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    FAQ/Walkthrough by snake7plisken

    Version: 1.0 | Updated: 10/17/02 | Printable Version | Search Guide | Bookmark Guide

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    					         Nukem
    				              Advance	
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    By Torus games. (www.torus.com.au)
    
    Contents.
    1. Version history.
    2. Intro and a bit about myself.
    3. Weapons. You wanna be tough huh? Get one o' these first......
    4. Aliens. Those alien &*$%&^ are gonna pay for shooting up my ride.... One
    for the duke fans out there.....
    5. Difficulty settings. Play on damm I'm good. It really is easy.
    6. Level guides/secrets. The levels. Heed this guide well.............
    7. Buttons. This should have come first...........
    8. Legal stuff. Copy and I will take action!
    9. Credits, tips and contact information. The guys and gals that made this
    dream a reality.
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    1. Version history.
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    Version 1.0 - Got the game on 04/10/2002. Created the guide on 05/10/2002, 1541
    hours.
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    2. Intro.
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    Hi my name is Aaron Adams. I have made guides before but I have never put them
    up onto the Internet. This is my first experiment in putting a guide up onto
    the Internet. Hope someone accepts it. Hint, Hint?
    Anyway, now for a little piece on me. I am a college student at the time of
    writing, hoping to become an IT technician, or even better but less realistic,
    games tester or designer. My interests are video games (90% of the time)
    studying, socializing and women (The remaining 10% of the time), my e-mail
    address is snake7plisken@hotmail.com So that's me. Anyway, about Duke Nukem.
    Duke Nukem is a character from the original game of the same name, Duke Nukem
    which was made in 1991. It was made by Todd J Replogle and is a seminal game,
    even by today's standards. The game basically involved jumping around in three
    episodes of 3D action. Another game was released, called Duke Nukem 2. This was
    another attempt on the 2D genre and was fun to play. A fun feature of this game
    was the flamethrower, which allowed you to fly via the propulsion of flames.
    More recently, Duke Nukem 3D was released. This was a Doom style game with the
    added bonus of not just being Doom, but having a sense of humour about it too.
    The witticisms and weaponry, as well as the alien death animations and the many
    bugs were fun to play with. Duke Nukem games on the Play Station and on N64
    were released and also Duke Nukem Manhattan project was released, and also the
    soon to come (At the time of writing, 1601 hours, 05/10/2002) Duke Nukem
    forever, which will be released WID (When Its Done, WID stands for that by the
    way.) Finally we come to Duke Nukem advance, the version we are talking about
    here. What makes this game so impressive is that you are playing on an inferior
    system. Although the Game Boy advances sound chip is inferior to the other
    platforms, the sprit of Duke Nukem was truly captured in this game. The wit and
    the passion that made Duke Nukem games a talking point throughout the gaming
    community has been captured here, on this inferior but dammed fine console.
    That being said, we shall continue with the guide.
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    3. Weapons.
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    Okay in Duke Nukem, if you want to survive, you will need a good weapon. The
    types you can get are listed here.
    
    Mighty foot - Use it to open air vents. An underestimated weapon. Very
    powerful, and good to kill crabs and alien soldiers with. Just don't use it on
    Grey's or Octabrains.
    Desert Eagle - The weapon you start off with. Ammo for this weapon is
    plentiful, but the weapon is weak. You'll need a better weapon soon.
    Shotgun - A close range badass of a weapon. My favourite choice of self
    defence.
    Lead cannon - Powerful, but uses too much ammo in my point of view. Only use
    this if you are facing a boss or have plenty of shotgun ammo.
    MP5 - A machne gun. Ammo is dropped by enforcers and it is a rather good
    weapon.
    Gold Desert Eagle - Packs a punch, and at long range too!
    Rocket launcher - A long range weapon. NEVER use it at close range, unless you
    like suicide. Use it against bosses. Although it may be tempting to use it on
    the normal alien losers, you'll need this on the bosses.
    Freeze thrower - Freezes enemies to the point of death, but not beyond. While
    they are frozen, shatter them. A rather cheap way to win.........
    Pipe bomb - An explosive that can be set off at any distance. Just be far
    enough away when it goes off.
    Shrink ray - Shrinks enemies. Dwarfism cannon, as I like to call it. You can
    step on the enemies and kill them like that. Wont work on bosses, or
    Octabrains.
    Health kit - Restores health in increments of either 5, 10 or 25 points of
    health.
    Key cards - Opens doors. In real life you could do other things with it, but
    thats for another day.
    Armour - Absorbs damage. Just like a flak jacket, like the police use.
    Cells - Ammo for the freeze thrower and shrink ray.
    Bullets - Used in the Desert Eagles.
    Box of yellow bullets - Used in the MP5.
    Shells - Used in the shotgun and lead cannon.
    Rockets - Rockets. Guess what weapon these are used in? The pistol? Yeah
    something like that..............
    Atomic health - Restores 100 points of health and also takes you health past
    100 points.
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    4.Aliens.
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    Don't worry this isn't a reference to the movie starring Miss Weaver, but a
    guide to the bad guys in the game. They will be given a description, a danger
    rating and an annoyance rating, the ratings will be given out of ten. If you
    want to succeed, you must recognize and become acquainted with the
    characteristics of the aliens. Here goes........
    1. Alien soldier. A soldier with a pistol. Drops an ammo clip when it dies.
    Wears a blue vest and looks like it has been grilled. Danger rating: - 4/10.
    Annoyance rating: - 2/10.
    2. Pig cops. A pig like cop with a shotgun. Drops shotgun when it is
    eliminated. Danger rating: - 5/10. Annoyance rating: - 2/10.
    3. Enforcer. An alien with a machine gun. Drops MP5 ammo when it dies. Looks
    pink with a black jacket. Danger rating: - 7/10. Annoyance rating: - 3/10.
