===================================
Yu-Gi-Oh!: The Eternal Duelist Soul
Card List FAQ
===================================
Gameboy Advance
January 6, 2003
Version 1.1


=================
 Version History
=================
v1.1  -  Minor changes
v1.0  -  First Version


===========
 Copyright
===========

This FAQ is only for private and personal use only. Copying, Ripping,
Distributing etc. of this FAQ is strictly prohibited.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Yu-Gi-Oh!: The Sacred Cards, and characters are copyright  1996 Kazuki
Takahashi
FAQ Copyright  2003 Griffin Knight


==============================
      TABLE OF CONTENTS
==============================
I.   Introduction        [NTR]
II.  Cards               [CDS]
III. Card Statistics     [CST]
IV.  Credits             [CRD]


===============================================================================
I.   Introduction                                                         [NTR]
===============================================================================

   Yu-Gi-Oh! The Eternal Duelist Soul is a card game based on a TV animation.
You'll start a game by selecting one deck from the three selections at the
beginning. Each card has a special attributes to be used in battle, there are
six different kinds of cards in the game, they are Normal Monster, Effect
Monster, Fusion Monster, Magic Cards, Trap Cards, and Ritual Monster Cards.
Normal Monster cards are used to attack, defend and sacrificed while dueling,
Effect Monster cards have a special effect to support cards on the field,
Fusion Monster cards can only be summoned by combining specific cards, Magic
Cards are cards that can cast support magic to the player, Trap Cards are used
to counter or protect a card while dueling, and Ritual Monster Cards are
monster cards that can be summoned by rituals.


===============================================================================
II.  Cards                                                                [CDS]
===============================================================================

Card Name: 7 Colored Fish
Attack:    1800
Defense:   800
Type:      Fish
Stars:     4
A rare rainbow fish that has never been caught by mortal man.

Card Name: 7 Completed
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Machine-type monster equipped with this card increases it ATK and DEF by 700
points.

Card Name: Acid Crawler
Attack:    900
Defense:   700
Type:      Insect
Stars:     3
A giant caterpillar that secretes an acid mist that melts anything.

Card Name: Acid Trap Hole
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Flip 1 face-down Defense Position monster face-up. If the monster's DEF if 2000
points or less, the monster is destroyed. If the DEF is more than 2000 points,
return the monster to its face-down Defense Position.

Card Name: Air Eater
Attack:    2100
Defense:   1600
Type:      Fiend
Stars:     6
A monster that feeds on oxygen, suffocating any who stand near.

Card Name: Air Marmot of Nefariousness
Attack:    400
Defense:   600
Type:      Beast
Stars:     2
A horned beaver that dive-bombs enemies with acorns.

Card Name: Akakieisu
Attack:    1000
Defense:   800
Type:      Spellcaster
Stars:     3
A sorcerer who utters spells that can render monsters unconscious.

Card Name: Akihiron
Attack:    1700
Defense:   1400
Type:      Aqua
Stars:     5
This strange creature hides in the deep, dark corners of the seven seas.

Card Name: Alligator's Sword
Attack:    1500
Defense:   1200
Type:      Beast
Stars:     4
This lizard man can swing a sword at velocities that exceed the speed of sound.

Card Name: Alligator's Sword Dragon
Attack:    1700
Defense:   1500
Type:      Dragon/Fusion/Effect
Stars:     5
"Baby Dragon" + "Alligator's Sword". You can Inflict Direct Damage to your
opponent's Life Points with this card if the only Attributes of Monster Cards
on your opponent's side of the field are EARTH, WATER, or FIRE.

Card Name: Alpha The Magnet Warrior
Attack:    1400
Defense:   1700
Type:      Rock
Stars:     4
Alpha, Beta, and Gamma meld as one to form a powerful monster.

Card Name: Amazon of the Seas
Attack:    1300
Defense:   1400
Type:      Fish
Stars:     4
A mermaid who  serves as herald of the Sea King and guards the sanctuary.

Card Name: Ameba
Attack:    300
Defense:   350
Type:      Aqua/Effect
Stars:     1
When this card is face-up on the field and control shifts to your opponent,
inflict 2000 points of Direct Damage to your opponent's Life Points. This
effect can only be used once as long as this card remains face-up on the field.

Card Name: Amphibious Bugroth
Attack:    1850
Defense:   1300
Type:      Aqua/Fusion
Stars:     5
Ground Attacker Bugroth + Guardian of the Sea.

Card Name: Ancient Brain
Attack:    1000
Defense:   700
Type:      Fiend
Stars:     3
A fallen fairy that is powerful in the dark.

Card Name: Ancient Elf
Attack:    1450
Defense:   1200
Type:      Spellcaster
Stars:     4
This elf is rumored to have lived for thousands of years. He leads an army of
spirits against his enemies.

Card Name: Ancient Jar
Attack:    400
Defense:   200
Type:      Rock
Stars:     1
A very fragile jar that contains something ancient and dangerous.

Card Name: Ancient Lizard Warrior
Attack:    1400
Defense:   1100
Type:      Reptile
Stars:     4
Before the dawn of man, this lizard warrior ruled supreme.

Card Name: Ancient One of the Deep Forest
Attack:    1800
Defense:   1900
Type:      Beast
Stars:     6
This creature adopts the form of a white goat living in the forest, but is
actually a Forest Elder.

Card Name: Ancient Telescope
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
See the top 5 cards of your opponent's Deck. Return the cards to the Deck in
the same order.

Card Name: Ancient Tool
Attack:    1700
Defense:   1400
Type:      Machine
Stars:     5
A destructive machine discovered in the Ruins of the Ancients.

Card Name: Ansatsu
Attack:    1700
Defense:   1200
Type:      Warrior
Stars:     5
A silent and deadly warrior specializing in assassinations.

Card Name: Anthrosaurus
Attack:    1000
Defense:   850
Type:      Dinosaur
Stars:     3
Man-like dinosaur with a high I.Q. that is lacking in strength.

Card Name: Anti Raigeki
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
When your opponent activates "Raigeki", all of your opponent's monsters are
destroyed in place of your own.

