______                                 
___  / ____  _________ ______ _________
__  /  _  / / /__  __ \_  __ `/__  ___/
_  /___/ /_/ / _  / / // /_/ / _  /    
/_____/\__,_/  /_/ /_/ \__,_/  /_/     
                                       
______                              _________
___  / _____ _______ ______ _______ ______  /
__  /  _  _ \__  __ `/_  _ \__  __ \_  __  / 
_  /___/  __/_  /_/ / /  __/_  / / // /_/ /  
/_____/\___/ _\__, /  \___/ /_/ /_/ \__,_/   
             /____/


U N O F F I C I A L  G A M E  G U I D E                        
---------------------------------------

|-----------------------------|
| By Genome X(Kim Urbano)     |
| E-mail: timerelic@lycos.com |
| AIM: BurstGene              |
| Version 1.4(19.06.03)       |
|-----------------------------|

"Watashi wa Jenom Eksu ja arimasen!"

"Commence Bombing Raid!" -
Soviet Dreadnaught Captain, Red Alert 2

---------------------------------------------------------------------

_____________________________________________________________________

TABLE OF CONTENTS
_____________________________________________________________________

SECTION I         ---          LEGAL

SECTION II        ---          CONTACT INFORMATION

SECTION III       ---          VERSION HISTORY

SECTION IV        ---          CHARACTERS

SECTION V         ---          TUTORIALS
                                Controls
                                Sub-Screen
                                Towns & Dungeons

SECTION VI        ---          GAME WALKTHROUGH
                                Prologue: Destiny's Call
                                I: Losing the Light
                                II: When the Flames Die
                                III: Bluer than Blue
                                VI: To Protect
                                V: The Fall
                                Epilogue: For the Future
                                  
SECTION VII       ---          BOSSES

SECTION VIII      ---          STORY

SECTION IX        ---          ITEMS
                                Consumables and Usables
                                Weapons
                                Armor
                                Accesories
                                Others

SECTION X         ---          SHOPS

SECTION XI        ---          ABILITIES & LIMIT BREAKS

SECTION XII       ---          SECRETS
                                Protector Cave
                                Master Book
                                Devil's Tear
                                Alternate Limit Breaks
                                Equipment Sets
                                Cards
                                Pictures for Gallery
                                Extra Options
                                Red Treasure Chests
                                Item Duplication
                                Item Bug
                                Windboots

SECTION XIII      ---          CHEAT VAULT
                                CodeBreaker Codes

SECTION XIV       ---          CONTRIBUTORS AND CLOSING
                             
---------------------------------------------------------------------

_____________________________________________________________________

SECTION I: LEGAL
_____________________________________________________________________

This FAQ/Walkthrough is copyright 2003-Present by Genome X(Kim 
Urbano). The only website that is allowed to display this 
FAQ/Walkthrough is www.gamefaqs.com. Displaying this 
FAQ/Walkthrough on any other website besides the one mentioned 
without my written permission is considered illegal and punishable by
law.

Ripping part/s of this walkthrough and claiming them as your own is
considered illegal and punishable by law. This document cannot be
used in ANYTHING that earns profit or ANY kind of profitable action.

Lunar Legend and the Lunar Legend logo are copyrights of their 
respective owners, all rights reserved.

---------------------------------------------------------------------

_____________________________________________________________________

SECTION II: CONTACT INFORMATION
_____________________________________________________________________

If you have any questions, comments or suggestions, feel free to 
e-mail me at timerelic@lycos.com. You can also contact me through AIM
at BurstGene, though I suggest you send me an e-mail instead. 
Questions that have already been answered in this file will be 
ignored so please scan the document before asking a question. I 
always want to make this FAQ a better one to read so if you have some
info or anything that can better this FAQ then drop me a line. I will
give you credit for your kind contribution, my friend.

---------------------------------------------------------------------

_____________________________________________________________________

SECTION III: VERSION HISTORY
_____________________________________________________________________

Version 1.0- Okay! This is my First FAQ/Walkthrough for a game.  
             I finished Sections I-VI, Laid the pillar for section 
             VII, started working on sections VIII-XV, laid the 
             pillars for sections XVI-XVIII, added the Code Breaker 
             codes to section XIX, finished sectons XX-XXII.

Version 1.1- Removed a section that deals about my FAQs. It's pretty
             useless anyway. Removed the QUOTES & COMPETITION 
             Section. Added the CARDS section. Worked on the 
             walkthrough until Saith. With Judgbolt's consent, I 
             included information from his FAQ onto my own. Fixed 
             some sections. 

Version 1.2- Worked on the shops section, finished the Walkthrough 
             until Nanza. Did a little bit of the STORY FAQ. Made 
             changes and revisions here and there.

Version 1.3- Finished the walkthrough until after you become a Member
             of the Thieve's Guild. Fixed the ASCII art and 
             formatting, and some other Mumbo Jumbo.

Version 1.4- Finished the walkthrough unil Ruid. Added the BOSSES and
             put back the STORY section. Did a little bit of the
             CHARACTER section. Added the Chapter names to identify
             parts of the WALKTHROUGH. Updated the SECRETS section
             with new RTC locations. Fixed some spelling and grammar
             errors. With the opening of the classes, I'll have less
             time on my hands for updates. (19.06.03)  

---------------------------------------------------------------------

_____________________________________________________________________

SECTION IV: CHARACTERS
_____________________________________________________________________

Alex: The main character of the game. Born and raised in the humble 
      village of Burg, He has long wanted to become a Dragonmaster 
      and become a great adventurer. Kindhearted and friendly, he is 
      fond of his Ocarina. Trained in sword fighting techniques, he 
      finds himself in a journey to save Lunar from complete 
      destruction.

---------------------------------------------------------------------

_____________________________________________________________________

SECTION V: TUTORIALS
_____________________________________________________________________

========
Controls
========

Up Button - Moves your character up in the screen, scrolls through
            items, scrolls through options and battle options.

Down Button - Moves your character down in the screen, scrolls 
              through items, scrolls through options and battle 
              options.

---> Button - Moves your character right in the screen, scrolls 
              through items, scrolls through options and battle 
              options.

<--- Button -Moves your character left in the screen, scrolls 
             through items, scrolls through options and battle 
             options.
/---\
I A I Button - Confirms your action, makes text scroll faster, picks
\---/          up items, uses items.

/---\
I B I Button - Cancels your action, makes text scroll faster, enters,
\---/          leaves status screen

/-------\
I START I - Enter & leave status screen.
\-------/

/--------\
I SELECT I - NO USE
\--------/

/----------\
I L Button I - NO USE
\----------/

/----------\
I R Button I - NO USE
\----------/

==========
SUB-SCREEN
==========

Below is a small Example & Diagram of a Status Screen

                     I--------I I--------I I--------I I--------I
---------- --------- I        I I        I I        I I        I
I Nall's I I SYTEM I I CHAR 1 I I CHAR 2 I I CHAR 3 I I CHAR 4 I
I Icon   I I Icon  I I ICON   I I ICON   I I ICON   I I ICON   I
---------- --------- I        I I        I I        I I        I
                     I--------I I--------I I--------I I--------I
                       ALEX       LUNA       NASH       RAMUS
                      LV 3       LV 3       LV 3       LV 3
                      HP 37      HP 20      HP 20      HP 29
                      MP 14      MP 45      MP 36      MP 0
                                 Options Set 1
               --------- --------- ---------- ------------ --------
               I Save/ I I Use   I I Nall's I I Battle   I I Back I
               I Load  I I Items I I Skills I I Settings I --------
               --------- --------- ---------- ------------
                                 Options Set 2
               ----------- -------------- ----------------- --------
               I Status  I I Use Skills I I Equip Weapons I I Back I
               I Display I I or Magic   I I Equip Armor   I --------
               ----------- -------------- -----------------
Play Time: 000:42
In: Weird Woods                                         468 Sil

-=-=-=TERMS USED IN THE SUB-SCREEN-=-=-=-

LV - Shows The Current Level of your Character
HP - Shows The Current HP of your Character
MP - Shows The Current MP of your Character
Play Time - Shows How many Minutes you played the game since you 
            began.
In - Shows your current location
Sil - Currency of Lunar, Used to buy Items of all sorts

Pushing the A Button while pointing the cursor at the system icon 
will bring out what I call "Options Set 1."

Save/Load - You can save or load your game using this option.
Use Items - Allows you to use items on your characters
Battle Settings - Allows you to change your formation, and battle
                  tactics.

Pushing the A Button while pointing the cursor on a character's icon
bring out what I call "Options Set 2".

Status Display - This will allow you to check that character's 
                 stats, equipment, skills & magic.

Use Skills or Magic - There are skills and magic that can be used
                      outside of battle. This option will allow you 
                      to use them.

Equip Weapons or Armor - This will allow you to change a character's
                         equipment.

================
TOWNS & DUNGEONS
================

-----
TOWNS
-----

There are a lot of towns & cities in the world of Lunar. These will 
be the epicenter of your quests. There are basic components that 
make up a Town or City.

Townsfolk - Better talk to these Guys. They sometimes cough up
            important information and they give you clues about the
            game's storyline.

Shops - Of course! On quests you will need the proper equipment and
        items. You can buy all sorts of things from Shops.

Specials - These might be special events, occurences or secret 
           passages which lead to items. nonetheless, most of these 
           specials have something to do with the storyline.

--------
DUNGEONS
--------

What's an adventure without danger? Dungeons are the place to find 
that taste for Adventure you want. Dungeons Have 3 Basic Components.

Monsters - Win against these guys to gain EXP, Sil, and Items.
           There are different tyes of monsters. These guys can kill
           you If you are not careful Enough.

Bosses - Oh my. These guys will eradicate your band of Adventurers  
         if you are not careful. They are the strongest monsters of 
         some dungeons. They usually have something to do with the 
         storyline.

Specials - These Specials might be those that are concerned with the
           game's story line, or some secret items. Who knows? :-)


---------------------------------------------------------------------

_____________________________________________________________________

SECTION VI: GAME WALKTHROUGH
_____________________________________________________________________

========================
Prologue: Destiny's Call
========================

----
Burg
----

After the intro, follow the path & enter the first house you see.
search the House & You'll find 4 treasure chests. Take the contents,
go back outside the house. Keep following the path & you'll hear a
sweet, gentle voice... It turns out to be Luna. After talking to her,
you'll be in the path you were in before. Follow the path downwards
toards the bridge and cross it. Keep following the path until you
arrive near the middle of town. Here you'll find the townsfolk &
The Wizard from Vane. After a little chat, Nash decides that Alex
should guide him to the White Dragon Shrine. He will be waiting
for you at the town exit.

Let's do some town exploring. First we have to go to Ramus' house to
get that map. From the Goddess Statue in the middle of the village,
follow the path up. You will immediately see a house, enter it.
Look around the house & you should see an arrow pointing at a
drawer. Check it out. In the second floor of the house There is a
Red Chest You cannot open yet. Make a note of this. From the Goddess
Statue, Head right & down. Search the woods for a secret passage.
Follow the passage & you will see another Red Chest. Make a note of
this. Head out of the passage & talk to the people if you want.
Meet Nash near the village exit. Change your cahracter positions in
battle. Put Alex & Ramus at the front, Nash in the middle and put
Luna behind.

-----------
Weird Woods
-----------

OK. Weird Woods, The Game's First Dungeon. Remember that you can
alays go back to town to heal by pressing the "A" Button while
facing the Goddess Statue. Keep fighting battles near the entrance
of Wierd Woods until you reach Level 10. Now go back to town and buy
the best equipment for your characters. You should still have a lot
of money left.

OK! Here Goes! From the Entrance of Weird Woods, follow the path,
and you will immediately see a house. You can enter & talk to the
man inside if you want. Keep following the path, & you will see a
fork on the road. Follow the path that heads up, and keep on
following that path until the party talks about Weird Woods.

From this area, head right and then down to a chest containing an
antidote. Go back to the area in the forest where Nash started
getting mad at you. Make a mental mark for this area, mark it A.
From that area, keep going up to find a chest containing an
Antidote. Go left, and you should immediately see a path going up,
take it to find a chest containing a sceond antidote. From where you
found that second antidote, head right and you will see a tombstone,
and a chest containing a Heal Gum. Take the Heal Gum, and read the
writings on the tombstone. Go back to the area that you marked as A
in your mind. From there, keep going left and you will see a bridge.
Don't cross it yet. Instead, go up towards the path above the bridge
on the screen and follow it to find a chest containing a Heal Gum.
Go back to the bridge and cross it.

You will enter another screen. Head a little bit left and the party
will decide that it is time for them to shack up for the night.

From where thr characters slept, There is a path heading up, take
it. You should see a treasure chest, open it to recieve a Heal Gum.
From this spot, head up & go left, you will see two paths, one
bigger, one smaller. Head to the bigger one and you will see another
tombstone. read it. Now head to that smaller path and follow it. You
will see a path heading down, follow it. When you reach the bottom,
head to the left-down path & follow it. This will lead you to
another tombstone, read it. Go back to the area where you followed
the left-down path towards the tombstone, and head to another path
left that leads up. You will find a chest containing an Antidote.
Keep going up, and you will find a concrete wall, The party
discusses this.

Keep examining the wall, until the party decides that the answer to
their questions may lie at the slates or what I call tombstones
that they have seen earlier. Examine all the "slates" that you have
seen before & go back to this wall & examine it. Now you will be
asked to choose choose phrase options in order. Choose the third
option from the top, then the top one. The party will go forward.
You'll get to control Alex here. Talk to all of your companions and
check the part of the pond where the road ends. Alex will see some
kind of writing, and call  everybody to investigate. After a little
ruckus with Nash, You will be asked to call up the Dragon's name.
choose "Quark". A path will open. Follow the path that just opened
up. Go down the stairs you see.

-------------------
White Dragon Shrine
-------------------

Go forward. Keep going forward and you should see a stairwell heading
up to a passage. Take the passage. After a little talk, Quark
starts the trial. It is rumored that the answers you give this trial 
influences the item you get at the Prtector Cave(look at the 
Protector Cave Info at the SECRETS secton). After the trial, you will
be given the Dragon Diamond & Dragon ring accesory. Go back outside 
of Wierd Woods & into Burg.

----
Burg
----

Now, you must head to the Goddess Statue at the middle of town.
Press A while facing it. After a little talk, Nash decides to leave
the party. Now go to Alex's house that lies in the middle of the two
paths leading to Dyne's grave and the Spring. The game will resume 2
days later. After the performance, you'll have control of Luna. Talk
to the people if you want. Go over Dyne' grave. Alex is there. After
the talk, the game's storyline continues next day. After the goodbyes
with Luna, Alex's mother comes and tells Luna to go with Alex!

the game warps to Alex in Wierd Woods.

-----------
Weird Woods
-----------

Go a little bit forward, and Ramus will jon you after a little talk.
Go forward and when you reach a fork in the road, head down. Keep
going down and Luna will catch up with you. But just then... The
party is surrounded by BurgDog monsters! But don't worry. There is
someone... To the rescue! Prepare yourselves for a Sub-boss battle.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: BurgDogs(x4)
ESTIMATED HP: 15-30
RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Laik)99, (Ramus)12
REWARD: I forgot! Sorry!
SPECIAL ATTACKS: No special attacks

STRATEGY: 
These are just normal BurgDogs. No special strategy required, Just 
use Normal Attacks. Laik will help you eradicate them easily.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, head left and cross the bridge. Go forward and
you'll end up in the world map. Head for Saith!

-----
Saith
-----

The party will talk a bit. Go forward, and then Someone will tell
you that the town has been overtaken. Find the Item Shop and buy
the best Equipment for your characters. Go near the Saith Restaurant.
After the little scene, go inside the restaurant and talk to the only
person there. After talking, look around for the Harbor House. It is
the building with the sign of an anchor. Enter it. Talk to the first
person you see. The party executes a plan. You will be on board a
pirate ship.

----------
Hispaniola
----------

I suggest levelling up here up to Level 14 or 15 if you can. Head
down a bit from the area where you entered Hispaniola and the pirates
will see you. Fight in a sub-boss battle.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Pirate 1(x3), Pirate 2(x2)
ESTMATED HP: 35-50
RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Ramus)12
REWARD: 35 EXP, 105 Silver, Pirate 1/Pirate 2 Card
SPECIAL ATTACKS: None

STRATEGY: 
If your power gauge is full, use it! Otherwise, just keep attacking 
and they'll fall without a problem.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After that, head left and up, through the small passage on the side
of the ship. You will batlle more sub-bosess here. They are easy.
After that, head right an up. Just before you reach a treasure chest,
you will fight in a Sub-bos battle again. After the batlle, open the
chest for a Pot.

After that, head a little bit forward and you will see Nash. After
a little bit of talking, You'll fight the captain.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: CAPTAIN
ESTIMATED HP: 500-800
RECOMMENDED LEVELS: (Alex)15, (Luna)15, (Ramus)15, (Nash)12
REWARD: 150 EXP points, 200 Sil, Captain Card
SPECIAL ATTACKS:
a. Riot- a gang of pirates attacks the whole party and damages 
everyone.
b. Gunslinger - The Captain fires his gun, damaging a single person.

STRATEGY: 
At the beginning of the battle, have Alex use Vigor on himself. Luna 
should use Pwrsng on Alex, Nash should use Riot or ThorRain. Ramus 
should just attack. For the rest of the battle, have Alex attack with
Sordance, have Luna cast PwrSong on him, Have Nash use Riot or 
ThorRain, and have Ramus attack or use items if necessary. If you go 
low on HP, have Luna use her healing spells or her Ability,
"Goddess".

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After talking at the restaurant, you'll end up at the ferry to
Meribia. After some scenes, you fnally end up in town.

