Breath of Fire 2
Shamanization Guide
Version 1.1.1
Last Updated: 8/16/2006

=======================================================================
                        -= Table of Contents =-
=======================================================================
I.   Introduction
II.  The Shaman
III. Affects of Shamanization
IV.  Credits and Thanks
V.   Closing

=======================================================================
                           -= Introduction =-
=======================================================================
Welcome to my 3rd ever FAQ! I'm straying away a bit from what I
normally write to go to an RPG game. I was recently fooling around
on the GBA version of BoF2 and realized something about shamanization
that I wish to share with all. At first, I just measured the
effectiveness by the message given to you after you shamanize, but
that's not the best indicator. You see, what I noticed after a while is
that even with the same resulting appearance, two different
shamazations will alter the stats differently. You can switch it around
and look the same, but have less power. After I started paying more
attention to changes, I decided to write this guide so everyone can
know the exact effects from every possible combination and that way
they can make the best possible choices. Note that this guide is tuned
to the GBA version of the game, and it may be possible that exact
values are different from the SNES version. However, I doubt they'd
be so far off that the effectiveness is changed.

=======================================================================
                           -= The Shaman =-
=======================================================================
Sana, the Fire shaman: obtained through story

Seso, the Water shaman: rescue her from Nimfu's Tower after defeating
Nimfu

Spoo, the Wind shaman: obtained through story

Solo, the Earth shaman: donate to Namanda 20 times before the fall of
St. Evrai church, and then she'll be in the backyard of Rand's house in
Farmtown.

Seny, the Holy shaman: after beating St. Evrai church, head back to
Bando and in the underground passage to the room with the arrow tiles
that former expanded the hallway. She's in the first room there with
the hallway at it's shortest length.

Shin, the Devil shaman: after the dragon gets bombed at Gate, go to the
left entrance of formerly guarded the cave and you'll see her.

=======================================================================
                  -= Affects of Shamanization =-
=======================================================================
Okay, here's the section you've been waiting for. This will explain in
detail how each shaman and combinations of shaman change the stats of
your characters. Before I begin, here are a few things to note:

-Ryu and Bleu cannot be shamanized by anything.
-For type, just look below that character's full list, and I will match
 up the letters with a description of the change in appearance.
-stat abbreviations should be simple, but just in case, OFF is offense
or attack, DEF is defense, VIG is vigor or agility, WIS is wisdom, and
LUK is luck. Obviously, HP is hit points or whatever Capcom decided to
call it and AP is ability points.
-values shown are the percentage of increase. if your base stat is 100
and the increase is 40%, you'll gain 40 so the new value will be 140
-Katt and Sten lose their map actions when shamanized
-if you're looking for an HP or luck increase, you're not gonna get it

Bow
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none      NC   0  0  17   0   0   0   0
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo     Fail  -  -   -   -   -   -   -
Sana     Solo     Fail  -  -   -   -   -   -   -
Sana     Seny     Fail  -  -   -   -   -   -   -
Sana     Shin     Fail  -  -   -   -   -   -   -
Seso     none      NC   0  0   0   0   0  25   0
Seso     Spoo     Fail  -  -   -   -   -   -   -
Seso     Solo     Fail  -  -   -   -   -   -   -
Seso     Seny     Fail  -  -   -   -   -   -   -
Seso     Shin     Fail  -  -   -   -   -   -   -
Spoo     none      NC   0  0   0   0  27   0   0
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny     Fail  -  -   -   -   -   -   -
Spoo     Shin     Fail  -  -   -   -   -   -   -
Solo     none      NC   0  0   0  10   0   0   0
Solo     Seny     Fail  -  -   -   -   -   -   -
Solo     Shin     Fail  -  -   -   -   -   -   -
Seny     none      NC   0  0   0   0   0   0   0
Seny     Shin      MC   0 40  35  29  32  39   0
Shin     none     Fail  -  -   -   -   -   -   -  

NC= No change in physical appearance
MC= Major change; big freakish armored thing; Ability = SPR(a)Y, which
is a strong attack against all enemies

