's alley, go into his back yard, then skate up the north
    qp on the side of his house at an angle so you get on top of his house.
    Once there, skate up the south qp to get the deck.
    
    _Rio_
    
    ->Stat Points
    1.Go northwest from the start and get the point by either jumping from a
      grind or skating up a quarterpipe at an angle.
    2.Go to the north side of the fenced in area, where you used to start (by
      the sign that says "Parque Publico do Skateboard"), and skate up a qp at
      an angle (Gappy Gaperson)
    3.Skate up the ramp (looks like a triangle) facing northeast, go up high and
      grind the telephone wire (either one).  Keep grinding until you get to the
      stat point.
    
    _Airport_
    
    *High Score - 100,000
    *Pro Score - 225,000
    *Sick Score - 300,000
    I'm always pretty cheap, so I start by grinding the blue couch, then the
    stair/escalator ledge, then a manual, then down the stairs again and grind
    the edge and jump over the x-ray machine while busting off combos and repeat
    (If you want to be cheap like me, get a trick from Rio that is a grinding
    trick.  Get Human Dart, Nosegrind to Pivot, Hang Ten, etc.) Otherwise, do
    whatever works for you.
    
    *Find the Hidden Tape
    It's now in the airplane room, skate up the qp near the x-ray machine
    holding up to break the glass and enter the airplane room, then go inside
    the halfpipe (the hollowed out plane).  Skate up the northwest part of the
    plane to get it.
    
    *Collect S-K-A-T-E
    ->Vert
    S - Turn around from the beginning, and skate up one of the qp's at an
        angle (Aero Pass).
    K - Skate down one set of stairs, then go to the southwest corner of that
        floor.  You can get it by skating up the qp, jumping over the rail, or
        even just skating near the rail.
    A - Skate down two levels of stairs from the beginning, onto the x-ray
        floor.  Skate up the south qp with the screens (it's the qp that is
        called "Readin' Departures" if you do a lip trick on it).
    T - Skate down two sets of stairs, and go to the southwest part of the
        floor.  Either jump over the rail or skate down to the bottom floor and
        skate up one of the qp's at an angle (Small Claim Aerial).
    E - Go to the southeast corner of the level, at the bottom floor, and skate
        up a qp at an angle (Couch Hop) to get the E.
    ->Street
    S - It's where the hidden tape was in pro tour.  From the start, turn around
        and skate up the qp, grind the ledge, and follow the top level around
        the corner and jump at the end to get the S.
    K - Skate down the first set of stairs/escalators, and go to the west side
        of that level.  It's floating above the top of the escalator, so jump
        into it and grind if you want (this is the escalator that leads to the
        ledge that leads to the x-ray machine).
    A - It's above the x-ray machine, where the first stat point used to be.
        Grind the ledge and jump over the gap to get the A.
    T - It's on the South Bench (South corner of the bottom floor).  Just jump
        onto the south bench and jump again to get it.
    E - Skate down to the bottom floor, then go east of the east escalator.
        Skate up one of the qp's and land on the other one (Large Claim Aerial).
    
    *Crooked Grind South Bench
    Same as before.
    
    *Airwalk Over the X-Ray Machine
    Same as before.
    
    *Find the Lost Skateboard
    Same as before.
    
    *Bring Tickets to Family
    Same as before.
    
    *Grind Over the Airplane
    Same as before.
    
    ->Stat Points
    1.Where the K was in Pro Tour for Street Skaters.  Skate down the first set
      of stairs/escalators, then skate up the qp on the east side of the wall.
    2.On the same level as the x-ray machine, grind the blue bench on the west
      side, then jump off at the end, over the rail to hit the stat point.  I
      think you don't need to jump from that grind, but it's easier.
    3.Get into the airplane room, then go to the northwest part of it and skate
      up that qp to get this point.
    
    ->Deck
    Same as before.
    
    _L.A._
    
    *High Score - 150,000
    *Pro Score - 275,000
    *Sick Score - 450,000
    I always just grind the 4 trees.  If you have grind tricks, this works great
    just make sure not to lose balance.  Grind, do flip tricks, manuals,
    whatever works.  You can get up to 1,000,000 doing this!
    
    *Find the Hidden Tape
    There's a curved quarterpipe west of the start, northwest of the four trees.
    Skate up the east part of the qp and grind the platform above it, in the
    south direction.  The hidden tape is at the end of the platform.
    
    *Collect S-K-A-T-E
    ->Vert
    S - Go north of the four trees.  Skate up the north side of the qp to get
        the S.
    K - Go to the west side of the level, in the alley, and skate up the west
        side, one of the qp's at an angle (No Service).
    A - It's above the carwash platform, skate up a qp holding up to skate over
        it and aim for the A.  Make sure to jump high enough.
    T - You should be able to get it when you Tailgrab over the divider, because
        it's right above that divider (in the middle section of the level).
    E - It's near the place where you Tailgrab over the divider, you just go
        west from the divider part and skate up the qp.
    ->Street
    S - Go north from the start and grind the rail next to the fence.
    K - Go to the northwest corner of the level and grind the ledge next to the
        window to get the K.
    A - It's above the sign that says "Maps Stars Homes," south of the four
        trees.  Grind a rail and jump into it.
    T - At the south part of the level, follow the road until you see it, grind
        the rail, and jump into it.
    E - It's above the trailer (in the southwest dinosaur section).  Grind up
        the camera onto the trailer, then jump and grind the south part (the
        camera leads to the north part of the trailer), and jump near the end to
        get it.
    
    *Bluntslide the Monster
    Same as before.
    
    *Tailgrab Over the Divider
    Same as before.
    
    *Find 4 Earthquake Gaps
    Same as before.
    
    *Lights, Camera, Action!
    Same as before.
    
    *Stop the Pickpockets
    ->First cause an earthquake.  Skate up the qp, grind the rail to get on the
      road, skate north a little and jump over the ledge onto the other
      platform.  He is on that platform.
    ->Keep following the platform, grind the rails and the string (High Wire
      Act), then jump off onto the roof of a building.  He's on the roof.
    ->He's in the middle section, around the same place where he was in Pro
      Tour.
    ->He is in the south section of the level (the dinosaur place).  He should
      be walking somewhere near the snack tray.
    ->He is above the carwash, south of the four trees.  Skate up a qp holding
      up to get on the platform, and hit the guy.
    
    ->Stat Points
    1.It's in the middle area where the deck used to be.  Skate up the circular
      rail onto the beam, grind the whole beam and just fall at the end (or jump
      early) to get the point.
    2.It's above the carwash, west of the 4 trees.  Skate up a qp holding up,
      but don't jump over it.  Get on the platform and skate up the north qp.
    3.First, cause an earthquake.  Then skate up the new qp, grind the rail to
      get on the road, then grind the ledge south to get the point.
    
    
    ->Deck
    Cause an earthquake, get onto the top level, keep following the rails and
    wires, near the end there is a wire with the deck on it (it's way above one
    of the earthquake gaps), so grind the wire to get it (if you remember, just
    do what you would have done to get the hidden tape in tour mode, and you get
    the deck sooner).
    
    _Tokyo_
    
    ->Stat Points
    1.Turn around from where you now start, and you can grind the south part of
      that ledge if you want, then jump at an angle to get the stat point.
    2.On the east wall, it's above and between two quarterpipes.  Skate up a qp
      at an angle to get it (Norikaeru).
    3.Go to the south northeast corner of the level, and go up a qp holding up
      to get that point.
    
