_|_|_|_| _|                      _|  
_|           _|_|_|      _|_|_|  _|  
_|_|_|   _|  _|    _|  _|    _|  _|  
_|       _|  _|    _|  _|    _|  _|  
_|       _|  _|    _|    _|_|_|  _|  
			
						
_|_|_|_|
_|        _|_|_|  _|_|_|    _|_|_|_|    _|_|_|    _|_|_|  _|    _|  
_|_|_|  _|    _|  _|    _|    _|      _|    _|  _|_|      _|    _|
_|      _|    _|  _|    _|    _|      _|    _|      _|_|  _|    _|
_|        _|_|_|  _|    _|      _|_|    _|_|_|  _|_|_|      _|_|_|
                                                                _|
							      _|_|    
                                                                	
_|_|_|_|_|                      _|      _|                      
    _|      _|_|_|    _|_|_|  _|_|_|_|        _|_|_|    _|_|_|  
    _|    _|    _|  _|          _|      _|  _|        _|_|      
    _|    _|    _|  _|          _|      _|  _|            _|_|  
    _|      _|_|_|    _|_|_|      _|_|  _|    _|_|_|  _|_|_|    
									
								
  _|_|          _|                                                      
_|    _|    _|_|_|  _|      _|    _|_|_|  _|_|_|      _|_|_|    _|_|    
_|_|_|_|  _|    _|  _|      _|  _|    _|  _|    _|  _|        _|_|_|_|  
_|    _|  _|    _|    _|  _|    _|    _|  _|    _|  _|        _|        
_|    _|    _|_|_|      _|        _|_|_|  _|    _|    _|_|_|    _|_|_|  
                                                                        
                                                                        


						
1. 	Copyright				Started on: March 2nd, 2004
2. 	Contact Details		CNTD		Finished on: March 29th, 2005
3. 	Story			STRY		# of Updates: 6
3.2 	Characters 		CHCT		Version Name: Final
4.	Overview		OVVW		Total size: 469 KB
5.	Walkthrough		WKTH  		
6.	Sub-Missions		S-MS
7.	Equipment(And Items)	EQPM
8.	Jobs/Abilities		JBAB
9.	Miscellaneous 		MSLL
	Version Updates		VSUP
	Credits			CRDT



\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                 1. Copyright
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\


This document is 2004 Yami Shuryou. The illegal use of this FAQ will be
immediately dealt with the swiftest measures. This is to be used ONLY for
personal use, and cannot be altered, or used in any way to make a profit. 
Well, you can use this to make a profit, but ONLY if you give me all the
money. Otherwise, it's illegal.

Dave, if you steal this FAQ, may you rot in hell.


\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                               2. Contact Details
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
CNTD

Email: yamishuryou AT gmail.com

Here's a list of rules; failure to follow any one of these rules can result in
me blocking you, so use your alternate accounts wisely.


=======
=Email=
=======
-Title your email 'FFTA Help/Errors'
-I usually should be able to respond back in a day or two, but sometimes I may
not be able to reply for a while. Don't freak out if I don't reply quickly
enough.
-Good, proper grammar and spelling. This is more warranted in emails, simply
because you should have the time to spell and punctuate. 
-Be polite.
-And of course, always just ask questions that aren't in the FAQs.

\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                 3. Story
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
STRY


It takes only one heartfelt wish; one dream can change the world...

Long before the times that history remembers, there was an age of great magic
in an ancient land called Kiltia. When the great flood swept over the world,
the culture perished, but a key to its magic and secrets - a book called 'The
Grand Grimoire' - is said to have survived. It is foretold that the one who
holds the ancient text will be able to change the world. Many have sought the
book, but none have ever found it. Through the ages, many legends were written
about The Grand Grimoire, but legends are often forgotten. Those who once knew
it called it... the Final Fantasy. One day in the peaceful, snow-covered town
of St. Ivalice, a young boy named Mewt discovers a mysterious book with no
title in the local bookstore. Little do Mewt, and friends Marche and Ritz
realize that they will soon begin the greatest adventure of their lives.



==============================================================================
				 3.2 Characters
==============================================================================

CHCT


-=-=-=-=-=-=
Ezel Berbier
-=-=-=-=-=-=
Race: Nu Mou
A mystical Nu Mou, Ezel Berbier has the knack for creating the powerful and
incredible Law and Antilaw cards. The clever Nu Mou eccentric likes his
freedom, and runs a card shop. After saving him from being captured in Cadoan,
Ezel will aid you.


-=-=-=-=-=-=
Ritz Malheur
-=-=-=-=-=-=
Race: Human
In St. Ivalice, Ritz is Marche's and Mewt's classmate, and a stubborn and
quite headstrong female. In Ivalice, her one secret wish comes true, where she
travels with her viera friend Shara, and their clan. Well-respected by the
viera, Ritz is able to learn their jobs.


-=-=-=-=-
Montblanc
-=-=-=-=-
Race: Moogle
The first friend of Marche's in the world of Ivalice, the shockingly curious
Montblanc helps Marche out in his adjustment to Ivalice, and brings Marche 
into Clan Nutsy. Following Marche's path in Ivalice, he is a loyal friend, and
besides encouraging Marche to become more self-confident, he is quite curious
about St. Ivalice.


-=-=
Nono
-=-=
Race: Moogle
Montblanc's younger brother, Montblanc is an aspiring gadgeteer who owns a
merchant airship. After helping him retrieve his craft from thieves in the
Jagd Dorsa, he will allow you to trade with a friend.


-=-=-=-=-=-=-
Doned Radiuju
-=-=-=-=-=-=-
Race: Human
Marche's younger brother. In St. Ivalice, Doned is restricted to a wheelchair
due to a medical case. In Ivalice, his health is perfect, but with it comes
selfishness.


-=-=-=-=-=-=-=
Marche Radiuju
-=-=-=-=-=-=-=
Race: Human
The new kid in St. Ivalice due to the divorce of his parents and his brother
Doned's requirement of country air, Marche is unsure of himself. Starting off
in the world off Ivalice, he journeys to find his way back home. The main
character.


-=-=-=-=-=-
Cid Randell
-=-=-=-=-=-
Race: Human
In St. Ivalice, Cid is Mewt's wife, and the husband of the now dead Remedi
Randell. After his wife's death, he lost his job, began drinking, and started
to neglect Mewt. Within Ivalice, however, Cid is the royal judgemaster for the
Palace, though still Mewt's father. Come to think, shouldn't this make him a
king?


-=-=-=-=-=-=
Mewt Randell
-=-=-=-=-=-=
Race: Human
The shy and passive classmate of Marche and Ritz in St. Ivalice, Mewt is often
bullied, adding to his emotional problems. Mewt's mother has recently passed
away, and his father, Cid, has drinking problems. In Ivalice however, he is
the prince, his father the judgemaster, and his mother alive as the queen.


-=-=-=-=-=-=-=
Remedi Randell
-=-=-=-=-=-=-=
Race: ??? Supposed to be Human
In the real world, Remedi Randell is dead. However, the personification of
Remedi exists in Ivalice as Queen Remedi. Every wish that Mewt desires, so 
does Queen Remedi fulfill her son's wish.


-=-=-=-=-=-
Shara
-=-=-=-=-=-
Race: Viera
Ritz's friend in the world of Ivalice. A Viera who is serious and proud, yet
kind and thoughtful. Shara is loyal to Ritz, and offers her support and 
guidance to Ritz through their adventures.


-=-=-=-=-=-
Babus Swain
-=-=-=-=-=-
Race: Nu Mou
Har har, you have Swain as your last name. Anyways, as the personal attendant
of Prince Mewt, he at first is Marche's enemy, but later his ally. A serious
and fanatically loyal nu mou Runeseeker, he selflessly lives to see the prince
protected and happy - so much, that the prince's and queen's wishes are his.


-=-=-=-=-=-=
Llednar Twem
-=-=-=-=-=-=
Race: ??? Supposed to be Human
A dark and mysterious young man, Llednar is one of Prince Mewt's guardians. A
cold Mageknight, Llednar's powers are unknown as to how they exist - in fact,
the very existence of Llednar is an anomaly.



\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                 4. Overview
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
OVVW

a. Missions
b. Battle
c. Jobs/Abilities
d. Laws
e. World Screen


==============================================================================
				   a. Missions
==============================================================================


Step 1
------
Enter a pub, in any of the three cities. Speaking to the bartender, he'll give
you a list of the available missions, and you can contract one, for a small
fee. Some missions require a certain Job, Clan Level, or Mission Item.
After speaking to the bartender and contracting a mission, go to the spot
where the mission is to occur(if you are unsure of the mission whereabouts,
check in my walkthrough).


Step 1.5
--------
A red cloaked soldier will run into you on the overworld map, and you'll have
no choice but to engage, although you can run away in these battles. Red units
will disappear after seven days on the map. Blue units will not disappear, and
will chase you down until they can fight you.

Step 2
------
Prepare your units, selecting up to six members of your clan. Some missions,
though, don't allow six members out. While choosing your men, you can press
SELECT to view the laws, and press R while looking at a specific character to
change their equipment, jobs and abilities. Meanwhile, you can look at your
enemies.


Step 3
------
With your force handpicked out, it's time to duel the enemy. See SCHEMATICS
OF BATTLING for more.


Step 4
------
Completing a mission, you'll be rewarded with Gil, Ability Points, Items, and,
if applicable, Combo Points. If one of your clan members has broken the law
somehow and gotten a yellow law, you will receive a fine according to which 
law was broken.


=============================================================================
				   b. Battle
=============================================================================

SCHEMATICS OF BATTLING
======================
Status
------
HP - How many HP points of damage you can take before you fall.
MP - How many MP points you can use to cast spells before you run out of 
energy.
JP - Up to a number of 10, JP will allow you to summon either a totema at the
price of 10 points, or performing a combo.
EXP - Shows how many EXP out of 100 you have currently. When this reaches 100,
you level up.
WT - Shows how fast you can move. In a battle of 12, if you have 1/12, you can
move first, but if you have 12/12, everyone else moves before you do.



Unit Selection
--------------
R - View your highlighted character, and be able to change Abilities, Jobs and
Equipment.
L - View the area that you're in, moving your cursor around. Also able to use
to view the enemy units.
Select - View the laws. These may force a change in your strategy according
to what the laws of the day are.
D-Pad - Scroll around when viewing the map. Also scroll between characters,
and change a character's direction.
A - Select a character to place on the battlefield.
B - Take a character off the battlefield, or otherwise put it elsewhere.


In the lower part of the screen, right under the characters Judge Points, you
should have a #  -/- (Replace - with numbers). The first number represents how
many of your own units you have on the field, and the second represents how
many you are able to put onto the battlefield.
Characters can only be placed on the highlighted blue squares.


Jumping
-------
#h-This represents the elevation of a certain square. If the elevation of the
square next to it that you may be going onto and your jump number does not add
up to at least equal the elevation of the certain square, then you can not go
right over it, but have to climb up other squares to do so. Jump number is
determined by some accessories and your Job.


Action Menu
-----------
Move - Move a set number of panels determined by your Job. This number can be
made larger with the equipping of certain accessories.
Action - Allows you to perform an offensive/defensive action.
Wait - Going a bit sooner than you would, you can choose to wait instead of
making an action/movement.
Status - Lets you view your unit's status.


Turn Order
----------
In the lower right corner of your characters status bar, there should be a
WT  #/#.
The first number is how many units you will be required to wait for to make
their move, and the second number is how many units, including the judge, are
on the field. If you do not move or make an action, you can act again quickly.
If you do either action, you'll have to wait a bit longer, and if you do both
actions, you'll be required to wait much longer.

Turn order can be influenced by the following spells, all learned by a Time
Mage, a job available only to the Nu Mou and the Moogles. However, some of
these moves can be learned by other Jobs.

Ability 	}{Effect
++++++++++++++++}{++++++++++++++++++++++++++++++
Haste		}{Increases the target's Speed.
Quicken		}{Lets the target act next turn.
Speedbreak	}{Reduces the target's Speed
Slow		}{Reduces the target's Speed
Stop		}{Stops time for the target


AP + CP
-------
AP stands for Ability Points, and CP stands for Combo Points. These two units
are gained after every battle, and contribute to your learning of a new
ability - a technique to use in battle. Once you've mastered an ability by
getting the necessary amounts of AP/CP for it, you no longer need the specific
weapon to use it.


Judge Points
------------
After either going with the laws (See Laws) or defeating an enemy, you will 
gain a Judge Point. Once you get 10, you can use these Judge Points to summon 
a Totema, a powerful monster that will devastate the entire field of enemies. 
These Totemas can only be summoned after certain missions in the game. You can 
also use Combos with Judge Points.


MISSION LAYOUT
==============
* These are not in the storyline missions, as they do not play any role
during the missions.


Mission Name: The Mission name.

#: Number of the Mission.

Requirements: The requirement to be able to contract this mission.

Objective: What you must do to win.

Rewards: What you get for winning. There are a few set items for each mission,
and a few random items. Only the set ones will be listed.

* Cancellation: You can cancel some missions, instead of being forced into 
them.

* Available for: Some missions can expire after a certain amount of days. This
lists how many days you have.

Recommended Cast: Recommendations for what units you should have, in terms of
race, job, A-Ability, second A-Ability, R-Ability and S-Ability.

Recommended Laws: Laws that are recommended to enter a battle with to hurt the
enemy as much as possible.

Strategy: This details how you should proceed with the battle.

Contraction: This lists the mission briefing you get when getting the mission
at a pub.

Enemy (Number): The job of the enemy 

Equipment: What the opponent is wearing

Hidden: Hidden equipment that the opponent has on.

Abilities: Whatever abilities that the unit uses.

R-Ability: What the character might have for an R-Ability.

S-Ability: What the character might have for a Support Ability.

Ally (Number): If you have allies you cannot control, this lists the job of 
the character.

In some cases, there may be no mission number, or you do not need anything to
contract a mission, etc. In this case, a - will go in it's place.



<Mission Name>		<Mission Number>
<Mission Requirements>
<Mission Objective>
<Mission Rewards>
<Contraction>

<Cancellation possible>, <Availability>
<Recommended Cast>
<Recommended Laws>
<Strategy>


<Enemy>
<Enemy Equipment>, <Enemy Hidden Equipment>, <Enemy Abilities>, <Enemy
R-Abilities>, <Enemy S-Abilities>


<Plot Summary>



==============================================================================
			     c. Jobs and Abilities
==============================================================================

In Final Fantasy Tactics Advance, characters are sorted into five different 
races; Humans, Moogles, Nu Mou, Viera, and Bangaa. Each of these races have 
different jobs, which are basically types of classes oriented in a certain 
type of attack + defense. For example, the Time Mage can cast Slow or Haste, 
and can stop an enemy in it's tracks with Stop. Slow, Haste, and Stop are all 
examples of Abilities. Jobs and Abilities are explored in greater detail in 
the Jobs/Abilities section.

However, to use other Jobs requires that your characters have learned a 
certain number of Abilities from specific Jobs. To learn Abilities, you must 
first equip a weapon or piece of armor that has that ability. Next to the 
ability, there is a number and the word "AP". AP stands for Ability Points, 
which you get at the end of every battle. Once you get the number of Ability 
Points required, you will learn said Ability permanently.



==============================================================================
			             d. Laws
==============================================================================

In battle, there are certain actions that will be restricted. These actions 
are restricted, because of the laws. Laws enforce either a forbidding of 
certain moves, or promote certain types of moves. Doing an act that is 
forbidden will net you either a yellow or red card. Doing an act that is 
encouraged will give you a Judge Point. The Jagds are special in this aspect, 
because they are free from the law.

The penalties for breaking a law can often be harsh. While a red card will 
send you to Jail, getting a yellow card will force you to pay one of seven 
fines.


AP Fine - One of the party member's mastered Abilities will have it's AP
          reduced. This means that your Ability will be unmastered, and you
          will have to equip the piece of equipment with said Ability to
          obtain the AP required to remaster the Ability.

Monster Run - If you have any monsters in your Monster Bank, a random monster
              will run away.


Card Fine - Your clan will be forced to surrender one or more cards.

Gil Fine - Your clan will be forced to surrender a hefty sum of gil.

Status Down - The party member's stats will go down in one or more fields. 
              This is something you definitely want to avoid.

Item Fine - Your clan will be forced to surrender one or more usable item (Not
            Mission Items).

Equip Item Fine - The character who broke the law will have to surrender a
                  piece of equipment.

Volunteer - Your clan will be forced to surrender the gil that the mission
            pays you for completing.


The Law can also be nullified or enforced with AntiLaw cards. Black cards will 
make an action become forbidden, whereas a White card will nullify the action 
if it is forbidden. Laws change daily and rotate in a set of laws. There are 
eight known sets, listed below along with when you will encounter them. The 
first six apply to the time frame in which you defeat the specific missions; 
this means that if you were to do mission #100 while you had #007 as another 
mission to do, you would be operating on Set 2 laws.


 Set 1 - Missions #001 - #005        Set 2 - Missions #006 - #008 
 ============================        ============================
|Law          |Penalty       |      |Law          |Penalty       |        
|============================|      |============================|
|Items        |Item Fine     |      |Greatsword   |Volunteer     |
|============================|      |============================|
|Shell        |EquipItem Fine|      |Blades       |Volunteer     |
|============================|      |============================|
|Poison       |Volunteer     |      |Items        |Item Fine     |
|============================|      |============================|
|Protect      |EquipItem Fine|      |Chivalry     |Status Down   |
|============================|      |============================|
|Swords       |Volunteer     |      |Shell        |EquipItem Fine|
|============================|      |============================|
|Knives       |Volunteer     |      |Wind         |Card Fine     |
|============================|      |============================|
|Confuse      |Volunteer     |      |Bind         |Status Down   |
|============================|      |============================|
|Fire         |Card Fine     |      |Charm        |Volunteer     |
|============================|      |============================|
|Ganging Up   |Card Fine     |      |Broadswords  |Volunteer     |
|============================|      |============================|
|Chivalry     |Status Down   |      |Prayer       |Status Down   |
|============================|      |============================|
|Charm        |Volunteer     |      |Rapiers      |Volunteer     |
|============================|      |============================|
|Ice          |Card Fine     |      |Slow         |Volunteer     |
|============================|      |============================|
|Stop         |Volunteer     |      |Ganging Up   |Card Fine     |
|============================|      |============================|
|Instruments  |Volunteer     |      |Swords       |Volunteer     |
|============================|      |============================|
|Lightning    |Card Fine     |      |Aim          |Status Down   |
|============================|      |============================|
|Missile      |Volunteer     |      |Knightswords |Volunteer     |
|============================|      |============================|
|Rapiers      |Volunteer     |      |Poison       |Volunteer     |
|============================|      |============================|
|Silence      |Volunteer     |      |Control      |Monster Run   |
|============================|      |============================|
|Fight        |EquipItem Fine|      |Ice          |Card Find     |
|============================|      |============================|
|Addle        |Volunteer     |      |Berserk      |Volunteer     |
 ============================        ============================


 Set 3 - Missions #009 - #011        Set 4 - Missions #012 - #015 
 ============================        ============================
|Law          |Penalty       |      |Law          |Penalty       |        
|============================|      |============================|
|Missile      |Volunteer     |      |Lightning    |Card Fine     |
|============================|      |============================|
|Protect      |EquipItem Fine|      |Stop         |Volunteer     |
|============================|      |============================|
|Slow         |Volunteer     |      |Holy         |Card Fine     |
|============================|      |============================|
|Greatswords  |Volunteer     |      |Steal        |Status Down   |
|============================|      |============================|
|Call         |Monster Run   |      |Hunt         |Monster Run   |
|============================|      |============================|
|Bind         |Volunteer     |      |Petrify      |Volunteer     |
|============================|      |============================| 
|Color Magic  |Status Down   |      |Sabers       |Volunteer     |
|============================|      |============================|
|Blades       |Volunteer     |      |Time Magic   |Status Down   |
|============================|      |============================|
|Rapiers      |Volunteer     |      |Silence      |Volunteer     |
|============================|      |============================|
|Fire         |Card Fine     |      |Target Area  |Status Down   |
|============================|      |============================|
|Time Magic   |Status Down   |      |Katanas      |Volunteer     |
|============================|      |============================|
|Frog         |Volunteer     |      |Gunmanship   |Status Down   |
|============================|      |============================|
|Steal        |Status Down   |      |Fire         |Card Fine     |
|============================|      |============================|
|Healing      |Gil Fine      |      |Knuckles     |Volunteer     |
|============================|      |============================|
|Defend       |Status Down   |      |Sharpshoot   |Status Down   |
|============================|      |============================|
|Confuse      |Volunteer     |      |Control      |Monster Run   |
|============================|      |============================|
|Holy         |Card Fine     |      |Ice          |Card Fine     |
|============================|      |============================|
|Charge       |Status Down   |      |Techniques   |Status Down   |
|============================|      |============================|
|Spears       |Volunteer     |      |Addle        |Volunteer     |
|============================|      |============================|
|Copycat      |Gil Fine      |      |Ganging Up   |Card Fine     |
 ============================        ============================


 Set 5 - Missions #016 - #018        Set 6 - Missions #019 - #024 
 ============================        ============================
|Law          |Penalty       |      |Law          |Penalty       |        
|============================|      |============================|
|Knightswords |Volunteer     |      |Katanas      |Volunteer     |
|============================|      |============================|
|Haste        |EquipItem Fine|      |Skills       |Status Down   |
|============================|      |============================|
|Soul         |Volunteer     |      |Dmg2: Animal |Item Fine     |
|============================|      |============================|
|Target All   |Status Down   |      |Broadswords  |Volunteer     |
|============================|      |============================|
|Spears       |Volunteer     |      |Copycat      |Gil Fine      |
|============================|      |============================|
|Petrify      |Volunteer     |      |Sabers       |Volunteer     |
|============================|      |============================|
|Elementals   |Status Down   |      |Hunt         |Monster Rund  |
|============================|      |============================|
|Steal        |Status Down   |      |Status       |Volunteer     |
|============================|      |============================|
|Morph        |Monster Run   |      |Color Magic  |Status Down   |
|============================|      |============================|
|Charm        |Volunteer     |      |Steal        |Status Down   |
|============================|      |============================|
|Dmg2: Animal |Item Fine     |      |Missile      |Volunteer     |
|============================|      |============================|
|Time Magic   |Status Down   |      |Instruments  |Volunteer     |
|============================|      |============================|
|Wind         |Card Fine     |      |Techniques   |Status Down   |
|============================|      |============================|
|Gunmanship   |Status Down   |      |Target All   |Status Down   |
|============================|      |============================|
|Fight        |EquipItem Fine|      |Blades       |Volunteer     |
|============================|      |============================|
|Skills       |Status Down   |      |Summon       |Status Down   |
|============================|      |============================|
|Knives       |Volunteer     |      |Haste        |EquipItem Fine|
|============================|      |============================|
|Corner       |Status Down   |      |Stop         |Volunteer     |
|============================|      |============================|
|Color Magic  |Status Down   |      |Holy         |Card Fine     |
|============================|      |============================|
|Frog         |Volunteer     |      |Berserk      |Volunteer     |
 ============================        ============================


 Set 7 - After Defeating #024        Set 8 - Missions #040 - #043 
 ============================        ============================
|Law          |Penalty       |      |Law          |Penalty       |   
|============================|      |============================|
|Color Magic  |Status Down   |      |NoClr Magic  |Status Down   |
|============================|       ============================
|Dmg2: Animal |Item Fine     |
|============================| 
|Steal        |Status Down   |
|============================| 
|Summon       |Status Down   |
|============================| 
|Skills       |Status Down   |
|============================| 
|Hunt         |Monster Run   |
|============================| 
|Broadswords  |Volunteer     |
|============================| 
|Techniques   |Status Down   |
|============================| 
|Instruments  |Volunteer     |
|============================| 
|Morph        |Monster Run   |
|============================| 
|Holy         |Card Fine     |
|============================| 
|Copycat      |Gil Fine      |
|============================| 
|Haste        |EquipItem Fine|
|============================| 
|Blades       |Volunteer     |
|============================| 
|Berserk      |Volunteer     |
|============================| 
|Target Area  |Status Down   |
|============================| 
|Stop         |Volunteer     |
|============================| 
|Sabers       |Volunteer     |
|============================| 
|Status       |Volunteer     |
|============================| 
|Healing      |Gil Fine      |
 ============================


==============================================================================
			        e. World Screen
==============================================================================

The World Screen is a map composed of 30 different areas, with paths 
interconnecting them. You select an area you want to, and you'll automatically 
head towards there.

However, to first go to that area, you need to unlock it. To unlock an area, 
you need to beat a specific mission (Mostly #001-#024), and then you will gain 
an icon to put over one of the 30 areas. If you have a certain pattern of 
types of areas set to each other (ie. two towns), they will rumble, and you 
can search for treasure there.

However, after a few missions, red soldiers will be wandering the world map. 
If you run into one of them, you'll have to battle them (although you have a 
"Run" option). Lists of each type of team that you'll fight are listed below. 
For certain missions, you'll have to fight a blue soldier that is wandering 
the world map.

During the Liberation missions (Missions are named after a certain area), you 
can free turf and bring it under control. However, other clans will search to 
take it away from you. When turf is under attack, you have to head to the area 
that is being attacked and fight off the attacking clan.

Below are the lists of the red-soldier teams wandering the World Screen.

 ============================================================================
|   TEAM NAME |   JOB     | R-ABILITY  | S-ABILITY | EQUIPMENT               |
|============================================================================|
|Aisen Ghosts |Floateye   |            |Weapon Def+|                         |
|             |Jawbreaker |            |           |                         |
|             |Tonberry   |            |           |                         |
|             |Zombie     |Counter     |           |                         |
|             |Zombie     |            |           |                         |
|============================================================================|
|Antlions     |Antlion    |Counter     |           |                         |
|             |Antlion    |Counter     |           |                         |
|             |Bomb       |            |           |                         |
|             |Jawbreaker |            |Weapon Atk+|                         |
|             |Toughskin  |            |           |                         |
|============================================================================|
|Bloodthirste-|Ahriman    |            |           |                         |
|rs           |Assassin   |Return Fire |           |Heaven's Cloud, Dark Gear|
|             |Juggler    |            |           |Rondell Dagger, Wygar    |
|             |Masterberry|            |           |                         |
|             |Vampire    |            |Weapon Atk+|                         |
|             |Vampire    |            |           |                         |
|============================================================================|
|Brass        |Defender   |Last Berserk|           |Vajra, Maximillian       |
|Dragoons     |Dragoon    |Strikeback  |           |Partisan, Platemail      |
|             |Dragoon    |            |           |Ice Lance, Gold Armor    |
|             |Paladin    |            |Weapon Def+|Lohengrin, Platemail     |
|             |Templar    |Bonecrusher |  |Lionheart, Dragon Mail, Cross Helm|
|============================================================================|
|Clan Banisa  |Animist    |Block Arrows|           |War Trumpet, Adaman Vest |
|             |Fighter    |Strikeback  |           |Sun Blade, Survival Vest |
|             |Gladiator  |            |Doublehand |Atmos Blade, Power Sash  |
|             |Warrior    |  |Monkey Grip|Predator, Round Shield, Adaman Vest|
|             |White Monk |Counter     |          |Dream Claws, Survival Vest|
|============================================================================|
|Clan Belmia  |Assassin   |Return Fire |           |Zanmato, Judo Uniform    |
|             |Gunner     |            |Concentrate|Chaos Rifle, Brigandine  |
|             |Ninja      |     |Double Sword|Ashura, Petalchaser, Ninja Gear|
|             |Sniper     |Auto-Regen  |           |Twin Bow, Gaia Gear      |
|             |Thief      |Counter |Maintenance|Rondell Dagger, Survival Vest|
|============================================================================|
|Clan Clatz   |Animist    |            |Maintenance|Satyr Flute, Power Sash  |
|             |Gadgeteer  |Auto-Regen  |           |Dream Claws, Gaia Gear   |
|             |Juggler    |Catch       |           |Khukuri, Power Sash      |
|             |Thief      |Counter     |Maintenance|Kard, Wygar              |
|             |Time Mage  |Return Fire |           |Terre Rod, Magus Robe    |
|============================================================================|
|Clan Dip     |Archer     |            |Concentrate|Long Bow, Leather Garb   |
|             |Archer     |Block Arrows| |Char Bow, Leather Garb, Feather Cap|
|             |Soldier    |            |           |Short Sword, Cuirass     |
|             |Thief      |Counter     |           |Jack Knife, Leather Garb |
|             |White Mage |            |           |White Staff, Hempen Robe |
|============================================================================|
|Clan Hounds  |Blue Mage  |Damage > MP |           |Aqua Saber, Brigandine   |
|             |Coeurl     |            |Reveal     |                         |
|             |Elementalist|Absorb MP  |        |Colichemarde, Survival Vest |
|             |Gunner     |            |           |Lost Gun, Survival Vest  |
|             |Lamia      |Counter     |           |                         |
|             |Red Cap    |            |Weapon Atk+|                         |
|============================================================================|
|Clan Marble  |Animist    |Block Arrows|           |Glass Bell, Leather Garb |
|             |Archer     |            |           |Longbow, Leather Garb    |
|             |Fencer     |Reflex      |           |Stinger, Chain Plate     |
|             |Soldier    |            |          |Silver Sword, Bronze Armor|
|             |Warrior    |            |          |Samson Sword, Bronze Armor|
|============================================================================|
|Clan Shalo   |Warrior    |         |Short Sword, Bronze Armor, Feather Boots|
|             |Defender   |Last Berserk|Defender, Bronze Armor, Feather Boots|
|             |White Monk |Counter |Hard Knuckles, Chain Plate, Feather Boots|
|             |White Mage |           |Guard Staff, Magus Robe, Feather Boots|
|             |Animist    |          |Demon Bell, Leather Garb, Feather Boots|
|============================================================================|
|Cyril Band   |Archer     |            |           |Longbow, Chain Plate     |
|             |Soldier    |            |           |Short Sword, Bronze Armor|
|             |Thief      |            |           |Kris Knife, Leather Garb |
|             |Thief      |Counter     |           |Jack Knife, Leather Garb |
|             |White Mage |Counter     |           |Rising Sun, Survival Vest|
|============================================================================|
|Doned Faction|Dragoon    |Counter     |          |Dragon Whisker, Gold Armor|
|             |Fighter    |Bonecruiser |           |Venus Blade, Wygar       |
|             |Sage       |Reflex      |           |Lotus Mace, Gaia Gear    |
|             |Sniper     |Auto-Regen  |           |Nike Bow, Dark Gear      |
|             |Time Mage  |Last Quicken|           |Sleet Rod, White Robe    |
|============================================================================|
|Gaja Band    |Dragoon    |            |           |Gae Bolg, Platemail      |
|             |Gunner     |            |           |Riot Gun, Survival Vest  |
|             |Hunter     |            |Weapon Atk+|Cranequin, Brigandine    |
|             |Ninja      |    |Double Sword|Petalchaser, Osafune, Ninja Gear|
|             |Red Mage   |      |Magic Pow+ |Fleuret, Survival Vest, Circlet|
|============================================================================|
|Gertai Band  |Assassin   |Return Fire |           |Hades Bow, Dark Gear     |
|             |Blue Mage  |Daamge > MP |Immunity   |Manganese, Brigandine    |
|             |Juggler    |Return Fire |           |Jambiya, Power Sash      |
|             |Ninja|Last Haste|DoubleSword|Kotetsu,Heaven's Cloud,Ninja Gear|
|             |Sniper     |Auto-Regen  |           |Rising Sun, Survival Vest|
|============================================================================|
|Guard Patrol |Bishop     |Return Magic|          |Judge Staff, Survival Vest|
|             |Defender   |       |Weapon Def+|Lionheart, Gold Armor, Bracers|
|             |Mog Knight |Last Haste  |           |Flametongue, Platemail   |
|             |Paladin    |  |Monkey Grip|Vigilante, Round Shield, Iron Armor|
|             |Sage       |           |Shieldbearer|Druid Mace, Blaze Robe   |
|             |Templar    |Bonecrusher |     |Gae Bolg, Platemail, Cross Helm|
|============================================================================|
|Jagd         |Ahriman    |            |Weapon Atk+|                         |
|Emissaries   |Gladiator  |Strikeback  |Doublehand |Flametongue, Brigandine  |
|             |Lamia      |Counter     |           |                         |
|             |Ninja|Last Haste|DoubleSword|Kikuichimonki,Kotestu, Iron Armor|
|             |Sniper     |Auto-Regen  |           |Master Bow, Survival Vest|
|             |Summoner   |Return Fire |Half-MP    |Pure Staff, Black Robe   |
|============================================================================|
|Koring Band  |Animist    |Block Arrows|           |Glass Bell, Adaman Vest  |
|             |Archer     |            |Concentrate|Char Bow, Chain Plate    |
|             |Bishop     |            |           |Guard Staff, Chain Plate |
|             |White Mage |            |           |Cure Staff, Silken Robe  |
|             |White Monk |Counter     |           |Rising Sun, Survival Vest|
|============================================================================|
|Kudik Beasts |Antlion    |            |Weapon Def+|                         |
|             |Red Panther|Counter     |Reveal     |                         |
|             |Red Panther|Counter     |Reveal     |                         |
|             |Sprite     |            |           |                         |
|             |Toughskin  |Counter     |Weapon Def+|                         |
|============================================================================|
|Lost Monsters|Big Malboro|            |Weapon Atk+|                         |
|             |Floateye   |Counter     |           |                         |
|             |Grenade    |            |           |                         |
|             |Malboro    |            |           |                         |
|             |Sprite     |            |           |                         |
|============================================================================|
|Ramble Band  |Alchemist  |            |Magic Pow+ |Mandragora, Gaia Gear    |
|             |Fighter    |Strikeback  |           |Sun Blade, Brigandine    |
|             |Ninja    ||DoubleSword|Heaven's Cloud, Petalchaser, Ninja Gear|
|             |Sniper     |Auto-Regen  |           |Hades Bow, Dark Gear     |
|             |Thief      |Counter     |           |Zorlin Shape, Power Sash |
|============================================================================|
|Rangers      |Animist    |            |           |Demon Bell, Survival Vest|
|             |Archer     |Block Arrows|           |Char Bow, Leather Garb   |
|             |Elementalist|           |           |Fleuret, Adaman Vest     |
|             |Fencer     |            |           |Estoc, Chain Plate       |
|             |White Mage |            |           |White Staff, Hempen Robe |
|============================================================================|
|Roaming      |Icedrake   |            |Weapon Def+|                         |
|Naiads       |Ice Flan   |            |           |                         |
|             |Lamia      |Counter     |           |                         |
|             |Lilith     |Block Arrows|           |                         |
|             |Sprite     |            |           |                         |
|============================================================================|
|Roda Dragons |Bomb       |Counter     |           |                         |
|             |Firewyrm   |            |           |                         |
|             |Firewyrm   |            |Weapon Atk+|                         |
|             |Jelly      |Counter     |           |                         |
|             |Toughskin  |            |           |                         |
|============================================================================|
|Sphromknights|Fighter    |Counter     |           |Shadow Blade, Chain Plate|
|             |Soldier    |            |           |Short Sword, Bronze Armor|
|             |Warrior    |            |          |Samson Sword, Bronze Armor|
|             |White Mage |            |           |White Staff, Hempen Robe |
|             |White Monk |Counter     |           |Rising Sun, Chain Plate  |
|============================================================================|
|Tribites     |Blade Biter|            |Weapon Atk+|                         |
|             |Coeurl     |            |Reveal     |                         |
|             |Red Panther|Counter     |Reveal     |                         |
|             |Red Panther|Counter     |Reveal     |                         |
|             |Toughskin  |            |Weapon Def+|                         |
|============================================================================|
|Tricky       |Cream      |            |Geomancy   |                         |
|Spirits      |Red Cap    |            |           |                         |
|             |Sprite     |Counter     |           |                         |
|             |Sprite     |            |           |                         |
|             |Titania    |Block Arrows|Weapon Atk+|                         |
|============================================================================|
|Tubola       |Blue Mage  |            |           |Shamshir, Adaman Vest    |
|Bandits      |Hunter     |            |           |Master Bow, Survival Vest|
|             |Illusionist|            |Half MP    |Force Rod, Mistle Robe   |
|             |Red Mage   |       |Magic Pow+|Gupti Aga, Mirage Vest, Circlet|
|             |Thief      |Counter     |           |Scramasax, Survival Vest |
|============================================================================|
|Wild Monsters|Coeurl     |            |Reveal     |                         |
|             |Grenade    |            |           |                         |
|             |Icedrake   |Counter     |Weapon Def+|                         |
|             |Jelly      |            |           |                         |
|             |Malboro    |            |           |                         |
|============================================================================|
|Zoara Sect   |Gladiator  |Strikeback  |           |Atmos Blade, Wygar       |
|             |Illusionist|Absorb MP   |           |Force Rod, Flurry Robe   |
|             |Sage       |            |Weapon Def+|Lotus Mace, Gaia Gear    |
|             |Templar    |Bonecrusher||Arch Sword, Diamond Armor, Cross Helm|
|             |Time Mage  |Last Quicken|           |Flame Rod, Blaze Robe    |
 ============================================================================

\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                 5. Walkthrough
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

WKTH

a.	St. Ivalice		STIV
b.	Encounter in Cyril	ENCL
c.	Herb Picking		HBPC
d.	Thesis Hunt		THSH
e.	The Cheetahs		TCHT
f.	Desert Peril		DSPR
g.	Twisted Flow		TSLW
h.	Antilaws		ANLW
i.	Diamond Rain		DMRN
j.	Hot Awakening		HAKN
k.	Magic Wood		MCWD
l.	Emerald Keep		ELKP
m.	Pale Company		PCMP
n.	Jagd Hunt		JDHN
o.	The Bounty		TBNT
p.	Golden Clock		GCLC
q.	Scouring Time		SCME
r.	The Big Find		TBFD
s.	Desert Patrol		DTTL
t.	Quiet Sands		QNDS
u.	Materite Now!		MTTN
v.	Present Day		PRND
w.	Hidden Vein		HDDV
x.	To Ambervale		TAMV
y.	Over the Hill		OTHL
z.	Royal Valley		RYVL


==============================================================================
			   a.      St. Ivalice     STIV		      
==============================================================================

St. Ivalice school is having a snowball fight. One of the bullies doesn't
like his team, and decides to pick on the little kid Mewt, and two of his
friends join in. A new kid walks up and tries to stop them, but fails. The
lone female Ritz then offers to switch teams with the one bully, and he
agrees. Ritz tells the new guy he can't be known as "The New Guy" forever.

Default name is Marche.

The teacher, Mr. Leslaie, then starts the fight.

We'll go through the schematics of battle in this snowball fight. Learn them
well.

After the first few turns, it's evident that the bullies are picking on Mewt
again, and Ritz will stand up for him. Suddenly, one of the bullies will
throw a snowball at Mewt...and it has a rock in it! After the bullies ditz
Ritz, Mr. Leslaie steps in and tells the bullies to go talk with him. The
rest of the class is free to go home.

After, Mewt thanks Marche and Ritz, and asks Marche if he might want to come
along and buy a book. Marche says he can't due to his birth-disabled brother
getting out of the hospital, but offers to have Mewt go by his house and read
it for a bit. Mewt accepts, and Ritz also accepts an offer to tag along.

Out in town, we meet up with Mewt's father, who seems to have not been careful
on his job. Mewt's father, from here on known as Cid, notices Mewt, and when
he learns that Marche and Ritz are his new friends, asks them to look out for
Mewt, and leaves. Mewt says he broke down when his mother died, and Marche
tries to cheer him up, then leaves. Ritz tells Mewt that Marche doesn't have
a father, and Mewt doesn't know what to say.

At Marche's house, Marche talks to his brother Doned about the snowball fight,
and tells him about his friends coming over. Ritz and Mewt come up, and Mewt
lays out the book, which seems unreadable. A small movie will play, and then
the four puzzle over the characters, which seem unreadable. After, everyone
will go home, having discussed that they like video games that include all
sorts of fun stuff, like that "Final Fantasy" game.

But...

During the night...

St. Ivalice changes.

==============================================================================
			  b.   Encounter in Cyril    ENCL		      
==============================================================================

Marche will wake up alone in a desert town, with desert clothes on. Wandering
around, he bumps into a lizard-like creature, and shocked, calls the creature
a lizard. The reptile takes it as an insult, but a white fluffy creature that
most Final Fantasy fans will recognize as a Moogle interrupts the likely
brawl, and says that Marche came in from the countryside with him. Marche
apologizes to the creature, known as a bangaa, and begins to leave when the
bangaa challenges him to a battle.

In this battle, you'll learn a bit more of battling.

After, the bangaa will use an Item, but since the ability to use an Item today
is outlawed, the judge sends him to jail.

Afterwards, Marche will talk with the moogle. Marche is rather confused, but
we figure out that St. Ivalice transformed. Where we are is Cyril, in the
land of Ivalice. It seems that this Ivalice is a pretend world come to life.
The moogle tells Marche to stick with him so that they can figure out what to
do from here on, and they introduce themselves. The moogle's name is 
Montblanc.

In a tavern, Montblanc introduces Marche to his 'clan' - a gathering of people
who work together to accomplisih things. Marche will ask to join, and he will
be allowed. The clan is still small, and it has yet to have a name - Marche
will be asked to think of a name for the Clan.

Default name is Nutsy.

After, Montblanc will get you settled in.


After being asked to place Sphrom on the world map, contract Herb Picking in
the Pub. Montblanc will ask Marche if he came up with any good missions, and
Marche replies that he found an easy one.


==============================================================================
			  c.   Herb Picking    HBPC		      
==============================================================================


Herb Picking - Giza Plains	#001
None
Win Battle
600 Gil, 40 AP, Lutia Pass icon
Looking for people to gather the fever-reducing herb muscmaloi on the Giza
Plains. No experience necessary.

	Ivalice Pharmacists Guild

Soldier x2 - First Aid, Black Mage - 1st class spells, White Mage - Cure,
Warrior - First Aid, Archer - Boost

Avoid Fight, Swords, or Color Magic

Enter with all guns blazing. Your Soldiers and Warriors should use First Aid
during their downtime to get extra experience points, and attack the enemies
head-on. Use your Black Mage wisely, hitting three or more enemies at a time
if you can. Your White Mage should be kept to heal your damaged units, and the
Archer should annoy the enemies from afar. This'll be your first real battle,
so don't worry.


Goblin
Goblin
Goblin
Red Cap
Sprite


Marche will wander onto Giza Plains and remark that they'll have to clear the
monsters out first. After, Marche will scourge the fields for the muscmaloi,
and with the help of Montblanc who picked it in his childhood, gathers a
bundle of it.


==============================================================================
			    d.   Thesis Hunt    THSH		      
==============================================================================

Contract the mission "Thesis Hunt" at any pub.


Thesis Hunt - Lutia Pass	#002
Finished Herb Picking
Win Battle
4000 Gil, 40 AP, 100 CP, Nubswood Icon
I search for my master the later Dr. Dalilei's thesis. It was taken from me
by bandits as I crossed the Lutia Pass.

	Dr. Coleman, Geologist

Soldier x2 - First Aid, Black Mage - 1st class spells, White Mage - Cure,
Warrior - First Aid, Fencer - Swarmstrike

Avoid Swords and Color Magic. Get Knives and Missiles forbidden if possible.

In this battle, you'll have to climb uphill - direct combat and attacking with
magic will be fundamental, and because you'll be downhill most of the battle,
it will be unwise to use Archers in this battle. The Thieves should hopefully
be disabled, leaving 4 hostile targets. Attack the White Mage as soon as you
can; with him out of the way, the other enemy units will be unable to be
healed. Watch out for the Thief with Counter though, and keep your White Mage
on the unit taking him on.


Archer
------
Longbow, Leather Garb - Boost, Aim: Legs


Soldier
-------
Shortsword, Bronze Shield, Chain Plate - First Aid


Soldier
-------
Barong, Cuirass - Powerbreak, Magicbreak


Thief
-----
Kris Knife, Headband, Leather Garb - Steal: Gil - Counter


Thief
-----
Jack Knife, Leather Garb - Steal: Gil - Maintenance


White Mage
----------
White Staff, Silken Robe - Cure, Protect



Walking onto Lutia Pass, Marche asks Montblanc why bandits would be interested
in a thesis. Montblanc says that bandits might have interest in information
instead of money. Suddenly, we witness a bandit and a contractor arguing,
with the contractor saying the bandits got the wrong thesis. However, they
break up their argument and work together when they see Marche and co.

After, Marche makes sure that all the pages of the thesis are there. Montblanc
then tells Marche about the Clan Wars; where you fight other clans to get
cheaper prices.



==============================================================================
			       e.   The Cheetahs    TCHT		      
==============================================================================

Going to Cyril, the bartender there will say that things are good as always
and talks to Marche a bit about the clan wars.

Contract the mission "The Cheetahs" at any pub. 


The Cheetahs - Nubswood 	#003
Finished Thesis Hunt
Win Battle
6000 Gil, 40 AP, 100 CP, Eluut Sands Icon
There's a price on the heads of the band of conmen calling themselves the
"Cheetahs." Word is they were seen in the Nubswood!

	Bratt, Streetear

Fighter - Rush, Gladiator - Rush, Archer x2 - Aim: Legs

Avoid Blades and Missiles, and get Knives or Color Magic forbidden if 
possible.

This strategy easily works if you have two accurate archers - two of the five
enemy units have no long-range attacks, and if you have Color Magic forbidden,
a third unit is disabled. The Gladiator and Fighter's Rush ability will be
able to push back the disabled units in addition to attacking them headon.
Ritz and Shara should be abled to sweep through the enemies easily with their
high levels also.


Archer
------
Char Bow, Adaman Vest, Green Beret - Aim: Arm, Take Aim, Blackout - Block
Arrows


Archer(Ally, Shara)
-------------------
Thorn Bow, Chain Plate, Cachusha - Boost, Aim: Legs, Aim: Arms - Block Arrows


Black Mage
----------
Rod, Magus Robe - Fire, Thunder, Blizzard


Fencer(Ally, Ritz)
------------------
Mage Masher, Survival Vest, Circlet - Swarmstrike, Manastrike - Reflex


Fighter
-------
Sun Blade, Adaman Vest - Blitz - Doublehand


Thief
-----
Khukuri, Leather Garb, Thief Hat - Steal: Gil, Steal: EXP, Steal: JP, Counter
 - Maintenance
White Monk


We'll see a scene where the Cheetahs have been confronted by a Viera and...
Ritz?! Marche will arrive and be surprised at Ritz being here. However, the
two will shut up quickly, realizing that they have to get to the battle at
hand posthaste. During the battle, Ritz will comment that she's surprised
Marche joined a clan, saying he was so timid, and she says that he must've
changed, just like she did. After, Ritz thanks Marche for his help in
defeating the Cheetahs.

After, Ritz introduces Marche to her Archer, Shara. Turns out this world is
like Final Fantasy, according to Ritz, and that the book must've done this
somehow. Ritz doesn't want to go back, and tells Marche that if he does, he
shouldn't expect any help from her. Before Ritz leaves, she says she really
was glad to meet him again.

==============================================================================
			       f. Desert Peril    DSPR		      
==============================================================================

Go to Cyril, and Marche will talk with Montblanc about how he likes this world
and being able to do things here that he couldn't do home, and Montblanc asks
him why he wants to go home then. Montblanc says they could make their clan
the strongest clan ever, and Marche likes the sound of that. Montblanc asks
Marche if he was like this in the other world, and says that he's a really
good friend. Marche says he trusts Montblanc, but was disappointed that when
he met Ritz he was still unable to go home. Montblanc tells Marche to take it
easy.

Contract the mission "Desert Peril" at any pub and then go to Eluut Sands.


Desert Peril - Eluut Sands 	#004
Finished The Cheetahs
Win Battle
7000 Gil, 40 AP, 100 CP, Ulei River Icon
There's been a rash of attacks by crazed monsters in the Eluut Sands area
recently. Will pay for research and removal.

	Eluut Civilian Militia

Black Mage - Ice, Fighter x2 - Beatdown, Rush, Archer - Aim: Legs, Blackout,
Dragoon - Jump, White Mage - Cure, Protect

No laws of real notice to get forbidden, but avoid Missiles, Spears, Swords,
Blades, and Color Magic.

The first thing you should note is that there's a Cream here. Creams can dish
out magic, and can only be hurt by magic; thus, you'll want to use your Black
Mage's Ice spell ASAP. The other four monsters can only attack head-on; thus,
the array of moves shared between the casts can help you attack but not be
attacked back. If you want, turn your fighters into Archers with Aim: Legs,
but have Rush mastered and use it.