Katt
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none     Fail  -  -   -   -   -   -   -
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo     Fail  -  -   -   -   -   -   -
Sana     Solo     Fail  -  -   -   -   -   -   -
Sana     Seny     Fail  -  -   -   -   -   -   -
Sana     Shin      MC   0 47  43  17  51  28   0
Seso     none     Fail  -  -   -   -   -   -   -
Seso     Spoo     Fail  -  -   -   -   -   -   -
Seso     Solo     Fail  -  -   -   -   -   -   -
Seso     Seny     Fail  -  -   -   -   -   -   -
Seso     Shin      MC   0 59  36  13  51  37   0
Spoo     none     Fail  -  -   -   -   -   -   -
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny     Fail  -  -   -   -   -   -   -
Spoo     Shin      MC   0 47  36  17  61  28   0
Solo     none     Fail  -  -   -   -   -   -   -
Solo     Seny     Fail  -  -   -   -   -   -   -
Solo     Shin     Fail  -  -   -   -   -   -   -
Seny     none     Fail  -  -   -   -   -   -   -
Seny     Shin     Fail  -  -   -   -   -   -   -
Shin     none      MC   0 47  36  13  51  28   0

MC= Major change; purple skin, blond hair, and outfit change; Ability =
CH(ar)GE, which has her build up power for one turn to critical hit the
next

Rand
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none      NC   0  0  21   0   0   0   0
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo      NC   0  0  21   0  26   0   0
Sana     Solo      MC   0 29  33  35  68  29   0
Sana     Seny      NC   0  0  21   0   0   0   0
Sana     Shin     Fail  -  -   -   -   -   -   -
Seso     none      NC   0  0   0   0   0  25   0
Seso     Spoo      NC   0  0   0   0  26  25   0
Seso     Solo      MC   0 35  24  35  68  40   0
Seso     Seny      NC   0  0   0   0   0  25   0
Seso     Shin     Fail  -  -   -   -   -   -   -
Spoo     none      NC   0  0   0   0  26   0   0
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny      NC   0  0   0   0  26   0   0
Spoo     Shin     Fail  -  -   -   -   -   -   -
Solo     none      RC   0  0   0  44   0   0   0
Solo     Seny     Fail  -  -   -   -   -   -   -
Solo     Shin     Fail  -  -   -   -   -   -   -
Seny     none      NC   0  0   0   0   0   0   0
Seny     Shin     Fail  -  -   -   -   -   -   -
Shin     none     Fail  -  -   -   -   -   -   -

NC= No change in physical appearance
MC= Major change; little freakish thing; Ability = WAKE
RC= Recolor (bluish-purple outfit)

Nina
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none      NC   0  0  12   0   0   0   0
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo      RC   0  0  12   0  49   0   0
Sana     Solo      NC   0  0  12   8   0   0   0
Sana     Seny      NC   0  0  12   0   0   0   0
Sana     Shin      NC   0 25  12   0   0   0   0
Seso     none      NC   0  0   0   0   0  24   0
Seso     Spoo      RC   0  0   0   0  49  24   0
Seso     Solo      NC   0  0   0   8   0  24   0
Seso     Seny      NC   0  0   0   0   0  24   0
Seso     Shin      NC   0 25   0   0   0  24   0
Spoo     none      RC   0  0   0   0  49   0   0
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny      MC   0 50  14  13  29  69   0
Spoo     Shin     Fail  -  -   -   -   -   -   -
Solo     none      NC   0  0   0   8   0   0   0
Solo     Seny      NC   0  0   0   8   0   0   0
Solo     Shin      NC   0 25   0   8   0   0   0
Seny     none      NC   0  0   0   0   0   0   0
Seny     Shin     Fail  -  -   -   -   -   -   -
Shin     none      NC   0 25   0   0   0   0   0 

NC= No change in physical appearance
MC= Major change; fancy dress; Ability = B(a)N(i)SH, which may cause
enemies to flee
RC= Recolor (green dress, pink wings)

Sten
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none      RC   0  0  34   0   0   0   0
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo      MC   0 50  39  12  58  28   0
Sana     Solo      RC   0  0  34  10   0   0   0
Sana     Seny      RC   0  0  34   0   0   0   0
Sana     Shin     Fail  -  -   -   -   -   -   -
Seso     none      NC   0  0   0   0   0  25   0
Seso     Spoo      NC   0  0   0   0  29  25   0
Seso     Solo      NC   0  0   0  10   0  25   0
Seso     Seny      NC   0  0   0   0   0  25   0
Seso     Shin     Fail  -  -   -   -   -   -   -
Spoo     none      NC   0  0   0   0  29   0   0
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny      NC   0  0   0   0  29   0   0
Spoo     Shin     Fail  -  -   -   -   -   -   -
Solo     none      NC   0  0   0  10   0   0   0
Solo     Seny      NC   0  0   0  10   0   0   0
Solo     Shin     Fail  -  -   -   -   -   -   -
Seny     none      NC   0  0   0   0   0   0   0
Seny     Shin     Fail  -  -   -   -   -   -   -
Shin     none     Fail  -  -   -   -   -   -   -

