INTRODUZIONE/INTRODUCTION [INTRO]

Welcome to my FS text dump
In this guide I intend as FS "Four Sword".
In fact this guide contains the text dump of FS.
The languages are Italian and, of course, English.
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Benvenuto al text dump di FS.
In questa guida io intendo con il nome di FS "Four Sword".
Infatti questa guida contiene il text dump di FS.
Le lingue sono Inglese e, ovviamente, Italiano.
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INDEX
1)	--> Introduction -------------------------------- [INTRO]
2)	--> How I made this text dump ------------------- [COME]
3)	--> The Text in English ------------------------- [INGL]
4)	--> The Text in Italian ------------------------- [ITA]
5)	--> Legal stuff --------------------------------- [LEGAL]


SOMMARIO
1)	--> Introduzione -------------------------------- [INTRO]
2)	--> Come ho fatto per trovare questi testi ------ [COME]
3)	--> Il testo In Inglese ------------------------- [INGL]
4)	--> Il testo in Italiano ------------------------ [ITA]
5) --> Legalitą ------------------------------------ [LEGAL]

If you are asking to yourself what does [INTRO], [COME] etc. mean... it's 
very simple!
Just press CTRL + F to open the search window and copy the words in the 
brackets (brackets included) to jump directly to the desired section.

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se vi chiedete cosa significano [INTRO], [COME] etc... č molto semplice!
Premete CTRL + F per aprire la finestra di ricerca a copiate pari pari le 
parole tra parentesi (parentesi incluse) per arrivare direttamente al punto 
scelto.

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HOW I MADE THIS TEXT DUMP/Come ho fatto per trovare questi testi [COME]
It's very simple!!!
I just opened the ROM with a Text Editor (WordPad) and I scrolled down 
searching some text (it's very long).
Near the end I found that some words started to have a meaning... so I 
started copying them on another file.
Then I removed the other languages (Spanish, German, French) and pasted them 
here.

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č molto facile!!!
Ho soltanto aperto la ROM con un programma di elaborazione testi (WordPad) E 
sono andato verso il fondo a cercare del testo (č molto lungo).
Verso la fine ho visto che le parole cominciavano ad avere un significato e 
ho cominciato a copiarlo su un altro file.
Poi ho rimosso le alter lingue (Spagnolo, Tedesco e Francese) e li ho 
incollati qui.

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THE TEXT IN ENGLISH [INGL]

This text is ripped straight from the ROM... The phrases aren't in a specific 
order.

Rupees are now worth double!
Bonus: X' Rupees x X
Share it with the others!
with your sword!
the flashing shot.
pass it to another.
your sword and shield.
matches your tunic!
two-toned flower!
blossom!
blossom!
If he touches you, you'll
start losing Rupees!
XXXX Touch someone else!
by the Rupee Wraith!
You lose XX Rupees!
The next time it will cost
X' Rupees.
Rupees to be revived!
game will end!
Get four to get X' Rupees!
Now find XX more!
for X' bonus Rupees!XX			

Please wait a moment.
appropriate number of players 
x
as shown in the diagram, then turn
the power OFF and ON again.X

Please check all connections
and make sure all systems are ON.
Returning to the title screen...
Quit

