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    Character Guide by FireLizard

    Version: 1.00 | Updated: 06/02/04 | Search Guide | Bookmark Guide

    ===============================================================================
    
                             Fire Emblem: Fuuin no Tsurugi
    
                                    Character Guide
    
                                     by FireLizard
    
    ===============================================================================
    
    Japanese: ファイアーエムブレム 封印の剣
              Fire Emblem: The Sword of Seals
    
    English:  (None as of now)
    
    
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    ///////////////////////////////////////////////////////////////////////////////
    ------------------------------ Table of Contents ------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    I.    Introduction
    
    II.   Version History
    
    III.  Characters
      
    IV.   Additional Information
    
    V.    Q & A
    
    VI.   Credits
    
    VII.  Contact
    
    VIII. Legal Notices
    
    
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    ///////////////////////////////////////////////////////////////////////////////
    ------------------------------- I. Introduction -------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    Good day.  Welcome to my Fire Emblem: Fuuin no Tsurugi Character Guide!
    
    This is the Fuuin no Tsurugi version of my Fire Emblem: Rekka no Ken Character
    Guide.
    
    This is a complete guide to all the members that can join your army.  Basically,
    it has all of the information that you need to know on every character.  Or at
    least I hope so :)
    
    I hope this will help you choose the characters that suit you and create your
    own playing style.  
    
    And yes, I have used all the characters, so I know what I'm talking about.
    
    It isn't essential, but it would help a lot if your browser is able to read JIS
    characters.
    
    In any case, enjoy!
    
    To jump to a section you're looking for, just Ctrl+F for the Roman numeral (Ex
    "III. Characters" for Characters section) of the section you want.
    
    Updated versions are available at GameFAQs.
    
    
    ###############################################################################
    ///////////////////////////////////////////////////////////////////////////////
    ----------------------------- II. Version History -----------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    Version 1.00: First complete version. (June 1, 2004)
    
    
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    ///////////////////////////////////////////////////////////////////////////////
    ------------------------------- III. Characters -------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    Okay, here's the main bulk of this FAQ.  Each character is numbered, so just
    scroll down or Ctrl+F to search for the number of the character you're looking
    for (make sure you add the period after the number when you search.  Ex if
    you're looking for Oujay, you would search for "27. Oujay").  Refer to the
    legend if you're not sure about something.
    
    Character List
    1. Roy
    2. Marcus
    3. Allen
    4. Lance
    5. Wolt
    6. Bors
    7. Merlinus
    8. Ellen
    9. Dieck
    10. Ward
    11. Lott
    12. Thany
    13. Chad
    14. Lou
    15. Clarine
    16. Rutgar
    17. Saul
    18. Dorothy
    19. Sue
    20. Zealot
    21. Treck
    22. Noah
    23. Asthor
    24. Lilina
    25. Wendy
    26. Barth
    27. Oujay
    28. Fir
    29. Shin
    30. Gonzales
    31. Geese
    32. Claine
    33. Thito
    34. Lalam
    35. Echidna
    36. Elphin
    37. Bartre
    38. Ray
    39. Cath
    40. Miledy
    41. Percival
    42. Cecilia
    43. Sophia
    44. Igraine
    45. Garret
    46. Fae
    47. Hugh
    48. Zeiss
    49. Douglas
    50. Niime
    51. Dayan
    52. Yuno
    53. Yodel
    54. Karel
    
    Here are the Trial Map characters.
    55. Narshen
    56. Gale
    57. Hector
    58. Brenya
    59. Eliwood
    60. Murdock
    61. Zephiel
    62. Guinevere
    
          ___________________________________________________________________
        //                                                                   \\
       //                        Character FAQ Legend                         \\
       |                                                                       |
       |(Character name & number) The number is there for ease of searching.   |
       |                                                                       |
       |                                                                       |
       |  Joins At: Shows when the character joins your team.                  |
       |                                                                       |
       |  Class: The character's class.                                        |
       |                                                                       |
       |  Usable Weapons: Weapons usable by the character before and after     |
       |    promotion.                                                         |
       |                                                                       |
       |  Initial Statistics: The level and stats the character starts out     |
       |    with.                                                              |
       |                                                                       |
       |  Promotion Stat Additions: The stat additions when the character      |
       |    is promoted.                                                       |
       |                                                                       |
       |  Stat Growth Rate: Shows the probability that certain stats will      |
       |    increase when the character gains a level by the rating A, B, C, D,|
       |    and F; A meaning the stat has a high chance of increasing, F       |
       |    meaning it has a low chance.  This does not mean that a stat rated |
       |    A will always increase and that a stat rated F will never          |
       |    increase.  This is my judgment of stat growth, and it should hold  |
       |    true for most people, but there is some amount of randomness       |
       |    involved.  You should see the growth rate as a ROUGH ESTIMATE.     |
       |                                                                       |
       |  Stat Expectations:  Average stats that the character will get once   |
       |    he/she is promoted and at Lv 20.  Note that this may vary for      |
       |    players due to the Random Number Generator.  This is the AVERAGE,  |
       |    ROUGH ESTIMATE.                                                    |
       |                                                                       |
       |  Supporting Characters: Other characters that this character can      |
       |    support.                                                           |
       |                                                                       |
       |  Comments: My personal view of the character, with a rating out of 10.|
       |    Don't take it TOO seriously ;)                                     |
       |_______________________________________________________________________|
    
    
    
    1. Roy ロイ
      Joins At:
        Chapter 1: Start of battle
      Class: Lord >> Master Lord
      Usable Weapons
        Before Promotion: Sword
        After Promotion:  Sword
      Initial Statistics (Lv 1)
        HP:  18            Def:  5
        Str:  5            MDf:  0
        Skl:  5            Mov:  5
        Spd:  7            Con:  6
        Luc:  7            Rsc:  5
      Promotion Stat Additions
        HP:  +4            Def: +2
        Str: +2            MDf: +5
        Skl: +3            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: +2
      Stat Growth Rate
        HP:  A             Luc: A
        Str: C             Def: D
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (Master Lord Lv 20)
        HP:  52            Def: 16
        Str: 22            MDf: 16
        Skl: 25            Luc: 25
        Spd: 23
      Supporting Characters
        Lilina, Marcus, Allen, Lance, Wolt, Sue, Lalam, Thany, Cecilia
      Comments
        8/10
        He pretty much sucks early on, and he's tough to build up because he's
        frail and will easily get killed.  Try to get him to Lv 20 as soon as
        possible by putting him up against axe-users.  Then you can leave him until
        his VERY late promotion.  After promotion, however, he'll rock, especially
        with the Sword of Seals.  His Speed and Skill will rise nicely, though he
        may have some trouble with Strength.
    
    2. Marcus マーカス
      Joins At:
        Chapter 1: Start of battle
      Class: Paladin
      Usable Weapons: Sword, Spear, Axe
      Initial Statistics (Lv 1)
        HP:  32            Def:  9
        Str:  9            MDf:  8
        Skl: 14            Mov:  8
        Spd: 11            Con: 11
        Luc: 10            Rsc: 14
      Promotion Stat Additions
        (Already promoted)
      Stat Growth Rate
        HP:  C             Luc: D
        Str: D             Def: F
        Skl: D             MDf: F
        Spd: F
      Stat Expectations (Paladin Lv 20)
        HP:  44            Def: 12
        Str: 13            MDf: 11
        Skl: 17            Luc: 13
        Spd: 16
      Supporting Characters
        Roy, Allen, Lance, Wolt, Lilina
      Comments
        2/10
        Marcus is back and he's worse than before.  Much worse.  I mean, look at
        those stats.  I think they're pretty self explanatory.
    
    3. Allen アレン
      Joins At:
        Chapter 1: Start of battle
      Class: Social Knight >> Paladin
      Usable Weapons
        Before Promotion: Sword, Spear
        After Promotion:  Sword, Spear, Axe
      Initial Statistics (Lv 1)
        HP:  21            Def:  6
        Str:  7            MDf:  0
        Skl:  4            Mov:  7
        Spd:  6            Con:  9
        Luc:  3            Rsc:  16
      Promotion Stat Additions
        HP:  +3            Def: +2
        Str: +2            MDf: +3
        Skl: +2            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: -2
      Stat Growth Rate
        HP:  A             Luc: B
        Str: B             Def: D
        Skl: C             MDf: D
        Spd: B
      Stat Expectations (Paladin Lv 20)
        HP:  56            Def: 16
        Str: 25            MDf:  6
        Skl: 19            Luc: 18
        Spd: 24
      Supporting Characters
        Lance, Thito, Marcus, Wolt, Ward, Roy
      Comments
        8/10
        Great Strength but not-so-great Skill makes Allen the exact opposite of
        Lance.  He and Lance balance each other out, however, so it wouldn't be a
        bad idea to use them both.  Another notable attribute is his Magic Defense.
        Just keep him away from spellcasters, and he'll do fine.
    
    4. Lance ランス
      Joins At:
        Chapter 1: Start of battle
      Class: Social Knight >> Paladin
      Usable Weapons
        Before Promotion: Sword, Spear
        After Promotion:  Sword, Spear, Axe
      Initial Statistics (Lv 1)
        HP:  20            Def:  6
        Str:  5            MDf:  0
        Skl:  6            Mov:  7
        Spd:  8            Con:  9
        Luc:  2            Rsc:  16
      Promotion Stat Additions
        HP:  +3            Def: +2
        Str: +2            MDf: +3
        Skl: +2            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: -2
      Stat Growth Rate
        HP:  A             Luc: C
        Str: C             Def: D
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (Paladin Lv 20)
        HP:  53            Def: 15
        Str: 20            MDf:  9
        Skl: 25            Luc: 15
        Spd: 24
      Supporting Characters
        Marcus, Wolt, Roy, Allen, Lott, Clarine
      Comments
        8/10
        Great Skill but not-so-great Strength makes Lance the exact opposite of
        Allen.  He and Allen balance each other out, however, so it wouldn't be a
        bad idea to use them both.  I got *a little* more Magic Defense out of
        Lance than Allen, but don't hold your breath.  It's still pretty low.
    
    5. Wolt ウォルト
      Joins At:
        Chapter 1: Start of battle
      Class: Archer >> Sniper
      Usable Weapons
        Before Promotion: Bow
        After Promotion:  Bow
      Initial Statistics (Lv 1)
        HP:  18            Def:  4
        Str:  4            MDf:  0
        Skl:  4            Mov:  5
        Spd:  5            Con:  7
        Luc:  2            Rsc:  6
      Promotion Stat Additions
        HP:  +3            Def: +2
        Str: +3            MDf: +2
        Skl: +3            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  B             Luc: C
        Str: B             Def: C
        Skl: B             MDf: C
        Spd: B
      Stat Expectations (Sniper Lv 20)
        HP:  51            Def: 13
        Str: 22            MDf:  7
        Skl: 26            Luc: 20
        Spd: 22
      Supporting Characters
        Roy, Marcus, Allen, Lance, Sue
      Comments
        8/10
        A solid Archer, Wolt makes a great back row unit.  Compared to Dorothy, 
        however, his stats are weaker overall.  But his stats are still more than
        enough to make him useful, so it isn't a bad idea to use him if you don't
        want to use Dorothy.
    
    6. Bors ボールス
      Joins At:
        Chapter 1: Start of battle
      Class: Armor Knight >> General
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Axe
      Initial Statistics (Lv 1)
        HP:  20            Def: 11
        Str:  7            MDf:  0
        Skl:  4            Mov:  4
        Spd:  3            Con: 14
        Luc:  4            Rsc: 13
      Promotion Stat Additions
        HP:  +4            Def: +4
        Str: +3            MDf: +3
        Skl: +2            Mov: +1
        Spd: +3            Con: +2
        Luc: +0            Rsc: +2
      Stat Growth Rate
        HP:  A             Luc: B
        Str: C             Def: B
        Skl: C             MDf: D
        Spd: B
      Stat Expectations (General Lv 20)
        HP:  58            Def: 28
        Str: 21            MDf:  7
        Skl: 20            Luc: 22
        Spd: 19
      Supporting Characters
        Wendy, Barth, Asthor, Oujay, Lilina
      Comments
        8/10
        A typical General with great Defense, crap Magic Defense, and average
        Strength, Skill, and Speed.  He's pretty useful as a wall to block hoardes
        of Mercenaries, Swordmasters, and whatnot.  He's probably better than
        Barth because of the big Speed and Skill advantage, but he'll lose out to
        a well built-up Wendy.
    