NC= No change in physical appearance
MC= Major change; monster ape; Ability = SW(it)CH, which switches your
enemy group with another one
RC= Recolor (yellow and purple outfit)

Jean
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none     Fail  -  -   -   -   -   -   -
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo     Fail  -  -   -   -   -   -   -
Sana     Solo     Fail  -  -   -   -   -   -   -
Sana     Seny     Fail  -  -   -   -   -   -   -
Sana     Shin     Fail  -  -   -   -   -   -   -
Seso     none      NC   0  0   0   0   0  20   0
Seso     Spoo      NC   0  0   0   0  30  20   0
Seso     Solo     Fail  -  -   -   -   -   -   -
Seso     Seny      MC   0 40  32  14  48  50   0
Seso     Shin     Fail  -  -   -   -   -   -   -
Spoo     none      NC   0  0   0   0  30   0   0
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny      MC   0 28  32  19  65  43   0
Spoo     Shin     Fail  -  -   -   -   -   -   -
Solo     none     Fail  -  -   -   -   -   -   -
Solo     Seny     Fail  -  -   -   -   -   -   -
Solo     Shin     Fail  -  -   -   -   -   -   -
Seny     none      MC   0 28  32  19  48  43   0
Seny     Shin     Fail  -  -   -   -   -   -   -
Shin     none     Fail  -  -   -   -   -   -   -

NC= No change in physical appearance
MC= Major change; taller blue frog; Ability = CHOP, which has him build
up power for one turn and then unleash an attack on all enemies for 999
damage, but may fail

Spar
Shaman 1 Shaman 2 Type HP AP OFF DEF VIG WIS LUK
Sana     none     Fail  -  -   -   -   -   -   -
Sana     Seso     Fail  -  -   -   -   -   -   -
Sana     Spoo     Fail  -  -   -   -   -   -   -
Sana     Solo     Fail  -  -   -   -   -   -   -
Sana     Seny     Fail  -  -   -   -   -   -   -
Sana     Shin      MCC  0 45  33   9  45  54   0
Seso     none      MCA  0 29  15   9  33  40   0
Seso     Spoo      MCA  0 29  15   9  50  40   0
Seso     Solo      MCB  0 29  15  19  57  44   0
Seso     Seny      MCA  0 29  15  11  38  40   0
Seso     Shin      MCA  0 55  15   9  33  40   0
Spoo     none     Fail  -  -   -   -   -   -   -
Spoo     Solo     Fail  -  -   -   -   -   -   -
Spoo     Seny     Fail  -  -   -   -   -   -   -
Spoo     Shin      RC   0 50   0   0  28   0   0
Solo     none      MCB  0 20  15  19  62  30   0
Solo     Seny      MCB  0 20  15  19  62  30   0
Solo     Shin     Fail  -  -   -   -   -   -   -
Seny     none     Fail  -  -   -   -   -   -   -
Seny     Shin     Fail  -  -   -   -   -   -   -
Shin     none      RC   0 50   0   0   0   0   0

MCA= Major change A; girl with long pink hair and blue mushroom hat;
Ability = SPOR, which sprays all enemies with a sleep pollen, but may
get caught in a backdraft, causing it to hit your party
MCB= Major change B; tiny onion; Ability = BUD, which causes it to go
berserk and only use powerful physical attacks
MCC= Major change C; seahorse plant; Ability = N(a)T(u)RE
RC= Recolor (purple hair, torquoise outfit)

Note: Since shamanizations only add by percentage to your values as of
the fusion, you should undo them and re-fuse after gaining levels so
that you can get better stats. If you had a OFF rating of 100 and used
a shamazation giving you 25%, you would get 125. But let's say you went
and leveled a bit and your rating now reads 135. If you undo the fusion
then the value will drop to 110, but go back up to 138 when you re-do
it.

=======================================================================
                        -= Credits and Thanks =-
=======================================================================
-Thanks to Capcom for making this great game, even if they did a poor
 job translating it :p
-Thanks to GameFAQs.com for hosting this guide
-Thanks to the anonymous source who submitted corrected Wisdom value
 increases for Nina's major change, and Spar's Onion and Seahorse forms
-Thanks to Max Lee for pointing out a typo in Bow's section

=======================================================================
                              -= Closing =-
=======================================================================
I hope that you found this guide useful, and if you find any errors or
anything else to contribute, please don't hesitate to email me about it.
You will receive credit for anything that gets added. Also email me if
something in this guide confuses you. I could probably give general
advice on the game as well, but I'm sure someone who wrote a
walkthrough for the game would be better suited for that.

Anyway, for questions, comments, and contributions, contact me at
crazyli825@hotmail.com