HIDEMARO FUJIBAYASHI



- PLANNERS -

HIDEMARO FUJIBAYASHI

SU CHOL LEE

MITSUAKI ARAKI

JOKO KAZUKI



- PROGRAMMING -

TOSHIHIKO HONDA

SHIMITAN

YOSHIYUKI FUJIKAWA

K.YOSHIDA



- OBJECT DESIGN -

KIMOKIMO

ERI KIMOTO

MINOBE HIROAKI

SHIBAKI



- SCROLL DESIGN -

ASAE.N

A.OHNISHI

Y.TAKAHASHI



- MUSIC -

Y.TAKEHARA



- SOUND EFFECT -

HIROAKI KONDO

TAKAJO YUUKISS



- CHARACTER DESIGN -

 HARUKI SUETSUGU



- EDITORIAL DESIGN -

MIDUHO TOYONAGA



- TITLE LOGO -

SHOEI



- SUPERVISORS -

Y.YAMADA

M.NARITA

T.TEZUKA

Y.YAMASHITA



- SOUND ADVISOR -

K.KONDO



- PLANNER SUPPORT -

NOSETAKE



- EUROPEAN LOCALIZATION -

PRODUCT LOCALIZATION TEAM


- COORDINATION -

Marcus Krause


- ENGLISH TEXT -

NATE BIHLDORFF

BILL TRINEN


- TRANSLATION -


- GERMAN -

Micky Auer


- FRENCH -

Thomas Miriel


- SPANISH -

Jes£s µngel Rodr”guez Gago


- ITALIAN -

Massimo Maietti


VALIDATION AND TESTING TEAM



- SPECIAL THANKS -

SUPER MARIO CLUB

CAPCOM BCR

MEGAMAN CLUB

ORIGINAL ZELDA STAFF



- PRODUCERS -

NORITAKA FUNAMIZU

YOSHIHIRO SUDO



- GENERAL PRODUCERS -

SHIGERU MIYAMOTO

YOSHIKI OKAMOTO



- EXECUTIVE PRODUCER -

SATORU IWATA



Developed by


All Rights, including the copyrights of
Game, Scenario, Music and Program,
reserved by NINTENDO.

There are no files to copy.

There are no files to erase.

There are no empty files.

The game did not save properly.

File XX's saved data is
corrupted.

Now copying...
Do not turn the power off.

The file couldn't be copied.

The file couldn't be created.

Erasing data...
Do not turn the power off.

Now saving...
Do not turn power off.

the palace of the Four Sword
in A Link to the Past!
the woodcutter's house in
A Link to the Past.
beams when your life meter is
full in Four Swords!
in Four Swords!
Save completed...
"LINK"We have arrived.
 

That is the sacred blade I spoke of,
the Four Sword. Sealed away in its
forged steel is Vaati, the wind mage.
Lately I have been sensing weakness
in the seal. It worries me.
That is why we have come here...Be careful.
It is said that the body of one who
touches this blade will be shattered 
to pieces. It has mysterious powers...
Legends say that when mighty Vaati
attacked, a hero arose and saved the 
people from destruction. They go on to
say that by using this sword, the one 
was as four, and the four combined
their strength! Let's check the seal...
Step back a moment. Hoh hoh hoh hoh! Have you some
business with me? 
-
So, you noticed that the seal was
weakening? 
How rude! Release me!
Eh?
 

I sensed a great power approaching,
so I hid myself. 
But my, what a lovely catch! Surely
you must be some noble maiden. 
My name is Vaati. I am the great wind
mage! The seal is broken... 
so I shall rage yet again!
Hoh hoh hoh! And what a gift awaits my
return! I shall make you my bride! 
Onward we go, to my palace of winds!
Hoh hoh hoh!
EEEEEEK! Help me! 

Open your eyes... Young hero... The Princess Zelda has been carried
off to Vaati's Palace. 
Hurry! You must go to her... But you cannot go alone... You have need of the 
Four Sword... Draw out the blade... No matter how mighty the enemy, with
the power of four, you can defeat it... The Great Fairies ahead know the path
to his palace... If the Great Fairies acknowledge your
abilities, they will show you the way. If you are able to gather many Rupees
along the path to the Great Fairies, 
they will likely acknowledge your
courage... Please rescue the princess...		
 
You will find many traps and puzzles
in the areas ahead.
We will give you advice that will aid you
in your quest. Do not fail to heed it.
When each of you stands on a red warp
zone, all will be transported to
another floor, where you will learn
about many items.
Begin by standing on the warp zones'
ahead. The one below will take you
back to the map.

