hide results

    FAQ/Walkthrough by JRCarlson2001

    Version: 0.89 | Updated: 07/02/02 | Search Guide | Bookmark Guide

    ROBOPON 2: CROSS VERSION
    
    __________________________________________
    NEW UPDATE ON July 2 2002
    
    
    This was produced for Gamefaqs.com by username: JRCarlson2001 and I hope you
    all enjoy the in-depth analysis of every aspect of this game!  My e-mail is
    JRCarlson2001@Hotmail.com and i would appreciate any helpful e-mails to help me
    write the best FAQ possible.  Enjoy the game!
    
    __________________________________________
    
    --CONTENTS--
    
    + - Updates :-)
    
    A - FAQ
    
    B - WALKTHROUGH
         I - INTRO
        II - BEGINNING
       III - Hindo Town
        IV - Downtown Delica
         V - Pharo Ruins
        VI - Bronco Village
       VII - Back in Time
      VIII - The Past of Pharo Ruins
        IX - Delica Castle 2
         X - Beat MaskMan!
        XI - Circus
       XII - Town of Murota
      XIII - Nenji Valley
       XIV - Back to the Past
        XV - The Nenji of Past
       XVI - The Old Old Circus
      XVII - To the Mountain We Go
       XIX - Mag Fruit
        XX - You Ain't so Hot
       XXI - A Close Encounter
      XXII - Hunt For ET
     XXIII - Macroland
      XXIV - The Past of Walda
       XXV - WaffleLand's Past
      XXVI - Dreamless Island's Past
     XXVII - Downtown Wonder
    XXVIII - Kick it Old School
      XXIX - Gust Prison
       XXX - Friendship, What a Beautiful Thing
      XXXI - Quasi Tokyo **NEW**
     XXXII - The Past of Quasi Tokyo **NEW**
    --To Be Continued--
    
    C - ROBOPON
    
    D - Side Quests
         I - My Tower **INC**
    
    ______________________________________
    
    ++ UPDATES
    
    Ver0.89 July 2 2002 - Have updated through getting the XSTONE1 and right now I
    am trying to find my way to the escaped twits!  Some battery updates as well!
    
     Ver0.8 June 30 2002 - Got pretty far...right now I am leveling up my men
    because the battles are getting tougher.  Until next time, farwell.
    
     Ver0.6 June 27 2002 - HUGE update in the Robopon section, and I have gotten
    you a little bit past Level 4 Player ranking...
    
    Ver0.5 June 24 2002 - EVERYTHING is new.  I hope you enjoy my depth, I will
    surely get you EVERY item, Robopon, and easy-way-out without hassle or fail!
    
    ______________________________________
    
    A - FAQ
    
     Q - What is the Roulette Wheel all about?
     A - It is your LUCK system.  The Gear (looks like a sun) is your normal 'hit',
    while you can double or ?.? your hit attack AS WELL AS get REALLY lucky and get
    a hidden wheel where you can do things like ENHANCE your EXP for that round. 
    Now this is one SWEET FEATURE!!
    
     Q - Where are the Magnets?
     A - They are NOT in this game.  You can only spark batteries and unfossilize
    Robopon to get them, and of course some people may give you some!
    
     Q - Why don't 2 Fire1s create something bigger and better?
     A - I still am working on this one!
    
    Send your questions or HOT TIPS to JRCarlson2001@Hotmail.com I would be MUCH
    appreciative and I will post your name up!
    
    ______________________________________
    
    B - WALKTHROUGH
    
    I - INTRO: Normal opener
    
    Ladeda...ugh...talk....listen....
    FORGOT YOUR ROBOPON???  What was he on??
    
    II - BEGINNING: Here we go!
    
    After you name yourself and you can finally move, the games begin!
    
    First, you will find that B will let you run once again, it is a GREAT
    feature...use it!  I would also like to point out that as in every RPG you
    should TALK TO EVERYONE.  I will not tell you to talk to certain people unless
    I feel it is ABSOLUTELY necessary, hence when I tell you to talk to someone,
    you will most likely get a Robopon or an item or a game advancement will take
    place.  You begin the game with a wierd interface in that you do not find out
    the identity of the man that saves you...
    
    Leave the 'Evil Eye' house and you can see a FOSSILIZED Robopon behind the
    house if you so choose but then continue by talking to the man overlooking the
    ledge and he will tell you that is dog was seen with a battery in his mouth,
    you need this, so let's go find the dog. The dog is inside the bottom left
    house near the ocean.  Now go into the cave right behind the house and follow
    the path right/up/left to get a treasure chest that contains Kerosene.  Leave
    the cave and head to Nick D's house which is to the left of the 'Evil Eye'
    house.  First go straight into the first door and check the drawer next to the
    lifesaver and get an AtkMem that will Increase your MAX ATK!  Then get the
    IONPUNCH in the chest in the bottom right room then talk to Nick D to get the
    key to the cave for the final battery!
    
    Enter the cave and get the CANBALL AND THE MOON BATTERY...now we are ready to
    spark and get your premiere Robopon! Either way you spark the batteries,
    SunZero will result, so don't worry about it!  Equip the IONPUNCH onto SunZero
    and exit the cave.  For a little flavor, you can also adjust the COLOR of your
    Robopon, which is a SWEET feature, mine is Yellow is you wanted to know!!!
    
    Now it is time to beat off those castle-like gaurds one by one.  I shouldn't
    need to tell you, but, these guys are easy! From the double Silky battle you
    notice that MORE THAN ONE ROBOPON CAN FIGHT AT THE SAME TIME, what a sweet
    feature (Pokemon needs this!)!  After you gain a level and some money from
    these twerps, leave town out the left side!
    
    I would like to add that I hate the fact that you cannot walk from place to
    place and battle and find things like in Pokemon, because since you can't I am
    sure this game will just be filled with oddball basements like the last!  Now
    goto Hindo Town!
    
    III - Hindo Town
    
    Ready to get another Robopon?!?  Well, goto the INN on the left half of town
    near another entrance and talk to the woman in the back right room and accept
    her challenge to battle and beat her.  You will get both a NORMAL and MILD
    BATTERY (I DO NOT know if you automatically receive the Mild Battery because i
    got it as a prize IN BATTLE, but you DO get the Normal Battery from the woman,
    maybe i was lucky, send e-mail and tell me! JRCarlson2001@Hotmail.com)  It is
    your decision to spark them or not, but i have a hunch that i want to save them
    for a bit.
    
    Onward, go back to the first place you came in and talk to the guy in the green
    and yellow.  He sells items and if you are an avid game player, you know that
    ESCAPE is an item that you just want to have sometimes so you can get out of
    those pointless easy dungeons, so buy one, they are cheap! Buy some software if
    you choose as well, I think Fire1 is always something nice to start with.
    
    Go to the house in the upper right/middle part of town and you will be in a
    bar.  Talk to the woman in red and she will challenge you to a battle, yet only
    money and exp. will come of it.  Explore the town COMPLETELY (to activate this
    sequence) then head to the fortune teller in the Green Teepee on the right part
    of town.  Talk to her and you will receive a Robopon according to your
    birthdate..I got a TRAIN and my birthday is September 11, and please no
    e-mails, I am not kidding about this, I am not that sick to lie about that... 
    Equip your CANBALL (or whatever you have bought) and get on with the game.
    
    When you go outside you will be confronted by Maskman and his gang...ladeda... 
    Get the STUN GUN and HYPER BATTERY from the chests on the east part of town and
    leave.
    
    IV - Downtown Delica
    
    When you enter head down through the path and then to the far left house (Red
    w/roses) and find a ShldMem in the closet there.  Then goto the upper right
    half of that section to face the purple haired girl in a battle.  When you
    easily beat her you will get a SUPER BATTERY! Now goto the parts shop (building
    with the sword bouncing) and face the gaurd to a battle -- another easy one. 
    Then I would advise you to buy some parts and software with the money you have
    been racking up.
    
    Now go immediately left to the bar and face the kid that is there right when
    you go in.  He will give you a HYPER BATTERY! (as you will notice, if you tried
    to combine 2 Fire1's together, you didn't get a second 'better' move...more on
    this later).  Hmm, now I think I am going to use those batteries and make some
    combinations, but you do what you want with this situation!
    