    7. Merlinus マリナス
      Joins At:
        Chapter 2: Start of battle
      Class: Transporter
      Usable Weapons: None
      Initial Statistics (Lv 1)
        HP:  15            Def:  3
        Str:  0            MDf:  0
        Skl:  3            Mov:  5
        Spd:  3            Con: 25
        Luc: 10            Rsc: 24
      Promotion Stat Additions
        (No promotion)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: F             Def: D
        Skl: A             MDf: F
        Spd: B
      Stat Expectations (Transporter Lv 20)
        I have no idea because I never tried building him up.
      Supporting Characters
        (None)
      Comments
        8/10
        He won't die too easily in the early chapters, but later on, if he gets
        targeted, expect him to get defeated.  Frankly, in the later chapters he
        just becomes a waste of a space where you could instead put another
        fighting unit.  It's possible to level him up by dodging 100 times per
        level, but that would mean dodging 1900 times to get to Lv 20.  I don't
        believe anyone has the time or patience to do that.
    
    8. Ellen エレン
      Joins At:
        Chapter 2: Start of battle
      Class: Cleric >> Bishop
      Usable Weapons
        Before Promotion: Staff
        After Promotion:  Staff, Light Magic
      Initial Statistics (Lv 2)
        HP:  16            Def:  0
        Mgk:  1            MDf:  6
        Skl:  6            Mov:  5
        Spd:  8            Con:  4
        Luc:  8            Rsc:  3
      Promotion Stat Additions
        HP:  +3            Def: +2
        Mgk: +3            MDf: +3
        Skl: +3            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  C             Luc: A
        Mgk: B             Def: F
        Skl: C             MDf: A
        Spd: C
      Stat Expectations (Bishop Lv 20)
        HP:  34            Def:  4
        Mgk: 23            MDf: 30
        Skl: 20            Luc: 30
        Spd: 19
      Supporting Characters
        Saul, Miledy, Zeiss, Lou, Chad
      Comments
        8/10
        She's unusually slow, so she won't make a very decent dodger against melee
        weapons because of her pathetic defense.  However, she's a perfect barrier
        against spells.  She'll get higher Magic than Saul, but falls behind in
        Skill and Speed.
    
    9. Dieck ディーク
      Joins At:
        Chapter 2: Automatically at 3rd turn
      Class: Mercenary >> Hero
      Usable Weapons
        Before Promotion: Sword
        After Promotion:  Sword, Axe
      Initial Statistics (Lv 5)
        HP:  26            Def:  6
        Str:  9            MDf:  1
        Skl: 12            Mov:  5
        Spd: 10            Con: 13
        Luc:  5            Rsc: 12
      Promotion Stat Additions
        HP:  +4            Def: +4
        Str: +2            MDf: +2
        Skl: +1            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: D
        Str: C             Def: D
        Skl: C             MDf: D
        Spd: D
      Stat Expectations (Hero Lv 20)
        HP:  57            Def: 13
        Str: 22            MDf: 10
        Skl: 27            Luc: 10
        Spd: 20
      Supporting Characters
        Ward, Lott, Thany, Claine, Clarine, Rutgar
      Comments
        7/10
        Maybe I'm just unlucky, but I never got decent stats out of Dieck.
        Basically his HP and Skill were all that impressed me.  However, everyone
        around me gets godly stats with him, forcing me to the conclusion that
        Dieck's RNG hates me.  I don't care what anybody says; Oujay is waaaay
        better.
    
    10. Ward ワード
      Joins At:
        Chapter 2: Automatically at 3rd turn
      Class: Fighter >> Warrior
      Usable Weapons
        Before Promotion: Axe
        After Promotion:  Axe, Bow
      Initial Statistics (Lv 2)
        HP:  28            Def:  3
        Str:  8            MDf:  0
        Skl:  3            Mov:  5
        Spd:  5            Con: 13
        Luc:  4            Rsc: 12
      Promotion Stat Additions
        HP:  +8            Def: +3
        Str: +3            MDf: +0
        Skl: +3            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: +2
      Stat Growth Rate
        HP:  A             Luc: D
        Str: B             Def: C
        Skl: B             MDf: F
        Spd: D
      Stat Expectations (Warrior Lv 20)
        HP:  60            Def: 20
        Str: 30            MDf:  1
        Skl: 21            Luc: 15
        Spd: 18
      Supporting Characters
        Lott, Dieck, Thany, Echidna, Allen
      Comments
        6/10
        His Strength is great, but his Speed and Magic Defense really suffers.
        He's pretty crappy before he's promoted, but once he becomes a Warrior, the
        ability to use bows makes him a bit more useful.  But your Archers are more
        than enough for your bow attacks anyway, so I wouldn't bother with Ward.
    
    11. Lott ロット
      Joins At:
        Chapter 2: Automatically at 3rd turn
      Class: Fighter >> Warrior
      Usable Weapons
        Before Promotion: Axe
        After Promotion:  Axe, Bow
      Initial Statistics (Lv 3)
        HP:  29            Def:  4
        Str:  7            MDf:  1
        Skl:  6            Mov:  5
        Spd:  7            Con: 12
        Luc:  2            Rsc: 11
      Promotion Stat Additions
        HP:  +8            Def: +3
        Str: +3            MDf: +0
        Skl: +3            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: +2
      Stat Growth Rate
        HP:  A             Luc: D
        Str: C             Def: C
        Skl: C             MDf: C
        Spd: C
      Stat Expectations (Warrior Lv 20)
        HP:  60            Def: 21
        Str: 21            MDf:  7
        Skl: 20            Luc: 13
        Spd: 21
      Supporting Characters
        Ward, Dieck, Thany, Echidna, Lance
      Comments
        6/10
        Lott isn't too impressive either.  He's basically the same as Ward with
        better Speed and much lower Strength.  The Warriors in FE6 are pretty bad
        all around, unlike in FE7.
    
    12. Thany シャニー
      Joins At:
        Chapter 2: Automatically at 3rd turn
      Class: Pegasus Knight >> Falcon Knight
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Sword
      Initial Statistics (Lv 1)
        HP:  17            Def:  6
        Str:  4            MDf:  5
        Skl:  6            Mov:  7
        Spd: 12            Con:  4
        Luc:  5            Rsc: 16
      Promotion Stat Additions
        HP:  +6            Def: +2
        Str: +2            MDf: +2
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  C             Luc: A
        Str: C             Def: F
        Skl: A             MDf: D
        Spd: A
      Stat Expectations (Falcon Knight Lv 20)
        HP:  40            Def: 12
        Str: 17            MDf: 14
        Skl: 25            Luc: 28
        Spd: 28
      Supporting Characters
        Lott, Ward, Dieck, Thito, Yuno, Zealot, Roy
      Comments
        8/10
        She would be perfect if not for that horrible Strength and her frailness
        with low HP and weakness in the defense area.  Pegasus Knights tend to be
        frail to begin with, but Thany is especially so.  You never know when she's
        going to get defeated, so you always have to keep an eye on her.  Also, she
        will have trouble in the later maps against high level enemies with high
        defense, so you might give her some Energy Rings if you're planning on
        using her.
    
    13. Chad チャド
      Joins At:
        Chapter 3: Start of battle
      Class: Thief
      Usable Weapons: Sword
      Initial Statistics (Lv 1)
        HP:  16            Def:  2
        Str:  3            MDf:  0
        Skl:  3            Mov:  6
        Spd: 10            Con:  5
        Luc:  4            Rsc:  4
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: B             Def: D
        Skl: B             MDf: F
        Spd: A
      Stat Expectations (Thief Lv 20)
        HP:  33            Def:  6
        Str: 13            MDf:  3
        Skl: 13            Luc: 15
        Spd: 20
      Supporting Characters
        Lou, Ray, Ellen, Cath, Hugh
      Comments
        8/10
        Probably one of the better Thieves in the game, but since Thieves can't be
        promoted, their stats have much to be desired.  You can't count on him to
        be a fighter, and you can't leave him alone either because his defense area
        is devastatingly weak.  But his Speed maxes out fairly quickly, so he'll be
        useful as a stealing unit throughout the game.  It's either him or Cath,
        who has equally high Speed.
    
    14. Lou ルゥ
      Joins At:
        Chapter 3: Visit village with Chad
      Class: Mage >> Sage
      Usable Weapons
        Before Promotion: Anima Magic
        After Promotion:  Anima Magic, Staff
      Initial Statistics (Lv 1)
        HP:  16            Def:  3
        Mgk:  4            MDf:  5
        Skl:  5            Mov:  5
        Spd:  6            Con:  4
        Luc:  5            Rsc:  3
      Promotion Stat Additions
        HP:  +4            Def: +2
        Mgk: +4            MDf: +2
        Skl: +2            Mov: +1
        Spd: +1            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  B             Luc: C
        Mgk: B             Def: F
        Skl: B             MDf: C
        Spd: B
      Stat Expectations (Sage Lv 20)
        HP:  39            Def: 10
        Mgk: 23            MDf: 19
        Skl: 26            Luc: 19
        Spd: 25
      Supporting Characters
        Ray, Chad, Ellen, Hugh, Miledy
      Comments
        10/10
        This is your lead Mage of the game.  Lilina will have much higher Magic,
        but Lou has a large Skill/Speed advantage, making him more useful.  His
        Magic will seem low at early levels, but just be patient because it will
        rise eventually.  Also, since there are many enemies in this game with low
        magic defense, Lou will prove to be useful no matter what map you use him
        in.
    
    15. Clarine クラリーネ
      Joins At:
        Chapter 4: She'll approach Roy and speak to him, joining automatically
      Class: Troubadour >> Valkyuria
      Usable Weapons
        Before Promotion: Staff
        After Promotion:  Staff, Anima Magic
      Initial Statistics (Lv 1)
        HP:  15            Def:  2
        Mgk:  2            MDf:  5
        Skl:  5            Mov:  7
        Spd:  9            Con:  5
        Luc:  8            Rsc: 15
      Promotion Stat Additions
        HP:  +4            Def: +2
        Mgk: +3            MDf: +3
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  C             Luc: A
        Mgk: C             Def: F
        Skl: B             MDf: A
        Spd: A
      Stat Expectations (Valkyuria Lv 20)
        HP:  34            Def:  7
        Mgk: 15            MDf: 25
        Skl: 22            Luc: 30
        Spd: 25
      Supporting Characters
        Rutgar, Claine, Dieck, Dorothy, Lance
      Comments
        9/10
        Clarine will max Speed, Magic Defense, and Luck very quickly, making her a
        very effective wall.  Only the most accurate of units such as Heroes,
        Swordmasters, and Snipers will have a chance to hit her.  Anything else
        will have 0% accuracy against her.  She is also a great rescuer/healer who
        can reach people far away and get them out of harm's way or heal them.  Her
        only drawback is her pathetically low Magic.  She'll do fine against melee
        units, but she will have a lot of trouble damaging enemies like Druids or
        Bishops that have high magic defense.
    
    16. Rutgar ルトガー
      Joins At:
        Chapter 4: Speak with Clarine
      Class: Myrmidom >> Swordmaster
      Usable Weapons
        Before Promotion: Sword
        After Promotion:  Sword
      Initial Statistics (Lv 4)
        HP:  22            Def:  5
        Str:  7            MDf:  0
        Skl: 12            Mov:  5
        Spd: 13            Con:  7
        Luc:  2            Rsc:  6
      Promotion Stat Additions
        HP:  +5            Def: +3
        Str: +2            MDf: +2
        Skl: +2            Mov: +1
        Spd: +1            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: C
        Str: C             Def: D
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (Swordmaster Lv 20)
        HP:  55            Def: 15
        Str: 20            MDf:  9
        Skl: 29            Luc: 12
        Spd: 30
      Supporting Characters
        Clarine, Dieck, Fir, Karel, Dayan
      Comments
        8/10
        Quite possibly the most overrated character in the game.  Rutgar indeed
        does get impressive gains in Skill and Speed, but his other stats aren't
        that great.  The other Myrmidom, Fir, is in fact better because she gets
        higher Luck, allowing her to dodge more attacks.  Don't get me wrong;
        Rutgar is a great unit to have, but I just think Fir is better.  Using both
        is an option, but Swordmasters aren't my favorite class, so one is enough
        for me, and it's usually Fir.  Rutgar gets Hard Mode stat bonuses.
    