    4. Grey's. Looks kind of like one of those typical aliens you see in the
    movies. Fires an energy blast, and can also resurrect dead bad guys. Danger
    rating: - 6/10. Annoyance rating: - 5/10.
    5. Octabrain. An enemy that flies, and uses brain power to fire an energy blast
    at Duke.                                                                       
                                                                                   
                                                                                   
                                                                                   
                                                                                   
                                                                                   
                                                                                   
    You cannot use the shrinker gun on it to my knowledge. Danger rating: - 8/10.
    Annoyance rating: - 7/10.
    6. Alien eggs. A eggs that spits an acid ball at our hero. Easy to kill and
    twice as easy to miss, so WATCH IT. Danger rating: - 3/10. Annoyance rating: -
    4/10.
    7. Acid spitting alien crab. A VERY annoying enemy. Spits a ball of acid at
    duke, just like the alien eggs, but this guy moves about, and when you meet two
    or more, can become tough to kill. Danger rating: - 6/10. Annoyance rating: -
    10/10(They really are that annoying!)
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    5. Difficulty settings.
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    There are four difficulty settings that you can play. I recommend you play on
    Damm I'm good, because it really isn't that hard. Here are the difficulty
    settings.
    Piece of cake: - The easiest one. If you can't complete the game on this
    setting....... Well..... Just try harder next time!
    Lets rock: - The next one up from the easiest. Not much of challenge, but
    better than piece of cake.
    Come get some: - Tough, but not good enough! You need to try......
    Damm I'm good: - Now you're talking! This is the skill level you were meant to
    play on, the hardest one! Try it sometimes, you might like it!
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    6. Level guides/secrets.
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    Okay here are the level guides. I will only mention the secrets if I think they
    are essential to the completion of the level, because this is a NO NONSENSE
    guide. I don't want to confuse the reader by telling him about things that
    don't matter. This guide was done on Damm I'm good. That being said, lets GO!
    Level 1A.
    Okay first ignore the teleporter, they will not help you. Kill the three alien
    soldiers around the corner, and pick up their ammo. If you want to get the
    armour, jump off the platform by the stairs to get it. Go through the door and
    get ready to fight pig cops and alien soldiers. This shouldn't be too hard.
    After you have killed them all, get the red key card from the top of the crate.
    Jump onto the yellow crate, then onto the blue crate to get it. Go through the
    door and then blow up the barrels. Make sure you are far away from them when
    you do. This will kill the pig cop, waiting around the corner. Go right and go
    down the passage, to get the data disc. Mission objective complete! Now go to
    the left and you should be able to see some radiation barrels. This is where
    you have to go next. Kill the alien soldier and in the next room blow up the
    barrels, to kill the pig cops. Kill any remaining bad guys with the shotgun.
    Now go down the stairs an you should see a room right in front of you. Go in
    here, but first equip a weapon that will allow you to take out the pig cops and
    alien soldier. After you have done this, hit the switch, and go through the
    door right of the stairs. That's the end of the level! Now for level 1B.
    Level 1B.
    Start off in the corridor. Go to the end and fight the three alien soldiers,
    this should be no problemo with the shotgun. Don't pick up the medi-kit yet, if
    your health is above 90. Just leave it till later. Go through the passage and
    fight the alien soldiers and get the shotgun from the pig cop. Blow up the
    barrels and kill the remaining alien soldiers and the pig cops. The reason why
    I told you to blow up the barrels is because it will weaken/kill the pig cop.
    Go into the teleporter and have your shotgun equipped. You will have to fight
    pig cops and Alien soldiers when you exit. If your health is on 80 points or
    less, go back and get the medikit. This is why I told you to leave it until
    later. Go into the descending area and kill the pig cops on either side, and
    then advance forward. Forward, forward, never backwards! Unless you have to of
    course. Anyway, now on with the guide. A pig cops with ascend upwards and
    another alien soldier will come up. Take these out of the equation, then go
    into the teleporter. As soon as you come out, a pig cop will be facing you.
    Kill him with the shotgun and then take out the alien soldier. Some more pig
    cops and alien soldiers will be ready to take you on so don't let them win!
    Fight! Anyway, bad guys will be in the bedroom either side of Duke, so be WARY.
    Don't go down the stairs yet, you haven't completed your objective. Go further
    up the dormitory and get the supplies, such as ammo and medikits. You will HAVE
    to fight enemies, so be alert. Go into the room near the teleporter and stand
    on the desk. Jump off and get the blue key card. Now go back through the
    teleporter, and go to the door in the room with the second teleporter. Open it
    and kill the alien soldier. You will meet some more alien soldiers and some pig
    cops. These guys should be easy to vanquish. Then go over to the laptop.
    Mission objective complete! Go into the air vent right of the laptop, then go
    into the room at the end of the passage. Blow up the barrels, and destroy any
    residual alien activity with the shotgun.  Jump down and get the health kit to
    the left of the air vent to replenish your health, if you need it. After this,
    go to the end of the corridor and go through the door at the end. Go into the
    teleporter at the end of the room and go to the right. Keep walking until you
    see a set of stairs. Then go down them and into the door at the end. You will
    meet a new enemy here, the Grey. Read my enemy profile to find out how to beat
    him, one shotgun blast should do the trick. Read the cutscene and go into the
    room. There are Alien soldiers and pig cops in here. Kill the enemies on the
    upper level, then take out the enemies in the lower level. Go down to the lower
    level and if your health is below 100 points, get the medi-kit behind the metal
    block. Now run down the tunnel and proceed to the next level. Level complete!
    Ho hum, time for level 1C.....
    Level 1C.
