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    Weapons FAQ by Numbers

    Version: 1.02 | Updated: 03/30/03 | Search Guide | Bookmark Guide

    
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                     WEAPONS FAQ
                         For
               THE LORD OF THE RINGS:
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        |  | |(_)| \      / |  |__ | /    \__ \
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                                          \___/
    
                 For GameBoy Advance
                    Version: 1.02
                     By: Numbers
                       2/29/03
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    
    
    
    
    ***********************************
             TABLE OF CONTENTS
    ***********************************
    
    1. Introduction
              - Introduction
              - How to use this FAQ
              - A few terms you should be aware of
              - 'E' Item Glitch
    
    2. Weapons & Armor
              - Swords & Knives
              - Axes
              - Staffs
              - Bows
              - Arrows
              - Armor
              - Helms
              - Shields
              - Outerwear
              - Shoes
              - Neckwear
              - Uniques
              - Whetstones
    
    3. Prefixes
              - Races
              - Colors
              - Professions
              - People
              - Quality
              - Woods
              - Metals, Gems, & Stones
    
    4. Suffixes
              - Suffixes
    
    5. Notes
    
    
    
    ******************************
             INTRODUCTION
    ******************************
    
    Introduction
    -------------------------------------
    
    Hello! Welcome to the Lord of the Rings: The Two Towers Weapons FAQ version
    1.02. This FAQ will show you the stats of all items, prefixes, and suffixes
    in Lord of the Rings: The Two Towers game for GBA.
    
    
    
    How to use this FAQ
    --------------------------------------
    
    All items, prefixes, and suffixes are broken down into categories. The contents
    of a category is listed down the side, with each of an items stats placed below
    and off to the side.
    
    Example:            Category 1
                        -------------
                        -Item 1
                                  Stats1
                                  Stats2
                        -Item 2
                                  Stats1
                                  Stats2
                          And so on...
    
    
    
    A few terms you should be aware of
    --------------------------------------
    
      2H- Two handed. This either means an item requires two hands to use
                      or will do bonus damage if used with two hands.
    
      Ice Damage- A magical form of damage that disregards all Armor for a direct hit.
                  It does not always work or hit.
    
      Fire Damage- A magical form of damage that disregards all Armor for a direct hit.
                   It does not always work or hit.
    
      Experience Gained- An increases in the rate at which you gain
                         experience points.
    
      Critical Hit- Does x2 the normal damage. Some Weapons, Prefixes, and Suffixes
                    will incress you chance of getting a criticl hit.
    
      Weaponmaster- Does x3 the normal damage on a critical hit, insteed of x2.
    
              All other terms should be fairly straightforward.
    
    
    
    'E' Item Glitch
    --------------------------------------
    
    At the end of an item their will appear an 'e'. It does absolutely nothing to the stats
    of the item, but if sold, it fetches a price of over 2000 gems. If you receive an item
    with the 'e' glitch, it is recommended that you duplicate it with the duplication glitch
    (during multiplayer), then sell them to max out your gems.
    
    
    
    
    
    
    *********************************
             WEAPONS & ARMOR
    *********************************
    
    
    Swords & Knives
    -----------------------
    -Spoon
                1-2 Damage
                -6 Defense
                +5 Courage
                +1 Hit Point Regeneration
    -Long Knife
                2-4 Damage
                +3 Accuracy
    -Knife
                2-5 Damage
                -4 Defense
    -Dagger
                2-5 Damage
    -Dirk
                2-5 Damage
                +4 Defense
    -Hunting Knife
                3-6 Damage
    -Serrated Knife
                3-7 Damage
                +2 Accuracy
    -Sabre
                2-5 Damage
                +1 Defense
    -Gladius
                2-5 Damage
                +1 Accuracy
    -Cutlass
                3-6 Damage
                -1 Accuracy
    -Smallsword
                3-7 Damage
    -Shortsword
                3-7 Damage
    -Sword Rapier
                3-7 Damage
                +2 Accuracy
    -Backsword
                4-8 Damage
                -2 Defense
    -Leaf Sword
                4-8 Damage
                +1 Defense
    -Longsword
                4-9 Damage
    -War Sword
                4-9 Damage
    -Scimitar
                4-9 Damage
                +1 Defense
    -Falchion
                5-10 Damage
                -2 Defence
    -Estoc
                5-10 Damage
    -Broadsword
                5-11 Damage
    -Serrated Sword
                6-12 Damage
    -Soldier Sword
                4-8 Damage
                +7 2H Damage
    -Hand-and-a-Half Sword
                5-11 Damage
                +5 2H Damage
    -Flambard
                8-16 Damage
                2H
    -Greatsword
                9-18 Damage
                2H
    -Claymore
                10-20 Damage
                2H
    