====================
I: The Light is Lost
====================

-------
MERIBIA
-------

There are several Shops in this town, buy the best equipment for your
characters. These will surely help you. After you have finished your
buiness, look for an Item Shop and you'll find Ramus there. After
the talking, Find Nash in Black Rose street in a fortune teller's
house. After talking to Nash, go back to Ramus in that Item Shop.
He tells you to meet Mel, so do it! You'll find his mansion on the
northern side of town. Talk to him, and he'll challenge you to a
Boss Battle.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: MEL
ESTIMATED HP: 500-1000
RECOMMENDED LEVELS: (Alex)15
REWARD: 100 EXP points, 0 Sil, Mel Card
SPECIAL ATTACKS: None

STRATEGY: 
You have to have a lot of Healing Items to win this battle. Though 
you are actually supposed to lose this battle, You REALLY CAN win. 
Just keep attacking with SorDance or Flash. Heal and use a Mental Gum 
if necessary. He is very tough, so be careful.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, go back to Ramus and talk to him. Just keep on
refusing the 20,000 Sil and you'll get the Master Book item. If you
obtain the AngelSword weapon later and equip both to Alex, he'll get
a new limit break. After Dross cheats, go back to Mel and talk to 
him. After that, go back to Dross' shop and talk to the girl there. 
she'll let you pass through to the sewers.

------
SEWERS
------

From, the entrance head down and right and you will find an
intersection. From here follow the path up towards a chest containing
a Heal Gum. Go down and follow the path until you reach a pillar.
This is another intersection. Follow the path left, then down, to a
chest containing a Mental Gum. Keep following the path until you
reach a stairwell, go down on it. Keep following the path here until
you see a switch. Flip it and cross the bridge to a chest containing
an Antidote. Go back to that pillar earlier and take the path that
heads right. You will see a switch. Flip it and cross the bridge.

From here, head down, and you should see a chest containing a Mental
Gum. Remember this area. There are 2 paths here, one heading right
and the other heading right. Take the path that goes to the right.
Head right and down, and follow the path. There are 2 paths here one
to the right and one heading up. Follow the path right to 2 chests
containing a Mental Gum and 500 Sil. Go back to that path heading up,
and follow it, go down the stairs. You should immediately see a
chest, open it for a Heal Gum. Search this area for another chest
containing a Lucky Ring. Go back to the path I told you to remember.
Go up, and keep on going up until you finda chest containing an
Antidote. On your way to this chest, you should have seen a pathway,
follow it, and you will see a chest containing a Mental Gum. Keep
following the path, and you will find a chest, and chest. Check the
chest for 500 Sil and go down the stairs.

Go right to find a chest containing 500 Sil. Follow the path and Flip
the switch you see. After that, keep following the path and you'll
see Dross. After a lttle talk, you will battle a boss.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: RIN-RIN
ESTIMATED HP: 800-1000
RECOMMENDED LEVELS: (Alex)17, (Luna)17, (Ramus)17
REWARD: 250 EXP points, 300 Sil, Rin-Rin Card
SPECIAL ATTACKS:
a. Poison Cloud - A rain of poison engulfs the entire party 
threatening to poison someone.
b. Slime Spit - Rin-Rin spits saliva damaging one party member.
c. Flame Breath - Rin-Rin breathes heated saliva damaging one party 
member.

STRATEGY: 
For the beginning of the battle, Have Alex use Vigor. After that, 
keep on using SwordDance until the end of the battle. Have Luna use 
Tranquil from the beginning until the end of the battle. Have Ramus 
use the FlameRod Item if you have it. If you don't, just have him 
attack and be the item user. Keeping your characters HP up throughout
the battle is top priority. Before your characters' MP runs out, use
a Mental Gum or use Luna's Limit Break, Goddess. The monster will 
attempt to poison your characters, which will be a factor.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, you will be automatically taken out and you will
be given 20,000 Sil. Go to Mel's Mansion and talk to him. After
talking to Mel, go to Royce (the fortune-teller) and talk to her.
after that, find Nash in Dross' or rather, Ramus' Shop. Ramus will
leave your party for good. Give Nash the necessary equipment refit.
Leave Meribia and head for the Transmission Spring in the world map.

----------------------
SPRING OF TRANSMISSION
----------------------

Look around here for a chest containing a Mental Drop, and go through
the spring. After a bit of trouble, you will be transported to a
place called Sub-Vane.

--------
SUB-VANE
--------

In this dungeon, there is an enemy, called a Ice Dog, which gives
lots of experience and Sil. You can get the I Dog Tail Accesory
from them. Good for level-ups. The party will talk a bit. After that,
head towards the large obvious crystal. You will be transported to
another area. From here, head down a bit and then right. The party
will talk. After a bit of talking, head on right, you will find a 
gigantic Goddess Statue. After the talk, you can heal up here if
you want. From the Goddess Statue, head up and you will see a chest
containing 500 Sil. From the Goddess Statue, head down and to left,
then head down. There is a fork in the path here, to the left is the
path you went through before you saw this statue. Head on right and
through the Magical Crystal. From here head left and up. You should
see another Magical Crystal here. Go through it.

This new area looks like the area where you found the Goddess Statue.
don't be fooled. From here head down and left. You should see a path
heading up, take it to find a chest containing a Lapis Azuli
accesory. Go back to the path you were on before and head right and
up. Here you should see a fork in the road. Take the path left and
follow it for a chest containing 500 Sil. Go back to the fork and
take the path right, up. enter the Magical Crystal and from this
spot go right and enter another Magical Crystal. Go left and enter
another Magical Crystal. From here, head right and up, through
another Magical Crystal. From here, head up, and left to a chest
containing a Heal Ring. From here, head down and left, and keep
going left and up. You should find a chest containing 500 Sil. From
here, go down and right. The path below leads to a Boss fight.
Prepare your party. If Luna's Limit Break is ready go fight in a
battle and use it. Now go down a bit. After some events, you will
fight the boss.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: EVIL MIST
ESTIMATED HP: 800-1300
RECOMMENDED LEVELS: (Alex)21, (Nash)20
REWARD: 380 EXP points, 0 Sil, EvilMist Card
SPECIAL ATTACKS:
a. Misty Rain- Mysterious rain damages all party members.
b. Disappearing Act- Evilmist disappears to attack one party member.

STRATEGY: 
You have only Alex and Nash, so your moves are limited. For the 
beginning of the battle, you should have Alex use Vigor. For Nash, 
you have 2 options. If he is ready to use ThorRain, then do it. If he
isn't then he could use Riot. For the rest of the battle, have Alex 
use SwordDance. If Nash's MP runs out, then you could use The AquaRod
weapon if you have it, to save Mental Gums for Alex. Both Nash and 
Alex should be item users. It should fall before long. Be sure to 
have some Heal Drops.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, go down and open the chest for a Gentle Hat. go
through the Magical Crystal. You should emerge from the giant
Goddess Statue. Go through the crystal you went through to enter this
dungeon. You should emerge to another Spring(transmission). Go
through the Spring. Go out to the World Map. I new location should
be accesible, go to Althena's Shrine.

----------------
ALTHENA'S SHRINE
----------------

Luna will rest here and Nash will talk to Alex about some weird
occurences... After the talk, you will meet the head priestess.
After some explanation, you will regain control. Head out of the
Shrine. Go back to the Transmission Spring.

----------------------
SPRING OF TRANSMISSION
----------------------

Go through the Spring. You will end up in Vane.

----
VANE
----

After you regain control, walk out and you will end up in the Vane
Magic Guild. After some events, you will regain control. This time,
only Alex is in the party. From here, go left, and down. Go through
the stairs. Walk in this hallway and you will meet someone... After
a little talk, you will meet Ghaleon. After the talking, you will
regain control. Get a refit for your characters' equipment here.
Go back to the Transmission Spring.

----------------------
SPRING OF TRANSMISSION
----------------------

From here, go outside onto the World Map. From here on, go to Nanza.

-----
NANZA
-----

From the entrance, continue left and you will see a fork in the path.
One path heading up, and the other continuing left. The left path
takes you to a chest containing a Heal Gum. After collecting the 
item, take the path up and follow it. You will see a chest containing
an Angel's Tear. Follow the path left and you into the next screen.

Head left a bit and you should be in a large path heading up. To the
left is another path that leads to a treasure chest containing a Para
Clean. After obtaining the item, follow the path heading up and you
will find a chest containing 100 S. From that chest, follow the path
left and you will find a cave entrance. Just right of that entrance
is a chest containing a Heal Gum. Enter the cave entrance and follow
the path to the other side of the cave. After regaining control, 
follow the path up and you will find a chest containing a Mental Gum.
Continue following the path and you will end up in the next screen.

Talk to the guy here. Go through the gate and follow the path and 
stop at the Goddess Statue. From there, enter the open doorway just
above you and go UP the stairs. Go down and head through the open
doorway. Continue a bit left and go down the ladder you see. Talk to
the guy. Head back to the Goddess Statue and enter the open doorway
just above you. Go DOWN the stairs you see. Head down and you will
be in an intersection. Head a bit right and go up. The guy here 
should look familiar, talk to him. The chest in this room contains a 
Soft Knuckles. Go back and talk to the guy who won't let you through 
before. The gate should be opened, continue through and into the next
screen.

Follow the path and you will find a chest containing a Mental Gum.
Continue following the path left into the map screen. From here, head
into Lann.

----
LANN
----

Continue left and enter the first house you see. After being asked 
choose "I'd like that". After Jessica joins your party, exit this 
house and head left. Enter the item shop and buy a Wow! Pan for Luna.
Don't forget to buy recovery items if you need to. Exit the shop and
make your way down to the harbor. Talk to the guy standing beside his
boat. After being asked, choose "OK. Let's Go!".

-----------
LANN ISLAND
-----------

You will see a peddler just left of where the characters are 
standing. Buy some items from him if you want. Head right and then 
up. Look carefully, and you'll notice that you are in an 
intersection, with 3 separate paths besides the one heading back to
the entrance. The path up leads to three chests containing a monster
(you'll battle them), another monster(you'll battle them), and 100 S.
After you get the money, take the path left and follow it. You should
come across a chest containing a Fresh Ring. Continue along the path
and you'll find another chest containing a monster(you'll battle 
them). Contiue along this path until you enter the next screen.

Follow the path and you will find a chest containing 600 S. To your 
right, you'll find a chest containing a monster(you'll battle them).
Follow the path and you will come across another chest containing 600
S. Just a bit right of that chest is another chest containing a 
monster(you'll battle them). Continue following the path up and
you'll battle a boss.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: FROGZARD
ESTIMATED HP: 3000
RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Luna)22, (Jessica)22
REWARD: 600 EXP, 0 Sil, Frogzard Card
SPECIAL ATTACKS:
a. Lick- Frogzard uses his tongue to attack, damaging a single party
member
b. Jump- Frogzard jumps at the party damaging everyone.

STRATEGY: 
Alex should use Vigor during the first round and should just use 
SorDance until the battle ends. Luna should use PwrSong on Alex for
the first round and should just attack and heal until the battle 
ends. Nash should use ThorRain or Charge for the first round and 
should just keep on using Riot until the battle ends. Jessica should
just attack and heal until the battle ends.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After you regain control, be sure to heal up and buy some new items
to replace your lost ones. Exit Lann and make your way through the
Nanza pass. Go to the Spring of Transmission and into Vane.

----
VANE
----

Exit this building, head up and enter the Magic Guild. Head right,
follow this path and go up the stairs you see. Enter the second room
from the right and talk to the guy there. Go back to the entrance of
the Guild and enter the room exactly above you in the screen. Talk to
Ghaleon. After witnessing some scenes and regaining control, talk to
the woman in the second jail cell from Alex's. After some more 
scenes, follow the path up to exit this jail.

From here, head left and down into the next screen.

Go back to the entrance of the Guild. There will be a passage right
of the Grand Hall, the room where Lemia gave the order to throw Alex
into jail. Follow the path and after some scenes, Nash joins your 
party. Continue up and through the door.

-------------
CRYSTAL TOWER
-------------

After the scenes and after regaining control, unequip all of your
characters' weapons. After doing that, you'll be able to move 
forward. Go up and through the passage you see. A treasure chest 
containing a Boost Coil will be located just a bit right of where 
your characters are standing. Before doing anything, The battles here
will be tough because you will be forced to let Nash and Mia cast 
some spells to get rid of the enemies. Change their attack options 
under the TACTICS menu in the sub-screen. If your engaged in battle,
just choose TACTICS. That will make life easier for you. From the 
treasure chest, follow the path and into the next screen.

Follow the path and into the next screen. The treasure chest to your
right has the good amount of 1000 Sil in it. There are two passages 
in this room. The passage on the right takes you to a chest 
containing a Mental Gum. Take the passage on the left and you will 
emerge in a room with 2 more passages. The passage on the left leads 
to a dead end so take the passage right. You should be in another 
room with 2 more separate passages, one on the left, and the other on
the right. The passage on the left takes you to a chest containing an
Angel Ring. Take the passage on the right. You will emerge in a room
with 2 more passages. The first passage lies just below the entrance
and the other passage lies at the end of this room which leads to a
chest containing 1500 Sil. Take the passage that lies just below the 
entrance and keep following the path. After witnessing some scenes,
you'll battle the sub-bosses.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: PIPER(x3)
ESTIMATED HP: 150(each one)
RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Mia)22
REWARD: 105 EXP, 600 Sil, Piper Card
SPECIAL ATTACKS: NONE

STRATEGY: 
Alex should use Flash until the battle ends. Nash should keep on 
using Riot until the battle ends and Mia should keep using Sleet 
until the battle ends. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After you regain control, exit the Magic Guild and go back to the 
map screen. Head back to Meribia.

-------
MERIBIA
-------

From the entrance, head down and cross the bridge. Follow the first 
path heading right and follow the next path up you see. Enter the 
building. Head right and you'll witness some scenes.

Head out of the room you are in now and follow the path up and head
right. Exit this area. Enter the first room you see, just a bit left
of where the party should be standing now. Talk to Mel and exit this
building. Follow the path down and you'll see a path heading right,
take it. You'll end up in the harbor. Follow the path right and 
you'll end up in the docks. After some scenes you'll end up in Saith.

-----
SAITH
-----

Follow the path left and find the well situated in the middle of 
town. Just below that well should be a guy standing near some 
barrels. Talk to him several times. Exit Saith and enter Weird Woods.
Head a bit right and you'll witness some scenes. Follow the path into
the next screen. Continue back towards the White Dragon Shrine. You 
should know your way to the White Dragon Shrine by now. 

=======================
II: When the Flames Die
=======================

After some scenes you'll end up back in Burg. Exit the building you 
are in now and follow the path to your left. You should end up in 
Dyne's grave. After some scenes you'll engage in a sub-boss battle. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: GARGOYLE(x2)
ESTIMATED HP: 150(each one)
RECOMMENDED LEVELS: (Alex)22, (Jessica)22
REWARD: 44 EXP, 210 Sil, Gargoyle Card
SPECIAL ATTACKS: NONE

STRATEGY: 
Alex should use Flash until the battle ends. Jessica should just 
attack and heal if necessary.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

From the Goddess Statue, make your way left and follow the path down.
Follow the path right and up into the City Hall. After the scenes,
make your back to Jessica's room. From there, head down and climb the
stairs to the second floor. After some scenes, you'l regain control.
Warp back to Saith using the Dragon Wings and enter the map screen.
go to the Old Hag's House and talk to her. She'll give you Quark's
Card. Warp to Vane using the Dragon Wings. From here, make your way 
up. You'll battle another boss...

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: GRANDOOM(x2)
ESTIMATED HP: 2200
RECOMMENDED LEVELS: (Alex)22, (Jessica)22, (Nash)22, (Mia)22
REWARD: 1200 EXP, 0 Sil, Grandoom Card
SPECIAL ATTACKS:
a. Ray- A ray of light blows through the party, injuring everyone.
b. Beam- A beam of light is fired at the party, damaging one 
character.

STRATEGY:
Alex should use Vigor during the first round an should attack with
SorDance until the battle ends. Nash should use Riot until the battle
ends. Mia should use IceShell on everyone and should just use 
FlameArc until the battle ends. Jessica should just heal or attack. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After regaining control, heal at the Goddess Statue and warp to 
Nanza. Go towards the Goddess Statue and... you'll regain control in
a sub-boss fight... o_0

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: ZOTTO(x2)
ESTIMATED HP: 80
RECOMMENDED LEVELS: (Kyle)22,
REWARD: 40 EXP, 220 Sil, Zotto Card
SPECIAL ATTACKS: None

STRATEGY: 
Nash should just attack normally. 'Nuff said.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, Kyle joins your party. Fix your character battle
positions. Put Alex and Kyle at the front, Jessica in the middle, Mia
and Nash at the back. Before doing anything, warp back to Althena's 
Shrine and go to the northern part of the shrine. Talk to all of the
people here and you'll get Jessica's CG. Warp back to Nanza and head 
for the Goddess Statue. Climb the ladder just right of the Goddess 
Statue and make your way down. Go down the ladder and talk to the guy
standing near the gate. He will open the gate, and you should go 
through it.

From where you are standing, follow the path down and you'll emerge 
in the map screen. Enter Reza.

----
REZA
----

Enter the town and... The Dragon Wings would be stolen. Enter the 
house just left of the town entrance. Enter that lies near some 
stairs and follow that path. You will emerge in a room with a chest
containing a Dragon Feather. Exit this house and make your way 
towards the restaurant to the north. Enter it and talk to Laike near
the counter. After talking to him, talk to the restaurant tender.

Head outside of the restaurant and buy some new equipment for the 
group. Exit Reza and enter the SPRING.

------
SPRING
------

The guy here is a wandering card trader. Fight battles in Meryod 
Woods until you have 2 or more of the following cards: Nobrainr, 
Gorgon, and Hellslug. You can trade these cards for the following if
you want: Phacia, Xenobia, Royce. There are 2 red treasure chests 
here. After trading, enter Meryod Woods.

