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    FAQ/Walkthrough by Adori

    Version: Final | Updated: 03/30/05 | Printable Version | Search Guide | Bookmark Guide

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    1. 	Copyright				Started on: March 2nd, 2004
    2. 	Contact Details		CNTD		Finished on: March 29th, 2005
    3. 	Story			STRY		# of Updates: 6
    3.2 	Characters 		CHCT		Version Name: Final
    4.	Overview		OVVW		Total size: 469 KB
    5.	Walkthrough		WKTH  		
    6.	Sub-Missions		S-MS
    7.	Equipment(And Items)	EQPM
    8.	Jobs/Abilities		JBAB
    9.	Miscellaneous 		MSLL
    	Version Updates		VSUP
    	Credits			CRDT
    
    
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                     1. Copyright
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    
    
    This document is 2004 Yami Shuryou. The illegal use of this FAQ will be
    immediately dealt with the swiftest measures. This is to be used ONLY for
    personal use, and cannot be altered, or used in any way to make a profit. 
    Well, you can use this to make a profit, but ONLY if you give me all the
    money. Otherwise, it's illegal.
    
    Dave, if you steal this FAQ, may you rot in hell.
    
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                   2. Contact Details
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    CNTD
    
    Email: yamishuryou AT gmail.com
    
    Here's a list of rules; failure to follow any one of these rules can result in
    me blocking you, so use your alternate accounts wisely.
    
    
    =======
    =Email=
    =======
    -Title your email 'FFTA Help/Errors'
    -I usually should be able to respond back in a day or two, but sometimes I may
    not be able to reply for a while. Don't freak out if I don't reply quickly
    enough.
    -Good, proper grammar and spelling. This is more warranted in emails, simply
    because you should have the time to spell and punctuate. 
    -Be polite.
    -And of course, always just ask questions that aren't in the FAQs.
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                     3. Story
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    STRY
    
    
    It takes only one heartfelt wish; one dream can change the world...
    
    Long before the times that history remembers, there was an age of great magic
    in an ancient land called Kiltia. When the great flood swept over the world,
    the culture perished, but a key to its magic and secrets - a book called 'The
    Grand Grimoire' - is said to have survived. It is foretold that the one who
    holds the ancient text will be able to change the world. Many have sought the
    book, but none have ever found it. Through the ages, many legends were written
    about The Grand Grimoire, but legends are often forgotten. Those who once knew
    it called it... the Final Fantasy. One day in the peaceful, snow-covered town
    of St. Ivalice, a young boy named Mewt discovers a mysterious book with no
    title in the local bookstore. Little do Mewt, and friends Marche and Ritz
    realize that they will soon begin the greatest adventure of their lives.
    
    
    
    ==============================================================================
    				 3.2 Characters
    ==============================================================================
    
    CHCT
    
    
    -=-=-=-=-=-=
    Ezel Berbier
    -=-=-=-=-=-=
    Race: Nu Mou
    A mystical Nu Mou, Ezel Berbier has the knack for creating the powerful and
    incredible Law and Antilaw cards. The clever Nu Mou eccentric likes his
    freedom, and runs a card shop. After saving him from being captured in Cadoan,
    Ezel will aid you.
    
    
    -=-=-=-=-=-=
    Ritz Malheur
    -=-=-=-=-=-=
    Race: Human
    In St. Ivalice, Ritz is Marche's and Mewt's classmate, and a stubborn and
    quite headstrong female. In Ivalice, her one secret wish comes true, where she
    travels with her viera friend Shara, and their clan. Well-respected by the
    viera, Ritz is able to learn their jobs.
    
    
    -=-=-=-=-
    Montblanc
    -=-=-=-=-
    Race: Moogle
    The first friend of Marche's in the world of Ivalice, the shockingly curious
    Montblanc helps Marche out in his adjustment to Ivalice, and brings Marche 
    into Clan Nutsy. Following Marche's path in Ivalice, he is a loyal friend, and
    besides encouraging Marche to become more self-confident, he is quite curious
    about St. Ivalice.
    
    
    -=-=
    Nono
    -=-=
    Race: Moogle
    Montblanc's younger brother, Montblanc is an aspiring gadgeteer who owns a
    merchant airship. After helping him retrieve his craft from thieves in the
    Jagd Dorsa, he will allow you to trade with a friend.
    
    
    -=-=-=-=-=-=-
    Doned Radiuju
    -=-=-=-=-=-=-
    Race: Human
    Marche's younger brother. In St. Ivalice, Doned is restricted to a wheelchair
    due to a medical case. In Ivalice, his health is perfect, but with it comes
    selfishness.
    
    
    -=-=-=-=-=-=-=
    Marche Radiuju
    -=-=-=-=-=-=-=
    Race: Human
    The new kid in St. Ivalice due to the divorce of his parents and his brother
    Doned's requirement of country air, Marche is unsure of himself. Starting off
    in the world off Ivalice, he journeys to find his way back home. The main
    character.
    
    
    -=-=-=-=-=-
    Cid Randell
    -=-=-=-=-=-
    Race: Human
    In St. Ivalice, Cid is Mewt's wife, and the husband of the now dead Remedi
    Randell. After his wife's death, he lost his job, began drinking, and started
    to neglect Mewt. Within Ivalice, however, Cid is the royal judgemaster for the
    Palace, though still Mewt's father. Come to think, shouldn't this make him a
    king?
    
    
    -=-=-=-=-=-=
    Mewt Randell
    -=-=-=-=-=-=
    Race: Human
    The shy and passive classmate of Marche and Ritz in St. Ivalice, Mewt is often
    bullied, adding to his emotional problems. Mewt's mother has recently passed
    away, and his father, Cid, has drinking problems. In Ivalice however, he is
    the prince, his father the judgemaster, and his mother alive as the queen.
    
    
    -=-=-=-=-=-=-=
    Remedi Randell
    -=-=-=-=-=-=-=
    Race: ??? Supposed to be Human
    In the real world, Remedi Randell is dead. However, the personification of
    Remedi exists in Ivalice as Queen Remedi. Every wish that Mewt desires, so 
    does Queen Remedi fulfill her son's wish.
    
    
    -=-=-=-=-=-
    Shara
    -=-=-=-=-=-
    Race: Viera
    Ritz's friend in the world of Ivalice. A Viera who is serious and proud, yet
    kind and thoughtful. Shara is loyal to Ritz, and offers her support and 
    guidance to Ritz through their adventures.
    
    
    -=-=-=-=-=-
    Babus Swain
    -=-=-=-=-=-
    Race: Nu Mou
    Har har, you have Swain as your last name. Anyways, as the personal attendant
    of Prince Mewt, he at first is Marche's enemy, but later his ally. A serious
    and fanatically loyal nu mou Runeseeker, he selflessly lives to see the prince
    protected and happy - so much, that the prince's and queen's wishes are his.
    
    
    -=-=-=-=-=-=
    Llednar Twem
    -=-=-=-=-=-=
    Race: ??? Supposed to be Human
    A dark and mysterious young man, Llednar is one of Prince Mewt's guardians. A
    cold Mageknight, Llednar's powers are unknown as to how they exist - in fact,
    the very existence of Llednar is an anomaly.
    
    
    
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                                     4. Overview
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    OVVW
    
    a. Missions
    b. Battle
    c. Jobs/Abilities
    d. Laws
    e. World Screen
    
    
    ==============================================================================
    				   a. Missions
    ==============================================================================
    
    
    Step 1
    ------
    Enter a pub, in any of the three cities. Speaking to the bartender, he'll give
    you a list of the available missions, and you can contract one, for a small
    fee. Some missions require a certain Job, Clan Level, or Mission Item.
    After speaking to the bartender and contracting a mission, go to the spot
    where the mission is to occur(if you are unsure of the mission whereabouts,
    check in my walkthrough).
    
    
    Step 1.5
    --------
    A red cloaked soldier will run into you on the overworld map, and you'll have
    no choice but to engage, although you can run away in these battles. Red units
    will disappear after seven days on the map. Blue units will not disappear, and
    will chase you down until they can fight you.
    
    Step 2
    ------
    Prepare your units, selecting up to six members of your clan. Some missions,
    though, don't allow six members out. While choosing your men, you can press
    SELECT to view the laws, and press R while looking at a specific character to
    change their equipment, jobs and abilities. Meanwhile, you can look at your
    enemies.
    
    
    Step 3
    ------
    With your force handpicked out, it's time to duel the enemy. See SCHEMATICS
    OF BATTLING for more.
    
    
    Step 4
    ------
    Completing a mission, you'll be rewarded with Gil, Ability Points, Items, and,
    if applicable, Combo Points. If one of your clan members has broken the law
    somehow and gotten a yellow law, you will receive a fine according to which 
    law was broken.
    
    
    =============================================================================
    				   b. Battle
    =============================================================================
    
    SCHEMATICS OF BATTLING
    ======================
    Status
    ------
    HP - How many HP points of damage you can take before you fall.
    MP - How many MP points you can use to cast spells before you run out of 
    energy.
    JP - Up to a number of 10, JP will allow you to summon either a totema at the
    price of 10 points, or performing a combo.
    EXP - Shows how many EXP out of 100 you have currently. When this reaches 100,
    you level up.
    WT - Shows how fast you can move. In a battle of 12, if you have 1/12, you can
    move first, but if you have 12/12, everyone else moves before you do.
    
    
    
    Unit Selection
    --------------
    R - View your highlighted character, and be able to change Abilities, Jobs and
    Equipment.
    L - View the area that you're in, moving your cursor around. Also able to use
    to view the enemy units.
    Select - View the laws. These may force a change in your strategy according
    to what the laws of the day are.
    D-Pad - Scroll around when viewing the map. Also scroll between characters,
    and change a character's direction.
    A - Select a character to place on the battlefield.
    B - Take a character off the battlefield, or otherwise put it elsewhere.
    
    
    In the lower part of the screen, right under the characters Judge Points, you
    should have a #  -/- (Replace - with numbers). The first number represents how
    many of your own units you have on the field, and the second represents how
    many you are able to put onto the battlefield.
    Characters can only be placed on the highlighted blue squares.
    
    
    Jumping
    -------
    #h-This represents the elevation of a certain square. If the elevation of the
    square next to it that you may be going onto and your jump number does not add
    up to at least equal the elevation of the certain square, then you can not go
    right over it, but have to climb up other squares to do so. Jump number is
    determined by some accessories and your Job.
    
    
    Action Menu
    -----------
    Move - Move a set number of panels determined by your Job. This number can be
    made larger with the equipping of certain accessories.
    Action - Allows you to perform an offensive/defensive action.
    Wait - Going a bit sooner than you would, you can choose to wait instead of
    making an action/movement.
    Status - Lets you view your unit's status.
    
    
    Turn Order
    ----------
    In the lower right corner of your characters status bar, there should be a
    WT  #/#.
    The first number is how many units you will be required to wait for to make
    their move, and the second number is how many units, including the judge, are
    on the field. If you do not move or make an action, you can act again quickly.
    If you do either action, you'll have to wait a bit longer, and if you do both
    actions, you'll be required to wait much longer.
    
    Turn order can be influenced by the following spells, all learned by a Time
    Mage, a job available only to the Nu Mou and the Moogles. However, some of
    these moves can be learned by other Jobs.
    
    Ability 	}{Effect
    ++++++++++++++++}{++++++++++++++++++++++++++++++
    Haste		}{Increases the target's Speed.
    Quicken		}{Lets the target act next turn.
    Speedbreak	}{Reduces the target's Speed
    Slow		}{Reduces the target's Speed
    Stop		}{Stops time for the target
    
    
    AP + CP
    -------
    AP stands for Ability Points, and CP stands for Combo Points. These two units
    are gained after every battle, and contribute to your learning of a new
    ability - a technique to use in battle. Once you've mastered an ability by
    getting the necessary amounts of AP/CP for it, you no longer need the specific
    weapon to use it.
    
    
    Judge Points
    ------------
    After either going with the laws (See Laws) or defeating an enemy, you will 
    gain a Judge Point. Once you get 10, you can use these Judge Points to summon 
    a Totema, a powerful monster that will devastate the entire field of enemies. 
    These Totemas can only be summoned after certain missions in the game. You can 
    also use Combos with Judge Points.
    
    
    MISSION LAYOUT
    ==============
    * These are not in the storyline missions, as they do not play any role
    during the missions.
    
    
    Mission Name: The Mission name.
    
    #: Number of the Mission.
    
    Requirements: The requirement to be able to contract this mission.
    
    Objective: What you must do to win.
    
    Rewards: What you get for winning. There are a few set items for each mission,
    and a few random items. Only the set ones will be listed.
    
    * Cancellation: You can cancel some missions, instead of being forced into 
    them.
    
    * Available for: Some missions can expire after a certain amount of days. This
    lists how many days you have.
    
    Recommended Cast: Recommendations for what units you should have, in terms of
    race, job, A-Ability, second A-Ability, R-Ability and S-Ability.
    
    Recommended Laws: Laws that are recommended to enter a battle with to hurt the
    enemy as much as possible.
    
    Strategy: This details how you should proceed with the battle.
    
    Contraction: This lists the mission briefing you get when getting the mission
    at a pub.
    
    Enemy (Number): The job of the enemy 
    
    Equipment: What the opponent is wearing
    
    Hidden: Hidden equipment that the opponent has on.
    
    Abilities: Whatever abilities that the unit uses.
    
    R-Ability: What the character might have for an R-Ability.
    
    S-Ability: What the character might have for a Support Ability.
    
    Ally (Number): If you have allies you cannot control, this lists the job of 
    the character.
    
    In some cases, there may be no mission number, or you do not need anything to
    contract a mission, etc. In this case, a - will go in it's place.
    
    
    
    <Mission Name>		<Mission Number>
    <Mission Requirements>
    <Mission Objective>
    <Mission Rewards>
    <Contraction>
    
    <Cancellation possible>, <Availability>
    <Recommended Cast>
    <Recommended Laws>
    <Strategy>
    
    
    <Enemy>
    <Enemy Equipment>, <Enemy Hidden Equipment>, <Enemy Abilities>, <Enemy
    R-Abilities>, <Enemy S-Abilities>
    
    
    <Plot Summary>
    
    
    
    ==============================================================================
    			     c. Jobs and Abilities
    ==============================================================================
    
    In Final Fantasy Tactics Advance, characters are sorted into five different 
    races; Humans, Moogles, Nu Mou, Viera, and Bangaa. Each of these races have 
    different jobs, which are basically types of classes oriented in a certain 
    type of attack + defense. For example, the Time Mage can cast Slow or Haste, 
    and can stop an enemy in it's tracks with Stop. Slow, Haste, and Stop are all 
    examples of Abilities. Jobs and Abilities are explored in greater detail in 
    the Jobs/Abilities section.
    
    However, to use other Jobs requires that your characters have learned a 
    certain number of Abilities from specific Jobs. To learn Abilities, you must 
    first equip a weapon or piece of armor that has that ability. Next to the 
    ability, there is a number and the word "AP". AP stands for Ability Points, 
    which you get at the end of every battle. Once you get the number of Ability 
    Points required, you will learn said Ability permanently.
    
    
    
    ==============================================================================
    			             d. Laws
    ==============================================================================
    
    In battle, there are certain actions that will be restricted. These actions 
    are restricted, because of the laws. Laws enforce either a forbidding of 
    certain moves, or promote certain types of moves. Doing an act that is 
    forbidden will net you either a yellow or red card. Doing an act that is 
    encouraged will give you a Judge Point. The Jagds are special in this aspect, 
    because they are free from the law.
    
    The penalties for breaking a law can often be harsh. While a red card will 
    send you to Jail, getting a yellow card will force you to pay one of seven 
    fines.
    
    
    AP Fine - One of the party member's mastered Abilities will have it's AP
              reduced. This means that your Ability will be unmastered, and you
              will have to equip the piece of equipment with said Ability to
              obtain the AP required to remaster the Ability.
    
    Monster Run - If you have any monsters in your Monster Bank, a random monster
                  will run away.
    
    
    Card Fine - Your clan will be forced to surrender one or more cards.
    
    Gil Fine - Your clan will be forced to surrender a hefty sum of gil.
    
    Status Down - The party member's stats will go down in one or more fields. 
                  This is something you definitely want to avoid.
    
    Item Fine - Your clan will be forced to surrender one or more usable item (Not
                Mission Items).
    
    Equip Item Fine - The character who broke the law will have to surrender a
                      piece of equipment.
    
    Volunteer - Your clan will be forced to surrender the gil that the mission
                pays you for completing.
    
    
    The Law can also be nullified or enforced with AntiLaw cards. Black cards will 
    make an action become forbidden, whereas a White card will nullify the action 
    if it is forbidden. Laws change daily and rotate in a set of laws. There are 
    eight known sets, listed below along with when you will encounter them. The 
    first six apply to the time frame in which you defeat the specific missions; 
    this means that if you were to do mission #100 while you had #007 as another 
    mission to do, you would be operating on Set 2 laws.
    
    
     Set 1 - Missions #001 - #005        Set 2 - Missions #006 - #008 
     ============================        ============================
    |Law          |Penalty       |      |Law          |Penalty       |        
    |============================|      |============================|
    |Items        |Item Fine     |      |Greatsword   |Volunteer     |
    |============================|      |============================|
    |Shell        |EquipItem Fine|      |Blades       |Volunteer     |
    |============================|      |============================|
    |Poison       |Volunteer     |      |Items        |Item Fine     |
    |============================|      |============================|
    |Protect      |EquipItem Fine|      |Chivalry     |Status Down   |
    |============================|      |============================|
    |Swords       |Volunteer     |      |Shell        |EquipItem Fine|
    |============================|      |============================|
    |Knives       |Volunteer     |      |Wind         |Card Fine     |
    |============================|      |============================|
    |Confuse      |Volunteer     |      |Bind         |Status Down   |
    |============================|      |============================|
    |Fire         |Card Fine     |      |Charm        |Volunteer     |
    |============================|      |============================|
    |Ganging Up   |Card Fine     |      |Broadswords  |Volunteer     |
    |============================|      |============================|
    |Chivalry     |Status Down   |      |Prayer       |Status Down   |
    |============================|      |============================|
    |Charm        |Volunteer     |      |Rapiers      |Volunteer     |
    |============================|      |============================|
    |Ice          |Card Fine     |      |Slow         |Volunteer     |
    |============================|      |============================|
    |Stop         |Volunteer     |      |Ganging Up   |Card Fine     |
    |============================|      |============================|
    |Instruments  |Volunteer     |      |Swords       |Volunteer     |
    |============================|      |============================|
    |Lightning    |Card Fine     |      |Aim          |Status Down   |
    |============================|      |============================|
    |Missile      |Volunteer     |      |Knightswords |Volunteer     |
    |============================|      |============================|
    |Rapiers      |Volunteer     |      |Poison       |Volunteer     |
    |============================|      |============================|
    |Silence      |Volunteer     |      |Control      |Monster Run   |
    |============================|      |============================|
    |Fight        |EquipItem Fine|      |Ice          |Card Find     |
    |============================|      |============================|
    |Addle        |Volunteer     |      |Berserk      |Volunteer     |
     ============================        ============================
    
    
     Set 3 - Missions #009 - #011        Set 4 - Missions #012 - #015 
     ============================        ============================
    |Law          |Penalty       |      |Law          |Penalty       |        
    |============================|      |============================|
    |Missile      |Volunteer     |      |Lightning    |Card Fine     |
    |============================|      |============================|
    |Protect      |EquipItem Fine|      |Stop         |Volunteer     |
    |============================|      |============================|
    |Slow         |Volunteer     |      |Holy         |Card Fine     |
    |============================|      |============================|
    |Greatswords  |Volunteer     |      |Steal        |Status Down   |
    |============================|      |============================|
    |Call         |Monster Run   |      |Hunt         |Monster Run   |
    |============================|      |============================|
    |Bind         |Volunteer     |      |Petrify      |Volunteer     |
    |============================|      |============================| 
    |Color Magic  |Status Down   |      |Sabers       |Volunteer     |
    |============================|      |============================|
    |Blades       |Volunteer     |      |Time Magic   |Status Down   |
    |============================|      |============================|
    |Rapiers      |Volunteer     |      |Silence      |Volunteer     |
    |============================|      |============================|
    |Fire         |Card Fine     |      |Target Area  |Status Down   |
    |============================|      |============================|
    |Time Magic   |Status Down   |      |Katanas      |Volunteer     |
    |============================|      |============================|
    |Frog         |Volunteer     |      |Gunmanship   |Status Down   |
    |============================|      |============================|
    |Steal        |Status Down   |      |Fire         |Card Fine     |
    |============================|      |============================|
    |Healing      |Gil Fine      |      |Knuckles     |Volunteer     |
    |============================|      |============================|
    |Defend       |Status Down   |      |Sharpshoot   |Status Down   |
    |============================|      |============================|
    |Confuse      |Volunteer     |      |Control      |Monster Run   |
    |============================|      |============================|
    |Holy         |Card Fine     |      |Ice          |Card Fine     |
    |============================|      |============================|
    |Charge       |Status Down   |      |Techniques   |Status Down   |
    |============================|      |============================|
    |Spears       |Volunteer     |      |Addle        |Volunteer     |
    |============================|      |============================|
    |Copycat      |Gil Fine      |      |Ganging Up   |Card Fine     |
     ============================        ============================
    
    
     Set 5 - Missions #016 - #018        Set 6 - Missions #019 - #024 
     ============================        ============================
    |Law          |Penalty       |      |Law          |Penalty       |        
    |============================|      |============================|
    |Knightswords |Volunteer     |      |Katanas      |Volunteer     |
    |============================|      |============================|
    |Haste        |EquipItem Fine|      |Skills       |Status Down   |
    |============================|      |============================|
    |Soul         |Volunteer     |      |Dmg2: Animal |Item Fine     |
    |============================|      |============================|
    |Target All   |Status Down   |      |Broadswords  |Volunteer     |
    |============================|      |============================|
    |Spears       |Volunteer     |      |Copycat      |Gil Fine      |
    |============================|      |============================|
    |Petrify      |Volunteer     |      |Sabers       |Volunteer     |
    |============================|      |============================|
    |Elementals   |Status Down   |      |Hunt         |Monster Rund  |
    |============================|      |============================|
    |Steal        |Status Down   |      |Status       |Volunteer     |
    |============================|      |============================|
    |Morph        |Monster Run   |      |Color Magic  |Status Down   |
    |============================|      |============================|
    |Charm        |Volunteer     |      |Steal        |Status Down   |
    |============================|      |============================|
    |Dmg2: Animal |Item Fine     |      |Missile      |Volunteer     |
    |============================|      |============================|
    |Time Magic   |Status Down   |      |Instruments  |Volunteer     |
    |============================|      |============================|
    |Wind         |Card Fine     |      |Techniques   |Status Down   |
    |============================|      |============================|
    |Gunmanship   |Status Down   |      |Target All   |Status Down   |
    |============================|      |============================|
    |Fight        |EquipItem Fine|      |Blades       |Volunteer     |
    |============================|      |============================|
    |Skills       |Status Down   |      |Summon       |Status Down   |
    |============================|      |============================|
    |Knives       |Volunteer     |      |Haste        |EquipItem Fine|
    |============================|      |============================|
    |Corner       |Status Down   |      |Stop         |Volunteer     |
    |============================|      |============================|
    |Color Magic  |Status Down   |      |Holy         |Card Fine     |
    |============================|      |============================|
    |Frog         |Volunteer     |      |Berserk      |Volunteer     |
     ============================        ============================
    
    
     Set 7 - After Defeating #024        Set 8 - Missions #040 - #043 
     ============================        ============================
    |Law          |Penalty       |      |Law          |Penalty       |   
    |============================|      |============================|
    |Color Magic  |Status Down   |      |NoClr Magic  |Status Down   |
    |============================|       ============================
    |Dmg2: Animal |Item Fine     |
    |============================| 
    |Steal        |Status Down   |
    |============================| 
    |Summon       |Status Down   |
    |============================| 
    |Skills       |Status Down   |
    |============================| 
    |Hunt         |Monster Run   |
    |============================| 
    |Broadswords  |Volunteer     |
    |============================| 
    |Techniques   |Status Down   |
    |============================| 
    |Instruments  |Volunteer     |
    |============================| 
    |Morph        |Monster Run   |
    |============================| 
    |Holy         |Card Fine     |
    |============================| 
    |Copycat      |Gil Fine      |
    |============================| 
    |Haste        |EquipItem Fine|
    |============================| 
    |Blades       |Volunteer     |
    |============================| 
    |Berserk      |Volunteer     |
    |============================| 
    |Target Area  |Status Down   |
    |============================| 
    |Stop         |Volunteer     |
    |============================| 
    |Sabers       |Volunteer     |
    |============================| 
    |Status       |Volunteer     |
    |============================| 
    |Healing      |Gil Fine      |
     ============================
    
    
    ==============================================================================
    			        e. World Screen
    ==============================================================================
    
    The World Screen is a map composed of 30 different areas, with paths 
    interconnecting them. You select an area you want to, and you'll automatically 
    head towards there.
    
    However, to first go to that area, you need to unlock it. To unlock an area, 
    you need to beat a specific mission (Mostly #001-#024), and then you will gain 
    an icon to put over one of the 30 areas. If you have a certain pattern of 
    types of areas set to each other (ie. two towns), they will rumble, and you 
    can search for treasure there.
    
    However, after a few missions, red soldiers will be wandering the world map. 
    If you run into one of them, you'll have to battle them (although you have a 
    "Run" option). Lists of each type of team that you'll fight are listed below. 
    For certain missions, you'll have to fight a blue soldier that is wandering 
    the world map.
    
    During the Liberation missions (Missions are named after a certain area), you 
    can free turf and bring it under control. However, other clans will search to 
    take it away from you. When turf is under attack, you have to head to the area 
    that is being attacked and fight off the attacking clan.
    
    Below are the lists of the red-soldier teams wandering the World Screen.
    
     ============================================================================
    |   TEAM NAME |   JOB     | R-ABILITY  | S-ABILITY | EQUIPMENT               |
    |============================================================================|
    |Aisen Ghosts |Floateye   |            |Weapon Def+|                         |
    |             |Jawbreaker |            |           |                         |
    |             |Tonberry   |            |           |                         |
    |             |Zombie     |Counter     |           |                         |
    |             |Zombie     |            |           |                         |
    |============================================================================|
    |Antlions     |Antlion    |Counter     |           |                         |
    |             |Antlion    |Counter     |           |                         |
    |             |Bomb       |            |           |                         |
    |             |Jawbreaker |            |Weapon Atk+|                         |
    |             |Toughskin  |            |           |                         |
    |============================================================================|
    |Bloodthirste-|Ahriman    |            |           |                         |
    |rs           |Assassin   |Return Fire |           |Heaven's Cloud, Dark Gear|
    |             |Juggler    |            |           |Rondell Dagger, Wygar    |
    |             |Masterberry|            |           |                         |
    |             |Vampire    |            |Weapon Atk+|                         |
    |             |Vampire    |            |           |                         |
    |============================================================================|
    |Brass        |Defender   |Last Berserk|           |Vajra, Maximillian       |
    |Dragoons     |Dragoon    |Strikeback  |           |Partisan, Platemail      |
    |             |Dragoon    |            |           |Ice Lance, Gold Armor    |
    |             |Paladin    |            |Weapon Def+|Lohengrin, Platemail     |
    |             |Templar    |Bonecrusher |  |Lionheart, Dragon Mail, Cross Helm|
    |============================================================================|
    |Clan Banisa  |Animist    |Block Arrows|           |War Trumpet, Adaman Vest |
    |             |Fighter    |Strikeback  |           |Sun Blade, Survival Vest |
    |             |Gladiator  |            |Doublehand |Atmos Blade, Power Sash  |
    |             |Warrior    |  |Monkey Grip|Predator, Round Shield, Adaman Vest|
    |             |White Monk |Counter     |          |Dream Claws, Survival Vest|
    |============================================================================|
    |Clan Belmia  |Assassin   |Return Fire |           |Zanmato, Judo Uniform    |
    |             |Gunner     |            |Concentrate|Chaos Rifle, Brigandine  |
    |             |Ninja      |     |Double Sword|Ashura, Petalchaser, Ninja Gear|
    |             |Sniper     |Auto-Regen  |           |Twin Bow, Gaia Gear      |
    |             |Thief      |Counter |Maintenance|Rondell Dagger, Survival Vest|
    |============================================================================|
    |Clan Clatz   |Animist    |            |Maintenance|Satyr Flute, Power Sash  |
    |             |Gadgeteer  |Auto-Regen  |           |Dream Claws, Gaia Gear   |
    |             |Juggler    |Catch       |           |Khukuri, Power Sash      |
    |             |Thief      |Counter     |Maintenance|Kard, Wygar              |
    |             |Time Mage  |Return Fire |           |Terre Rod, Magus Robe    |
    |============================================================================|
    |Clan Dip     |Archer     |            |Concentrate|Long Bow, Leather Garb   |
    |             |Archer     |Block Arrows| |Char Bow, Leather Garb, Feather Cap|
    |             |Soldier    |            |           |Short Sword, Cuirass     |
    |             |Thief      |Counter     |           |Jack Knife, Leather Garb |
    |             |White Mage |            |           |White Staff, Hempen Robe |
    |============================================================================|
    |Clan Hounds  |Blue Mage  |Damage > MP |           |Aqua Saber, Brigandine   |
    |             |Coeurl     |            |Reveal     |                         |
    |             |Elementalist|Absorb MP  |        |Colichemarde, Survival Vest |
    |             |Gunner     |            |           |Lost Gun, Survival Vest  |
    |             |Lamia      |Counter     |           |                         |
    |             |Red Cap    |            |Weapon Atk+|                         |
    |============================================================================|
    |Clan Marble  |Animist    |Block Arrows|           |Glass Bell, Leather Garb |
    |             |Archer     |            |           |Longbow, Leather Garb    |
    |             |Fencer     |Reflex      |           |Stinger, Chain Plate     |
    |             |Soldier    |            |          |Silver Sword, Bronze Armor|
    |             |Warrior    |            |          |Samson Sword, Bronze Armor|
    |============================================================================|
    |Clan Shalo   |Warrior    |         |Short Sword, Bronze Armor, Feather Boots|
    |             |Defender   |Last Berserk|Defender, Bronze Armor, Feather Boots|
    |             |White Monk |Counter |Hard Knuckles, Chain Plate, Feather Boots|
    |             |White Mage |           |Guard Staff, Magus Robe, Feather Boots|
    |             |Animist    |          |Demon Bell, Leather Garb, Feather Boots|
    |============================================================================|
    |Cyril Band   |Archer     |            |           |Longbow, Chain Plate     |
    |             |Soldier    |            |           |Short Sword, Bronze Armor|
    |             |Thief      |            |           |Kris Knife, Leather Garb |
    |             |Thief      |Counter     |           |Jack Knife, Leather Garb |
    |             |White Mage |Counter     |           |Rising Sun, Survival Vest|
    |============================================================================|
    |Doned Faction|Dragoon    |Counter     |          |Dragon Whisker, Gold Armor|
    |             |Fighter    |Bonecruiser |           |Venus Blade, Wygar       |
    |             |Sage       |Reflex      |           |Lotus Mace, Gaia Gear    |
    |             |Sniper     |Auto-Regen  |           |Nike Bow, Dark Gear      |
    |             |Time Mage  |Last Quicken|           |Sleet Rod, White Robe    |
    |============================================================================|
    |Gaja Band    |Dragoon    |            |           |Gae Bolg, Platemail      |
    |             |Gunner     |            |           |Riot Gun, Survival Vest  |
    |             |Hunter     |            |Weapon Atk+|Cranequin, Brigandine    |
    |             |Ninja      |    |Double Sword|Petalchaser, Osafune, Ninja Gear|
    |             |Red Mage   |      |Magic Pow+ |Fleuret, Survival Vest, Circlet|
    |============================================================================|
    |Gertai Band  |Assassin   |Return Fire |           |Hades Bow, Dark Gear     |
    |             |Blue Mage  |Daamge > MP |Immunity   |Manganese, Brigandine    |
    |             |Juggler    |Return Fire |           |Jambiya, Power Sash      |
    |             |Ninja|Last Haste|DoubleSword|Kotetsu,Heaven's Cloud,Ninja Gear|
    |             |Sniper     |Auto-Regen  |           |Rising Sun, Survival Vest|
    |============================================================================|
    |Guard Patrol |Bishop     |Return Magic|          |Judge Staff, Survival Vest|
    |             |Defender   |       |Weapon Def+|Lionheart, Gold Armor, Bracers|
    |             |Mog Knight |Last Haste  |           |Flametongue, Platemail   |
    |             |Paladin    |  |Monkey Grip|Vigilante, Round Shield, Iron Armor|
    |             |Sage       |           |Shieldbearer|Druid Mace, Blaze Robe   |
    |             |Templar    |Bonecrusher |     |Gae Bolg, Platemail, Cross Helm|
    |============================================================================|
    |Jagd         |Ahriman    |            |Weapon Atk+|                         |
    |Emissaries   |Gladiator  |Strikeback  |Doublehand |Flametongue, Brigandine  |
    |             |Lamia      |Counter     |           |                         |
    |             |Ninja|Last Haste|DoubleSword|Kikuichimonki,Kotestu, Iron Armor|
    |             |Sniper     |Auto-Regen  |           |Master Bow, Survival Vest|
    |             |Summoner   |Return Fire |Half-MP    |Pure Staff, Black Robe   |
    |============================================================================|
    |Koring Band  |Animist    |Block Arrows|           |Glass Bell, Adaman Vest  |
    |             |Archer     |            |Concentrate|Char Bow, Chain Plate    |
    |             |Bishop     |            |           |Guard Staff, Chain Plate |
    |             |White Mage |            |           |Cure Staff, Silken Robe  |
    |             |White Monk |Counter     |           |Rising Sun, Survival Vest|
    |============================================================================|
    |Kudik Beasts |Antlion    |            |Weapon Def+|                         |
    |             |Red Panther|Counter     |Reveal     |                         |
    |             |Red Panther|Counter     |Reveal     |                         |
    |             |Sprite     |            |           |                         |
    |             |Toughskin  |Counter     |Weapon Def+|                         |
    |============================================================================|
    |Lost Monsters|Big Malboro|            |Weapon Atk+|                         |
    |             |Floateye   |Counter     |           |                         |
    |             |Grenade    |            |           |                         |
    |             |Malboro    |            |           |                         |
    |             |Sprite     |            |           |                         |
    |============================================================================|
    |Ramble Band  |Alchemist  |            |Magic Pow+ |Mandragora, Gaia Gear    |
    |             |Fighter    |Strikeback  |           |Sun Blade, Brigandine    |
    |             |Ninja    ||DoubleSword|Heaven's Cloud, Petalchaser, Ninja Gear|
    |             |Sniper     |Auto-Regen  |           |Hades Bow, Dark Gear     |
    |             |Thief      |Counter     |           |Zorlin Shape, Power Sash |
    |============================================================================|
    |Rangers      |Animist    |            |           |Demon Bell, Survival Vest|
    |             |Archer     |Block Arrows|           |Char Bow, Leather Garb   |
    |             |Elementalist|           |           |Fleuret, Adaman Vest     |
    |             |Fencer     |            |           |Estoc, Chain Plate       |
    |             |White Mage |            |           |White Staff, Hempen Robe |
    |============================================================================|
    |Roaming      |Icedrake   |            |Weapon Def+|                         |
    |Naiads       |Ice Flan   |            |           |                         |
    |             |Lamia      |Counter     |           |                         |
    |             |Lilith     |Block Arrows|           |                         |
    |             |Sprite     |            |           |                         |
    |============================================================================|
    |Roda Dragons |Bomb       |Counter     |           |                         |
    |             |Firewyrm   |            |           |                         |
    |             |Firewyrm   |            |Weapon Atk+|                         |
    |             |Jelly      |Counter     |           |                         |
    |             |Toughskin  |            |           |                         |
    |============================================================================|
    |Sphromknights|Fighter    |Counter     |           |Shadow Blade, Chain Plate|
    |             |Soldier    |            |           |Short Sword, Bronze Armor|
    |             |Warrior    |            |          |Samson Sword, Bronze Armor|
    |             |White Mage |            |           |White Staff, Hempen Robe |
    |             |White Monk |Counter     |           |Rising Sun, Chain Plate  |
    |============================================================================|
    |Tribites     |Blade Biter|            |Weapon Atk+|                         |
    |             |Coeurl     |            |Reveal     |                         |
    |             |Red Panther|Counter     |Reveal     |                         |
    |             |Red Panther|Counter     |Reveal     |                         |
    |             |Toughskin  |            |Weapon Def+|                         |
    |============================================================================|
    |Tricky       |Cream      |            |Geomancy   |                         |
    |Spirits      |Red Cap    |            |           |                         |
    |             |Sprite     |Counter     |           |                         |
    |             |Sprite     |            |           |                         |
    |             |Titania    |Block Arrows|Weapon Atk+|                         |
    |============================================================================|
    |Tubola       |Blue Mage  |            |           |Shamshir, Adaman Vest    |
    |Bandits      |Hunter     |            |           |Master Bow, Survival Vest|
    |             |Illusionist|            |Half MP    |Force Rod, Mistle Robe   |
    |             |Red Mage   |       |Magic Pow+|Gupti Aga, Mirage Vest, Circlet|
    |             |Thief      |Counter     |           |Scramasax, Survival Vest |
    |============================================================================|
    |Wild Monsters|Coeurl     |            |Reveal     |                         |
    |             |Grenade    |            |           |                         |
    |             |Icedrake   |Counter     |Weapon Def+|                         |
    |             |Jelly      |            |           |                         |
    |             |Malboro    |            |           |                         |
    |============================================================================|
    |Zoara Sect   |Gladiator  |Strikeback  |           |Atmos Blade, Wygar       |
    |             |Illusionist|Absorb MP   |           |Force Rod, Flurry Robe   |
    |             |Sage       |            |Weapon Def+|Lotus Mace, Gaia Gear    |
    |             |Templar    |Bonecrusher||Arch Sword, Diamond Armor, Cross Helm|
    |             |Time Mage  |Last Quicken|           |Flame Rod, Blaze Robe    |
     ============================================================================
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                     5. Walkthrough
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    
    WKTH
    
    a.	St. Ivalice		STIV
    b.	Encounter in Cyril	ENCL
    c.	Herb Picking		HBPC
    d.	Thesis Hunt		THSH
    e.	The Cheetahs		TCHT
    f.	Desert Peril		DSPR
    g.	Twisted Flow		TSLW
    h.	Antilaws		ANLW
    i.	Diamond Rain		DMRN
    j.	Hot Awakening		HAKN
    k.	Magic Wood		MCWD
    l.	Emerald Keep		ELKP
    m.	Pale Company		PCMP
    n.	Jagd Hunt		JDHN
    o.	The Bounty		TBNT
    p.	Golden Clock		GCLC
    q.	Scouring Time		SCME
    r.	The Big Find		TBFD
    s.	Desert Patrol		DTTL
    t.	Quiet Sands		QNDS
    u.	Materite Now!		MTTN
    v.	Present Day		PRND
    w.	Hidden Vein		HDDV
    x.	To Ambervale		TAMV
    y.	Over the Hill		OTHL
    z.	Royal Valley		RYVL
    
    
    ==============================================================================
    			   a.      St. Ivalice     STIV		      
    ==============================================================================
    
    St. Ivalice school is having a snowball fight. One of the bullies doesn't
    like his team, and decides to pick on the little kid Mewt, and two of his
    friends join in. A new kid walks up and tries to stop them, but fails. The
    lone female Ritz then offers to switch teams with the one bully, and he
    agrees. Ritz tells the new guy he can't be known as "The New Guy" forever.
    
    Default name is Marche.
    
    The teacher, Mr. Leslaie, then starts the fight.
    
    We'll go through the schematics of battle in this snowball fight. Learn them
    well.
    
    After the first few turns, it's evident that the bullies are picking on Mewt
    again, and Ritz will stand up for him. Suddenly, one of the bullies will
    throw a snowball at Mewt...and it has a rock in it! After the bullies ditz
    Ritz, Mr. Leslaie steps in and tells the bullies to go talk with him. The
    rest of the class is free to go home.
    
    After, Mewt thanks Marche and Ritz, and asks Marche if he might want to come
    along and buy a book. Marche says he can't due to his birth-disabled brother
    getting out of the hospital, but offers to have Mewt go by his house and read
    it for a bit. Mewt accepts, and Ritz also accepts an offer to tag along.
    
    Out in town, we meet up with Mewt's father, who seems to have not been careful
    on his job. Mewt's father, from here on known as Cid, notices Mewt, and when
    he learns that Marche and Ritz are his new friends, asks them to look out for
    Mewt, and leaves. Mewt says he broke down when his mother died, and Marche
    tries to cheer him up, then leaves. Ritz tells Mewt that Marche doesn't have
    a father, and Mewt doesn't know what to say.
    
    At Marche's house, Marche talks to his brother Doned about the snowball fight,
    and tells him about his friends coming over. Ritz and Mewt come up, and Mewt
    lays out the book, which seems unreadable. A small movie will play, and then
    the four puzzle over the characters, which seem unreadable. After, everyone
    will go home, having discussed that they like video games that include all
    sorts of fun stuff, like that "Final Fantasy" game.
    
    But...
    
    During the night...
    
    St. Ivalice changes.
    
    ==============================================================================
    			  b.   Encounter in Cyril    ENCL		      
    ==============================================================================
    
    Marche will wake up alone in a desert town, with desert clothes on. Wandering
    around, he bumps into a lizard-like creature, and shocked, calls the creature
    a lizard. The reptile takes it as an insult, but a white fluffy creature that
    most Final Fantasy fans will recognize as a Moogle interrupts the likely
    brawl, and says that Marche came in from the countryside with him. Marche
    apologizes to the creature, known as a bangaa, and begins to leave when the
    bangaa challenges him to a battle.
    
    In this battle, you'll learn a bit more of battling.
    
    After, the bangaa will use an Item, but since the ability to use an Item today
    is outlawed, the judge sends him to jail.
    
    Afterwards, Marche will talk with the moogle. Marche is rather confused, but
    we figure out that St. Ivalice transformed. Where we are is Cyril, in the
    land of Ivalice. It seems that this Ivalice is a pretend world come to life.
    The moogle tells Marche to stick with him so that they can figure out what to
    do from here on, and they introduce themselves. The moogle's name is 
    Montblanc.
    
    In a tavern, Montblanc introduces Marche to his 'clan' - a gathering of people
    who work together to accomplisih things. Marche will ask to join, and he will
    be allowed. The clan is still small, and it has yet to have a name - Marche
    will be asked to think of a name for the Clan.
    
    Default name is Nutsy.
    
    After, Montblanc will get you settled in.
    
    
    After being asked to place Sphrom on the world map, contract Herb Picking in
    the Pub. Montblanc will ask Marche if he came up with any good missions, and
    Marche replies that he found an easy one.
    
    
    ==============================================================================
    			  c.   Herb Picking    HBPC		      
    ==============================================================================
    
    
    Herb Picking - Giza Plains	#001
    None
    Win Battle
    600 Gil, 40 AP, Lutia Pass icon
    Looking for people to gather the fever-reducing herb muscmaloi on the Giza
    Plains. No experience necessary.
    
    	Ivalice Pharmacists Guild
    
    Soldier x2 - First Aid, Black Mage - 1st class spells, White Mage - Cure,
    Warrior - First Aid, Archer - Boost
    
    Avoid Fight, Swords, or Color Magic
    
    Enter with all guns blazing. Your Soldiers and Warriors should use First Aid
    during their downtime to get extra experience points, and attack the enemies
    head-on. Use your Black Mage wisely, hitting three or more enemies at a time
    if you can. Your White Mage should be kept to heal your damaged units, and the
    Archer should annoy the enemies from afar. This'll be your first real battle,
    so don't worry.
    
    
    Goblin
    Goblin
    Goblin
    Red Cap
    Sprite
    
    
    Marche will wander onto Giza Plains and remark that they'll have to clear the
    monsters out first. After, Marche will scourge the fields for the muscmaloi,
    and with the help of Montblanc who picked it in his childhood, gathers a
    bundle of it.
    
    
    ==============================================================================
    			    d.   Thesis Hunt    THSH		      
    ==============================================================================
    
    Contract the mission "Thesis Hunt" at any pub.
    
    
    Thesis Hunt - Lutia Pass	#002
    Finished Herb Picking
    Win Battle
    4000 Gil, 40 AP, 100 CP, Nubswood Icon
    I search for my master the later Dr. Dalilei's thesis. It was taken from me
    by bandits as I crossed the Lutia Pass.
    
    	Dr. Coleman, Geologist
    
    Soldier x2 - First Aid, Black Mage - 1st class spells, White Mage - Cure,
    Warrior - First Aid, Fencer - Swarmstrike
    
    Avoid Swords and Color Magic. Get Knives and Missiles forbidden if possible.
    
    In this battle, you'll have to climb uphill - direct combat and attacking with
    magic will be fundamental, and because you'll be downhill most of the battle,
    it will be unwise to use Archers in this battle. The Thieves should hopefully
    be disabled, leaving 4 hostile targets. Attack the White Mage as soon as you
    can; with him out of the way, the other enemy units will be unable to be
    healed. Watch out for the Thief with Counter though, and keep your White Mage
    on the unit taking him on.
    
    
    Archer
    ------
    Longbow, Leather Garb - Boost, Aim: Legs
    
    
    Soldier
    -------
    Shortsword, Bronze Shield, Chain Plate - First Aid
    
    
    Soldier
    -------
    Barong, Cuirass - Powerbreak, Magicbreak
    
    
    Thief
    -----
    Kris Knife, Headband, Leather Garb - Steal: Gil - Counter
    
    
    Thief
    -----
    Jack Knife, Leather Garb - Steal: Gil - Maintenance
    
    
    White Mage
    ----------
    White Staff, Silken Robe - Cure, Protect
    
    
    
    Walking onto Lutia Pass, Marche asks Montblanc why bandits would be interested
    in a thesis. Montblanc says that bandits might have interest in information
    instead of money. Suddenly, we witness a bandit and a contractor arguing,
    with the contractor saying the bandits got the wrong thesis. However, they
    break up their argument and work together when they see Marche and co.
    
    After, Marche makes sure that all the pages of the thesis are there. Montblanc
    then tells Marche about the Clan Wars; where you fight other clans to get
    cheaper prices.
    
    
    
    ==============================================================================
    			       e.   The Cheetahs    TCHT		      
    ==============================================================================
    
    Going to Cyril, the bartender there will say that things are good as always
    and talks to Marche a bit about the clan wars.
    
    Contract the mission "The Cheetahs" at any pub. 
    
    
    The Cheetahs - Nubswood 	#003
    Finished Thesis Hunt
    Win Battle
    6000 Gil, 40 AP, 100 CP, Eluut Sands Icon
    There's a price on the heads of the band of conmen calling themselves the
    "Cheetahs." Word is they were seen in the Nubswood!
    
    	Bratt, Streetear
    
    Fighter - Rush, Gladiator - Rush, Archer x2 - Aim: Legs
    
    Avoid Blades and Missiles, and get Knives or Color Magic forbidden if 
    possible.
    
    This strategy easily works if you have two accurate archers - two of the five
    enemy units have no long-range attacks, and if you have Color Magic forbidden,
    a third unit is disabled. The Gladiator and Fighter's Rush ability will be
    able to push back the disabled units in addition to attacking them headon.
    Ritz and Shara should be abled to sweep through the enemies easily with their
    high levels also.
    
    
    Archer
    ------
    Char Bow, Adaman Vest, Green Beret - Aim: Arm, Take Aim, Blackout - Block
    Arrows
    
    
    Archer(Ally, Shara)
    -------------------
    Thorn Bow, Chain Plate, Cachusha - Boost, Aim: Legs, Aim: Arms - Block Arrows
    
    
    Black Mage
    ----------
    Rod, Magus Robe - Fire, Thunder, Blizzard
    
    
    Fencer(Ally, Ritz)
    ------------------
    Mage Masher, Survival Vest, Circlet - Swarmstrike, Manastrike - Reflex
    
    
    Fighter
    -------
    Sun Blade, Adaman Vest - Blitz - Doublehand
    
    
    Thief
    -----
    Khukuri, Leather Garb, Thief Hat - Steal: Gil, Steal: EXP, Steal: JP, Counter
     - Maintenance
    White Monk
    
    
    We'll see a scene where the Cheetahs have been confronted by a Viera and...
    Ritz?! Marche will arrive and be surprised at Ritz being here. However, the
    two will shut up quickly, realizing that they have to get to the battle at
    hand posthaste. During the battle, Ritz will comment that she's surprised
    Marche joined a clan, saying he was so timid, and she says that he must've
    changed, just like she did. After, Ritz thanks Marche for his help in
    defeating the Cheetahs.
    
    After, Ritz introduces Marche to her Archer, Shara. Turns out this world is
    like Final Fantasy, according to Ritz, and that the book must've done this
    somehow. Ritz doesn't want to go back, and tells Marche that if he does, he
    shouldn't expect any help from her. Before Ritz leaves, she says she really
    was glad to meet him again.
    
    ==============================================================================
    			       f. Desert Peril    DSPR		      
    ==============================================================================
    
    Go to Cyril, and Marche will talk with Montblanc about how he likes this world
    and being able to do things here that he couldn't do home, and Montblanc asks
    him why he wants to go home then. Montblanc says they could make their clan
    the strongest clan ever, and Marche likes the sound of that. Montblanc asks
    Marche if he was like this in the other world, and says that he's a really
    good friend. Marche says he trusts Montblanc, but was disappointed that when
    he met Ritz he was still unable to go home. Montblanc tells Marche to take it
    easy.
    
    Contract the mission "Desert Peril" at any pub and then go to Eluut Sands.
    
    
    Desert Peril - Eluut Sands 	#004
    Finished The Cheetahs
    Win Battle
    7000 Gil, 40 AP, 100 CP, Ulei River Icon
    There's been a rash of attacks by crazed monsters in the Eluut Sands area
    recently. Will pay for research and removal.
    
    	Eluut Civilian Militia
    
    Black Mage - Ice, Fighter x2 - Beatdown, Rush, Archer - Aim: Legs, Blackout,
    Dragoon - Jump, White Mage - Cure, Protect
    
    No laws of real notice to get forbidden, but avoid Missiles, Spears, Swords,
    Blades, and Color Magic.
    
    The first thing you should note is that there's a Cream here. Creams can dish
    out magic, and can only be hurt by magic; thus, you'll want to use your Black
    Mage's Ice spell ASAP. The other four monsters can only attack head-on; thus,
    the array of moves shared between the casts can help you attack but not be
    attacked back. If you want, turn your fighters into Archers with Aim: Legs,
    but have Rush mastered and use it.
    
    
    Antlion
    -------
    Level 3 Defense-less, Sandstorm
    
    
    Coeurl
    ------
    Hastebreak - Reveal
    
    
    Cream
    -----
    Thunder, Thundara
    
    
    Red Panther
    -----------
    Poison Claw - Reveal
    
    
    Red Panther
    -----------
    Counter - Reveal
    
    
    The monsters will be going wild, and then we'll have to fight. After, Marche
    will wonder what could drive a monster crazy like that.
    
    After, Marche asks Montblanc if monsters go crazy like this often, and
    Montblanc says every once in a while. Montblanc tells Marche about a theory
    on why this happens, the crystal theory. According to the crystal theory,
    the Ivalice Palace made magic crystals so strong that it affects the animals.
    Unfortunately, nobody knows where they are, except for being in a "wrinkle in
    space."
    
    
    ==============================================================================
    			       g. Twisted Flow    TSLW		      
    ==============================================================================
    
    Contract the mission "Twisted Flow" at any pub.
    
    Twisted Flow - Ulei River 	#005
    Finished Desert Peril
    Win Battle (Changes to Defeat the Boss!)
    8000 Gil, 80 AP, 100 CP, Cadoan icon
    I've seen the Ulei River bending and warping most strangely, but no one else
    can see anything! Please find out the truth.
    
    	Jura, Time Mage Adept
    
    Fighter x2 - Beatdown, Rush, Gladiator - Beatdown, Rush, Black Mage - At least
    one 2nd class offensive spell, White Mage - Life, Cure, Protect, Fencer - 
    Swarmstrike
    
    Avoid having Fight, Swords, Blades, Rapiers, or Color Magic forbidden.
    
    Only one enemy matters, and that is Famfrit. Bunch your people together and
    cast Protect on them, then disperse and surround Famfrit. Famfrit has some
    nasty spells, most notably Breath of GOd, which attacks in a straight line. 
    Don't put your units in a straight line, or even side to side.
    
    Another thing of note is the Ahriman. One of them can use Roulette, which
    despite being able to kill one of your enemies instantly, also has a chance
    of killing one of your allies instantly.
    