Card Name: Anti-Magic Fragrance
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
As long as this card remains on the field, Magic Cards must always be Set on
the field and cannot be activated until a player's following turn.

Card Name: Appropriate
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
You can activate this card when your opponent draws a card outside of his/her
Draw Phase. Draw 2 cards from your Deck.

Card Name: Aqua Chorus
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
If there are Monster Cards of the same name on the field, the ATK and DEF of
those cards are increased by 500 points.

Card Name: Aqua Dragon
Attack:    2250
Defense:   1900
Type:      Sea Serpent/Fusion
Stars:     6
Fairy Dragon + Amazon of the Seas + Zone Eater

Card Name: Aqua Madoor
Attack:    1200
Defense:   2000
Type:      Spellcaster
Stars:     4
A wizard of the waters that conjures a liquid wall to crush any enemies that
oppose him.

Card Name: Arlownay
Attack:    800
Defense:   1000
Type:      Plant
Stars:     3
A lady monster dwelling in a flower, she sprinkles the air with poisonous
pollen.

Card Name: Arma Knight
Attack:    1000
Defense:   1200
Type:      Aqua
Stars:     4
An ammonite warrior that has protected the seas throughout history.

Card Name: Armaill
Attack:    700
Defense:   1300
Type:      Warrior
Stars:     3
A strange warrior who manipulates three deadly blades with both hands and his
tail.

Card Name: Armed Ninja
Attack:    300
Defense:   300
Type:      Warrior/Effect
Stars:     1
FLIP: Destroys 1 Magic Card on the field. Of this card's target is face-down,
flip it face-up. If the card is a Magic Card, it is destroyed. If not, It is
returned to its face-down position. The flipped card is not activated.

Card Name: Armored Glass
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when a monster is equipped with an Equip Magic Card
to deactivate the effects of all Equip Magic Cards on the field.

Card Name: Armored Lizard
Attack:    1500
Defense:   1200
Type:      Reptile
Stars:     4
A lizard with a very tough hide and a vicious bite.

Card Name: Armored Rat
Attack:    950
Defense:   1100
Type:      Beast
Stars:     3
The fur on this monster rat is tough enough to repel swords.

Card Name: Armored Starfish
Attack:    850
Defense:   1400
Type:      Aqua
Stars:     4
A bluish starfish with a solid hide capable of fending off attacks.

Card Name: Armored Zombie
Attack:    1500
Defense:   0
Type:      Zombie
Stars:     3
This warrior blindly swings a deadly blade with devastating force.

Card Name: Axe of Despair
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card increases its ATK by 1000 points. When this
card is sent from the field to the Graveyard, you can offer 1 monster from the
field as a Tribute to place it on top of your Deck.

Card Name: Axe Raider
Attack:    1700
Defense:   1150
Type:      Warrior
Stars:     4
An axe-wielding monster of tremendous strength and agility.

Card Name: B. Dragon Jungle King
Attack:    2100
Defense:   1800
Type:      Dragon
Stars:     6
A jet-black dragon found in the deepest jungles who normally devours trees.

Card Name: B. Skull Dragon
Attack:    3200
Defense:   2500
Type:      Dragon/Fusion
Stars:     9
Summoned Skull + Red-Eyes B. Dragon

Card Name: Baby Dragon
Attack:    1200
Defense:   700
Type:      Dragon
Stars:     3
Much more than just a child, this dragon is gifted with untapped power.

Card Name: Backup Soldier
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when there are 5 or more Monster Cards in your
Graveyard. Take up to 3 Normal Monster Cards with an ATk of 1500 points or less
from your Graveyard and add them to your hand.

Card Name: Banisher of the Light
Attack:    100
Defense:   2000
Type:      Fairy/Effect
Stars:     3
As long as this card remains face-up on the field, any card sent to the
Graveyard is removed from play.

Card Name: Barox
Attack:    1380
Defense:   1530
Type:      Fiend/Fusion
Stars:     5
Frenzied Panda + Ryu-Kishin

Card Name: Barrel Dragon
Attack:    2600
Defense:   2200
Type:      Machine/Effect
Stars:     7
Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 opponent's
monster. This card can only be used during your own turn, once per turn.

Card Name: Barrel Lily
Attack:    1100
Defense:   600
Type:      Plant
Stars:     3
This wicked flower attacks enemies with pollen projectiles.

Card Name: Barrel Rock
Attack:    1000
Defense:   1300
Type:      Rock
Stars:     4
Shouldering a pair of machine guns, this monster is unstoppable.

Card Name: Basic Insect
Attack:    500
Defense:   700
Type:      Insect
Stars:     2
Usually found traveling in swarms, this creature's ideal environment is the
forest.

Card Name: Battle Ox
Attack:    1700
Defense:   1000
Type:      Beast-Warrior
Stars:     4
A monster with tremendous power, it destroys enemies with a swing of its axe.

Card Name: Battle Steer
Attack:    1800
Defense:   1300
Type:      Beast-Warrior
Stars:     5
A bull monster often found in the woods, it charges enemy monsters with a pair
of deadly horns.

Card Name: Battle Warrior
Attack:    700
Defense:   1000
Type:      Warrior
Stars:     3
A warrior that fights with his bare hands.

Card Name: Bean Soldier
Attack:    1400
Defense:   1300
Type:      Plant
Stars:     4
A plant-warrior that attacks with seeds and sword.

Card Name: Beast Fangs
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Beast-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Beastking of the Swamps
Attack:    1000
Defense:   1100
Type:      Aqua/Effect
Stars:     4
You can substitute this card for any 1 Fusion-Material Monster. You cannot
substitute for any other Fusion-Material Monsters in the current Fusion.

Card Name: Beastly Mirror Ritual
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Fiend's Mirror". You must also offer monsters
whose total Level stars equal 6 or more as a Tribute from the field or your
hand.

Card Name: Beautiful Headhuntress
Attack:    1600
Defense:   800
Type:      Warrior
Stars:     4
A vicious creature that has decapitated numerous enemy monsters.