------------
MERYOD WOODS
------------

Try gaining some levels here for your own good. From the entrance,
head up and follow the path. You should come across a chest 
containing 2000 S. Continue along the path up and you'll come across
another chest containing a Lucky Bandanna. Take the first path left
from the entrance and you'll find a chest containing a Scarab Wing,
which could be sold for some good silver. Continue left, and you'll 
find another chest containing 2000 S. You should now be in a path 
heading up. Follow this path and you will find a treasure chest 
behind some trees containing a Femme Tiara. Follow the path up and 
you'll emerge in the map screen. Enter the town of Meryod.

------
MERYOD
------

From the Goddess Statue, head down, follow the path right and enter 
the boat hut. Talk to the guy here and exit the hut. The item shop
lies just above the Goddess Statue. If you have the money you should
buy at least one Anger O. I bought 4 of them and equipped them on 
Alex and Nash. I got some pretty good results. From the Goddess 
Statue, make your way up and enter the restaurant hut. After 
regaining control, exit Meryod and make your way to the other side of
Meryod Woods. Damon's Spire should now be accesible in the map 
screen, enter it.

-------------
DAMON'S SPIRE
-------------

From the entrance, head forward and the door will be opened after 
some scenes. To your right is a floor switch, step on it. Make your
way up to the next room and step on the next floor switch you see. 
Step on the switch to your left and the gate will open, go past it. 
The chest here contains a Mental Gum. Take the path down and open the
chest you see which contains another Mental Gum. Check out the door 
here. You'll be asked to choose. Choose whatever you want, it doesn't
matter. Enter the passage.

Step on the floor switch to your right and it will open the gate. Go 
past it and step on the floor switch above you and head back near the 
passage which took you to this area. Head up and you should find an 
open door. Go past it and step on the floor switch to your right. It
will open the gate, go past it. The chest here contains a Get Scope.
Go back to the previous room and go down to the next. Go down again 
to the next room and right to the next. Go right into the next room
and up to the next. Step on the floor switch you see. The chest here 
contains a Mental Gum. Head up and through the opened path. Check out
the door in this room and you'll be asked to choose. Choose anyone, 
it doesn't matter. Enter the newly opened passage.

Step on the floor switch below you and go down to the next room. This
room has a treasure chest which contains a Sorcery Robe. Step on the
floor switch in this room and go left into the next. Step on the 
floor switch in this room and go left into the next. The treasure 
chest contains a Brave Bandanna. Head up into the next room and step
on the floor switch you see. Head down into the previous room and
head right to the next. There should be a newly opened path here, 
head up through it. Check out the door here. When asked to choose, 
choose "We can't do that.". Choosing the other option will take you
back to the entrance of Damon's Spire. Go through the passage.

Make your way left to the next room. This room has a treaure chest
which contains a Cat Ears. Step on the floor switch in this room
and head back to the previous one. Head right into the next room. The
treasure chest here contains an Ice Pendant. Make your way down into
the next room and step on the floor switch here. Head left into the 
next room and talk to the guy here. When you are asked to choose, 
choose anything you want. It doesn't matter. After a bit of commotion
the door would be opened. Go through the passage.

Press the floor switch in this room and dmake your way up into the 
next. Press the floor switch in this room and go back down to the
previous room. Head left into the next, and make your way through the
new path after some scenes.

After regaining control, you can read the books in the library if you 
want. The following are some interesting passages:

"Long ago, a great battle was fought on the Blue Planet. Humans hated
and hurt each other and destroyed the world. Althena entrusted the
frozen Blue Planet to a girl. The good people were led to this 
world."                 

"Someday, someone will set out for the Blue Planet in the sky."

Go back to the dungeon and use a Dragon Feather to exit. Go back to 
Reza.

----
REZA
----

Proceed north and head into the restaurant. Talk to the restaurant
tender behind the counter. Head behind the counter and climb the 
ladder to a chest containing a Heal Drop. Enter the passage and 
follow the path into the Bazaar. Talk to the guy near the entrance 
and he'll give the Dragon Wings back. I would recommend you buy some
new and improved armor. Exit the Guild and move a little bit forward. 
You'll witness some scenes. After that head back into the Bazaar and
talk to the guy left of the entrance. You will get the blue prints.

What you should do now is open all the red treasure chests we've 
passed before. Let's start in Burg. Enter the house just above the
Goddess Statue and go up to the second floor. This room has a red
treasure chest containing a Magical Cane. Exit this house and head
southeast towards the house. There is a secret path in the forest 
here. Follow the path and you'll end up in an area with a red 
treasure chest containing a Beat Knuckles. Search the trees just left
of where you found the Beat Knuckles. You should be able to find 2
well hidden red treasure chests containing a Thunder Blade and a 
Sardonyx. Exit Burg and enter Weird Woods.

From the entrance, follow the path left until you reach an 
intersection. Take the path heading up and you'll end up in the next
screen. Look around the woods for a red treasure chest. Exit weird
woods and enter the Old Hag's House in the map screen. There is a
red treasure chest here containing a Card Hunter. Exit the Old Hag's
House and enter Saith. Climb up the stairs just a little above the
Goddess Statue and make your way right. There is a red treasure chest
behind one of the houses. 

Warp to Meribia and enter the City Hall. Enter Mel and Jessica's 
room. Check the left side of this room for a red treasure chest 
containing 2000 S. Make your way to the second floor and check the
right side of the room for 2 red treasure chests containing a Heal 
Drop and Mental Drop. Check the left side of this room for a red 
treasure chest containing 3000 S. Exit this building and make your 
way to the docks of Meribia. Follow the path right and follow the 
first path down. Go inside the first building you see and you'll find
a red treasure chest containing 2000 S. Use the Dragon Wings and warp
to Vane.

Enter the Magic Guild and make your way inside the first room 
directly above the entrance. Look very closely at the support pillars
of this room and you'll find 3 red treasure chests containing a 
Mental Drop, 7000 S, and a Heal Drop. Head outside the Guild and walk
left towards the small stream of water. Look around here for a red 
treasure chest containing a Dark Seed. Use the Dragon Wings and Warp
to Nanza.

From where you are standing, make your way right to the next screen.
Follow the path right and then down. This is the area where the party
first saw Kyle and Jessica. Search the left side of the cliff face 
for a red treasure chest containing a Coral Tiara. Head right into 
the cave. Search this area for a red treasure chest containing a 
Magic Ring. Go back to the town of Nanza and head for the Goddess 
Statue. From there, climb the ladder just right of where you are 
standing now, follow the path down and go down the next ladder you 
see. Go down to the next screen. Follow the path down adn look 
carefully at the path as you go. Stop at the intersection you see.
Follow the path up and you'll end up in an area with 2 red treasure
chests containing a Flame Hammer, and a Mental Drop. Warp to Lann.

Head left past the Village Chief's House and you will find a red 
treasure chest containing a Mental Drop beside the item shop. Use the
Dragon Wings and warp to Reza. Head into the house just left of the
Goddess Statue. There will be a red treasure chest in this room 
containg 10,000 S. There is a passage just left of where you opened
the last chest, enter it. Follow the paths and passages and you'll 
emerge in a room with a red treasure chest containing 2000 S. Exit 
this house, head up and enter the second house left of the thieve's 
guild. Search this house for a red treasure chest containing an Angel
Tear. Exit this house and enter the restaurant. Go behind the counter
and go through the passage. Follow the path left and you should 
emrege in a room with a red treasure chest containing 5000 S. Exit
Reza and enter the Spring in the map screen, near Meryod Woods.

This area has 2 red treasure chests containing an Aquamarine and a
Dream Knuckle. At last, the job is over. Exit this area and enter the
map screen.

----
ILUK
----

Head up and enter the house beside Iluk's clothe drier. Talk to Dr. 
Shira. Flufballs are your main objective now. Exit Dr. Shira's house
and head left. Go down the stairs you see and talk to the Botanist.
Go back up the stairs and head up. Check out the red arrow and the 
gate will be opened. Continue forward to the Field.

-----
FIELD
-----
 
Try to gain a few levels here. When I finished the event here, I was
at a clean level 28. From the entrance, proceed right and follow the
path up. Press the red switches and make your way to a chest 
containing a Heal Ring. Go back to the entrance and follow the path 
up. Press the red switches and make your way to a treasure chest
containing a Spirit Guard. Head left and check out the ball(ehem!)
you see.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: PUFBALL(x2), FLUFFBALL
ESTIMATED HP: (Pufball)120, (Fluffball)130
RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)35  
REWARD: 292 EXP, 535 Sil, Pufball Card, Fluffball Card
SPECIAL ATTACKS: None

STRATEGY: 
Just do you what you want in this battle. Hell, those balls are easy
kills.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, head down a bit and check the treasure chest you 
see for a neat cash reward of 3000 S. Head down and make your way to
a chest containing a Crystal Guard. Use Jessica's Escape spell and go
back to Iluk. Buy some more recovery items, you may need them. You 
can't go back outside of the next dungeon you are about to enter 
unless you fininsh the game event there. Go back to Dr. Shira's house
and talk to him. After some scenes, choose "Let's Go!", and you'll 
you'll end up in the Red Dragon Cave.

---------------
Red Dragon Cave
---------------

As I said before you can't exit this dungeon unless you fininsh the
game event here, so make sure you come here prepared. Not that this
dungeon will give you a hard time, we're just playing safe. From 
where the balloon landed, continue forward and enter the passage you
see. After some scenes, head down and enter the passage. Head left
and follow the path to a chest containing a Mental Gum. Follow the 
path right and then up, you'll find a chest containing a Mental Gum. 
Continue along the path left and you'll come across another chest
containing a Mental Gum. Head down and enter the passage you see.

Head down and you'll find a chest containing a Mental Gum. Head up 
and search the area. You will find another treasure chest containing
a Mental Gum. Just left of that chest is the passage to the next 
area, take it. Follow the path down directly from the entrance and
head left a bit, you'll find a treasure chest containing a FireOrb.
Go back to the entrance of this area(area, not dungeon) and follow
the path up. Search the this space for a chest containing a 
FlameSwrd. Go back to the entrance of this area(area, not dungeon) 
and follow the path left, you'll find a chest containing a Barrier
Ring. Head down from there and you'll find 2 chests containing an 
Angel Ring and a Fab Guard. Heal up your characters with items here
and make sure your character's power gauges are full. Follow the path
up and you'll meet Royce. After some scenes, a battle ensues.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Bronzdog(x2) 
ESTIMATED HP: 2,500(each one) 
RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)28  
REWARD: 4000 EXP, 0 Sil, Bronzdog Card
SPECIAL ATTACKS: 
a. Bite- Bronzdog runs to a party member and bites him
b. FlameThrower- Bronzdog spits super hot flames damaging all of the
party.

STRATEGY: 
Alex should use Vigor during the first turn and SorDance for the rest
of the battle. Kyle should use Heat up during the first turn and 
Slash for the rest of the battle. Jessica should use Grace Ave during
the first round and should cast healing spells and attack whenever 
she can for the rest of the battle. Nash should use Blitz or Riot 
until the battle ends. Mia should use Mistveil if she can for the 
first round and Freezer until the battle ends. You may also want to 
use IceShell before using attack magic. Focus your attacks on one 
Bronzdog until he falls, then pummel the remaining one.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, check the treasure chest for a DogWhistle. Head up
and you'll find a treasure chest containing an Amethyst. Enter the 
passage. After some scenes, you'll end up in Reza with the balloon
stolen. 

====================
III: Bluer than Blue
====================

Use the Dragon Wings and warp to Saith. Head outside of Saith
to the map screen and enter the Old Hag's House. Talk to her and 
she'll give you the Amelia Card. Use the Dragon Wings and warp to
Reza. Enter the restaurant in the northern part of town and talk to 
Laike. Use the Dragon Wings and warp to Meryod. Head right and follow
the path to the docks. Talk to the guy facing his boat and say 
"Sure.". You'll end up in the other side of Meryod. I would suggest
you buy some new equipment for the party here. After your business,
head right to the map screen and enter the town of Lyton.

-----
LYTON
-----

When you regain control, you should buy the best armor you can afford
here. Enter the house just above the Goddess Statue and talk to the
village chief. Exit this house and head up, you should see a path
heading right, follow it and enter the small house you see. Move 
forward and talk to the guy standing in front of the entrance. He'll
move, allowing you to continue. Enter the passage, you'll be in...

----------
LYTON CAVE
---------- 

In this cave, you might fall into holes that will take you back to 
the previous floor you were in. That makes this cave really annoying
and might even confuse you if you're not concentrating. From the 
entrance, follow the path up and go up the stairs you see. Follow
the path down and you'll find achest containing a Mental Gum. Follow
the path down and go up the passage you see. Follow the path and 
you'll find a chest containing a Mind Robe. Follow the path and go up
the stairs you see. Follow the path down and you'll find another 
chest containing 5000 S. Continue following the path and go up the
stairs you see. Follow the path down and climb up the stairs you see.
Follow the path up and go up the stairs you see. Follow the path up
and check out the arrow you see. After the scenes, use Jessica's 
Escape spell, go back outside. 

You will notice that the background music of Lyton has changed to a 
lively one. Go back inside the village chief's house located above 
the Goddess Statue in the screen and talk to him. Exit his house and
head north to the lake. After some scenes, you'll end up in the Blue
Dragon Shrine.

------------------
BLUE DRAGON SHRINE
------------------

I would suggest gaining a few levels here. I was at level 32 when I
cleared this dungeon. If you ever need to buy items, just talk to the
peddler here. From the entrance, head down the stairs you see. Follow
the path up and you'll find a chest containing an Angel's Tear. Head
down the stairs on the left. Follow the path up and you'll find a 
chest containing an Armor Gloves. Head down and go down the stairs.
Follow the path right and you'll find 3 sets of stairs. Go down on 
the second set of stairs from the left. The other 2 lead to battles.
The stairs just left of you lead to a battle so ignore it. Follow the
path left and you'll find a set of stairs just below you. Head down
the stairs and you'll find a chest containing an Ice Dog's Tail. 

Go down the stairs. Follow the path up and you'll find 7 sets of 
stairs. Go down the one in the middle. The 2 sets of stairs on your
left here go nowhere and just lead to battles, so follow the path up
and you'll find another set of stairs. Just below that set of stairs
are 2 treasure chests containing a Rainbow Bracelet and an Angel 
Ring. Head down the stairs. Head down and you'll find a chest 
containing a Freeze Knuckles. Follow the path right and follow the 
path down. Follow the path left and you will find a treasure chest 
containing a Gentle Coat. Contine following the path left and 
you will find another chest containing a Dragon Wristband. Continue
along and enter the passage you see. After regaining control, use 
Jessica's Escape spell.

==============
IV: To Protect
==============

Use the DragonWings and warp to Saith. Exit Saith and enter the Old 
Hag's House. Talk to her and she'll give you the Cyan Card. Use the
DragonWings and warp to Lyton. Exit Lyton and enter Tamur Pass in the
map screen.

----------
TAMUR PASS
----------

You should try fighting enemies until you are at level 35. From the 
entrance, Follow the path right and open the treasure chest you find 
which contains a BraveHelm. Continue right until you reach a dead 
end. Go down, follow the path and you'll find atreasure chest 
containing an Angel's Tear. Follow the first path left of where you
are now and you'll find a chest containing a Heal Drop. Follow the 
path left and you'll find a chest containing an Ice Pup Tail. Follow
the path and you will be in an intersection. The path left leads to
a chest containing a Wind Staff. Follow the path right and you'll
encounter Phacia. You will fight her minions in a sub-boss battle.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Zane(x2) 
ESTIMATED HP: 350(each one) 
RECOMMENDED LEVELS: (Alex)35, (Kyle)35, (Jess)35, (Mia)35, (Nash)35 
REWARD: 840 EXP, 600 Sil, Zane Card
SPECIAL ATTACKS: None 

STRATEGY: 
I just used normal physical attacks to kill them. If your levels are
lower than 30 then you should use Alex's WinDirk or Sordance and 
Kyle's Shiner or Slash. The Zanes are easy kills like the Fluffball
sub-boss.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 
After the battle, you'll fight another pair of Zanes. The same 
strategy applies.

You'll be rescued by some mysterious guys. After Phacia leaves, 
Follow the path left and you'll emerge in the map screen. Enter the 
town of Tamur.

-----
TAMUR
-----

Buy some new equipment for the party here and replenish your item 
stock. After the business, head north to the Town Square and you will
meet Laike. He invites Alex to go with him, and you will regain 
control with only Alex and Laike in the party. Continue towards the 
northern exit and you'll emerge in the map screen. Enter Myght's 
Tower. 

-------------
Myght's Tower
-------------

There are three doorways in this room. Enter the one in the middle.
You'll emerge in a room with four doorways besides the one you just
entered. First, enter the room with the Star Pedestal. Then the room
with the Sun Pedestal, then the room with the Planet Pedestal, and 
then the room with the Moon Pedestal. If you did it correctly, You
should be in a new room. You will find an intersection here. 

Follow the path right and step on the beam of light. You will be 
taken up a floor to a platform. Enter the first doorway on your 
right. This area has a chest containing a Barrier Ring/Barrier O.
Go back to the previous room and step on the beam of light. You will
be taken one floor up to another platform. Enter the first doorway
on your right. This room has a chest containig a Healing Drop. Go
back to the previous room and enter the second doorway on your right.
There is a treasure chest containing a Dark Sword. Follow the path 
left and you'll emerge in a platform. Enter the doorway on your left.