Antlion
-------
Level 3 Defense-less, Sandstorm


Coeurl
------
Hastebreak - Reveal


Cream
-----
Thunder, Thundara


Red Panther
-----------
Poison Claw - Reveal


Red Panther
-----------
Counter - Reveal


The monsters will be going wild, and then we'll have to fight. After, Marche
will wonder what could drive a monster crazy like that.

After, Marche asks Montblanc if monsters go crazy like this often, and
Montblanc says every once in a while. Montblanc tells Marche about a theory
on why this happens, the crystal theory. According to the crystal theory,
the Ivalice Palace made magic crystals so strong that it affects the animals.
Unfortunately, nobody knows where they are, except for being in a "wrinkle in
space."


==============================================================================
			       g. Twisted Flow    TSLW		      
==============================================================================

Contract the mission "Twisted Flow" at any pub.

Twisted Flow - Ulei River 	#005
Finished Desert Peril
Win Battle (Changes to Defeat the Boss!)
8000 Gil, 80 AP, 100 CP, Cadoan icon
I've seen the Ulei River bending and warping most strangely, but no one else
can see anything! Please find out the truth.

	Jura, Time Mage Adept

Fighter x2 - Beatdown, Rush, Gladiator - Beatdown, Rush, Black Mage - At least
one 2nd class offensive spell, White Mage - Life, Cure, Protect, Fencer - 
Swarmstrike

Avoid having Fight, Swords, Blades, Rapiers, or Color Magic forbidden.

Only one enemy matters, and that is Famfrit. Bunch your people together and
cast Protect on them, then disperse and surround Famfrit. Famfrit has some
nasty spells, most notably Breath of GOd, which attacks in a straight line. 
Don't put your units in a straight line, or even side to side.

Another thing of note is the Ahriman. One of them can use Roulette, which
despite being able to kill one of your enemies instantly, also has a chance
of killing one of your allies instantly.


Famfrit(Totema)
---------------
Breath of God, Lightspeed, Presence, Demi, Slow - Counter - Weapon Attack+


Ahriman
-------
Circle - Weapon Attack+


Ahriman
-------
Roulette, Circle - Block Arrows


Floateye
--------
Stare - Counter


Floateye
--------
Devil Gaze - Weapon Defense+


Marche will be walking along the Ulei River, sensing nothing wrong, when he
suddenly gets a funny feeling. A black hole suddenly opens, and Marche figures
this out to be the wrinkle in space. He then gets taken to a building of some
sort, where walking around, discovers a crystal! Suddenly, a voice will warn
Marche off. The voice then appears as a creature, and asks him again what his
name is. Marche gives it, and the creature replies that he is the totema
Famfrit, guardian of the crystal. Famfrit is under orders to protect the
crystal - which means that he will eliminate you if necessary.

After winning, Marche demands some answers from Famfrit. Famfrit says that
the crystal binds the threads of the world together - in other words, without
the crystals, the world would not exist. Famfrit was born with the moogles.
Famfrit will then lend his power to the moogles in your party and the crystal
will be destroyed. Suddenly, Marche will see Mewt, and a voice will speak up,
saying that when this world disappears, a new one will appear in its place.

At the Royal Palace, we see a scene between the Judgemaster and the Prince...
Prince Mewt and Judgemaster Cid! Prince Mewt will suddenly remember a scene
from the other world, and it seems that he knows nothing more than his life in
this world of  Ivalice. The Queen will suddenly come in, who turns out to be
none other than Mewt's dead mother, along with a Nu Mou named Babus. 
Judgemaster Cid will dismiss Babus, and Mewt will ask his mother to make the
laws stronger. Cid will disagree, saying that the civilians would dislike
this, but will agree when he hears that one of the crystals has been 
destroyed.

Meanwhile, back at Ulei River, Marche realizes he has to destroy all the other
crystals to get back to his own world.


==============================================================================
			       h. Antilaws    ANLW		      
==============================================================================

Head to Cadoan. Here, Marche will overhear a conversation about the palace
strengthening the laws again, and how a Nu Mou named Ezel Berbier has invented
antilaws that are able to nullify the current laws. A Nu Mou who Marche talks
with says that laws will soon be nothing but a bad memory. The Nu Mou will
then run off.

Exit and then reenter Cadoan.


Antilaws - Cadoan	 	#006
Finished Twisted Flow
Win Battle
9000 Gil, 40 AP, 100 CP, Aisenfield icon
An alchemist named "Ezel" claims he's found a way to nullify laws! Looking for
information about him and his "antilaws."

	*Numerous requests

Archer x3 - Aim: Legs, Aim: Arm, White Mage - Life, Cure, Black Mage - 2nd
Class Offensive Spells

Avoid Missile, Aim, Holy, and Color Magic being forbidden. If possible, try
to get Swords/Blades/Knives forbidden, or Target: Area.

For the first time, you're evenly matched in the number of units. However, two
of the six enemy units are isolated from the rest, so attack quickly and
decimate the front two units. With your 3 Archers, disable them so that
they're unable to move or attack, and cast heavy spells with your Black Mage.
Above all, try to nail the Illusionist as soon as you can if you don't have
Target: Area forbidden.


Defender
--------
Predator, Iron Armor - Tremor, Drop Weapon, Item


Fighter
-------
Atmos Blade, Brigandine, Feather Boots - Wild Swing, Air Render


Gladiator
---------
Air Blade, Brigandine - Rush, Bolt Sword - Doublehand


Hermetic(Ezel)(Ally)
--------------------
Druid Mace, Gaia Gear, Black Hat - Azoth - Block Arrows


Hunter
------
Hunt Bow, Wygar, Green Beret - Sonic Boom, Aim: Vitals, Hunting


Illusionist
-----------
Thunder Rod, Silken Robe, Magic Ring - Prominence, Tempest, Freezeblink


Ninja
-----
Ninja Knife, Murasame, Ninja Gear - Throw, Water Veil - Double Sword


Back in Cadoan at night, the Nu Mou Marche spoke to earlier is surrounded by
palace people...and he turns out to be Ezel Berbier! Ezel says that he won't
turn himself in, that life would be too easy if everything went his way. Turns
out Ezel asked these guys for 100000 gil for a job. Meh. After, Ezel's 
alright.

After, Ezel says he must be off, as it's hard when everyone thinks of him as
a genius. Judgemaster Cid will suddenly appear and say that he heard the Nu
Mou call him an eccentric loony. Ezel will be flattered that the Judgemaster
himself came out to arrest him. Judgemaster Cid will try to arrest Ezel with
a powerful law, but Ezel will nullify it with an antilaw, and he and Marche
will disappear. Cid will be impressed that Ezel could nullify such a powerful
law.

After, in the tavern, Ezel will be angry with the palace, strengthening the
laws like they did. Ezel will then tell Marche about his card shop, full of
Law Cards and Antilaws.


==============================================================================
			       i. Diamond Rain    DMRN		      
==============================================================================

Contract the mission "Diamond Rain" at any pub.

Diamond Rain - Aisenfield 	#007
Finished Antilaws
Win Battle
10600 Gil, 40 AP, 100 CP, Roda Volcano icon
Word is, diamonds are falling in the rain in Aisenfield! If it's true, we'll
be rich!

	Geyna, Streetear

Black Mage x2 - Fira, Thundara, White Mage - Cure, Life, Shell, Dragoon - 
Jump, Archer x2 - Aim: Arms

Avoid Color Magic, Missiles, Fight, and Damage2: Animals. If possible, try to
get Ice forbidden.

Four of out five monsters are elemental based, and you've got not one but two
Black Mages. What do you do?

Your White Mage should be used to cure your damaged units obviously, and the
Dragoon should attack from far away when he can. Use your Archers' Aim: Arms
ability to disable the monsters when you can.


Bomb
----
Blowup, Flame Attack


Icedrake
--------
Mighty Guard - Counter


Icedrake
--------
Ice Breath


Ice Flan
--------
Acid, Blizzara


Lamia
-----
Hand Slap, Poison Frog


During a rainstorm, Marche and Clan Nutsy will encounter some more rabid 
monsters.

After, it turns out that this rain isn't at all caused by a crystal, and that
there isn't any diamond rain. Marche will suddenly spot a raining diamond but
it will then disappear in his hand. Marche concludes this to be because of the
crystals.


==============================================================================
			    j. Hot Awakening    HAKN		      
==============================================================================

Contract the mission "Hot Awakening" at any pub.

Hot Awakening - Roda Volcano 	#008
Finished Diamond Rain
Win Battle(Changes to Defeat Boss!)
11400 Gil, 80 AP, 100 CP, Koringwood Icon
The Roda Volcano has been active lately. The Royal Mage Academy wants to hire
researchers. No experience needed, must like heat.

	Ramda, Geology Labs

Any unit that has a self-spell, like First Aid.

Avoid having Fight or any of the weapons of your units forbidden. Get Charm
if forbidden.

You may have noticed that all the units have self spells. There's a good
reason for this. The units you're facing cannot move, and can only attack with
Logos, which will turn your units on your teammates. You can level up an
insane amount here by continuously using self-spells while staying out of the
way of the Ultima Crystals. After that, go and destroy the Ultima Crystals,
but tackle them one at a time - taking on six different crystals at once can
hurt you.


Ultima Crystal(Avatar) times 8 units
------------------------------------
Logos


At Roda Volcano, an earthquake will suddenly occur, and then a warp appears.
Marche will be sucked into the vortex. Inside, there will be fluttering
butterflies around a crystal in fire. Marche can't find a Totema, but suddenly
a bunch of smaller crystals will appear. These are the Totema, and Marche will
have to destroy them all to win.

After, Marche will wonder which Totema Ultima was aligned with. He figures it
to be the Nu Mou Totema as the crystals formed a magic circle. As the crystal
breaks, Prince Mewt appears and tells Marche to stop making him remember bad
things, and orders Marche out of his world. As Marche is teleported back to
Roda Volcano, he realizes this world is a reflection of Mewt's desires, and
that if he destroyed this world, he would be destroying Mewt's dream.

==============================================================================
			     k. Magic Wood    MCWD		      
==============================================================================

Contract the mission "Magic Wood" at any pub.

Magic Wood - Koringwood 	#009
Finished Hot Awakening
Win Battle
12600 Gil, 40 AP, 100 CP, Salikawood Icon
Trespassers have been cutting down trees in the Koringwood for their magical
properties. They must be stopped!

	Guillaume, Ranger Captain

Sniper - Doubleshot, Aim: Arms, Gunner, Archer 2x - Aim: Arms, Dragoon - Jump,
Time Mage - Haste

Avoid having Missile forbidden, and try to get Knives and Color Magic 
forbidden as well as Summon Magic.

Straight off, cast Haste on your units, then attack and disable the front
line of units. The Summoner will stay back - if you have Summon Magic
forbidden though, there's no need to worry about her. After wiping out the
Thieves, go and eliminate the rest of the units. It's really much more
convenient if you have all the recommended laws forbidden. Unfortunately, it
may be a bit hard as you'll be outnumbered for the first time with 7 units.


Archer
------
Thorn Bow, Survival Vest - Aim: Legs, Take Aim, Faster, Blackout - Block
Arrows


Black Mage
----------
Thunder Rod, Blaze Robe - Fira, Thundara, Blizzara


Sniper
------
Fey Bow, Minerva Plate - Doubleshot, Beso Toxico, Aim: Armor - Return Fire


Summoner
--------
Judge Staff, Flurry Robe, Scarab - Ifrit, Ramuh, Shiva - Absorb MP


Thief
-----
Zorlin Shape, Judo Uniform, Thief Hat - Steal: Armor, Steal: Access, 
Steal: Gil, Steal: EXP, Item - Counter


Thief
-----
Scramasax, Power Sash, Headband - Steal: Shield, Steal: Helm, Steal: EXP,
Steal: JP


Time Mage
---------
Force Rod, Gaia Gear - Haste, Slow, Quarter


Some tree poachers are cutting down trees, remarking that it's much easier
and much more profitable than fighting. Suddenly, Marche and Clan Nutsy will
show up and demand a fight with them.

After, when the jailmaster takes them away, the forest ranger thanks Marche.
Marche wonders if the magic forest has anything to do with a crystal.




_AUTHOR'S NOTE_ - From now on, in the Unit Cast, I will NOT be limiting the
classes to the six units you got at the beginning of the game. This means that
for instance, I may list 3 Gunners, meaning you need 3 Moogles.


==============================================================================
			   l. Emerald Keep   ELKP		      
==============================================================================

Contract the mission "Emerald Keep" at any pub.

Emerald Keep - Salikawood 	#010
Finished Hot Awakening
Defeat Babus
13600 Gil, 40 AP, 100 CP, Nargai Cave Icon
The Royal Mage Academy has given up their search for the giant emerald crystal
of Salika Keep. Treasure hunters, now's your chance!

	Levey, Search Team Member

Sniper x2 - Beso Toxico, Doubleshot, Aim: Arms, Gunner x2, Thief x2 - Any
Steal abilities. If using a Human Thief, try to have him know Aim: Arms.

Get Knightswords, Spears, Alchemy and Color Magic forbidden, and avoid getting
Missile, Gunmanship, Bows, or Knives forbidden.

You have a half dozen Royal Guards here, and they know how to equip 
themselves. Unfortunately, they're tough, so that's why you want to keep them
as unable to fight as possible, with laws forbidding their actions, attacking
from afar, poisoning, and disabling.


Alchemist
---------
Mandragora, Chain Plate - Flare, Poison, Toad


Bishop
------
Cure Staff, White Robe - Cura, Dispel, Water


Gunner
------
Chaos Rifle, Survival Vest, Green Beret - Boltshot, Confushot, Stopshot -
Concentrate


Runeseeker(Babus)
-----------------
Lotus Mace, Aegis Shield, Mirage Vest - Explode, Stillness, Quarter - Counter


Templar
-------
Partisan, Opal Helm, Gold Armor - Astra, Warcry, Cheer - Weapon Attack+


Templar
-------
Lohengrin, Diamond Helmet, Diamond Armor - Rasp, Cheer, Haste - Bonecrusher



Marche comes to Emerald Keep, and meets up with a Nu Mou. The Nu Mou comments
that the Royal Mage Academy has only left, and now the bounty hunters have
already come in. He says that he is Babus, personal mage to Mewt. Babus asks
Marche if he knows of a person who means Mewt ill, and Marche responds saying
that he didn't know that Mewt wanted this world to exist. Babus puts two and
two together and figures out that Marche is the one Mewt speaks of.

During the battle, Babus asks Marche what he meant by the world changing back.
Marche says that the world wasn't like this, and Babus tells Marche that he is
crazy.

After defeating Babus, before he runs off, he says that now that he knows what
Marche looks like, he can't escape.


==============================================================================
			    m. Pale Company   PCMP		      
==============================================================================

Contract the mission 'Pale Company' at any pub.


Pale Company - Nargai Cave 	#011
Finished Emerald Keep
Win Battle(Changes to Defeat Totema!)
15000 Gil,80 AP, 100 CP, Baguba Port Icon
A spirit or ghost was seen going into Nargai Cave, and is making low moaning
noises. We can't sleep. Please investigate.

	Nargai Area Residents

Archer 2x - Aim: Arms, Blackout, Black Mage - 2nd class offensive spells,
White Monk - Far Fist, Air Render, White Mage - Life, Cura, Gunner

Don't get Holy, Color Magic, Missiles, Aim, and the like forbidden. If it's
possible for you, get all three elements forbidden, and switch the Black Mage
out for a second Gunner.

You'll be devastated from all sides by the trio of dragons and the Totema
Adremmalech, to be blunt. However, you can fight back by keeping the dragons
at bay with Aim: Arms and Blackout. Keep your Gunner from afar to steadily
whet down the HP of the dragons, and have your White Mage heal the units
damaged. After the dragons have been taken care of, go for Adremmalech.


Adremmalech(Totema)
-------------------
Lightspeed, Firestream, Howl of Rage, Soul Sphere - Weapon Attack+


Firewyrm
--------
Fire Breath - Weapon Attack+


Icedrake
--------
Mighty Guard, Ice Breath - Counter


Thundrake
---------
Bolt Breath - Geomancy


Marche will encounter a ghost in Nargai Cave and follows it, but then gets
teleported to a cave. In here, the Totema Adremmalech appears and sucks up
the ghost, and three dragons appear around him. Marche declares he won't leave
until the crystal is destroyed. Adremmalech responds that he will not let it
happen.

After, Marche theorizes that there's an incredible power that created the
crystals. Back in Nargai Cave, Babus walks up alone and encounters Marche.
Suddenly, we'll hear Mewt talking from a dark void, and he wants Babus. He
then disappears.

Babus then talks to Marche, and asks him what if there were two worlds - what
is there in Marche's world that's worth it to cause Mewt so much pain? Marche
cannot think of an answer, and then Babus disappears to leave Marche wondering
over this turn of thoughts.


==============================================================================
			    n. Jagd Hunt   JDHN	      
==============================================================================

Go to Baguba Port, then try to leave. We'll end up going to the pub where we
will the meet Montblanc's brother Nono. It seems that Nono had just finished
building an airship, when he got robbed. The thieves are in a place where
everyone seems to dred - Jagd Dorsa - and with good reason: If you die there,
you don't get revived. You stay forever dead. There are no laws there to
restrain you, but there are no judges there to keep you alive. Marche then
will offer to retrieve Nono's airship from the thieves, and we'll be asked to
place Jagd Dorsa on the map. Head to Jagd Dorsa now.


Jagd Hunt - Jagd Dorsa		#012
Finished Pale Company
Win Battle
16000 Gil, 40 AP, 100 CP, Kudik Peaks Icon
On my brand-new airship's maiden flight, she was damaged in a hit-and-run! The
criminal is in Jagd Dorsa, kupo! Get him!

	Nono, Machinist Apprentice

White Mage - Life, Gunner x2 - Paralyzshot, Sniper x2 - Beso Toxico,
Doubleshot, Aim: Arms, Thief - Various stealing abilities

Jagd Battle - no laws.

KEEP YOUR WHITE MAGE ALIVE AT ALL COSTS! If you are unable to do so, have some
or all of your other units with the Item ability and some Phoenix Downs ready
at requirement. Have the Gunners and Snipers use their abilities to disable
and poison the enemy units as often as possible, and keep your Thief at the
enemies' equipment. DO NOT END THE BATTLE WITH ANY OF YOUR UNITS DEAD! Doing
so will kill that unit off permanently.



Antlion
-------
Level 3 Defenseless, Sandstorm - Weapon Defense +


Assassin
--------
Petalchaser, Wygar - Shadowbind, Last Breath, Aphonia, Oblivion - Return Fire


Blue Mage
---------
Harpe, Mirage Vest, Fortune Ring - Mighty Guard, Night, Hastebreak, White
Wind, Item - Immunity


Hunter
------
Fey Bow, Judo Uniform, Thief Hat - Sonic Boom, Advice, Aim: Vitals - 
Auto-Regen


Ninja
-----
Kikuichimonji, Petalchaser, Dark Gear, Genji Armlets - Throw, Metal Veil,
Water Veil - Double Sword


Toughskin
---------
Resonate, Matra Magic


A Ninja will tell Marche to leave, but Marche refuses to leave. After, Marche
hopes that this is the last time that he'll need to come here.

Back at Baguba Port, Nono will talk about making his ship into a merchant
ship, and he thanks Marche.


==============================================================================
			    o. The Bounty   TBNT	      
==============================================================================

Contract "The Bounty" at any pub, then go and encounter the blue soldier on
the World Map.


The Bounty - Random Area	#013
Finished Jagd Hunt
Win Battle
17200 Gil, 40 AP, 100 CP, Jeraw Sands Icon
Looking for information about that bounty the palace is offering. Give us a
shout if you see us. We're around.

	Clan Ox

Gunner x2, Sniper x2 - Aim Arms, Archer x2 - Aim: Arms. Try to equip as many
units as possible with Item, and if you want, you can change the long-distance
units around, such as exchanging 2 Snipers for 2 more Gunners.

Get Color Magic, Time Magic, Blades and/or Greatswords forbidden, and that'll
just about completely disable all of the enemies' abilities. Don't let
Missiles or Gunmanship get forbidden.

If you've gotten the recommended laws forbidden, then you can just go into the
battle and scourge them. Even if you didn't, with all the long-range units,
you should be able to take most of the units out before they come within your
range.



Marche will ask the Clan Ox leader if he has any info on the Wanted person.
Suddenly a Black Mage interrupts and says that Marche looks a lot like the
palace's description. Realizing that Marche is the Wanted person, Clan Ox will
rev up to fight Clan Nutsy.

After, Marche realizes that he needs to find the other crystals as soon as
possible.


Black Mage
----------
Force Rod, Mistle Robe - Fira, Blizzara, Blizzaga - Return Magic


Fighter
-------
Atmos Blade, Brigandine, Bracers - Wild Swing, Air Render, Air Blast -
Strikeback


Paladin
-------
Vigilante, Gold Armor, Spiked Boots - Drop Weapon, Saint Cross, Cura, Life


Red Mage
--------
Djinn Flyssa, Rubber Suit, Scarab - Fire, Thunder, Blizzard, Cure, Poison,
Item - Catch


Sage
----
Druid Mace, Flame Shield, Gaia Gear - Blind, Aero, Bio - Reflex - Shieldbearer


Time Mage
---------
Force Rod, Survival Vest - Quicken, Reflect, Stop, Quarter


==============================================================================
			    p. Golden Clock   GCLC	      
==============================================================================

Contract the mission "Golden Clock" at any pub.

Golden Clock - Jeraw Sands	#014
Finished The Bounty
Win Battle
18000 Gil, 40 AP, 100 CP, Muscadet Icon
Someone has been selling phoney copies of our "Golden Sandclock(tm)" in the
Jeraw Sands area. Please investigate.

	Belta Clockworks Co.

4 of any of the the four long-distance units - Archers, Hunters, Snipers, and
Gunners. 

I don't think it needs to even be said. Get Status forbidden.

With Status forbidden, the majority of your opponents' attacks will be 
disabled - and they'll have to rely on their weak attack power. Ritz and Shara
are much higher in level than you'll likely be at the moment, so let them take
the front march, and hit from afar with your Archers/Snipers/Gunners/Hunters.


Alchemist
---------
Morning Star, Chain Plate, Scarab - Meteor, Poison, Toad - Immunity


Elementalist(Ally)(Ritz)
------------------------
Diabolique, Mirage Vest, Cachusha - Fire Whip, White Flame, Evil Gaze, Heavy
Dust - Absorb MP


Gadgeteer
---------
Sick Knuckles, Power Sash, Gauntlets - Red Spring, Blue Screw, Green Gear -
Damage > MP


Juggler
-------
Kard, Chain Plate, Dash Boots - Hurl, Firebomb, Ball - Catch


Sniper(Ally)(Shara)
-------------------
Master Bow, Ninja Gear, Star Armlet - Death Sickle, Doom Archer, Aim: Weapon -
Auto-Regen


Time Mage
---------
Thor Rod, Leather Garb - Quicken, Slow, Stop, Demi - Last Quicken


Marche will meet up with Ritz in the Jeraw Sands - but no worries, Ritz does
not want the bounty that's on Marche's head. It seems that they're here also
to deal with the clock-forgers, and Ritz calls them out. Shara mentions that
the forgers figure they can trade Marche in for a pardon of their crimes.

During the battle, Ritz asks if Prince Mewt is really the Mewt of their world
and Marche tells her he is. He says that this is Mewt's dream world and 
because Marche wants to go back, he's Mewt's enemy. Ritz asks him why he would
want to go back, saying that he isn't picked on anymore, and that his brother
is probably able to run free here. Marche asks her why she wants to stay here,
and she tells him that's none of his business.


After, Marche thanks Ritz and Shara, and begins to leave when Ritz says that
she might just side with Mewt and become his enemy. After Marche leaves, Shara
comments that Marche is probably worried about her, and that he likely wants
to go back to the other world because of his family. Ritz then tells Shara
that her hair is naturally white, and that her mother would dye it every day
while crying. In this world, it's naturally pink, and that's why she doesn't
want to go back.

At the palace, we'll see a scene where Mewt will have a nervous breakdown.


==============================================================================
			    q. Scouring Time   SCME	      
==============================================================================

Head to Muscadet.

Here, we'll meet up with Ezel again, who'll congratulate you in a way for
being so famous now. Ezel says that he would never turn in a friend, and that
he would hurt the Palace in any way and fashion that he could. Ezel then tells
Marche that the judges are searching every clan personally for him. Ezel tells
Marche to watch himself.

Head out of Muscadet and then back into Muscadet again.


Scouring Time Part 1 - Muscadet		#015
Finished Golden Clock
Win Battle
19800 Gil, 80 AP, 100 CP, Uladon Bog Icon
By order of Her Majesty Queen Remedi we will be searching each town for the
boy wanted by the palace.

	Bervenia Palace & Judges

Archer/Hunter(Marche) - Aim: Arms, Item (With X-Potions), Self-Ability, Black 
Mages x4 - 2nd Class Offensive Spells, trade 2 Black Mages for 2 Gunners in
case of Gunmanship not being forbidden.

Don't let Missile or Color Magic get forbidden, and try to get Swords, Spears,
Gunmanship and Blades forbidden. Of the four, try to get Swords forbidden. If
you can't, at least get Blades forbidden.

The odds are against you in this match with 7 of them and only 5 of you.
However, if your Black Mages/Gunners have 10 JP already, you can summon the
Totemas and devastate most of the units, then you can attack from afar while
disabling the units with Marche's Aim: Arms.


Gunner
------
Riot Gun, Chain Plate, Bracers - Fireshot, Boltshot, Iceshot, Blindshot


Mog Knight
----------
Atmos Blade, Round Shield, Platemail - Mog Lance, Mog Shield, Mog Aid


Mog Knight
----------
Shadow Blade, Opal Helm, Carabini Mail - Mog Attack, Mog Guard, Mog Rush


Paladin
-------
Ragnarok, Carabini Mail, Cross Helm - Drop Weapon, Saint Cross, Holy Blade


Templar
-------
Trident, Dragon Mail, Gauntlets - Astra, Haste, Lifebreak - Bonecrusher


Templar
-------
Dragon Whisjer, Genji Armor, Gauntlets - Warcry, Rasp


Sage
----
Energy Mace, Opal Shield - Drain, Aero, Bio


A judge will confront a moogle and arrest him simply because there's a moogle
in Marche's clan. Marche will then come out and confront the judge. The judge
says that they won't release any prisoners until they're sure he's the one
they want, and Marche tells him to call Judgemaster Cid. We'll have to fight
in the meantime though.

After, Judgemaster Cid will come along, but he'll also arrest Marche's
companions.



In jail, Babus will come, and confirm it is Marche. Marche answers Cid's
question about him destroying the crystals, complete with the Totema's names.
Marche then says that he did it so that he could go, and Babus explains to
Cid about what Marche was saying a while back. Cid asks Marche if there is any
way back home, and Marche is not sure. Cid tells Marche that he'll have to
stop, and then tells Marche that in this world, at the rate he's progressing,
he could have many things - power, wealth, status, and the like, and that he
shouldn't try to destroy the crystals anymore. Babus adds that Mewt should be
the one to decide if the world goes back, because reality is too painful for
him. Marche says that he can't do that, as it's escapism. Suddenly, a seam
will appear and all three of them will get sucked into it.


Scouring Time Part 2 - Muscadet		#015
Finished Scouring Time Part 1
Win Battle
No reward

Marche will be unable to change jobs.

Disable Babus with Aim: Arms, then unleash all your might on him. When he
attacks and takes a good chunk of your HP, use an X-Potion. After you defeat
him, abuse your self-ability like in the Ultima ability, then destroy the
Avatars.

Avatar 1
--------
Nothing


Avatar 2
--------
Weapon Defense+


Runeseeker(Babus)
-----------------
Lotus Mace, Lordly Robe - Explode, Stillness, Demi - Counter, Weapon Defense+


Marche realises the Avatars are like with Ultima, but Babus refuses to stand
by and watch. Cid tells Marche that he's alone with the odds stacked against
him, but Marche refuses to give up. Babus asks how a whole world can be
someone's escape, and Marche tells him of Mewt's tortured life. Babus takes
this as another reason to stop the destruction of this world.

After the destruction of Exodus, the three see a scene of Cid and Mewt in the
real world. Cid will remember his real-world memories, and confirms the
existence of another world to Babus. After some sad memories, Cid tells Babus
that the palace and judges are seperate, with the judges being neutral now.
Cid will tell Babus to thank Marche go, and thanks Marche for opening his eyes
to the truth.


==============================================================================
			    r. The Big Find   TBFD	      
==============================================================================

Go to Sphrom. Here, Marche will overhear a conversation about the judges
becoming neutral, and that Prince Mewt threw a tantrum.

At the Palace, Cid tells Mewt he will always be there for him. After a small
temper tantrum, Mewt will say it's OK, and Cid will leave as Remedi comes in.
Remedi will introduce a new boy named Llednar to be Mewt's attendant and
bodyguard.

Contract the mission "The Big Find" at any pub.

The Big Find - Uladon Bog	#016
Finished Scouring Time
Win Battle
20400 Gil, 40 AP, 100 CP, Gotor Sands Icon
Even after the historical finds in the Uladon Bog, the Royal Mage Academy
says there might be more lying hidden out there...

	Azare, Streetear

Dragoon x3 - Jump, Gunner x2, Hunter - Sonic Boom

Get Blades, Steal, and Prayer forbidden, and don't let Techniques, Hunt, or
Gunmanship be forbidden.

The enemy has one big flaw in their clan - lack of diversity. Three laws
severely destroy their whole game plan - forbidding Prayer, Blades, and
Steal. A second flaw is that without the Bishop's abilities to use Prayer
attacks, they have no long-range attack except for one Fighter's Far Fist
attack. And you can run circles around them with Dragoons, Gunners, and a
Hunter.


Bishop
------
Cure Staff, Survival Vest, Feather Boots - Cura, Dispel, Holy - Return Magic


Bishop
------
Garnet Staff, Black Robe, Wizard Hat - Barrier, Judge, Water, Aero, Break -
Half MP


Fighter
-------
Kwigon Blade, Leather Garb, Headband - Rush, Air Render, Far Fist, Backdraft -
Bonecrusher


Fighter
-------
Ogun Blade, Chain Plate, Spiked Boots - Wild Swing, Beatdown, Blitz, Item -
Strikeback


Thief
-----
Sword Breaker, Dark Gear, Thief Armlets - Steal: Weapon, Steal: EXP, Steal: JP
Steal: Ability - Maintenance


Thief
-----
Rondell Dagger, Wygar, Germinas - Steal: Armor, Steal: Shield, Steal: Access,
Steal: Weapon - Counter


A Templar and Fighter will be talking about Marche, and the Templar says that
his source on Marche coming here was reliable. A Thief then tells them that
Marche is coming. Marche comes onto the screen, and then we'll have to fight.

After, Marche wonders how they knew he would be here, when he senses that
someone is watching him.


==============================================================================
			    s. Desert Patrol   DTTL	      
==============================================================================

Contract the mission "Desert Patrol" at any pub.


Desert Patrol - Gotor Sands	#017
Finished The Big Find
Win Battle
21400 Gil, 40 AP, 100 CP, Delia Dunes Icon
The famed Mirage of Gotor is drawing big crowds, and big crowds draw thieves
and pickpockets. Please help us patrol!

	Ivalice Tourism Board

Sage - Various abilities, Gunner, Assassin x2 - Last Breath, Various
Abilities, Archer - Aim: Legs

Nothing really of notice with the laws. Just try to disable as many of the
enemies' abilities if you want to.

In terms of laws, this here clan has a solid force. However, they still don't
have many long-distance attacks, and by taking out the Bishop quickly and
following up with the White Monk, the enemies' long-distance attacks will be
reduced to 0. Move in after that with your Assassins, and offer support from
afar with the Sage and Gunner. Keep Marche up front to keep the enemy units
from moving around with Aim: Legs.


Bishop
------
Spring Staff, Flurry Robe, Wizard Hat - Cura, Dispel, Water, Break, Item -
Return Magic


Defender
--------
Ragnarok, Carabini Mail, Cross Helmet - Tremor, Drop Weapon, Mow Down, Item


Dragoon
-------
Dragon Whisker, Dragon Mail, Diamond Helmet - Lancet, Fire Breath, Bolt
Breath, Bangaa Cry


Soldier
-------
Diamond Sword, Wygar, Bracers - Powerbreak, Mindbreak, Speedbreak, Mug


Soldier
-------
Hardedge, Mirror Mail, Flame Shield - Powerbreak, Mindbreak, Magicbreak,
Provoke - Monkey Grip


White Monk
----------
Godhand, Ninja Gear - Whirlwind, Air Render, Earth Render, Far Fist - Counter

Marche will walk up, and he sees Doned! Doned will run away however, and tell
a Bishop that is nearby that Marche is here. The Bishop and his clan will then
encounter Marche.


After, Marche will confront the Bishop about Doned. The Bishop says that he
was very well informed, and that oddly enough he didn't charge very much
on his information about Marche. Marche will then let the Bishop go, and
wonders what's going on.


==============================================================================
			    t. Quiet Sands   QNDS	      
==============================================================================

Contract the mission "Quiet Sands" at any Pub.

GET ALL YOUR CHARACTERS IN QUIET SANDS PART 2 TO 10 JP!


Quiet Sands Part 1 - Delia Dunes	#018
Finished Desert Patrol
Win Battle
22600 Gil, 80 AP, 100 CP, Materiwood Icon
The famed "Barking Sands" in the Delia Dunes have stopped barking, and tour
cancellations are rising. Please investigate.

	Acamel Tours Office

Thief x6 - All Steal abilities

Don't let Steal be forbidden.

Really simple here. You just have to survive for a few turns, but in those
few turns, you want to steal some equipment to make up for the inability to
win. Yes, the inability to win. You will NOT be able to defeat Llednar here,
so don't waste your time. He does have some good equipment though, as said
before.


Biskmatar(Llednar)
------------------
SaveTheQueen, Maximillian, Bangaa Helm, Caligula - Abyss, Life Render,
Ripcircle, Furycircle


Templar
-------
Lohengrin, Opal Armor, Cross Helm - Astra, Warcry, Rasp, Haste - Bonecrusher


Templar
-------
Kain's Lance, Dragon Mail, Diamond Helmet - Silence, Soul Sphere, Haste,
Lifebreak - Weapon Attack+


Titania(x2)
-----------
Angel Whisper, Level?D Holy


Marche will be on the Delia Dunes, wondering why it's so quiet, when Llednar
comes onto the screen and says he cannot allow Marche to interfere anymore. He
will advance when a seam opens up.

In the new room, Llednar tells Marche he will go no further and is about to
strike Marche, when Cid appears and stops Llednar from using his master
attack, saying it would destroy the crystal. Cid warns Marche that Llednar is
invincible, but Marche will still fight. Nevertheless, Llednar will be unable
to take any damage, and he says that he is invincible, and that Marche cannot
win. After a while, Llednar gets cocky and uses his Omega attack - and gets
arrested doing so. Cid tells Marche that he can take him out the seam, but
Marche refuses to do so.


Quiet Sands Part 2 - Delia Dunes	#018
Finished Quiet Sands Part 1
Defeat Boss!


White Mage x3 - Life, Cura, Shell, Protect, Gunner x3

Don't let Holy or Gunmanship be forbidden.

This battle will be insane if you're not leveled enough. Otherwise, you should
have an easy time. Start off by summoning the Totemas of the White Mages. If
there are no Vampires remaining afterwards, then attack Mateus until the
Vampires rise again, then use the Gunner's Totemas.

After your Totemas are all used, switch the White Mages out of protective
spells and into aiming Life and Cura at the Vampires. As the Vampires are
Dark-based opponents, they'll lose HP. Continue whetting Mateus's HP down with
your Gunners all the while.


Totema(Mateus)
--------------
Spellbind, Breath of God, Star Cross, Thundaga - Weapon Attack+


Vampire
-------
Miasma, Zombify - Block Arrows


Vampire
-------
Miasma, Zombify


Vampire
-------
LV? S-Flare, Zombify


Vampire
-------
LV? S-Flare, Miasma - Weapon Attack+


Cid will take Marche to the last crystal. Marche will walk up, and Mateus will
appear. Suddenly, Mateus will change into Ritz, who says she wants to remain
here. Marche says he wants to go back, but Ritz says he doesn't sound sure of
himself. Ritz then turns into Doned, who says in this world, he can run around
and use magic, and do whatever he wants. Doned will turn into Mewt, who tells
Marche that his parents do nothing more than fight, and that going back to
the real world won't bring his father back. Mewt will finally change into
Marche himself, who tells him he's so strong that he can break out of this
world, that he'll even take on himself. Marche declares that he's going back,
and four Vampires will appear flanking Mateus.


Afterwards...





Nothing happens...

Queen Remedi appears and tells Marche that the world is still wanted by Mewt,
and as such, the world will still exist. She also tells Marche that he too is
not yet ready to leave. Out on the Delia Dunes, Marche tells Cid that he'll
find Mewt and talk to him. When Cid asks Marche how he'll do that, Marche says
he'll find a way.


==============================================================================
			     u. Materite Now!  MTTN	      
==============================================================================

Go to Cyril. In the pub, Marche will overhear a conversation about Gift Day -
A day where people from all over Ivalice bring a gift for the Royal Family.
Apparently, if your gift is good enough, you can be able to see the Prince.
Marche decides to get a gift good enough, and Montblanc says that Nono should
be able to make a good gift.

Contract the mission "Materite Now!" at any pub.


Materite Now! - Materiwood	#019
Finished Quiet Sands
Win Battle
23400 Gil, 40 AP, 100 CP, Bervenia Palace Icon
Materite is getting hard to find with Audience Day near. I need some for my
experiments! Search the Materiwood -- ore will do.

	Pallas, Alchemist

Fighter x3 - Far Fist, Air Render, Sage - Giga Flare, White Monk x2 - Air
Render (Can trade Fighters for White Monks/vice versa)

Forbid Corner, Color Magic, Summon, Missile, and/or Spirit Magic. The former
three are the ones most recommended to be forbidden.

The team on a whole lacks organization, trying to unite Viera jobs and failing
miserably. Although it can get a bit hard as Viera naturally are agile, there
is nothing else riding for this clan. Advance with your White Monks and
Fighters, and have your Sage destroy them from afar with the mighty Giga
Flare.


Assassin
--------
Masamune, Ninja Gear, Genji Armlets - Shadowbind, Last Breath, Ague,
Oblivion - Return Fire


Elementalist
------------
Joyeuse, Rubber Suit, Ribbon - Shining Air, Evil Gaze, Heavy Dust, Sliprain -
Absorb MP


Red Mage
--------
Madu, Brint Set, Gold Hairpin - Fire, Thunder, Sleep, Poison, Doublecast -
Magic Power+


Sniper
------
Nike Bow, Bone Plate, Red Boots - Doom Archer, Aim: Armor, Aim: Weapon, Aim:
Wallet, Auto-Regen


Summoner
--------
Cheer Staff, Thunder Robe, Magic Ring - Ifrit, Ramuh, Carbuncle, Madeen - Half
MP


White Mage
----------
Pure Staff, Mirage Vest - Curaga, Esuna, Full-Life, Shell


Marche will find a ton of Materite, when a bandit clan appears and attacks
Marche, mentioning a streetear who can't be anyone but Doned.

After, Marche calls Doned out. Doned does so, but grabs Marche's stone, and
breaks it. He accuses Marche of taking it as a gift for Mewt, and of trying
to bring the world back to what it was. He says that he can't run around in
the real world, and that he doesn't want to go back, and runs away. Marche
muses that Doned thinks he has something, but Doned has something he doesn't
but wants.

==============================================================================
			      v. Present Day  PRND	      
==============================================================================

Before going to the next mission, secure an Angel Ring if you can, and equip
Marche with it.

Head to Bervenia Palace.


Present Day Part 1 - Bervenia Palace	#020
Finished Materite Now!
Win Battle
25000 Gil, 40 AP, 100 CP, Tubola Cave Icon
Security at the palace is tight as ever with the public audiences today. Come
pay your respects to the prince and queen.

	Bervenia Spokesman

Thief - Various steal abilities, Sensor/Mog Peek, Sniper x3 - Beso Toxico,
Aim: Arms, Juggler - Dagger, Archer(Marche) - Aim: Arm, Various steal
abilities

Forbid Blades, ALchemy, and Techniques. Don't let Steal, Missile, Aim, or
Juggle forbidden.

Three of the five opponents with mostly short range attacks use Blades. What
does that tell you? Eliminate the ability to use it by forbidding blades, and
concentrate foremost on the Templar, who proves the most deadly challenge.
After that's done, if you didn't get Alchemy forbidden, dispose of the
Alchemist. Finishing that, destroy the Mog Knight and two Gladiators.

For the Thief, there's something that should be noted. This mission is the
first where the enemy actually has some hidden items - as such, you'll need
either Sensor or Mog Peek to see it.


Alchemist
---------
Lite Crosier, Gaia Gear, Feather Cap - Scorpion Tail - Death, Flare, Poison,
Toad - Magic Power+


Gladiator
---------
Ogun Blade, Brigandine, Gauntlets - Wild Swing, Fire Sword, Bolt Sword, Ice
Sword - Strikeback


Gladiator
---------
Venus Blade, Brigandine, Bracers - Rush, Beatdown, Blitz - Strikeback


Mog Knight
----------
Pearl Blade, Platemail, Cross Helm - Materia Blade - Mog Attack, Mog Lance,
Mog Rush, Mog Shield, Mog Aid


Templar
-------
Lionheart, Platemail, Opal Helm - Astra, Warcry, Rasp, Haste - Bonecrusher


NOTE! From now on, I will NO LONGER provide plot summaries. This is due to
the fact that from now on, all but one mission will contain a ton of spoilers,
most of it major. I will not spoil everything; this guide will allow you to
get through the ending on your own. (AKA: I'm too much of a lazy ass to type
out the rest of the stuff)



Present Day Part 2 - Bervenia Palace	#020
Finished Present Day Part 1
Defeat Boss!
Nothing

Archer(Marche) - Aim: Arm, Various steal abilities

Don't let Aim or Steal forbidden.

It's a one-on-one match against Llednar. You'll be unable to change jobs
beforehand, so hopefully you got your Angel Ring. Otherwise, you'll have to
be highly leveled if you want a chance at both lasting and stealing all of
Llednar's equipment. My suggestion is to immediately disable him, steal at
least his weapon, and then disable him while running away. Without his weapon,
he'll be severely weakened. After a while, Judgemaster Cid will appear, ending
the battle.


Biskmatar(Llednar)
------------------
SaveTheQueen, Maximillian, Bangaa Helm, Caligula - Omega, Abyss, Ripcircle,
Furycircle - Counter



==============================================================================
			      w. Hidden Vein  HDDV	      
==============================================================================

Contract the mission "Hidden Vein" at any pub.


Hidden Vein - Tubola Cave	#021
Finished Present Day
Win Battle
26200 Gil, 40 AP, 100 CP, Deti Plains Icon
Most say the Tubola Cave mines were depleted during the 1st Mythril Rush, but
my grandfather's will says otherwise. Please check!

	Cruu, Mine Forman

Assassin x2 - Last Breath, Gunner x2 - Dagger, Fighter x2 - Air Render, Far
Fist

No laws of notice, just don't let Corner, Gunmanship, or Blades forbidden.


Split your force into two sides, with an Assassin, Gunner, and Fighter for
each. Put the stronger Assassin, Gunner, and Fighter to face the right flank,
and the weaker guys to face the left force. Send the Assassin in to attack
the closest man, and have the Fighter follow up from behind with Air Render/
Far Fist. Keep the Gunners side by side shooting at their respective sides,
and once one side is down, interchange the Gunner with no targets to the
other side, then continue shooting.


Animist
-------
Black Quena, Survival Vest, Thief Hat - Sheep Count, Tail Wag, Friend - Block
Arrows


Blue Mage
---------
Harpe, Mirage Vest, Feather Cap - Twister, Bad Breath, Roulette, White Wind -
Damage > MP - Immunity


Juggler
-------
Orichalum, Bone Plate - Hurl, Firebomb, Dagger, Smile - Catch


Mog Knight
----------
Paraiba Blade, Power Sash, Iron Helm - Mog Guard, Mog Rush, Mog Shield, Mog
Peek, Mog Aid - Last Haste


Sage
----
Drain, Giga Flare, Bio - Reflex


White Monk
----------
Survivor, Judo Uniform, Feather Boots - Earth Render, Far Fist, Chakra, 
Revive - Counter



==============================================================================
			     x. To Ambervale  TAMV	      
==============================================================================

To Ambervale - Deti Plains	#022
Finished Hidden Vein
Win Battle
27000 Gil, 40 AP, 100 CP, Seina Gorge Icon
Mewt and Remedi have gone to the Ambervale. Before you follow, come to the
Deti Plains, I have a request to ask of you.

	Judgemaster Cid

Gunner x3, Dragoon x2 - Jump, White Mage(Marche) - Esuna, Cura

If you can, try to get Status forbidden, as it will REALLY help you out. Don't
let Holy, Dragon Tech, or Gunmanship get forbidden.

The main problem here is that you'll be having to fight uphill, and you're
cornered in one tiny area of the map. The only solution is to hit the enemy
with as much long-distance damage as possible before they can reach you.
Although it is an effective strategy, if the monsters get within striking
range of you (notably the Big Malboro and the Lilith), you're screwed with
status effects. That's what the White Mage is there for with Esuna.


Big Malboro
-----------
Bad Breath, Soundwave


Coeurl
------
Blaster - Reveal - Block Arrows


Jawbreaker
----------
Level 3 Defenseless, Level 5 Death, Suffocate - Block Arrows - Weapon Attack+


Lilith
------
Twister, Poison Fang, Kiss


Thundrake
---------
Bolt Breath - Geomancy


==============================================================================
			       y. Over the Hill  OTHL	      
==============================================================================

Head to Siena Gorge.

Over the Hill - Siena Gorge	#023
Finished To Ambervale
Win Battle
28600 Gil, 40 AP, 100 CP, Seina Gorge Icon
I want you to find me some amber in the Siena Gorge. Amber contains the power
of the sun, essential in making the antilaw I need.

	Judgemaster Cid

Gunner x3, Dragoon x2 - Jump, White Mage(Marche) - Cura, Protect, Shell

Of the laws you want forbidden, try for Summon, Spirit Magic, Corner, or
Lunge. Don't let Dragon Tech, Holy, or Gunmanship be forbidden.

Well, this is it. You're finally battling against Ritz and her clan, and they
are tough. Thankfully, some weaknesses. First off, no field attacks. This
allows you to shoot from afar with your Gunners before they can get around and
cause you havoc. Second, they're up top a huge mountain, so if you can get as
far away from the mountain as possible, their long range attacks won't be
able to hit you, and you can hit them, so they'll have to come down. Once that
happens, attack them with your Dragoons.

If you're REALLY high-leveled, you can trade some of your units for Thieves.


Assassin
--------
Max's Oathbow, Rubber Suit, Ninja Tabi - Last Breath, Aphonia, Rockseal,
Oblivion - Return Fire


Elementalist
------------
Madu, Minerva Plate, Gold Hairpin - Fire Whip, White Flame, Shining Air,
Heavy Dust, Elemental Shift - Absorb MP


Fencer
------
Madu, Brigandine, Gold Hairpin - Swallowtail, Piercethrough, Nighthawk


Red Mage(Ritz)
--------------
Femme Fatale, Brint Set, Ribbon - Fire, Thunder, Blizzard, Steep, Doublecast -
Catch - Magic Power


Sniper(Shara)
-------------
Seventh Heaven, Galmia Set, Ribbon - Death Sickle, Doom Archer, Aim: Armor,
Aim: Weapon - Auto-Regen


Summoner
--------
Nirvana Staff, Silver Coat, Galmia Shoes - Ifrit, Ramuh, Shiva, Phoenix,
Madeen - Half MP


==============================================================================
			       z. Royal Valley  RYVL	      
==============================================================================


Royal Valley Part 1 - Ambervale		#024
Finished Over the Hill
Defeat Llednar!

Dragoon - Jump, Fighter - Double Sword, White Mage - Cura, Auto-Life, Black
Mage(Nu Mou) - Giga Flare, 3rd level offensive spells

Get Target All and Skill forbidden.

You have one hell of a battle here. Not only are you 4 - 6, but you're also
facing Llednar. Thankfully, you only have to defeat Llednar, and Llednar's
the type of person who just has to charge at you. This means that you can hit
him from two sides with your Dragoon and Fighter, blast him with spells from
your Black Mage, all the while healing your units with your White Mage. If the
other units present a problem, that's what Giga Flare is there for; to cause
an extreme amount of damage.



