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    Item List by muddynick

    Version: 0.2 | Updated: 01/21/03 | Printable Version | Search This Guide

                        
                         ---------------------
                                D & D
                          Eye of the Beholder
                         ---------------------
                              Item List
    
                       Devoloped by: Infogrames
                  for the Nintendo Game Boy Advance
                             
                        
                           List created by:
                              muddynick
                        (muddynick@hotmail.com)
                     Copyright (C) 2003 muddynick
                             
                              Version 0.2
                         Last Update: 1/21/03
    
    ________________________________________________________________
    ================================================================
    
    *** Table of Contents ***
    
    I. Weapons
         A. Simple Weapons
              1. Tiny
              2. Small
              3. Medium
              4. Large
              5. Ranged
                   a. Small
                   b. Medium
         B. Martial Weapons
              1. Small
              2. Medium
              3. Large
              4. Ranged
                   a. Medium
                   b. Large
         C. Exotic Weapons
              1. Tiny
              2. Small
              3. Medium
              4. Large
              5. Ranged
                   a. Tiny
                   b. Small
                   c. Medium
    II. Armor
         A. Light Armor
         B. Medium Armor
         C. Heavy Armor
         D. Shields
    III. Wands
    IV. Scrolls
    V. Potions
    VI. Version History / Reference
    VII. Special Thanks
    VIII. Copyright Info / Contact
    
    _________________________________________________________________
    =================================================================
    
    
    ============
    I. Weapons
    ============
         Explanation of Critical - When attacking the game randomly 
    rolls a number between 1 and 20. On a weapon listed as 1-6 Damage 
    19-20 / 2x Critical: if the game rolls a 19 or 20 it's a critical
    hit. The 2x stands as the damage on the critical hit will be two
    times normal damage or 2-12 in this example.
         
         Weapon Bonus(+) - If a weapon has a +, this will affect both
    your hitting % and amount of damage caused, but does not affect
    the range of critical hits. An example would be a Dagger +1 would
    now be 2-5 damage.
    
         *****************
         A. Simple Weapons
         *****************
    
              1. Tiny (simple)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Dagger         1-4        19-20 / 2x     10 feet        Pierce
    
              2. Small (simple)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Light Mace     1-6          20 / 2x                     Blunt
    
              3. Medium (simple)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Club           1-6          20 / 2x      10 feet        Blunt
    Halfspear      1-6          20 / 3x      20 feet        Pierce
    Heavy Mace     1-8          20 / 2x                     Blunt
    Morningstar    1-8          20 / 2x                   Blunt/Pierce
    
              4. Large (simple)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Shortspear     1-8          20 / 3x      20 feet        Pierce
    
    
              5. Ranged (simple)
    
                   a. Small Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Light X-Bow    1-8        19-20 / 2x     80 feet        Pierce
    Dart           1-4         20 / 2x       20 feet        Pierce
    Sling          1-4         20 / 2x       50 feet        Blunt
    
                   b. Medium Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Heavy X-Bow    1-10       19-20 / 2x     120 feet       Pierce
    
         
         ******************
         B. Martial Weapons
         ******************
    
              1. Small (martial)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Short Sword    1-6        19-20 / 2x                    Pierce
    Light Hammer   1-4         20 / 2x       20 feet        Blunt
    Handaxe        1-6         20 / 3x                      Slash
    Light Pick     1-4         20 / 4x                      Pierce
              
              2. Medium (martial)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Battleaxe      1-8         20 / 3x                      Slash
    Heavy Pick     1-6         20 / 4x                      Pierce
    Light Flail    1-8         20 / 2x                      Blunt
    Long Sword     1-8        19-20 / 2x                    Slash
    Rapier         1-6        18-20 / 2x                    Pierce
    Scimitar       1-6        18-20 / 2x                    Slash
    Trident        1-8         20 / 2x       10 feet        Pierce
    War Hammer     1-8         20 / 3x                      Blunt
              
              3. Large (martial)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Falchion       2-8        18-20 / 2x                    Slash
    Heavy Flail    1-10       19-20 / 2x                    Blunt
    Great Axe      1-12        20 / 3x                      Slash
    Great Club     1-10        20 / 2x                      Blunt
    Great Sword    2-12       19-20 / 2x                    Slash
    
              4. Ranged (martial)
    
                   a. Medium Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Short bow      1-6          20 / 3x      60 feet        Pierce
    Composite      1-6          20 / 3x      70 feet        Pierce           
       Shortbow
    
                   b. Large Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Long Bow       1-8          20 / 3x      100 feet       Pierce
    Composite      1-8          20 / 3x      110 feet       Pierce
       Longbow
    