    Watch the cut scene and you will find yourself in the subway. Go through the
    door and get ready to fight. Strafe around the corner, facing to your right,
    and you should be facing the pig cop. Take him out and then go up the passage
    on the right. You will meet some more pig cops here. Kill them, and then kill
    the pig cop right ahead on you. Now go down the left passage and kill the alien
    soldier. Get the secret if you must, which is on top of the crates on the left.
    It is behind the wall on top of the crates.  Now go through the door and kill
    the alien soldier and the pig cop, then kill the remaining bad guys. Get the
    medikit (I think you might need it) and then go through the door on the right.
    You will meet some alien soldiers, pig cops and a Grey. Kill the Grey first, as
    always, then concentrate effort on the Alien soldiers and the pig cops.  After
    this go through the passage at the end of the corridor, and get ready to fight
    alien soldiers and some pig cops. Get the medikit at the end of the corridor
    and then kill the pig cop which will be waiting for you. Go back to the passage
    right of the door you came in, and fight the pig cops and alien soldiers. Get
    the ammo they drop and go forward, son. When you go forward you will meet an
    alien soldier standing on a crate and another pig cop. Deal with the pig cop
    first, then deal with the alien soldier. Remember to do this in the right
    order! Other wise it will leave Duke a' hurtin! go through the door at the end
    and shoot the barrels. This will kill all of the pig cops. Remember the alien
    soldier on the right, hiding behind the wall. After this, go through the door
    on the left. Kill the alien soldier, pig cop, and the other alien soldier. Look
    at the monitor and get a glimpse of the boss. Don't worry about it. With MY
    GUIDE you can take him out. Now go through the door and hit the switch. This
    will open the door in the room with the yellow/blue crates. Go back to the room
    with the yellow/blue crates, and go through the door that was previously locked
    and strafe through it, facing to your left as you do. Kill the pig cop by
    strafing back and forth, then turn around and get the Grey. After this go
    forward, but don't let the Grey in the room to the left get you. Instead stay
    behind the wall and kill the pig cop from there. Then get the Grey and the pig
    cop, let them have some with the shotgun! Equip the shotgun and go into the
    teleporter. As soon as you come out, you will be faced with a Grey. Kill him
    then go around the corner. You will meet another Grey here. YOu must then go
    down the stairs, and to the boss. Watch the cut scene and get ready! Ready? GO!
    Boss strategy.
    Get the atomic health and rocket launcher. While strafing, shoot him/her/it
    with the rocket launcher. After you have run out of rocket launcher rounds,
    take him with the shotgun. After about 30 shotgun blasts he should be dead. Get
    the red key card. After getting the key card go through the door and kill the
    two alien soldiers. You could just run past them, nut I know you have your
    pride! Get the medikit and go into the teleporter. Level complete! Now time for
    the next episode, Egypt!
    Level 2A.
    Get the armour bonuses right in front of you and equip the shotgun. Go down the
    stairs and face to your left. You will see and Octabrain. Here are some more
    soldiers and to the right side near the end, another Octabrain. Go through the
    door near the second Octabrain and kill the alien soldier. Go down the stairs,
    and turn right. You will meet an enforcer here. Collect the ammo he drops and
    go down the corridor, and hit the switch. Watch out for the Grey through the
    window, he can cause you strife if you underestimate him/it, as with all
    Grey's. Go to the door nearest the entrance on the left and kill the enforcer.
    There will be more enforcers here, and they may take your health down to 50-60
    if you are not careful. After you go down the passage way, you will meet some
    more enforcers, which will be in the distance, and on the left hand side some
    alien soldiers. Kill the enforcers first then kill the alien soldiers. Go down
    the left hand side passage way and walk down the corridor at the end. You will
    see some enforcers to the right and in front of you. You will also see some
    alien soldiers, take them out. Go into the next section. Here you will face pig
    cops, Grey's and enforcers. It is best to face where they are and strafe and
    shoot. Go down to the end of the last passage and go into the alcove,
    remembering to collect the ammo your dead adversaries left behind. In this
    alcove you will meet an Octabrain, shouldn't cause you too much trouble. Jump
    onto the steps on the left, and go up. If you have been disobedient, and walked
    into the sand, you will notice your health decreases! Anyway get the yellow key
    card and jump onto the stairs on Dukes left. Go into the door at the end of the
    previous room and find yourself back in the first section. Go into the door and
    the end of the room, the end you are closest to. In this room you will first
    face two Grey's. Your health may be rather low now, so be careful when facing
    them. Go to the back of the rooms first area, and kill the Octabrains and
    enforcers that are in the room. Go over to the end, jumping the gap and hit the
    switch. You will notice some health boosts here. Get them and restore your
    health, which you may need to. Now go back to the first area. If you fall into
    the sand pit, there is a lift near the right of the door you came in. Go to the
    door at the top, near the door you came in. You will meet an Octabrain here.
    Kill it then take the lift down. As soon as you take the lift down, you will
    encounter an alien soldier, so be quick on the draw. In this area there are
    Grey's and Enforcers. They may cause you some trouble, but if you hide behind
    the wall by strafing, and combine this with accurate fire power, YOU CAN WIN!
    Phew.... Next go into the passage at the end of the room and hit the switch.
    This will bring the card key down, but also open up a secret area, which is
    inhabited by a Grey, an Enforcer and an alien soldier. Get the key card after
    you have taken out the enemies and go back to the room with the sand pit and
    open the door. Level complete! Get ready for.......
    Level 2B.