Royal Valley Part 2 - Ambervale		#024
Finished Royal Valley Part 1
Defeat Remedi!

Ninja x2 - Double Sword, Black Mage - Doublecast, 3rd Class Offensive Spells,
White Mage -  Cura, Auto-Life, Life, Dragoon - Jump, Gunner

Get Target All forbidden.

You thought the before battle was bad. Wait until you have to fight here. This
battle is split up into two parts - you fight with Adrammalech and Famfrit
flanking Battle Queen Remedi. After you defeat Remedi, she'll turn into
Li-Grim Remedi, and this time, two Mateus will flank her. Same units apply.


After you defeat Li-Grim, the ending starts. Give yourself a pat on the back
for completing the main section of the game, then give those sub-missions a
try.



\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                6. Sub-Missions
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
S-MS

From now on, I won't be listing the individual A-Abilities. I'm too lazy to
analyze every enemy for them :P.


Wanted!	- Nubswood		#025
Kingmoon, finished Thesis Hunt
Defeat the Boss!
4600 gil, 40 AP, 30 CP, Flower Vase
This Month's Wanted! Black Mage Dolce: 4600 gil
-Dangerous magic use
-Eating and running
-Assorted misdemeanors

Cancellation possible, Non-repeatable

Defender, Paladin x2, Archer x2, Mog Knight

Get Color Magic and Techs forbidden.

With Color Magic and Techniques forbidden, pretty much the whole enemy clan
is screwed to hell. Not only that, but they're outnumbered 4 - 6. Attack
viciously with your Paladins, Defender, and Mog Knight, and flank them from
behind with the archers. If you want to end this quickly, you can attack Dolce
directly, as you only have to defeat Dolce to end the battle.


Black Mage(Dolce)
-----------------
Rod, Silken Robe - Geomancy


Soldier
-------
Shortsword, Bronze Shield, Cuirass


White Mage
----------
White Staff, Hempen Robe


White Monk
----------
Hard Knuckles, Bronze Shield, Leather Garb - Shieldbearer


Dolce swears that he paid for his food, but Marche doesn't believe him and
tell him that they're taking him in. After he is defeated in battle, Dolce 
says he doesn't want to get arrested.


------------------------------------------------------------------------------


Wanted!	- Jeraw Sands	#026
Bardmoon, finished Jagd Hunt
Defeat the Bosses!
13600 gil, 40 AP, 30 CP
This Month's Wanted! Gabbana Brothers: 13600 gil
-Theft (4 counts)
-Rosiotti slaying
-Always together
-Target desert travelers

Cancellation possible, Non-repeatable

Dragoon x3 - Jump, Any Element Breath, Assassin x2, White Mage - Cura, Life

Don't let Techniques, Corner, Holy, or Color Magic get forbidden. Try to
get forbidden Charge, Steal, Time Magic, Call, or Stunt.

The enemy here is trying to take you down through stealing your equipment,
disabling you, and then attacking head-on. The way to counteract against them
is to make your units big and beefy, or otherwise agile and fast-killing.
Dragoons can absorb a lot of damage before they fall, and with their long
range Jump attack along with Fire Breath, Ice Breath, and Lightning Breath,
they can attack more than 1 unit. Assassins can slip in and kill the enemies
quickly, and the White Mage is there to keep the Dragoons and Assassins strong
and revive them in the case that they do get defeated.


Juggler(Lil Gabbana)
--------------------
Jambiya, Ice Shield, Spiked Boots - Shieldbearer, Last Haste - Shieldbearer


Mog Knight(Big Gabbana)
-----------------------
Air Blade, Ice Shield, Iron Helmet, Survival Vest - Last Haste


Thief
-----
Sword Breaker, Chain Plate


Time Mage
---------
Terre Rod, Mistle Robe


Warrior
-------
Striborg, Iron Armor, Spiked Boots


White Monk
----------
Kaiser Knuckles, Adaman Vest, Spiked Boots



The Gabbana brothers decide to scram, but Marche won't let them. After, the
remaining Gabbana brother will comment that it definitely wasn't their day.


------------------------------------------------------------------------------


Wanted!	- Giza Plains		#027
Madmoon, finished Herb Picking
Defeat the Boss!
2800 gil, 40 AP, 30 CP
This Month's Wanted! Diaghilev Godeye: 2800 gil
-Using alchemy to make counterfeit gil
-Rumored to have a third eye

Cancellation possible, Non-repeatable

White Monk, Soldier x2, Fencer, Black Mage - 1st class offensive spells, White
Mage - Cure

Get Aim or Steal forbidden if possible.

Send forth your four direct-attack units to hit the Gladiator and Thief right
away, with your two stronger units on the Thief. Devote more power to
defeating the Thief, and then the Gladiator. After that's done, bowl your way
through whoever is guarding Diaghilev and defeat Diaghilev Godeye.



Alchemist(Diaghilev)
--------------------
Energy Mace, Feather Cap, Leather Garb - Magic Power+


Archer
------
Thorn Bow, Leather Garb


Dragoon
-------
Javelin, Cuirass


Gladiator
---------
Sweep Blade, Chain Plate - Last Berserk


Thief
-----
Jack Knife, Leather Garb


Diaghilev tells Clan Nutsy that he saw them coming with his third eye, and
Marche tells him they're there for him. After, Diaghilev says that it seems
 to have been fate that he would be captured.


------------------------------------------------------------------------------


Wanted!	- Uladon Bog		#028
Sagemoon, finished Scouring Time
Defeat the Boss!
18000 gil, 40 AP, 30 CP
This Month's Wanted! Swampking Kanan: 18000 gil!
-Ex-palace guard(AWOL)
-Raiding local towns from a camp in the Uladon Bog

Cancellation possible, Non-repeatable

Fighter x2 - Far Fist, Gunner x2 -Paralyzshot, Dragoon x2 - Jump, Cura

Don't let Missiles, Blades, Gunmanship, or Spears get forbidden. Get Summon
Magic or Bows forbidden if you can.

Everything here is about hitting from afar. Shoot straight off with your
Gunners at the Bishop so that the opposition doesn't have any unit to heal
them, then head in with your Dragoons and Fighters. Dragoons should stay from
behind and Jump on the opponents, and if the opportunity presents itself, hit
two or more units with the Fighters' Far Fist.


Archer
------
Artemis Bow, Green Beret, Survival Vest - Concentrate


Bishop
------
Cura Staff, Adaman Vest, Magic Ring - Weapon Defense+ - Defend


Dragoon
-------
BUrglar Sword, Iron Helmet, Iron Armor - Doublehand - Laste Berserk


Summoner
--------
Judge Staff, Circlet, Thunder Robe - Hail MP, Absorb MP


Templar(Kanan)
--------------
Kain's Lance, Cross Helmet, Plate Mail, Feather Boots - Weapon Attack+ -
Bonecrusher


Kanan tells Marche and clan that they've come a long way for nothing, and
Marche says that they know what he's been up to. After, Kanan admits that he
had made some bad choices and knows that he's finished.


------------------------------------------------------------------------------


Wanted!	- Jagd Helje		#029
Finished Present Day and Den of Evil, Huntmoon
Defeat the Boss!
45000 gil, 40 AP, 30 CP, Zanmato
This Month's Wanted! Killer Rayne: 45000 gil
-Fearsome female assassin
-Said to know all the skills of her trade
-Hiding in Jagd Helje

Cancellation possible, Non-repeatable

Gunner x3 - Paralyshot, Sleepshot, Summoner x3 - Madeen, Phoenix

None, it's a Jagd.

What you want to do is take down Rayne as soon as possible. In accomplishing 
this, there are a couple of important things to do. One is making sure that 
you can attack as far away as possible (Gunners, Summoners), and the second is 
to make sure that your allies don't die (hence the Phoenix summon for the 
Summoners). So, attack from afar with your Gunners and Summoners, and take out 
anybody that gets too close to you.


Assassin (Rayne)
----------------
Petalchaser, Ninja Gear, Bracer, Fortune Ring - Auto-Regen


Gunner
------
Peacemaker, Brigandine, Gauntlets - Last Quicken


Red Mage
--------
Colicemarde, Minerva Plate, Magic Ring - Magic Power+


Sniper
------
Hades Bow, Power Sash, Spiked Boots - Concentrate


Rayne will be surprised Marche's clan was gutsy enough to come, and then we 
fight. After, Rayne will be glad she at least fought.


------------------------------------------------------------------------------


Wanted!	- Jagd Ahli		#030
Kingmoon, finished The Bounty, Wanted(#25), and Exploration
Defeat the Boss!
22600 gil, 40 AP, 30 CP, Onlyone
This Month's Wanted! Dark Duke Lodion: 22600 gil[Warning: Very Dangerous!]
-Powerful magic
-Numerous followers
-Active in Jagd Ahli

Cancellation possible, Non-repeatable

Gunner x2 - Paralyzshot, Ultima Charge, Assassin x3 - Last Breath, Shadowbind,
Aphonia, Paladin - Holy Blade, Defense, Life, Cura

None, it's in a Jagd.

You have a choice of either defeating the guard units and then taking out
Lodion, or taking out Lodion right away. Should you choose the latter choice, 
use your Gunners' Ultima Charge to take out the farther units, while you let 
your Assassins take care of the frontal guard units. After that, you can take
care of Lodion. If you want to defeat Lodion off the bat, hit him with the 
Gunners' Ultima Charge as soon as you get the chance, and use your Assassin
abilities at every possibility. Remember though, this is a Jagd, so be sure to
end the battle with all your units still alive.


Archer
------
Nail Bow, Green Beret, Brigandine


Assassin
--------
Murasame, Survival Vest, Bracers - Return Fire


Dragoon
-------
Partisan, Iron Armor, Battle Boots - Dragonheart


Fighter
-------
Sun Blade, Power Sash, Gauntlets


Lodion asks Marche if he and his clan came to find out why he was called the
Dark Duke, and Marche says that whether or not he's a Dark Duke, he's going to
go to jail. After defeating Lodion, Lodion is shocked that he failed.


------------------------------------------------------------------------------


Ruby Red - Baguba Port 		#031
Finished Desert Patrol and Wyrms Awaken
Defeat all enemies
16000 gil, 40 AP, 30 CP, Wyrmstone
Our family heirloom, the fiery ruby known as the "Dragon's Eye," has been 
stolen. Please retrieve.
	
	Viscount Rashie

Cancellation possible, Non-repeatable

Beastmaster - Dragon, Cura, Black Mage x3 - 2nd level offensive spells, Cura, 
Templar x2 - Warcry, Rasp  

Get Missiles forbidden. Don't let Color Magic or Dmg2: Animal be forbidden.

The only real threat here is the Blue Mage - his Auto-Whisper will allow an 
ally to rise once again after they are dead. Deal with the Blue Mage threat by 
converging on him with your two Templars and using Rasp to immediately deal a 
blow to the Blue Mage's MP count, then take him out with your Templars. The 
Beastmaster should be used to turn the Wyrms on each other, while the Black 
Mages are there for routine heavy damage.


Archer
------
Artemis Bow, Headband, Judo Uniform


Beastmaster
-----------
Half MP - War Trumpet, Brigandine, Magic Ring


Blue Mage
---------
Aqua Saber, Thunder Robe, Fortune Ring - Immunity


Hunter
------
Twin Bow, Power Sash, Spiked Boots


Icedrake
--------
Counter


Thundrake
---------
Geomancy


The beastmaster claims he didn't steal the ruby, but Marche knows better. 
Afterwards, Marche will take the ruby back.


------------------------------------------------------------------------------


Tower Ruins - Koringwood 		#032
Press Select on The Hero Gaol when you have it, finished Hot Awakening
Defeat all enemies
30 AP, 30 CP
Gaol, the knight of the amber eyes, was out with the moogle Lini when they 
heard tales of a red-armed fiend in the Koringwood.
	
	"The Hero Gaol," Chapter 1

Cancellation possible, Non-repeatable

Beastmaster x4 - Goblin, Dragon, Bomb, Malboro, Dragoon x2 - Wyrmkiller

Don't let Control, Techs, or Dmg2: Animal become forbidden.

Start off by using the Control techniques on all the monsters except for 
either the Firewyrm or Icedrake - the dragon you don't control gets slain by 
the Dragoon's Wyrmkiller. With one dragon out, turn the four remaining 
monsters against each other, and start picking them off with your two 
Dragoons, starting with the second Dragon. After the second Dragon, choose 
which monster you want to kill next, until they are all down.


Bomb
----
Nothing


Firewyrm
--------
Nothing


Goblin
------
Counter


Icedrake
--------
Nothing


Malboro
-------
Nothing


Marche comments that there are still plenty of monsters to take the red-armed 
fiend's place. After, he wonders whether he'll ever be like the Hero Gaol.


------------------------------------------------------------------------------


Battle in Aisen - Aisenfield		#033
Press Select on The Hero Gaol when you have it, finished Hot Awakening
Defeat all enemies
40 AP, 30 CP
Gaol, himself one of the Aisen 13, was adventuring with Lini the moogle when 
they heard that Aisen Keep had been attacked!
	
	"The Hero Gaol," Chapter 2

Cancellation possible, Non-repeatable

Black Mage x3 - 2nd level Offensive Spells, Bishop x3 - Water, Aero, Cura, 
Break

Get Techs and Missile forbidden. Don't let Color Magic or Prayer follow the 
same fate.

With Missile and Techs forbidden, the enemies are reduced to the Fighter, 
Fencer, and Dragoon being able to only attack regularly. Of course, you can't 
let them do that - thus the Black Mages and Bishops. Stay from afar to pick 
them off, and if you're feeling a bit giddy, use Break - it'll petrify the 
enemy if it works. After the main three foes are done, take out the Archers in 
rapid succession.



Archer
------
Char Bow, Feather Cap, Adaman Vest - Maintenance


Archer
------
Long Bow, Chain Plate, Battle Boots - Concentrate


Dragoon
-------
Partisan, Bronze Helm, Bronze Armor - Weapon Defense+


Fencer
------
Stinger, Round Shield, Chain Plate


Fighter
-------
Atmos Blade, Power Sash, Gauntlets, Battle Boots - Doublehand


Marche comments on how this is where the Battle of Aisen was fought. After, 
Marche wishes he could've seen the gathering of the knights.


------------------------------------------------------------------------------


Magewyrm - Delia Dunes		#034
Press Select on The Hero Gaol when you have it, finished Desert Patrol
Defeat all enemies
50 AP, 30 CP
Gaol, wielder of the twin sword "Ayvuir," was out with Lini the moogle when 
they were asked to drive a magewyrm out of Delia.
	
	"The Hero Gaol," Chapter 3

Cancellation possible, Non-repeatable

Beastmaster x3 - Dragon, Panther, Bomb, Dragoon x3 - Wyrmkiller

Don't let Control, Techs, or Dmg2: Animal become forbidden.

This follows pretty much the same strategy as Tower Ruins. Use your 
Beastmasters to control the non-Dragons and turn them against the Dragons. At 
the same time, assign your Dragoons each to a Dragon and take them out with 
Wyrmkiller, which deals a heavy dose of damage to Dragons. After the dragons 
are all down, focus on having the three remaining enemies kill each other, 
using the Dragoons as an extra measure.


Antlion
-------
Weapon Defense+


Bomb
----
Nothing


Firewyrm
--------
Weapon Attack+


Icedrake
--------
Weapon Defense+, Counter


Red Panther
-----------
Reveal, Counter


Thundrake (Gerland)
-------------------
Geomancy



Marche is shocked that Gerland is still living, but still defeats Gerland.


------------------------------------------------------------------------------


Salika Keep - Salikawood		#035
Press Select on The Hero Gaol when you have it, finished Desert Patrol, Combat 
Level 10
Defeat all enemies
60 AP, 30 CP, Ayvuir Red
Gaol, lover of the moon maiden Evelyn, was out with Lini the moogle when the 
keeplord of Salika invited them...to die!
	
	"The Hero Gaol," Chapter 4

Cancellation possible, Non-repeatable

White Mage - Life, Curaga, Paladin x5 - Holy Sword, Saint Cross

Get Status and Defend forbidden.

You're in for a not-so-forgiving battle here. Although the Time Magic is 
restricted from using his magic and the Defenders can only do physical 
attacks, you've still got Lord Ghost to deal with. Start off by attacking the 
White Mage with your Paladins, then move on to take out the Defenders. With 
them out of the way, corner Lord Ghost and finish him off, then deal with the 
Time Mage. Heal as necessary.


Defender
--------
Lohengrin, Platemail, Iron Helm, Gauntlets


Defender
--------
Falchion, Bronze Armor, Bronze Helm, Bracers


Time Mage
---------
Terre Rod, Magus Robe, Round Shield, Feather Cap - Shieldbearer - Last Quicken


Vampire (Lord Ghost)
--------------------
Weapon Attack+, Block Arrows


White Mage
----------
Cure Staff, Magus Robe, Spiked Boots, Magic Ring - Turbo MP - Absorb MP


The keeplord's ghost confronts Marche, thinking he is Gaol, and Marche will 
fight in Gaol's place. After, Marche obtains the Ayvuir Red, one of the twin 
swords.


------------------------------------------------------------------------------


Twin Swords - Eluut Sands		#036
Press Select on The Hero Gaol when you have it, finished Village Hunt, Combat 
Level 10
Defeat all enemies
40 AP, 30 CP, Ayvuir Blue
Seeing Gaol die horribly before his very eyes, Lini took his sword into the 
Eluut Sands to await the one worthy to wield it.
	
	"The Hero Gaol," Epilogue

Cancellation possible, Non-repeatable

Any 6 units.

Get Status, Charge, and Gunmanship forbidden.

There's really no bothering in formulating a strategy for this; the highest 
enemy in this battle is level NINE, and by now, you should be around level 10 
at the lowest. But anyways, the enemies here shouldn't provide too much of a 
threat to you; eliminate the Black Mage and Animist first, then do a mop-up of 
the other units.


Animist
-------
Earth Bell, Chain Plate, Spiked Boots


Black Mage
----------
Rod, Silken Robe, Battle Boots


Gunner
------
Lost Gun, Green Beret, Leather Garb, Battle Boots - Concentrate


Mog Knight
----------
Atmost Blade, Round Shield, Iron Helm, Iron Armor - Geomancy - Last Haste


Mog Knight
----------
Shadow Blade, Round Shield, Survival Vest, Battle Boots


Time Mage
---------
Firewheel Rod, Silken Robe, Fortune Ring - Last Quicken


The Mog Knight asks why Marche and co are defaning Lini's grave, and Marche 
says he'll show them that he's worthy to visit. After, the Mog Knight is 
satisfied, and we gain Ayvuir Blue.


------------------------------------------------------------------------------


Village Hunt	- Eluut Sands		#037
Finished The Cheetahs
Defeat all enemies
4200 gil, 40 AP, 30 CP
Participants wanted for a survey of the Eluut Sands. We will cross antlion
nests to find a legendary moogle's hidden village.
	
	Barba, Junior Researcher

Cancellation possible, Non-repeatable

Fighter x2 - Air Render, Fencer x2, Dragoon x2 - Breath abilities, Jump

Don't let Techniques, Blades, Rapiers or Spears get forbidden, and especially
not Dmg2: Animal.

Your enemies are entirely hand-to-hand combat fighters, so adjust your party
to react similarly. Keep your Fighters and Dragoons at distance when you
can though, using Air Render for the Fighters and Fire/Ice/Lightning Breath
and Jump for the Dragoons to keep the enemies from being able to hit you just
as they start their turn. The Fencers should go and attack their enemies
directly head-on.


Antlion x2
----------
Counter


Antlion
-------
None


Coeurl
------
None


Goblin
------
None


Seeing all the antlions around, Marche figures that this must be the antlions'
nest. Afterwards, Marche wonders if the moogle village lies just ahead.


------------------------------------------------------------------------------


Fire! Fire!	- Cyril		#038
Finished Herb Picking
Defeat all enemies
3600 gil, 40 AP, 30 CP, Sprinkler Mission Item
[Breaking News]
Fire on Grasgreen street! Need help to quench the spreading blaze.
	
	Cyril Fire Chief

Cancellation possible, Non-repeatable

Black Mage x6 - Blizzard

Don't let Color Magic or Ice get forbidden. Get Fire forbidden if possible.

In case the strategy isn't obvious enough, I'll spell it out for you; Use
your Black Mage's Blizzard attacks on the four Bombs to eliminate them
quickly.


Bomb x 4
--------
None


Marche exclaims that the Bombs will burn the whole town down. After, Marche
will be glad that they were able to stop the Bombs before they were allowed
to spread to other streets.


------------------------------------------------------------------------------


The Wanderer	- Muscadet		#039
Finished Scouring Time, Muscadet Pub
Defeat all enemies
11400 gil, 40 AP, 30 CP, Tonberrian
The Body of a viera was found last night with several knife wounds. Anyone 
with information should contact us.
	
	Meiral, Palace Guard

Cancellation possible, Non-repeatable

Gunner x6 - Paralyshot

Don't let Missiles, Dmg2: Animal, or Status be forbidden.

The whole point of this battle is to really keep the two Tonberries and 
Masterberry from attacking you. Since they are naturally sluggish at moving 
around, this should not be too hard of a task in the first place. However, you 
can sweeten the deal by bringing in six units, paralyzing the Berries, and 
attacking them from afar.


Masterberry
-----------
Nothing


Tonberry x2
-----------
Nothing


Marche figures out that the Masterberry was the assassin, and after defeating 
the three Berries, decides to leave the case to the judges.


------------------------------------------------------------------------------


Battle Tourney	- Bervenia Palace	#040
Finished Present Day, Kingmoon
Defeat all enemies
7000 gil, 40 AP, Sequence
[Breaking News]
Battle tourney to be held at Bervenia Palace! Who will gain the honor of 
victory? [Note] Special laws will be in effect.

	Bervenia Events Office

Cancellation possible, Repeatable, 15 days

Animist - Sleep, Thief x3 - Steal abilities, Double Sword, Dragoon x2 - Jump

If possible, get Color Magic, Skills, Chivalry, or Defend forbidden.

The enemies start off clumped together, leaving the perfect opening for a 
quick cast of Sleep. Once they're in stasis, you can simply rob them of their 
equipment, and then mow them down with Double Sword and the Dragoon's spears. 
Careful, though, as the Dragoon has Strikeback; you're going to have to hit 
him from two squares or use Jump to take him out.


Defender
--------
Ragnarok, Iron Armor, Flame Shield, Bracers - Shieldbearer


Dragoon
-------
Gale Sword, Round Shield, Platemail, Iron Helmet - Shieldbearer - Strikeback


Illusionist
-----------
Terre Rod, Mistle Robe, Wizard Hat, Magic Ring - Half MP


Paladin
-------
Lohengrin, Platemail, Ice Shield, Spiked Boots - Half MP


Sage
----
Druid Mace, Opal Shield, Magus Robe, Magic Ring


Marche hopes for the best, and the crowd loves his clan.


------------------------------------------------------------------------------


Mage Tourney	- Bervenia Palace	#041
Finished Present Day, Sagemoon
Defeat all enemies
7000 gil, 40 AP, Sapere Aude
Mage tourney to be held at Bervenia Palace! Join in the battle for magical 
supremacy! [Note] Special laws will be in effect.

	Bervenia Events Office

Cancellation possible, Repeatable, 15 days

Black Mage x4 (Nu Mou) - 3rd Level Offensive Spells, Turbo MP, Return Magic, 
Curaga, Life

Rules won't apply too much here, since Color Magic is the only thing you can 
use. However, if you have an Allmighty, you can just use it and ban Color 
Magic, and the enemy mages will be helpless.

Odds are you're going to get your ass kicked in this battle. The four enemy 
units are fast, and they are powerful. However, they only have one Nu Mou, and 
that is their White Mage. He also won't hesitate to use Life if any of his 
allies fall, so devote all your efforts at him first and foremost. Once he's 
down and out of the running, focus on the Red Mage viera, then take out the 
Blue Mage and Black Mage. Heal as necessary.


Black Mage
----------
Sleet Rod, Flurry Robe, Spiked Boots, Magic Ring - Geomancy - Return Magic


Blue Mage
---------
Aqua Saber, Circlet, Mistle Robe, Scarab - Half MP - Absorb MP


Red Mage
--------
Scarlette, Gold Hairpin, Thunder Robe, Fortune Ring - Half MP - Absorb MP


White Mage
----------
Judge Staff, Circlet, Blaze Robe, Magic Ring - Half MP - Absorb MP


Marche comments that this trial should prove useful for showing off their 
magic. After, cheers.


------------------------------------------------------------------------------


Swimming Meet	- Bervenia Palace	#042
Finished Present Day, Huntmoon
Defeat all enemies
7000 gil, 40 AP, Acacia Hat
[Breaking News]
Swimming tourney to be held at Bervenia Palace! Who will be the speediest in 
Ivalice? [Note] Special laws will be in effect.

	Bervenia Events Office

Cancellation possible, Repeatable, 15 days

Gunner x2, Defender/Ninja/Paladin x2

Get Techs and Holy forbidden. Don't let the various abilities of your units 
get forbidden.

The entire area is a swamp. What you must do is equip Feather Boots on all 
your units before you enter the battle - that way, they can attack even when 
they are in water. Once you start the battle, get your Gunners to the middle 
of the battlefield, where they can hit from pointblank range basically any 
enemy. The Defender/Ninja/Paladin(s) should go straight to the enemies and 
take them out, preferably with your foes at a disadvantage in the water so 
they can't strike back.


Archer
------
Artemis Bow, Feather Cap, Minerva Plate, Fortune Ring - Concentrate


Dragoon
-------
Partisan, Iron Helm, Platemail, Gauntlets - Weapon Def+


Gladiator
---------
Icebrand, Ninja Gear, Bracers - Doublehand


White Mage
----------
Judge Staff, Round Shield, White Robe, Scarab - Shieldbearer


Marche comments on the fact that'd he rather fight on dry land. After, cheers 
all around.


------------------------------------------------------------------------------


Snow In Lutia	- Lutia Pass	#044
Finished Herb Picking
Defeat all enemies
3600 gil, 40 AP, 40 CP
Would you please take my children to play in the snow on Lutia Pass? I'll
make you lunch! Please watch out for monsters.

	Auntie Larsu

Cancellation possible, Non-repeatable

Archer, Soldier x3 - First Aid, White Mage - Cure, Black Mage - 1st class
offensive spells

Don't let Missiles, Swords, Holy, or Color Magic get forbidden.

This battle is a joke. The end. However, while that may be, this gives the
perfect opportunity to level up with self spells if you want, after you
defeat two of the three monsters here. But really, this battle is insanely
easy when it's a 6 - 3 margin.


Goblin
------
None


Red Panthers x2
---------------
None


Arriving at Lutia Pass, Marche figures that they'll have to clear the monsters
out first before the kids can play in the snow. After, Marche figures it safe
and decides to take the kids home soon.


------------------------------------------------------------------------------


Frosty Mage - Lutia Pass	#045
Finished Snow in Lutia
Defeat all Enemies
4000 gil, 40 AP, 40 CP, Laglace Sword
I saw a bad wizard doing something up in the snow mountains. He's up to no
good, I know it! He was making all this ice!

	Laudy, Shopkeeper's Son

Cancellation possible, Non-repeatable

Dragoon x2 - Jump, Fighter x2, White Mage - Cura, Mog Knight

Don't let Techniques, Holy, Color Magic, Blades, Healing, the likes, get
forbidden. If possible, get Ice forbidden, as that'll stop Gelato.

If you get Ice forbidden, then your main worry with Gelato is gone. With him
out of the way, focus your efforts on the Floateye and Red Panthers, and then
eliminate Black Mage Gelato. Once he's down and out, go and destroy the two
Magic Spheres to destroy Gelato's snowmaking power.


Black Mage(Gelato)
------------------
Sleet Rod, Flurry Robe, Spiked Boots - Item


Floateye
--------
Nothing


Red Panther x2
--------------
Nothing


Sphere(Magic Device) x2
-----------------------
Nothing


Gelato remarks that without any more ice, the experiment is finished, and
tells Marche that he doesn't take interference lightly. Marche orders him to
stop his experiments, saying nobody can get through the pass with all the
snow. After, Marche tells Gelato it might've been better if he had just gotten
permission.


------------------------------------------------------------------------------


Prof in Trouble - Lutia Pass	#046
Finished Snow in Lutia
Defeat all Enemies
4000 gil, 40 AP, 40 CP, Gedegg Soup
Please find Professor Auggie. He's been gone to the Lutia Pass for three days
now. Maybe he's lost, or buried in an avalanche!

	Dag, Research Assistant

Cancellation possible, Non-repeatable, 25 days

Black Mage x2 - Fire, White Mage x3 - Cure 

Don't let Fire or Holy get forbidden, and try to get Ice forbidden.

Most likely you'll have units at level 10+ by the time you get this mission,
but it's still entirely possible that you'll only have units at Level 4 or 5.
In that case, your opponents are relatively quite easy - two Ice Flans and
three Zombies. Additionally, you get an ally for this mission, a Sage. With
your Black Mage's Fire magic used on the Ice Flans and the White Mage's
Cure magic used on the Zombies and the Sage's magic taking a good chunk out
of the opponents, this battle should be in no way worth any sweat.


Ice Flan x2
-----------
None


Zombie(Colin)
-------------
Counter


Zombie(Guinness)
----------------
None


Zombie(Lyle)
------------
None


Sage(Ally)(Auggie)
------------------
Energy Mace, Silken Robe, Battle Boots


Marche asks Professor Auggie if he's OK, and says that they'll help him out.
After, Marche tells Auggie that everyone's worried about him, and suggests
that they get back as soon as possible.


------------------------------------------------------------------------------


Hot Recipe - Roda Volcano	#047
Finished Diamond Rain
Defeat all Enemies
7000 gil, 40 AP, 40 CP, Blue Rose
I need to make a super hot dish to compete with the restaurant across the
street! Please get the "stuff" at Roda Volcano.

	Rolana, the Chocobo's Kweh

Cancellation possible, Non-repeatable, 25 days

Dragoon x2 - Ice Breath, Black Mage x3 - Blizzard or Blizzara, Summoner -
Shiva

Don't let Ice get forbidden. Try to get Fire forbidden.

This mission should be really easy, as all the foes are under the element of
Fire, and use mainly if not completely Fire attacks. By forbidding fire, they
cannot attack anymore. By using Ice attacks, it deals heavy damage to the
bombs and Firewyrms. All in all, this is a really easy mission here.


Bomb x2
-------
None


Bomb
----
Counter


Firewyrm
--------
None


Firewyrm
--------
Weapon Attack+


Marche comments that he's pretty sure the lady wants some Bomb Claws for her
recipe. After getting some Bomb Claws, Marche says that he'll be taking it
back to Rolana.


------------------------------------------------------------------------------


S.O.S. - Koringwood	#048
Finished Hot Awakening
Defeat all Enemies
7800 gil, 40 AP, 30 CP, Topaz Armring Mission Item
Emergency flares in the pattern green-red-green were spotted over the
Koringwood. Clan Ritz is in trouble! Please assist.

	Clan Center

Cancellation possible, Non-repeatable, 15 days


Archer - Burial, White Mage - Life, Cure, Fighter - Air Render, Far Fist

Don't let Blades, Holy, Aim, or Techniques get forbidden. Try to get Stunt
forbidden if possible.

You have two Zombies here that will annoy you to hell and back by reviving
themselves every third turn. Stop them dead in their tracks with the White
Mage's Life and then use the Archer's Burial on them. Follow up by attacking
the other units with the Fighter, and let Shara and Ritz fight where they
need to. All in all, with the powerful Shara and Ritz on your side and the
quickly dead Zombies, this battle will go by rather quick.


Archer(Shara)
-------------
Yoichi Bow, Cachusha, Adaman Vest - Auto-Regen


Fencer(Ritz)
------------
Djinn Flyssa, Circlet, Survival Vest - Auto-Regen


Juggler
-------
Jack Knife, Feather Cap, Adaman Vest, Battle Boots


Sprite x2
---------
None


Zombie x2
---------
None


Ritz will be glad that reinforcements, and Marche comments that it looks like
they made it just in time. Afterwards, Ritz tells Marche that she owes him
one, but Marche tells her that's just what friends are for.


------------------------------------------------------------------------------


A Lost Ring - Ulei River		#049
Finished Desert Peril
Defeat all Enemies
5200 gil, 40 AP, 30 CP
I dropped my ring in the Ulei River! It was a gift from my beau...Please find
it before he finds out I lost it! - Clea,
	
	the Ice Cream Man's Girl.

Cancellation possible, Non-repeatable, 15 days

Gunner x2 -Paralyzshot, Fighter x4 - Double Sword

Don't let Gunmanship, Paralyshot, Missiles, Blades, Dmg2: Animal or Fight get
forbidden.


Goblin
------
Nothing


Lamia x3
--------
Nothing


Sprite
------
Counter


Marche exclaims that they better find the ring fast after seeing the monsters.
Afterwards, Marche finds the ring.


------------------------------------------------------------------------------


Staring Eyes - Cyril		#050
Ahriman Eye Mission Item, Finished The Cheetahs and Watching You
Defeat all Enemies
4600 gil, 50 AP, 30 CP, Vesper
I found out who's got the ahriman eye, and he's a real bad egg. Seems he's
making the ahriman chase after girls in Cyril.
	
	Bran, Streetear

Cancellation possible, Non-repeatable, 25 days

Fighter x3 - Far Fist, Air Render, Dragoon x3 - Jump, Breath abilities

Don't let Techniques, Blades, or Spears get forbidden.

Simple battle plan here. The Ahriman, Floateyes and Belvay are all gathered
together in a close proximity. The Fighters are beefy enough to take on the
Ahriman and Floateyes when they come down, and the Dragoons are there to take
care of anybody who refuses to come down from uphill. The Fighters' Far Fist
and Air Render are to be used when the opponent is either out of Blade range
or refuses to come down.


Ahriman
-------
None


Beastmaster(Belvay)
-------------------
Black Quena, Feather Cap, Power Sash


Floateye
--------
None


Floateye
--------
Counter


Belvay tells Marche that he has been watching him, and thinks Marche impudent
for interfering with his plans. Marche, having identified Belvay as the
criminal, says that he won't get away now. After he gets defeated, Belvay
tells Marche that he had better be careful, as he'll always be watching him.
After, Marche tells him that he can watch all he want, but he, Marche, does
not have anything to hide.

------------------------------------------------------------------------------


Desert Rose - Gotor Sands	#051
Flower Vase Mission Item
Defeat all Enemies
40 AP, 30 CP, Blue Rose Mission Item
Three day's walk into the Gotor Sands I found a beautiful rose by an oasis.
Yet it soon wilted...If only I'd had a vase.
	
	Delma, Pub Customer

Cancellation possible, Non-repeatable, 15 days


Fighter x3 - Far Fist, Air Render, Sniper x3 - Aim: Arms, Aim: Legs, Beso
Toxico

Don't let Dmg2: Animals get forbidden, along with Techniques, Aim, Fight, or
Blades.

Send your Fighters in to do the dirty work with Far Fist, Air Render, and
hand-to-hand fighting. Leave your Snipers at the top of the hill to attack the
enemy animals with a rain of arrows. Seeing as you start at the top of the
hill and the enemies at the bottom, you should have an easy time getting a
head start on them.


Antlion x2
----------
Counter


Jawbreaker
----------
Nothing


Red Panther x2
--------------
Reveal


Sprite
------
Weapon Defense+


Marche needs to get to the oasis with the rose in it, but a bunch of monsters
are blocking his path. Afterwards, Marche spots the oasis.


------------------------------------------------------------------------------


Friend Trouble - Kudik Peaks	#052
Finished Jagd Hunt
Defeat all enemies
9000 gil, 40 AP, 30 CP
Arr, them mountain beasts have been coming down to the lowlands of late, and
one took a bite out of me! Find me a good hunter!
	
	Cheney, Hunter

Cancellation possible, Non-repeatable, 25 days

Black Mage x2 - Blizzara, Defender x2, Dragoon x2 - Jump, Ice Breath

Don't let Color Magic, Ice, or Techniques get forbidden.

Rush out two Blizzara spells with your Black Mages at the Cream, and then
throw your Defenders and Dragoons at the nearest Red Panther. Move your Black
Mages onto the next Red Panther, and when your Defenders and Dragoons are
finished with the first Red Panther, go onto the third enemy in line.
Eventually, the monsters should be able to succumb under the strength of your
clan.


Coeurl
------
Reveal


Cream
-----
Geomancy


Red Panther x2
--------------
None


Red Panther
----------
Counter


Marche will wonder what got the monsters all riled up enough to come down the
mountains and attack the Hunter. After, Marche figures out that something's
wrong with the mountain, but doesn't know what is.


------------------------------------------------------------------------------


Flesh & Bones - Baguba Port	#053
Finished Smuggle Bust and The Big Find
Defeat all enemies
18000 gil, 40 AP, 40 CP, Tiger Hide
There's a shop called the "Flesh & Bones" that buys poachers' catches at good 
prices. Just say you're on street patrol and drop in.
	
	Gayle, Baguba Streetear

Cancellation possible, Non-repeatable, 25 days

Black Mage x2 - Level 3 Offensive Spells, Assassin x2, Mog Knight x2 - Mog 
Lance

Get Hunt, Steal, and Missiles forbidden.

Take on the Thieves first, as they will more than likely still be able to 
attack, despite the lack of being able to steal. Your two Assassins should be 
able to make short work of them. While this is going on, devote the attention 
of your Black Mages and Mog Knights to the other four enemies; while the Black 
Mages cast magic from afar, the Mog Knights can either use Mog Lance, or get 
in close and cause hand-to-hand damage.


Archer
------
Nail Bow, Cachusha, Brigandine - Concentrate - Corner


Gunner
------
Outsider, Chain Plate, Battle Boots, Fortune Ring - Concentrate - Item


Hunter
------
Fey Bow, Survival Vest, Spiked Boots, Scarab - Concentrate - Battle Tech


Hunter
------
Cranequin, Headband, Chain Plate - Fighter Tech


Thief
-----
Rondell Dagger, Jack Knife, Judo Uniform, Bracers - Double Sword - Ninja Skill


Thief
-----
Jambiya, Survival Vest, Gauntlets - Damage > MP - Stunt

The merchants will try to run off, but Marche and co. will stop them.


------------------------------------------------------------------------------


For A Song - Materiwood		#054
Finished Quiet Sands, Muscadet Pub
Defeat all enemies
16000 gil, 40 AP, 40 CP, Trichord
There's a song I wish to sing to an old friend. Can you come find her with me? 
She lives in the Materiwood.
	
	Leanan, Inn Songstress

Cancellation possible, Non-repeatable, 25 days

White Mage x2 - Curaga, 3rd level Black Magic, 3x 
Warrior/Dragoon/Defender/Gladiator

Get Status forbidden. Don't let Holy, Color Magic, Dmg2: Animals or the 
abilities of your various Bangaa become forbidden.

Normally, this battle would be a cinch. However, you have Leanan, who's a good 
10 levels below the enemies, and if she falls in battle, it's game over for 
you. As such, you need to bring in your three bangaa units to guard Leanan - 
they're versatile in both HP and attack, making strong guards. Keep your White 
Mages to the side, healing the bangaa crew and Leanan when necessary, mopping 
the floor with the enemy units when not. 


Firewyrm
--------
Nothing


Malboro
-------
Nothing


Red Panther
-----------
Reveal


Sprite
------
Nothing


Summoner (Leanan) (Ally)
------------------------
Cure Staff, Cachusha, Silken Robe


Titania
-------
Nothing


Encountering monsters, Marche warns Leanan to get back. After, Marche tells 
Leanan that it's safe to go.


------------------------------------------------------------------------------


White Flowers - Giza Plains	#055
Finished The Cheetahs
Defeat all Enemies
1600 gil, 40 AP, 40 CP, White Flowers
Please bring me some of the flowers I planted on the Giza Plains. They're the
only way to cheer my sister up since mom died.
	
	Temil, Town Youth

Cancellation possible, Non-repeatable, 15 days

Black Mage x3 - Fire, Blizzard, Thunder, Soldier x2 - First Aid, White Monk - 
First Aid

Don't let Dmg2: Animals get forbidden, or Color Magic.

Put your Soldiers and White Monk forward to deal with the enemies, attacking
from afar with the Black Mage. Since this is early game that you're likely to
contract the mission, you can also have some fun by whetting the opponents
down to one unit, and then using First Aid a lot to level up.


Antlion x3
----------
None


Goblin
------
None


Red Cap
-------
None


Marche will wonder where Temil planted the White Flowers, but he can't search
at the moment, since monsters have surrounded him and his clan. Afterwards,
Marche will find the flowers and decides to get back home.


------------------------------------------------------------------------------


New Antilaw - Siena Gorge	#056
Finished Over the Hill, Gossiped with Ezel, Cadoan Pub
Defeat all Enemies
34000 gil, 40 AP, 40 CP, Amber, Allmighty Card
Inspiration has struck! Fetch me some amber from the Siena Gorge--I'll need it 
to make my new, super-powerful antilaw!
	
	Ezel

Cancellation possible, Non-repeatable, 25 days

Assassin x3, Sage x3

Get Status and Missile forbidden.

New Antilaw is a battle where you will just want to forsake a good number of 
tactics and throw out your best units. In this case, it's Assassins and Sages 
that you'll want. Assassins are naturally agile, and with their one-hit kill 
abilities, can slay the main threats (Defender and Ninja) right away. When 
it's the Sages' turn, they can come in and mop up the units unable to fight.


Defender
--------
Lohengrin, Flame Shield, Cross Helm, Carabini Mail - Shieldbearer - Last 
Berserk


Gunner
------
Lost Gun, Gaia Gear, Bracers, Battle Boots - Last Quicken


Ninja
-----
Ashura, Murasame, Ninja Gear, Bracers - Double Sword - Last Haste


Red Mage
--------
Estoc, Wizard Hat, Survival Vest, Magic Ring - Magic Power+ - Absorb MP


Sniper
------
Hunt Bow, Headband, Judo Uniform, Battle Boots - Auto-Regen


Time Mage
---------
Stardust Rod, Wizard Hat, Blaze Robe, Magic Ring - Immunity - Last Haste


A clan confronts Marche's clan and tells them that they're out of luck if they 
want amber. Marche won't leave without a fight, and afterwards, they get the 
amber.


------------------------------------------------------------------------------


Prison Break - Sphrom		#057
Finished Materite Now!, Kingmoon, Sphrom Pub
Defeat all Enemies
7000 gil, 40 AP, 20 CP, Helje Key
Help me break out of prison, just for one day, please! All I have to do is 
deliver a birthday present to my wife!
	
	Julian, Troubled Inmate

Cancellation possible, Repeatable, 25 days

Black Mage x3 - Various abilities, 3x Magic units with Steal abilities

Don't let Dmg2: Bangaa, Color Magic, or Steal get forbidden. DEFINITELY get 
Techs and Defend forbidden.

With Techs and Defend forbidden, pretty much a good amount of the enemys' 
special abilities are disabled, and they'll have to rely on the good old-
fashioned regular attacks. Since all the bangaa boost high defense, you'll 
probably want to loot their equipment first (Good Diamond equipment), and then 
take them down with heavy offensive magic.


Defender
--------
El Cid Sword, Diamond Helm, Diamond Armor, Bracers - Weapon Defense+


Defender
--------
Defender, Aegis Shield, Diamond Helm, Diamond Armor - Shieldbearer - Last 
Berserk


Templar
-------
SaveTheQueen, Diamond Helm, Diamond Armor, Gauntlets - Half MP - Bonecrusher


Templar
-------
Kain's Lance, Diamond Helm, Diamond Armor, Gauntlets - Weapon Attack+


The guards will realize that Julian has broken free, and will attack Marche 
and co. Marche will feel a bit guilty, but knows that Julian should come back 
afterwards.

------------------------------------------------------------------------------


Royal Ruins - Nargai Cave	#058
Finished Emerald Keep and Golden Gil
Defeat all Enemies
7000 gil, 40 AP, 40 CP
There are some ruins in Nargai Cave that date from when golden gil was still
in currency! Just think, what if some is left?
	
	Meena, Streetear Courier

Cancellation possible, Non-repeatable, 25 days

Summoner, Fighter x2 - Far Fist, Air Render, Sage - Giga Flare, Aero, Drain,
Gunner, Assassin - Various Abilities

Don't let Dmg2: Animals get forbidden. Don't let Blades, Techniques, Summon
Magic, Skills, Gunmanship, or COrner forbidden.

The Toughskin will be the only really tough opponent, so you will want your
Assassin to know some instant KO abilities to get rid of this nemesis as
quickly as possible. After that, dish out some damage with your various units
to the Lilith, Lamia, and Titania, and after all that's done, send your
units with non-elemental weapons up to the Odd Statues and destroy them.


Lamia
-----
Weapon Defense+


Lilith
------
Block Arrows


Titania
-------
Weapon Attack+


Toughskin
---------
None


Odd Statue x2
-------------
None


Marche finds the ruins where the ancient coins were once held, but encounters
some monsters. After destroying two odd statues, Marche finds a switch and
flips it, and a door opens.


------------------------------------------------------------------------------


Sketchy Thief - Deti Plains	#059
Finished To Ambervale
Defeat all Enemies
18000 gil, 40 AP, 40 CP, Sketchbook Mission Item
We were playing on the Deti Plains, and some weirdo took Laudy's favorite
sketchbook! Please get it back!
	
	Estia, Friend of Laudy

Cancellation possible, Non-repeatable, 25 days

Archer(Viera) x2 - Beso Toxico OR Assassin KO ability, Aim: Arms, Thief x2 -
Various Steal abilities, one should know Black Magic, Juggler x2 - Various 
Steal abilities, Dagger

Don't let Aim, Steal, Knives, Sharpshoot, or Stunt get forbidden.

Coming in, you'll be on a near even terrain. The difference between this
mission and most others are that some of the enemies have pretty powerful
equipment - the one Thief's Dark Gear alone is worth bringing in one thief.
However, your clan not only incorporates just one Thief, but FOUR Thieves.
Two of them are able to disable the enemy units, rendering them unable to
strike back, while an additional two Archers also have the power to disable
the units. As soon as you've pilfered the equipment that you need from the
enemy, you can either poison them with a Sniper's Beso Toxico or otherwise
finish them off with one of an Assassin's instant KO abilities, while
destroying other units with your two Jugglers and two Thieves. The lone Jelly,
while it might be a pain, can easily be stopped if you have a Thief that knows
some Ice spells of Black Magic.


Animist
-------
Black Quena, Round Shield, Brigandine, Fortune Ring - Shieldbearer


Archer
------
Thorn Bow, Survival Vest, Spiked Boots - Concentrate


Jelly
-----
Counter


Thief
-----
Khukuri, Dark Gear, Thief Armlets, Dash Boots - Geomancy - Absorb MP


Thief
-----
Scramasax, Headband, Survival Vest, Thief Armlets - Concentrate - Last Haste



The Thief thinks that Marche came for the Sketchbook, and introduces him to
the Jelly that he created out of the sketchbook. After defeating the Thief,
he muses that he might've won if he were a better artist. After getting the
Sketchbook back, Marche decides that it is now time to go home.


------------------------------------------------------------------------------


Showdown - Ozmonfield	#060
Finished Quiet Sands and A Dragon's Aid
Defeat all Enemies
36000 gil, 40 AP, 35 CP
The showdown with the Gertai Band is upon us! Date: 10 days from now. Place: 
Ozmon. Looking for a few good soldiers!
	
	Roodog, Bardo Band Head

Cancellation Possible, Non-Repeatable, 10 days

Dragoon x2 - Fire/Ice/Lightning Breath, Jump, Gunner x2 - Paralyshot, 
Sleepshot, Black Mage x2 - 3rd level offensive spells

Get Elemental, Corner, Charge, and Chivalry forbidden.

In Showdown, the battle will come down to how long you can keep your enemies 
away from you. In doing this, your two Gunners will be handy. A handy way to 
keep your units organized here is to have the two Dragoons in front, Black 
Mages behind, and Gunners more far off on higher terrain. Keep your Dragoons 
using F/I/L Breath on any units that get too close, attack two units side by 
side with their spears, or jump on an unsuspecting enemy. Black Mages can keep 
them at bay with Black Magic; Gunners should paralyse/put to sleep as needed.