    17. Saul サウル
      Joins At:
        Chapter 6: Start of battle
      Class: Cleric >> Bishop
      Usable Weapons
        Before Promotion: Staff
        After Promotion:  Staff, Light Magic
      Initial Statistics (Lv 5)
        HP:  20            Def:  2
        Mgk:  4            MDf:  5
        Skl:  6            Mov:  5
        Spd: 10            Con:  6
        Luc:  2            Rsc:  5
      Promotion Stat Additions
        HP:  +3            Def: +2
        Mgk: +3            MDf: +3
        Skl: +3            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  B             Luc: F
        Mgk: C             Def: F
        Skl: B             MDf: B
        Spd: B
      Stat Expectations (Bishop Lv 20)
        HP:  43            Def:  9
        Mgk: 20            MDf: 25
        Skl: 24            Luc:  7
        Spd: 25
      Supporting Characters
        Dorothy, Cecilia, Igraine, Ellen, Yodel
      Comments
        8/10
        His horrible Luck causes him to be susceptible to critical hits, which
        means he would be in grave danger if he gets targeted by Swordmasters.
        Other than that, however, his stats are nice.  He's slightly more durable
        than Ellen, but he's frail all the same, so it doesn't really matter who
        you use.
    
    18. Dorothy ドロシー
      Joins At:
        Chapter 6: Start of battle
      Class: Archer >> Sniper
      Usable Weapons
        Before Promotion: Bow
        After Promotion:  Bow
      Initial Statistics (Lv 3)
        HP:  19            Def:  4
        Str:  5            MDf:  2
        Skl:  6            Mov:  5
        Spd:  6            Con:  7
        Luc:  3            Rsc:  6
      Promotion Stat Additions
        HP:  +2            Def: +2
        Str: +3            MDf: +3
        Skl: +3            Mov: +1
        Spd: +3            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  B             Luc: C
        Str: B             Def: D
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (Sniper Lv 20)
        HP:  51            Def: 11
        Str: 23            MDf: 10
        Skl: 26            Luc: 15
        Spd: 26
      Supporting Characters
        Saul, Percival, Clarine, Shin, Yodel
      Comments
        10/10
        Probably the best bow-user in the game, Dorothy is like Rebecca from FE7
        stat wise.  Once you get her going, she becomes unstoppable with her high
        Strength, Skill, and Speed.  You might be worried about her defense area,
        but her Speed allows her to dodge most attacks, so it won't matter.
    
    19. Sue スー
      Joins At:
        Chapter 6: Speak with Roy
      Class: Nomad >> Nomadic Trooper
      Usable Weapons
        Before Promotion: Bow
        After Promotion:  Bow, Sword
      Initial Statistics (Lv 1)
        HP:  18            Def:  5
        Str:  5            MDf:  0
        Skl:  7            Mov:  7
        Spd:  8            Con:  5
        Luc:  4            Rsc: 15
      Promotion Stat Additions
        HP:  +6            Def: +2
        Str: +2            MDf: +4
        Skl: +1            Mov: +1
        Spd: +1            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  B             Luc: B
        Str: C             Def: F
        Skl: A             MDf: F
        Spd: A
      Stat Expectations (Nomadic Trooper Lv 20)
        HP:  44            Def: 10
        Str: 18            MDf:  9
        Skl: 27            Luc: 22
        Spd: 30
      Supporting Characters
        Shin, Roy, Dayan, Fae, Wolt
      Comments
        8/10
        She's extremely fast and accurate, and she has high Luck, making her an
        impressive dodger.  However, again that low Strength gets in the way.  She
        will have trouble damaging things in later chapters because enemies
        generally tend to have more Defense than Magic Defense.  Shin has higher
        Strength, so he's better to have.
    
    20. Zealot ゼロット
      Joins At:
        Chapter 7: Speak with Roy
      Class: Paladin
      Usable Weapons: Sword, Spear, Axe
      Initial Statistics (Lv 1)
        HP:  35            Def: 11
        Str: 10            MDf:  7
        Skl: 12            Mov:  8
        Spd: 13            Con: 11
        Luc:  5            Rsc: 14
      Promotion Stat Additions
        (Already promoted)
      Stat Growth Rate
        HP:  C             Luc: F
        Str: D             Def: D
        Skl: D             MDf: F
        Spd: F
      Stat Expectations (Paladin Lv 20)
        HP:  48            Def: 15
        Str: 13            MDf:  8
        Skl: 15            Luc:  7
        Spd: 16
      Supporting Characters
        Treck, Noah, Yuno, Thito, Thany
      Comments
        2/10
        This is Marcus number two.  Zealot has virtually the same stat growth rates
        and ends up with about the same stats as Marcus.  Pretty useless.  Doesn't
        even make a good benchwarmer.
    
    21. Treck トレック
      Joins At:
        Chapter 7: Speak with Roy/Zealot
      Class: Social Knight >> Paladin
      Usable Weapons
        Before Promotion: Sword, Spear
        After Promotion:  Sword, Spear, Axe
      Initial Statistics (Lv 3)
        HP:  25            Def:  8
        Str:  8            MDf:  0
        Skl:  6            Mov:  7
        Spd:  7            Con:  9
        Luc:  5            Rsc:  16
      Promotion Stat Additions
        HP:  +3            Def: +2
        Str: +2            MDf: +3
        Skl: +2            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: -2
      Stat Growth Rate
        HP:  A             Luc: A
        Str: B             Def: B
        Skl: C             MDf: F
        Spd: C
      Stat Expectations (Paladin Lv 20)
        HP:  58            Def: 21
        Str: 24            MDf:  5
        Skl: 20            Luc: 25
        Spd: 21
      Supporting Characters
        Noah, Zealot, Miledy, Gonzales, Yuno
      Comments
        9/10
        With great Luck and Defense, Treck is a natural tank against units who
        don't use spells.  He can soak up vast amounts of damage and his high Luck
        prevents critical hits as well.  He's also a pretty good fighter because
        his Strength gets fairly high.  I may be the only one, but I think he's
        better than Allen/Lance.
    
    22. Noah ノア
      Joins At:
        Chapter 7: Speak with Roy/Zealot
      Class: Social Knight >> Paladin
      Usable Weapons
        Before Promotion: Sword, Spear
        After Promotion:  Sword, Spear, Axe
      Initial Statistics (Lv 4)
        HP:  27            Def:  7
        Str:  8            MDf:  1
        Skl:  7            Mov:  7
        Spd:  9            Con:  9
        Luc:  6            Rsc:  16
      Promotion Stat Additions
        HP:  +3            Def: +2
        Str: +2            MDf: +3
        Skl: +2            Mov: +1
        Spd: +2            Con: +2
        Luc: +0            Rsc: -2
      Stat Growth Rate
        HP:  A             Luc: B
        Str: C             Def: C
        Skl: B             MDf: D
        Spd: C
      Stat Expectations (Paladin Lv 20)
        HP:  55            Def: 19
        Str: 20            MDf:  7
        Skl: 25            Luc: 20
        Spd: 22
      Supporting Characters
        Treck, Zealot, Yuno, Fir, Karel
      Comments
        9/10
        He's pretty much the same as Treck except he has less Strength and better
        Skill.  You can use both in the same way.  You can pair him with Fir to
        make a devastating team.
    
    23. Asthor アストール
      Joins At:
        Chapter 8: Start of battle
      Class: Thief
      Usable Weapons: Sword
      Initial Statistics (Lv 10)
        HP:  25            Def:  7
        Str:  7            MDf:  3
        Skl:  8            Mov:  6
        Spd: 15            Con:  8
        Luc: 11            Rsc:  7
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  A             Luc: F
        Str: C             Def: D
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (Thief Lv 20)
        HP:  34            Def:  9
        Str: 10            MDf:  5
        Skl: 12            Luc: 13
        Spd: 20
      Supporting Characters
        Lilina, Bors, Barth, Igraine, Wendy
      Comments
        6/10
        Asthor isn't that useful because he barely maxes Speed and the other two
        Thieves will do so far before Asthor does.  This isn't good for Asthor
        because stealing depends on high Speed.  Stick to Chad/Cath for Thieves.
    
    24. Lilina リリーナ
      Joins At:
        Chapter 8: Start of battle
      Class: Mage >> Sage
      Usable Weapons
        Before Promotion: Anima Magic
        After Promotion:  Anima Magic, Staff
      Initial Statistics (Lv 1)
        HP:  16            Def:  2
        Mgk:  5            MDf:  7
        Skl:  5            Mov:  5
        Spd:  4            Con:  4
        Luc:  4            Rsc:  3
      Promotion Stat Additions
        HP:  +3            Def: +1
        Mgk: +3            MDf: +2
        Skl: +3            Mov: +1
        Spd: +3            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  C             Luc: B
        Mgk: A             Def: F
        Skl: D             MDf: B
        Spd: C
      Stat Expectations (Sage Lv 20)
        HP:  36            Def:  7
        Mgk: 30            MDf: 22
        Skl: 15            Luc: 22
        Spd: 19
      Supporting Characters
        Roy, Oujay, Bors, Barth, Wendy, Asthor, Gonzales, Garret
      Comments
        8/10
        She'll max Magic, period.  But her Skill and Speed suffer greatly instead.
        She won't stand a chance against powerful melee enemies because of her low
        defense and speed.  However, she'll be a wall against spellcasters.  She's
        the perfect unit to kill Mamkutes without wasting your Divine Weapons, but
        if you're going to use her, you'll need to use lots of Secret Books and
        Pegasus Feathers to boost her Skill/Speed.
    
    25. Wendy ウェンディ
      Joins At:
        Chapter 8: Automatically at 6th turn
      Class: Armor Knight >> General
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Axe
      Initial Statistics (Lv 1)
        HP:  19            Def:  8
        Str:  4            MDf:  1
        Skl:  3            Mov:  4
        Spd:  3            Con: 10
        Luc:  6            Rsc:  9
      Promotion Stat Additions
        HP:  +4            Def: +3
        Str: +4            MDf: +3
        Skl: +2            Mov: +1
        Spd: +4            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: B
        Str: B             Def: B
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (General Lv 20)
        HP:  55            Def: 22
        Str: 23            MDf:  9
        Skl: 23            Luc: 23
        Spd: 22
      Supporting Characters
        Bors, Barth, Asthor, Oujay, Lilina
      Comments
        9/10
        A great unit with high, well balanced stats all around.  It may be
        difficult at first to get her up to par, but it's definitely worth it.
        She'd be perfect if not for that low Magic Defense...  Pair her up with
        another useful unit like Oujay or Lilina to bring out her maximum
        potential.
    
    26. Barth バース
      Joins At:
        Chapter 8: Automatically at 6th turn
      Class: Armor Knight >> General
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Axe
      Initial Statistics (Lv 9)
        HP:  25            Def: 14
        Str: 10            MDf:  1
        Skl:  6            Mov:  4
        Spd:  5            Con: 16
        Luc:  2            Rsc: 15
      Promotion Stat Additions
        HP:  +4            Def: +4
        Str: +3            MDf: +3
        Skl: +2            Mov: +1
        Spd: +3            Con: +2
        Luc: +0            Rsc: +2
      Stat Growth Rate
        HP:  A             Luc: D
        Str: A             Def: C
        Skl: D             MDf: F
        Spd: D
      Stat Expectations (General Lv 20)
        HP:  59            Def: 30
        Str: 27            MDf:  4
        Skl: 14            Luc:  8
        Spd: 14
      Supporting Characters
        Wendy, Bors, Asthor, Oujay, Lilina
      Comments
        6/10
        The worst of three Triangle Attack Generals.  His Skill and Speed are just
        pathetic, and even though he'll max out Strength and Defense, there isn't
        much point if he always misses and can't do double attacks.  If you just
        want to use him as a wall, however, he's your choice (but not against
        spellcasters).
    