    
    Famfrit(Totema)
    ---------------
    Breath of God, Lightspeed, Presence, Demi, Slow - Counter - Weapon Attack+
    
    
    Ahriman
    -------
    Circle - Weapon Attack+
    
    
    Ahriman
    -------
    Roulette, Circle - Block Arrows
    
    
    Floateye
    --------
    Stare - Counter
    
    
    Floateye
    --------
    Devil Gaze - Weapon Defense+
    
    
    Marche will be walking along the Ulei River, sensing nothing wrong, when he
    suddenly gets a funny feeling. A black hole suddenly opens, and Marche figures
    this out to be the wrinkle in space. He then gets taken to a building of some
    sort, where walking around, discovers a crystal! Suddenly, a voice will warn
    Marche off. The voice then appears as a creature, and asks him again what his
    name is. Marche gives it, and the creature replies that he is the totema
    Famfrit, guardian of the crystal. Famfrit is under orders to protect the
    crystal - which means that he will eliminate you if necessary.
    
    After winning, Marche demands some answers from Famfrit. Famfrit says that
    the crystal binds the threads of the world together - in other words, without
    the crystals, the world would not exist. Famfrit was born with the moogles.
    Famfrit will then lend his power to the moogles in your party and the crystal
    will be destroyed. Suddenly, Marche will see Mewt, and a voice will speak up,
    saying that when this world disappears, a new one will appear in its place.
    
    At the Royal Palace, we see a scene between the Judgemaster and the Prince...
    Prince Mewt and Judgemaster Cid! Prince Mewt will suddenly remember a scene
    from the other world, and it seems that he knows nothing more than his life in
    this world of  Ivalice. The Queen will suddenly come in, who turns out to be
    none other than Mewt's dead mother, along with a Nu Mou named Babus. 
    Judgemaster Cid will dismiss Babus, and Mewt will ask his mother to make the
    laws stronger. Cid will disagree, saying that the civilians would dislike
    this, but will agree when he hears that one of the crystals has been 
    destroyed.
    
    Meanwhile, back at Ulei River, Marche realizes he has to destroy all the other
    crystals to get back to his own world.
    
    
    ==============================================================================
    			       h. Antilaws    ANLW		      
    ==============================================================================
    
    Head to Cadoan. Here, Marche will overhear a conversation about the palace
    strengthening the laws again, and how a Nu Mou named Ezel Berbier has invented
    antilaws that are able to nullify the current laws. A Nu Mou who Marche talks
    with says that laws will soon be nothing but a bad memory. The Nu Mou will
    then run off.
    
    Exit and then reenter Cadoan.
    
    
    Antilaws - Cadoan	 	#006
    Finished Twisted Flow
    Win Battle
    9000 Gil, 40 AP, 100 CP, Aisenfield icon
    An alchemist named "Ezel" claims he's found a way to nullify laws! Looking for
    information about him and his "antilaws."
    
    	*Numerous requests
    
    Archer x3 - Aim: Legs, Aim: Arm, White Mage - Life, Cure, Black Mage - 2nd
    Class Offensive Spells
    
    Avoid Missile, Aim, Holy, and Color Magic being forbidden. If possible, try
    to get Swords/Blades/Knives forbidden, or Target: Area.
    
    For the first time, you're evenly matched in the number of units. However, two
    of the six enemy units are isolated from the rest, so attack quickly and
    decimate the front two units. With your 3 Archers, disable them so that
    they're unable to move or attack, and cast heavy spells with your Black Mage.
    Above all, try to nail the Illusionist as soon as you can if you don't have
    Target: Area forbidden.
    
    
    Defender
    --------
    Predator, Iron Armor - Tremor, Drop Weapon, Item
    
    
    Fighter
    -------
    Atmos Blade, Brigandine, Feather Boots - Wild Swing, Air Render
    
    
    Gladiator
    ---------
    Air Blade, Brigandine - Rush, Bolt Sword - Doublehand
    
    
    Hermetic(Ezel)(Ally)
    --------------------
    Druid Mace, Gaia Gear, Black Hat - Azoth - Block Arrows
    
    
    Hunter
    ------
    Hunt Bow, Wygar, Green Beret - Sonic Boom, Aim: Vitals, Hunting
    
    
    Illusionist
    -----------
    Thunder Rod, Silken Robe, Magic Ring - Prominence, Tempest, Freezeblink
    
    
    Ninja
    -----
    Ninja Knife, Murasame, Ninja Gear - Throw, Water Veil - Double Sword
    
    
    Back in Cadoan at night, the Nu Mou Marche spoke to earlier is surrounded by
    palace people...and he turns out to be Ezel Berbier! Ezel says that he won't
    turn himself in, that life would be too easy if everything went his way. Turns
    out Ezel asked these guys for 100000 gil for a job. Meh. After, Ezel's 
    alright.
    
    After, Ezel says he must be off, as it's hard when everyone thinks of him as
    a genius. Judgemaster Cid will suddenly appear and say that he heard the Nu
    Mou call him an eccentric loony. Ezel will be flattered that the Judgemaster
    himself came out to arrest him. Judgemaster Cid will try to arrest Ezel with
    a powerful law, but Ezel will nullify it with an antilaw, and he and Marche
    will disappear. Cid will be impressed that Ezel could nullify such a powerful
    law.
    
    After, in the tavern, Ezel will be angry with the palace, strengthening the
    laws like they did. Ezel will then tell Marche about his card shop, full of
    Law Cards and Antilaws.
    
    
    ==============================================================================
    			       i. Diamond Rain    DMRN		      
    ==============================================================================
    
    Contract the mission "Diamond Rain" at any pub.
    
    Diamond Rain - Aisenfield 	#007
    Finished Antilaws
    Win Battle
    10600 Gil, 40 AP, 100 CP, Roda Volcano icon
    Word is, diamonds are falling in the rain in Aisenfield! If it's true, we'll
    be rich!
    
    	Geyna, Streetear
    
    Black Mage x2 - Fira, Thundara, White Mage - Cure, Life, Shell, Dragoon - 
    Jump, Archer x2 - Aim: Arms
    
    Avoid Color Magic, Missiles, Fight, and Damage2: Animals. If possible, try to
    get Ice forbidden.
    
    Four of out five monsters are elemental based, and you've got not one but two
    Black Mages. What do you do?
    
    Your White Mage should be used to cure your damaged units obviously, and the
    Dragoon should attack from far away when he can. Use your Archers' Aim: Arms
    ability to disable the monsters when you can.
    
    
    Bomb
    ----
    Blowup, Flame Attack
    
    
    Icedrake
    --------
    Mighty Guard - Counter
    
    
    Icedrake
    --------
    Ice Breath
    
    
    Ice Flan
    --------
    Acid, Blizzara
    
    
    Lamia
    -----
    Hand Slap, Poison Frog
    
    
    During a rainstorm, Marche and Clan Nutsy will encounter some more rabid 
    monsters.
    
    After, it turns out that this rain isn't at all caused by a crystal, and that
    there isn't any diamond rain. Marche will suddenly spot a raining diamond but
    it will then disappear in his hand. Marche concludes this to be because of the
    crystals.
    
    
    ==============================================================================
    			    j. Hot Awakening    HAKN		      
    ==============================================================================
    
    Contract the mission "Hot Awakening" at any pub.
    
    Hot Awakening - Roda Volcano 	#008
    Finished Diamond Rain
    Win Battle(Changes to Defeat Boss!)
    11400 Gil, 80 AP, 100 CP, Koringwood Icon
    The Roda Volcano has been active lately. The Royal Mage Academy wants to hire
    researchers. No experience needed, must like heat.
    
    	Ramda, Geology Labs
    
    Any unit that has a self-spell, like First Aid.
    
    Avoid having Fight or any of the weapons of your units forbidden. Get Charm
    if forbidden.
    
    You may have noticed that all the units have self spells. There's a good
    reason for this. The units you're facing cannot move, and can only attack with
    Logos, which will turn your units on your teammates. You can level up an
    insane amount here by continuously using self-spells while staying out of the
    way of the Ultima Crystals. After that, go and destroy the Ultima Crystals,
    but tackle them one at a time - taking on six different crystals at once can
    hurt you.
    
    
    Ultima Crystal(Avatar) times 8 units
    ------------------------------------
    Logos
    
    
    At Roda Volcano, an earthquake will suddenly occur, and then a warp appears.
    Marche will be sucked into the vortex. Inside, there will be fluttering
    butterflies around a crystal in fire. Marche can't find a Totema, but suddenly
    a bunch of smaller crystals will appear. These are the Totema, and Marche will
    have to destroy them all to win.
    
    After, Marche will wonder which Totema Ultima was aligned with. He figures it
    to be the Nu Mou Totema as the crystals formed a magic circle. As the crystal
    breaks, Prince Mewt appears and tells Marche to stop making him remember bad
    things, and orders Marche out of his world. As Marche is teleported back to
    Roda Volcano, he realizes this world is a reflection of Mewt's desires, and
    that if he destroyed this world, he would be destroying Mewt's dream.
    
    ==============================================================================
    			     k. Magic Wood    MCWD		      
    ==============================================================================
    
    Contract the mission "Magic Wood" at any pub.
    
    Magic Wood - Koringwood 	#009
    Finished Hot Awakening
    Win Battle
    12600 Gil, 40 AP, 100 CP, Salikawood Icon
    Trespassers have been cutting down trees in the Koringwood for their magical
    properties. They must be stopped!
    
    	Guillaume, Ranger Captain
    
    Sniper - Doubleshot, Aim: Arms, Gunner, Archer 2x - Aim: Arms, Dragoon - Jump,
    Time Mage - Haste
    
    Avoid having Missile forbidden, and try to get Knives and Color Magic 
    forbidden as well as Summon Magic.
    
    Straight off, cast Haste on your units, then attack and disable the front
    line of units. The Summoner will stay back - if you have Summon Magic
    forbidden though, there's no need to worry about her. After wiping out the
    Thieves, go and eliminate the rest of the units. It's really much more
    convenient if you have all the recommended laws forbidden. Unfortunately, it
    may be a bit hard as you'll be outnumbered for the first time with 7 units.
    
    
    Archer
    ------
    Thorn Bow, Survival Vest - Aim: Legs, Take Aim, Faster, Blackout - Block
    Arrows
    
    
    Black Mage
    ----------
    Thunder Rod, Blaze Robe - Fira, Thundara, Blizzara
    
    
    Sniper
    ------
    Fey Bow, Minerva Plate - Doubleshot, Beso Toxico, Aim: Armor - Return Fire
    
    
    Summoner
    --------
    Judge Staff, Flurry Robe, Scarab - Ifrit, Ramuh, Shiva - Absorb MP
    
    
    Thief
    -----
    Zorlin Shape, Judo Uniform, Thief Hat - Steal: Armor, Steal: Access, 
    Steal: Gil, Steal: EXP, Item - Counter
    
    
    Thief
    -----
    Scramasax, Power Sash, Headband - Steal: Shield, Steal: Helm, Steal: EXP,
    Steal: JP
    
    
    Time Mage
    ---------
    Force Rod, Gaia Gear - Haste, Slow, Quarter
    
    
    Some tree poachers are cutting down trees, remarking that it's much easier
    and much more profitable than fighting. Suddenly, Marche and Clan Nutsy will
    show up and demand a fight with them.
    
    After, when the jailmaster takes them away, the forest ranger thanks Marche.
    Marche wonders if the magic forest has anything to do with a crystal.
    
    
    
    
    _AUTHOR'S NOTE_ - From now on, in the Unit Cast, I will NOT be limiting the
    classes to the six units you got at the beginning of the game. This means that
    for instance, I may list 3 Gunners, meaning you need 3 Moogles.
    
    
    ==============================================================================
    			   l. Emerald Keep   ELKP		      
    ==============================================================================
    
    Contract the mission "Emerald Keep" at any pub.
    
    Emerald Keep - Salikawood 	#010
    Finished Hot Awakening
    Defeat Babus
    13600 Gil, 40 AP, 100 CP, Nargai Cave Icon
    The Royal Mage Academy has given up their search for the giant emerald crystal
    of Salika Keep. Treasure hunters, now's your chance!
    
    	Levey, Search Team Member
    
    Sniper x2 - Beso Toxico, Doubleshot, Aim: Arms, Gunner x2, Thief x2 - Any
    Steal abilities. If using a Human Thief, try to have him know Aim: Arms.
    
    Get Knightswords, Spears, Alchemy and Color Magic forbidden, and avoid getting
    Missile, Gunmanship, Bows, or Knives forbidden.
    
    You have a half dozen Royal Guards here, and they know how to equip 
    themselves. Unfortunately, they're tough, so that's why you want to keep them
    as unable to fight as possible, with laws forbidding their actions, attacking
    from afar, poisoning, and disabling.
    
    
    Alchemist
    ---------
    Mandragora, Chain Plate - Flare, Poison, Toad
    
    
    Bishop
    ------
    Cure Staff, White Robe - Cura, Dispel, Water
    
    
    Gunner
    ------
    Chaos Rifle, Survival Vest, Green Beret - Boltshot, Confushot, Stopshot -
    Concentrate
    
    
    Runeseeker(Babus)
    -----------------
    Lotus Mace, Aegis Shield, Mirage Vest - Explode, Stillness, Quarter - Counter
    
    
    Templar
    -------
    Partisan, Opal Helm, Gold Armor - Astra, Warcry, Cheer - Weapon Attack+
    
    
    Templar
    -------
    Lohengrin, Diamond Helmet, Diamond Armor - Rasp, Cheer, Haste - Bonecrusher
    
    
    
    Marche comes to Emerald Keep, and meets up with a Nu Mou. The Nu Mou comments
    that the Royal Mage Academy has only left, and now the bounty hunters have
    already come in. He says that he is Babus, personal mage to Mewt. Babus asks
    Marche if he knows of a person who means Mewt ill, and Marche responds saying
    that he didn't know that Mewt wanted this world to exist. Babus puts two and
    two together and figures out that Marche is the one Mewt speaks of.
    
    During the battle, Babus asks Marche what he meant by the world changing back.
    Marche says that the world wasn't like this, and Babus tells Marche that he is
    crazy.
    
    After defeating Babus, before he runs off, he says that now that he knows what
    Marche looks like, he can't escape.
    
    
    ==============================================================================
    			    m. Pale Company   PCMP		      
    ==============================================================================
    
    Contract the mission 'Pale Company' at any pub.
    
    
    Pale Company - Nargai Cave 	#011
    Finished Emerald Keep
    Win Battle(Changes to Defeat Totema!)
    15000 Gil,80 AP, 100 CP, Baguba Port Icon
    A spirit or ghost was seen going into Nargai Cave, and is making low moaning
    noises. We can't sleep. Please investigate.
    
    	Nargai Area Residents
    
    Archer 2x - Aim: Arms, Blackout, Black Mage - 2nd class offensive spells,
    White Monk - Far Fist, Air Render, White Mage - Life, Cura, Gunner
    
    Don't get Holy, Color Magic, Missiles, Aim, and the like forbidden. If it's
    possible for you, get all three elements forbidden, and switch the Black Mage
    out for a second Gunner.
    
    You'll be devastated from all sides by the trio of dragons and the Totema
    Adremmalech, to be blunt. However, you can fight back by keeping the dragons
    at bay with Aim: Arms and Blackout. Keep your Gunner from afar to steadily
    whet down the HP of the dragons, and have your White Mage heal the units
    damaged. After the dragons have been taken care of, go for Adremmalech.
    
    
    Adremmalech(Totema)
    -------------------
    Lightspeed, Firestream, Howl of Rage, Soul Sphere - Weapon Attack+
    
    
    Firewyrm
    --------
    Fire Breath - Weapon Attack+
    
    
    Icedrake
    --------
    Mighty Guard, Ice Breath - Counter
    
    
    Thundrake
    ---------
    Bolt Breath - Geomancy
    
    
    Marche will encounter a ghost in Nargai Cave and follows it, but then gets
    teleported to a cave. In here, the Totema Adremmalech appears and sucks up
    the ghost, and three dragons appear around him. Marche declares he won't leave
    until the crystal is destroyed. Adremmalech responds that he will not let it
    happen.
    
    After, Marche theorizes that there's an incredible power that created the
    crystals. Back in Nargai Cave, Babus walks up alone and encounters Marche.
    Suddenly, we'll hear Mewt talking from a dark void, and he wants Babus. He
    then disappears.
    
    Babus then talks to Marche, and asks him what if there were two worlds - what
    is there in Marche's world that's worth it to cause Mewt so much pain? Marche
    cannot think of an answer, and then Babus disappears to leave Marche wondering
    over this turn of thoughts.
    
    
    ==============================================================================
    			    n. Jagd Hunt   JDHN	      
    ==============================================================================
    
    Go to Baguba Port, then try to leave. We'll end up going to the pub where we
    will the meet Montblanc's brother Nono. It seems that Nono had just finished
    building an airship, when he got robbed. The thieves are in a place where
    everyone seems to dred - Jagd Dorsa - and with good reason: If you die there,
    you don't get revived. You stay forever dead. There are no laws there to
    restrain you, but there are no judges there to keep you alive. Marche then
    will offer to retrieve Nono's airship from the thieves, and we'll be asked to
    place Jagd Dorsa on the map. Head to Jagd Dorsa now.
    
    
    Jagd Hunt - Jagd Dorsa		#012
    Finished Pale Company
    Win Battle
    16000 Gil, 40 AP, 100 CP, Kudik Peaks Icon
    On my brand-new airship's maiden flight, she was damaged in a hit-and-run! The
    criminal is in Jagd Dorsa, kupo! Get him!
    
    	Nono, Machinist Apprentice
    
    White Mage - Life, Gunner x2 - Paralyzshot, Sniper x2 - Beso Toxico,
    Doubleshot, Aim: Arms, Thief - Various stealing abilities
    
    Jagd Battle - no laws.
    
    KEEP YOUR WHITE MAGE ALIVE AT ALL COSTS! If you are unable to do so, have some
    or all of your other units with the Item ability and some Phoenix Downs ready
    at requirement. Have the Gunners and Snipers use their abilities to disable
    and poison the enemy units as often as possible, and keep your Thief at the
    enemies' equipment. DO NOT END THE BATTLE WITH ANY OF YOUR UNITS DEAD! Doing
    so will kill that unit off permanently.
    
    
    
    Antlion
    -------
    Level 3 Defenseless, Sandstorm - Weapon Defense +
    
    
    Assassin
    --------
    Petalchaser, Wygar - Shadowbind, Last Breath, Aphonia, Oblivion - Return Fire
    
    
    Blue Mage
    ---------
    Harpe, Mirage Vest, Fortune Ring - Mighty Guard, Night, Hastebreak, White
    Wind, Item - Immunity
    
    
    Hunter
    ------
    Fey Bow, Judo Uniform, Thief Hat - Sonic Boom, Advice, Aim: Vitals - 
    Auto-Regen
    
    
    Ninja
    -----
    Kikuichimonji, Petalchaser, Dark Gear, Genji Armlets - Throw, Metal Veil,
    Water Veil - Double Sword
    
    
    Toughskin
    ---------
    Resonate, Matra Magic
    
    
    A Ninja will tell Marche to leave, but Marche refuses to leave. After, Marche
    hopes that this is the last time that he'll need to come here.
    
    Back at Baguba Port, Nono will talk about making his ship into a merchant
    ship, and he thanks Marche.
    
    
    ==============================================================================
    			    o. The Bounty   TBNT	      
    ==============================================================================
    
    Contract "The Bounty" at any pub, then go and encounter the blue soldier on
    the World Map.
    
    
    The Bounty - Random Area	#013
    Finished Jagd Hunt
    Win Battle
    17200 Gil, 40 AP, 100 CP, Jeraw Sands Icon
    Looking for information about that bounty the palace is offering. Give us a
    shout if you see us. We're around.
    
    	Clan Ox
    
    Gunner x2, Sniper x2 - Aim Arms, Archer x2 - Aim: Arms. Try to equip as many
    units as possible with Item, and if you want, you can change the long-distance
    units around, such as exchanging 2 Snipers for 2 more Gunners.
    
    Get Color Magic, Time Magic, Blades and/or Greatswords forbidden, and that'll
    just about completely disable all of the enemies' abilities. Don't let
    Missiles or Gunmanship get forbidden.
    
    If you've gotten the recommended laws forbidden, then you can just go into the
    battle and scourge them. Even if you didn't, with all the long-range units,
    you should be able to take most of the units out before they come within your
    range.
    
    
    
    Marche will ask the Clan Ox leader if he has any info on the Wanted person.
    Suddenly a Black Mage interrupts and says that Marche looks a lot like the
    palace's description. Realizing that Marche is the Wanted person, Clan Ox will
    rev up to fight Clan Nutsy.
    
    After, Marche realizes that he needs to find the other crystals as soon as
    possible.
    
    
    Black Mage
    ----------
    Force Rod, Mistle Robe - Fira, Blizzara, Blizzaga - Return Magic
    
    
    Fighter
    -------
    Atmos Blade, Brigandine, Bracers - Wild Swing, Air Render, Air Blast -
    Strikeback
    
    
    Paladin
    -------
    Vigilante, Gold Armor, Spiked Boots - Drop Weapon, Saint Cross, Cura, Life
    
    
    Red Mage
    --------
    Djinn Flyssa, Rubber Suit, Scarab - Fire, Thunder, Blizzard, Cure, Poison,
    Item - Catch
    
    
    Sage
    ----
    Druid Mace, Flame Shield, Gaia Gear - Blind, Aero, Bio - Reflex - Shieldbearer
    
    
    Time Mage
    ---------
    Force Rod, Survival Vest - Quicken, Reflect, Stop, Quarter
    
    
    ==============================================================================
    			    p. Golden Clock   GCLC	      
    ==============================================================================
    
    Contract the mission "Golden Clock" at any pub.
    
    Golden Clock - Jeraw Sands	#014
    Finished The Bounty
    Win Battle
    18000 Gil, 40 AP, 100 CP, Muscadet Icon
    Someone has been selling phoney copies of our "Golden Sandclock(tm)" in the
    Jeraw Sands area. Please investigate.
    
    	Belta Clockworks Co.
    
    4 of any of the the four long-distance units - Archers, Hunters, Snipers, and
    Gunners. 
    
    I don't think it needs to even be said. Get Status forbidden.
    
    With Status forbidden, the majority of your opponents' attacks will be 
    disabled - and they'll have to rely on their weak attack power. Ritz and Shara
    are much higher in level than you'll likely be at the moment, so let them take
    the front march, and hit from afar with your Archers/Snipers/Gunners/Hunters.
    
    
    Alchemist
    ---------
    Morning Star, Chain Plate, Scarab - Meteor, Poison, Toad - Immunity
    
    
    Elementalist(Ally)(Ritz)
    ------------------------
    Diabolique, Mirage Vest, Cachusha - Fire Whip, White Flame, Evil Gaze, Heavy
    Dust - Absorb MP
    
    
    Gadgeteer
    ---------
    Sick Knuckles, Power Sash, Gauntlets - Red Spring, Blue Screw, Green Gear -
    Damage > MP
    
    
    Juggler
    -------
    Kard, Chain Plate, Dash Boots - Hurl, Firebomb, Ball - Catch
    
    
    Sniper(Ally)(Shara)
    -------------------
    Master Bow, Ninja Gear, Star Armlet - Death Sickle, Doom Archer, Aim: Weapon -
    Auto-Regen
    
    
    Time Mage
    ---------
    Thor Rod, Leather Garb - Quicken, Slow, Stop, Demi - Last Quicken
    
    
    Marche will meet up with Ritz in the Jeraw Sands - but no worries, Ritz does
    not want the bounty that's on Marche's head. It seems that they're here also
    to deal with the clock-forgers, and Ritz calls them out. Shara mentions that
    the forgers figure they can trade Marche in for a pardon of their crimes.
    
    During the battle, Ritz asks if Prince Mewt is really the Mewt of their world
    and Marche tells her he is. He says that this is Mewt's dream world and 
    because Marche wants to go back, he's Mewt's enemy. Ritz asks him why he would
    want to go back, saying that he isn't picked on anymore, and that his brother
    is probably able to run free here. Marche asks her why she wants to stay here,
    and she tells him that's none of his business.
    
    
    After, Marche thanks Ritz and Shara, and begins to leave when Ritz says that
    she might just side with Mewt and become his enemy. After Marche leaves, Shara
    comments that Marche is probably worried about her, and that he likely wants
    to go back to the other world because of his family. Ritz then tells Shara
    that her hair is naturally white, and that her mother would dye it every day
    while crying. In this world, it's naturally pink, and that's why she doesn't
    want to go back.
    
    At the palace, we'll see a scene where Mewt will have a nervous breakdown.
    
    
    ==============================================================================
    			    q. Scouring Time   SCME	      
    ==============================================================================
    
    Head to Muscadet.
    
    Here, we'll meet up with Ezel again, who'll congratulate you in a way for
    being so famous now. Ezel says that he would never turn in a friend, and that
    he would hurt the Palace in any way and fashion that he could. Ezel then tells
    Marche that the judges are searching every clan personally for him. Ezel tells
    Marche to watch himself.
    
    Head out of Muscadet and then back into Muscadet again.
    
    
    Scouring Time Part 1 - Muscadet		#015
    Finished Golden Clock
    Win Battle
    19800 Gil, 80 AP, 100 CP, Uladon Bog Icon
    By order of Her Majesty Queen Remedi we will be searching each town for the
    boy wanted by the palace.
    
    	Bervenia Palace & Judges
    
    Archer/Hunter(Marche) - Aim: Arms, Item (With X-Potions), Self-Ability, Black 
    Mages x4 - 2nd Class Offensive Spells, trade 2 Black Mages for 2 Gunners in
    case of Gunmanship not being forbidden.
    
    Don't let Missile or Color Magic get forbidden, and try to get Swords, Spears,
    Gunmanship and Blades forbidden. Of the four, try to get Swords forbidden. If
    you can't, at least get Blades forbidden.
    
    The odds are against you in this match with 7 of them and only 5 of you.
    However, if your Black Mages/Gunners have 10 JP already, you can summon the
    Totemas and devastate most of the units, then you can attack from afar while
    disabling the units with Marche's Aim: Arms.
    
    
    Gunner
    ------
    Riot Gun, Chain Plate, Bracers - Fireshot, Boltshot, Iceshot, Blindshot
    
    
    Mog Knight
    ----------
    Atmos Blade, Round Shield, Platemail - Mog Lance, Mog Shield, Mog Aid
    
    
    Mog Knight
    ----------
    Shadow Blade, Opal Helm, Carabini Mail - Mog Attack, Mog Guard, Mog Rush
    
    
    Paladin
    -------
    Ragnarok, Carabini Mail, Cross Helm - Drop Weapon, Saint Cross, Holy Blade
    
    
    Templar
    -------
    Trident, Dragon Mail, Gauntlets - Astra, Haste, Lifebreak - Bonecrusher
    
    
    Templar
    -------
    Dragon Whisjer, Genji Armor, Gauntlets - Warcry, Rasp
    
    
    Sage
    ----
    Energy Mace, Opal Shield - Drain, Aero, Bio
    
    
    A judge will confront a moogle and arrest him simply because there's a moogle
    in Marche's clan. Marche will then come out and confront the judge. The judge
    says that they won't release any prisoners until they're sure he's the one
    they want, and Marche tells him to call Judgemaster Cid. We'll have to fight
    in the meantime though.
    
    After, Judgemaster Cid will come along, but he'll also arrest Marche's
    companions.
    
    
    
    In jail, Babus will come, and confirm it is Marche. Marche answers Cid's
    question about him destroying the crystals, complete with the Totema's names.
    Marche then says that he did it so that he could go, and Babus explains to
    Cid about what Marche was saying a while back. Cid asks Marche if there is any
    way back home, and Marche is not sure. Cid tells Marche that he'll have to
    stop, and then tells Marche that in this world, at the rate he's progressing,
    he could have many things - power, wealth, status, and the like, and that he
    shouldn't try to destroy the crystals anymore. Babus adds that Mewt should be
    the one to decide if the world goes back, because reality is too painful for
    him. Marche says that he can't do that, as it's escapism. Suddenly, a seam
    will appear and all three of them will get sucked into it.
    
    
    Scouring Time Part 2 - Muscadet		#015
    Finished Scouring Time Part 1
    Win Battle
    No reward
    
    Marche will be unable to change jobs.
    
    Disable Babus with Aim: Arms, then unleash all your might on him. When he
    attacks and takes a good chunk of your HP, use an X-Potion. After you defeat
    him, abuse your self-ability like in the Ultima ability, then destroy the
    Avatars.
    
    Avatar 1
    --------
    Nothing
    
    
    Avatar 2
    --------
    Weapon Defense+
    
    
    Runeseeker(Babus)
    -----------------
    Lotus Mace, Lordly Robe - Explode, Stillness, Demi - Counter, Weapon Defense+
    
    
    Marche realises the Avatars are like with Ultima, but Babus refuses to stand
    by and watch. Cid tells Marche that he's alone with the odds stacked against
    him, but Marche refuses to give up. Babus asks how a whole world can be
    someone's escape, and Marche tells him of Mewt's tortured life. Babus takes
    this as another reason to stop the destruction of this world.
    
    After the destruction of Exodus, the three see a scene of Cid and Mewt in the
    real world. Cid will remember his real-world memories, and confirms the
    existence of another world to Babus. After some sad memories, Cid tells Babus
    that the palace and judges are seperate, with the judges being neutral now.
    Cid will tell Babus to thank Marche go, and thanks Marche for opening his eyes
    to the truth.
    
    
    ==============================================================================
    			    r. The Big Find   TBFD	      
    ==============================================================================
    
    Go to Sphrom. Here, Marche will overhear a conversation about the judges
    becoming neutral, and that Prince Mewt threw a tantrum.
    
    At the Palace, Cid tells Mewt he will always be there for him. After a small
    temper tantrum, Mewt will say it's OK, and Cid will leave as Remedi comes in.
    Remedi will introduce a new boy named Llednar to be Mewt's attendant and
    bodyguard.
    
    Contract the mission "The Big Find" at any pub.
    
    The Big Find - Uladon Bog	#016
    Finished Scouring Time
    Win Battle
    20400 Gil, 40 AP, 100 CP, Gotor Sands Icon
    Even after the historical finds in the Uladon Bog, the Royal Mage Academy
    says there might be more lying hidden out there...
    
    	Azare, Streetear
    
    Dragoon x3 - Jump, Gunner x2, Hunter - Sonic Boom
    
    Get Blades, Steal, and Prayer forbidden, and don't let Techniques, Hunt, or
    Gunmanship be forbidden.
    
    The enemy has one big flaw in their clan - lack of diversity. Three laws
    severely destroy their whole game plan - forbidding Prayer, Blades, and
    Steal. A second flaw is that without the Bishop's abilities to use Prayer
    attacks, they have no long-range attack except for one Fighter's Far Fist
    attack. And you can run circles around them with Dragoons, Gunners, and a
    Hunter.
    
    
    Bishop
    ------
    Cure Staff, Survival Vest, Feather Boots - Cura, Dispel, Holy - Return Magic
    
    
    Bishop
    ------
    Garnet Staff, Black Robe, Wizard Hat - Barrier, Judge, Water, Aero, Break -
    Half MP
    
    
    Fighter
    -------
    Kwigon Blade, Leather Garb, Headband - Rush, Air Render, Far Fist, Backdraft -
    Bonecrusher
    
    
    Fighter
    -------
    Ogun Blade, Chain Plate, Spiked Boots - Wild Swing, Beatdown, Blitz, Item -
    Strikeback
    
    
    Thief
    -----
    Sword Breaker, Dark Gear, Thief Armlets - Steal: Weapon, Steal: EXP, Steal: JP
    Steal: Ability - Maintenance
    
    
    Thief
    -----
    Rondell Dagger, Wygar, Germinas - Steal: Armor, Steal: Shield, Steal: Access,
    Steal: Weapon - Counter
    
    
    A Templar and Fighter will be talking about Marche, and the Templar says that
    his source on Marche coming here was reliable. A Thief then tells them that
    Marche is coming. Marche comes onto the screen, and then we'll have to fight.
    
    After, Marche wonders how they knew he would be here, when he senses that
    someone is watching him.
    
    
    ==============================================================================
    			    s. Desert Patrol   DTTL	      
    ==============================================================================
    
    Contract the mission "Desert Patrol" at any pub.
    
    
    Desert Patrol - Gotor Sands	#017
    Finished The Big Find
    Win Battle
    21400 Gil, 40 AP, 100 CP, Delia Dunes Icon
    The famed Mirage of Gotor is drawing big crowds, and big crowds draw thieves
    and pickpockets. Please help us patrol!
    
    	Ivalice Tourism Board
    
    Sage - Various abilities, Gunner, Assassin x2 - Last Breath, Various
    Abilities, Archer - Aim: Legs
    
    Nothing really of notice with the laws. Just try to disable as many of the
    enemies' abilities if you want to.
    
    In terms of laws, this here clan has a solid force. However, they still don't
    have many long-distance attacks, and by taking out the Bishop quickly and
    following up with the White Monk, the enemies' long-distance attacks will be
    reduced to 0. Move in after that with your Assassins, and offer support from
    afar with the Sage and Gunner. Keep Marche up front to keep the enemy units
    from moving around with Aim: Legs.
    
    
    Bishop
    ------
    Spring Staff, Flurry Robe, Wizard Hat - Cura, Dispel, Water, Break, Item -
    Return Magic
    
    
    Defender
    --------
    Ragnarok, Carabini Mail, Cross Helmet - Tremor, Drop Weapon, Mow Down, Item
    
    
    Dragoon
    -------
    Dragon Whisker, Dragon Mail, Diamond Helmet - Lancet, Fire Breath, Bolt
    Breath, Bangaa Cry
    
    
    Soldier
    -------
    Diamond Sword, Wygar, Bracers - Powerbreak, Mindbreak, Speedbreak, Mug
    
    
    Soldier
    -------
    Hardedge, Mirror Mail, Flame Shield - Powerbreak, Mindbreak, Magicbreak,
    Provoke - Monkey Grip
    
    
    White Monk
    ----------
    Godhand, Ninja Gear - Whirlwind, Air Render, Earth Render, Far Fist - Counter
    
    Marche will walk up, and he sees Doned! Doned will run away however, and tell
    a Bishop that is nearby that Marche is here. The Bishop and his clan will then
    encounter Marche.
    
    
    After, Marche will confront the Bishop about Doned. The Bishop says that he
    was very well informed, and that oddly enough he didn't charge very much
    on his information about Marche. Marche will then let the Bishop go, and
    wonders what's going on.
    
    
    ==============================================================================
    			    t. Quiet Sands   QNDS	      
    ==============================================================================
    
    Contract the mission "Quiet Sands" at any Pub.
    
    GET ALL YOUR CHARACTERS IN QUIET SANDS PART 2 TO 10 JP!
    
    
    Quiet Sands Part 1 - Delia Dunes	#018
    Finished Desert Patrol
    Win Battle
    22600 Gil, 80 AP, 100 CP, Materiwood Icon
    The famed "Barking Sands" in the Delia Dunes have stopped barking, and tour
    cancellations are rising. Please investigate.
    
    	Acamel Tours Office
    
    Thief x6 - All Steal abilities
    
    Don't let Steal be forbidden.
    
    Really simple here. You just have to survive for a few turns, but in those
    few turns, you want to steal some equipment to make up for the inability to
    win. Yes, the inability to win. You will NOT be able to defeat Llednar here,
    so don't waste your time. He does have some good equipment though, as said
    before.
    
    
    Biskmatar(Llednar)
    ------------------
    SaveTheQueen, Maximillian, Bangaa Helm, Caligula - Abyss, Life Render,
    Ripcircle, Furycircle
    
    
    Templar
    -------
    Lohengrin, Opal Armor, Cross Helm - Astra, Warcry, Rasp, Haste - Bonecrusher
    
    
    Templar
    -------
    Kain's Lance, Dragon Mail, Diamond Helmet - Silence, Soul Sphere, Haste,
    Lifebreak - Weapon Attack+
    
    
    Titania(x2)
    -----------
    Angel Whisper, Level?D Holy
    
    
    Marche will be on the Delia Dunes, wondering why it's so quiet, when Llednar
    comes onto the screen and says he cannot allow Marche to interfere anymore. He
    will advance when a seam opens up.
    
    In the new room, Llednar tells Marche he will go no further and is about to
    strike Marche, when Cid appears and stops Llednar from using his master
    attack, saying it would destroy the crystal. Cid warns Marche that Llednar is
    invincible, but Marche will still fight. Nevertheless, Llednar will be unable
    to take any damage, and he says that he is invincible, and that Marche cannot
    win. After a while, Llednar gets cocky and uses his Omega attack - and gets
    arrested doing so. Cid tells Marche that he can take him out the seam, but
    Marche refuses to do so.
    
    
    Quiet Sands Part 2 - Delia Dunes	#018
    Finished Quiet Sands Part 1
    Defeat Boss!
    
    
    White Mage x3 - Life, Cura, Shell, Protect, Gunner x3
    
    Don't let Holy or Gunmanship be forbidden.
    
    This battle will be insane if you're not leveled enough. Otherwise, you should
    have an easy time. Start off by summoning the Totemas of the White Mages. If
    there are no Vampires remaining afterwards, then attack Mateus until the
    Vampires rise again, then use the Gunner's Totemas.
    
    After your Totemas are all used, switch the White Mages out of protective
    spells and into aiming Life and Cura at the Vampires. As the Vampires are
    Dark-based opponents, they'll lose HP. Continue whetting Mateus's HP down with
    your Gunners all the while.
    
    
    Totema(Mateus)
    --------------
    Spellbind, Breath of God, Star Cross, Thundaga - Weapon Attack+
    
    
    Vampire
    -------
    Miasma, Zombify - Block Arrows
    
    
    Vampire
    -------
    Miasma, Zombify
    
    
    Vampire
    -------
    LV? S-Flare, Zombify
    
    
    Vampire
    -------
    LV? S-Flare, Miasma - Weapon Attack+
    
    
    Cid will take Marche to the last crystal. Marche will walk up, and Mateus will
    appear. Suddenly, Mateus will change into Ritz, who says she wants to remain
    here. Marche says he wants to go back, but Ritz says he doesn't sound sure of
    himself. Ritz then turns into Doned, who says in this world, he can run around
    and use magic, and do whatever he wants. Doned will turn into Mewt, who tells
    Marche that his parents do nothing more than fight, and that going back to
    the real world won't bring his father back. Mewt will finally change into
    Marche himself, who tells him he's so strong that he can break out of this
    world, that he'll even take on himself. Marche declares that he's going back,
    and four Vampires will appear flanking Mateus.
    
    
    Afterwards...
    
    
    
    
    
    Nothing happens...
    
    Queen Remedi appears and tells Marche that the world is still wanted by Mewt,
    and as such, the world will still exist. She also tells Marche that he too is
    not yet ready to leave. Out on the Delia Dunes, Marche tells Cid that he'll
    find Mewt and talk to him. When Cid asks Marche how he'll do that, Marche says
    he'll find a way.
    
    
    ==============================================================================
    			     u. Materite Now!  MTTN	      
    ==============================================================================
    
    Go to Cyril. In the pub, Marche will overhear a conversation about Gift Day -
    A day where people from all over Ivalice bring a gift for the Royal Family.
    Apparently, if your gift is good enough, you can be able to see the Prince.
    Marche decides to get a gift good enough, and Montblanc says that Nono should
    be able to make a good gift.
    
    Contract the mission "Materite Now!" at any pub.
    
    
    Materite Now! - Materiwood	#019
    Finished Quiet Sands
    Win Battle
    23400 Gil, 40 AP, 100 CP, Bervenia Palace Icon
    Materite is getting hard to find with Audience Day near. I need some for my
    experiments! Search the Materiwood -- ore will do.
    
    	Pallas, Alchemist
    
    Fighter x3 - Far Fist, Air Render, Sage - Giga Flare, White Monk x2 - Air
    Render (Can trade Fighters for White Monks/vice versa)
    
    Forbid Corner, Color Magic, Summon, Missile, and/or Spirit Magic. The former
    three are the ones most recommended to be forbidden.
    
    The team on a whole lacks organization, trying to unite Viera jobs and failing
    miserably. Although it can get a bit hard as Viera naturally are agile, there
    is nothing else riding for this clan. Advance with your White Monks and
    Fighters, and have your Sage destroy them from afar with the mighty Giga
    Flare.
    
    
    Assassin
    --------
    Masamune, Ninja Gear, Genji Armlets - Shadowbind, Last Breath, Ague,
    Oblivion - Return Fire
    
    
    Elementalist
    ------------
    Joyeuse, Rubber Suit, Ribbon - Shining Air, Evil Gaze, Heavy Dust, Sliprain -
    Absorb MP
    
    
    Red Mage
    --------
    Madu, Brint Set, Gold Hairpin - Fire, Thunder, Sleep, Poison, Doublecast -
    Magic Power+
    
    
    Sniper
    ------
    Nike Bow, Bone Plate, Red Boots - Doom Archer, Aim: Armor, Aim: Weapon, Aim:
    Wallet, Auto-Regen
    
    
    Summoner
    --------
    Cheer Staff, Thunder Robe, Magic Ring - Ifrit, Ramuh, Carbuncle, Madeen - Half
    MP
    
    
    White Mage
    ----------
    Pure Staff, Mirage Vest - Curaga, Esuna, Full-Life, Shell
    
    
    Marche will find a ton of Materite, when a bandit clan appears and attacks
    Marche, mentioning a streetear who can't be anyone but Doned.
    
    After, Marche calls Doned out. Doned does so, but grabs Marche's stone, and
    breaks it. He accuses Marche of taking it as a gift for Mewt, and of trying
    to bring the world back to what it was. He says that he can't run around in
    the real world, and that he doesn't want to go back, and runs away. Marche
    muses that Doned thinks he has something, but Doned has something he doesn't
    but wants.
    
    ==============================================================================
    			      v. Present Day  PRND	      
    ==============================================================================
    
    Before going to the next mission, secure an Angel Ring if you can, and equip
    Marche with it.
    
    Head to Bervenia Palace.
    
    
    Present Day Part 1 - Bervenia Palace	#020
    Finished Materite Now!
    Win Battle
    25000 Gil, 40 AP, 100 CP, Tubola Cave Icon
    Security at the palace is tight as ever with the public audiences today. Come
    pay your respects to the prince and queen.
    
    	Bervenia Spokesman
    
    Thief - Various steal abilities, Sensor/Mog Peek, Sniper x3 - Beso Toxico,
    Aim: Arms, Juggler - Dagger, Archer(Marche) - Aim: Arm, Various steal
    abilities
    
    Forbid Blades, ALchemy, and Techniques. Don't let Steal, Missile, Aim, or
    Juggle forbidden.
    
    Three of the five opponents with mostly short range attacks use Blades. What
    does that tell you? Eliminate the ability to use it by forbidding blades, and
    concentrate foremost on the Templar, who proves the most deadly challenge.
    After that's done, if you didn't get Alchemy forbidden, dispose of the
    Alchemist. Finishing that, destroy the Mog Knight and two Gladiators.
    
    For the Thief, there's something that should be noted. This mission is the
    first where the enemy actually has some hidden items - as such, you'll need
    either Sensor or Mog Peek to see it.
    
    
    Alchemist
    ---------
    Lite Crosier, Gaia Gear, Feather Cap - Scorpion Tail - Death, Flare, Poison,
    Toad - Magic Power+
    
    
    Gladiator
    ---------
    Ogun Blade, Brigandine, Gauntlets - Wild Swing, Fire Sword, Bolt Sword, Ice
    Sword - Strikeback
    
    
    Gladiator
    ---------
    Venus Blade, Brigandine, Bracers - Rush, Beatdown, Blitz - Strikeback
    
    
    Mog Knight
    ----------
    Pearl Blade, Platemail, Cross Helm - Materia Blade - Mog Attack, Mog Lance,
    Mog Rush, Mog Shield, Mog Aid
    
    
    Templar
    -------
    Lionheart, Platemail, Opal Helm - Astra, Warcry, Rasp, Haste - Bonecrusher
    
    
    NOTE! From now on, I will NO LONGER provide plot summaries. This is due to
    the fact that from now on, all but one mission will contain a ton of spoilers,
    most of it major. I will not spoil everything; this guide will allow you to
    get through the ending on your own. (AKA: I'm too much of a lazy ass to type
    out the rest of the stuff)
    
    
    
    Present Day Part 2 - Bervenia Palace	#020
    Finished Present Day Part 1
    Defeat Boss!
    Nothing
    
    Archer(Marche) - Aim: Arm, Various steal abilities
    
    Don't let Aim or Steal forbidden.
    
    It's a one-on-one match against Llednar. You'll be unable to change jobs
    beforehand, so hopefully you got your Angel Ring. Otherwise, you'll have to
    be highly leveled if you want a chance at both lasting and stealing all of
    Llednar's equipment. My suggestion is to immediately disable him, steal at
    least his weapon, and then disable him while running away. Without his weapon,
    he'll be severely weakened. After a while, Judgemaster Cid will appear, ending
    the battle.
    
    
    Biskmatar(Llednar)
    ------------------
    SaveTheQueen, Maximillian, Bangaa Helm, Caligula - Omega, Abyss, Ripcircle,
    Furycircle - Counter
    
    
    
    ==============================================================================
    			      w. Hidden Vein  HDDV	      
    ==============================================================================
    
    Contract the mission "Hidden Vein" at any pub.
    
    
    Hidden Vein - Tubola Cave	#021
    Finished Present Day
    Win Battle
    26200 Gil, 40 AP, 100 CP, Deti Plains Icon
    Most say the Tubola Cave mines were depleted during the 1st Mythril Rush, but
    my grandfather's will says otherwise. Please check!
    
    	Cruu, Mine Forman
    
    Assassin x2 - Last Breath, Gunner x2 - Dagger, Fighter x2 - Air Render, Far
    Fist
    
    No laws of notice, just don't let Corner, Gunmanship, or Blades forbidden.
    
    
    Split your force into two sides, with an Assassin, Gunner, and Fighter for
    each. Put the stronger Assassin, Gunner, and Fighter to face the right flank,
    and the weaker guys to face the left force. Send the Assassin in to attack
    the closest man, and have the Fighter follow up from behind with Air Render/
    Far Fist. Keep the Gunners side by side shooting at their respective sides,
    and once one side is down, interchange the Gunner with no targets to the
    other side, then continue shooting.
    
    
    Animist
    -------
    Black Quena, Survival Vest, Thief Hat - Sheep Count, Tail Wag, Friend - Block
    Arrows
    
    
    Blue Mage
    ---------
    Harpe, Mirage Vest, Feather Cap - Twister, Bad Breath, Roulette, White Wind -
    Damage > MP - Immunity
    
    
    Juggler
    -------
    Orichalum, Bone Plate - Hurl, Firebomb, Dagger, Smile - Catch
    
    
    Mog Knight
    ----------
    Paraiba Blade, Power Sash, Iron Helm - Mog Guard, Mog Rush, Mog Shield, Mog
    Peek, Mog Aid - Last Haste
    
    
    Sage
    ----
    Drain, Giga Flare, Bio - Reflex
    
    
    White Monk
    ----------
    Survivor, Judo Uniform, Feather Boots - Earth Render, Far Fist, Chakra, 
    Revive - Counter
    
    
    
    ==============================================================================
    			     x. To Ambervale  TAMV	      
    ==============================================================================
    
    To Ambervale - Deti Plains	#022
    Finished Hidden Vein
    Win Battle
    27000 Gil, 40 AP, 100 CP, Seina Gorge Icon
    Mewt and Remedi have gone to the Ambervale. Before you follow, come to the
    Deti Plains, I have a request to ask of you.
    
    	Judgemaster Cid
    
    Gunner x3, Dragoon x2 - Jump, White Mage(Marche) - Esuna, Cura
    
    If you can, try to get Status forbidden, as it will REALLY help you out. Don't
    let Holy, Dragon Tech, or Gunmanship get forbidden.
    
    The main problem here is that you'll be having to fight uphill, and you're
    cornered in one tiny area of the map. The only solution is to hit the enemy
    with as much long-distance damage as possible before they can reach you.
    Although it is an effective strategy, if the monsters get within striking
    range of you (notably the Big Malboro and the Lilith), you're screwed with
    status effects. That's what the White Mage is there for with Esuna.
    
    
    Big Malboro
    -----------
    Bad Breath, Soundwave
    
    
    Coeurl
    ------
    Blaster - Reveal - Block Arrows
    
    
    Jawbreaker
    ----------
    Level 3 Defenseless, Level 5 Death, Suffocate - Block Arrows - Weapon Attack+
    
    
    Lilith
    ------
    Twister, Poison Fang, Kiss
    
    
    Thundrake
    ---------
    Bolt Breath - Geomancy
    
    
    ==============================================================================
    			       y. Over the Hill  OTHL	      
    ==============================================================================
    
    Head to Siena Gorge.
    
    Over the Hill - Siena Gorge	#023
    Finished To Ambervale
    Win Battle
    28600 Gil, 40 AP, 100 CP, Seina Gorge Icon
    I want you to find me some amber in the Siena Gorge. Amber contains the power
    of the sun, essential in making the antilaw I need.
    
    	Judgemaster Cid
    
    Gunner x3, Dragoon x2 - Jump, White Mage(Marche) - Cura, Protect, Shell
    
    Of the laws you want forbidden, try for Summon, Spirit Magic, Corner, or
    Lunge. Don't let Dragon Tech, Holy, or Gunmanship be forbidden.
    
    Well, this is it. You're finally battling against Ritz and her clan, and they
    are tough. Thankfully, some weaknesses. First off, no field attacks. This
    allows you to shoot from afar with your Gunners before they can get around and
    cause you havoc. Second, they're up top a huge mountain, so if you can get as
    far away from the mountain as possible, their long range attacks won't be
    able to hit you, and you can hit them, so they'll have to come down. Once that
    happens, attack them with your Dragoons.
    
    If you're REALLY high-leveled, you can trade some of your units for Thieves.
    
    
    Assassin
    --------
    Max's Oathbow, Rubber Suit, Ninja Tabi - Last Breath, Aphonia, Rockseal,
    Oblivion - Return Fire
    
    
    Elementalist
    ------------
    Madu, Minerva Plate, Gold Hairpin - Fire Whip, White Flame, Shining Air,
    Heavy Dust, Elemental Shift - Absorb MP
    
    
    Fencer
    ------
    Madu, Brigandine, Gold Hairpin - Swallowtail, Piercethrough, Nighthawk
    
    
    Red Mage(Ritz)
    --------------
    Femme Fatale, Brint Set, Ribbon - Fire, Thunder, Blizzard, Steep, Doublecast -
    Catch - Magic Power
    
    
    Sniper(Shara)
    -------------
    Seventh Heaven, Galmia Set, Ribbon - Death Sickle, Doom Archer, Aim: Armor,
    Aim: Weapon - Auto-Regen
    
    
    Summoner
    --------
    Nirvana Staff, Silver Coat, Galmia Shoes - Ifrit, Ramuh, Shiva, Phoenix,
    Madeen - Half MP
    
    
    ==============================================================================
    			       z. Royal Valley  RYVL	      
    ==============================================================================
    
    
    Royal Valley Part 1 - Ambervale		#024
    Finished Over the Hill
    Defeat Llednar!
    
    Dragoon - Jump, Fighter - Double Sword, White Mage - Cura, Auto-Life, Black
    Mage(Nu Mou) - Giga Flare, 3rd level offensive spells
    
    Get Target All and Skill forbidden.
    
    You have one hell of a battle here. Not only are you 4 - 6, but you're also
    facing Llednar. Thankfully, you only have to defeat Llednar, and Llednar's
    the type of person who just has to charge at you. This means that you can hit
    him from two sides with your Dragoon and Fighter, blast him with spells from
    your Black Mage, all the while healing your units with your White Mage. If the
    other units present a problem, that's what Giga Flare is there for; to cause
    an extreme amount of damage.
    
    
    
    Royal Valley Part 2 - Ambervale		#024
    Finished Royal Valley Part 1
    Defeat Remedi!
    
    Ninja x2 - Double Sword, Black Mage - Doublecast, 3rd Class Offensive Spells,
    White Mage -  Cura, Auto-Life, Life, Dragoon - Jump, Gunner
    
    Get Target All forbidden.
    
    You thought the before battle was bad. Wait until you have to fight here. This
    battle is split up into two parts - you fight with Adrammalech and Famfrit
    flanking Battle Queen Remedi. After you defeat Remedi, she'll turn into
    Li-Grim Remedi, and this time, two Mateus will flank her. Same units apply.
    
    
    After you defeat Li-Grim, the ending starts. Give yourself a pat on the back
    for completing the main section of the game, then give those sub-missions a
    try.
    
    
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                    6. Sub-Missions
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    S-MS
    
    From now on, I won't be listing the individual A-Abilities. I'm too lazy to
    analyze every enemy for them :P.
    
