Fire Emblem 6
Support System FAQ
Version 1.1
By Juigi

Table of contents
1. Introduction
2. Version notes
3. How to use the Support system
4. Support Lists
5. Effect on stats
6. Some things to note but aren't related to the Support System
7. Credits



1. Introduction

Hello. In case you don't go to the GameFAQ Boards, I am Juigi, elder half of
the Kario Brothers, who are ripoffs of the Mario Brothers (from the Mario
series). My email address is figaro_brothers@hotmail.com. But enough of that.

Fire Emblem is a Strategy RPG series that has yet to be in America. So why are
Marth (from Fire Emblem 1 and 3) and Roy (from Fire Emblem 6) in Super Smash
Bros. Melee? Because SSBM was made in Japan. Both characters were the
Lord/Leader of an army in their respective games, so they needed to survive for
you to avoid Game Over.

Anyway, I'm making this FAQ because I've had enough of the constant problems I
had to deal with involving the Support System, and I'm sure some other people
may be dealing with them too. Pegasusknight.com has much info on the support
system, but the site is in Japanese.

2. Version Notes

Version 1.1 (6/30/2002) - Errors I noticed when 1.0 was released on GameFAQs
are fixed. I also added a new section (not related to the Support system) and
some info about how to get two people to support (the latter courtesy of
"captamzai" from the GameFAQs boards, though he got some of the info from
Pegasusknight.com but at least he confirmed some of it).

Version 1.0 (6/29/2002) - I just realized as I sent this that I forgot some
things. Well, they should be in there now. And I completed the Support lists
too.

Version 0.2 (6/18/2002) - Just the Support Lists needs some finishing, but it
is quite a bit.

3. How to use the Support system

First off, in order to have 2 people support each other, you must have both of
them attack together, stand next to each other, or, more importantly, have them
participate in the same mission. Once they are ready to increase their support
level (check the menu to make sure), have one talk to the other, and walla.
Increased stats. From what I heard though (and I think the source (probably
Pegasusknight.com) is correct anyway), the stat increases don't take effect
unless BOTH of the people who support each other are participating in the
battle. Thankfully, you should worry about survival of ALL units anyway since
dead units can't be brought back to life, but that eliminates only half the
problem......

Anyway, there are 3 levels of support: C, B, and then A. C requires the
friendship rating of the two people supporting each other to be 60, B requires
120, and A requires 200.

4. Support lists

Here's how to use these lists:

Name (Element of person):
Possible partner's name (element of possible partner, starting friendship
rating/friendship rating increase rate)

Roy (Flame):
Relina (Light, 56/+4)
Marcus (Ice, 30/+2)
Wolts (Ice, 30/+2)
Alan (Flame, 20/+2)
Lance (Reason, 20/+2)
Cecila (Reason, 20/+2)
Sofia (Darkness, 1/+1)
Thany (Wind, 1/+1)
Sue (Wind, 1/+1)
Lalam (Thunder, 1/+1)

Marcus (Ice):
Roy (Flame, 30/+2)
Alan (Flame, 20/+2)
Lance (Reason, 20/+2)
Wolts (Ice, 20/+2)
Relina (Light, 1/+1)

Alan (Fire):
Tiet (Ice, 1/+1)
Marcus (Ice, 20/+2)
Wolts (Ice, 20/+2)
Lance (Reason, 30/+2)
Wade (Flame, 1/+1)
Roy (Flame, 20/+2)

Lance (Reason):
Marcus (Ice, 20/+2)
Wolts (Ice, 20/+2)
Alan (Flame, 30/+2)
Lot (Reason, 20/+2)
Roy (Flame, 20/+2)
Clarine (Thunder, 1/+1)

Wolts (Ice):
Roy (Flame, 20/+2)
Marcus (Ice, 20/+2)
Alan (Flame, 20/+2)
Lance (Reason, 20/+2)
Sue (Wind, 1/+1)

Bors (Wind):
Relina (Light, 30/+2)
Barth (Ice, 20/+2)
Wendy (Flame, 35/+3)
Astohl (Darkness, 1/+2)
Oujay (Wind, 1/+2)

Ellen (Wind):
Miredy (Darkness, 20/+2)
Zais (Thunder, 10/+2)
Saul (Ice, 1/+1)
Lugh (Flame, 30/+1)
Chad (Thunder, 1/+1)