After Myght tells you to leave, enter the doorway on your left. 
Follow either path and exit the tower. Go back to the town of Tamur 
and Myght will leave Alex. Go back towards the Goddess Statue and 
talk to Kyle. After you regain control, follow the path north towards
the Town Square. After some scenes, you'll find yourself in a boss
battle.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Tempest
ESTIMATED HP: 500 
RECOMMENDED LEVELS: (Alex)35  
REWARD: 0 EXP, 0 Sil, Tempest Card
SPECIAL ATTACKS: None 

STRATEGY: 
For the first round, Alex should use Vigor and should keep attacking
with Sordance until the battle ends. Heal when necessary.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After you regain control, heal at the Goddess Statue and exit the 
town through the north exit. Enter the Forest of Illusion.

------------------
Forest of Illusion
------------------

Follow the path down and you'll find a chest containing a Spike 
Shield. From there, Follow the path right and you'll find another
chest containing a Holy Tiara. Follow the path up and you'll find
another chest containing an Ice Dog's Tail.

Go back to the entrance and follow the path left. You should be in
an intersection. The path up leads to a chest containing a Heal Drop
and the path down leads to a chest containing a Mental Drop.

Go back to the entrance and follow the path down. After the scenes, 
head down. The path left leads to a chest containing a Sonic Claw.
The path right leads outside of the Forest and to a chest containing
a Star Bracelet. Collect the items and go down through the south 
exit.

---
PAO
---

Enter the house below the item shop. You will regain control without
Jessica and Mia in your party. Exit this house and enter the house
located above the item shop and talk to the woman there. Exit this 
house and head right. Enter the cave passage and talk to the guy 
here. He will move, allowing you to continue. Enter the new passage.

---------------------------------------
Black Dragon Fort/Black Dragon Fortress
---------------------------------------

Follow the path until you see a doorway on your right. It leads to
a chest containing a Mental Drop. Continue following the path until
you find a set of stairs. The path down leads to a chest containing
a Fab Suit. Go up the stairs. There should be a chest just below 
where you are now. Open it for a Battle Sword. There should be 
another chest here that contains a Gentle Glove. Go through the 
doorway below you and you'll witness some scenes. There should be a 
chest right of where you are standing. Open it for a Mental Drop. 
Follow the path heading up and you'll find another chest containing a
Tourmaline. Continue following the path and go up the stairs you see.

Go down through the doorway an you should be in an intersection. 
Follow the path left and you will find a chest containing a Topaz. 
Go through the doorway on your right and follow the path. The chest
here contains an Angel Ring. After checking out the chest, go up the
stairs. Follow the path down and you'll find a chest containing a
WindOrb. Continue following the path and you'll ecounter the spirit
of the Black Dragon. There should be a chest on your right containing
a Battle Armor. Follow the path left and you'll find another chest
containing a Dragon Bandanna. Keep following the path down and go up
the stairs you see.

Head right and you'll find a chest containing a Judge Stone. Prepare
yourself for a boss battle. Go up the stairs you see. After some 
scenes, you'll battle Rubeus with Alex as a Dragonmaster.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Rubeus
ESTIMATED HP: 5000 
RECOMMENDED LEVELS: (Alex)35, (Nash)35, (Kyle)35, Tempest(35)  
REWARD: 25000 EXP, 0 Sil, Rubeus Card
SPECIAL ATTACKS:
a. BurstFlame- Flames erupt from the ground damaging everyone in a
   short burst
b. HydroBurst- Water erupts from the ground damaging everyone in a
   short burst.
c. Elektra- Lightning rains from the heavens damaging everyone

STRATEGY: 
For the first round, Alex should use Vigor and should keep attacking
with Sordance until the battle ends. Kyle should use Heat up and then
Shiner for the first rounds and should just keep attacking with 
Slash until the battle ends. Nash should use Charge or ThorRain in
the first round and should keep attacking with ThorBolt until the
battle ends. Tempest should keep using Flarrow until the battle ends.
Keep your HP above 50 at all times. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Exit this dungeon and go back to Tempest's Hut in Pao. After the
scenes, talk to Tempest and he'll give you the Master Sword. Use the
DragonWings and warp to Lann. Enter the house left of the Goddess 
Statue and talk to the old man there. Keep talking to him and he'll 
give you the Devil's Tear. Use the DragonWings and warp to Lyton. 
Exit Lyton and enter the Forbidden Forest in the map screen. 

----------------
Forbidden Forest
----------------

There should be a red chest near the entrance containing a Ruby 
Gloves. Follow the path right until you find yourself in an 
intersection. The path down leads to a red chest containing a Flame 
Ring. The path up leads to a chest containing 10,000 Sil. Follow the
path right and you'll end up in a spring. There are 2 red chests here
containing a Magical Hat and a Phoenix Claw. The #2 card trader is 
also here. If you have enough cards, he'll offer to trade a Hi-Nash
Card.

Use the DragonWings and warp to Reza. Enter the restaurant north of 
town and talk to the restaurant tender. Keep talking to him until he 
mentions a cave. Exit Reza and enter the Protector Cave in the map 
screen.

--------------
Protector Cave
--------------

Go left and follow the path down and open the chest you see which 
should contain a Fab Sword. Go back to the entrance and follow the
path heading down on your right. You will find a chest containing a
Brave Arm. Go back up and follow the path right and you should find
a chest containing a Barrel Card. Follow the path down and you will
find another chest containing a Sapphire. Follow the path down and
approach the cave entrance. After witnessing the scenes, go through 
the cave entrance.

The path left leads to a treasure chest containing a Magic Bracelet.
The path down leads to a chest containing a Magic Tiara. Follow the
path right and keep following the path until you find a chest 
containing a Fab Helm. Follow the path left and you will witness some
scenes. After Jessica answers, follow the path up and go through the
cave entrance.

The path right leads to a chest containing a Danger Claw. The path
down leads to a chest containing a Mind Edge. Follow the path left
until you witness some scenes. After Nash answers, continue and open
the chest containing a Gentle Rod and go through the cave entrance.

Follow the path down and you'll be in an intersection. The path left
leads to a chest containing a Blood Sword. The path right leads to
a chest containing a Brave Armor. Follow the path down and you should
be in another interection. The path right leads to a chest containing
a Garnet Claw. Follow the path left and you'll witness some scenes.
After Mia anwers, follow the path up and go through the cave 
entrance. Make sure your Art Gauge is full before proceeding. There
is a chest here that contains a Magical Robe. Follow the path up and
check out the stone. After the scenes, you'll battle the Guardian.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Guardian
ESTIMATED HP: 6000
RECOMMENDED LEVELS: (Alex)36, (Kyle)36, (Jess)35, (Mia)35, (Nash)36
REWARD: 28000 EXP, 0 S, Guardian Card 
SPECIAL ATTACKS:
a. FlameRun- Guardian flies above the party causing flames to run
by them

STRATEGY: 
Alex should use Vigor for the first round and should keep attacking 
with SorDance until the battle ends. Kyle should use Heat Up and 
Shiner for the first rounds, and should just keep on using Slash 
until the battle ends. Jessica should use GraceAve for the first 
round and should heal and attack until the battle ends. Mia should
use Mistveil for the first round and should use IceShell on each 
memeber. After that, she should just attack with Fireball or Inferno 
until the battle ends. Nash should use Charge or ThorRain for the 
first round and should just keep attackinhg with ThorBolt until the 
battle ends. Remeber to keep your HP above 50.  

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, you will recieve either the Battle Emblem or the
Angel Sword. Use Jesica's Escape spell and exit this dungeon. Enter
Reza in the map screen. Use the DragonWings and warp to Myght's 
Room. Talk to Myght here. After he tells you to wait, talk to Laike
and then Kyle and Jessica, and then Nash and Mia. After that, talk
to Laike again. You will witness some scenes. After you regain 
control, talk to use the DragonWings and warp to Reza. Enter the
restaurant north of town and talk to the restaurnat tender. Follow
the path into the Thieve's Guild. Talk to the guy standing on the 
right. He'll give you the Balloon Engine. Use the DragonWings and 
warp to Myght's Room and Talk to Myght. When you regain control, talk
to Laike and then Nash and Jessica, and then Mia. You will witness 
some scenes. After you regain control, you will be in...

-----
TALON
-----

After the scenes, follow the path up and you will see a door. Enter 
it. You will witness some more scenes. You should now be in an 
intersection. The path left leads to a guy who can heal up your 
characters. Follow the path right and you'll be in...

----------
TALON MINE
----------

I would suggest fighting battle here until all of your characters are
at level 43 or at a level where you can easily run from enenmies.
From the entrance, follow the path up and go up the stairs you see.
Follow the path up, go up the ladder and go up the next. Go up the
stairs you see. The path right leads to a chest containing a Barrier
Ring. Go up the stairs just above you. Follow the path and you will
find a chest containing a Heal Drop. Continue following the path and
go through the entrance you see. Follow the path left and you will
find a chest containing a Mental Drop. Go up the ladder just left of
where you are standing now, follow the path up and go down the ladder
you see. Go up the stairs. 

Follow the path up and you should find a chest containing an Angel 
Tear. Follow the path right and you'll find another chest containing 
a Heal Drop. Go up the ladder just left of where you are standing and
follow the path left. Go up the first ladder you see and follow the
path left. You should come across a set of stairs and a chest. Open
the chest for a Mental Drop and go up the stairs. There should be a
chest here containing a Heal Drop. Go back and go down the ladder 
just a liitle south west of where you are. Go down the next ladder
and go up the stairs you see. Go up the stairs in this room. Follow
the path down and you should find a set of stairs, go up. Go down
and then follow the path right. Go up the firs set of stairs you see.

There is a chest here containing a Mental Drop. Follow the path up
and go up the stairs you see. Look around you and you should notice
that you are in an intersection. Follow the path right and you'll
find a chest containing a Wind Ring. Continue following the path 
left, go up the stairs you see. Follow the path up until the party
hears a scream. Go back the way you came. After some scenes, you'll
fight a sub-boss.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Stalker
ESTIMATED HP: 300
RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jess)43, (Mia)43
REWARD: 710 EXP, 250 S, Stalker Card 
SPECIAL ATTACKS: None

STRATEGY: 
Just keep on using physical attacks.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After saving the mine worker, you'll regain control. Follow the path
up and go up the stairs. Follow the path up and you'll find yourself
in an intersection. Open the chest here for a Clear Ring. Follow the
path right and you'll find a chest containing a Mental Drop. Continue
following the path down and go through the passage you see. There
is a chest here that contains a Mental Gum. Go back up through the
passage, follow the path up and follow the path left and then down.
There should be an entrance here, enter it. Follow the path down and
you'll find yourself in yet another intersection. The path up leads
to 2 chests containing a Spirit Robe and Dark Seed. Follow the path
right. You should immediately see an entrance a little bit south of
here you are standing. This passage leads to a chest containing a
Tri-Ring. Continue following the path right and you will find an 
entrance. Go through it.

Follow the path right and you will find an entrance. This leads to a
chest containing a Holy Wristband. Continue following the path and 
you will find a path heading down. This leads to a chest containing a
Shine Tiara. Continue following this path and you'll find a chest 
containing a Mental Drop. Continue following the path up and you'll 
find a set of stairs. Go up. Cross the bridge in this area. The path 
southeast leads to a chest containing a Heal Drop. Follow the path up
and go up the stairs you see.

I would advise you heal using the Goddess Statue here. There is also
a chest here containing an Angel Tear. Continue following the path up
and go up the stairs. Go up the stairs in this room and head up. 
After some scenes, you'll battle.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Blaclamp
ESTIMATED HP: 4000
RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jessica)43, (Mia)43
REWARD: 28000 EXP, 0 S, Blaclamp Card 
SPECIAL ATTACKS: None

STRATEGY: 
For the first round, Alex should use Vigor and then Sordance until
the battle ends. Kyle should use Heat up for the first round and 
Shiner and then Slash until the battle ends. Mia should use Mistveil 
for the first round and should keep attacking with Inferno until the 
battle ends. Jesscica should use GraceAve for the first round and 
should keep attacking and healing everyone with Calm Ave until the 
battle ends. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the battle, follow the path up and go up the stairs. Follow the
path in this room and go up the stairs. You'll end up in the map
screen. Enter the town of Cadin.

-----
CADIN
-----

The path here is pretty straight forward. Find your way here and you
will witness some scenes. After the scenes, exit Cadin and enter Ruid
in the map screen.

----
RUID
----

Check out the wall right of the fortress' main gate.   

This is it for now...
 
---------------------------------------------------------------------

_____________________________________________________________________

SECTION VII: BOSSES
_____________________________________________________________________


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: BurgDogs(x4)
ESTIMATED HP: 15-30
RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Laik)99, (Ramus)12
REWARD: I forgot! Sorry!
SPECIAL ATTACKS: No special attacks

STRATEGY: 
These are just normal BurgDogs. No special strategy required, Just 
use Normal Attacks. Laik will help you eradicate them easily.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Pirate 1(x3), Pirate 2(x2)
ESTMATED HP: 35-50
RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Ramus)12
REWARD: 35 EXP, 105 Silver, Pirate 1/Pirate 2 Card
SPECIAL ATTACKS: None

STRATEGY: 
If your power gauge is full, use it! Otherwise, just keep attacking 
and they'll fall without a problem.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: CAPTAIN
ESTIMATED HP: 500-800
RECOMMENDED LEVELS: (Alex)15, (Luna)15, (Ramus)15, (Nash)12
REWARD: 150 EXP points, 200 Sil, Captain Card
SPECIAL ATTACKS:
a. Riot- a gang of pirates attacks the whole party and damages 
everyone.
b. Gunslinger - The Captain fires his gun, damaging a single person.

STRATEGY: 
At the beginning of the battle, have Alex use Vigor on himself. Luna 
should use Pwrsng on Alex, Nash should use Riot or ThorRain. Ramus 
should just attack. For the rest of the battle, have Alex attack with
Sordance, have Luna cast PwrSong on him, Have Nash use Riot or 
ThorRain, and have Ramus attack or use items if necessary. If you go 
low on HP, have Luna use her healing spells or her Ability,
"Goddess".

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: MEL
ESTIMATED HP: 500-1000
RECOMMENDED LEVELS: (Alex)15
REWARD: 100 EXP points, 0 Sil, Mel Card
SPECIAL ATTACKS: None

STRATEGY: 
You have to have a lot of Healing Items to win this battle. Though 
you are actually supposed to lose this battle, You REALLY CAN win. 
Just keep attacking with SorDance or Flash. Heal and use a Mental Gum 
if necessary. He is very tough, so be careful.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: RIN-RIN
ESTIMATED HP: 800-1000
RECOMMENDED LEVELS: (Alex)17, (Luna)17, (Ramus)17
REWARD: 250 EXP points, 300 Sil, Rin-Rin Card
SPECIAL ATTACKS:
a. Poison Cloud - A rain of poison engulfs the entire party 
threatening to poison someone.
b. Slime Spit - Rin-Rin spits saliva damaging one party member.
c. Flame Breath - Rin-Rin breathes heated saliva damaging one party 
member.

STRATEGY: 
For the beginning of the battle, Have Alex use Vigor. After that, 
keep on using SwordDance until the end of the battle. Have Luna use 
Tranquil from the beginning until the end of the battle. Have Ramus 
use the FlameRod Item if you have it. If you don't, just have him 
attack and be the item user. Keeping your characters HP up throughout
the battle is top priority. Before your characters' MP runs out, use
a Mental Gum or use Luna's Limit Break, Goddess. The monster will 
attempt to poison your characters, which will be a factor.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: EVIL MIST
ESTIMATED HP: 800-1300
RECOMMENDED LEVELS: (Alex)21, (Nash)20
REWARD: 380 EXP points, 0 Sil, EvilMist Card
SPECIAL ATTACKS:
a. Misty Rain- Mysterious rain damages all party members.
b. Disappearing Act- Evilmist disappears to attack one party member.

STRATEGY: 
You have only Alex and Nash, so your moves are limited. For the 
beginning of the battle, you should have Alex use Vigor. For Nash, 
you have 2 options. If he is ready to use ThorRain, then do it. If he
isn't then he could use Riot. For the rest of the battle, have Alex 
use SwordDance. If Nash's MP runs out, then you could use The AquaRod
weapon if you have it, to save Mental Gums for Alex. Both Nash and 
Alex should be item users. It should fall before long. Be sure to 
have some Heal Drops.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: FROGZARD
ESTIMATED HP: 3000
RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Luna)22, (Jessica)22
REWARD: 600 EXP, 0 Sil, Frogzard Card
SPECIAL ATTACKS:
a. Lick- Frogzard uses his tongue to attack, damaging a single party
member
b. Jump- Frogzard jumps at the party damaging everyone.

STRATEGY: 
Alex should use Vigor during the first round and should just use 
SorDance until the battle ends. Luna should use PwrSong on Alex for
the first round and should just attack and heal until the battle 
ends. Nash should use ThorRain or Charge for the first round and 
should just keep on using Riot until the battle ends. Jessica should
just attack and heal until the battle ends.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: PIPER(x3)
ESTIMATED HP: 150(each one)
RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Mia)22
REWARD: 105 EXP, 600 Sil, Piper Card
SPECIAL ATTACKS: NONE

STRATEGY: 
Alex should use Flash until the battle ends. Nash should keep on 
using Riot until the battle ends and Mia should keep using Sleet 
until the battle ends. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: GARGOYLE(x2)
ESTIMATED HP: 150(each one)
RECOMMENDED LEVELS: (Alex)22, (Jessica)22
REWARD: 44 EXP, 210 Sil, Gargoyle Card
SPECIAL ATTACKS: NONE

STRATEGY: 
Alex should use Flash until the battle ends. Jessica should just 
attack and heal if necessary.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: GRANDOOM(x2)
ESTIMATED HP: 2200
RECOMMENDED LEVELS: (Alex)22, (Jessica)22, (Nash)22, (Mia)22
REWARD: 1200 EXP, 0 Sil, Grandoom Card
SPECIAL ATTACKS:
a. Ray- A ray of light blows through the party, injuring everyone.
b. Beam- A beam of light is fired at the party, damaging one 
character.