    
    Wanted!	- Nubswood		#025
    Kingmoon, finished Thesis Hunt
    Defeat the Boss!
    4600 gil, 40 AP, 30 CP, Flower Vase
    This Month's Wanted! Black Mage Dolce: 4600 gil
    -Dangerous magic use
    -Eating and running
    -Assorted misdemeanors
    
    Cancellation possible, Non-repeatable
    
    Defender, Paladin x2, Archer x2, Mog Knight
    
    Get Color Magic and Techs forbidden.
    
    With Color Magic and Techniques forbidden, pretty much the whole enemy clan
    is screwed to hell. Not only that, but they're outnumbered 4 - 6. Attack
    viciously with your Paladins, Defender, and Mog Knight, and flank them from
    behind with the archers. If you want to end this quickly, you can attack Dolce
    directly, as you only have to defeat Dolce to end the battle.
    
    
    Black Mage(Dolce)
    -----------------
    Rod, Silken Robe - Geomancy
    
    
    Soldier
    -------
    Shortsword, Bronze Shield, Cuirass
    
    
    White Mage
    ----------
    White Staff, Hempen Robe
    
    
    White Monk
    ----------
    Hard Knuckles, Bronze Shield, Leather Garb - Shieldbearer
    
    
    Dolce swears that he paid for his food, but Marche doesn't believe him and
    tell him that they're taking him in. After he is defeated in battle, Dolce 
    says he doesn't want to get arrested.
    
    
    ------------------------------------------------------------------------------
    
    
    Wanted!	- Jeraw Sands	#026
    Bardmoon, finished Jagd Hunt
    Defeat the Bosses!
    13600 gil, 40 AP, 30 CP
    This Month's Wanted! Gabbana Brothers: 13600 gil
    -Theft (4 counts)
    -Rosiotti slaying
    -Always together
    -Target desert travelers
    
    Cancellation possible, Non-repeatable
    
    Dragoon x3 - Jump, Any Element Breath, Assassin x2, White Mage - Cura, Life
    
    Don't let Techniques, Corner, Holy, or Color Magic get forbidden. Try to
    get forbidden Charge, Steal, Time Magic, Call, or Stunt.
    
    The enemy here is trying to take you down through stealing your equipment,
    disabling you, and then attacking head-on. The way to counteract against them
    is to make your units big and beefy, or otherwise agile and fast-killing.
    Dragoons can absorb a lot of damage before they fall, and with their long
    range Jump attack along with Fire Breath, Ice Breath, and Lightning Breath,
    they can attack more than 1 unit. Assassins can slip in and kill the enemies
    quickly, and the White Mage is there to keep the Dragoons and Assassins strong
    and revive them in the case that they do get defeated.
    
    
    Juggler(Lil Gabbana)
    --------------------
    Jambiya, Ice Shield, Spiked Boots - Shieldbearer, Last Haste - Shieldbearer
    
    
    Mog Knight(Big Gabbana)
    -----------------------
    Air Blade, Ice Shield, Iron Helmet, Survival Vest - Last Haste
    
    
    Thief
    -----
    Sword Breaker, Chain Plate
    
    
    Time Mage
    ---------
    Terre Rod, Mistle Robe
    
    
    Warrior
    -------
    Striborg, Iron Armor, Spiked Boots
    
    
    White Monk
    ----------
    Kaiser Knuckles, Adaman Vest, Spiked Boots
    
    
    
    The Gabbana brothers decide to scram, but Marche won't let them. After, the
    remaining Gabbana brother will comment that it definitely wasn't their day.
    
    
    ------------------------------------------------------------------------------
    
    
    Wanted!	- Giza Plains		#027
    Madmoon, finished Herb Picking
    Defeat the Boss!
    2800 gil, 40 AP, 30 CP
    This Month's Wanted! Diaghilev Godeye: 2800 gil
    -Using alchemy to make counterfeit gil
    -Rumored to have a third eye
    
    Cancellation possible, Non-repeatable
    
    White Monk, Soldier x2, Fencer, Black Mage - 1st class offensive spells, White
    Mage - Cure
    
    Get Aim or Steal forbidden if possible.
    
    Send forth your four direct-attack units to hit the Gladiator and Thief right
    away, with your two stronger units on the Thief. Devote more power to
    defeating the Thief, and then the Gladiator. After that's done, bowl your way
    through whoever is guarding Diaghilev and defeat Diaghilev Godeye.
    
    
    
    Alchemist(Diaghilev)
    --------------------
    Energy Mace, Feather Cap, Leather Garb - Magic Power+
    
    
    Archer
    ------
    Thorn Bow, Leather Garb
    
    
    Dragoon
    -------
    Javelin, Cuirass
    
    
    Gladiator
    ---------
    Sweep Blade, Chain Plate - Last Berserk
    
    
    Thief
    -----
    Jack Knife, Leather Garb
    
    
    Diaghilev tells Clan Nutsy that he saw them coming with his third eye, and
    Marche tells him they're there for him. After, Diaghilev says that it seems
     to have been fate that he would be captured.
    
    
    ------------------------------------------------------------------------------
    
    
    Wanted!	- Uladon Bog		#028
    Sagemoon, finished Scouring Time
    Defeat the Boss!
    18000 gil, 40 AP, 30 CP
    This Month's Wanted! Swampking Kanan: 18000 gil!
    -Ex-palace guard(AWOL)
    -Raiding local towns from a camp in the Uladon Bog
    
    Cancellation possible, Non-repeatable
    
    Fighter x2 - Far Fist, Gunner x2 -Paralyzshot, Dragoon x2 - Jump, Cura
    
    Don't let Missiles, Blades, Gunmanship, or Spears get forbidden. Get Summon
    Magic or Bows forbidden if you can.
    
    Everything here is about hitting from afar. Shoot straight off with your
    Gunners at the Bishop so that the opposition doesn't have any unit to heal
    them, then head in with your Dragoons and Fighters. Dragoons should stay from
    behind and Jump on the opponents, and if the opportunity presents itself, hit
    two or more units with the Fighters' Far Fist.
    
    
    Archer
    ------
    Artemis Bow, Green Beret, Survival Vest - Concentrate
    
    
    Bishop
    ------
    Cura Staff, Adaman Vest, Magic Ring - Weapon Defense+ - Defend
    
    
    Dragoon
    -------
    BUrglar Sword, Iron Helmet, Iron Armor - Doublehand - Laste Berserk
    
    
    Summoner
    --------
    Judge Staff, Circlet, Thunder Robe - Hail MP, Absorb MP
    
    
    Templar(Kanan)
    --------------
    Kain's Lance, Cross Helmet, Plate Mail, Feather Boots - Weapon Attack+ -
    Bonecrusher
    
    
    Kanan tells Marche and clan that they've come a long way for nothing, and
    Marche says that they know what he's been up to. After, Kanan admits that he
    had made some bad choices and knows that he's finished.
    
    
    ------------------------------------------------------------------------------
    
    
    Wanted!	- Jagd Helje		#029
    Finished Present Day and Den of Evil, Huntmoon
    Defeat the Boss!
    45000 gil, 40 AP, 30 CP, Zanmato
    This Month's Wanted! Killer Rayne: 45000 gil
    -Fearsome female assassin
    -Said to know all the skills of her trade
    -Hiding in Jagd Helje
    
    Cancellation possible, Non-repeatable
    
    Gunner x3 - Paralyshot, Sleepshot, Summoner x3 - Madeen, Phoenix
    
    None, it's a Jagd.
    
    What you want to do is take down Rayne as soon as possible. In accomplishing 
    this, there are a couple of important things to do. One is making sure that 
    you can attack as far away as possible (Gunners, Summoners), and the second is 
    to make sure that your allies don't die (hence the Phoenix summon for the 
    Summoners). So, attack from afar with your Gunners and Summoners, and take out 
    anybody that gets too close to you.
    
    
    Assassin (Rayne)
    ----------------
    Petalchaser, Ninja Gear, Bracer, Fortune Ring - Auto-Regen
    
    
    Gunner
    ------
    Peacemaker, Brigandine, Gauntlets - Last Quicken
    
    
    Red Mage
    --------
    Colicemarde, Minerva Plate, Magic Ring - Magic Power+
    
    
    Sniper
    ------
    Hades Bow, Power Sash, Spiked Boots - Concentrate
    
    
    Rayne will be surprised Marche's clan was gutsy enough to come, and then we 
    fight. After, Rayne will be glad she at least fought.
    
    
    ------------------------------------------------------------------------------
    
    
    Wanted!	- Jagd Ahli		#030
    Kingmoon, finished The Bounty, Wanted(#25), and Exploration
    Defeat the Boss!
    22600 gil, 40 AP, 30 CP, Onlyone
    This Month's Wanted! Dark Duke Lodion: 22600 gil[Warning: Very Dangerous!]
    -Powerful magic
    -Numerous followers
    -Active in Jagd Ahli
    
    Cancellation possible, Non-repeatable
    
    Gunner x2 - Paralyzshot, Ultima Charge, Assassin x3 - Last Breath, Shadowbind,
    Aphonia, Paladin - Holy Blade, Defense, Life, Cura
    
    None, it's in a Jagd.
    
    You have a choice of either defeating the guard units and then taking out
    Lodion, or taking out Lodion right away. Should you choose the latter choice, 
    use your Gunners' Ultima Charge to take out the farther units, while you let 
    your Assassins take care of the frontal guard units. After that, you can take
    care of Lodion. If you want to defeat Lodion off the bat, hit him with the 
    Gunners' Ultima Charge as soon as you get the chance, and use your Assassin
    abilities at every possibility. Remember though, this is a Jagd, so be sure to
    end the battle with all your units still alive.
    
    
    Archer
    ------
    Nail Bow, Green Beret, Brigandine
    
    
    Assassin
    --------
    Murasame, Survival Vest, Bracers - Return Fire
    
    
    Dragoon
    -------
    Partisan, Iron Armor, Battle Boots - Dragonheart
    
    
    Fighter
    -------
    Sun Blade, Power Sash, Gauntlets
    
    
    Lodion asks Marche if he and his clan came to find out why he was called the
    Dark Duke, and Marche says that whether or not he's a Dark Duke, he's going to
    go to jail. After defeating Lodion, Lodion is shocked that he failed.
    
    
    ------------------------------------------------------------------------------
    
    
    Ruby Red - Baguba Port 		#031
    Finished Desert Patrol and Wyrms Awaken
    Defeat all enemies
    16000 gil, 40 AP, 30 CP, Wyrmstone
    Our family heirloom, the fiery ruby known as the "Dragon's Eye," has been 
    stolen. Please retrieve.
    	
    	Viscount Rashie
    
    Cancellation possible, Non-repeatable
    
    Beastmaster - Dragon, Cura, Black Mage x3 - 2nd level offensive spells, Cura, 
    Templar x2 - Warcry, Rasp  
    
    Get Missiles forbidden. Don't let Color Magic or Dmg2: Animal be forbidden.
    
    The only real threat here is the Blue Mage - his Auto-Whisper will allow an 
    ally to rise once again after they are dead. Deal with the Blue Mage threat by 
    converging on him with your two Templars and using Rasp to immediately deal a 
    blow to the Blue Mage's MP count, then take him out with your Templars. The 
    Beastmaster should be used to turn the Wyrms on each other, while the Black 
    Mages are there for routine heavy damage.
    
    
    Archer
    ------
    Artemis Bow, Headband, Judo Uniform
    
    
    Beastmaster
    -----------
    Half MP - War Trumpet, Brigandine, Magic Ring
    
    
    Blue Mage
    ---------
    Aqua Saber, Thunder Robe, Fortune Ring - Immunity
    
    
    Hunter
    ------
    Twin Bow, Power Sash, Spiked Boots
    
    
    Icedrake
    --------
    Counter
    
    
    Thundrake
    ---------
    Geomancy
    
    
    The beastmaster claims he didn't steal the ruby, but Marche knows better. 
    Afterwards, Marche will take the ruby back.
    
    
    ------------------------------------------------------------------------------
    
    
    Tower Ruins - Koringwood 		#032
    Press Select on The Hero Gaol when you have it, finished Hot Awakening
    Defeat all enemies
    30 AP, 30 CP
    Gaol, the knight of the amber eyes, was out with the moogle Lini when they 
    heard tales of a red-armed fiend in the Koringwood.
    	
    	"The Hero Gaol," Chapter 1
    
    Cancellation possible, Non-repeatable
    
    Beastmaster x4 - Goblin, Dragon, Bomb, Malboro, Dragoon x2 - Wyrmkiller
    
    Don't let Control, Techs, or Dmg2: Animal become forbidden.
    
    Start off by using the Control techniques on all the monsters except for 
    either the Firewyrm or Icedrake - the dragon you don't control gets slain by 
    the Dragoon's Wyrmkiller. With one dragon out, turn the four remaining 
    monsters against each other, and start picking them off with your two 
    Dragoons, starting with the second Dragon. After the second Dragon, choose 
    which monster you want to kill next, until they are all down.
    
    
    Bomb
    ----
    Nothing
    
    
    Firewyrm
    --------
    Nothing
    
    
    Goblin
    ------
    Counter
    
    
    Icedrake
    --------
    Nothing
    
    
    Malboro
    -------
    Nothing
    
    
    Marche comments that there are still plenty of monsters to take the red-armed 
    fiend's place. After, he wonders whether he'll ever be like the Hero Gaol.
    
    
    ------------------------------------------------------------------------------
    
    
    Battle in Aisen - Aisenfield		#033
    Press Select on The Hero Gaol when you have it, finished Hot Awakening
    Defeat all enemies
    40 AP, 30 CP
    Gaol, himself one of the Aisen 13, was adventuring with Lini the moogle when 
    they heard that Aisen Keep had been attacked!
    	
    	"The Hero Gaol," Chapter 2
    
    Cancellation possible, Non-repeatable
    
    Black Mage x3 - 2nd level Offensive Spells, Bishop x3 - Water, Aero, Cura, 
    Break
    
    Get Techs and Missile forbidden. Don't let Color Magic or Prayer follow the 
    same fate.
    
    With Missile and Techs forbidden, the enemies are reduced to the Fighter, 
    Fencer, and Dragoon being able to only attack regularly. Of course, you can't 
    let them do that - thus the Black Mages and Bishops. Stay from afar to pick 
    them off, and if you're feeling a bit giddy, use Break - it'll petrify the 
    enemy if it works. After the main three foes are done, take out the Archers in 
    rapid succession.
    
    
    
    Archer
    ------
    Char Bow, Feather Cap, Adaman Vest - Maintenance
    
    
    Archer
    ------
    Long Bow, Chain Plate, Battle Boots - Concentrate
    
    
    Dragoon
    -------
    Partisan, Bronze Helm, Bronze Armor - Weapon Defense+
    
    
    Fencer
    ------
    Stinger, Round Shield, Chain Plate
    
    
    Fighter
    -------
    Atmos Blade, Power Sash, Gauntlets, Battle Boots - Doublehand
    
    
    Marche comments on how this is where the Battle of Aisen was fought. After, 
    Marche wishes he could've seen the gathering of the knights.
    
    
    ------------------------------------------------------------------------------
    
    
    Magewyrm - Delia Dunes		#034
    Press Select on The Hero Gaol when you have it, finished Desert Patrol
    Defeat all enemies
    50 AP, 30 CP
    Gaol, wielder of the twin sword "Ayvuir," was out with Lini the moogle when 
    they were asked to drive a magewyrm out of Delia.
    	
    	"The Hero Gaol," Chapter 3
    
    Cancellation possible, Non-repeatable
    
    Beastmaster x3 - Dragon, Panther, Bomb, Dragoon x3 - Wyrmkiller
    
    Don't let Control, Techs, or Dmg2: Animal become forbidden.
    
    This follows pretty much the same strategy as Tower Ruins. Use your 
    Beastmasters to control the non-Dragons and turn them against the Dragons. At 
    the same time, assign your Dragoons each to a Dragon and take them out with 
    Wyrmkiller, which deals a heavy dose of damage to Dragons. After the dragons 
    are all down, focus on having the three remaining enemies kill each other, 
    using the Dragoons as an extra measure.
    
    
    Antlion
    -------
    Weapon Defense+
    
    
    Bomb
    ----
    Nothing
    
    
    Firewyrm
    --------
    Weapon Attack+
    
    
    Icedrake
    --------
    Weapon Defense+, Counter
    
    
    Red Panther
    -----------
    Reveal, Counter
    
    
    Thundrake (Gerland)
    -------------------
    Geomancy
    
    
    
    Marche is shocked that Gerland is still living, but still defeats Gerland.
    
    
    ------------------------------------------------------------------------------
    
    
    Salika Keep - Salikawood		#035
    Press Select on The Hero Gaol when you have it, finished Desert Patrol, Combat 
    Level 10
    Defeat all enemies
    60 AP, 30 CP, Ayvuir Red
    Gaol, lover of the moon maiden Evelyn, was out with Lini the moogle when the 
    keeplord of Salika invited them...to die!
    	
    	"The Hero Gaol," Chapter 4
    
    Cancellation possible, Non-repeatable
    
    White Mage - Life, Curaga, Paladin x5 - Holy Sword, Saint Cross
    
    Get Status and Defend forbidden.
    
    You're in for a not-so-forgiving battle here. Although the Time Magic is 
    restricted from using his magic and the Defenders can only do physical 
    attacks, you've still got Lord Ghost to deal with. Start off by attacking the 
    White Mage with your Paladins, then move on to take out the Defenders. With 
    them out of the way, corner Lord Ghost and finish him off, then deal with the 
    Time Mage. Heal as necessary.
    
    
    Defender
    --------
    Lohengrin, Platemail, Iron Helm, Gauntlets
    
    
    Defender
    --------
    Falchion, Bronze Armor, Bronze Helm, Bracers
    
    
    Time Mage
    ---------
    Terre Rod, Magus Robe, Round Shield, Feather Cap - Shieldbearer - Last Quicken
    
    
    Vampire (Lord Ghost)
    --------------------
    Weapon Attack+, Block Arrows
    
    
    White Mage
    ----------
    Cure Staff, Magus Robe, Spiked Boots, Magic Ring - Turbo MP - Absorb MP
    
    
    The keeplord's ghost confronts Marche, thinking he is Gaol, and Marche will 
    fight in Gaol's place. After, Marche obtains the Ayvuir Red, one of the twin 
    swords.
    
    
    ------------------------------------------------------------------------------
    
    
    Twin Swords - Eluut Sands		#036
    Press Select on The Hero Gaol when you have it, finished Village Hunt, Combat 
    Level 10
    Defeat all enemies
    40 AP, 30 CP, Ayvuir Blue
    Seeing Gaol die horribly before his very eyes, Lini took his sword into the 
    Eluut Sands to await the one worthy to wield it.
    	
    	"The Hero Gaol," Epilogue
    
    Cancellation possible, Non-repeatable
    
    Any 6 units.
    
    Get Status, Charge, and Gunmanship forbidden.
    
    There's really no bothering in formulating a strategy for this; the highest 
    enemy in this battle is level NINE, and by now, you should be around level 10 
    at the lowest. But anyways, the enemies here shouldn't provide too much of a 
    threat to you; eliminate the Black Mage and Animist first, then do a mop-up of 
    the other units.
    
    
    Animist
    -------
    Earth Bell, Chain Plate, Spiked Boots
    
    
    Black Mage
    ----------
    Rod, Silken Robe, Battle Boots
    
    
    Gunner
    ------
    Lost Gun, Green Beret, Leather Garb, Battle Boots - Concentrate
    
    
    Mog Knight
    ----------
    Atmost Blade, Round Shield, Iron Helm, Iron Armor - Geomancy - Last Haste
    
    
    Mog Knight
    ----------
    Shadow Blade, Round Shield, Survival Vest, Battle Boots
    
    
    Time Mage
    ---------
    Firewheel Rod, Silken Robe, Fortune Ring - Last Quicken
    
    
    The Mog Knight asks why Marche and co are defaning Lini's grave, and Marche 
    says he'll show them that he's worthy to visit. After, the Mog Knight is 
    satisfied, and we gain Ayvuir Blue.
    
    
    ------------------------------------------------------------------------------
    
    
    Village Hunt	- Eluut Sands		#037
    Finished The Cheetahs
    Defeat all enemies
    4200 gil, 40 AP, 30 CP
    Participants wanted for a survey of the Eluut Sands. We will cross antlion
    nests to find a legendary moogle's hidden village.
    	
    	Barba, Junior Researcher
    
    Cancellation possible, Non-repeatable
    
    Fighter x2 - Air Render, Fencer x2, Dragoon x2 - Breath abilities, Jump
    
    Don't let Techniques, Blades, Rapiers or Spears get forbidden, and especially
    not Dmg2: Animal.
    
    Your enemies are entirely hand-to-hand combat fighters, so adjust your party
    to react similarly. Keep your Fighters and Dragoons at distance when you
    can though, using Air Render for the Fighters and Fire/Ice/Lightning Breath
    and Jump for the Dragoons to keep the enemies from being able to hit you just
    as they start their turn. The Fencers should go and attack their enemies
    directly head-on.
    
    
    Antlion x2
    ----------
    Counter
    
    
    Antlion
    -------
    None
    
    
    Coeurl
    ------
    None
    
    
    Goblin
    ------
    None
    
    
    Seeing all the antlions around, Marche figures that this must be the antlions'
    nest. Afterwards, Marche wonders if the moogle village lies just ahead.
    
    
    ------------------------------------------------------------------------------
    
    
    Fire! Fire!	- Cyril		#038
    Finished Herb Picking
    Defeat all enemies
    3600 gil, 40 AP, 30 CP, Sprinkler Mission Item
    [Breaking News]
    Fire on Grasgreen street! Need help to quench the spreading blaze.
    	
    	Cyril Fire Chief
    
    Cancellation possible, Non-repeatable
    
    Black Mage x6 - Blizzard
    
    Don't let Color Magic or Ice get forbidden. Get Fire forbidden if possible.
    
    In case the strategy isn't obvious enough, I'll spell it out for you; Use
    your Black Mage's Blizzard attacks on the four Bombs to eliminate them
    quickly.
    
    
    Bomb x 4
    --------
    None
    
    
    Marche exclaims that the Bombs will burn the whole town down. After, Marche
    will be glad that they were able to stop the Bombs before they were allowed
    to spread to other streets.
    
    
    ------------------------------------------------------------------------------
    
    
    The Wanderer	- Muscadet		#039
    Finished Scouring Time, Muscadet Pub
    Defeat all enemies
    11400 gil, 40 AP, 30 CP, Tonberrian
    The Body of a viera was found last night with several knife wounds. Anyone 
    with information should contact us.
    	
    	Meiral, Palace Guard
    
    Cancellation possible, Non-repeatable
    
    Gunner x6 - Paralyshot
    
    Don't let Missiles, Dmg2: Animal, or Status be forbidden.
    
    The whole point of this battle is to really keep the two Tonberries and 
    Masterberry from attacking you. Since they are naturally sluggish at moving 
    around, this should not be too hard of a task in the first place. However, you 
    can sweeten the deal by bringing in six units, paralyzing the Berries, and 
    attacking them from afar.
    
    
    Masterberry
    -----------
    Nothing
    
    
    Tonberry x2
    -----------
    Nothing
    
    
    Marche figures out that the Masterberry was the assassin, and after defeating 
    the three Berries, decides to leave the case to the judges.
    
    
    ------------------------------------------------------------------------------
    
    
    Battle Tourney	- Bervenia Palace	#040
    Finished Present Day, Kingmoon
    Defeat all enemies
    7000 gil, 40 AP, Sequence
    [Breaking News]
    Battle tourney to be held at Bervenia Palace! Who will gain the honor of 
    victory? [Note] Special laws will be in effect.
    
    	Bervenia Events Office
    
    Cancellation possible, Repeatable, 15 days
    
    Animist - Sleep, Thief x3 - Steal abilities, Double Sword, Dragoon x2 - Jump
    
    If possible, get Color Magic, Skills, Chivalry, or Defend forbidden.
    
    The enemies start off clumped together, leaving the perfect opening for a 
    quick cast of Sleep. Once they're in stasis, you can simply rob them of their 
    equipment, and then mow them down with Double Sword and the Dragoon's spears. 
    Careful, though, as the Dragoon has Strikeback; you're going to have to hit 
    him from two squares or use Jump to take him out.
    
    
    Defender
    --------
    Ragnarok, Iron Armor, Flame Shield, Bracers - Shieldbearer
    
    
    Dragoon
    -------
    Gale Sword, Round Shield, Platemail, Iron Helmet - Shieldbearer - Strikeback
    
    
    Illusionist
    -----------
    Terre Rod, Mistle Robe, Wizard Hat, Magic Ring - Half MP
    
    
    Paladin
    -------
    Lohengrin, Platemail, Ice Shield, Spiked Boots - Half MP
    
    
    Sage
    ----
    Druid Mace, Opal Shield, Magus Robe, Magic Ring
    
    
    Marche hopes for the best, and the crowd loves his clan.
    
    
    ------------------------------------------------------------------------------
    
    
    Mage Tourney	- Bervenia Palace	#041
    Finished Present Day, Sagemoon
    Defeat all enemies
    7000 gil, 40 AP, Sapere Aude
    Mage tourney to be held at Bervenia Palace! Join in the battle for magical 
    supremacy! [Note] Special laws will be in effect.
    
    	Bervenia Events Office
    
    Cancellation possible, Repeatable, 15 days
    
    Black Mage x4 (Nu Mou) - 3rd Level Offensive Spells, Turbo MP, Return Magic, 
    Curaga, Life
    
    Rules won't apply too much here, since Color Magic is the only thing you can 
    use. However, if you have an Allmighty, you can just use it and ban Color 
    Magic, and the enemy mages will be helpless.
    
    Odds are you're going to get your ass kicked in this battle. The four enemy 
    units are fast, and they are powerful. However, they only have one Nu Mou, and 
    that is their White Mage. He also won't hesitate to use Life if any of his 
    allies fall, so devote all your efforts at him first and foremost. Once he's 
    down and out of the running, focus on the Red Mage viera, then take out the 
    Blue Mage and Black Mage. Heal as necessary.
    
    
    Black Mage
    ----------
    Sleet Rod, Flurry Robe, Spiked Boots, Magic Ring - Geomancy - Return Magic
    
    
    Blue Mage
    ---------
    Aqua Saber, Circlet, Mistle Robe, Scarab - Half MP - Absorb MP
    
    
    Red Mage
    --------
    Scarlette, Gold Hairpin, Thunder Robe, Fortune Ring - Half MP - Absorb MP
    
    
    White Mage
    ----------
    Judge Staff, Circlet, Blaze Robe, Magic Ring - Half MP - Absorb MP
    
    
    Marche comments that this trial should prove useful for showing off their 
    magic. After, cheers.
    
    
    ------------------------------------------------------------------------------
    
    
    Swimming Meet	- Bervenia Palace	#042
    Finished Present Day, Huntmoon
    Defeat all enemies
    7000 gil, 40 AP, Acacia Hat
    [Breaking News]
    Swimming tourney to be held at Bervenia Palace! Who will be the speediest in 
    Ivalice? [Note] Special laws will be in effect.
    
    	Bervenia Events Office
    
    Cancellation possible, Repeatable, 15 days
    
    Gunner x2, Defender/Ninja/Paladin x2
    
    Get Techs and Holy forbidden. Don't let the various abilities of your units 
    get forbidden.
    
    The entire area is a swamp. What you must do is equip Feather Boots on all 
    your units before you enter the battle - that way, they can attack even when 
    they are in water. Once you start the battle, get your Gunners to the middle 
    of the battlefield, where they can hit from pointblank range basically any 
    enemy. The Defender/Ninja/Paladin(s) should go straight to the enemies and 
    take them out, preferably with your foes at a disadvantage in the water so 
    they can't strike back.
    
    
    Archer
    ------
    Artemis Bow, Feather Cap, Minerva Plate, Fortune Ring - Concentrate
    
    
    Dragoon
    -------
    Partisan, Iron Helm, Platemail, Gauntlets - Weapon Def+
    
    
    Gladiator
    ---------
    Icebrand, Ninja Gear, Bracers - Doublehand
    
    
    White Mage
    ----------
    Judge Staff, Round Shield, White Robe, Scarab - Shieldbearer
    
    
    Marche comments on the fact that'd he rather fight on dry land. After, cheers 
    all around.
    
    
    ------------------------------------------------------------------------------
    
    
    Snow In Lutia	- Lutia Pass	#044
    Finished Herb Picking
    Defeat all enemies
    3600 gil, 40 AP, 40 CP
    Would you please take my children to play in the snow on Lutia Pass? I'll
    make you lunch! Please watch out for monsters.
    
    	Auntie Larsu
    
    Cancellation possible, Non-repeatable
    
    Archer, Soldier x3 - First Aid, White Mage - Cure, Black Mage - 1st class
    offensive spells
    
    Don't let Missiles, Swords, Holy, or Color Magic get forbidden.
    
    This battle is a joke. The end. However, while that may be, this gives the
    perfect opportunity to level up with self spells if you want, after you
    defeat two of the three monsters here. But really, this battle is insanely
    easy when it's a 6 - 3 margin.
    
    
    Goblin
    ------
    None
    
    
    Red Panthers x2
    ---------------
    None
    
    
    Arriving at Lutia Pass, Marche figures that they'll have to clear the monsters
    out first before the kids can play in the snow. After, Marche figures it safe
    and decides to take the kids home soon.
    
    
    ------------------------------------------------------------------------------
    
    
    Frosty Mage - Lutia Pass	#045
    Finished Snow in Lutia
    Defeat all Enemies
    4000 gil, 40 AP, 40 CP, Laglace Sword
    I saw a bad wizard doing something up in the snow mountains. He's up to no
    good, I know it! He was making all this ice!
    
    	Laudy, Shopkeeper's Son
    
    Cancellation possible, Non-repeatable
    
    Dragoon x2 - Jump, Fighter x2, White Mage - Cura, Mog Knight
    
    Don't let Techniques, Holy, Color Magic, Blades, Healing, the likes, get
    forbidden. If possible, get Ice forbidden, as that'll stop Gelato.
    
    If you get Ice forbidden, then your main worry with Gelato is gone. With him
    out of the way, focus your efforts on the Floateye and Red Panthers, and then
    eliminate Black Mage Gelato. Once he's down and out, go and destroy the two
    Magic Spheres to destroy Gelato's snowmaking power.
    
    
    Black Mage(Gelato)
    ------------------
    Sleet Rod, Flurry Robe, Spiked Boots - Item
    
    
    Floateye
    --------
    Nothing
    
    
    Red Panther x2
    --------------
    Nothing
    
    
    Sphere(Magic Device) x2
    -----------------------
    Nothing
    
    
    Gelato remarks that without any more ice, the experiment is finished, and
    tells Marche that he doesn't take interference lightly. Marche orders him to
    stop his experiments, saying nobody can get through the pass with all the
    snow. After, Marche tells Gelato it might've been better if he had just gotten
    permission.
    
    
    ------------------------------------------------------------------------------
    
    
    Prof in Trouble - Lutia Pass	#046
    Finished Snow in Lutia
    Defeat all Enemies
    4000 gil, 40 AP, 40 CP, Gedegg Soup
    Please find Professor Auggie. He's been gone to the Lutia Pass for three days
    now. Maybe he's lost, or buried in an avalanche!
    
    	Dag, Research Assistant
    
    Cancellation possible, Non-repeatable, 25 days
    
    Black Mage x2 - Fire, White Mage x3 - Cure 
    
    Don't let Fire or Holy get forbidden, and try to get Ice forbidden.
    
    Most likely you'll have units at level 10+ by the time you get this mission,
    but it's still entirely possible that you'll only have units at Level 4 or 5.
    In that case, your opponents are relatively quite easy - two Ice Flans and
    three Zombies. Additionally, you get an ally for this mission, a Sage. With
    your Black Mage's Fire magic used on the Ice Flans and the White Mage's
    Cure magic used on the Zombies and the Sage's magic taking a good chunk out
    of the opponents, this battle should be in no way worth any sweat.
    
    
    Ice Flan x2
    -----------
    None
    
    
    Zombie(Colin)
    -------------
    Counter
    
    
    Zombie(Guinness)
    ----------------
    None
    
    
    Zombie(Lyle)
    ------------
    None
    
    
    Sage(Ally)(Auggie)
    ------------------
    Energy Mace, Silken Robe, Battle Boots
    
    
    Marche asks Professor Auggie if he's OK, and says that they'll help him out.
    After, Marche tells Auggie that everyone's worried about him, and suggests
    that they get back as soon as possible.
    
    
    ------------------------------------------------------------------------------
    
    
    Hot Recipe - Roda Volcano	#047
    Finished Diamond Rain
    Defeat all Enemies
    7000 gil, 40 AP, 40 CP, Blue Rose
    I need to make a super hot dish to compete with the restaurant across the
    street! Please get the "stuff" at Roda Volcano.
    
    	Rolana, the Chocobo's Kweh
    
    Cancellation possible, Non-repeatable, 25 days
    
    Dragoon x2 - Ice Breath, Black Mage x3 - Blizzard or Blizzara, Summoner -
    Shiva
    
    Don't let Ice get forbidden. Try to get Fire forbidden.
    
    This mission should be really easy, as all the foes are under the element of
    Fire, and use mainly if not completely Fire attacks. By forbidding fire, they
    cannot attack anymore. By using Ice attacks, it deals heavy damage to the
    bombs and Firewyrms. All in all, this is a really easy mission here.
    
    
    Bomb x2
    -------
    None
    
    
    Bomb
    ----
    Counter
    
    
    Firewyrm
    --------
    None
    
    
    Firewyrm
    --------
    Weapon Attack+
    
    
    Marche comments that he's pretty sure the lady wants some Bomb Claws for her
    recipe. After getting some Bomb Claws, Marche says that he'll be taking it
    back to Rolana.
    
    
    ------------------------------------------------------------------------------
    
    
    S.O.S. - Koringwood	#048
    Finished Hot Awakening
    Defeat all Enemies
    7800 gil, 40 AP, 30 CP, Topaz Armring Mission Item
    Emergency flares in the pattern green-red-green were spotted over the
    Koringwood. Clan Ritz is in trouble! Please assist.
    
    	Clan Center
    
    Cancellation possible, Non-repeatable, 15 days
    
    
    Archer - Burial, White Mage - Life, Cure, Fighter - Air Render, Far Fist
    
    Don't let Blades, Holy, Aim, or Techniques get forbidden. Try to get Stunt
    forbidden if possible.
    
    You have two Zombies here that will annoy you to hell and back by reviving
    themselves every third turn. Stop them dead in their tracks with the White
    Mage's Life and then use the Archer's Burial on them. Follow up by attacking
    the other units with the Fighter, and let Shara and Ritz fight where they
    need to. All in all, with the powerful Shara and Ritz on your side and the
    quickly dead Zombies, this battle will go by rather quick.
    
    
    Archer(Shara)
    -------------
    Yoichi Bow, Cachusha, Adaman Vest - Auto-Regen
    
    
    Fencer(Ritz)
    ------------
    Djinn Flyssa, Circlet, Survival Vest - Auto-Regen
    
    
    Juggler
    -------
    Jack Knife, Feather Cap, Adaman Vest, Battle Boots
    
    
    Sprite x2
    ---------
    None
    
    
    Zombie x2
    ---------
    None
    
    
    Ritz will be glad that reinforcements, and Marche comments that it looks like
    they made it just in time. Afterwards, Ritz tells Marche that she owes him
    one, but Marche tells her that's just what friends are for.
    
    
    ------------------------------------------------------------------------------
    
    
    A Lost Ring - Ulei River		#049
    Finished Desert Peril
    Defeat all Enemies
    5200 gil, 40 AP, 30 CP
    I dropped my ring in the Ulei River! It was a gift from my beau...Please find
    it before he finds out I lost it! - Clea,
    	
    	the Ice Cream Man's Girl.
    
    Cancellation possible, Non-repeatable, 15 days
    
    Gunner x2 -Paralyzshot, Fighter x4 - Double Sword
    
    Don't let Gunmanship, Paralyshot, Missiles, Blades, Dmg2: Animal or Fight get
    forbidden.
    
    
    Goblin
    ------
    Nothing
    
    
    Lamia x3
    --------
    Nothing
    
    
    Sprite
    ------
    Counter
    
    
    Marche exclaims that they better find the ring fast after seeing the monsters.
    Afterwards, Marche finds the ring.
    
    
    ------------------------------------------------------------------------------
    
    
    Staring Eyes - Cyril		#050
    Ahriman Eye Mission Item, Finished The Cheetahs and Watching You
    Defeat all Enemies
    4600 gil, 50 AP, 30 CP, Vesper
    I found out who's got the ahriman eye, and he's a real bad egg. Seems he's
    making the ahriman chase after girls in Cyril.
    	
    	Bran, Streetear
    
    Cancellation possible, Non-repeatable, 25 days
    
    Fighter x3 - Far Fist, Air Render, Dragoon x3 - Jump, Breath abilities
    
    Don't let Techniques, Blades, or Spears get forbidden.
    
    Simple battle plan here. The Ahriman, Floateyes and Belvay are all gathered
    together in a close proximity. The Fighters are beefy enough to take on the
    Ahriman and Floateyes when they come down, and the Dragoons are there to take
    care of anybody who refuses to come down from uphill. The Fighters' Far Fist
    and Air Render are to be used when the opponent is either out of Blade range
    or refuses to come down.
    
    
    Ahriman
    -------
    None
    
    
    Beastmaster(Belvay)
    -------------------
    Black Quena, Feather Cap, Power Sash
    
    
    Floateye
    --------
    None
    
    
    Floateye
    --------
    Counter
    
    
    Belvay tells Marche that he has been watching him, and thinks Marche impudent
    for interfering with his plans. Marche, having identified Belvay as the
    criminal, says that he won't get away now. After he gets defeated, Belvay
    tells Marche that he had better be careful, as he'll always be watching him.
    After, Marche tells him that he can watch all he want, but he, Marche, does
    not have anything to hide.
    
    ------------------------------------------------------------------------------
    
    
    Desert Rose - Gotor Sands	#051
    Flower Vase Mission Item
    Defeat all Enemies
    40 AP, 30 CP, Blue Rose Mission Item
    Three day's walk into the Gotor Sands I found a beautiful rose by an oasis.
    Yet it soon wilted...If only I'd had a vase.
    	
    	Delma, Pub Customer
    
    Cancellation possible, Non-repeatable, 15 days
    
    
    Fighter x3 - Far Fist, Air Render, Sniper x3 - Aim: Arms, Aim: Legs, Beso
    Toxico
    
    Don't let Dmg2: Animals get forbidden, along with Techniques, Aim, Fight, or
    Blades.
    
    Send your Fighters in to do the dirty work with Far Fist, Air Render, and
    hand-to-hand fighting. Leave your Snipers at the top of the hill to attack the
    enemy animals with a rain of arrows. Seeing as you start at the top of the
    hill and the enemies at the bottom, you should have an easy time getting a
    head start on them.
    
    
    Antlion x2
    ----------
    Counter
    
    
    Jawbreaker
    ----------
    Nothing
    
    
    Red Panther x2
    --------------
    Reveal
    
    
    Sprite
    ------
    Weapon Defense+
    
    
    Marche needs to get to the oasis with the rose in it, but a bunch of monsters
    are blocking his path. Afterwards, Marche spots the oasis.
    
    
    ------------------------------------------------------------------------------
    
    
    Friend Trouble - Kudik Peaks	#052
    Finished Jagd Hunt
    Defeat all enemies
    9000 gil, 40 AP, 30 CP
    Arr, them mountain beasts have been coming down to the lowlands of late, and
    one took a bite out of me! Find me a good hunter!
    	
    	Cheney, Hunter
    
    Cancellation possible, Non-repeatable, 25 days
    
    Black Mage x2 - Blizzara, Defender x2, Dragoon x2 - Jump, Ice Breath
    
    Don't let Color Magic, Ice, or Techniques get forbidden.
    
    Rush out two Blizzara spells with your Black Mages at the Cream, and then
    throw your Defenders and Dragoons at the nearest Red Panther. Move your Black
    Mages onto the next Red Panther, and when your Defenders and Dragoons are
    finished with the first Red Panther, go onto the third enemy in line.
    Eventually, the monsters should be able to succumb under the strength of your
    clan.
    
    
    Coeurl
    ------
    Reveal
    
    
    Cream
    -----
    Geomancy
    
    
    Red Panther x2
    --------------
    None
    
    
    Red Panther
    ----------
    Counter
    
    
    Marche will wonder what got the monsters all riled up enough to come down the
    mountains and attack the Hunter. After, Marche figures out that something's
    wrong with the mountain, but doesn't know what is.
    
    
    ------------------------------------------------------------------------------
    
    
    Flesh & Bones - Baguba Port	#053
    Finished Smuggle Bust and The Big Find
    Defeat all enemies
    18000 gil, 40 AP, 40 CP, Tiger Hide
    There's a shop called the "Flesh & Bones" that buys poachers' catches at good 
    prices. Just say you're on street patrol and drop in.
    	
    	Gayle, Baguba Streetear
    
    Cancellation possible, Non-repeatable, 25 days
    
    Black Mage x2 - Level 3 Offensive Spells, Assassin x2, Mog Knight x2 - Mog 
    Lance
    
    Get Hunt, Steal, and Missiles forbidden.
    
    Take on the Thieves first, as they will more than likely still be able to 
    attack, despite the lack of being able to steal. Your two Assassins should be 
    able to make short work of them. While this is going on, devote the attention 
    of your Black Mages and Mog Knights to the other four enemies; while the Black 
    Mages cast magic from afar, the Mog Knights can either use Mog Lance, or get 
    in close and cause hand-to-hand damage.
    
    
    Archer
    ------
    Nail Bow, Cachusha, Brigandine - Concentrate - Corner
    
    
    Gunner
    ------
    Outsider, Chain Plate, Battle Boots, Fortune Ring - Concentrate - Item
    
    
    Hunter
    ------
    Fey Bow, Survival Vest, Spiked Boots, Scarab - Concentrate - Battle Tech
    
    
    Hunter
    ------
    Cranequin, Headband, Chain Plate - Fighter Tech
    
    
    Thief
    -----
    Rondell Dagger, Jack Knife, Judo Uniform, Bracers - Double Sword - Ninja Skill
    
    
    Thief
    -----
    Jambiya, Survival Vest, Gauntlets - Damage > MP - Stunt
    
    The merchants will try to run off, but Marche and co. will stop them.
    
    
    ------------------------------------------------------------------------------
    
    
    For A Song - Materiwood		#054
    Finished Quiet Sands, Muscadet Pub
    Defeat all enemies
    16000 gil, 40 AP, 40 CP, Trichord
    There's a song I wish to sing to an old friend. Can you come find her with me? 
    She lives in the Materiwood.
    	
    	Leanan, Inn Songstress
    
    Cancellation possible, Non-repeatable, 25 days
    
    White Mage x2 - Curaga, 3rd level Black Magic, 3x 
    Warrior/Dragoon/Defender/Gladiator
    
    Get Status forbidden. Don't let Holy, Color Magic, Dmg2: Animals or the 
    abilities of your various Bangaa become forbidden.
    
    Normally, this battle would be a cinch. However, you have Leanan, who's a good 
    10 levels below the enemies, and if she falls in battle, it's game over for 
    you. As such, you need to bring in your three bangaa units to guard Leanan - 
    they're versatile in both HP and attack, making strong guards. Keep your White 
    Mages to the side, healing the bangaa crew and Leanan when necessary, mopping 
    the floor with the enemy units when not. 
    
    
    Firewyrm
    --------
    Nothing
    
    
    Malboro
    -------
    Nothing
    
    
    Red Panther
    -----------
    Reveal
    
    
    Sprite
    ------
    Nothing
    
    
    Summoner (Leanan) (Ally)
    ------------------------
    Cure Staff, Cachusha, Silken Robe
    
    
    Titania
    -------
    Nothing
    
    
    Encountering monsters, Marche warns Leanan to get back. After, Marche tells 
    Leanan that it's safe to go.
    
    
    ------------------------------------------------------------------------------
    
    
    White Flowers - Giza Plains	#055
    Finished The Cheetahs
    Defeat all Enemies
    1600 gil, 40 AP, 40 CP, White Flowers
    Please bring me some of the flowers I planted on the Giza Plains. They're the
    only way to cheer my sister up since mom died.
    	
    	Temil, Town Youth
    
    Cancellation possible, Non-repeatable, 15 days
    
    Black Mage x3 - Fire, Blizzard, Thunder, Soldier x2 - First Aid, White Monk - 
    First Aid
    
    Don't let Dmg2: Animals get forbidden, or Color Magic.
    
    Put your Soldiers and White Monk forward to deal with the enemies, attacking
    from afar with the Black Mage. Since this is early game that you're likely to
    contract the mission, you can also have some fun by whetting the opponents
    down to one unit, and then using First Aid a lot to level up.
    
    
    Antlion x3
    ----------
    None
    
    
    Goblin
    ------
    None
    
    
    Red Cap
    -------
    None
    
    
    Marche will wonder where Temil planted the White Flowers, but he can't search
    at the moment, since monsters have surrounded him and his clan. Afterwards,
    Marche will find the flowers and decides to get back home.
    
    
    ------------------------------------------------------------------------------
    
    
    New Antilaw - Siena Gorge	#056
    Finished Over the Hill, Gossiped with Ezel, Cadoan Pub
    Defeat all Enemies
    34000 gil, 40 AP, 40 CP, Amber, Allmighty Card
    Inspiration has struck! Fetch me some amber from the Siena Gorge--I'll need it 
    to make my new, super-powerful antilaw!
    	
    	Ezel
    
    Cancellation possible, Non-repeatable, 25 days
    
    Assassin x3, Sage x3
    
    Get Status and Missile forbidden.
    
    New Antilaw is a battle where you will just want to forsake a good number of 
    tactics and throw out your best units. In this case, it's Assassins and Sages 
    that you'll want. Assassins are naturally agile, and with their one-hit kill 
    abilities, can slay the main threats (Defender and Ninja) right away. When 
    it's the Sages' turn, they can come in and mop up the units unable to fight.
    
    
    Defender
    --------
    Lohengrin, Flame Shield, Cross Helm, Carabini Mail - Shieldbearer - Last 
    Berserk
    
    
    Gunner
    ------
    Lost Gun, Gaia Gear, Bracers, Battle Boots - Last Quicken
    
    
    Ninja
    -----
    Ashura, Murasame, Ninja Gear, Bracers - Double Sword - Last Haste
    
    
    Red Mage
    --------
    Estoc, Wizard Hat, Survival Vest, Magic Ring - Magic Power+ - Absorb MP
    
    
    Sniper
    ------
    Hunt Bow, Headband, Judo Uniform, Battle Boots - Auto-Regen
    
    
    Time Mage
    ---------
    Stardust Rod, Wizard Hat, Blaze Robe, Magic Ring - Immunity - Last Haste
    
    
    A clan confronts Marche's clan and tells them that they're out of luck if they 
    want amber. Marche won't leave without a fight, and afterwards, they get the 
    amber.
    
    
    ------------------------------------------------------------------------------
    
    
    Prison Break - Sphrom		#057
    Finished Materite Now!, Kingmoon, Sphrom Pub
    Defeat all Enemies
    7000 gil, 40 AP, 20 CP, Helje Key
    Help me break out of prison, just for one day, please! All I have to do is 
    deliver a birthday present to my wife!
    	
    	Julian, Troubled Inmate
    
    Cancellation possible, Repeatable, 25 days
    
    Black Mage x3 - Various abilities, 3x Magic units with Steal abilities
    
    Don't let Dmg2: Bangaa, Color Magic, or Steal get forbidden. DEFINITELY get 
    Techs and Defend forbidden.
    
    With Techs and Defend forbidden, pretty much a good amount of the enemys' 
    special abilities are disabled, and they'll have to rely on the good old-
    fashioned regular attacks. Since all the bangaa boost high defense, you'll 
    probably want to loot their equipment first (Good Diamond equipment), and then 
    take them down with heavy offensive magic.
    
    
    Defender
    --------
    El Cid Sword, Diamond Helm, Diamond Armor, Bracers - Weapon Defense+
    
    
    Defender
    --------
    Defender, Aegis Shield, Diamond Helm, Diamond Armor - Shieldbearer - Last 
    Berserk
    
    
    Templar
    -------
    SaveTheQueen, Diamond Helm, Diamond Armor, Gauntlets - Half MP - Bonecrusher
    
    
    Templar
    -------
    Kain's Lance, Diamond Helm, Diamond Armor, Gauntlets - Weapon Attack+
    
    
    The guards will realize that Julian has broken free, and will attack Marche 
    and co. Marche will feel a bit guilty, but knows that Julian should come back 
    afterwards.
    
    ------------------------------------------------------------------------------
    
    
    Royal Ruins - Nargai Cave	#058
    Finished Emerald Keep and Golden Gil
    Defeat all Enemies
    7000 gil, 40 AP, 40 CP
    There are some ruins in Nargai Cave that date from when golden gil was still
    in currency! Just think, what if some is left?
    	
    	Meena, Streetear Courier
    
    Cancellation possible, Non-repeatable, 25 days
    
    Summoner, Fighter x2 - Far Fist, Air Render, Sage - Giga Flare, Aero, Drain,
    Gunner, Assassin - Various Abilities
    
    Don't let Dmg2: Animals get forbidden. Don't let Blades, Techniques, Summon
    Magic, Skills, Gunmanship, or COrner forbidden.
    
    The Toughskin will be the only really tough opponent, so you will want your
    Assassin to know some instant KO abilities to get rid of this nemesis as
    quickly as possible. After that, dish out some damage with your various units
    to the Lilith, Lamia, and Titania, and after all that's done, send your
    units with non-elemental weapons up to the Odd Statues and destroy them.
    
    
    Lamia
    -----
    Weapon Defense+
    
    
    Lilith
    ------
    Block Arrows
    
    
    Titania
    -------
    Weapon Attack+
    
    
    Toughskin
    ---------
    None
    
    
    Odd Statue x2
    -------------
    None
    
    
    Marche finds the ruins where the ancient coins were once held, but encounters
    some monsters. After destroying two odd statues, Marche finds a switch and
    flips it, and a door opens.
    
    
    ------------------------------------------------------------------------------
    
    
    Sketchy Thief - Deti Plains	#059
    Finished To Ambervale
    Defeat all Enemies
    18000 gil, 40 AP, 40 CP, Sketchbook Mission Item
    We were playing on the Deti Plains, and some weirdo took Laudy's favorite
    sketchbook! Please get it back!
    	
    	Estia, Friend of Laudy
    
    Cancellation possible, Non-repeatable, 25 days
    
    Archer(Viera) x2 - Beso Toxico OR Assassin KO ability, Aim: Arms, Thief x2 -
    Various Steal abilities, one should know Black Magic, Juggler x2 - Various 
    Steal abilities, Dagger
    
    Don't let Aim, Steal, Knives, Sharpshoot, or Stunt get forbidden.
    
    Coming in, you'll be on a near even terrain. The difference between this
    mission and most others are that some of the enemies have pretty powerful
    equipment - the one Thief's Dark Gear alone is worth bringing in one thief.
    However, your clan not only incorporates just one Thief, but FOUR Thieves.
    Two of them are able to disable the enemy units, rendering them unable to
    strike back, while an additional two Archers also have the power to disable
    the units. As soon as you've pilfered the equipment that you need from the
    enemy, you can either poison them with a Sniper's Beso Toxico or otherwise
    finish them off with one of an Assassin's instant KO abilities, while
    destroying other units with your two Jugglers and two Thieves. The lone Jelly,
    while it might be a pain, can easily be stopped if you have a Thief that knows
    some Ice spells of Black Magic.
    
    
    Animist
    -------
    Black Quena, Round Shield, Brigandine, Fortune Ring - Shieldbearer
    
    
    Archer
    ------
    Thorn Bow, Survival Vest, Spiked Boots - Concentrate
    
    
    Jelly
    -----
    Counter
    
    
    Thief
    -----
    Khukuri, Dark Gear, Thief Armlets, Dash Boots - Geomancy - Absorb MP
    
    
    Thief
    -----
    Scramasax, Headband, Survival Vest, Thief Armlets - Concentrate - Last Haste
    
    
    
    The Thief thinks that Marche came for the Sketchbook, and introduces him to
    the Jelly that he created out of the sketchbook. After defeating the Thief,
    he muses that he might've won if he were a better artist. After getting the
    Sketchbook back, Marche decides that it is now time to go home.
    
    
    ------------------------------------------------------------------------------
    
    
    Showdown - Ozmonfield	#060
    Finished Quiet Sands and A Dragon's Aid
    Defeat all Enemies
    36000 gil, 40 AP, 35 CP
    The showdown with the Gertai Band is upon us! Date: 10 days from now. Place: 
    Ozmon. Looking for a few good soldiers!
    	