Dieck (Thunder):
Wade (Flame, 10/+2)
Lot (Reason, 10/+2)
Thany (Wind, 10/+2)
Clarine (Thunder, 1/+1)
Klein (Ice, 40/+1)
Rutger (Darkness, 10/+1)

Wade (Flame):
Dieck (Thunder, 10/+2)
Thany (Wind, 10/+2)
Lot (Reason, 40/+2)
Echidona (Ice, 1/+1)
Alan (Flame, 1/+1)

Lot (Reason):
Dieck (Thunder, 10/+2)
Thany (Wind, 10/+2)
Wade (Flame, 40/+2)
Echidona (Ice, 1/+1)
Lance (Reason, 20/+2)

Thany (Wind):
Dieck (Thunder, 10/+2)
Wade (Flame, 10/+2)
Lot (Reason, 10/+2)
Zealot (Darkness, 30/+1)
Yuuno (Light, 30/+3)
Tiet (Ice, 30/+3)
Roy (Flame, 1/+1)

Chad (Thunder):
Lugh (Flame, 30/+2)
Rei (Ice, 1/+2)
Cass (Reason, 1/+1)
Ellen (Wind, 1/+1)
Hughes (Wind, 1/+1)

Lugh (Flame):
Rei (Ice, 20/+3)
Chad (Thunder, 30/+2)
Ellen (Wind, 30/+1)
Hughes (Wind, 1/+1)
Miredy (Darkness, 1/+1)

Clarine (Thunder):
Klein (Ice, 40/+3)
Rutger (Darkness, 10/+2)
Dieck (Thunder, 1/+1)
Lance (Reason, 1/+1)
Dorothy (Flame, 1/+1)

Rutger (Darkness):
Clarine (Thunder, 10/+2)
Dayan (Reason, 1/+1)
Dieck (Thunder, 10/+1)
Karel (Light, 1/+1)
Fil (Flame, 1/+1)

Saul (Ice):
Dorothy (Flame, 20/+2)
Yodel (Light, 40/+2)
Cecila (Reason, 1/+1)
Igrene (Ice, 1/+1)
Ellen (Wind, 1/+1)

Dorothy (Flame):
Saul (Ice, 20/+2)
Percival (Darkness, 1/+1)
Yodel (Light, 40/+2)
Shin (Ice, 1/+1)
Clarine (Thunder, 1/+1)

Sue (Wind):
Dayan (Reason, 40/+3)
Shin (Ice, 30/+2)
Fa (Light, 1/+1)
Wolts (Ice, 1/+1)
Roy (Flame, 1/+1)

Zealot (Darkness):
Noa (Reason, 10/+2)
Treck (Wind, 10/+2)
Yuuno (Light, 40/+3)
Tiet (Ice, 30/+1)
Thany (Wind, 30/+1)

Treck (Wind):
Zealot (Darkness, 10/+2)
Noa (Reason, 10/+2)
Miredy (Darkness, 1/+1)
Gonzales (Thunder, 1/+1)
Yuuno (Light, 20/+1)

Noa (Reason):
Fil (Flame, 10/+2)
Zealot (Darkness, 10/+2)
Treck (Wind, 10/+2)
Yuuno (Light, 20/+1)
Karel (Light, 1/+1)

Relina (Light):
Roy (Flame, 56/+4)
Bors (Wind, 30/+2)
Wendy (Wind, 30/+2)
Barth (Ice, 30/+2)
Oujay (Wind, 10/+2)
Gonzales (Thunder, 30/+2)
Marcus (Ice, 1/+1)
Garrett (Wind, 10/+2)
Astohl (Darkness, 30/+2)
Cecila (Reason, 50/+1)

Astohl (Darkness):
Relina (Light, 30/+2)
Bors (Wind, 1/+2)
Barth (Ice, 10/+2)
Wendy (Flame, 1/+2)
Igrene (Ice, 10/+1)

Wendy (Flame):
Relina (Light, 30/+2)
Bors (Wind, 35/+3)
Barth (Ice, 20/+2)
Oujay (Wind, 10/+2)
Astohl (Darkness, 1/+2)

Barth (Ice):
Relina (Light, 30/+2)
Oujay (Wind, 10/+2)
Bors (Wind, 20/+2)
Wendy (Flame, 20/+2)
Astohl (Darkness, 10/+2)

Oujay (Wind):
Relina (Light, 10/+2)
Barth (Ice, 10/+2)
Lalam (Thunder, 1/+1)
Wendy (Flame, 1/+2)
Bors (Wind, 1/+2)