    Kill the alien soldier with the machine gun (A pistol works fine if you don't
    have the machine gun) and also take out the other one around the corner. Go to
    the right, and kill the Enforcer and Alien soldier. Go up the stairs at the end
    and hit the switch. Watch out for the Octabrain that are in the secret area now
    you have hit the switch. Also be wary of the Octabrain that is in the distance,
    it can get you, and you may not be able to see it. Very deadly. Go over to
    where the Octabrain was, and go through the door in front of you. As soon as
    you open the door, you will encounter an alien soldier. Kill it then go to the
    left, you will see one Octabrain, and in front of it, an alien soldier. After
    you have dealt with these, face to the left and strafe. Here you will see an
    Octabrain. Take him out of the equation, then go into the door on the left. In
    here you will see the enforcers and alien soldiers. After you have dealt with
    these guys, go out of the door at the end of the room and then get the pipe
    bombs. Go up the stairs and kill the Enforcers and alien soldiers then get the
    key card and weapons in the room. Go out to the area you started off in, and go
    into the area near where the distant Octabrain was. You can now open the door,
    since you got the key card. Through this door you will meet an enforcer, and
    another alien soldier. Also there is another enforcer at the end of the
    corridor, jump over the sand pit, and go into the room with the crushers. In
    this room are alien soldiers and an Octabrain, also there is an enforcer that
    is hiding. You will need to go under the crushers to get the medikits, but at
    this stage you do not need to get them, or at least you shouldn't.  Go into the
    door at the top right of the room, and kill the Octabrain, enforcers and alien
    soldiers. You will need to go under the crushers to get the schematics, and
    complete your mission objectives. Go into the room where you found the red key
    card and go through the door where you could not access before. Now kill the
    alien soldier and the enforcer and now equip the rocket launcher and take out
    the bad guys near the blue key (which is on the stone column). Take a running
    jump off the top (This will take some of your health) and get the blue key
    card. Go through the stone passageway and kill the enforcer. Now jump down and
    you will find yourself in the area you started in. Find the blue key door,
    which is near the crushers room and exit. Level complete!
    Level 2C.
    You will start off in a room with double doors. Go through them and have your
    shotgun equipped. You will face up against two alien soldiers and two
    enforcers. Kill them and get the ammo. Also pick up the MP5, for additional
    fire power. Now go through the door on the left. In this room you will meet an
    alien soldier. Kill him then go through the door, in this room you will meet
    alien soldiers, Octabrains and enforcers, you can hit the switch on the left to
    activate the metal blocks. Go into the next room, kill the aliens, then go down
    into the pit area and hit the switch. Then go around the corner and get the red
    key card. Now go back to the first section. Go through the door in the first
    room and go into the room with the Octabrain, alien soldier and the Enforcer.
    Get the medikit, and go through the door at the end of the room. Go down the
    stairs, killing the many aliens as you do.  When you reach the final room, you
    will encounter a Grey and an Octabrain. Kill them then get the key. After you
    have gotten the key, you will have to fight an Octabrain and an alien soldier,
    if you want to hit the switch, which you should. Go back into the room with the
    sand pit and go down into the lift area on the left.  Get the secrets (I
    mentioned these because I think you may need the health boosts) and go back
    into the room that required the blue key. It is the room where you found the
    red key, but you have to go down the lift at the back of the room. You will now
    have to face the boss.
    Boss strategy.
    You will notice that your weapons have no effect on it, you have to shoot it to
    open up the door that are vital to the completion of the level. You have to
    activate the crusher by hitting the two switches and lure the boss underneath
    it. Easy. Just one question. Why is the boss stupid enough to walk underneath
    the crusher??!!!!???? Now go through the double doors, kill the Grey and go to
    the final part of this episode.
    Level 2D.
    This level is easy if you have over 150 points of health left. First run down
    the corridor and kill the enforcer. Then run to the left and go into the room.
    Kill the alien soldier and go into the passage on the left. From here follow
    the path and run to the exit. The random explosions are a real pain on this
    level, but you should be able to make it through to the end without much
    trouble if you keep running. Remember your mission is not to kill, but to
    escape.
    Level 3A.
    You are in Sydney! Well done on completing the last level. It is REALLY tough,
    huh? Take out the pig cop hiding behind the wall on the right, then kill the
    alien soldiers and the other pig cop. Run down to the end of the first street
    and kill the pig cops and Enforcers, as well as the alien soldiers. You can
    shoot the pumps and they will explode. This may help you to dispose of the bad
    guys.  Go into the store and get the lead cannon from behind the counter, but
    not before you have disposed of the alien soldier, and the pig cops. Now go
    back to the start and go into the first door on the left. Kill the enforcer and
    pig cop from a distance with the normal shotgun (Yes, that's right, from a
    distance with the shotgun, it works) and then go into the room. There is a pig
    cop to the left, so take him OUT, now I said, NOW! Go into the store and get
    the energy cell and also Remember to kill the enemies in here, the forces are
    comprised of pig cops, alien soldiers and Enforcers. Now go into the cinema (It
    is at the end of the first street) and kill the Enforcer. Now kill the alien
    soldier and the pig cops to the left. Go into the lift and get ready to fight
    some alien undesirables. Go into the small door room first and get the health
    bonuses and the blue key card from the room that the pig cop is in. If you open
    the doors on the side you will have to fight alien soldiers, but will get some
    health, ammo and rockets. Go back to the double doors and open them. Tough one
    comin' up. You will have to fight an Octabrain and an enforcer. You may find it
    helps to destroy the chair, so that you can strafe out of the way of the
    blasts. Now go inside and kill the rest of them. There are some near the movie
    screen, that you may not be able to see, but now ya know bud. Go into the store
    at the start of the level and go into the freezer. Now kill the Octabrain and
    the Grey and then get the key card. Go into the room right of the start of the
    level and fight the alien soldiers. Then go through the door and kill the
    Octabrain, and then the Grey. Jump onto the area with the red curtains, and go
    inside, get the medikit if you need to, there is one inside, and one outside.
    Go through and kill the Grey and the alien soldier. Then speak to the woman and
    get the red key card. Go into the door that requires the red key card (it is in
    the room with the red curtains) and complete the level. Level complete!