    	Roodog, Bardo Band Head
    
    Cancellation Possible, Non-Repeatable, 10 days
    
    Dragoon x2 - Fire/Ice/Lightning Breath, Jump, Gunner x2 - Paralyshot, 
    Sleepshot, Black Mage x2 - 3rd level offensive spells
    
    Get Elemental, Corner, Charge, and Chivalry forbidden.
    
    In Showdown, the battle will come down to how long you can keep your enemies 
    away from you. In doing this, your two Gunners will be handy. A handy way to 
    keep your units organized here is to have the two Dragoons in front, Black 
    Mages behind, and Gunners more far off on higher terrain. Keep your Dragoons 
    using F/I/L Breath on any units that get too close, attack two units side by 
    side with their spears, or jump on an unsuspecting enemy. Black Mages can keep 
    them at bay with Black Magic; Gunners should paralyse/put to sleep as needed.
    
    
    Alchemist
    ---------
    Sage Crosier, Gaia Gear, Magic Ring - Magic Power+
    
    
    Assassin
    --------
    Genji Shield, Ninja Gear, Gauntlets, Battle Boots  - Shieldbearer
    
    
    Dragoon
    -------
    Kain's Lance, Cross Helm, Platemail, Spiked Boots - Weapon Attack+
    
    
    Mog Knight
    ----------
    Kwigon Blade, Opal Shield, Opal Helm, Opal Armor - Geomancy
    
    
    Paladin
    -------
    Vigilante, Aegis Shield, Cross Helm, Carabini Mail - Monkey Grip
    
    
    Summoner
    --------
    Pure Staff, Mistle Robe, Scarab - Half MP
    
    
    Marche and the Mog Knight trade insults. After, Marche cheers over their win.
    
    
    ------------------------------------------------------------------------------
    
    
    Hit Again - Jagd Dorsa	#061
    Finished The Bounty
    Defeat all Enemies
    7000 gil, 40 AP, 35 CP
    They got me again, kupo...And they went running off to Jadg Dorsa again, too,
    kupo...I give up, kupo...
    	
    	Nono, Once Again
    
    Cancellation Possible, Non-Repeatable
    
    White Mage/Alchemist Nu Mou hybrid x2 - Death, Rasp, Life, Cura, Assassin x4 -
    Shadowbind, Aphonia, Last Breath
    
    No laws in Jagds.
    
    From the start, take out the various opponents with your four Assassin's KO
    abilities, and keep the White Mage/Alchemist behind them casting Death, and 
    when it's required, Cura and Life. The battle should clear by pretty quickly
    unless you have very poor hit percentage rates with your Assassins and White
    Mage/Alchemist.
    
    
    Black Mage
    ----------
    Chill Rod, Flurry Robe, Fortune Ring - Geomancy
    
    
    Blue Mage
    ---------
    Harpe, Adaman Vest, Spiked Boots - Immunity
    
    
    Gunner
    ------
    Longbarrel, Green Beret, Chain Plate, Spiked Boots - Concentrate - Last Haste
    
    
    Ninja
    -----
    Petalchaser, Ninja Knife, Power Sash, Bracers - Double Sword - Last Haste
    
    
    Red Mage
    --------
    Flamberge, Wizard Hat, Minerva Plate - Magic Power+ - Auto-Regen - Sharpshoot
    
    
    Thief
    -----
    Khukuri, Round Shield, Survival Vest, Thief Armlets - Shieldbearer - Call
    
    
    The Ninja will claim to know nothing about a hit-and-run, but Marche doesn't
    believe him. After, Marche tells them to apologize to Nono, and never to do it
    again.
    
    
    ------------------------------------------------------------------------------
    
    
    Oasis Frogs - Cadoan	#062
    Finished Twisted Flow, Cadoan Pub
    Defeat all Enemies
    4600 gil, 40 AP, 35 CP, The Hero Gaol
    I haven't been hearing the frogs from the town oasis lately. Hope nobody is 
    eating them! Would you stand watch till night?
    	
    	Donya, Pub Customer
    
    Cancellation Possible, Non-Repeatable
    
    Any units that don't use status-causing attacks. Preferably something that you 
    can abuse to gain levels (ie. Soldier + First Aid)
    
    Get Status forbidden. Enough said.
    
    This whole battle is a joke. As all three units are identical, they're all 
    prone to the same weaknesses - in this case, having Status forbidden. Since 
    they can only do regular, you might as well first take down two of the units, 
    then level up by abusing things such as the Soldier + First Aid trick.
    
    
    Lamia x3
    --------
    Nothing
    
    
    Marche figures out that it was the Lamias eating the frogs.
    
    
    ------------------------------------------------------------------------------
    
    
    Missing Prof - Tubola Cave	#063
    Finished Present Day and Prof in Trouble
    Defeat all Enemies
    18000 gil, 40 AP, 35 CP
    Help! Professor Auggie has gone missing during his investigation of the cave
    at Tubola! He was last seen near a statue.
    	
    	Quin, Search Party Member
    
    Cancellation Possible, Non-Repeatable, 25 Days
    
    Beastmaster x2 - Fairy, Bomb, Dragon, Floateye, Black Mage x2 - Fire,
    Blizzara, Mog Knight x2
    
    Don't let Control, Color Magic, Fire, Ice, Fight, Dmg2: Animal or Blades  
    forbidden.
    
    The main goal here is to try and take control of the Titania, Bomb, Ahriman,
    and/or Icedrake, and then attack the two uncontrolled enemies. They will be
    further damaged by your two Black Mage's and two Mog Knights, and with three
    units assigned to each of the two uncontrolled units, they should go down
    fairly quickly. After the two uncontrolled units are down and out, take
    control of the same two units and turn them against each other, and assign
    a Black Mage and Mog Knight to each of the monsters, and you should be able
    to take care of them within the turn. After they're all down and out, go and
    disable the statues with your physical attacks.
    
    
    Ahriman
    -------
    Weapon Attack+
    
    
    Bomb 
    ----
    Nothing
    
    
    Icedrake
    --------
    Counter
    
    
    Statue(Odd Statue) x2
    ---------------------
    Nothing
    
    
    Titania
    -------
    Weapon Attack+
    
    
    Marche will wonder where Professor Auggie is. Afterwards, Auggie will yell
    from behind the statues.
    
    
    ------------------------------------------------------------------------------
    
    
    Den of Evil - Tubola Cave	#064
    Finished Present Day, Helje Key, Combat Level 25
    Defeat all Enemies
    22600 gil, 40 AP, 35 CP, Jagd Helje Icon
    There's a place free of laws beyond Tubola Cave, but you need a pass to get 
    in. Paradise or Purgatory? You find out!
    	
    	Da'aye, Streetear
    
    Cancellation Possible, Non-Repeatable, 25 Days
    
    Dragoon x3 - Jump, F/I/L Breath, Fighter x3 - Far Fist, Air Render
    
    Get Color Magic, Spirit Magic, Status, and Prayer forbidden.
    
    With the above four items forbidden, pretty much the entirety of the enemy 
    cast is disabled from attacking. All that's left is for them to attack by 
    hand, and pretty much only the Bishop has a decent defense. By staying away 
    from them and attacking them with abilities such as Jump and Far Fist, they 
    won't be able to get close enough to hurt you. If they do, well, that's why 
    your units are physically strong.
    
    
    Bishop
    ------
    Cure Staff, Judo Uniform, Gauntlets - Half MP
    
    
    Black Mage
    ----------
    Flame Rod, Blaze Robe, Black Hat - Turbo MP - Return Magic
    
    
    Elementalist
    ------------
    Silver Rapier, Magus Robe, Magic Ring - Magic Power+ - Absorb MP
    
    
    Gadgeteer
    ---------
    Hard Knuckles, Thief Hat, Gaia Gear - Damage > MP
    
    
    Time Mage
    ---------
    Stardust Rod, Round Shield, Black Robe - Shieldbearer
    
    
    White Mage
    ----------
    Snake Staff, Mistle Robe, Scarab, Magic Ring - Turbo MP
    
    
    Marche figures out that they'll have to defeat the other clan to pass. After, 
    Marche figures that they're passing into a Jagd.
    
    
    ------------------------------------------------------------------------------
    
    
    Exploration - Gotor Sands	#065
    No Requirements
    Defeat all Enemies
    40 AP, 35 CP, Jagd Ahli Icon
    -Exploration Tour
    Want to travel to unspoilt wilderness where not even desert dwellers fare?
    Just 1,000 gil at the pub!
    
    	Ivalice Tourism Board
    
    Cancellation possible, Non-repeatable
    
    Black Mage - Fira, Dragoon - Jump, Ice Breath, Gunner x2, Paladin x2 -
    Holy Blade
    
    Don't let Holy, Fire, Color Magic, Techniques, Gunmanship, or Chivalry get
    forbidden. ESPECIALLY don't let Dmg2: Animals get forbidden.
    
    Take your Dragoon and Paladins uphill to fight the animals, with the Dragoon
    attacking ASAP with Jump. They should be able to contain the monsters from
    advancing with their big amounts of HP. The Black Mage is there to take care
    of the Ice Flan, and the Gunners will decimate the foes before the rest of the
    clan meets up with them.
    
    
    Coeurl
    ------
    Reveal
    
    
    Grenade
    -------
    Weapon Attack+
    
    
    Ice Flan
    --------
    Weapon Attack+
    
    
    Jawbreaker
    ----------
    None
    
    
    Marche figures the destination in the Gotor Sands that they're headed to is
    straight up ahead past the monsters that are in their way. Afterwards, Marche
    is excited that they'll be entering uncharted lands.
    
    
    ------------------------------------------------------------------------------
    
    
    A Dragon's Aid - Delia Dunes	#066
    Beat Desert Patrol and Wyrms Awaken
    Defeat the boss!
    31600 gil, 40 AP, 40 CP, Ozmonfield Icon
    A dragon is attacking Baguba, and only the Delia Wyrms can stop it! They'll 
    talk to me if I bring them the Wyrmstone!
    
    	Kiti, Baguba Watch Chief
    
    Cancellation possible, Non-repeatable
    
    Thief x3 - Steal abilities, various Ninja abilities, Beastmaster x2 - Dragon, 
    Black Magic, White Mage - Curaga, Black Magic
    
    Don't let Control, Dmg2: Animal, Color Magic, Holy, or Steal banned. If 
    posisble, try to get Spears and/or Techs outlawed.
    
    While only the one Dragoon needs to be defeated, both of the Dragoons still 
    have some decent equipment to be pilfered. To this end, use your Beastmasters 
    to keep the Wyrms distracted, and use your Thieves to steal equipment from the 
    two Dragoons, with the White Mage healing any damaged units. Once done getting 
    the armor and weaponry you desire, start attacking the head Dragoon.
    
    
    Dragoon
    -------
    Restorer, Genji Shield, Jenji Armor - Shieldbearer
    
    
    Dragoon
    -------
    Trident, Cross Helm, Dragon Mail - Trident
    
    
    Firewyrm
    --------
    None
    
    
    Icedrake
    --------
    None
    
    
    Thundrake
    ---------
    None
    
    
    The Dragoon will warn off Marche, but Marche will beg for their help. After 
    winning, the Dragoon will offer Marche their help.
    
    
    ------------------------------------------------------------------------------
    
    
    Missing Meow - Deti Plains	#067
    Finished Royal Valley and Lucky Charm, Rabbit Tail
    Defeat the boss
    27000 Gil, 40 AP, 30 CP, Ally Finder2
    Please find my pet. His name is "meow" because he goes "meow meow." He likes 
    rabbit tails. Thank you!
    
    	Amelie, Owner of Meow
    
    Cancellation possible, Non-repeatable
    
    4x Dragoon/Defender/Gladiator/Warrior
    
    Get Status forbidden. Don't let various abilities of your units become 
    forbidden.
    
    Meow is a strong coeurl, and for that, you'll want to bring in soldiers that 
    can take damage. Since many bangaa classes are heavily concentrated in both HP 
    and Attack, that makes them a natural choice to take on Meow. If Status is 
    forbidden, then Meow doesn't have too much of a crutch to fall back on. 
    Surround Meow with your four units, and let loose strife.
    
    
    Coeurl (Meow)
    -------------
    Reveal - Block Arrows
    
    
    Marche finds Meow, and proceeds to fight him. After, Meow will die.
    
    
    ------------------------------------------------------------------------------
    
    
    Fowl Thief - Cyril	#068
    Finished Thesis Hunt
    Defeat the boss
    3600 Gil, 40 AP, 30 CP
    A thief has been coming in the night and stealing our chickens! Please, catch
    him for us!
    
    	Kariena, Little Girl
    
    Cancellation possible, Non-repeatable
    
    Archer - Aim: Legs, Black Mage - First level offensive spells, White Monk -
    First Aid
    
    Don't let Aim, Fight, Healing, or Color Magic get forbidden.
    
    This fight is really easy if you waited until a bit later to fight it, as the
    lone thief is only at level 7, making it an easy fight. Otherwise, attack
    straight off with your Archer to disable Dabarosa from moving, and use the
    Black Mage's Black Magic to deal him damage without being in his way. The
    White Monk should be able to take some hefty damage, so following the pattern
    of going in and attacking, going out and using First Aid, and going back in
    and attacking again should work.
    
    
    Thief(Dabarosa)
    ---------------
    Khukuri, Survival Vest, Gauntlets - Weapon Defense+ - Counter
    
    
    Dabarosa will realize that he's been found, and that he will have to fight his
    way out. Marche tells Dabarosa to give back the chickens that he stole.
    
    
    ------------------------------------------------------------------------------
    
    
    Free Sprohm! - Sprohm		#069
    Finished Thesis Hunt and read the Area Freed! rumor
    Defeat all enemies
    2400 Gil, 40 AP, 50 CP
    One of the Borzoi Capos is in the mountain town of Sprohm! Keep an eye on him 
    until we and the Sprohm Watch are ready!
    
    	Cyril Town Watch
    
    Cancellation possible, Non-repeatable
    
    Fighter x2, Archer x2, Black Mage x2
    
    Get Holy and Steal forbidden. Don't let Blades, Missiles, or Color Magic be 
    forbidden.
    
    Although you're likely to be in the realm of level 25-35 by the time you go to 
    this mission, here's the gist; start off by taking down the Warrior with all 
    your strength, Fighters, Archers, and Black Mages. Once he's down for the 
    running, take on the Thief (Warose). He shouldn't be too much of a threat when 
    alone and without the White Mage able to heal him. After, take out the White 
    Mage, who should be rendered defenseless by having Holy forbidden.
    
    
    Thief (Warose)
    --------------
    Khukuri, Survival Vest - Counter
    
    
    Warrior
    -------
    Falchion, Bronze Helm, Bronze Armor - Counter
    
    
    White Mage
    ----------
    White Staff, Silken Robe, Magic Ring
    
    
    Warose tells his men to get Marche and co, and Marche tells him there is no 
    escape for them. Afterwards, Marche comments that Borzoi is never up to any 
    good.
    
    
    ------------------------------------------------------------------------------
    
    
    Raven's Oath - Giza Plains		#070
    Finished Free Sprohm! and read the Our Heroes rumor
    Defeat all enemies
    6400 Gil, 40 AP, 30 CP
    Think you can push Clan Borzoi and its allies around? Next time, you face me: 
    Dread Raven!
    
    	Raven, Borzoi Capo
    
    Cancellation possible, Non-repeatable
    
    Dragoon x4 - Jump, F/I/L Breath
    
    Get Color Magic forbidden.
    
    Raven is in himself a tough Paladin (of course, you should have been at level 
    20 by the time you got to this mission,  but I digress), so you'll want to 
    devote your manpower to him and him exclusively. Don't surround him and block 
    him in, as he has Counter. Instead, hit him from two spears away with spears, 
    or use Jump/Breath. After he's finished, take on the Black Magic, rendered 
    useless with the forbidding of Color Magic.
    
    
    Black Mage
    ----------
    Thunder Rod, Wizard Hat, Thunder Robe - Return Magic
    
    
    Paladin (Raven)
    ---------------
    Diamond Sword, Opal Shield, Opal Armor - Monkey Grip - Counter
    
    
    Raven swears to get Marche back, but Marche won't let him. After, Marche is 
    relieved at their victory.
    
    
    ------------------------------------------------------------------------------
    
    
    Nubswood Base - Nubswood		#071
    Finished Raven's Oath and read the Borzoi's Plan Rumor, Sprohm Pub
    Defeat all enemies
    7000 Gil, 40 AP, 30 CP
    We've discovered a Borzoi Base in the Nubswood. Help us root this evil out of 
    our lands forever!
    
    	Sprohm Town Watch
    
    Cancellation possible, Non-repeatable
    
    Blue Mage x2 - Magic Hammer, Cura, Assassin x2 - Instant KO attacks
    
    Have Spirit Magic and Color Magic forbidden, but don't have White Magic or 
    Corner forbidden.
    
    Only Hejaat can bypass the law, so this'll be easy. Start off by sending your 
    Assassins to the Black Mage while your Blue Mages Magic Hammer the White Mage. 
    With luck, the Black Mage should be KOed by an instant death attack, and the 
    White Mage should be MPless. After, do a mopup with the White Mage and slay 
    Hejaat. Heal as necessary.
    
    
    Black Mage (Golitaire)
    ----------------------
    Terre Rod, Circlet, Magus Robe, Fortune Ring - Geomancy
    
    
    Red Mage (Hejaat)
    -----------------
    Madu, Feather Cap, Minerva Plate, Magic Ring - Turbo MP
    
    
    White Mage (Batalise)
    ---------------------
    Pure Staff, Opal Shield, White Robe, Fortune Ring - Shieldbearer
    
    
    Hejaat orders Marche and co. to be slain. After, Hejaat screams for her mommy.
    
    
    ------------------------------------------------------------------------------
    
    
    Lutia Mop-Up - Lutia Pass	#072
    Finished Nubswood Base, Sprohm Pub
    Defeat all enemies
    6000 Gil, 40 AP, 30 CP
    We found another nest of those Borzoi worms in Lutia Pass! We've got four of 
    their capos already, only three to go!
    
    	Sprohm Town Watch
    
    Cancellation possible, Non-repeatable
    
    Thief - Steal: Accessory, Assassin x3 - Instant KO attacks
    
    Forbid Status and Color Magic. Don't let Corner or Steal become forbidden.
    
    You have a problem here; the Time Mage has an Angel Ring. Thus, send one 
    Assassin to the Black Mage and two Assassins up to Bishon, and send your Thief 
    to the Time Mage. You should be able to assassinate the Black Mage and thieve 
    the Angel Ring at the same time, so divert your first Assassin to the Time 
    Mage to eliminate it afterwards. Once that's done, your other two Assassins 
    should've gotten to Bishon by then, so finish her off.
    
    
    Black Mage
    ----------
    Firewheel Rod, Magus Robe, Angel Ring - Turbo MP
    
    
    Sniper (Bishon)
    ---------------
    Hades Bow, Brigandine, Bracers, Spiked Boots - Concentrate
    
    
    Time Mage (Steraiz)
    -------------------
    Sleet Rod, Wizard Hat, Chain Plate, Magic Ring
    
    
    Bishon is surprised that they were found, and afterwards, cries out in 
    despair.
    
    
    ------------------------------------------------------------------------------
    
    
    Borzoi Falling - Cyril		#073
    Finished Lutia Mop-Up, Cyril Pub, Combat Level 12
    Defeat all enemies
    7200 Gil, 40 AP, 40 CP, Shijin Shield
    The Clan Borzoi boss, Gukko, has turned up in Cyril, and he plans on escaping 
    overseas. Now's our chance to get him!
    
    	Cyril Town Watch
    
    Cancellation possible, Non-repeatable
    
    Shooting units x6 - Paralyzing techniques + White/Red/Black Magic
    
    Don't let Color Magic, Status, or Missile become forbidden. Try to get Techs 
    forbidden.
    
    Though your enemies are tough, there's an upside to this, no pun intended; all 
    your units start on the top of Cyril while your enemies are on much lower 
    terrain. This means you can snipe them down from afar - thus, paralyzing them 
    is going to help you in the long run. Once they're paralyzed, attack them more 
    or strike them with Magic until they fall.
    
    
    Fighter (Gukko)
    ---------------
    Atmos Blade, Kwigon Blade, Chain Plate, Gauntlets - Double Sword
    
    
    Sniper
    ------
    Cranequin, Adaman Vest, Spiked Boots - Concentrate
    
    
    White Mage
    ----------
    Cure Staff, Bronze Shield, Silken Robe - Shieldbearer
    
    
    White Monk
    ----------
    Kaiser Knuckles, Chain Plate, Bracers
    
    
    Gukko tells Marche he won't go down without a fight. After, Marche is 
    disgusted at Gukko, for calling killing other people glorious.
    
    
    ------------------------------------------------------------------------------
    
    
    Cadoan Watch - Cadoan		#074
    Finished Strange Ship, Read the Crime Ring Rumor, Cadoan Pub
    Defeat all enemies
    8200 Gil, 40 AP, 40 CP
    There's a bomb infestation near the town of Cadoain! Please help us drive them 
    back before Cadoan burns to the ground!
    
    	Cadoan Town Watch
    
    Cancellation possible, Non-repeatable
    
    Black Mage x6 - Blizzard/Blizzara
    
    Don't let Color Magic or Ice become forbidden. Get Fire forbidden.
    
    You saw right. Five fire-based Bombs. You can get Fire forbidden and use Ice 
    to take these guys down. What do you think you have to do?
    
    
    Bomb x2
    -------
    Nothing
    
    
    Bomb x2
    -------
    Counter
    
    
    Bomb (Mombomb)
    --------------
    Counter, Weapon Defense+ 
    
    
    Marche wonders where all the bombs came from. After, Marche is glad they got 
    them all before the bombs could invade Cadoan.
    
    
    ------------------------------------------------------------------------------
    
    
    Free Cadoan! - Cadoan		#075
    Read The Redwings rumor, Cadoan Pub
    Defeat all enemies
    2400 Gil, 50 AP, 50 CP, Red Robe
    The Redwings have reared their ugly head in Cyril. Help us and the Sprohm Town 
    Watch drive them out!
    
    	Cadoan Town Watch
    
    Cancellation possible, Non-repeatable
    
    Any 4 units.
    
    Charge and Blades should be forbidden. The abilities of your respective units 
    should not be forbidden.
    
    This fight is simple. Since both Moogles are not protected from the law, 
    they're helpless against Charge and Blades being forbidden. Just simply go and 
    strike them down (though one has Damage > MP, so you'll have to work a bit 
    first).
    
    
    Mog Knight
    ----------
    Icebrand, Round Shield, Iron Helm, Platemail - Concentrate - Damage > MP
    
    
    Mog Knight
    ----------
    Flametongue, Iron Helm, Adaman Vest, Gauntlets - Concentrate
    
    
    Marche tells the two Redwing Moogles to keep their hands off of Ivalice. 
    After, Marche is worried, knowing they haven't seen the last of the Redwings.
    
    
    ------------------------------------------------------------------------------
    
    
    Fire Sigil - Roda Volcano		#076
    Read the Falgabird rumor
    Defeat all enemies
    4600 Gil, 40 AP, 30 CP, Fire Sigil
    Marilith Serpent, Falgabird of fire and brimstone, has been seen at Roda 
    Volcano. Your duty is clear! Godspeed.
    
    	The Mysterious Ministrel.
    
    Cancellation possible, Non-repeatable
    
    Any 6 units.
    
    Charge and Blades should be forbidden. The abilities of your respective units 
    should not be forbidden.
    
    Fire Sigil is very similar to Free Cadoan!, and the only difference here is 
    that you have one unit that is protected from the law. But who cares? You have 
    six units at your disposal, and those six units should be more than enough to 
    take care of the Lamia. After Maliris has fallen, take care of the three Mog 
    Knights.
    
    
    Lamia (Maliris)
    ---------------
    Nothing
    
    
    Mog Knight
    ----------
    Icebrand, Bronze Helm, Bronze Armor
    
    
    Mog Knight
    ----------
    Atmos Blade, Chain Plate, Gauntlets - Counter
    
    
    Mog Knight
    ----------
    Shadow Blade, Flame Shield, Adaman Vest - Geomancy
    
    
    Marche decides to be cautious against Maliris. After, he decides to keep the 
    name Falgabird in mind.
    
    
    ------------------------------------------------------------------------------
    
    
    Free Baguba - Baguba Port	#077
    Finished Fire Sigil, read the Spiritstone rumor, Baguba Pub
    Defeat all enemies
    2400 Gil, 50 AP, 50 CP, Delta Fang
    Redwings calling themselves the "Magus Sisters" have turned up in Baguba. Help 
    us fight this new menace to our people!
    
    	Baguba Town Watch
    
    Cancellation possible, Non-repeatable
    
    Any unit - Esuna, Cure, 5 other units
    
    Status shold be forbidden. Holy, White Magic, and the abilities of your five 
    other units should not.
    
    None of the three Lilith have special attacks, and none of them are protected 
    by special laws. This means that if they poison you, they get a card, and the 
    cards will add up soon to send them to jail. In the meantime, devote two units 
    to take on each Lilith, using the first unit to use Esuna when poisoned.
    
    
    Lilith
    ------
    Weapon Attack+
    
    
    Lilith x2
    ---------
    Nothing
    
    
    The three Lilith sisters converge on Marche and his clan, but end up losing.
    
    
    ------------------------------------------------------------------------------
    
    
    Water Sigil - Nargai Cave	#078
    Read The Sages Rumor
    Defeat all enemies
    18000 Gil, 40 AP, 30 CP, Water Sigil
    Kraken Bolum, Falgabird of wave and water, has been seen at Nargai Cave. Your 
    duty is clear! Godspeed.
    
    	The Mysterious Minstrel
    
    Cancellation possible, Non-repeatable
    
    6 units - Fira/Firaga
    
    Charge, Gunmanship, and Blades should be forbidden. Fire and Color Magic and 
    respective abilities of all your units should not be.
    
    With the three Mog Knights unable to do anything due to the laws in effect, 
    send all six of your units in and attack Kraken with everything you've got. 
    Once he's down for the running, devote your attention to the three Mog 
    Knights, splitting your units up into pairs and taking the Mog Knights out.
    
    
    Ice Flan (Kraken)
    -----------------
    Weapon Attack+
    
    
    Mog Knight
    ----------
    Sun Blade, Bronze Shield, Bronze Helm, God Armor - Geomancy
    
    
    Mog Knight
    ----------
    Shadow Blade, Bronze Helm, Platemail, Bracers - Geomancy
    
    
    Mog Knight
    ----------
    Air Blade, Round Shield, Cross Helm, Platemail - Geomancy
    
    
    Kraken declares that he will avenge Maralith. Afterwards, Marche wonders how 
    many more of the Falgabird there are.
    
    
    ------------------------------------------------------------------------------
    
    
    Wind Sigil - Koringwood		#079
    Read The Sages Rumor
    Defeat all enemies
    18000 Gil, 40 AP, 30 CP, Wind Sigil
    Tiamat Dragola, Falgabird of wind and storm, was seen in the Koringwood. Your 
    duty is clear! Godspeed.
    
    	The Mysterious Minstrel
    
    Cancellation possible, Non-repeatable
    
    3 units (any), 3 Dragoons - Wyrmkiller
    
    Charge, Gunmanship, and Blades should be forbidden. Techs, Spears and 
    respective abilities of all your units should not be.
    
    Once again, three Mog Knights with Gunmanship and Charge forbidden, unable to 
    do anything. This time, your main opponent is a dragon, so send your three 
    Dragoons to attack Tiamat from two spaces using Spears and Wyrmkiller to deal 
    a good amount of damage. Afterwards, go and slay the three Mog Knights.
    
    
    
    Mog Knight
    ----------
    Air Blade, Round Shield, Iron Helm, Iron Armor - Goemancy
    
    
    Mog Knight
    ----------
    Icebrand, Round Shield, Iron Helm, Iron Armor - Geomancy
    
    
    Mog Knight
    ----------
    Atmos Blade, Round Shield, Iron Helm, Platemail - Geomancy
    
    
    Thundrake (Tiamat)
    ------------------
    Geomancy
    
    
    Tiamat tells Marche to prepare for his doom. After, Marche finally begins to 
    wonder who is leading the Falgabirds.
    
    
    ------------------------------------------------------------------------------
    
    
    Earth Sigil - Aisenfield	#080
    Read The Sages Rumor
    Defeat all enemies
    18000 Gil, 40 AP, 30 CP, Wind Sigil
    Lich De Mort, Falgabird of earth and stone, has been seen at Aisen Plains. 
    Your duty is clear! Godspeed.
    
    	The Mysterious Minstrel
    
    Cancellation possible, Non-repeatable
    
    6 units (any) - Life, Cura
    
    Charge, Status, and Blades should be forbidden. Techs, Spears and respective 
    abilities of all your units should not be.
    
    Once more through the breach: 3 Mog Knights who can be rendered helpless, and 
    one stronger enemy. In this case, the stronger enemy is a Zombie, so you'll be 
    a bit rushed to finish off the Mog Knights after defeating the Zombie with 
    Holy Magic. If possible, bring in 6 Assassins and assign two to each Mog 
    Knight after Lich has been defeated.
    
    
    Mog Knight
    ----------
    Atmos Blade, Round Shield, Bronze Helm, Platemail - Concentrate
    
    
    Mog Knight
    ----------
    Kwigon Blade, Round Shield, Iron Helm, Iron Armor - Concentrate
    
    
    Mog Knight
    ----------
    Air Blade, Round Shield, Iron Helm, Platemail - Concentrate
    
    
    Zombie (Lich)
    ------------
    Counter
    
    
    Lich tells Marche he will rot him alive. After, Lich will truly die.
    
    
    ------------------------------------------------------------------------------
    
    
    The Redwings - Salikawood	#081
    Read The Sages Rumor, Spiritstone
    Defeat the boss!
    22600 Gil, 40 AP, 40 CP, Reaper Cloak
    The Redwings base has been found in the Salikawood. Dark Knight Grissom, the 
    Redwings boss is there. Godspeed.
    
    	The Mysterious Minstrel
    
    Cancellation possible, Non-repeatable
    
    Black Mage x2 - 2nd Level Offensive Spells, Cura, Gunner x2, Paladin x2 - Holy 
    Sword
    
    Get Charge, Techs, Defend, and Status forbidden.
    
    What...the...****...These guys here are seriously underleved, and you're more 
    likely than not to be at a high level this point in the game. If not, well 
    then;
    
    Start off by moving forward and focusing your initial fireon the Defenders, 
    then with them severely damaged, move in. Once you encounter Grissom, take him 
    out with all your power, and your battle will be won.
    
    
    Defender
    --------
    Arch Sword, Ice Shield, Opal Helm, Platemail - Shieldbearer - Last Berserk
    
    
    Defender
    --------
    El Cid Sword, Cross Helm, Platemail, Bracers - Weapon Attack+ - Last Berserk
    
    
    Mog Knight
    ----------
    Flametongue, Opal Shield, Opal Helm, Platemail - Concentrate
    
    
    Mog Knight
    ----------
    Atmos Blade, Opal Shield, Opal Helm, Platemail - Geomancy
    
    
    Paladin (Grissom)
    -----------------
    El Cid Sword, Cross Helm, Platemail, Bracers - Weapon Attack+ - Last Berserk
    
    
    Grissom tells Marche it ends here, but Marche's not ready to give up. After, 
    Grissom wonders how Marche knew about the Spiritstone.
    
    
    ------------------------------------------------------------------------------
    
    
    Free Muscadet! - Muscadet	#082
    Read The Sages Rumor, Spiritstone
    Defeat the boss!
    2400 Gil, 50 AP, 50 CP, Hanya Helm
    Some Clan Borzoi leftovers have turned up in the town of Muscadet. Help us 
    beat some sense into them!
    
    	Muscadet Town Watch
    
    Cancellation possible, Non-repeatable
    
    Animist x2 - Sheep Count, Thief x3 - Steal: Various, Dragoon
    
    Get Sharpshoot and Corner forbidden.
    
    While you could be able to finish this battle quickly and bring out a 
    devastating attack force, the two Assassins have very good equipment. Thus, 
    put them to sleep with the Animist's Sheep Count, send your Thieves to rob 
    them of their equipment, and then put them out permanently. At the same time, 
    send your lone Dragoon to face off against the Templar.
    
    
    Assassin (Celia)
    ----------------
    Master Bow, Cachusha, Dark Gear - Concentrate
    
    
    Assassin (Redy)
    ---------------
    Masamune, Genji Shield, Dark Gear, Genji Armlets - Shieldbearer
    
    
    Templar (Silverlock)
    --------------------
    Gae Bolg, Opal Helm, Opal Armor, Bracers - Weapon Attack+ - Bonecrusher
    
    
    Silverlock tells Marche that Clan Borzoi will rise again. After, they fall 
    like martyrs.
    
    
    ------------------------------------------------------------------------------
    
    
    Foreign Fiend - Ulei River	#083
    Read the Foreign Fiends rumor
    Defeat the boss!
    18000 Gil, 50 AP, 30 CP
    A giant snake is attacking our traveling merchants! We can't make our rounds 
    like this! Someone please stop that thing!
    
    	Davoi, Merchant
    
    Cancellation possible, Non-repeatable
    
    Assassin x4 - Instant KO abilities
    
    Don't let Corner or Dmg2: Animal be forbidden.
    
    Outnumbered 4 to 1, Queen Lamia is already in trouble, but don't leave this 
    thing going on for too long; end it quickly with an instant KO ability.
    
    
    Lamia (Queen Lamia)
    -------------------
    Weapon Defense+, Counter
    
    
    Marche wonders if this Lamia is any tougher than the locals. After, Marche is 
    a bit tired as Grissom wasn't the end of the Redwings.
    
    
    ------------------------------------------------------------------------------
    
    
    Foreign Fiend - Baguba Port	#084
    Complete Foreign Fiend (#083)
    Defeat the boss!
    20400 Gil, 60 AP, 30 CP
    A bizarre turtle-like monster is attacking the town! Somebody stop it!
    
    	Crusoi Inn
    
    Cancellation possible, Non-repeatable
    
    Assassin x4 - Instant KO abilities
    
    Don't let Corner or Dmg2: Animal be forbidden.
    
    Outnumbered 4 to 1, Adamantoise is already in trouble, but don't leave this 
    thing going on for too long; end it quickly with an instant KO ability.
    
    
    Blade Biter (Adamantoise)
    ------------------------
    Weapon Attack+, Block Arrows
    
    
    Marche decides to get Adamantoise out quick. After, he hopes Adamantoise was 
    the last of the Foreign Fiends.
    
    
    ------------------------------------------------------------------------------
    
    
    Foreign Fiend -Uladon Bog	#085
    Complete Foreign Fiend (#084)
    Defeat the boss!
    22600 Gil, 70 AP, 30 CP
    A plant monster is attacking people, and the body count is rising! We need a 
    weeder, quick!
    
    	Bokum, Townsperson
    
    Cancellation possible, Non-repeatable
    
    Assassin x4 - Instant KO abilities
    
    Don't let Corner or Dmg2: Animal be forbidden.
    
    Outnumbered 4 to 2, the Malboros are already in trouble, but don't leave this 
    thing going on for too long; end it quickly with an instant KO ability.
    
    
    Big Malboro (Neochu)
    --------------------
    Weapon Attack+ - Block Arrows
    
    
    Malboro (Ochu)
    -------------
    Weapon Defense+ - Counter
    
    
    Marche comments on the Redwings' choice to bring plants over too. After, he 
    comments on the diversity of foreign beasts.
    
    
    ------------------------------------------------------------------------------
    
    
    Last Stand - Nubswood		#086
    Complete Foreign Fiend (#085)
    Defeat the boss!
    34000 Gil, 80 AP, 30 CP, Dread Soul, Judge Coat
    I sense...a life-force possessing unfathomable magic powers! It would be folly 
    to let it roam wild. Kill it! Kill it!
    
    	Shaton, Diviner
    
    Cancellation possible, Non-repeatable
    
    White Mage x4 (Nu Mou) - Curaga, Life
    
    Don't let Holy or Color Magic be forbidden.
    
    This is it; the last bit of Redwings influence on the land of Ivalice. Finish 
    off Dread Lord by getting in close and Curaga/Life-ing him to his death, and 
    it's finally over.
    
    
    Vampire (Dread Lord)
    --------------------
    Block Arrows, Weapon Attack+
    
    
    Marche says he feels something really weird, a strong power. After, he 
    declares the last of Redwings influence gone.
    
    
    ------------------------------------------------------------------------------
    
    
    Free Bervenia! - Cyril		#087
    Read the Gukko's Return Rumor, Cyril Pub
    Defeat all enemies
    2400 Gil, 50 AP, 50 CP, Rukavi Soul
    Gukko is back in Cyril and planning to attack the palace with his newfound 
    magical powers. Calling every town watch to arms!
    
    	Cyril Town Watch
    
    Cancellation possible, Non-repeatable
    
    Black Mage x2 - Life, Curaga, Firaga, Beastmaster x3 - Dragon, Floateye, 
    Dragoon - Fire Breath, Jump
    
    Don't let Holy, Color Magic, Dmg2: Animal, or Control get forbidden.
    
    Your enemies here are pretty strong. Start off by sending one of your Black 
    Mages up to take care of the Vampire menance, then get your three Beastmasters 
    to start controlling the Ahrimans and Icedrakes. With them, have them attack 
    each other, while your Black Mages and Dragoon damage the uncontrolled 
    monster. Afterwards, take out the three controlled monsters and defeat the 
    Vampire as necessary when it rises again.
    
    
    Ahriman (Apanda) x2
    -------------------
    Weapon Attack+
    
    
    Icedrake (Archaedemon) x2
    -------------------------
    Counter
    
    
    Vampire (Gutskor)
    -----------------
    Weapon Attack+, Block Arrows
    
    
    Gukko says he learned a few tricks overseas and now controls the powers of 
    darkness. After, Marche tells Gukko that nothing good can come of darkness.
    
    
    ------------------------------------------------------------------------------
    
    
    The Worldwyrm - Roda Volcano	#088
    Finished Royal Valley
    Defeat the boss
    22600 Gil, 40 AP, 20 CP, Ogma's Seal, Allmighty Card
    The ley lines that run through Ivalice have gone awry--the World Wyrm, Ogma is 
    come again! Defeat him or Ivalice is doomed!
    
    	Jemingo, Geomancer
    
    Cancellation possible, Non-repeatable
    
    Gunner x2 - Ultima Shot, Time Mage x2 - Curaga, Life, Demi, Quicken, Slow
    
    Don't let Time Magic, Missile, Dmg2: Animal or Holy get forbidden.
    
    Ogma is a pretty tough beast, sporting not only a high defense, but more than 
    550 HP! What you'll have to do is come in with two Gunners and two Time Mages. 
    The Time Mages should constantly use Demi on Ogma (which cuts his HP in half), 
    Slow Ogma, Quicken friendly units, and Cure anybody that's injured. Gunners 
    should stay away from Ogma, and fire at him. A recommended tactic is to come 
    in with both Gunners at 10 JP, allowing them to summon their respective 
    Totema, Famfrit.
    
    
    Thundrake (Ozma)
    ---------------
    Geomancy
    
    
    Like, OMG, Ogma can talk! After, Ogma will die.
    
    
    ------------------------------------------------------------------------------
    
    
    Moogle Bride - Materiwood	#089
    Finished Royal Valley and The Worldwyrm
    Defeat all enemies
    18000 Gil, 40 AP, 10 CP, Esteroth
    My dearest Montblanc, I think of you always. If we could meet, I would much 
    like to tell you how I feel in person.
    
    	Mogumi, Townsgirl
    
    Cancellation possible, Non-repeatable
    
    Gunner (Montblanc), 5 of any Physical fighting units,
    
    Get Status, Charge, Color Magic, and Steal forbidden.
    
    In having the above four laws banned, you've pretty much disabled a good 
    amount of the enemy's ability to fight. Reduced to only being able to to 
    attack by hand, you should have a pretty easy time going at it. Keep Montblanc 
    from afar attacking, while sending your fighters in to mop up the enemy units.
    
    
    Black Mage
    ----------
    Terre Rod, Black Hat, Mistle Robe, Magic Ring - Return Magic
    
    
    Juggler
    -------
    Orichalcum, Mirage Vest, Red Boots - Last Haste
    
    
    Mog Knight (Reaker)
    -------------------
    Venus Blade, Opal Shield, Gold Hairpin, Opal Armor - Counter
    
    
    Thief
    -----
    Jambiya, Green Beret, Ninja Gear, Dash Boots
    
    
    Time Mage
    ---------
    Flame Rod, Blaze Robe, Magic Ring, Fortune Ring - Geomancy, Return Magic
    
    
    She's a MAN baby! After, it's learned that Mogumi is a Mog Knight.
    
    
    ------------------------------------------------------------------------------
    
    
    Clan Law - Ozmonfield		#090
    Finished Royal Valley and Moogle Bride
    Defeat all enemies
    13600 Gil, 40 AP, 20 CP, Master Brave
    We clans were made to steal work, to gain turf, were we not? All you fat and 
    lazy clans, get ready for a rude awakening!
    
    	Secret Clan Coalition
    
    Cancellation possible, Non-repeatable
    
    3x Dragoon - Jump, Fire/Ice/Lighting Breath, 2x Gunner - Paralyzshot, 
    Sleepshot, White Mage - Curaga, 3rd level Offensive Black Magic spells
    
    Get Chivalry and Summon Magic forbidden. Don't let your various skills be 
    forbidden.
    
    The layout for the battlefield is a bit unusual, and it's what will prevent a 
    problem. To work around this, use your Dragoons' Jump ability to hit them from 
    afar, F/I/L Breath to keep down enemies in pairs or trios, and have your 
    Gunners paralyse or tranquilize enemies off from afar. White Mage should heal 
    as necessary, and in his offtime, beat the holy heck out of your nemesis with 
    Black Magic.
    
    
    Paladin
    -------
    Lohengrin, Opal Armor, Germinas - Weapon Defense+
    
    
    Sage
    ----
    Lotus Mace, Aegis Shield, Wygar, Scarab, - Weaopn Defense+
    
    
    Summoner
    --------
    Cheer Staff, Light Robe, Magic Ring, Fortune Ring - Half MP
    
    
    White Mage
    ----------
    Spring Staff, Aegish Shield, White Robe, Fortune Ring - Shieldbearer - Last 
    Haste
    
    
    White Monk
    ----------
    Cat Claws, Survival Vest, Bracers, Germinas - Doublehand
    
    
    The Paladin will be angry at Marche, stating that as his clan has a lot of 
    power, a dictatorship will soon follow. As the Paladin falls, he says another 
    clan will take their place.
    
    
    ------------------------------------------------------------------------------
    
    
    Challengers? - Deti Plains	#091
    Finished Desert Patrol and Down to Earth
    Defeat the boss
    18000 Gil, 40 AP, 30 CP, Chirijiraden
    A swordsman from afar has come looking to challenge our strongest warrior. One
    look at the guy was enough to send me running!
    
    	Hulick, Swordsman
    
    Cancellation possible, Non-repeatable
    
    Gunner - Ultima Charge, Sage - Ultima Blow, Gladiator - Ultima Sword, Hunter -
    Ultima Shot
    
    Don't let Charge, Skills, Techniques, or Hunt get forbidden.
    
    This is a quite simple strategy here. Most likely you're all at the very least
    Level 25, and since you should have all the Ultima ability weapons by now,
    you most likely have learned them. By making them long-range when possible,
    you have a deadly battalion geared for battle, and it's just ONE enemy. Even
    one Ultima attack should be able to bring the Fighter to his knees. Two should
    completely demolish him.
    
    
    Fighter
    -------
    Paraiba Blade, Bone Plate, Bracers, Dash Boots - Weapon Attack+ - Strikeback
    
    
    The Fighter will laugh at Marche and co. being the strongest fighters around,
    and challenges, saying that he'll take all four of them on. After Marche and
    co. defeats the Fighter, he comments that their strength is true, and gives
    them his Chirijiraden in honor of their battle.
    
    
    ------------------------------------------------------------------------------
    
    
    Cursed Bride - Eluut Sands	#092
    Finished Emerald Keep and Pirates Ahoy
    Defeat the boss
    8200 Gil, 40 AP, 30 CP, Last Letter
    Save my son! He's been odd ever since he married that girl, and the other day
    I saw her turn into a snake and bite him!
    
    	Marcello, Merchant Recluse
    
    Cancellation possible, Non-repeatable
    
    Archer x2 - Aim: Arms, Paladin x2 - Holy Blade, Saint Cross
    
    Don't let Aim, Missile, Greatswords, Fight, or Chivary get forbidden. If
    possible, get Charm forbidden.
    
    Well, it's a single unit, but if you pick this mission up as early as you can,
    most likely you're around level 15. In this case, immediately disable the
    Inverlilith with Aim: Arms, then start advancing upon it with your Paladins.
    The two Paladins' powerful Holy Blade and Saint Cross blades should make short
    work out of the Intervilith, and your Archers should be able to tighten the
    tension ofr the Intervilith.
    
    
    Intervilith
    -----------
    Weapon Attack+, Block Arrows
    
    
    The Intervilith says that nobody who sees her like this lives. Marche will
    figure out that the bride is really an Intervilith. Afterwards, the 
    Intervilith declares that she hates them.
     
    
    ------------------------------------------------------------------------------
    
    
    Flan Breakout - Salikawood	#093
    Finished Scourging Time
    Defeat all enemies
    13600 Gil, 40 AP, 30 CP, Heretic Rod
    There's been an outbreak of flan near our logging site! They'll eat all the
    trees, and we'll be out of a job! Help!
    
    	Dais, Lumberjack
    
    Cancellation possible, Non-repeatable
    
    Summoner x3 - Ramuh, Shiva, Ifrit, Black Mage x3 - Blizzara, Thundara, Fira 
    (If possible, 3rd class Black Magic spells)
    
    Don't let Color Magic, Summon Magic, or any one element get forbidden.
    
    This battle is really laughable at the very least. You're facing 5 Flans,
    and each Flan is quite weak to one element. In the case of the Ice Flan, it's
    Fire, and in the case of the Jelly, it's Ice. As for the Cream, either
    Blizzara or Fira should easily give it a run for it's money. With three Black
    Mages and three Summoners, it's merely impossible to lose this mission.
    
    
    Cream
    -----
    Geomancy
    
    
    Ice Flan
    --------
    Weapon Attack+
    
    
    Ice Flan
    --------
    Weapon Attack+ - Block Arrows
    
    
    Jelly
    -----
    Weapon Defense+
    
    
    Jelly
    -----
    Weapon Defense+ - Counter
    
    
    Jawbreaker
    ----------
    Weapon Attack+ - Block Arrows
    
    
    Marche will remark that he's never seen so many Flan concentrated in one
    place. After, Marche decides to warn the other clans about this so an outbreak
    like this doesn't happen again.
    
    
    ------------------------------------------------------------------------------
    
    
    Sorry, Friend - Deti Plains	#094
    Finished Present Day
    Defeat the Jawbreaker
    13600 Gil, 40 AP, 30 CP, Bangaa Helmet
    We learned a summoning spell at school, but when I tried it at home, I
    couldn't get the monster to leave! Help me!
    
    	Orvis, Mage School Junior
    
    Cancellation possible, Non-repeatable
    
    White Mage - Cura, Ninja x3 - Double Sword
    
    Don't let Healing, Holy, Color Magic or Swords forbidden.
    
    Straight off, have all three Ninjas head in and surround the Jawbreaker from
    3 sides, and bring the White Mage to cure any wounds that the Ninjas might
    accumalate. With six hits a turn to the Jawbreaker's one and the White Mage's
    Cura ability, the Jawbreaker should go down in no time at all.
    
    
    Jawbreaker
    ----------
    Weapon Attack+ - Block Arrows
    
    Marche apologizes to the monster for having to slay him before they begin to
    fight. Afterwards, Marche wishes that there was some other way than having
    to kill the Jawbreaker.
    
    
    ------------------------------------------------------------------------------
    
    
    Carrot! - Jagd Helje	#095
    Finished Den of Evil, Royal Valley, and Thorny Dreams, Rusty Spear
    Defeat the Malboro
    13600 Gil, 40 AP, 30 CP, Bangaa Helmet
    Oh my, what to do? My pet, Carrot, is hiding in her house and won't come out! 
    Bring a spear, you may need it!
    
    	Mrs. Nanabu
    
    Cancellation possible, Non-repeatable
    
    Time Mage x2 - Demi, Animist x2 - Sheep Count, Chocobo Rush, Hunter x2 - 
    Ultima Shot
    
    Jagd.
    
    Carrot is really a Malboro, and you can't restrict Status since you're in a 
    Jagd. Therefore, you're going to want to stay away from him a bit. In doing 
    this, several things will be helpful. The two Animists' Sheep Count will put 
    him to sleep, the Time Mages' Demi will halve Carrot's HP, and the Hunters' 
    Ultimate Shot will take a chunk out of his HP.
    
    
    Malboro (Carrot)
    ----------------
    Weapon Defense+ - Counter
    
    
    Marche calls Carrot out and wins.
    
    
    ------------------------------------------------------------------------------
    
    
    Shadow Clan - Jagd Ahli		#096
    Finished Royal Valley, Exploration, and Missing Meow
    Defeat the boss!
    36000 Gil, 40 AP, 30 CP, Ninja Tabi
    [Clan Nutsy!]
    If you truly believe you are the strongest clan in Ivalice, we, ShadowClan, 
    challenge you!
    
    	Hanzou, ShadowClan Boss
    
    Cancellation possible, Non-repeatable
    
    Gunner x3 - Paralyshot, Assassin x3 - Instant KO Abilities
    
    Jagd.
    
    The enemies here are tough - there's no joking around in here, peraticularly 
    when it's a Jagd. The Shadow Clan has two Assassins, and two Ninjas with 
    Double Sword, not to mention Hanzou himself. If you want to win, you'll have 
    to take out Hanzou before anybody else can really take the time to take down 
    your team members. Accomplish this by first paralyzing Hanzou with your 
    Gunners, then driving forth with your Assassins. Keep your Gunners firing to 
    paralyze anybody whom might get in your Assassins' way.
    
    
    Assassin
    --------
    Kikuichimonji, Genji Shield, Dark Gear, Genji Armlets - Shieldbearer
    
    
    Assassin
    --------
    Nike Bow, Black Hat, Minerva Plate, Scarab
    
    
    Ninja
    -----
    Ashura, Kotetsu, Ninja Gear, Genji Armlets - Double Sword - Counter
    
    
    Ninja
    -----
    Nosada, Ninja Knife, Ninja Gear, Genji Armlets - Double Sword
    
    
    Ninja (Hanzou)
    --------------
    Ninja Knife, Black Hat, Dark Gear, Scarab - Turbo MP - Auto-Regen
    
    
    Marche tells Hanzou that they're going to win. After they win, Hanzou gives 
    Marche a Ninja Tabi as a sign of respect.
    
    
    ------------------------------------------------------------------------------
    
    
    The Dark Blade - Jagd Dorsa		#097
    Finished Royal Valley and Adaman Order, Spiritstone, Bent Sword
    Defeat the boss!
    22600 Gil, 40 AP, 30 CP, Ebon Blade
    He killed them all...with his dark blade, he slew all the men that went to 
    rescure their comrade who fell to the Redwings...
    
    	Deetz, Streetear
    
    Cancellation possible, Non-repeatable
    
    Assassin x3 - Instant KO abilities, White Mage - Life
    
    Jagd.
    
    There's no fooling around here - Dark Knight is a level 48 Paladin who resides 
    in a Jagd. One wrong move, and you might just be dead. Take your 3 Assassins 
    in and try to KO the Dark Knight with an instant kill ability - if he kills 
    one of your three Assassins, revive her with your White Mage and continue 
    pressing forward.
    
    
    Paladin (Dark Knight)
    ---------------------
    Vigilante, Dragon Mail, Bracers, Germinas - Monkey Grip - Auto-Regen
    
    
    
    Marche asks the Paladin whom he is. Afterwards, Dark Knight offers to forge 
    Marche a blade if he hands over the Spiritstone and Bent Sword.
    
    
    ------------------------------------------------------------------------------
    
    
    The Hero Blade - Baguba Port		#098
    Finished Royal Valley, Den of Evil, and Carrot!, Rusty Sword, Mysidia Alloy
    Defeat the boss
    27000 Gil, 40 AP, 30 CP, Excalibur2
    Blacksmith Buckles lives outside town. Bring him materials and defeat him in 
    battle, and he'll make a sword of legend for you!
    
    	Deetz, Streetear
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Thief x4 - Various Steal Abilities
    
    Techs and Spears forbidden.
    
    
    With Techs and Spears forbidden, Buckles is unable to do anything but move 
    around. However, he still has some nice equipment, so bring in Thieves to 
    steal stuff off his back.
    