Fil (Flame):
Barthol (Thunder, 40/+3)
Noa (Reason, 10/+2)
Karel (Light, 30/+3)
Rutger (Darkness, 1/+1)
Shin (Ice, 1/+2)

Shin (Ice):
Dayan (Reason, 40/+2)
Sue (Wind, 30/+2)
Fil (Flame, 1/+2)
Dorothy (Flame, 1/+1)
Zais (Thunder, 1/+1)

Geese (Flame):
Echidona (Ice, 1/+1)
Cass (Reason, 20/+1)
Douglas (Thunder, 1/+1)
Lalam (Thunder, 1/+1)
Garret (Wind, 1/+1)

Gonzales (Thunder):
Relina (Light, 30/+2)
Echidona (Ice, 1/+1)
Dayan (Reason, 1/+1)
Treck (Wind, 1/+1)
Garret (Wind, 20/+1)
Barthol (Thunder, 1/+1)

Lalam (Thunder):
Echidona (Ice, 20/+2)
Garret (Wind, 1/+1)
Oujay (Wind, 1/+1)
Geese (Flame, 1/+1)
Roy (Flame, 1/+1)
Douglas (Thunder, 30/+3)
Percival (Darkness, 1/+2)

Klein (Ice):
Clarine (Thunder, 40/+3)
Percival (Darkness, 20/+2)
Dieck (Thunder, 40/+1)
Elfin (Light, 10/+2)
Tiet (Ice, 30/+2)

Tiet (Ice):
Yuuno (Light, 30/+3)
Thany (Wind, 30/+3)
Alan (Flame, 1/+1)
Zealot (Darkness, 30/+1)
Klein (Ice, 30/+2)

Echidona (Ice):
Geese (Flame, 1/+1)
Lalam (Thunder, 20/+2)
Gonzales (Thunder, 1/+1)
Wade (Flame, 1/+1)
Lot (Reason, 1/+1)

Elfin (Light):
Klein (Ice, 10/+2)
Percival (Darkness, 20/+2)
Cecila (Light, 20/+2)
Fa (Light, 1/+1)
Douglas (Thunder, 30/+2)

Barthol (Thunder):
Fil (Flame, 30/+3)
Gonzales (Thunder, 1/+1)
Cass (Reason, 1/+1)
Zais (Thunder, 1/+1)
Karel (Light, 20/+2)

Rei (Ice):
Lugh (Flame, 20/+3)
Chad (Thunder, 1/+2)
Hughes (Wind, 5/+1)
Niime (Reason, 1/+1)
Sofia (Darkness, 1/+1)

Cass (Reason):
Chad (Thunder, 1/+1)
Geese (Flame, 20/+1)
Barthol (Thunder, 1/+1)
Garret (Wind, 1/+1)
Hughes (Wind, 1/+1)

Miredy (Darkness):
Zais (Thunder, 20/+3)
Ellen (Wind, 20/+2)
Lugh (Flame, 1/+1)
Yodel (Light, 1/+1)
Treck (Wind, 1/+1)

Percival (Darkness):
Klein (Ice, 20/+2)
Cecila (Reason,  30/+2)
Dorothy (Ice, 1/+1)
Elfin (Light, 20/+2)
Douglas (Thunder, 30/+2)
Lalam (Thunder, 1/+2)

Cecila (Reason):
Roy (Flame, 20/+2)
Percival (Darkness, 30/+2)
Saul (Ice, 1/+1)
Elfin (Light, 20/+2)
Douglas (Thunder, 30/+2)
Relina (Light, 50/+1)

Sofia (Darkness):
Fa (Light, 30/+3)
Igrene (Ice, 30/+2)
Rei (Ice, 1/+1)
Roy (Flame, 1/+1)
Niime (Reason, 1/+1)

Igrene (Ice):
Fa (Light, 30/+3)
Sofia (Darkness, 30/+2)
Saul (Ice, 1/+1)
Astohl (Darkness, 10/+1)
Douglas (Thunder, 1/+1)

Garret (Wind):
Relina (Light, 10/+2)
Geese (Flame, 1/+1)
Lalam (Thunder, 1/+1)
Cass (Reason, 1/+1)
Gonzales (Thunder, 20/+1)