    Axes
    -----------------------
    -Hatchet
                4-8 Damage
                -3 Defense
    -Axe
                6-12 Damage
    -Battle Axe
                7-14 Damage
    -Great Axe
                9-18 Damage
                2H
    
    Staffs
    -----------------------
    -Short Staff
                2-4 Damage
    -Staff
                2-5 Damage
                +1 Wisdom
    -Quarterstaff
                3-6 Damage
                +2 Wisdom
    -Magestaff
                3-6 Damage
                +3 Wisdom
                +1 Flame of Anor
    
    Bows
    -----------------------
    -Shortbow
                4-8 Damage
    -Bow
                5-11 Damage
    -Longbow
                7-14 Damage
    -Composite Bow
                8-16 Damage
    -Recurved Bow
                10-20 Damage
    
    Arrows
    -----------------------
    -Elven Arrows
                +2 to Hawkeye
    -Fire Arrows
                +3 Fire Damage
    -Bodkin Arrows
                +2 to Orcs
                +2 to Uruk-Hai
    -Barbed Arrows
                +0-1 Damage
    -Wood Elven Arrows
                +2 Critical Shot
    -Moon Arrows
                1-2 Damage
                +1 Spirit Regeneration
    -Sun Arrows
                1-2 Damage
                +1 Hit Point Regeneration
    
    Armor
    -----------------------
    -Cloth Shirt
                +2 Melee Armor
                +2 Missile Armor
    -Padded Shirt
                +3 Melee Armor
                +3 Missile Armor
    -Leather Jacket
                +4 Melee Armor
                +4 Missile Armor
    -Brigandine
                +5 Melee Armor
                +4 Missile Armor
    -Ringmail
                +6 Melee Armor
                +3 Missile Armor
    -Chainmail
                +7 Melee Armor
                +3 Missle Armor
    -Scalemail
                +8 Melee Armor
                +8 Missle Armor
    -Lorica
                +9 Melee Armor
                +9 Missle Armor
    -Double Mail
                +10 Melee Armor
                +5 Missle Armor
    -Lamellar
                +11 Melee Armor
                +11 Missle Armor
    -Breastplate
                +12 Melee Armor
                +12 Missile Armor
                -1 Accuracy
                -1 Defense
    -Corselet
                +14 Melee Armor
                +14 Missile Armor
                -2 Accuracy
                -2 Defense
    
    Helms
    -----------------------
    -Hood
                +2 Critical Armor
    -Cap
                +4 Critical Armor
    -Coif
                +1 Melee Armor
                +7 Critical Armor
    -Pothelm
                +1 Melee Armor
                +12 Critical Armor
    -Greathelm
                +2 Melee Armor
                +14 Critical Armor
                -2 Accuracy
    -Crown
                +1 Critical Armor
                +1 Courage
    
    Shields
    -----------------------
    -Buckler
                +10% Shield Block
    -Small Shield
                +15% Shield Block
    -Round Shield
                +20% Shield Block
    -Kite Shield
                +25% Shield Block
    -Large Shield
                +30% Shield Block
    -Tower Shield
                +35% Shield Block
    
    Outerwear
    -----------------------
    -Cape
                +1 Missile Armor
    -Mantle
                +1 Missile Armor
                +1 Defense
    -Cloak
                +1 Melee Armor
                +1 Missle Armor
                +2 Defense
    -Heavy Cloak
                +1 Melee Armor
                +1 Missle Armor
                +3 Defense
    -Robe
                +1 Missile Armor
                +2 Defense
                +1 All Passive Skills
    