Card Name: Beaver Warrior
Attack:    1200
Defense:   1500
Type:      Beast-Warrior
Stars:     4
What this creature lacks in size it makes up for in defense when battling in
the prairie.

Card Name: Behegon
Attack:    1350
Defense:   1000
Type:      Aqua
Stars:     4
With a large mouth and massive teeth, this is one dangerous and strange sea
snake.

Card Name: Bell of Destruction
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed
card's ATK to the Life Points of both you and your opponent.

Card Name: Beta The Magnet Warrior
Attack:    1700
Defense:   1600
Type:      Rock
Stars:     4
Alpha, Beta, and Gamma meld as one to form a powerful monster.

Card Name: Bickuribox
Attack:    2300
Defense:   2000
Type:      Fiend/Fusion
Stars:     7
Crass CLown + Dream Clown

Card Name: Big Eye
Attack:    1200
Defense:   1000
Type:      Fiend/Effect
Stars:     4
FLIP: Draw 5 cards from the top of your Deck, arrange them in any order
desired, and replace them on top of the Deck.

Card Name: Big Insect
Attack:    1200
Defense:   1500
Type:      Insect
Stars:     4
A giant ant that dwells in the jungle, it is powerful whether attacking or
defending.

Card Name: Big Shield Gardna
Attack:    100
Defense:   2600
Type:      Warrior/Effect
Stars:     4
When this card is face-down and targeted by a Magic Card whose effect targets
only 1 monster the Magic Card is negated and this card is turned face-up in
Defense Position. When this card is attacked, it is shifted to Attack Position
following the Damage step.

Card Name: Blinding Chain
Attack:    1000
Defense:   1100
Type:      Fairy
Stars:     3
The mystic links of this chain can rob enemies of their power.

Card Name: Bio Plant
Attack:    600
Defense:   1300
Type:      Fiend
Stars:     3
A monster created from a major accident in an underground lab.

Card Name: Black Illusion Ritual
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to Ritual Summon "Relinquished". You must also offer monsters
whose total Level Stars equal 1 or more from the field or your hand as a
Tribute.

Card Name: Black Luster Ritual
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Black Luster Soldier". You must also offer
monsters whose total Level stars equal 8 or more from the field or your hand as
a Tribute.

Card Name: Black Luster Soldier
Attack:    3000
Defense:   2500
Type:      Warrior/Ritual
Stars:     8
This monster is summoned with the Ritual Magic Card, "Black Luster Ritual". You
must also offer monsters whose total Level stars equal 8 or more as a Tribute
from the field or your hand.

Card Name: Black Pendant
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card increases its ATK by 500 points. When this
card is sent from the field to the Graveyard, inflict 500 points of Direct
Damage to your opponent's Life Points.

Card Name: Blackland Fire Dragon
Attack:    1500
Defense:   800
Type:      Dragon
Stars:     4
A dragon that dwells in the depths of darkness, its vulnerability lies in its
poor eyesight.

Card Name: Bladefly
Attack:    600
Defense:   700
Type:      Insect/Effect
Stars:     2
As long as this card is face-up on the field, increase the ATK of all WIND
monsters by 500 points and decrease the ATK of all EARTH monsters by 400
points.

Card Name: Blast Juggler
Attack:    800
Defense:   900
Type:      Machine/Effect
Stars:     3
You can destroy 2 monsters with an ATK of 1000 or less by offering this card as
a Tribute if it is face-up on the field during your Standby Phase.

Card Name: Blast Sphere
Attack:    1400
Defense:   1400
Type:      Machine/Effect
Stars:     4
When your opponent attacks this monster in face-down Defense Position, this
card is treated as an Equip Card and is used to equip the attacking monster
(damage is not calculated). The equipped monster and this card are destroyed
during your opponent's next Standby Phase. Your opponent then receives Direct
Damage equal to the equipped monster's ATK.

Card Name: Block Attack
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
You can select 1 of your opponent's monsters and shift it to Defense Position.

Card Name: Blue Medicine
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Increase your Life Points by 400 points.

Card Name: Blue-Eyed Silver Zombie
Attack:    900
Defense:   700
Type:      Zombie
Stars:     3
The beams from the eyes of this creature are said to turn enemies into zombies.

Card Name: Blue-Eyes Toon Dragon
Attack:    3000
Defense:   2500
Type:      Dragon/Effect
Stars:     8
This card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points each
time this monster attacks. When "Toon World" is destroyed, this card is also
destroyed. If your opponent does'nt control a Toon monster on the field, this
card may inflict Direct Damage to your opponent's Life Points. If a Toon
monster is on your opponent's side of the field, your attacks must target the
Toon monster.

Card Name: Blue-Eyes Ultimate Dragon
Attack:    4500
Defense:   3800
Type:      Dragon/Fusion
Stars:     12
Blue-Eyes White Dragon + Blue-Eyes White Dragon + Blue-Eyes White Dragon

Card Name: Blue-Eyes White Dragon
Attack:    3000
Defense:   2500
Type:      Dragon
Stars:     8
Note:      Faces to the Left
This legendary dragon is a powerful engine of destruction. Virtually
invincible, very few have faced this awesome creature and lived to tell the
tale.

Card Name: Blue-Eyes White Dragon
Attack:    3000
Defense:   2500
Type:      Dragon
Stars:     8
Note:      Faces to the Right
This legendary dragon is a powerful engine of destruction. Virtually
invincible, very few have faced this awesome creature and lived to tell the
tale.

Card Name: Blue-Winged Crown
Attack:    1600
Defense:   1200
Type:      Winged Beast
Stars:     4
With hair shaped like a crown and a body encased in bluish white flames, this
bird is a formidable sight.

Card Name: Boar Soldier
Attack:    2000
Defense:   500
Type:      Beast-Warrior/Effect
Stars:     4
This card can only be summoned by a Flip Summon. If summoned by a Normal
Summon, the card is destroyed. If your opponent has 1 or more monsters under
his/her control, the ATK of this card is decreased by 1000 points.

Card Name: Bolt Escargot
Attack:    1400
Defense:   1500
Type:      Thunder
Stars:     5
After rendering an opponent immobile by spitting a sticky goo, this monster
closes in for the attack.