    
    Templar (Buckles)
    -----------------
    Dragon Whisker, Genji Helm, Genji Armor, Genji Armlets - Weapon Attack+ - 
    Bonecrusher
    
    
    Buckles tells Marche he'll forge him a sword, if Marche can defeat Buckles. 
    After Marche wins, Buckles tells him he'll forge Marche a sword.
    
    
    ------------------------------------------------------------------------------
    
    
    The Fey Blade - Siena Gorge		#099
    Finished Royal Valley and Alchemist Boy, Zodiac Ore, Blood Apple
    Defeat the boss
    31600 Gil, 40 AP, 30 CP, Masamune 100
    Wanna fight me? I'm the traveling swordsmith, Gagatoh! Defeat me, and I'll 
    make you a fey blade, the likes of which have never been seen!
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Thief - Steal: Weapon/Armor/Arms, Black Magic, Gunner x2 - Sleepshot, Dragoon 
    - Jump
    
    Don't let Steal, Gunmanship, Techs, or Status be forbidden.
    
    Shoot Gagatoh from afar to sleep with your Gunners, then take your Thief up 
    close to pilfer Gagatoh of his equipment. After you're done, back him off and 
    have him use Black Magic, while your Dragoon goes in closer to use Jump. 
    Gunners should continuously use Sleepshot should Gagatoh wake up, and attack 
    him otherwise.
    
    
    Gladiator (Gagatoh)
    -------------------
    Pearl Blade, Bone Plate, Genji Armlets, Germinas - Doublehand - Counter
    
     
    Gagatoh asks Marche if he read his conditions, and Marche says he did. After, 
    Gagatoh promises to make them a blade, but warns them that it is cursed.
    
    
    ------------------------------------------------------------------------------
    
    
    Fiend Run - Random		#100
    Finished Magic Woods, captured 5 Monsters, then went to the Monster Bank, 
    Cyril Pub
    Defeat all enemies
    8800 Gil, 40 AP, 30 CP
    There was a flood at the monster bank, and many of the monsters got out! 
    Please capture those still on the loose!
    
    	Monster Bank Administration
    
    Cancellation possible, Non-repeatable, 20 Days
    
    Beastmaster x2 -  Floateye, Malboro, 4 Physical based units
    
    Don't let Control or Dmg2: Animal get forbidden.
    
    Although I suspect that you would have already leveled up far beyond the 
    monsters by the time you get this mission, here's the lowdown; use your two 
    Beastmasters to control the Ahriman and Malboro, and have them fight each 
    other. While this is all happening, send your other four units to attack the 
    Coerul and Red Cap. After the Coeurl and Red Cap are down for the running, 
    have them strike the Ahriman and Malboro.
    
    
    Ahriman
    -------
    Weapon Attack+
    
    
    Big Malboro
    -----------
    Weapon Attack+
    
    
    Coeurl
    ------
    Nothing
    
    
    Red Cap
    -------
    Weapon Attack+
    
    
    Marche rounds the monsters up.
    
    
    ------------------------------------------------------------------------------
    
    
    Clan Roundup - Random 		#101
    Finished Thesis Hunt
    Defeat the boss
    4600 Gil, 40 AP, 30 CP
    Bandit clans are stealing work and attacking without warning! They're giving
    us clans a bad name. Help us round them up.
    
    	Kariena, Little Girl
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Summoner - Shiva, Fighter x2 - Air Render, Far Fist, Dragoon x2 - Jump,
    Elementalist - White Flame
    
    Get Color Magic and Aim forbidden, and don't let Blades, Techniques, or
    Spirit Magic or Summon Magic get forbidden.
    
    The two mages should have their abilities disabled, leaving only the Warrior
    and Archer as serious threats. Take out the Warrior first devoting ALL your
    efforts on him, then eliminate the Archer from the running. After that, take
    out the lone Thief who shouldn't have posed too much of a problem by then, and
    then take out the helpless Black Mage and White Mage. If you need to heal, use
    the Elementalist's White Flame.
    
    
    Archer
    ------
    Artermis Bow, Leather Garb, Battle Boots
    
    
    Black Mage
    ----------
    Rod, Magus Robe, Fortune Ring
    
    
    Thief
    -----
    Scramasax, Headband, Chain Plate - Counter
    
    
    Warrior
    -------
    Striborg, Bronze Shield, Adaman Vest - Monkey Grip
    
    
    White Mage
    ----------
    Guard Staff, Silken Robe
    
    
    The Thief tells Marche that they might spare their lives if they hand over
    their Gil. Marche tells him they won't hand over either their Gil or their
    lives. After, Marche cheeres for having driven out the bandits.
    
    
    ------------------------------------------------------------------------------
    
    
    Wyrms Awaken - Random		#102
    Finished Desert Patrol
    Defeat all enemies
    22600 Gil, 40 AP, 30 CP
    The dragons sleeping in Roda Volcano are awake and heading towards Baguba! 
    Please help us hold them off.
    
    	Delia Royal Watchpost
    
    Cancellation not possible, Non-repeatable, 35 days
    
    Black Mage x3 - 3rd class offensive spells, Ninja x2 - Double Sword, various 
    abilities, Beastmaster - Dragon
    
    Don't let Skills, Fight, Dmg2: Animal, Control, or Color Magic forbidden.
    
    Wyrms are physically tough, so you want to hurt them by either attacking them 
    with Black Magic, using your most powerful weapons on them with Double Sword, 
    or turning them on their own kind. These attacks can be performed by your 
    Black Mages, Ninjas, and Beastmaster, and the Wyrms should fall easily enough.
    
    
    Firewyrm x2
    -----------
    Weapon Attack+
    
    
    Icedrake
    --------
    None
    
    
    Thundrake x2
    ------------
    Geomancy 
    
    
    Marche ponders over why the Wyrms are headed to Baguba. After, Marche hopes 
    for a better way.
    
    
    ------------------------------------------------------------------------------
    
    
    Mythril Rush - Random		#103
    Finished Present Day and Missing Prof
    Defeat all enemies
    7000 Gil, 40 AP, 20 CP, Silvril
    Professor Auggie's found a mythril vein in Tubola Cave using one of his new 
    inventions! Talk to him---you might get rich!
    
    	Carnen, Streetear
    
    Cancellation possible, Repeatable
    
    Fighter/Mog Knight x3 - All Steals from Thief, any own class abilities, Time 
    Mage/Black Mage x3 - Haste, Slow, Stop, Silence, Black Magic
    
    Don't let Time Magic, Color Magic, Steal, or various weapons get forbidden. If 
    possible, try to get Skills and Stunt forbidden.
    
    You already outnumber the enemy six to four, but damn, they have good 
    equipment! Start off by stopping them in their tracks with Stop, or using any 
    other Time Magic to aid your cause. With a speed advantage, use your 
    Fighters/Mog Knights to pilfer the equipment off of your foes. Once done, take 
    them out by using the Fighter/Mog Knight abilities and striking them down from 
    afar with Black Magic.
    
    
    Fencer
    ------
    Colichemarde, Flame Shield, Mirage Vest - Half MP - Absorb MP
    
    
    Illusionist
    -----------
    Terre Rod, Thunder Robe, Magic Ring - Half MP - Absorb MP
    
    
    Juggler
    -------
    Zorlin Shape, Gold Hairpin, Wygar, Battle Boots - Concentrate, Return Fire
    
    
    Sage (Auggie)
    -------------
    Life Crosier, Opal Shield, Mirage Vest, Fortune Ring - Weapon Defense+
    
    
    Marche tells Auggie that they need Mithril, even if it means fighting them. 
    Afterwards, Marche will feel a bit guilty over doing what he did.
    
    
    ------------------------------------------------------------------------------
    
    
    Stolen Scoop - Random		#104
    Finished The Big Find
    Defeat all enemies
    9000 Gil, 40 AP, 20 CP
    Someone stole my latest scoop article, and I'll bet it was those guys at the
    Sprohm News. Get them before they reach Sprohm!
    
    	Eraile, Daily Baguba
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Gunner x4, Paladin x2 - Holy Blade
    
    No brainer. Get Techniques forbidden as well as Steal, but especially
    Techniques, and Knives. Don't let Gunmanship, Missiles, Knightswords or Holy 
    get forbidden.
    
    With Techniques, Knives, and Steal forbidden, your enemies are reduced to
    basic attacks from the Soldier, White Monk, and Fencer. Take out the White
    Monk first from afar with the Gunners, while assigning each Paladin to the
    Soldier and Fencer. With the Soldier and Fencer distracted with your one-man
    armies, take out the remaining two Thieves with your Gunners, then turn your
    attention to the Soldier and Fencer and knock them out of the running.
    
    
    Fencer
    ------
    Flamberge, Cachusha, Leather Garb, Fortune Ring
    
    
    Soldier
    -------
    Restorer, Aegis Shield, Cross Helm, Dragon Mail - Weapon Defense+
    
    
    Thief
    -----
    Zorlin Shape, Ninja Gear, Dash Boots - Counter
    
    
    Thief
    -----
    Jack Knife, Suirvival Vest, Genji Armlets, Fortune Ring
    
    
    The Thief says that taking his money would've spared their lives, and Marche
    will retort that they could've saved their own lives. After Marche retrieves
    the article, he decides to head back to the Daily Baguba.
    
    
    ------------------------------------------------------------------------------
    
    
    Smuggle Bust - Random		#105
    Finished Poachers and Quiet Sands
    Defeat all enemies
    13600 Gil, 40 AP, 20 CP, Chocobo Skin Mission Item
    We suspect a clan is smuggling rare monsters in boxes, but we can't move until 
    we have proof! Can you look into it?
    
    	Dellar, Palace Guard
    
    Cancellation possible, Non-repeatable, 40 days
    
    White Mage - Esuna, Beastmaster - Malboro, Fighter x2, Black Mage x2
    
    Try to get Hunt forbidden, if possible. Don't let Control, Color Magic, 
    Blades, or Dmg2: Animal forbidden.
    
    Use your Beastmaster to control one of the two Malboros each turn, and 
    eliminate the Hunter and Beastmaster. After they're down, concentrate fire on 
    the Malboros, taking one down at a time. If you get poisoned, use your White 
    Mage's Esuna to cleanse you of the venom. Once all four enemy units are down, 
    break the two boxes on the field.
    
    
    Beastmaster
    -----------
    Aona Flute, Gaia Gear, Dash Boots, Magic Ring - Geomancy
    
    
    Hunter
    ------
    Master Bow, Green Beret, Power Sash, Red Boots - Weapon Attack+
    
    
    Malboro x2
    ----------
    Counter
    
    
    Box (Mystery Box) x2
    --------------------
    Nothing
    
    
    Marche will confront the Beastmaster over their smuggled animals. Afterwards, 
    Marche comments that that should be the last of smuggling.
    
    
    
    ------------------------------------------------------------------------------
    
    
    Resistance - Random		#106
    Finished Antilaws, then Gossiped at the Card Shop
    6000 Gil, 40 AP, 20 CP
    There's an underground resistance, trading anti-laws to defy the palace's 
    rule! Try trading, you might get something good!
    
    	Ezel
    
    Cancellation possible, Non-repeatable, 25 days
    
    
    Normally, I would provide a strategy and the likes...but all you need to do to 
    win this mission is have a Phoenix Down and trade it for a Level 4 Antilaw 
    card. You're winner.
    
    
    ------------------------------------------------------------------------------
    
    
    Old Friends - Random		#107
    Finished Scouring Time and S.O.S.
    Defeat all enemies
    4600 Gil, 80 AP, 30 CP, Beastspear
    We've run into a tough blade biter, and well, we've bit off more than we can
    chew! Please help!
    
    	Ritz
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Black Mage - 3rd level offensive spells, Fighter - Air Render, Far Fist
    
    Don't let Spirit Magic, Summon Magic, Sharpshoot, Techniques, Color Magic,
    or Dmg2: Animal get forbidden.
    
    The bomb and Antlion can be cleared out of the battle without a problem at
    all. It's the Blade Biter that should worry you, as it's physical defense is
    monstrous. It's magical defense, however, isn't the same, and it can be
    nailed without a problem by Black Magic, Spirit Magic, etc. If you want, you
    could switch out your Black Mage for an Assassin with instant KO abilities
    instead and use her to finish off the Blade Biter as soon as possible.
    
    
    Antlion
    -------
    Counter - Weapon Defense+
    
    
    Blade Biter(Ganderu)
    --------------------
    Block Arrows - Weapon Attack+
    
    
    Bomb
    ----
    Counter - Weapon Defense+
    
    
    Elementalist(Ritz)(Ally)
    ------------------------
    Diabolique, Cachusha, Mirage Vest - Absorb MP
    
    
    Sniper(Shara)(Ally)
    -------------------
    Master Bow, Ninja Gear, Star Armlet - Auto-Regen
    
    
    Summoner
    --------
    Judge Staff, Gaia Gear
    
    
    White Mage
    ----------
    Judge Staff, Silken Robe
    
    
    Ritz warns Marche about the Blade Biter, and Marche comments that it looks
    tough, also in awe that it has a spear in it's back. After, Ritz is proud
    that the job's done, and Marche is about to ask her about going back, but
    then decides not to do so.
    
    
    ------------------------------------------------------------------------------
    
    
    Poachers - Random		#108
    Finished Jagd Hunt and Friend Trouble
    Defeat all enemies
    11400 Gil, 40 AP, 30 CP, Tiger Hide Mission Item
    Oh, the fur of the kudik tiger--that sheen! That silky feel! It's hard to
    come by, unless you happen to know a good poacher...
    
    	Flore, Ample Noblewoman
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Soldier x3 - First Aid, White Monk x3 - First Aid (Replace as needed with
    other units that know self spells)
    
    GET. MISSILES. FORBIDDEN. I can't stress this enough, because if you do, the
    ENTIRE enemy forces will be disabled.
    
    Well, if you did as I said and got Missiles forbidden, then this mission will
    be less than a breeze. It will be impossible to lose, unless for some reason
    you let healing get forbidden, use healing moves for all your units, and get
    all your units sent to jail. With missiles forbidden, all six of the enemy
    units will be unable to attack at all, rendering them relatively useless, and
    with this absence of being attacked, you can level yourself up.
    
    
    Archer
    ------
    Nail Bow, Adaman Vest, Fortune Ring, Battle Boots - Concentrate - Block Arrows
    
    
    Archer
    -----
    Thorn Bow, Feather Cap, Adaman Vest, Battle Boots - Concentrate - Block Arrows
    
    
    Hunter
    ------
    Cranequin, Adaman Vest, Bracers, Battle Boots - Auto-Regen - Weapon Attack+
    
    
    Hunter
    ------
    Twin Bow, Survival Vest, Bracers, Battle Boots - Auto-Regen - Weapon Attack+
    
    
    Gunner
    ------
    Silver Cannon, Headband, Chain Plate, Battle Boots - Laste Haste, Concentrate
    
    
    Gunner
    ------
    Lost Gun, Circlet, Survival Vest, Red Boots - Laste Haste, Concentrate
    
    
    The Hunter exclaims that the tiger skins sell for a fortune, but Marche tells
    him that that isn't an excuse to hunt down endangered animals. After, the
    Hunter curses his fortune, saying he could've made so much with the skins, but
    Marche tells him that he should know that foul play can only result in being
    taken to prison.
    
    
    ------------------------------------------------------------------------------
    
    
    Snow Fairy - Random		#109
    Finished The Bounty
    Defeat all enemies
    9000 Gil, 40 AP, 20 CP
    Signs of snow spotted! When the earth shines in seven hues, the snow fairies
    appear. Watch the weather with care!
    
    	Cadoan Academy
    
    Cancellation possible, Non-repeatable, 20 Days
    
    Black Mage x4 - Blizarra, Fira
    
    Don't let Dmg2: Animal, Color Magic, Ice or Fire get forbidden.
    
    Two of the foes are elemental-based, so attack the Ice Flan with Fira and
    the Grenade with Blizzara before they can cause any major damage to you. After
    those two units are done and dealth with, direct your attention to the Sprite
    and start blasting her with magical spells. She should go down shortly.
    
    
    Grenade
    -------
    Weapon Attack+
    
    
    Ice Flan
    --------
    Nothing
    
    
    Sprite
    ------
    Counter
    
    
    The Sprite will tell Marche that she doesn't like him, and Marche will be
    confused, having done nothing wrong. After, Marche comments that he'll never
    understand fairies.
    
    
    ------------------------------------------------------------------------------
    
    
    Revenge - Random		#110
    Finished Pale Company and Weaver's War
    Defeat the boss!
    13600 Gil, 40 AP, 20 CP
    H-Help! A man named Weaver wants me dead. Yes, it was my fault his family 
    died, but I've repented!
    
    	Celebrant, Gelzak Church
    
    Cancellation possible, Non-repeatable, 25 Days
    
    Gunner x2 - Paralyshot, Sleepshot, Dragoon x4 - Jump
    
    Don't let Missile or Techs be forbidden.
    
    Your foes shouldn't be too hard, and if they are, then consider yourself 
    lucky; you only have to slay the boss (The Weaver). Start off by disabling him 
    with Paralyshot or Sleepshot, and then bring your Dragoons up close to Jump on 
    him. If any enemies get in your way, simply Paralyze/Tranquilize them to keep 
    them off your back.
    
    
    Archer
    ------
    Yoichi Bow, Wizard Hat, Adaman Vest - Block Arrows
    
    
    Black Mage
    ----------
    Terre Rod, Mistle Robe, Magic Ring - Geomancy
    
    
    Fighter
    -------
    Ogun Blade, Adaman Vest, Spiked Boots
    
    
    Fighter (Weaver)
    ----------------
    Flametongue, Survival Vest, Bracers - Weapon Attack+
    
    
    Gladiator
    ---------
    Shadow Blade, Judo Uniform, Bracers, Fortune Ring
    
    
    The Weaver will curse Marche. After, he says he just wanted to avenge his 
    family.
    
    
    ------------------------------------------------------------------------------
    
    
    Retrieve Mail! - Random		#111
    Finished Pale Company
    Defeat all enemies
    11400 Gil, 40 AP, 20 CP
    I mis-sorted the mail, and now the delivery man's off to Cadoan! Stop that
    mail, use ANY MEANS NECESSARY. I'll take responsibility.
    
    	Marko, Mail Sorter
    
    Cancellation possible, Non-repeatable
    
    Paladin - Holy Blade, Black Mage - 2nd class offensive spells, White Mage -
    Cura, Protect, Bishop - Aero, Cura, Summoner, Sage - Giga Flare
    
    Get Techniques, Aim, Call, and Gunmanship forbidden. Don't let Chivalry,
    COlor Magic, Summon Magic, Prayer, or Skills get forbidden.
    
    Although there isn't all that much of an organization to your fighting force,
    it's still deadly, and deadly's what you're going for here. Send the paladin
    in to take on the Warrior right away, and devote the efforts of your Bishop
    and Black Mage on the Archer. Take your Sage up and start total elimination
    of the units on top as early as possible, and keep the White Mage around for
    healing. Once the bottom two units are defeated, take the Paladin, Black Mage
    and Bishop and bring them uphill to fight.
    
    
    Animist
    -------
    War Trumpet, Wizard Hat, Adaman Vest, Battle Boots - Block Arrows
    
    
    Archer
    ------
    Char Bow, Headband, Power Sash, Battle Boots - Concentrate
    
    
    Gunner
    ------
    Chaos Rifle, Green Beret, Chain Plate - Concentrate
    
    
    Soldier
    -------
    Silver Sword, Adaman Vest, Red Boots - Weapon Defense+
    
    
    Warrior
    -------
    Predator, Round Shield, Iron Armor, Dash Boots - Monkey Grip
    
    
    The Warrior bangaa will tell Marche that stealing letters is against the law,
    and Marche futilely keeps trying to tell the Warrior that they're not trying
    to steal the letters. After, Marche says that he's glad that they at least
    take their job seriously.
    
    
    ------------------------------------------------------------------------------
    
    
    A Challenge - Random		#112
    Finished Desert Peril, Negotiate Level 4
    Defeat all enemies
    4200 Gil, 40 AP, 30 CP
    Yo, Clan Nutsy. You're quite popular lately. There's still time for you to
    join us at Clan Baham...or else!
    
    	Mintz, Deputy Clan Boss
    
    Cancellation possible, Non-repeatable
    
    Dragoon x2 - Jump, Mog Knight x3 - Mog Lance, Summoner
    
    Get Aim, Steal, and Color Magic forbidden. Don't let Techniques or Summon
    Magic get forbidden.
    
    This is one of those missions where you can just about completely disable the
    enemy militia. However, the Archer, Thief, and Soldier can still attack, so
    when initially starting the battle, use the Dragoon's Jump attack, Mog
    Knight's Mog Lance attack, and the Summoner's Summon Magic to take out the
    Archer as soon as possible. Moving uphill, pick off each of the units one by
    one until you reach Mintz, and then defeat him.
    
    
    Mintz tells Marche that they're going to be history, but Marche strikes back,
    saying that they're not going to lose to any clan. Afterwards, Mitnz wonders
    how he could lose, and Marche ponders, wondering if other clans would come
    forth with their own challenges.
    
    
    ------------------------------------------------------------------------------
    
    
    With Babus! - Ambervale		#???
    Finished the game and dispatch mission Left Behind
    Defeat the boss!
    8000 Gil, Stuffed Bear Mission Item
    Thank you for the report! I think you're right: it must be in the Ambervale.
    I'm heading out there now. You come, too, Marche.
    
    	Babus
    
    Cancellation possible, Non-repeatable
    
    Archer - Aim: Legs, Aim: Arm, Sniper - Beso Toxico, Aim: Legs, Aim: Arm,
    Gunner - Paralyzshot
    
    Don't let Dmg2: Animal, Aim, Sharpshoot or Gunmanship get forbidden.
    
    Remedi, despite her initial toughness that you're likely to encounter, is
    really nothing more than a pansy. With only one-square attacks, a simple Aim:
    Legs attack plus three long-range attackers will keep her quite busy. Although
    the Ahriman and Floateye that are around can annoy you, a simple Aim: Arms can
    dispose of them until Babus finishes them off with some of his powerful moves.
    Disable the Ahriman first, as it as always has it's dangerous Roulette attack,
    capable of destroying one unit at random.
    
    
    Ahriman
    -------
    Weapon Attack+
    
    
    Babus(Runeseeker)(Ally)
    -----------------------
    Lotus Mace, Black Robe, Circlet - Weapon Defense+
    
    
    Floateye
    --------
    Counter
    
    
    Remedi - Battle Queen
    ----------------------
    ???
    
    Nothing due to spoilers.
    
    
    Afterwards, Babus will join if you want him to.
    
    
    ------------------------------------------------------------------------------
    
    
    Mortal Snow - Lutia Pass	#???
    Finished the Game
    Defeat all enemies
    8000 Gil
    Did you hear about those people that died in the snowstorms on Lutia Pass? 
    They're back, and they're freezing travelers!
    
    	Basso, Streetear
    
    Cancellation possible, Non-repeatable
    
    White Mage x3 - Life, Curaga
    
    Don't let Holy get forbidden.
    
    Vampires are Undead creatures. They fall to Holy Magic, which includes Life 
    and Curaga. You know what to do.
    
    
    Vampire x3
    ----------
    ???
    
    Nothing due to spoilers.
    
    
    Afterwards, Ritz will join if you want her to.
    
    _________________
    _________________
    _________________
    DISPATCH MISSIONS
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Dispatch missions are missions where you send a single unit for a certain
    amount of time to do something. They can succeed or fail. As such, the
    Dispatch Missions have their own format, different from the regular Missions.
    
    <Name>		<Mission Number>
    <Rewards>
    <Requirements>
    <Requirements for Mission Completion in Days, Enemies, or Battles>
    <Mission Contraction>
    
    <Cancellation possibilities, Repeating Possibilities>
    
    
    ------------------------------------------------------------------------------
    
    
    Watching You		#113
    2800 Gil, 70 AP, Ahriman Eye Mission Item
    Finished The Cheetahs
    Fight two battles
    I think I'm being watched. People say I'm just paranoid, but I've been hearing
    flapping wings at night! Please investigate.
    
    	Titi, Shy Student
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Golden Gil		#114
    6400 Gil, 70 AP, Ancient Coins Mission Item
    Finished Emerald Keep
    Wait 20 Days
    I want you to research the origin of the golden gil in my shop. If it's really
    from the Age of Kings, it could be good for sales.
    
    	Shopkeeper, The Golden Gil
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Dueling Sub		#115
    1800 Gil, 30 AP
    Finished Herb Picking, Soldier
    Three days
    I've been challenged to a duel, but I'm scared. Will you go in my place? Just
    pretend to be me, OK?
    
    	Viscount Gatt
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Gulug Ghost		#116
    2800 Gil, 50 AP, Fire Sigil Mission Item
    Finished Present Day
    Win two battles
    We need someone to offer holy water at the shrine on the old Gulug Volcano.
    The female ghost is up to her old tricks again.
    
    	Oktoma, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Water City		#117
    10000 Gil, 50 AP, Water Sigil Mission Item
    Madmoon, Finished Present Day
    Win two battles
    A legendary city of water lies at the bottom of Bisebina Lake. We need 
    constant updates--please dive and report.
    
    	Hickle, Legend Researcher
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mirage Tower		#118
    11800 Gil, 50 AP, Wind Sigil Mission Item
    Bardmoon, Finished Present Day, Mog Knight
    Win two battles
    They say there's a mirage tower in the desert, where you can find crystalized 
    wind! The wind's good this year, maybe some's there?
    
    	Bran, Streetear
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    A Barren Land		#119
    13200 Gil, 50 AP, Earth Sigil Mission Item
    Sagemoon, Finished Present Day
    Win two battles
    There is a barren land to the east, where no grass will grow. I want to know
    why! Bring me soil, as much as you can.
    
    	Powell, Researcher
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Cadoan Meet		#120
    10600 Gil, 40 AP, Magic Trophy Mission Item
    Sagemoon, Finished Quiet Sands
    Win One Battle
    Mages! Want to compete in the Cadoan Mage Tourney? The tourney will be split
    by class in a fight to see who's the strongest!
    
    	Mage Tourney Committee
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Sprohm Meet		#121
    4200 Gil, 40 AP, Fight Trophy Mission Item
    Finished Scouring Time, Madmoon
    One Battle
    The Sprohm Battle Tourney is accepting contestants. Fight for glory and honor!
    We've also prepared the usual monetary award...
    
    	Battle Tourney Committee
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Run for Fun		#122
    5200 Gil, 60 AP, Sport Trophy Mission Item
    Finished Diamond Rain,Juggler
    One Battle
    There will be a sporting event at our academy soon, but missing one member
    for our popular marathon team. Looking for a replacement.
    
    	Pollan, Blue Team Leader
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Hungry Ghost		#123
    4200 Gil, 50 AP, Elda's Cup Mission Item
    Finished Antilaws
    Wait 10 Days
    A hungry ghost hound is causing a panic at the Earlchad Monastery and raiding
    the pantry. Please put it to rest.
    
    	Baldi, Head Monk
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Pirates Ahoy		#124
    6400 Gil,50 AP, Coast Medal Mission Item
    Finished Emerald Keep
    Two battles
    We have reports that a large pirate band will be passing through our waters
    soon. We need good steel and young muscles!
    
    	Wilhem, Coast Guard
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Castle Sit-In		#125
    4600 Gil, 50 AP, Guard Medal Mission Item
    Finished Hot Awakening and Morning Woes
    One battle
    A group of youths are protesting the capture of their friends at a castle to
    the south. Talk sense into them!
    
    	Hansrich, Security Chief
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Wine Delivery		#126
    7000 Gil, 50 AP, Rainbowite Mission Item
    Finished Scouring Time
    Wait 10 Days
    Looking for brave souls who will bring wine to sooth the parched throats of
    our heroes in battle. Come equipped for combat.
    
    	Devon, War Council Officer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Broken Tunes		#127
    11400 Gil, 50 AP, Cat's Tears
    Finished Desert Patrol and Good Bread
    Wait 10 Days
    I've broken my lady's favorite music box. Please, repair it if you can. I 
    would so much like to see her smile again.
    
    	Tirara, Maidservant
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Falcon Flown		#128
    11400 Gil, 50 AP, Dame's Blush Mission Item
    Finished Scouring Time and Sword Needed, Skull Mission Item
    Wait 10 Days
    My best hunting falcon, "Hyperion," has been gone for a day. Perhaps he is
    looking for his late master? Please find him!
    
    	Arno, Falconer
    
    Cancellation possible, Non-Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    Danger Pass		#129
    7800 Gil, 80 AP, Thunderstone Mission Item
    Finished Scouring Time and Hundred-Eye
    Defeat 15 Enemies
    Bandits are active in Goras Pass and are cutting off our trade routes. Please
    stop them before we go out of business!
    
    	Feugo, Wilhem and Co.
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mist Stars		#130
    9000 Gil, 70 AP, Stormstone Mission Item
    Finished The Big Find
    Fight two battles
    Many of our children have never seen the stars due to the mists that cover our
    land most of the year. Can you help us?
    
    	Ulg, Astronomer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Adaman Alloy		#131
    70 AP, Adaman Alloy Mission Item
    Finished The Bounty, Adamantite x2, Smithing Level 14
    Fight two battles
    I'm afraid we've run out of adamantite. We can't run a business like this! 
    Find us some, and I will make adaman alloy for you.
    
    	Elbo, Workshop Vargi
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mysidia Alloy		#132
    50 AP, Mysidia Item
    Finished Jagd Hunt, Adamantite, Silvril, Smithing Level 15
    Wait 15 Days
    Now taking orders for mysidia alloy. Only 10 orders can be filled, first come
    first served. Thank you.
    
    	Deunon, Workshop Rool
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Crusite Alloy		#133
    50 AP, Crusite Alloy
    Finished Pale Company, Zodiac Ore x2
    Wait 10 Days
    It's time for us to get back to work. Bring us good materials and we'll make 
    you the best crusite alloy gil can buy!
    
    Sabak, Workshop Berk
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Faceless Dolls		#134
    10800 Gil, 70 AP, Blood Shawl Mission Item
    Finished Desert Patrol
    Kill Ten Enemies
    I found a creepy road in the Ophanwood with faceless dolls all lined up. I
    can't bring myself to walk past -- are they safe?
    
    	Edist, Tailor
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Faithful Fairy		#135
    10000 Gil, 50 AP, Ahriman Wing Mission Item
    Finished Materite Now!, Fairy Wing
    Kill Five Enemies
    I quit work, but I'm still concerned about my old co-workers. Please bring
    them fairy wings that they may sweep in style!
    
    	Mables, Former Maidservant
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    For the Lady		#136
    10600 Gil, 70 AP, Fairy Wing Mission Item
    Finished Materite Now!
    Win 2 Battles
    A large amount of gil, meant to pay for the Lady Tiana's medicine, has been
    stolen from Baron Ianna, and he wants it back.
    
    	Carnen, Streetear
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Seven Nights		#137
    11800 gil, 50 AP, Goldcap
    Finished Present Day, Ancient Bills
    Wait 15 days
    My teacher's secret recipe says "stir without rest for seven days and seven 
    nights." Will someone please stir for me!?
    
    	Hihat, Alchemist Adept
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Shady Deals		#138
    10600 Gil, 50 AP, Life Water Mission Item
    Finished Present Day and Janitor Duty, Secret Books
    Wait 10 Days
    Selbaden Church is up to something. The Father has been meeting in secret
    with merchant types. I bet there's shady deals afoot.
    
    	Sayen, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Earthy Colors		#139
    2800 Gil, 30 AP, Ancient Text Mission Item
    Finished The Cheetahs and Life or Death
    Wait 5 Days
    I restore artwork for a living, but I'm out of paints. I need some rock from
    the mountains...Only the hardy need apply.
    
    	Rosseni, Atelier Wite
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Lost Heirloom		#140
    6000 Gil, 80 AP, Justice Badge Mission Item
    Finished Magic Wood, Neighbor Pin
    Win 3 Battles
    Please retrieve Estel's heirloom from the HQ of the greedy "Neighbor" merchant
    network! Justice must be done!
    
    	Fago, Ally of Justice
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Young Love		#141
    13200 Gil, 50 AP, Friend Badge Mission Item
    Finished To Ambervale, Ahriman Wing
    Wait 10 Days
    I must tell her how I feel yet I lack the courage to lift a quill. Perhaps the
    air-light feather from an ahriman wing would do.
    
    	Hernie, Timid Youth
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ghosts of War		#142
    12400 Gil, 80 AP, Edaroya Tome Mission Item
    Finished To Ambervale and Young Love, Tranquil Box, Track Level 40
    Wait 30 Days
    The wails of a soldier's ghost are troubling folk near the ruins of a church 
    on an old battlefield in the east. Please help.
    
    	Marvin, Town Official
    
    Cancellation possible, Non-Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    The Last Day		#143
    1800 Gil, 30 AP, Homework Mission Item
    Finished Thesis Hunt, Ancient Medal
    Wait 5 Days
    My whole class's "Ancient Studies" homework was stolen! If we had some
    ancient object, we could do it again...Help!
    
    	Babins, 4th Grade Swords
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Bell Tolls		#144
    9000 Gil, 50 AP, Fountain Pen Mission Item
    Finished Desert Peril
    Wait 10 Days
    They're rebuilding the Sart Clocktower that burned the other day. Never know
    what you might find in the rubble, eh?
    
    	Tysner, Streetear
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Goblin Town		#145
    3600 Gil, 50 AP, Monster Guide Mission Item
    Finished Desert Peril, Mythril Pick
    Win One Battle
    A goblin stole my favorite monster guide and buried it under a rock! I'll
    give you a copy if you get mine back for me!
    
    	Ian, Inquisitive Youth
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Secret Books		#146
    11400 Gil, 50 AP, Secert Books Mission Item
    Finished To Ambervale, Stilpool Scroll
    Wait 10 Days
    We got the secret books proving Selbaden Church's shady deals, but I'm scared
    they'll find it! How can I relax?
    
    	Anonymous
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Words of Love		#147
    10000 Gil, 50 AP, Rat Tail Mission Item
    Finished Quiet Sands
    Wait 10 Days
    Ah, Locuna! I am but a servant, and you a noble's daughter. Our love cannot
    be, but I must tell you how I feel! Poem, anyone?
    
    	Cristo, Lovestruck Youth
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    You, Immortal		#148
    4600 Gil, 80 AP, Stradivari Mission Item
    Finished Twisted Flow, Tonberry Lamp, Craft Level 10
    Wait 30 Days
    Looking for someone to model for a statue to be put in the Royal Library's new 
    wing. Youth, beauty, and physique a plus.
    
    	Cesare, Artist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Clocktower		#149
    11400 Gil, 70 AP, Clock Post
    Finished The Big Find, Cat's Tears, Gadgeteer
    Wait 20 Days
    The town clocktower has been struck by lightning, and the 12:00 gemstone lost. 
    Need people to help with restoration.
    
    	Market Square Association
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    An Education		#150
    2600 Gil, 30 AP, Fountain Pen Mission Item
    Finished Antilaws
    Wait 5 Days
    Nothing is more dear to me than my son, Lukel, yet he has never done well on
    tests. Won't someone tutor him?
    
    	Mrs. Kulel
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Morning Woes		#151
    5200 Gil, 30 AP, Earplugs Mission Item
    Finished Hot Awakening
    Wait 5 Days
    Our rooster, Nikki, has taken to crowing well before sunrise. Now the 
    neighbors are complaining! Won't someone please help?
    
    	Mulchin, Grocer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Down to Earth		#152
    3400 Gil, 30 AP, Crystal Mission Item
    Finished Desert Peril
    Wait 5 Days
    I have the incredible power to make things float just by looking at them.
    Problem is, I can't make them stop floating. Help!
    
    	Talkof, Psychic
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    To Meden		#153
    8200 Gil, 70 AP, Old Statue Mission Item
    Finished Scouring Time, Animal Bone Mission Item
    Wait 20 Days
    I had a dog when I worked in the Meden Mines. Could you find her bones and 
    hold a memorial service in the mines for her?
    
    	Hugo, Baker
    
    Cancellation possible, Non-Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    Neighbor!		#154
    5200 Gil, 30 AP, Neighbor Pin Mission Item
    Finished Emerald Keep
    Wait 5 Days
    We're looking for a few good "neighbors"! Won't you join our world-wide
    network?
    
    	Pewl, Neighbor Network
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Honor Lost		#155
    5400 Gil, 50 AP, Rusty Sword Mission Item
    Finished Hot awakening
    Win One Battle
    Some shady characters are after our leader, Kerry! Can you help? Please don't
    let anyone know we hired you.
    
    	Ed, Assistant Leader
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Inspiration		#156
    10000 gil, 30 AP, Bent Sword Mission Item
    Finished Jagd Hunt, Runba's Tale
    Win One Battle
    I can't think of a single plot hook! Not a word of dialogue! Somebody please 
    bring me an action-packed adventure novel.
    
    	Ruel, Novelist Apprentice
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Coo's Break		#157
    10000 Gil, 30 AP, Bent Sword Mission Item
    Finished The Bounty
    Wait 5 Days
    "Coo," the star of our Royal Zoo, has escaped and the zookeeper blames
    himself. An adventure novel should cheer him up.
    
    	Zoon, Zoomaster
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Match		#158
    8800 Gil, 70 AP, Rusty Spear Mission Item
    Finished Scouring Time
    Two Battles
    Looking for someone to judge the final match in a historic fight. My blade vs.
    his spells! Current score: 100 to 100
    
    	Nukkle, Soldier
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Deep Sea		#159
    11400 Gil, 80 AP, Feather Badge Mission Item
    Finished Materite Now!
    Three Battles
    Could you help me appraise a work by Clif Lusac, the Muse of the Sea? Someone
    said it's a fake! I'll give you a badge.
    
    	Nukkle, Soldier
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    A Worthy Eye		#160
    80 AP, Insignia Mission Item
    Finished Pale Company, Feather Badge, Delta Fang
    Kill 15 Enemies
    Only a sharp eye can find the best items! If you need an "insignia," bring me 
    an item worthy of my eye!
    
    	E'oi the Elder
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Lost In Mist		#161
    10000 Gil, 70 AP, Ally Finder Mission Item
    Finished Desert Patrol
    Wait 20 Days
    Our hill once called "The Sun's Home" is now called "The Hill of Mists." Can
    you find out why?
    
    	Nache, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Darn Kids		#162
    11400 Gil, 50 AP, Ally Finder2
    Finished Magic Wood, Dame's Blush, Ally Finder, Smithing Level 20
    Win 1 Battle
    Lately, kids have been forming gangs and beating up on other kids. Maybe if we 
    distract them with something they'd stop.
    
    	Victor, School Principal
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    Stage Fright		#163
    10600 Gil, 50 AP, Tranquil Mission Item
    Finished Quiet Sands, Old Statue
    Wait 15 days
    Needed: charm for curing stage fright. I want the cutest girl in town, Ms. 
    Rina, to notice me in the play, but I'm too nervous!
    
    	Emporio, Young Actor
    
    Cancellation possible, Non-Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    Diary Dilemma		#164
    3600 Gil, 70 AP, Loaded Dice Mission Item
    Finished Twisted Flow
    Win Two Battles
    My little brothers hid my diary somewhere in my house. I need you to find it
    before -- gasp -- my parents do!!!!!
    
    	Edwina, Concerned Girl
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Hundred-Eye		#165
    9000 Gil, 50 AP, Snake Shield Mission Item
    Finished Scouring Time and Wine Delivery
    Kill Five Enemies
    The great hunter Hundred-Eye's daughter, Kailea, has just started hunting; but
    frankly, she sucks. Someone please train her!
    
    	Falco, Rumormonger
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Runaway Boy		#166
    5400 Gil, 50 AP, Stasis Rope Mission Item
    Finished Magic Wood, Black Thread
    Wait 10 Days
    Need someone to find a runaway child and give him some homeknit clothes. The
    clothes will be ready as soon as I find thread.
    
    	Gina, Marun Orphanage
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mad Alchemist		#167
    3400 Gil, 70 AP, Mythril Pick Mission Item
    Finished The Cheetahs
    Wait 10 Days
    Dig me a nice cave home. My bizarre experiments have earned me the moniker of
    "Mad Alchemist." Now I want to live alone.
    
    	Galdinas, Alchemist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Caravan Guard		#168
    4600 Gil, 70 AP, Caravan Musk Mission Item
    Finished Diamond Rain, Elda's Cup
    Wait 20 Days
    Wanted: caravan guards. We are traveling merchants who sell our goods from
    town to town. We expect bandits in the pass ahead.
    
    	Sirocco, Caravan Leader
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Lifework		#169
    6000 Gil, 50 AP, Love Potion Mission Item
    Finished Emerald Keep, Alchemist
    Wait 15 Days
    Needed: potion advice. Making the ultimate love potion is my lifework. I'll be
    rich and famous for all time!
    
    	Dandarc, Palace Alchemist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Cheap Laughs		#170
    4600 Gil, 30 AP, Tonberry Mission Item
    Finished Hot Awakening, Bomb Shell
    Wait 5 Days
    Our husband-and-wife comedy routine needs some pizzazz. Flashy magic and
    headdresses should do the trick. Can you help?
    
    	Will and Tita
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    T.L.C.			#171
    7600 Gil, 70 AP, Stilpool Scroll Mission Item
    Finished Desert Patrol, Magic/Level 25, White Mage
    Won Two Battles
    I need someone to heal my wounds so I can get my revenge on those stinking
    lizard bangaas that lured my platoon into a trap!
    
    	Gecklan, Platoon Leader
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Frozen Spring		#172
    3400 Gil, 70 AP, Dragon Bone Mission Item
    Finished Twisted Flow
    Wait 20 days
    Someone's frozen our village's only spring, and it's not thawing. Our children
    are thirsty! Please help us.
    
    	Nino, Shepherd
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    No Scents		#173
    5200 Gil, 50 AP, Animal Bone Mission Item
    Finished Magic Wood, Caravan Musk
    Wait 15 days
    Tonight's the night of the big date, and my dress and shoes are perfect, but
    I can't find my perfume anywhere! Help!.
    
    	Lucy, Party Girl
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    On the Waves		#174
    13200 Gil, 50 AP, Skull Mission Item
    Finished To Ambervale, Life Water, Time Mage
    Defeat 5 Enemies
    I founda  message in a bottle: a cry for help from a southern isle! If only I
    could send something--water even!
    
    	Luis, Flower Seller
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Spirited Boy		#175
    6400 Gil, 30 AP, Clock Gear Mission Item
    Finished Antilaws, Dictionary
    Wait 5 days
    My son is in the attic, pretending to be a monster that doesn't like
    homework! Maybe showing him a dictionary would work.
    
    	Sihaya, Mother of Three
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Powder Worries		#176
    5400 Gil, 70 AP, Gun Gear Mission Item
    Finished Emerald Keep, Lost Heirloom
    Defeat 10 Enemies
    There's a lot of firearms coming into town lately. Thankfully, we've had no 
    injuries...yet. Check into this matter with me.
    
    	Senole, Town Watch
    
    Cancellation possible, Non-Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    The Blue Bolt		#177
    9000 Gil, 80 AP, Silk Bloom Mission Item
    Finished Quiet Sands
    Defeat 15 enemies
    Our editor used to be so fast we called him "Blue Bolt." But he's lost it of
    late. We need something to jog his memory!
    
    	Elu, Cyril Times Reporter
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Sweet Talk		#178
    7000 Gil, 70 AP, Moon Bloom Mission Item
    Finished The Bounty
    Defeat 10 enemies
    Needed: Speech trainer. I can't speak well. I'm always saying too much, or not
    enough! Please help!
    
    	Luhoche, Little Girl
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Scarface		#179
    9000 Gil, 80 AP, Blood Apple Mission Item
    Finished Scouring Time
    Fight 3 Battles
    My face was cut in a duel that I recklessly started. I wish to keep the scar
    as penance, but how do I keep it from healing?
    
    	Tingel, Knight
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mirage Town		#180
    11400 Gil, 50 AP, Power Fruit Mission Item
    Finished Quiet Sands, Goldcap
    Wait 10 Days
    Adventurer Phis seeks for the sign to the sky mirage city of Punevam. Get 
    this: he says it's some kind of mushroom! Ridiculous!
    
    	Hoysun, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Soldier's Wish		#181
    10600 gil, 50 AP, Power Fruit
    Finished The Big Find, Clock Gear, Clock Post
    Win 1 Battle
    I'm not long for this world, but I would like to see the town clock move again 
    before I go...Grandma always loved it.
    
    	Barus, Old Soldier
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Dry Spell		#182
    9600 Gil, 70 AP, Stolen Gil Item
    Finished Quiet Sands
    Wait 20 days
    With all the sun we've been getting, we fear a drought. We need people to help
    open the sluice gates at Mitoralo.
    
    	Hinnel, Dam Official
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Swap Meet		#183
    1200 Gil, 30 AP, Ancient Bills Mission Item
    Finished Present Day, Ancient Medal
    Wait 5 days
    I found stacks of old bills at my house, but I want old medals with pictures 
    of the goddess on them! Like to trade?
    
    	Gelp, Antiques Collector
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Adaman Order		#184
    50 AP, Adaman Alloy
    Finished Free Bervenia! and Royal Valley, Adamantite x2, Smithing Level 35
    Wait 15 days
    Has your clan put in its order for adaman alloy? It sells out quick, so get 
    your order in soon! How about our shop?
    
    	Elbo, Workshop Vargi
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Magic Mysidia		#185
    70 AP, Mysidia Alloy
    Finished Adaman Order, Adamantite, Silvril, Smithing Level 35
    Win 2 Battles
    It was recently discovered that mysidia alloy is enchanted with ancient magic! 
    Better buy some before the prices go up!
    
    	Deunon, Workshop Rool
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Conundrum		#186
    70 AP, Crusite Alloy
    Finished Royal Valley, Zodiac Ore x2, Smithing Level 35
    Defeat 10 Enemies
    If you made a shield and a sword from the strongest of all alloys--crusite--
    which would be stronger? Come and let's find out?
    
    	Sabak, Workshop Berk
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Lucky Night		#187
    18000 Gil, 50 AP, Rat Tail Mission Item
    Finished Royal Valley
    Wait 15 days
    Announcing: Casino Party
    Test your luck at our one-night-only casino party! All welcome.
    
    	Matim, Steward
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Tutor Search		#188
    11400 Gil, 80 AP, Rusty Sword
    Finished Royal Valley and Lucky Night
    Defeat 15 Enemies
    I seek my childhood tutor, Yoel. I have a promise to keep to him. It means 
    very much to me.
    
    	Count Anet
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Why Am I Wet?		#189
    13600 Gil, 80 AP, Broken Sword
    Finished Royal Valley and Lucky Night, Red Mage
    Defeat 15 Enemies
    I don't want to have to move, but it has started raining far too much around 
    my house. Please find out why.
    
    	Ivan, Gold Sculptor
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Run With Us		#190
    18000 gil, 80 AP, Bent Sword
    Finished Royal Valley and Why am I Wet?
    Wait 40 days
    We are the Lightning Brothers, bound by blood-oath and iron law! Why don't you 
    try joining us and see if you like it?
    
    	LBs, Emissaries of Justice
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Lucky Charm		#191
    9000 gil, 80 AP, Rusty Spear
    Finished Royal Valley and Why am I Wet?, Rat Tail
    Wait 40 days
    Someone please find me an item that will lose to no bad luck, and a charm or 
    spell to ward off evil spells. I'm fighting!
    
    	Milea, Determined Lady
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Alchemist Boy		#192
    4600 Gil, 70 AP, Insignia
    Finished Royal Valley and Lucky Charm
    Win 2 Battles
    Please stop my brother, Hasmir before someone gets hurt. He thinks he's an 
    alchemist but all he makes is smoke and explosions!
    
    	Gretzel, Townsgirl
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Thorny Dreams		#193
    16000 Gil, 70 AP, Blood Apple
    Finished Royal Valley and Lucky Night
    Wait 20 days
    The bangaa girl "Eleono" ssleepss in the Thoussand-Thorn Wood. Looking for a 
    clanner to find out why she ssleepss.
    
    	Vajiri, Bangaa
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Free Cyril!		#194
    2400 Gil, 30 AP, Choco Shield
    Finished Thesis Hunt, read the Thief Exposed rumor, Cyril Pub
    Wait 3 days
    The town of Cyril has fallen into the hands of Clan Borzoi. We need you to set 
    a trap to get them out of our town!
    
    	Cyril Town Watch
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ship Needed		#195
    4200 Gil, 50 AP
    Finished Borzoi Falling and read the Borzoi's End rumor, Cyril Pub
    Win 1 Battle
    I need a ship to take me to the barbarian lands. It's just me, so a small 
    craft will do.
    
    	Strange Warrior
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mind Ceffyl		#196
    80 AP, Mind Ceffyl
    Read The Sages rumor, Fire Sigil, Wind Sigil
    Win 3 Battles
    Bring me the sigils of "fire" and "wind." I shall craft from them a mind 
    ceffyl, needed to make a spiritstone.
    
    	Melmin, Sage of the West
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Body Ceffyl		#197
    80 AP, Mind Ceffyl
    Read The Sages rumor, Earth Sigil, Water Sigil
    Win 3 Battles
    Bring me the sigils of "earth" and "water." I shall craft from them a body 
    ceffyl, needed to make a spiritstone.
    
    	Bastra, Sage of the East
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Spiritstone		#198
    90 AP, Spiritstone
    Read The Sages rumor, Body Ceffyl, Mind Ceffyl
    Win 4 Battles
    Bring the two ceffyls to me, and I shall use my alchemy to craft a spiritstone 
    for you.
    
    	Kespas, Sage of the South
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Girl in Love		#199
    3400 Gil, 50 AP, Magic Medal Mission Item
    Finished Thesis Hunt, White Thread, White Mae
    Win Two Battles
    I've got a new boyfriend! He's a brave knight, with chestnut hair. Could you
    tell our fortune with the white thread?
    
    	Carena, Young Girl
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Chocobo Help!		#200
    1000 Gil, 20 AP, Chocobo Egg Mission Item
    Finished Thesis Hunt, Bardmoon
    Wait 5 days
    Need: Help during the chocobo spawning season.
    -Private room
    -Meals
    -No experience required
    -Childcare
    -Any race
    
    	Sasasha, Chocobo Ranch
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Skypole		#201
    2400 Gil, 50 AP, Ancient Medal Mission Item
    Finished Thesis Hunt
    Wait 10 days
    Have you head of the skypole on the southern peninsula? They say it's a
    stairway to the gods! I'd like to see that!
    
    	Tay, Streetear
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ruins Survey		#202
    10900 Gil, 30 AP, Ancient Medal Mission Item
    Sagemoon, finished Materite Now!
    Wait 10 days
    Looking for people to join in a survey of the Istar Ruins to be held again
    this year. See ancient history first hand!
    
    	Rekka, Relics Board
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Dig Dig Dig		#203
    11800 Gil, 50 AP, Zodiac Ore Mission Item
    Madmoon, Finished Present Day
    One Battle
    Zezena Mines: Discovery of the Parum Family, scene of mechanic innovcation! We 
    must dig until we find a new mine shaft! Dig!
    
    	Zezena Mines Co.
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Seeking Silver		#204
    3400 Gil, 30 AP, Silvril Mission Item
    Kingmoon, finished Jagd Hunt
    Wait 15 days
    Before the Bell Mines became known for mythril, they were silver mines. Help 
    me look for leftover silver near the west wall.
    
    	Hoholum, Gayl Stoneworks
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Materite		#205
    30 AP, Materite Mission Item
    Kingmoon, finished Twisted Flow
    Wait 10 days
    In the western edge of the Materiwood, materite can be gathered with ease if
    you go at the right time. Go have a look!
    
    	Sals, Pub Customer
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Wormhole		#206
    2800 gil, 30 AP, Leestone Mission Item
    Huntmoon, finished Emerald Keep and You, Immortal
    Wait 10 days
    A giant worm is causing considerable damage to our fields as it looks for 
    leestones in the ground. Someone please stop it!
    
    	Anton, Farmers' Guild
    
    Cancellation possible, Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    Metal Hunt		#207
    2400 Gil, 30 AP, Adamantite Mission Item
    Finished Antilaws and Hungry Ghost
    Wait 15 days
    I found a turtle burial ground at a mountain shrine. I keep going back in
    hopes that I might find some adamantite!
    
    	Catess, Traveler
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Math is Hard		#208
    4200 Gil, 50 AP, Black Thread Mission Item
    Finished Diamond Rain
    Wait 10 days
    I've been at this equation for months now. Never have I been so stumped in my
    life! Won't someone take a crack at this with me?
    
    	Kosyne, Mathematician
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Witness		#209
    4600 Gil, 50 AP, Black Thread Mission Item
    Finished Diamond Rain, Defender
    Defeat Five Enemies
    Wanted: bodyguard. I witnessed a crime and now must appear in court. Please
    protect me until the day of the trial.
    