Alchemist
---------
Sage Crosier, Gaia Gear, Magic Ring - Magic Power+


Assassin
--------
Genji Shield, Ninja Gear, Gauntlets, Battle Boots  - Shieldbearer


Dragoon
-------
Kain's Lance, Cross Helm, Platemail, Spiked Boots - Weapon Attack+


Mog Knight
----------
Kwigon Blade, Opal Shield, Opal Helm, Opal Armor - Geomancy


Paladin
-------
Vigilante, Aegis Shield, Cross Helm, Carabini Mail - Monkey Grip


Summoner
--------
Pure Staff, Mistle Robe, Scarab - Half MP


Marche and the Mog Knight trade insults. After, Marche cheers over their win.


------------------------------------------------------------------------------


Hit Again - Jagd Dorsa	#061
Finished The Bounty
Defeat all Enemies
7000 gil, 40 AP, 35 CP
They got me again, kupo...And they went running off to Jadg Dorsa again, too,
kupo...I give up, kupo...
	
	Nono, Once Again

Cancellation Possible, Non-Repeatable

White Mage/Alchemist Nu Mou hybrid x2 - Death, Rasp, Life, Cura, Assassin x4 -
Shadowbind, Aphonia, Last Breath

No laws in Jagds.

From the start, take out the various opponents with your four Assassin's KO
abilities, and keep the White Mage/Alchemist behind them casting Death, and 
when it's required, Cura and Life. The battle should clear by pretty quickly
unless you have very poor hit percentage rates with your Assassins and White
Mage/Alchemist.


Black Mage
----------
Chill Rod, Flurry Robe, Fortune Ring - Geomancy


Blue Mage
---------
Harpe, Adaman Vest, Spiked Boots - Immunity


Gunner
------
Longbarrel, Green Beret, Chain Plate, Spiked Boots - Concentrate - Last Haste


Ninja
-----
Petalchaser, Ninja Knife, Power Sash, Bracers - Double Sword - Last Haste


Red Mage
--------
Flamberge, Wizard Hat, Minerva Plate - Magic Power+ - Auto-Regen - Sharpshoot


Thief
-----
Khukuri, Round Shield, Survival Vest, Thief Armlets - Shieldbearer - Call


The Ninja will claim to know nothing about a hit-and-run, but Marche doesn't
believe him. After, Marche tells them to apologize to Nono, and never to do it
again.


------------------------------------------------------------------------------


Oasis Frogs - Cadoan	#062
Finished Twisted Flow, Cadoan Pub
Defeat all Enemies
4600 gil, 40 AP, 35 CP, The Hero Gaol
I haven't been hearing the frogs from the town oasis lately. Hope nobody is 
eating them! Would you stand watch till night?
	
	Donya, Pub Customer

Cancellation Possible, Non-Repeatable

Any units that don't use status-causing attacks. Preferably something that you 
can abuse to gain levels (ie. Soldier + First Aid)

Get Status forbidden. Enough said.

This whole battle is a joke. As all three units are identical, they're all 
prone to the same weaknesses - in this case, having Status forbidden. Since 
they can only do regular, you might as well first take down two of the units, 
then level up by abusing things such as the Soldier + First Aid trick.


Lamia x3
--------
Nothing


Marche figures out that it was the Lamias eating the frogs.


------------------------------------------------------------------------------


Missing Prof - Tubola Cave	#063
Finished Present Day and Prof in Trouble
Defeat all Enemies
18000 gil, 40 AP, 35 CP
Help! Professor Auggie has gone missing during his investigation of the cave
at Tubola! He was last seen near a statue.
	
	Quin, Search Party Member

Cancellation Possible, Non-Repeatable, 25 Days

Beastmaster x2 - Fairy, Bomb, Dragon, Floateye, Black Mage x2 - Fire,
Blizzara, Mog Knight x2

Don't let Control, Color Magic, Fire, Ice, Fight, Dmg2: Animal or Blades  
forbidden.

The main goal here is to try and take control of the Titania, Bomb, Ahriman,
and/or Icedrake, and then attack the two uncontrolled enemies. They will be
further damaged by your two Black Mage's and two Mog Knights, and with three
units assigned to each of the two uncontrolled units, they should go down
fairly quickly. After the two uncontrolled units are down and out, take
control of the same two units and turn them against each other, and assign
a Black Mage and Mog Knight to each of the monsters, and you should be able
to take care of them within the turn. After they're all down and out, go and
disable the statues with your physical attacks.


Ahriman
-------
Weapon Attack+


Bomb 
----
Nothing


Icedrake
--------
Counter


Statue(Odd Statue) x2
---------------------
Nothing


Titania
-------
Weapon Attack+


Marche will wonder where Professor Auggie is. Afterwards, Auggie will yell
from behind the statues.


------------------------------------------------------------------------------


Den of Evil - Tubola Cave	#064
Finished Present Day, Helje Key, Combat Level 25
Defeat all Enemies
22600 gil, 40 AP, 35 CP, Jagd Helje Icon
There's a place free of laws beyond Tubola Cave, but you need a pass to get 
in. Paradise or Purgatory? You find out!
	
	Da'aye, Streetear

Cancellation Possible, Non-Repeatable, 25 Days

Dragoon x3 - Jump, F/I/L Breath, Fighter x3 - Far Fist, Air Render

Get Color Magic, Spirit Magic, Status, and Prayer forbidden.

With the above four items forbidden, pretty much the entirety of the enemy 
cast is disabled from attacking. All that's left is for them to attack by 
hand, and pretty much only the Bishop has a decent defense. By staying away 
from them and attacking them with abilities such as Jump and Far Fist, they 
won't be able to get close enough to hurt you. If they do, well, that's why 
your units are physically strong.


Bishop
------
Cure Staff, Judo Uniform, Gauntlets - Half MP


Black Mage
----------
Flame Rod, Blaze Robe, Black Hat - Turbo MP - Return Magic


Elementalist
------------
Silver Rapier, Magus Robe, Magic Ring - Magic Power+ - Absorb MP


Gadgeteer
---------
Hard Knuckles, Thief Hat, Gaia Gear - Damage > MP


Time Mage
---------
Stardust Rod, Round Shield, Black Robe - Shieldbearer


White Mage
----------
Snake Staff, Mistle Robe, Scarab, Magic Ring - Turbo MP


Marche figures out that they'll have to defeat the other clan to pass. After, 
Marche figures that they're passing into a Jagd.


------------------------------------------------------------------------------


Exploration - Gotor Sands	#065
No Requirements
Defeat all Enemies
40 AP, 35 CP, Jagd Ahli Icon
-Exploration Tour
Want to travel to unspoilt wilderness where not even desert dwellers fare?
Just 1,000 gil at the pub!

	Ivalice Tourism Board

Cancellation possible, Non-repeatable

Black Mage - Fira, Dragoon - Jump, Ice Breath, Gunner x2, Paladin x2 -
Holy Blade

Don't let Holy, Fire, Color Magic, Techniques, Gunmanship, or Chivalry get
forbidden. ESPECIALLY don't let Dmg2: Animals get forbidden.

Take your Dragoon and Paladins uphill to fight the animals, with the Dragoon
attacking ASAP with Jump. They should be able to contain the monsters from
advancing with their big amounts of HP. The Black Mage is there to take care
of the Ice Flan, and the Gunners will decimate the foes before the rest of the
clan meets up with them.


Coeurl
------
Reveal


Grenade
-------
Weapon Attack+


Ice Flan
--------
Weapon Attack+


Jawbreaker
----------
None


Marche figures the destination in the Gotor Sands that they're headed to is
straight up ahead past the monsters that are in their way. Afterwards, Marche
is excited that they'll be entering uncharted lands.


------------------------------------------------------------------------------


A Dragon's Aid - Delia Dunes	#066
Beat Desert Patrol and Wyrms Awaken
Defeat the boss!
31600 gil, 40 AP, 40 CP, Ozmonfield Icon
A dragon is attacking Baguba, and only the Delia Wyrms can stop it! They'll 
talk to me if I bring them the Wyrmstone!

	Kiti, Baguba Watch Chief

Cancellation possible, Non-repeatable

Thief x3 - Steal abilities, various Ninja abilities, Beastmaster x2 - Dragon, 
Black Magic, White Mage - Curaga, Black Magic

Don't let Control, Dmg2: Animal, Color Magic, Holy, or Steal banned. If 
posisble, try to get Spears and/or Techs outlawed.

While only the one Dragoon needs to be defeated, both of the Dragoons still 
have some decent equipment to be pilfered. To this end, use your Beastmasters 
to keep the Wyrms distracted, and use your Thieves to steal equipment from the 
two Dragoons, with the White Mage healing any damaged units. Once done getting 
the armor and weaponry you desire, start attacking the head Dragoon.


Dragoon
-------
Restorer, Genji Shield, Jenji Armor - Shieldbearer


Dragoon
-------
Trident, Cross Helm, Dragon Mail - Trident


Firewyrm
--------
None


Icedrake
--------
None


Thundrake
---------
None


The Dragoon will warn off Marche, but Marche will beg for their help. After 
winning, the Dragoon will offer Marche their help.


------------------------------------------------------------------------------


Missing Meow - Deti Plains	#067
Finished Royal Valley and Lucky Charm, Rabbit Tail
Defeat the boss
27000 Gil, 40 AP, 30 CP, Ally Finder2
Please find my pet. His name is "meow" because he goes "meow meow." He likes 
rabbit tails. Thank you!

	Amelie, Owner of Meow

Cancellation possible, Non-repeatable

4x Dragoon/Defender/Gladiator/Warrior

Get Status forbidden. Don't let various abilities of your units become 
forbidden.

Meow is a strong coeurl, and for that, you'll want to bring in soldiers that 
can take damage. Since many bangaa classes are heavily concentrated in both HP 
and Attack, that makes them a natural choice to take on Meow. If Status is 
forbidden, then Meow doesn't have too much of a crutch to fall back on. 
Surround Meow with your four units, and let loose strife.


Coeurl (Meow)
-------------
Reveal - Block Arrows


Marche finds Meow, and proceeds to fight him. After, Meow will die.


------------------------------------------------------------------------------


Fowl Thief - Cyril	#068
Finished Thesis Hunt
Defeat the boss
3600 Gil, 40 AP, 30 CP
A thief has been coming in the night and stealing our chickens! Please, catch
him for us!

	Kariena, Little Girl

Cancellation possible, Non-repeatable

Archer - Aim: Legs, Black Mage - First level offensive spells, White Monk -
First Aid

Don't let Aim, Fight, Healing, or Color Magic get forbidden.

This fight is really easy if you waited until a bit later to fight it, as the
lone thief is only at level 7, making it an easy fight. Otherwise, attack
straight off with your Archer to disable Dabarosa from moving, and use the
Black Mage's Black Magic to deal him damage without being in his way. The
White Monk should be able to take some hefty damage, so following the pattern
of going in and attacking, going out and using First Aid, and going back in
and attacking again should work.


Thief(Dabarosa)
---------------
Khukuri, Survival Vest, Gauntlets - Weapon Defense+ - Counter


Dabarosa will realize that he's been found, and that he will have to fight his
way out. Marche tells Dabarosa to give back the chickens that he stole.


------------------------------------------------------------------------------


Free Sprohm! - Sprohm		#069
Finished Thesis Hunt and read the Area Freed! rumor
Defeat all enemies
2400 Gil, 40 AP, 50 CP
One of the Borzoi Capos is in the mountain town of Sprohm! Keep an eye on him 
until we and the Sprohm Watch are ready!

	Cyril Town Watch

Cancellation possible, Non-repeatable

Fighter x2, Archer x2, Black Mage x2

Get Holy and Steal forbidden. Don't let Blades, Missiles, or Color Magic be 
forbidden.

Although you're likely to be in the realm of level 25-35 by the time you go to 
this mission, here's the gist; start off by taking down the Warrior with all 
your strength, Fighters, Archers, and Black Mages. Once he's down for the 
running, take on the Thief (Warose). He shouldn't be too much of a threat when 
alone and without the White Mage able to heal him. After, take out the White 
Mage, who should be rendered defenseless by having Holy forbidden.


Thief (Warose)
--------------
Khukuri, Survival Vest - Counter


Warrior
-------
Falchion, Bronze Helm, Bronze Armor - Counter


White Mage
----------
White Staff, Silken Robe, Magic Ring


Warose tells his men to get Marche and co, and Marche tells him there is no 
escape for them. Afterwards, Marche comments that Borzoi is never up to any 
good.


------------------------------------------------------------------------------


Raven's Oath - Giza Plains		#070
Finished Free Sprohm! and read the Our Heroes rumor
Defeat all enemies
6400 Gil, 40 AP, 30 CP
Think you can push Clan Borzoi and its allies around? Next time, you face me: 
Dread Raven!

	Raven, Borzoi Capo

Cancellation possible, Non-repeatable

Dragoon x4 - Jump, F/I/L Breath

Get Color Magic forbidden.

Raven is in himself a tough Paladin (of course, you should have been at level 
20 by the time you got to this mission,  but I digress), so you'll want to 
devote your manpower to him and him exclusively. Don't surround him and block 
him in, as he has Counter. Instead, hit him from two spears away with spears, 
or use Jump/Breath. After he's finished, take on the Black Magic, rendered 
useless with the forbidding of Color Magic.


Black Mage
----------
Thunder Rod, Wizard Hat, Thunder Robe - Return Magic


Paladin (Raven)
---------------
Diamond Sword, Opal Shield, Opal Armor - Monkey Grip - Counter


Raven swears to get Marche back, but Marche won't let him. After, Marche is 
relieved at their victory.


------------------------------------------------------------------------------


Nubswood Base - Nubswood		#071
Finished Raven's Oath and read the Borzoi's Plan Rumor, Sprohm Pub
Defeat all enemies
7000 Gil, 40 AP, 30 CP
We've discovered a Borzoi Base in the Nubswood. Help us root this evil out of 
our lands forever!

	Sprohm Town Watch

Cancellation possible, Non-repeatable

Blue Mage x2 - Magic Hammer, Cura, Assassin x2 - Instant KO attacks

Have Spirit Magic and Color Magic forbidden, but don't have White Magic or 
Corner forbidden.

Only Hejaat can bypass the law, so this'll be easy. Start off by sending your 
Assassins to the Black Mage while your Blue Mages Magic Hammer the White Mage. 
With luck, the Black Mage should be KOed by an instant death attack, and the 
White Mage should be MPless. After, do a mopup with the White Mage and slay 
Hejaat. Heal as necessary.


Black Mage (Golitaire)
----------------------
Terre Rod, Circlet, Magus Robe, Fortune Ring - Geomancy


Red Mage (Hejaat)
-----------------
Madu, Feather Cap, Minerva Plate, Magic Ring - Turbo MP


White Mage (Batalise)
---------------------
Pure Staff, Opal Shield, White Robe, Fortune Ring - Shieldbearer


Hejaat orders Marche and co. to be slain. After, Hejaat screams for her mommy.


------------------------------------------------------------------------------


Lutia Mop-Up - Lutia Pass	#072
Finished Nubswood Base, Sprohm Pub
Defeat all enemies
6000 Gil, 40 AP, 30 CP
We found another nest of those Borzoi worms in Lutia Pass! We've got four of 
their capos already, only three to go!

	Sprohm Town Watch

Cancellation possible, Non-repeatable

Thief - Steal: Accessory, Assassin x3 - Instant KO attacks

Forbid Status and Color Magic. Don't let Corner or Steal become forbidden.

You have a problem here; the Time Mage has an Angel Ring. Thus, send one 
Assassin to the Black Mage and two Assassins up to Bishon, and send your Thief 
to the Time Mage. You should be able to assassinate the Black Mage and thieve 
the Angel Ring at the same time, so divert your first Assassin to the Time 
Mage to eliminate it afterwards. Once that's done, your other two Assassins 
should've gotten to Bishon by then, so finish her off.


Black Mage
----------
Firewheel Rod, Magus Robe, Angel Ring - Turbo MP


Sniper (Bishon)
---------------
Hades Bow, Brigandine, Bracers, Spiked Boots - Concentrate


Time Mage (Steraiz)
-------------------
Sleet Rod, Wizard Hat, Chain Plate, Magic Ring


Bishon is surprised that they were found, and afterwards, cries out in 
despair.


------------------------------------------------------------------------------


Borzoi Falling - Cyril		#073
Finished Lutia Mop-Up, Cyril Pub, Combat Level 12
Defeat all enemies
7200 Gil, 40 AP, 40 CP, Shijin Shield
The Clan Borzoi boss, Gukko, has turned up in Cyril, and he plans on escaping 
overseas. Now's our chance to get him!

	Cyril Town Watch

Cancellation possible, Non-repeatable

Shooting units x6 - Paralyzing techniques + White/Red/Black Magic

Don't let Color Magic, Status, or Missile become forbidden. Try to get Techs 
forbidden.

Though your enemies are tough, there's an upside to this, no pun intended; all 
your units start on the top of Cyril while your enemies are on much lower 
terrain. This means you can snipe them down from afar - thus, paralyzing them 
is going to help you in the long run. Once they're paralyzed, attack them more 
or strike them with Magic until they fall.


Fighter (Gukko)
---------------
Atmos Blade, Kwigon Blade, Chain Plate, Gauntlets - Double Sword


Sniper
------
Cranequin, Adaman Vest, Spiked Boots - Concentrate


White Mage
----------
Cure Staff, Bronze Shield, Silken Robe - Shieldbearer


White Monk
----------
Kaiser Knuckles, Chain Plate, Bracers


Gukko tells Marche he won't go down without a fight. After, Marche is 
disgusted at Gukko, for calling killing other people glorious.


------------------------------------------------------------------------------


Cadoan Watch - Cadoan		#074
Finished Strange Ship, Read the Crime Ring Rumor, Cadoan Pub
Defeat all enemies
8200 Gil, 40 AP, 40 CP
There's a bomb infestation near the town of Cadoain! Please help us drive them 
back before Cadoan burns to the ground!

	Cadoan Town Watch

Cancellation possible, Non-repeatable

Black Mage x6 - Blizzard/Blizzara

Don't let Color Magic or Ice become forbidden. Get Fire forbidden.

You saw right. Five fire-based Bombs. You can get Fire forbidden and use Ice 
to take these guys down. What do you think you have to do?


Bomb x2
-------
Nothing


Bomb x2
-------
Counter


Bomb (Mombomb)
--------------
Counter, Weapon Defense+ 


Marche wonders where all the bombs came from. After, Marche is glad they got 
them all before the bombs could invade Cadoan.


------------------------------------------------------------------------------


Free Cadoan! - Cadoan		#075
Read The Redwings rumor, Cadoan Pub
Defeat all enemies
2400 Gil, 50 AP, 50 CP, Red Robe
The Redwings have reared their ugly head in Cyril. Help us and the Sprohm Town 
Watch drive them out!

	Cadoan Town Watch

Cancellation possible, Non-repeatable

Any 4 units.

Charge and Blades should be forbidden. The abilities of your respective units 
should not be forbidden.

This fight is simple. Since both Moogles are not protected from the law, 
they're helpless against Charge and Blades being forbidden. Just simply go and 
strike them down (though one has Damage > MP, so you'll have to work a bit 
first).


Mog Knight
----------
Icebrand, Round Shield, Iron Helm, Platemail - Concentrate - Damage > MP


Mog Knight
----------
Flametongue, Iron Helm, Adaman Vest, Gauntlets - Concentrate


Marche tells the two Redwing Moogles to keep their hands off of Ivalice. 
After, Marche is worried, knowing they haven't seen the last of the Redwings.


------------------------------------------------------------------------------


Fire Sigil - Roda Volcano		#076
Read the Falgabird rumor
Defeat all enemies
4600 Gil, 40 AP, 30 CP, Fire Sigil
Marilith Serpent, Falgabird of fire and brimstone, has been seen at Roda 
Volcano. Your duty is clear! Godspeed.

	The Mysterious Ministrel.

Cancellation possible, Non-repeatable

Any 6 units.

Charge and Blades should be forbidden. The abilities of your respective units 
should not be forbidden.

Fire Sigil is very similar to Free Cadoan!, and the only difference here is 
that you have one unit that is protected from the law. But who cares? You have 
six units at your disposal, and those six units should be more than enough to 
take care of the Lamia. After Maliris has fallen, take care of the three Mog 
Knights.


Lamia (Maliris)
---------------
Nothing


Mog Knight
----------
Icebrand, Bronze Helm, Bronze Armor


Mog Knight
----------
Atmos Blade, Chain Plate, Gauntlets - Counter


Mog Knight
----------
Shadow Blade, Flame Shield, Adaman Vest - Geomancy


Marche decides to be cautious against Maliris. After, he decides to keep the 
name Falgabird in mind.


------------------------------------------------------------------------------


Free Baguba - Baguba Port	#077
Finished Fire Sigil, read the Spiritstone rumor, Baguba Pub
Defeat all enemies
2400 Gil, 50 AP, 50 CP, Delta Fang
Redwings calling themselves the "Magus Sisters" have turned up in Baguba. Help 
us fight this new menace to our people!

	Baguba Town Watch

Cancellation possible, Non-repeatable

Any unit - Esuna, Cure, 5 other units

Status shold be forbidden. Holy, White Magic, and the abilities of your five 
other units should not.

None of the three Lilith have special attacks, and none of them are protected 
by special laws. This means that if they poison you, they get a card, and the 
cards will add up soon to send them to jail. In the meantime, devote two units 
to take on each Lilith, using the first unit to use Esuna when poisoned.


Lilith
------
Weapon Attack+


Lilith x2
---------
Nothing


The three Lilith sisters converge on Marche and his clan, but end up losing.


------------------------------------------------------------------------------


Water Sigil - Nargai Cave	#078
Read The Sages Rumor
Defeat all enemies
18000 Gil, 40 AP, 30 CP, Water Sigil
Kraken Bolum, Falgabird of wave and water, has been seen at Nargai Cave. Your 
duty is clear! Godspeed.

	The Mysterious Minstrel

Cancellation possible, Non-repeatable

6 units - Fira/Firaga

Charge, Gunmanship, and Blades should be forbidden. Fire and Color Magic and 
respective abilities of all your units should not be.

With the three Mog Knights unable to do anything due to the laws in effect, 
send all six of your units in and attack Kraken with everything you've got. 
Once he's down for the running, devote your attention to the three Mog 
Knights, splitting your units up into pairs and taking the Mog Knights out.


Ice Flan (Kraken)
-----------------
Weapon Attack+


Mog Knight
----------
Sun Blade, Bronze Shield, Bronze Helm, God Armor - Geomancy


Mog Knight
----------
Shadow Blade, Bronze Helm, Platemail, Bracers - Geomancy


Mog Knight
----------
Air Blade, Round Shield, Cross Helm, Platemail - Geomancy


Kraken declares that he will avenge Maralith. Afterwards, Marche wonders how 
many more of the Falgabird there are.


------------------------------------------------------------------------------


Wind Sigil - Koringwood		#079
Read The Sages Rumor
Defeat all enemies
18000 Gil, 40 AP, 30 CP, Wind Sigil
Tiamat Dragola, Falgabird of wind and storm, was seen in the Koringwood. Your 
duty is clear! Godspeed.

	The Mysterious Minstrel

Cancellation possible, Non-repeatable

3 units (any), 3 Dragoons - Wyrmkiller

Charge, Gunmanship, and Blades should be forbidden. Techs, Spears and 
respective abilities of all your units should not be.

Once again, three Mog Knights with Gunmanship and Charge forbidden, unable to 
do anything. This time, your main opponent is a dragon, so send your three 
Dragoons to attack Tiamat from two spaces using Spears and Wyrmkiller to deal 
a good amount of damage. Afterwards, go and slay the three Mog Knights.



Mog Knight
----------
Air Blade, Round Shield, Iron Helm, Iron Armor - Goemancy


Mog Knight
----------
Icebrand, Round Shield, Iron Helm, Iron Armor - Geomancy


Mog Knight
----------
Atmos Blade, Round Shield, Iron Helm, Platemail - Geomancy


Thundrake (Tiamat)
------------------
Geomancy


Tiamat tells Marche to prepare for his doom. After, Marche finally begins to 
wonder who is leading the Falgabirds.


------------------------------------------------------------------------------


Earth Sigil - Aisenfield	#080
Read The Sages Rumor
Defeat all enemies
18000 Gil, 40 AP, 30 CP, Wind Sigil
Lich De Mort, Falgabird of earth and stone, has been seen at Aisen Plains. 
Your duty is clear! Godspeed.

	The Mysterious Minstrel

Cancellation possible, Non-repeatable

6 units (any) - Life, Cura

Charge, Status, and Blades should be forbidden. Techs, Spears and respective 
abilities of all your units should not be.

Once more through the breach: 3 Mog Knights who can be rendered helpless, and 
one stronger enemy. In this case, the stronger enemy is a Zombie, so you'll be 
a bit rushed to finish off the Mog Knights after defeating the Zombie with 
Holy Magic. If possible, bring in 6 Assassins and assign two to each Mog 
Knight after Lich has been defeated.


Mog Knight
----------
Atmos Blade, Round Shield, Bronze Helm, Platemail - Concentrate


Mog Knight
----------
Kwigon Blade, Round Shield, Iron Helm, Iron Armor - Concentrate


Mog Knight
----------
Air Blade, Round Shield, Iron Helm, Platemail - Concentrate


Zombie (Lich)
------------
Counter


Lich tells Marche he will rot him alive. After, Lich will truly die.


------------------------------------------------------------------------------


The Redwings - Salikawood	#081
Read The Sages Rumor, Spiritstone
Defeat the boss!
22600 Gil, 40 AP, 40 CP, Reaper Cloak
The Redwings base has been found in the Salikawood. Dark Knight Grissom, the 
Redwings boss is there. Godspeed.

	The Mysterious Minstrel

Cancellation possible, Non-repeatable

Black Mage x2 - 2nd Level Offensive Spells, Cura, Gunner x2, Paladin x2 - Holy 
Sword

Get Charge, Techs, Defend, and Status forbidden.

What...the...****...These guys here are seriously underleved, and you're more 
likely than not to be at a high level this point in the game. If not, well 
then;

Start off by moving forward and focusing your initial fireon the Defenders, 
then with them severely damaged, move in. Once you encounter Grissom, take him 
out with all your power, and your battle will be won.


Defender
--------
Arch Sword, Ice Shield, Opal Helm, Platemail - Shieldbearer - Last Berserk


Defender
--------
El Cid Sword, Cross Helm, Platemail, Bracers - Weapon Attack+ - Last Berserk


Mog Knight
----------
Flametongue, Opal Shield, Opal Helm, Platemail - Concentrate


Mog Knight
----------
Atmos Blade, Opal Shield, Opal Helm, Platemail - Geomancy


Paladin (Grissom)
-----------------
El Cid Sword, Cross Helm, Platemail, Bracers - Weapon Attack+ - Last Berserk


Grissom tells Marche it ends here, but Marche's not ready to give up. After, 
Grissom wonders how Marche knew about the Spiritstone.


------------------------------------------------------------------------------


Free Muscadet! - Muscadet	#082
Read The Sages Rumor, Spiritstone
Defeat the boss!
2400 Gil, 50 AP, 50 CP, Hanya Helm
Some Clan Borzoi leftovers have turned up in the town of Muscadet. Help us 
beat some sense into them!

	Muscadet Town Watch

Cancellation possible, Non-repeatable

Animist x2 - Sheep Count, Thief x3 - Steal: Various, Dragoon

Get Sharpshoot and Corner forbidden.

While you could be able to finish this battle quickly and bring out a 
devastating attack force, the two Assassins have very good equipment. Thus, 
put them to sleep with the Animist's Sheep Count, send your Thieves to rob 
them of their equipment, and then put them out permanently. At the same time, 
send your lone Dragoon to face off against the Templar.


Assassin (Celia)
----------------
Master Bow, Cachusha, Dark Gear - Concentrate


Assassin (Redy)
---------------
Masamune, Genji Shield, Dark Gear, Genji Armlets - Shieldbearer


Templar (Silverlock)
--------------------
Gae Bolg, Opal Helm, Opal Armor, Bracers - Weapon Attack+ - Bonecrusher


Silverlock tells Marche that Clan Borzoi will rise again. After, they fall 
like martyrs.


------------------------------------------------------------------------------


Foreign Fiend - Ulei River	#083
Read the Foreign Fiends rumor
Defeat the boss!
18000 Gil, 50 AP, 30 CP
A giant snake is attacking our traveling merchants! We can't make our rounds 
like this! Someone please stop that thing!

	Davoi, Merchant

Cancellation possible, Non-repeatable

Assassin x4 - Instant KO abilities

Don't let Corner or Dmg2: Animal be forbidden.

Outnumbered 4 to 1, Queen Lamia is already in trouble, but don't leave this 
thing going on for too long; end it quickly with an instant KO ability.


Lamia (Queen Lamia)
-------------------
Weapon Defense+, Counter


Marche wonders if this Lamia is any tougher than the locals. After, Marche is 
a bit tired as Grissom wasn't the end of the Redwings.


------------------------------------------------------------------------------


Foreign Fiend - Baguba Port	#084
Complete Foreign Fiend (#083)
Defeat the boss!
20400 Gil, 60 AP, 30 CP
A bizarre turtle-like monster is attacking the town! Somebody stop it!

	Crusoi Inn

Cancellation possible, Non-repeatable

Assassin x4 - Instant KO abilities

Don't let Corner or Dmg2: Animal be forbidden.

Outnumbered 4 to 1, Adamantoise is already in trouble, but don't leave this 
thing going on for too long; end it quickly with an instant KO ability.


Blade Biter (Adamantoise)
------------------------
Weapon Attack+, Block Arrows


Marche decides to get Adamantoise out quick. After, he hopes Adamantoise was 
the last of the Foreign Fiends.


------------------------------------------------------------------------------


Foreign Fiend -Uladon Bog	#085
Complete Foreign Fiend (#084)
Defeat the boss!
22600 Gil, 70 AP, 30 CP
A plant monster is attacking people, and the body count is rising! We need a 
weeder, quick!

	Bokum, Townsperson

Cancellation possible, Non-repeatable

Assassin x4 - Instant KO abilities

Don't let Corner or Dmg2: Animal be forbidden.

Outnumbered 4 to 2, the Malboros are already in trouble, but don't leave this 
thing going on for too long; end it quickly with an instant KO ability.


Big Malboro (Neochu)
--------------------
Weapon Attack+ - Block Arrows


Malboro (Ochu)
-------------
Weapon Defense+ - Counter


Marche comments on the Redwings' choice to bring plants over too. After, he 
comments on the diversity of foreign beasts.


------------------------------------------------------------------------------


Last Stand - Nubswood		#086
Complete Foreign Fiend (#085)
Defeat the boss!
34000 Gil, 80 AP, 30 CP, Dread Soul, Judge Coat
I sense...a life-force possessing unfathomable magic powers! It would be folly 
to let it roam wild. Kill it! Kill it!

	Shaton, Diviner

Cancellation possible, Non-repeatable

White Mage x4 (Nu Mou) - Curaga, Life

Don't let Holy or Color Magic be forbidden.

This is it; the last bit of Redwings influence on the land of Ivalice. Finish 
off Dread Lord by getting in close and Curaga/Life-ing him to his death, and 
it's finally over.


Vampire (Dread Lord)
--------------------
Block Arrows, Weapon Attack+


Marche says he feels something really weird, a strong power. After, he 
declares the last of Redwings influence gone.


------------------------------------------------------------------------------


Free Bervenia! - Cyril		#087
Read the Gukko's Return Rumor, Cyril Pub
Defeat all enemies
2400 Gil, 50 AP, 50 CP, Rukavi Soul
Gukko is back in Cyril and planning to attack the palace with his newfound 
magical powers. Calling every town watch to arms!

	Cyril Town Watch

Cancellation possible, Non-repeatable

Black Mage x2 - Life, Curaga, Firaga, Beastmaster x3 - Dragon, Floateye, 
Dragoon - Fire Breath, Jump

Don't let Holy, Color Magic, Dmg2: Animal, or Control get forbidden.

Your enemies here are pretty strong. Start off by sending one of your Black 
Mages up to take care of the Vampire menance, then get your three Beastmasters 
to start controlling the Ahrimans and Icedrakes. With them, have them attack 
each other, while your Black Mages and Dragoon damage the uncontrolled 
monster. Afterwards, take out the three controlled monsters and defeat the 
Vampire as necessary when it rises again.


Ahriman (Apanda) x2
-------------------
Weapon Attack+


Icedrake (Archaedemon) x2
-------------------------
Counter


Vampire (Gutskor)
-----------------
Weapon Attack+, Block Arrows


Gukko says he learned a few tricks overseas and now controls the powers of 
darkness. After, Marche tells Gukko that nothing good can come of darkness.


------------------------------------------------------------------------------


The Worldwyrm - Roda Volcano	#088
Finished Royal Valley
Defeat the boss
22600 Gil, 40 AP, 20 CP, Ogma's Seal, Allmighty Card
The ley lines that run through Ivalice have gone awry--the World Wyrm, Ogma is 
come again! Defeat him or Ivalice is doomed!

	Jemingo, Geomancer

Cancellation possible, Non-repeatable

Gunner x2 - Ultima Shot, Time Mage x2 - Curaga, Life, Demi, Quicken, Slow

Don't let Time Magic, Missile, Dmg2: Animal or Holy get forbidden.

Ogma is a pretty tough beast, sporting not only a high defense, but more than 
550 HP! What you'll have to do is come in with two Gunners and two Time Mages. 
The Time Mages should constantly use Demi on Ogma (which cuts his HP in half), 
Slow Ogma, Quicken friendly units, and Cure anybody that's injured. Gunners 
should stay away from Ogma, and fire at him. A recommended tactic is to come 
in with both Gunners at 10 JP, allowing them to summon their respective 
Totema, Famfrit.


Thundrake (Ozma)
---------------
Geomancy


Like, OMG, Ogma can talk! After, Ogma will die.


------------------------------------------------------------------------------


Moogle Bride - Materiwood	#089
Finished Royal Valley and The Worldwyrm
Defeat all enemies
18000 Gil, 40 AP, 10 CP, Esteroth
My dearest Montblanc, I think of you always. If we could meet, I would much 
like to tell you how I feel in person.

	Mogumi, Townsgirl

Cancellation possible, Non-repeatable

Gunner (Montblanc), 5 of any Physical fighting units,

Get Status, Charge, Color Magic, and Steal forbidden.

In having the above four laws banned, you've pretty much disabled a good 
amount of the enemy's ability to fight. Reduced to only being able to to 
attack by hand, you should have a pretty easy time going at it. Keep Montblanc 
from afar attacking, while sending your fighters in to mop up the enemy units.


Black Mage
----------
Terre Rod, Black Hat, Mistle Robe, Magic Ring - Return Magic


Juggler
-------
Orichalcum, Mirage Vest, Red Boots - Last Haste


Mog Knight (Reaker)
-------------------
Venus Blade, Opal Shield, Gold Hairpin, Opal Armor - Counter


Thief
-----
Jambiya, Green Beret, Ninja Gear, Dash Boots


Time Mage
---------
Flame Rod, Blaze Robe, Magic Ring, Fortune Ring - Geomancy, Return Magic


She's a MAN baby! After, it's learned that Mogumi is a Mog Knight.


------------------------------------------------------------------------------


Clan Law - Ozmonfield		#090
Finished Royal Valley and Moogle Bride
Defeat all enemies
13600 Gil, 40 AP, 20 CP, Master Brave
We clans were made to steal work, to gain turf, were we not? All you fat and 
lazy clans, get ready for a rude awakening!

	Secret Clan Coalition

Cancellation possible, Non-repeatable

3x Dragoon - Jump, Fire/Ice/Lighting Breath, 2x Gunner - Paralyzshot, 
Sleepshot, White Mage - Curaga, 3rd level Offensive Black Magic spells

Get Chivalry and Summon Magic forbidden. Don't let your various skills be 
forbidden.

The layout for the battlefield is a bit unusual, and it's what will prevent a 
problem. To work around this, use your Dragoons' Jump ability to hit them from 
afar, F/I/L Breath to keep down enemies in pairs or trios, and have your 
Gunners paralyse or tranquilize enemies off from afar. White Mage should heal 
as necessary, and in his offtime, beat the holy heck out of your nemesis with 
Black Magic.


Paladin
-------
Lohengrin, Opal Armor, Germinas - Weapon Defense+


Sage
----
Lotus Mace, Aegis Shield, Wygar, Scarab, - Weaopn Defense+


Summoner
--------
Cheer Staff, Light Robe, Magic Ring, Fortune Ring - Half MP


White Mage
----------
Spring Staff, Aegish Shield, White Robe, Fortune Ring - Shieldbearer - Last 
Haste


White Monk
----------
Cat Claws, Survival Vest, Bracers, Germinas - Doublehand


The Paladin will be angry at Marche, stating that as his clan has a lot of 
power, a dictatorship will soon follow. As the Paladin falls, he says another 
clan will take their place.


------------------------------------------------------------------------------


Challengers? - Deti Plains	#091
Finished Desert Patrol and Down to Earth
Defeat the boss
18000 Gil, 40 AP, 30 CP, Chirijiraden
A swordsman from afar has come looking to challenge our strongest warrior. One
look at the guy was enough to send me running!

	Hulick, Swordsman

Cancellation possible, Non-repeatable

Gunner - Ultima Charge, Sage - Ultima Blow, Gladiator - Ultima Sword, Hunter -
Ultima Shot

Don't let Charge, Skills, Techniques, or Hunt get forbidden.

This is a quite simple strategy here. Most likely you're all at the very least
Level 25, and since you should have all the Ultima ability weapons by now,
you most likely have learned them. By making them long-range when possible,
you have a deadly battalion geared for battle, and it's just ONE enemy. Even
one Ultima attack should be able to bring the Fighter to his knees. Two should
completely demolish him.


Fighter
-------
Paraiba Blade, Bone Plate, Bracers, Dash Boots - Weapon Attack+ - Strikeback


The Fighter will laugh at Marche and co. being the strongest fighters around,
and challenges, saying that he'll take all four of them on. After Marche and
co. defeats the Fighter, he comments that their strength is true, and gives
them his Chirijiraden in honor of their battle.


------------------------------------------------------------------------------


Cursed Bride - Eluut Sands	#092
Finished Emerald Keep and Pirates Ahoy
Defeat the boss
8200 Gil, 40 AP, 30 CP, Last Letter
Save my son! He's been odd ever since he married that girl, and the other day
I saw her turn into a snake and bite him!

	Marcello, Merchant Recluse

Cancellation possible, Non-repeatable

Archer x2 - Aim: Arms, Paladin x2 - Holy Blade, Saint Cross

Don't let Aim, Missile, Greatswords, Fight, or Chivary get forbidden. If
possible, get Charm forbidden.

Well, it's a single unit, but if you pick this mission up as early as you can,
most likely you're around level 15. In this case, immediately disable the
Inverlilith with Aim: Arms, then start advancing upon it with your Paladins.
The two Paladins' powerful Holy Blade and Saint Cross blades should make short
work out of the Intervilith, and your Archers should be able to tighten the
tension ofr the Intervilith.


Intervilith
-----------
Weapon Attack+, Block Arrows


The Intervilith says that nobody who sees her like this lives. Marche will
figure out that the bride is really an Intervilith. Afterwards, the 
Intervilith declares that she hates them.
 

------------------------------------------------------------------------------


Flan Breakout - Salikawood	#093
Finished Scourging Time
Defeat all enemies
13600 Gil, 40 AP, 30 CP, Heretic Rod
There's been an outbreak of flan near our logging site! They'll eat all the
trees, and we'll be out of a job! Help!

	Dais, Lumberjack

Cancellation possible, Non-repeatable

Summoner x3 - Ramuh, Shiva, Ifrit, Black Mage x3 - Blizzara, Thundara, Fira 
(If possible, 3rd class Black Magic spells)

Don't let Color Magic, Summon Magic, or any one element get forbidden.

This battle is really laughable at the very least. You're facing 5 Flans,
and each Flan is quite weak to one element. In the case of the Ice Flan, it's
Fire, and in the case of the Jelly, it's Ice. As for the Cream, either
Blizzara or Fira should easily give it a run for it's money. With three Black
Mages and three Summoners, it's merely impossible to lose this mission.


Cream
-----
Geomancy


Ice Flan
--------
Weapon Attack+


Ice Flan
--------
Weapon Attack+ - Block Arrows


Jelly
-----
Weapon Defense+


Jelly
-----
Weapon Defense+ - Counter


Jawbreaker
----------
Weapon Attack+ - Block Arrows


Marche will remark that he's never seen so many Flan concentrated in one
place. After, Marche decides to warn the other clans about this so an outbreak
like this doesn't happen again.


------------------------------------------------------------------------------


Sorry, Friend - Deti Plains	#094
Finished Present Day
Defeat the Jawbreaker
13600 Gil, 40 AP, 30 CP, Bangaa Helmet
We learned a summoning spell at school, but when I tried it at home, I
couldn't get the monster to leave! Help me!

	Orvis, Mage School Junior

Cancellation possible, Non-repeatable

White Mage - Cura, Ninja x3 - Double Sword

Don't let Healing, Holy, Color Magic or Swords forbidden.

Straight off, have all three Ninjas head in and surround the Jawbreaker from
3 sides, and bring the White Mage to cure any wounds that the Ninjas might
accumalate. With six hits a turn to the Jawbreaker's one and the White Mage's
Cura ability, the Jawbreaker should go down in no time at all.


Jawbreaker
----------
Weapon Attack+ - Block Arrows

Marche apologizes to the monster for having to slay him before they begin to
fight. Afterwards, Marche wishes that there was some other way than having
to kill the Jawbreaker.


------------------------------------------------------------------------------


Carrot! - Jagd Helje	#095
Finished Den of Evil, Royal Valley, and Thorny Dreams, Rusty Spear
Defeat the Malboro
13600 Gil, 40 AP, 30 CP, Bangaa Helmet
Oh my, what to do? My pet, Carrot, is hiding in her house and won't come out! 
Bring a spear, you may need it!

	Mrs. Nanabu

Cancellation possible, Non-repeatable

Time Mage x2 - Demi, Animist x2 - Sheep Count, Chocobo Rush, Hunter x2 - 
Ultima Shot

Jagd.

Carrot is really a Malboro, and you can't restrict Status since you're in a 
Jagd. Therefore, you're going to want to stay away from him a bit. In doing 
this, several things will be helpful. The two Animists' Sheep Count will put 
him to sleep, the Time Mages' Demi will halve Carrot's HP, and the Hunters' 
Ultimate Shot will take a chunk out of his HP.


Malboro (Carrot)
----------------
Weapon Defense+ - Counter


Marche calls Carrot out and wins.


------------------------------------------------------------------------------


Shadow Clan - Jagd Ahli		#096
Finished Royal Valley, Exploration, and Missing Meow
Defeat the boss!
36000 Gil, 40 AP, 30 CP, Ninja Tabi
[Clan Nutsy!]
If you truly believe you are the strongest clan in Ivalice, we, ShadowClan, 
challenge you!

	Hanzou, ShadowClan Boss

Cancellation possible, Non-repeatable

Gunner x3 - Paralyshot, Assassin x3 - Instant KO Abilities

Jagd.

The enemies here are tough - there's no joking around in here, peraticularly 
when it's a Jagd. The Shadow Clan has two Assassins, and two Ninjas with 
Double Sword, not to mention Hanzou himself. If you want to win, you'll have 
to take out Hanzou before anybody else can really take the time to take down 
your team members. Accomplish this by first paralyzing Hanzou with your 
Gunners, then driving forth with your Assassins. Keep your Gunners firing to 
paralyze anybody whom might get in your Assassins' way.


Assassin
--------
Kikuichimonji, Genji Shield, Dark Gear, Genji Armlets - Shieldbearer


Assassin
--------
Nike Bow, Black Hat, Minerva Plate, Scarab


Ninja
-----
Ashura, Kotetsu, Ninja Gear, Genji Armlets - Double Sword - Counter


Ninja
-----
Nosada, Ninja Knife, Ninja Gear, Genji Armlets - Double Sword


Ninja (Hanzou)
--------------
Ninja Knife, Black Hat, Dark Gear, Scarab - Turbo MP - Auto-Regen


Marche tells Hanzou that they're going to win. After they win, Hanzou gives 
Marche a Ninja Tabi as a sign of respect.


------------------------------------------------------------------------------


The Dark Blade - Jagd Dorsa		#097
Finished Royal Valley and Adaman Order, Spiritstone, Bent Sword
Defeat the boss!
22600 Gil, 40 AP, 30 CP, Ebon Blade
He killed them all...with his dark blade, he slew all the men that went to 
rescure their comrade who fell to the Redwings...

	Deetz, Streetear

Cancellation possible, Non-repeatable

Assassin x3 - Instant KO abilities, White Mage - Life

Jagd.

There's no fooling around here - Dark Knight is a level 48 Paladin who resides 
in a Jagd. One wrong move, and you might just be dead. Take your 3 Assassins 
in and try to KO the Dark Knight with an instant kill ability - if he kills 
one of your three Assassins, revive her with your White Mage and continue 
pressing forward.


Paladin (Dark Knight)
---------------------
Vigilante, Dragon Mail, Bracers, Germinas - Monkey Grip - Auto-Regen



Marche asks the Paladin whom he is. Afterwards, Dark Knight offers to forge 
Marche a blade if he hands over the Spiritstone and Bent Sword.


------------------------------------------------------------------------------


The Hero Blade - Baguba Port		#098
Finished Royal Valley, Den of Evil, and Carrot!, Rusty Sword, Mysidia Alloy
Defeat the boss
27000 Gil, 40 AP, 30 CP, Excalibur2
Blacksmith Buckles lives outside town. Bring him materials and defeat him in 
battle, and he'll make a sword of legend for you!

	Deetz, Streetear

Cancellation possible, Non-repeatable, 25 Days

Thief x4 - Various Steal Abilities

Techs and Spears forbidden.


With Techs and Spears forbidden, Buckles is unable to do anything but move 
around. However, he still has some nice equipment, so bring in Thieves to 
steal stuff off his back.


Templar (Buckles)
-----------------
Dragon Whisker, Genji Helm, Genji Armor, Genji Armlets - Weapon Attack+ - 
Bonecrusher


Buckles tells Marche he'll forge him a sword, if Marche can defeat Buckles. 
After Marche wins, Buckles tells him he'll forge Marche a sword.


------------------------------------------------------------------------------


The Fey Blade - Siena Gorge		#099
Finished Royal Valley and Alchemist Boy, Zodiac Ore, Blood Apple
Defeat the boss
31600 Gil, 40 AP, 30 CP, Masamune 100
Wanna fight me? I'm the traveling swordsmith, Gagatoh! Defeat me, and I'll 
make you a fey blade, the likes of which have never been seen!

Cancellation possible, Non-repeatable, 25 Days

Thief - Steal: Weapon/Armor/Arms, Black Magic, Gunner x2 - Sleepshot, Dragoon 
- Jump

Don't let Steal, Gunmanship, Techs, or Status be forbidden.

Shoot Gagatoh from afar to sleep with your Gunners, then take your Thief up 
close to pilfer Gagatoh of his equipment. After you're done, back him off and 
have him use Black Magic, while your Dragoon goes in closer to use Jump. 
Gunners should continuously use Sleepshot should Gagatoh wake up, and attack 
him otherwise.


Gladiator (Gagatoh)
-------------------
Pearl Blade, Bone Plate, Genji Armlets, Germinas - Doublehand - Counter

 
Gagatoh asks Marche if he read his conditions, and Marche says he did. After, 
Gagatoh promises to make them a blade, but warns them that it is cursed.


------------------------------------------------------------------------------


Fiend Run - Random		#100
Finished Magic Woods, captured 5 Monsters, then went to the Monster Bank, 
Cyril Pub
Defeat all enemies
8800 Gil, 40 AP, 30 CP
There was a flood at the monster bank, and many of the monsters got out! 
Please capture those still on the loose!

	Monster Bank Administration

Cancellation possible, Non-repeatable, 20 Days

Beastmaster x2 -  Floateye, Malboro, 4 Physical based units

Don't let Control or Dmg2: Animal get forbidden.

Although I suspect that you would have already leveled up far beyond the 
monsters by the time you get this mission, here's the lowdown; use your two 
Beastmasters to control the Ahriman and Malboro, and have them fight each 
other. While this is all happening, send your other four units to attack the 
Coerul and Red Cap. After the Coeurl and Red Cap are down for the running, 
have them strike the Ahriman and Malboro.


Ahriman
-------
Weapon Attack+


Big Malboro
-----------
Weapon Attack+


Coeurl
------
Nothing


Red Cap
-------
Weapon Attack+


Marche rounds the monsters up.


------------------------------------------------------------------------------


Clan Roundup - Random 		#101
Finished Thesis Hunt
Defeat the boss
4600 Gil, 40 AP, 30 CP
Bandit clans are stealing work and attacking without warning! They're giving
us clans a bad name. Help us round them up.

