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    Ship & Sailing FAQ by Monet Vanilla

    Version: 1.3 | Updated: 06/06/03 | Search Guide | Bookmark Guide

    Golden Sun 2 - The Lost Age; Ship & Sailing FAQ
    By Tom Sarigiannidis a.k.a. "Monet Vanilla" (gensosuikoden@hotmail.com)
    Version 1.3  5/25/03
    
    
    
    Contents:
    
    Part A. - Version History
    Part B. - Info on Author
    Part C. - General FAQ
    Part D. - FAQ Purpose
    Part E. - Ship List & Owners
    Part F. - Ship & Sailing FAQ
    Part G. - Credits
    Part H. - Copyright
    
    Part A.
    
    Version 1.0 - 5/22/03 I've started the FAQ today. Most of the work 
    should be done on this occasion, and the rest of the addition should 
    prove to be rather minor. Author Info, and General FAQ complete. Created 
    large portion of Ship List & Owners, and Ship & Sailing FAQ.
    
    Version 1.2 - 5/24/03 Decent Update. I've added new information to both 
    Ship List & Owners, and Ship & Sailing FAQ.
    
    Version 1.3 - 5/25/03 Minor Update. I've added some info to the General 
    FAQ, and edited the Copyright section.
    
    Part B. 
    
    Info on Author: This FAQ was created solely by Tom Sarigiannidis, a.k.a. 
    Monet Vanilla. It is specifically made for Gamefaqs, however, if 
    somebody wishes to use it for whatever reason, they must contact me 
    first. I frequent a couple of gamefaqs boards, but not on a regular 
    basis. I usually only visit Golden Sun I and II on a steady flow. I have 
    played well over a hundred RPGs, and I am always more involved in the 
    game's storyline rather than its gameplay, graphics, or nearly any other 
    attribute RPGs have to offer. Golden Sun, however, has captured me on 
    terms of graphics, gameplay, storyline, music, and in the case of TLA, 
    replayability is well. My e-mail is gensosuikoden@hotmail.com
    
    Part C.
    
    General FAQ: 
    
    Q.: I have a question that has been unanswered even after reading your 
    FAQ. How should I ask it?
    A.: Feel free to e-mail me, and ask me through that. You may also add me 
    to your msn, but I prefer if you added me for a valid reason, and not 
    merely to "chat". 
    Q.: I didn't have the opportunity to transfer my GS 1 data in the 
    beginning of the game. Can I still get my data across somehow?
    A.: Yes, You can. You can just select the "Update" option in the main 
    menu of TLA at any point before you actually meet up with Isaac and his 
    Party.
    Q.: Do I need to transfer my GS 1 data in order to have all the Djinnis?
    A.: Unfortunately, yes. Although there are a few Djinn that you can get 
    in TLA that you missed in 1, perhaps those particular Djinn were not the 
    ones you have missed. Also, having all the Djinn will pay off later in 
    TLA.
    Q.: I discovered a mistake in your information, or you have some sort of 
    unconfirmed information that I can confirm. What do I do?
    A.: E-mail me, and pinpoint the exact location of the mistake, or where 
    you wish to add your info, and I will get back to you as soon as 
    possible. Thank you.
    Q.: I discovered a typo in your FAQ. It's really pathetic. I don't know 
    how anybody could make a typo like that. What do I do?
    A.: Chuckle silently to yourself, and learn from other people's 
    mistakes.
    
    Part D.
    
    FAQ Purpose - Why was this FAQ made?
    
    As I have progressed through the game, a lot of questions regarding the 
    Lemurian ships have formed in my mind. Unfortunately, most of these 
    questions remain unanswered, but they nevertheless remain an interesting 
    concept. It is obvious that some of these questions will never have an 
    official answer, others might be hinted at in a later sequel, if there 
    will be one. Either way, I created this FAQ to point out all the 
    interesting facts and questions about the ships within Golden Sun 1. and 
    Golden Sun 2. - TLA. 
    
    Part E. 
    