    27. Oujay オージェ
      Joins At:
        Chapter 8: Automatically at 6th turn
      Class: Mercenary >> Hero
      Usable Weapons
        Before Promotion: Sword
        After Promotion:  Sword, Axe
      Initial Statistics (Lv 5)
        HP:  24            Def:  4
        Str:  7            MDf:  0
        Skl: 10            Mov:  5
        Spd:  9            Con:  8
        Luc:  6            Rsc:  7
      Promotion Stat Additions
        HP:  +4            Def: +4
        Str: +2            MDf: +2
        Skl: +1            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: A
        Str: B             Def: D
        Skl: B             MDf: D
        Spd: A
      Stat Expectations (Hero Lv 20)
        HP:  58            Def: 13
        Str: 24            MDf:  8
        Skl: 24            Luc: 25
        Spd: 26
      Supporting Characters
        Wendy, Bors, Barth, Lilina, Lalam
      Comments
        10/10
        This is the best Hero in the game, and downright the best CHARACTER in the
        game IMO.  He dodges all oncoming attacks with his high Speed and Luck, and
        he makes accurate, high-damaging dual attacks no matter what he's up
        against.  He is by far the best candidate for the Durandal.
    
    28. Fir フィル
      Joins At:
        Chapter 9: Speak with Noah
      Class: Myrmidom >> Swordmaster
      Usable Weapons
        Before Promotion: Sword
        After Promotion:  Sword
      Initial Statistics (Lv 1)
        HP:  19            Def:  3
        Str:  6            MDf:  1
        Skl:  9            Mov:  5
        Spd: 10            Con:  5
        Luc:  3            Rsc:  4
      Promotion Stat Additions
        HP:  +4            Def: +3
        Str: +3            MDf: +2
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: A
        Str: C             Def: D
        Skl: B             MDf: D
        Spd: B
      Stat Expectations (Swordmaster Lv 20)
        HP:  51            Def: 10
        Str: 19            MDf: 12
        Skl: 29            Luc: 22
        Spd: 30
      Supporting Characters
        Noah, Rutgar, Bartre, Karel, Shin
      Comments
        9/10
        High Luck gives her greater evasion rates, making her more effective than
        Rutgar.  Her lack of Strength can be compensated with a good support.  Her
        critical hit rate will go crazy after promotion, allowing her kill just
        about anything in one turn.  She could easily take out her own father ;)
        Fir's stats will start out higher in Hard Mode.
    
    29. Shin シン
      Joins At:
        Chapter 9: Speak with Fir
      Class: Nomad >> Nomadic Trooper
      Usable Weapons
        Before Promotion: Bow
        After Promotion:  Bow, Sword
      Initial Statistics (Lv 5)
        HP:  24            Def:  7
        Str:  7            MDf:  0
        Skl:  8            Mov:  7
        Spd: 10            Con:  7
        Luc:  6            Rsc: 18
      Promotion Stat Additions
        HP:  +5            Def: +2
        Str: +2            MDf: +3
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  A             Luc: D
        Str: B             Def: F
        Skl: B             MDf: F
        Spd: B
      Stat Expectations (Nomadic Trooper Lv 20)
        HP:  54            Def: 12
        Str: 24            MDf:  9
        Skl: 27            Luc: 15
        Spd: 28
      Supporting Characters
        Dayan, Sue, Fir, Dorothy, Zeiss
      Comments
        9/10
        Much more reliable Strength makes Shin better than Sue.  However, compared
        to other bow-users both Shin and Sue lose out stat wise.  I never thought
        that Nomads were worth using because I have enough Archers already, and I
        never liked Nomads to begin with.  If you plan on using a Nomad, choose
        Shin over Sue.  Shin's stats get Hard Mode bonuses.
    
    30. Gonzales ゴンザレス
      Joins At:
        Chapter 10: Speak with Lilina
      Class: Bandit >> Berserker
      Usable Weapons
        Before Promotion: Axe
        After Promotion:  Axe
      Initial Statistics (Lv 5 or Lv 12 depending on which route you take)
        HP:  36            Def:  6
        Str: 12            MDf:  0
        Skl:  5            Mov:  5
        Spd:  9            Con: 15
        Luc:  5            Rsc: 14
      Promotion Stat Additions
        HP:  +4            Def: +3
        Str: +2            MDf: +0
        Skl: +5            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: C
        Str: A             Def: C
        Skl: F             MDf: F
        Spd: A
      Stat Expectations (Berserker Lv 20)
        HP:  60            Def: 18
        Str: 30            MDf:  0
        Skl: 15            Luc: 17
        Spd: 28
      Supporting Characters
        Lilina, Echidna, Bartre, Garret, Dayan, Treck
      Comments
        9/10
        In terms of raw strength and power, nobody will be better than Gonzales.
        He'll max HP and Strength very quickly, and his other stats grow nicely as
        well, with the exception of Skill and Magic Defense.  His low Skill can be
        fixed by giving him loads of Secret Books, but nothing can be done about
        having ABSOLUTE ZERO for Magic Defense.  Just have him stay away from
        spellcasters and he'll be a natural tank/killing machine.  The critical hit
        bonus is also nice.  What's more, he gets Hard Mode stat bonuses as well.
    
    31. Geese ギース
      Joins At:
        Chapter 10A/11B: Speak with Roy
      Class: Pirate >> Berserker
      Usable Weapons
        Before Promotion: Axe
        After Promotion:  Axe
      Initial Statistics (Lv 10)
        HP:  33            Def:  8
        Str: 10            MDf:  0
        Skl:  9            Mov:  5
        Spd:  9            Con: 11
        Luc:  9            Rsc: 10
      Promotion Stat Additions
        HP:  +5            Def: +3
        Str: +3            MDf: +0
        Skl: +4            Mov: +1
        Spd: +1            Con: +3
        Luc: +0            Rsc: +3
      Stat Growth Rate
        HP:  A             Luc: B
        Str: B             Def: C
        Skl: C             MDf: F
        Spd: B
      Stat Expectations (Berserker Lv 20)
        HP:  60            Def: 16
        Str: 27            MDf:  2
        Skl: 21            Luc: 20
        Spd: 21
      Supporting Characters
        Cath, Echidna, Douglas, Garret, Lalam
      Comments
        9/10
        Geese doesn't have as much power as Gonzales, but he'll get more balanced
        stat gains.  Geese and Gonzales sort of cancel each other's disadvantages
        out, so it's best to use them both.  These two are always in my team
        because Berserkers are my favorite class and because nobody (except
        magicians) can stand in their path and survive.  Too bad they can't support
        each other; then they would have been truly invincible.
    
    32. Claine クレイン
      Joins At:
        Chapter 10B or Chapter 11A: Speak with Roy/Clarine
      Class: Sniper
      Usable Weapons: Bow
      Initial Statistics (Lv 1)
        HP:  27            Def:  8
        Str: 13            MDf:  6
        Skl: 13            Mov:  6
        Spd: 11            Con:  7
        Luc: 10            Rsc:  6
      Promotion Stat Additions
        (Already promoted)
      Stat Growth Rate
        HP:  C             Luc: A
        Str: C             Def: D
        Skl: B             MDf: C
        Spd: B
      Stat Expectations (Sniper Lv 20)
        HP:  38            Def: 10
        Str: 20            MDf: 10
        Skl: 21            Luc: 20
        Spd: 20
      Supporting Characters
        Clarine, Thito, Percival, Dieck, Elphin
      Comments
        7/10
        Claine's selling point is that his stats start out high and that his stat
        gains are good for an already promoted character.  If you don't feel like 
        going through the effort of building up Wolt or Dorothy, then Claine is for
        you.  Still, he won't come close to Wolt/Dorothy stat-wise, so I would
        still recommend that you stick to them.  Also, Claine gets stat bonuses in
        Hard Mode.
    
    33. Thito ティト
      Joins At:
        Chapter 10B/11A: Speak with Claine
      Class: Pegasus Knight >> Falcon Knight
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Sword
      Initial Statistics (Lv 8)
        HP:  22            Def:  7
        Str:  6            MDf:  6
        Skl:  8            Mov:  7
        Spd: 11            Con:  5
        Luc:  3            Rsc: 15
      Promotion Stat Additions
        HP:  +6            Def: +2
        Str: +2            MDf: +2
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  A             Luc: B
        Str: B             Def: D
        Skl: B             MDf: D
        Spd: A
      Stat Expectations (Falcon Knight Lv 20)
        HP:  47            Def: 14
        Str: 21            MDf: 14
        Skl: 24            Luc: 16
        Spd: 28
      Supporting Characters
        Claine, Allen, Thany, Yuno, Zealot
      Comments
        9/10
        This is the best of the three Pegasus Knights.  Thito's not made of glass
        like Thany, and she's better than Yuno (no explanation necessary).  Her
        defense area might still seem a little weak, but her Speed and Strength
        make up for it.  Thito also won't have trouble damaging things while Thany
        can barely scratch them.  Also, Thito will get Hard Mode stat bonuses.
    
    34. Lalam ララム
      Joins At:
        Chapter 11A: Start of battle
      Class: Dancer
      Usable Weapons: None
      Initial Statistics (Lv 1)
        HP:  14            Def:  2
        Str:  1            MDf:  4
        Skl:  2            Mov:  5
        Spd: 11            Con:  4
        Luc:  9            Rsc:  3
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: F             Def: C
        Skl: F             MDf: C
        Spd: A
      Stat Expectations (Dancer Lv 20)
        HP:  27            Def:  5
        Str:  2            MDf:  9
        Skl:  3            Luc: 24
        Spd: 20
      Supporting Characters
        Geese, Garret, Roy, Douglas, Oujay, Echidna, Percival
      Comments
        7/10
        She could be either very useful or downright useless depending on your
        playing style.  If you think having one character be able to move again
        for each turn is good to have, then Lalam is crucial.  If you think
        otherwise, there isn't much point in including her.
    
    35. Echidna エキドナ
      Joins At:
        Chapter 11A: Speak with Lalam
      Class: Hero
      Usable Weapons: Sword, Axe
      Initial Statistics (Lv 1)
        HP:  35            Def:  8
        Str: 13            MDf:  7
        Skl: 19            Mov:  6
        Spd: 18            Con:  9
        Luc:  6            Rsc:  8
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  A             Luc: F
        Str: D             Def: F
        Skl: D             MDf: F
        Spd: D
      Stat Expectations (Hero Lv 20)
        HP:  49            Def: 10
        Str: 18            MDf:  9
        Skl: 22            Luc:  9
        Spd: 22
      Supporting Characters
        Geese, Gonzales, Lalam, Ward, Lott
      Comments
        6/10
        She would have been average if not for her low Strength.  However, her
        weakness stands out when she's fighting alongside your other units.  Her
        other stats aren't too bad, but for me having high Strength is critical.
    
    36. Elphin エルフィン
      Joins At:
        Chapter 11B: Start of battle
      Class: Bard
      Usable Weapons: None
      Initial Statistics (Lv 1)
        HP:  15            Def:  4
        Str:  1            MDf:  1
        Skl:  3            Mov:  5
        Spd: 10            Con:  6
        Luc: 11            Rsc:  5
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: F             Def: C
        Skl: F             MDf: A
        Spd: A
      Stat Expectations (Bard Lv 20)
        HP:  30            Def:  8
        Str:  2            MDf: 11
        Skl:  4            Luc: 23
        Spd: 20
      Supporting Characters
        Douglas, Percival, Fae, Claine, Cecilia
      Comments
        7/10
        (See 34. Lalam)
    
    37. Bartre バアトル
      Joins At:
        Chapter 11B: Speak with Roy/Fir
      Class: Warrior
      Usable Weapons: Axe, Bow
      Initial Statistics (Lv 2)
        HP:  48            Def: 10
        Str: 22            MDf:  3
        Skl: 11            Mov:  6
        Spd: 10            Con: 14
        Luc: 14            Rsc: 13
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  B             Luc: D
        Str: B             Def: D
        Skl: D             MDf: F
        Spd: D
      Stat Expectations (Warrior Lv 20)
        HP:  60            Def: 14
        Str: 29            MDf:  4
        Skl: 14            Luc: 16
        Spd: 14
      Supporting Characters
        Fir, Gonzales, Cath, Karel, Zeiss
      Comments
        4/10
        Impressive Strength/HP and crap everything else.  His high-damaging attacks
        don't make a difference if they don't hit in the first place.  Looks like
        his prime was in his youth, like so many other characters in this game.
        Thankfully, his daughter is a very useful unit, so we can praise him for
        that, though.
    