    ----------------------------------------------------------------------------
    3.0 - CHARACTERS
    ----------------------------------------------------------------------------
    
    _Tony Hawk_
    
    *Vert
    
    *Decks
            Birdman Crest
            Gold Edition Logo
            Team Seal 2001
            Hawk Collage
            Pterodactyl 2
            Pterodactyl Skull
            3-D Logo
            Giant Ptero. Skull
            Pterodactyl 2001
            Tony Hawk Logo
    
    *Starting Stats
            Air          7
            Hangtime     5
            Ollie        3
            Speed        5
            Spin         8
            Switch       4
            Rail Balance 5
            Lip Balance  5
            Manual       3
    
    *Specials
            Sacktap - Up Down R
            BS Overturn - Down Left A
            The 900 - Right Down R
    
    _Steve Caballero_
    
    *Street
    
    *Decks
            Chin Series - 1999
            Cab Tank - 1993
            Classic Dragon - 1999
            Dragon - 2000
            Face Series - 2000
            Guitar Dragon - 1991
            Harley the Dog - 1992
            King Cab - 1993
            Mini Dragon - 2000
            Star Series - 2001
    
    *Starting Stats
            Air          5
            Hangtime     6
            Ollie        5
            Speed        4
            Spin         5
            Switch       4
            Rail Balance 6
            Lip Balance  5
            Manual       5
    
    *Specials
            Triple Kickflip - Up Left L
            Hang Ten - Right Up A
            FS 540 - Right Left R
    
    _Kareem Campbell_
    
    *Street
    
    *Decks
            Citybot 8
            Sound Team Deck
            Viking
            Reemo Jr.
            Nude
            K.C. Star Deck
            Reemo Dwella
            Ultra Violence 1.0
            Dragon
            Reemo! 2
    
    *Starting Stats
            Air          6
            Hangtime     3
            Ollie        6
            Speed        5
            Spin         7
            Switch       5
            Rail Balance 7
            Lip Balance  2
            Manual       4
    
    *Specials
            Ghetto Bird - Down Up L
            Nosegrind to Pivot - Down Up A
            Casper - Left Down A
    
    _Rune Glifberg_
    
    *Vert
    
    *Decks
            Glifberg 1
            Glifberg 2
            Glifberg 3
            Glifberg 4
            Glifberg 5
            Glifberg 6
            Glifberg 7
            Glifberg 8
            Glifberg 9
            Glifberg 10
    
    *Starting Stats
    
            Air          7
            Hangtime     7
            Ollie        5
            Speed        4
            Spin         5
            Switch       6
            Rail Balance 4
            Lip Balance  5
            Manual       2
    
    *Specials
            One Foot Bluntslide - Left Up A
            Kickflip 1 Foot Tail - Left Down L
            Christ Air - Left Right R
    
    _Eric Koston_
    
    *Street
    
    *Decks
            Classic Koston
            Mechanical
            Baseball
            Flag
            OG 2000
            Old Man
            Modern
            OG 2001
            Soccer
            Jumbo Girl
    
    *Starting Stats
    
            Air          4
            Hangtime     3
            Ollie        7
            Speed        4
            Spin         4
            Switch       7
            Rail Balance 7
            Lip Balance  3
            Manual       6
    
    *Specials
            The Fandangle - Right Down A
            Pizza Guy - Down Left R
            Indy Frontflip - Down Up R
    
    _Bucky Lasek_
    
    *Vert
    
    *Decks
            Paradise Slammers
            Racecar
            3-D Logo
            Checkered Flag
            Racecar Logo
            Rooster
            Team Seal 2001
            Throttle
            Trophy Girls
            Nollie Flip
    
    *Starting Stats
    
            Air          7
            Hangtime     7
            Ollie        3
            Speed        5
            Spin         7
            Switch       5
            Rail Balance 3
            Lip Balance  6
            Manual       2
    
    *Specials
            One Foot Japan - Up Right R
            The Big Hitter - Left Down A
            Fingerflip Airwalk - Left Right R
    
    _Bam Margera_
    
    *Street
    
    *Decks
            Welcome
            Letterman
            Ivy League
            Bats
            Arbor
            Animalism
            Maninmal
            Trophy
            Instinct
            Script
    
    *Starting Stats
    
            Air          4
            Hangtime     4
            Ollie        6
            Speed        6
            Spin         5
            Switch       6
            Rail Balance 7
            Lip Balance  3
            Manual       4
    
    *Specials
            540 Tailwhip - Up Left L
            The Jackass - Down Up L
            Human Dart - Up Down A
    
    _Rodney Mullen_
    
    *Street
    
    *Decks
            Rodney
            Duh!
            Panda Poo
            Boy Genius
            Old Man
            Panda Series
            Pigeon
            Quack
            Panda Mullen
            Kick Me
    
    *Starting Stats
    
            Air          2
            Hangtime     2
            Ollie        6
            Speed        3
            Spin         8
            Switch       8
            Rail Balance 6
            Lip Balance  2
            Manual       8
    
    *Specials
            Nollieflip Underflip - Down Left L
            Heelflip Darkslide - Right Left A
            Casper to 360 Flip - Down Right A
    
    _Chad Muska_
    
    *Street
    
    *Decks
            Red Sun
            White Icon
            Orange Silhouette
            Blue Sun
            Red Team
            Green Sun
            Muska Icon
            Black Icon
            Muska Flight
            Red Silhouette
    
    *Starting Stats
    
            Air          4
            Hangtime     4
            Ollie        8
            Speed        5
            Spin         5
            Switch       5
            Rail Balance 8
            Lip Balance  3
            Manual       3
    
    *Specials
            Mute Backflip - Up Down R
            BS Hurricane - Down Right A
            Muska Nose Man - Right Up A
    
    _Andrew Reynolds_
    
    *Street
    
    *Decks
            Green Brand Logo
            White Baker Logo
            Baker Logo
            Red Brand Logo
            Black Cowboys
            Blue Brand Logo
            Yellow Baker Logo
            Monkey
            Green Baker Logo
            Rastas
    
    *Starting Stats
    
            Air          4
            Hangtime     2
            Ollie        8
            Speed        4
            Spin         5
            Switch       7
            Rail Balance 8
            Lip Balance  4
            Manual       3
    
    *Specials
            Nosegrab Tailslide - Up Down A
            Hardflip Lateflip - Up Down L
            Triple Heelflip - Up Right L
    
    _Geoff Rowley_
    
    *Street
    
    *Decks
            Rowley 1
            Rowley 2
            Rowley 3
            Rowley 4
            Rowley 5
            Rowley 6
            Rowley 7
            Rowley 8
            Rowley 9
            Rowley 10
    
    *Starting Stats
    
            Air          6
            Hangtime     2
            Ollie        6
            Speed        4
            Spin         5
            Switch       4
            Rail Balance 8
            Lip Balance  7
            Manual       3
    
    *Specials
            Rowley Darkslide - Left Right A
            Double Hardflip - Right Down L
            Half Flip Casper - Right Left L
    
    _Elissa Steamer_
    
    *Street
    
    *Decks
            Etnies 1
            TSA 1
            Etnies 2
            TSA 2
            Etnies 3
            TSA 3
            Etnies 4
            TSA 4
            Etnies 5
            TSA 5
    
    *Starting Stats
    
            Air          5
            Hangtime     5
            Ollie        5
            Speed        4
            Spin         5
            Switch       5
            Rail Balance 6
            Lip Balance  5
            Manual       5
    
    *Specials
            Indy Backflip - Up Down R
            Madonna Tailslide - Up Left A
            Hospital Flip - Up Right L
    
    _Jamie Thomas_
    
    *Street
    
    *Decks
            Thomas Skeleton
            Zero Punk
            American Punk
            Red Bold
            American Zero
            Three Skull Black
            Dying to Live
            Zero or Die
            Thomas Smith
            Thomas Cross
    
    *Starting Stats
    
            Air          4
            Hangtime     4
            Ollie        7
            Speed        5
            Spin         4
            Switch       4
            Rail Balance 8
            Lip Balance  4
            Manual       5
    