STRATEGY:
Alex should use Vigor during the first round an should attack with
SorDance until the battle ends. Nash should use Riot until the battle
ends. Mia should use IceShell on everyone and should just use 
FlameArc until the battle ends. Jessica should just heal or attack. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: ZOTTO(x2)
ESTIMATED HP: 80
RECOMMENDED LEVELS: (Kyle)22,
REWARD: 40 EXP, 220 Sil, Zotto Card
SPECIAL ATTACKS: None

STRATEGY: 
Nash should just attack normally. 'Nuff said.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: PUFBALL(x2), FLUFFBALL
ESTIMATED HP: (Pufball)120, (Fluffball)130
RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)35  
REWARD: 292 EXP, 535 Sil, Pufball Card, Fluffball Card
SPECIAL ATTACKS: None

STRATEGY: 
Just do you what you want in this battle. Hell, those balls are easy
kills.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Bronzdog(x2) 
ESTIMATED HP: 2,500(each one) 
RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)28  
REWARD: 4000 EXP, 0 Sil, Bronzdog Card
SPECIAL ATTACKS: 
a. Bite- Bronzdog runs to a party member and bites him
b. FlameThrower- Bronzdog spits super hot flames damaging all of the
party.

STRATEGY: 
Alex should use Vigor during the first turn and SorDance for the rest
of the battle. Kyle should use Heat up during the first turn and 
Slash for the rest of the battle. Jessica should use Grace Ave during
the first round and should cast healing spells and attack whenever 
she can for the rest of the battle. Nash should use Blitz or Riot 
until the battle ends. Mia should use Mistveil if she can for the 
first round and Freezer until the battle ends. You may also want to 
use IceShell before using attack magic. Focus your attacks on one 
Bronzdog until he falls, then pummel the remaining one.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Zane(x2) 
ESTIMATED HP: 350(each one) 
RECOMMENDED LEVELS: (Alex)35, (Kyle)35, (Jess)35, (Mia)35, (Nash)35 
REWARD: 840 EXP, 600 Sil, Zane Card
SPECIAL ATTACKS: None 

STRATEGY: 
I just used normal physical attacks to kill them. If your levels are
lower than 30 then you should use Alex's WinDirk or Sordance and 
Nash's Shiner or Slash. The Zanes are easy kills like the Fluffball
sub-boss.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Tempest
ESTIMATED HP: 500 
RECOMMENDED LEVELS: (Alex)35  
REWARD: 0 EXP, 0 Sil, Tempest Card
SPECIAL ATTACKS: None 

STRATEGY: 
For the first round, Alex should use Vigor and should keep attacking
with Sordance until the battle ends. Heal when necessary.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Rubeus
ESTIMATED HP: 5000 
RECOMMENDED LEVELS: (Alex)35, (Nash)35, (Kyle)35, Tempest(35)  
REWARD: 25000 EXP, 0 Sil, Rubeus Card
SPECIAL ATTACKS:
a. BurstFlame- Flames erupt from the ground damaging everyone in a
   short burst
b. HydroBurst- Water erupts from the ground damaging everyone in a
   short burst.
c. Elektra- Lightning rains from the heavens damaging everyone

STRATEGY: 
For the first round, Alex should use Vigor and should keep attacking
with Sordance until the battle ends. Kyle should use Heat up and then
Shiner for the first rounds and should just keep attacking with 
Slash until the battle ends. Nash should use Charge or ThorRain in
the first round and should keep attacking with ThorBolt until the
battle ends. Tempest should keep using Flarrow until the battle ends.
Keep your HP above 50 at all times. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Guardian
ESTIMATED HP: 6000
RECOMMENDED LEVELS: (Alex)36, (Kyle)36, (Jess)35, (Mia)35, (Nash)36
REWARD: 28000 EXP, 0 S, Guardian Card 
SPECIAL ATTACKS:
a. FlameRun- Guardian flies above the party causing flames to run
by them

STRATEGY: 
Alex should use Vigor for the first round and should keep attacking 
with SorDance until the battle ends. Kyle should use Heat Up and 
Shiner for the first rounds, and should just keep on using Slash 
until the battle ends. Jessica should use GraceAve for the first 
round and should heal and attack until the battle ends. Mia should
use Mistveil for the first round and should use IceShell on each 
memeber. After that, she should just attack with Fireball or Inferno 
until the battle ends. Nash should use Charge or ThorRain for the 
first round and should just keep attackinhg with ThorBolt until the 
battle ends. Remeber to keep your HP above 50.  

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

SUB-BOSS BATTLE: Stalker
ESTIMATED HP: 300
RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jess)43, (Mia)43
REWARD: 710 EXP, 250 S, Stalker Card 
SPECIAL ATTACKS: None

STRATEGY: 
Just keep on using physical attacks.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

BOSS BATTLE: Blaclamp
ESTIMATED HP: 4000
RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jessica)43, (Mia)43
REWARD: 28000 EXP, 0 S, Blaclamp Card 
SPECIAL ATTACKS: None

STRATEGY: 
For the first round, Alex should use Vigor and then Sordance until
the battle ends. Kyle should use Heat up for the first round and 
Shiner and then Slash until the battle ends. Mia should use Mistveil 
for the first round and should keep attacking with Inferno until the 
battle ends. Jesscica should use GraceAve for the first round and 
should keep attacking and healing everyone with Calm Ave until the 
battle ends. 

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

_____________________________________________________________________

SECTION VIII: STORY
_____________________________________________________________________

-=-=-=PROLOGUE=-=-=-

Dragonmaster Dyne-- The protector of the Goddess Althena. He has
undergone numerous tests & have travelled far & wide just for the
honor of becoming a Dragonmaster. He was born on the humble village
of Burg, and grew an adventurer. After his long, fruitful travels,
He died 15 years ago & became a hero.

Enter Alex. He is a resident of Burg who had listened to Dyne's
amazing travels & adventure stories as a boy. Dyne quickly became
Alex's idol, and Alex grew up with a dream... To one day travel to
the ends of the earth just like Dyne did many years before him &
become a Dragonmaster. Adventuring isn't the only thing that he
likes, he also loves music. In fact, he owns an Ocarina, to play his
tunes. But of course, If you're gonna play music, Then someone has
to sing to your tune.

Luna. A teen-aged like Alex, She loves to sing, and her voice goes
well with Alex's Ocarina. She is blue-haired, quite beautiful and
is Alex's Girlfriend. They care & concern themselves with each
other. They have feelings for each other. Of course, you ought to
have a pet right?

What you need is a good pet, an intelligent one which could speak
for itself & talk to you, and help you in times of trouble. What you
need is someone like Nall. Nall is a cat-like creature with wings &
flies around with Alex, and is very helpful to him. Nall likes to
"speak his mind" in a way and is always mindful of his pal Alex's
actions.

A pet as a pal? Typical. But what about people? of course you'll
need people as friends. but choose your friends, please. I would
recommend befriending someone rich like Ramus. Ramus is the son of
the Burg village mayor. He intends to earn his first million when he
reaches 25 years old, so to speak. Ramus likes to eat... A WHOLE LOT!
He is fat, & gets tired easily. But he's not just a rich bumpkin,
he's someone you can call a friend.

So there you have it. That's how life is for our friends Alex, Luna,
Nall, and Ramus. Now here is something. Alex & Luna have been asked
to perform for the village harvest festival. The people are eagerly
waiting for the festival & their performance to come because Alex is
the Master Ocarina player in Burg and Luna is the best singer. How's
that for a pair?

But Alex, Oh Alex, He is not practicing for his performance with
Luna. He prefers to stay around Dyne's tombstone. He really likes
the old man. Luna would get annoyed at him & would give him a nice
scolding and a few hits on his face. This went on for a while until
an unexpected visitor came...

Nash Rumack. A Wizard from the Guild of the Magic City of Vane.
He came to the village of Burg, hoping that someone could guide him
to the Legendary White Dragon Shrine, to take the trials to become a
Dragonmaster.

After the meeting at the town center, Nash Decides that it is Alex
that should guide him to the shrine because Alex knows more about
the adventures of Dyne than anyone in the village.

The Legendary White Dragon Shrine lies in the deepest part of a
forest called Weird Woods that lies several miles from the village
of Burg. Luna doesn't want Alex to go because Weird Woods is full of
monsters. Ramus & Nall convince Alex to go. Luna is simply just too
worried about Alex & decides to go with him. (awww... how sweet...)

But they still have one problem. They don't know where the Shrine is
located inside the forest! This is indeed a predicament. Ramus comes
up with a solution. He has a map that they can use to explore the
forest. Ramus, you're a real life saver! After their preparations,
They meet up with Nash in the Town exit and they head off to Weird
Woods.

After exploring Wierd Woods for several days, they arrive at a dead
end. Just then, Luna offers her resolve. Hmm. she seems more
mysterious than she is. What is it about her? After a bit of ruckus
and walking, they end up inside the White Dragon Shrine. And alas,
the White Dragon Quark is convinced they didn't end up in his lair
by coincidence or mistake. After the White Dragon interrogates them,
Nash decides to talk about his motive. He wats to take the trial
a Dragonmaster. Just then, Alex speaks out and declares his desire
to also undertake the trial and become a Dragonmaster too. And only
one person deserves the title of Dragonmaster.

And so begins the trial. Using the powers of Light, Thw White Dragon
looks at the souls of Alex & Nash... Their true deires and purposes 
for wanting to become a Dragonmaster are revealed... Alex declares 
that he wanted to become a Dragonmaster to protect the... Wonder what
he said? As for Nash, he cried that he wanted to protect the world...
BAH! is that true!? And so ends the trial.

After the trial, Alex is given a relic from the White Dragon. He was
also given the Dragon Diamond. After going back to town, Nash decides
to leave in order to find the other Dragons. As usual Ramus' money
sense is turned on again and starts thinking of a good price for the 
Dragon Diamond in his house.

After two days... It's here! The day of Alex & Luna's performance! 
After their superb performance, Alex diappears. After a while of 
searching, Luna finds Alex near Dyne's grave. An intimate scene... 
For now, it's goodbye... For now. For now... The next day, Alex 
leaves, leaving a sad Luna behind. After a little while, Alex's 
mother arrives, seeing only her adopted daughter, Luna. She tells 
Luna that she hould go after Alex! Luna leaves her mother behind, to
wait a very long wait.

In Wierd Woods, Alex sees Ramus and decides to go with him to
Meribia, through Saith's ferry. After a while, Luna catches up with
them. But oh no! The 3 are suddenly surrounded by 3 blood hungry
Dogs! They brace themselves for the worst... But it's Mr. Wanderer to
the rescue!(Any Diablo and Rurouni Kenshin fans out there reading 
this FAQ? :-)) After exterminating the BurgDogs with his fine 
swordplay, He introduces himself as Laike. After a little talking, 
Laike leaves and The 3 head on to Saith.

After entering Saith, the party notices something very bad...
It turns out the town has been overrun by pirates and the ferry is
unable to sail because of this. Grave news for the 3 of them. Being 
nice guys, they decide to take action, with the help of some of the 
good guys of Saith. They enter the pirate ship. After some rough
encounters with the pirates, they manage to free Nash from his 
"upside-down form". Just when they were about to leave with Nash, 
the Pirates' Captain appears and it looks like he wants revenge! The
group decides to give the captain a good lesson and busts him up 
good. The pirates are forced to leave the port of Saith, driven away 
by teenagers.

After the ruckus with the pirates, the great port city of Saith is
back in it's fromer glory. Aftet enjoying a hearty meal offered for
free by the good people of Saith, they decide to leave for Meribia
and their true adventure begins...

-=-=-=THE CENTER OF ALL MAGIC=-=-=-

After arriving in Meribia, the group decides to let it out and rest.
Ramus says he needs to find a shop where he could sell the Dragon
Diamond, while Nash says he has business here with a woman named
Royce. They both leave the group. Alex & Luna together with Nall
decide to go meet a person named Mel, the current mayor of the town.
They also learn that Mel is one of the Four Heroes who travelled with
Dyne 15 years ago. After finding Mel in his Mayor's desk, Alex
explains his desires of becoming a Dragonmaster. Mel is apparently
not impressed and decides to "test" Alex through a sparring match.
After the battle, Mel tells Alex that he has a daughter who is
studying to become a priestess for Althena's cause. After meeting
Nash in a wierd fortune teller's hut, He introduces the group to
a mysterious woman named Royce, a fortune-teller. After informing
the group that he will be in for a talk with Royce for a long time,
Alex and Luna decide to go find Ramus. After finding Ramus in an
item shop, they become involved in a little ruckus with the Shop
Owner.

The shop owner, A guy named Dross, only has 20,000 Sil to spare for
Ramus' precious Dragon Diamond. Being business minded, Ramus knows
this deal is no good. But stil... the temptation... of 20,000 Sil...
Finally, Ramus agress Dross leaves and tells that he will get the
money. 5 minutes pass... then 10... then 15... then 20...then 25...
then 30... After 30 minutes of waiting, the group decides to talk to
Mel about this. Learning the situation, he tells alex to fix it
himself.

Dross' assistant tells Alex that there is a secret path heading from
Dross' shop to the town's sewers. After enduring the the graceful
smell emanating from the sewers, They manage to find Dross... But
there is an unexpected surprise... Dross' pet which he calls Rin-Rin
comes to the rescue. The Rin-Rin is a gigantic sea, or should I say
sewer monster(yuck!). The party has no choice but to engage on a
battle with Dross' baby Rin-Rin. The Rin-Rin is a powerful creature,
and poisoned Alex and the group several times. Though the battle was
long, it was one.

After the party defeated the Rin-Rin, Dross' decides to give up his
shop to Ramus to pay for his dastardly acts. Ramus decides to give
Alex the 20,000 Sil. After meeting up with Nash, Ramus decides to
leave the group for good for his on goal of getting filthy rich.
Now the next stop for the party is Vane. They head out and see the
whole new land waiting for them.

After 3 days of travelling south-east, they finally end up in the
Transmision Spring. This Spring has the power to transport them to
the Magical City of Vane. But when the party steps onto the Spring,
something terrible happens. Instead of being transported to Vane the
party is transported somewhere underground.

Oh no! The party is in deep sh*tt* trouble now. Nash tells the group
that there has been an interruption of the Magical Energy flow which
powers the spring. After a while of exploring the area, Nash's body
feels heavy. He is indeed a Wizard and feels the powerful energy. And
surely, Luna is not a Wizard, but feels exactly the same... And her
songs have the ability to heal. Hmmm. Is there a connection?

After a while of walking around, The party discovers a gigantic
Statue of the Goddess Althena. But this statue, here underground?
Nash comes up with an answer. The place they are in now is the
original Vane, buried undeground because of a horrendous disasater.
Nash also says that this Statue channels the Magic Energy, and that
something else is sucking the Magic Energy.

_____________________________________________________________________

SECTION IX: ITEMS
_____________________________________________________________________

-----------------------
Consumables and Usables
-----------------------

Heal Gum

Effect: Restores 30 HP for a single character
Location: Shops & Dungeons
Notes: None

Mental Gum

Effect: Restores 50 MP for a single character
Location: Shops & Dungeons
Notes: None

Angel Tear

Effect: Revives fallen Character
Location: Shops & Dungeons
Notes: None

Dragon Feather

Effect: Takes you to the entrance of a dungeon
Location: Shops & Dungeons
Notes: None

Heal Drop:

Effect: Restores 150 HP for a single character
Location: Shops & Dungeons
Notes: None

Mental Drop

Effect: Restores all MP for a single character
Loacation: Shops & Dungeons
Notes: None

Paralysis Clean

Effect: Cures single character of paralysis
Loacation: Shops & Dungeons
Notes: None

Antidote

Effect: Cures single character of Poison
Location: Shops & Dungeons
Notes: None

Perfume:

Effect: Keeps monters away
Location: Shops & Dungeons
Notes: None

Pot

Effect: None
Location: Pirate Ship Hispaniola
Notes: None

-------
Weapons
-------

Knife

Attack Power: 6
Location: Equipped to Alex in the beginning
Special Effect: None
Notes: None

Cane

Attack Power: 5
Location: Equipped to Nash in the beginning
Special Effect: None
Notes: None

Short Sword

Attack Power: 11
Location: Burg village Shop
Special Effect: None
Notes: None

Fry Pan

Attack Power: 11
Location: Burg village Shop
Special Effect: None
Notes: None

That's all for now!

-----
Armor
-----

Clothes

Armor Type: Body
Defense Power: 3
Special Effect: None
Notes: None

Wrist Band

Armor Type: Shield
Defense Power: 1
Special Effect: None
Notes: None

Wood Shield

Armor Type: Shield
Defense Power: 3
Special Effect: None
Notes: None

That's it for now.