	Kariena, Little Girl

Cancellation possible, Non-repeatable, 25 Days

Summoner - Shiva, Fighter x2 - Air Render, Far Fist, Dragoon x2 - Jump,
Elementalist - White Flame

Get Color Magic and Aim forbidden, and don't let Blades, Techniques, or
Spirit Magic or Summon Magic get forbidden.

The two mages should have their abilities disabled, leaving only the Warrior
and Archer as serious threats. Take out the Warrior first devoting ALL your
efforts on him, then eliminate the Archer from the running. After that, take
out the lone Thief who shouldn't have posed too much of a problem by then, and
then take out the helpless Black Mage and White Mage. If you need to heal, use
the Elementalist's White Flame.


Archer
------
Artermis Bow, Leather Garb, Battle Boots


Black Mage
----------
Rod, Magus Robe, Fortune Ring


Thief
-----
Scramasax, Headband, Chain Plate - Counter


Warrior
-------
Striborg, Bronze Shield, Adaman Vest - Monkey Grip


White Mage
----------
Guard Staff, Silken Robe


The Thief tells Marche that they might spare their lives if they hand over
their Gil. Marche tells him they won't hand over either their Gil or their
lives. After, Marche cheeres for having driven out the bandits.


------------------------------------------------------------------------------


Wyrms Awaken - Random		#102
Finished Desert Patrol
Defeat all enemies
22600 Gil, 40 AP, 30 CP
The dragons sleeping in Roda Volcano are awake and heading towards Baguba! 
Please help us hold them off.

	Delia Royal Watchpost

Cancellation not possible, Non-repeatable, 35 days

Black Mage x3 - 3rd class offensive spells, Ninja x2 - Double Sword, various 
abilities, Beastmaster - Dragon

Don't let Skills, Fight, Dmg2: Animal, Control, or Color Magic forbidden.

Wyrms are physically tough, so you want to hurt them by either attacking them 
with Black Magic, using your most powerful weapons on them with Double Sword, 
or turning them on their own kind. These attacks can be performed by your 
Black Mages, Ninjas, and Beastmaster, and the Wyrms should fall easily enough.


Firewyrm x2
-----------
Weapon Attack+


Icedrake
--------
None


Thundrake x2
------------
Geomancy 


Marche ponders over why the Wyrms are headed to Baguba. After, Marche hopes 
for a better way.


------------------------------------------------------------------------------


Mythril Rush - Random		#103
Finished Present Day and Missing Prof
Defeat all enemies
7000 Gil, 40 AP, 20 CP, Silvril
Professor Auggie's found a mythril vein in Tubola Cave using one of his new 
inventions! Talk to him---you might get rich!

	Carnen, Streetear

Cancellation possible, Repeatable

Fighter/Mog Knight x3 - All Steals from Thief, any own class abilities, Time 
Mage/Black Mage x3 - Haste, Slow, Stop, Silence, Black Magic

Don't let Time Magic, Color Magic, Steal, or various weapons get forbidden. If 
possible, try to get Skills and Stunt forbidden.

You already outnumber the enemy six to four, but damn, they have good 
equipment! Start off by stopping them in their tracks with Stop, or using any 
other Time Magic to aid your cause. With a speed advantage, use your 
Fighters/Mog Knights to pilfer the equipment off of your foes. Once done, take 
them out by using the Fighter/Mog Knight abilities and striking them down from 
afar with Black Magic.


Fencer
------
Colichemarde, Flame Shield, Mirage Vest - Half MP - Absorb MP


Illusionist
-----------
Terre Rod, Thunder Robe, Magic Ring - Half MP - Absorb MP


Juggler
-------
Zorlin Shape, Gold Hairpin, Wygar, Battle Boots - Concentrate, Return Fire


Sage (Auggie)
-------------
Life Crosier, Opal Shield, Mirage Vest, Fortune Ring - Weapon Defense+


Marche tells Auggie that they need Mithril, even if it means fighting them. 
Afterwards, Marche will feel a bit guilty over doing what he did.


------------------------------------------------------------------------------


Stolen Scoop - Random		#104
Finished The Big Find
Defeat all enemies
9000 Gil, 40 AP, 20 CP
Someone stole my latest scoop article, and I'll bet it was those guys at the
Sprohm News. Get them before they reach Sprohm!

	Eraile, Daily Baguba

Cancellation possible, Non-repeatable, 25 Days

Gunner x4, Paladin x2 - Holy Blade

No brainer. Get Techniques forbidden as well as Steal, but especially
Techniques, and Knives. Don't let Gunmanship, Missiles, Knightswords or Holy 
get forbidden.

With Techniques, Knives, and Steal forbidden, your enemies are reduced to
basic attacks from the Soldier, White Monk, and Fencer. Take out the White
Monk first from afar with the Gunners, while assigning each Paladin to the
Soldier and Fencer. With the Soldier and Fencer distracted with your one-man
armies, take out the remaining two Thieves with your Gunners, then turn your
attention to the Soldier and Fencer and knock them out of the running.


Fencer
------
Flamberge, Cachusha, Leather Garb, Fortune Ring


Soldier
-------
Restorer, Aegis Shield, Cross Helm, Dragon Mail - Weapon Defense+


Thief
-----
Zorlin Shape, Ninja Gear, Dash Boots - Counter


Thief
-----
Jack Knife, Suirvival Vest, Genji Armlets, Fortune Ring


The Thief says that taking his money would've spared their lives, and Marche
will retort that they could've saved their own lives. After Marche retrieves
the article, he decides to head back to the Daily Baguba.


------------------------------------------------------------------------------


Smuggle Bust - Random		#105
Finished Poachers and Quiet Sands
Defeat all enemies
13600 Gil, 40 AP, 20 CP, Chocobo Skin Mission Item
We suspect a clan is smuggling rare monsters in boxes, but we can't move until 
we have proof! Can you look into it?

	Dellar, Palace Guard

Cancellation possible, Non-repeatable, 40 days

White Mage - Esuna, Beastmaster - Malboro, Fighter x2, Black Mage x2

Try to get Hunt forbidden, if possible. Don't let Control, Color Magic, 
Blades, or Dmg2: Animal forbidden.

Use your Beastmaster to control one of the two Malboros each turn, and 
eliminate the Hunter and Beastmaster. After they're down, concentrate fire on 
the Malboros, taking one down at a time. If you get poisoned, use your White 
Mage's Esuna to cleanse you of the venom. Once all four enemy units are down, 
break the two boxes on the field.


Beastmaster
-----------
Aona Flute, Gaia Gear, Dash Boots, Magic Ring - Geomancy


Hunter
------
Master Bow, Green Beret, Power Sash, Red Boots - Weapon Attack+


Malboro x2
----------
Counter


Box (Mystery Box) x2
--------------------
Nothing


Marche will confront the Beastmaster over their smuggled animals. Afterwards, 
Marche comments that that should be the last of smuggling.



------------------------------------------------------------------------------


Resistance - Random		#106
Finished Antilaws, then Gossiped at the Card Shop
6000 Gil, 40 AP, 20 CP
There's an underground resistance, trading anti-laws to defy the palace's 
rule! Try trading, you might get something good!

	Ezel

Cancellation possible, Non-repeatable, 25 days


Normally, I would provide a strategy and the likes...but all you need to do to 
win this mission is have a Phoenix Down and trade it for a Level 4 Antilaw 
card. You're winner.


------------------------------------------------------------------------------


Old Friends - Random		#107
Finished Scouring Time and S.O.S.
Defeat all enemies
4600 Gil, 80 AP, 30 CP, Beastspear
We've run into a tough blade biter, and well, we've bit off more than we can
chew! Please help!

	Ritz

Cancellation possible, Non-repeatable, 25 Days

Black Mage - 3rd level offensive spells, Fighter - Air Render, Far Fist

Don't let Spirit Magic, Summon Magic, Sharpshoot, Techniques, Color Magic,
or Dmg2: Animal get forbidden.

The bomb and Antlion can be cleared out of the battle without a problem at
all. It's the Blade Biter that should worry you, as it's physical defense is
monstrous. It's magical defense, however, isn't the same, and it can be
nailed without a problem by Black Magic, Spirit Magic, etc. If you want, you
could switch out your Black Mage for an Assassin with instant KO abilities
instead and use her to finish off the Blade Biter as soon as possible.


Antlion
-------
Counter - Weapon Defense+


Blade Biter(Ganderu)
--------------------
Block Arrows - Weapon Attack+


Bomb
----
Counter - Weapon Defense+


Elementalist(Ritz)(Ally)
------------------------
Diabolique, Cachusha, Mirage Vest - Absorb MP


Sniper(Shara)(Ally)
-------------------
Master Bow, Ninja Gear, Star Armlet - Auto-Regen


Summoner
--------
Judge Staff, Gaia Gear


White Mage
----------
Judge Staff, Silken Robe


Ritz warns Marche about the Blade Biter, and Marche comments that it looks
tough, also in awe that it has a spear in it's back. After, Ritz is proud
that the job's done, and Marche is about to ask her about going back, but
then decides not to do so.


------------------------------------------------------------------------------


Poachers - Random		#108
Finished Jagd Hunt and Friend Trouble
Defeat all enemies
11400 Gil, 40 AP, 30 CP, Tiger Hide Mission Item
Oh, the fur of the kudik tiger--that sheen! That silky feel! It's hard to
come by, unless you happen to know a good poacher...

	Flore, Ample Noblewoman

Cancellation possible, Non-repeatable, 25 Days

Soldier x3 - First Aid, White Monk x3 - First Aid (Replace as needed with
other units that know self spells)

GET. MISSILES. FORBIDDEN. I can't stress this enough, because if you do, the
ENTIRE enemy forces will be disabled.

Well, if you did as I said and got Missiles forbidden, then this mission will
be less than a breeze. It will be impossible to lose, unless for some reason
you let healing get forbidden, use healing moves for all your units, and get
all your units sent to jail. With missiles forbidden, all six of the enemy
units will be unable to attack at all, rendering them relatively useless, and
with this absence of being attacked, you can level yourself up.


Archer
------
Nail Bow, Adaman Vest, Fortune Ring, Battle Boots - Concentrate - Block Arrows


Archer
-----
Thorn Bow, Feather Cap, Adaman Vest, Battle Boots - Concentrate - Block Arrows


Hunter
------
Cranequin, Adaman Vest, Bracers, Battle Boots - Auto-Regen - Weapon Attack+


Hunter
------
Twin Bow, Survival Vest, Bracers, Battle Boots - Auto-Regen - Weapon Attack+


Gunner
------
Silver Cannon, Headband, Chain Plate, Battle Boots - Laste Haste, Concentrate


Gunner
------
Lost Gun, Circlet, Survival Vest, Red Boots - Laste Haste, Concentrate


The Hunter exclaims that the tiger skins sell for a fortune, but Marche tells
him that that isn't an excuse to hunt down endangered animals. After, the
Hunter curses his fortune, saying he could've made so much with the skins, but
Marche tells him that he should know that foul play can only result in being
taken to prison.


------------------------------------------------------------------------------


Snow Fairy - Random		#109
Finished The Bounty
Defeat all enemies
9000 Gil, 40 AP, 20 CP
Signs of snow spotted! When the earth shines in seven hues, the snow fairies
appear. Watch the weather with care!

	Cadoan Academy

Cancellation possible, Non-repeatable, 20 Days

Black Mage x4 - Blizarra, Fira

Don't let Dmg2: Animal, Color Magic, Ice or Fire get forbidden.

Two of the foes are elemental-based, so attack the Ice Flan with Fira and
the Grenade with Blizzara before they can cause any major damage to you. After
those two units are done and dealth with, direct your attention to the Sprite
and start blasting her with magical spells. She should go down shortly.


Grenade
-------
Weapon Attack+


Ice Flan
--------
Nothing


Sprite
------
Counter


The Sprite will tell Marche that she doesn't like him, and Marche will be
confused, having done nothing wrong. After, Marche comments that he'll never
understand fairies.


------------------------------------------------------------------------------


Revenge - Random		#110
Finished Pale Company and Weaver's War
Defeat the boss!
13600 Gil, 40 AP, 20 CP
H-Help! A man named Weaver wants me dead. Yes, it was my fault his family 
died, but I've repented!

	Celebrant, Gelzak Church

Cancellation possible, Non-repeatable, 25 Days

Gunner x2 - Paralyshot, Sleepshot, Dragoon x4 - Jump

Don't let Missile or Techs be forbidden.

Your foes shouldn't be too hard, and if they are, then consider yourself 
lucky; you only have to slay the boss (The Weaver). Start off by disabling him 
with Paralyshot or Sleepshot, and then bring your Dragoons up close to Jump on 
him. If any enemies get in your way, simply Paralyze/Tranquilize them to keep 
them off your back.


Archer
------
Yoichi Bow, Wizard Hat, Adaman Vest - Block Arrows


Black Mage
----------
Terre Rod, Mistle Robe, Magic Ring - Geomancy


Fighter
-------
Ogun Blade, Adaman Vest, Spiked Boots


Fighter (Weaver)
----------------
Flametongue, Survival Vest, Bracers - Weapon Attack+


Gladiator
---------
Shadow Blade, Judo Uniform, Bracers, Fortune Ring


The Weaver will curse Marche. After, he says he just wanted to avenge his 
family.


------------------------------------------------------------------------------


Retrieve Mail! - Random		#111
Finished Pale Company
Defeat all enemies
11400 Gil, 40 AP, 20 CP
I mis-sorted the mail, and now the delivery man's off to Cadoan! Stop that
mail, use ANY MEANS NECESSARY. I'll take responsibility.

	Marko, Mail Sorter

Cancellation possible, Non-repeatable

Paladin - Holy Blade, Black Mage - 2nd class offensive spells, White Mage -
Cura, Protect, Bishop - Aero, Cura, Summoner, Sage - Giga Flare

Get Techniques, Aim, Call, and Gunmanship forbidden. Don't let Chivalry,
COlor Magic, Summon Magic, Prayer, or Skills get forbidden.

Although there isn't all that much of an organization to your fighting force,
it's still deadly, and deadly's what you're going for here. Send the paladin
in to take on the Warrior right away, and devote the efforts of your Bishop
and Black Mage on the Archer. Take your Sage up and start total elimination
of the units on top as early as possible, and keep the White Mage around for
healing. Once the bottom two units are defeated, take the Paladin, Black Mage
and Bishop and bring them uphill to fight.


Animist
-------
War Trumpet, Wizard Hat, Adaman Vest, Battle Boots - Block Arrows


Archer
------
Char Bow, Headband, Power Sash, Battle Boots - Concentrate


Gunner
------
Chaos Rifle, Green Beret, Chain Plate - Concentrate


Soldier
-------
Silver Sword, Adaman Vest, Red Boots - Weapon Defense+


Warrior
-------
Predator, Round Shield, Iron Armor, Dash Boots - Monkey Grip


The Warrior bangaa will tell Marche that stealing letters is against the law,
and Marche futilely keeps trying to tell the Warrior that they're not trying
to steal the letters. After, Marche says that he's glad that they at least
take their job seriously.


------------------------------------------------------------------------------


A Challenge - Random		#112
Finished Desert Peril, Negotiate Level 4
Defeat all enemies
4200 Gil, 40 AP, 30 CP
Yo, Clan Nutsy. You're quite popular lately. There's still time for you to
join us at Clan Baham...or else!

	Mintz, Deputy Clan Boss

Cancellation possible, Non-repeatable

Dragoon x2 - Jump, Mog Knight x3 - Mog Lance, Summoner

Get Aim, Steal, and Color Magic forbidden. Don't let Techniques or Summon
Magic get forbidden.

This is one of those missions where you can just about completely disable the
enemy militia. However, the Archer, Thief, and Soldier can still attack, so
when initially starting the battle, use the Dragoon's Jump attack, Mog
Knight's Mog Lance attack, and the Summoner's Summon Magic to take out the
Archer as soon as possible. Moving uphill, pick off each of the units one by
one until you reach Mintz, and then defeat him.


Mintz tells Marche that they're going to be history, but Marche strikes back,
saying that they're not going to lose to any clan. Afterwards, Mitnz wonders
how he could lose, and Marche ponders, wondering if other clans would come
forth with their own challenges.


------------------------------------------------------------------------------


With Babus! - Ambervale		#???
Finished the game and dispatch mission Left Behind
Defeat the boss!
8000 Gil, Stuffed Bear Mission Item
Thank you for the report! I think you're right: it must be in the Ambervale.
I'm heading out there now. You come, too, Marche.

	Babus

Cancellation possible, Non-repeatable

Archer - Aim: Legs, Aim: Arm, Sniper - Beso Toxico, Aim: Legs, Aim: Arm,
Gunner - Paralyzshot

Don't let Dmg2: Animal, Aim, Sharpshoot or Gunmanship get forbidden.

Remedi, despite her initial toughness that you're likely to encounter, is
really nothing more than a pansy. With only one-square attacks, a simple Aim:
Legs attack plus three long-range attackers will keep her quite busy. Although
the Ahriman and Floateye that are around can annoy you, a simple Aim: Arms can
dispose of them until Babus finishes them off with some of his powerful moves.
Disable the Ahriman first, as it as always has it's dangerous Roulette attack,
capable of destroying one unit at random.


Ahriman
-------
Weapon Attack+


Babus(Runeseeker)(Ally)
-----------------------
Lotus Mace, Black Robe, Circlet - Weapon Defense+


Floateye
--------
Counter


Remedi - Battle Queen
----------------------
???

Nothing due to spoilers.


Afterwards, Babus will join if you want him to.


------------------------------------------------------------------------------


Mortal Snow - Lutia Pass	#???
Finished the Game
Defeat all enemies
8000 Gil
Did you hear about those people that died in the snowstorms on Lutia Pass? 
They're back, and they're freezing travelers!

	Basso, Streetear

Cancellation possible, Non-repeatable

White Mage x3 - Life, Curaga

Don't let Holy get forbidden.

Vampires are Undead creatures. They fall to Holy Magic, which includes Life 
and Curaga. You know what to do.


Vampire x3
----------
???

Nothing due to spoilers.


Afterwards, Ritz will join if you want her to.

_________________
_________________
_________________
DISPATCH MISSIONS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Dispatch missions are missions where you send a single unit for a certain
amount of time to do something. They can succeed or fail. As such, the
Dispatch Missions have their own format, different from the regular Missions.

<Name>		<Mission Number>
<Rewards>
<Requirements>
<Requirements for Mission Completion in Days, Enemies, or Battles>
<Mission Contraction>

<Cancellation possibilities, Repeating Possibilities>


------------------------------------------------------------------------------


Watching You		#113
2800 Gil, 70 AP, Ahriman Eye Mission Item
Finished The Cheetahs
Fight two battles
I think I'm being watched. People say I'm just paranoid, but I've been hearing
flapping wings at night! Please investigate.

	Titi, Shy Student

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Golden Gil		#114
6400 Gil, 70 AP, Ancient Coins Mission Item
Finished Emerald Keep
Wait 20 Days
I want you to research the origin of the golden gil in my shop. If it's really
from the Age of Kings, it could be good for sales.

	Shopkeeper, The Golden Gil

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Dueling Sub		#115
1800 Gil, 30 AP
Finished Herb Picking, Soldier
Three days
I've been challenged to a duel, but I'm scared. Will you go in my place? Just
pretend to be me, OK?

	Viscount Gatt

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Gulug Ghost		#116
2800 Gil, 50 AP, Fire Sigil Mission Item
Finished Present Day
Win two battles
We need someone to offer holy water at the shrine on the old Gulug Volcano.
The female ghost is up to her old tricks again.

	Oktoma, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Water City		#117
10000 Gil, 50 AP, Water Sigil Mission Item
Madmoon, Finished Present Day
Win two battles
A legendary city of water lies at the bottom of Bisebina Lake. We need 
constant updates--please dive and report.

	Hickle, Legend Researcher

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Mirage Tower		#118
11800 Gil, 50 AP, Wind Sigil Mission Item
Bardmoon, Finished Present Day, Mog Knight
Win two battles
They say there's a mirage tower in the desert, where you can find crystalized 
wind! The wind's good this year, maybe some's there?

	Bran, Streetear

Cancellation possible, Repeatable


------------------------------------------------------------------------------


A Barren Land		#119
13200 Gil, 50 AP, Earth Sigil Mission Item
Sagemoon, Finished Present Day
Win two battles
There is a barren land to the east, where no grass will grow. I want to know
why! Bring me soil, as much as you can.

	Powell, Researcher

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Cadoan Meet		#120
10600 Gil, 40 AP, Magic Trophy Mission Item
Sagemoon, Finished Quiet Sands
Win One Battle
Mages! Want to compete in the Cadoan Mage Tourney? The tourney will be split
by class in a fight to see who's the strongest!

	Mage Tourney Committee

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Sprohm Meet		#121
4200 Gil, 40 AP, Fight Trophy Mission Item
Finished Scouring Time, Madmoon
One Battle
The Sprohm Battle Tourney is accepting contestants. Fight for glory and honor!
We've also prepared the usual monetary award...

	Battle Tourney Committee

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Run for Fun		#122
5200 Gil, 60 AP, Sport Trophy Mission Item
Finished Diamond Rain,Juggler
One Battle
There will be a sporting event at our academy soon, but missing one member
for our popular marathon team. Looking for a replacement.

	Pollan, Blue Team Leader

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Hungry Ghost		#123
4200 Gil, 50 AP, Elda's Cup Mission Item
Finished Antilaws
Wait 10 Days
A hungry ghost hound is causing a panic at the Earlchad Monastery and raiding
the pantry. Please put it to rest.

	Baldi, Head Monk

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Pirates Ahoy		#124
6400 Gil,50 AP, Coast Medal Mission Item
Finished Emerald Keep
Two battles
We have reports that a large pirate band will be passing through our waters
soon. We need good steel and young muscles!

	Wilhem, Coast Guard

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Castle Sit-In		#125
4600 Gil, 50 AP, Guard Medal Mission Item
Finished Hot Awakening and Morning Woes
One battle
A group of youths are protesting the capture of their friends at a castle to
the south. Talk sense into them!

	Hansrich, Security Chief

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Wine Delivery		#126
7000 Gil, 50 AP, Rainbowite Mission Item
Finished Scouring Time
Wait 10 Days
Looking for brave souls who will bring wine to sooth the parched throats of
our heroes in battle. Come equipped for combat.

	Devon, War Council Officer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Broken Tunes		#127
11400 Gil, 50 AP, Cat's Tears
Finished Desert Patrol and Good Bread
Wait 10 Days
I've broken my lady's favorite music box. Please, repair it if you can. I 
would so much like to see her smile again.

	Tirara, Maidservant

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Falcon Flown		#128
11400 Gil, 50 AP, Dame's Blush Mission Item
Finished Scouring Time and Sword Needed, Skull Mission Item
Wait 10 Days
My best hunting falcon, "Hyperion," has been gone for a day. Perhaps he is
looking for his late master? Please find him!

	Arno, Falconer

Cancellation possible, Non-Repeatable



------------------------------------------------------------------------------


Danger Pass		#129
7800 Gil, 80 AP, Thunderstone Mission Item
Finished Scouring Time and Hundred-Eye
Defeat 15 Enemies
Bandits are active in Goras Pass and are cutting off our trade routes. Please
stop them before we go out of business!

	Feugo, Wilhem and Co.

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Mist Stars		#130
9000 Gil, 70 AP, Stormstone Mission Item
Finished The Big Find
Fight two battles
Many of our children have never seen the stars due to the mists that cover our
land most of the year. Can you help us?

	Ulg, Astronomer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Adaman Alloy		#131
70 AP, Adaman Alloy Mission Item
Finished The Bounty, Adamantite x2, Smithing Level 14
Fight two battles
I'm afraid we've run out of adamantite. We can't run a business like this! 
Find us some, and I will make adaman alloy for you.

	Elbo, Workshop Vargi

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Mysidia Alloy		#132
50 AP, Mysidia Item
Finished Jagd Hunt, Adamantite, Silvril, Smithing Level 15
Wait 15 Days
Now taking orders for mysidia alloy. Only 10 orders can be filled, first come
first served. Thank you.

	Deunon, Workshop Rool

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Crusite Alloy		#133
50 AP, Crusite Alloy
Finished Pale Company, Zodiac Ore x2
Wait 10 Days
It's time for us to get back to work. Bring us good materials and we'll make 
you the best crusite alloy gil can buy!

Sabak, Workshop Berk

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Faceless Dolls		#134
10800 Gil, 70 AP, Blood Shawl Mission Item
Finished Desert Patrol
Kill Ten Enemies
I found a creepy road in the Ophanwood with faceless dolls all lined up. I
can't bring myself to walk past -- are they safe?

	Edist, Tailor

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Faithful Fairy		#135
10000 Gil, 50 AP, Ahriman Wing Mission Item
Finished Materite Now!, Fairy Wing
Kill Five Enemies
I quit work, but I'm still concerned about my old co-workers. Please bring
them fairy wings that they may sweep in style!

	Mables, Former Maidservant

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


For the Lady		#136
10600 Gil, 70 AP, Fairy Wing Mission Item
Finished Materite Now!
Win 2 Battles
A large amount of gil, meant to pay for the Lady Tiana's medicine, has been
stolen from Baron Ianna, and he wants it back.

	Carnen, Streetear

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Seven Nights		#137
11800 gil, 50 AP, Goldcap
Finished Present Day, Ancient Bills
Wait 15 days
My teacher's secret recipe says "stir without rest for seven days and seven 
nights." Will someone please stir for me!?

	Hihat, Alchemist Adept

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Shady Deals		#138
10600 Gil, 50 AP, Life Water Mission Item
Finished Present Day and Janitor Duty, Secret Books
Wait 10 Days
Selbaden Church is up to something. The Father has been meeting in secret
with merchant types. I bet there's shady deals afoot.

	Sayen, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Earthy Colors		#139
2800 Gil, 30 AP, Ancient Text Mission Item
Finished The Cheetahs and Life or Death
Wait 5 Days
I restore artwork for a living, but I'm out of paints. I need some rock from
the mountains...Only the hardy need apply.

	Rosseni, Atelier Wite

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Lost Heirloom		#140
6000 Gil, 80 AP, Justice Badge Mission Item
Finished Magic Wood, Neighbor Pin
Win 3 Battles
Please retrieve Estel's heirloom from the HQ of the greedy "Neighbor" merchant
network! Justice must be done!

	Fago, Ally of Justice

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Young Love		#141
13200 Gil, 50 AP, Friend Badge Mission Item
Finished To Ambervale, Ahriman Wing
Wait 10 Days
I must tell her how I feel yet I lack the courage to lift a quill. Perhaps the
air-light feather from an ahriman wing would do.

	Hernie, Timid Youth

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Ghosts of War		#142
12400 Gil, 80 AP, Edaroya Tome Mission Item
Finished To Ambervale and Young Love, Tranquil Box, Track Level 40
Wait 30 Days
The wails of a soldier's ghost are troubling folk near the ruins of a church 
on an old battlefield in the east. Please help.

	Marvin, Town Official

Cancellation possible, Non-Repeatable



------------------------------------------------------------------------------


The Last Day		#143
1800 Gil, 30 AP, Homework Mission Item
Finished Thesis Hunt, Ancient Medal
Wait 5 Days
My whole class's "Ancient Studies" homework was stolen! If we had some
ancient object, we could do it again...Help!

	Babins, 4th Grade Swords

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Bell Tolls		#144
9000 Gil, 50 AP, Fountain Pen Mission Item
Finished Desert Peril
Wait 10 Days
They're rebuilding the Sart Clocktower that burned the other day. Never know
what you might find in the rubble, eh?

	Tysner, Streetear

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Goblin Town		#145
3600 Gil, 50 AP, Monster Guide Mission Item
Finished Desert Peril, Mythril Pick
Win One Battle
A goblin stole my favorite monster guide and buried it under a rock! I'll
give you a copy if you get mine back for me!

	Ian, Inquisitive Youth

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Secret Books		#146
11400 Gil, 50 AP, Secert Books Mission Item
Finished To Ambervale, Stilpool Scroll
Wait 10 Days
We got the secret books proving Selbaden Church's shady deals, but I'm scared
they'll find it! How can I relax?

	Anonymous

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Words of Love		#147
10000 Gil, 50 AP, Rat Tail Mission Item
Finished Quiet Sands
Wait 10 Days
Ah, Locuna! I am but a servant, and you a noble's daughter. Our love cannot
be, but I must tell you how I feel! Poem, anyone?

	Cristo, Lovestruck Youth

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


You, Immortal		#148
4600 Gil, 80 AP, Stradivari Mission Item
Finished Twisted Flow, Tonberry Lamp, Craft Level 10
Wait 30 Days
Looking for someone to model for a statue to be put in the Royal Library's new 
wing. Youth, beauty, and physique a plus.

	Cesare, Artist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Clocktower		#149
11400 Gil, 70 AP, Clock Post
Finished The Big Find, Cat's Tears, Gadgeteer
Wait 20 Days
The town clocktower has been struck by lightning, and the 12:00 gemstone lost. 
Need people to help with restoration.

	Market Square Association

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


An Education		#150
2600 Gil, 30 AP, Fountain Pen Mission Item
Finished Antilaws
Wait 5 Days
Nothing is more dear to me than my son, Lukel, yet he has never done well on
tests. Won't someone tutor him?

	Mrs. Kulel

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Morning Woes		#151
5200 Gil, 30 AP, Earplugs Mission Item
Finished Hot Awakening
Wait 5 Days
Our rooster, Nikki, has taken to crowing well before sunrise. Now the 
neighbors are complaining! Won't someone please help?

	Mulchin, Grocer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Down to Earth		#152
3400 Gil, 30 AP, Crystal Mission Item
Finished Desert Peril
Wait 5 Days
I have the incredible power to make things float just by looking at them.
Problem is, I can't make them stop floating. Help!

	Talkof, Psychic

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


To Meden		#153
8200 Gil, 70 AP, Old Statue Mission Item
Finished Scouring Time, Animal Bone Mission Item
Wait 20 Days
I had a dog when I worked in the Meden Mines. Could you find her bones and 
hold a memorial service in the mines for her?

	Hugo, Baker

Cancellation possible, Non-Repeatable



------------------------------------------------------------------------------


Neighbor!		#154
5200 Gil, 30 AP, Neighbor Pin Mission Item
Finished Emerald Keep
Wait 5 Days
We're looking for a few good "neighbors"! Won't you join our world-wide
network?

	Pewl, Neighbor Network

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Honor Lost		#155
5400 Gil, 50 AP, Rusty Sword Mission Item
Finished Hot awakening
Win One Battle
Some shady characters are after our leader, Kerry! Can you help? Please don't
let anyone know we hired you.

	Ed, Assistant Leader

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Inspiration		#156
10000 gil, 30 AP, Bent Sword Mission Item
Finished Jagd Hunt, Runba's Tale
Win One Battle
I can't think of a single plot hook! Not a word of dialogue! Somebody please 
bring me an action-packed adventure novel.

	Ruel, Novelist Apprentice

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Coo's Break		#157
10000 Gil, 30 AP, Bent Sword Mission Item
Finished The Bounty
Wait 5 Days
"Coo," the star of our Royal Zoo, has escaped and the zookeeper blames
himself. An adventure novel should cheer him up.

	Zoon, Zoomaster

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Match		#158
8800 Gil, 70 AP, Rusty Spear Mission Item
Finished Scouring Time
Two Battles
Looking for someone to judge the final match in a historic fight. My blade vs.
his spells! Current score: 100 to 100

	Nukkle, Soldier

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Deep Sea		#159
11400 Gil, 80 AP, Feather Badge Mission Item
Finished Materite Now!
Three Battles
Could you help me appraise a work by Clif Lusac, the Muse of the Sea? Someone
said it's a fake! I'll give you a badge.

	Nukkle, Soldier

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


A Worthy Eye		#160
80 AP, Insignia Mission Item
Finished Pale Company, Feather Badge, Delta Fang
Kill 15 Enemies
Only a sharp eye can find the best items! If you need an "insignia," bring me 
an item worthy of my eye!

	E'oi the Elder

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Lost In Mist		#161
10000 Gil, 70 AP, Ally Finder Mission Item
Finished Desert Patrol
Wait 20 Days
Our hill once called "The Sun's Home" is now called "The Hill of Mists." Can
you find out why?

	Nache, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Darn Kids		#162
11400 Gil, 50 AP, Ally Finder2
Finished Magic Wood, Dame's Blush, Ally Finder, Smithing Level 20
Win 1 Battle
Lately, kids have been forming gangs and beating up on other kids. Maybe if we 
distract them with something they'd stop.

	Victor, School Principal

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------

Stage Fright		#163
10600 Gil, 50 AP, Tranquil Mission Item
Finished Quiet Sands, Old Statue
Wait 15 days
Needed: charm for curing stage fright. I want the cutest girl in town, Ms. 
Rina, to notice me in the play, but I'm too nervous!

	Emporio, Young Actor

Cancellation possible, Non-Repeatable



------------------------------------------------------------------------------


Diary Dilemma		#164
3600 Gil, 70 AP, Loaded Dice Mission Item
Finished Twisted Flow
Win Two Battles
My little brothers hid my diary somewhere in my house. I need you to find it
before -- gasp -- my parents do!!!!!

	Edwina, Concerned Girl

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Hundred-Eye		#165
9000 Gil, 50 AP, Snake Shield Mission Item
Finished Scouring Time and Wine Delivery
Kill Five Enemies
The great hunter Hundred-Eye's daughter, Kailea, has just started hunting; but
frankly, she sucks. Someone please train her!

	Falco, Rumormonger

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Runaway Boy		#166
5400 Gil, 50 AP, Stasis Rope Mission Item
Finished Magic Wood, Black Thread
Wait 10 Days
Need someone to find a runaway child and give him some homeknit clothes. The
clothes will be ready as soon as I find thread.

	Gina, Marun Orphanage

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Mad Alchemist		#167
3400 Gil, 70 AP, Mythril Pick Mission Item
Finished The Cheetahs
Wait 10 Days
Dig me a nice cave home. My bizarre experiments have earned me the moniker of
"Mad Alchemist." Now I want to live alone.

	Galdinas, Alchemist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Caravan Guard		#168
4600 Gil, 70 AP, Caravan Musk Mission Item
Finished Diamond Rain, Elda's Cup
Wait 20 Days
Wanted: caravan guards. We are traveling merchants who sell our goods from
town to town. We expect bandits in the pass ahead.

	Sirocco, Caravan Leader

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Lifework		#169
6000 Gil, 50 AP, Love Potion Mission Item
Finished Emerald Keep, Alchemist
Wait 15 Days
Needed: potion advice. Making the ultimate love potion is my lifework. I'll be
rich and famous for all time!

	Dandarc, Palace Alchemist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Cheap Laughs		#170
4600 Gil, 30 AP, Tonberry Mission Item
Finished Hot Awakening, Bomb Shell
Wait 5 Days
Our husband-and-wife comedy routine needs some pizzazz. Flashy magic and
headdresses should do the trick. Can you help?

	Will and Tita

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


T.L.C.			#171
7600 Gil, 70 AP, Stilpool Scroll Mission Item
Finished Desert Patrol, Magic/Level 25, White Mage
Won Two Battles
I need someone to heal my wounds so I can get my revenge on those stinking
lizard bangaas that lured my platoon into a trap!

	Gecklan, Platoon Leader

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Frozen Spring		#172
3400 Gil, 70 AP, Dragon Bone Mission Item
Finished Twisted Flow
Wait 20 days
Someone's frozen our village's only spring, and it's not thawing. Our children
are thirsty! Please help us.

	Nino, Shepherd

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


No Scents		#173
5200 Gil, 50 AP, Animal Bone Mission Item
Finished Magic Wood, Caravan Musk
Wait 15 days
Tonight's the night of the big date, and my dress and shoes are perfect, but
I can't find my perfume anywhere! Help!.

	Lucy, Party Girl

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


On the Waves		#174
13200 Gil, 50 AP, Skull Mission Item
Finished To Ambervale, Life Water, Time Mage
Defeat 5 Enemies
I founda  message in a bottle: a cry for help from a southern isle! If only I
could send something--water even!

	Luis, Flower Seller

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Spirited Boy		#175
6400 Gil, 30 AP, Clock Gear Mission Item
Finished Antilaws, Dictionary
Wait 5 days
My son is in the attic, pretending to be a monster that doesn't like
homework! Maybe showing him a dictionary would work.

	Sihaya, Mother of Three

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Powder Worries		#176
5400 Gil, 70 AP, Gun Gear Mission Item
Finished Emerald Keep, Lost Heirloom
Defeat 10 Enemies
There's a lot of firearms coming into town lately. Thankfully, we've had no 
injuries...yet. Check into this matter with me.

	Senole, Town Watch

Cancellation possible, Non-Repeatable



------------------------------------------------------------------------------


The Blue Bolt		#177
9000 Gil, 80 AP, Silk Bloom Mission Item
Finished Quiet Sands
Defeat 15 enemies
Our editor used to be so fast we called him "Blue Bolt." But he's lost it of
late. We need something to jog his memory!

	Elu, Cyril Times Reporter

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Sweet Talk		#178
7000 Gil, 70 AP, Moon Bloom Mission Item
Finished The Bounty
Defeat 10 enemies
Needed: Speech trainer. I can't speak well. I'm always saying too much, or not
enough! Please help!

	Luhoche, Little Girl

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Scarface		#179
9000 Gil, 80 AP, Blood Apple Mission Item
Finished Scouring Time
Fight 3 Battles
My face was cut in a duel that I recklessly started. I wish to keep the scar
as penance, but how do I keep it from healing?

	Tingel, Knight

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Mirage Town		#180
11400 Gil, 50 AP, Power Fruit Mission Item
Finished Quiet Sands, Goldcap
Wait 10 Days
Adventurer Phis seeks for the sign to the sky mirage city of Punevam. Get 
this: he says it's some kind of mushroom! Ridiculous!

	Hoysun, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Soldier's Wish		#181
10600 gil, 50 AP, Power Fruit
Finished The Big Find, Clock Gear, Clock Post
Win 1 Battle
I'm not long for this world, but I would like to see the town clock move again 
before I go...Grandma always loved it.

	Barus, Old Soldier

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Dry Spell		#182
9600 Gil, 70 AP, Stolen Gil Item
Finished Quiet Sands
Wait 20 days
With all the sun we've been getting, we fear a drought. We need people to help
open the sluice gates at Mitoralo.

	Hinnel, Dam Official

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Swap Meet		#183
1200 Gil, 30 AP, Ancient Bills Mission Item
Finished Present Day, Ancient Medal
Wait 5 days
I found stacks of old bills at my house, but I want old medals with pictures 
of the goddess on them! Like to trade?

	Gelp, Antiques Collector

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Adaman Order		#184
50 AP, Adaman Alloy
Finished Free Bervenia! and Royal Valley, Adamantite x2, Smithing Level 35
Wait 15 days
Has your clan put in its order for adaman alloy? It sells out quick, so get 
your order in soon! How about our shop?

	Elbo, Workshop Vargi

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Magic Mysidia		#185
70 AP, Mysidia Alloy
Finished Adaman Order, Adamantite, Silvril, Smithing Level 35
Win 2 Battles
It was recently discovered that mysidia alloy is enchanted with ancient magic! 
Better buy some before the prices go up!

	Deunon, Workshop Rool

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Conundrum		#186
70 AP, Crusite Alloy
Finished Royal Valley, Zodiac Ore x2, Smithing Level 35
Defeat 10 Enemies
If you made a shield and a sword from the strongest of all alloys--crusite--
which would be stronger? Come and let's find out?

	Sabak, Workshop Berk

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Lucky Night		#187
18000 Gil, 50 AP, Rat Tail Mission Item
Finished Royal Valley
Wait 15 days
Announcing: Casino Party
Test your luck at our one-night-only casino party! All welcome.

	Matim, Steward

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Tutor Search		#188
11400 Gil, 80 AP, Rusty Sword
Finished Royal Valley and Lucky Night
Defeat 15 Enemies
I seek my childhood tutor, Yoel. I have a promise to keep to him. It means 
very much to me.

	Count Anet

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Why Am I Wet?		#189
13600 Gil, 80 AP, Broken Sword
Finished Royal Valley and Lucky Night, Red Mage
Defeat 15 Enemies
I don't want to have to move, but it has started raining far too much around 
my house. Please find out why.

	Ivan, Gold Sculptor

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Run With Us		#190
18000 gil, 80 AP, Bent Sword
Finished Royal Valley and Why am I Wet?
Wait 40 days
We are the Lightning Brothers, bound by blood-oath and iron law! Why don't you 
try joining us and see if you like it?

	LBs, Emissaries of Justice

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Lucky Charm		#191
9000 gil, 80 AP, Rusty Spear
Finished Royal Valley and Why am I Wet?, Rat Tail
Wait 40 days
Someone please find me an item that will lose to no bad luck, and a charm or 
spell to ward off evil spells. I'm fighting!

	Milea, Determined Lady

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Alchemist Boy		#192
4600 Gil, 70 AP, Insignia
Finished Royal Valley and Lucky Charm
Win 2 Battles
Please stop my brother, Hasmir before someone gets hurt. He thinks he's an 
alchemist but all he makes is smoke and explosions!

	Gretzel, Townsgirl

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Thorny Dreams		#193
16000 Gil, 70 AP, Blood Apple
Finished Royal Valley and Lucky Night
Wait 20 days
The bangaa girl "Eleono" ssleepss in the Thoussand-Thorn Wood. Looking for a 
clanner to find out why she ssleepss.

	Vajiri, Bangaa

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Free Cyril!		#194
2400 Gil, 30 AP, Choco Shield
Finished Thesis Hunt, read the Thief Exposed rumor, Cyril Pub
Wait 3 days
The town of Cyril has fallen into the hands of Clan Borzoi. We need you to set 
a trap to get them out of our town!

	Cyril Town Watch

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Ship Needed		#195
4200 Gil, 50 AP
Finished Borzoi Falling and read the Borzoi's End rumor, Cyril Pub
Win 1 Battle
I need a ship to take me to the barbarian lands. It's just me, so a small 
craft will do.

	Strange Warrior

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Mind Ceffyl		#196
80 AP, Mind Ceffyl
Read The Sages rumor, Fire Sigil, Wind Sigil
Win 3 Battles
Bring me the sigils of "fire" and "wind." I shall craft from them a mind 
ceffyl, needed to make a spiritstone.

	Melmin, Sage of the West

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Body Ceffyl		#197
80 AP, Mind Ceffyl
Read The Sages rumor, Earth Sigil, Water Sigil
Win 3 Battles
Bring me the sigils of "earth" and "water." I shall craft from them a body 
ceffyl, needed to make a spiritstone.

	Bastra, Sage of the East

Cancellation possible, Repeatable


------------------------------------------------------------------------------


The Spiritstone		#198
90 AP, Spiritstone
Read The Sages rumor, Body Ceffyl, Mind Ceffyl
Win 4 Battles
Bring the two ceffyls to me, and I shall use my alchemy to craft a spiritstone 
for you.

	Kespas, Sage of the South

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Girl in Love		#199
3400 Gil, 50 AP, Magic Medal Mission Item
Finished Thesis Hunt, White Thread, White Mae
Win Two Battles
I've got a new boyfriend! He's a brave knight, with chestnut hair. Could you
tell our fortune with the white thread?

	Carena, Young Girl

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Chocobo Help!		#200
1000 Gil, 20 AP, Chocobo Egg Mission Item
Finished Thesis Hunt, Bardmoon
Wait 5 days
Need: Help during the chocobo spawning season.
-Private room
-Meals
-No experience required
-Childcare
-Any race

	Sasasha, Chocobo Ranch

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Skypole		#201
2400 Gil, 50 AP, Ancient Medal Mission Item
Finished Thesis Hunt
Wait 10 days
Have you head of the skypole on the southern peninsula? They say it's a
stairway to the gods! I'd like to see that!

	Tay, Streetear

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Ruins Survey		#202
10900 Gil, 30 AP, Ancient Medal Mission Item
Sagemoon, finished Materite Now!
Wait 10 days
Looking for people to join in a survey of the Istar Ruins to be held again
this year. See ancient history first hand!

	Rekka, Relics Board

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Dig Dig Dig		#203
11800 Gil, 50 AP, Zodiac Ore Mission Item
Madmoon, Finished Present Day
One Battle
Zezena Mines: Discovery of the Parum Family, scene of mechanic innovcation! We 
must dig until we find a new mine shaft! Dig!

	Zezena Mines Co.

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Seeking Silver		#204
3400 Gil, 30 AP, Silvril Mission Item
Kingmoon, finished Jagd Hunt
Wait 15 days
Before the Bell Mines became known for mythril, they were silver mines. Help 
me look for leftover silver near the west wall.

	Hoholum, Gayl Stoneworks

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Materite		#205
30 AP, Materite Mission Item
Kingmoon, finished Twisted Flow
Wait 10 days
In the western edge of the Materiwood, materite can be gathered with ease if
you go at the right time. Go have a look!

	Sals, Pub Customer

Cancellation possible, Repeatable


------------------------------------------------------------------------------


The Wormhole		#206
2800 gil, 30 AP, Leestone Mission Item
Huntmoon, finished Emerald Keep and You, Immortal
Wait 10 days
A giant worm is causing considerable damage to our fields as it looks for 
leestones in the ground. Someone please stop it!

	Anton, Farmers' Guild

Cancellation possible, Repeatable



------------------------------------------------------------------------------


Metal Hunt		#207
2400 Gil, 30 AP, Adamantite Mission Item
Finished Antilaws and Hungry Ghost
Wait 15 days
I found a turtle burial ground at a mountain shrine. I keep going back in
hopes that I might find some adamantite!

	Catess, Traveler

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Math is Hard		#208
4200 Gil, 50 AP, Black Thread Mission Item
Finished Diamond Rain
Wait 10 days
I've been at this equation for months now. Never have I been so stumped in my
life! Won't someone take a crack at this with me?

	Kosyne, Mathematician

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Witness		#209
4600 Gil, 50 AP, Black Thread Mission Item
Finished Diamond Rain, Defender
Defeat Five Enemies
Wanted: bodyguard. I witnessed a crime and now must appear in court. Please
protect me until the day of the trial.

	Bode, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Life or Death		#210
2400 Gil, 50 AP, Black Thread Mission Item
Finished The Cheetahs, Homework
Win One Battle
I'll never finish on time. I have to borrow someone's notes. Can you find some
for me, or I'll never get this homework done!

	Felhon, Student

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Karlos's Day		#211
4600 Gil, 30 AP, White Thread Mission Item
Finished Magic Wood
Wait 5 Days
Wanted: performer to entertain at the birthday party of Karlos, the second son
of the Marquis Ealdoring.

	Jung, Streetear

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


To Father		#212
11400 Gil, 50 AP, White Thread Mission Item
Finished Magic Wood and The Performer
Wait 10 Days
Could you bring my father to me? I promise I won't speak harshly to him. I 
just want him to visit Mother's grave. Thank you.

	 Ren, Notary Public

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Oh Milese		#213
2800 Gil, 50 AP, White Thread Mission Item
Finished Desert Peril
Wait 15 Days
Know you Milese of the Kefeus acting troupe? I'm her biggest fan! Won't you
give her this song I've written?

	Valerio, Composer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Skinning Time		#214
3600 Gil, 30 AP, Chocobo Skin Mission Item
Finished Pale Company, Bardmoon
Win 10 Battles
We're looking for a few good skinners to help skin chocobos. It's not much of
a living, but someone's got to do it!
     
	Navarro, Chocobo Ranch

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Wild River		#215
5400 Gil, 70 AP, Magic Cloth Mission Item
Finished Pale Company
Win two battles
We need workers to help rein in the wild waters of the Pilos River in Adarna
before it floods again! Please help.

	Haagen, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Magic Cloth		#216
30 AP, Magic Cloth Mission Item
Finished Hot Awakening, Sagemoon, Magic Cotton
Wait 10 days
Hello again! It's me, Gonzales, from the magic cloth shop! I'm trading magic 
cloth for magic cotton--got any?

	Gonzales, Magic Cloth Shop

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Cotton Guard		#217
7000 gil, 50 AP, Magic Cotton Mission Item
Finished The Bounty, Huntmoon
Win 1 Battle
It's the season when the typhoons come blowing from the south again. I need to 
find a way to protect my cotton crop!

	Kerney, Townsperson

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Help Dad		#218
7800 Gil, 50 AP, Bomb Shell Mission Item
Finished The Bounty
Wait 10 Days
My son wants me to win him a toy in the shooting game at the next carnival.
Won't somebody give me shooting lessons?