    *Specials
            Laser Flip - Down Right L
            Beni F-Flip Crooks - Down Up A
            One Foot Nose Man - Left Up A
    
    _Custom Skater_
    
    *Street
    
    *Decks
            Birdhouse Logo
            Element
            Baker Logo
            City Stars Slam
            Shorty's Black Icon
            Enjoi Design
            Koston Olympic
            Toy Machine Red
            Cab Chinese Dragon
            Zero New Firebird
    
    *Starting Stats
    
            Air          5
            Hangtime     5
            Ollie        5
            Speed        5
            Spin         5
            Switch       5
            Rail Balance 5
            Lip Balance  5
            Manual       5
    
    *Specials
            540 Flip - Left Up L
            Darkslide - Left Right A
            Kickflip McTwist - Right Down R
    
    _Wolverine_
    
    *Street
    
    *Decks
            Wolverine 1
            Wolverine 2
            Wolverine 3
            Wolverine 4
            Wolverine 5
            Wolverine 6
    
    *Starting Stats
    (You also get 19 unused stat points)
            Air          7
            Hangtime     7
            Ollie        3
            Speed        7
            Spin         7
            Switch       3
            Rail Balance 3
            Lip Balance  3
            Manual       5
    
    *Specials
            Claw Punch - Left Right L
            The Berzerker - Up Down R
            Claw Drag - Down Up A
    
    _Shaun Palmer_
    
    *Vert
    
    *Decks
            Palmer Snowboards
            Liberty A
            Honeycombs
            Carbon Circles
            Patriot
            Liberty B
    
    *Starting Stats
    (You also get 19 unused stat points)
            Air          7
            Hangtime     7
            Ollie        5
            Speed        7
            Spin         4
            Switch       5
            Rail Balance 4
            Lip Balance  3
            Manual       3
    
    *Specials
            BS Rocket Tailslide - Up Down A
            FS 540 - Left Right L
            Indy Frontflip - Down Up R
    
    _Mindy_
    
    *Street
    
    *Decks
            Baisoku!
            J. Roger
            The Big One
            Bomber
            Ka-Bloom!
            Jackasses
    
    *Starting Stats
    (You also get 19 unused stat points)
            Air          2
            Hangtime     2
            Ollie        7
            Speed        8
            Spin         4
            Switch       7
            Rail Balance 7
            Lip Balance  2
            Manual       6
    
    *Specials
            Handspring Layout - Up Down L
            Super Clap - Left Right R
            Awwww Yeah! - Right Left A
    
    ----------------------------------------------------------------------------
    4.0 - MOVE LIST
    ----------------------------------------------------------------------------
    
    Each skater has his or her own default specials, so they are listed in the
    Characters section.
    
    
    
    _Street_
    
    Steve Caballero, Kareem Campbell, Eric Koston, Bam Margera, Rodney Mullen,
    Chad Muska, Andrew Reynolds, Geoff Rowley, Elissa Steamer, Jamie Thomas,
    Custom Skater, Wolverine, Mindy
    
    *Flip Tricks
      Sal Flip - Up Up L
      360 Shove it - Down Down L
      Hardflip - UpLeft L
      Inward Heelflip - UpRight L
      Varial Kickflip - DownLeft L
      Varial Heelflip - DownRight L
      Impossible - Up L
      Body Varial - Down L
      Kickflip - Left L
      Heelflip - Right L
    
    *Grab Tricks
      Rocket Air - Up Up R
      Airwalk - Down Down R
      Madonna - UpLeft R
      Japan Air - UpRight R
      Roastbeef - Downleft R
      Benihana - Downright R
      Stiffy - Up R
      Varial - Down R
      Method - Left R
      Indy - Right R
    
    *Lip Tricks
      FS Nosepick - Up A
      180 Rock N Roll - Down A
      Rock N Roll - Left A
      BS Disaster - Right A
      BS Axle Stall - UpLeft A
      Nosestall - UpRight A
      180 Rock N Roll - DownLeft A
      180 Rock N Roll - DownRight A
    
    
    _Vert_
    
    Tony Hawk, Rune Glifberg, Bucky Lasek
    
    *Flip Tricks
      Front Foot Impos. - Up Up L
      360 Flip - Down Down L
      Kickflip to Indy - UpLeft L
      HFlip Varial Lien - UpRight L
      Varial Kickflip - DownLeft L
      Varial Heelflip - DownRight L
      Pop Shove it - Up L
      FS Shove it - Down L
      Kickflip - Left L
      Heelflip - Right L
    
    *Grab Tricks
      Rocket Air - Up Up R
      Airwalk - Down Down R
      Crossbone - UpLeft R
      Mute - UpRight R
      Stalefish - DownLeft R
      Judo - DownRight R
      Nosegrab - Up R
      Tailgrab - Down R
      Melon - Left R
      Nosebone - Right R
    
    *Lip Tricks
      Gymnast Plant - Up A
      180 Rock N Roll - Down A
      Mute Invert - Left A
      Eggplant - Right A
      Handplant - UpLeft A
      180 Rock N Roll - UpRight A
      BS Disaster - DownLeft A
      Eggplant - DownRight A
    
    
    _Shaun Palmer_
    
    He's vert, but he has a snowboard.  He has the same Grab Tricks and Lip
    Tricks as the vert skaters, but different Flip Tricks.
    
    *Flip Tricks
      Rocket Air - Up Up L
      Rocket Air - Down Down L
      Madonna - UpLeft L
      Japan Air - UpRight L
      Roast Beef - DownLeft L
      Benihana - DownRight L
      Japan Air - Up L
      Stiffy - Down L
      Method - Left L
      Indy - Right L
    
    
    _Misc Tricks_
    
    Turn Left - Left
    Turn Right - Right
    Stop - Down
    Speed Up - Hold B
    Ollie - Release B
    Switch - R
    Manual - Up Down
    Nose Manual - Down Up
    Car Plant - Ollie onto a car
    Car Grab - Get behind car and push A
    Wall Ride - Ollie towards a wall at an angle and push A
    Wallie - After performing a wall ride, press B
    50-50 - Ollie onto a ledge or rail and push A
    Nosegrind - Up A
    5-0 - Down A
    Noseslide/Tailslide - Left A
    Noseslide/Tailslide - Right A
    Feeble/Crooked - UpLeft A
    Overcrook/Crooked - UpRight A
    Feeble/Smith - DownLeft A
    Feeble/Smith - DownRight A
    Bluntslide - Down Down A
    Nose Bluntslide - Up Up A
    No Comply - Up B
    Beanplant/Boneless (Street) - Up Up B
    Fastplant (Vert) - Up Up B
    Nollie - L B
    Fakie Ollie - L B
    Revert - Push R after doing an air trick
    
    ----------------------------------------------------------------------------
    5.0 - SECRETS
    ----------------------------------------------------------------------------
    
    Each time you beat Pro Tour and Sponsor Tour with a different character, you
    unlock something. With secret characters, you only have to beat one tour,
    the secret tour.  This is what you get.
    
    1.Secret Character - Wolverine
    2.Secret Level - The Zone
    3.Trial Mode
    4.The Zone - Speed
    5.Secret Character - Shaun Palmer
    6.The Zone - Rail
    7.Secret Character - Mindy
    8.The Zone - Geo
    9.The Zone - Fan
    10.Cheat - Stud Mode
    11.Cheat - Rail Balance
    12.Cheat - Always Special
    13.Cheat - Manual Balance
    14.Cheat - Moon Physics
    15.Cheat - Giant Mode
    16.Cheat - Slow Mo
    17.Cheat - Tiny Mode
    
    You can get Turbo mode by getting all the gaps (except in The Zone).
    
    To get sponsor tour, beat the pro tour with all goals and gold medals. This
    doesn't apply to secret characters, of course.
    
    You get a new trick slot for every gold medal you get.
    