----------
Accesories
----------

Anger O/Anger Ring

Location(s): Iluk Item Shop(for sale) and Meryod Item Shop(for sale)
Effect: Increases Attack Power by 10

Heal O/Heal Ring

Location(s): Sub-Vane(chest), Field(chest) 
Effect: Restores a bit of HP each turn

IDog Tail/Ice Dog Tail

Location(s): Sub-Vane(defeat the IceDogs in Sub-Vane), Forest of 
Illusion(chest)
Effect: Increases Agility by 10

Fresh O/Fresh Ring

Location(s): Lann Island(chest)
Effect: Prevents Paralysis, Poison, and Sleep

Angel O/Angel Ring

Location(s): Crystal Tower(chest), Red Dragon Cave(chest), 
Effect: Resurrects character wearing it once in a battle

IcePenda/Ice Pendant

Locations(s): Damon's Spire(chest)
Effect: Halves damage recieved from Thor and Fire magic

BarrierO/Barrier Ring

Location(s): Tamur Item Shop(for sale) Myght's Tower(chest)
Effect: Increases DEF and RES by 15

IPup Tail/Ice Pup Tail 

Location(s): Tamur Pass(defeat the IcePups)
Effect: Increases Agility by 15  

WindBoot/Wind Boots

Location(s): Vane Armor Shop(for sale)
Effect: Increases NOA by 2 and increases Agility by 8

DarkSeed/Dark Seed

Location(s): Vane(red chest), Vane Magic Shop(for sale)
Effect: Increases Resistance by 10

RainSeed/Rain Seed

Location(s): Vane Magic Shop(for sale)
Effect: Increases MEN by 10

SpiritGD/Spirit Guard

Location(s): Field(chest)
Effect: Halves Magic Damage inflicted on character

Amethyst

Location(s): Red Dragon Cave(chest)
Effect: Prevents Stone/Pertrify Status

Aquamari/Aquamarine

Location(s): Nanza(red chest)
Effect: Increases Ice Magic damage

Sardonyx

Location(s): Burg(red chest)
Effect: Increases agility by 20

Fire Orb

Location(s): Red Dragon Cave(chest)
Effect: Adds fire damage to attack

DogWhist/Dog Whistle

Location(s): Red Dragon Cave(chest)
Effect: Increases chances of escaping battles

Scarab Wing

Location(s): Meryod Woods(chest)
Effect: None(sells for 30,000)

CardHunt/Card Hunter

Location(s): Old Hag's House(red chest)
Effect: Increases chances of obtaining a monster card after the 
        battle.

MastBook/Master Book

Location(s): Meribia Item Shop(When Dross offers to buy the Dragon 
             Diamond for 20000, keep refusing the offer until he 
             decides to include the Master Book with the money)
Effect: None, but equipping it together with the Angel Sword will 
        give Alex a new limit break called Liner

GetScope/Get Scope

Location(s): Damon's Spire(chest)
Effect: Increases chances of obtaining an item after the battle

Ocarina

Location(s): Equipped on Alex in the beginning of the game
Effect: None

Dragon O/Dragon Ring

Location(s): You will autmatically obtain this accessory after you 
             meet Quark for the first time.
Effect: Increases Defense by 1 and RES by 20

------
Others
------

D's Memo/Damon's Memo

Location: Meryod(you will automatically obtain this event after the 
          event there)
Effect: Allows you to enter Damon's Spire but loses effect after 
        clearing and then exiting the tower

GildCard/Guild Card

Location: Reza(you will automatically obtain this item after you 
          member of the Thieves' Guild)
Effect: Allows you to open red chests

ThiefHar/Thief's Heart

Location: Damon's Spire(you will automatically obtain this item when 
          you reach the top of Damon's Spire)
Effect: Allows you to progress(proves that you are worthy enough to 
        become a member of the Thieves' Guild)

Flufball/Fluff Ball

Location: Field(defeat the Fluff Ball sub-boss and you will obtain 
          this item)
Effect: Allows you to progress(take this to Dr. Shira)

Necklace

Location: Tamur(after you've cleared the event at Myght's Tower, go
          to the Town Square and defeat Tempest)
Effect: Allows you to progress(activates the game event in Forest of
        Illusion allowing you to continue towards

Engine

Location: Reza(after Nash leaves your party for the second time, talk
          to the restaurant tender and then talk to the guy standing
          on the right in the Thieves' Guild)
Effect: Allows you to progress(take this to Myght)

---------------------------------------------------------------------

_____________________________________________________________________

SECTION X: SHOPS
_____________________________________________________________________

BURG

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Short Sword   |   200     | Weapon       |
| Frying Pan    |   60      | Weapon       |
| Clothes       |   80      | Armor        |
| Wristband     |   60      | Armor        |
| Wood Shield   |   100     | Armor        |
| Heal Gum      |   40      | Healing      |
| Para Clean    |   60      | Healing      |
| Antidote      |   20      | Healing      |
\------------------------------------------/

SAITH

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Long Sword    |   360     | Weapon       |
| ClothArm      |   140     | Armor        |
| ClothHat      |   20      | Armor        |
| Scarf         |   20      | Armor        |
| Heal Gum      |   40      | Healing      |
| ParaClean     |   60      | Healing      |
| Fry Pan       |   60      | Weapon       |
\------------------------------------------/

MERIBIA

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Knife         |   100     | Weapon       |
| Short Sword   |   200     | Weapon       |
| Long Sowrd    |   360     | Weapon       |
| Broad Sword   |   600     | Weapon       |
| Hard Pan      |   280     | Weapon       |
| Heal Gum      |   40      | Healing      |
| Heal Drop     |   200     | Healing      |
| ParaClen      |   60      | Healing      |
| Antidote      |   20      | Healing      |
| Holy Water    |   100     | Healing      |
| Mental Gum    |   1000    | Healing      |
| Angel Tear    |   600     | Healing      |
| Perfume       |   500     | Repellant    |
| Leather Armor |   260     | Armor        |
| Plate Armor   |   480     | Armor        |
| Clothe Armor  |   140     | Armor        |
| Pot Lid       |   20      | Armor        |
| Wood Shield   |   100     | Armor        |
| Iron Shield   |   360     | Armor        |
| Headband      |   160     | Armor        |
| Iron Helm     |   260     | Armor        |
| Robe          |   400     | Armor        |
| Wrist Band    |   60      | Armor        |
| Silver WBand  |   220     | Armor        |
| Plat WBand    |   660     | Armor        |
| Bandanna      |   160     | Armor        |
| Luck Rod      |   1000    | Weapon       |
| Aqua Staff    |   1200    | Weapon       |
| Flame Rod     |   2800    | Weapon       |
\------------------------------------------/

VANE

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Rune Blade    |   1000    | Weapon       |
| Silver Sword  |   1800    | Weapon       |
| Flame Rod     |   2800    | Weapon       |
| Crystal Rod   |   1600    | Weapon       |
| MeteoRod      |   5800    | Weapon       |
| Silver Chain  |   1200    | Armor        |
| Mage Robe     |   1280    | Armor        |
| Silver Shield |   900     | Armor        |
| Silver Guard  |   480     | Armor        |
| Silver WristB |   220     | Armor        |
| Plat WristB   |   660     | Armor        |
| Flash Band    |   240     | Armor        |
| Wind Boots    |   80000   | Accesory     |
| Mental Gum    |   1000    | Healing      |
| Mental Drop   |   5000    | Healing      |
| Angel Tear    |   600     | Healing      |
| Perfume       |   500     | Assistance   |
| Rain Seed     |   12000   | Assistance   |
| Dark Seed     |   12000   | Assistance   |
| Heal Gum      |   40      | Healing      |
| Heal Drop     |   200     | Healing      |
| Angel Tear    |   600     | Healing      |
| ParaClean     |   60      | Healing      |
| Antidote      |   20      | Healing      |
| Holy Water    |   100     | Healing      |
\------------------------------------------/

LANN

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Wow! Pan      |   1980    | Weapon       |
| Heal Drop     |   200     | Healing      |
| ParaClean     |   60      | Healing      |
| Antidote      |   20      | Healing      |
| DragonFeather |   100     | Assistance   |
\------------------------------------------/

LANN ISLAND(PEDDLER)

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Heal Gum      |   40      | Healing      |
| Heal Drop     |   200     | Healing      |
| MentlGum      |   1000    | Healing      |
| ParaClen      |   60      | Healing      |
| Antidote      |   20      | Healing      |
| AnglTear      |   600     | Healing      |
| Perfume       |   500     | Assistance   |
| DragFetr      |   100     | Assistance   |
\------------------------------------------/

REZA
   
/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| HealDrop      |   200     | Healing      |
| ParaClen      |   60      | Healing      |
| Antidote      |   20      | Healing      |
| HolyWatr      |   100     | Healing      |
| DragFetr      |   100     | Assistance   |
| SilverCh      |   1200    | Armor        |
| BaptRobe      |   1400    | Armor        |
| SorcRobe      |   2000    | Armor        |
| PlatRist      |   660     | Armor        |
| Katana        |   2800    | Weapon       |
| Flail         |   2600    | Weapon       |
| MeteoRod      |   5800    | Weapon       |
| MetlPlat      |   2400    | Armor        |
| MetlShld      |   1800    | Armor        |
| MetlHelm      |   1360    | Armor        |
| VaneRobe      |   3600    | Armor        |
| CrysRist      |   1200    | Armor        |
\------------------------------------------/

ILUK

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Anger O       |   12000   | Accesory     |
| HealDrop      |   200     | Healing      |
| ParaClen      |   60      | Healing      |
| Antidote      |   20      | Healing      |
| HolyWatr      |   100     | Healing      |
| AnglTear      |   600     | Healing      |
\------------------------------------------/

MERYOD(WEST SIDE)

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| Anger O       |   12000   | Accesory     |
| HealDrop      |   200     | Healing      |
| ParaClen      |   60      | Healing      |
| Antidote      |   20      | Healing      |
| HolyWatr      |   100     | Healing      |
| AnglTear      |   600     | Healing      |
\------------------------------------------/

RED DRAGON CAVE(PEDDLER)

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| HealDrop      |   200     | Healing      |
| MentlGum      |   1000    | Healing      |
| ParaClen      |   60      | Healing      |
| AnglTear      |   600     | Healing      |
| Perfume       |   500     | Assistance   |
| DragFetr      |   100     | Assistance   |
\------------------------------------------/  

MERYOD(EAST SIDE)

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| IronKnuc      |   14000   | Weapon       |
| Brave SW      |   20000   | Weapon       |
| Sonic H       |   7600    | Weapon       |
| MindStaf      |   8600    | Weapon       |
| MetlPlat      |   2400    | Armor        |
| MetlShld      |   1800    | Armor        |
| Platinum      |   1000    | Armor        |
| MetlHelm      |   1360    | Armor        |
| JadeTiar      |   400     | Armor        |
\------------------------------------------/

LYTON

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| BatlArm       |   4800    | Armor        |
| BatlShld      |   3600    | Armor        |
| BatlHelm      |   2600    | Armor        |
| RainRist      |   2400    | Armor        |
| HealDrop      |   200     | Healing      |
| AnglTear      |   600     | Healing      |
\------------------------------------------/

BLUE DRAGON SHRINE(PEDDLER)

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| HealDrop      |   200     | Healing      |
| MentlGum      |   1000    | Healing      |
| ParaClen      |   60      | Healing      |
| AnglTear      |   600     | Healing      |
| Perfume       |   500     | Assistance   |
| DragFetr      |   100     | Assistance   |
\------------------------------------------/

TAMUR

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| SilverPl      |   9600    | Armor        |
| IereRobe      |   5600    | Armor        |
| LiteRobe      |   7200    | Armor        |
| MindRobe      |   6800    | Armor        |
| DragRist      |   3800    | Armor        |
| LuckBand      |   2800    | Armor        |
| BattleSw      |   9000    | Weapon       |
| Wind SW       |   14000   | Weapon       |
| HolyHamr      |   22000   | Weapon       |
| BarrierO      |   35000   | Accessory    |
| HealDrop      |   200     | Healing      |
| AngelTear     |   600     | Healing      |
| ParaClen      |   60      | Healing      |
| Antidote      |   20      | Healing      |
| HolyWatr      |   100     | Healing      |
\------------------------------------------/

PAO

/------------------------------------------\
|   ITEM NAME   |   PRICE   | ITEM TYPE    |
|------------------------------------------|
| HealDrop      |   200     | Healing      |
| MentlGum      |   1000    | Healing      |
| AnglTear      |   600     | Healing      |
| HolyWatr      |   100     | Healing      |
\------------------------------------------/ 



---------------------------------------------------------------------

_____________________________________________________________________

SECTION XI: ABILITIES AND LIMIT BREAKS
_____________________________________________________________________


---------------------------------------------------------------------

_____________________________________________________________________

SECTION XII: SECRETS
_____________________________________________________________________

The info from this section was pulled from Judgbolt's SECRETS FAQ.
See his FAQ for creditials.

==============
Protector Cave
==============

The Protector Cave is an optional dungeon that you can open up and 
get lots of good items from. Right after becoming a 
Dragonmaster(right after you defeat the Black Dragon), Laike will 
tell you to go to Myght's Room to see if the airship is finished. Do 
not, I repeat, DO NOT go to Myght's Room. Instead, go to Reza and 
talk to the guy behind the counter at the inn. Talk to him enough 
times and he'll mention the Protector Cave, and after that you can go
to it from the map screen outside Reza.

The Protector Cave has some pretty good items, and if you're looking 
for the equipment sets (see below for more information) for Nash, 
Mia, and Kyle, the only way you can complete the sets is by going 
through the Protector Cave. 

======Battle Emblem======

After you defeat the boss at the end of Protector Cave, you will get 
one of two items. The first one you can get is Battle Emblem, which 
is an accessory that only the guys can equip. It will increase your 
arts gauge by one increment at the end of every turn. What this means
is that if you end the battle before the first turn ends, you will 
not get the arts gauge boost for that battle. 

In case you didn't know, arts gauge is just the orange bar underneath
your HP/MP in battle that covers your character's name and fills up 
as you do regular attacks. When it fills all the way up, you 
 
your limit break. Note that the "increment" I refer to is the same as
the amount the arts gauge fills up every time you do a regular 
attack, regardless of whether or not you miss.

======Angel Sword======

If you don't get the Battle Emblem, you will get the Angel Sword 
after defeating the boss. The Angel Sword is a sword that only Alex 
can equip, it is not the most powerful sword, but when you equip it 
with the Master Book, you get to change your limit to Liner.

As of now, I am not 100% sure what determines whether you'll get the 
Battle Emblem or the Angel Sword, although it is quite unanimously 
agreed that it has something to do with the answers you give Quark 
the White Dragon when you undergo his Trial. The answers that will 
supposedly get you the Angel Sword are: "I wish to protect the people
I love" and "I don't know." 

Of course, there are also other various possibilities, such as the 
answer that you give Laike when he asks you a question in front of
Dyne's grave.

===========
Master Book
===========

Master Book is an accessory that only Alex can equip, if you equip 
this along with the Angel Sword then Alex gets a new limit 
Liner(see below for more information).

In the beginning, when Ramus asks you how much he should sell the 
Dragon Diamond to the owner of the shop, Dross will offer you 
$20,000, keep refusing, and eventually he'll throw in the Master Book
too. That's when you accept, of course.

============
Devil's Tear
============

Similar to the Protector Cave, right after you become a Dragonmaster 
but before you go to Myght's room, go to the fishing village of Lann 
and go talk to the elder in one of the huts. He'll want to celebrate 
that you became a Dragonmaster, and after that conversation is over, 
talk to him again and he'll say that they found something in one of 
the fish. He'll give it to you, and walla, you've got the Devil's 
Tear. 

The Devil's Tear is an accesory that anybody can equip, and will max 
out your arts gauge at the beginning of every battle. What this means
is that Kyle can essentially use Shiner once every battle, or Nash 
can use ThorRain once every battle, or Mia can use Mist Veil once 
every battle, and so forth.

======================
Alternate Limit Breaks
======================

Everybody has one alternate limit break aside from their default one, 
and they are as follows:

Alex - His other limit break is Liner, you can get it if you have the 
       Angel Sword AND Master Book equipped. See above on how to get
       these two items. Liner basically does a lot of damage to a 
       single enemy.

Mia, Nash - If you equip the Light Emblem for any one of them, their
            limit changes to Charge and when you use it, your next 
            magic attack will do about twice as much damage. You get 
            the Light Emblem from Phacia automatically after the 
            Underground Vane Dungeon.

Jessica - Equip the Garnet Claw you find in the Protector Cave and 
          you'll get the limit Crimson. All Crimson does is do a lot 
          of damage to a single enemy, though it is still better than 
          Smite, in my opinion.

Kyle - You'll find the Brave Arm in the Protector Cave, and if you 
       equip it, Kyle's limit will change to Knuckler. In case you 
       haven't guessed by now, Knuckler basically does a lot of 
       damage to a single enemy.

==============
Equipment Sets
==============

Nash, Kyle, and Mia each have a specific equipment set that, once 
equipped together, will give them various stat boosts. It is 
interesting to note that these Sets do NOT give you the best DEF, 
although they do give you very high boosts in other stats. It is also
interesting to note that you don't have to equip the entire Set if 
you don't want to, since some parts from the Sets work rather well by
themselves too. To briefly review, here is what each abbreviation 
means.

ATC - Physical Attack power, usually influenced by a weapon.
DEF - Physical Defense, usually influenced by armor.
MEN - Magic Offense.
RES - Magic Defense.

The locations of each item are only briefly listed, since the only 
reason why they are listed is to help you keep track of when you can
get them.

======Nash======

Nash's equipment set is as follows:

Gentle Rod : Found in Protector Cave.
Gentle Coat : Found in Blue Dragon Shrine.
Gentle Glove : Found in Black Dragon Shrine.
Gentle Hat : Found in Underground Vane, treasure chest right next to
             the boss.

When individually equipped, each item gives the following stat 
boosts:

Gentle Rod : +1 ATC, +70 MEN
Gentle Coat : +1 DEF, +70 RES
Gentle Glove : +1 DEF
Gentle Hat : +1 DEF

When equipped as a set, however, they give the following stat boosts:
+35 ATC, +48 DEF, +70 MEN, +70 RES

What this means is that equipping Gentle Rod alone will give you a 
huge boost in MEN but the Rod alone does not work well as a weapon, 
since it only gives +1 to your ATC.

Similarly, equipping Gentle Coat alone will give you a huge boost in
RES but the Coat alone does not work well as a body armor, since it 
only gives +1 to your DEF.

You will never want to equip the Gentle Glove nor the Gentle Hat 
separately, since they offer you absolutely no benefits if you do so.