    38. Ray レイ
      Joins At:
        Chapter 12: Speak with Lou
      Class: Shaman >> Druid
      Usable Weapons
        Before Promotion: Dark Magic
        After Promotion:  Dark Magic, Staff
      Initial Statistics (Lv 10)
        HP:  23            Def:  5
        Mgk: 12            MDf: 10
        Skl:  9            Mov:  5
        Spd:  9            Con:  4
        Luc:  6            Rsc:  3
      Promotion Stat Additions
        HP:  +3            Def: +2
        Mgk: +4            MDf: +2
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  B             Luc: F
        Mgk: B             Def: F
        Skl: B             MDf: C
        Spd: B
      Stat Expectations (Druid Lv 20)
        HP:  41            Def: 10
        Mgk: 28            MDf: 21
        Skl: 24            Luc: 10
        Spd: 21
      Supporting Characters
        Lou, Chad, Sophia, Hugh, Niime
      Comments
        10/10
        A great Shaman, Ray lines right up with his brother in terms of usefulness.
        He has one minor drawback of having terrible Luck, but that can be
        compensated with a support that increases evasion.  He's quite fast and
        accurate for a Shaman, and he has great Magic as well, making him a great
        spellcaster.  After promotion, he can use staves as well, adding on to his
        usefulness.  He also gets Hard Mode stat bonuses.
    
    39. Cath キャス
      Joins At:
        Chapter 12/16/20/22: Speak with Roy.  She'll join if it's the 3rd time Roy
          has spoken to her.
      Class: Thief
      Usable Weapons: Sword
      Initial Statistics (Lv 5)
        HP:  16            Def:  2
        Str:  3            MDf:  1
        Skl:  7            Mov:  6
        Spd: 11            Con:  5
        Luc:  8            Rsc:  4
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: B             Def: F
        Skl: B             MDf: D
        Spd: A
      Stat Expectations (Thief Lv 20)
        HP:  31            Def:  5
        Str: 11            MDf:  5
        Skl: 16            Luc: 17
        Spd: 20
      Supporting Characters
        Chad, Hugh, Geese, Garret, Bartre
      Comments
        9/10
        Cath will max Speed faster than Chad, and she has higher Luck, making her a
        bit more useful.  However, she's still frail, so watch over her if you're
        sending her off on her own.  I always use her because she's one of my
        favorite characters personality/storyline wise.  I would have liked to see
        her as an Assassin.  Oh well.  Cath gets Hard Mode stat bonuses.
    
    40. Miledy ミレディ
      Joins At:
        Chapter 13: Automatically at 3rd turn
      Class: Dragon Knight >> Dragon Master
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Sword
      Initial Statistics (Lv 10)
        HP:  30            Def: 13
        Str: 12            MDf:  3
        Skl: 11            Mov:  7
        Spd: 10            Con:  8
        Luc:  5            Rsc: 12
      Promotion Stat Additions
        HP:  +5            Def: +2
        Str: +2            MDf: +2
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  A             Luc: D
        Str: B             Def: D
        Skl: B             MDf: F
        Spd: B
      Stat Expectations (Dragon Master Lv 20)
        HP:  56            Def: 21
        Str: 25            MDf:  5
        Skl: 26            Luc: 12
        Spd: 23
      Supporting Characters
        Zeiss, Treck, Lou, Ellen, Yodel
      Comments
        10/10
        Simply put, awesome.  She'll max Strength, Speed, and Skill, and her
        Defense will become high as well.  After her promotion she can uses swords,
        allowing her to charge head-on into just about any melee enemy without
        losing the weapon triangle (and even if she does have the disadvantage with
        the weapon triangle, it doesn't really matter because her stats are so
        high).  Miledy is a definite candidate for your team.
    
    41. Percival パーシバル
      Joins At:
        Chapter 13 or Chapter 15: Speak with Elphin/Lalam
      Class: Paladin
      Usable Weapons: Sword, Spear, Axe
      Initial Statistics (Lv 5)
        HP:  43            Def: 14
        Str: 17            MDf: 11
        Skl: 13            Mov:  8
        Spd: 18            Con: 12
        Luc: 12            Rsc: 13
      Promotion Stat Additions
        (Already promoted)
      Stat Growth Rate
        HP:  B             Luc: D
        Str: C             Def: D
        Skl: C             MDf: D
        Spd: C
      Stat Expectations (Paladin Lv 20)
        HP:  54            Def: 17
        Str: 21            MDf: 12
        Skl: 17            Luc: 14
        Spd: 23
      Supporting Characters
        Cecilia, Douglas, Lalam, Elphin, Dorothy, Claine
      Comments
        7/10
        He starts with mediocre stats, and his stat gains are better than Marcus
        and Zealot, making him much more useful.  Still, he's nothing compared to
        Allen/Lance or Treck/Noah.  You might want to use him if you're lacking in
        Paladins and don't want to start building up the Social Knights.  His stats
        start out higher in Hard Mode.
    
    42. Cecilia セシリア
      Joins At:
        Chapter 14: Start of battle
      Class: Valkyuria
      Usable Weapons: Staff, Anima Magic
      Initial Statistics (Lv 1)
        HP:  30            Def:  7
        Mgk: 11            MDf: 13
        Skl:  7            Mov:  8
        Spd: 10            Con:  6
        Luc: 10            Rsc: 14
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  B             Luc: D
        Mgk: C             Def: D
        Skl: B             MDf: D
        Spd: D
      Stat Expectations (Valkyuria Lv 20)
        HP:  40            Def: 10
        Mgk: 17            MDf: 17
        Skl: 15            Luc: 15
        Spd: 15
      Supporting Characters
        Roy, Percival, Douglas, Saul, Elphin, Lilina
      Comments
        4/10
        Though not as bad as Marcus/Zealot, Cecilia's stats are still pretty sad.
        When I first got her, I thought that she might become strong because her
        stats start out so low.  But I was wrong; her stats start out low and
        will remain low throughout the game.  I know some people who think she's
        good, but I have yet to understand why.
    
    43. Sophia ソフィーヤ
      Joins At:
        Chapter 14: Start of battle
      Class: Shaman >> Druid
      Usable Weapons
        Before Promotion: Dark Magic
        After Promotion:  Dark Magic, Staff
      Initial Statistics (Lv 1)
        HP:  15            Def:  1
        Mgk:  6            MDf:  8
        Skl:  2            Mov:  5
        Spd:  4            Con:  3
        Luc:  3            Rsc:  2
      Promotion Stat Additions
        HP:  +2            Def: +2
        Mgk: +4            MDf: +2
        Skl: +2            Mov: +1
        Spd: +3            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  B             Luc: D
        Mgk: A             Def: D
        Skl: C             MDf: B
        Spd: C
      Stat Expectations (Druid Lv 20)
        HP:  39            Def: 10
        Mgk: 29            MDf: 29
        Skl: 19            Luc: 10
        Spd: 18
      Supporting Characters
        Roy, Fae, Igraine, Ray, Niime
      Comments
        9/10
        Building up Sophia is a really painful process because she starts out with
        practically no Speed or Skill.  Once she's up to par and promoted, she'll
        start doing her job properly.  However, her Skill and Speed will remain low
        throughout the game, so if you want to use her, make sure you use stat
        boosting items.  You probably wouldn't have Ray adequately built up yet at
        the point you get Sophia, so decide based on your preferences.  If you want
        power, go for Sophia.  If you want accuracy, go with Ray.  You probably
        won't need both of them.
    
    44. Igraine イグレーヌ
      Joins At:
        Chapter 15: Start of battle
      Class: Sniper
      Usable Weapons: Bow
      Initial Statistics (Lv 5)
        HP:  32            Def: 11
        Str: 16            MDf: 10
        Skl: 18            Mov:  6
        Spd: 15            Con:  7
        Luc:  9            Rsc:  6
      Promotion Stat Additions
        (Already promoted)
      Stat Growth Rate
        HP:  B             Luc: D
        Str: C             Def: F
        Skl: C             MDf: F
        Spd: C
      Stat Expectations (Sniper Lv 20)
        HP:  46            Def: 11
        Str: 23            MDf: 10
        Skl: 23            Luc: 12
        Spd: 21
      Supporting Characters
        Fae, Sophia, Saul, Douglas, Asthor
      Comments
        8/10
        She's like Claine, but she starts with higher stats and has almost the same
        growth rates, so she'll turn out better than Claine in the end.  She'll
        sometimes turn out better than Wolt (but never better than Dorothy) so you
        can try using her instead.
    
    45. Garret ガレット
      Joins At:
        Chapter 10: Speak with Lilina
      Class: Berserker
      Usable Weapons: Axe
      Initial Statistics (Lv 2)
        HP:  49            Def:  9
        Str: 17            MDf:  4
        Skl: 13            Mov:  6
        Spd: 10            Con: 13
        Luc: 12            Rsc: 12
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  A             Luc: D
        Str: B             Def: D
        Skl: D             MDf: F
        Spd: D
      Stat Expectations (Berserker Lv 20)
        HP:  60            Def: 11
        Str: 25            MDf:  5
        Skl: 17            Luc: 14
        Spd: 14
      Supporting Characters
        Gonzales, Cath, Geese
      Comments
        6/10
        This Berserker is nothing compared to Gonzales/Geese.  His stats are all
        poor besides HP and Strength.  Just stick to Gonzales/Geese for Berserkers.
        He might be a little more useful in the Hard Mode, where he gets stat
        bonuses.
    
    46. Fae ファ
      Joins At:
        Chapter 16: Start of battle
      Class: Mamkute
      Usable Weapons: Dragon Stones
      Initial Statistics (Lv 1)
        HP:  16            Def:  2
        Str:  2            MDf:  6
        Skl:  2            Mov:  5
        Spd:  3            Con:  1
        Luc:  7            Rsc:  0
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: A             Def: C
        Skl: A             MDf: C
        Spd: A
      Stat Expectations (Mamkute Lv 20)
        HP:  40            Def:  7
        Str: 19            MDf: 15
        Skl: 18            Luc: 30
        Spd: 15
      Supporting Characters
        Igraine, Sophia, Niime, Elphin, Sue
      Comments
        9/10
        Fae can be one heck of a killing machine once her stats get going.  However
        her weapon, the Divine Dragon Stone, has only 30 uses and is the only one
        in the game.  Therefore, you can use a glitch in the system to sort of fix
        this problem and make Fae immensely useful.  See IV. Additional Information
        for details.
    
    47. Hugh ヒュウ
      Joins At:
        Chapter 16: Speak with Roy and pay him either 10000, 8000, 6000, or 5000 G
      Class: Mage >> Sage
      Usable Weapons
        Before Promotion: Anima Magic
        After Promotion:  Anima Magic, Staff
      Initial Statistics (Lv 15, assuming you paid the highest amount)
        HP:  26            Def:  9
        Mgk: 13            MDf:  9
        Skl: 11            Mov:  5
        Spd: 12            Con:  7
        Luc: 10            Rsc:  6
      Promotion Stat Additions
        HP:  +4            Def: +2
        Mgk: +4            MDf: +2
        Skl: +2            Mov: +1
        Spd: +1            Con: +1
        Luc: +0            Rsc: +1
      Stat Growth Rate
        HP:  A             Luc: B
        Mgk: C             Def: D
        Skl: C             MDf: D
        Spd: B
      Stat Expectations (Sage Lv 20)
        HP:  48            Def: 15
        Mgk: 24            MDf: 15
        Skl: 21            Luc: 16
        Spd: 23
      Supporting Characters
        Ray, Chad, Ellen, Hugh, Miledy
      Comments
        9/10
        Hugh is often forgotten because he joins late and by then, you've already
        built up and promoted either Lou or Lilina.  However, Hugh is a pretty
        nice unit to have if you're lacking in spellcasters.  He lies somewhere in
        the middle of Lou and Lilina stat wise.  Hugh has a big vitality advantage
        over Lou and Lilina with much higher HP and good defense and magic defense.
        So just because you have the other Magi promoted, don't ignore Hugh.  He
        will Hard Mode stat bonuses, too.
    