    To view a character's movie, get all goals in pro and sponsor mode, and get
    all the gold medals.
    
    You get a character's new outfit if you get two medals in pro tour.  The
    secret characters don't have alternate outfits, and the custom skater gets
    a bunch of new options of what to wear.
    
    ----------------------------------------------------------------------------
    6.0 - GAPS
    ----------------------------------------------------------------------------
    
    _Foundry_
    
    *Air Gaps
      Bridge the Overpass - Go up the elevator and skate up one of the qp's that
                            you first see, and land on the other one.
      Down on the Upstairs - There's two quarterpipes against the north side of
                             the molten pools.  Skate up one of the qp's at an
                             angle, above the three pipes, and land on the other
                             qp.
      Going Bowlin' - After you unlock the molten pools, skate up one of them
                      holding up and land in the other one.
      Hot Air - There are two qp's south of magma falls, skate up one of them at
                an angle, land on the other one.
      Mile High Club - On the north part of the top floor, skate up the ramp.
      Over the Pipe - Ollie over the long halfpipe near the beginning.
      Over the Valves - On the east side of the bottom floor, there are two qp's
                        with a valve above the gap, skate up one of the qp's and
                        land on the other one.
      Three Finger Salute! - Go to the north side of the three pipes, skate up
                             one of the qp's at an angle, above the three pipes,
                             and land on the other qp.
      Tiny's Gap - After you unlock the elevator, go up it, go north and skate
                   up the ramp at the end that leads to a small platform with
                   two yellow rails.
      Twister Switcher - Unlock the elevator, then go to the north side of the
                         top floor, skate up the qp at an angle over the switch
                         and land on the qp.
      Up and Over! - On the south side of the level, there is a platform with
                     qp's on each side.  Skate up one of the qp's holding up to
                     jump over the platform.
      Up on the Downstairs - There's two quarterpipes against the south side of
                             the molten pools.  Skate up one of the qp's at an
                             angle and land on the other one to get this gap.
    *Grind Gaps
      9 Lives - Go up the elevator, and you will see three yellow rails, grind
                the east or west one and jump where they curve,then land on
                another yellow rail and grind it too.
      Diddly Hop - Grind the ledge of the top sub-level on the north side of the
                   bottom floor, and jump over the gap that's just south of
                   Magma Falls.
      Grindin' by the Pipe - Grind the ledge south of the elevator, east of the
                             long halfpipe.
      Ground Pigeon - Go to the three pipes, grind the middle one, the one with
                      the valve.
      Hot Footin' Rail 2 Rail - Go to the west side of the level where you see
                                two parallel yellow rails.  Grind one of them,
                                jump, and grind the other one.  Go fast enough
                                to jump far enough, but slow enough to have room
                                for grinding the rail.
      Hot Soup - Grind the ledge of the west molten pool.
      Lindy Hop - Grind the ledge on the second highest sub-level on the north
                  side of the bottom floor, and jump over the gap south of Magma
                  Falls.
      Liquid Hot - Grind one of the molten pools, jump and grind the other one.
      Magma - Grind the ledge of the east molten pool.
      Over those Smokin' Pipes - Grind the four pipes north of the elevator.
                                 Two of them are valves, and two curve around
                                 cylinders.  Make sure to connect them and make
                                 sure not to fall.
      Steamin' Round the Bend - Unlock the elevator and go to the north side of
                                the top floor, the part with the switch, go to
                                an edge of the curved qp (either west or east),
                                and grind the whole quarterpipe.
      TC's Rail - Grind the yellow rail between the two molten pools, it's also
                  between the three pipes and another yellow rail.
      Tightrope of Flames - Grind the yellow rail on the north side of the top
                            floor, south of the switch.  Grind it all the way
                            across.
      Weee Three - On the north side of the three pipes, grind the top of a qp,
                   jump, then grind the top of the other qp.
    *Lip Gaps
      Back-End Stallin' - Do a lip trick on the south side of the long halfpipe.
      Hot Plants! - Do a lip trick on the north side of the long halfpipe.
      Joseph Stallin' - On the north side of the three pipes, there are two
                        qp's.  Do a lip trick on the west one.
      Lippin' Lambda - There's two qp's on the east wall of the bottom floor,
                       with a valve above them.  Skate up one of those qp's and
                       do a lip trick on the valve.
      Perched up High - Go up the elevator and do a lip trick on the south qp.
      Stale Breeze - Do a lip trick on the east qp on the south side of the
                     molten pools.
      Vabulous Vip Vap - Do a lip trick on the west qp on the south side of the
                         molten pools.
      Whazzzzup! - On the north side of the three pipes, there are two qp's. Do
                   a lip trick on the east one.
    *Manual Gaps
      Cat's Walk - Go up the elevator, grind the middle yellow rail and jump the
                   gap (not Tiny's gap, the one before) and do a manual on that
                   platform.
      Elevatin' Style - Go into the elevator while doing a manual.
      Pigeon Poo - Grind TC's rail going north, then jump and fall through under
                   the three pipes and do a manual when you land.
      Rolling Along - It's on the west side of the level, west of the molten
                      pools.  Do a manual from the brown part on the south to
                      the blue part on the north.  Just east of the yellow rail.
      Steady as it Goes - Go up the elevator and do a manual on the first
                          section between the three yellow rails, from the blue
                          part on the south to the brown part on the north.
    *Lines
      Grind Masta Grind - Go to the molten pools, grind the east rail that
                          curves south then west, jump and grind the other
                          yellow rail, jump off at the end of the part that
                          faces north, land on the other yellow rail and grind
                          it, jump at the end of that and grind the ledge, then
                          finally jump over the gap south of Magma Falls (Lindy
                          Hop).
    