    Shoes
    -----------------------
    -Sandals
                +10% Speed
    -Shoes
                +1 Defense
    -Boot
                +1 Melee Armor
                +2 Defense
    -Sollerets
                +1 Melee Armor
                +3 Defense
    
    Neckwear
    -----------------------
    -Brooch
                +2 Defense
    -Amulet
                +5% Shield Block
    -Warg Collar
                +1 Accuracy
    -Necklace
                +1 strength
    -Charm
                +1 Health
    -Clasp
                +1 Defense
    -Choker
                +1 Melee Armor
    -Medallion
                0-1 Damage
    
    
    
    Uniques
    -----------------------
    -Sting
                4-7 Damage
                +5 to Orcslayer
    -Glamdring
                6-12 Damage
                +3 2H Damage
                +5 To Orcslayer
    -Orcrist
                6-12 Damage
                +3 to Uruk-Hai
                +8 To Orcslayer
    -The Maelstrom Sword
                6-12 Damage
                +3 Animal Damage
    -The Obsidian Longbow
                6-12 Damage
                +3 Ice Damage
    -The Elf Lord's Bow
                6-12 Damage
                +5 Accuracy
    -The Ruby Kingsword
                6-12 Damage
                +5 Strength
    -Axe of the Silver Dwarf
                7-13 Damage
                Weaponmaster
    -Staff of Five Ages
                6-12 Damage
                +3 2H Damage
                +5 Orcslayer
    -The Emerald Darkblade
                6-12 Damage
                +5 Courage
    -Ent Water
                Cost: 500 gems
                If you are knocked unconscious, Ent Water
                restores you to life with no penalty.
    -Horn of Boromir
                +10% Experience Gained
    -Book of Herbs
                +3 To Herb Lore
    -Sam's Cookpot
                +2 To Resist Ring
    -Fletching Kit
                + 2 To Spread Fire
    -Scrolls of Minas Tirith
                +3 To Wisdom
    -Evenstar
                +13 Courage
    -Phial of Galadriel
                +3 To Resist Ring
    -Songbow of Ibun
                10-20 damage
                +5 courage
    -Maegborion Longbow
                7-14 Damage
                +10% Critical Hit
    -Elf Shortbow of Kae Vin
                5-11 Damage
                +2 To Orcs
                +4 Accuracy
    -Aldazar's Longsword
                4-9 Damage
                +2 All Primary Stats
    -Warloch Hunter Sword
                5-11 Damage
                +8 2H Damage
                +4 Strength
    -Devitt Warsword
                6-13 Damage
                +4 2H Damage
    -Brakash's Great Axe of Maiming
                10-20 Damage
                2H
                +3 To Orcs
                +10% Critical Hit
    -Bovine Butcher Axe
                6-12 Damage
                +4 Accuracy
                +3 Hit Points
    -Bretinz Dwarven Tool Axe
                6-13 Damage
                +2 To Orcs
                +2 Defense
    -Magestaff of Ulrick
                3-6 Damage
                +30 Stun time
                +2 Fireworks
    -Staff of Briley the Scarlet
                3-7 Damage
                +4 To Nazgul
                +2 Health per Slain Foe
    -Staff of Old Thalcos
                2-4 Damage
                +2 To Uruk-Hai
                +2 Spell Damage
    -Chainmail of Sorinor
                +10 Melee Armor
                +3 Missile Armor
                +3 Defense
    -Iron Mail of Meijin
                +10 Melee Armor
                +5 Missile Armor
                +1 Spirit Regeneration
    -Dwarf Chain of Marr Kuz
                +12 Melee Armor
                +5 Missile Armor
                +2 Strength
                +1 Defense
    -Garnet Cloak of Tamaras
                +1 Missile Armor
                +1 All Passive Skills
    -Tolkien's Wool Cloak
                +3 Melee Armor
                +3 Missle Armor
    -Canvas Mantle of Mykwil Koz
                +2 Melee Armor
                +2 Missile Armor
                +2 Defense
    -King Caspur's Crown
                +1 Critical Armor
                +1 Defence
                +4 Courage
    -Shining Helm of Jae Sunbae
                +8 Critical Armor
                +3 Accuracy
    -Dark Hood of Grypt Tinyt
                +4 Critical Armor
                +10% Critical Hit
    