    	Bode, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Life or Death		#210
    2400 Gil, 50 AP, Black Thread Mission Item
    Finished The Cheetahs, Homework
    Win One Battle
    I'll never finish on time. I have to borrow someone's notes. Can you find some
    for me, or I'll never get this homework done!
    
    	Felhon, Student
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Karlos's Day		#211
    4600 Gil, 30 AP, White Thread Mission Item
    Finished Magic Wood
    Wait 5 Days
    Wanted: performer to entertain at the birthday party of Karlos, the second son
    of the Marquis Ealdoring.
    
    	Jung, Streetear
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    To Father		#212
    11400 Gil, 50 AP, White Thread Mission Item
    Finished Magic Wood and The Performer
    Wait 10 Days
    Could you bring my father to me? I promise I won't speak harshly to him. I 
    just want him to visit Mother's grave. Thank you.
    
    	 Ren, Notary Public
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Oh Milese		#213
    2800 Gil, 50 AP, White Thread Mission Item
    Finished Desert Peril
    Wait 15 Days
    Know you Milese of the Kefeus acting troupe? I'm her biggest fan! Won't you
    give her this song I've written?
    
    	Valerio, Composer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Skinning Time		#214
    3600 Gil, 30 AP, Chocobo Skin Mission Item
    Finished Pale Company, Bardmoon
    Win 10 Battles
    We're looking for a few good skinners to help skin chocobos. It's not much of
    a living, but someone's got to do it!
         
    	Navarro, Chocobo Ranch
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Wild River		#215
    5400 Gil, 70 AP, Magic Cloth Mission Item
    Finished Pale Company
    Win two battles
    We need workers to help rein in the wild waters of the Pilos River in Adarna
    before it floods again! Please help.
    
    	Haagen, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Magic Cloth		#216
    30 AP, Magic Cloth Mission Item
    Finished Hot Awakening, Sagemoon, Magic Cotton
    Wait 10 days
    Hello again! It's me, Gonzales, from the magic cloth shop! I'm trading magic 
    cloth for magic cotton--got any?
    
    	Gonzales, Magic Cloth Shop
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Cotton Guard		#217
    7000 gil, 50 AP, Magic Cotton Mission Item
    Finished The Bounty, Huntmoon
    Win 1 Battle
    It's the season when the typhoons come blowing from the south again. I need to 
    find a way to protect my cotton crop!
    
    	Kerney, Townsperson
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Help Dad		#218
    7800 Gil, 50 AP, Bomb Shell Mission Item
    Finished The Bounty
    Wait 10 Days
    My son wants me to win him a toy in the shooting game at the next carnival.
    Won't somebody give me shooting lessons?
    
    	Bijard, Theologan
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Rubber or Real		#219
    5200 Gil, 30 AP, Bomb Shell Mission Item
    Finished Emerald Keep, Monster Guide
    Wait 5 Days
    My favorite toy is the champion of justice, but my friend Amigoh says it's
    just a rubber monster. Who's right?
    
    	Zels, Young Boy
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Into the Wood		#220
    4600 Gil, 20 AP, Panther Hide
    Finished Scouring Time, Huntmoon
    Wait 5 Days
    A pack of panthers has appeared in a wood far to the south. Somebody clear 
    them out before they hurt someone!
    
    	Iguas, Townsperson
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Jerky Days		#221
    4200 Gil, 20 AP, Jerky Mission Item
    Kingmoon, finished Scouring Time
    Wait 5 Days
    Want some delicious jerky? Come help out at my store! We have to make 5,000
    sticks of jerky this year.
    
    	Godon, Butcher
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    New Fields		#222
    3600 Gil, 40 AP, Gysahl Greens Mission Item
    Madmoon, finished Jagd Hunt
    Wait 10 Days
    Needed: live-in help. We're looking to increase our fields again this year. 
    All welcome! Don't worry, you'll be paid!
    
    	Farmers' Guild
    
    Cancellation possible, Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    Strange Fires		#223
    9600 Gil, 30 AP, Magic Medal Mission Item
    Finished The Big Find
    Wait 5 Days
    Strange fires have been breaking out near our powder store. It has to be a
    rival guild. Maybe you could ambush them?
    
    	Dabum, Fireworks Guild
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Better Living		#224
    10000 Gil, 50 AP, Chocobo Egg Mission Item
    Finished The Big Find
    Wait 10 Days
    Wanted: tester. Help test our amazing new form of illumination, guaranteed to
    chance the lives of city dwellers!
    
    	Better Living Labs
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Malboro Hunt		#225
    4200 Gil, 40 AP, Cyril Ice
    Finished The Bounty, Madmoon, Chocobo Egg
    Wait 15 Days
    A lost malboro child from a nest in the pond has wandered into town! Please 
    return it to its parents before someone gets hurt!
    
    	Jonnie, Ice Cream Man
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Chocobo Work		#226
    4600 Gil, 40 AP, Choco Bread Mission Item
    Finished Quiet Sands, Bardmoon
    Wait 10 Days
    Wanted: register clerk and part-time floor scrubber at The Chocobo's Kweh.
    
    	Rolana, The Chocobo's Kweh
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Party Night		#227
    9600 Gil, 50 AP, Choco Gratin Mission Item
    Finished Quiet Sands
    Wait 15 Days
    They're holding a welcome party at the furniture store, and they want me to
    perform some tricks! Somebody teach me!
    
    	Xiao, Furniture Seller
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Mama's Taste		#228
    9000 Gil, 50 AP, Choco Gratin Mission Item
    Finished Scouring Time, Chocobo Egg, Gysahl Greens
    Wait 15 Days
    Being away from home for 10 years, I've started to really miss my mama's
    gratin. Won't someone make me some kupo gratin?
    
    	Takatoka, Machinist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Well Maze		#229
    9600 Gil, 50 AP, Grownup Bread
    Finished Materite Now!, Choco Bread
    Wait 15 Days
    I ran into a cave while I was digging a well, and there's something inside! 
    Maybe you could lure it out with some bread?
    
    	Meuk, Well Digger
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    She's Gone		#230
    10600 Gil, 30 AP, Malboro Wine
    Finished Materite Now! and Bread Woes
    Wait 5 Days
    For years I gave her my all and now she's left and taken my savings with her. 
    I going for a drink, want to come along?
    
    	Omar, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Magic Vellum		#231
    4600 Gil, 50 AP, Magic Vellum
    Finished Desert Patrol, Sagemoon, Magic Cotton
    Win 1 Battle
    Come make magic sheepskin vellum with me! I'll show you the pen is mightier 
    than the sword. Bring some magic cotton with you!
    
    	Chikk, Paper Maker
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Novel Ascent		#232
    11400 Gil, 70 AP, Runba's Tale Mission Item
    Finished Present Day, Stasis Rope
    Defeat 10 Enemies
    I want to write novels about mountain climbing, but I'm not very good at it.
    I need a rope that won't ever break!
    
    	Torfo, Apprentice Novelist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Shiver			#233
    11800 Gil, 70 AP, Runba's Tale Mission Item
    Finished Present Day
    Wait 20 Days
    Someone please drive off the wailing spirit that haunts the pass near town.
    Hearing it sucks the strength right out of me!
    
    	Gillom, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Bread Woes		#234
    10800 gil, 70 AP, Kiddy Bread
    Finished Quiet Sands, Choco Bread
    Wait 20 Days
    I've been trying to make a bread that kids will love, but it's tough going. 
    What I need now is a good bread to sooth MY taste buds.
    
    	Noluado, Baker
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Book Mess		#235
    12400 Gil, 40 AP, Encyclopedia Mission Item
    Sagemoon, Finished Present Day
    Wait 10 Days
    Needed: able clanners to help clean my room. All you have to do is put a few
    thousand books back on their shelves!
    
    	Mimin, Scholar
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    One More Tail		#236
    10800 Gil, 40 AP, Rabbit Tail Mission Item
    Madmoon, Finished Present Day
    Wait 10 Days
    My lucky rabbit tail found me a wonderful husband! But now we're married, I
    think I need a little more luck. Got a tail for me?
    
    	Bibilina, Lucky Lady
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Relax Time		#237
    4600 Gil, 50 AP, Danbukwood
    Huntmoon, finished To Ambervale
    Wait 15 Days
    Come enjoy the Danbukwood and get back to nature! Buy some wood and bring it 
    home for that woodsy feeling all year long!
    
    	Yeesa Tourism Board
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Foma Jungle		#238
    4600 Gil, 50 AP, Moonwood
    Huntmoon, finished To Ambervale
    Wait 15 Days
    I've got tons of orders for moonwood chairs! Get me some moonwood from the 
    deep Forna Jungle, if you would. No pun intended.
    
    	Gueguerre, Wood Craftsman
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    For A Flower		#239
    6000 Gil, 70 AP, Telaq Flower Mission Item
    Finished To Ambervale
    Win Two Battles
    I need a telaw flower, a strange blossom that blooms only a few times a year
    deep within a cave --- a cave with monsters.
    
    	Shelm, Alchemist
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Giza Plains		#240
    2400 Gil, 50 AP, 20 CP
    Finished Thesis Hunt
    Defeat 3 Enemies
    A bug infestation has hit Giza Plains, and it will reach the town if we don't
    take action! Someone help drive those critters away!
    
    	Noris, Townsperson
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Lutia Pass		#241
    2400 Gil, 50 AP, 20 CP
    Finished Desert Peril
    Defeat 3 Enemies
    I opened a shop in Lutia Pass, but not a single customer has come yet! I think
    I need to advertise! Could you pass out flyers?
    
    	Bintz, Tool Shop
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Nubswoods		#242
    2400 Gil, 50 AP, 20 CP
    Finished Raven's Oath
    Defeat 3 Enemies
    Rock turtles have been attacking travelers in the Nubswood. Use this 
    "shellout" to get rid of them, please.
    
    	Hoelik, Townsperson
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Eluut Sands		#243
    2400 gil, 50 AP, 20 CP
    Finished Diamond Rain
    Defeat 3 Enemies
    I'm trying to reforest the Eluut Sands in an attempt to tame the beasts that
    live there. Bring me a desert plant for study.
    
    	Karenne, Herbologist
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ulei River		#244
    2400 gil, 50 AP, 20 CP
    Finished Hot Awakening
    Defeat 3 Enemies
    Somebody get the word out: there's fine fish to be had in the upper waters of
    the Ulei River!
    
    	Holt, Angler
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Aisenfield		#245
    2400 gil, 50 AP, 20 CP
    Finished Magic Wood
    Defeat 3 Enemies
    Somebody spread the word that those rumors of bandits in Aisenfield are a
    bunch of lies. It's bad for business!
    
    	Chocobo Shop, Aisen Branch
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Roda Volcano		#246
    2400 gil, 50 AP, 20 CP
    Finished Emerald Keep
    Defeat 3 Enemies
    Roda Volcano's been active lately. Somebody needs to go to the road at the
    base of the cone and clean off the chunks of lava.
    
    	Naricys, Geologist
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Travel Aid		#247
    2400 gil, 50 AP, 20 CP
    Finished Jagd Hunt
    Defeat 5 Enemies
    Please light the waypoints in the Koringwood. They are vital landmarks for
    helping travelers find their way. Thank you.
    
    	Zeshika, Woodland Guide
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Salikawood		#248
    2400 gil, 50 AP, 20 CP
    Finished Jagd Hunt
    Defeat 5 Enemies
    I plan on cutting a path through the Salikawood. I'll do some reforesting,
    too! I can't pay much, but I really need help.
    
    	Laycher, Innkeeper
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Nargai Cave	#249
    2400 gil, 50 AP, 20 CP
    Finished The Bounty
    Defeat 5 Enemies
    Monsters can't stand the smell of the flower that grows deep in Nargai Cave.
    Great for ensuring a safe voyage! Help me get one.
    
    	Buck, Botanist
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Kudik Peaks	#250
    2400 gil, 50 AP, 20 CP
    Finished Scouring Time
    Defeat 5 Enemies
    A rock slide has blocked off the road to the Kudik Peaks. Looking for people
    to help clear it off.
    
    	Jagark, Mountain Patrol
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Jeraw Sands		#251
    2400 gil, 50 AP, 20 CP
    Finished Scouring Time
    Defeat 5 Enemies
    One of the ruins in Jeraw Sands is supposed to be the entrance to an 
    underground cave! Please investigate.
    	
    	Gadfly, Ivalice Tours
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Uladog Bog		#252
    2400 gil, 70 AP, 20 CP
    Finished Scouring Time
    Defeat 7 Enemies
    Won't someone help me build a bridge over Uladon Bog? It would really speed up
    travel.
    
    	Iluluna, Young Girl
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Gotor Sands		#253
    2400 gil, 70 AP, 20 CP
    Finished The Big Find
    Defeat 7 Enemies
    Find the oasis said to lay hidden in Gotor Sands. If we could draw water from
    there, it would be a great boon to travelers.
    	
    	Gabela, Traveling Merchant
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Delia Dunes		#254
    2400 gil, 70 AP, 20 CP
    Finished Desert Patrol
    Defeat 7 Enemies
    Please find out where the dragonflies of Delia Dunes live. Their wings are a
    vital ingredient for making medicine.
    	
    	Carulea, Alchemist
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Bugbusters		#255
    2400 gil, 70 AP, 20 CP
    Finished Quiet Sands
    Defeat 7 Enemies
    Bladebugs, the natural enemy of all monsters, are said to gather on the river
    that flows deep in the Materiwood. Find them!
    	
    	Winetz, Entomologist
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Tubola Cave		#256
    2400 gil, 70 AP, 20 CP
    Finished Present Day
    Defeat 7 Enemies
    They say that the crystals are making monsters go crazy...I wonder about
    silvril? Get some from Tubola Cave for me!
    	
    	Phol, Researcher
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Deti Plains		#257
    2400 gil, 70 AP, 20 CP
    Finished To Ambervale
    Defeat 10 Enemies
    They say armor fashioned from a wyrmgod scale will withstand any attack! Find
    a scale in the ruins on the Deti Plains for me.
    
    	Takukulu, Armorer
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Siena Gorge		#258
    2400 gil, 70 AP, 20 CP
    Finished To Ambervale
    Defeat 10 Enemies
    I want you to confirm the old rumor that there is poison on the winds that
    blow through Siena Gorge. I'll pay you!
    
    	Cal, Lover of Gossip
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Jagd Ahli		#259
    2400 gil, 80 AP, 20 CP
    Finished the Main Game and Exploration
    Defeat 15 Enemies
    I'm thinking of building a gladitorial arena in Jagd Ahli. A lawless sport for
    a lawless zone! Help me find a good spot.
    
    	Pakanon, Architect
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Jagd Helje		#260
    2400 gil, 70 AP, 20 CP
    Finished Main Game and Den of Evil
    Defeat 15 Enemies
    I dropped something very important to me in a ruin in Jagd Helje. Please find 
    it!
    
    	Ekal, Astrologer
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Jagd Dorsa		#261
    2400 gil, 80 AP, 20 CP
    Finished Ship Needed and read the Gukko Gone rumor
    Defeat 15 Enemies
    Please kill the jagdsaurus that plagues Jagd Dorsa. He'll come out if you go 
    in there alone, I guarantee it.
    
    	Handog, Townsperson
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ambervale		#262
    2400 gil, 70 AP, 20 CP
    Finished Royal Valley and Ozmonfield
    Defeat 7 Enemies
    The nest of the chomper beetles from Ozmonfield was found in Ambervale! Please 
    use this "bugoff" to drive them away!
    
    	Dalaben, Ranch Manager
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ozmonfield		#263
    2400 gil, 70 AP, 20 CP
    Finished Royal Valley and A Dragon's Aid
    Defeat 7 Enemies
    The chomper beetles found in Ozmonfield are eating my chocobo feed. Please use 
    this "bug-B-gone" to drive them away!
    
    	Dalaben, Ranch Manager
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Swords in Cyril		#264
    1800 gil, 50 AP, 20 CP, Victor Sword
    Madmoon, Finished Thesis Hunt, Fencer
    Fight 1 Battle
    Announcing the biggest event of the year: the Cyril Swordsmanship Competition! 
    Test your strength and skill!
    
    	Cyril Event Committee
    
    Cancellation possible, Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Newbie Hall		#265
    2400 gil, 50 AP, Onion Sword
    Finished The Cheetahs and Earthly Colors, Combat Level 5
    Wait 10 Days
    Need: part-time teachers. Help apprentices in a wide variety of jobs learn the 
    tricks of your trade!
    
    	Oks, Newbie Hall Chief
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Voodoo Doll		#266
    3400 gil, 30 AP, Soulsaber
    Finished Twisted Flow
    Wait 5 Days
    I saw the matron casting a spell on that nasty doll! That must be the cause of
    my lady's illness, it must be. Please, help my lady!
    
    	Eselle, Maidservant
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Come on Out		#267
    5400 gil, 50 AP, Oblige
    Finished Antilaws, Jerky
    Wait 10 Days
    My son is so overweight he can hardly move. Someone get him out of his room! I
    don't care how you do it.
    
    	Joyce, Warehouse Monitor
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Food For Truth		#268
    6400 gil, 70 AP, Rhomphaia
    Finished Diamond Rain and Metal Hunt, Choco Gratin, Appraise Level 18
    Wait 20 Days
    My friend was arrested unfairly! While we look for the real criminal, I'd
    like to send him some good food. Do you know of any?
    
    	Theo, Fruitseller
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Alba Cave		#269
    6000 gil, 90 AP, Beastsword
    Finished Hot Awakening, Jerky, Blue Mage
    Win 4 Battles
    A turtle monster guards a fabulous treasure at an ancient shrine in Alba Cave. 
    Distract him with some food and it's yours!
    
    	Mumusen, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    The Performer		#270
    9600 gil, 50 AP, Toberrian
    Finished Magic Wood, Rabbit Tail
    Wait 15 Days
    I've performed in may lands, but I've never had a hit. Maybe it's just bad
    luck? Got anything to make fortune smile on me?
    
    	Mamek, Traveling Performer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    One More Time		#271
    6400 gil, 50 AP, Aerial Hole
    Finished Pale Company
    Wait 15 Days
    That guy in the corner's a fabulous tenor. We want him for our chorus group,
    but he refuses to join. Won't you convince him?
    
    	Arthin, Chorus Lead
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Spring Tree		#272
    7000 gil, 70 AP, Charfire
    Finished Jagd Hunt
    Win two battles
    A tree grows on the duke's land, and every spring a woman comes and looks at
    its roots. Could you check if something's there?
    
    	Eukanne, Ducal Maid
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Who Am I?		#273
    600 gil, 50 AP, Power Staff
    Finished The Bounty and Adaman Alloy, Magic Medal x2
    Wait 15 days
    I woke in this town with no memory or items but this staff. Please trade me a 
    magic medal for it--I must repay the innkeep.
    
    	Weathervane Inn, Room 3
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Reaper Rumors		#274
    8800 gil, 50 AP, Crescent Bow
    Finished Scouring Time
    Wait Ten Days
    My buddy says that on full moon nights, the reaper comes down from the moon to
    a manse on the hill and someone dies! Is it true?
    
    	Nud, Future Streetear
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Dog Days		#275
    8800 gil, 50 AP, Marduk Bow
    Finished The Big Find
    Wait Ten Days
    My father is a postman, but he fell off his dogsled and hurt himself bad. I
    have to help him! Teach me how to ride a dogsled!
    
    	Rikk, Postman's Son
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Good Bread		#276
    30 AP, Arbalest
    Finished Desert Patrol, Grownup Bread, Kiddy Bread
    Wait 5 Days
    There's a bowyer outside of town that makes the best bread in the land, but he 
    only makes them if you bring him good bread.
    
    	Arco, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Sword Needed		#277
    9000 gil, 70 AP, Bangaa Spike
    Finished Quiet Sands
    Wait Ten Days
    There's a sword fighting competition coming up, and one of our team can't make
    it. Looking for a good swordsman to replace her!
    
    	Lotus, Swordsman
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    El Ritmo		#278
    12400 gil, 70 AP, Fell Castanets
    Finished Quiet Sands, Moonwood, Danbukwood
    Defeat 10 Enemies
    Those Nightwailers are out there singing every night. Noisy bunch, but bring 
    'em the materials, and they'll make you an instrument.
    
    	Dedeka, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Her Big Move		#279
    9600 gil, 40 AP, Magic Hands
    Finished Materite Now!, Malboro Wine
    Wait 7 Days
    The best dancer in town has gone off to the city to be a star...I'd like to 
    make a toast to her success. Got a drink?
    
    	Deuxhart, Townsperson
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Don't Look		#280
    10800 gil, 70 AP, Reverie Shield
    Finished Materite Now!
    Defeat Ten Enemies
    They say that on full-moon nights something scary happens if you look at the
    mirror in one of the dorm rooms! Is it true? Help!
    
    	Eluiotte, Frightened Girl
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Janitor Duty		#281
    11400 gil, 70 AP, Parade Heknet
    Finished Present Day
    Wait 20 Days
    What a great parade that was! Which reminds me, they're looking for people to
    help clean up all the trash. You interested?
    
    	Grek, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Unlucky Star		#282
    13200 gil, 50 AP, Magic Robe
    Finished Present Day, Blood Shawl
    Kill 3 Enemies
    I live a cursed life, but now I'm getting maried, and nothing can go wrong! I 
    need some kind of charm to ward off evil spirits!
    
    	Domure, Unlucky Man
    
    Cancellation possible, Non-Repeatable
    
    
    
    ------------------------------------------------------------------------------
    
    
    Corral Care		#283
    12600 gil, 50 AP, Fire Mitts
    Finished To Ambervale, Choco Gratin
    Wait 10 Days
    The rainbow-furred corral is the fastest animal in the world, and one's loose 
    on Duke Casell's land. Someone please feed it!
    
    	Falco, Animal Lover
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Beastly Gun		#284
    50 AP, Calling Gun
    Finished Mysidia Alloy, Insignia, Ally Finder2, Gunner
    Wait 10 Days
    Want a gun as strong and fast as a wild beast? Just bring me two little items 
    I need, and it'sall yours, free.
    
    	Strives, Musketeer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Beast & Turtle		#285
    10600 Gil, 70 AP, Adaman Blade
    Finished Materite Now! and She's Gone, Adaman Alloy, Broken Sword, Gladiator
    Win 2 Battles
    You can make amazingly strong swords with just a little adaman alloy. Too bad 
    it's so hard to come by...
    
    	Gilgame, Young Blacksmith
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Valuable Fake		#286
    9000 gil, 50 AP, Nagrarok
    Finished Run for Fun and Diamond Rain, Bent Sword, Rainbowite
    Wait 10 Days
    I finally got the famed sword "ragnarok," but it's a fake! Just bring me the 
    right materials and I can make one of these, easy!
    
    	Hoek, Swordsmith
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Weaver's War		#287
    10600 gil, 50 AP, Zankplus
    Finished Pale Company, Crusite Alloy, Blood Apple
    Defeat 5 Enemies
    I lost my family to those godless scoundrels in the Gelzak Church. Help me 
    make a good sword so that I might avenge them!
    
    	Weaver, Knight
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Fabled Sword		#288
    12600 gil, 80 AP, Master Sword
    Finished Novel Ascent and Present Day, Thunderstone, Stormstone, Soldier
    3 Battles
    I found the designs for making the same sword used by a legendary swordsman! 
    But, the ingredients are hard to find. Please help.
    
    	Belitz, Archaeologist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Refurbishing		#289
    70 AP, Lurebreaker
    Finished Desert Peril and Oh Milese
    Wait 20 Days
    Due to the recent drop in weapon availability, we at Teldot Workshop are now 
    offering refurbishing. Make old blades new!
    
    	Workshop Teldot
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Stone Secret		#290
    80 AP, Tabarise
    Finished Present Day and Sorry, Friend, Rusty Sword, Leestone
    Three Battles
    I've found a way to make the usually brittle leestone hard as steel! Bring me 
    leestone and I'll make you a weapon.
    
    	Ukes, Traveling Smith
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Sword Stuff		#291
    90 AP, Silkmoon
    Finished Present Day and Sorry Friend, Silk Bloom, Moon Bloom
    Win 4 Battles
    I hope to use the smithing knowledge I gained abroad to make swords with the 
    materials available here. Know any good materials?
    
    	Da'jerma, Swordsmith
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    A Stormy Night		#292
    12600 gil, 90 AP, Odin Lance
    Finished To Ambervale and Ghosts of War, Rusty Spear, Mysidia Alloy
    Win 4 Battles
    Once, long ago, a bolt of godsfire hit a shrine to the esper Odin. When the 
    smoke cleared, they found a spear--the Odinlance.
    
    	Fujas, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Ministrel Song		#293
    80 AP, Dark Fiddle
    Finished Materite Now!, Stradivari, Black Thread
    Win 3 Battles
    I met a bard in the woods who said he'd sold his soul to some fiend. If you 
    want a dark instrument, he's the one to ask.
    
    	Rayches, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Gun Crazy		#294
    80 AP, Bindsnipe
    Finished Present Day and Sword Stuff, Crusite Alloy, Gun Gear
    Win 3 Battles
    I hear that Thousand-Barrel, that gun maker that lives up in Gilba Pass, 
    invented a new gun! Got to be powerful, that.
    
    	Tetero, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Black Hat		#295
    80 AP, Black Hat
    Finished Quiet Sands, Black Thread, Magic Cloth, Black Mage
    Win 3 Battles
    To all black mages: in order to raise the status of our clan brothers, we will 
    give you a black hat. Wear it well!
    
    	Black Mage Society
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Hat for a Girl		#296
    9000 gil, 70 AP, White Hat
    Finished Present Day, White Thread, Magic Cloth
    Wait 30 days
    That girl that's always standing on the pier must be chilly. I'd like to give 
    her a hat, but which one? She's a white mage.
    
    	Jejelulu, Town Milliner
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Armor & Turtle		#297
    9000 gil, 70 AP, Adaman Armor
    Finished Scouring Time and Mama's Taste, Adaman Alloy, Rat Tail
    Win 2 Battles
    I could make some wicked strong armor if I had some adaman alloy. Just...it's 
    so hard to get, you know?
    
    	Gilgame, Young Blacksmith
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Dark Armor		#298
    70 AP, Materia Armor
    Finished The Big Find and Dog Days, Materite x2
    Kill 10 Enemies
    If you can bring me some materite, I believe I can make an outstanding suit of 
    armor. I'll give you the suit. How about it?
    
    	Pepeiro, Alchemist
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Fashion World		#299
    4600 Gil, 50 AP, Brint Set
    Finished An Education, Chocobo Skin, Magic Cotton
    Wait 10 Days
    I hear Brint Mea, the popular brand, is looking for new designs. Probably 
    trying to win customers back from Galmia Pepe!
    
    	Mit, Pub Customer
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Fashion Hoopla		#300
    11800 Gil, 30 AP, Galmia Set
    Finished The Performer, Chocobo Skin, Magic Cotton
    Wait 5 Days
    Both Galmia Pepe and Brint Mea are looking for new designs! The fate of the 
    fashion world hangs in the balance on this one!
    
    	Phale, Fashion Expert
    
    Cancellation possible, Non-Repeatable
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    SPECIAL DISPATCH MISSIONS
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    These numberless missions have special uses. For example, Left Behind will
    lead into the With Babus sub-mission, allowing you to get Babus.
    
    
    
    
    Left Behind		#???
    8000 gil, 50 AP, 20 CP
    Defeated Main Game
    Wait 10 days
    The prince left something in this Ivalice when he left...but I've no idea
    where to find it. Please help look for clues!
    
    	Babus
    
    Cancellation possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    A Maiden's Cry		#???
    6000 gil
    Defeated Main Game
    Wait 10 days
    I was walking in Tubola just now, when I heard a woman scream "aah, bugs!"
    I'm a little worried...Please check it out!
    
    	Darelka, Traveler
    
    Cancellations possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Doned Here!	#???
    Nothing
    Refused/Couldn't let Babus into your clan after With Babus
    Wait 5 days
    Babus was a little hesitant before, but I bet he'd join the clan if you asked
    him now. Word is he's bored at the palace.
    
    	Doned, Streetear (kind of)
    
    Cancellations possible, Non-Repeatable
    
    
    ------------------------------------------------------------------------------
    
    
    Shining Lake		#???
    3000 gil, 40 AP, 20 CP, Gold Vessel Mission Item
    Defeated Magic Woods
    Wait 7 days
    A container of some sort was found shining at the bottom of Lake Rajik. I'll
    bet it's valuable!
    
    	Fanz, Woodchopper
    
    Cancellations possible, Non-Repeatable
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                     7. Equipment
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    
    EQPM
    
    
    
    Weapons are sorted in alphebetical order by class, and after the weapons are
    Helmets, Ribbons, Hats, Armor, Clothing, Robes and Shields. Lastly are the
    Accessories, and then the items.
    
    
    ========
    =Blades=
    ========
    Jobs: Fighter, Gladiator, Mog Knight
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Adaman Blade  | None |  65 | 15 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Air Blade     | Wind |  40 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Atmos Blade   | Elec |  36 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Ayvuir Blue   | None |  51 |  0 |     0 |   10 |    0 |    0 |     2 |     0
    ==============================================================================
    Ayvuir Red    | None |  62 | 10 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Ebon Blade    | Dark |  84 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Flametongue   | Fire |  38 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Icebrand      |  Ice |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Kwigon Blade  | None |  40 |  3 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Materia Blade | None |  17 |  0 |    15 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Blade | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Ogun Blade    | None |  42 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Paraiba Blade | None |  33 |  0 |    10 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Pearl Blade   | None |  46 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Shadow Blade  | None |  32 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Sun Blade     | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Sweep Blade   | None |  28 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Venus Blade   | Fire |  45 |  0 |     2 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    
    Air Blade
    +++++++++
    Effect: Nullifies Wind
    Ability: Air Blast (Fighter
    Ability: Bolt Sword (Gladiator)
    
    
    Atmos Blade
    +++++++++++
    Ability: Air Render (Fighter)
    Ability: Mog Lance (Mog Knight)
    
    
    Flametongue
    +++++++++++
    Ability: Backdraft (Fighter)
    Ability: Fire Sword (Gladiator)
    Ability: Mog Attack (Mog Knight)
    
    
    Icebrand
    ++++++++
    Ability: Ice Sword (Gladiator)
    Ability: Mog Aid (Mog Knight)
    
    
    Kwigon Blade
    ++++++++++++
    Ability: Far Fist (Fighter)
    Ability: Mog Guard (Mog Knight)
    
    
    Materia Blade
    +++++++++++++
    Ability: Ultima Sword (Gladiator)
    Ability: Ultima Charge (Mog Knight)
    
    
    Mythril Blade
    +++++++++++++
    Ability: Fight Combo (Fighter)
    Ability: Sword Combo (Gladiator)
    Ability: Charge Combo (Mog Knight)
    
    
    Ogun Blade
    ++++++++++
    Ability: Wild Swing (Fighter, Gladiator)
    
    
    Paraiba Blade
    +++++++++++++
    Ability: Mog Peek (Mog Knight)
    
    
    Pearl Blade
    +++++++++++
    Ability: Mog Shield (Mog Knight)
    
    
    Shadow Blade
    ++++++++++++
    Ability: Beatdown (Fighter, Gladiator)
    Ability: Mog Rush (Mog Knight)
    
    
    Sun Blade
    +++++++++
    Ability: Blitz (Fighter, Gladiator)
    
    
    Sweep Blade
    +++++++++++
    Ability: Rush (Fighter, Gladiator)
    
    
    Venus Blade
    +++++++++++
    Effect: Absorbs Fire, reduces Water damage by 50%
    Ability: Doublehand (Fighter, Gladiator)
    
    
    
    ======
    =Bows=
    ======
    Jobs: Archer
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Artemis Bow   | None |  27 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Char Bow      | None |  21 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Crescent Bow  | None |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Longbow       | None |  19 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Malbow        | None |  21 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Bow   | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Nail Bow      | None |  29 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Perseus Bow   | None |  42 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Silver Bow    | None |  23 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Target Bow    | None |  35 |  0 |     0 |    0 |    0 |    0 |     5 |     0
    ==============================================================================
    Thorn Bow     | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Yoichi Bow    | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Artemis Bow
    +++++++++++
    Effect: 7-Panel Range
    Ability: Cupid (Archer)
    
    
    Char Bow
    ++++++++
    Effect: 5-Panel Range
    Ability: Blackout (Archer)
    
    
    Crescent Bow
    ++++++++++++
    Effect: 5-Panel Range
    
    
    Longbow
    +++++++
    Effect: 5-Panel Range
    Ability: Boost (Archer)
    
    
    Malbow
    ++++++
    Effect: 5-Panel Range
    
    
    Mythril Bow
    +++++++++++
    Effect: 5-Panel Range
    Ability: Bow Combo (Archer)
    
    
    Nail Bow
    ++++++++
    Effect: 5-Panel Range
    Ability: Aim: Arm (Archer)
    
    
    Perseus Bow
    +++++++++++
    Effect: 6-Panel Range
    Ability: Faster (Archer)
    
    
    Silver Bow
    ++++++++++
    Effect: 6-Panel Range
    Ability: Burial (Archer)
    
    
    Target Bow
    ++++++++++
    Effect: 5-Panel Range
    Ability: Concentrate (Archer)
    
    
    Thorn Bow
    +++++++++
    Effect: 5-Panel Range
    Ability: Aim: Legs (Archer)
    
    
    Yoichi Bow
    ++++++++++
    Effect: 5-Panel Range
    Ability: Take Aim (Archer)
    
    
    
    
    =============
    =Broadswords=
    =============
    Jobs: Defender, Warrior
    
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Beastsword    | None |  50 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Claymore      | None |  49 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Eclipse       | None |  76 |  5 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    El Cid Sword  | None |  47 | 10 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Estreledge    | None |  77 |  5 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Falchion      | None |  27 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Predator      | None |  37 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Rhomphaia     | None |  57 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Samson Sword  | Earth|  32 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Striborg      | None |  33 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Tabarise      | None |  47 |  5 |     0 |    0 |    0 |    0 |     2 |     2
    ==============================================================================
    Vajra         | Elec |  45 |  5 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    
    Claymore
    ++++++++
    Ability: Monkey Grip (Warrior)
    
    
    El Cid Sword
    ++++++++++++
    Ability: Tremor (Defender)
    
    
    Falchion
    ++++++++
    Ability: Magicbreak (Warrior)
    
    
    Predator
    ++++++++
    Ability: Last Beserk (Defender)
    
    
    Samson Sword
    ++++++++++++
    Ability: Powerbreak (Warrior)
    
    
    Striborg
    ++++++++
    Ability: Body Slam (Warrior)
    Ability: Mow Down (Defender)
    
    
    Vajra
    +++++
    Effect: Enhances Lightning attacks
    Ability: Meltdown (Defender)
    
    
    ======
    =Guns=
    ======
    Jobs: Gunner
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Aiot Gun      | None |  27 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Bindsnipe     | None |  47 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Calling Gun   | None |  59 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Chaos Rifle   | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Giot Gun      | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Longbarrel    | None |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Lost Gun      | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Gun   | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Outsider      | None |  41 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Peacemaker    | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Riot Gun      | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Silver Cannon | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Aiot Gun
    ++++++++
    Effect: 8 Panel Range
    Ability: Fireshot (Gunner)
    
    
    Bindsnipe
    ++++++++
    Effect: 8 Panel Range
    
    
    Calling Gun
    +++++++++++
    Effect: 8 Panel Range
    
    
    Chaos Rifle
    +++++++++++
    Effect: 8 Panel Range
    Ability: Confushot (Gunner)
    
    
    Giot Gun
    ++++++++
    Effect: 8 Panel Range
    Ability: Iceshot (Gunner)
    
    
    Longbarrel
    ++++++++++
    Effect: 8 Panel Range
    Ability: Concentrate (Gunner)
    
    
    Lost Gun
    ++++++++
    Effect: 8 Panel Range
    Ability: Silenshot (Gunner)
    
    
    Mythril Gun
    +++++++++++
    Effect: 8 Panel Range
    Ability: Gun Combo (Gunner)
    
    
    Outsider
    ++++++++
    Effect: 9 Panel Range
    Ability: Stopshot (Gunner)
    
    
    Peacemaker
    ++++++++++
    Effect: 8 Panel Range
    Ability: Charmshot (Gunner)
    
    
    Riot Gun
    ++++++++
    Effect: 8 Panel Range
    Ability: Boltshot (Gunner)
    
    
    Silver Cannon
    +++++++++++++
    Effect: 7 Panel Range
    Ability: Blindshot (Gunner)
    
    
    ===========
    =Greatbows=
    ===========
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Arbalest      |Earth |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Cranequin     | None |  29 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Fey Bow       | Wind |  31 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Gastra Bow    | None |  51 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Hades Bow     | Dark |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Hunt Bow      | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Marduk Bow    | None |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Master Bow    | None |  41 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Max's Oathbow | Dark |  61 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Shot  | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Nike Bow      | Elec |  37 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Ranger Bow    |Earth |  23 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Seventh Heaven| Holy |  15 |  0 |     0 |    0 |    0 |    0 |     5 |     0
    ==============================================================================
    Twin Bow      | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Windslash Bow | Wind |  25 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    
    
    
    Arbalest
    ++++++++
    Effect: 7-Panel Range
    
    
    Cranequin
    +++++++++
    Effect: 5-Panel Range
    Ability: Sonic Boom (Hunter)
    Ability: Beso Toxico (Sniper)
    
    
    Fey Bow
    +++++++
    Effect: 6-Panel Range
    Ability: Aim: Vitals (Hunter)
    Ability: Aim: Armor (Sniper)
    Ability: Shadowbind (Assassin)
    
    
    Gastra Bow
    ++++++++++
    Effect: 7-Panel Range
    
    
    Hades Bow
    +++++++++
    Effect: 5-Panel Range
    Ability: Sidewinder (Hunter)
    Ability: Death Sickle (Sniper)
    
    
    Hunt Bow
    ++++++++
    Effect: 5-Panel Range
    Ability: Hunting (Hunter)
    Ability: Aim: Wallet (Sniper)
    
    
    Marduk Bow
    ++++++++++
    Effect: 7-Panel Range
    
    
    Master Bow
    ++++++++++
    Effect: 5-Panel Range
    Ability: Addle (Hunter)
    Ability: Aim: Weapon (Sniper)
    
    
    Max's Oathbow
    +++++++++++++
    Effect: 5-Panel Range
    Ability: Doom Archer (Sniper)
    
    
    Mythril Shot
    ++++++++++++
    Effect: 5-Panel Range
    Ability: Hunt Combo (Hunter)
    Ability: Sniper Combo (Sniper)
    
    
    Nike Bow
    ++++++++
    Effect: 5-Panel Range
    Ability: Weapon Attack + (Hunter)
    
    
    
    Ranger Bow
    ++++++++++
    Effect: 5-Panel Range
    Ability: Capture (Hunter)
    Ability: Ague (Assassin)
    
    
    Seventh Heaven
    ++++++++++++++
    Effect: 5-Panel Range
    Ability: Ultima Shot (Hunter)
    
    
    Twin Bow
    ++++++++
    Effect: 5-Panel Range
    Ability: Advice (Hunter)
    Ability: Doubleshot (Sniper)
    
    
    Windslash Bow
    +++++++++++++
    Effect: 5-Panel Range
    Ability: Dust (Hunter)
    Ability: Conceal (Sniper)
    
    
    =============
    =Greatswords=
    =============
    Jobs: Paladin, Soldier
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Ancient Sword | None |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Barong        | None |  30 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Diamond Sword | None |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Hardedge      | None |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Iceprism      |  Ice |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Lurebreaker   | None |  51 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Master Sword  | None |  59 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Oblige        | None |  48 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Vigilante     | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Zankplus      | None |  49 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    Ancient Sword
    +++++++++++++
    Effect: Nullifies Petrification
    Ability: Magicbreak (Soldier)
    Ability: Subdue (Paladin)
    
    
    Barong
    ++++++
    Ability: Powerbreak (Soldier)
    Ability: Parley (Paladin)
    
    
    Diamond Sword
    ++++++++++++++
    Effect: Nullifies Slow
    Ability: Mug (Soldier)
    
    
    Hardedge
    ++++++++
    Effect: Nullifies Doom
    
    
    Iceprism
    ++++++++
    Effect: Nullifies Fire and Silence
    
    
    Lurebreaker
    +++++++++++
    Effect: Nullifies Sleep
    
    
    Master Sword
    ++++++++++++
    Effect: Nullifies KO
    
    
    Oblige
    ++++++
    Effect: Nullifies Charm
    
    
    Vigilante
    +++++++++
    Effect: Nullifies Confusion
    Ability: Monkey Grip (Soldier)
    
    
    Zankplus
    ++++++++
    Effect: Nullifies poison
    
    
    =============
    =Instruments=
    =============
    Jobs: Animist, Beastmaster
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Aona Flute    | None |  32 |  0 |     0 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Black Quena   | Dark |  33 |  0 |     0 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Blood Strings | None |  22 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Conch Shell   | None |  31 |  2 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Dark Fiddle   | Dark |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Demon Bell    | None |  22 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Earth Bell    |Earth |  31 |  3 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Fairy Harp    | None |  29 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Fell Castanets| Dark |  47 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Glass Bell    | None |  25 |  0 |     0 |    1 |    0 |    0 |     0 |     0
    ==============================================================================
    Heal Chime    | Holy |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Mythril Bell  | None |  18 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Satyr Flute   | None |  35 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    War Trumpet   | None |  25 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    
    Aona Flute
    ++++++++++
    Effect: Nullifies Poison
    Ability: Marlboro (Beastmaster)
    Ability: Bomb (Beastmaster)
    Ability: Frogsong (Animist)
    
    
    Black Quena
    +++++++++++
    Ability: Floateye (Beastmaster)
    Ability: Undead (Beastmaster)
    
    
    Blood Strings
    +++++++++++++
    Effect: Drains Target's HP
    Ability: Tonberry (Beastmaster)
    Ability: Friend (Animist)
    
    
    Conch Shell
    +++++++++++
    Ability: Rockbeast (Beastmaster)
    
    
    Dark Fiddle
    +++++++++++
    Effect: Nullifies Silence
    
    
    Demon Bell
    ++++++++++
    Ability: Goblin (Beastmaster)
    Ability: Flan (Beastmaster)
    Ability: Bomb (Beastmaster)
    
    
    Earth Bell
    ++++++++++
    Effect: Absorbs Earth Attacks
    Ability: Dragon (Beastmaster)
    Ability: 100% Wool (Animist)
    
    
    Fairy Harp
    ++++++++++
    Ability: Fairy (Beastmaster)
    Ability: Bug (Beastmaster)
    Ability: Tail Wag (Animist)
    
    
    Glass Bell
    ++++++++++
    Effect: Nullifies Sleep
    Ability: Lamia (Beastmaster)
    Ability: Flan (Beastmaster)
    Ability: Sheep Count (Animist)
    
    
    Heal Chime
    ++++++++++
    Effect: Nullifies Doom
    Ability: Cuisine (Animist)
    
    
    Mythril Bell
    ++++++++++++
    Ability: Beast Combo (Beastmaster)
    Ability: Animal Combo (Animist)
    
    
    Satyr Flute
    +++++++++++
    Effect: Nullifies Charm
    Ability: Chocobo Rush (Animist)
    
    
    War Trumpet
    +++++++++++
    Ability: Panther (Beastmaster)
    Ability: Goblin (Beastmaster)
    Ability: Catnip (Beastmaster)
    
    
    
    =========
    =Katanas=
    =========
    Jobs: Assassins, Thieves
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Ashura        | Fire |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Charfire      | None |  47 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Heaven's Cloud| Holy |  39 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Kikuichimonji | None |  40 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Kotetsu       | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Masamune      | None |  65 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Masamune 100  | None |  79 |  0 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Murasame      | Water|  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Epee  | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Ninja Knife   | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Nosada        | None |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Osafune       | None |  35 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Petalchaser   | None |  34 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Silkmoon      | None |  55 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Zanmato       | Holy |  22 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Ashura
    ++++++
    Ability: Fire Veil
    
    
    Heaven's Cloud
    ++++++++++++++
    Effect: Absorbs Holy
    Ability: Unspell (Ninja)
    
    
    Kikuichimonji
    +++++++++++++
    Ability: Metal Veil (Ninja)
    Ability: Nightmare (Assassin)
    
    
    Kotetsu
    +++++++
    Ability: Wood Veil (Ninja)
    Ability: Rockseal (Assassin)
    
    
    Masamune
    ++++++++
    Ability: Oblivion (Ninja, Assassin)
    
    
    Murasame
    ++++++++
    Ability: Water Veil (Ninja
    Ability: Aphonia (Assassin)
    
    
    Mythril Epee
    ++++++++++++
    Ability: Ninja Combo (Ninja)
    Ability: Killer Combo (Assassin)
    
    
    Ninja Knife
    +++++++++++
    Ability: Throw (Ninja)
    
    
    Nosada
    ++++++
    Ability: Double Sword (Ninja)
    
    
    Osafune
    +++++++
    Ability: Earth Veil (Ninja)
    
    
    Petalchaser
    +++++++++++
    Ability: Last Breath (Assassin)
    
    
    Zanmato
    +++++++
    Effect: Reduces Dark by 50%, Enhances Holy attacks
    
    
    
    ==============
    =Knightswords=
    ==============
    Jobs: Defender, Paladin, Templar
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Apocalypse    | Dark |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Arch Sword    | None |  48 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Defender      | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Excalibur     | Holy |  47 |  0 |     2 |    0 |    0 |    0 |     5 |     1
    ==============================================================================
    Excalibur2    | None |  87 |  0 |     3 |    0 |    0 |    0 |     5 |     4
    ==============================================================================
    Lionheart     | None |  34 |  2 |     0 |    1 |    0 |    0 |     0 |     0
    ==============================================================================
    Lohengrin     | None |  46 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Brand | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Nagrarok      | None |  75 |  0 |     0 |    0 |    1 |    0 |     0 |     6
    ==============================================================================
    Ragnarok      | None |  36 |  0 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    SavetheQueen  | Holy |  45 |  3 |     0 |    3 |    0 |    0 |     5 |     0
    ==============================================================================
    Sequence      | None |  32 |  2 |     5 |    2 |    1 |    1 |     2 |     2
    ==============================================================================
    
    Apocalypse
    ++++++++++
    Ability: Rasp (Templar)
    
    
    Arch Sword
    ++++++++++
    Ability: Saint Cross (Paladin)
    Ability: Soul Sphere (Templar)
    
    
    Defender
    ++++++++
    Ability: Nurse (Paladin)
    Ability: Hibernate (Defender)
    
    
    Excalibur
    +++++++++
    Effect: Absorbs Holy, Strengthens Holy Attacks
    Ability: Holy Blade (Paladin)
    
    
    Lionheart
    +++++++++
    Ability: Defense (Paladin, Defender)
    
    
    Lohengrin
    +++++++++
    Ability: Aura (Defender)
    Ability: Haste (Templar)
    
    
    Mythril Brand
    +++++++++++++
    Ability: Knight Combo (Paladin)
    Ability: Defend Combo (Defender)
    Ability: Sacred Combo (Templar)
    
    
    Ragnarok
    ++++++++
    Ability: Drop Weapon (Paladin, Defender)
    Ability: Silence (Templar)
    
    
    SavetheQueen
    ++++++++++++
    Effect: Strengthens Holy Attacks
    Ability: Cover (Paladin)
    Ability: Expert Guard (Defender)
    Ability: Astra (Templar)
    
    
    ========
    =Knives=
    ========
    Jobs: Juggler, Thief
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Cinquedea     | None |  57 |  0 |     0 |    0 |    0 |    0 |     2 |     5
    ==============================================================================
    Jack Knife    | None |  22 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Jambiya       | None |  31 |  0 |     2 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Kard          | None |  35 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Khukuri       | None |  37 |  0 |     0 |    0 |    0 |    0 |     1 |     2
    ==============================================================================
    Kris Knife    | None |  30 |  0 |     0 |    5 |    0 |    0 |     1 |     0
    ==============================================================================
    Mythril Knife | None |  32 |  0 |     0 |    0 |    0 |    1 |     1 |     0
    ==============================================================================
    Orichalcum    | None |  60 |  0 |     2 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Rondell Dagger| None |  33 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Scramasax     | None |  29 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Sword Breaker | None |  39 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Tiptaptwo     | None |  35 |  0 |     0 |    0 |    0 |    0 |     0 |    15
    ==============================================================================
    Tonberrian    | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |    10
    ==============================================================================
    Zorlin Shape  | None |  18 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Cinquedea
    +++++++++
    Ability: Steal: Ability (Thief)
    
    
    Jack Knife
    ++++++++++
    Ability: Steal: Gil (Thief)
    Ability: Gil Toss (Juggler)
    
    
    Jambiya
    +++++++
    Ability: Steal: Accesspry (Thief)
    Ability: Dagger (Juggler)
    
    
    Kard
    ++++
    Ability: Steal: Helmet (Thief)
    
    
    Khuhuri
    +++++++
    Ability: Steal: Experience (Thief)
    Ability: Firebomb (Juggler)
    
    
    Kris Knife
    ++++++++++
    Ability: Hurl (Juggler)
    
    
    Mythril Knife
    +++++++++++++
    Ability: Thief Combo (Thief)
    Ability: Juggle Combo (Juggler)
    
    
    Orichalcum
    ++++++++++
    Ability: Steal: Judge Points (Thief)
    Ability: Smile (Juggler)
    
    
    Rondell Dagger
    ++++++++++++++
    Effect: Nullifies Immobilize and Disable
    Ability: Steal: Armor (Thief)
    Ability: Ring (Juggler)
    
    
    Scramasax
    +++++++++
    Ability: Steal: Shield (Thief)
    Ability: Ball (Juggler)
    
    
    Sword Breaker
    +++++++++++++
    Ability: Steal: Weapon (Thief)
    
    
    Tiptaptwo
    +++++++++
    Effect: Nullifies Slow
    
    
    
    ==========
    =Knuckles=
    ==========
    Jobs: Gadgeteer, White Monk
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Cat Claws     | None |  35 |  0 |     0 |    0 |    0 |    0 |     1 |     2
    ==============================================================================
    Death Claws   | Dark |  43 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Dream Claws   | None |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Godhand       | Holy |  39 |  0 |     3 |    0 |    0 |    0 |     5 |     1
    ==============================================================================
    Greaseburst   | None |  59 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Hard Knuckles | None |  29 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    KaiserKnuckles| None |  42 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Magic Hands   | None |  52 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Mythril Claws | None |  32 |  0 |     0 |    0 |    0 |    1 |     1 |     0
    ==============================================================================
    Rising Sun    | Fire |  31 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Sick Knuckles | None |  35 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    Survivor      | None |  37 |  2 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Tiger Fangs   | Elec |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    White Fangs   |  Ice |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
    ==============================================================================
    
    
    Cat Claws
    +++++++++
    Ability: Chakra (White Monk)
    Ability: Gold Battery (Gadgeteer)
    
    
    Death Claws
    +++++++++++
    Ability: Black Ingot (Gadgeteer)
    
    
    Dream Claws
    +++++++++++
    Chroma Gem (Gadgeteer)
    
    
    Godhand
    +++++++
    Ability: Far Fist (White Monk)
    
    
    Hard Knuckles
    +++++++++++++
    Ability: Whirlwind (White Monk)
    Ability: Silver Disc (Gadgeteer)
    
    
    Kaiser Knuckles
    +++++++++++++++
    Ability: Air Render (White Monk)
    
    
    Magic Hands
    +++++++++++
    Ability: Air Render (White Monk)
    
    
    Mythril Claws
    +++++++++++++
    Ability: Monk Combo (White Monk)
    Ability: Gadget Combo (Gadgeteer)
    
    
    Rising Sun
    ++++++++++
    Ability: Exorcise (White Monk)
    Ability: Red Spring (Gadgeteer)
    
    
    Sick Knuckles
    +++++++++++++
    Ability: Green Gear (Gadgeteer)
    
    
    Survivor
    ++++++++
    Ability: Revive (White Monk)
    Ability: Yellow Spring (Gadgeteer)
    
    
    Tiger Fangs
    +++++++++++
    Ability: Earth Render (White Monk)
    
    
    White Fangs
    +++++++++++
    Ability: Holy Sign (White Monk)
    Ability: Blue Screw (Gadgeteer)
    
    
    =======
    =Maces=
    =======
    Jobs: Alchemist, Sage
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Battle Mace   | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Cactus Stick  | None |  62 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Druid Mace    | None |  33 |  0 |     3 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Energy Mace   | None |  29 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Life Crosier  | None |  35 |  0 |     2 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Lotus Mace    | Fire |  37 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Mandragora    |Earth |  37 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Morning Star  | None |  33 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Mace  | None |  32 |  0 |     2 |    5 |    0 |    1 |     0 |     0
    ==============================================================================
    Sage Crosier  | None |  31 |  0 |     8 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Scorpion Tail | None |  38 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Vesper        | None |  39 |  0 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Zeus Mace     | Holy |  15 |  0 |     5 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Battle Mace
    +++++++++++
    Ability: Water (Sage)
    Ability: Aero (Sage)
    