    48. Zeiss ツァイス
      Joins At:
        Chapter 16: Speak with Miledy
      Class: Dragon Knight >> Dragon Master
      Usable Weapons
        Before Promotion: Spear
        After Promotion:  Spear, Sword
      Initial Statistics (Lv 7)
        HP:  28            Def: 12
        Str: 14            MDf:  2
        Skl:  9            Mov:  7
        Spd:  8            Con: 10
        Luc:  6            Rsc: 15
      Promotion Stat Additions
        HP:  +5            Def: +2
        Str: +2            MDf: +1
        Skl: +2            Mov: +1
        Spd: +2            Con: +1
        Luc: +0            Rsc: -1
      Stat Growth Rate
        HP:  A             Luc: D
        Str: A             Def: D
        Skl: B             MDf: F
        Spd: C
      Stat Expectations (Dragon Master Lv 20)
        HP:  58            Def: 22
        Str: 26            MDf:  4
        Skl: 26            Luc: 12
        Spd: 20
      Supporting Characters
        Miledy, Ellen, Shin, Bartre, Karel
      Comments
        10/10
        Zeiss, like his sister, is awesome as well.  Their stats end up around the
        same because they both come so close to maxing the same stats.  Therefore
        Zeiss and Miledy can both be used in the same way.  They're both great
        units to have, so it is better to use them both.  Give them both good
        supports and watch them decimate legions of enemies.  Zeiss also gets Hard
        Mode stat bonuses.
    
    49. Douglas ダグラス
      Joins At:
        Chapter 16G: Start of battle, only if he survived Ch 16
      Class: General
      Usable Weapons: Spear, Axe
      Initial Statistics (Lv 8)
        HP:  46            Def: 20
        Str: 19            MDf:  5
        Skl: 13            Mov:  5
        Spd:  8            Con: 17
        Luc: 11            Rsc: 16
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  B             Luc: D
        Str: C             Def: D
        Skl: C             MDf: D
        Spd: C
      Stat Expectations (General Lv 20)
        HP:  53            Def: 22
        Str: 22            MDf:  6
        Skl: 16            Luc: 22
        Spd: 11
      Supporting Characters
        Elphin, Geese, Percival, Cecilia, Lalam, Igraine
      Comments
        4/10
        He's even worse than Barth; lower stats all around.  His low Speed is
        especially fatal.  I wouldn't waste my time on him.
    
    50. Niime ニイメ
      Joins At:
        Chapter 19B/20A: Start of battle
      Class: Druid
      Usable Weapons: Dark Magic, Staff
      Initial Statistics (Lv 18)
        HP:  25            Def:  5
        Mgk: 21            MDf: 18
        Skl: 20            Mov:  6
        Spd: 16            Con:  4
        Luc: 15            Rsc:  3
      Promotion Stat Additions
        (none)
      Stat Growth Rate
        HP:  D             Luc: F
        Mgk: F             Def: F
        Skl: F             MDf: D
        Spd: F
      Stat Expectations (Druid Lv 20)
        HP:  25            Def:  5
        Mgk: 21            MDf: 18
        Skl: 20            Luc: 15
        Spd: 16
      Supporting Characters
        Fae, Ray, Sophia, Yodel, Hugh
      Comments
        6/10
        If her stats grow at all, you're lucky.  Her Magic and Skill actually
        aren't that bad, but her Speed is kind of low, pulling her down.  You
        might want to use her only if you don't have Ray or Sophia built up.
    
    51. Dayan ダヤン
      Joins At:
        Chapter 20A: Speak with Roy
      Class: Nomadic Trooper
      Usable Weapons: Bow, Sword
      Initial Statistics (Lv 14)
        HP:  43            Def: 10
        Str: 14            MDf: 12
        Skl: 16            Mov:  7
        Spd: 20            Con:  9
        Luc: 12            Rsc: 16
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  B             Luc: D
        Str: D             Def: F
        Skl: D             MDf: F
        Spd: D
      Stat Expectations (Nomadic Trooper Lv 20)
        HP:  46            Def: 10
        Str: 15            MDf: 11
        Skl: 17            Luc: 13
        Spd: 21
      Supporting Characters
        Sue, Shin, Gonzales, Yodel, Rutgar
      Comments
        5/10
        His Speed is average, but everything else is only mediocre.  I wouldn't
        waste my time on him, especially if you have Shin or Sue already built up.
        Even if you don't, he's not worth it, so don't bother levelling him up.
    
    52. Yuno ユーノ
      Joins At:
        Chapter 20B: Speak with Zealot
      Class: Falcon Knight
      Usable Weapons
        Before Promotion: Spear, Sword
      Initial Statistics (Lv 9)
        HP:  33            Def:  8
        Str: 11            MDf: 12
        Skl: 14            Mov:  8
        Spd: 16            Con:  7
        Luc: 14            Rsc: 13
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  B             Luc: B
        Str: D             Def: F
        Skl: D             MDf: F
        Spd: C
      Stat Expectations (Falcon Knight Lv 20)
        HP:  38            Def:  9
        Str: 13            MDf: 12
        Skl: 18            Luc: 19
        Spd: 19
      Supporting Characters
        Thany, Thito, Zealot, Treck, Noah
      Comments
        3/10
        Ouch.  Those stats speak for themselves.  Well, she's Zealot's wife.  No
        wonder.
    
    53. Yodel ヨーデル
      Joins At:
        Chapter 21: Start of battle
      Class: Bishop
      Usable Weapons: Staff, Light Magic
      Initial Statistics (Lv 20)
        HP:  35            Def:  5
        Mgk: 19            MDf: 30
        Skl: 18            Mov:  6
        Spd: 14            Con:  6
        Luc: 11            Rsc:  5
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (None)
      Stat Expectations (Bishop Lv 20)
        (None)
      Supporting Characters
        Saul, Niime, Dorothy, Dayan, Miledy
      Comments
        4/10
        He could be an emergency Bishop if you haven't built up Ellen or Saul.
        However, his stats are pretty low, and his frailness stands out.  You're
        probably better off giving up the idea of Light Magic altogether than using
        him.
    
    54. Karel カレル
      Joins At:
        Chapter 23: Visit village with Fir
      Class: Swordmaster
      Usable Weapons: Sword
      Initial Statistics (Lv 19)
        HP:  44            Def: 15
        Str: 20            MDf: 13
        Skl: 28            Mov:  6
        Spd: 23            Con:  9
        Luc: 18            Rsc:  8
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        HP:  A             Luc: A
        Str: A             Def: A
        Skl: A             MDf: A
        Spd: A
      Stat Expectations (Swordmaster Lv 20)
        HP:  46            Def: 16
        Str: 21            MDf: 14
        Skl: 29            Luc: 19
        Spd: 25
      Supporting Characters
        Bartre, Fir, Rutgar, Zeiss, Noah
      Comments
        8/10
        Karel is back and finally we have a character who doesn't become weak when
        he ages.  He only gains one level, but when he does, you'll see that his
        gains are crazy.  He's fairly useful because you can start using him as
        soon as you get him.  There's one catch, though: he appears in Ch 23, which
        you can only access if you've collected all the Divine Weapons (= going to
        all of the Gaiden maps).
    
    55. Narshen ナーシェン
      Joins At:
        Usable in Trial Map after beating the game once
      Class: Dragon Master
      Usable Weapons: Spear, Sword
      Initial Statistics (Lv 10)
        HP:  46            Def: 20
        Str: 16            MDf: 12
        Skl: 13            Mov:  8
        Spd: 16            Con: 11
        Luc: 13            Rsc: 10
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (none)
      Stat Expectations (Dragon Master Lv 20)
        (none)
      Supporting Characters
        (none)
      Comments
        5/10
        Narshen is my favorite villain storyline wise.  Well anyway, that doesn't
        make him particularly useful in the Trial Maps, however.  His Speed is
        average, but his Skill is too low to make him useful.  He has more Magic
        Defense than most Dragon Knights, but it doesn't really matter because you
        wouldn't really send a Dragon Knight into a pack of spellcasters to begin
        with.
    
    56. Gale ゲイル
      Joins At:
        Usable in Trial Map after beating the game twice
      Class: Dragon Master
      Usable Weapons: Spear, Sword
      Initial Statistics (Lv 18)
        HP:  49            Def: 22
        Str: 22            MDf: 14
        Skl: 15            Mov:  8
        Spd: 13            Con: 12
        Luc: 11            Rsc: 11
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (none)
      Stat Expectations (Dragon Master Lv 20)
        (none)
      Supporting Characters
        (none)
      Comments
        5/10
        You would think Miledy's lover would be as awesome as Miledy herself, but
        no.  That Speed is MUCH too low, as is his Skill.  Use him if you want, but
        don't expect much.
    
    57. Hector ヘクトル
      Joins At:
        Usable in Trial Map after beating the game 3 times
      Class: General
      Usable Weapons: Spear, Axe
      Initial Statistics (Lv 16)
        HP:  43            Def: 30
        Str: 18            MDf: 15
        Skl: 20            Mov:  5
        Spd: 10            Con: 20
        Luc: 15            Rsc: 19
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (None)
      Stat Expectations (General Lv 20)
        (None)
      Supporting Characters
        (None)
      Comments
        5/10
        Pretty useless, actually.  Looks like his prime was during FE7.  If you're
        looking for a good point, perhaps it's the fact that his Magic Defense is
        higher than all of the other Generals in the game.  His other stats are
        noticeably low, however.
    
    58. Brenya ブルーニャ
      Joins At:
        Usable in Trial Map after beating the game 4 times
      Class: Sage
      Usable Weapons: Anima Magic, Staff
      Initial Statistics (Lv 20)
        HP:  38            Def: 18
        Mgk: 23            MDf: 25
        Skl: 18            Mov:  6
        Spd: 18            Con:  6
        Luc: 17            Rsc:  5
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (None)
      Stat Expectations (Sage Lv 20)
        (None)
      Supporting Characters
        (None)
      Comments
        7/10
        Out of the other units that the Trial Maps offer, Brenya is noticeably
        useful because her Speed is decently high, while other Trial Map characters
        seem to suffer from low Speed.  She's also great in the defense area,
        unlike other Magi in the game.  Brenya is also a respectable character
        storyline wise, so I try to use her as best I can.
    
    59. Eliwood エリウッド
      Joins At:
        Usable in Trial Map after beating the game 5 times
      Class: Paladin
      Usable Weapons: Sword, Spear, Axe
      Initial Statistics (Lv 20)
        HP:  48            Def: 24
        Str: 25            MDf: 15
        Skl: 20            Mov:  8
        Spd: 22            Con: 11
        Luc: 14            Rsc: 14
      Promotion Stat Additions
        (Already promoted)
      Stat Growth Rate
        (None)
      Stat Expectations
        (None)
      Supporting Characters
        (None)
      Comments
        8/10
        He'll do pretty well with high stats in Strength, Skill, and Speed.  He can
        pretty much hold his own in battle.  He even seems to slightly better than
        the Eliwood in FE7 at times, especially in the defense area.
    
    60. Murdock マードック
      Joins At:
        Usable in Trial Map after beating the game 6 times
      Class: General
      Usable Weapons: Spear, Axe
      Initial Statistics (Lv 20)
        HP:  60            Def: 25
        Str: 27            MDf: 17
        Skl: 19            Mov:  5
        Spd: 12            Con: 20
        Luc: 12            Rsc: 19
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (none)
      Stat Expectations (General Lv 20)
        (none)
      Supporting Characters
        (none)
      Comments
        7/10
        Holy cow, just how big is this guy?  A Con of 20??  Man...
        Anyway, Murdock is sort of useful because his Skill is average, and both
        his Defense and Magic Defense are fairly high.  That Speed is still a
        problem, but if you just want to place him as a wall, he'll do just fine
        with that incredible HP and defense.
    