    V - Pharo Ruins
    
    Here you can face random Robopon, some Gears, Chimps, and some others (nothing
    to worry about) but of course you can't catch them in this Robopon, you must
    spark them in this game...  You will also be happy to see that 4 Robopon can be
    on the field fighting at the same time - LET THE LEVELS RAISE!  Now goto the
    upper right portion of the map and through the door.  Go directly straight on
    up the stairs.  Now go left and down the pathway to run into Bisco.
    
    Go out the door he is by to get a NORMAL BATTER and head into the bad guys.  In
    the battle, kill off the Minotaur first then it should be smooth sailing. 
    Backtrack then head straight up from Bisco and take the left staircase to be
    taken to a HYPER BATTERY!  Now go back and down the right staircase, go on the
    path and find Nick D, the continue onward past the door to pick up a FIRE1,
    then go back through the door.
    
    You will face a man who thinks he is the bomb, so just blow him up for pete's
    sake!  (man these battles are EASY - I hope you feel the same way, one of your
    battery made may have scraped, but that is even unlikely if you pay attention)!
     Now just exit the Pharo Ruins completely...
    
    VI - Bronco Village
    
    Well, once again just buy anything you need, but there is nothing new to look
    at.  Now you can get a SUPER BATTERY by winning another easy Robopon battle
    against the girl next to the Repair shop in the upper right part of town.  Now
    goto the upper right part of town and into the home to face the town champ and
    after this battle the secrets of the battle slot machine will be revealed! 
    This battle may be tough for you, but no more than one Robo should die...if
    they do, I would advise you to level up a bit!  Now goto the upper right part
    of town near the trees and talk to the girl in red and then check the tree that
    she is near to get a LIFE MEM!  Now the giant coffee pot will be free to go
    into...SO GO!  Back in time you will go...and you know what that means, XStone!
    
    VII - Back in Time
    
    Leave the house, go through a FMV then sadly see that even 20 years in the past
    they still had the same crappy software :-(! Now get a NORMAL BATTERY and face
    the 'future' town champ, AKA the girl in the middle of town with the pink hair.
     Now go into the building that she is closest to and check the drawers to get a
    FORMEM.  Now go to the upper right of town and face the father of the future
    town champ and get a MILD BATTERY to boot!
    
    VIII - The Past of Pharo Ruins
    
    Head to the upper right corner once again and enter the ruins.  Talk to the
    clown to face him in a Robopon battle and after you will receive a Sick1.  Now
    is the time you should pay extra caution to the levels and HP of your Robopon,
    it gets sticky if you aren't aware, but they still don't pack that much of a
    punch. Now go to where Bisco once was and then up and down the left staircase. 
    Get the Rock1 out of the chest then go back up and then down the right
    staircase.  Now once again go past the next staircase and open the chest to
    reveal a HYPER BATTERY, then go down the staircase.  If you happened to talk to
    the 3 men, you know what to do in this room.  If you didn't, then well, that is
    why I am here.  Step on the 3 tables in a certain order he says, and the order
    is by standing on the upper right one...If by some misfortune you mistep, you
    will be put up against 3 tutank's, they aren't that hard because one normally
    defends, and they are a nice way to gain some experience!  Now leave this part
    of the ruin entirely.  Go back to the main entrance and head into the ruin. 
    Head straight then left and follow the path to a chest that contains MEGA GLOVE
    (Give to SunZero)!  Now go back and take a right this time the follow the path
    upwards then left to the staircase and go down.  Follow the path to a 4-way. Go
    right and pick up the SUPER BATTERY then head down and all the way to the left
    to get 50 GOLD and DOWN1! Now head back to the intersection and head up and
    down the staircase. head left and down the 3rd path from the right.  Go down
    the staircase and stand on the bottom table (see the pattern yet?...placements
    of the ruins)  Head ALL the way out of this ruin and head you-know-where...to
    the upper left ruin.  when you first go in you may be confused, but simply go
    right in the first stall (middle part of the wall) and you will walk through
    it!  Go straight up the first path a get a SUPER BATTERY, then go to the
    staircase.  Now goto the lower left part of the room and face a guy in a battle
    and receive an UP1.  Now go into the bottom 2 stairs to get 120 GOLD and HATE1.
     Now go into the upper staircase and step on the final (upper left) table to
    STOP THE WIND!  Now head all the way to the exit of this ruin but DO NOT LEAVE.
     First go upwards to where the confused guy is and head through another secret
    passage to the left middle part of the wall and follow the path for the
    XStone7.  YOU ARE DONE IN THE PAST (for now?)!!!  Head back to Bronco go
    straight til the 'encounter' and head back!
    
    IX - Delica Castle 2
    
    Too bad, but you can't challenge just yet...so off to Pharo Ruins!  Repair your
    Robopon first if you need to.
    
    X - Pharo Ruins 2
    
    You know where to go, so i'll save my fingers :-P!  When you reach the door you
    get a little battle VS 2 Lev6 Scorpins, and a Lev5 Centaur, kill them little
    one. The Centaur may dodge, and may even kill your Ta-Daa, but i doubt it. Go
    in and follow the only path you can until you have to face a familiar face...he
    is EASY!  Go to the upper left room to get a MILD BATTER then her to the upper
    right and go down the staircase.  goto the far northwest room to finally test
    your metal against the Maskman himself!  He has a  Lev4 TuTank, 2 Lev5 Unders,
    and a Lev5 Taker.  Kill the TuTank and Taker first, then smooth sailing.  DON'T
    LEAVE YET!  You can get a REPAIR and OVERHEAT by searching the chest and chest
    mirror in the room of the Maskman!!!  Also, you can get a WIND1 from the room
    right below the MaskMan's.  Now leave his 'house'.  Help the guy pull the rope
    and watch what happens. You finally get to know the identity of the masked man,
    and you are now the WANNABE!
    
    XI - Circus
    
    Just make your way through the straighforward cave and you will soon arrive at
    the circus (in the middle of nowhere??) When you enter immediately go left and
    you will run into the best battle yet...why...because you get a NICD BATTERY! 
    I would advise you to use my guide to see what it makes than use it with
    caution.  Now go up the mountain path (upper right) and talk to the man.  Then
    go through the sequence and you will be outside on the world map.
    
    XII - Town of Murota
    
    Buy some new software and parts if you so choose then get another sweet BATTERY
    (MANGAN) when you face the girl just inside the mechanics house (HEAL place). 
    Heal your Robopon if you want and then talk to the old guy in yellow right
    outside that door...his message IS CRUCIAL if you want good Robopon!!!  You can
    go up the stairs if you want, but do not plan on getting anything but
    information.  For another NICD BATTERY goto the house near the entrance (Hot
    Bath House) and out the back door and face the swimming guy.  You can also
    spend 100G for a random Battery machine, but don't expect anything good!  Now
    goto the upper right half of town and go into the very familiar tea pot house
    and talk to the guys...they send you on a little journey.
    
    XIII - Nenji Valley
    
    Go left and up when you enter the cave and then take the first right and go
    down the staircase.  ( TIP: when you enter a battle sequence, kill everything
    but the granite first because they will normally defend) Here Go left than up
    the first intersection.  Now left and down to get an ICE2, then backtrack to
    the intersection and head down.  Take a right now and head into the new
    staircase.  When you get to the intersection go left and follow the path to
    talk to the flowers!  To battle and get another MANGAN BATTERY go to the patch
    of ground with a purple and a green flower (Near steps) and talk to the purple
    one! Now go up those steps and take the Blue Mushroom.  Before you leave you
    can pick up a NORMAL BATTERY as well from the patch of grass above from the
    exit (Lower Green topped flower). You can also purchase software from the green
    flower next to it.  Now that you have beaten these 2 guys look for the darker
    bark of the trees to get the much needed sap  (far right side in the middle)! 
    Now head back to the intersextion and this time go up to get a REPAIR out of
    the chest...now backtrack ALL the way back to the opening part of the cave.
    
    You there yet?...I told you those ESCAPES would come in handy!  When you
    finally get to the entrance take the right this time and follow the path to the
    stairway.  Take the NICD BATTERY and get outta there!  Head back to the town
    and take the Sap to the pot house.
    
    XIV - Back to the Past
    
    Go to the house near the repair shop and check the chest to get a FORMEM.  You
    can also get a NICD BATTERY by facing the man in the item shop.  Now get a
    SICK2 from the guy hiding behind the tree on the east side.
    