    Level 3B.
    You will start this level facing two Enforcers and one alien soldier. Kill
    them, then go into the store and fight the bad guys inside. Go to the back and
    go inside the air vent. Here you will meet an alien soldier and a Grey. The
    Grey is the sentry alien, so he will drop a key when he dies. Get it then if
    you want to see the "lulu lass" cut scene go into the air vent near the start
    of the room. Now go to the opera house near the end of the street. Now you have
    the red key card you can enter. Have your MP5 equipped, so that you can dispose
    of the alien soldier behind the door with ease. Go inside, and watch out for
    the Octabrain on the far right hand side, and the enforcer on the near right.
    Now go into the small door room and kill the Grey, alien soldier and the
    Enforcer. Go into the next room, and give the Grey a hard time. Collect the
    shrink ray, and go through the air vent. Go into the room at the end and kill
    the three Enforcers that are waiting for you. Now go left and into the room
    just down this passage. Hit the switch and go back out. Go into the next room
    which is down the corridor on the left, to get the blue key card. Now go
    through the door near to where the enforcers were and complete the level.
    "Going to the opera and without my tuxedo!" Level complete!
    Level 3C.
    On this level, you start off being faced by two alien soldiers. Kill them with
    the shotgun, then go to the right and kill the Grey, then go into the lift.
    Kill the Enforcer, then hit the switch. This will open up the opera stage area.
    Now go back down, and go into the toilets area.
    This is the first door in front of you when you come out of the lift. There are
    bad guys in here, but also ammo and health boosts. Get them, take care of the
    aliens then go back out and into the other double door. You should have
    disposed of some of the bad guys in here, but there may be some Enforcers
    around the corner, that you have not taken care of. After you have taken care
    of business, go through the air vent and into the Grey room. There is one
    Enforcer in here, so kill him the go through the next air vent. You should be
    able to see the Enforcer from inside the air vent, but there are also one alien
    soldier, one Grey and another Enforcer in here. Go to the back and hit the
    switches. These will activate the lifts. Go into the one on the right. Now get
    the plans for the doomsday device, which are around the corner, in the alcove
    near the Octabrain. This will make your mission objective. Now go into the
    opera stage room and run over and get the red key card. Now run back and open
    the door that requires it. Inside will be a alien soldier and around the
    corner, enforcers and other aliens, including Grey's. Go through the door and
    find yourself near the opera stage area. You will see that a teleporter has
    opened up. Go into the teleporter quickly you see once you have teleporter and
    you will find yourself in a Grey room. In this room you will be immediately
    faced with an Enforcer. Kill him then take out the alien soldier. Hit the
    switch and get the medikits on either side. Now go through into the opera stage
    area, and on the opposite side of the teleporter is a door. Go into it, and
    complete the level. Level complete!
    Level 3D.
    In this first room you will be alone. But you wont be for long! Go through the
    door and fight the pig cop and Enforcer. Go into the next room and hit the
    switch. This may sound like a bad idea, but trust me. You have now activated
    the doomsday device. To deactivate it, you must hit four switches, which are in
    the next room. The first switch is in the room with the small wooden door, the
    second is behind it, in the room with the small wooden door. The next is on top
    of the machine, the last is by the big window. Now its boss time. Go into the
    teleporter near the small rooms with the switches, and face the boss.
    Boss strategy.
    This guy shouldnt causes you too much trouble. Just blast him with the RPG, and
    stay away from him. If you let him get close, he can HURT you. So watch it. Now
    time for episode four!
    Level 4A.
    I recommend you use the MP5, as ammo for the shotgun is scarce. You see pig
    cops are meant to wipe out residual human resistance, which is why you only see
    them on the earth levels. At the end of the corridor you start off in you will
    meet and alien soldier. Kill him then go into the door on the right. The other
    doors are inaccessible, so seek out alternative mean of opening them by going
    into the door on the right. Your mission on this level is to destroy the alien
    eggs. Not too hard. Start off by killing the Enforcer and then killing the
    alien egg down the stairs. Go to the left and you will see another egg. Kill it
    and go to the left you will see some more eggs here. As usual, kill them then
    go into the air vent. There are Enforcers inside here, but you should be able
    to kill them with ease.
    Just going out to the shop. I woke up at 0629, 12/10/2002, and I haven't had
    anything to eat..... See you in a bit.
    Food update. This is just a little piece on me. You can skip it if you want.
    Got back from Spar at 0738. Got nutri grain strawberry and blueberry. Ate
    strawberry at 0739. Drank tea at 0740. Now back to guide.
    Anyway... Go into the first passage you see, and kill the Enforcers. There is
    an alien egg here, and some more around the corner. Don't go down the stairs
    yet. You must first kill the alien eggs. After you have killed the alien eggs,
    go down the stairs. You will meet an alien soldier and an enforcer. Behind the
    pillar are two alien soldiers. There are some more alien eggs here, so kill
    them and go into the lift. There are some Enforcers on the upper level. You can
    deal with them with the rocket launcher, but I suggest you leave it till later.
    Go up the stairs and go down the stairs on the right. There are Enforcers and
    Grey's here. Go into the big door, near the door that requires a yellow key
    card. I am watching a kids cartoon called Teamo supremo(I think), its actually
    not that bad. Besides the point. Anyway you will find the yellow key card in
    here. Go right to the back and get the Key card. Beware as it is guarded by an
    Octabrain and there are alien soldiers and Enforcers in here. Go into the room
    that the yellow card requires, and kill the Enforcers that were giving you
    trouble earlier. There are also two Grey's in here. Go into the door in this
    room and kill the Grey that is (literally) in your face as you open the door.
    You will also be able to spot an Enforcer in here. Now go into the door on the
    left and complete the level. Level complete!
    Level 4B.