    Ship List & Owners
    
    All of the ships within the two games, except for the one you use to get 
    across the Karagol sea in GS 1, and the one you have to repair in 
    Alhafra are 99% likely to be of Lemurian origin. It is sometimes 
    difficult to imagine how some of the characters within the story got 
    ahold of these ships, despite all the difficulties required to be 
    overcome in order to even reach Lemuria, let alone to attain a ship from 
    it. The following is a list of ships within the two games, and who they 
    belong(ed) to.
    
    Saturos' Ship: The ship you find at Idejima. This ship was most likely 
    to have been used to sail the waters of Angara and Gondowan By Saturos 
    and his group. 
    
    State: Washed Away at Sea
    
    Piers' Ship: This is the ship Piers sailed out of Lemuria in his mission 
    to bring news of the outside world. This is also the ship that is used 
    throughout TLA by Felix and his companions.
    
    State: Functional
    
    Babi's Ship: A Ship that belongs to Babi, and then given to Isaac and 
    his companions so they could reach Lemuria and other lands. When Felix 
    meets up with Isaac and his group, everybody fails to mention what 
    happened to Babi's ship. Very eerie.
    
    State: Location Undisclosed
    
    Agatio's Ship?: This is only in theory, but I believe Agatio and his 
    party also has/had a ship at one point. To back this up, I believe 
    somebody even says so within the game the first time you see Agatio:
    "He must have remained in the ship last time" - referring to the time 
    Felix only met Karst, but not Agatio. The evidence is not confirmed yet, 
    but It is in progress.
    
    State: Hypothetical
    
    Kalay - Tolbi Ship: This is a wooden vessel that belongs to a Captain 
    that Isaac meets at Kalay docks. It is used to cross the Karagol sea to 
    reach Tolbi, and to pursue Saturos.
    
    State: Docked at Tolbi
    
    Alhafra Ship: This ship was devastated by a tidal wave in TLA, and was 
    purchased in advance by Briggs. In the beginning, it was halfway fixed 
    by Felix, but when the officials from Madra came and Briggs was locked 
    up, it was reclaimed by Madra, yet was held at the Alhafra docks until 
    it could be repaired. The major problem was the broken mast; there was a 
    large boulder lying on it, so it could not have been lifted .. honestly, 
    I don't see how even five grown men couldn't lift a boulder that size, 
    but there were a lot more sturdy people in Alhafra to do that... Moving 
    on, the boulder was destroyed by Felix, and the ship was reclaimed by 
    Briggs who got out of prison. Briggs used the ship to return to Champa.
    
    State: Docked at Champa
    
    Part F.
    
    Ship & Sailing FAQ
    
    This section is mainly to point out interesting facts about the ships 
    within the two games, in the form of questions. While you'll find it 
    that some of these questions are not actually answered at all, this is 
    exactly the point that this FAQ states; to unravel the mystery of the 
    Lemurian (and regular) ships. You'll also find helpful information about 
    your journey through Weyard on your ship. 
    
    Q.: How did Saturos and his group acquire the ship they used in GS 1?  
    A.: Let us start the indefinite, and cloudy answers thus: I do not know, 
    however, it is clear that their ship is Lemurian. If not for the mere 
    fact that it looks like Piers' ship, then the fact that it also needs a 
    Black Orb to be operated. Saturos couldn't have entered Lemuria and 
    stolen it from them; Simply because a special vessel is needed to even 
    reach Lemuria. Unless he used another Lemurian ship to go to Lemuria and 
    steal one; but if he's already in posession of a Lemurian ship, why 
    steal one?
    My guess is Prox somehow held a Lemurian ship in its posession, and has 
    given it to Saturos on his journey to ignite the lighthouses, so he and 
    his group could travel across the land swiftly, and efficiently. How 
    Prox attained the vessel would spawn another question.
    
    Q.: How did Babi get a ship?
    A.: Ahh, finally a valid answer. Babi got his hands on his ship by 
    stealing it from Lemuria. Apparently, a 100, 150 or so years ago, when 
    Babi and Lunpa were on their great crusade across Weyard, they somehow 
    stumbled across Lemuria. While Lunpa remained there, and lived his life 
    out slowly, Babi wished to leave Lemuria and return to the outside 
    world; Without telling Lunpa in advance, he stole a ship in the process, 
    and sailed out of Lemuria. His ship was docked in Lalivero at the end of 
    GS 1. 
    