    XV - The Nenji of Past
    
    Pick up the MILD BATTERY by going right when you enter and following the path. 
    Now go back to the entrance and hed left. You know the rest of the way right?? 
    Just use the above path to get there!  All the treasure chests are back in the
    same place...they now contain 130 Gold, and an UP2.  Right before you enter the
    mini-'town' you will face a guy who has a Shelby Lev8, a Lev8 Crysty, a Lev10
    PrtoPon, and a Lev11 KingPon.  Sadly, this battle is VERY EASY once again.  Now
    enter the village.  You are thrust into a battle, EASYEASY.  Before you leave
    to rescue the little guy go around.  You can get a LIFE1 by facing the guy atop
    where the mushroom of the future is.  Leave and goto the circus!
    
    XVI - The old old Circus
    
    Go in and agree to be a clown.  Go through the scenario and talk to the lady
    and then go through the new scenario and then you will end up in your room.
    Immediately turn around and get the ATKMEM in the chest!  Enter the room right
    of yours to get a MANGAN BATTERY. Now get an EPMEM from the boss's room.  Talk
    to the prisoners in the far right stall then go back to the boss's room and
    look for the passage behind the bookcase.  Follow the path and get the HAMMER,
    CURE2, AND HYPER BATTERY.  Then continue down the path.  Now you fight the big
    man, I am not even going to say the guys cuz you shouldn't have any problems. 
    Take the CAGE KEY and go free the guys (don't forget the chests)!  Before you
    get the chance to leave you will face Brutal, so brutally kick his butt! Then
    one more battle, just kill the SSTBot first...  Just head back to the Valley,
    you should know the way by now!  When you get there take him to the female (His
    G/F) on the northwest side of town.  Now go back to the Circus.
    
    XVII - To the Mountain We Go!
    
    Go to the upper right and head into the newly opened mountain entrance and
    follow the path.  Head NorthEast and enter the door and follow all the way to
    the exit, then follow the snow to the door on the far left side.  Go up the
    next staircase and go down and follow the path.  At the next intersection you
    come across you should go straight to get a SUPER BATTERY.  then go back and
    take that right and follow the path.  Goto the upper entrance and get the some
    items then head to the upper left entrance and get the XSTONE6 and head back to
    Murota!  Show the guy the Stone and watch!  Then go back!
    
    XIX - Mag Fruit
    
    You are correct!  Once again go back to the village!  Get the MagFruit from the
    new Kappa's that you saved.  Then I think you know what to do with the fruit.
    
    XX - You Ain't so Hot
    
    Take the MagFruit to the Miller's to get the MagJuice.  Now pour the MagJuice
    on the Lava so you can finally get by!  Goto the tent and once again you will
    face Nick D, but you should easily be stronger than him.  Then you get to face
    Russel and Brutal...Russel is cake and Brutal has a Lev12 SST1337, a Lev14 Zap,
    a Lev15 Filimen, and a Lev15 Deemo.  But just kill the SST and Deemo first. 
    YOU ARE NOW A ContendR!!!  Before you leave the tent go pick up an Oil1X from
    the back left part of the room.  Now go back to the tunnel and go right and
    take the path to the new land.  You can also find a 110 G battery producer
    too... Down from that you can go to the grassy land to run into a Mushroom
    shop...i think you know what to do here.  You will get a Carol that keeps
    enemies away for 500 steps.  Go out the alternate exit now in the tunnel to get
    a close encounter!
    
    XXI - A Close Encounter
    
    Head to Tycho Village.  Go buy some parts if you want then head to the item
    shop and check the chest near the clown to get a SPEEDMEM.  You can get a
    MANGAN BATTERY if y ou wish from the house to the right of the Repair shop. 
    Also get a KISS2 by talking to the dog and facing him to a battle in this same
    house.  Next goto the right and exit screen and talk to the person and then
    will enter a battle, just make sure you kill the Platnum first and once again
    it will be easy!  After that go behind the upper right tree to get a blue
    mushroom.  then head to the next screen down.  you can now get an AIR BATTERY
    from the guy in the freaky glasses!  Please use the guide below to see what it
    can create!  Now it's time to find the Aliens.
    
    XXII - Hunt For ET
    
    Walk in front of the entrance to the town and you will have a little
    interaction then the game will start once again.  Now goto Kepler Village and
    go into the house below you and find a MINDMEM in the mirror chest behind the
    man in purple.  Now get a Robo match and a WIND2 by facing the girl in the
    teeny bikini in the house near the octopus painting.  Now go see a sequence
    near the rocket-like home and then you can continue the hunt.  Now head to
    Galileo Windmill on the world map.  When you enter, go into the first house you
    see for a battle with no loot.  Now continue up and talk to Rena and follow her
    orders. First, go above the rocket house and up the steps and then far left to
    challenge the guy to a match and get a SUPER BATTERY.
    
    First-off, head up and to WindMill 1 and when you enter goto the far upper-left
    room and up the stairs.  Get an AIR BATTERY by taking the first right and then
    heading down and following the path to the chest.  Now just get outta here
    because that is all that is in this damn place.  I guess it is all-right for
    gaining experience, but we can do that in WindMill 2.  First get the HYPER
    BATTERY inside the chest in the southwest room, then  head straight and through
    the staircase.  Now take the next staircase you see and go left and follow the
    path to get the GATEBALL!!!  Now head back to the entrance but DO NOT leave. 
    This time take the upper right staircase.  Take the YELLOW MUSHROOM and leave. 
    Finally go talk to Rena and then she sends you on another venture, so leave.
    
    When you arrive at Lover's Cliff head towards the far right to once again run
    into Rena.  Now it is finally time to capture those aliens.  First go to the
    Space Ship and retrieve the IR SCOPE in the upper right part of the ship.  Now
    use the scope on the treasure chest that wasn't able to be opened before and it
    is an alien.  Fight it and you get to face a Sunny for the first time! Use the
    gateball and let's continue the quest.  Now, I think we all know who the aliens
    are.........LOL.  So let's go get them.  Now go to the northwest corner of
    Tycho and once again do a battle.  Now goto Kepler and look at that strange
    Tulip.  After that, you guessed it, goto that strange painting of the Octopus. 
    Now go back to Galileo and into Windmill 2.  up and right and fight! Now side
    track and check out Windmill 3, and you can pick up a MANGAN BATTERY and a
    JABRONI (by facing the man) which is AWESOME.  After you face him, there is
    nothing more so now you can finally get into the Teapot house and find Miho
    (the clown).  O boy, guess what happens again?
    
    Leave the house and enter the next area and face the first man you see to a
    Robopon match and get a NORMAL BATTERY.  Now get an UP3 after a match in the
    first house.  Now get an ATKMEM from the chest in the house near the exit.  Now
    goto Lover's Cliff and to the house.  Face the Clown, but watch out, the 3rd
    Robo will give your guys and Virus, and if he gives it to SunZero OUCH!  Now
    goto the ledge and then once again leave.  (NOTE: the fossilized Robo is NOT
    there).  Back in Tycho go to the far right house, talk and leave.  (Bored yet?)
     Now to Galileo.  Battle the gaurd.  Now talk to the guy and goto WindMill 1
    and get the chests and make your way to the top (use above guide if need be). 
    Find them at the end and yes, those &%^*$(#&%^ run.
    
    Windmill 2 is nice though, cuz you get 2 batteries!  the STAR and AIR.  Since I
    work so hard for you, look in the Robopon section below to see how star acts
    with EVERYTHING!  Now make your way through the windmill.  You guessed it, time
    for WindMill 3.  Get the NICD along the way to the couple. Now goto the Big
    Mill.  I am bored but I will type anyways.  Go in, up and right and down the
    stairs.  Get all the chests.  The make your way through and when you get to the
    first intersection go right, down and wind the path to the FACE door in the
    upper left portion of the room.  Answer his question (2), and go through.  Get
    the AIR BATTERY in the lower right part of the room then goto the middle part
    of the room, up the stairs and get the mega volt.  Then backtrack back down and
    goto the upper right and answer the next question (I'm Clueless).  Find them in
    the lower left portion.  NOW GO, THESE RANDOM BATTLES EVERY SECOND GET
    ANNOYING!  I feel sorry for you poor people that don't have ESCAPE.  Now goto
    the big windmill in the present.
    