    61. Zephiel ゼフィール
      Joins At:
        Usable in Trial Map after beating the game 7 times
      Class: King
      Usable Weapons: Sword
      Initial Statistics (Lv 20)
        HP:  70            Def: 22
        Str: 24            MDf: 24
        Skl: 20            Mov:  5
        Spd: 14            Con: 17
        Luc: 15            Rsc: 16
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (none)
      Stat Expectations (Dragon Master Lv 20)
        (none)
      Supporting Characters
        (none)
      Comments
        7/10
        Whoo!  We get Zephiel at last!  There is no better wall/meatshield than
        this individual right here.  With 70 HP and great Defense and Magic
        Defense, this guy cannot be killed.  Though his Speed is again very low,
        you can use him as a fighter if you just want to see that cool spinning
        move again.  Also, he looks and sounds like a General when he walks, but
        weapons that kill Armor don't work on him.
    
    62. Guinevere ギネヴィア
      Joins At:
        Usable in Trial Map after beating the game 8 times, including 1 Hard Mode
      Class: Sage
      Usable Weapons: Anima Magic, Light Magic, Staff
      Initial Statistics (Lv 20)
        HP:  29            Def: 13
        Mgk: 24            MDf: 25
        Skl: 24            Mov:  6
        Spd: 23            Con:  5
        Luc: 24            Rsc:  4
      Promotion Stat Additions
        (already promoted)
      Stat Growth Rate
        (None)
      Stat Expectations (Sage Lv 20)
        (None)
      Supporting Characters
        (None)
      Comments
        9/10
        Being the hardest character to unlock, Princess Guinevere's stats are
        indeed impressive, setting aside her HP.  She also has the odd ability to
        use both Anima and Light Magic, making her the only unit in the game that
        can use two kinds of spells.  She'll make a great fighter and healer, so
        use her when you get the chance.
    
    
    ###############################################################################
    ///////////////////////////////////////////////////////////////////////////////
    ------------------------- IV. Additional Information --------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    This is some additional information that wouldn't fit in the character guide
    above.  Just scroll down or search for the section you want to view.
    
    1. Promotion Requirements   [PRRQ]
    2. Promotion Bonuses        [PRBN]
    3. Maximum Statistics       [MXST]
    4. Hard Mode Stat Additions [HMSA]
    5. Triangle Attack          [TRAT]
    6. Dragon Stones            [FADR]
    7. Support Conversations    [SPCN]
    
                               _________________________
    
                               1. Promotion Requirements
                               _________________________
    
    [PRRQ]
    
    Here's a quick list of each class' promotion requirements, so it wouldn't take
    up space in the Characters section.
    
    Update 1/21/04  Thanks to Nightshade_013 for correcting me on the English names
                    for the items.
    
    Lord ロード
      Master Lord マスターロード        Automatically promotes at Ch 22
    
    Social Knight ソシアルナイト
      Paladin パラディン               Use Knight's Medal after Lv 10
    
    Armor Knight アーマーナイト
      General ジェネラル               Use Knight's Medal after Lv 10
    
    Pegasus Knight ペガサスナイト
      Falcon Knight ファルコンナイト     Use Sky Whip after Lv 10
    
    Dragon Knight ドラゴンナイト
      Dragon Master ドラゴンマスター     Use Sky Whip after Lv 10
    
    Fighter 戦士
      Warrior ウォーリア               Use Hero's Crest after Lv 10
    
    Mercenary 傭兵
      Hero 勇者                     Use Hero's Crest after Lv 10
    
    Myrmidon 剣士
      Swordmaster ソードマスター        Use Hero's Crest after Lv 10
    
    Archer アーチャー
      Sniper スナイパー                Use Orion's Bolt after Lv 10
    
    Nomad 遊牧民
      Nomadic Trooper 遊牧騎兵      Use Orion's Bolt after Lv 10
    
    Mage 魔道士
      Sage 賢者                     Use Guiding Ring after Lv 10
    
    Cleric 僧侶
      Bishop 司祭                   Use Guiding Ring after Lv 10
    
    Shaman シャーマン
      Druid ドルイド                  Use Guiding Ring after Lv 10
    
    Troubadour トルバドール
      Valkyuria ヴァルキュリア           Use Guiding Ring after Lv 10
    
    Pirate 海賊
    Bandit 山賊                     Use Hero's Crest after Lv 10
      Berserker バーサーカー
    
    Thief 盗賊                     (Cannot be promoted.)
    
    Bard/Dancer バード/踊り子        (Cannot be promoted.)
    
    Transporter 輸送隊              (Cannot be promoted.)
    
                                  ____________________
    
                                  2. Promotion Bonuses
                                  ____________________
    
    [PRBN]
    
    Some classes have special bonuses after they're promoted.
    
    Swordmaster: Critical +30%
    Berserker: Critical +30%
    
    That's more like it...not the crappy +15% like in FE7
    
                                 ______________________
    
                                 3. Maximum Statistics
                                 ______________________
    
    [MXST]
    
    This is a list of all the class' stat maxes.  Note that characters can reach
    max stats only after promotion.  Also, these are the ABSOLUTE maximum stats.
    Characters will not necessarily reach these numbers.  In fact, it is probably
    impossible to max out every stat on a character even with the aid of items.
    
    Master Lord
        HP:  60            Luc: 30
        Str: 25            Def: 25
        Skl: 25            MDf: 25
        Spd: 25
    
    Paladin
        HP:  60            Luc: 30
        Str: 25            Def: 25
        Skl: 28            MDf: 25
        Spd: 25
    
    Falcon Knight
        HP:  60            Luc: 30
        Str: 23            Def: 24
        Skl: 25            MDf: 28
        Spd: 28
    
    Sniper (Male)
        HP:  60            Luc: 30
        Str: 24            Def: 22
        Skl: 30            MDf: 23
        Spd: 29
    
    Sniper (Female)
        HP:  60            Luc: 30
        Str: 23            Def: 21
        Skl: 30            MDf: 25
        Spd: 29
    
    Warrior
        HP:  60            Luc: 30
        Str: 30            Def: 28
        Skl: 26            MDf: 20
        Spd: 24
    
    Bishop (Male)
        HP:  60            Luc: 30
        Mgk: 25            Def: 22
        Skl: 26            MDf: 30
        Spd: 25
    
    Bishop (Female)
        HP:  60            Luc: 30
        Mgk: 26            Def: 21
        Skl: 25            MDf: 30
        Spd: 26
    
    Sage (Male)
        HP:  60            Luc: 30
        Mgk: 28            Def: 20
        Skl: 30            MDf: 25
        Spd: 25
    
    Sage (Female)
        HP:  60            Luc: 30
        Mgk: 30            Def: 20
        Skl: 28            MDf: 25
        Spd: 25
    
    Nomadic Trooper (Male)
        HP:  60            Luc: 30
        Str: 24            Def: 23
        Skl: 28            MDf: 23
        Spd: 30
    
    Nomadic Trooper (Female)
        HP:  60            Luc: 30
        Str: 23            Def: 22
        Skl: 28            MDf: 25
        Spd: 30
    
    Thief
        HP:  60            Luc: 30
        Str: 20            Def: 20
        Skl: 20            MDf: 20
        Spd: 20
    
    Bard/Dancer
        HP:  60            Luc: 30
        Str: 20            Def: 20
        Skl: 20            MDf: 20
        Spd: 20
    
    General (Male)
        HP:  60            Luc: 30
        Str: 27            Def: 30
        Skl: 25            MDf: 25
        Spd: 21
    
    General (Female)
        HP:  60            Luc: 30
        Str: 25            Def: 30
        Skl: 25            MDf: 26
        Spd: 22
    
    Swordmaster (Male)
        HP:  60            Luc: 30
        Str: 24            Def: 22
        Skl: 29            MDf: 23
        Spd: 30
    
    Swordmaster (Female)
        HP:  60            Luc: 30
        Str: 22            Def: 22
        Skl: 29            MDf: 25
        Spd: 30
    
    Valkyuria
        HP:  60            Luc: 30
        Mgk: 27            Def: 24
        Skl: 24            MDf: 28
        Spd: 25
    
    Hero (Male)
        HP:  60            Luc: 30
        Str: 25            Def: 25
        Skl: 30            MDf: 22
        Spd: 26
    
    
    Hero (Female)
        HP:  60            Luc: 30
        Str: 24            Def: 24
        Skl: 30            MDf: 24
        Spd: 26
    
    Druid (Male)
        HP:  60            Luc: 30
        Mgk: 29            Def: 21
        Skl: 24            MDf: 28
        Spd: 26
    
    Druid (Female)
        HP:  60            Luc: 30
        Mgk: 29            Def: 20
        Skl: 24            MDf: 29
        Spd: 26
    
    Berserker
        HP:  60            Luc: 30
        Str: 30            Def: 22
        Skl: 24            MDf: 24
        Spd: 28
    
    Dragon Master (Male)
        HP:  60            Luc: 30
        Str: 26            Def: 30
        Skl: 26            MDf: 22
        Spd: 23
    
    Dragon Master (Female)
        HP:  60            Luc: 30
        Str: 25            Def: 29
        Skl: 26            MDf: 23
        Spd: 23
    
    Mamkute
        HP:  60            Luc: 30
        Str: 20            Def: 20
        Skl: 20            MDf: 20
        Spd: 20
    
    Transporter
        HP:  60            Luc: 30
        Str: 20            Def: 20
        Skl: 20            MDf: 20
        Spd: 20
    
                             ___________________________
    
                             4. Hard Mode Stat Additions
                             ___________________________
    
    [HMSA]
    
    Characters noted in III. Characters as having Hard Mode stat bonuses will get
    higher stats when you recruit them in the Hard Mode.  This is because they
    start out as enemies, and all enemies get higher stats in the Hard Mode.  The
    characters are:  Rutgar, Fir, Shin, Gonzales, Claine, Thito, Cath, Ray,
    Percival, Garret, Hugh, Zeiss, Douglas.
    
    For these characters, all stats except Luck will get a bonus between +1 and +6
    points.  Luck will get a bonus between +1 and +9 points.
    
    So if you're really lucky, you'll get a killer character once you recruit them.
    
                                 __________________
    
                                 5. Triangle Attack
                                 __________________
    
    [TRAT]
    
    The three Pegasus Knight sisters (Thany, Thito, Yuno) and the Armor Knight trio
    (Bors, Barth, Wendy) have a special group attack that you can use once you have
    all three of them.
    
    To unleash this attack, have the three Pegasus Knights or Armor Knights
    surround a single enemy, like this:
    
    X = Pegasus Knight or Armor Knight  E = Enemy
    
              X
             XEX
    
    Next, have one of them attack.  That's it.  They'll perform a cool move with a
    special animation sequence.  It doesn't only look good, either; this attack
    ALWAYS has 100 accuracy and 100 critical hit rate!
    
                                   ________________
                               
                                   6. Dragon Stones
                                   ________________
    
    [FADR]
    
    Fae, your only Mamkute in the game, comes equipped with a Divine Dragon Stone,
    which has 30 uses.  It is the only one in the game, and Dragon Stones are the
    only weapons Mamkutes can use.
    
    Now you're thinking, "Then why should I use Fae?  Once the stone is gone, she's
    worthless!"  Technically, you're right.
    
    However, by using a little cheat/bug, you can improve Fae's usefulness
    immensely.  Do you remember how the enemy Mamkutes have Fire Dragon Stones with
    infinite uses?  You probably wished you had them when you got Fae.
    
    Actually, you can obtain these, using a glitch in the game.
    
    In Ch 23, the chapter where you fight Brenya, there are lots of Mamkutes and
    spellcasters with the Berserk staff.  You probably know that when Thieves go
    berserk, they start stealing from random targets.  So have a Thief go near a
    Mamkute that's near the range of a unit carrying a Berserk staff.  That enemy
    will then cast Berserk on the Thief.  Now, the Thief will go up to the Mamkute
    and swipe his Fire Dragon Stone.  Now all you have to do is revive the Thief
    so he/she doesn't go charging in to the enemy lines to get killed and give the
    stone Fae.
    
