Final Fantasy Tactics Advance
Review by mjfru201
"Square...you did it again!"
Alright lets have a little introduction before we begin. Final Fantasy Tactics came out for the PS1 around 1997/1998. It was a huge hit with almost everybody. Square took amazing RPG elements and mixed them with strategy. We wanted more after we played Final Fantasy Tactics for the 5th time. Square heard us and made a new Final Fantasy Tactics for our GameBoy Advance.
SquareSoft is well known for its incredible stories. Some people say that there can't be a story that's up to par with some of Square's other games. Well let me tell you, they're wrong. The story starts out quite simple; you are an ordinary boy in an ordinary town. This boy finds a book called ''Final Fantasy'' that book has strange powers and changes his world to become a typical Final Fantasy world.
SquareSoft is also well known for their effort into making the graphics look outstanding. Even on the little Gameboy Advance they make it look like its PS1 quality. Everything for the introduction, to the battles makes you question “How did they put such great graphics on the GBA?” The colors are wonderful, and the backgrounds in battle make you feel like you are in a 3D world.
If you thought Final Fantasy Tactics was deep in gameplay, well I got news for you, this is deeper. Let me start out with it follows many of the same gameplay elements that Final Fantasy Tactics had. You can only move a certain amount of spaces on the battle field, you have short, and long ranged attacks. You can still change your job, equip weapons, armor, and gain new magic including summons! Now however Square added a new system called the “Law” right before you go into battle there are laws that you cannot break of you will go to court. In court the judge will give you either a yellow card (warning) or a red card (jail). If one of your character’s gets put in jail you have to pay money if you want him out. To new comers of this genre Final Fantasy Tactics Advance is very easy to pick up and understand, so there is something there for both veterans, and people just getting into the RPG craze. This game lasts you at least 50-70 hours.
The sound in this game is very soothing to listen to. The effects are wonderful as well. For example the music playing in the background fits the situation that you are in perfectly. The effects are simple yet very good, like swords cutting through the air, the summons doing their spell, and spells like Fire actually sound like fire.
Replay Value 8/10
Most RPG’s don’t have much replay to them. Well this one does because it’s just to much fun.
There is a rumor going around that this game is going to be connected to either the story or the gameplay, in Final Fantasy XII.
Rent or Buy?
Buy. For only about thirty bucks this game is a steal right there.
Reviewer's Score: 10/10 | Originally Posted: 08/29/03
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