So there are basically two ways you can go with Nash. The first and 
most obvious way is to equip the Gentle Set, and you will have a high
MEN stat along with the highest RES possible while still having a 
decent ATC and DEF. 

The other way is to only equip the Gentle Rod to get the MEN boost, 
and for the rest of the armor, go with armor that will boost your DEF 
and your MEN. In doing this, you will have the highest DEF 
possible(assuming you found the best armor) along with the highest 
MEN possible. The 2 things you will give up going this route is ATC 
and lots of RES.
  
======Mia======

Mia's equipment set is as follows:

Magic Cane : Found in Burg, red treasure chest in one of the rooms of
             Ramus' house.
Magic Robe : Found in Protector Cave.
Magic Bracelet : Found in Protector Cave.
Magic Hat : Found in Forbidden Forest, in red treasure chest in the 
            spring after going east from where you start.

When individually equipped, each item gives the following stat 
boosts:

Magic Cane : +1 ATC, +80 MEN
Magic Robe : +1 DEF, +80 RES
Magic Bracelet: +1 DEF
Magic Hat : +1 DEF

When equipped as a set, however, they give the following stat boosts:
+35 ATC, +48 DEF, +80 MEN, +80 RES

Mia's situation is very similar to Nash's, since her Magic Set gives
very similar stat boosts. 

What this means is that Mia can also go two ways, the first one being
the Magic Set, and she will have high MEN along with the highest RES
possible she can achieve, while having decent ATC and DEF.

The other way, like Nash's case, is to only equip the Magic Cane for 
the MEN and go with other armor to max out your DEF and your MEN, 
since there are armor that will give you decent boosts in both DEF 
and MEN. You sacrifice ATC and RES in doing so but you also have the 
highest DEF and MEN possible.
  
======Kyle======

Kyle's equipment set is as follows:

Fab Sword : Bought at Thieves' Bazaar in Reza, also found in 
            Protector Cave 
            (so don't buy it, find it, it saves you money).
Fab Suit : Found in Black Dragon Shrine.
Fab Guard : Found in Red Dragon Volcano.
Fab Helmet : Found in Protector Cave.

When individually equipped, each item gives the following stat 
boosts:

Fab Sword : +20 ATC
Fab Suit : +1 DEf, +10 ATC
Fab Guard : +1 DEF, +5 ATC
Fab Helmet : +1 DEF, +5 ATC

When equipped as a set, however, they give the following stat boosts:
+100 ATC, +66 DEF

The Fab Set for Kyle serves no purpose individually, as the Fab Sword 
alone is weak in ATC power and the boost in ATC you get from equpping
the various armors separately don't really compare to the huge amount 
of DEF you'd be sacrificing if you did so.

For Kyle, there are also two ways you can go, the first way being the
obvious Fab Set. In taking this route, you have the highest ATC Kyle
can get, while still having decent DEF.

The other and probably less logical way is to not equip any part of 
the Fab Set, since none of them do well individually, contrary to 
Nash and Mia's Rod/Cane and Coat/Robe. What you get when you do this 
is the highest DEF you can get for Kyle in the game.

======Final Insight======

For Kyle, the Fab Set is the way to go, since his ATC becomes absurd 
and not having the highest DEF is a small price to pay, since his DEF
is still decent with the Fab Set. 

For Nash and Mia, there is more freedom. While the Sets for them will
give you the highest RES possible, I don't really care that much 
about RES at all, since equipping the Spirit Guard accessory 
(halves damage you take from magic by half) does a better job than 
the RES stat anyway. 

I prefer the alternate approach because with maxed out MEN, you can
deal more damage to enemies, even if it's only a little bit more than 
what the Sets can do. The low RES can be taken care of with the 
aorementioned Spirit Guard, and as for the low ATC, who attacks with
Nash or Mia anyways. 

Of course, that's just my opinion, feel free to do whatever you like
with the Equipment Sets.

Jessica has no such set, and Alex doesn't either, but it's fairly 
obvious that the armor that each of the Dragons give him, along with
the Athlena Sword that you get for just progressing through the game, 
will indeed give him the best of everything.

=====
Cards
=====

There are a couple of ways you can get cards in the game, including 
fighting regular enemies, fighting bosses, and visiting the card shop 
in Meribia. This section will cover the other various ways of 
completing your collection.

======Dragon Cards======

After rescuing Luna from the three witches, Ghaleon will join your 
party and ask that you take him to see Quark. When you're in Saith, 
be sure to talk to one of those villagers wandering outside around 
the town, one of them will start talking about a weird lady in a 
weird house in the woods if you talk to him enough times. After that,
there will be a path leading from Saith to the Old Hag's House on the
map screen. 

After Quark is captured/dies, go the the Old Hag's House and the Old 
Hag will give you Quark's card. Each time you pass another dragon's 
trial but before you go to the next(meaning, after Red Dragon but 
before Blue, after Blue but before Black, and after Black but before 
progressing), go to the Old Hag's house and she'll give you the card 
corresponding to the dragon you just met.

======Treasure Chest Cards======

There are three cards you can get by opening a treasure chest. They 
are:

Barrel: In the Protector Cave, in one of the many obvious treasure 
        chests lying around, there is the Barrel card in one of them.

D Grave: After you lose to Ghaleon and you're in Meribia again, 
         you'll have to find and talk to Mia and Kyle. After you have
         done this, do not let Laike take you anywhere by saying that 
         you're not ready yet when he asks you whether or not you 
         are. Go to the room that the two kids have been guarding at 
         the sea port, and go to the sewers below. On the last screen
         where it is dead end, there is a treasure chest hidden in 
         the southeast direction, look carefully for it.

Nall: In one of the treasure chests lying around in the Goddess 
      Tower. It's kind of hard to miss, really.

======Boss Cards======

There is a 100% chance that you'll get the card corresponding to the 
boss once you beat that one particular boss. There are two bosses, 
however, that are optional and won't come to you by merely playing
through the game.

Mel-
The first time you see Mel, he'll challenge you to a one on one 
battle. While at first it seems that you're meant to lose, you can 
actually beat Mel and get his card as a boss card afterwards.

So if you want this card, you'll want to level up at the ship level 
with the pirates. Just be careful not to head so far up that you'll 
trigger the scene that will make you fight the boss, because after 
the Pirate boss, there is no other way to level up before you fight 
Mel. From my own personal experience, I levelled up to lvl 10 on the 
pirate ship and then bought the best weapon and armor for Alex in 
Meribia. I used up 19 Heal Gums(heal 30 hp) and 1 Mental Gum(heal 50 
mp) when fighting Mel. So it is definitely possible to beat Mel at 
lvl10 if you're careful enough, though you can always level up more 
if you like.

Guardian-
In the optional dungeon, Protector Cave, you fight Guardian at the 
end, so just beat it and you'll get the Guardian card.

======Wandering Card Traders======

There are technically three Card Traders, though one is just a 
simpler version of the other. Anyhow, here are their locations:

Spring near Meryod Forest: You can get 3 cards corresponding to the 
                           three witches: Xenobia, Phacia, and Royce.
                           You'll need cards that you get from the 
                           monsters in Meryod Forest in order to 
                           trade for them.

Spring in Forbidden Forest: He won't trade with you until you get a 
                            decent amount of cards, but don't worry 
                            about him anyway, he only trades you one
                            card, Hi-Nash, and you can get that from
                            the "third" Card Trader.

Sea Port of Meribia: After you beat the last boss and you're back in 
                     Meribia, in the lower right hand corner of the 
                     Sea Port there will be a Card Trader, you can 
                     get 3 cards from him: Hi-Nash, ME Ghaleon, and 
                     Evil Althlena. You'll need cards from the 
                     monsters you fight in Protector Cave or 
                     Forbidden Forest(they have the same enemies) in 
                     order to trade for them.

====================
Pictures for Gallery
====================

As of right now, I know of secret pictures for Jessica, Mia, and 
Luna, the three female protagonists of the game. I guess Nash, Alex, 
and Kyle don't get such "secret" privilages, being guys and all. 
Anyhow, here's how you find them.

Jessica - After Kyle joins your party and you're supposed to go to 
          Reza, first go to Athlena's Shrine instead. Go furthest up
          North and talk to the woman on the right somewhere, she'll
          say something funny, talk to her again, and she'll give you
          Jessica's picture.


Mia - After you become a Dragonmaster and Nash leaves your party(for
      what reasons indeed, heh heh...), go to the town of Iluk and
      talk to the guy in one of the houses. He'll start saying some 
      weird stuff, but after that, he'll give you Mia's picture.

Luna - At the end of the game, when you're back in Meribia once 
       again, go talk to Ramus and he'll give you Luna's picture.

=============
Extra Options
=============

You should already know by now that if you go to options at the main 
menu, you can look at all the cards you've got so far or all the
pictures you've encountered in the gallery. After you beat the game,
you can listen to all the sound effects, as well as all the music in
the game too. The music is nice to hear, so that's an option you 
should visit after you beat the game.

===================
Red Treasure Chests
===================

The Red Treasure Chests that you see in the beginning that you can't
open can be opened once you become a member of the Thieves' Guild, 
and you will automatically come upon this once you enter Reza. I will
try to list all the Red Treasure Chests that I(and others) have 
found, along with the items that each treasure chest contains. If 
anyone finds one that I did not list feel free to contact me, I'll 
give you credit if I post it. Red Treasure Chest will now be 
abbreviated with RTC. 

---------------------------------------------------------------------
Burg 
- Magical Cane: There is a RTC in one of the rooms in Ramus' house.

- Beat Knuckles: Head south from the most southern house, you will go 
  through a secret path in the small woods and come across a RTC.

- Thunder Blade, Sardonyx: Through that same secret path where you 
  got the Beat Knuckles, there are 2 RTCs hidden very well behind 2 
  trees on the left hand side, one on top and one on bottom. Look 
  extremely carefully for these 2.

---------------------------------------------------------------------
Weird Woods
- Earthquake: After you cross the bridge, head north, and you'll see 
  a RTC that looks like you can't get to, but if you follow the marks
  on the ground you will be able to go through the blocking trees.

---------------------------------------------------------------------
Saith
- 1500 S: Head North East from the entrance, there is a RTC behind 
  one of the houses.

---------------------------------------------------------------------
Old Hag's House 
- Card Hunter: There is one in her house, lying in the open.

---------------------------------------------------------------------
Meribia 
- 2000 S: At the sea port, there is one RTC in one of the many empty
  rooms. It is in the building in the lower right hand corner.

- 2000 S: In Jessica and Mel's room, there is one RTC to the left.

- Mental Drop, Heal Drop: In the training room, there are 2 RTCs to 
  the right.

- 3000 S: There is one more RTC in the training room, to the lower 
  left, partially hidden.

- Varies: There is a RTC in Ramus' shop, all the way east, partially
  hidden. You get a bunny suit if you open it at a certain time, you
  get one of two items if you wait until later, although I got both 
  the Magic Plate and Mirror Shield when I opened it; I think you're 
  only supposed to get one, but yeah, if anyone can shed some light 
  on this, it would be really helpful.

---------------------------------------------------------------------
Vane
- Music Box: There is one in Mia's room, it just plays some music. If
  you want to hear it again, beat the game and access the extra 
  options.

- Dark Seed: Outside Vane, there is one RTC somewhere northwest, 
  behind one of the trees.

- 7000 S, Heal Drop, Mental Drop: Inside the biggest building in the 
  room where Lemia sits, there are 3 RTCs hidden behind three poles, 
  look for them carefully, very carefully.

---------------------------------------------------------------------
East Nanza Pass
- Coral Tiara: There is one in the area just before you reach the 
  town of Nanza, to the lower left.

- Magic Ring: A RTC is also in the semi-cave you go through on your 
  way to Nanza.

---------------------------------------------------------------------
Nanza 
- Rainbow Seed: There is one in the room with many beds, just below 
  the kitchen.

---------------------------------------------------------------------
Lann
- Mental Drop: There is one lying in the open next to one of the 
  houses.

---------------------------------------------------------------------
Southern Nanza Pass
- Flame Hammer, Mental Drop: From the words of RPG Addict, follow his
  directions from the south entrance, not the north: "Heading north 
  from the south, head right at your first "intersection." This long 
  path will take you to two RTCs."

---------------------------------------------------------------------
Reza 
- Angel Tear: In the most Western house, there is a RTC.
 
- 10,000 S: In the house west of the Althlena Statue in Reza, there 
  is another RTC.

- Nothing, 2,000 S: In the back room of the aforementioned house, 
  there are 2 RTCs lying around, one of them is empty.

- 5,000 S: In the Thieves Bazaar in the back of the bar, there is a 
  RTC in one of the rooms, head west instead of south at the very 
  first intersection.

---------------------------------------------------------------------
Spring Close to Meryod Forest 
- Aquamarine, Dream Knuckle: There are two RTCs lying there for you 
  to open.

---------------------------------------------------------------------
Forbidden Forest
- Ruby Gloves: There is one near the entrance, you can't miss it.

---------------------------------------------------------------------
Spring in Forbidden Forest
- Magical Hat, Phoenix Claw: There are two RTCs lying there for you 
  to take.

================
Item Duplication
================

There is a bug in the game that will allow you to duplicate any 
equippable item. With this trick, you can duplicate items that cost a 
lot (Equipment Sets) and sell them for a lot of money, or you can 
duplicate an item that will be useful for your other party members, 
such as Devil's Tear, Spirit Guard, and the like. Here's how you do 
it:

1. Equip the item(s) that you wish to duplicate.
2. Just walk around a bit, if you enter a battle that's fine too.
3. Save your game.
4. Unequip the item(s) that you wish to duplicate.
5. Save your game again.
6. Load your game, and you will see that your item(s) have been 
   duplicated and is in your inventory.

It is interesting to note that if you load your game with the 
designated items already equipped, just start at step 4 and reapeat 
as necessary. When trying to load the game with the items already 
equipped, though, be sure that you are not commiting the Item Bug 
mentioned in the next section.

========
Item Bug
========

This is a section that everybody should read because you will lose 
some very important items if you are not careful. Similar to how the 
Item Duplication Trick works, if you accidentally do the actions that
I'm about to explain, you will lose an item and duplicate an item 
that you probably won't want to duplicate. Basically, do NOT do what 
I am about to tell you if you want to keep your best items. While it 
is rare, it can still happen accidentally, so pay attention.

1. You have Item A equipped.

2. You replace Item A with Item B, because you think Item B is better
   than Item A. After this, you do one of several things: 

3. You save WITHOUT walking around first. Then you:
          A) load your file again or turn off the power. This leads 
          to the RESULT.

          B) walk around a bit, maybe fight a battle or two, and then
          decide to quit playing and not save. This leads to the 
          RESULT.

          C) walk around a bit, then decide to save for no apparent 
          reason. This is okay.

          D) walk around a bit, fight one or more battles, then save
          for obvious reasons. This is also okay.

3. Anything else is fine, the only scenario left being that you save
   AFTER walking around a bit first.

When I say saving without walking around first, I mean equipping the
items and then saving right away on that same menu screen, without 
going back to the game screen first and moving Alex with your D pad.

What is the deadly RESULT that I have been making references to? If 
you follow the steps mentioned above and it tells you that it will 
lead you to the RESULT, then you are in big trouble because here is 
what the RESULT does: it will duplicate Item A and delete Item B. 
Duplicating Item A is useless because why did you replace it with 
Item B in the first place if it was so good? Deleting Item B is bad 
because that's probably your best armor/weapon to date, and you might
not be able to get it back if you didn't buy it from a store.

If anyone discovers different, please notify me, but I believe this 
is how you get your items deleted. So avoid this at all costs!! 
Always remember to walk around a bit before you save and quit after 
equipping new items.

=========
Windboots
=========

The windboots isn't really a secret at all, it's an accessory you can 
buy at Vane in one of the shops for 80,000 S. The most obvious 
benefits it gives are increasing your AGL by 8 and your NOA by 2, 
making it an extremely helpful item in your game. 

What's nice to note about it though that was not apparent to me at 
first is that it also increases the damage that Alex and Kyle can do 
with their skills. So with one windboots equipped, you not only get 
the stats mentioned above, you can also do significantly more damage 
with Alex's swordance or Kyle's slash and the like. Since the effect 
seems to stack, equipping 2 windboots will really help you dish out 
lots of damage.

Using the item duplication trick to sell items for money and then 
buying one windboots and duplicating it as necessary in the beginning 
can yield very satisfactory results. Buying a windboots as soon as 
you enter Vane and duplicating it and equipping 2 of them on Alex 
will allow Alex to do absurd damage with his swordance, making boss 
fights already easier than they are, even if you're at a low level. 


---------------------------------------------------------------------

_____________________________________________________________________

SECTION XIII: CHEAT VAULT
_____________________________________________________________________

=================
CodeBreaker Codes
=================

These are not my own codes. They are taken from www.cmgsccc.com
Whoever the ones who created these codes, these are yours!

Note: Don't ask me anything about these codes.
      Don't hold me responsible to whatever damage these codes have
      done to your game.
      I haven't tested these codes yet.

Enable Code           000045AA 000A
(Must Be On)          10001260 0007


Alex Codes

Description            Code

Infinite HP            83004AC2 03E7
Max HP                 83004AD2 03E7
Infinite MP            83004AC4 03E7
Max MP                 83004AD4 03E7
Max Stats              43004AC6 03E7
                       00000005 0002
Quick Level Gain       33004AFA 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004AEA 00??
Slot 2                 33004AEB 00??
Slot 3                 33004AEC 00??
Slot 4                 33004AED 00??
Slot 5                 33004AEE 00??
Slot 6                 33004AEF 00??
Slot 7                 33004AF0 00??
Slot 8                 33004AF1 00??
Slot 9                 33004AF2 00??