    
    Druid Mace
    ++++++++++
    Ability: Blind (Sage)
    Ability: Poison (Alchemist)
    
    
    Energy Mace
    +++++++++++
    Ability: Drain (Sage)
    Ability: Rasp (Alchemist)
    
    
    Life Crosier
    ++++++++++++
    Ability: Raise (Sage)
    Ability: Death (Alchemist)
    
    
    Lotus Mace
    ++++++++++
    Effect: Enhances Fire Attacks
    Ability: Giga Flare (Sage)
    Ability: Flare (Alchemist)
    
    
    Mandragora
    ++++++++++
    Effect: Absorbs Earth, Nullifies Poison
    Ability: Bio (Sage)
    Ability: Toad (Alchemist)
    
    
    Morning Star
    ++++++++++++
    Ability: Magic Power + (Alchemist)
    
    
    Mythril Mace
    ++++++++++++
    Ability: Wise Combo (Sage)
    Ability: Gold Combo (Alchemist)
    
    
    Sage Crosier
    ++++++++++++
    Ability: Astra (Alchemist)
    
    
    Scorpion Tail
    +++++++++++++
    Ability: Meteor (Alchemist)
    
    
    Zeus Mace
    +++++++++
    Effect: Enhances Holy
    Ability: Ultima Blow (Sage)
    
    
    =========
    =Rapiers=
    =========
    Jobs: Elementalist, Fencer, Red Mage
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Aerial Hole   | None |  43 |  0 |     8 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Colichemarde  | None |  36 |  0 |     8 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Diabolique    | Dark |  41 |  0 |     0 |    5 |    0 |    0 |     0 |     2
    ==============================================================================
    Djinn Flyssa  | Wind |  34 |  0 |     2 |    0 |    0 |    0 |     2 |     2
    ==============================================================================
    Epeprism      | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Estoc         | None |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Femme Fatale  | None |  49 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Flamberge     | None |  35 |  5 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Fleuret       | None |  27 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Gupti Aga     | None |  38 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Joyeuse       | None |  37 |  0 |     0 |    5 |    0 |    0 |     0 |     2
    ==============================================================================
    Last Letter   | None |  45 |  0 |     0 |    0 |    0 |    0 |     3 |     2
    ==============================================================================
    Madu          | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Mage Masher   | None |  34 |  0 |     5 |   10 |    0 |    0 |     0 |     2
    ==============================================================================
    Mythril Rapier| None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     2
    ==============================================================================
    Scarlette     | Fire |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Silver Rapier | None |  35 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Stinger       | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    
    
    Colichemarde
    ++++++++++++
    Effect: Nullifies Beserk
    Ability: Magic Power+ (Red Mage)
    
    
    Diabolique
    ++++++++++
    Effect: Nullifies Dark
    
    
    Djinn Flyssa
    ++++++++++++
    Effect: Nullifies Wind, Enhances Wind attacks
    Ability: Swallowtail (Fencer)
    Ability: Shining Air (Elementalist)
    
    
    Epeprism
    ++++++++
    Effect: Reduces Holy and Dark damage by 50%
    Ability: Elemental Shift (Elementalist)
    
    
    Estoc
    +++++
    Ability: Featherblow (Fencer)
    Ability: Sleep (Red Mage)
    Ability: Heavy Dust (Elementalist)
    
    
    Femme Fatale
    ++++++++++++
    Effect: Nullifies Doom
    
    
    Flamberge
    +++++++++
    Ability: Piercethrough (Fencer)
    Ability: Blizzard (Red Mage)
    Ability: White Flame (Elementalist)
    
    
    Fleuret
    +++++++
    Ability: Cure (Red Mage)
    Ability: Earth Heal (Elementalist)
    
    
    Gupti Aga
    +++++++++
    Ability: Checkmate (Fencer)
    
    
    Joyeuse
    +++++++
    Ability: Nighthawk (Fencer)
    Ability: Evil Gaze (Elementalist)
    
    
    Madu
    ++++
    Ability: Doublecast (Red Mage)
    
    
    Mage Masher
    +++++++++++
    Ability: Manastrike (Fencer)
    Ability: Barrier (Red Mage)
    
    
    Mythril Rapier
    ++++++++++++++
    Ability: Lunge Combo (Fencer)
    Ability: Spirit Combo (Elementalist)
    Ability: Red Combo (Red Mage)
    
    
    Scarlette
    +++++++++
    Ability: Fire (Red Mage)
    Ability: Fire Whip (Elementalist)
    
    
    Silver Rapier
    +++++++++++++
    Ability: Shadowstick (Fencer)
    Ability: Sliprain (Elementalist)
    Ability: Poison (Red Mage)
    
    
    Stinger
    +++++++
    Ability: Swarmstrike (Fencer)
    Ability: Thunder (Red Mage)
    
    
    ======
    =Rods=
    ======
    Jobs: Black Mage, Illusionist, Time Mage
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Chill Rod     |  Ice |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Firewheel Rod | Fire |  21 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Flame Rod     | Fire |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Force Rod     | None |  25 |  0 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Heretic Rod   | Dark |  31 |  0 |    20 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Rod   | None |  32 |  0 |     2 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Princess Rod  | None |  35 |  5 |     2 |    5 |    0 |    0 |     2 |     0
    ==============================================================================
    Rod           | None |  18 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Sapere Aude   | None |  18 |  2 |     5 |    2 |    1 |    1 |     2 |     2
    ==============================================================================
    Sleet Rod     |  Ice |  21 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Stardust Rod  | None |  29 |  0 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Terre Rod     | Earth|  23 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Thor Rod      | Elec |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Thunder Rod   | Elec |  21 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Chill Rod
    +++++++++
    Effect: Enhances Ice Attacks
    Ability: Blizzaga (Black Mage)
    Ability: Stop (Time Mage)
    Ability: Deluge (Illusionist)
    
    
    Firewheel Rod
    +++++++++++++
    Ability: Fira (Black Mage)
    Ability: Haste (Time Mage)
    Ability: Prominence (Illusionist)
    
    
    Fire Rod
    ++++++++
    Effect: Enhances Fire Attacks
    Ability: Firaga (Black Mage)
    
    
    Force Rod
    +++++++++
    Ability: Quarter (Time Mage)
    
    
    Mythril Rod
    +++++++++++
    Ability: Black Combo (Black Mage)
    Ability: Time Combo (Time Mage)
    Ability: Spell Combo (Illusionist)
    
    
    Princess Rod
    ++++++++++++
    Effect: Enhances Earth, Water and Wind attacks
    Ability: Star Cross (Illusionist)
    
    
    Rod
    +++
    Effect: Enhances Earth, Water and Wind attacks
    Ability: Fire (Black Mage)
    Ability: Thunder (Black Mage)
    Ability: Blizzard (Black Mage)
    
    
    Sleet Rod
    +++++++++
    Ability: Blizzara (Black Mage)
    Ability: Silence (Time Mage)
    Ability: Freezeblink (Illusionist)
    
    
    Stardust Rod
    ++++++++++++
    Ability: Demi (Time Mage)
    Ability: Stardust (Illusionist)
    
    
    Terre Rod
    +++++++++
    Effect: Enhances Earth
    Ability: Slow (Time Maeg)
    Ability: Soil Evidence (Illusionist)
    
    
    Thor Rod
    ++++++++
    Effect: Enhances Lightning Attacks
    Ability: Thundaga (Black Mage)
    Ability: Quicken (Time Mage)
    Ability: Wild Tornado (Illusionist)
    
    
    Thunder Rod
    +++++++++++
    Ability: Thundara (Black Mage)
    Ability: Reflect (Time Mage)
    Ability: Tempest (Illusionist)
    
    ========
    =Sabers=
    ========
    Jobs: Blue Mage
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Aqua Saber    | Water|  36 |  0 |     0 |    0 |    0 |    0 |     6 |     0
    ==============================================================================
    Blue Saber    | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Harpe         | None |  42 |  0 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Manganese     | None |  47 |  0 |    10 |    0 |    0 |    0 |     3 |     0
    ==============================================================================
    Mythril Saber | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Shamshir      | None |  31 |  0 |     0 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Soulsaber     | Fire |  39 |  0 |     0 |   10 |    0 |    0 |     5 |     0
    ==============================================================================
    Tulwar        | None |  55 | 10 |     0 |   10 |    0 |    0 |     0 |     2
    ==============================================================================
    
    Blue Saber
    ++++++++++
    Ability: Learning (Blue Mage)
    
    
    Mythril Saber
    +++++++++++++
    Ability: Blue Combo (Blue Mage)
    
    
    ========
    =Spears=
    ========
    Jobs: Dragoon, Templar
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Bangaa Spike  | None |  53 |  5 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Beastspear    | None |  51 | 10 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Dragon Whisker| None |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Gae Bolg      | Elec |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Ice Lance     |  Ice |  35 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Javelin       | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Kain's Lance  | None |  47 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Lava Spear    | Fire |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Spear | None |  32 |  0 |     0 |    0 |    0 |    2 |     0 |     0
    ==============================================================================
    Odin Lance    | None |  55 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Partisan      | None |  42 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Trident       | None |  50 |  0 |     2 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    
    
    
    Bangaa Spike
    ++++++++++++
    Effect: 2 Panel Pierce
    
    
    Beastspear
    ++++++++++
    Effect: 2 Panel Pierce
    
    
    Dragon Whisker
    ++++++++++++++
    Effect: 2 Panel Pierce
    Ability: Bangaa Cry (Dragoon)
    
    
    Gae Bolg
    ++++++++
    Effect: 2 Panel Pierce
    Ability: Bolt Breath (Dragoon)
    
    
    Ice Lance
    +++++++++
    Effect: 2 Panel Pierce
    Ability: Ice Breath (Dragoon)
    
    
    Javelin
    +++++++
    Effect: 2 Panel Pierce
    Abiliyu: Warcry (Templar)
    Ability: Jump (Dragoon)
    
    
    Kain's Lance
    ++++++++++++
    Effect: 2 Panel Pierce
    Ability: Lifebreak (Templar)
    
    
    Lava Spear
    ++++++++++
    Effect: 2 Panel Pierce
    Ability: Fire Breath (Dragoon)
    
    
    Mythril Spear
    +++++++++++++
    Effect: 2 Panel Pierce
    Ability: Dragon Combo (Dragoon)
    
    
    Odin Lance
    ++++++++++
    Effect: 2 Panel Pierce
    
    
    Partisan
    ++++++++
    Effect: 2 Panel Pierce
    Ability: Cheer (Templar)
    
    
    Trident
    +++++++
    Effect: 2 Panel Pierce
    Ability: Weapon Attack + (Templar)
    
    
    =======
    =Souls=
    =======
    Jobs: Morpher
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Bomb Soul     | Fire |  36 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Bug Soul      |Earth |  39 |  2 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Dragon Soul   |Earth |  43 |  5 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Dread Soul    | None |  49 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Eye Soul      | Dark |  45 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Flan Soul     | None |  34 | 10 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Goblin Soul   | None |  32 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Lamia Soul    |Water |  41 |  0 |     2 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Malboro Soul  | None |  47 |  0 |     2 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Soul  | None |  32 |  0 |     2 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Panther Soul  | None |  39 |  0 |     2 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    Rukavi Soul   | None |  67 |  0 |     2 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Bomb Soul
    +++++++++
    Effect: Reduces Fire Attacks by 50%
    Ability: Bomb (Morpher)
    
    
    Bug Soul
    ++++++++
    Effect: Nullifies Blind
    Ability: Bug (Morpher)
    
    
    Dragon Soul
    +++++++++++
    Effect: Nullifies Earth Attacks
    Ability: Dragon (Morpher)
    
    
    Eye Soul
    ++++++++
    Effect: Nullifies Doom
    Ability: Floateye (Morpher)
    
    
    Flan Soul
    +++++++++
    Effect: Reduces Ice Attacks by 50%
    Ability: Flan (Morpher)
    
    
    Goblin Soul
    +++++++++++
    Effect: Reduces Ice Attacks by 50%
    Ability: Goblin (Morpher)
    
    
    Lamia Soul
    ++++++++++
    Effect: Nullifies Sleep 
    Ability: Lamia (Morpher)
    
    
    Malboro Soul
    ++++++++++++
    Effect: Nullifies Poison
    Ability: Malboro (Morpher)
    
    
    Mythril Soul
    ++++++++++++
    Ability: Morph Combo (Morpher)
    
    
    Panther Soul
    ++++++++++++
    Effect: Nullifies Beserk
    Ability: Panther (Beskerk)
    
    ========
    =Staffs=
    ========
    Jobs: Bishop, Summoner, White Mage
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Bless Staff   | None |  23 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Cheer Staff   | None |  32 |  0 |     0 |    5 |    0 |    0 |     2 |     0
    ==============================================================================
    Cure Staff    | None |  29 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Dream Watcher | None |  43 |  0 |    10 |   15 |    0 |    0 |     0 |     0
    ==============================================================================
    Garnet Staff  | None |  31 |  5 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Guard Staff   | None |  21 |  5 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Judge Staff   | Elec |  21 |  0 |     3 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Staff | None |  32 |  0 |     0 |    5 |    0 |    1 |     0 |     0
    ==============================================================================
    Nirvana Staff | Holy |  34 |  0 |     0 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Power Staff   | None |  45 |  6 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Pure Staff    | None |  23 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Snake Staff   | None |  29 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Spring Staff  | Water|  28 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    White Staff   | None |  19 |  0 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Bless Staff
    +++++++++++
    Ability: Life (White Mage)
    Ability: Dispel (Bishop)
    
    
    Cheer Staff
    +++++++++++
    Ability: Auto-Life (White Mage)
    Ability: Judge (Bishop)
    Ability: Madeen (Summoner)
    
    
    Cure Staff
    ++++++++++
    Effect: Heals Target's HP
    Ability: Cura (White Mage, Bishop)
    Ability: Kirin (Summoner)
    
    
    Garnet Staff
    ++++++++++++
    Ability: Barrier (Bishop)
    Ability: Carbuncle (Summoner)
    
    
    Guard Staff
    +++++++++++
    Ability: Protect (White Mage)
    Ability: Ifrit (Summoner)
    
    
    Judge Staff
    +++++++++++
    Ability: Shell (White Mage)
    Ability: Aero (Bishop)
    Ability: Ramuh (Summoner)
    
    
    Mythril Staff
    +++++++++++++
    Ability: White Combo (White Mage)
    Ability: Pray Combo (Bishop)
    Ability: Summon Combo (Summoner)
    
    
    Nirvana Staff
    +++++++++++++
    Ability: Full-Life (White Mage)
    Ability: Holy (Bishop)
    Ability: Phoenix (Summoner)
    
    
    Pure Staff
    ++++++++++
    Ability: Esuna (White Mage)
    Ability: Unicorn (Summoner)
    
    
    Snake Staff
    +++++++++++
    Effect: Nullifies Petrify
    Ability: Break (Bishop)
    Ability: Shiva (Summoner)
    
    
    Spring Staff
    ++++++++++++
    Effect: Nullifies Water
    Ability: Curaga (White Mage)
    Ability: Water (Bishop)
    
    
    White Staff
    +++++++++++
    Effect: Removes Doom
    Ability: Cure (White Mage)
    
    
    ========
    =Swords=
    ========
    Jobs: Dragoon, Soldier, Warrior
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Blood Sword   | None |  18 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Burglar Sword | None |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0 
    ==============================================================================
    Buster Sword  | None |  35 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Chirijiraden  | None |  65 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Gale Sword    | Wind |  36 |  0 |     0 |    0 |    0 |    0 |     0 |     1
    ==============================================================================
    Laglace Sword |  Ice |  41 |  0 |     5 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Mythril Sword | None |  33 |  0 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Onion Sword   | None |  29 |  5 |     0 |    5 |    0 |    0 |    10 |     0
    ==============================================================================
    Restorer      | None |  40 |  0 |     5 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Shortsword    | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Silver Sword  | None |  30 |  0 |     0 |    0 |    0 |    0 |     2 |     2
    ==============================================================================
    Victor Sword  | None |  33 | 10 |     0 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Vitanova      | Holy |  38 |  0 |     2 |    0 |    0 |    0 |     2 |     0
    ==============================================================================
    
    
    Blood Sword
    +++++++++++
    Effect: Drains the target's HP
    Ability: Provoke (Soldier)
    Ability: Wyrmkiller (Dragoon)
    
    
    Burglar Sword
    +++++++++++++
    Ability: Sensor (Soldier)
    
    
    Buster Sword
    ++++++++++++
    Ability: Mindbreak (Soldier, Warrior)
    Ability: Wyrmtamer (Dragoon)
    
    
    Gale Sword
    ++++++++++
    Ability: Greased Bolt (Warrior)
    
    
    Mythril Sword
    +++++++++++++
    Ability: Combat Combo (Soldier, Warrior)
    
    
    Restorer
    ++++++++
    Ability: Downsize (Warrior)
    Ability: Lancet (Dragoon)
    
    
    Shortsword
    ++++++++++
    Ability: First Aid (Soldier, Warrior)
    
    
    Silver Sword
    ++++++++++++
    Ability: Speedbreak (Soldier, Warrior)
    
    
    Vitanova
    ++++++++
    Effect: Absorbs Holy
    Ability: Dragonheart (Dragoon)
    
    
    =========
    =Helmets=
    =========
    Jobs: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Bangaa Helmet | None |    0 | 16 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Bronze Helmet | None |    0 |  4 |     0 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Cross Helmet  | None |    0 |  9 |     0 |    4 |    0 |    0 |     0 |     0
    ==============================================================================
    Diamond Helmet| None |    0 | 11 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Genji Helmet  | None |    0 | 15 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Hanya Helmet  | None |    0 | 12 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Iron Helmet   | None |    0 |  5 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Opal Helmet   | None |    0 |  7 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Parade Helmet | None |    0 | 13 |     0 |    4 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    =========
    =Ribbons=
    =========
    Jobs: Viera Only
    
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Barette       | None |   0 |  2 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Cachusha      | None |   0 |  2 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Ribbon        | None |   0 |  2 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Barette
    +++++++
    Effect: Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize,
    Disable and Doom
    
    
    Cachusha
    ++++++++
    Effect: Nullifies KO, Petrify, Confuse, Beserk, Stop, Charm, Sleep
    
    
    Ribbon
    ++++++
    Effect: Nullifies all Status ailments
    
    
    ======
    =Hats=
    ======
    Jobs: All jobs but for Defender, Dragoon, Paladin, White Monk
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Acacia Hat    | None |   0 |  2 |     5 |    2 |    1 |    1 |     5 |     2
    ==============================================================================
    Black Hat     | None |   0 |  4 |     4 |   16 |    0 |    0 |     0 |     0
    ==============================================================================
    Circlet       | None |   0 |  3 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Feather Cap   | None |   0 |  2 |     0 |    4 |    0 |    0 |     0 |     0
    ==============================================================================
    Gold Hairpin  | None |   0 |  4 |     2 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Green Beret   | None |   0 |  2 |     0 |    2 |    0 |    0 |     2 |     0
    ==============================================================================
    Headband      | None |   5 |  6 |     0 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Thief Hat     | None |   0 |  8 |     0 |    6 |    0 |    0 |     7 |     0
    ==============================================================================
    Tiara         | None |   0 |  8 |     0 |   20 |    0 |    0 |     0 |     0
    ==============================================================================
    White Hat     | None |   0 |  4 |     0 |   14 |    0 |    0 |     0 |     0
    ==============================================================================
    Wizard Hat    | None |   0 |  3 |     1 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Gold Hairpin
    ++++++++++++
    Effect: Nullifies Silence
    
    
    Green Beret
    +++++++++++
    Ability: Block Arrows (Archer, Animist)
    
    
    Thief Hat
    +++++++++
    Effect: Nullifies Immobilize, Disable
    
    
    =======
    =Armor=
    =======
    Jobs: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Adaman Armor  | None |   0 | 58 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Bronze Armor  | None |   0 | 30 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Carabini Mail | None |   0 | 38 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Cuirass       | None |   0 | 28 |     0 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Diamond Armor | None |   0 | 40 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Dragon Mail   | None |   0 | 40 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Genji Armor   | None |   0 | 46 |     0 |   12 |    0 |    0 |     0 |     0
    ==============================================================================
    Gold Armor    | None |   0 | 42 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Iron Armor    | None |   0 | 34 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Materia Armor | None |   0 | 52 |     0 |   16 |    0 |    0 |     0 |     0
    ==============================================================================
    Maximillian   | None |   3 | 46 |     0 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Mirror Mail   | None |   0 | 36 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Opal Armor    | None |   0 | 42 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Peytral       | None |   5 | 28 |     5 |    2 |    1 |    1 |     5 |     2
    ==============================================================================
    Platemail     | None |   0 | 38 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Carabini Mail
    +++++++++++++
    Ability: Bonecrusher (Templar)
    
    
    Diamond Armor
    +++++++++++++
    Ability: Weapon Defense + (Paladin, Defender)
    
    
    Dragon Mail
    +++++++++++
    Effect: Reduces Fire attacks by 50%
    
    
    Genji Armor
    +++++++++++
    Ability: Reflex (Paladin)
    
    
    Gold Armor
    ++++++++++
    Ability: Last Haste (Mog Knight)
    
    
    Mirror Mail
    +++++++++++
    Effect: Auto-Reflect of magic spells
    
    
    ==========
    =Clothing=
    ==========
    Jobs: All jobs except for Defender, Dragoon and Paladin
    NOTE: Minerva Plate and Rubber Suit are for Viera ONLY
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Adaman Vest   | None |   0 | 30 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Bone Plate    | Dark |   0 | 42 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Brigandine    | None |   0 | 37 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Brint Set     | None |   0 | 28 |     0 |   16 |    0 |    0 |     0 |     0
    ==============================================================================
    Chain Plate   | None |   0 | 28 |     0 |    4 |    0 |    0 |     0 |     0
    ==============================================================================
    Dark Gear     | None |   0 | 32 |     0 |    3 |    0 |    0 |     1 |     2
    ==============================================================================
    Gaia Gear     |Earth |   0 | 24 |     0 |   12 |    0 |    0 |     0 |     0
    ==============================================================================
    Galmia Set    | None |   0 | 28 |     0 |   18 |    0 |    0 |     0 |     0
    ==============================================================================
    Judge Coat    | None |   0 | 38 |     0 |   28 |    0 |    0 |     0 |     0
    ==============================================================================
    Judo Uniform  | None |   0 | 34 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Leather Garb  | None |   0 | 18 |     0 |    4 |    0 |    0 |     0 |     0
    ==============================================================================
    Minerva Plate | None |   0 | 28 |     0 |   14 |    0 |    0 |     0 |     0
    ==============================================================================
    Mirage Vest   | Holy |   0 | 32 |     0 |   16 |    0 |    0 |     0 |     0
    ==============================================================================
    Ninja Gear    | None |   0 | 30 |     0 |    6 |    0 |    0 |     2 |     1
    ==============================================================================
    Onlyone       | None |   0 | 34 |     0 |   24 |    0 |    0 |     0 |     0
    ==============================================================================
    Power Sash    | None |   2 | 34 |     0 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Rubber Suit   | None |   0 | 28 |     0 |   16 |    0 |    0 |     0 |     0
    ==============================================================================
    Survival Vest | None |   0 | 34 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Temple Cloth  | None |   2 | 36 |     2 |   16 |    0 |    0 |     0 |     0
    ==============================================================================
    Wygar         | None |   0 | 35 |     0 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    
    ======
    =Robe=
    ======
    Jobs: Bishop, Black Mage, Blue Mage, Defender, Elementalist, Illusionist,
    Morpher, Paladin, Red Mage, Sage, Summoner, Templar, Time Mage, White Mage
    
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Black Robe    | None |   0 | 21 |     2 |   36 |    0 |    0 |     0 |     0
    ==============================================================================
    Blaze Robe    | Fire |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
    ==============================================================================
    Flurry Robe   |  Ice |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
    ==============================================================================
    Hempen Robe   | None |   0 | 15 |     0 |   22 |    0 |    0 |     0 |     0
    ==============================================================================
    Light Robe    | None |   0 | 25 |     0 |   40 |    0 |    0 |     0 |     0
    ==============================================================================
    Lordly Robe   | None |   0 | 28 |     0 |   42 |    0 |    0 |     0 |     0
    ==============================================================================
    Magic Robe    | None |   0 | 24 |     6 |   36 |    0 |    0 |     0 |     0
    ==============================================================================
    Magus Robe    | None |   0 | 15 |     0 |   30 |    0 |    0 |     0 |     0
    ==============================================================================
    Mistle Robe   | Holy |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
    ==============================================================================
    Reaper Cloak  | Dark |   0 | 32 |     0 |   36 |    0 |    0 |     0 |     0
    ==============================================================================
    Red Robe      | None |   0 | 22 |     0 |   31 |    0 |    0 |     0 |     0
    ==============================================================================
    Sage Robe     | None |   0 | 24 |     0 |   52 |    0 |    0 |     0 |     0
    ==============================================================================
    Silken Robe   | None |   0 | 15 |     0 |   28 |    0 |    0 |     0 |     0
    ==============================================================================
    Silver Coat   | None |   0 | 30 |     0 |   38 |    0 |    0 |     0 |     0
    ==============================================================================
    Thunder Robe  | Elec |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
    ==============================================================================
    White Robe    | None |   0 | 21 |     0 |   38 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    Black Robe
    ++++++++++
    Effect: Enhances Fire, Lightning, Ice Attacks
    Ability: Return Magic (Black Mage, Bishop)
    
    
    Blaze Robe
    ++++++++++
    Effect: Absorbs Fire Attacks
    
    
    Flurry Robe
    +++++++++++
    Effect: Absorbs Ice Attacks
    
    
    Light Robe
    ++++++++++
    Ability: Half MP (Bishop, Summoner, Illusionist)
    Ability: Last Quicken (Time Mage)
    
    
    Mistle Robe
    +++++++++++
    Effect: Nullifies KO, absorbs Holy
    
    
    Sage Robe
    +++++++++
    Ability: Geomancy (Black Mage)
    
    
    Thunder Robe
    ++++++++++++
    Effect: Absorbs Lightning Attacks
    
    
    White Robe
    ++++++++++
    Effect: Reduces Fire, Lightning and Ice Attacks by 50%
    Ability: Turbo MP (White Mage)
    
    
    
    =========
    =Shields=
    =========
    Jobs: Fencer, Mog Knight, Paladin, Sage, Soldier, Warrior
    
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Aegis Shield  | Holy |   0 |  5 |     0 |    5 |    0 |    0 |    10 |     0
    ==============================================================================
    Bronze Shield | None |   0 |  0 |     0 |    2 |    0 |    0 |     4 |     0
    ==============================================================================
    Choco Shield  | None |   0 |  0 |     0 |    2 |    0 |    0 |    10 |     0
    ==============================================================================
    Flame Shield  | Fire |   0 |  0 |     0 |    6 |    0 |    0 |     9 |     0
    ==============================================================================
    Genji Shield  | None |   0 | 10 |     0 |    7 |    0 |    0 |    10 |     0
    ==============================================================================
    Ice Shield    |  Ice |   0 |  0 |     0 |    6 |    0 |    0 |     9 |     0
    ==============================================================================
    La Seraphica  | None |   0 |  0 |     0 |    5 |    0 |    0 |    15 |     0
    ==============================================================================
    Opal Shield   | None |   0 |  2 |     0 |    6 |    0 |    0 |     7 |     0
    ==============================================================================
    Reverie Shield| None |   0 |  5 |     0 |   10 |    0 |    0 |    10 |     0
    ==============================================================================
    Round Shield  | None |   0 |  0 |     0 |    4 |    0 |    0 |     5 |     0
    ==============================================================================
    Sacri Shield  | Holy |   0 |  5 |     0 |    5 |    0 |    0 |    10 |     0
    ==============================================================================
    Shijin Shield | None |   0 |  0 |     0 |   10 |    0 |    0 |     7 |     0
    ==============================================================================
    
    
    Aegis Shield
    ++++++++++++
    Effect: Nullifies Petrify
    
    
    Bronze Shield
    +++++++++++++
    Ability: Shieldbearer (Soldier, Warrior, Fencer)
    
    
    Flame Shield
    ++++++++++++
    Effect: Absorbs Fire Attacks, Reduces Ice Attacks by 50%, weak to Water
    Attacks
    
    
    Ice Shield
    ++++++++++
    Effect: Absorbs Ice Attacks, Reduces Fire Attacks by 50%, weak to Lightning
    Attacks
    
    
    Opal Shield
    +++++++++++
    Ability: Shieldbearer (Soldier, Warrior, Mog Knight)
    
    
    Round Shield
    ++++++++++++
    Ability: Shieldbearer (Sage, Fencer, Mog Knight)
    
    
    Sacri Shield
    ++++++++++++
    Effect: Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize, 
    Disable, Doom
    
    
    =============
    =Accessories=
    =============
    
    
    
    Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
    ==============================================================================
    Angel Ring    | None |   0 |  0 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Battle Boots  | None |   0 |  7 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Bone Armlets  | None |   3 |  6 |     0 |    8 |    0 |    0 |     5 |     0
    ==============================================================================
    Bracers       | None |   5 | 12 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Caligula      | None |   3 | 10 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Dash Boots    | None |   0 |  2 |     0 |    0 |    1 |    0 |     0 |     0
    ==============================================================================
    Fairy Shoes   | None |   0 |  3 |     0 |    2 |    0 |    0 |     0 |     0
    ==============================================================================
    Feather Boots | None |   0 |  3 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Fire Mitts    | None |   0 |  8 |     0 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Fortune Ring  | None |   0 |  3 |     0 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Galmia Shoes  | None |   0 |  3 |     0 |    0 |    0 |    0 |     0 |     2
    ==============================================================================
    Gauntlets     | None |   5 |  5 |     0 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    Genji Armlets | None |   5 | 10 |     2 |    5 |    0 |    0 |     0 |     0
    ==============================================================================
    Germinas      | None |   0 |  3 |     0 |    0 |    0 |    2 |     0 |     0
    ==============================================================================
    Magic Ring    | None |   0 |  0 |     3 |   10 |    0 |    0 |     0 |     0
    ==============================================================================
    Mindu Gem     | None |   0 |  3 |     0 |    3 |    0 |    0 |     0 |     0
    ==============================================================================
    Ninja Tabi    | None |   0 |  3 |     0 |    0 |    2 |    0 |     0 |     0
    ==============================================================================
    Red Boots     | None |   0 |  3 |     0 |    5 |    0 |    0 |     2 |     0
    ==============================================================================
    Ruby Earring  | None |   0 |  3 |     0 |    6 |    0 |    0 |     0 |     0
    ==============================================================================
    Scarab        | None |   0 |  2 |     0 |    8 |    0 |    0 |     0 |     0
    ==============================================================================
    Spiked Boots  | None |   0 |  4 |     0 |    0 |    0 |    1 |     0 |     0
    ==============================================================================
    Star Armlet   | None |   0 |  4 |     6 |    4 |    0 |    0 |     0 |     2
    ==============================================================================
    Thief Armlets | None |   0 |  3 |     3 |    0 |    0 |    0 |     0 |     0
    ==============================================================================
    
    
    
    Angel Ring
    ++++++++++
    Effect: Bestows Auto-Raise, Nullifies Zombie, Blind, Silence, Frog, Poison,
    Slow, Immobilize, Disarm, Doom
    
    
    Fairy Shoes
    +++++++++++
    Effect: Teleportation
    
    
    Feather Boots
    +++++++++++++
    Effect: Walk over water
    
    
    Fire Mitts
    ++++++++++
    Effect: Nullifies Fire Attacks
    
    
    Fortune Ring
    ++++++++++++
    Effect: Nullifies Sleep, Doom
    
    
    Galmia Shoes
    ++++++++++++
    Effect: Ignores Elevation (Cannot walk on water)
    
    
    Mindu Gem
    +++++++++
    Effect: Nullifies Petrify, Frog, Confuse, Poison, Blind, Silence; Reduces
    Lightning Attacks by 50%
    
    
    Ruby Earrings
    +++++++++++++
    Effect: Nullifies Confuse, Charm, Reduces Dark Attacks by 50%
    
    
    Scarab
    ++++++
    Effect: Nullifies Frog, Immobilize, Disarm
    
    
    Star Armlet
    +++++++++++
    Effect: Nullifies Stop, Slow
    
    
    Thief Armlets
    +++++++++++++
    Effect: Improves chances to steal Items
    
      
    =======
    =Items=
    =======
    Jobs: All Jobs
    
    
    Antidote 	- Cures most forms of Poison
    Bandage  	- Cures Immobilize and Disable
    Cureall  	- Cures all Status ailmets
    Echo Grass	- Cures Silence
    Elixir		- Fully heals both HP and MP, damages Zombies
    Ether		- Restores 80 MP
    Eye Drops	- Cures Darkness
    Hi-Potion	- Restores 50 HP, damages Zombies
    Holy Water	- Cures Zombification
    Maiden Kiss	- Cures Frog
    Phoenix Down	- Restores a KO'd unit, damages Zombies
    Soft		- Cures Petrify
    X-Potion	- Restores 100 HP, damages Zombies
    
    
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                   8. Jobs/Abilities
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    
    JBAB
    Go down for Abilities.
    
    
    Listed alphabetically. In order to remain as filler-free as possible, but to
    still provide the same info in many spots so the reader will not have to 
    scroll around the FAQ, I've given the Ability Name, Required Item and AP, but
    do not have the MP or Range.
    
    A = Action Ability
    S = Support Ability
    R = Reflexive Ability
    C = Combo 
    
    The * represents how oriented that job is in gaining that stats, with three
    asterisks being the most. 
    
    When in one line, there's just a piece of equipment, and no name or AP count,
    it means that the ability above can be learned from two pieces of equipment.
    
    Under C-Abilities, you do not get AP to learn it; rather, you get CP, Combo
    Points.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Alchemist
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Alchemy Skill
    Races: Nu Mou
    HP - **  MP - ***  W-Att - *  W-DF - **  M-Att - ***  M-DF - ***  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Mace
    Jump: 3					Head: Hat
    Evade: 35				Body: Clothing
    					Shield: None
    
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Astra		Sage Crosier	200
    | |	 Death		Life Crosier	200
    | |	 Meteor		Scorpion Tail	300
    |A|	 Rasp		Energy Mace	100
    | |	 Flare		Lotus Mace	300
    | |	 Poison		Druid Mace	100
    | |	 Toad		Mandragora	200
    | |	 Item		Default		 -
        ===============================================
    |S|	 Magic Power+	Morning Star	300
    | |	 Maintenance	Adaman Vest	300
        ===============================================
    |C|	 Gold Combo	Mythril Mace	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Animist
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Call
    Races: Moogle
    HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - **  M-DF - ***  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Instrument
    Jump: 2					Head: Hat
    Evade: 55				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Sheep Count	Glass Bell	100
    | |	 100% Wool	Earth Bell	200
    | |	 Cuisine	Heal Chime	300
    |A|	 Tail Wag	Fairy Harp	200
    | |	 Chocobo Rush	Satyr Flute	300
    | |	 Frogsong	Aona Flute	200
    | |	 Friend		Blood Strings	300
    | |	 Catnip		War Trumpet	100
        ===============================================
    |R|	 Block Arrows	Green Beret	300
        ===============================================
    |C|	 Animal Combo	Mythril Bell	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				     Archer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Aim
    Races: Human, Viera
    HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Bow
    Jump: 2					Head: Hat, Ribbon (Viera only)
    Evade: 50				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Boost		Longbow		100
    | |	 Aim: Legs	Thorn Bow	200
    | |	 Aim: Arm	Nail Bow	200
    |A|	 Cupid		Artemis Bow	200
    | |	 Burial		Silver Bow	300
    | |	 Take Aim	Yoichi Bow	300
    | |	 Faster		Perseus Bow	300
    | |	 Blackout	Char Bow	200
        ===============================================
    |R|	 Block Arrows	Green Beret	300
        ===============================================
    |S|	 Concentrate	Target Bow	300
        ===============================================
    |C|	 Bow Combo	Mythril Bow	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Assassin
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Corner
    aces: Viera
    HP - *  MP - **  W-Att - ***  W-DF - **  M-Att - ***  M-DF - **  SPEED - ***
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Katana, Greatbow
    Jump: 4					Head: Hat, Ribbon
    Evade: 65				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Shadowbind	Fey Bow		200
    | |	 Last Breath	Petalchaser	300
    | |	 Aphonia	Murasame	200
    |A|	 Nightmare	Kikuichimonji	300
    | |	 Ague		Ranger Bow	200
    | |	 Rockseal	Kotetsu		300
    | |	 Oblivion	Masamune	300
    | |	 Ultima Masher	Zanmato		999
        ===============================================
    |R|	 Return Fire	Power Sash	300
        ===============================================
    |C|	 Killer Combo	Mythril Epee	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				  Beastmaster
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Control
    Races: Nu Mou
    HP - **  MP - *  W-Att - ***  W-DF - ***  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Instrument
    Jump: 3					Head: Hat
    Evade: 55				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Goblin		Demon Bell	200
    | |			War Trumpet
    | |	 Flan		Demon Bell	200
    | |	 		Glass Bell
    | |	 Bomb		Demon Bell	200
    | |			Aona Flute	200
    | |	 Dragon		Earth Bell	200
    |A|	 Lamia		Glass Bell	200
    | |	 Bug		Fairy Harp	200
    | |	 Tonberry	Blood Strings	200
    | |	 Panther	War Trumpet	200
    | |	 Malboro	Aona Flute	200
    | |	 Floateye	Black Quena	200
    | |	 Undead		Black Quena	200
    | |	 Fairy		Fairy Harp	200
    | |	 Rockbeast	Conch Shell	200
        ===============================================
    |R|	 Last Haste	Ninja Gear	300
        ===============================================
    |S|	 Immunity	Survival Vest	300
        ===============================================
    |C|	 Beast Combo	Mythril Bell	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Bishop
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Prayer
    Races: Bangaa
    HP - **  MP - **  W-Att - **  W-DF - **  M-Att - ***  M-DF - **  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Staff
    Jump: 2					Head: Hat
    Evade: 30				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Cura		Cure Staff	200
    | |	 Dispel		Bless Staff	200
    | |	 Holy		Nirvana Staff	300
    |A|	 Barrier	Garnet Staff	300
    | |	 Judge		Cheer Staff	300
    | |	 Water		Spring Staff	200
    | |	 Aero		Judge Staff	200
    | |	 Break		Snake Staff	200
        ==============================================
    |R|	 Return Magic	Black Robe	300
        ==============================================
    |S|	 Half MP	Light Robe	300
        ==============================================
    |C|	 Pray Combo	Mythril Staff	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Black Mage
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Black Magic
    Races: Human, Nu Mou, Moogle
    HP - **  MP - **  W-Att - *  W-DF - **  M-Att - ***  M-DF - ***  SPEED - **
    
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Rod
    Jump: 2					Head: Hat
    Evade: 35				Body: Clothing, Robe
    					Shield: None
    
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Fire		Rod		100
    | |	 Fira		Firewheel Rod	200
    | |	 Firaga		Flame Rod	300
    | |	 Thunder	Rod		100
    |A|	 Thundara	Thunder Rod	200
    | |	 Thundaga 	Thor Rod	300
    | |	 Blizzard	Rod		100
    | |	 Blizzara	Sleet Rod	200
    | |	 Blizzaga	Chill Rod	300
        ==============================================
    |R|	 Return Magic	Black Robe	300
        ==============================================
    |S| 	 Geomancy	Sage Robe	300
        ==============================================
    |C|	 Black Combo	Mythril Rod	100
    	 
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Blue Mage
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Blue Magic
    Races: Human
    HP - **  MP - **  W-Att - **  W-DF - **  M-Att - **  M-DF - ***  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Saber
    Jump: 2					Head: Hat
    Evade: 55				Body: Clothing, Robe
    					Shield: None
    
    SPECIAL NOTE: All A-Abilities are learned by having the Support Ability 
    Learning equipped, and a monster must hit you with the skill to learn it.
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Goblin Punch	Goblin		0
    | |	 Magic Hammer	Red Cap		0
    | |	 Acid		Jelly, Cream,   0
    | |			Ice Flan
    | |	 Blowup		Bomb, Grenade	0
    | |	 Mighty Guard	Icedrake	0
    | |	 Guard-Off	Firewyrm	0
    | |	 Dragon Force	Thundrake	0
    | |	 Night		Lilith 		0
    | |	 Twister	Lamia		0
    | |	 LV3 Def-Less	Antlion, 	0
    |A|			Jawbreaker
    | |	 Poison Claw	Red Panther	0
    | |	 Hastebreak	Coeurl		0
    | |	 Bad Breath	Malboro,	0
    | |			Big Malboro
    | |	 Stare		Floateye	0
    | |	 Roulette	Ahriman		0
    | |	 Drain Touch	Zombie		0
    | |	 Lv? S-Flare	Vampire		0
    | |	 White Wind	Sprite		0
    | |	 Angel Whisper	Titania		0
    | |	 Matra Magic	Toughskin	0
        ===============================================
    |R|	 Damage > MP	Judo Uniform	300
        ===============================================
    |S|	 Immunity	Survival Vest	300
      	 Learning	Blue Saber	400
        ===============================================
    |C|	 Blue Combo	Mythril Sabe	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Defender
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Defend
    Races: Bangaa
    HP - ***  MP - *  W-Att - ***  W-DF - ***  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapons: Knightsword, Broadsword
    Jump: 2					Head: Helmet
    Evade: 35				Body: Armor, Robe
    					Shield: None
    
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Tremor		El Cid Sword	100
    | |	 Meltdown	Vajra		200
    | |	 Defense	Lionheart	300
    |S|	 Drop Weapon	Ragnarok	200
    | |	 Hibernate	Defender	100
    | |	 Mow Down	Striborg	200
    | |	 Aura		Lohengrin	300
    | |	 Expert Guard	SaveTheQueen	300
        ===============================================
    |R|	 Last Beserk	Predator	300
        ===============================================
    |S|	 Weapon Def+	Diamond Armor	300
        ===============================================
    |C|	 Defend Combo	Mythril Brand	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Dragoon
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dragon Tech
    Races: Bangaa
    HP - ***  MP - *  W-Att - ***  W-DF - **  M-ATT - *  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapons: Knightsword, Broadsword
    Jump: 3					Head: Helmet
    Evade: 40				Body: Armor, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	Jump		Javelin		  100
    | |	Lancet		Restorer	  300
    | |	Wyrmtamer	Buster Sword	  200
    |A|	Fire Breath	Lava Spear	  300
    | |	Bolt Breath	Gae Bolg	  300
    | |	Ice Breath	Ice Lance	  300
    | |	Wyrmkiller	Blood Sword 	  300
    | |	Bangaa Cry	Dragon Whisker	  200
       ================================================
    |R|	DragonHeart	Vitanova 	  300
       ================================================
    |C|	Dragon Combo	Mythril Spear	  100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				  Elementalist
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Spirit Magic
    Races: Viera
    HP - **  MP - **  W-Att - **  W-DF - **  M-Att - ***  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Rapier
    Jump: 2					Head: Hat, Ribbon
    Evade: 50				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Fire Whip	Scarlette	100
    | |	 Earth Heal	Fleuret		200
    | |	 White Flame	Flamberge	100
    |A|	 Shining Air	Djinn Flyssa	200
    | |	 Evil Gaze	Joyeuse		300
    | |	 Heavy Dust	Estoc		200
    | |	 Sliprain	Silver Rapier	200
    | |	 ElementalShift Epeprism	300
        ===============================================
    |R|	 Absorb MP	Lordly Robe	300
        ===============================================
    |C|	 Spirit Combo	Mythril Rapier	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Fencer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Lunge Tech
    Races: Vier
    HP - ***  MP - *  W-Att - ***  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Rapier
    Jump: 2					Head: Hat, Ribbon
    Evade: 60				Body: Clothing
    					Shield: Any
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Swarmstrike	Stinger		100
    | |	 Shadowstick	Silver Rapier	200
    | |	 Checkmate	Gupti Aga	300
    |A|	 Featherblow	Estoc		200
    | |	 Swallowtail	Djinn Flyssa	300
    | |	 Manastrike	Mage Masher	300
    | |	 Piercethrough	Flamberge	200
    | |	 Nighthawk	Joyeuse		200
        ===============================================
    |R|	 Reflex		Mirage Vest	300
        ===============================================
    |S|	 Shieldbearer	Bronze Shield	300
    | |			Round Shield
        ===============================================
    |C|	 Lunge Combo	Mythril Rapier	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Fighter
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Fighter Tech
    Races: Human
    HP - **  MP - *  W-Att - ***  W-DF - **  M-Att - *  M-DF - **  SPEED - **
    
    
    Raw Stats 				Equippables
    =========				===========
    Move: 4					Weapons: Blade
    Jump: 2					Head: Hat
    Evade: 45				Body: Clothing
    					Shield: None
    
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Rush		Sweep Blade	100
    | |	 Wild Swing 	Ogun Blade	200
    | |	 Beatdown	Shadow Blade	200
    |A|	 Blitz		Sun Blade	200
    | |	 Air Render	Atmos Blade	200
    | |	 Far Fist	Kwigon Blade	200
    | |	 Air Blast	Air Blade	300
    | |	 Backdraft	Flametongue	300
        ==============================================
    |R|	 Bonecrusher	Ninja Gear	300
    | |	 Strikeback	Wygar		300
        ==============================================
    |S|	 Doublehand	Venus Blade	300
        ==============================================
    |C|	 Fight Combo	Mythril Blade	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Gadgeteer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Pandora
    Races: Moogle
    HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - **  M-DF - ***  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Knuckle
    Jump: 2					Head: Hat
    Evade: 50				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Red Spring	Rising Sun	200
    | |	 Blue Screw	White Fangs	200
    | |	 Green Gear	Sick Knuckles	200
    |A|	 Silver Disc	Hard Knuckles	200
    | |	 Gold Battery	Cat Claws	200
    | |	 Black Ingot	Death Claws	200
    | |	 Chroma Gem	Dream Claws	200
    | |	 Yellow Spring	Survivor	200
        ===============================================
    |R|	 Auto-Regen	Gaia Gear	300
    | |	 Damage > MP	Judo Uniform	300
        ===============================================
    |C|	 Gadget Combo	Mythril Claws	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Gladiator
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Spellblade Tech
    Races: Bangaa
    HP - ***  MP - *  W-Att - ***  W-DF - ***  M-Att - *  M-DF - *  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Blade
    Jump: 2					Head: Hat
    Evade: 45				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Rush		Sweep Blade	100
    | |	 Wild Swing	Ogun Blade	200
    | |	 Beatdown	Shadow Blade	200
    |A|	 Blitz		Sun Blade	200
    | |	 Fire Sword	Flametongue	200
    | |	 Bolt Sword	Air Blade	200
    | |	 Ice Sword	Icebrand	200
    | |	 Ultima Sword	Materia Blade	999
        ===============================================
    |R|	 Reflex		Mirage Vest	300
    | |	 Counter	Brigandine	300
        ===============================================
    |C|	 Monk Combo	Mythril Claws	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Gunner
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Gunmanship
    Races: Moogle
    HP - **  MP - *  W-Att - ***  W-DF - ***  M-Att - *  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Gun
    Jump: 2					Head: Hat
    Evade: 65				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Fireshot	Aiot Gun	100
    | |	 Boltshot	Riot Gun	100
    | |	 Iceshot	Giot Gun	100
    |A|	 Confushot	Chaos Rifle	200
    | |	 Charmshot	Peacemaker	300
    | |	 Blindshot	Silver Cannon	100
    | |	 Silenshot	Lost Gun	200
    | |	 Stopshot	Outsider	300
        ===============================================
    |S|	 Concentrate	Longbarrel	300
        ===============================================
    |C|	 Gun Combo	Mythril Gun	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Hunter
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Hunt
    Races: Human
    HP - **  MP - *  W-Att - ***  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Greatbow
    Jump: 2					Head: Heat
    Evade: 55				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Sonic Boom	Cranequin	200
    | |	 Oust		Windslash Bow	200
    | |	 Advice		Twin Bow	100
    | |	 Aim: Vitals	Fey Bow		300
    |A|	 Hunting	Hunt Bow	300
    | |	 Addle		Master Bow	200
    | |	 Ultima Shot	Seventh Heaven	999
    | |	 Sidewinder	Hades Bow	300
    | |	 Capture	Ranger Bow	200
        ===============================================
    |R|	 Auto-Regen	Gaia Gear 	300
        ===============================================
    |S|	 Weapon Atk+	Nike Bow	300
        ===============================================
    |C|	 Hunt Combo	Mythril Shot	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				  Illusionist
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Phantasm Skill
    Races: Human, Nu Mou
    HP - *  MP - ***  W-Att - *  W-DF - *  M-Att - ***  M-DF - ***  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Rod
    Jump: 2					Head: Hat
    Evade: 30				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Prominence	Firewheel Rod	100
    | |	 Tempest	Thunder Rod	100
    | |	 Freezeblink	Sleet Rod	100
    |A|	 Star Cross	Princess Rod	300
    | |	 Stardust	Stardust Rod	300
    | |	 Deluge		Chill Rod	200
    | |	 Soil Evidence	Terre Rod	200
    | |	 Wild Tornado	Thor Rod	200
        ===============================================
    |R|	 Absorbs MP	Lordly Robe	300
        ===============================================
    |S| 	 Half MP	Light Robe	300
        ===============================================
    |C|	 Spell Combo	Mythril Rod	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Juggler
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Stunt
    Races: Moogle
    HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - *  M-DF - *  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Knife
    Jump: 2					Head: Hat
    Evade: 40				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Hurl		Kris Knies	100
    | |	 Ring		Rondell Dagger	200
    | |	 Firebomb	Khukuri		300
    |A|	 Ball		Scramasax	200
    | |	 Dagger		Jambiya		300
    | |	 Smile		Orichalum	300
    | |	 Gil Toss	Jack Knife	100
        ===============================================
    |R|	 Catch		Chain Plate	300
    | |	 Return Fire	Power Sash	300
        ===============================================
    |C|	 Juggle Combo	Mythril Knife	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Mog Knight
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Charge
    Races: Moogle
    HP - **  MP - *  W-Att - ***  W-DF - **  M-Att - *  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Blade
    Jump: 2					Head: Helmet, Hat
    Evade: 45				Body: Armor, Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Mog Attack	Flametongue	100
    | |	 Mog Guard	Kwigon Blade	200
    | |	 Mog Lance	Atmos Blade	200
    |A|	 Mog Rush	Shadow Blade	200
    | |	 Mog Shield	Pearl Blade	300
    | |	 Mog Peek	Paraiba Blade	300
    | |	 Mog Aid	Icebrand	200
    | |	 Ultima Charge	Materia Blade	999
        ===============================================
    |R|	 Last Haste	Gold Armor	300
        ===============================================
    |S|	 Shieldbearer	Round Shield	300
    | |			Opal Shield
        ===============================================
    |C|	 Charge Combo	Mythril Blade	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Morpher
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Morph
    Races: Nu Mou
    HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Soul
    Jump: 3					Head: Hate
    Evade: 30				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Goblin		Goblin Soul	200
    | |	 Flan		Flan Soul	200
    | |	 Bomb		Bomb Soul	200
    | |	 Dragon		Dragon Soul	200
    |A|	 Lamia		Lamia Soul	200
    | |	 Bug		Bug Soul	200
    | |	 Panther	Panther Soul	200
    | |	 Malboro	Malboro Soul	200
    | |	 Floateye	Eye Soul	200
        ==============================================
    |R|	 Damage > MP	Judo Uniform	300
        ==============================================
    |C|	 Morph Combo	Mythril Soul	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				     Ninja
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ninja Skill
    Races: Human
    HP - **  MP - *  W-ATT - **  W-DF - **  M-ATT - **  M-DF - **  SPEED - ***
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Katana
    Jump: 3					Head: Hat
    Evade: 60				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | | 	 Throw		Ninja Knife	100
    | |	 Wood Veil	Kotetsu	 	200
    | |	 Fire Veil	Ashura		200
    |S|	 Earth Veil	Osafune		200
    | |	 Metal Veil	Kikuichimonji	200
    | |	 Water Veil	Murasame	200
    | |	 Unspell	Heaven's Cloud	300
    | |	 Oblivion	Masamune	300
        ===============================================
    |R|	 Last Haste	Ninja Gear	300
        ===============================================
    |S|	 Double Sword	Nosada		999
        ===============================================
    |C}	 Ninja Combo	Mythril Epee	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Paladin
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Chivalry
    Races: Human
    HP - ***  MP - *  W-Att - **  W-DF - ***  M-Att - *  M-DF - ***  SPEED- *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapons: Knightsword, Greatsword
    Jump: 2					Head: Helmet
    Evade: 40				Body: Armor, Robe
    					Shield: Any
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Nurse		Defender	100
    | |	 Defense	Lionheart	200
    | |	 Cover		SaveTheQueen	200
    |A|	 Subdue		Ancient Sword	200
    | |	 Drop Weapon	Ragnarok	200
    | |	 Parley		Barong		200
    | |	 Saint Cross	Arch Sword	300
    | |	 Holy Blade	Excalibur	300
        ==============================================
    |R| 	 Reflex		Genji Armor	300 
        ==============================================
    |S| 	 Weapon Def +	Diamond Armor	300
        ==============================================
    |C| 	 Knight Combo	Mythril Brand	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Red Mage
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Red Magic
    Races: Viera
    HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Rapier
    Jump: 2					Head: Hat, Ribbon
    Evade: 50				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Barrier	Mage Masher	300
    | |	 Fire		Scarlette	100
    | |	 Thunder	Stinger		100
    |A|	 Blizzard	Flamberge	100
    | |	 Cure		Fleuret		100
    | |	 Sleep 		Estoc		200
    | |	 Poison	 	Silver Rapier	100
    | |	 Doublecast	Madu		999
        ===============================================
    |R|	 Catch		Chain Plate	300
        ===============================================
    |S|	 Magic Power +	Colichemarde	300
        ===============================================
    |C|	 Red Combo	Mythril Rapier	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				     Sage
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Sagacity Skill
    Races: Nu Mou
    HP - ***  MP - ***  W-Att - ***  W-DF - ***  M-Att - ***  M-DF - **  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Mace
    Jump: 3					Head: Hat
    Evade: 50				Body: Clothing, Robe
    					Shield: Any
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Drain		Energy Mace	100
    | |	 Blind		Druid Mace	100
    | |	 Water		Battle Mace	200
    |A|	 Aero		Battle Mace	200
    | |	 Raise		Life Crosier	300
    | |	 Giga Flare	Lotus Mace	300
    | |	 Bio		Mandragora	300
    | |	 Ultima Blow	Zeus Mace	999
        ==============================================
    |R|	 Reflex		Mirage Vest	300
        ==============================================
    |S|	 Weapon Def+	Dark Gear	300
    | |	 Shieldbearer	Round Shield	300
        ==============================================
    |C|	 Wise Combo	Mythril Mace	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Sniper
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Sharpshoot
    Races: Viera
    HP - **  MP - **  W-Att - ***  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Greatbow
    Jump: 3					Head: Hat, Ribbon
    Evade: 60				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Doubleshot	Twin Bow	300
    | |	 Beso Toxico	Cranequin	200
    | |	 Death Sickle	Hades Bow	300
    | |	 Conceal	Windslash Bow	100
    | |	 Doom Archer	Max's Oathbow	300
    | |	 Aim: Armor	Fey Bow		300
    | |	 Aim: Weapon	Master Bow	300
    | |	 Aim: Wallet	Hunt Bow	200
        ===============================================
    |R|	 Auto-Regen	Gaia Gear	300
        ===============================================
    |C|	 Sniper Combo	Mythril Shot	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Soldier
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Battle Tech
    Races: Human
    HP - ***  MP - *  W-Att - ***  W-DF - ***  M-Att - *  M-DF - **  SPEED - **
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapons: Sword, Greatsword
    Jump: 2					Head: Helmet, Hat
    Evade: 50				Body: Armor, Clothing
    					Shield: Any
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | | 	 First Aid	Shortsword	100  
    | |	 Powerbreak	Barong		200
    | |	 Mindbreak	Buster Sword	200
    |A|	 Magicbreak	Ancient Sword	200
    | |	 Speedbreak	Silver Sword	200
    | |	 Mug		Diamond Sword	300
    | |	 Provoke	Blood Sword	300
    | |	 Sensor		Burglar Sword	300
       ===============================================
    | |	 Monkey Grip	Vigilante	300
    |S|	 Shieldbearer	Bronze Shield	300
    | |	 		Opal Shield
       ===============================================
    |C|	 Combat Combo	Mythril Sword	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Summoner
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Summon Magic
    Races: Viera
    HP - **  MP - **  W-Att - **  W-DF - *  M-Att - ***  M-DF - **  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Staff
    Jump: 2					Head: Hat, Ribbon
    Evade: 30				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Unicorn	Pure Staff	200
    | |	 Ifrit		Guard Staff	200
    | |	 Ramuh		Judge Staff	200
    |A|	 Shiva		Snake Staff	200
    | |	 Kirin		Cure Staff	200
    | |	 Carbuncle	Garnet Staff	300
    | |	 Phoenix	Nirvana Staff	300
    | |	 Madeen		Cheer Staff	300
        ===============================================
    |S|	 Half MP	Light Robe	300
        ===============================================
    |C|	 Summon Combo	Mythril Staff	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Templar
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Sacred Tech
    Races: Bangaa
    HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - **  M-DF - **  SPEED - *
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Knightsword, Spear
    Jump: 2					Head: Helmet, Hat
    Evade: 40				Body: Armor, Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Astra		SaveTheQueen	200
    | |	 Warcry		Javelin		300
    | |	 Rasp		Apocalypse	100
    |A|	 Cheer		Partisan	100
    | |	 Silence	Ragnarok	200
    | |	 Soul Sphere	Arch Sword	300
    | |	 Haste		Lohengrin	200
    | |	 Lifebreak	Kain's Lance	300
        ==============================================
    |R|	 Bonecrusher	Carabini Mail	300
        ==============================================
    |S|	 Weapon Atk+	Trident		300
        ==============================================
    |C|	 Sacred Combo	Mythril Brand	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				     Thief
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Steal
    Races: Human, Moogle
    HP - **  MP - *  W-ATT - **  W-DF - **  M-ATT - **  M-DF - **  SPEED - ***
    