    Get the STAR BATTERY and ROCK2 and the money.  then continue your way to the
    top.  2 STARs make a kick@$$ Ralph.  Anser the new question in the How should I
    know form? and advance higher up.  Get AIR BATTERY and DOWN3 from the chests
    than continue to the next door and answer 10 and go up.  (ALMOST DONE)!!!  Get
    the STAR BATTERY from the lower right portion of the room then goto the lower
    left to end this thing.  He knows, he says "I'm the last one" because he knows
    we want this OVER!  On your way out you will face Xardon, kick his butt then
    leave. Go repair your Robo and get ready to face Rena (and probably NICD), and
    off we go.  Well, go through the scenario and face NICD then go to the ledge. 
    (we all know NICD is NOT doing this for the kids!  I'll give him the money he
    needs anyways!) Well, I won't even tell you the team because I am now starting
    to hate this game because it is EASY EASY EASY...either way, you are now an
    Amateur.  OK, after the long interface check the star for a spacegun and then
    leave.   DONE!
    
    XXIII - Macroland
    
    Go and get a LIFEMEM (mirror chest) and buy some software and stuff.  Now get
    the SILVER BATTERY by facing the purple haired girl...and YES, I have EVERY
    combination below!  next, you get ANOTHER BATTERY, this time it is COOL by
    facing the girl in the northeast house.  COMBO'S BELOW.  Now goto the Box Tower
    and check the center mirror chest to get a SPDMEM.  Continue up the NorthEast
    stair case and go into the room at the far bottom and fight the mid guy in blue
    for a SUPER BATTERY.  Next enter the meeting room and battle the woman on the
    left side of the table for a NICD BATTERY.  Now continue up the NorthWest
    staircase.  Now go into the CEO's room.  After the sequence leave the tower and
    the town.
    
    Enter the Small ruin if you want and follow the path to the left and get a
    CURE3.  then head back and take the opposite direction to get some money.  Go
    in the door and walk th epath and get a RED MUSHROOM.  Now leave this place. 
    You can use the mushrooms if you want.  Now goto Walda and enter the house that
    you saw.  He won't let you have the XStone, so let's go find it.  You can get a
    MINDMEM inside the mirror chest in the repair shop if you wish.  Now goto the
    domed house to the right of the Software shop and try to pick up the XStone, of
    course, you don't get it.  In the upper left part of town there is a battery
    cluster chance, but i think it is just a waste of money.  The house just above
    where you saw the XStone last now has the Stone itself, just try to go and take
    it.  Now goto the far right midsection side of town and enter that house, and
    leave after the sequence. By now I think that we could do this forever...so i
    think we need to go 20 years back!  Go to the East part of town and out the
    screen (thought you were going outside eh?...NOPE!  Go into the house then go
    through a little scenario.  When you enter goto the far right and enter the
    rooms one by one and get the items.  SILVER BATTERY in far right, then a
    MINDMEM in the closet, then the next 2 have nothing.  (2 SILVER BATTERIES make
    a Gear so DON'T bother!!!)  When you go up the stairs the first door has
    nothing, next is Mr. Waffle, then nothing, then of course the time machine men.
     Go through the sequence and end up back in time.
    
    XXIV - The Past of Walda
    
    First leave the room and go into the next to get a STAR BATTERY, then in the
    next room has our villain, Mr. Gait!  Now go down stairs and from RIGHT to LEFT
    the doors contain; COOL BATTERY (2 COOLs make a gear :-(...), SHLDMEM, nothing,
    nothing.  When you leave the house pick up the Yellow Mushroom that is
    squirming behind the trees.  There is nothing to do here so leave and goto
    WaffleLand.
    
    XXV - WaffleLand's Past
    
    get a new battery!!!  the GOLD BATTERY by battling the pink haired girl to the
    left of the town entrance.  the combo's are below! You can find an EPMEM in the
    mirror chest in the upper right house in the town.  Now go all the way left
    from where you are and enter that house to play the old lady sleeping in the
    bed and get another GOLD BATTERY...together they make a GunBall.  Now goto the
    WaffleLand Tower.
    
    When you enter you can get a LIFEMEM from the middle closet.  On your way to
    the stairs on the upper right stop by the almost hidden room looped just around
    the left corner that only has a loop out of the wall to notice, fight the man
    in there to get an AIR BATTERY.  Now go up the stairs, and to the bottom right
    room and face the girl straight up from where you walk in, she will give you a
    part that you should install.  Now go into the conference room and battle the
    clown and get a GOLD BATTERY.  Now go all the way up and talk t Mr. Waffle. 
    Talk to him twice then find the IP addy written in red spray paint on the upper
    left wall (WAFFUL).  Now face the guy in the new area and get a new code 'GCN',
    gamecube plug??!!  Now go back to the tower and input the new addy.  Keep doing
    this same sequence until you finally use the correct IP addy to make it to the
    island (don't forget to repair robos if need be)...  When you finally ge the
    options to input Cross, Ring, and Game, input Game and you will be on the
    island.
    
    XXVI - Dreamless Island's Past
    
    When you first enter this Island go to the left and face the gaurd and win a
    RAY2 for your efforts.  Now go into the tunnel and follow the path
    (straightforward), just make sure to pick up the IronClaw along the way.  When
    you reach the end take a left and continue along the path.  When you see the
    first doorway, do  not take it quite yet, instead take the leftward path and
    get the ROCK2 along the lefthand wall.  Still avoid that door and continue to
    the bottom and go up the stairs to reach a MANGAN BATTERY.  Now go back to that
    door.  Step on the warp pads and continue RIGHT, LEFT, RIGHT and get the 350
    GOLD and then continue DOWN, UP, LEFT, DOWN and up the stairs.  Get the SILVER
    BATTERY and then head back to the warp pad.  From there head LEFT, RIGHT, LEFT
    and through the door.   Now you will face Tempest who has 2 Lev19 Cobras, a
    Lev22 Fagin (kill first), and a Lev22 LngStem.  Not hard. Now continue through
    the door and follow the path westward and get the GOLD BATTERY along the way
    then continue down.  Enter the warp then go LEFT and get the SILVER BATTERY and
    then from the warp go RIGHT and RIGHT, then through the doorway.  Follow the
    path and go up right when you can and get the MEMCHIP then check out the
    scenario.  The dog battle is easy (they will take off 30 max) so just waste
    them.  After that, don't warp quite yet, get the WIND2 in the chest then go and
    warp.  When the sequence is over you see the place burn, but you can't do
    anything right now.  So go back to the future and you see that the place
    DOESN'T blow up, so you know you need to go back.  Go steal all the fire
    estinguishers (ALL 4 - one is in the back room behind gait's office) from the
    tower and you will have to battle the gaurd each time.  Then head back to the
    past to put out the fire.  When you reach the top and you are about to get the
    disk, check the computer first to get an EPMEM then put out the fire.  Go back
    to the future and watch the sequence then go upload the W DISK and bring Gait
    down!  Now you can finally get your XSTONE4 and go fight Gait!  Go up the tower
    and you will run into Tempest, then Nick D, then you can finally fight Gait,
    while none of these battles are tough, be careful nonetheless.  YOU ARE NOW A
    LEVEL 4 PLAYER! When you are done head to Downtown Wonder!
    
    XXVII - Downtown Wonder
    
    EXTRA -- you can now enter 'My Tower' and it is a pretty bad@$$ place.  I
    really haven't checked it out much, just did a few battles and got a HUGE smile
    on my face because it is finally getting harder...I will have a walkthrough of
    this in my Side Quests section!
    
    Go straight to the Oil shop and get a WILD BATTERY.  COMBOS BELOW!  Sadly most
    of the combinations result in a Gear :-(!  Get some software and parts if you
    like then enter the house directly to the right and get a SHLDMEM in the back
    left corner closet.  When you enter the castle you should head left and into
    the door to get the TOUGH BATTERY and look at these combos (You can get Gigapon
    w/ WILD/TOUGH)!!!   Go back to the center and head straight up to the king's
    room, then when you get the rude welcoming head through the bottom doorway. 
    You can get a GOLD BATTERY by making your way to the dining hall.  Get there by
    going to the stairwell in the northeast then following the southern path all
    the way down and to the door.  The only other turn on that path will lead you
    to a library with a SHLDMEM. in the top left bookshelf...now leave the
    castle...we need to find a way to the past!  Goto Downtown Delica and go
    through the scenario then goto the Castle and find the king to talk to him.  On
    your way you can battle the kid in the middle of the hallway for a STAR
    BATTERY.  After the scenario and Romeo runs out you can go into that guarded
    door at the entrance of Delica Town so do so.
    