    Go through the door and you will find yourself faced with an Enforcer. Go
    around the corner and you will see a Grey with its back turned to you, and an
    Octabrain in the distance. Kill the Grey first, then take out the Octabrain. Go
    to the right. You cant access the area to the left yet. This level is hard.
    Just persevere. Go to the right and kill the Grey and the Enforcer. Now go to
    the area up ahead and take out the Grey and the Enforcer. There are an
    Octabrain and an enforcer here. I recommend you use the rocket launcher (also
    known as the RPG) to take out these guys. Go through the door at the end of
    this passage way, and kill the Enforcers that are in this room. Hit the switch,
    while watching out for the alien eggs. Hit the switch on the left, and only
    that switch. If you hit the one on the right, the bridge to the room at the
    start will go back down, and you don't want that to happen, now do you? Go back
    out and go to the area with the alien eggs, which has just become useful. If
    you walk forward from the previous room you should be able to find it. Go
    inside and kill the Grey on the left, then take out the Enforcer. Get the blue
    key card and kill the alien eggs that rear their ugly heads, and also get the
    ammo and medikits that are near the alien eggs, you may need them. Now go out
    of the room and go straight forward, you should see an area with lots of alien
    eggs. Kill them using a pipe bomb and then go into the door, with your shotgun
    equipped. Kill the alien eggs, then take out the Grey on the platform, then
    kill the Enforcer and the Octabrain. If you want the secret jump onto the
    raised platform where the medikit is. Watch the cut scene and go through the
    door. Get the secret if you must and go into the room on the left, near the
    start. Inside you will face a Grey and Octabrains either side of you. Go into
    the room on the left then hit the switch inside. You can get the health boosts
    to take your health past 100. But remember to take care of the Enforcers in
    this room. Now go into the room on the right and kill the Grey in here. Next
    take out the Octabrain, and then kill the Enforcer at the top. Now kill the
    Enforcer and the Octabrain around the corner and hit the switch. This will
    activate some stairs near to where the Enforcer on the elevated platform was.
    You will have to jump the stairs gap. Kill the Enforcers and the Grey's (This
    may prove difficult) and then hit the switch. This will open the door and turn
    off the cloaking device. Go back into the room with the Octabrains either side
    and then go into the big door. Kill the alien egg with your pistol and then go
    into the air vent. Level complete! Well I'm going to play Final Fight 3, at
    0858, 12/10/2002, while watching some cheesy cartoon on ITV, called Lloyd in
    space. Only playing for one continue, so I'll be back in a bit.
    Level 4C.
    Anyway back to the guide. Go through the air vent and kill the Grey with your
    MP5. Now go around the corner and take out the Enforcer. Then kill the crab.
    Now go around the corner and kill the Enforcer. Go into the air vent and go
    into the first passage you see. Go down and kill the crab with your pistol.
    Also kill the Enforcer with your pistol, then kill the Grey with your pistol.
    Equip the rocket launcher, then jump onto the raised platform with the 25 point
    medikit, and run backwards because you have just opened up an area with two
    Octabrains. Kill them with the rocket launcher, then go into the air vent at
    the back of the room. Equip the mighty foot and kill the crabs in the air vent
    with it. This is the time to start using the mighty foot. It is powerful and if
    you know what you are doing, you can cause major damage with it. Only use it if
    you are faced with one enemy though, and don't use it on Octabrains. Go through
    the door that can be opened and get the medikits and kill the aliens inside. 
    Now go back to the previous room and go into the air vent that is unopened, and
    go into the first passage the you see inside. In this room you will face some
    crabs and Enforcers. Go into the air vents in this room, but not before getting
    the medikits if you need them. Now go down and get to the terminal, but not
    before killing all the bad guys in this room. If your health is low, don't
    worry about it. You should have 30-50 points left. You can replenish it on the
    next level, if you are skillful and cautious. Go into the air vent and go into
    room that leads back to the start, the one with the crabs, Grey's and
    Enforcers. Then go into the door on the right, and complete the level. Level
    complete!
    Level 4D.
    Get the Mp5 ammo and the MP5. Then go into the lift on the left. Kill the
    Enforcer, and go into the door on the right, but not before equipping the
    mighty foot. You will be immediately faced with a crab. Kill it with the mighty
    foot, then equip the MP5. Kill the Octabrain and then kill the enforcer. If you
    are going to get the 10 point medikit, first kill the Enforcer around the
    corner, then get it. Now go around the corner and try to get the medikits
    without getting crushed. It is hard, but can be done. Go back to the place with
    the ten point medikit, and go through the door. At the end of this passage way,
    on the left, there is a Grey. Kill it, then go through the door closest to the
    door you came in. Inside this room are crabs, Enforcers and alien eggs. Kill
    the crabs and enforcers with the MP5, then finish the job by killing the alien
    eggs with da big boot. Hit the switch, then go into the black wall on the left.
    I know this is a secret, but it is VITAL to the completion of this level. It
    contains a blue key card. Go down the passage way and equip your mighty foot,
    to take out the crabs. Now at the end of the passage way, equip the rocket
    launcher, then kill the Octabrain. Jump over and grab the key card, and on the
    next platform, grab the atomic health. You now should have health in the region
    of 150-190. Go back to the door guarded by the Grey in the room before the
    switch. Now go through and kill the Grey and the crab. Equip your rocket
    launcher and kill the bad guys. Jump over and get to the door at the end. There
    may be an Enforcer you have missed, so watch it. Go into the door and follow
    the passage, it will take you back to the start. Go into the lift in front of
    you, and use the blue key card on the door at the end of the passage. In this
    room, kill the crab and the enforcer then hit the switch on the right. Hitting
    the other switch will cause you trouble. In the next room kill the bad guys and
    then hit the switch closest to you when you exit from the previous room, the
    switch in front of you. Then in the next room, kill the Octabrain, then hit the
    switch on the right. This bit is hard. You may have something like, 20 points
    of health left when you complete the level. If you have less than 50 points,
    restart. I mean it. Go to the lift in the center and kill the crab. Then go
    into the door. Kill the Enforcer and open the next door. There are two
    Enforcers, and one Grey, with some alien eggs. Now for the tricky bit. Equip
    the rocket launcher and jump across the gaps, taking care NOT to fall in to the
    sand pits. If you see any enemies let them have it with the rocket launcher. At
    the end, go into the door, meet the clone and complete the level. Level
    complete!