    Whetstones
    --------------------------
    -Used Whetstone
                Cost: 100 gems
                Keeps weapons in good condition.
                +1 Damage
    -Ordinary Whetstone
                Cost: 500 gems
                Keeps weapons in good condition.
                +2 Damage
    -Common Whetstone
                Cost: 1000 gems
                Keeps weapons in good condition.
                +3 Damage
    -Fine Whetstone
                Cost: 2000 gems
                Keeps weapons in superior condition.
                +4 Damage
    -Superior Whetstone
                Cost: 3000 gems
                Keeps weapons in superior condition.
                +5 Damage
    -Dwarven Whetstone
                Cost: 5000 gems
                Keeps weapons in superior condition.
                +6 Damage
    -Adamant Whetstone
                Cost: 8000 gems
                Keeps weapons in perfect condition.
                +7 Damage
    -Mithril Whetstone
                Cost: 12000 gems
                Keeps weapons in perfect condition.
                +8 Damage
        ***Warning***
        Buying the Mithril Whetstone creates a bug
        that doesn't allow you to buy Attribute Points
        or Ent Water. So only buy it if you don't wish
        to continue buying them.
    
    
    
    
    **************************
             Prefixes
    **************************
    
    Races
    -------------------------------
    -Elven
                +2 Accuracy (to weapons)
                -or-
                +10% Speed (to armor)
                -or-
                +2 Accuracy (to outer wear)
                +5% Speed
                -or-
                +1 Courage (to staffs)
                +1 Spell Damage
    -Dwarven
                +2 Melee Armor (to armor)
                -or-
                +2 Strength (to weapons)
    -Hobbit
                +1 Defense
                +1 Courage
    -Numenorean
                +1 Strength
                -or-
                +1 Health
    -Orc
                -1 Melee Armor
                -or-
                +1-2 Damage
                -5% Shield Block
    -Goblin
                -1-2 Damage (to swords)
                -or-
                -2 Melee Armor
    -Goblin-Man
                +0-1 Damage
                -or-
                -1 Melee Armor
    -Easterling
                +1 Accuracy
                -or-
                +1 Melee Armor
    -Dunlending
                +1 Strength
                -or-
                -1 Melee Armor
    
    Colors
    -------------------------------
    -Black
                -10% Purity
    -White
                +1 Courage
    -Red
                -2 Accuracy
    -Brown
                +3 Animal Damage
    -Grey
                +2 Strength
    -Mottled
                +3 Defense
    -Pure White
                +4 Courage
    -Blood Red
                +2-4 Damage (to weapons)
    -Dark
                +2-4 Damage (to weapons)
                -10% Purity
                -or-
                +10% Shield Block (to Shields)
                -15% Purity
    -Yellow
                -1 Courage
    -Green
                +5 Fire Damage
    -Orange
                +1 Strength
                +1 Courage
    
    Professions
    -------------------------------
    -Warrior's
                0-1 Damage
    -Ranger's
                +3 To Orcs (to weapons)
                -or-
                +10% Speed (to shoes)
    -Wizard's
                +1 Courage
                -or-
                +2 Courage
    -Woodman's
                +3 Animals Damage (to weapons)
                -or-
                +5% Speed
    -King's
                +1 Accuracy
                +1 Courage
                -or-
                +2 Accuracy
                +2 Courage
    -Peasant's
                +1 Courage
    -Burglar's
                +1 Accuracy (to weapons & shoes)
                +1 Defense
                -or-
                +2 Defense
    -Crusader's
                +1-2 Damage (to weapons)
                +15% Critical Hit
                -or-
                +1-2 Damage
    -Craftman's
                +1 Accuracy
    -Miner's
                +2 Health
    -Traveler's
                +1 Health
    
    
    People
    -------------------------------
    -Balin's
                +0-1 Damage
                +4 To Orcs
    -Elrond's
                +1 All Primary Stats
    -Arwen's
                +2 Accuracy
                +2 Courage
    -Theoden's
                +3 Courage
                +20 Hit Points
    -Denethor's
                +1 Courage
    -Trotter's
                +10% Critical Hit
    -Boromir's
                +1-3 Damage
    -Eomer's
                +1-2 Damage
                +3 Accuracy
    -Gloin's
                +25 Hit Points
    -Isildur's
                +20% Critical Hit
    -Smeagol's
                +2 Melee Armor
                +5 Strength
                -20% Purity
    