    _Suburbia_
    
    *Air Gaps
      Back to the Living - Skate up the south qp in the thin man's back yard
                           while holding up to jump over the fence.
      Between the Ramps - It's on the southeast side of the "Utopia" section.
                          Skate up the qp with the bench on it and land on the
                          qp north of it.
      Dirty Street Flight - Skate up one of the qp's at the west side of the
                            level (where you start in Pro Tour, between the
                            sewers) and land on the other qp.
      Enter the Unliving - Skate up the qp at the end of the thin man's alley,
                           into his back yard.
      Fraidy Cat - Go to the very top part of the thin man's house.  See the
                   part with two bumps and windows underneath?  Skate between
                   those holding up.
      Funky Dope Sewer Gap - Skate up the east side of the south sewer section,
                             across the road and land on the north sewer
                             section.
      Gappily Ever After - It's north of "Several Yards from Utopia," which is
                           west of "Between the Ramps."  One of the qp's is part
                           of a building, the other one is just two connected
                           qp's.
      Gettin' Spooky with it - Skate up the north qp in the thin man's back yard
                               and land on top of the house.
      Grave Air - Go into the northeast pool in the thin man's back yard, then
                  skate up the west part holding up so you fly over the grave
                  stones west of the pool.
      Hard Hat Required - Go to the construction area, and find the curved qp.
                          Skate up the west part of the qp holding up to get
                          over the platform.
      Mansion on Wheels - It's south of the pickup truck.  Skate up the qp on
                          the side of the building, over the building, onto the
                          other qp.
      Nice Toys - South-southwest of the hotdog, Skate up one of the platforms
                  holding up and land past the other platform (with the short
                  qp's).  It's east of the wavy platform and west of the "Talk
                  Back" qp.
      No Question Here - South of the hotdog, skate up one of the qp's sticking
                         out and land on another qp sticking out.
      North Sewer Entrance - Skate up the sewer hp on the north side where the
                             fence opens up (the entrance).
      Pickup Hop - There's a pickup truck with ramps on the side of it on the
                   northwest part of the level, southeast of the hobo.  Skate up
                   a ramp on the front or back and skate over it north or south.
      Self Proven - South of the hotdog, skate past the first qp (it's against
                    the fence) and the second qp (it's sticking out) and grind
                    the third qp (it's against the fence) at an angle going
                    south and land on the other qp against the fence.
      Several Yards from Utopia - It's west of "Between the Ramps," skate up one
                                  of the qp's and land on the other qp.
      Smells Like Arny? - It's in the south side of the level, in the
                          construction area.  Skate up the ramp over the wood.
      South Sewer Entrance - Skate up the sewwer hp on the south side where the
                             fence opens up.  The sewer is on the very west side
                             of the level.
      Spooky Air - Skate down from the very top part of the thin man's house.
      Trailer Trash - It's on the north side of the level, near the hobo.  Skate
                      up the qp by the hobo and land on the other one or vice
                      versa.
      You Skate? - South of the hotdog, skate up the northern-most qp at an
                   angle to land on the other qp.
    *Grind Gaps
      2X4 - It's in the construction area, it's a curved wooden ledge.
      Bench Grind - Grind the bench near where you start in Pro Tour.  It's on
                    the west side of the level.
      Bench Sweep - There's two benches southwest of the hobo.  Grind one, jump,
                    and grind the other one.
      Cryptic - Grind the gravestones on the east side of the thin man's back
                yard.
      Ghoul Transfer - Go into the thin man's back yard, grind the ledge of one
                       of the pools, jump, and grind the ledge of the other
                       pool.
      Ride the Wave - There's a rail on a wavy platform southwest of the hotdog.
                      Grind that rail.
      Rustic - Go to the thin man's back yard, into the southwest pool.  Skate
               up the north part holding up and land on the copper beam, grind
               the beam all the way.
      Shack Boo! - Grind the east part of the house at the end of the thin man's
                   alley.  You can do it by skating up the east side of the east
                   pool, grinding the brown beam, then jumping off the beam onto
                   the house and grinding it.
      Share the Wealth - Go to the southeast part of the level, and go to the
                         house in the hotdog area.  Grind the top of the house.
      Trick or Treat - Go to the front of the thin man's house and do a wallride
                       on his door.
      Up Chuck - Near the northwest part of the construction area, near where
                 you start in Pro Tour, skate up the ramp onto the wooden beam
                 and grind the beam.  You can use the board west of the ramp to
                 help you aim if you want.
      Up to the Rafters - Near the southeast part of the construction area, near
                          where you start in Sponsor Tour, skate up the ramp to
                          get to the wooden beam and grind the beam.  There are
                          some wooden steps (Smells like Arny?).  You can use
                          the bottom step to help aim if you want.
    *Lip Gaps
      Bats in the Belfry - Go to the very top part of the thin man's house and
                           do a lip trick on the northeast window, it's the
                           highest part of his house.
      Bloody Lip - Go to the top part of the thin man's house and do a lip trick
                   on the northwest bump above the window.
      Boo! - Get onto the top of the thin man's house, just the first part, and
             do a lip trick on the south part (near where the deck is in Sponsor
             Tour).
      Dirty Hands - Go into the sewer on the northwest part of the level, near
                    where you start in Pro Tour.  Do a lip trick on the west
                    wall of the sewer.
      Dirty Lip - Go into the northeast pool in the thin man's back yard, and
                  do a lip trick on the brown beam above the east part of the
                  pool.
      Foreman Heights - Go up to the platform in the northeast part of the
                        construction area, where the axe is in Sponsor Tour.  Do
                        a lip trick on the qp.
      Lip O' Death - Go to the top part of the thin man's house, and do a lip
                     trick on the southwest bump above the window.
      Picnic Fever - Go to the qp on the southeast part of the northeast section
                     where you would do "Nosegrab 'Tween the Ramps."  See the qp
                     with the sideways bench on top?  Skate up and do a lip
                     trick on the bench.
      Six Feet Over - Go into the southwest pool in the thin man's back yard.
                      Do a lip trick on the bump on the east part of the pool.
      Spooky Lip - Go to the top part of the thin man's house and do a lip trick
                   on the southeast bump above the window.
      Sticky Fingers - Do a lip trick on the south sewer hp, near the entrance.
                       Do the trick on the east side.
      Talk Back - South of the hotdog, do a lip trick on one of the qp's against
                  the fence (not one sticking out).
    *Manual Gaps
      Goin' With the Flow - Jump into the south sewer from where you start in
                            Pro Tour and do a manual in the middle.
      Grave Stomper - Go into the thin man's back yard, and find the two grave
                      stones west of the pools.  Do a manual then jump and grind
                      the gravestones.
      Little Man'Grinder - Find the rail between the wavy platform and the fence
                           to the hotdog area.  Do a manual then grind the rail.
      Straight Thru 'Ya - Jump into the north sewer from where you start in Pro
                          Tour and do a manual in the middle.
    *Lines
      Nice Dumper! - Go to the alley in the southeast part of the level.  Grind
                     the bottom part of the first dumpster, then jump and grind
                     the top part of the second dumpster (east of it), then jump
                     and grind the south fence.  Grind the fence until the end
                     of the alley.
      This Way to Utopia - Find the Utopia sign, jump on it, and grind it.
                           Grind all the buildings and wires connected to it
                           until it curves around and ends, then jump and grind
                           the top of some qp's, then jump off that and grind
                           the qp's after that.
    