    Q.: How did Piers get a ship?
    A.: Piers was sent off to the outside world by King Hydros, despite all 
    the objections of the Lemurian senate. King Hydros gave him a ship, so 
    he could use it to travel across the waters outside of Lemuria. Piers' 
    mission's purpose was to gather information of the outside world. Mostly 
    its geographical formation, and its state. This was conducted in order 
    to confirm King Hydros and Lunpa's theory of what the seal on alchemy 
    has done to Weyard.
    
    Q.: What happened to Babi's Ship? Why don't you get to use it in TLA, or 
    even see it?
    A.: If you notice, Isaac fails to mention anything about the whereabouts 
    of the ship. You simply use Piers', without even being told where the 
    old one was left. I believe this is in some way linked to how Agatio 
    could have had a ship at one point of the game (See next question)
    
    Q.: Does Agatio have a ship?
    A.: If you ask me, Yes, he did. But I have little evidence to back up my 
    answer. For one, If I remember correctly, - though this needs to be 
    confirmed, yet, - Somebody mentioned something about Agatio staying 
    behind in a ship the first time Felix met Karst. The second time they 
    ran into each other was in Champa, where they actually met Agatio and 
    that is where this was spoken. Though my memory is vague of this, I will 
    check up on whether this is true or not.
    Nonetheless, it is possible; Alex did speak of needing a ship before,  
    and he also states his past intentions of wanting to "borrow" Piers' 
    ship. I don't know how he could have done this without a black orb, 
    since Felix and his party were the ones to go to Kibombo and re-acquire 
    it. Alex speaks of being "moments too late", but actually, if he wanted 
    to sail the ship, he needed a Black Orb; in which case he was a lot more 
    than "moments too late". But maybe Isaac's ships' mysterious 
    disappearance has something to do with this. Maybe Agatio somehow got 
    ahold of that ship at one point; as of yet, I couldn't say for sure.
    
    Q.: Can one Black Orb control any Lemurian ship, or just the one it is 
    for?
    A.: I do not know, but the answer to this question would help us find 
    the answer to a lot more. In my opinion, I think a Black Orb could 
    control any Lemurian ship, yes. Though, this is only a vague 
    perspective. I have little reason to believe so.
    
    Q.: What Happened To Saturos' Ship?
    A.: Saturos' ship was washed away when the tidal wave hit the floating 
    land mass of Idejima; I believe Saturos or Menardi held the Black Orb to 
    that ship, which is now, - just like the ship, - not likely to be found.
    
    Q.: What Happened to the ship used in GS 1 to get across the Karagol 
    Sea?
    A.: In GS 1, it was docked in Tolbi and the Captain was unwilling to 
    make another route back to the Kalay docks because of all the monsters 
    at sea. I kind of feel for him, I wouldn't sail much either if huge pink 
    Krakens, who can heal themselves, with two actions per turn attacked my 
    ship..
    
    Q.: Is it true that you can get your ship to fly?
    A.: Yep. Just after lighting Jupiter lighthouse, the wings of Anemos 
    will be attached to your ship by a group of people from Contigo who have 
    been working on the wings for a long time. They apparently await some 
    kind of prophecy; a flying ship, and were willing to construct these 
    massive wings, and install them unto your ship. 
    
    Q.: Why do you need a Lemurian Ship to sail in/out of Lemuria?
    A.: Because of the water currents that prevent simple wooden ships from 
    entering Lemuria. Only a Lemurian ship could handle these currents 
    without being ripped apart into logs. Also, there's a think fog around 
    Lemuria that also enhances the difficulty of navigation. 
    
    Q.: Why did Babi give Isaac his ship?
    A.: In GS 1, Babi was running low on the Mystic Draught that kept him 
    alive for such a long time. He acquired this draught from Lemuria, and 
    has used it since his return. However, that being the case, he needed to 
    re-stock his supply, and has therefore sent Isaac and his group to find 
    Lemuria and bring him more Mystic Draught. 
    