    
         *****************
         C. Exotic Weapons
         *****************
    
              1. Tiny (exotic)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Kukri          1-4        18-20 / 2x                    Slash
    
              2. Small (exotic)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    
    
              3. Medium (exotic)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Bastard Sword  1-10       19-20 / 2x                    Slash
    
              4. Large (exotic)
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    
    
              5. Ranged (exotic)
    
                   a. Tiny Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    Hand X-Bow     1-4        19-20 / 2x     30 feet        Pierce
    
                   b. Small Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    
                   c. Medium Ranged
    ------------------------------------------------------------------
    *Weapon*     *Damage*     *Critical*     *Range*     *Damage Type*
    
    
    ============
    II. Armor
    ============
         
         A. Light Armor - All Light Armor movement is 30 feet/turn.
    -------------------------------------------------------------------
         *TYPE*      *AC BONUS*     *Max Dex Bonus*     *Spell Failure*
    Padded               +1                +8                 5%
    Leather              +2                +6                10%
    Studded Leather      +3                +5                15%
    Chain Shirt          +4                +4                20%
    
    
         B. Medium Armor - All Medium Armor movement is 20 feet/turn.
    -------------------------------------------------------------------
         *TYPE*      *AC BONUS*     *Max Dex Bonus*     *Spell Failure*
    Hide                 +3                +4                20%
    Scale Mail           +4                +3                25%
    Chain Mail           +5                +2                30%
    Breastplate          +5                +3                25%
    
    
         C. Heavy Armor - All Heavy Armor movement is 20 feet/turn.
    -------------------------------------------------------------------
         *TYPE*      *AC BONUS*     *Max Dex Bonus*     *Spell Failure*
    Splint Mail          +6                +0                40%
    Banded Mail          +6                +1                35%
    Half-Plate Mail      +7                +0                40%
    Full-Plate Mail      +8                +1                35%
    
    
         D. Shields
    -------------------------------------------------------------------
         *TYPE*      *AC BONUS*     *Spell Failure*
    Buckler              +1               5%
    Small Wooden         +1               5%
    Small Metal          +1               5%
    Large Wooden         +2               15%
    Large Metal          +2               15%
    
    
    
    ==============
    III. Wands
    ==============
    *under construction*
    
    
    ==============
    IV. Scrolls
    ==============
    
    Acid Arrow - (Melf's Acid Arrow)(Wizard) - Damage 2-8: Casts out an
         arrow of acid. Ranged weapon stats aply to the spell hitting 
         the enemy.
    
    Cure Lt Wnd (Cure Light Wounds)(Cleric) - Heal 1-8 Hps of targeted 
         party member. Add +1 to max Hps heal/level of caster with a max
         of +5. The range of this spell is within touch of the caster.
    
    Hold Person (Hold Person)(Cleric/Wizard) - Freezes the target in 
         place for one round. He may not attack or defend himself. Casting
         spells is still a possibity since it involves only mental work.
    
    L. Restore (Lesser Restoration)(Cleric) - Cures any stat drain(Strength,
         etc) on a party member by 1-4 points or drain one of the enemies stats.
    
    
    ==============
    V. Potions
    ==============
    N. Poison (Netruelize Poison) - Cures one party member that has been poisoned
    
    Cure Lt Wnd (Cure Light Wounds) - (Cleric) - Heal 1-8 Hps of targeted party 
         member.
    
    
    ==================================
    VI. Version History /  Reference
    ==================================
    
    0.1  1/17/03  Some Armor and Weapons added
    0.2  1/21/03  Some Scrolls and Potions added, Updated Weapons
    
    Reference
    ---------
    * TSR Advanced Dungeons and Dragons 3rd Edition Player's Handbook
    
    =====================
    VII. Special Thanks
    =====================
    
    CJayC - For his fantastic site (www.gamefaqs.com)
    Infogrames - for their work on this game
    TSR - were do I start?
    P-Man & Mickey - also also wik
    
    ================================
    VIII. Copyright Info / Contact
    ================================
    This work is Copyright (C) 2003 muddynick. This guide may not be
    altered in any way unless done so by it's creator, muddynick. The 
    use of this guide on websites, in walkthrough's, or to in any way
    obtain money is strictly prohibited.
    
    
    Contact:
    --------
         Still going back through the game. Hopefully I can get something
         up in the wands section soon. If you know of an item I missed on 
         my list feel free to email me.
    
    Email: muddynick@hotmail.com