    Note that this highly depends on your luck because there isn't such a
    convenient area in the map where you can just go and have your Thief steal the
    stone.  It may take a few tries, several if you're unlucky.  But it's
    definitely worth it.
    
    Now, Fae has a weapon with infinite uses.
    
    Note that this IS a bug in the game, meaning that it may corrupt your save data
    or cause the game to crash.  You have to understand this if you're going to try
    this technique.
    
                               ________________________
                               
                               7. Support Conversations
                               ________________________
    
    [SPCN]
    
    Support conversations boost characters' stats when the supporting characters
    are within 3 blocks of each other.
    
    You'll notice that each character belongs to a certain element: 
    Fire          炎
    Lightning     雷
    Wind          風
    Ice           氷
    Dark          闇
    Light         光
    Nonelemental  理
    
    The elements of the characters supporting each other determine which stats get
    bonuses and how much they increase.
    
    
    Here's a chart, taken from
    かわき茶亭 Kawaki Chatei http://www.pegasusknight.com:
    
    Just look for the combination of elements of your two characters to see what
    bonuses they get.
    
    Damage is the amount of damage the character does
    Defense is the amount of damage the character can resist from an enemy attack
    Accuracy is the character's hit rate
    Evasion is the chance of the character to dodge oncoming attacks
    Critical is the character's critical hit rate
    
    Blank spaces indicate a zero.
    
    F=Fire   L=Lightning   W=Wind   I=Ice   D=Dark   G=Light   N=Nonelemental
    
    Char 1's  Char 2's  Support   Damage   Def       Skl        Evasion   Critical
    Element   Element   Level     Bonus    Bonus     Bonus(%)   Bonus(%)  Bonus(%)
    F         F         C         +1                 +5         +5        +5
    F         F         B         +2                 +10        +10       +10
    F         F         A         +3                 +15        +15       +15
    F         L         C         +0.5     +0.5      +2.5       +5        +5
    F         L         B         +1       +1        +5         +10       +10
    F         L         A         +1.5     +1.5      +7.5       +15       +15
    F         W         C         +1                 +5         +2.5      +5
    F         W         B         +2                 +10        +5        +10
    F         W         A         +3                 +15        +7.5      +15
    F         I         C         +0.5     +0.5      +5         +5        +2.5
    F         I         B         +1       +1        +10        +10       +5
    F         I         A         +1.5     +1.5      +15        +15       +7.5
    F         D         C         +0.5     +5        +5         +5        +2.5
    F         D         B         +1       +10       +10        +10       +5
    F         D         A         +1.5     +15       +15        +15       +7.5
    F         G         C         +1       +0.5      +5         +2.5      +5
    F         G         B         +2       +1        +10        +5        +10
    F         G         A         +3       +1.5      +15        +7.5      +15
    F         N         C         +1       +0.5      +2.5       +5        +2.5
    F         N         B         +2       +1        +5         +10       +5
    F         N         A         +3       +1.5      +7.5       +15       +7.5
    L         L         C                  +1                   +5        +5
    L         L         B                  +2                   +10       +10
    L         L         A                  +3                   +15       +15
    L         W         C         +0.5     +0.5      +2.5       +2.5      +5
    L         W         B         +1       +1        +5         +5        +10
    L         W         A         +1.5     +1.5      +7.5       +7.5      +15
    L         I         C                  +1        +2.5       +5        +2.5
    L         I         B                  +2        +5         +10       +5
    L         I         A                  +3        +7.5       +15       +7.5
    
    Char 1's  Char 2's  Support   Damage   Defense   Accuracy   Evasion   Critical
    Element   Element   Level     Bonus    Bonus     Bonus(%)   Bonus(%)  Bonus(%)
    L         D         C                  +0.5      +2.5       +5        +5
    L         D         B                  +1        +5         +10       +10
    L         D         A                  +1.5      +7.5       +15       +15
    L         G         C         +0.5     +1        +2.5       +2.5      +5
    L         G         B         +1       +2        +5         +5        +10
    L         G         A         +1.5     +3        +7.5       +7.5      +15
    L         N         C         +0.5     +1                   +5        +2.5
    L         N         B         +1       +2                   +10       +5
    L         N         A         +1.5     +3                   +15       +7.5
    W         W         C         +1                 +5                   +5
    W         W         B         +2                 +10                  +10
    W         W         A         +3                 +15                  +15
    W         I         C         +0.5     +0.5      +5         +2.5      +2.5
    W         I         B         +1       +1        +10        +5        +5
    W         I         A         +1.5     +1.5      +15        +7.5      +7.5
    W         D         C         +0.5               +5         +2.5      +5
    W         D         B         +1                 +10        +5        +10
    W         D         A         +1.5               +15        +7.5      +15
    W         G         C         +1       +0.5      +5                   +5
    W         G         B         +2       +1        +10                  +10
    W         G         A         +3       +1.5      +15                  +15
    W         N         C         +1       +0.5      +2.5       +2.5      +2.5
    W         N         B         +2       +1        +5         +5        +5
    W         N         A         +3       +1.5      +7.5       +7.5      +7.5
    I         I         C                  +1        +5         +5
    I         I         B                  +2        +10        +10
    I         I         A                  +3        +15        +15
    I         D         C                  +0.5      +5         +5        +2.5
    I         D         B                  +1        +10        +10       +5 
    I         D         A                  +1.5      +15        +15       +7.5
    
    Char 1's  Char 2's  Support   Damage   Defense   Accuracy   Evasion   Critical
    Element   Element   Level     Bonus    Bonus     Bonus(%)   Bonus(%)  Bonus(%)
    I         G         C         +0.5     +1        +5         +2.5      +2.5
    I         G         B         +1       +2        +10        +5        +5 
    I         G         A         +1.5     +3        +15        +7.5      +7.5
    I         N         C         +0.5     +1        +2.5       +5
    I         N         B         +1       +2        +5         +10
    I         N         A         +1.5     +3        +7.5       +15
    D         G         C         +0.5     +0.5      +5         +2.5      +5
    D         G         B         +1       +1        +10        +5        +10
    D         G         A         +1.5     +1.5      +15        +7.5      +15
    D         N         C         +0.5     +0.5      +2.5       +5        +2.5
    D         N         B         +1       +1        +5         +10       +5
    D         N         A         +1.5     +1.5      +7.5       +15       +7.5
    G         G         C         +1       +1        +5                   +5
    G         G         B         +2       +2        +10                  +10
    G         G         A         +3       +3        +15                  +15
    G         N         C         +1       +1        +2.5       +2.5      +2.5
    G         N         B         +2       +2        +5         +5        +5
    G         N         A         +3       +3        +7.5       +7.5      +7.5
    N         N         C         +1       +1                   +5
    N         N         B         +2       +2                   +10 
    N         N         A         +3       +3                   +15
    
    
    ###############################################################################
    ///////////////////////////////////////////////////////////////////////////////
    --------------------------------- V. Q & A ------------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    General questions should be answered here.  Read this before sending me emails.
    
    Q1. Where can I get this game?
    A1. a) Import it from an online game store which deals with foreign games.
           Ebay might have it.
        b) Find a ROM version.  You'll have to ask someone else for where to find
           it because I have no idea.
        c) Import it from a Japanese online store which ships overseas.
        d) Have a friend in Japan buy it and ship it to you.
        e) If you're going to Japan for the summer, then buy it there directly.
    
    Q2. So Roy IS in this FE, right?
    A2. Yes!  One more person to understand this fact.
    
    Q3. Then Marth must be too, if he wasn't in FE US.
    A3. NO!
    
    Q4. Then where the hell is he!?
    A4. FE1 and FE3.
    
    Q5. That sucks!
    A5. Too bad.
    
    Q6. Then is Leif--
    A6. Enough.  Please.
    
    Q7. Where's Lyn??
    A7. God knows because she isn't mentioned once in this game.  You're not going
        to see her.
    
    Q8. _______'s name is spelled wrong.  I saw it on the official website!
    A8. I changed the spelling of some of the characters because the "official"
        translations sound awful.  My translations aren't the official ones, but
        they sound better.  Trust me.
    
    Q9. My stats for _______ didn't turn out anywhere near as good/bad as you said
        they would!
    A9. Stats vary because of the Random Number Generator.  The stat expectations
        are the averages that I ended up with, and while they may not be exactly
        the same as other people's, they should give a good idea of what to expect.
    
    Q10. No Assassins this time?
    A10. No.  Your Thieves will therefore have fairly low stats, making the game
         more challenging.
    
    Q11. What are "Dragon Knights" "Social Knights" "Armor Knights"?
    A11. Dragon Knight = Wyvern Rider
         Dragon Master = Wyvern Lord
         Social Knight = Cavalier
         Armor Knight = Knight
    
    Q12. So who are the best units?
    A12. That varies for people, so that's up to you.  If you want my opinions,
         feel free to email me.
    
    
    ###############################################################################
    ///////////////////////////////////////////////////////////////////////////////
    -------------------------------- VI. Credits ----------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    CJayC: Obviously...
    
    Nintendo/Intelligent Systems: For this game!
    
    かわき茶亭 Kawaki Chatei (http://www.pegasusknight.com): I don't know where they
    get their facts, but it's amazing.  I really have to credit them for that and
    thank them for allowing me to use their knowledge.
    
    People who help me out by providing corrections and comments: Thanks!
    
    Me: For creating this guide ;)
    
    You: If this has been useful to you, then I'm happy.
    
    
    ###############################################################################
    ///////////////////////////////////////////////////////////////////////////////
    -------------------------------- VII. Contact ---------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    I had to create a whole new section on this because my email inbox is getting
    flooded with email I don't want.  I do have a life, and I don't want to waste
    time dealing with pointless email.
    
    Feel free to contact me with questions/comments at
      email and MSN:  firelizard98@hotmail.com
    
    But please don't do the following.  I will not respond to emails like these.
      -Don't email me with questions about beating the game.  There are message
       boards with lots of friendly people you can ask.  It takes less time to get
       a response that way, and my inbox doesn't get cluttered, which makes both
       you and me happier.  There are also some Walkthroughs posted in the FAQs
       section, so they are also useful for reference.
      -Don't ask me questions that are answered in my FAQs or in any other FAQs 
       on the same game.  It just makes sense.  In fact, Juigi Kario has put up a
       nicely done FAQ on general game questions and the history of Fire Emblem.
       Newcomers should look there first.
      -I am fluent only in English and Japanese.  Don't send me emails in French,
       Korean, Chinese, Martian, or in any language other than English/Japanese. I
       will not answer emails that I can't read in the first place.
      -Flaming.  Pretty self explanatory.  Don't do it.
      -Don't send me false information.  It won't be tolerated, whether it is
       intentional or not.
      -Chain letters.  Don't even think about sending me them.
      -Please don't send me anything over 400KB, either.
      -BOTTOM LINE: GO TO THE MESSAGE BOARDS AND READ OTHER FAQS BEFORE EMAILING ME
       WITH QUESTIONS.
    
    You are welcome to email me about the following.
      -Corrections (make sure your corrections are correct).  I make mistakes too.
       But don't email me with spelling or grammatical mistakes, unless they're so
       bad it's illegible.
      -CONSTRUCTIVE criticism and suggestions on how I can improve my FAQ are
       welcome.  I'm still new to this and know that I have lots of things I can
       reform that I am unaware of.
      -Clarification on something that is unclear in my FAQs is welcome.  That will
       help me make something that is not clear more so for future viewers.
      -I've had a few people ask for my opinions on certain matters, but that
       generally is okay.
    
    Okay?
    
    
    ###############################################################################
    ///////////////////////////////////////////////////////////////////////////////
    ---------------------------- VIII. Legal Notices ------------------------------
    ///////////////////////////////////////////////////////////////////////////////
    ###############################################################################
    
    Copyright 2004 by FireLizard.  All rights reserved.
    
    This guide may not be reproduced in whole or in part under any circumstances
    except for private use.  It may not be distributed publicly in ANY FORM without
    prior written permission from me.  Use of this guide on any other web site or
    as a part of any public display is strictly prohibited, and a violation of 
    copyright.
    
    All trademarks and copyrights in this document belong to their respective
    owners.
    
                                    <End of Document>
    

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