    _Rio_
    
    *Air Gaps
      Backside Transfer - On the south side of the level, there are some qp's
                          with beams connecting them.  Skate up one of the qp's
                          at an angle to land on the other qp (you can do this
                          from the north or south side of the qp's).
      BAI - There's a set of qp's with beams connecting them.  One of the qp's
            has some graffiti on it.  Skate up the one with graffiti and land on
            the qp west of it (you can also do this on the north side of the
            qp).
      Big Righty - A little south of where you start in Pro Tour, there is a
                   long curved qp with breaks in it (ramps).  Skate from the
                   middle side to the east side to get this gap.
      Gappin' the Small Ramp - Just southeast of the qp with graffiti, there is
                               a long qp with a break in it (a blue ramp).
                               Skate over that break to get this gap.
      Gappy Gaperson - It's on the north side of the level, where you start in
                       Pro Tour.  Skate up the qp and land on the other one.
      Little Lefty - A little south of where you start in Pro Tour, there is a
                     long curved qp with breaks in it.  Skate from the west side
                     to the middle side to get this gap.
      Skate or Die - In the northeast part of the fenced in area, south of the
                     tree, there is a curved qp with skull and crossbones
                     graffiti.  Skate up the qp over the graffiti to get this
                     gap.
      Soku - There is a set of qp's with beams connecting them (south of Big
             Righty and Little Lefty).  One of the qp's has graffiti on it.
             Skate up that qp and land on the quarterpipe east of it.
    *Grind Gaps
      ...With a Ramp Stomp - Do the "Low Corners" grind (grind the northeast
                             sidewalk edge going east curving around to go
                             south), then jump and grind the top of the curved
                             qp.
      ...With a Wall Transfer - Do the "High Corners" grind (grind the northeast
                                rail going east curving around to go south),
                                then jump and grind the bricks.
      Bench Wax - Go to the east side of the fenced in area, find the bench, and
                  grind it.
      Free Long Distance - Grind the telephone wire starting from the east side
                           going north, west, then south and ending on the west
                           side.
      Grinder a Keep on Grindin' - Find the sign at the south part of the level.
                                   Just north of the sign is a set of qp's
                                   connected by rails, grind the top of the
                                   quarterpipes.
      High Corners - Find the rail at the northeast part of the level, grind it
                     around the northeast corner.
      Hip to the Hop - Find the written graffiti.  Grind the top of that qp,
                       then jump and grind the top of the qp east of it.
      Hop Little Lefty - Find the "Little Lefty" gap north of the written
                         graffiti, and grind the top of the qp, jump over the
                         gap, and grind the top of the other qp.
      Hop to the Hip - Find the written graffiti.  Grind the top of the qp west
                       of it, then jump over the connected rail and grind the
                       top of the quarterpipe with the graffiti.
      Low Corners - Go to the northeast part of the fenced in area, grind the
                    edge of the sidewalk around the northeast corner.
      Park Entrance Hop - At the north side of the fenced in area, grind the
                          sign going west, jump, and grind the rail.
      Pih Eht Ot Poh - Find the qp with the written graffiti.  Grind the top of
                       the qp east of it, then jump over the connected rail and
                       grind the top of the graffiti qp.
      Poh Eht Ot Pih - Find the qp with the written graffiti.  Grind the top of
                       it, then jump and grind the top of the qp west of it.
      Ramp Skip Grind - Go to the skull and crossbones graffiti.  Grind the top
                        of that curved qp going south, then curves around west
                        and lowers.  Jump at the end and grind the qp west of it
                        (the one that leads to the written graffiti).
      Ramp to Planter - There's a ramp west of the skull and crossbones.  Grind
                        up the east side of the ramp, then jump and land on the
                        ledge around the tree, and grind that.
      Rootin' Tootin' Tree Scootin' - It's in the northwest part of the fenced
                                      in area.  Grind the ledge that surrounds
                                      the tree.
      Sail Big Righty - Find the "Big Righty" gap north of the written graffiti,
                        then grind the top of the qp and jump the gap and grind
                        the other side.
      S.E. Planter Hop - Go to the southeast area, north of the tree.  Grind the
                         top of the qp north of the tree going south, then jump
                         and grind the ledge surrounding the tree.
      Southern Stroll - Go so the southwest area, grind the rail at the corner
                        going south, then east, then jump and grind the rail
                        where the sign is, then jump and grind the rail at the
                        southeast corner.
      S.W. Planter Hop - Go to the southwest area, north of the tree.  Grind the
                         top of the qp north of the tree going south, then jump
                         and grind the ledge surrounding the tree.
      Transfer the East Call - Get up to the east side of the telephone wires.
                               Grind one wire, jump, and grind the other one.
      Transfer the North Call - Get up to the north side of the telephone wires.
                                Grind one wire, jump, and grind the other one.
      Transfer the South Call - Get up to the south side of the telephone wires.
                                Grind one wire, jump, and grind the other one.
      Transfer the West Call - Get up to the west side of the telephone wires.
                               Grind one wire, jump, and grind the other one.
      U Turn - Just north of the written graffiti, there are two ramps (the ones
               from the "Big Righty" and "Little Lefty" gaps), grind up the east
               side of the west ramp, it curves around to the west side of the
               east ramp.
      Waxed Bench - Go to the west side of the fenced in area and find the
                    Bench and grind it.
      We Have Lift Off - Go to the west part of the level, near the bench.
                         Grind the fence, then jump and grind the bench roof,
                         then jump and grind the telephone wire.
    *Lip Gaps
      Double Speed - Find the writing graffiti (it says Baisoku) on a qp near
                     the middle of the level, and do a lip trick on the qp.
      Tag the Tag - Find the skull and crossbones graffiti on a curved qp near
                    the northeast side of the fenced in area, and do a lip trick
                    on the graffiti.
    *Manual Gaps
      Benched Bunny - Find the bench on the west side of the level.  Do a manual
                      then grind the bench.
      Manu-Alley - Go to the south platform with the sign.  Jump off and do a
                   manual.  Follow it through the gap in the qp's, down the
                   ramp, through the gap in more qp's (the one on the west has
                   the writing graffiti), and up the ramp to the top of the
                   platform.
      Smooth Strollin' - Go to the platform where you start in Pro Tour (the
                         north side of the fenced in area with the sign) and do
                         a manual across the platform.
    *Lines
      Insane NE'SW Park Grind - Go to the south part of the level, grind the
                                platform fence going east, then jump and grind
                                the rail, keep jumping and grinding until you
                                get somewhere close to the north sign.
      Own the Park - Go to the north platform with the sign, do a manual from
                     the top, roll down the west side, then go south between the
                     qp and the tree, go through the gap with the written
                     graffiti, move east, then go up the ramp.
    
    _Airport_
    
    *Air Gaps
      Aero Pass - There's two qp's on the north side of the top floor.  Skate up
                  one of them and land on the other one.
      Breach of Claims - On the bottom floor, skate over the west conveyor belt
                         (the one with only two suitcases).
      Couch Hop - On the east wall of the bottom floor, there are two qp's with
                  a bench/couch between them.  Skate up one and land on the
                  other one.
      Gargantuan Level Drop - Go to the southeast part of the second lowest
                              floor.  Skate up the qp at an angle, so you go
                              east and down, and land on the qp on the bottom
                              floor.
      Ground Control - On the southeast side of the top floor, there are two
                       screens against the wall.  Do a wall ride on them.
      Large Claim Aerial - On the east side of the bottom floor, there are two
                           quarterpipes (against the wall of the higher floor,
                           not against the east wall).  Skate up one and land on
                           the other one.
      Small Claim Aerial - On the west side of the bottom floor, there are two
                           quarterpipes.  Skate up one and land on the other
                           one.
    *Grind Gaps
      Baggage C 'L' Aim - On the bottom floor, grind the ledge of the east
                          conveyor belt (the one with three suitcases, and it's
                          shaped like a backwards "L").
      Couch to Stairs - Go to the east side of the second highest floor, and
                        grind the top of the curved blue couch/bench.  Jump off
                        onto the escalator and grind its ledge.
      Esca-Ray - From the second highest floor to the floor below it, grind the
                 north escalator, jump, and grind the ledge that leads to the
                 x-ray machine.
      Excellence in Rays - Grind the ledge west of the x-ray machine and jump
                           over the qp, then grind the top of the other ledge.
      Fly Guy - From the top floor, skate up the qp and grind the top ledge.
                Grind the ledge going south, then jump over the gap and grind
                the other ledge.
      Go Downstairs - You can do this on the stair or escalator ledge between
                      the bottom floor and the floor above it.  Grind the ledge
                      going down.
      Go Upstairs - On the set of stairs or escalators between the bottom floor
                    and the floor above, grind the ledge going up.
      Large Circle Transfer - On the second highest floor, there are two blue
                              circular benches.  Grind one of them, jump, and
                              grind the other one.
      Left Wing - In the airplane room north of the x-ray machine, grind the
                  first part of the plane you see (the wing on the southeast
                  side).
      Rays of Excellence - Grind the ledge east of the x-ray machine and jump
                           over the qp, then grind the top of the other ledge
                           (whenever I get this, I always get "X-Ray Passes"
                           with it).
      Right Wing - In the airplane room, grind the northwest part of the plane.
      Small Circle Transfer - On the bottom floor, there are two circular blue
                              benches.  Grind one, jump, and grind the other
                              one.
      South Bench - Grind the curved bench at the south corner of the bottom
                    floor.
      X-Bend - Grind the curved ledge south of the x-ray machine.
      X-Ray Passes - You don't even have to grind to do this one.  Skate up the
                     ramp over the qp near the x-ray machine and land on the
                     other side.
    *Lip Gaps
      "Stall" - On the north part of the halfpipe inside the hollowed out plane
                do a lip trick.
      'Fraid O' Heights? - Go to the north side of the top floor, skate up one
                           of the quarterpipes, then do a lip trick on the ledge
                           above.
      Escal-Lip - Go to the floor with the x-ray machine, skate up the northeast
                  qp, and do a lip trick on the ledge (not the rail, the rail is
                  Lobby Overlook).  I think you have to do it on the south side
                  by the escalator.
      Flight Delayed - Do a lip trick on the south part of the hollowed out
                       plane.
      Large Claims Pickup - On the east part of the bottom floor, the qp's are
                            against the higher floor, and there's a rail above
                            them.  Skate up one of the qp's and do a lip trick
                            on the rail.
      Lobby Overlook - Go two floors down from the top (the floor with the x-ray
                       machine), and go to the qp in the northeast.  Skate up
                       the qp and do a lip trick on the rail above.
      Readin' Arrivals - It's on the second lowest floor.  Do a lip trick on the
                         east qp with a bunch of screens on it.
      Readin' Departures - It's on the second lowest floor.  Do a lip trick on
                           the west qp with a bunch of screens on it.
      Small Claims Pickup - On the west side of the bottom floor, the qp's are
                            against the higher floor, and there's a rail above
                            them.  Skate up one of the qp's and do a lip trick
                            on the rail.
    *Manual Gaps
      Claim this - On the bottom floor, do a manual, then jump and grind the
                   straight blue couch/bench near the family.
      Grind N' Wait - There are two blue benches/couches on the top floor.
                      Grind the east one, then jump and do a manual.
      Wait N' Grind - Do a manual on the top floor, then jump and grind the west
                      blue bench/couch.
    *Lines
      Top to Bottom - Get from the top to the bottom by connecting grinds and
                      manuals.  You can start by grinding the west side of the
                      east bench (on the top level), then jump off, grind the
                      stair ledge, jump off and do a manual, then jump onto more
                      stairs and grind them, then jump off, do another manual,
                      jump again, then grind down the last set of stairs.
    