Your Rupees are counted in
the bottom-right corner of your
screen. The Rupees each of you
gather are pooled in a single wallet
for all. If one of you fails in your
quest, he can be revived for
50 Rupees. But the cost for revival will
increase each time one of you fails...
And while there is one wallet, your
individual efforts are being watched
by us fairies. And your efforts shall
certainly be rewarded.
He who gathers the most Rupees will be
acknowledged as the greatest hero.
and 
that you see on the
ground are switches.
Step on the switches to move traps and
stones.
A switch 
only operates while one of
you is standing on it.
If you see a conspicuous block,
press 
in the direction you want to
push the block.
Everyone will have to cooperate to
push big blocks.
If you strike your swords
together, sparks will fly!
Try this in places where you want to
light a fire.
If you all step on switches at the
same time, a nearby device will move.
If you do not have enough people, try
placing statues on switches.
person to press them down.
All will need to step on these.
If you have a Small Key, you can
use it to get past locked blocks.
Once you enter deep water, you
can only climb out of it into nearby
shallow water areas. When swimming in
deep water press
(button) to swim and (button)
to dive.
Take care not to get sucked in by the
whirlpools.
in the water. If you exert some effort,
you can swim against currents, but
you'll never get past rapids.
the walls may break.
Press (button)
to trade the item you have
for the one before you.
But remember...you will find some
enemies cannot be defeated without
using a Shield 

the Gnat Hat 

Then you can go through tiny holes
without any trouble at all!
But remember, you can carry only
one item at a time.
seen below can walk here.
Anyone else will fall through. It is a
very mystical path...
the tiles ahead.
But even one who can't see them can
walk across them...
direction of the arrow you stand on.
Be careful! Haste leads to trouble.

The switch 
beside you recalls
the platform to this spot.
into the hole in the wall, you'll receive
a spectacular reward! Are you up to
the challenge?
the end!
Step on the warp zones' to return to
the previous floor.
when standing before a tuft
of grass, a rock, or a pot to lift it.
large rock and combine your might,
you will be able to lift it over
your heads!
them across gaps.
defeat unless you pull them from the
left or right. Be wary of such beasts!
over your head and throw.
You can even throw them into flames!
to grab the lever
below, you can press
in the
opposite direction to pull the lever.
to grab small
statues and use
(button) to pull them.
throw them. Without their shells,
they're defenseless!
(button) to lift the shining blue
crystals. Then press it again to place
them on another pedestal. Doing so will
activate certain devices.
If you drop a crystal and it shatters,
you must do it all over again.
(button) to destroy
cracked blocks.
Press
(button) to take out a Bomb, then
press
(button) again to throw it.
If you press
(button) again after the Bomb
falls to the ground, you can blow it up!
over low walls
to blow things up on the other side.
to blow open
cracked walls, too.
also be blown open.
Hold
(button) hold out your sword 
and
tap the wall. Listen for odd noises!
to
activate the red switch over there.
won't reach the area
you're trying to throw them to,
try throwing them from low walls.
you can
run quickly by holding
(button).
You can even push your companions if
they are standing in a line.
You can also run up slippery slopes
that you couldn't climb otherwise.
with the Pegasus Shoes 
hold
(BUTTON) to put power into your shot!
There are some objects in the dungeon
that will move when you shoot them.
bowstrings simultaneously!
is great for
retrieving items that are out of reach.
to
activate switches from a distance.
(BUTTON) to jump with the Roc's
Cape 
Hold (BUTTON) to jump further! to
pull your companions toward you.

You can jump up through the gate or
land on it to jump down through it.

with the Magnetic Glove, 
you can
pull yourself to or repel yourself from
them.
(BUTTON) to switch between'
+ and -.
Use the power of repulsion' to cross
over to the other side.
defeat unless you use the
Magnetic Glove against them.
Be wary of these beasts. to
pull your companions along if you have
a wall between you. You can even walk
as you draw them to you.
should be ready for the test below.
increase your power by two levels.

Razor Seeds, 
increase sword power.
Armor Seeds 
increase defense.
Pegasus Seeds
increase speed.
that sometimes
appear after you open a chest or
defeat an enemy are Rupee Shards.
If you collect four of them,
they combine to form a giant Rupee
worth a total of 500 Rupees.
how quickly you are able to get to the
end of a dungeon. The less time you
take, the bigger your bonus.
the stage selection screen.
Enter this warp zone' to learn the
first basic techniques' you'll need to
know for your quest.
second set of techniques' you'll need
on your quest. The warp zones' beyond
these will teach you about items.

(shield)
Use it to
deflect enemy attacks!

(bombs)
Use them to blast
open suspicious walls!
press
(BUTTON) after setting them to
detonate them remotely!

(arrows)
Grab, pull, and fire away!
Use it to hit distant objects!