    ***FIRST, HOWEVER, TAKE A SIDE JOURNEY AND LET'S GET SOME ITEMS IN THE PAST
    BEFORE THE GUARDS BLOCK OFF THE WEALTH FOR A BIT!***
    
    XXVIII - Kick it Old School!
    
    When you enter Downtown Wonder goto the repair shop and get the ATKMEM out of
    the drawer.  Then head to the house on the left part of that strip and play the
    sleeping child to win a TOUGH BATTERY (2 toughs = a Gear, so don't worry about
    it).  Now enter the castle and once again goto the barraks on the left to this
    time pick up a GOLD BATTERY, and you can also goto the library on the right to
    get a MINDMEM in the upper right bookshelf if you so choose.  Goto the thrown
    room and enter the door on stage left and now go into the first door you see
    for a friendly Robopon match.  For your troubles you will get an ICE3 and then
    head back to the throne room and down.  Now head towards the northeast part of
    the room and up the stairs.  Now take the first left and enter the room and
    check the bottom left bookshelf to get a FORMEM...now head back down the stairs
    and left.  Keep heading left til you reach the gaurd that says, "DeliKing is in
    the audience room right now."  Then head down his set of stairs, then head down
    the next set to the left.  You will be in the basement and follow the path all
    the way to the end and enter the door you see to FOUR treasure chests and one
    holds the NOBLE BATTERY!  LOOK AT THESE COMBOS (NOTE: I DISLIKE GEAR VERY
    MUCH)!!!!!  After that, if you think you are TOTAL badass then you should check
    out the competition in the right room, you WILL lose, so just come back later.
    Get a FIRE3 by going all the way to the Princess' room, but other than that,
    just leave the castle. Enter Downtown Delica and goto the Repair shop to win a
    TOUGH BATTERY... Now it is time to continue the storyline!
    
    XXIX - Gust Prison
    
    Go to Delica and enter the now ungaurded pathway and make your way to the door
    inside.  Now view the scenario and get in prison!  When you are in control
    again look around and goto the upper right staircase and fight the first gaurd
    you see.  Follow the path to the bottom left and go down the stairs, then fight
    the guy on the left dock.  You will get an AIR BATTERY for you troubles.  Now
    backtrack all the way and take the alternate staircase on your cell's floor
    level.  Get a NOBLE BATTERY by facing the chained guy in the middle of the jail
    yard out door left (2 NOBLEs make a Ping).  Now leave there and head back to
    the hallways and make your way to the top and head up the stairs.  The guard
    right at the top of the stairs will heal your Robopon and the gaurd on the far
    left end of the path will face you for nothing.  Now head back to the dock and
    face the magician and after you win free time will be over.
    
    Since it is now meal time you have to go to the cafeteria.  Go get your crap
    food from the clown lady and watch.  When you leave you can have a Robopon
    battle VS the guy in the middle on your way back.  Back on your cell level you
    can challenge the guy to the left of the stairwell.  Wow, just talk to
    everyone, random battles are everywhere.  The secret to ending a day is to
    fight someone, then that will trigger someone else to want to fight you and
    when the game says it is over, you can sleep. On DAY 3 the verdict is in and
    you are seemingly guilty.  Just run around in your cell for a bit and you will
    see what happens.  Go back in the past and you'll escape with the McDougals and
    then follow the path.  when you get to your first choice go up and left to get
    a SILVER BATTERY, then go back and go out the door downwards.  Go down and out
    with the McDougals once again.
    
    You will enter a strange land but just continue out.  When you continue
    following the cave path don't go out the door when you get there.  Continue and
    go up to get 2 treasure chests.  Now continue out of the cave and you are
    finally done.  Is it just me or are there WAY TOO MANY random battles?   Now
    since you are back in time, you are officially ready to help the friendship!
    
    XXX - Friendship, What a Beautiful Thing
    
    When you enter Wonder Castle you see that the object has finally been stolen. 
    I guess we must find it!  Enter Delica Castle and take the leftside door in the
    'stage room'.  Go talk to DeliKing and he will give you permission to search
    the castle. Goto Wonder through the joint passageway on the upper right part of
    the screen after you leaves the king's presence.  Now go talk to W-King in the
    audience room once again.  Now you HAVE to go find the Proof of Friendship. 
    Leave the king through the bottom way and watch the scenario.  Operation Follow
    Bisco time!  Go towards the entrance of the castle and see the unfolding story
    of Bisco.  Now follow him back to the present.  Make your way to DeliKing and
    see who else but Bisco.  After the humorous scenario make your way to watch
    Romeo do what he does so well.  You will finally be able to talk to the
    creatures on the island so take advantage.  You can get a COOL BATTERY by going
    into the upper right house and facing the creature.  Now talk to the creature
    in the middle of town and get his seed.
    
    When you enter the portal go into the bottom right door to get a LIFE2, then
    return.  Now get a WILD BATTERY by going in the next door from the right (2
    WILDs make a Gear so don't get too happy).  Now enter the third door from the
    right to get the Love Seed.  Now get a HATE3 by going into the next door. 
    Finally head into the last door to get some gold.  Now leave and let's get the
    seed planted (Someone better call Jack!).  Go into the castle and keep going
    straight and before you go into the big door take a right and face the guy for
    a TOUGH BATTERY.  Then continue to the upper left part of the room and this
    time fight for a SICK4. Go by the door once again and goto the upper right
    corner to fight for a KILL1.  Now go talk to 'Dad'.  Well, of course you won't
    get the XSTONE3 that easily so let's think...in the water, need
    snorkels!...remember who has them?...let's go in the past!  Make your way to
    Delica castle and to the harbor and find that the ship is available.  Now talk
    to all the prisoners and one will battle you for a NOBLE BATTERY.  You will
    also see that a McDougal has been captured.  Now goto the exercise place and
    fight a guy.  Hehe, after you talk to the gaurd on the upper level he tells us
    a GREAT clue by saying that, "It would take me about 20 years to get through
    this wall"...so you know what to do, back to the future I say once again! Go to
    McDougal's cell and go in the passageway and take his snorkle!  Now go back and
    use that snorkle.  Now go take the XSTONE3 and go talk to DeliKing.  (NOTE: I
    STRONGLY SUGGEST YOU LEVEL UP AT MY TOWER BEFORE YOU ENTER THESE BATTLES!) 
    First off you will face Romeo, kill Meddy and thankfully PegSS will be taken
    out of play because he will spend the rest of the time using Revive!  Now kill
    NexTrick then it should be smooth sailing.
    
    When you face the king make sure you heal some HP during the first turn then
    put all your energy against Dragon then D'Art.  Hopefully you will win after
    these 2 are done!  YOU ARE NOW A LEVEL 3 CHAMPION!  (hmm...no Nick D?)...  boy
    o boy, you can already get the XSTONE2 by talking to Deliking right after the
    battle!
    
    Now you can fight Nick D by going to the castle in the sky to fight with the
    XSTONE right away!  He's horribly easy because his guys are all at rest, so
    beat him and let's go for the big battle!  Go face dad then you get to face the
    Elite!  'Dad' is a pretty easy battle, but let's face the elite.  Get the WILD
    BATTERY then face him (He is in the through the once locked upper room).  This
    battle will take persistance but i honestly think the king and Romeo combo was
    MUCH harder...  YOU ARE NOW A RANK 2 ELITE!
    
    XXXI - Quasi Tokyo
    
    Enter and then watch the scenario.  Now go ahead and buy some software and
    whatnot.  You can get a GOLD BATTERY from an old lady in the house above the
    Software shop.  Get a SPDMEM in the Item shop as well.  From here go out the
    right side if you want, but there isn't anything to do there yet.  Now go into
    Neon City and first get a SPDMEM from the closet in the item shop.  Now head to
    the next screen above and head into the mid-right house to get a TOUGH BATTERY.
     Now go into Rigg's Office and battle the front desk lady.  Now battle the guy
    by the elevator.  Go up to the 2nd floor in the elevator and get an ATKMEM in
    the far left closet.  Now go through the door in the bottom of this room and go
    up to the 3rd floor.  Fight the easy battle and get the DIABADGE for your
    efforts.  When  you get out of the building make your way through the newly
    opened manhole and go ALL the way to the right and up the stairs and then watch
    the scenario and then head into the building.  Make your way to the top, and
    find out that your badge sucks.  So this took me a while but it finally
    clicked...if the badge gives you away...then get rid of it (store it) and go
    talk to that guy!!!  Listen to what he has to say and get the MINE KEY.  Now
    head back to Neon and into the tower.  Make your way to the top and watch the
    scenario.  Now head back into the sewer and go all the way right but this time
    go down and up a new set of stairs.  The 'constructers' blow up the teapot
    house and kill their partner...now i guess we head back in time by using the
    machine that was left in the explosion.
    