Fa (Light):
Sofia (Darkness, 30/+3)
Igrene (Ice, 30/+3)
Sue (Wind, 1/+1)
Niime (Reason, 1/+1)
Elfin (Light, 1/+1)

Zais (Thunder):
Miredy (Darkness, 20/+3)
Ellen (Wind, 10/+2)
Karel (Light, 1/+1)
Barthol (Thunder, 1/+1)
Shin (Ice, 1/+1)

Hughes (Wind):
Niime (Reason, 40/+1)
Rei (Ice, 5/+1)
Cass (Reason, 1/+1)
Chad (Thunder, 1/+1)
Lugh (Flame, 1/+1)

Douglas (Thunder):
Elfin (Light, 30/+2)
Geese (Flame, 1/+1)
Igrene (Ice, 1/+1)
Percival (Darkness, 30/+2)
Cecila (Reason, 30/+2)
Lalam (Thunder, 30/+3)

Niime (Reason):
Hughes (Wind, 40/+1)
Yodel (Light, 40/+1)
Rei (Ice, 1/+1)
Sofia (Darkness, 1/+1)
Fa (Light, 1/+1)

Dayan (Reason):
Rutger (Darkness, 1/+1)
Sue (Wind, 40/+3)
Shin (Ice, 40/+2)
Gonzales (Thunder, 1/+1)
Yodel (Light, 1/+1)

Yuuno (Light):
Tiet (Ice, 30/+3)
Thany (Wind, 30/+3)
Zealot (Darkness, 40/+3)
Treck (Wind, 20/+1)
Noa (Reason, 20/+1)

Yodel (Light):
Niime (Reason, 40/+1)
Saul (Ice, 40/+2)
Dorothy (Flame, 40/+2)
Dayan (Reason, 1/+1)
Miredy (Darkness, 1/+1)

Karel (Light):
Fil (Flame, 30/+3)
Barthol (Thunder, 20/+2)
Rutger (Darkness, 1/+1)
Zais (Thunder, 1/+1)
Noa (Reason, 1/+1)


5. Effect on Stats

Well, if one of my sources is correct (likely), stat changes don't take effect
unless the 2 people supporting each other are participating in battle. Elements
of the two people supporting each other are important to stat change. Here's a
table of stat changes:

Element 1  Element 2   ATK  DEF  Hit(/5)  Evade(/5)  Crt Hit(/5)  Crt Evd(/5)
Flame      Flame       x    0    x        x          x            0
Flame      Thunder     x/2  x/2  x/2      x          x            x/2
Flame      Wind        x    0    x        x/2        x            x/2
Flame      Ice         x/2  x/2  x        x          x/2          x/2
Flame      Darkness    x/2  0    x        x          x            x/2
Flame      Light       x    x/2  x        x/2        x            0
Flame      Reason      x    x/2  x/2      x          x/2          x/2
Thunder    Thunder     0    x    0        x          x            x
Thunder    Wind        x/2  x/2  x/2      x/2        x            x
Thunder    Ice         0    x    x/2      x          x/2          x
Thunder    Darkness    0    x/2  x/2      x          x            x
Thunder    Light       x/2  x    x/2      x/2        x            x/2
Thunder    Reason      x/2  x    0        x          x/2          x
Wind       Wind        x    0    x        0          x            x
Wind       Ice         x/2  x/2  x        x/2        x/2          x
Wind       Darkness    x/2  0    x        x/2        x            x
Wind       Light       x    x/2  x        0          x            x/2
Wind       Reason      x    x/2  x/2      x/2        x/2          x
Ice        Ice         0    x    x        x          0            x
Ice        Darkness    0    x/2  x        x          x/2          x
Ice        Light       x/2  x    x        x/2        x/2          x/2
Ice        Reason      x/2  x    x/2      x          0            x
Darkness   Darkness    0    0    x        x          x            x
Darkness   Light       x/2  x/2  x        x/2        x            x/2
Darkness   Reason      x/2  x/2  x/2      x          x/2          x
Light      Light       x    x    x        0          x            0
Light      Reason      x    x    x/2      x/2        x/2          x/2
Reason     Reason      x    x    0        x          0            x

Of course, Element 1 is one person's element and Element 2 is the other
person's element, x = the support level, and Support Level C = 1, Support Level
B = 2, and Support Level A = 3.

Note: When Hit(/5), Evade(/5), Critical Hit(/5), or Critical Evade(/5) is x,
Hit, Evade, CH, or CE is 5x. So if you have 2 people of the Darkness Element
support each other, they will have all listed stats except Attack and Defense
increased by 5 points each per Support Level.