Card Name: Book of Secret Arts
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Spellcaster-type monster equipped with this card increases its ATK and DEF by
300 points.

Card Name: Bottom Dweller
Attack:    1650
Defense:   1700
Type:      Fish
Stars:     5
This is one sea creature whose wrath is something monsters fear to face.

Card Name: Bracchio-raidus
Attack:    2200
Defense:   2000
Type:      Dinosaur/Fusion
Stars:     6
Two-Headed King Rex + Crawling Dragon #2

Card Name: Breath of Light
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all Rock-type monsters on the field.

Card Name: Bright Castle
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Increases the ATK of all LIGHT monsters by 700 points.

Card Name: Burglar
Attack:    850
Defense:   800
Type:      Beast
Stars:     3
A wily rat armed with a huge left claw.

Card Name: Burning Spear
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A FIRE monster equipped with this card increases its ATK by 400 points and
decreses its DEF by 200 points.

Card Name: Buster Blader
Attack:    2600
Defense:   2300
Type:      Warrior/Effect
Stars:     7
The ATK of this card increases by 500 points for every Dragon-type monster in
your opponent's side of the field and Graveyard.

Card Name: Call of the Dark
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
All monsters restored with "Monster Reborn" are sent to the Graveyard. "Monster
Reborn" also cannot be played as long as this card remains on the field.

Card Name: Call of the Grave
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Deactivate the effect of "Monster Reborn" when your opponent plays it.

Card Name: Call of the Haunted
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
Select 1 monster from your Graveyard and Special Summon it in Attack Position.
When this card is destroyed from the field, the summoned monster is also
destroyed, and vice-versa.

Card Name: Candle of Fate
Attack:    600
Defense:   600
Type:      Fiend
Stars:     2
Decides the fate of an opponent when the candle on its fingertip burns out.

Card Name: Cannon Soldier
Attack:    1400
Defense:   1300
Type:      Machine/Effect
Stars:     4
Offer 1 or more monsters on your side of the field as a Tribute to inflict 500
points of Direct Damage per monster to your opponent's Life Points. Monsters
used for a Tribute Summon or that are offered as Tributes due to other cards'
effects are excluded.

Card Name: Castle of Dark Illusions
Attack:    920
Defense:   1930
Type:      Fiend/Effect
Stars:     4
Increses the ATK and DEF of all Zombie-type monsters by 200 points for each
turn this card is face-up. This effect remains for 5 turns.

Card Name: Castle Walls
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Increase a selected monster's DEF by 500 points during the turn this card is
activated.

Card Name: Catapult Turtle
Attack:    1000
Defense:   2000
Type:      Aqua/Effect
Stars:     5
Offer 1 of your monsters on the field as a Tribute. Half of the Tribute
monster's ATK is inflicted to your opponent's Life Points as Direct Damage.

Card Name: Ceasefire
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Flip all face-down Monster Cards on the field face-up (Flip Effects are not
activated). For every Effect Monster Card on the field, decrease your
opponent's Life Points by 500 points.

Card Name: Celtic Guardian
Attack:    1400
Defense:   1200
Type:      Warrior
Stars:     4
Note:      Green Armor
An elf who learned to wield a sword, he baffles enemies with lightning-swift
attacks.

Card Name: Celtic Guardian
Attack:    1400
Defense:   1200
Type:      Warrior
Stars:     4
Note:      Silver Armor
An elf who learned to wield a sword, he baffles enemies with lightning-swift
attacks.

Card Name: Ceremonial Bell
Attack:    0
Defense:   1850
Type:      Spellcaster/Effect
Stars:     3
As long as this card remains face-up on the field, you and your opponent must
show your respective hands to each other.

Card Name: Chain Destruction
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when a monster with an ATK of 2000 points or less is
summoned (including Special Summon). Destroys all Monster Cards of the same
name in the summoning player's hand and Deck. The summoning player's Deck is
then shuffled.

Card Name: Chain Energy
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
As long as this card remains face-up on the field, both you and your opponent
must pay 500 Life Points per card to play or Set cards from your respective
hands.

Card Name: Chakra
Attack:    2450
Defense:   2000
Type:      Fiend/Ritual
Stars:     7
This monster is summoned with the Ritual Magic Card, "Ressurection of Chakra".
You must also offer monsters whose total Level stars equal 7 or more as a
Tribute from the field or your hand.

Card Name: Change of Heart
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select and control 1 opposing monster (regardless of position) on the field
until the end of your turn.

Card Name: Charubin the Fire Knight
Attack:    1100
Defense:   800
Type:      Pyro/Fusion
Stars:     3
Monster Egg + Hinotama Soul

Card Name: Chorus of Sanctuary
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the DEF of all Defense Position monsters by 500 points.

Card Name: Claw Reacher
Attack:    1000
Defense:   800
Type:      Fiend
Stars:     3
Stretching arms and razor-sharp claws make this monster a formidable opponent.

Card Name: Clown Zombie
Attack:    1350
Defense:   0
Type:      Zombie
Stars:     2
A clown revived by the powers of darkness, its deadly dance has sent many
monsters to their grave.

Card Name: Cockroach Knight
Attack:    800
Defense:   900
Type:      Insect/Effect
Stars:     3
When this card is sent to the Graveyard, it is returned to the top of the Deck
instead.

Card Name: Cocoon of Evolution
Attack:    0
Defense:   2000
Type:      Insect/Effect
Stars:     3
You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on the
field. When equipped, the ATK and DEF of "Petit Moth" becomes the same as
"Cocoon of Evolution".

Card Name: Commencement Dance
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to Ritual Summon "Performance of Sword". You must also offer
monsters whose total Level Stars equal 6 or more as a Tribute from the field or
your hand.

Card Name: Confiscation
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Pay 1000 Life Points to look at your opponent's hand. Select 1 card and discard
it to the Graveyard.

Card Name: Cosmo Queen
Attack:    2900
Defense:   2450
Type:      Spellcaster
Stars:     8
Queen of the galaxies and mistress of the stars.