    _L.A._
    
    *Air Gaps
      "Untitled" Arch - It's in the southeast part of the middle section.  Skate
                        over the part with the qp's (You don't have to make it
                        all the way across though).
      Air Dry - It's in the northwest corner of the level, against the west
                wall.  Skate up a qp and land on the other one.
      Blow Dry - Go to the carwash in the northwest part of the level, and skate
                 up one of its qp's holding up.  Make it across the platform.
      Callin' Mustard on Me - In the northeast part of the middle section, there
                              is a yellow platform.  Skate up the yellow ramp
                              over the platform.
      Full Service - It's one of the earthquake gaps, skate up the east qp in
                     the west carwash alley over the gap.
      No Service - In the carwash alley in the west part of the level, skate up
                   one of the qp's against the wall (the west wall) and land on
                   the other qp.
      Readin' Up - There are two quarterpipes against a building near the start.
                   Skate up one and land on the other one.
      Ride'n Skyline'n - Do a wall ride on the fake scenery north of the
                         dinosaur.
      Shooting Star - Use the sign that says "Maps Stars Homes" as a ramp going
                      south.
      Spine Cruncher - It's the gap you use if you do "Tailgrab over the
                       Divider."  It's in the southeast part of the middle
                       section, there are purple-blue qp's.  Skate up the thin
                       one on the south side and land on the north side.
    *Grind Gaps
      Banked Research - Go to the east part of the level, see the steps and the
                        two rails?  Grind the west rail going south, then jump
                        and grind the ledge on the side of the building.
      Book Return - North of the four trees is a ledge against a window (very
                    close to the curved qp on the east side).  Grind the ledge
                    going east, then jump over the road and grind the rail.  You
                    have to be going pretty fast and jump high enough to reach
                    it.
      Bookmark this! - Go near the northeast part of the level, where all the
                       steps and rails are.  Grind the top ledge, then jump over
                       the gap and grind the other ledge.
      Butter - South of the yellow platform in the east side of the middle
               section, the ground lowers and there are some ledges.  Grind one
               of the ledges, jump, and grind the other one.
      Catnip - Go up the qp that the earthquake causes, and follow your way to
               the end of the building grind where you would get the secret tape
               in Pro Tour.
      Celebrity Guide - Go to the sign that says "Maps Stars Homes."  Grind the
                        rail on either side, then jump and grind the rail on the
                        other side.
      Curb N' Rail Transfer - At the southeast corner, grind the sidewalk ledge
                              then jump and grind one of the south rails.
      Daily News - Grind the rail with cracks below it, then jump and grind the
                   ledge east of it.
      East-Set Entrance - On the east side of the dinosaur area, there are three
                          rails with breaks in them.  Grind either the east one
                          or the middle one, jump, and grind the other part.
      High Wire Act - Go up the qp that the earthquake causes, and follow your
                      way to the east buildings, you just need to grind the wire
                      between them.
      Hung out to Dry - There is a curved qp north of the four trees.  Skate up
                        it and grind going west, then south, across a black
                        wire that leads to the carwash platform.
      Learning Curve - Go to the northeast area, grind the southern ledge (not
                       the sidewalk).  The ledge curves around and ends, so jump
                       and grind the sidewalk.
      Movie Magic - Grind the dinosaur in the southwest section.
      Nice Snack Tray! - Grind the snack tray in the southwest corner of the
                         level.
      North-Set Entrance - Grind one of the rails on the north side of the
                           dinosaur area, and jump where the gap is then grind
                           the other rail.  There are three rails, grind either
                           the north one or the middle one.
      Planter Hop - Keep grinding the ledges surrounding the four trees.
      Semi Art Critic - In the middle section, there is a curved ledge with a
                        woman in the middle.  Grind that ledge.
      South Rails - There are two rails in the south part of the level, grind
                    one, then jump and grind the other one.
      Squeaky Clean - Grind the west ledge of the carwash.
    *Lip Gaps
      Brushless - It's on top of the carwash platform, do a lip trick on the
                  west qp.
      Economy Suite - There is a curved qp northwest of the four trees.  Skate
                      up the qp and do a lip trick on the ledge above the east
                      part.
      O.J. - In the middle section of the level, there is an orange part with
             two qp's.  Do a lip trick on the south one.
      Orange Juice! - In the middle section of the level, there is an orange
                      part with two qp's.  Do a lip trick on the north one.
      Room with a View - There is a curved qp northwest of the four trees.
                         Skate up the qp and do a lip trick on the ledge above
                         the north part.
      Soapy Slick - It's on top of the carwash platform, do a lip trick on the
                    east qp.
      Waxed Lip - Do a lip trick on one of the qp's with the crack in it, in the
                  carwash alley.
    *Manual Gaps
      Corner Walk O' Fame - Do a manual on one of the sets of stairs, then go
                            around the corner and manual the other set of
                            stairs.
      Step up for Doughnuts! - In the southwest corner, do a manual, then jump
                               and grind the snack tray.
    *Lines
      'Round the Set - Grind all the rails around the southwest dinosaur area.
      Getting some Tail - Go up the qp caused by the earthquake and get onto the
                          platform with the white rails.  Grind the first rail
                          (the most northwest one), and keep grinding all the
                          rails, beams, and edges of buildings, until it curves
                          around.  When it curves around, just jump and grind
                          the short rail as if you were getting the hidden tape
                          in Pro Tour.
    