    Level 4E.
    Kill the enforcer and the crabs, and also kill the Grey that is around the
    corner. Now go into the door and kill the crab and the Grey. Go into the door
    behind the Grey and kill the Octabrain. Now turn left and go into the air vent.
    Go down the vent and come out the first passage you see. Get the key card and
    listen to what Duke says. IT WONT BE EASY! Now go back into the first room and
    go into the door near the first Grey.  Go through this door and have the
    shotgun equipped. Now kill the crab and the Octabrain, then go through the big
    door. Kill the alien soldier, and kill the other aliens in here before you go
    near the red key card. Get the red key card and a room full of crabs will open
    up. There are four crabs to deal with, but you should be able to take em' with
    ease. Now go into the room at the end of the corridor, and kill the aliens in
    the first section, which consist of Octabrains, Enforcers, Grey's and crabs.
    After you have killed them go up the passage way, fighting Enforcers and alien
    eggs as you go, then open the door. Have a good weapon that has lots of ammo
    equipped, like the shotgun. You will face up to Grey's, alien soldiers and
    Enforcers. Now go through the next door. In this room you will fight Grey's,
    Enforcers and crabs. Down the stairs is an Enforcer. Take care of him, then go
    into the door at the bottom of the stairs. In here you will meet an Enforcer,
    an alien soldier and an alien egg. Give them some love with your MP5 then go
    around the corner. There is an Octabrain here that is very hard to see, take
    him down with the MP5. Now go into the door and kill the Grey's, and Enforcers.
    After this, go into the passage (You can see it on your map, it is the one that
    is incomplete) and kill the Enforcers. Don't bother getting the secret, its
    more trouble than its worth. In here kill the rest of the Enforcers and go up
    the stairs, you will meet some Enforcers, alien soldiers and Grey's. Go out the
    door and kill the rest of the alien soldiers. At the top of this corridor, go
    to the right and through the big door. Get the medikit and the ammo, while
    killing the Grey's and alien eggs. Now go out and go into the area in front of
    you. Kill the alien soldiers and get the girl. Level complete!
    Level 4f
    This level will take time, sweat, tears and a passion for gaming. Go down the
    stairs and run backwards. The alien soldier will follow suit. Kill him then
    strafe down the stairs and kill the enforcer. Turn around and face the
    Octabrain. You can take him out with your pistol, you may have to because of
    the ammo rationing on this episode. Kill the alien egg before you jump onto the
    platform. Kill the enforcer on the platform to your left and get ready to face
    adversaries, which are Octabrains, Grey's and alien eggs with soldiers. Use the
    rocket launcher to deal with these, but use the pistol to take out the alien
    eggs. You should now be on 100 points of health. If you are not, use the
    medikits to restore your health to a reasonable level. Equip your MP5 and go
    through the door. You will meet acid spitting crabs, alien eggs and an
    enforcer. Kill these then get the secrets which will give you armour, rockets
    and energy cells. To get the secrets, just walk into the walls. Go up the
    passage nearest to the door you came in, and get ready to fight an enforcer,
    alien eggs and acid spitting crabs, which dominate this passage way. There is a
    Grey in the lift at the end of this passage way, but you don't have to kill it.
    Go through the door in the passage way and a equip your rocket launcher. Kill
    the Grey's and enforcers on either side of the room in the middle. You will
    notice if you fire a rocket into the room in the middle, it will not hit the
    target. So go inside after you have killed the enemies on either side and
    attack the monsters in the room from the sides of the room that are open. Watch
    out for the alien aggs. At the back of the room are Octabrains. Take these guys
    out with the rocket launcher. You should have 5-6 rockets left. If you need to
    replenish your health run back to the secret rooms and get the medikits.  Now
    hit the two switches, located at the left and back of the room and go into the
    room in the middle. Get the ammo and as soon as you get the key card, run out
    of the room unless you want to fight Grey's. Go into the room with the secret
    rooms and go right to the end and to the right. In this room are an alien egg
    and an acid spitting crab. Take these guys out with the pistol and then equip
    the machine gun. Bring the lift down and kill the enforcer with the machine
    gun. Go up and kill the alien soldiers and alien eggs with the pistol. If you
    meet enforcers, kill them with the MP5. Now go through the door and kill the
    enemies with the machine gun and the rocket launcher. Go onto the final
    platform and collect the health boosts. now go into the room and make sure you
    have a good close range weapon equipped, like the MP5. Kill the enforcers, and
    go to the right. Take out the Grey's and the acid spitting crabs, as well as
    the enforcers and go into the next room. Here you will meet some more enforcers
    and acid spitting crabs. Kill the enemies in here and find the door. If you
    need a medikit, pass the door and go down the corridor to get one. Now go
    through the door and equip he rocket launcher. If you have 10-15 rockets left,
    this should be easy. There are Grey's, alien soldiers, Octabrains and enforcers
    in here. Take the alien soldiers out with the pistol, but kill the rest with
    the rocket launcher. You are near the end of the level. DONT DIE NOW! After
    this level is complete, you will get the phone number of the girl. No doubt
    Duke'll call.
    Level 4G.