Card Name: Crab Turtle
Attack:    2550
Defense:   2500
Type:      Aqua/Ritual
Stars:     8
This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle
Oath". You must also offer monsters whose total Level Stars equal 8 or more as
a Tribute from the field or your hand.

Card Name: Crass Clown
Attack:    1350
Defense:   1400
Type:      Fiend/Effect
Stars:     4
When this card is shifted from Defense Position to Attack Position, return 1 of
your opponent's monsters to the owner's hand.

Card Name: Crawling Dragon
Attack:    1600
Defense:   1400
Type:      Dragon
Stars:     5
This weakened dragon can no longer fly, but is still a deadly force to be
reckoned with.

Card Name: Crawling Dragon #2
Attack:    1600
Defense:   1200
Type:      Dinosaur
Stars:     4
A powerful dragon with teeth that can grind almost anything to dust.

Card Name: Crazy Fish
Attack:    1600
Defense:   1200
Type:      Fish
Stars:     4
A flying fish that attacks with its pointed head.

Card Name: Crimson Sunbird
Attack:    2300
Defense:   1800
Type:      Winged Beast/Fusion
Stars:     6
Faith Bird + Skull Red Bird

Card Name: Crow Goblin
Attack:    1850
Defense:   1600
Type:      Winged Beast
Stars:     5
A clever long-nosed goblin, he is a force to be reckoned with.

Card Name: Crush Card
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Offer 1 DARK monster with an ATK of 1000 or less as a Tribute. Any opponent's
monster with an ATK of 1500 or higher on the field, in your opponent's hand, or
drawn in the next 3 turns is automatically destroyed.

Card Name: Curse of Dragon
Attack:    2000
Defense:   1500
Type:      Dragon
Stars:     5
A wicked dragon that taps into dark forces to execute a powerful attack.

Card Name: Curse of Fiend
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Changes the battle positions of all Attack Position monsters on the field to
Defense Position and vice-versa. These positions cannot be changed during the
turn this card is activated except by the effect of a Magic, Trap or EEffect
Monster Card. You can activate this card only during your Standby Phase.

Card Name: Curtain of the Dark Ones
Attack:    600
Defense:   500
Type:      Spellcaster
Stars:     2
A curtain that a spellcaster made. It is said to raise a dark power.

Card Name: Cyber Commander
Attack:    750
Defense:   700
Type:      Machine
Stars:     2
A strike force equipped with rocket launchers and bazookas.

Card Name: Cyber Falcon
Attack:    1400
Defense:   1200
Type:      Machine
Stars:     4
A jet-powered hawk that travels at the speed of sound.

Card Name: Cyber Jar
Attack:    900
Defense:   900
Type:      Rock/Effect
Stars:     3
FLIP: Destroys all monsters on the field (including this monster). Both players
the pick up (not draw) 5 cards from the top of their respective Decks and show
the cards to each other. Immediately Special Summon any monster cards of Level
4 or lower among them on the field in face-up Attack Position or face-down
Defense Position. The rest of the cards picked up are placed in the player's
hands.

Card Name: Cyber Saurus
Attack:    1800
Defense:   1400
Type:      Machine/Fusion
Stars:     5
Blast Juggler + Two-Headed King Rex

Card Name: Cyber Shield
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Increases the ATK of either "Harpie Lady" or "Harpie Lady Sisters" by 500
points.

Card Name: Cyber Soldier
Attack:    1500
Defense:   1700
Type:      Machine
Stars:     5
Guardian of the Machine Master, it crushes opposition by rolling over them.

Card Name: Cyber-Stein
Attack:    700
Defense:   500
Type:      Machine/Effect
Stars:     2
A the cost of 5000 of your own Life Points, you can Special Summon 1 Fusion
Monster from your Fusion Deck in face-up Attack Position.

Card Name: Cyber-Tech Alligator
Attack:    2500
Defense:   1600
Type:      Machine
Stars:     5
A winged dragon brought back to life by means of modern technology.

Card Name: D. Human
Attack:    1300
Defense:   1100
Type:      Warrior
Stars:     4
Gifted with the power of dragons, this warrior wields a sword created from a
dragon's fang.

Card Name: Dancing Elf
Attack:    300
Defense:   200
Type:      Fairy
Stars:     1
An elf that dances across the sky with wings of razor-sharp blades.

Card Name: Dark Artist
Attack:    600
Defense:   1400
Type:      Fiend/Effect
Stars:     3
The DEF of this monster is decreased by half when attacked by LIGHT monsters.

Card Name: Dark Assailant
Attack:    1200
Defense:   1200
Type:      Zombie
Stars:     4
Armed with the Psycho Sword, this sinister assassin rules the bad land.

Card Name: Dark Chimera
Attack:    1610
Defense:   1460
Type:      Fiend
Stars:     5
A fire-breathing monster that dwells in the netherworld.

Card Name: Dark Elf
Attack:    2000
Defense:   800
Type:      Spellcaster/Effect
Stars:     4
This card requires a cost 1000 of your own Life Points to attack.

Card Name: Dark Energy
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Fiend-type monster equipped with this card increases ots ATK and DEF by 300
points.

Card Name: Dark Gray
Attack:    800
Defense:   900
Type:      Beast
Stars:     3
Entirely gray, this beast has rarely been seen by mortal eyes.

Card Name: Dark Hole
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all monsters on the field.

Card Name: Dark King of the Abyss
Attack:    1200
Defense:   800
Type:      Fiend
Stars:     3
It's said that this King of the Netherworld once had the power to rule over the
dark.

Card Name: Dark Magic Ritual
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Magician of Black Chaos". You must also offer
monsters whose total Level stars equal 8 or more from the field or your hand as
a Tribute.

Card Name: Dark Magician
Attack:    2500
Defense:   2100
Type:      Spellcaster
Stars:     7
Note:      Full body position
The ultimate wizard in terms of attack and defense.

Card Name: Dark Magician
Attack:    2500
Defense:   2100
Type:      Spellcaster
Stars:     7
Note:      Half body position
The ultimate wizard in terms of attack and defense.