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Knife
    Jump: 3					Head: Hat
    Evade: 65 (Human), 70 (Moogle)		Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Steal: Armor	Rondell Dagger	300
    | |	 Steal: Shield	Scramasax	200
    | |	 Steal: Access	Jambiya		300
    | |	 Steal: Helmet	Kard		300
    |A|	 Steal: Weapon	Sword Breaker	300
    | |	 Steal: Gil	Jack Knife	100
    | |	 Steal: EXP	Khukuri		100
    | |	 Steal: JP	Orichalcum	200
    | |	 Steal: Ability	Cinquedea	300
        ==============================================
    |R|	 Counter	Brigandine	300
        ==============================================
    |S|	 Maintenance	Adaman Vest	300
        ==============================================
    |C|	 Thief Combo	Mythril Knife	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   Time Mage
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Time Magic
    Races: Nu Mou, Moogle
    HP - *  MP - **  W-Att - *  W-DF - **  M-Att - ***  M-DF - ***  SPEED - **
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Rod
    Jump: 2					Head: Hat
    Evade: 30				Body: Clothing, Robe
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Haste		Firewheel Rod	200
    | |	 Quicken	Thor Rod	300
    | |	 Slow		Terre Rod	200
    |A|	 Reflect	Thunder Rod	300
    | |	 Stop		Chill Rod	300
    | |	 Silence	Sleet Rod	200
    | |	 Quarter	Force Rod	200
    | |	 Demi		Stardust Rod	300
        ===============================================
    |R|	 Last Quicken	Lordly Robe	300
        ===============================================
    |C|	 Time Combo	Mythril Rod	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				    Warrior
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Battle Tech
    Races: Bangaa
    HP - ***  MP - *  W-Att - ***  W-DF - **  M-Att - *  M-DF - **  SPEED - *
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Sword, Broadsword
    Jump: 2					Head: Hat, Helmet
    Evade: 50				Body: Clothing, Armor
    					Shield: Any
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | | 	 First Aid	Shortsword	100  
    | |	 Powerbreak	Samson Sword	200
    | |	 Mindbreak	Buster Sword	200
    |A|	 Magicbreak	Falchion	200
    | |	 Speedbreak	Silver Sword	200
    | |	 Body Slam	Striborg	300
    | |	 Greased Bolt	Gale Sword	300
    | |	 Downsize	Restorer	300
        ===============================================
    | |	 Monkey Grip	Claymore	300
    |S|	 Shieldbearer	Bronze Shield	300
    | |			Opal Shield
        ===============================================
    |C|	 Combat Combo	Mythril Sword	100
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				   White Mage
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    White Magic
    Races: Humans, Nu Mou, Viera
    HP - **  MP - **  W-Att - *  W-DF - **  M-Att - **  M-DF - **  SPEED - **
    
    Raw Stats				Equippables
    =========				===========
    Move: 3					Weapon: Staff
    Jump: 2					Head: Hat, Ribbon (Viera only)
    Evade: 40				Body: Clothing, Robe
    					Shield: None
    
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | | 	 Cure		White Staff	100
    | |	 Cura		Cure Staff	200
    | |	 Curaga		Spring Staff	300
    | |	 Esuna	 	Pure Staff	200
    |A|	 Life		Bless Staff	200
    | |	 Full-Life	Nirvana Staff	300
    | |	 Auto-Life	Cheer Staff	200
    | |	 Shell		Judge Staff	100
    | |	 Protect	Guard Staff	100
        ==============================================
    |S|	 Turbo MP	White Robe	300
        ==============================================
    |C|	 White Combo	Mythril Staff	100
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    				  White Monk
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Monk Tech
    Races: Bangaa
    HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  Speed - **
    
    Raw Stats				Equippables
    =========				===========
    Move: 4					Weapon: Knuckle
    Jump: 3					Head: None
    Evade: 60				Body: Clothing
    					Shield: None
    
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    				  Abilities
       zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
        | Ability Name  | Required Item | Required AP |
        ===============================================
    | |	 Whirlwind	Hard Knuckles	100
    | |	 Air Render	Kaiser Knuckles	200
    | |	 Earth Render	Tiger Fangs	200
    |A|	 Far Fist	Godhand		200
    | |	 Chakra		Cat Claws	200
    | |	 Revive		Survivor	300
    | |	 Exorcise	Rising Sun	300
    | |	 Holy Sign	White Fangs	200
        ===============================================
    |R|	 Reflex		Mythril Vest	300
    | |	 Counter	Brigandine	300
        ===============================================
    |C|	 Monk Combo	Mythril Claws	100
    
    
    
    
    ==============================================================================
    				   Abilities
    ==============================================================================
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    			        Action Abilities
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Dark
    ====
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Death		|       Alchemy	     |  36  |    3    | 200
    ===========================================================
    Evil Gaze	|       Spirit Magic |	12  |    4    | 300
    ===========================================================
    Last Breath     |       Corner	     |	12  |    1    | 300
    ===========================================================
    Lifebreak	|	Sacred Tech  |   -  |  Varies | 300  
    ===========================================================
    Poison		| Alchemy, Red Magic |  10  |    4    | 100
    ===========================================================
    
    
    
    Earth
    =====
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Earth Heal	|       Spirit Magic |	12  |    4    | 200
    ===========================================================
    Earth Render	|	Monk Tech    |   -  |  Line   | 200
    ===========================================================
    Earth Veil	|	Ninja Skill  |   4  |    4    | 200
    ===========================================================
    Heavy Dust	|	Spirit Magic |	12  |    4    | 200
    ===========================================================
    Soil Evidence   |   Phantasm Skill   |  32  |All Foes | 200
    ===========================================================
    
    
    Fire
    ====
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Backdraft	|	Fighter Tech |	-   |    1    | 300
    ===========================================================
    Fira		|	Black Magic  |  12  |    4    | 200
    ===========================================================
    Firaga		|	Black Magic  |  24  |    4    | 300
    ===========================================================
    Fire		|   Black/Red Magic  |   6  |    4    | 100
    ===========================================================
    Fire Breath	|	Dragon Tech  |  -   |   Area  | 300
    ===========================================================
    Fire Sword	|	Spellblade   |  10  |    1    | 200
    ===========================================================
    Fire Veil	|	Ninja Skill  |   4  |    4    | 200
    ===========================================================
    Fire Whip	|	Spirit Magic |	12  |    4    | 100
    ===========================================================
    Firebomb	|	Stunt	     |   -  |    4    | 300
    ===========================================================
    Fireshot	|	Gunmanship   |   -  |  Varies | 100
    ===========================================================
    Ifrit		|	Summon Magic |	18  |    4    | 200
    ===========================================================
    Prominence	|	Phantasm     |  32  |All Foes | 100
    ===========================================================
    White Flame	|	Spirit Magic |	24  |    3    | 100
    ===========================================================
    
    
    Holy
    ====
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Auto-Life	|	White Magic  |  16  |    4    | 200
    ===========================================================
    Cura		| White Magic, Prayer|   6  |    4    | 100
    ===========================================================
    Curaga		|	White Magic  |  10  |    4    | 200
    ===========================================================
    Cure		|   White/Red Magic  |  16  |    4    | 300
    ===========================================================
    Elixir		|	Item	     |  -   |	 -    | -
    ===========================================================
    Exorcise	|	Monk Tech    |   -  |    1    | 300
    ===========================================================
    Full-Life	|	White Magic  |  20  |    4    | 300
    ===========================================================
    Hi-Potion	|	Item	     |   -  |    -    |  -
    ===========================================================
    Holy		|	Prayer	     |  32  |    3    | 200
    ===========================================================
    Holy Blade	|	Chivalry     |  32  |  Varies | 300
    ===========================================================
    Life		|	White Magic  |  10  |    4    | 300
    ===========================================================
    Madeen		|	Summon Magic |	36  |    4    | 300
    ===========================================================
    Phoenix		|	Summon Magic |	24  |    4    | 300
    ===========================================================
    Phoenix Down	|	Item	     |	 -  |    -    | -
    ===========================================================
    Potion		|	Item	     |	 -  |    -    | -
    ===========================================================
    Raise		|	Sagacity     |  12  |    4    | 200
    ===========================================================
    Saint Cross	|	Chivalry     |  24  |All Sides| 300
    ===========================================================
    Star Cross	|	Phantasm     |  32  |All Foes | 300
    ===========================================================
    Unicorn		|	Summon Magic |	12  |    4    | 200
    ===========================================================
    X-Potion	|	Item	     |   -  |    -    |  -
    ===========================================================
    
    
    Ice
    ===
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Blizzaga	|	Black Magic  | 24   |    4    | 300
    ===========================================================
    Blizzara	| 	Black Magic  | 12   |    4    | 200
    ===========================================================
    Blizzard	|   Black/Red Magic  |  6   |    4    | 100
    ===========================================================
    Freezeblink	|	Phantasm     |  32  |All Foes | 100
    ===========================================================
    Ice Breath	|	Dragon Tech  |  -   |   Area  | 300
    ===========================================================
    Ice Sword	|	Spellblade   |  10  |    1    | 200
    ===========================================================
    Iceshot		|	Gunmanship   |   -  |  Varies | 100
    ===========================================================
    Shiva		|	Summon Magic |	18  |    4    | 200
    ===========================================================
    
    
    Lightning
    =========
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Bolt Breath	|	Dragon Tech  |  -   |   Area  | 300
    ===========================================================
    Bolt Sword	|	Spellblade   |  10  |    1    | 200
    ===========================================================
    Boltshot	|	Gunmanship   |   -  |  Varies | 100
    ===========================================================
    Ramuh		|	Summon Magic |	18  |    4    | 200
    ===========================================================
    Tempest		|	Phantasm     |  32  |All Foes | 100
    ===========================================================
    Thundaga	|	Black Magic  | 24   |    4    | 300
    ===========================================================
    Thundara	|	Black Magic  | 12   |    4    | 200
    ===========================================================
    Thunder		|   Black/Red Magic  |  6   |    4    | 100
    ===========================================================
    
    
    Water
    =====
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Deluge		|	Phantasm     |  32  |All Foes | 200
    ===========================================================
    Sliprain	|	Spirit Magic |	12  |    4    | 200
    ===========================================================
    Water		|  Prayer, Sagacity  |  12  |    3    | 200
    ===========================================================
    Water Veil	|	Ninja Skill  |   4  |    4    | 200
    ===========================================================
    
    
    Wind
    ====
    
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    Aero		|  Prayer, Sagacity  |  12  |    3    | 200
    ===========================================================
    Air Blast	|	Fighter Tech |   -  |  Area   | 300
    ===========================================================
    Shining Air	|	Spirit Magic |	12  |    4    | 200
    ===========================================================
    Wild Tornado	|	Phantasm     |  32  |All Foes | 200
    ===========================================================
    
    
    No Attribute
    ============
    
    
    Name	        |       Category     |  MP  |  Range  |  AP
    ===========================================================
    100% Wool	|	Call	     |  8   |   Self  | 100
    ===========================================================
    Acid		|	Blue Magic   |  12  |    3    |  -
    ===========================================================
    Addle		|	Hunt	     |   -  | Varies  | 200
    ===========================================================
    Adrammelech	|  Totema (Bangaa)   |   Requires 10 JP
    ===========================================================
    Advice		|	Hunt	     |   -  |    1    | 100
    ===========================================================
    Ague		|	Corner	     |	12  |    1    | 200
    ===========================================================
    Angel Whisper   |	Blue Magic   |  24  |    3    |  -
    ===========================================================
    Aim: Arm	|	Aim	     |   -  |Bow Range| 200
    ===========================================================
    Aim: Armor	|    Sharpshoot	     |   -  | Varies  | 300
    ===========================================================
    Aim: Legs	|	Aim	     |   -  |Bow Range| 200
    ===========================================================
    Aim: Vitals	|       Hunt	     |   -  | Varies  | 300
    ===========================================================
    Aim: Wallet	|    Sharpshoot	     |   -  | Varies  | 200
    ===========================================================
    Aim: Weapon	|    Sharpshoot	     |   -  | Varies  | 300
    ===========================================================
    Air Render	|     Fighter Tech   |   -  |    3    | 200
    ===========================================================
    Antidote	|	Item	     |   -  |    -    |  -
    ===========================================================
    Aphonia		|	Corner       |	12  |    1    | 200
    ===========================================================
    Astra		|Alchemy, Sacred Tech|   8  |    4    | 200
    ===========================================================
    Aura		|	Defend	     |   -  |   Self  | 300
    ===========================================================
    Bad Breath	|	Blue Magic   |  20  |    1    |  -
    ===========================================================
    Ball		|	Stunt	     |   -  |    4    | 200
    ===========================================================
    Bandage		|	Item	     |   -  |    -    |  -
    ===========================================================
    Bangaa Cry	|	Dragon Tech  |   -  |   Area  | 200
    ===========================================================
    Barrier		|  Prayer, Red Magic |  10  |    3    | 300
    ===========================================================
    Beatdown	| Fighter, Spellblade|   -  | Varies  | 200
    ===========================================================
    Beso Toxico	|     Sharpshoot     |   -  | Varies  | 200
    ===========================================================
    Bio		|	Sagacity     |  12  |    3    | 300
    ===========================================================
    Black Ingot	|	Pandora      |  12  |   All   | 200
    ===========================================================
    Blackout	|	Aim	     |   -  |Bow Range| 200
    ===========================================================
    Blind		|	Sagacity     |  12  |    4    | 100
    ===========================================================
    Blindshot	|	Gunmanship   |   -  |  Varies | 100
    ===========================================================
    Blitz		| Fighter, Spellblade|   -  | Varies  | 200
    ===========================================================
    Blowup		|	Blue Magic   |   2  |All Sides|  -
    ===========================================================
    Blue Screw	|	Pandora	     |  12  |   All   | 200
    ===========================================================
    Body Slam	|Battle Tech(Warrior)|   -  | Varies  | 300
    ===========================================================
    Bomb		|	Control	     |   -  |    4    | 200
    ===========================================================
    Bomb		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Boost		|	Aim	     |   -  |  Self   | 100
    ===========================================================
    Break		|	Prayer	     |  20  |    3    | 200
    ===========================================================
    Bug		|	Control	     |   -  |    4    | 200
    ===========================================================
    Bug		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Burial		|	Aim	     |   -  |Bow Range| 300
    ===========================================================
    Capture		|	Hunt	     |   -  | Varies  | 200
    ===========================================================
    Carbuncle	|	Summon Magic |	12  |    4    | 300
    ===========================================================
    Catnip		|	Call	     |  12  |    1    | 100
    ===========================================================
    Chakra		|	Monk Tech    |   -  |   Self  | 200
    ===========================================================
    Charmshot	|	Gunmanship   |   -  |  Varies | 300
    ===========================================================
    Checkmate	|	Lunge Tech   |   -  |  Varies | 300
    ===========================================================
    Cheer		|	Sacred Tech  |   -  |   Self  | 100
    ===========================================================
    Chocobo Rush	|	Call	     |  12  |   Line  | 300
    ===========================================================
    Chroma Gem	|	Pandora	     |  12  |   All   | 200
    ===========================================================
    Conceal		|	Sharpshoot   |   -  |    Self | 100
    ===========================================================
    Confushot	|	Gunmanship   |   -  |  Varies | 200
    ===========================================================
    Cover		|	Chivalry     |   -  |    4    | 200
    ===========================================================
    Cuisine		|	Call	     |  32  |    1    | 300
    ===========================================================
    Cupid		|	Aim	     |   -  |Bow Range| 200
    ===========================================================
    Cureall		|	Item	     |   -  |    -    |  -
    ===========================================================
    Dagger		|	Stunt	     |   -  |    4    | 300
    ===========================================================
    Death Sickle    |	Sharpshoot   |   -  | Varies  | 300
    ===========================================================
    Defense		|  Chivalry, Defend  |   -  |   Self  | 200
    ===========================================================
    Demi		|	Time Magic   |  24  |    3    | 300
    ===========================================================
    Dispel		|	Prayer	     |  12  |    3    | 200
    ===========================================================
    Doom Archer	|	Sharpshoot   |   -  | Varies  | 300
    ===========================================================
    Doublecast	|	Red Magic    |Varies|  Varies | 999
    ===========================================================
    Doubleshot	|	Sharpshoot   |   -  | Varies  | 300
    ===========================================================
    Downsize	|Battle Tech(Warrior)|  24  | Varies  | 200
    ===========================================================
    Dragon		|	Control	     |   -  |    4    | 200
    ===========================================================
    Dragon		|	Morph        |   -  |    -    | 200
    ===========================================================
    Dragon Force	|	Blue Magic   |  12  |    1    |  -
    ===========================================================
    Drain		|	Sagacity     |  12  |    4    | 100
    ===========================================================
    Drain Touch	|	Blue Magic   |  10  |    1    |  -
    ===========================================================
    Draw Weapon	|	  -	     |   -  |    -    |  -
    ===========================================================
    Drop Weapon	|  Chivalry, Defend  |   -  |  Varies | 200
    ===========================================================
    Echo Grass	|	Item	     |   -  |    -    |  -
    ===========================================================
    Elemental Shift |	Spirit Magic |	 6  |    4    | 300
    ===========================================================
    Esuna		|	White Magic  |  18  |    4    | 200
    ===========================================================
    Ether		|	Item	     |   -  |    -    |  -
    ===========================================================
    Exodus		|   Totema (Viera)   |    Requires 10 JP
    ===========================================================
    Expert Guard	|	Defend	     |   -  |   Self  | 300
    ===========================================================
    Eye Drops	|	Item	     |   -  |    -    |  -
    ===========================================================
    Fairy		|	Control	     |   -  |    4    | 200
    ===========================================================
    Famfrit		|  Totema (Moogle)   |    Requires 10 JP
    ===========================================================
    Far Fist	|  Fighter/Monk Tech |   -  |    4    | 200
    ===========================================================
    Faster		|	Aim	     |   -  |Bow Range| 200
    ===========================================================
    Featherblow 	|	Lunge Tech   |   -  |  Varies | 200
    ===========================================================
    First Aid	|	Battle Tech  |   -  |   Self  | 100 
    ===========================================================
    Flan		|	Control	     |   -  |    4    | 200
    ===========================================================
    Flan		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Flare		|	Alchemy	     |  36  |    3    | 300
    ===========================================================
    Floateye	|	Control	     |   -  |    4    | 200
    ===========================================================
    Floateye	|	Morph	     |   -  |    -    | 200
    ===========================================================
    Friend		|	Call	     |  12  |    4    | 300
    ===========================================================
    Frogsong	|	Call	     |  18  |    4    | 200
    ===========================================================
    Giga Flare	|	Sagacity     |  40  |    3    | 300
    ===========================================================
    Gil Toss	|	Stunt	     |   -  |    4    | 100
    ===========================================================
    Goblin		|	Control	     |   -  |    4    | 200
    ===========================================================
    Goblin		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Goblin Punch    |  	Blue Magic   |	 8  |    1    |  -
    ===========================================================
    Gold Battery	|	Pandora	     |  12  |   All   | 200
    ===========================================================
    Greased Bolt	|Battle Tech(Warrior)|   -  | Varies  | 300
    ===========================================================
    Green Gear	|	Pandora      |  12  |   All   | 200
    ===========================================================
    Guard-Off	|	Blue Magic   |  10  |    1    |  -
    ===========================================================
    Haste		|Time Magic, Sacred  |  24  |    3    | 200
    ===========================================================
    Hastebreak	|	Blue Magic   |  10  |    1    |  -
    ===========================================================
    Hibernate	|	Defend	     |   -  |  Self   | 100
    ===========================================================
    Holy Sign	|	Monk Tech    |   -  |    1    | 200
    ===========================================================
    Holy Water	|	Item	     |   -  |    -    |  -
    ===========================================================
    Hunting		|	Hunt	     |   -  | Varies  | 300
    ===========================================================
    Hurl		|	Stunt	     |   -  |    4    | 100
    ===========================================================
    Item		|	 -	     |   -  |    -    |  -
    ===========================================================
    Judge		|	Prayer	     |   6  |    3    | 300
    ===========================================================
    Jump		|	Dragon Tech  |   -  |    4    | 100
    ===========================================================
    Kirin		|	Summon Magic |	24  |    4    | 200
    ===========================================================
    Lamia		|	Control	     |   -  |    4    | 200
    ===========================================================
    Lamia		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Lancet		|	Dragon Tech  |   -  |    1    | 300
    ===========================================================
    Lifebreak	|	Sacred Tech  |   -  |  Varies | 300
    ===========================================================
    LV3 Def-Less    |  	Blue Magic   |  12  |    3    |  -
    ===========================================================
    LV? Flare	|	Blue Magic   |  30  | All Foes|  -
    ===========================================================
    Magicbreak	|	Battle Tech  |   -  |  Varies | 200
    ===========================================================
    Magic Hammer    |	Blue Magic   |   8  |    3    |  -
    ===========================================================
    Maiden Kiss	|	Item	     |   -  |    -    |  -
    ===========================================================
    Malboro		|	Control	     |   -  |    4    | 200
    ===========================================================
    Malboro		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Manastrike	|	Lunge Tech   |   -  |  Varies | 300
    ===========================================================
    Mateus		|   Totema (Human)   |    Requires 10 JP
    ===========================================================
    Matra Magic     |	Blue Magic   |  24  |    3    |  -
    ===========================================================
    Meltdown	|	Defend	     |   -  |All Sides| 200
    ===========================================================
    Metal Veil	|	Ninja Skill  |   4  |    4    | 200
    ===========================================================
    Meteor		|	Alchemy Skill|  40  |    3    | 300
    ===========================================================
    Mighty Guard	|	Blue Magic   |   8  |    1    |  -
    ===========================================================
    Mindbreak	|	Battle Tech  |   -  | Varies  | 200 
    ===========================================================
    Mog Aid		|	Charge	     |   -  |  Self   | 300
    ===========================================================
    Mog Attack	|	Charge	     |   -  | Varies  | 100
    ===========================================================
    Mog Guard	|	Charge	     |   -  |  Self   | 200
    ===========================================================
    Mog Lance	|	Charge	     |   -  |    3    | 200
    ===========================================================
    Mog Peek	|	Charge	     |   -  |    4    | 300
    ===========================================================
    Mog Rush	|	Charge	     |	 -  | Varies  | 200
    ===========================================================
    Mog Shield	|	Charge	     |   -  |    4    | 300
    ===========================================================
    Mow Down	|	Defend	     |   -  |All Sides| 200
    ===========================================================
    Mug		|Battle Tech(Soldier)|   -  | Varies  | 300	
    ===========================================================
    Night		|	Blue Magic   |  24  |   All   |  -
    ===========================================================
    Nighthawk	|	Lunge Tech   |   -  |    4    | 200
    ===========================================================
    Nightmare	|	Corner	     |	18  |    1    | 300
    ===========================================================
    Nurse		|	Chivalry     |   -  |All Sides| 100
    ===========================================================
    Oblivion	|Ninja Skill, Corner |  24  |    1    | 300	
    ===========================================================
    Oust		|	Hunt	     |  -   | Varies  | 200
    ===========================================================
    Panther		|	Control	     |   -  |    4    | 200
    ===========================================================
    Panther		|	Morph	     |   -  |    -    | 200
    ===========================================================
    Parley		|	Chivalry     |   -  |    1    | 200
    ===========================================================
    Piercethrough	|	Lunge Tech   |   -  |  Varies | 100
    ===========================================================
    Poison Claw	|	Blue Magic   |   8  |    1    |  -
    ===========================================================
    Powerbreak	|	Battle Tech  |   -  |    2    | 200 
    ===========================================================
    Protect		|	White Magic  |   6  |    4    | 100
    ======================= ====================================
    Provoke		|Battle Tech(Soldier)|   -  |    1    | 300
    ===========================================================
    Quarter		|	Time Magic   |  10  |    3    | 200
    ===========================================================
    Quicken		|	Time Magic   |  24  |    3    | 300
    ===========================================================
    Rasp		|Sacred Tech, Alchemy|  24  |    3    | 300
    ===========================================================
    Red Spring	|	Pandora	     |  12  |   All   | 200
    ===========================================================
    Reflect		|	Time Magic   |   8  |    3    | 300
    ===========================================================
    Revive		|	Monk Tech    |   -  |    1    | 300
    ===========================================================
    Ring		|	Stunt	     |   -  |    4    | 200
    ===========================================================
    Rockbeast	|	Control	     |   -  |    4    | 200
    ===========================================================
    Rockseal	|	Corner	     |	24  |    1    | 300
    ===========================================================
    Roulette	|	Blue Magic   |  20  |  Random |  -
    ===========================================================
    Rush		|Fighter, Spellblade |   -  |  Varies | 100
    ===========================================================
    Sensor		|Battle Tech(Soldier)|   -  |    4    | 300
    ===========================================================
    Shadowbind	|	Lunge Tech   |	12  |    1    | 200
    ===========================================================
    Shadowstick	|	Call	     |   -  |  Varies | 200
    ===========================================================
    Sheep Count	|	Animist      |   8  |    4    | 100
    ===========================================================
    Shell		|	White Magic  |   6  |    4    | 100
    ===========================================================
    Sidewinder	|	Hunt	     |   -  | Varies  | 300
    ===========================================================
    Silence		| Time Magic, Sacred |   8  |    3    | 200
    ===========================================================
    Silenshot	|	Gunmanship   |   -  |  Varies | 200
    ===========================================================
    Silver Disk	|	Pandora	     |  12  |   All   | 200
    ===========================================================
    Sleep		|	Red Magic    |	10  |    4    | 200
    ===========================================================
    Slow		|	Time Magic   |  12  |    3    | 200
    ===========================================================
    Smile		|	Stunt	     |   -  |    4    | 300
    ===========================================================
    Soft		|	Item	     |   -  |    -    |  -
    ===========================================================
    Sonic Boom	|	Hunt	     |   -  |    4    | 200
    ===========================================================
    Soul Sphere	|	Sacred Tech  |   -  |    4    | 300
    ===========================================================
    Speedbreak	|	Battle Tech  |   -  | Varies  | 200
    ===========================================================
    Stardust	|	Phantasm     |  32  |All Foes | 300
    ===========================================================
    Stare		|	Blue Magic   |  12  |  Area   |  -
    ===========================================================
    Steal: Ability	|	Steal	     |   -  |    1    | 300
    ===========================================================
    Steal: Access	|	Steal	     |   -  |    1    | 300
    ===========================================================
    Steal: Armor	|	Steal	     |   -  |    1    | 300
    ===========================================================
    Steal: EXP	|	Steal	     |   -  |    1    | 100
    ===========================================================
    Steal: Gil	|	Steal	     |   -  |    1    | 100
    ===========================================================
    Steal: Helmet   |	Steal	     |   -  |    1    | 300
    ===========================================================
    Steal: JP	|	Steal	     |   -  |    1    | 200
    ===========================================================
    Steal: Shield   |	Steal	     |   -  |    1    | 200
    ===========================================================
    Steal: Weapon	|	Steal	     |   -  |    1    | 300
    ===========================================================
    Stop		|	Time Magic   |  24  |    3    | 300
    ===========================================================
    Stopshot	|	Gunmanship   |   -  |  Varies | 300
    ===========================================================
    Subdue		|	Chivalry     |   -  |  Varies | 300
    ===========================================================
    Swallowtail	|	Lunge Tech   |   -  |All Sides| 100
    ===========================================================
    Swarmstrike	|	Lunge Tech   |   -  |  Varies | 100
    ===========================================================
    Tail Wag	|	Call	     |   8  |    1    | 200
    ===========================================================
    Take Aim	|	Aim	     |   -  |Bow Range| 200
    ===========================================================
    Throw		|	Ninja Skill  |   -  |    4    | 100
    ===========================================================
    Toad		|	Alchemy	     |  36  |    3    | 200
    ===========================================================
    Tonberry	|	Control	     |   -  |    4    | 200
    ===========================================================
    Tremor		|	Defend	     |   -  |All Sides| 100
    ===========================================================
    Twister		|	Blue Magic   |  20  |    3    |  -
    ===========================================================
    Ultima		|  Totema (Nu Mou)   |   Requires 10 JP
    ===========================================================
    Ultima Blow	|	Sagacity     |  60  | Varies  | 999
    ===========================================================
    Ultima Charge   |	Charge	     |  60  | Varies  | 999
    ===========================================================
    Ultima Masher	|	Corner	     |  60  | Varies  | 999
    ===========================================================
    Ultima Shot	|	Hunt	     |  60  | Varies  | 999
    ===========================================================
    Ultima Sword	|	Spellblade   |  60  | Varies  | 999
    ===========================================================
    Undead		|	Control      |   -  |    4    | 200
    ===========================================================
    Unspell		|	Ninja	     |   4  |    1    | 300
    ===========================================================
    Warcry		|	Sacred Tech  |   -  |All Sides| 300
    ===========================================================
    Whirlwind	|	Monk Tech    |   -  |All Sides| 100
    ===========================================================
    White Wind      |	Blue Magic   |  12  |    3    |  -
    ===========================================================
    Wild Swing	|Fighter, Spellblade |   -  |All Sides| 200
    ===========================================================
    Wood Veil	|	Ninja	     |   4  |    4    | 200
    ===========================================================
    Wyrmkiller	|	Dragon Tech  |  -   | Varies  | 300
    ===========================================================
    Wyrmtamer	|	Dragon Tech  |  -   |    1    | 200
    ===========================================================
    Yellow Spring   |	Pandora	     |  12  |   All   | 200
    ===========================================================
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    			     Reaction Abilities
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Name	        |       Category            |    AP
    ===================================================
    Absorb MP	|Phantasm, Spirit Magic     | 300
    ===================================================
    Auto-Regen	|Hunt, Sharpshoot, Pandora  | 300
    ===================================================
    Block Arrows	|Aim, Call		    | 300
    ===================================================
    Bonecrusher	|Fighter Tech, Sacred Tech  | 300
    ===================================================
    Catch		|Red Magic, Stunt	    | 300
    ===================================================
    Counter		|Steal, Monk Tech	    | 300
    ===================================================
    Damage > MP	|Blue Magic, Pandora, Morph | 300
    ===================================================
    Dragonheart	|Dragon Tech		    | 300
    ===================================================
    Last Beserk	|Defend			    | 300
    ===================================================
    Last Haste	|Ninja, Control, Charge     | 300
    ===================================================
    Last Quicken	|Time Magic		    | 300
    ===================================================
    Reflex		|Chivalry, Monk Tech, Lunge | 300
    		|Tech, Sagacity		    |
    ===================================================
    Return Fire	|Corner, Stunt		    | 300
    ===================================================
    Return Magic	|Black Magic, Prayer	    | 300
    ===================================================
    Strikeback	|Fighter Tech, Spellblade   | 300
    ===================================================
    
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    			      Support Abilities
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Name	        |       Category            |    AP
    ===================================================
    Concentrate	|Aim, Gunmanship	    | 300
    ===================================================
    Doublesword	|Ninja			    | 999
    ===================================================
    Doublehand	|Fighter Tech, Spellblade   | 300
    ===================================================
    Geomancy	|Black Magic		    | 300
    ===================================================
    Half MP		|Phantasm, Prayer, Spirit   | 300
    ===================================================
    Immunity	|Blue Magic, Control	    | 300
    ===================================================
    Learning	|Blue Magic		    | 400
    ===================================================
    Magic Power +	|Alchemy		    | 300
    ===================================================
    Maintenance	|Steal, Alchemy		    | 300
    ===================================================
    Monkey Grip	|Battle Tech		    | 300
    ===================================================
    Shieldbearer	|Battle Tech, Sagacity,     | 300
    		|Lunge Tech, Charge	    |
    ===================================================
    Turbo MP	|White Magic		    | 300
    ===================================================
    Weapon Attack + |Hunt, Sacred Tech	    | 300
    ===================================================
    Weapon Defense +|Chivalry, Defend, Sagacity | 300
    
    
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    			       Combo Abilities
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NOTE: All Combo Abilities require 100 Combo Points to learn. Combo Points can
    be gained during regular missions, but not Dispatch Missions.
    
    Dark
    ====
    
    Name		|    Category	| Range
    =======================================
    Black Combo	|  Black Magic	| 4
    =======================================
    Ninja Combo	|  Ninja	| 2
    =======================================
    Summon Combo	| Summon Magic  | 4
    =======================================
    
    
    Holy
    ====
    
    Name		|    Category	| Range
    =======================================
    Knight Combo	|    Chivalry	| 1
    =======================================
    Pray Combo	|     Prayer    | 4
    =======================================
    Spirit Combo	|  Spirit Magic | 3
    =======================================
    White Combo	|  White Magic	| 4
    =======================================
    Wise Combo	|    Sagacity	| 2
    =======================================
    
    
    
    No Attribute
    ============
    
    
    Name		|    Category	| Range
    =======================================
    Animal Combo	|      Call	| 1
    =======================================
    Beast Combo	|    Control	| 1
    =======================================
    Blue Combo	|   Blue Magic	| 4
    =======================================
    Bow Combo	|      Aim	| 6
    =======================================
    Charge Combo	|     Charge	| 1
    =======================================
    Combat Combo	|   Battle Tech	| 1
    =======================================
    Defend Combo	|     Defend	| 1
    =======================================
    Dragon Combo	|   Dragon Tech	| 2
    =======================================
    Fighter Combo	|  Fighter Tech | 1
    =======================================
    Gadget Combo	|    Pandora	| 6
    =======================================
    Gold Combo	|    Alchemy	| 2
    =======================================
    Gun Combo	|  Gunmanship	| 5
    =======================================
    Hunt Combo	|      Hunt	| 4
    =======================================
    Juggle Combo	|     Stunt	| 3	
    =======================================
    Killer Combo	|     Corner	| 2
    =======================================
    Lunge Combo	|   Lunge Tech  | 1
    =======================================
    Monk Combo	|   Monk Tech   | 2
    =======================================
    Morph Combo	|     Morph	| 2
    =======================================
    Red Combo	|    Red Magic  | 2
    =======================================
    Sacred Combo	|   Phantasm    | 1
    =======================================
    Sniper Combo	|   Sharpshoot	| 4
    =======================================
    Spell Combo	|    Phantasm	| 4
    =======================================
    Sword Combo	|   Spellblade	| 1
    =======================================
    Thief Combo	|     Steal	| 2
    =======================================
    Time Combo	|   Time Magic  | 4
    =======================================
    
    
    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                   9. Miscellaneous
    /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
    
    =============================
    -----------------------------
    Items awarded for Clan Levels
    -----------------------------
    =============================
    
    Whenever you get a certain level with a certain clan attribute, you will gain
    a special piece of equipment. Listed alphabetically.
    
    ~~~~~~~~~~~~
    Aegis Shield
    ~~~~~~~~~~~~
    Appraise Skill at Level 20
    
    
    ~~~~~~~~~~
    Angel Ring
    ~~~~~~~~~~
    Craft Skill at Level 20
    
    
    ~~~~~~~~~~
    Arch Sword
    ~~~~~~~~~~
    Combat and Mage Skills at Level 20
    
    
    ~~~~~~~
    Barette
    ~~~~~~~
    Combat Skill at Level 35
    
    
    ~~~~~~~~~~
    Black Robe
    ~~~~~~~~~~
    Magic Skill at Level 15
    
    
    ~~~~~~~~~~~~~
    Blood Strings
    ~~~~~~~~~~~~~
    Craft Skill at Level 25
    
    
    ~~~~~~~~~~~
    Blood Sword
    ~~~~~~~~~~~
    Combat Skill at Level 5
    
    
    ~~~~~~~~~~~~
    Bone Armlets
    ~~~~~~~~~~~~
    Appraise Skill at Level 30
    
    
    ~~~~~~~~
    Cachusha
    ~~~~~~~~
    Craft Skill at Level 30
    
    
    ~~~~~~~~~~~~
    Cactus Stick
    ~~~~~~~~~~~~
    Magic Skill at Level 40
    
    
    ~~~~~~~~
    Caligula
    ~~~~~~~~
    Craft Skill at Level 45
    
    
    ~~~~~~~~~
    Cinquedea
    ~~~~~~~~~
    Negotiate Skill at Level 30
    
    
    ~~~~~~~~~~~~
    Colichemarde
    ~~~~~~~~~~~~
    Negotiate Skill at Level 20
    
    
    ~~~~~~~~~~
    Cross Helm
    ~~~~~~~~~~
    Negotiate Skill at Level 10
    
    
    ~~~~~~~
    Cureall
    ~~~~~~~
    Gather Skill at Level 10
    
    
    ~~~~~~~~~~~~
    Diamond Helm
    ~~~~~~~~~~~~
    Negotiate Skill at Level 15
    
    
    ~~~~~~~~~~~
    Dragon Mail
    ~~~~~~~~~~~
    All Skills at Level 15
    
    
    ~~~~~~~~~~~~~
    Dream Watcher
    ~~~~~~~~~~~~~
    Magic Skill at Level 50
    
    
    ~~~~~~~
    Eclipse
    ~~~~~~~
    Smithing Skills at Level 40
    
    
    ~~~~~~~~~~~~
    El Cid Sword
    ~~~~~~~~~~~~
    Smithing Skills at Level 15
    
    
    ~~~~~~~~
    Ether x5
    ~~~~~~~~
    Gather Skill at Level 15
    
    
    ~~~~~~~~~
    Excalibur
    ~~~~~~~~~
    Combat and Magic Skills at Level 20
    
    
    ~~~~~~~~
    Giot Gun
    ~~~~~~~~
    Appraise Skill at Level 15
    
    
    ~~~~~~~~~~~
    Greaseburst
    ~~~~~~~~~~~
    Gather Skill at Level 40
    
    
    ~~~~~~~~~
    Hades Bow
    ~~~~~~~~~
    Track Skill at Level 15
    
    
    ~~~~~~~~
    Hardedge
    ~~~~~~~~
    Smithing Skill at Level 5
    
    
    ~~~~~~~~~~
    Heal Chime
    ~~~~~~~~~~
    Craft Skill at Level 15
    
    
    ~~~~~~~~~~~~~
    Hi-Potion x10
    ~~~~~~~~~~~~~
    Appraise Skill at Level 3
    
    
    ~~~~~~~~~~
    Holy Water
    ~~~~~~~~~~
    Combat Skill at Level 3
    
    
    ~~~~~~~~~~~~
    Kain's Lance
    ~~~~~~~~~~~~
    Combat Skill at Level 20
    
    
    ~~~~~~~~~~~~
    La Seraphica
    ~~~~~~~~~~~~
    Appraise Skill at Level 40
    
    
    ~~~~~~~~~~
    Longbarrel
    ~~~~~~~~~~
    Appraise Skill at Level 25
    
    
    ~~~~
    Madu
    ~~~~
    Negotiate Skill at Level 40
    
    
    ~~~~~~~~~
    Manganese
    ~~~~~~~~~
    Gather Skill at Level 35
    
    
    ~~~~~~~~~~~~~
    Max's Oathbow
    ~~~~~~~~~~~~~
    Track Skill at Level 40
    
    
    ~~~~~~~~~~~
    Maximillian
    ~~~~~~~~~~~
    All Skills at Level 30
    
    
    ~~~~~~~~~~~
    Mirror Mail
    ~~~~~~~~~~~
    All Skills at Level 5
    
    
    ~~~~~~~~~~
    Ninja Gear
    ~~~~~~~~~~
    Track Skill at Level 20
    
    
    ~~~~~~
    Nosada
    ~~~~~~
    Smithing Skill at Level 20
    
    
    ~~~~~~~~~~
    Orichalcum
    ~~~~~~~~~~
    Negotiate Skill at Level 25
    
    
    ~~~~~~~~~~
    Petalchase
    ~~~~~~~~~~
    Smithing Skill at Level 10
    
    
    ~~~~~~~~~~~~~~~
    Phoenix Down x5
    ~~~~~~~~~~~~~~~
    Gather Skill at Level 5
    
    
    ~~~~~~~~
    Restorer
    ~~~~~~~~
    Combat Skill at Level 10
    
    
    ~~~~~~
    Ribbon
    ~~~~~~
    Craft Skill at Level 50
    
    
    ~~~~~~~~~~~~
    Ruby Earring
    ~~~~~~~~~~~~
    Craft Skill at Level 10
    
    
    ~~~~~~~~~
    Sage Robe
    ~~~~~~~~~
    Magic Skill at Level 45
    
    
    ~~~~~~
    Scarab
    ~~~~~~
    Craft Skill at Level 5
    
    
    ~~~~~~~~~~~~
    Spring Staff
    ~~~~~~~~~~~~
    Magic Skill at Level 10
    
    
    ~~~~~~~~~~~~
    Stardust Rod
    ~~~~~~~~~~~~
    Magic Skill at Level 30
    
    
    ~~~~~~~~~~~~~
    Thief Armlets
    ~~~~~~~~~~~~~
    Appraise Skill at Level 12
    
    
    ~~~~~~~~~
    Thief Hat
    ~~~~~~~~~
    Track Skill at Level 10
    
    
    ~~~~~~~~
    Thor Rod
    ~~~~~~~~
    Magic Skill at Level 25
    
    
    ~~~~~
    Tiara
    ~~~~~
    Track Skill at Level 45
    
    
    ~~~~~~~~~~~
    Tiger Fangs
    ~~~~~~~~~~~
    Gather Skill at Level 25
    
    
    ~~~~~~~
    Trident
    ~~~~~~~
    Combat Skill at Level 25
    
    
    ~~~~~
    Vajra
    ~~~~~
    Smithing Skill at Level 30
    
    
    ~~~~~~~~~~~
    Venus Blade
    ~~~~~~~~~~~
    Combat Skill at Level 15
    
    
    ~~~~~~~~~~~
    White Fangs
    ~~~~~~~~~~~
    Gather Skill at Level 20
    
    
    ~~~~~~~~~~
    White Robe
    ~~~~~~~~~~
    Magic Skill at Level 5
    
    
    ~~~~~
    Wygar
    ~~~~~
    Track Skill at Level 30
    
    
    ~~~~~~~~~~~~
    X-Potion x10
    ~~~~~~~~~~~~
    Appraise Skill at Level 10
    
    
    ~~~~~~~~~~
    Yoichi Bow
    ~~~~~~~~~~
    Track Skill at Level 5
    
    
    ~~~~~~~
    Zanmato
    ~~~~~~~
    Smithing Skill at Level 50
    
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    				Version Updates
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    VSUP
    
    
    29/03/05	Version Final	469 KB
    -Finished this FAQ after over a year of working on it.
    
    22/03/05	Version 2.7	376 KB
    -Some missions.
    -Up to and finished World Screen on Overview.
    
    20/01/05	Version 2.6	341 KB
    -More of the same.
    
    20/11/04	Version 2.5	300 KB
    -More of the same.
    
    14/11/04	Version 2.4	264 KB
    -Got a bunch of sub-missions done.
    
    
    11/11/04	Version 2.3	249 KB
    -Completed the walkthrough.
    -Did Mission #25 of the Sub-Missions.
    
    
    9/11/04		Version 2.2	233 KB
    -Did up to Quiet Sands Part 1, added a small part onto Overview > Battle.
    
    
    02/11/04	Version 2.1	203 KB
    -Did Desert Peril, Twisted Flow, and Antilaws.
    
    
    01/11/04	Version 2	194 KB
    -Did Thesis Hunt and The Cheetahs.
    
    
    31/10/04	Version 1.9	189 KB
    -Eliminated the entire walkthrough, and started from scratch.
    
    
    27/03/04	Version 1.8	259 KB
    -Completed the whole Abilities list today. That's right, the whole f'ing
    Abilities list.
    
    
    26/03/04	Version 1.7	237 KB
    -Finished Magic Wood and Emerald Keep.
    -Fixed a few problems with some white space.
    -Did a characters section, completed it.
    
    
    25/03/04	Version 1.6	216 KB
    -Finished off Diamond Rain, started on Emerald Keep. Should be able to 
    complete both tomorrow, and start on Abilities list.
    
    
    23/03/04	Version 1.5	210 KB
    -Finished Hot Awakening, started work on Magic Wood.
    
    
    22/03/04	Version 1.4	204 KB
    -Completed Diamond Rain and Hot Awakening on walkthrough, but only some parts
    of them.
    
    
    21/03/04	Version 1.3	200 KB
    -Did Antilaws on Walkthrough.
    
    
    20/03/04	Version 1.2	190 KB
    -Did The Cheetahs, Desert Peril, and Twisted Flow on Walkthrough.
    -On Jobs, got done Sniper, Animist, Mog Knight, Gunner, Juggler, and Gadgeteer
    to finish off the Jobs.
    -Did some more work on Battle Overview.
    
    
    19/03/04	Version 1.1
    -Did Thesis Hunt on the Walkthrough
    -Did Contact Information.
    -On Jobs, Summoner and Assassin were completed.
    
    
    18/03/04	Version 1.0
    -On Jobs, Alchemist, Beastmaster, Morpher, Sage, Fencer, Elementalist, and Red
    Mage were completed.
    -Did Herb Picking on the Walkthrough.
    
    
    13/03/04	Version 0.9
    -On Jobs, Warrior, Defender, Gladiator, White Monk, Bishop, Templar, and Time
    Mage were completed.
    -Did some work on Overview - Battle.
    
    
    12/03/04	Version 0.8
    -Added Ninja, White Mage, Black Mage, Illusionist, Blue Mage, Archer, and 
    Hunter Jobs.
    -Set up Battle Overview, with battle layout in my FAQ.
    
    
    11/03/04	Version 0.7
    -Congratulations to the winners of January and February FotM.
    -On Equipment, Hats, Armor, Clothing, Robes, Shields, Accessories, and Items
    were all done to complete the Equipment (and Items) section.
    -Added story.
    -Added copyright.
    -Did all scenes up to before Herb Picking Mission in walkthrough.
    -On Jobs, Soldier, Paladin, Fighter, and Thief were completed.
    
    
    10/03/04	Version 0.6
    -On Equipment, Souls, Guns, Helmets, and Ribbons were done.
    -Layout for jobs was created, along with the Dragoon Job.
    
    
    9/03/04		Version 0.5
    -On Equipment, Bows, Greatbows, Spears, Instruments, and Knuckles were 
    completed.
    
    
    8/03/04		Version 0.4
    -On Equipment, Rods, Staffs, and Maces were completed.
    
    
    7/03/04		Version 0.3
    -On Equipment, Knightswords, Greatswords, Broadswords, Knives, and Rapiers
    were completed.
    
    
    6/03/04		Version 0.2
    -Equipment section started, with Swords, Blades, and Sabers
    
    
    2/03/04		Version 0.1
    -St. Ivalice Scene completed in walkthrough.
    
    
    
    xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    				    Credits
    xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    
    Thanks make their way out to...
    
    -Respective hosters of this FAQ
    -Nintendo Power Official Players Guide for a bootleg of enemy stats that I
    would probably have been too incredibly lazy to obtain otherwise.
    
    
    
      .-.  .-.   
      (_  \ /  _)        __
           |   _.._ _ o (_ |_    ._  _
           |  (_|| | || __)| ||_||\/(_)|_|
    			      /
    
    
    İ2004 Yami Shuryou