(Pegasus boots)
Dash
with the speed of the legendary steed!

(magnetic gloves)
Attract and repel with magnetic power!
Release the button to change polarity
between 
+ and -.

(gnat hat)
Wear it
and watch as you become tiny!

(bow bow)
He eats anything!
Beware the mad dog!

(roc's cape)
Soar
in the sky with an extra-long jump!

guardian of the Sea of Trees. 
the guardian of Talus Cave. 
guardian of Death Mountain. 
adventurers. 
This time, you have managed to collect
Rupees.
me to acknowledge your courage.
Yet I shall remain here, waiting.
So show me your courage... 
...by collecting more Rupees.
May we meet again!
much treasure. I dub you...
little eggs, waiting to hatch into
heroes.
I grant you this Silver Key.
incredible feat! I dub you...
brave heroes, and grant you this
Golden Key.
I dub you... 
The greatest of heroes, and grant you
this Hero's Key.
Keys' of the Great Fairies of Forest,
Ice, and Flame, the path to Vaati's
Palace shall open.
You can then make your way there to
rescue Princess Zelda.
Onward, little hero eggs!
three Silver Keys.
Vaati's palace of winds is a great
castle that floats in the sky.
Now that you have gathered the keys
of the Fairies of Forest, Ice and
Flame, the palace shall appear.
Onward, young heroes! You must save
Princess Zelda!
able to reach Vaati's Palace.
Hurry! You must rush to Princess
Zelda's aid! Onward, young heroes!
Golden Keys' of the Great Fairies of 
Forest, Ice, and Flame...
...the path to Vaati's Palace 
shall open! Onward, heroes!
three Golden Keys. 
You can now choose the path to 
Vaati's Palace. 
That path will likely be much more
dangerous than any you've seen yet. 
And yet onward you must go,
great heroes!
the Great Fairies of Forest, Ice, and 
Flame, a path to Vaati's Palace
shall open. 
Onward, great heroes!
the three Hero's Keys. 
You should now be able to choose the
path to Vaati's Palace. 
It is a path of twelve levels, all more
dangerous than those you've seen. 
Yet onward you must go, great heroes!
Rupees. But you must strive to reach 
greater heights. Show us your courage
by gathering more Rupees! 
Only then shall we dub you to be the
greatest of heroes, and only then 
shall I grant you the Key' that opens a
harder path. May we meet again!
three Hero Keys. 

You should already be able
to open the way to Vaati's Palace.
It is a dangerous place
with 12 levels. 
So, onward, brave heroes!
 
Gwoh hoh hoh hoh hoh hoh!
 
Welcome to my palace!
I never thought you would be so bold
as to pursue the maiden, Zelda, until 
you stood before me. Eh? What's that?
That blade you have... 
Is that not the accursed Four Sword?
So it is the power of that blade that
has brought you this far... 
Hoh hoh hoh hoh hoh!
Did you think a dull and rusty blade
such as that could defeat me again? 
You know not your own folly! Watch now
as the hunted becomes the hunter! 
Gwoh hoh hoh hoh hoh hoh hoh!
 
Prepare to meet the full might of Vaati
the wind mage! Gwohhhhh-ohhhhh-hohhhhh! Did you
think you could just leave? Fools!!! 
Impertinent brats! I'll shatter the Four
Sword and cast its pieces to the wind!
Gwohhhhhhhhhhh... I've been felled
by a bunch of young kids?!  
My b-body! My being! I'm being sucked
into the Four Sword!Gwohhhhhhhhhh... Uhhhnnn... 
Oh! You saved me, didn't you?
Thank you! 
But this time, something seems
different...Why!? There are X of you! So the
legend of the Four Sword was true!
But how can we get you back to
normal? The Four Sword is the only blade that
can contain the wind mage.
Since you have fulfilled that destiny,
the sword's power over you will fade.
Now, let us return!
And let us return the Four Sword
to its shrine once again.

(THE END)

Italian Coming soon!

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LEGAL STUFF [LEGAL]

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display without asking with a written e-
mail is strictly prohibited, and a violation of copyright.

All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders. 
Copyright 2002 Marco Giacomelli

End of the guide.