    _Tokyo_
    
    *Air Gaps
      DDA for You - Find Banga B or Gimme Gapu and skate west.  There is a
                    platform (from the east wall it's the second one) with qp's.
                    Skate up the west side of the platform over the gap.
      Gimme Gapu! - Find Banga B (the middle set of ramps and beams on the east
                    side of the level) and go west from the north ramp.  Skate
                    through the break in the qp's, then skate up a qp and fly
                    over the gap you came from to land on the other qp.  This
                    gap is south of the Zero Day Gap.
      Hidari - On the east side of the level, there is a part with five qp's, or
               qp sections.  Three are sticking out and two are against the
               wall.  Skate up the middle quarterpipe (it's sticking out) and
               land on the qp north of it (also sticking out).
      Me Kara Me Ni - Go to the north wall, near the middle.  Skate up one of
                      the curved qp's holding up to get over the platform.  This
                      is the gap you might use to get the stat point.
      Migi - On the east side of the level, there is a part with five qp's.
             Three of them are sticking out and two are against the wall.  Skate
             up the middle qp (it's sticking out) and land on the south one.
      Norikaeru - On the east side of the level, east of the Bangas, there are
                  five qp's.  Two of them are against the wall and three are
                  sticking out.  Skate up one of the qp's against the wall and
                  land on the other one.
      Pillbug - Go to the south northeast corner, against the east wall.  There
                is a curved qp sticking out, then a qp against the wall, and
                another qp sticking out.  Skate up one of the qp's that's
                sticking out and land on the other one.
      Rama No Esa - Find Banga B or Gimme Gapu and skate west.  There is a
                    platform (from the east wall it's the second one) with qp's.
                    Skate up the east side of the platform over the gap.
      Tishiyu- - Go to the south northeast corner, against the north wall.
                 Skate up one of the qp's that's sticking out and land on the
                 other one.
      U 2 U - Go to the section with the Rama No Esa and DDA for You gaps.
              Skate up the qp holding up to get over the platform.
      Various Vert Vark Vap - Go to the south part of the level and skate over
                              the platform by skating up a qp and holding up.
      Yagi Chi-Zu Gapu - It's north of Za DDA.  Skate up a qp over the gap.  If
                         you can't find it, go to the west part of the level,
                         find the northern most set of two parallel waist-high
                         beams, then skate east a little bit and south to the
                         platform and skate over the first gap you see.
                         
      Za DDA - Go west from Banga B, Gimme Gapu, DDA for You, or Rama No Esa.
               There is a platform (from the east wall it's the third one) with
               qp's.  Skate up the east side of the platform over the gap.
      Zero Day - Go to the south northeast corner, then skate west-southwest to
                 a platform with qp's on it.  Skate up the north qp, over the
                 pushed in qp, and land on the qp south of it.
    *Grind Gaps
      Baku Raito Dori-Muzu - It's near the north part of the level, in the
                             middle, from the north part, skate south to a part
                             where the floor goes down.  Grind the ledge of the
                             floor.
      Banana Sumasha - Near the southwest part of the level, grind the east
                       waist-high beam.  At the end, jump and grind the higher
                       up beam.
      Banga- A - There are three sets of ramps with beams connecting them on the
                 east side of the level.  Grind the beam of the south one for
                 Banga A.
      Banga- B - This is the set of ramps with beams at the east side of the
                 level between two other sets of ramps/beams.  Grind this beam.
      Banga- C - Grind the north set of ramps with beams at the east side of the
                 level.
      Biggie 'U'! - Start where you would end either the No Ru-Pa- or the
                    No Ru-Petto grinds.  Grind the ledge as usual, but jump
                    where the beam curves around and grind the other side (you
                    are basically grinding half of the No-Ru-Pa- and half of the
                    No Ru-Petto.
      Gurishi- Saru - Near the south part of the level, there are two ramps with
                      beams attached to them.  Grind the east ramp up and over
                      the sunken platform.
      Holo 2 BC - Go to the east part of the level and find the circle with the
                  cube floating in it.  Grind the ledge of the circle, jump, and
                  grind Banga C (the ramp/beam north of the circle).
      Long Yeller Rail 2 Rail - In the south part of the level, there are two
                                yellow beams running west to east.  Grind one of
                                them, jump, and grind the other one.  They are
                                parallel, so you have to jump at an angle.
      Monsta- Guraindo - Go to the south northeast corner, skate up the qp on
                         the north side, then grind the yellow rail above.
                         Grind all of the yellow rails on the east side of the
                         level.
      Nana- Sumasha- - It's on the west side of the level, Grind the beam that
                       is the northern most beam on the elevated platform.  Jump
                       and grind the beam north of it.
      No Ru-Pa- - It's near the middle of the level, skate south from the part
                  where the floor lowers.  Grind the east side of the next qp
                  platform, and follow it around the curve.
      No Ru-Petto - It's near the middle of the level, in the north part.  Skate
                    south where the floor lowers (Baku Raito Dori-Muzu) and
                    grind the west side of the qp platform.  Follow it around
                    the curve.
      Railridemotorcyclehero - Near the south part of the level, there are two
                               ramps with beams attached to them.  Grind the
                               ramp on the west up and over the sunken platform.
      South-Div 2 Yeller-Gap - On the south part of the level, grind the ledge
                               of the qp and follow it around until you hit the
                               beam.
      Sui-to Fanki- Ru-Pu - Go to the north northeast corner of the level and
                            grind the ledge of the curved quarterpipe.
      To- Ja-Mu - It's at the south part of the level, grind the ledge of the
                  curved qp, jump over the middle platform, and grind the other
                  ledge.
    *Lip Gaps
      Ageta Mayuge - Go to the north wall, skate up the qp and do a lip trick
                     on the window ledge.
      Aoi Kuchibiru - Go to the south northeast corner, and skate up the qp that
                      is east of the south part of Banga C and do a lip trick on
                      the beam above.
      BB Wo Miru - At the east side of the level, with the five qp sections, go
                   east from Banga B and do a lip trick on the north qp.
      Hana Chi - Go to the south northeast corner, skate up the qp that's pushed
                 up against the north wall and do a lip trick on the beam above.
      Hidari Mayuge - Go to the northwest corner of the level and find the
                      circle with the floating cube.  Just north of the circle,
                      skate up the qp against the north wall and do a lip trick
                      on it.
      Migi Mayuge - Go to the north northeast corner of the level, and find the
                    circle with the cube above it.  Skate north of the circle,
                    up the qp that's against the north wall, and do a lip trick
                    on it.
      Takushu Kurasha- - West of the north part of Banga B, skate through the
                         gap in the platform, and do a lip trick on the qp just
                         north of the gap.
    *Manual Gaps
      Daiookii Superito - There is a part going across from west to east.  There
                          Is a sunken area between a bunch of qp's, beams, and
                          ramps.  Do a manual in the whole part west to east.
      Manguri- Denki - In the south part of the level, do a manual where the
                       floor lowers, then jump and grind the ledge of the middle
                       part.
    *Lines
      It'ssidneytime - From the north side of the level, go south of where the
                       floor sinks in.  Grind up the east side of the qp, then
                       follow it around the curve, jump and do a manual, then
                       grind the top of the qp in the northeast.
      Tripple Banger - Grind and connect (do manuals) all three Banga's (Banga-
                       A, Banga- B, Banga- C) on the east side of the level.
    
    ----------------------------------------------------------------------------
    7.0 - CREDITS
    ----------------------------------------------------------------------------
    I would like to thank the following people/companies:
    
    Gamefaqs, CJayC, anyone responsible for making the GBA, Marvel, Activision,
    Nintendo, Vicarious Visions, Tony Hawk, Steve Caballero, Kareem Campbell,
    Rune Glifberg, Eric Koston, Bucky Lasek, Bam Margera, Rodney Mullen, Chad
    Muska, Andrew Reynolds, Geoff Rowley, Elissa Steamer, Jamie Thomas, Shaun
    Palmer, Jackass, and anyone responsible for making this game.
    
    ----------------------------------------------------------------------------
    8.0 - LEGAL INFO
    ----------------------------------------------------------------------------
    No portion of this FAQ may be reproduced
    without e-mail permission from me unless otherwise noted.  You may contact
    me at FastaKilla@excite.com for any questions, comments,
    additions, corrections, or authorizations.  This
    document may not be sold or used for profit.
    
    (c) 1999-2002 Tony Hawk's Pro Skater 3 is a trademark of Activision Inc. and
    its affiliates.
    
    Wolverine is TM (c) Marvel Characters, Inc.
    
    This walkthrough is not authorized by, endorsed, or
    associated in any way with Tony Hawk, Activision, Marvel, or Nintendo.
    
    This walkthrough is Copyright  2002 by Fasta Killa.