    Q.: I just got to the ship from Dehkan Plateau. I walked up to it, but I 
    cannot use it yet. How can I use it?
    A.: You'll need to do a few quests before you can sail. First, be sure 
    to visit Madra, where you'll meet Piers. The ship you saw was his. Then, 
    head to the north of the city to the mayor's house, where you will see 
    the Black Orb that Piers uses to sail his ship. Unfortunately, neither 
    Piers, or the Orb is available to you at this point. Just proceed with 
    the storyline; you'll get the ship soon enough.
    
    Q.: I sailed over the shallow water, and pressed A to bring up my menu 
    screen, and I got a message like "There are some pirates off in the 
    distance". What does this do?
    A.: You can find some things in shallow water. Most of the time, you'll 
    only come across some coins, but at specific places in the map, you'll 
    be able to find rusty weapons that you can take to the blacksmith in 
    Yallam; he'll make a good weapon out of them. 
    
    Q.: I'm trying to get to the western part of the map, but the way to 
    cross is blocked by this stone spire pointing out of the water. 
    A.: You will have to remove that boulder with a special psynergy by the 
    name of "Grind" that you attain in Lemuria.
    
    Q.: I sailed north, but after a while, I got to a glacial wall that is 
    blocking my way. What must I do to get through it?
    A.: First of all, you have to go through Magma rock and acquire the 
    Magma Ball. Afterwards, you must make your way to Loho, where you can 
    destroy a wall blocking the villagers from being able to mine in the 
    area beyond it. They will then volunteer to install the cannon onto your 
    ship. Then, you must sail north, and use the magma ball once more to 
    break down the glacial wall.
    
    Q.: There are these bubble-like things in the water, and they are 
    blocking my way. How do I make them disappear or get past them?
    A.: You will be able to fly over them once you get the wings for your 
    ship. Not the big rocks, though. Those aren't meant to be ventured 
    beyond, unless there's another way around them.
    
    Q.: I went into this area with fog around it. I tried to sail into it, 
    but all of a sudden my ship was carried back onto the world map.
    A.: That's the way to Lemuria, also known as the Sea of Time. It is not 
    a very difficult puzzle, although you need a little bit of timing skills 
    mixed with common sense to get through it, so it shouldn't be difficult. 
    First, you must enter from the bottom, not the left entrance. Later on, 
    when you have already been to Lemuria, there will be a shorter way 
    through the left entrance. Also, do NOT venture too far in the Sea of 
    Time without the Trident. You will face a semi-difficult boss that is 
    formidable, and cannot be beaten without using the Trident on him first.
    
    Q.: I cannot get into the Atteka continent with my ship. How do I reach 
    Contigo and Jupiter Lighthouse?
    A.: You have to use a river passage to reach Atteka inlet first, and 
    from there on, head left and then up. You will find yourself on the 
    world map; on your feet, no less. Head north-east and you'll find 
    yourself in Contigo in no time.
    
    Part G. 
    
    Credits
    
    Thanks To: Gamefaqs - For posting my very first FAQ on their site.
    
    The Readers - Everybody who read this FAQ and found it useful, or 
    educative in even the most remote way.
    
    Me - For Compiling the FAQ.
    
    Nintendo and Camelot - For making the most amazing two RPGs in the 
    history of handheld consoles.
    
    Part H.
    
    Copyright
    
    Ship & Sailing FAQ - Copyright (c) 2003-2004 All Rights Reserved!
    This FAQ is the property of Tom Sarigiannidis. Clips, or the FAQ itself 
    may only be used by Gamefaqs, or any other site that has sought my 
    permission. To ask me to use this FAQ, contact me via e-mail; 
    gensosuikoden@hotmail.com
    
    Golden Sun and Golden Sun 2 - The Lost Age are both trademarks of 
    Nintendo. Copyright (c) 2001-2003 Nintendo and Camelot Software Planning.  
    This guide is not affiliated nor endorsed by Nintendo or Camelot, or any 
    other official game affiliate thereof.
    
    
    
    
    
    
    

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