	Bijard, Theologan

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Rubber or Real		#219
5200 Gil, 30 AP, Bomb Shell Mission Item
Finished Emerald Keep, Monster Guide
Wait 5 Days
My favorite toy is the champion of justice, but my friend Amigoh says it's
just a rubber monster. Who's right?

	Zels, Young Boy

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Into the Wood		#220
4600 Gil, 20 AP, Panther Hide
Finished Scouring Time, Huntmoon
Wait 5 Days
A pack of panthers has appeared in a wood far to the south. Somebody clear 
them out before they hurt someone!

	Iguas, Townsperson

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Jerky Days		#221
4200 Gil, 20 AP, Jerky Mission Item
Kingmoon, finished Scouring Time
Wait 5 Days
Want some delicious jerky? Come help out at my store! We have to make 5,000
sticks of jerky this year.

	Godon, Butcher

Cancellation possible, Repeatable


------------------------------------------------------------------------------


New Fields		#222
3600 Gil, 40 AP, Gysahl Greens Mission Item
Madmoon, finished Jagd Hunt
Wait 10 Days
Needed: live-in help. We're looking to increase our fields again this year. 
All welcome! Don't worry, you'll be paid!

	Farmers' Guild

Cancellation possible, Repeatable



------------------------------------------------------------------------------


Strange Fires		#223
9600 Gil, 30 AP, Magic Medal Mission Item
Finished The Big Find
Wait 5 Days
Strange fires have been breaking out near our powder store. It has to be a
rival guild. Maybe you could ambush them?

	Dabum, Fireworks Guild

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Better Living		#224
10000 Gil, 50 AP, Chocobo Egg Mission Item
Finished The Big Find
Wait 10 Days
Wanted: tester. Help test our amazing new form of illumination, guaranteed to
chance the lives of city dwellers!

	Better Living Labs

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Malboro Hunt		#225
4200 Gil, 40 AP, Cyril Ice
Finished The Bounty, Madmoon, Chocobo Egg
Wait 15 Days
A lost malboro child from a nest in the pond has wandered into town! Please 
return it to its parents before someone gets hurt!

	Jonnie, Ice Cream Man

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Chocobo Work		#226
4600 Gil, 40 AP, Choco Bread Mission Item
Finished Quiet Sands, Bardmoon
Wait 10 Days
Wanted: register clerk and part-time floor scrubber at The Chocobo's Kweh.

	Rolana, The Chocobo's Kweh

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Party Night		#227
9600 Gil, 50 AP, Choco Gratin Mission Item
Finished Quiet Sands
Wait 15 Days
They're holding a welcome party at the furniture store, and they want me to
perform some tricks! Somebody teach me!

	Xiao, Furniture Seller

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Mama's Taste		#228
9000 Gil, 50 AP, Choco Gratin Mission Item
Finished Scouring Time, Chocobo Egg, Gysahl Greens
Wait 15 Days
Being away from home for 10 years, I've started to really miss my mama's
gratin. Won't someone make me some kupo gratin?

	Takatoka, Machinist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Well Maze		#229
9600 Gil, 50 AP, Grownup Bread
Finished Materite Now!, Choco Bread
Wait 15 Days
I ran into a cave while I was digging a well, and there's something inside! 
Maybe you could lure it out with some bread?

	Meuk, Well Digger

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


She's Gone		#230
10600 Gil, 30 AP, Malboro Wine
Finished Materite Now! and Bread Woes
Wait 5 Days
For years I gave her my all and now she's left and taken my savings with her. 
I going for a drink, want to come along?

	Omar, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Magic Vellum		#231
4600 Gil, 50 AP, Magic Vellum
Finished Desert Patrol, Sagemoon, Magic Cotton
Win 1 Battle
Come make magic sheepskin vellum with me! I'll show you the pen is mightier 
than the sword. Bring some magic cotton with you!

	Chikk, Paper Maker

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Novel Ascent		#232
11400 Gil, 70 AP, Runba's Tale Mission Item
Finished Present Day, Stasis Rope
Defeat 10 Enemies
I want to write novels about mountain climbing, but I'm not very good at it.
I need a rope that won't ever break!

	Torfo, Apprentice Novelist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Shiver			#233
11800 Gil, 70 AP, Runba's Tale Mission Item
Finished Present Day
Wait 20 Days
Someone please drive off the wailing spirit that haunts the pass near town.
Hearing it sucks the strength right out of me!

	Gillom, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Bread Woes		#234
10800 gil, 70 AP, Kiddy Bread
Finished Quiet Sands, Choco Bread
Wait 20 Days
I've been trying to make a bread that kids will love, but it's tough going. 
What I need now is a good bread to sooth MY taste buds.

	Noluado, Baker

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Book Mess		#235
12400 Gil, 40 AP, Encyclopedia Mission Item
Sagemoon, Finished Present Day
Wait 10 Days
Needed: able clanners to help clean my room. All you have to do is put a few
thousand books back on their shelves!

	Mimin, Scholar

Cancellation possible, Repeatable


------------------------------------------------------------------------------


One More Tail		#236
10800 Gil, 40 AP, Rabbit Tail Mission Item
Madmoon, Finished Present Day
Wait 10 Days
My lucky rabbit tail found me a wonderful husband! But now we're married, I
think I need a little more luck. Got a tail for me?

	Bibilina, Lucky Lady

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Relax Time		#237
4600 Gil, 50 AP, Danbukwood
Huntmoon, finished To Ambervale
Wait 15 Days
Come enjoy the Danbukwood and get back to nature! Buy some wood and bring it 
home for that woodsy feeling all year long!

	Yeesa Tourism Board

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Foma Jungle		#238
4600 Gil, 50 AP, Moonwood
Huntmoon, finished To Ambervale
Wait 15 Days
I've got tons of orders for moonwood chairs! Get me some moonwood from the 
deep Forna Jungle, if you would. No pun intended.

	Gueguerre, Wood Craftsman

Cancellation possible, Repeatable


------------------------------------------------------------------------------


For A Flower		#239
6000 Gil, 70 AP, Telaq Flower Mission Item
Finished To Ambervale
Win Two Battles
I need a telaw flower, a strange blossom that blooms only a few times a year
deep within a cave --- a cave with monsters.

	Shelm, Alchemist

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Giza Plains		#240
2400 Gil, 50 AP, 20 CP
Finished Thesis Hunt
Defeat 3 Enemies
A bug infestation has hit Giza Plains, and it will reach the town if we don't
take action! Someone help drive those critters away!

	Noris, Townsperson

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Lutia Pass		#241
2400 Gil, 50 AP, 20 CP
Finished Desert Peril
Defeat 3 Enemies
I opened a shop in Lutia Pass, but not a single customer has come yet! I think
I need to advertise! Could you pass out flyers?

	Bintz, Tool Shop

Cancellation possible, Repeatable


------------------------------------------------------------------------------


The Nubswoods		#242
2400 Gil, 50 AP, 20 CP
Finished Raven's Oath
Defeat 3 Enemies
Rock turtles have been attacking travelers in the Nubswood. Use this 
"shellout" to get rid of them, please.

	Hoelik, Townsperson

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Eluut Sands		#243
2400 gil, 50 AP, 20 CP
Finished Diamond Rain
Defeat 3 Enemies
I'm trying to reforest the Eluut Sands in an attempt to tame the beasts that
live there. Bring me a desert plant for study.

	Karenne, Herbologist

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Ulei River		#244
2400 gil, 50 AP, 20 CP
Finished Hot Awakening
Defeat 3 Enemies
Somebody get the word out: there's fine fish to be had in the upper waters of
the Ulei River!

	Holt, Angler

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Aisenfield		#245
2400 gil, 50 AP, 20 CP
Finished Magic Wood
Defeat 3 Enemies
Somebody spread the word that those rumors of bandits in Aisenfield are a
bunch of lies. It's bad for business!

	Chocobo Shop, Aisen Branch

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Roda Volcano		#246
2400 gil, 50 AP, 20 CP
Finished Emerald Keep
Defeat 3 Enemies
Roda Volcano's been active lately. Somebody needs to go to the road at the
base of the cone and clean off the chunks of lava.

	Naricys, Geologist

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Travel Aid		#247
2400 gil, 50 AP, 20 CP
Finished Jagd Hunt
Defeat 5 Enemies
Please light the waypoints in the Koringwood. They are vital landmarks for
helping travelers find their way. Thank you.

	Zeshika, Woodland Guide

Cancellation possible, Repeatable


------------------------------------------------------------------------------


The Salikawood		#248
2400 gil, 50 AP, 20 CP
Finished Jagd Hunt
Defeat 5 Enemies
I plan on cutting a path through the Salikawood. I'll do some reforesting,
too! I can't pay much, but I really need help.

	Laycher, Innkeeper

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Nargai Cave	#249
2400 gil, 50 AP, 20 CP
Finished The Bounty
Defeat 5 Enemies
Monsters can't stand the smell of the flower that grows deep in Nargai Cave.
Great for ensuring a safe voyage! Help me get one.

	Buck, Botanist

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Kudik Peaks	#250
2400 gil, 50 AP, 20 CP
Finished Scouring Time
Defeat 5 Enemies
A rock slide has blocked off the road to the Kudik Peaks. Looking for people
to help clear it off.

	Jagark, Mountain Patrol

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Jeraw Sands		#251
2400 gil, 50 AP, 20 CP
Finished Scouring Time
Defeat 5 Enemies
One of the ruins in Jeraw Sands is supposed to be the entrance to an 
underground cave! Please investigate.
	
	Gadfly, Ivalice Tours

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Uladog Bog		#252
2400 gil, 70 AP, 20 CP
Finished Scouring Time
Defeat 7 Enemies
Won't someone help me build a bridge over Uladon Bog? It would really speed up
travel.

	Iluluna, Young Girl

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Gotor Sands		#253
2400 gil, 70 AP, 20 CP
Finished The Big Find
Defeat 7 Enemies
Find the oasis said to lay hidden in Gotor Sands. If we could draw water from
there, it would be a great boon to travelers.
	
	Gabela, Traveling Merchant

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Delia Dunes		#254
2400 gil, 70 AP, 20 CP
Finished Desert Patrol
Defeat 7 Enemies
Please find out where the dragonflies of Delia Dunes live. Their wings are a
vital ingredient for making medicine.
	
	Carulea, Alchemist

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Bugbusters		#255
2400 gil, 70 AP, 20 CP
Finished Quiet Sands
Defeat 7 Enemies
Bladebugs, the natural enemy of all monsters, are said to gather on the river
that flows deep in the Materiwood. Find them!
	
	Winetz, Entomologist

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Tubola Cave		#256
2400 gil, 70 AP, 20 CP
Finished Present Day
Defeat 7 Enemies
They say that the crystals are making monsters go crazy...I wonder about
silvril? Get some from Tubola Cave for me!
	
	Phol, Researcher

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Deti Plains		#257
2400 gil, 70 AP, 20 CP
Finished To Ambervale
Defeat 10 Enemies
They say armor fashioned from a wyrmgod scale will withstand any attack! Find
a scale in the ruins on the Deti Plains for me.

	Takukulu, Armorer

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Siena Gorge		#258
2400 gil, 70 AP, 20 CP
Finished To Ambervale
Defeat 10 Enemies
I want you to confirm the old rumor that there is poison on the winds that
blow through Siena Gorge. I'll pay you!

	Cal, Lover of Gossip

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Jagd Ahli		#259
2400 gil, 80 AP, 20 CP
Finished the Main Game and Exploration
Defeat 15 Enemies
I'm thinking of building a gladitorial arena in Jagd Ahli. A lawless sport for
a lawless zone! Help me find a good spot.

	Pakanon, Architect

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Jagd Helje		#260
2400 gil, 70 AP, 20 CP
Finished Main Game and Den of Evil
Defeat 15 Enemies
I dropped something very important to me in a ruin in Jagd Helje. Please find 
it!

	Ekal, Astrologer

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Jagd Dorsa		#261
2400 gil, 80 AP, 20 CP
Finished Ship Needed and read the Gukko Gone rumor
Defeat 15 Enemies
Please kill the jagdsaurus that plagues Jagd Dorsa. He'll come out if you go 
in there alone, I guarantee it.

	Handog, Townsperson

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Ambervale		#262
2400 gil, 70 AP, 20 CP
Finished Royal Valley and Ozmonfield
Defeat 7 Enemies
The nest of the chomper beetles from Ozmonfield was found in Ambervale! Please 
use this "bugoff" to drive them away!

	Dalaben, Ranch Manager

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Ozmonfield		#263
2400 gil, 70 AP, 20 CP
Finished Royal Valley and A Dragon's Aid
Defeat 7 Enemies
The chomper beetles found in Ozmonfield are eating my chocobo feed. Please use 
this "bug-B-gone" to drive them away!

	Dalaben, Ranch Manager

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Swords in Cyril		#264
1800 gil, 50 AP, 20 CP, Victor Sword
Madmoon, Finished Thesis Hunt, Fencer
Fight 1 Battle
Announcing the biggest event of the year: the Cyril Swordsmanship Competition! 
Test your strength and skill!

	Cyril Event Committee

Cancellation possible, Repeatable


------------------------------------------------------------------------------


Newbie Hall		#265
2400 gil, 50 AP, Onion Sword
Finished The Cheetahs and Earthly Colors, Combat Level 5
Wait 10 Days
Need: part-time teachers. Help apprentices in a wide variety of jobs learn the 
tricks of your trade!

	Oks, Newbie Hall Chief

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Voodoo Doll		#266
3400 gil, 30 AP, Soulsaber
Finished Twisted Flow
Wait 5 Days
I saw the matron casting a spell on that nasty doll! That must be the cause of
my lady's illness, it must be. Please, help my lady!

	Eselle, Maidservant

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Come on Out		#267
5400 gil, 50 AP, Oblige
Finished Antilaws, Jerky
Wait 10 Days
My son is so overweight he can hardly move. Someone get him out of his room! I
don't care how you do it.

	Joyce, Warehouse Monitor

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Food For Truth		#268
6400 gil, 70 AP, Rhomphaia
Finished Diamond Rain and Metal Hunt, Choco Gratin, Appraise Level 18
Wait 20 Days
My friend was arrested unfairly! While we look for the real criminal, I'd
like to send him some good food. Do you know of any?

	Theo, Fruitseller

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Alba Cave		#269
6000 gil, 90 AP, Beastsword
Finished Hot Awakening, Jerky, Blue Mage
Win 4 Battles
A turtle monster guards a fabulous treasure at an ancient shrine in Alba Cave. 
Distract him with some food and it's yours!

	Mumusen, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


The Performer		#270
9600 gil, 50 AP, Toberrian
Finished Magic Wood, Rabbit Tail
Wait 15 Days
I've performed in may lands, but I've never had a hit. Maybe it's just bad
luck? Got anything to make fortune smile on me?

	Mamek, Traveling Performer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


One More Time		#271
6400 gil, 50 AP, Aerial Hole
Finished Pale Company
Wait 15 Days
That guy in the corner's a fabulous tenor. We want him for our chorus group,
but he refuses to join. Won't you convince him?

	Arthin, Chorus Lead

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Spring Tree		#272
7000 gil, 70 AP, Charfire
Finished Jagd Hunt
Win two battles
A tree grows on the duke's land, and every spring a woman comes and looks at
its roots. Could you check if something's there?

	Eukanne, Ducal Maid

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Who Am I?		#273
600 gil, 50 AP, Power Staff
Finished The Bounty and Adaman Alloy, Magic Medal x2
Wait 15 days
I woke in this town with no memory or items but this staff. Please trade me a 
magic medal for it--I must repay the innkeep.

	Weathervane Inn, Room 3

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Reaper Rumors		#274
8800 gil, 50 AP, Crescent Bow
Finished Scouring Time
Wait Ten Days
My buddy says that on full moon nights, the reaper comes down from the moon to
a manse on the hill and someone dies! Is it true?

	Nud, Future Streetear

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Dog Days		#275
8800 gil, 50 AP, Marduk Bow
Finished The Big Find
Wait Ten Days
My father is a postman, but he fell off his dogsled and hurt himself bad. I
have to help him! Teach me how to ride a dogsled!

	Rikk, Postman's Son

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Good Bread		#276
30 AP, Arbalest
Finished Desert Patrol, Grownup Bread, Kiddy Bread
Wait 5 Days
There's a bowyer outside of town that makes the best bread in the land, but he 
only makes them if you bring him good bread.

	Arco, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Sword Needed		#277
9000 gil, 70 AP, Bangaa Spike
Finished Quiet Sands
Wait Ten Days
There's a sword fighting competition coming up, and one of our team can't make
it. Looking for a good swordsman to replace her!

	Lotus, Swordsman

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


El Ritmo		#278
12400 gil, 70 AP, Fell Castanets
Finished Quiet Sands, Moonwood, Danbukwood
Defeat 10 Enemies
Those Nightwailers are out there singing every night. Noisy bunch, but bring 
'em the materials, and they'll make you an instrument.

	Dedeka, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Her Big Move		#279
9600 gil, 40 AP, Magic Hands
Finished Materite Now!, Malboro Wine
Wait 7 Days
The best dancer in town has gone off to the city to be a star...I'd like to 
make a toast to her success. Got a drink?

	Deuxhart, Townsperson

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Don't Look		#280
10800 gil, 70 AP, Reverie Shield
Finished Materite Now!
Defeat Ten Enemies
They say that on full-moon nights something scary happens if you look at the
mirror in one of the dorm rooms! Is it true? Help!

	Eluiotte, Frightened Girl

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Janitor Duty		#281
11400 gil, 70 AP, Parade Heknet
Finished Present Day
Wait 20 Days
What a great parade that was! Which reminds me, they're looking for people to
help clean up all the trash. You interested?

	Grek, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Unlucky Star		#282
13200 gil, 50 AP, Magic Robe
Finished Present Day, Blood Shawl
Kill 3 Enemies
I live a cursed life, but now I'm getting maried, and nothing can go wrong! I 
need some kind of charm to ward off evil spirits!

	Domure, Unlucky Man

Cancellation possible, Non-Repeatable



------------------------------------------------------------------------------


Corral Care		#283
12600 gil, 50 AP, Fire Mitts
Finished To Ambervale, Choco Gratin
Wait 10 Days
The rainbow-furred corral is the fastest animal in the world, and one's loose 
on Duke Casell's land. Someone please feed it!

	Falco, Animal Lover

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Beastly Gun		#284
50 AP, Calling Gun
Finished Mysidia Alloy, Insignia, Ally Finder2, Gunner
Wait 10 Days
Want a gun as strong and fast as a wild beast? Just bring me two little items 
I need, and it'sall yours, free.

	Strives, Musketeer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Beast & Turtle		#285
10600 Gil, 70 AP, Adaman Blade
Finished Materite Now! and She's Gone, Adaman Alloy, Broken Sword, Gladiator
Win 2 Battles
You can make amazingly strong swords with just a little adaman alloy. Too bad 
it's so hard to come by...

	Gilgame, Young Blacksmith

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Valuable Fake		#286
9000 gil, 50 AP, Nagrarok
Finished Run for Fun and Diamond Rain, Bent Sword, Rainbowite
Wait 10 Days
I finally got the famed sword "ragnarok," but it's a fake! Just bring me the 
right materials and I can make one of these, easy!

	Hoek, Swordsmith

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Weaver's War		#287
10600 gil, 50 AP, Zankplus
Finished Pale Company, Crusite Alloy, Blood Apple
Defeat 5 Enemies
I lost my family to those godless scoundrels in the Gelzak Church. Help me 
make a good sword so that I might avenge them!

	Weaver, Knight

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Fabled Sword		#288
12600 gil, 80 AP, Master Sword
Finished Novel Ascent and Present Day, Thunderstone, Stormstone, Soldier
3 Battles
I found the designs for making the same sword used by a legendary swordsman! 
But, the ingredients are hard to find. Please help.

	Belitz, Archaeologist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Refurbishing		#289
70 AP, Lurebreaker
Finished Desert Peril and Oh Milese
Wait 20 Days
Due to the recent drop in weapon availability, we at Teldot Workshop are now 
offering refurbishing. Make old blades new!

	Workshop Teldot

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Stone Secret		#290
80 AP, Tabarise
Finished Present Day and Sorry, Friend, Rusty Sword, Leestone
Three Battles
I've found a way to make the usually brittle leestone hard as steel! Bring me 
leestone and I'll make you a weapon.

	Ukes, Traveling Smith

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Sword Stuff		#291
90 AP, Silkmoon
Finished Present Day and Sorry Friend, Silk Bloom, Moon Bloom
Win 4 Battles
I hope to use the smithing knowledge I gained abroad to make swords with the 
materials available here. Know any good materials?

	Da'jerma, Swordsmith

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


A Stormy Night		#292
12600 gil, 90 AP, Odin Lance
Finished To Ambervale and Ghosts of War, Rusty Spear, Mysidia Alloy
Win 4 Battles
Once, long ago, a bolt of godsfire hit a shrine to the esper Odin. When the 
smoke cleared, they found a spear--the Odinlance.

	Fujas, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Ministrel Song		#293
80 AP, Dark Fiddle
Finished Materite Now!, Stradivari, Black Thread
Win 3 Battles
I met a bard in the woods who said he'd sold his soul to some fiend. If you 
want a dark instrument, he's the one to ask.

	Rayches, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Gun Crazy		#294
80 AP, Bindsnipe
Finished Present Day and Sword Stuff, Crusite Alloy, Gun Gear
Win 3 Battles
I hear that Thousand-Barrel, that gun maker that lives up in Gilba Pass, 
invented a new gun! Got to be powerful, that.

	Tetero, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Black Hat		#295
80 AP, Black Hat
Finished Quiet Sands, Black Thread, Magic Cloth, Black Mage
Win 3 Battles
To all black mages: in order to raise the status of our clan brothers, we will 
give you a black hat. Wear it well!

	Black Mage Society

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Hat for a Girl		#296
9000 gil, 70 AP, White Hat
Finished Present Day, White Thread, Magic Cloth
Wait 30 days
That girl that's always standing on the pier must be chilly. I'd like to give 
her a hat, but which one? She's a white mage.

	Jejelulu, Town Milliner

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Armor & Turtle		#297
9000 gil, 70 AP, Adaman Armor
Finished Scouring Time and Mama's Taste, Adaman Alloy, Rat Tail
Win 2 Battles
I could make some wicked strong armor if I had some adaman alloy. Just...it's 
so hard to get, you know?

	Gilgame, Young Blacksmith

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Dark Armor		#298
70 AP, Materia Armor
Finished The Big Find and Dog Days, Materite x2
Kill 10 Enemies
If you can bring me some materite, I believe I can make an outstanding suit of 
armor. I'll give you the suit. How about it?

	Pepeiro, Alchemist

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Fashion World		#299
4600 Gil, 50 AP, Brint Set
Finished An Education, Chocobo Skin, Magic Cotton
Wait 10 Days
I hear Brint Mea, the popular brand, is looking for new designs. Probably 
trying to win customers back from Galmia Pepe!

	Mit, Pub Customer

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


Fashion Hoopla		#300
11800 Gil, 30 AP, Galmia Set
Finished The Performer, Chocobo Skin, Magic Cotton
Wait 5 Days
Both Galmia Pepe and Brint Mea are looking for new designs! The fate of the 
fashion world hangs in the balance on this one!

	Phale, Fashion Expert

Cancellation possible, Non-Repeatable


~~~~~~~~~~~~~~~~~~~~~~~~~
SPECIAL DISPATCH MISSIONS
~~~~~~~~~~~~~~~~~~~~~~~~~
These numberless missions have special uses. For example, Left Behind will
lead into the With Babus sub-mission, allowing you to get Babus.




Left Behind		#???
8000 gil, 50 AP, 20 CP
Defeated Main Game
Wait 10 days
The prince left something in this Ivalice when he left...but I've no idea
where to find it. Please help look for clues!

	Babus

Cancellation possible, Non-Repeatable


------------------------------------------------------------------------------


A Maiden's Cry		#???
6000 gil
Defeated Main Game
Wait 10 days
I was walking in Tubola just now, when I heard a woman scream "aah, bugs!"
I'm a little worried...Please check it out!

	Darelka, Traveler

Cancellations possible, Non-Repeatable


------------------------------------------------------------------------------


Doned Here!	#???
Nothing
Refused/Couldn't let Babus into your clan after With Babus
Wait 5 days
Babus was a little hesitant before, but I bet he'd join the clan if you asked
him now. Word is he's bored at the palace.

	Doned, Streetear (kind of)

Cancellations possible, Non-Repeatable


------------------------------------------------------------------------------


Shining Lake		#???
3000 gil, 40 AP, 20 CP, Gold Vessel Mission Item
Defeated Magic Woods
Wait 7 days
A container of some sort was found shining at the bottom of Lake Rajik. I'll
bet it's valuable!

	Fanz, Woodchopper

Cancellations possible, Non-Repeatable

\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                                 7. Equipment
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

EQPM



Weapons are sorted in alphebetical order by class, and after the weapons are
Helmets, Ribbons, Hats, Armor, Clothing, Robes and Shields. Lastly are the
Accessories, and then the items.


========
=Blades=
========
Jobs: Fighter, Gladiator, Mog Knight

Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Adaman Blade  | None |  65 | 15 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Air Blade     | Wind |  40 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Atmos Blade   | Elec |  36 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Ayvuir Blue   | None |  51 |  0 |     0 |   10 |    0 |    0 |     2 |     0
==============================================================================
Ayvuir Red    | None |  62 | 10 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Ebon Blade    | Dark |  84 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Flametongue   | Fire |  38 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Icebrand      |  Ice |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Kwigon Blade  | None |  40 |  3 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Materia Blade | None |  17 |  0 |    15 |   10 |    0 |    0 |     0 |     0
==============================================================================
Mythril Blade | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Ogun Blade    | None |  42 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Paraiba Blade | None |  33 |  0 |    10 |    0 |    0 |    0 |     2 |     0
==============================================================================
Pearl Blade   | None |  46 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Shadow Blade  | None |  32 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Sun Blade     | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Sweep Blade   | None |  28 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Venus Blade   | Fire |  45 |  0 |     2 |    0 |    0 |    0 |     0 |     2
==============================================================================

Air Blade
+++++++++
Effect: Nullifies Wind
Ability: Air Blast (Fighter
Ability: Bolt Sword (Gladiator)


Atmos Blade
+++++++++++
Ability: Air Render (Fighter)
Ability: Mog Lance (Mog Knight)


Flametongue
+++++++++++
Ability: Backdraft (Fighter)
Ability: Fire Sword (Gladiator)
Ability: Mog Attack (Mog Knight)


Icebrand
++++++++
Ability: Ice Sword (Gladiator)
Ability: Mog Aid (Mog Knight)


Kwigon Blade
++++++++++++
Ability: Far Fist (Fighter)
Ability: Mog Guard (Mog Knight)


Materia Blade
+++++++++++++
Ability: Ultima Sword (Gladiator)
Ability: Ultima Charge (Mog Knight)


Mythril Blade
+++++++++++++
Ability: Fight Combo (Fighter)
Ability: Sword Combo (Gladiator)
Ability: Charge Combo (Mog Knight)


Ogun Blade
++++++++++
Ability: Wild Swing (Fighter, Gladiator)


Paraiba Blade
+++++++++++++
Ability: Mog Peek (Mog Knight)


Pearl Blade
+++++++++++
Ability: Mog Shield (Mog Knight)


Shadow Blade
++++++++++++
Ability: Beatdown (Fighter, Gladiator)
Ability: Mog Rush (Mog Knight)


Sun Blade
+++++++++
Ability: Blitz (Fighter, Gladiator)


Sweep Blade
+++++++++++
Ability: Rush (Fighter, Gladiator)


Venus Blade
+++++++++++
Effect: Absorbs Fire, reduces Water damage by 50%
Ability: Doublehand (Fighter, Gladiator)



======
=Bows=
======
Jobs: Archer


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Artemis Bow   | None |  27 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Char Bow      | None |  21 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Crescent Bow  | None |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Longbow       | None |  19 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Malbow        | None |  21 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Bow   | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Nail Bow      | None |  29 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Perseus Bow   | None |  42 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Silver Bow    | None |  23 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Target Bow    | None |  35 |  0 |     0 |    0 |    0 |    0 |     5 |     0
==============================================================================
Thorn Bow     | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Yoichi Bow    | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================


Artemis Bow
+++++++++++
Effect: 7-Panel Range
Ability: Cupid (Archer)


Char Bow
++++++++
Effect: 5-Panel Range
Ability: Blackout (Archer)


Crescent Bow
++++++++++++
Effect: 5-Panel Range


Longbow
+++++++
Effect: 5-Panel Range
Ability: Boost (Archer)


Malbow
++++++
Effect: 5-Panel Range


Mythril Bow
+++++++++++
Effect: 5-Panel Range
Ability: Bow Combo (Archer)


Nail Bow
++++++++
Effect: 5-Panel Range
Ability: Aim: Arm (Archer)


Perseus Bow
+++++++++++
Effect: 6-Panel Range
Ability: Faster (Archer)


Silver Bow
++++++++++
Effect: 6-Panel Range
Ability: Burial (Archer)


Target Bow
++++++++++
Effect: 5-Panel Range
Ability: Concentrate (Archer)


Thorn Bow
+++++++++
Effect: 5-Panel Range
Ability: Aim: Legs (Archer)


Yoichi Bow
++++++++++
Effect: 5-Panel Range
Ability: Take Aim (Archer)




=============
=Broadswords=
=============
Jobs: Defender, Warrior



Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Beastsword    | None |  50 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Claymore      | None |  49 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Eclipse       | None |  76 |  5 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
El Cid Sword  | None |  47 | 10 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Estreledge    | None |  77 |  5 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Falchion      | None |  27 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Predator      | None |  37 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Rhomphaia     | None |  57 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Samson Sword  | Earth|  32 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Striborg      | None |  33 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Tabarise      | None |  47 |  5 |     0 |    0 |    0 |    0 |     2 |     2
==============================================================================
Vajra         | Elec |  45 |  5 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================

Claymore
++++++++
Ability: Monkey Grip (Warrior)


El Cid Sword
++++++++++++
Ability: Tremor (Defender)


Falchion
++++++++
Ability: Magicbreak (Warrior)


Predator
++++++++
Ability: Last Beserk (Defender)


Samson Sword
++++++++++++
Ability: Powerbreak (Warrior)


Striborg
++++++++
Ability: Body Slam (Warrior)
Ability: Mow Down (Defender)


Vajra
+++++
Effect: Enhances Lightning attacks
Ability: Meltdown (Defender)


======
=Guns=
======
Jobs: Gunner


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Aiot Gun      | None |  27 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Bindsnipe     | None |  47 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Calling Gun   | None |  59 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Chaos Rifle   | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Giot Gun      | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Longbarrel    | None |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Lost Gun      | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Gun   | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Outsider      | None |  41 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Peacemaker    | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Riot Gun      | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Silver Cannon | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================


Aiot Gun
++++++++
Effect: 8 Panel Range
Ability: Fireshot (Gunner)


Bindsnipe
++++++++
Effect: 8 Panel Range


Calling Gun
+++++++++++
Effect: 8 Panel Range


Chaos Rifle
+++++++++++
Effect: 8 Panel Range
Ability: Confushot (Gunner)


Giot Gun
++++++++
Effect: 8 Panel Range
Ability: Iceshot (Gunner)


Longbarrel
++++++++++
Effect: 8 Panel Range
Ability: Concentrate (Gunner)


Lost Gun
++++++++
Effect: 8 Panel Range
Ability: Silenshot (Gunner)


Mythril Gun
+++++++++++
Effect: 8 Panel Range
Ability: Gun Combo (Gunner)


Outsider
++++++++
Effect: 9 Panel Range
Ability: Stopshot (Gunner)


Peacemaker
++++++++++
Effect: 8 Panel Range
Ability: Charmshot (Gunner)


Riot Gun
++++++++
Effect: 8 Panel Range
Ability: Boltshot (Gunner)


Silver Cannon
+++++++++++++
Effect: 7 Panel Range
Ability: Blindshot (Gunner)


===========
=Greatbows=
===========

Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Arbalest      |Earth |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Cranequin     | None |  29 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Fey Bow       | Wind |  31 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Gastra Bow    | None |  51 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Hades Bow     | Dark |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Hunt Bow      | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Marduk Bow    | None |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Master Bow    | None |  41 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Max's Oathbow | Dark |  61 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Shot  | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Nike Bow      | Elec |  37 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Ranger Bow    |Earth |  23 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Seventh Heaven| Holy |  15 |  0 |     0 |    0 |    0 |    0 |     5 |     0
==============================================================================
Twin Bow      | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Windslash Bow | Wind |  25 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================



Arbalest
++++++++
Effect: 7-Panel Range


Cranequin
+++++++++
Effect: 5-Panel Range
Ability: Sonic Boom (Hunter)
Ability: Beso Toxico (Sniper)


Fey Bow
+++++++
Effect: 6-Panel Range
Ability: Aim: Vitals (Hunter)
Ability: Aim: Armor (Sniper)
Ability: Shadowbind (Assassin)


Gastra Bow
++++++++++
Effect: 7-Panel Range


Hades Bow
+++++++++
Effect: 5-Panel Range
Ability: Sidewinder (Hunter)
Ability: Death Sickle (Sniper)


Hunt Bow
++++++++
Effect: 5-Panel Range
Ability: Hunting (Hunter)
Ability: Aim: Wallet (Sniper)


Marduk Bow
++++++++++
Effect: 7-Panel Range


Master Bow
++++++++++
Effect: 5-Panel Range
Ability: Addle (Hunter)
Ability: Aim: Weapon (Sniper)


Max's Oathbow
+++++++++++++
Effect: 5-Panel Range
Ability: Doom Archer (Sniper)


Mythril Shot
++++++++++++
Effect: 5-Panel Range
Ability: Hunt Combo (Hunter)
Ability: Sniper Combo (Sniper)


Nike Bow
++++++++
Effect: 5-Panel Range
Ability: Weapon Attack + (Hunter)



Ranger Bow
++++++++++
Effect: 5-Panel Range
Ability: Capture (Hunter)
Ability: Ague (Assassin)


Seventh Heaven
++++++++++++++
Effect: 5-Panel Range
Ability: Ultima Shot (Hunter)


Twin Bow
++++++++
Effect: 5-Panel Range
Ability: Advice (Hunter)
Ability: Doubleshot (Sniper)


Windslash Bow
+++++++++++++
Effect: 5-Panel Range
Ability: Dust (Hunter)
Ability: Conceal (Sniper)


=============
=Greatswords=
=============
Jobs: Paladin, Soldier


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Ancient Sword | None |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Barong        | None |  30 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Diamond Sword | None |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Hardedge      | None |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Iceprism      |  Ice |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Lurebreaker   | None |  51 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Master Sword  | None |  59 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Oblige        | None |  48 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Vigilante     | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Zankplus      | None |  49 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================

Ancient Sword
+++++++++++++
Effect: Nullifies Petrification
Ability: Magicbreak (Soldier)
Ability: Subdue (Paladin)


Barong
++++++
Ability: Powerbreak (Soldier)
Ability: Parley (Paladin)


Diamond Sword
++++++++++++++
Effect: Nullifies Slow
Ability: Mug (Soldier)


Hardedge
++++++++
Effect: Nullifies Doom


Iceprism
++++++++
Effect: Nullifies Fire and Silence


Lurebreaker
+++++++++++
Effect: Nullifies Sleep


Master Sword
++++++++++++
Effect: Nullifies KO


Oblige
++++++
Effect: Nullifies Charm


Vigilante
+++++++++
Effect: Nullifies Confusion
Ability: Monkey Grip (Soldier)


Zankplus
++++++++
Effect: Nullifies poison


=============
=Instruments=
=============
Jobs: Animist, Beastmaster


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Aona Flute    | None |  32 |  0 |     0 |    2 |    0 |    0 |     0 |     0
==============================================================================
Black Quena   | Dark |  33 |  0 |     0 |    2 |    0 |    0 |     0 |     0
==============================================================================
Blood Strings | None |  22 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Conch Shell   | None |  31 |  2 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Dark Fiddle   | Dark |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Demon Bell    | None |  22 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Earth Bell    |Earth |  31 |  3 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Fairy Harp    | None |  29 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Fell Castanets| Dark |  47 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Glass Bell    | None |  25 |  0 |     0 |    1 |    0 |    0 |     0 |     0
==============================================================================
Heal Chime    | Holy |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Mythril Bell  | None |  18 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Satyr Flute   | None |  35 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
War Trumpet   | None |  25 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================

Aona Flute
++++++++++
Effect: Nullifies Poison
Ability: Marlboro (Beastmaster)
Ability: Bomb (Beastmaster)
Ability: Frogsong (Animist)


Black Quena
+++++++++++
Ability: Floateye (Beastmaster)
Ability: Undead (Beastmaster)


Blood Strings
+++++++++++++
Effect: Drains Target's HP
Ability: Tonberry (Beastmaster)
Ability: Friend (Animist)


Conch Shell
+++++++++++
Ability: Rockbeast (Beastmaster)


Dark Fiddle
+++++++++++
Effect: Nullifies Silence


Demon Bell
++++++++++
Ability: Goblin (Beastmaster)
Ability: Flan (Beastmaster)
Ability: Bomb (Beastmaster)


Earth Bell
++++++++++
Effect: Absorbs Earth Attacks
Ability: Dragon (Beastmaster)
Ability: 100% Wool (Animist)


Fairy Harp
++++++++++
Ability: Fairy (Beastmaster)
Ability: Bug (Beastmaster)
Ability: Tail Wag (Animist)


Glass Bell
++++++++++
Effect: Nullifies Sleep
Ability: Lamia (Beastmaster)
Ability: Flan (Beastmaster)
Ability: Sheep Count (Animist)


Heal Chime
++++++++++
Effect: Nullifies Doom
Ability: Cuisine (Animist)


Mythril Bell
++++++++++++
Ability: Beast Combo (Beastmaster)
Ability: Animal Combo (Animist)


Satyr Flute
+++++++++++
Effect: Nullifies Charm
Ability: Chocobo Rush (Animist)


War Trumpet
+++++++++++
Ability: Panther (Beastmaster)
Ability: Goblin (Beastmaster)
Ability: Catnip (Beastmaster)



=========
=Katanas=
=========
Jobs: Assassins, Thieves


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Ashura        | Fire |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Charfire      | None |  47 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Heaven's Cloud| Holy |  39 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Kikuichimonji | None |  40 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Kotetsu       | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Masamune      | None |  65 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Masamune 100  | None |  79 |  0 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
Murasame      | Water|  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Epee  | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Ninja Knife   | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Nosada        | None |  42 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Osafune       | None |  35 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Petalchaser   | None |  34 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Silkmoon      | None |  55 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Zanmato       | Holy |  22 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================


Ashura
++++++
Ability: Fire Veil


Heaven's Cloud
++++++++++++++
Effect: Absorbs Holy
Ability: Unspell (Ninja)


Kikuichimonji
+++++++++++++
Ability: Metal Veil (Ninja)
Ability: Nightmare (Assassin)


Kotetsu
+++++++
Ability: Wood Veil (Ninja)
Ability: Rockseal (Assassin)


Masamune
++++++++
Ability: Oblivion (Ninja, Assassin)


Murasame
++++++++
Ability: Water Veil (Ninja
Ability: Aphonia (Assassin)


Mythril Epee
++++++++++++
Ability: Ninja Combo (Ninja)
Ability: Killer Combo (Assassin)


Ninja Knife
+++++++++++
Ability: Throw (Ninja)


Nosada
++++++
Ability: Double Sword (Ninja)


Osafune
+++++++
Ability: Earth Veil (Ninja)


Petalchaser
+++++++++++
Ability: Last Breath (Assassin)


Zanmato
+++++++
Effect: Reduces Dark by 50%, Enhances Holy attacks



==============
=Knightswords=
==============
Jobs: Defender, Paladin, Templar


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Apocalypse    | Dark |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Arch Sword    | None |  48 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Defender      | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Excalibur     | Holy |  47 |  0 |     2 |    0 |    0 |    0 |     5 |     1
==============================================================================
Excalibur2    | None |  87 |  0 |     3 |    0 |    0 |    0 |     5 |     4
==============================================================================
Lionheart     | None |  34 |  2 |     0 |    1 |    0 |    0 |     0 |     0
==============================================================================
Lohengrin     | None |  46 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Brand | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Nagrarok      | None |  75 |  0 |     0 |    0 |    1 |    0 |     0 |     6
==============================================================================
Ragnarok      | None |  36 |  0 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
SavetheQueen  | Holy |  45 |  3 |     0 |    3 |    0 |    0 |     5 |     0
==============================================================================
Sequence      | None |  32 |  2 |     5 |    2 |    1 |    1 |     2 |     2
==============================================================================

Apocalypse
++++++++++
Ability: Rasp (Templar)


Arch Sword
++++++++++
Ability: Saint Cross (Paladin)
Ability: Soul Sphere (Templar)


Defender
++++++++
Ability: Nurse (Paladin)
Ability: Hibernate (Defender)


Excalibur
+++++++++
Effect: Absorbs Holy, Strengthens Holy Attacks
Ability: Holy Blade (Paladin)


Lionheart
+++++++++
Ability: Defense (Paladin, Defender)


Lohengrin
+++++++++
Ability: Aura (Defender)
Ability: Haste (Templar)


Mythril Brand
+++++++++++++
Ability: Knight Combo (Paladin)
Ability: Defend Combo (Defender)
Ability: Sacred Combo (Templar)


Ragnarok
++++++++
Ability: Drop Weapon (Paladin, Defender)
Ability: Silence (Templar)


SavetheQueen
++++++++++++
Effect: Strengthens Holy Attacks
Ability: Cover (Paladin)
Ability: Expert Guard (Defender)
Ability: Astra (Templar)


========
=Knives=
========
Jobs: Juggler, Thief


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Cinquedea     | None |  57 |  0 |     0 |    0 |    0 |    0 |     2 |     5
==============================================================================
Jack Knife    | None |  22 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Jambiya       | None |  31 |  0 |     2 |    0 |    0 |    0 |     1 |     0
==============================================================================
Kard          | None |  35 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Khukuri       | None |  37 |  0 |     0 |    0 |    0 |    0 |     1 |     2
==============================================================================
Kris Knife    | None |  30 |  0 |     0 |    5 |    0 |    0 |     1 |     0
==============================================================================
Mythril Knife | None |  32 |  0 |     0 |    0 |    0 |    1 |     1 |     0
==============================================================================
Orichalcum    | None |  60 |  0 |     2 |    0 |    0 |    0 |     1 |     0
==============================================================================
Rondell Dagger| None |  33 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Scramasax     | None |  29 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Sword Breaker | None |  39 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Tiptaptwo     | None |  35 |  0 |     0 |    0 |    0 |    0 |     0 |    15
==============================================================================
Tonberrian    | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |    10
==============================================================================
Zorlin Shape  | None |  18 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================


Cinquedea
+++++++++
Ability: Steal: Ability (Thief)


Jack Knife
++++++++++
Ability: Steal: Gil (Thief)
Ability: Gil Toss (Juggler)


Jambiya
+++++++
Ability: Steal: Accesspry (Thief)
Ability: Dagger (Juggler)


Kard
++++
Ability: Steal: Helmet (Thief)


Khuhuri
+++++++
Ability: Steal: Experience (Thief)
Ability: Firebomb (Juggler)


Kris Knife
++++++++++
Ability: Hurl (Juggler)


Mythril Knife
+++++++++++++
Ability: Thief Combo (Thief)
Ability: Juggle Combo (Juggler)


Orichalcum
++++++++++
Ability: Steal: Judge Points (Thief)
Ability: Smile (Juggler)


Rondell Dagger
++++++++++++++
Effect: Nullifies Immobilize and Disable
Ability: Steal: Armor (Thief)
Ability: Ring (Juggler)


Scramasax
+++++++++
Ability: Steal: Shield (Thief)
Ability: Ball (Juggler)


Sword Breaker
+++++++++++++
Ability: Steal: Weapon (Thief)


Tiptaptwo
+++++++++
Effect: Nullifies Slow



==========
=Knuckles=
==========
Jobs: Gadgeteer, White Monk


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Cat Claws     | None |  35 |  0 |     0 |    0 |    0 |    0 |     1 |     2
==============================================================================
Death Claws   | Dark |  43 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Dream Claws   | None |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Godhand       | Holy |  39 |  0 |     3 |    0 |    0 |    0 |     5 |     1
==============================================================================
Greaseburst   | None |  59 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Hard Knuckles | None |  29 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
KaiserKnuckles| None |  42 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Magic Hands   | None |  52 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Mythril Claws | None |  32 |  0 |     0 |    0 |    0 |    1 |     1 |     0
==============================================================================
Rising Sun    | Fire |  31 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Sick Knuckles | None |  35 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
Survivor      | None |  37 |  2 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Tiger Fangs   | Elec |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================
White Fangs   |  Ice |  39 |  0 |     0 |    0 |    0 |    0 |     1 |     0
==============================================================================


Cat Claws
+++++++++
Ability: Chakra (White Monk)
Ability: Gold Battery (Gadgeteer)


Death Claws
+++++++++++
Ability: Black Ingot (Gadgeteer)


Dream Claws
+++++++++++
Chroma Gem (Gadgeteer)


Godhand
+++++++
Ability: Far Fist (White Monk)


Hard Knuckles
+++++++++++++
Ability: Whirlwind (White Monk)
Ability: Silver Disc (Gadgeteer)


Kaiser Knuckles
+++++++++++++++
Ability: Air Render (White Monk)


Magic Hands
+++++++++++
Ability: Air Render (White Monk)


Mythril Claws
+++++++++++++
Ability: Monk Combo (White Monk)
Ability: Gadget Combo (Gadgeteer)


Rising Sun
++++++++++
Ability: Exorcise (White Monk)
Ability: Red Spring (Gadgeteer)


Sick Knuckles
+++++++++++++
Ability: Green Gear (Gadgeteer)


Survivor
++++++++
Ability: Revive (White Monk)
Ability: Yellow Spring (Gadgeteer)


Tiger Fangs
+++++++++++
Ability: Earth Render (White Monk)


White Fangs
+++++++++++
Ability: Holy Sign (White Monk)
Ability: Blue Screw (Gadgeteer)


=======
=Maces=
=======
Jobs: Alchemist, Sage


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Battle Mace   | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Cactus Stick  | None |  62 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Druid Mace    | None |  33 |  0 |     3 |    5 |    0 |    0 |     0 |     0
==============================================================================
Energy Mace   | None |  29 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Life Crosier  | None |  35 |  0 |     2 |   10 |    0 |    0 |     0 |     0
==============================================================================
Lotus Mace    | Fire |  37 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Mandragora    |Earth |  37 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Morning Star  | None |  33 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Mythril Mace  | None |  32 |  0 |     2 |    5 |    0 |    1 |     0 |     0
==============================================================================
Sage Crosier  | None |  31 |  0 |     8 |    8 |    0 |    0 |     0 |     0
==============================================================================
Scorpion Tail | None |  38 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Vesper        | None |  39 |  0 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Zeus Mace     | Holy |  15 |  0 |     5 |    5 |    0 |    0 |     0 |     0
==============================================================================


Battle Mace
+++++++++++
Ability: Water (Sage)
Ability: Aero (Sage)


Druid Mace
++++++++++
Ability: Blind (Sage)
Ability: Poison (Alchemist)


Energy Mace
+++++++++++
Ability: Drain (Sage)
Ability: Rasp (Alchemist)


Life Crosier
++++++++++++
Ability: Raise (Sage)
Ability: Death (Alchemist)


Lotus Mace
++++++++++
Effect: Enhances Fire Attacks
Ability: Giga Flare (Sage)
Ability: Flare (Alchemist)


Mandragora
++++++++++
Effect: Absorbs Earth, Nullifies Poison
Ability: Bio (Sage)
Ability: Toad (Alchemist)


Morning Star
++++++++++++
Ability: Magic Power + (Alchemist)


Mythril Mace
++++++++++++
Ability: Wise Combo (Sage)
Ability: Gold Combo (Alchemist)


Sage Crosier
++++++++++++
Ability: Astra (Alchemist)


Scorpion Tail
+++++++++++++
Ability: Meteor (Alchemist)


Zeus Mace
+++++++++
Effect: Enhances Holy
Ability: Ultima Blow (Sage)