    On this level you will start off in a corridor. Equip your MP5 and go through
    the door. Kill the Grey and the enforcer then turn to your right. Kill the
    enforcer then run up the stairs on the left. Take out the alien egg, then walk
    into the wall on your right. This will open up a secret. You will NEED the
    armour, which is why I mentioned it. Take out the alien soldiers and the
    Octabrain, then pick up the ammo the dead enemies left behind. Look at the
    video console and take a look at the boss. Looks tough doesnt he? Anyway, equip
    your pistol and go through the door. Take out the alien soldier and kill the
    crabs. Arent the crabs annoying? Anyhow. Go through the next door and kill the
    Grey. Around the corner is an enforcer, so equip your MP5. Another enforcer is
    around the corner, as well as an alien egg. As always, kill them before they
    can get a hit on you. Now go through the door and get ready to fight, two
    enforcers and an Octabrain. Concentrate fire on the enforcers then take down
    the Octabrain. Next go into the room on the right. Use the MP5 to kill the
    enforcers and alien soldiers, then kill the Grey. Get the secret that was
    inside the machine on the left, and you can get some ammo and atomic health.
    After this go back into the room with the teleporter, get the small medikits
    that were in the room on the right, and then go into the lift area. Kill the
    bad guys in here, then call the lift down. An enforcer will be waiting on the
    lift, so take him out with your MP5. At the top of the lift will be another
    enforcer. He can shoot you from where he is, so be careful. Go up the lift
    preparing to fight some more enforcers, Octabrain and a Grey at the bottom of
    the stairs. Kill the crabs and the enforcers, then go through the door. You are
    near the final boss. If you died now, it would be a life changing shock to the
    system. Hit the switch to make the floor go down, then follow the path into the
    room with the Grey's and other switch. Watch the cut scene then get ready to
    fight the boss.
    Boss strategy.
    This boss is easy. Just keep taking him with the rocket launcher, then switch
    to the shotgun. After that, get the blue key card from his still warm corpse,
    then rescue the girl. Now onto the next level.
    Level 4H.
    One tough level coming up. Your mission is to get to the exit, while fighting
    bad guys and escaping random explosions. Like the Egypt level but tougher. This
    wont be easy. It took me a few tries. I don't really need to write a guide for
    this level, except to tell you to have at least 70 points of life left, and run
    all the way to the end but I will anyway.  Kill the Acid spitting crab and get
    the medikit. You will meet an alien soldier around the corner. After a while
    running you will meet an enforcer. Take him down with the MP5, and then you
    will meet another alien soldier. After this you will meet an acid spitting crab
    and get some armour. If you have been collecting the medikits, you should have
    100 points of life left. Kill the enforcer and the acid spitting crab and then
    go through the door. On the next section you will meet alien eggs and crushers.
    After this you will meet some alien soldiers in the next room. These should not
    cause you too much hassle, and you should have 95-100 points of life left. Go
    through the next section, which has crushers, one Octabrain and an enforcer,
    and then into the next room, which has a Grey and an alien soldier. Go through
    the two doors and then go into the room with the red key card. Get this and get
    the medikit. Go through the door on the left, and go into the area with the
    sand pits. Jump onto the black blocks, and get the medikits. Go through the
    door at the end, and get ready to fight an enforcer. After this run through the
    corridor and at the end, go through the first door you see, in the next room go
    through the door nearest to the right. In this room go through the door closest
    to you. Run through the corridor, and kill the enforcers. After this go through
    the door, into the teleporter, and get ready for the ending!   You should be
    able to do it as long as you remember to keep running. And that's the end of
    the game! That's all folks!
    The cheats.
    If you want cheats, there are dedicated sites to help you out. Such as
    www.cheatplanet.com, I didn't include the cheats in this guide because I don't
    want to be accused of help people to win the game in an unfair fashion. You
    see, as a hardcore gamer, I have my reputation throughout the gaming community
    to uphold. I hope you understand!
    -----------------------------------------------------------------------------------------------
    7. Buttons.
    -----------------------------------------------------------------------------------------------
    The buttons are simple to remember, as there are only a few of them. No doubt
    this will become harder to remember when the new six button Game boy comes out.
    This was written on 12/10/2002, 1315. Here they come!
    L - Strafe left.
    R - Strafe right.
    A - Jump.
    B - Shoot.
    Select - choose weapon.
    Start - pause game.
    L and R - Look around.
    -----------------------------------------------------------------------------------------------
    8. Legal stuff.
    -----------------------------------------------------------------------------------------------
    If you copy this guide, I will ask you to remove it from the medium, and then
    issue an apology. If you refuse to do this, THEN I will take legal action. If
    you want to use it on your site, e-mail me, with the subject line "I want to
    use your guide." and I will more than likely let you use it. That is, if the
    site doesn't contain questionable material, such as porn or terrorist
    literature. That said, read on.
    -----------------------------------------------------------------------------------------------
    9. Credits.
    -----------------------------------------------------------------------------------------------
    Aaron Adams - All round hardcore gamer and creator of this guide.
    Thanks to my mom, dad, family, my friends Tohseef Khan, Tireth Singh, James
    Teague, Matthew McCarthy, Kurt and Craig White for being there for me.
    Tips.
    If you use the freeze thrower on Octabrains, they will shatter without your
    intervention!
    You cant use the shrink ray on Octabrains.
    If you want to contact me, do so at snake7plisken@hotmail.com, bear in mind I
    am a busy man, and I don't have time to reply to all of your e-mails. I will be
    looking for work in the games industry, like tester, writer of developer in
    2005. Thank you for reading. This guide was completed at 1333, 12/10/2002. I
    started to finish it at 0614 and finished it at the previously mentioned time.
    Brookside (my favourite soap) finished 15 minutes ago. I hope they don't stop
    showing that! Laters, stay in school/college/work, live 4 games, PEACE OUT.