Card Name: Dark Magician Girl
Attack:    2000
Defense:   1700
Type:      Spellcaster/Effect
Stars:     6
This card's ATK increases by 300 points for every "Dark Magician" or "Magician
of Black Chaos" in either player's Graveyard.

Card Name: Dark Rabbit
Attack:    1100
Defense:   1500
Type:      Beast
Stars:     4
A cartoon rabbit that quickly leaps all over the place, making it a difficult
target.

Card Name: Dark Sage
Attack:    2800
Defense:   3200
Type:      Spellcaster/Effect
Stars:     9
When you activate the effect of "Time Wizard" and call it right, you can summon
this card from either your hand or your Deck by offering 1 "Dark Magician" as a
Tribute. Then move 1 Magic Card from your Deck to your hand and shuffle your
Deck.

Card Name: Dark Shade
Attack:    1000
Defense:   1000
Type:      Fiend
Stars:     3
A crystal monster that unleashes a brilliant light to blind enemies.

Card Name: Dark Witch
Attack:    1800
Defense:   1700
Type:      Fairy
Stars:     5
A popular creature in mythology that delivers fatal attacks with a sharp spear.

Card Name: Dark Zebra
Attack:    1800
Defense:   400
Type:      Beast/Effect
Stars:     4
If this is the only card in your control during your Standby Phase, it is
automatically placed in Defense Position. You cannot change the position of
this card during the same turn.

Card Name: Dark-Eyes Illusionist
Attack:    0
Defense:   1400
Type:      Spellcaster/Effect
Stars:     2
FLIP: As long as this card remains on the field, 1 designated monster cannot
attack.

Card Name: Darkfire Dragon
Attack:    1500
Defense:   1250
Type:      Dragon/Fusion
Stars:     4
Firegrass + Petit Dragon

Card Name: Darkfire Soldier #1
Attack:    1700
Defense:   1150
Type:      Pyro
Stars:     4
An explosive expert from special elite force.

Card Name: Darkfire Soldier #2
Attack:    1700
Defense:   1100
Type:      Pyro
Stars:     4
A warrior who gained immeasurable power from the heart of a volcano.

Card Name: Darkness Approaches
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down,
but do not change its battle position.

Card Name: Dark-Piercing Light
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Flip all your opponent's face-down Monster Cards on the field face-up. The
effect of the monster will activate at this time.

Card Name: Darkworld Thorns
Attack:    1200
Defense:   900
Type:      Plant
Stars:     3
A thorny plant found in the darklands that wraps itself around any unwary
traveler.

Card Name: Deepsea Shark
Attack:    1900
Defense:   1600
Type:      Fish/Fusion
Stars:     5
Bottom Dweller + Tongyo

Card Name: Delinquent Duo
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's
hand. Your opponent then selects and discards another card from his/her hand.

Card Name: De-Spell
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys 1 Magic Card on the field. If this card's target is face-down, flip it
face-up. If the card is a Magic Card, it is destroyed. If not, it is returned
to its face-down position. The flipped card is not activated.

Card Name: Destroyer Golem
Attack:    1500
Defense:   1000
Type:      Rock
Stars:     4
A golem with a massive right hand for crushing its victims.

Card Name: Dian Keto the Cure Master
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Increase your Life Points by 1000 points.

Card Name: Dice Armadillo
Attack:    1650
Defense:   1800
Type:      Machine
Stars:     5
An armadillo monster that rolls up to form a dice-like shape.

Card Name: Dimensional Warrior
Attack:    1200
Defense:   1000
Type:      Warrior/Effect
Stars:     4
When this card Attacks or is attacked, both this card and the opposing monster
are removed from play and cannot return during current Duel.

Card Name: Disk Magician
Attack:    1350
Defense:   1000
Type:      Machine
Stars:     4
This monster hides in a saucer and only appears when executing an attack.

Card Name: Dissolverock
Attack:    900
Defense:   1000
Type:      Rock
Stars:     3
A monster born in the lava pits, it generates intense heat that can melt away
its enemies.

Card Name: DNA Surgery
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
Select 1 Type of monster. As long as this card remains on the field, all
face-up Monster Cards will be treated as the Type you selected.

Card Name: Dokuroizo the Grim Reaper
Attack:    900
Defense:   1200
Type:      Zombie
Stars:     3
A messenger of doom that steals a soul with a single blow.

Card Name: Dokurorider
Attack:    1900
Defense:   1850
Type:      Zombie/Ritual
Stars:     6
This monster is summoned with the Ritual Magic Card, "Revival of Dokurorider".
You must also offer monsters whose total Level stars equal 6 or more as a
Tribute from the field or your hand.

Card Name: Doma The Angel of Silence
Attack:    1600
Defense:   1400
Type:      Fairy
Stars:     5
This fairy rules over death, and administers it when necessary.

Card Name: Doron
Attack:    900
Defense:   500
Type:      Warrior
Stars:     2
This monster splits in two and attacks from opposite sides.

Card Name: Dorover
Attack:    900
Defense:   800
Type:      Aqua
Stars:     3
This ugly monster emits a highly poisonous gas.

Card Name: Dragon Capture Jar
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
All Dragon-type monsters on the field are switched to Defense Position and
remain in this position as long as this card is active.

Card Name: Dragon Piper
Attack:    200
Defense:   1800
Type:      Pyro/Effect
Stars:     3
FLIP: Destroys "Dragon Capture Jar", and turns all face-up Dragon-type monsters
to Attack Position.

Card Name: Dragon Seeker
Attack:    2000
Defense:   2100
Type:      Fiend/Effect
Stars:     6
When this card is summoned to the field (excluding Special Summon), one
Dragon-type monster can be automatically destroyed.

Card Name: Dragon Treasure
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Dragon-type monster equipped with this card increases it ATK and DEF by 300
points.

Card Name: Dragon Zombie
Attack:    1600
Defense:   0
Type:      Zombie
Stars:     3
A dragon revived by sorcery, Its breath is highly corrosive.