=========
=Rapiers=
=========
Jobs: Elementalist, Fencer, Red Mage


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Aerial Hole   | None |  43 |  0 |     8 |    0 |    0 |    0 |     0 |     2
==============================================================================
Colichemarde  | None |  36 |  0 |     8 |    0 |    0 |    0 |     0 |     2
==============================================================================
Diabolique    | Dark |  41 |  0 |     0 |    5 |    0 |    0 |     0 |     2
==============================================================================
Djinn Flyssa  | Wind |  34 |  0 |     2 |    0 |    0 |    0 |     2 |     2
==============================================================================
Epeprism      | None |  37 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Estoc         | None |  32 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Femme Fatale  | None |  49 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Flamberge     | None |  35 |  5 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Fleuret       | None |  27 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Gupti Aga     | None |  38 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Joyeuse       | None |  37 |  0 |     0 |    5 |    0 |    0 |     0 |     2
==============================================================================
Last Letter   | None |  45 |  0 |     0 |    0 |    0 |    0 |     3 |     2
==============================================================================
Madu          | None |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Mage Masher   | None |  34 |  0 |     5 |   10 |    0 |    0 |     0 |     2
==============================================================================
Mythril Rapier| None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     2
==============================================================================
Scarlette     | Fire |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     2
==============================================================================
Silver Rapier | None |  35 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Stinger       | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     2


Colichemarde
++++++++++++
Effect: Nullifies Beserk
Ability: Magic Power+ (Red Mage)


Diabolique
++++++++++
Effect: Nullifies Dark


Djinn Flyssa
++++++++++++
Effect: Nullifies Wind, Enhances Wind attacks
Ability: Swallowtail (Fencer)
Ability: Shining Air (Elementalist)


Epeprism
++++++++
Effect: Reduces Holy and Dark damage by 50%
Ability: Elemental Shift (Elementalist)


Estoc
+++++
Ability: Featherblow (Fencer)
Ability: Sleep (Red Mage)
Ability: Heavy Dust (Elementalist)


Femme Fatale
++++++++++++
Effect: Nullifies Doom


Flamberge
+++++++++
Ability: Piercethrough (Fencer)
Ability: Blizzard (Red Mage)
Ability: White Flame (Elementalist)


Fleuret
+++++++
Ability: Cure (Red Mage)
Ability: Earth Heal (Elementalist)


Gupti Aga
+++++++++
Ability: Checkmate (Fencer)


Joyeuse
+++++++
Ability: Nighthawk (Fencer)
Ability: Evil Gaze (Elementalist)


Madu
++++
Ability: Doublecast (Red Mage)


Mage Masher
+++++++++++
Ability: Manastrike (Fencer)
Ability: Barrier (Red Mage)


Mythril Rapier
++++++++++++++
Ability: Lunge Combo (Fencer)
Ability: Spirit Combo (Elementalist)
Ability: Red Combo (Red Mage)


Scarlette
+++++++++
Ability: Fire (Red Mage)
Ability: Fire Whip (Elementalist)


Silver Rapier
+++++++++++++
Ability: Shadowstick (Fencer)
Ability: Sliprain (Elementalist)
Ability: Poison (Red Mage)


Stinger
+++++++
Ability: Swarmstrike (Fencer)
Ability: Thunder (Red Mage)


======
=Rods=
======
Jobs: Black Mage, Illusionist, Time Mage


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Chill Rod     |  Ice |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Firewheel Rod | Fire |  21 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Flame Rod     | Fire |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Force Rod     | None |  25 |  0 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
Heretic Rod   | Dark |  31 |  0 |    20 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Rod   | None |  32 |  0 |     2 |    0 |    0 |    1 |     0 |     0
==============================================================================
Princess Rod  | None |  35 |  5 |     2 |    5 |    0 |    0 |     2 |     0
==============================================================================
Rod           | None |  18 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Sapere Aude   | None |  18 |  2 |     5 |    2 |    1 |    1 |     2 |     2
==============================================================================
Sleet Rod     |  Ice |  21 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Stardust Rod  | None |  29 |  0 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
Terre Rod     | Earth|  23 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Thor Rod      | Elec |  27 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Thunder Rod   | Elec |  21 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================


Chill Rod
+++++++++
Effect: Enhances Ice Attacks
Ability: Blizzaga (Black Mage)
Ability: Stop (Time Mage)
Ability: Deluge (Illusionist)


Firewheel Rod
+++++++++++++
Ability: Fira (Black Mage)
Ability: Haste (Time Mage)
Ability: Prominence (Illusionist)


Fire Rod
++++++++
Effect: Enhances Fire Attacks
Ability: Firaga (Black Mage)


Force Rod
+++++++++
Ability: Quarter (Time Mage)


Mythril Rod
+++++++++++
Ability: Black Combo (Black Mage)
Ability: Time Combo (Time Mage)
Ability: Spell Combo (Illusionist)


Princess Rod
++++++++++++
Effect: Enhances Earth, Water and Wind attacks
Ability: Star Cross (Illusionist)


Rod
+++
Effect: Enhances Earth, Water and Wind attacks
Ability: Fire (Black Mage)
Ability: Thunder (Black Mage)
Ability: Blizzard (Black Mage)


Sleet Rod
+++++++++
Ability: Blizzara (Black Mage)
Ability: Silence (Time Mage)
Ability: Freezeblink (Illusionist)


Stardust Rod
++++++++++++
Ability: Demi (Time Mage)
Ability: Stardust (Illusionist)


Terre Rod
+++++++++
Effect: Enhances Earth
Ability: Slow (Time Maeg)
Ability: Soil Evidence (Illusionist)


Thor Rod
++++++++
Effect: Enhances Lightning Attacks
Ability: Thundaga (Black Mage)
Ability: Quicken (Time Mage)
Ability: Wild Tornado (Illusionist)


Thunder Rod
+++++++++++
Ability: Thundara (Black Mage)
Ability: Reflect (Time Mage)
Ability: Tempest (Illusionist)

========
=Sabers=
========
Jobs: Blue Mage


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Aqua Saber    | Water|  36 |  0 |     0 |    0 |    0 |    0 |     6 |     0
==============================================================================
Blue Saber    | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Harpe         | None |  42 |  0 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
Manganese     | None |  47 |  0 |    10 |    0 |    0 |    0 |     3 |     0
==============================================================================
Mythril Saber | None |  32 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Shamshir      | None |  31 |  0 |     0 |    0 |    0 |    0 |     2 |     0
==============================================================================
Soulsaber     | Fire |  39 |  0 |     0 |   10 |    0 |    0 |     5 |     0
==============================================================================
Tulwar        | None |  55 | 10 |     0 |   10 |    0 |    0 |     0 |     2
==============================================================================

Blue Saber
++++++++++
Ability: Learning (Blue Mage)


Mythril Saber
+++++++++++++
Ability: Blue Combo (Blue Mage)


========
=Spears=
========
Jobs: Dragoon, Templar


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Bangaa Spike  | None |  53 |  5 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Beastspear    | None |  51 | 10 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Dragon Whisker| None |  45 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Gae Bolg      | Elec |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Ice Lance     |  Ice |  35 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Javelin       | None |  31 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Kain's Lance  | None |  47 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Lava Spear    | Fire |  33 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Spear | None |  32 |  0 |     0 |    0 |    0 |    2 |     0 |     0
==============================================================================
Odin Lance    | None |  55 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Partisan      | None |  42 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Trident       | None |  50 |  0 |     2 |    0 |    0 |    1 |     0 |     0
==============================================================================



Bangaa Spike
++++++++++++
Effect: 2 Panel Pierce


Beastspear
++++++++++
Effect: 2 Panel Pierce


Dragon Whisker
++++++++++++++
Effect: 2 Panel Pierce
Ability: Bangaa Cry (Dragoon)


Gae Bolg
++++++++
Effect: 2 Panel Pierce
Ability: Bolt Breath (Dragoon)


Ice Lance
+++++++++
Effect: 2 Panel Pierce
Ability: Ice Breath (Dragoon)


Javelin
+++++++
Effect: 2 Panel Pierce
Abiliyu: Warcry (Templar)
Ability: Jump (Dragoon)


Kain's Lance
++++++++++++
Effect: 2 Panel Pierce
Ability: Lifebreak (Templar)


Lava Spear
++++++++++
Effect: 2 Panel Pierce
Ability: Fire Breath (Dragoon)


Mythril Spear
+++++++++++++
Effect: 2 Panel Pierce
Ability: Dragon Combo (Dragoon)


Odin Lance
++++++++++
Effect: 2 Panel Pierce


Partisan
++++++++
Effect: 2 Panel Pierce
Ability: Cheer (Templar)


Trident
+++++++
Effect: 2 Panel Pierce
Ability: Weapon Attack + (Templar)


=======
=Souls=
=======
Jobs: Morpher


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Bomb Soul     | Fire |  36 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Bug Soul      |Earth |  39 |  2 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Dragon Soul   |Earth |  43 |  5 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Dread Soul    | None |  49 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Eye Soul      | Dark |  45 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Flan Soul     | None |  34 | 10 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Goblin Soul   | None |  32 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================
Lamia Soul    |Water |  41 |  0 |     2 |    2 |    0 |    0 |     0 |     0
==============================================================================
Malboro Soul  | None |  47 |  0 |     2 |    2 |    0 |    0 |     0 |     0
==============================================================================
Mythril Soul  | None |  32 |  0 |     2 |    0 |    0 |    1 |     0 |     0
==============================================================================
Panther Soul  | None |  39 |  0 |     2 |    0 |    0 |    0 |     2 |     0
==============================================================================
Rukavi Soul   | None |  67 |  0 |     2 |    0 |    0 |    0 |     0 |     0
==============================================================================


Bomb Soul
+++++++++
Effect: Reduces Fire Attacks by 50%
Ability: Bomb (Morpher)


Bug Soul
++++++++
Effect: Nullifies Blind
Ability: Bug (Morpher)


Dragon Soul
+++++++++++
Effect: Nullifies Earth Attacks
Ability: Dragon (Morpher)


Eye Soul
++++++++
Effect: Nullifies Doom
Ability: Floateye (Morpher)


Flan Soul
+++++++++
Effect: Reduces Ice Attacks by 50%
Ability: Flan (Morpher)


Goblin Soul
+++++++++++
Effect: Reduces Ice Attacks by 50%
Ability: Goblin (Morpher)


Lamia Soul
++++++++++
Effect: Nullifies Sleep 
Ability: Lamia (Morpher)


Malboro Soul
++++++++++++
Effect: Nullifies Poison
Ability: Malboro (Morpher)


Mythril Soul
++++++++++++
Ability: Morph Combo (Morpher)


Panther Soul
++++++++++++
Effect: Nullifies Beserk
Ability: Panther (Beskerk)

========
=Staffs=
========
Jobs: Bishop, Summoner, White Mage


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Bless Staff   | None |  23 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Cheer Staff   | None |  32 |  0 |     0 |    5 |    0 |    0 |     2 |     0
==============================================================================
Cure Staff    | None |  29 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Dream Watcher | None |  43 |  0 |    10 |   15 |    0 |    0 |     0 |     0
==============================================================================
Garnet Staff  | None |  31 |  5 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Guard Staff   | None |  21 |  5 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Judge Staff   | Elec |  21 |  0 |     3 |    5 |    0 |    0 |     0 |     0
==============================================================================
Mythril Staff | None |  32 |  0 |     0 |    5 |    0 |    1 |     0 |     0
==============================================================================
Nirvana Staff | Holy |  34 |  0 |     0 |   10 |    0 |    0 |     0 |     0
==============================================================================
Power Staff   | None |  45 |  6 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Pure Staff    | None |  23 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Snake Staff   | None |  29 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Spring Staff  | Water|  28 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
White Staff   | None |  19 |  0 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================


Bless Staff
+++++++++++
Ability: Life (White Mage)
Ability: Dispel (Bishop)


Cheer Staff
+++++++++++
Ability: Auto-Life (White Mage)
Ability: Judge (Bishop)
Ability: Madeen (Summoner)


Cure Staff
++++++++++
Effect: Heals Target's HP
Ability: Cura (White Mage, Bishop)
Ability: Kirin (Summoner)


Garnet Staff
++++++++++++
Ability: Barrier (Bishop)
Ability: Carbuncle (Summoner)


Guard Staff
+++++++++++
Ability: Protect (White Mage)
Ability: Ifrit (Summoner)


Judge Staff
+++++++++++
Ability: Shell (White Mage)
Ability: Aero (Bishop)
Ability: Ramuh (Summoner)


Mythril Staff
+++++++++++++
Ability: White Combo (White Mage)
Ability: Pray Combo (Bishop)
Ability: Summon Combo (Summoner)


Nirvana Staff
+++++++++++++
Ability: Full-Life (White Mage)
Ability: Holy (Bishop)
Ability: Phoenix (Summoner)


Pure Staff
++++++++++
Ability: Esuna (White Mage)
Ability: Unicorn (Summoner)


Snake Staff
+++++++++++
Effect: Nullifies Petrify
Ability: Break (Bishop)
Ability: Shiva (Summoner)


Spring Staff
++++++++++++
Effect: Nullifies Water
Ability: Curaga (White Mage)
Ability: Water (Bishop)


White Staff
+++++++++++
Effect: Removes Doom
Ability: Cure (White Mage)


========
=Swords=
========
Jobs: Dragoon, Soldier, Warrior


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Blood Sword   | None |  18 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Burglar Sword | None |  39 |  0 |     0 |    0 |    0 |    0 |     0 |     0 
==============================================================================
Buster Sword  | None |  35 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Chirijiraden  | None |  65 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Gale Sword    | Wind |  36 |  0 |     0 |    0 |    0 |    0 |     0 |     1
==============================================================================
Laglace Sword |  Ice |  41 |  0 |     5 |    0 |    0 |    0 |     0 |     0
==============================================================================
Mythril Sword | None |  33 |  0 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Onion Sword   | None |  29 |  5 |     0 |    5 |    0 |    0 |    10 |     0
==============================================================================
Restorer      | None |  40 |  0 |     5 |    5 |    0 |    0 |     0 |     0
==============================================================================
Shortsword    | None |  25 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Silver Sword  | None |  30 |  0 |     0 |    0 |    0 |    0 |     2 |     2
==============================================================================
Victor Sword  | None |  33 | 10 |     0 |   10 |    0 |    0 |     0 |     0
==============================================================================
Vitanova      | Holy |  38 |  0 |     2 |    0 |    0 |    0 |     2 |     0
==============================================================================


Blood Sword
+++++++++++
Effect: Drains the target's HP
Ability: Provoke (Soldier)
Ability: Wyrmkiller (Dragoon)


Burglar Sword
+++++++++++++
Ability: Sensor (Soldier)


Buster Sword
++++++++++++
Ability: Mindbreak (Soldier, Warrior)
Ability: Wyrmtamer (Dragoon)


Gale Sword
++++++++++
Ability: Greased Bolt (Warrior)


Mythril Sword
+++++++++++++
Ability: Combat Combo (Soldier, Warrior)


Restorer
++++++++
Ability: Downsize (Warrior)
Ability: Lancet (Dragoon)


Shortsword
++++++++++
Ability: First Aid (Soldier, Warrior)


Silver Sword
++++++++++++
Ability: Speedbreak (Soldier, Warrior)


Vitanova
++++++++
Effect: Absorbs Holy
Ability: Dragonheart (Dragoon)


=========
=Helmets=
=========
Jobs: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Bangaa Helmet | None |    0 | 16 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Bronze Helmet | None |    0 |  4 |     0 |    2 |    0 |    0 |     0 |     0
==============================================================================
Cross Helmet  | None |    0 |  9 |     0 |    4 |    0 |    0 |     0 |     0
==============================================================================
Diamond Helmet| None |    0 | 11 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Genji Helmet  | None |    0 | 15 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Hanya Helmet  | None |    0 | 12 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Iron Helmet   | None |    0 |  5 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Opal Helmet   | None |    0 |  7 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Parade Helmet | None |    0 | 13 |     0 |    4 |    0 |    0 |     0 |     0
==============================================================================


=========
=Ribbons=
=========
Jobs: Viera Only



Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Barette       | None |   0 |  2 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Cachusha      | None |   0 |  2 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Ribbon        | None |   0 |  2 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================


Barette
+++++++
Effect: Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize,
Disable and Doom


Cachusha
++++++++
Effect: Nullifies KO, Petrify, Confuse, Beserk, Stop, Charm, Sleep


Ribbon
++++++
Effect: Nullifies all Status ailments


======
=Hats=
======
Jobs: All jobs but for Defender, Dragoon, Paladin, White Monk


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Acacia Hat    | None |   0 |  2 |     5 |    2 |    1 |    1 |     5 |     2
==============================================================================
Black Hat     | None |   0 |  4 |     4 |   16 |    0 |    0 |     0 |     0
==============================================================================
Circlet       | None |   0 |  3 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Feather Cap   | None |   0 |  2 |     0 |    4 |    0 |    0 |     0 |     0
==============================================================================
Gold Hairpin  | None |   0 |  4 |     2 |   10 |    0 |    0 |     0 |     0
==============================================================================
Green Beret   | None |   0 |  2 |     0 |    2 |    0 |    0 |     2 |     0
==============================================================================
Headband      | None |   5 |  6 |     0 |    2 |    0 |    0 |     0 |     0
==============================================================================
Thief Hat     | None |   0 |  8 |     0 |    6 |    0 |    0 |     7 |     0
==============================================================================
Tiara         | None |   0 |  8 |     0 |   20 |    0 |    0 |     0 |     0
==============================================================================
White Hat     | None |   0 |  4 |     0 |   14 |    0 |    0 |     0 |     0
==============================================================================
Wizard Hat    | None |   0 |  3 |     1 |   10 |    0 |    0 |     0 |     0
==============================================================================


Gold Hairpin
++++++++++++
Effect: Nullifies Silence


Green Beret
+++++++++++
Ability: Block Arrows (Archer, Animist)


Thief Hat
+++++++++
Effect: Nullifies Immobilize, Disable


=======
=Armor=
=======
Jobs: Defender, Dragoon, Mog Knight, Paladin, Soldier, Templar, Warrior


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Adaman Armor  | None |   0 | 58 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Bronze Armor  | None |   0 | 30 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Carabini Mail | None |   0 | 38 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Cuirass       | None |   0 | 28 |     0 |    2 |    0 |    0 |     0 |     0
==============================================================================
Diamond Armor | None |   0 | 40 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Dragon Mail   | None |   0 | 40 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Genji Armor   | None |   0 | 46 |     0 |   12 |    0 |    0 |     0 |     0
==============================================================================
Gold Armor    | None |   0 | 42 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Iron Armor    | None |   0 | 34 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Materia Armor | None |   0 | 52 |     0 |   16 |    0 |    0 |     0 |     0
==============================================================================
Maximillian   | None |   3 | 46 |     0 |   10 |    0 |    0 |     0 |     0
==============================================================================
Mirror Mail   | None |   0 | 36 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Opal Armor    | None |   0 | 42 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Peytral       | None |   5 | 28 |     5 |    2 |    1 |    1 |     5 |     2
==============================================================================
Platemail     | None |   0 | 38 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================


Carabini Mail
+++++++++++++
Ability: Bonecrusher (Templar)


Diamond Armor
+++++++++++++
Ability: Weapon Defense + (Paladin, Defender)


Dragon Mail
+++++++++++
Effect: Reduces Fire attacks by 50%


Genji Armor
+++++++++++
Ability: Reflex (Paladin)


Gold Armor
++++++++++
Ability: Last Haste (Mog Knight)


Mirror Mail
+++++++++++
Effect: Auto-Reflect of magic spells


==========
=Clothing=
==========
Jobs: All jobs except for Defender, Dragoon and Paladin
NOTE: Minerva Plate and Rubber Suit are for Viera ONLY


Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Adaman Vest   | None |   0 | 30 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Bone Plate    | Dark |   0 | 42 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Brigandine    | None |   0 | 37 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Brint Set     | None |   0 | 28 |     0 |   16 |    0 |    0 |     0 |     0
==============================================================================
Chain Plate   | None |   0 | 28 |     0 |    4 |    0 |    0 |     0 |     0
==============================================================================
Dark Gear     | None |   0 | 32 |     0 |    3 |    0 |    0 |     1 |     2
==============================================================================
Gaia Gear     |Earth |   0 | 24 |     0 |   12 |    0 |    0 |     0 |     0
==============================================================================
Galmia Set    | None |   0 | 28 |     0 |   18 |    0 |    0 |     0 |     0
==============================================================================
Judge Coat    | None |   0 | 38 |     0 |   28 |    0 |    0 |     0 |     0
==============================================================================
Judo Uniform  | None |   0 | 34 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Leather Garb  | None |   0 | 18 |     0 |    4 |    0 |    0 |     0 |     0
==============================================================================
Minerva Plate | None |   0 | 28 |     0 |   14 |    0 |    0 |     0 |     0
==============================================================================
Mirage Vest   | Holy |   0 | 32 |     0 |   16 |    0 |    0 |     0 |     0
==============================================================================
Ninja Gear    | None |   0 | 30 |     0 |    6 |    0 |    0 |     2 |     1
==============================================================================
Onlyone       | None |   0 | 34 |     0 |   24 |    0 |    0 |     0 |     0
==============================================================================
Power Sash    | None |   2 | 34 |     0 |   10 |    0 |    0 |     0 |     0
==============================================================================
Rubber Suit   | None |   0 | 28 |     0 |   16 |    0 |    0 |     0 |     0
==============================================================================
Survival Vest | None |   0 | 34 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Temple Cloth  | None |   2 | 36 |     2 |   16 |    0 |    0 |     0 |     0
==============================================================================
Wygar         | None |   0 | 35 |     0 |   10 |    0 |    0 |     0 |     0
==============================================================================



======
=Robe=
======
Jobs: Bishop, Black Mage, Blue Mage, Defender, Elementalist, Illusionist,
Morpher, Paladin, Red Mage, Sage, Summoner, Templar, Time Mage, White Mage



Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Black Robe    | None |   0 | 21 |     2 |   36 |    0 |    0 |     0 |     0
==============================================================================
Blaze Robe    | Fire |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
==============================================================================
Flurry Robe   |  Ice |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
==============================================================================
Hempen Robe   | None |   0 | 15 |     0 |   22 |    0 |    0 |     0 |     0
==============================================================================
Light Robe    | None |   0 | 25 |     0 |   40 |    0 |    0 |     0 |     0
==============================================================================
Lordly Robe   | None |   0 | 28 |     0 |   42 |    0 |    0 |     0 |     0
==============================================================================
Magic Robe    | None |   0 | 24 |     6 |   36 |    0 |    0 |     0 |     0
==============================================================================
Magus Robe    | None |   0 | 15 |     0 |   30 |    0 |    0 |     0 |     0
==============================================================================
Mistle Robe   | Holy |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
==============================================================================
Reaper Cloak  | Dark |   0 | 32 |     0 |   36 |    0 |    0 |     0 |     0
==============================================================================
Red Robe      | None |   0 | 22 |     0 |   31 |    0 |    0 |     0 |     0
==============================================================================
Sage Robe     | None |   0 | 24 |     0 |   52 |    0 |    0 |     0 |     0
==============================================================================
Silken Robe   | None |   0 | 15 |     0 |   28 |    0 |    0 |     0 |     0
==============================================================================
Silver Coat   | None |   0 | 30 |     0 |   38 |    0 |    0 |     0 |     0
==============================================================================
Thunder Robe  | Elec |   0 | 19 |     0 |   30 |    0 |    0 |     0 |     0
==============================================================================
White Robe    | None |   0 | 21 |     0 |   38 |    0 |    0 |     0 |     0
==============================================================================


Black Robe
++++++++++
Effect: Enhances Fire, Lightning, Ice Attacks
Ability: Return Magic (Black Mage, Bishop)


Blaze Robe
++++++++++
Effect: Absorbs Fire Attacks


Flurry Robe
+++++++++++
Effect: Absorbs Ice Attacks


Light Robe
++++++++++
Ability: Half MP (Bishop, Summoner, Illusionist)
Ability: Last Quicken (Time Mage)


Mistle Robe
+++++++++++
Effect: Nullifies KO, absorbs Holy


Sage Robe
+++++++++
Ability: Geomancy (Black Mage)


Thunder Robe
++++++++++++
Effect: Absorbs Lightning Attacks


White Robe
++++++++++
Effect: Reduces Fire, Lightning and Ice Attacks by 50%
Ability: Turbo MP (White Mage)



=========
=Shields=
=========
Jobs: Fencer, Mog Knight, Paladin, Sage, Soldier, Warrior



Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Aegis Shield  | Holy |   0 |  5 |     0 |    5 |    0 |    0 |    10 |     0
==============================================================================
Bronze Shield | None |   0 |  0 |     0 |    2 |    0 |    0 |     4 |     0
==============================================================================
Choco Shield  | None |   0 |  0 |     0 |    2 |    0 |    0 |    10 |     0
==============================================================================
Flame Shield  | Fire |   0 |  0 |     0 |    6 |    0 |    0 |     9 |     0
==============================================================================
Genji Shield  | None |   0 | 10 |     0 |    7 |    0 |    0 |    10 |     0
==============================================================================
Ice Shield    |  Ice |   0 |  0 |     0 |    6 |    0 |    0 |     9 |     0
==============================================================================
La Seraphica  | None |   0 |  0 |     0 |    5 |    0 |    0 |    15 |     0
==============================================================================
Opal Shield   | None |   0 |  2 |     0 |    6 |    0 |    0 |     7 |     0
==============================================================================
Reverie Shield| None |   0 |  5 |     0 |   10 |    0 |    0 |    10 |     0
==============================================================================
Round Shield  | None |   0 |  0 |     0 |    4 |    0 |    0 |     5 |     0
==============================================================================
Sacri Shield  | Holy |   0 |  5 |     0 |    5 |    0 |    0 |    10 |     0
==============================================================================
Shijin Shield | None |   0 |  0 |     0 |   10 |    0 |    0 |     7 |     0
==============================================================================


Aegis Shield
++++++++++++
Effect: Nullifies Petrify


Bronze Shield
+++++++++++++
Ability: Shieldbearer (Soldier, Warrior, Fencer)


Flame Shield
++++++++++++
Effect: Absorbs Fire Attacks, Reduces Ice Attacks by 50%, weak to Water
Attacks


Ice Shield
++++++++++
Effect: Absorbs Ice Attacks, Reduces Fire Attacks by 50%, weak to Lightning
Attacks


Opal Shield
+++++++++++
Ability: Shieldbearer (Soldier, Warrior, Mog Knight)


Round Shield
++++++++++++
Ability: Shieldbearer (Sage, Fencer, Mog Knight)


Sacri Shield
++++++++++++
Effect: Nullifies Zombie, Blind, Silence, Frog, Poison, Slow, Immobilize, 
Disable, Doom


=============
=Accessories=
=============



Name          | ATTR | ATT | DF | M-ATT | M-DF | Move | Jump | Evade | Speed
==============================================================================
Angel Ring    | None |   0 |  0 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Battle Boots  | None |   0 |  7 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Bone Armlets  | None |   3 |  6 |     0 |    8 |    0 |    0 |     5 |     0
==============================================================================
Bracers       | None |   5 | 12 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Caligula      | None |   3 | 10 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Dash Boots    | None |   0 |  2 |     0 |    0 |    1 |    0 |     0 |     0
==============================================================================
Fairy Shoes   | None |   0 |  3 |     0 |    2 |    0 |    0 |     0 |     0
==============================================================================
Feather Boots | None |   0 |  3 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Fire Mitts    | None |   0 |  8 |     0 |   10 |    0 |    0 |     0 |     0
==============================================================================
Fortune Ring  | None |   0 |  3 |     0 |    5 |    0 |    0 |     0 |     0
==============================================================================
Galmia Shoes  | None |   0 |  3 |     0 |    0 |    0 |    0 |     0 |     2
==============================================================================
Gauntlets     | None |   5 |  5 |     0 |    0 |    0 |    0 |     0 |     0
==============================================================================
Genji Armlets | None |   5 | 10 |     2 |    5 |    0 |    0 |     0 |     0
==============================================================================
Germinas      | None |   0 |  3 |     0 |    0 |    0 |    2 |     0 |     0
==============================================================================
Magic Ring    | None |   0 |  0 |     3 |   10 |    0 |    0 |     0 |     0
==============================================================================
Mindu Gem     | None |   0 |  3 |     0 |    3 |    0 |    0 |     0 |     0
==============================================================================
Ninja Tabi    | None |   0 |  3 |     0 |    0 |    2 |    0 |     0 |     0
==============================================================================
Red Boots     | None |   0 |  3 |     0 |    5 |    0 |    0 |     2 |     0
==============================================================================
Ruby Earring  | None |   0 |  3 |     0 |    6 |    0 |    0 |     0 |     0
==============================================================================
Scarab        | None |   0 |  2 |     0 |    8 |    0 |    0 |     0 |     0
==============================================================================
Spiked Boots  | None |   0 |  4 |     0 |    0 |    0 |    1 |     0 |     0
==============================================================================
Star Armlet   | None |   0 |  4 |     6 |    4 |    0 |    0 |     0 |     2
==============================================================================
Thief Armlets | None |   0 |  3 |     3 |    0 |    0 |    0 |     0 |     0
==============================================================================



Angel Ring
++++++++++
Effect: Bestows Auto-Raise, Nullifies Zombie, Blind, Silence, Frog, Poison,
Slow, Immobilize, Disarm, Doom


Fairy Shoes
+++++++++++
Effect: Teleportation


Feather Boots
+++++++++++++
Effect: Walk over water


Fire Mitts
++++++++++
Effect: Nullifies Fire Attacks


Fortune Ring
++++++++++++
Effect: Nullifies Sleep, Doom


Galmia Shoes
++++++++++++
Effect: Ignores Elevation (Cannot walk on water)


Mindu Gem
+++++++++
Effect: Nullifies Petrify, Frog, Confuse, Poison, Blind, Silence; Reduces
Lightning Attacks by 50%


Ruby Earrings
+++++++++++++
Effect: Nullifies Confuse, Charm, Reduces Dark Attacks by 50%


Scarab
++++++
Effect: Nullifies Frog, Immobilize, Disarm


Star Armlet
+++++++++++
Effect: Nullifies Stop, Slow


Thief Armlets
+++++++++++++
Effect: Improves chances to steal Items

  
=======
=Items=
=======
Jobs: All Jobs


Antidote 	- Cures most forms of Poison
Bandage  	- Cures Immobilize and Disable
Cureall  	- Cures all Status ailmets
Echo Grass	- Cures Silence
Elixir		- Fully heals both HP and MP, damages Zombies
Ether		- Restores 80 MP
Eye Drops	- Cures Darkness
Hi-Potion	- Restores 50 HP, damages Zombies
Holy Water	- Cures Zombification
Maiden Kiss	- Cures Frog
Phoenix Down	- Restores a KO'd unit, damages Zombies
Soft		- Cures Petrify
X-Potion	- Restores 100 HP, damages Zombies



\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                               8. Jobs/Abilities
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

JBAB
Go down for Abilities.


Listed alphabetically. In order to remain as filler-free as possible, but to
still provide the same info in many spots so the reader will not have to 
scroll around the FAQ, I've given the Ability Name, Required Item and AP, but
do not have the MP or Range.

A = Action Ability
S = Support Ability
R = Reflexive Ability
C = Combo 

The * represents how oriented that job is in gaining that stats, with three
asterisks being the most. 

When in one line, there's just a piece of equipment, and no name or AP count,
it means that the ability above can be learned from two pieces of equipment.

Under C-Abilities, you do not get AP to learn it; rather, you get CP, Combo
Points.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Alchemist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Alchemy Skill
Races: Nu Mou
HP - **  MP - ***  W-Att - *  W-DF - **  M-Att - ***  M-DF - ***  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Mace
Jump: 3					Head: Hat
Evade: 35				Body: Clothing
					Shield: None


   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Astra		Sage Crosier	200
| |	 Death		Life Crosier	200
| |	 Meteor		Scorpion Tail	300
|A|	 Rasp		Energy Mace	100
| |	 Flare		Lotus Mace	300
| |	 Poison		Druid Mace	100
| |	 Toad		Mandragora	200
| |	 Item		Default		 -
    ===============================================
|S|	 Magic Power+	Morning Star	300
| |	 Maintenance	Adaman Vest	300
    ===============================================
|C|	 Gold Combo	Mythril Mace	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Animist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Call
Races: Moogle
HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - **  M-DF - ***  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Instrument
Jump: 2					Head: Hat
Evade: 55				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Sheep Count	Glass Bell	100
| |	 100% Wool	Earth Bell	200
| |	 Cuisine	Heal Chime	300
|A|	 Tail Wag	Fairy Harp	200
| |	 Chocobo Rush	Satyr Flute	300
| |	 Frogsong	Aona Flute	200
| |	 Friend		Blood Strings	300
| |	 Catnip		War Trumpet	100
    ===============================================
|R|	 Block Arrows	Green Beret	300
    ===============================================
|C|	 Animal Combo	Mythril Bell	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				     Archer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aim
Races: Human, Viera
HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Bow
Jump: 2					Head: Hat, Ribbon (Viera only)
Evade: 50				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Boost		Longbow		100
| |	 Aim: Legs	Thorn Bow	200
| |	 Aim: Arm	Nail Bow	200
|A|	 Cupid		Artemis Bow	200
| |	 Burial		Silver Bow	300
| |	 Take Aim	Yoichi Bow	300
| |	 Faster		Perseus Bow	300
| |	 Blackout	Char Bow	200
    ===============================================
|R|	 Block Arrows	Green Beret	300
    ===============================================
|S|	 Concentrate	Target Bow	300
    ===============================================
|C|	 Bow Combo	Mythril Bow	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Assassin
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Corner
aces: Viera
HP - *  MP - **  W-Att - ***  W-DF - **  M-Att - ***  M-DF - **  SPEED - ***


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Katana, Greatbow
Jump: 4					Head: Hat, Ribbon
Evade: 65				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Shadowbind	Fey Bow		200
| |	 Last Breath	Petalchaser	300
| |	 Aphonia	Murasame	200
|A|	 Nightmare	Kikuichimonji	300
| |	 Ague		Ranger Bow	200
| |	 Rockseal	Kotetsu		300
| |	 Oblivion	Masamune	300
| |	 Ultima Masher	Zanmato		999
    ===============================================
|R|	 Return Fire	Power Sash	300
    ===============================================
|C|	 Killer Combo	Mythril Epee	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				  Beastmaster
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Control
Races: Nu Mou
HP - **  MP - *  W-Att - ***  W-DF - ***  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Instrument
Jump: 3					Head: Hat
Evade: 55				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Goblin		Demon Bell	200
| |			War Trumpet
| |	 Flan		Demon Bell	200
| |	 		Glass Bell
| |	 Bomb		Demon Bell	200
| |			Aona Flute	200
| |	 Dragon		Earth Bell	200
|A|	 Lamia		Glass Bell	200
| |	 Bug		Fairy Harp	200
| |	 Tonberry	Blood Strings	200
| |	 Panther	War Trumpet	200
| |	 Malboro	Aona Flute	200
| |	 Floateye	Black Quena	200
| |	 Undead		Black Quena	200
| |	 Fairy		Fairy Harp	200
| |	 Rockbeast	Conch Shell	200
    ===============================================
|R|	 Last Haste	Ninja Gear	300
    ===============================================
|S|	 Immunity	Survival Vest	300
    ===============================================
|C|	 Beast Combo	Mythril Bell	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Bishop
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prayer
Races: Bangaa
HP - **  MP - **  W-Att - **  W-DF - **  M-Att - ***  M-DF - **  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Staff
Jump: 2					Head: Hat
Evade: 30				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Cura		Cure Staff	200
| |	 Dispel		Bless Staff	200
| |	 Holy		Nirvana Staff	300
|A|	 Barrier	Garnet Staff	300
| |	 Judge		Cheer Staff	300
| |	 Water		Spring Staff	200
| |	 Aero		Judge Staff	200
| |	 Break		Snake Staff	200
    ==============================================
|R|	 Return Magic	Black Robe	300
    ==============================================
|S|	 Half MP	Light Robe	300
    ==============================================
|C|	 Pray Combo	Mythril Staff	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Black Mage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Black Magic
Races: Human, Nu Mou, Moogle
HP - **  MP - **  W-Att - *  W-DF - **  M-Att - ***  M-DF - ***  SPEED - **



Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Rod
Jump: 2					Head: Hat
Evade: 35				Body: Clothing, Robe
					Shield: None


   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Fire		Rod		100
| |	 Fira		Firewheel Rod	200
| |	 Firaga		Flame Rod	300
| |	 Thunder	Rod		100
|A|	 Thundara	Thunder Rod	200
| |	 Thundaga 	Thor Rod	300
| |	 Blizzard	Rod		100
| |	 Blizzara	Sleet Rod	200
| |	 Blizzaga	Chill Rod	300
    ==============================================
|R|	 Return Magic	Black Robe	300
    ==============================================
|S| 	 Geomancy	Sage Robe	300
    ==============================================
|C|	 Black Combo	Mythril Rod	100
	 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Blue Mage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blue Magic
Races: Human
HP - **  MP - **  W-Att - **  W-DF - **  M-Att - **  M-DF - ***  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Saber
Jump: 2					Head: Hat
Evade: 55				Body: Clothing, Robe
					Shield: None

SPECIAL NOTE: All A-Abilities are learned by having the Support Ability 
Learning equipped, and a monster must hit you with the skill to learn it.
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Goblin Punch	Goblin		0
| |	 Magic Hammer	Red Cap		0
| |	 Acid		Jelly, Cream,   0
| |			Ice Flan
| |	 Blowup		Bomb, Grenade	0
| |	 Mighty Guard	Icedrake	0
| |	 Guard-Off	Firewyrm	0
| |	 Dragon Force	Thundrake	0
| |	 Night		Lilith 		0
| |	 Twister	Lamia		0
| |	 LV3 Def-Less	Antlion, 	0
|A|			Jawbreaker
| |	 Poison Claw	Red Panther	0
| |	 Hastebreak	Coeurl		0
| |	 Bad Breath	Malboro,	0
| |			Big Malboro
| |	 Stare		Floateye	0
| |	 Roulette	Ahriman		0
| |	 Drain Touch	Zombie		0
| |	 Lv? S-Flare	Vampire		0
| |	 White Wind	Sprite		0
| |	 Angel Whisper	Titania		0
| |	 Matra Magic	Toughskin	0
    ===============================================
|R|	 Damage > MP	Judo Uniform	300
    ===============================================
|S|	 Immunity	Survival Vest	300
  	 Learning	Blue Saber	400
    ===============================================
|C|	 Blue Combo	Mythril Sabe	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Defender
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Defend
Races: Bangaa
HP - ***  MP - *  W-Att - ***  W-DF - ***  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 3					Weapons: Knightsword, Broadsword
Jump: 2					Head: Helmet
Evade: 35				Body: Armor, Robe
					Shield: None


   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Tremor		El Cid Sword	100
| |	 Meltdown	Vajra		200
| |	 Defense	Lionheart	300
|S|	 Drop Weapon	Ragnarok	200
| |	 Hibernate	Defender	100
| |	 Mow Down	Striborg	200
| |	 Aura		Lohengrin	300
| |	 Expert Guard	SaveTheQueen	300
    ===============================================
|R|	 Last Beserk	Predator	300
    ===============================================
|S|	 Weapon Def+	Diamond Armor	300
    ===============================================
|C|	 Defend Combo	Mythril Brand	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Dragoon
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dragon Tech
Races: Bangaa
HP - ***  MP - *  W-Att - ***  W-DF - **  M-ATT - *  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 3					Weapons: Knightsword, Broadsword
Jump: 3					Head: Helmet
Evade: 40				Body: Armor, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	Jump		Javelin		  100
| |	Lancet		Restorer	  300
| |	Wyrmtamer	Buster Sword	  200
|A|	Fire Breath	Lava Spear	  300
| |	Bolt Breath	Gae Bolg	  300
| |	Ice Breath	Ice Lance	  300
| |	Wyrmkiller	Blood Sword 	  300
| |	Bangaa Cry	Dragon Whisker	  200
   ================================================
|R|	DragonHeart	Vitanova 	  300
   ================================================
|C|	Dragon Combo	Mythril Spear	  100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				  Elementalist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spirit Magic
Races: Viera
HP - **  MP - **  W-Att - **  W-DF - **  M-Att - ***  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Rapier
Jump: 2					Head: Hat, Ribbon
Evade: 50				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Fire Whip	Scarlette	100
| |	 Earth Heal	Fleuret		200
| |	 White Flame	Flamberge	100
|A|	 Shining Air	Djinn Flyssa	200
| |	 Evil Gaze	Joyeuse		300
| |	 Heavy Dust	Estoc		200
| |	 Sliprain	Silver Rapier	200
| |	 ElementalShift Epeprism	300
    ===============================================
|R|	 Absorb MP	Lordly Robe	300
    ===============================================
|C|	 Spirit Combo	Mythril Rapier	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Fencer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lunge Tech
Races: Vier
HP - ***  MP - *  W-Att - ***  W-DF - **  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Rapier
Jump: 2					Head: Hat, Ribbon
Evade: 60				Body: Clothing
					Shield: Any

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Swarmstrike	Stinger		100
| |	 Shadowstick	Silver Rapier	200
| |	 Checkmate	Gupti Aga	300
|A|	 Featherblow	Estoc		200
| |	 Swallowtail	Djinn Flyssa	300
| |	 Manastrike	Mage Masher	300
| |	 Piercethrough	Flamberge	200
| |	 Nighthawk	Joyeuse		200
    ===============================================
|R|	 Reflex		Mirage Vest	300
    ===============================================
|S|	 Shieldbearer	Bronze Shield	300
| |			Round Shield
    ===============================================
|C|	 Lunge Combo	Mythril Rapier	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Fighter
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fighter Tech
Races: Human
HP - **  MP - *  W-Att - ***  W-DF - **  M-Att - *  M-DF - **  SPEED - **


Raw Stats 				Equippables
=========				===========
Move: 4					Weapons: Blade
Jump: 2					Head: Hat
Evade: 45				Body: Clothing
					Shield: None


   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Rush		Sweep Blade	100
| |	 Wild Swing 	Ogun Blade	200
| |	 Beatdown	Shadow Blade	200
|A|	 Blitz		Sun Blade	200
| |	 Air Render	Atmos Blade	200
| |	 Far Fist	Kwigon Blade	200
| |	 Air Blast	Air Blade	300
| |	 Backdraft	Flametongue	300
    ==============================================
|R|	 Bonecrusher	Ninja Gear	300
| |	 Strikeback	Wygar		300
    ==============================================
|S|	 Doublehand	Venus Blade	300
    ==============================================
|C|	 Fight Combo	Mythril Blade	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Gadgeteer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pandora
Races: Moogle
HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - **  M-DF - ***  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Knuckle
Jump: 2					Head: Hat
Evade: 50				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Red Spring	Rising Sun	200
| |	 Blue Screw	White Fangs	200
| |	 Green Gear	Sick Knuckles	200
|A|	 Silver Disc	Hard Knuckles	200
| |	 Gold Battery	Cat Claws	200
| |	 Black Ingot	Death Claws	200
| |	 Chroma Gem	Dream Claws	200
| |	 Yellow Spring	Survivor	200
    ===============================================
|R|	 Auto-Regen	Gaia Gear	300
| |	 Damage > MP	Judo Uniform	300
    ===============================================
|C|	 Gadget Combo	Mythril Claws	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Gladiator
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spellblade Tech
Races: Bangaa
HP - ***  MP - *  W-Att - ***  W-DF - ***  M-Att - *  M-DF - *  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Blade
Jump: 2					Head: Hat
Evade: 45				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Rush		Sweep Blade	100
| |	 Wild Swing	Ogun Blade	200
| |	 Beatdown	Shadow Blade	200
|A|	 Blitz		Sun Blade	200
| |	 Fire Sword	Flametongue	200
| |	 Bolt Sword	Air Blade	200
| |	 Ice Sword	Icebrand	200
| |	 Ultima Sword	Materia Blade	999
    ===============================================
|R|	 Reflex		Mirage Vest	300
| |	 Counter	Brigandine	300
    ===============================================
|C|	 Monk Combo	Mythril Claws	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Gunner
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gunmanship
Races: Moogle
HP - **  MP - *  W-Att - ***  W-DF - ***  M-Att - *  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Gun
Jump: 2					Head: Hat
Evade: 65				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Fireshot	Aiot Gun	100
| |	 Boltshot	Riot Gun	100
| |	 Iceshot	Giot Gun	100
|A|	 Confushot	Chaos Rifle	200
| |	 Charmshot	Peacemaker	300
| |	 Blindshot	Silver Cannon	100
| |	 Silenshot	Lost Gun	200
| |	 Stopshot	Outsider	300
    ===============================================
|S|	 Concentrate	Longbarrel	300
    ===============================================
|C|	 Gun Combo	Mythril Gun	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Hunter
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunt
Races: Human
HP - **  MP - *  W-Att - ***  W-DF - **  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Greatbow
Jump: 2					Head: Heat
Evade: 55				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Sonic Boom	Cranequin	200
| |	 Oust		Windslash Bow	200
| |	 Advice		Twin Bow	100
| |	 Aim: Vitals	Fey Bow		300
|A|	 Hunting	Hunt Bow	300
| |	 Addle		Master Bow	200
| |	 Ultima Shot	Seventh Heaven	999
| |	 Sidewinder	Hades Bow	300
| |	 Capture	Ranger Bow	200
    ===============================================
|R|	 Auto-Regen	Gaia Gear 	300
    ===============================================
|S|	 Weapon Atk+	Nike Bow	300
    ===============================================
|C|	 Hunt Combo	Mythril Shot	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				  Illusionist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Phantasm Skill
Races: Human, Nu Mou
HP - *  MP - ***  W-Att - *  W-DF - *  M-Att - ***  M-DF - ***  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Rod
Jump: 2					Head: Hat
Evade: 30				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Prominence	Firewheel Rod	100
| |	 Tempest	Thunder Rod	100
| |	 Freezeblink	Sleet Rod	100
|A|	 Star Cross	Princess Rod	300
| |	 Stardust	Stardust Rod	300
| |	 Deluge		Chill Rod	200
| |	 Soil Evidence	Terre Rod	200
| |	 Wild Tornado	Thor Rod	200
    ===============================================
|R|	 Absorbs MP	Lordly Robe	300
    ===============================================
|S| 	 Half MP	Light Robe	300
    ===============================================
|C|	 Spell Combo	Mythril Rod	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Juggler
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Stunt
Races: Moogle
HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - *  M-DF - *  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Knife
Jump: 2					Head: Hat
Evade: 40				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Hurl		Kris Knies	100
| |	 Ring		Rondell Dagger	200
| |	 Firebomb	Khukuri		300
|A|	 Ball		Scramasax	200
| |	 Dagger		Jambiya		300
| |	 Smile		Orichalum	300
| |	 Gil Toss	Jack Knife	100
    ===============================================
|R|	 Catch		Chain Plate	300
| |	 Return Fire	Power Sash	300
    ===============================================
|C|	 Juggle Combo	Mythril Knife	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Mog Knight
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Charge
Races: Moogle
HP - **  MP - *  W-Att - ***  W-DF - **  M-Att - *  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Blade
Jump: 2					Head: Helmet, Hat
Evade: 45				Body: Armor, Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Mog Attack	Flametongue	100
| |	 Mog Guard	Kwigon Blade	200
| |	 Mog Lance	Atmos Blade	200
|A|	 Mog Rush	Shadow Blade	200
| |	 Mog Shield	Pearl Blade	300
| |	 Mog Peek	Paraiba Blade	300
| |	 Mog Aid	Icebrand	200
| |	 Ultima Charge	Materia Blade	999
    ===============================================
|R|	 Last Haste	Gold Armor	300
    ===============================================
|S|	 Shieldbearer	Round Shield	300
| |			Opal Shield
    ===============================================
|C|	 Charge Combo	Mythril Blade	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Morpher
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Morph
Races: Nu Mou
HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Soul
Jump: 3					Head: Hate
Evade: 30				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Goblin		Goblin Soul	200
| |	 Flan		Flan Soul	200
| |	 Bomb		Bomb Soul	200
| |	 Dragon		Dragon Soul	200
|A|	 Lamia		Lamia Soul	200
| |	 Bug		Bug Soul	200
| |	 Panther	Panther Soul	200
| |	 Malboro	Malboro Soul	200
| |	 Floateye	Eye Soul	200
    ==============================================
|R|	 Damage > MP	Judo Uniform	300
    ==============================================
|C|	 Morph Combo	Mythril Soul	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				     Ninja
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ninja Skill
Races: Human
HP - **  MP - *  W-ATT - **  W-DF - **  M-ATT - **  M-DF - **  SPEED - ***