    XXXII - The Past of Quasi Tokyo
    
    Enter the parts shop and face the girl and get Scissor.  In the Software shop
    you can get a SHLDMEM from the scroll in the upper right corner.  You can get a
    WILD BATTERY by beating the guy in the first house when you goto screen left. 
    Now head outside and goto Neon City!  You can get a STAR BATTERY by battling
    the guy in the Software shop.   You can also get a FORMEM by reading the scroll
    in the Repair shop.  Now head to the heart of the city and fight a woman in the
    red and yellow restaurant for a KILL3.  Now go talk to Riggs in the center
    house and watch the scenario.  Go into the sewer and head to the upper left
    part and watch the guys scour the area for the XSTONE.  You can challenge the
    guy in the upper left corner to get a PROPARM (it sucks)...  CYBER BATTERY time
    by making your way up and through the tunnel onto the next screen...COMBOs
    BELOW!  Make your way through the cave and watch the scenario.  Now escape out
    of there and onto the world map!  When you enter the pond make your way to the
    left house and battle the guy for access.  Make your way through the annoying
    battles to the top.  When you make it to the final battle at the top make sure
    you watch out on Luke because he will counter-attack and take off quite a bit,
    but it really isn't that hard if you have been keeping up with the massive
    amounts of random battles and person battles.  In the chest you get an ULTRA
    BATTERY!  Yes, the combos are below!  Now climb the ladder and leap to the
    other building!  Make your way through the very easy paths, go in every door
    and get a CYBER BATTERY (2 of them make a damn Gear) and a TOUGH BATTERY.  When
    you finally make it to the bottom watch the scenario and get the AMMO KEY and
    now you know where to go (the sewer)!  In the upper right corner you can get
    some chests, then fight the gaurd in the upper left corner.  Then in the next
    room go to the bottom right to beat up on another gaurd.  Finally goto the
    upper right and get the V-TOKEN and escape outta there and let's go get the
    XSTONE1!
    
    Use the token and get the XSTONE1 and beat the guy then follow them into the
    sewer.
    
    Where to go next...i'm still working on that...next update tomorrow sometime!
    
    MUCH MORE TO COME AND I UPDATE LIKE A BANDIT...if you wanna contact me:
    
    E-Mail - JRCarlson2001@Hotmail.com
    AOL - JRCarlson2001
    MSN - JRCarlson2001@Hotmail.com
    YIM - JasonRC2001
    
    
    _______________________________
    
    ROBOON
    
    001 - Rocker
    
    002 -
    
    003 - Sunny
    
    004 -
    
    005 -
    
    006 - Robby w/ SUPER/STAR
    TYPE: Arm
    CLASS: Sorcerer
    OIL: A
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Simpler model who is mass-produced for home usage.
    SOFTWARE:
    ENHANCE:
    
    007 - SunZero w/ MOON/ION
    TYPE: Arm
    CLASS: Punch
    OIL: 0
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: A powerful Robopon that devastates its opponents
    SOFTWARE: Lev4 SnowStorm
              Lev21 SysAttk
    ENHANCE: Does not enhance
    
    008 - Boomer w/ AIR/AIR
    TYPE: Move
    CLASS: Sky
    OIL: 0
    SIZE: Small
    WEIGHT: Light
    DESCRIPTION: Be careful when it screams across the sky.
    SOFTWARE:
    ENHANCE:
    
    009 - AirRaid
    
    011 - Timzup w/ MILD/AIR
    TYPE: Boot
    CLASS: Material
    OIL: B
    SIZE: Normal
    WEIGHT: Heavy
    DESCRIPTION: A roly-poly bot who's nervous.  The clock's ticking!
    SOFTWARE:
    ENHANCE:
    
    012 - 0-Count
    
    013 - Zap
    
    015 - Viggy w/ SUPER/NORMAL
    TYPE: Arm
    CLASS: Fight
    OIL: A
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: Aspires to be a super-hero.  Seems that pigs CAN fly!
    SOFTWARE: Lev4 Fire
    ENHANCE: @ Lev15 to Disco Q
    
    016 - Disco Q (Enhanced Viggy)
    TYPE: Boot
    CLASS: Animation
    OIL: A
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: Gaurenteed to know the hottest dance moves!  Go DQ!
    SOFTWARE: Lev8 Kiss
              Lev18 Revive+
              Lev24 Gamble
    ENHANCE:
    
    017 - Musashi w/ CYBER/ULTRA
    TYPE: Arm
    CLASS: Fighter
    OIL: AB
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Legendary warrior who's never lost a single battle.
    SOFTWARE:
    ENHANCE:
    
    019 - Sumito w/ MANGAN/NORMAL
    TYPE: Boot
    CLASS: Human
    OIL: 0
    SIZE: Tiny
    WEIGHT: Normal
    DESCRIPTION: Sumo trainee.  No Matter what, he won't give up!
    SOFTWARE:
    ENHANCE:
    
    020 - Sumito
    
    022 - Chef-Fe
    
    023 - Vic w/ COOL/SILVER
    TYPE: Arm
    CLASS: Fighter
    OIL: B
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Norse footsoldier who strikes down the enemy army.
    SOFTWARE:
    ENHANCE:
    
    025 - Ralph w/ STAR/STAR
    TYPE: Arm
    CLASS: Punch
    OIL: ?
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Travels the globe seeking worthy challengers.
    SOFTWARE:
    ENHANCE:
    
    028 - Pirate w/ WILD/CYBER
    TYPE: Arm
    CLASS: Thief
    OIL: AB
    SIZE: Large
    WEIGHT: Heavy
    DESCRIPTION: A rusty scoundrel who lives for the sea. Arrr!
    SOFTWARE:
    ENHANCE:
    
    033 - Meddy w/ MANGAN/NICD
    TYPE: Arm
    CLASS: Healer
    OIL: ?
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Don't worry, this will only sting a little.
    SOFTWARE:
    ENHANCE:
    
    034 - Gobby w/ SILVER/GOLD
    TYPE: Arm
    CLASS: Devil
    OIL: ?
    SIZE: Tiny
    WEIGHT: Light
    DESCRIPTION: Prone to mischief.  Cutest lil' demon you ever did see.
    SOFTWARE:
    ENHANCE:
    
    035 - Deemo
    
    040 - Chimp w/ STAR/NICD
    TYPE: Boot
    CLASS: Animation
    OIL: AB
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Girls love this cute pon.  Shipped in barrels
    SOFTWARE:
    ENHANCE:
    
    041 - Filrup w/ SILVER/NOBLE
    TYPE: Arm
    CLASS: Gunner
    OIL: A
    SIZE: Normal
    WEIGHT: Heavy
    DESCRIPTION: A very helpful utility Robopon.  Self-service.
    SOFTWARE:
    ENHANCE:
    
    042 - Boiler
    
    046 - Crysty w/ STAR/NOBLE
    TYPE: Boot
    CLASS: Material
    OIL: 0
    SIZE: Normal
    WEIGHT: Light
    DESCRIPTION: Hard-body diamond beauty who loves looking sharp.
    SOFTWARE:
    ENHANCE:
    
    047 - Shelby
    
    049 - Granit w/ MANGAN/MANGAN
    TYPE: Arm
    CLASS: Night
    OIL: AB
    SIZE: Normal
    WEIGHT: Heavy
    DESCRIPTION: Rocks his foes with an avalanche.  Look out below!
    SOFTWARE:
    ENHANCE:
    
    055 - SSTBot
    
    056 - SST1337
    
    059 - Tokbot w/ NICD/SUPER
    TYPE: Arm
    CLASS: Fighter
    OIL: 0
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Don't overuse him, roaming can prove costly
    SOFTWARE:
    ENHANCE:
    