See a pattern here? Well, for each person whose elemental is weak in a specific
area, you lose half a point (and it is rounded down too). And here are the weak
points of each elemental:

Flame: Defense and Critical Evade Rate
Thunder: Attack and Hit Rate
Wind: Defense and Evade Rate
Ice: Attack and Critical Hit Rate
Darkness: Attack and Defense
Light: Evade Rate (both types)
Reason: Hit Rate (both types)


6. Some things to note but aren't related to the Support System

This section is here because there is some info on the GameFAQs Boards worth
keeping safe and sound, but they aren't related to the Support System, and the
FAQs currently up don't have everything for some of these things. I might have
done an FAQ but you never know if Nintendo Power does a Player's Guide for this
game the minute it came out in America, and I'm a bit lazy anyway. Oh well.
Here is the worthwhile info.

Gaiden Chapters
Here's how to reach them:
Chapter 8 Gaiden: Keep Relina alive.
Chapter 12 Gaiden: Finish within 20 turns.
Chapter 14 Gaiden: Keep Sophia alive and finish within 25 turns
Chapter 16 Gaiden: Keep Douglas alive
Chapter 20 Gaiden: Keep either Dayan or Yuno alive (different person appears
depending on what branch of the story you go down) and finish within 25 turns.
Chapter 21 Gaiden: Keep Miledy alive and finish within 30 turns.
Source: Sinespe
Also note that if you miss one of the Legendary Weapons you get from the Gaiden
Chapters, you won't advance past chapter 22 apparently. (Source is
"TheyCallMeSlimShady")

Different paths:
Chapters 10 and 11: In chapter 9, if you saved the left of two villages, you
should get a Killer Bow and thus you'll go on the A route, whereas if you save
the right, you should get a Rest Staff instead and you'll go on the B route.
(Source is y3kman)
Chapters 17 through 20: For Path A, have your Nomads at higher levels. For Path
B, have your Pegasus Knights at higher levels. (Source is "Lord Alvein")


Secret characters:
You get each of these characters in this order each time you beat the game:
1. Narshen
2. Gale
3. Hector
4. Brunya
5. Eliud
6. Murdock
7. Zephir
8. Ginevia/Guineire (I heard you get him/her 9th time instead of 8th)
Source: Shinigami

7. Credits

Before I get to the credits, I'd like to point out something: do NOT bother
sending the following to my email account:

*Anything over half a Megabyte. My box is already using almost half of the
space, and I constantly get spam too.
*Flames. They will not be tolerated. You will instead get counterflamed AND
blocked.
*Criticism unless it is good enough. It won't be tolerated either, but you'll
just be blocked.
*Spam. I get enough of it already. You'll be counterspammed, flamed, AND
blocked all at once, and if you think of blocking me first, I'll report you to
your email service if you do this.
*Prejudice. Yes, I am listing this and I'm sick of it to no end. Long story. If
you decide to be prejudiced, you'll be reported.
*Any information I find/know to be false. You will be malleted as a warning,
and if you continue, you'll be blocked as well.
*Any unreasonable attempts to be funny. This includes but is not limited to "I
can't get in the FAQ. Get in it for me, Juigi", "I have a suggestion: EVERYBODY
dies", and such. None of that is funny, and instead, you will be blocked on the
spot if you even try.

Excuse me if I'm being harsh; I just don't want any trouble. Strict? That I
have no problem with. If you want to report anything though, do so, but be nice
about it. Anyway....

About all of the info courtesy of a source that wasn't mentioned before is
courtesy of Pegasusknight.com (Japanese site, but I used a translator to get
around the language barrier, I got a link from somebody on the GameFAQs Boards)
and "lordalvein" from the GameFAQ Boards, but the info is just here so that you
have some sort of source to read off of without going to either place. (I don't
know for sure if all the info is right, but I doubt any of my sources are
lying, wrong, or anything like that, even though I know it is very possible
since I haven't confirmed for myself.)

I'd like to thank Nintendo, and Intelligence Systems for this game AND SSBM,
and anybody else involved in making SSBM, since SSBM is pretty much the reason
why I even play Fire Emblem games in the first place.

This is copyright 2002 Juigi and both of the sources. If I find out you've been
copying or selling this without permission or doing any other illegal stuff
involving this, you're gone!