Ghaleon Codes

Infinite HP            83004CC2 03E7
Max MP                 83004CD2 03E7
Infinite HP            83004CC4 03E7
Max MP                 83004CD4 03E7
Max Stats              43004CC6 03E7
                       00000005 0002
Quick Level Gain       33004CFA 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004CEA 00??
Slot 2                 33004CEB 00??
Slot 3                 33004CEC 00??
Slot 4                 33004CED 00??
Slot 5                 33004CEE 00??
Slot 6                 33004CEF 00??
Slot 7                 33004CF0 00??
Slot 8                 33004CF1 00??
Slot 9                 33004CF2 00??

Jessica Codes

Infinite HP            83004BC2 03E7
Max HP                 83004BD2 03E7
Infinite MP            83004BC4 03E7
Max MP                 83004BD4 03E7
Max Stats              43004BC6 03E7
                       00000005 0002
Quick Level Gain       33004BFA 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004BEA 00??
Slot 2                 33004BEB 00??
Slot 3                 33004BEC 00??
Slot 4                 33004BED 00??
Slot 5                 33004BEE 00??
Slot 6                 33004BEF 00??
Slot 7                 33004BF0 00??
Slot 8                 33004BF1 00??
Slot 9                 33004BF2 00??

Kyle Codes

Infinite HP            83004C02 03E7
Max MP                 83004C12 03E7
Infinite HP            83004C04 03E7
Max MP                 83004C14 03E7
Max Stats              43004C06 03E7
                       00000005 0002
Quick Level Gain       33004C3A 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004C2A 00??
Slot 2                 33004C2B 00??
Slot 3                 33004C2C 00??
Slot 4                 33004C2D 00??
Slot 5                 33004C2E 00??
Slot 6                 33004C2F 00??
Slot 7                 33004C30 00??
Slot 8                 33004C31 00??
Slot 9                 33004C32 00??

Laik Codes

Infinite HP            83004D02 03E7
Max MP                 83004D12 03E7
Infinite HP            83004D04 03E7
Max MP                 83004D14 03E7
Max Stats              43004D06 03E7
                       00000005 0002
Quick Level Gain       33004D3A 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004D2A 00??
Slot 2                 33004D2B 00??
Slot 3                 33004D2C 00??
Slot 4                 33004D2D 00??
Slot 5                 33004D2E 00??
Slot 6                 33004D2F 00??
Slot 7                 33004D30 00??
Slot 8                 33004D31 00??
Slot 9                 33004D32 00??

Luna Codes

Infinite HP            83004B02 03E7
Max HP                 83004B12 03E7
Infinite MP            83004B04 03E7
Max MP                 83004B14 03E7
Max Stats              43004B06 03E7
                       00000005 0002
Quick Level Gain       33004B3A 00FF

Skill/Magic Slot Modifier Codes

Luna Slot 1

33004B2A 00!q16!??     Slot 2
33004B2B 00!q16!??     Slot 3
33004B2C 00!q16!??     Slot 4
33004B2D 00!q16!??     Slot 5
33004B2E 00!q16!??     Slot 6
33004B2F 00!q16!??     Slot 7
33004B30 00!q16!??     Slot 8
33004B31 00!q16!??     Slot 9
33004B32 00!q16!??

Mia Codes

Infinite HP            83004B82 03E7
Max HP                 83004B92 03E7
Infinite MP            83004B84 03E7
Max MP                 83004B94 03E7
Max Stats              43004B86 03E7
                       00000005 0002
Quick Level Gain       33004BBA 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004BAA 00??
Slot 2                 33004BAB 00??
Slot 3                 33004BAC 00??
Slot 4                 33004BAD 00??
Slot 5                 33004BAE 00??
Slot 6                 33004BAF 00??
Slot 7                 33004BB0 00??
Slot 8                 33004BB1 00??
Slot 9                 33004BB2 00??

Nash Codes

Infinite HP            83004B42 03E7
Max HP                 83004B52 03E7
Infinite MP            83004B44 03E7
Max MP                 83004B54 03E7
Max Stats              43004B46 03E7
                       00000005 0002
Quick Level Gain       33004B7A 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004B6A 00??
Slot 2                 33004B6B 00??
Slot 3                 33004B6C 00??
Slot 4                 33004B6D 00??
Slot 5                 33004B6E 00??
Slot 6                 33004B6F 00??
Slot 7                 33004B70 00??
Slot 8                 33004B71 00??
Slot 9                 33004B72 00??

Ramus Codes

Infinite HP            83004C82 03E7
Max MP                 83004C92 03E7
Infinite HP            83004C84 03E7
Max MP                 83004C94 03E7
Max Stats              43004C86 03E7
                       00000005 0002
Quick Level Gain       33004CBA 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004CAA 00??
Slot 2                 33004CAB 00??
Slot 3                 33004CAC 00??
Slot 4                 33004CAD 00??
Slot 5                 33004CAE 00??
Slot 6                 33004CAF 00??
Slot 7                 33004CB0 00??
Slot 8                 33004CB1 00??
Slot 9                 33004CB2 00??

Temp Codes

Infinite HP            83004C42 03E7
Max MP                 83004C52 03E7
Infinite HP            83004C44 03E7
Max MP                 83004C54 03E7
Max Stats              43004C46 03E7
                       00000005 0002
Quick Level Gain       33004C7A 00FF

Skill/Magic Slot Modifier Codes

Slot 1                 33004C6A 00??
Slot 2                 33004C6B 00??
Slot 3                 33004C6C 00??
Slot 4                 33004C6D 00??
Slot 5                 33004C6E 00??
Slot 6                 33004C6F 00??
Slot 7                 33004C70 00??
Slot 8                 33004C71 00??
Slot 9                 33004C72 00??

In-Battle Codes

Position 1 Codes

Infinite HP            82037094 03E7
Infinite MP            82037098 03E7
Access Special         320370B0 0020

Max Stats Codes

Atc                    8203709C 03E7
Def                    8203709E 03E7
Agl                    820370A0 03E7
Men                    820370A2 03E7
Res                    820370A4 03E7

Position 2 Codes

Infinite HP            8203715C 03E7
Infinite MP            82037160 03E7
Access Special         32037178 0020

Max Stats Codes

Atc                    82037164 03E7
Def                    82037166 03E7
Agl                    82037168 03E7
Men                    8203716A 03E7
Res                    8203716C 03E7

Position 3 Codes

Infinite HP            82037224 03E7
Infinite MP            82037228 03E7
Access Special         32037240 0020

Max Stats Codes

Atc                    8203722C 03E7
Def                    8203722E 03E7
Agl                    82037230 03E7
Men                    82037232 03E7
Res                    82037234 03E7

Position 4 Codes

Infinite HP            820372EC 03E7
Infinite MP            820372F0 03E7
Access Special         32037308 0020

Max Stats Codes

Atc                    820372F4 03E7
Def                    820372F6 03E7
Agl                    820372F8 03E7
Men                    820372FA 03E7
Res                    820372FC 03E7

Position 5 Codes

Infinite HP            820373B4 03E7
Infinite MP            820373B8 03E7
Access Special         320373D0 0020

Max Stats Codes

Atc                    820373BC 03E7
Def                    820373BE 03E7
Agl                    820373C0 03E7
Men                    820373C2 03E7
Res                    820373C4 03E7

Max Item Codes

Knife                  33004980 0063
Short Sw               33004982 0063
Long Sw                33004983 0063
Broad Sw               33004984 0063
RuneBlad               33004985 0063
IceBrand               33004986 0063
SilverSw               33004987 0063
Katana                 33004988 0063
Flame Sw               33004989 0063
Bastard                3300498A 0063
BattleSw               3300498B 0063
Wind Sw                3300498C 0063
Dark Sw                3300498D 0063
Brave Sw               3300498E 0063
MasterSw               3300498F 0063
CrystalS               33004990 0063
AlthenaS               33004991 0063
MindEdge               33004992 0063
ThunderB               33004993 0063
BloodSw                33004994 0063
Angel Sw               33004995 0063
Demon Bl               33004996 0063
Hammer                 33004997 0063
Flail                  33004998 0063
Ice Hamr               33004999 0063
Sonic H                3300499A 0063
Erthquak               3300499B 0063
HolyHamr               3300499C 0063
MindBrak               3300499D 0063
MorningS               3300499E 0063
Flame H                3300499F 0063
DiamondB               330049A0 0063
BattleBow              330049A1 0063
MetlClaw               330049A2 0063
SoftKnuc               330049A3 0063
LynxClaw               330049A4 0063
BeatKnuc               330049A5 0063
StarClaw               330049A6 0063
IronKnuc               330049A7 0063
DreamKnu               330049A8 0063
DangClaw               330049A9 0063
FreezKnu               330049AA 0063
Soniclaw               330049AB 0063
Luck Rod               330049AC 0063
AquaStaf               330049AD 0063
FlameRod               330049AE 0063
CrystalRod             330049AF 0063
Ice Rod                330049B0 0063
MeteoRod               330049B1 0063
MindStaf               330049B2 0063
WindStaf               330049B3 0063
DragoonW               330049B4 0063
MagiCane               330049B5 0063
GentlRod               330049B6 0063
Cestus                 330049B7 0063
WindClaw               330049B8 0063
ArmrGlov               330049B9 0063
EmeraldS               330049BA 0063
GarnetCl               330049BB 0063
BraveArm               330049BC 0063
PhenixCl               330049BD 0063
MasterGl               330049BE 0063
Fry Pan                330049BF 0063
Cane                   330049C0 0063
Hard Pan               330049C1 0063
Wow! Pan               330049C2 0063
FabSword               330049C3 0063
Clothes                330049C4 0063
ClothArm               330049C5 0063
Leather                330049C6 0063
LeathArm               330049C7 0063
PlateArm               330049C8 0063
SilverCh               330049C9 0063
MetlPlat               330049CA 0063
BattlArm               330049CB 0063
SilverPl               330049CC 0063
EarthArm               330049CD 0063
BraveArm               330049CE 0063
DarkArmr               330049CF 0063
DragnArm               330049D0 0063
PistRobe               330049D1 0063
BaptRobe               330049D2 0063
RituRobe               330049D3 0063
IereRobe               330049D4 0063
AngelDrs               330049D5 0063
Salvatio               330049D6 0063
Robe                   330049D7 0063
MageRobe               330049D8 0063
SorcRobe               330049D9 0063
VaneRobe               330049DA 0063
LiteRobe               330049DB 0063
MindRobe               330049DC 0063
DragonCo               330049DD 0063
HolyRobe               330049DE 0063
Spirit                 330049DF 0063
GoddRobe               330049E0 0063
MagiRobe               330049E1 0063
GentCoat               330049E2 0063
MagPlate               330049E3 0063
DragCost               330049E4 0063
BunnySut               330049E5 0063
Fab Suit               330049E6 0063
MastSuit               330049E7 0063
Pot Lid                330049E8 0063
WoodShld               330049E9 0063
IronShld               330049EA 0063
SilvShld               330049EB 0063
MetlShld               330049EC 0063
BatlShld               330049ED 0063
SpikShld               330049EE 0063
DarkShld               330049EF 0063
DragShld               330049F0 0063
Gauntlet               330049F1 0063
SilvGard               330049F2 0063
Platinum               330049F3 0063
CrysGard               330049F4 0063
RainbowB               330049F5 0063
StarBrac               330049F6 0063
Angel Br               330049F7 0063
Wristban               330049F8 0063
SilverRst              330049F9 0063
PlatRist               330049FA 0063
CrysRist               330049FB 0063
RainRist               330049FC 0063
DragRist               330049FD 0063
HolyRist               330049FE 0063
ShineRst               330049FF 0063
WindRist               33004A00 0063
GoddRist               33004A01 0063
AngelRst               33004A02 0063
MagiBrac               33004A03 0063
GentGlov               33004A04 0063
RubyGlov               33004A05 0063
MiroShld               33004A06 0063
FabGuard               33004A07 0063
Scarf                  33004A08 0063
ClothHat               33004A09 0063
HairBand               33004A0A 0063
IronHelm               33004A0B 0063
MetlHelm               33004A0C 0063
BatlHelm               33004A0D 0063
BravHelm               33004A0E 0063
DarkMask               33004A0F 0063
DragHelm               33004A10 0063
Bandanna               33004A11 0063
FlasBand               33004A12 0063
BravBand               33004A13 0063
LuckBand               33004A14 0063
DragBand               33004A15 0063
GoddBand               33004A16 0063
JadeTiar               33004A17 0063
RainTiar               33004A18 0063
ShineTia               33004A19 0063
HolyTia                33004A1A 0063
FemTiara               33004A1B 0063
CoralTia               33004A1C 0063
DreamRib               33004A1D 0063
Magi Hat               33004A1E 0063
Gent Hat               33004A1F 0063
Cat Ears               33004A20 0063
MagicTia               33004A21 0063
Pot                    33004A22 0063
Fab Helm               33004A23 0063
Anger 0                33004A24 0063
RainSeed               33004A25 0063
Heal 0                 33004A26 0063
IDogTail               33004A27 0063
Fresh 0                33004A28 0063
Clear 0                33004A29 0063
Angel 0                33004A2A 0063
Tri-Ring               33004A2B 0063
IcePenda               33004A2C 0063
Flame 0                33004A2D 0063
Barrier0               33004A2E 0063
Magic 0                33004A2F 0063
Lucky 0                33004A30 0063
IPupTail               33004A31 0063
WindRing               33004A32 0063
DevlTear               33004A33 0063
Armor 0                33004A34 0063
DarkSeed               33004A35 0063
SpiritGd               33004A36 0063
DragWing               33004A37 0063
Amethyst               33004A38 0063
Aquamari               33004A39 0063
Sardonyx               33004A3A 0063
Sapphire               33004A3B 0063
Tourmali               33004A3C 0063
Topaz                  33004A3D 0063
Lapis                  33004A3E 0063
L Emblem               33004A3F 0063
WindBoot               33004A40 0063
B Emblem               33004A41 0063
Fire Orb               33004A42 0063
Aqua Orb               33004A43 0063
Wind Orb               33004A44 0063
Thor Orb               33004A45 0063
JudgSton               33004A46 0063
DogWhist               33004A47 0063
Scarab W               33004A48 0063
CardHunt               33004A49 0063
CardHunS               33004A4A 0063
MastBook               33004A4B 0063
Aura                   33004A4C 0063
BoosCoil               33004A4D 0063
Eyeglass               33004A4E 0063
GetScope               33004A4F 0063
Heal Gum               33004A5D 0063
HealDrop               33004A5E 0063
MentlGum               33004A5F 0063
MentDrop               33004A60 0063
AnglTear               33004A61 0063
ParaClen               33004A62 0063
Antidote               33004A63 0063
HolyWatr               33004A64 0063
DragFetr               33004A65 0063
Perfume                33004A6A 0063
Ocarina                33004A6B 0063
Dragon O               33004A6C 0063
Diamond                33004A6D 0063
AltheOrb               33004A70 0063
D's Memo               33004A71 0063
ThiefHar               33004A72 0063
GildCard               33004A73 0063
ShiraNot               33004A74 0063
Flufball               33004A75 0063
Necklace               33004A76 0063
Engine                 33004A77 0063

Miscellaneous Codes

Unlock Music &         33004D48 0001

Sound Tests

Complete Gallery       83004DC8 FFFF
                       83004DCA FFFF
                       83004DCC FFFF

Have All Cards         33004DE4 00FF
                       43004D60 FFFF
                       0000002C 0002

Have All Items         43004980 0063
                       0000002C 0002

Characters In-Party Modifier Codes

Position 1             33004AA0 00??
                       33004A88 00??
Position 2             33004AA1 00??
                       33004A89 00??
Position 3             33004AA2 00??
                       33004A8A 00??
Position 4             33004AA3 00??
                       33004A8B 00??

Quantity Digits to Accompany Character In-Party Modifier Codes

00 - Alex
01 - Alex 2
02 - Luna
03 - Nash
04 - Mia
05 - Jess
06 - Kyle
07 - Temp
08 - Ramu
09 - Ghal
0A - Laik
0B - Nall

Quantity Digits to Accompany Skills/Magic ID Digits Codes

01 - Sordance
02 - Blast
03 - Flash
04 - Vigor
05 - Quarker
06 - Amelian
07 - Cyanic
08 - Rubean
09 - HealSong
0A - PureSong
0B - PowrSong
0C - Run Song
0D - Lullaby
0E - Tranquil
0F - Thorbolt
10 - Riot
11 - Blitz
12 - Sparker
13 - Sleep
14 - Confuse
15 - Enclose
16 - Stone
17 - Fireball
18 - FlameArc
19 - Inferno
1A - Buck Up!
1B - Freezer
1C - Sleet
1D - Blizzard
1E - IceShell
1F - Heal Ave
20 - Calm Ave
21 - GraceAve
22 - Love Ave
23 - Miracle
24 - Pure Ave
25 - Fear Ave
26 - Escape
27 - Slash
28 - Sweep
29 - Sonic
2A - Heat Up
2B - Flarrow
2C - RushWind
2D - Explode
2E - Coolness
2F - Tornado
30 - RockRoll
31 - WindDirk
32 - Goddess
33 - ThorRain
34 - MistVeil
35 - Smite
36 - Shiner
38 - Liner
39 - Charge
3A - Charge+
3B - Crimson
3C - Knuckler
3E - Althena!

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_____________________________________________________________________

SECTION XIV: CONTRIBUTORS AND CLOSING
_____________________________________________________________________

Judgbolt- The info from the SECRETS section came from his Secrets 
          FAQ. Keep up the good work Judgbolt.

www.cmgsccc.com- The CodeBreaker codes came from this site.

Fr34zburn@cs.com- Hell, this guy gave me his opinion of my FAQ...

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END OF FILE
_____________________________________________________________________