    060 - Cellula
    
    061 - VolTone
    
    062 - Gello w/ STAR/AIR
    TYPE: Boot
    CLASS: Monster
    OIL: 0
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Hides inside sweet, sweet gelatic dessert.
    SOFTWARE:
    ENHANCE:
    
    064 - Kogal w/ NORMAL/SILVER
    TYPE: Arm
    CLASS: Sorcerer
    OIL: A
    SIZE: Normal
    WEIGHT: Light
    DESCRIPTION: She always phones her friends.  She's sarcastic and rude
    SOFTWARE:
    ENHANCE:
    
    065 - Fencer
    
    067 - Sherry
    
    069 - GigaPon w/ TOUGH/WILD
    TYPE: Arm
    CLASS: Punch
    OIL: 0
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Has a strong sense of justice.  Open for modification.
    SOFTWARE:
    ENHANCE:
    
    070 - PrtoPon
    
    075 - NitBoat w/ COOL/TOUGH
    TYPE: Move
    CLASS: Sea
    OIL: ?
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: A wise-talking crime-solving boat.
    SOFTWARE:
    ENHANCE:
    
    079 - El Seed w/ NOBLE/ULTRA
    TYPE: Arm
    CLASS: Devil
    OIL: B
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: A plant/machine hybrid--he values long sunbaths.
    SOFTWARE:
    ENHANCE:
    
    080 - Sprouch
    
    081 - LngStem
    
    082 - Hippon w/ MANGAN/HYPER
    TYPE: Boot
    CLASS: Animation
    OIL: ?
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Blows bubbles and wiggles her ears in graceful dance.
    SOFTWARE:
    ENHANCE:
    
    083 - Elepon w/ NICD/COOL
    TYPE: Boot
    CLASS: Animation
    OIL: A
    SIZE: Normal
    WEIGHT: Heavy
    DESCRIPTION: Will never forget a target until it's scrapped.
    SOFTWARE:
    ENHANCE:
    
    086 - Gunball w/ GOLD/GOLD
    TYPE: Arm
    CLASS: Gunner
    OIL: A
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Dispensed with a sharp-shot and flavorful taste.
    SOFTWARE:
    ENHANCE:
    
    087 - DaKid
    
    089 - Under
    
    090 - Taker
    
    092 - Dot w/ MANGAN/SILVER
    TYPE: Arm
    CLASS: Healer
    OIL: ?
    SIZE: Normal
    WEIGHT: Light
    DESCRIPTION: She's a mega maid who could clean all day.
    SOFTWARE:
    ENHANCE:
    
    093 - Leaky w/ NICD/MILD
    TYPE: Boot
    CLASS: Material
    OIL: 0
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Sometimes forgets to turn off when he leaves the room
    SOFTWARE:
    ENHANCE:
    
    094 - Viper2 w/ STAR/GOLD
    TYPE: Boot
    CLASS: Monster
    OIL: 0
    SIZE: Large
    WEIGHT: Normal
    DESCRIPTION: Designed to pop out of large metal connisters.
    SOFTWARE:
    ENHANCE:
    
    095 - Cobra
    
    097 - Thief w/ AIR/SILVER
    TYPE: Arm
    CLASS: Thief
    OIL: B
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: This little scamp can pick any lock.  Watch out!
    SOFTWARE:
    ENHANCE:
    
    098 - Fagin
    
    100 - Tuten w/ MILD/COOL
    TYPE: Boot
    CLASS: Human
    OIL: AB
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Works out to prove his divine clain to the throne.
    SOFTWARE:
    ENHANCE:
    
    101 - Mummy
    
    102 - TuTank
    
    103 - Storm w/ SILVER/CYBER
    TYPE: Move
    CLASS: Sky
    OIL: B
    SIZE: Small
    WEIGHT: Very Light
    DESCRIPTION: Dizziness won't distract it from the battle.
    SOFTWARE:
    ENHANCE:
    
    104 - Filimen w/ AIR/WILD
    TYPE: Arm
    CLASS: Sorcerer
    OIL: A
    SIZE: Small
    WEIGHT: Light
    DESCRIPTION: Eccentric, but he gets inspired when his light goes on.
    SOFTWARE:
    ENHANCE:
    
    105 - Skeeto w/ GOLD/ULTRA
    TYPE: Boot
    CLASS: Animation
    OIL: A
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Designed for medical research.  Love to suck blood
    SOFTWARE:
    ENHANCE:
    
    106 - Hornet
    
    108 - Wobble w/ NORMAL/HYPER
    TYPE: Boot
    CLASS: Material
    OIL: 0
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: He smiles because nothing can knock him down.
    SOFTWARE:
    ENHANCE:
    
    109 - Desutro w/ COOL/ULTRA
    TYPE: Arm
    CLASS: Gunner
    OIL: AB
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: This little terror is an espionage professional.
    SOFTWARE:
    ENHANCE:
    
    110 - Whirlee w/ GOLD/TOUGH
    TYPE: Move
    CLASS: Sky
    OIL: AB
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: His tail emits powerful radar waves for spying.
    SOFTWARE:
    ENHANCE:
    
    113 - Train w/ birthdate input or TOUGH/ULTRA
    TYPE: Move
    CLASS: Land
    OIL: A
    SIZE: Huge
    WEIGHT: VERY Heavy
    DESCRIPTION: Choo-choo choose this Robopon- he's far from loco.
    SOFTWARE: Lev16 Stone
              Lev26 WillUP
    ENHANCE: @ Lev34
    
    114 - B-Train w/ ENHANCEMENT of Train
    TYPE: Move
    CLASS: Land
    OIL: A
    SIZE: Huge
    WEIGHT: Heavy
    DESCRIPTION: Charges into the fight with speed and velocity.
    SOFTWARE: Lev18 SleepHit
              Lev33 Quake
    ENHANCE:
    
    123 - RboPron w/ MANGAN/SUPER
    TYPE: Move
    CLASS: Sea
    OIL: B
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: Created to explore the ocean.  It's claws crush rock.
    SOFTWARE: Lev10 AntiRust
    ENHANCE:
    
    124 - Scorpin
    
    126 - Lil'Goo w/ MILD/GOLD
    TYPE: Arm
    CLASS: Sorcerer
    OIL: ?
    SIZE: Tiny
    WEIGHT: Light
    DESCRIPTION: A deceptive expert in bottle-rocket production.
    SOFTWARE:
    ENHANCE:
    
    127 - Wind-up w/ SUPER/MILD
    TYPE: Move
    CLASS: Land
    OIL: A
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: A little skittish, but goes at his own slow pace.
    SOFTWARE:
    ENHANCE:
    
    128 - RevD-Up
    
    129 - Kimera w/ NICD/TOUGH
    TYPE: Boot
    CLASS: Monster
    OIL: B
    SIZE: Tiny
    WEIGHT: Light
    DESCRIPTION: Takes rodents to meet their maker.
    SOFTWARE:
    ENHANCE:
    
    130 - Kinchop w/ NORMAL/STAR
    TYPE: Arm
    CLASS: Fighter
    OIL: 0
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Watch out for this pint-sized axe warrior
    SOFTWARE:
    ENHANCE:
    
    
    131 - Ninja w/ SUPER/AIR
    TYPE: Arm
    CLASS: Thief
    OIL: A
    SIZE: Small
    WEIGHT: Light
    DESCRIPTION: A cyber ninja who lives for stealth.
    SOFTWARE:
    ENHANCE:
    
    134 - Ta-Daa w/ HYPER/MILD
    TYPE: Arm
    CLASS: Sorcerer
    OIL: 0
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: This Jack in the training thinks outside the Box.
    SOFTWARE: Lev3 Ice
              Lev8 Fire(:<)
              Lev7 Down2
    ENHANCE: @ Lev15 to Magipon
    
    135 - Magipon w/ ENHANCE of Ta-Daa
    TYPE: Arm
    CLASS: Sorcerer
    OIL: 0
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: Careful of what's up his sleeve-- it's hocus pocus!
    SOFTWARE:
    ENHANCE:
    
    137 - RushBox w/ STAR/COOL
    TYPE: Boot
    CLASS: Animation
    OIL: ?
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: An easy-going turtle who thinks life's a picnic.
    SOFTWARE:
    ENHANCE:
    