Card Name: Dragoness the Wicked Knight
Attack:    1200
Defense:   900
Type:      Warrior/Fusion
Stars:     3
Armaill + One-Eyed Shield Dragon

Card Name: Dream Clown
Attack:    1200
Defense:   900
Type:      Warrior/Effect
Stars:     3
When this card is changed from attack to Defense Position, 1 opposing monster
is automatically destroyed.

Card Name: Driving Snow
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when 1 or more of your Magic Cards are destroyed and
sent from the field to the Graveyard. Destroy 1 Magic or Trap Card on the
field.

Card Name: Drooling Lizard
Attack:    900
Defense:   800
Type:      Reptile
Stars:     3
A blood-sucking snake in human form that attacks any living being that passes
nearby.

Card Name: Dryad
Attack:    1200
Defense:   1400
Type:      Spellcaster
Stars:     4
A spirit of the forest powered by the surrounding trees and wildlife.

Card Name: Dunames Dark Witch
Attack:    1800
Defense:   1050
Type:      Fairy
Stars:     4
Even when the odds are against this brave fairy, this monster will engage in
battle and never run away.

Card Name: Dungeon Worm
Attack:    1800
Defense:   1500
Type:      Insect
Stars:     5
Hidden under the floors of a labyrinth, it swallows any who pass above.

Card Name: Dust Tornado
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Destroy 1 of your opponent's Magic or Trap Cards on the field. You can then Set
1 Magic or Trap Card from your hand.

Card Name: Earth Shaker
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Select 2 Monster Card Attributes. Your opponent then select 1 of the 2
Attributes and destroys face-up monsters of that Attribute on the field.

Card Name: Eatgaboon
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
If the ATK of a monster summoned by your opponent (excluding Special Summon) is
500 points or less, the monster is destroyed.

Card Name: Eldeen
Attack:    950
Defense:   1000
Type:      Spellcaster
Stars:     3
The cane of this monster is the source of many powerful spells.

Card Name: Electric Lizard
Attack:    850
Defense:   800
Type:      Thunder/Effect
Stars:     3
A non Zombie-type monster that attacks "Electric Lizard" cannot attack on their
following turn.

Card Name: Electric Snake
Attack:    800
Defense:   900
Type:      Thunder/Effect
Stars:     3
When this card is sent directly from your hand to the Graveyard by your
opponent's card effect, you can draw 2 cards from your Deck.

Card Name: Electro-Whip
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Thunder-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Elegant Egotist
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
When you have 1 or more "Harpie Lady" cards on the field, you can Special
Summon a "Harpie Lady" or "Harpie Lady Sisters" card from your hand or your
Deck.

Card Name: Elf's Light
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Increases the ATK of all LIGHT monsters by 400 points and decreases their DEF
by 200 points.

Card Name: Empress Judge
Attack:    2100
Defense:   1700
Type:      Warrior/Fusion
Stars:     6
Queen's Double + Hibikime

Card Name: Enchanted Javelin
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Select 1 of your opponent's monsters in Attack Position and add its ATK points
to your Life Points.

Card Name: Enchanting Mermaid
Attack:    1200
Defense:   900
Type:      Fish
Stars:     3
A beautiful mermaid that lures voyagers to a watery death.

Card Name: Eradicating Aerosol
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all Insect-type monsters on the field.

Card Name: Eternal Draught
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all Fish-type monsters on the field.

Card Name: Eternal Rest
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all monsters equipped with Equip cards.

Card Name: Exchange
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Both players show their hands to each other. You both select 1 card from each
other's hand and add it to your own. When sent to the Graveyard, the cards are
placed in the Graveyard of the original owner.

Card Name: Exile of the Wicked
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all face-up Fiend-type monsters on the field.

Card Name: Exodia the Forbidden One
Attack:    1000
Defense:   1000
Type:      Spellcaster/Effect
Stars:     3
An automatic victory can be declared by the player whose hand contains this
card together with the Left Leg/Right Leg/Left Arm/Right Arm of the Forbidden
One.

Card Name: Eyearmor
Attack:    600
Defense:   500
Type:      Warrior
Stars:     2
This warrior transforms into various creatures to confuse enemies is battle.

Card Name: Fairy Dragon
Attack:    1100
Defense:   1200
Type:      Dragon
Stars:     4
A beautiful and powerful dragon fairy.

Card Name: Fairy's Hand Mirror
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Switch the opponent's Magic Card effect that specifically designates 1 monster
as a target to another correctly targeted monster.

Card Name: Fairywitch
Attack:    800
Defense:   1000
Type:      Spellcaster
Stars:     3
Though destined to be a fairy, this creature chose the way of the witch
instead.

Card Name: Faith Bird
Attack:    1500
Defense:   1100
Type:      Winged Beast
Stars:     4
This long-tailed nird blinds its enemies with mystical light.

Card Name: Fake Trap
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
When your opponent uses a Magic, Trap, or Effect Monster Card to destroy your
Trap Card(s), this card can be destroyed as a substitute for your Trap Card(s).

Card Name: Feral Imp
Attack:    1300
Defense:   1400
Type:      Fiend
Stars:     4
A playful little fiend that lurks in the dark, waiting to attack an unwary
enemy.

Card Name: Fiend Kraken
Attack:    1200
Defense:   1400
Type:      Aqua
Stars:     4
A giant squid that drags its enemies to a watery grave.

Card Name: Fiend Reflection #1
Attack:    1300
Defense:   1400
Type:      Winged Beast
Stars:     4
This monster can draw its enemies into mirror world that renders them helpless.

Card Name: Fiend Reflection #2
Attack:    1100
Defense:   1400
Type:      Winged Beast
Stars:     4
A bird-beast that summons reinforcements with a hand mirror.

Card Name: Fiend Sword
Attack:    1400
Defense:   800
Type:      Warrior
Stars:     4
Whoever resists the curse of this blade will gain untold power.

Card Name: Fiend's Hand
Attack:    600
Defense:   600
Type:      Zombie
Stars:     2
Arms that reach out from the Swamp of Chaos to drag down the unwary.