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Katana
Jump: 3					Head: Hat
Evade: 60				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| | 	 Throw		Ninja Knife	100
| |	 Wood Veil	Kotetsu	 	200
| |	 Fire Veil	Ashura		200
|S|	 Earth Veil	Osafune		200
| |	 Metal Veil	Kikuichimonji	200
| |	 Water Veil	Murasame	200
| |	 Unspell	Heaven's Cloud	300
| |	 Oblivion	Masamune	300
    ===============================================
|R|	 Last Haste	Ninja Gear	300
    ===============================================
|S|	 Double Sword	Nosada		999
    ===============================================
|C}	 Ninja Combo	Mythril Epee	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Paladin
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chivalry
Races: Human
HP - ***  MP - *  W-Att - **  W-DF - ***  M-Att - *  M-DF - ***  SPEED- *


Raw Stats				Equippables
=========				===========
Move: 3					Weapons: Knightsword, Greatsword
Jump: 2					Head: Helmet
Evade: 40				Body: Armor, Robe
					Shield: Any

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Nurse		Defender	100
| |	 Defense	Lionheart	200
| |	 Cover		SaveTheQueen	200
|A|	 Subdue		Ancient Sword	200
| |	 Drop Weapon	Ragnarok	200
| |	 Parley		Barong		200
| |	 Saint Cross	Arch Sword	300
| |	 Holy Blade	Excalibur	300
    ==============================================
|R| 	 Reflex		Genji Armor	300 
    ==============================================
|S| 	 Weapon Def +	Diamond Armor	300
    ==============================================
|C| 	 Knight Combo	Mythril Brand	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Red Mage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Red Magic
Races: Viera
HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Rapier
Jump: 2					Head: Hat, Ribbon
Evade: 50				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Barrier	Mage Masher	300
| |	 Fire		Scarlette	100
| |	 Thunder	Stinger		100
|A|	 Blizzard	Flamberge	100
| |	 Cure		Fleuret		100
| |	 Sleep 		Estoc		200
| |	 Poison	 	Silver Rapier	100
| |	 Doublecast	Madu		999
    ===============================================
|R|	 Catch		Chain Plate	300
    ===============================================
|S|	 Magic Power +	Colichemarde	300
    ===============================================
|C|	 Red Combo	Mythril Rapier	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				     Sage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sagacity Skill
Races: Nu Mou
HP - ***  MP - ***  W-Att - ***  W-DF - ***  M-Att - ***  M-DF - **  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Mace
Jump: 3					Head: Hat
Evade: 50				Body: Clothing, Robe
					Shield: Any

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Drain		Energy Mace	100
| |	 Blind		Druid Mace	100
| |	 Water		Battle Mace	200
|A|	 Aero		Battle Mace	200
| |	 Raise		Life Crosier	300
| |	 Giga Flare	Lotus Mace	300
| |	 Bio		Mandragora	300
| |	 Ultima Blow	Zeus Mace	999
    ==============================================
|R|	 Reflex		Mirage Vest	300
    ==============================================
|S|	 Weapon Def+	Dark Gear	300
| |	 Shieldbearer	Round Shield	300
    ==============================================
|C|	 Wise Combo	Mythril Mace	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Sniper
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sharpshoot
Races: Viera
HP - **  MP - **  W-Att - ***  W-DF - **  M-Att - **  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Greatbow
Jump: 3					Head: Hat, Ribbon
Evade: 60				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Doubleshot	Twin Bow	300
| |	 Beso Toxico	Cranequin	200
| |	 Death Sickle	Hades Bow	300
| |	 Conceal	Windslash Bow	100
| |	 Doom Archer	Max's Oathbow	300
| |	 Aim: Armor	Fey Bow		300
| |	 Aim: Weapon	Master Bow	300
| |	 Aim: Wallet	Hunt Bow	200
    ===============================================
|R|	 Auto-Regen	Gaia Gear	300
    ===============================================
|C|	 Sniper Combo	Mythril Shot	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Soldier
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle Tech
Races: Human
HP - ***  MP - *  W-Att - ***  W-DF - ***  M-Att - *  M-DF - **  SPEED - **


Raw Stats				Equippables
=========				===========
Move: 4					Weapons: Sword, Greatsword
Jump: 2					Head: Helmet, Hat
Evade: 50				Body: Armor, Clothing
					Shield: Any

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| | 	 First Aid	Shortsword	100  
| |	 Powerbreak	Barong		200
| |	 Mindbreak	Buster Sword	200
|A|	 Magicbreak	Ancient Sword	200
| |	 Speedbreak	Silver Sword	200
| |	 Mug		Diamond Sword	300
| |	 Provoke	Blood Sword	300
| |	 Sensor		Burglar Sword	300
   ===============================================
| |	 Monkey Grip	Vigilante	300
|S|	 Shieldbearer	Bronze Shield	300
| |	 		Opal Shield
   ===============================================
|C|	 Combat Combo	Mythril Sword	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Summoner
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Summon Magic
Races: Viera
HP - **  MP - **  W-Att - **  W-DF - *  M-Att - ***  M-DF - **  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Staff
Jump: 2					Head: Hat, Ribbon
Evade: 30				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Unicorn	Pure Staff	200
| |	 Ifrit		Guard Staff	200
| |	 Ramuh		Judge Staff	200
|A|	 Shiva		Snake Staff	200
| |	 Kirin		Cure Staff	200
| |	 Carbuncle	Garnet Staff	300
| |	 Phoenix	Nirvana Staff	300
| |	 Madeen		Cheer Staff	300
    ===============================================
|S|	 Half MP	Light Robe	300
    ===============================================
|C|	 Summon Combo	Mythril Staff	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Templar
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sacred Tech
Races: Bangaa
HP - **  MP - *  W-Att - **  W-DF - ***  M-Att - **  M-DF - **  SPEED - *


Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Knightsword, Spear
Jump: 2					Head: Helmet, Hat
Evade: 40				Body: Armor, Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Astra		SaveTheQueen	200
| |	 Warcry		Javelin		300
| |	 Rasp		Apocalypse	100
|A|	 Cheer		Partisan	100
| |	 Silence	Ragnarok	200
| |	 Soul Sphere	Arch Sword	300
| |	 Haste		Lohengrin	200
| |	 Lifebreak	Kain's Lance	300
    ==============================================
|R|	 Bonecrusher	Carabini Mail	300
    ==============================================
|S|	 Weapon Atk+	Trident		300
    ==============================================
|C|	 Sacred Combo	Mythril Brand	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				     Thief
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Steal
Races: Human, Moogle
HP - **  MP - *  W-ATT - **  W-DF - **  M-ATT - **  M-DF - **  SPEED - ***


Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Knife
Jump: 3					Head: Hat
Evade: 65 (Human), 70 (Moogle)		Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Steal: Armor	Rondell Dagger	300
| |	 Steal: Shield	Scramasax	200
| |	 Steal: Access	Jambiya		300
| |	 Steal: Helmet	Kard		300
|A|	 Steal: Weapon	Sword Breaker	300
| |	 Steal: Gil	Jack Knife	100
| |	 Steal: EXP	Khukuri		100
| |	 Steal: JP	Orichalcum	200
| |	 Steal: Ability	Cinquedea	300
    ==============================================
|R|	 Counter	Brigandine	300
    ==============================================
|S|	 Maintenance	Adaman Vest	300
    ==============================================
|C|	 Thief Combo	Mythril Knife	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   Time Mage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Time Magic
Races: Nu Mou, Moogle
HP - *  MP - **  W-Att - *  W-DF - **  M-Att - ***  M-DF - ***  SPEED - **

Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Rod
Jump: 2					Head: Hat
Evade: 30				Body: Clothing, Robe
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Haste		Firewheel Rod	200
| |	 Quicken	Thor Rod	300
| |	 Slow		Terre Rod	200
|A|	 Reflect	Thunder Rod	300
| |	 Stop		Chill Rod	300
| |	 Silence	Sleet Rod	200
| |	 Quarter	Force Rod	200
| |	 Demi		Stardust Rod	300
    ===============================================
|R|	 Last Quicken	Lordly Robe	300
    ===============================================
|C|	 Time Combo	Mythril Rod	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				    Warrior
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle Tech
Races: Bangaa
HP - ***  MP - *  W-Att - ***  W-DF - **  M-Att - *  M-DF - **  SPEED - *

Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Sword, Broadsword
Jump: 2					Head: Hat, Helmet
Evade: 50				Body: Clothing, Armor
					Shield: Any

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| | 	 First Aid	Shortsword	100  
| |	 Powerbreak	Samson Sword	200
| |	 Mindbreak	Buster Sword	200
|A|	 Magicbreak	Falchion	200
| |	 Speedbreak	Silver Sword	200
| |	 Body Slam	Striborg	300
| |	 Greased Bolt	Gale Sword	300
| |	 Downsize	Restorer	300
    ===============================================
| |	 Monkey Grip	Claymore	300
|S|	 Shieldbearer	Bronze Shield	300
| |			Opal Shield
    ===============================================
|C|	 Combat Combo	Mythril Sword	100


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				   White Mage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
White Magic
Races: Humans, Nu Mou, Viera
HP - **  MP - **  W-Att - *  W-DF - **  M-Att - **  M-DF - **  SPEED - **

Raw Stats				Equippables
=========				===========
Move: 3					Weapon: Staff
Jump: 2					Head: Hat, Ribbon (Viera only)
Evade: 40				Body: Clothing, Robe
					Shield: None


   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| | 	 Cure		White Staff	100
| |	 Cura		Cure Staff	200
| |	 Curaga		Spring Staff	300
| |	 Esuna	 	Pure Staff	200
|A|	 Life		Bless Staff	200
| |	 Full-Life	Nirvana Staff	300
| |	 Auto-Life	Cheer Staff	200
| |	 Shell		Judge Staff	100
| |	 Protect	Guard Staff	100
    ==============================================
|S|	 Turbo MP	White Robe	300
    ==============================================
|C|	 White Combo	Mythril Staff	100



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
				  White Monk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Monk Tech
Races: Bangaa
HP - **  MP - *  W-Att - **  W-DF - **  M-Att - **  M-DF - **  Speed - **

Raw Stats				Equippables
=========				===========
Move: 4					Weapon: Knuckle
Jump: 3					Head: None
Evade: 60				Body: Clothing
					Shield: None

   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
				  Abilities
   zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
    | Ability Name  | Required Item | Required AP |
    ===============================================
| |	 Whirlwind	Hard Knuckles	100
| |	 Air Render	Kaiser Knuckles	200
| |	 Earth Render	Tiger Fangs	200
|A|	 Far Fist	Godhand		200
| |	 Chakra		Cat Claws	200
| |	 Revive		Survivor	300
| |	 Exorcise	Rising Sun	300
| |	 Holy Sign	White Fangs	200
    ===============================================
|R|	 Reflex		Mythril Vest	300
| |	 Counter	Brigandine	300
    ===============================================
|C|	 Monk Combo	Mythril Claws	100




==============================================================================
				   Abilities
==============================================================================
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
			        Action Abilities
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dark
====

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Death		|       Alchemy	     |  36  |    3    | 200
===========================================================
Evil Gaze	|       Spirit Magic |	12  |    4    | 300
===========================================================
Last Breath     |       Corner	     |	12  |    1    | 300
===========================================================
Lifebreak	|	Sacred Tech  |   -  |  Varies | 300  
===========================================================
Poison		| Alchemy, Red Magic |  10  |    4    | 100
===========================================================



Earth
=====

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Earth Heal	|       Spirit Magic |	12  |    4    | 200
===========================================================
Earth Render	|	Monk Tech    |   -  |  Line   | 200
===========================================================
Earth Veil	|	Ninja Skill  |   4  |    4    | 200
===========================================================
Heavy Dust	|	Spirit Magic |	12  |    4    | 200
===========================================================
Soil Evidence   |   Phantasm Skill   |  32  |All Foes | 200
===========================================================


Fire
====

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Backdraft	|	Fighter Tech |	-   |    1    | 300
===========================================================
Fira		|	Black Magic  |  12  |    4    | 200
===========================================================
Firaga		|	Black Magic  |  24  |    4    | 300
===========================================================
Fire		|   Black/Red Magic  |   6  |    4    | 100
===========================================================
Fire Breath	|	Dragon Tech  |  -   |   Area  | 300
===========================================================
Fire Sword	|	Spellblade   |  10  |    1    | 200
===========================================================
Fire Veil	|	Ninja Skill  |   4  |    4    | 200
===========================================================
Fire Whip	|	Spirit Magic |	12  |    4    | 100
===========================================================
Firebomb	|	Stunt	     |   -  |    4    | 300
===========================================================
Fireshot	|	Gunmanship   |   -  |  Varies | 100
===========================================================
Ifrit		|	Summon Magic |	18  |    4    | 200
===========================================================
Prominence	|	Phantasm     |  32  |All Foes | 100
===========================================================
White Flame	|	Spirit Magic |	24  |    3    | 100
===========================================================


Holy
====

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Auto-Life	|	White Magic  |  16  |    4    | 200
===========================================================
Cura		| White Magic, Prayer|   6  |    4    | 100
===========================================================
Curaga		|	White Magic  |  10  |    4    | 200
===========================================================
Cure		|   White/Red Magic  |  16  |    4    | 300
===========================================================
Elixir		|	Item	     |  -   |	 -    | -
===========================================================
Exorcise	|	Monk Tech    |   -  |    1    | 300
===========================================================
Full-Life	|	White Magic  |  20  |    4    | 300
===========================================================
Hi-Potion	|	Item	     |   -  |    -    |  -
===========================================================
Holy		|	Prayer	     |  32  |    3    | 200
===========================================================
Holy Blade	|	Chivalry     |  32  |  Varies | 300
===========================================================
Life		|	White Magic  |  10  |    4    | 300
===========================================================
Madeen		|	Summon Magic |	36  |    4    | 300
===========================================================
Phoenix		|	Summon Magic |	24  |    4    | 300
===========================================================
Phoenix Down	|	Item	     |	 -  |    -    | -
===========================================================
Potion		|	Item	     |	 -  |    -    | -
===========================================================
Raise		|	Sagacity     |  12  |    4    | 200
===========================================================
Saint Cross	|	Chivalry     |  24  |All Sides| 300
===========================================================
Star Cross	|	Phantasm     |  32  |All Foes | 300
===========================================================
Unicorn		|	Summon Magic |	12  |    4    | 200
===========================================================
X-Potion	|	Item	     |   -  |    -    |  -
===========================================================


Ice
===

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Blizzaga	|	Black Magic  | 24   |    4    | 300
===========================================================
Blizzara	| 	Black Magic  | 12   |    4    | 200
===========================================================
Blizzard	|   Black/Red Magic  |  6   |    4    | 100
===========================================================
Freezeblink	|	Phantasm     |  32  |All Foes | 100
===========================================================
Ice Breath	|	Dragon Tech  |  -   |   Area  | 300
===========================================================
Ice Sword	|	Spellblade   |  10  |    1    | 200
===========================================================
Iceshot		|	Gunmanship   |   -  |  Varies | 100
===========================================================
Shiva		|	Summon Magic |	18  |    4    | 200
===========================================================


Lightning
=========

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Bolt Breath	|	Dragon Tech  |  -   |   Area  | 300
===========================================================
Bolt Sword	|	Spellblade   |  10  |    1    | 200
===========================================================
Boltshot	|	Gunmanship   |   -  |  Varies | 100
===========================================================
Ramuh		|	Summon Magic |	18  |    4    | 200
===========================================================
Tempest		|	Phantasm     |  32  |All Foes | 100
===========================================================
Thundaga	|	Black Magic  | 24   |    4    | 300
===========================================================
Thundara	|	Black Magic  | 12   |    4    | 200
===========================================================
Thunder		|   Black/Red Magic  |  6   |    4    | 100
===========================================================


Water
=====

Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Deluge		|	Phantasm     |  32  |All Foes | 200
===========================================================
Sliprain	|	Spirit Magic |	12  |    4    | 200
===========================================================
Water		|  Prayer, Sagacity  |  12  |    3    | 200
===========================================================
Water Veil	|	Ninja Skill  |   4  |    4    | 200
===========================================================


Wind
====


Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
Aero		|  Prayer, Sagacity  |  12  |    3    | 200
===========================================================
Air Blast	|	Fighter Tech |   -  |  Area   | 300
===========================================================
Shining Air	|	Spirit Magic |	12  |    4    | 200
===========================================================
Wild Tornado	|	Phantasm     |  32  |All Foes | 200
===========================================================


No Attribute
============


Name	        |       Category     |  MP  |  Range  |  AP
===========================================================
100% Wool	|	Call	     |  8   |   Self  | 100
===========================================================
Acid		|	Blue Magic   |  12  |    3    |  -
===========================================================
Addle		|	Hunt	     |   -  | Varies  | 200
===========================================================
Adrammelech	|  Totema (Bangaa)   |   Requires 10 JP
===========================================================
Advice		|	Hunt	     |   -  |    1    | 100
===========================================================
Ague		|	Corner	     |	12  |    1    | 200
===========================================================
Angel Whisper   |	Blue Magic   |  24  |    3    |  -
===========================================================
Aim: Arm	|	Aim	     |   -  |Bow Range| 200
===========================================================
Aim: Armor	|    Sharpshoot	     |   -  | Varies  | 300
===========================================================
Aim: Legs	|	Aim	     |   -  |Bow Range| 200
===========================================================
Aim: Vitals	|       Hunt	     |   -  | Varies  | 300
===========================================================
Aim: Wallet	|    Sharpshoot	     |   -  | Varies  | 200
===========================================================
Aim: Weapon	|    Sharpshoot	     |   -  | Varies  | 300
===========================================================
Air Render	|     Fighter Tech   |   -  |    3    | 200
===========================================================
Antidote	|	Item	     |   -  |    -    |  -
===========================================================
Aphonia		|	Corner       |	12  |    1    | 200
===========================================================
Astra		|Alchemy, Sacred Tech|   8  |    4    | 200
===========================================================
Aura		|	Defend	     |   -  |   Self  | 300
===========================================================
Bad Breath	|	Blue Magic   |  20  |    1    |  -
===========================================================
Ball		|	Stunt	     |   -  |    4    | 200
===========================================================
Bandage		|	Item	     |   -  |    -    |  -
===========================================================
Bangaa Cry	|	Dragon Tech  |   -  |   Area  | 200
===========================================================
Barrier		|  Prayer, Red Magic |  10  |    3    | 300
===========================================================
Beatdown	| Fighter, Spellblade|   -  | Varies  | 200
===========================================================
Beso Toxico	|     Sharpshoot     |   -  | Varies  | 200
===========================================================
Bio		|	Sagacity     |  12  |    3    | 300
===========================================================
Black Ingot	|	Pandora      |  12  |   All   | 200
===========================================================
Blackout	|	Aim	     |   -  |Bow Range| 200
===========================================================
Blind		|	Sagacity     |  12  |    4    | 100
===========================================================
Blindshot	|	Gunmanship   |   -  |  Varies | 100
===========================================================
Blitz		| Fighter, Spellblade|   -  | Varies  | 200
===========================================================
Blowup		|	Blue Magic   |   2  |All Sides|  -
===========================================================
Blue Screw	|	Pandora	     |  12  |   All   | 200
===========================================================
Body Slam	|Battle Tech(Warrior)|   -  | Varies  | 300
===========================================================
Bomb		|	Control	     |   -  |    4    | 200
===========================================================
Bomb		|	Morph	     |   -  |    -    | 200
===========================================================
Boost		|	Aim	     |   -  |  Self   | 100
===========================================================
Break		|	Prayer	     |  20  |    3    | 200
===========================================================
Bug		|	Control	     |   -  |    4    | 200
===========================================================
Bug		|	Morph	     |   -  |    -    | 200
===========================================================
Burial		|	Aim	     |   -  |Bow Range| 300
===========================================================
Capture		|	Hunt	     |   -  | Varies  | 200
===========================================================
Carbuncle	|	Summon Magic |	12  |    4    | 300
===========================================================
Catnip		|	Call	     |  12  |    1    | 100
===========================================================
Chakra		|	Monk Tech    |   -  |   Self  | 200
===========================================================
Charmshot	|	Gunmanship   |   -  |  Varies | 300
===========================================================
Checkmate	|	Lunge Tech   |   -  |  Varies | 300
===========================================================
Cheer		|	Sacred Tech  |   -  |   Self  | 100
===========================================================
Chocobo Rush	|	Call	     |  12  |   Line  | 300
===========================================================
Chroma Gem	|	Pandora	     |  12  |   All   | 200
===========================================================
Conceal		|	Sharpshoot   |   -  |    Self | 100
===========================================================
Confushot	|	Gunmanship   |   -  |  Varies | 200
===========================================================
Cover		|	Chivalry     |   -  |    4    | 200
===========================================================
Cuisine		|	Call	     |  32  |    1    | 300
===========================================================
Cupid		|	Aim	     |   -  |Bow Range| 200
===========================================================
Cureall		|	Item	     |   -  |    -    |  -
===========================================================
Dagger		|	Stunt	     |   -  |    4    | 300
===========================================================
Death Sickle    |	Sharpshoot   |   -  | Varies  | 300
===========================================================
Defense		|  Chivalry, Defend  |   -  |   Self  | 200
===========================================================
Demi		|	Time Magic   |  24  |    3    | 300
===========================================================
Dispel		|	Prayer	     |  12  |    3    | 200
===========================================================
Doom Archer	|	Sharpshoot   |   -  | Varies  | 300
===========================================================
Doublecast	|	Red Magic    |Varies|  Varies | 999
===========================================================
Doubleshot	|	Sharpshoot   |   -  | Varies  | 300
===========================================================
Downsize	|Battle Tech(Warrior)|  24  | Varies  | 200
===========================================================
Dragon		|	Control	     |   -  |    4    | 200
===========================================================
Dragon		|	Morph        |   -  |    -    | 200
===========================================================
Dragon Force	|	Blue Magic   |  12  |    1    |  -
===========================================================
Drain		|	Sagacity     |  12  |    4    | 100
===========================================================
Drain Touch	|	Blue Magic   |  10  |    1    |  -
===========================================================
Draw Weapon	|	  -	     |   -  |    -    |  -
===========================================================
Drop Weapon	|  Chivalry, Defend  |   -  |  Varies | 200
===========================================================
Echo Grass	|	Item	     |   -  |    -    |  -
===========================================================
Elemental Shift |	Spirit Magic |	 6  |    4    | 300
===========================================================
Esuna		|	White Magic  |  18  |    4    | 200
===========================================================
Ether		|	Item	     |   -  |    -    |  -
===========================================================
Exodus		|   Totema (Viera)   |    Requires 10 JP
===========================================================
Expert Guard	|	Defend	     |   -  |   Self  | 300
===========================================================
Eye Drops	|	Item	     |   -  |    -    |  -
===========================================================
Fairy		|	Control	     |   -  |    4    | 200
===========================================================
Famfrit		|  Totema (Moogle)   |    Requires 10 JP
===========================================================
Far Fist	|  Fighter/Monk Tech |   -  |    4    | 200
===========================================================
Faster		|	Aim	     |   -  |Bow Range| 200
===========================================================
Featherblow 	|	Lunge Tech   |   -  |  Varies | 200
===========================================================
First Aid	|	Battle Tech  |   -  |   Self  | 100 
===========================================================
Flan		|	Control	     |   -  |    4    | 200
===========================================================
Flan		|	Morph	     |   -  |    -    | 200
===========================================================
Flare		|	Alchemy	     |  36  |    3    | 300
===========================================================
Floateye	|	Control	     |   -  |    4    | 200
===========================================================
Floateye	|	Morph	     |   -  |    -    | 200
===========================================================
Friend		|	Call	     |  12  |    4    | 300
===========================================================
Frogsong	|	Call	     |  18  |    4    | 200
===========================================================
Giga Flare	|	Sagacity     |  40  |    3    | 300
===========================================================
Gil Toss	|	Stunt	     |   -  |    4    | 100
===========================================================
Goblin		|	Control	     |   -  |    4    | 200
===========================================================
Goblin		|	Morph	     |   -  |    -    | 200
===========================================================
Goblin Punch    |  	Blue Magic   |	 8  |    1    |  -
===========================================================
Gold Battery	|	Pandora	     |  12  |   All   | 200
===========================================================
Greased Bolt	|Battle Tech(Warrior)|   -  | Varies  | 300
===========================================================
Green Gear	|	Pandora      |  12  |   All   | 200
===========================================================
Guard-Off	|	Blue Magic   |  10  |    1    |  -
===========================================================
Haste		|Time Magic, Sacred  |  24  |    3    | 200
===========================================================
Hastebreak	|	Blue Magic   |  10  |    1    |  -
===========================================================
Hibernate	|	Defend	     |   -  |  Self   | 100
===========================================================
Holy Sign	|	Monk Tech    |   -  |    1    | 200
===========================================================
Holy Water	|	Item	     |   -  |    -    |  -
===========================================================
Hunting		|	Hunt	     |   -  | Varies  | 300
===========================================================
Hurl		|	Stunt	     |   -  |    4    | 100
===========================================================
Item		|	 -	     |   -  |    -    |  -
===========================================================
Judge		|	Prayer	     |   6  |    3    | 300
===========================================================
Jump		|	Dragon Tech  |   -  |    4    | 100
===========================================================
Kirin		|	Summon Magic |	24  |    4    | 200
===========================================================
Lamia		|	Control	     |   -  |    4    | 200
===========================================================
Lamia		|	Morph	     |   -  |    -    | 200
===========================================================
Lancet		|	Dragon Tech  |   -  |    1    | 300
===========================================================
Lifebreak	|	Sacred Tech  |   -  |  Varies | 300
===========================================================
LV3 Def-Less    |  	Blue Magic   |  12  |    3    |  -
===========================================================
LV? Flare	|	Blue Magic   |  30  | All Foes|  -
===========================================================
Magicbreak	|	Battle Tech  |   -  |  Varies | 200
===========================================================
Magic Hammer    |	Blue Magic   |   8  |    3    |  -
===========================================================
Maiden Kiss	|	Item	     |   -  |    -    |  -
===========================================================
Malboro		|	Control	     |   -  |    4    | 200
===========================================================
Malboro		|	Morph	     |   -  |    -    | 200
===========================================================
Manastrike	|	Lunge Tech   |   -  |  Varies | 300
===========================================================
Mateus		|   Totema (Human)   |    Requires 10 JP
===========================================================
Matra Magic     |	Blue Magic   |  24  |    3    |  -
===========================================================
Meltdown	|	Defend	     |   -  |All Sides| 200
===========================================================
Metal Veil	|	Ninja Skill  |   4  |    4    | 200
===========================================================
Meteor		|	Alchemy Skill|  40  |    3    | 300
===========================================================
Mighty Guard	|	Blue Magic   |   8  |    1    |  -
===========================================================
Mindbreak	|	Battle Tech  |   -  | Varies  | 200 
===========================================================
Mog Aid		|	Charge	     |   -  |  Self   | 300
===========================================================
Mog Attack	|	Charge	     |   -  | Varies  | 100
===========================================================
Mog Guard	|	Charge	     |   -  |  Self   | 200
===========================================================
Mog Lance	|	Charge	     |   -  |    3    | 200
===========================================================
Mog Peek	|	Charge	     |   -  |    4    | 300
===========================================================
Mog Rush	|	Charge	     |	 -  | Varies  | 200
===========================================================
Mog Shield	|	Charge	     |   -  |    4    | 300
===========================================================
Mow Down	|	Defend	     |   -  |All Sides| 200
===========================================================
Mug		|Battle Tech(Soldier)|   -  | Varies  | 300	
===========================================================
Night		|	Blue Magic   |  24  |   All   |  -
===========================================================
Nighthawk	|	Lunge Tech   |   -  |    4    | 200
===========================================================
Nightmare	|	Corner	     |	18  |    1    | 300
===========================================================
Nurse		|	Chivalry     |   -  |All Sides| 100
===========================================================
Oblivion	|Ninja Skill, Corner |  24  |    1    | 300	
===========================================================
Oust		|	Hunt	     |  -   | Varies  | 200
===========================================================
Panther		|	Control	     |   -  |    4    | 200
===========================================================
Panther		|	Morph	     |   -  |    -    | 200
===========================================================
Parley		|	Chivalry     |   -  |    1    | 200
===========================================================
Piercethrough	|	Lunge Tech   |   -  |  Varies | 100
===========================================================
Poison Claw	|	Blue Magic   |   8  |    1    |  -
===========================================================
Powerbreak	|	Battle Tech  |   -  |    2    | 200 
===========================================================
Protect		|	White Magic  |   6  |    4    | 100
======================= ====================================
Provoke		|Battle Tech(Soldier)|   -  |    1    | 300
===========================================================
Quarter		|	Time Magic   |  10  |    3    | 200
===========================================================
Quicken		|	Time Magic   |  24  |    3    | 300
===========================================================
Rasp		|Sacred Tech, Alchemy|  24  |    3    | 300
===========================================================
Red Spring	|	Pandora	     |  12  |   All   | 200
===========================================================
Reflect		|	Time Magic   |   8  |    3    | 300
===========================================================
Revive		|	Monk Tech    |   -  |    1    | 300
===========================================================
Ring		|	Stunt	     |   -  |    4    | 200
===========================================================
Rockbeast	|	Control	     |   -  |    4    | 200
===========================================================
Rockseal	|	Corner	     |	24  |    1    | 300
===========================================================
Roulette	|	Blue Magic   |  20  |  Random |  -
===========================================================
Rush		|Fighter, Spellblade |   -  |  Varies | 100
===========================================================
Sensor		|Battle Tech(Soldier)|   -  |    4    | 300
===========================================================
Shadowbind	|	Lunge Tech   |	12  |    1    | 200
===========================================================
Shadowstick	|	Call	     |   -  |  Varies | 200
===========================================================
Sheep Count	|	Animist      |   8  |    4    | 100
===========================================================
Shell		|	White Magic  |   6  |    4    | 100
===========================================================
Sidewinder	|	Hunt	     |   -  | Varies  | 300
===========================================================
Silence		| Time Magic, Sacred |   8  |    3    | 200
===========================================================
Silenshot	|	Gunmanship   |   -  |  Varies | 200
===========================================================
Silver Disk	|	Pandora	     |  12  |   All   | 200
===========================================================
Sleep		|	Red Magic    |	10  |    4    | 200
===========================================================
Slow		|	Time Magic   |  12  |    3    | 200
===========================================================
Smile		|	Stunt	     |   -  |    4    | 300
===========================================================
Soft		|	Item	     |   -  |    -    |  -
===========================================================
Sonic Boom	|	Hunt	     |   -  |    4    | 200
===========================================================
Soul Sphere	|	Sacred Tech  |   -  |    4    | 300
===========================================================
Speedbreak	|	Battle Tech  |   -  | Varies  | 200
===========================================================
Stardust	|	Phantasm     |  32  |All Foes | 300
===========================================================
Stare		|	Blue Magic   |  12  |  Area   |  -
===========================================================
Steal: Ability	|	Steal	     |   -  |    1    | 300
===========================================================
Steal: Access	|	Steal	     |   -  |    1    | 300
===========================================================
Steal: Armor	|	Steal	     |   -  |    1    | 300
===========================================================
Steal: EXP	|	Steal	     |   -  |    1    | 100
===========================================================
Steal: Gil	|	Steal	     |   -  |    1    | 100
===========================================================
Steal: Helmet   |	Steal	     |   -  |    1    | 300
===========================================================
Steal: JP	|	Steal	     |   -  |    1    | 200
===========================================================
Steal: Shield   |	Steal	     |   -  |    1    | 200
===========================================================
Steal: Weapon	|	Steal	     |   -  |    1    | 300
===========================================================
Stop		|	Time Magic   |  24  |    3    | 300
===========================================================
Stopshot	|	Gunmanship   |   -  |  Varies | 300
===========================================================
Subdue		|	Chivalry     |   -  |  Varies | 300
===========================================================
Swallowtail	|	Lunge Tech   |   -  |All Sides| 100
===========================================================
Swarmstrike	|	Lunge Tech   |   -  |  Varies | 100
===========================================================
Tail Wag	|	Call	     |   8  |    1    | 200
===========================================================
Take Aim	|	Aim	     |   -  |Bow Range| 200
===========================================================
Throw		|	Ninja Skill  |   -  |    4    | 100
===========================================================
Toad		|	Alchemy	     |  36  |    3    | 200
===========================================================
Tonberry	|	Control	     |   -  |    4    | 200
===========================================================
Tremor		|	Defend	     |   -  |All Sides| 100
===========================================================
Twister		|	Blue Magic   |  20  |    3    |  -
===========================================================
Ultima		|  Totema (Nu Mou)   |   Requires 10 JP
===========================================================
Ultima Blow	|	Sagacity     |  60  | Varies  | 999
===========================================================
Ultima Charge   |	Charge	     |  60  | Varies  | 999
===========================================================
Ultima Masher	|	Corner	     |  60  | Varies  | 999
===========================================================
Ultima Shot	|	Hunt	     |  60  | Varies  | 999
===========================================================
Ultima Sword	|	Spellblade   |  60  | Varies  | 999
===========================================================
Undead		|	Control      |   -  |    4    | 200
===========================================================
Unspell		|	Ninja	     |   4  |    1    | 300
===========================================================
Warcry		|	Sacred Tech  |   -  |All Sides| 300
===========================================================
Whirlwind	|	Monk Tech    |   -  |All Sides| 100
===========================================================
White Wind      |	Blue Magic   |  12  |    3    |  -
===========================================================
Wild Swing	|Fighter, Spellblade |   -  |All Sides| 200
===========================================================
Wood Veil	|	Ninja	     |   4  |    4    | 200
===========================================================
Wyrmkiller	|	Dragon Tech  |  -   | Varies  | 300
===========================================================
Wyrmtamer	|	Dragon Tech  |  -   |    1    | 200
===========================================================
Yellow Spring   |	Pandora	     |  12  |   All   | 200
===========================================================


     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
			     Reaction Abilities
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name	        |       Category            |    AP
===================================================
Absorb MP	|Phantasm, Spirit Magic     | 300
===================================================
Auto-Regen	|Hunt, Sharpshoot, Pandora  | 300
===================================================
Block Arrows	|Aim, Call		    | 300
===================================================
Bonecrusher	|Fighter Tech, Sacred Tech  | 300
===================================================
Catch		|Red Magic, Stunt	    | 300
===================================================
Counter		|Steal, Monk Tech	    | 300
===================================================
Damage > MP	|Blue Magic, Pandora, Morph | 300
===================================================
Dragonheart	|Dragon Tech		    | 300
===================================================
Last Beserk	|Defend			    | 300
===================================================
Last Haste	|Ninja, Control, Charge     | 300
===================================================
Last Quicken	|Time Magic		    | 300
===================================================
Reflex		|Chivalry, Monk Tech, Lunge | 300
		|Tech, Sagacity		    |
===================================================
Return Fire	|Corner, Stunt		    | 300
===================================================
Return Magic	|Black Magic, Prayer	    | 300
===================================================
Strikeback	|Fighter Tech, Spellblade   | 300
===================================================



     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
			      Support Abilities
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Name	        |       Category            |    AP
===================================================
Concentrate	|Aim, Gunmanship	    | 300
===================================================
Doublesword	|Ninja			    | 999
===================================================
Doublehand	|Fighter Tech, Spellblade   | 300
===================================================
Geomancy	|Black Magic		    | 300
===================================================
Half MP		|Phantasm, Prayer, Spirit   | 300
===================================================
Immunity	|Blue Magic, Control	    | 300
===================================================
Learning	|Blue Magic		    | 400
===================================================
Magic Power +	|Alchemy		    | 300
===================================================
Maintenance	|Steal, Alchemy		    | 300
===================================================
Monkey Grip	|Battle Tech		    | 300
===================================================
Shieldbearer	|Battle Tech, Sagacity,     | 300
		|Lunge Tech, Charge	    |
===================================================
Turbo MP	|White Magic		    | 300
===================================================
Weapon Attack + |Hunt, Sacred Tech	    | 300
===================================================
Weapon Defense +|Chivalry, Defend, Sagacity | 300


     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
			       Combo Abilities
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE: All Combo Abilities require 100 Combo Points to learn. Combo Points can
be gained during regular missions, but not Dispatch Missions.

Dark
====

Name		|    Category	| Range
=======================================
Black Combo	|  Black Magic	| 4
=======================================
Ninja Combo	|  Ninja	| 2
=======================================
Summon Combo	| Summon Magic  | 4
=======================================


Holy
====

Name		|    Category	| Range
=======================================
Knight Combo	|    Chivalry	| 1
=======================================
Pray Combo	|     Prayer    | 4
=======================================
Spirit Combo	|  Spirit Magic | 3
=======================================
White Combo	|  White Magic	| 4
=======================================
Wise Combo	|    Sagacity	| 2
=======================================



No Attribute
============


Name		|    Category	| Range
=======================================
Animal Combo	|      Call	| 1
=======================================
Beast Combo	|    Control	| 1
=======================================
Blue Combo	|   Blue Magic	| 4
=======================================
Bow Combo	|      Aim	| 6
=======================================
Charge Combo	|     Charge	| 1
=======================================
Combat Combo	|   Battle Tech	| 1
=======================================
Defend Combo	|     Defend	| 1
=======================================
Dragon Combo	|   Dragon Tech	| 2
=======================================
Fighter Combo	|  Fighter Tech | 1
=======================================
Gadget Combo	|    Pandora	| 6
=======================================
Gold Combo	|    Alchemy	| 2
=======================================
Gun Combo	|  Gunmanship	| 5
=======================================
Hunt Combo	|      Hunt	| 4
=======================================
Juggle Combo	|     Stunt	| 3	
=======================================
Killer Combo	|     Corner	| 2
=======================================
Lunge Combo	|   Lunge Tech  | 1
=======================================
Monk Combo	|   Monk Tech   | 2
=======================================
Morph Combo	|     Morph	| 2
=======================================
Red Combo	|    Red Magic  | 2
=======================================
Sacred Combo	|   Phantasm    | 1
=======================================
Sniper Combo	|   Sharpshoot	| 4
=======================================
Spell Combo	|    Phantasm	| 4
=======================================
Sword Combo	|   Spellblade	| 1
=======================================
Thief Combo	|     Steal	| 2
=======================================
Time Combo	|   Time Magic  | 4
=======================================


\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
                               9. Miscellaneous
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

=============================
-----------------------------
Items awarded for Clan Levels
-----------------------------
=============================

Whenever you get a certain level with a certain clan attribute, you will gain
a special piece of equipment. Listed alphabetically.

~~~~~~~~~~~~
Aegis Shield
~~~~~~~~~~~~
Appraise Skill at Level 20


~~~~~~~~~~
Angel Ring
~~~~~~~~~~
Craft Skill at Level 20


~~~~~~~~~~
Arch Sword
~~~~~~~~~~
Combat and Mage Skills at Level 20


~~~~~~~
Barette
~~~~~~~
Combat Skill at Level 35


~~~~~~~~~~
Black Robe
~~~~~~~~~~
Magic Skill at Level 15


~~~~~~~~~~~~~
Blood Strings
~~~~~~~~~~~~~
Craft Skill at Level 25


~~~~~~~~~~~
Blood Sword
~~~~~~~~~~~
Combat Skill at Level 5


~~~~~~~~~~~~
Bone Armlets
~~~~~~~~~~~~
Appraise Skill at Level 30


~~~~~~~~
Cachusha
~~~~~~~~
Craft Skill at Level 30


~~~~~~~~~~~~
Cactus Stick
~~~~~~~~~~~~
Magic Skill at Level 40


~~~~~~~~
Caligula
~~~~~~~~
Craft Skill at Level 45


~~~~~~~~~
Cinquedea
~~~~~~~~~
Negotiate Skill at Level 30


~~~~~~~~~~~~
Colichemarde
~~~~~~~~~~~~
Negotiate Skill at Level 20


~~~~~~~~~~
Cross Helm
~~~~~~~~~~
Negotiate Skill at Level 10


~~~~~~~
Cureall
~~~~~~~
Gather Skill at Level 10


~~~~~~~~~~~~
Diamond Helm
~~~~~~~~~~~~
Negotiate Skill at Level 15


~~~~~~~~~~~
Dragon Mail
~~~~~~~~~~~
All Skills at Level 15


~~~~~~~~~~~~~
Dream Watcher
~~~~~~~~~~~~~
Magic Skill at Level 50


~~~~~~~
Eclipse
~~~~~~~
Smithing Skills at Level 40


~~~~~~~~~~~~
El Cid Sword
~~~~~~~~~~~~
Smithing Skills at Level 15


~~~~~~~~
Ether x5
~~~~~~~~
Gather Skill at Level 15


~~~~~~~~~
Excalibur
~~~~~~~~~
Combat and Magic Skills at Level 20


~~~~~~~~
Giot Gun
~~~~~~~~
Appraise Skill at Level 15


~~~~~~~~~~~
Greaseburst
~~~~~~~~~~~
Gather Skill at Level 40


~~~~~~~~~
Hades Bow
~~~~~~~~~
Track Skill at Level 15


~~~~~~~~
Hardedge
~~~~~~~~
Smithing Skill at Level 5


~~~~~~~~~~
Heal Chime
~~~~~~~~~~
Craft Skill at Level 15


~~~~~~~~~~~~~
Hi-Potion x10
~~~~~~~~~~~~~
Appraise Skill at Level 3


~~~~~~~~~~
Holy Water
~~~~~~~~~~
Combat Skill at Level 3


~~~~~~~~~~~~
Kain's Lance
~~~~~~~~~~~~
Combat Skill at Level 20


~~~~~~~~~~~~
La Seraphica
~~~~~~~~~~~~
Appraise Skill at Level 40


~~~~~~~~~~
Longbarrel
~~~~~~~~~~
Appraise Skill at Level 25


~~~~
Madu
~~~~
Negotiate Skill at Level 40


~~~~~~~~~
Manganese
~~~~~~~~~
Gather Skill at Level 35


~~~~~~~~~~~~~
Max's Oathbow
~~~~~~~~~~~~~
Track Skill at Level 40


~~~~~~~~~~~
Maximillian
~~~~~~~~~~~
All Skills at Level 30


~~~~~~~~~~~
Mirror Mail
~~~~~~~~~~~
All Skills at Level 5


~~~~~~~~~~
Ninja Gear
~~~~~~~~~~
Track Skill at Level 20


~~~~~~
Nosada
~~~~~~
Smithing Skill at Level 20


~~~~~~~~~~
Orichalcum
~~~~~~~~~~
Negotiate Skill at Level 25


~~~~~~~~~~
Petalchase
~~~~~~~~~~
Smithing Skill at Level 10


~~~~~~~~~~~~~~~
Phoenix Down x5
~~~~~~~~~~~~~~~
Gather Skill at Level 5


~~~~~~~~
Restorer
~~~~~~~~
Combat Skill at Level 10


~~~~~~
Ribbon
~~~~~~
Craft Skill at Level 50


~~~~~~~~~~~~
Ruby Earring
~~~~~~~~~~~~
Craft Skill at Level 10


~~~~~~~~~
Sage Robe
~~~~~~~~~
Magic Skill at Level 45


~~~~~~
Scarab
~~~~~~
Craft Skill at Level 5


~~~~~~~~~~~~
Spring Staff
~~~~~~~~~~~~
Magic Skill at Level 10


~~~~~~~~~~~~
Stardust Rod
~~~~~~~~~~~~
Magic Skill at Level 30


~~~~~~~~~~~~~
Thief Armlets
~~~~~~~~~~~~~
Appraise Skill at Level 12


~~~~~~~~~
Thief Hat
~~~~~~~~~
Track Skill at Level 10


~~~~~~~~
Thor Rod
~~~~~~~~
Magic Skill at Level 25


~~~~~
Tiara
~~~~~
Track Skill at Level 45


~~~~~~~~~~~
Tiger Fangs
~~~~~~~~~~~
Gather Skill at Level 25


~~~~~~~
Trident
~~~~~~~
Combat Skill at Level 25


~~~~~
Vajra
~~~~~
Smithing Skill at Level 30


~~~~~~~~~~~
Venus Blade
~~~~~~~~~~~
Combat Skill at Level 15


~~~~~~~~~~~
White Fangs
~~~~~~~~~~~
Gather Skill at Level 20


~~~~~~~~~~
White Robe
~~~~~~~~~~
Magic Skill at Level 5


~~~~~
Wygar
~~~~~
Track Skill at Level 30


~~~~~~~~~~~~
X-Potion x10
~~~~~~~~~~~~
Appraise Skill at Level 10


~~~~~~~~~~
Yoichi Bow
~~~~~~~~~~
Track Skill at Level 5


~~~~~~~
Zanmato
~~~~~~~
Smithing Skill at Level 50



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
				Version Updates
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VSUP


29/03/05	Version Final	469 KB
-Finished this FAQ after over a year of working on it.

22/03/05	Version 2.7	376 KB
-Some missions.
-Up to and finished World Screen on Overview.

20/01/05	Version 2.6	341 KB
-More of the same.

20/11/04	Version 2.5	300 KB
-More of the same.

14/11/04	Version 2.4	264 KB
-Got a bunch of sub-missions done.


11/11/04	Version 2.3	249 KB
-Completed the walkthrough.
-Did Mission #25 of the Sub-Missions.


9/11/04		Version 2.2	233 KB
-Did up to Quiet Sands Part 1, added a small part onto Overview > Battle.


02/11/04	Version 2.1	203 KB
-Did Desert Peril, Twisted Flow, and Antilaws.


01/11/04	Version 2	194 KB
-Did Thesis Hunt and The Cheetahs.


31/10/04	Version 1.9	189 KB
-Eliminated the entire walkthrough, and started from scratch.


27/03/04	Version 1.8	259 KB
-Completed the whole Abilities list today. That's right, the whole f'ing
Abilities list.


26/03/04	Version 1.7	237 KB
-Finished Magic Wood and Emerald Keep.
-Fixed a few problems with some white space.
-Did a characters section, completed it.


25/03/04	Version 1.6	216 KB
-Finished off Diamond Rain, started on Emerald Keep. Should be able to 
complete both tomorrow, and start on Abilities list.


23/03/04	Version 1.5	210 KB
-Finished Hot Awakening, started work on Magic Wood.


22/03/04	Version 1.4	204 KB
-Completed Diamond Rain and Hot Awakening on walkthrough, but only some parts
of them.


21/03/04	Version 1.3	200 KB
-Did Antilaws on Walkthrough.


20/03/04	Version 1.2	190 KB
-Did The Cheetahs, Desert Peril, and Twisted Flow on Walkthrough.
-On Jobs, got done Sniper, Animist, Mog Knight, Gunner, Juggler, and Gadgeteer
to finish off the Jobs.
-Did some more work on Battle Overview.


19/03/04	Version 1.1
-Did Thesis Hunt on the Walkthrough
-Did Contact Information.
-On Jobs, Summoner and Assassin were completed.


18/03/04	Version 1.0
-On Jobs, Alchemist, Beastmaster, Morpher, Sage, Fencer, Elementalist, and Red
Mage were completed.
-Did Herb Picking on the Walkthrough.


13/03/04	Version 0.9
-On Jobs, Warrior, Defender, Gladiator, White Monk, Bishop, Templar, and Time
Mage were completed.
-Did some work on Overview - Battle.


12/03/04	Version 0.8
-Added Ninja, White Mage, Black Mage, Illusionist, Blue Mage, Archer, and 
Hunter Jobs.
-Set up Battle Overview, with battle layout in my FAQ.


11/03/04	Version 0.7
-Congratulations to the winners of January and February FotM.
-On Equipment, Hats, Armor, Clothing, Robes, Shields, Accessories, and Items
were all done to complete the Equipment (and Items) section.
-Added story.
-Added copyright.
-Did all scenes up to before Herb Picking Mission in walkthrough.
-On Jobs, Soldier, Paladin, Fighter, and Thief were completed.


10/03/04	Version 0.6
-On Equipment, Souls, Guns, Helmets, and Ribbons were done.
-Layout for jobs was created, along with the Dragoon Job.


9/03/04		Version 0.5
-On Equipment, Bows, Greatbows, Spears, Instruments, and Knuckles were 
completed.


8/03/04		Version 0.4
-On Equipment, Rods, Staffs, and Maces were completed.


7/03/04		Version 0.3
-On Equipment, Knightswords, Greatswords, Broadswords, Knives, and Rapiers
were completed.


6/03/04		Version 0.2
-Equipment section started, with Swords, Blades, and Sabers


2/03/04		Version 0.1
-St. Ivalice Scene completed in walkthrough.



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				    Credits
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Thanks make their way out to...

-Respective hosters of this FAQ
-Nintendo Power Official Players Guide for a bootleg of enemy stats that I
would probably have been too incredibly lazy to obtain otherwise.



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       |   _.._ _ o (_ |_    ._  _
       |  (_|| | || __)| ||_||\/(_)|_|
			      /


İ2004 Yami Shuryou