    Quality
    -------------------------------
    -Cheap
                -1-2 damage (to weapons)
                -or-
                -1 Defense (to shoes)
                -or-
                -2 Melee Armor
                -or-
                -1 Critical Armor
    -Fine
                +0-1 Damage (to weapons)
                -or-
                +1 Melee Armor (to armor)
                -or-
                +1 Critical Armour (to helms)
                -or-
                +1 Defense (to shoes)
    -Exquisite
                +1-2 Damage (to weapons)
                -or-
                +2 Melee Armor (to armor)
                -or-
                +2 Critical Armour (to helms)
                -or-
                +2 Defense (to shoes)
    -Ancient
                +2 To All Primary Stats
                -or-
                +2 Defense (to shields)
                -or-
                +3 Melee Armor
                -or-
                +1 Melee Armor (to shoes)
                -or-
                +1-3 Damage (to staffs)
                -or-
                +1 Accuracy
    -Decorated
                Better Resale Value
                -or-
                +1 Courage
    -Adamantite
                +1 Melee Armor
                +2 Defense
                -or-
                +1-2 Damage
                -or-
                +2 Melee Armor
                -or-
                +1 Melee Armor
    
    -Runcarved
                +1 Defense (to armor)
                -or-
                +1 Melee Armor
                -or-
                +1 Accuracy
    -Moonruned
                +1 Defense
                +3 Missile Armor (to armor)
                +1 Spirit Regeneration
                -or-
                +1 Missile Armor (to helms)
                +1 Spirit Regeneration
                -or-
                +3 Fire Damage
                +1 Accuracy
                +1 Spirit Regeneration
    -Dragonscale
                +1 Fire Damage (to weapons)
                -or-
                +10 Melee Armor (to armor)
                -or-
                +2 Critical Armor (to helms)
    -Tempered
                +2 Melee Armor  (to armor)
                +1 Missile Armor
                -or-
                2-5 Damage (to weapons)
                +5% Critical Hit
                -or-
                +1 Defense
    -Wool
                +15 Hit Points
    -Moqueshel
                +1 Courage
    -Horsehair
                -1 Courage
    -Organza
                +2 Courage (to outerwear)
                -or-
                +1 Courage
    -Goldlace
                +3 Courage
    
    Woods
    -------------------------------
    -Pine
                +1 Accuracy
    -Mahogany
                +1 Melee Armor
    -Thorny
                +0-1 Damage
    -Elm
                +1 Defence
    -Oiled
                +1 Spell Damage
    -Cherry
                +1 Fireworks
    -Walnut
                +1 Health
    -Ebony
                +2 Strength
                +2 Courage
                -15% Purity
    -Oak
                +1-2 Damage
    -Dogwood
                +2 Defense
    -Applewood
                +2 Health
    -Purpleheart
                +2 Strength
                +2 Courage
    -Bloodwood
                +1-3 Damage
                +1 Spell Damage
    -Holly
                +3 Health
    
    Metals, Gems, & Stones
    -------------------------------
    -Dull
                -1 Courage
    -Burning
                +2 Courage
                -10 Hit Points
    -Sparkling
                +1 Accuracy
                +3 Defense
    -Copper
                +1 Strength
    -Jeweled
                +1 Strength
                +1 Accuracy
                +1 Defense
    -Glittering
                +1 All Primary Stats
    -Emerald
                +10 Hit Points
    -Diamond
                +15 Hit Points
    -Ruby
                +2 Courage
    -Gold
                +1 Strength
                +2 Courage
    -Silver
                +1 Courage
    -Amethyst
                +2 Accuracy
                +2 Defense
    -Sunstone
                +5 Melee Armor
                +1 Spirit Regeneration
    -Moonstone
                +5 Missile Armor
                +1 Spirit Regeneration
    -Spiked
                +0-1 Damage
    -Rusted
                0-1 Damage
                -5% Shield Block
    -Razor
                +1-2 Damage
    -Bronze
                -1-2 Damage  (to weapons)
                -or-
                -2 Melee Armor (to armor)
                -or-
                -1 Melee Armor  (to helms)
                -1 Critical Armor
    -Iron
                +5% Shield Block (to shields)
                -or-
                -1 Melee Armor (to armor)
    -Mithril
                +1-3 Damage
                +6 To Orcs   (to weapons)
                +6 To Nazgul
                -or-
                +3 Melee Armor (to armor)
                -or-
                +2 Melee Armor (to helms)
                -or-
                +5 Defense     (to Shields)
                +10% Shield Block
    