    138 - Mouster w/ SUPER/SUPER
    TYPE: Boot
    CLASS: Animation
    OIL: B
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Right-click your enemies into submission!
    SOFTWARE:
    ENHANCE:
    
    139 - Tomuhok w/ MANGAN/NOBLE
    TYPE: Arm
    CLASS: Fighter
    OIL: 0
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Proud warrior who loves nature and fights evil.
    SOFTWARE:
    ENHANCE:
    
    140 - Silky w/ HYPER/WILD
    TYPE: Boot
    CLASS: Animation
    OIL: B
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Caterpillar who wishes he could change his looks.
    SOFTWARE:
    ENHANCE:
    
    141 - Mothfly
    
    143 - Minotor
    
    144 - Centaur w/ HYPER/CYBER
    TYPE: Boot
    CLASS: Monster
    OIL:
    SIZE: Large
    WEIGHT: Heavy
    DESCRIPTION: A legendary pon, gifted with both strength and speed
    SOFTWARE:
    ENHANCE:
    
    146 - Woolly w/ HYPER/AIR
    TYPE: Arm
    CLASS: Healer
    OIL: B
    SIZE: Normal
    WEIGHT: Light
    DESCRIPTION: She's cute and innocent, grazing in the field.
    SOFTWARE:
    ENHANCE:
    
    147 - Sherman w/ SUPER/NOBLE
    TYPE: Move
    CLASS: Sea
    OIL: 0
    SIZE: Small
    WEIGHT: Light
    DESCRIPTION: A bottom-feeder who can eat electricity.
    SOFTWARE:
    ENHANCE:
    
    154 - Pengski w/ SUPER/COOL
    TYPE: Move
    CLASS: Sea
    OIL: A
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: Loves to serve shaved ice in the hot summer.
    SOFTWARE:
    ENHANCE: Does NOT enhance
    
    155 - Dynamit w/ MANGAN/ULTRA
    TYPE: Boot
    CLASS: Material
    OIL: A
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Excavation pon with an explosive personality.
    SOFTWARE:
    ENHANCE:
    
    156 - D-Might
    
    158 - Trigger w/ HYPER/SILVER
    TYPE: Arm
    CLASS: Night
    OIL: 0
    SIZE: Large
    WEIGHT: Heavy
    DESCRIPTION: Able to launch a warhead from any remote location.
    SOFTWARE:
    ENHANCE:
    
    159 - Mariner w/ SUPER/CYBER
    TYPE: Move
    CLASS: Sea
    OIL: AB
    SIZE: Huge
    WEIGHT: Heavy
    DESCRIPTION: Travels undersea for covert hit-and-run missions.
    SOFTWARE:
    ENHANCE:
    
    160 - Fighter w/ NICD/AIR
    TYPE: Arm
    CLASS: Punch
    OIL: A
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Possessed by the fighting spirit of male warriors.
    SOFTWARE: Lev21 - Combo
    ENHANCE:
    
    164 - Rider1
    
    165 - RiderV
    
    167 - Racer w/ NORMAL/GOLD
    TYPE: Move
    CLASS: Land
    OIL: A
    SIZE: Small
    WEIGHT: Normal
    DESCRIPTION: It was a famous racer Robopon in the past--and now?
    SOFTWARE:
    ENHANCE:
    
    
    168 - Mock V
    
    171 - Gear w/ NORMAL/MILD, SUPER/HYPER, NICD/NORMAL, NICD/HYPER, MANGAN/MILD,
    NORMAL/AIR, NICD/NICD, MANGAN/AIR, HYPER/STAR, MILD/STAR, SUPER/SILVER,
    MILD/SILVER, NICD/SILVER, STAR/SILVER, NORMAL/COOL, HYPER/COOL, MANGAN/COOL,
    AIR/COOL, SILVER/SILVER, COOL/COOL, SUPER/GOLD, HYPER/GOLD, MILD/GOLD,
    MANGAN/GOLD, AIR/GOLD, NORMAL/WILD, SUPER/WILD, MILD/WILD, MANGAN/WILD,
    NICD/WILD, STAR/WILD, COOL/WILD, SILVER/WILD, GOLD/WILD, NORMAL/TOUGH,
    SUPER/TOUGH, HYPER/TOUGH, MANGAN/TOUGH, STAR/TOUGH, AIR/TOUGH, SILVER/TOUGH,
    TOUGH/TOUGH, NORMAL/NOBLE, HYPER/NOBLE, MILD/NOBLE, NICD/NOBLE, AIR/NOBLE,
    COOL/NOBLE, GOLD/NOBLE, NOBLE/TOUGH, WILD/NOBLE, WILD/WILD, NORMAL/CYBER,
    MILD/CYBER, MANGAN/CYBER, STAR/CYBER, AIR/CYBER, COOL/CYBER, GOLD/CYBER,
    TOUGH/CYBER, NORMAL/ULTRA, SUPER/ULTRA, HYPER/ULTRA, MILD/ULTRA, NICD/ULTRA,
    STAR/ULTRA, AIR/ULTRA, SILVER/ULTRA, WILD/ULTRA, CYBER/CYBER,
    TYPE: Boot
    CLASS: Material
    OIL: ?
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: Just another faceless cog in the machine
    SOFTWARE:
    
    172 - Ping w/ NOBLE/NOBLE
    TYPE: Arm
    CLASS: Healer
    OIL: A
    SIZE: Normal
    WEIGHT: Light
    DESCRIPTION: Newest interactive game--this polite and curious girl.
    SOFTWARE:
    ENHANCE:
    
    173 - Yuki
    
    175 - Platnum
    
    176 - Prime
    
    177 - Octopon w/ NICD/GOLD
    TYPE: Move
    CLASS: Sea
    OIL: A
    SIZE: Normal
    WEIGHT: Heavy
    DESCRIPTION: Lonely, but lined with underwater cannons.
    SOFTWARE:
    ENHANCE:
    
    178 - Cambot w/ COOL/GOLD
    TYPE: Boot
    CLASS: Material
    OIL: B
    SIZE: Tiny
    WEIGHT: Very Light
    DESCRIPTION: His flash can disable rampaging robots.
    SOFTWARE:
    ENHANCE:
    
    179 - Kinpon w/ MILD/TOUGH
    TYPE: Arm
    CLASS: Fighter
    OIL: ?
    SIZE: Large
    WEIGHT: Heavy
    DESCRIPTION: Endangered Robopon that is under protection.
    SOFTWARE:
    ENHANCE:
    
    180 - Vacupon w/ STAR/MANGAN
    TYPE: Move
    CLASS: Land
    OIL: B
    SIZE: Small
    WEIGHT: Very Light
    DESCRIPTION: The latest craze in infomercials.  Includes warranty.
    SOFTWARE:
    ENHANCE:
    
    181 - Fujipon
    
    182 - Ruby w/ NOBLE/CYBER
    TYPE: Arm
    CLASS: Healer
    OIL: A
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Works in a popular restaurant and serves up fun.
    SOFTWARE:
    ENHANCE:
    
    183 - B-Mani w/ NICD/CYBER
    TYPE: Boot
    CLASS: Human
    OIL: A
    SIZE: Normal
    WEIGHT: Normal
    DESCRIPTION: Everyone loves the rhythm and fun of this unique pon.
    SOFTWARE:
    ENHANCE:
    
    ___________________________________________________
    
    D - Side Quests
    
    I - My Tower
    
    NOTE: This is a GREAT opportunity to build levels...
    
    When you go in go towards the upper left side a pick up the SOLAR SYSTEM then
    head up the stairs.  Go down and follow the path to the door and get an
    OVERHAUL then make your way back and go right instead and head up this set of
    stairs.  Get a GOLD BATTERY by heading to the upper right and down the stairs. 
    Now go back and head leftward to talk to the angry door.  I guess we should
    head back down now...?  For now there is not much more you can do...
    
    ___________________________________________________
    
    Anyone wanna form a coalition to get this finished?  CONTACT ME!
    
    E-Mail - JRCarlson2001@Hotmail.com
    AOL - JRCarlson2001
    MSN - JRCarlson2001@Hotmail.com
    YIM - JasonRC2001
    
    Don't steal this please...ask first!  I do my best, and I don't wanna be ripped
    off, thank you and happy gaming!
    
    __________________________________________
    This FAQ was happily made by Jason Carlson for Robopon 2: Cross Version!
    
    

    FAQ Display Options: Printable Version