    
    
    
    
    **************************
             Suffixes
    **************************
    
    Suffixes
    --------------------------
    -of Maiming
                +2-5 Damage
    -of Slaying
                +2-4 Damage
                +4 Accuracy
                +20% Critical Hit
    -of Blinding
                +45 Foe Stun Time
    -of Honor
                +20% Purity
                +2 All Primary Stats
    -of Corruption
                -30% Purity  (to weapons)
                +5 All Primary Stats
                -or-
                -30% Purity (every thing else)
                +8 All Primary Stats
    -of Vengeance
                +8 Reflect Damage
                -or-
                +5 Reflect Damage
    -of Sickness
                -5 Health
    -of Deftness
                +10% Experience Gained
    -of Skill
                +20% Experience Gained
    -of Vitality
                +25 Hit Points (to weapons)
                -or-
                +35 Hit Points (to armor)
    -of Shadow
                -5 Defense
                +2 Spirit Points Per Hit
    -of Blood
                +1-2 Damage
    -of Nature
                +6 To Animal Damage
                +2 To Orcs
    -of Sorrow
                +1-3 Damage
    -of Elfsong
                +4 Courage
    -of Purity
                +2 Courage
    -of Aptitude
                +8 Accuracy
    -of Trees
                +8 Animal Damage
                +4 To Orcs
    -of Terror
                +3-6 Damage
    -of Flame-Dragons
                +4 Fire Damage
                +60 Stun Time
    -of Shadow
                -8 Defense
                -10% Purity
                +1 Spirit Points Per Hit
    -of Flame
                Better Resale Value
    -of Frost
                Better Resale Value
    -of Brambles
                +4 Reflect Damage
                +2 Melee Armor
    -of Deflection
                +5 Missile Armor
    -of Solidity
                +5 Melee Armor
    -of Rejuvenation
                +3 Health Per Slain Foe
    -of Stealth
                +12 Defence
    -of Haste
                +20% Speed
    -of Imperator
                +1 All Active Skills
    -of Wisdom
                +1 All Passive Skills
    -of Gondor
                +4 Courage
    -of Minas Tirath
                +15% Purity
    -of Isengard
                +6 Strength
                +6 Accuracy
                -15% Purity
    -of Rohan
                +5 To Uruk-Hai
                +8 Accuracy
    -of Barad-Dur
                +8 To Orcs
                +6 To Nazgul
                +9 Accuracy
    -of Lothorien
                +1 All Passive Skills
    -of Rivendell
                +15% Speed
    -of Bree
                +4 Strength
    -of Arnor
                +5 Courage
    -of Khazad-Dûm
                +4 Strength
                +4 Courage
    -of Arganoth
                +8 Courage
    -of Orthanc
                +4 Health
                +4 Defense
                -10% Purity
    -of Minas Morgul
                +2 Accuracy
                -10% Purity
    -of Sauron
               +5 All Primary Stats
               -30% Purity
    -of Saruman
                +5 Courage
                -20% Purity
    -of Lurtz
                +4 Strength
                -10% Purity
    -of Greedy Dwarves
                +2 Gems
    -of Morine
                +3 All Primary Stats
                -10% Purity
    -of Ugluk
                +6 Health
                -4 Courage
                -10% Purity
    -of Haldir
                +4 Accuracy
                +3 Courage
    -of Strider
                +3 Strength
                +3 Accuracy
    -of Durin
                +4 Strength
                +5 Health
    -of Whetstone
                Better Resale Value
    
    
    ***********************
             NOTES
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