Card Name: Fiend's Mirror
Attack:    2100
Defense:   1800
Type:      Fiend/Ritual
Stars:     6
This monster is summones with the Ritual Magic Card, "Beastly Mirror Ritual".
You must also offer monsters whose total Level stars equal 6 or more as a
Tribute from the field or your hand.

Card Name: Final Destiny
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Discard 5 cards from your hand to destroy all the cards on the field.

Card Name: Final Flame
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Inflicts 600 points of Direct Damage to your opponent's Life Points.

Card Name: Fire Kraken
Attack:    1600
Defense:   1500
Type:      Aqua
Stars:     4
A squid that thrives on fire and heat.

Card Name: Fire Reaper
Attack:    700
Defense:   500
Type:      Zombie
Stars:     2
A reaper with a flaming arrow that burns an enemy to a crisp.

Card Name: Firegrass
Attack:    700
Defense:   600
Type:      Plant
Stars:     2
A fire-breathing plant found growing near volcanoes.

Card Name: Firewing Pegasus
Attack:    2250
Defense:   1800
Type:      Beast
Stars:     6
A heavenly stallion soaring through the skies on crimson wings.

Card Name: Fireyarou
Attack:    1300
Defense:   1000
Type:      Pyro
Stars:     4
A malevolent creature wrapped in flames that attacks enemies with intense fire.

Card Name: Fissure
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys 1 opponent's face-up monster with the lowest ATK.

Card Name: Flame Cerebrus
Attack:    2100
Defense:   1800
Type:      Pyro
Stars:     6
Known to many as the "Burning Executioner", this monster is capable of burning
enemies to cinders.

Card Name: Flame Champion
Attack:    1900
Defense:   1300
Type:      Pyro
Stars:     6
A warrior protected by a flaming shield that nullifies any attack.

Card Name: Flame Ghost
Attack:    1000
Defense:   800
Type:      Zombie/Fusion
Stars:     3
Skull Servant + Dissolverock

Card Name: Flame Manipulator
Attack:    900
Defense:   1000
Type:      Spellcaster
Stars:     3
This Spellcaster attacks enemies with fire-related spells such as "Sea of
Flames" and "Wall of Fire".

Card Name: Flame Swordsman
Attack:    1800
Defense:   1600
Type:      Warrior/Fusion
Stars:     5
Note:      Double Handed
Flame Manipulator + Masaki the Legendary Swordsman

Card Name: Flame Swordsman
Attack:    1800
Defense:   1600
Type:      Warrior/Fusion
Stars:     5
Note:      Single Handed
Flame Manipulator + Masaki the Legendary Swordsman

Card Name: Flame Viper
Attack:    400
Defense:   450
Type:      Pyro
Stars:     2
A fire-breathing snake whose speed makes it a difficult target.

Card Name: Flash Assailant
Attack:    2000
Defense:   2000
Type:      Fiend/Effect
Stars:     4
Decreases the ATK and DEF of this card by 400 points for every card in your
hand.

Card Name: Flower Wolf
Attack:    1800
Defense:   1400
Type:      Beast/Fusion
Stars:     5
Silver Fang + Darkworld Thorns

Card Name: Flying Kamakiri #1
Attack:    1400
Defense:   900
Type:      Insect/Effect
Stars:     4
When this card is sent to the Graveyard as a result of battle, you may select 1
WIND monster with an ATK of 1500 or less from your Deck and Special Summon it
to the field (no Tribute is required for monsters of Level 5 or more). The Deck
is then shuffled.

Card Name: Flying Kamakiri #2
Attack:    1500
Defense:   800
Type:      Insect
Stars:     4
A flying mantis that feeds primarily on insects.

Card Name: Follow Wind
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Winged Beast-type monster equipped with this card increases its ATK and DEF
by 300 points.

Card Name: Forced Requisition
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
You can activate this card when you discard from your hand. Every time you
discard from your hand, your opponent must also discard from his/her hand.

Card Name: Forest
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-type
monsters by 200 points.

Card Name: Fortress Whale
Attack:    2350
Defense:   2150
Type:      Fish/Ritual
Stars:     7
This monster is summoned with the Ritual Magic Card, "Fortress Whale's Oath".
You must also offer monsters whose total Level stars equal 7 or more as a
Tribute from the field or your hand.

Card Name: Fortress Whale's Oath
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Fortress Whale". You must also offer monsters
whose total Level stars equal 7 or more as a Tribute from the field or your
hand.

Card Name: Frenzied Panda
Attack:    1200
Defense:   1000
Type:      Beast
Stars:     4
A savage beast that carries a big bamboo stick for beating down its enemies.

Card Name: Fusion Sage
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Take 1 "Polymerization" from your Deck and add it your hand. The Deck is then
shuffled.

Card Name: Fusionist
Attack:    900
Defense:   700
Type:      Beast/Fusion
Stars:     3
Petit Angel + Mystical Sheep #2

Card Name: Gaia Power
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK of all EARTH monsters by 500 points and decreases their DEF
by 400 points.

Card Name: Gaia the Dragon Champion
Attack:    2600
Defense:   2100
Type:      Dragon/Fusion
Stars:     7
Gaia The Fierce Knight + Curse of Dragon

Card Name: Gaia The Fierce Knight
Attack:    2300
Defense:   2100
Type:      Warrior
Stars:     7
Note:      Gold Background
A knight whose horse travels faster than the wind. His battle-charge is a force
to be reckoned with.

Card Name: Gaia The Fierce Knight
Attack:    2300
Defense:   2100
Type:      Warrior
Stars:     7
Note:      Blue Background
A knight whose horse travels faster than the wind. His battle-charge is a force
to be reckoned with.

Card Name: Gale Dogra
Attack:    650
Defense:   600
Type:      Insect/Effect
Stars:     2
At the cost of 3000 Life Points, you can discard 1 monster from your Fusion
Deck to the Graveyard.

Card Name: Gamma The Magnet Warrior
Attack:    1500
Defense:   1800
Type:      Rock
Stars:     4
Alpha, Beta, and Gamma meld as one to form a powerful monster.

Card Name: Ganigumo
Attack:    600
Defense:   800
Type:      Insect
Stars:     2
A crab that binds its enemies with a sticky web and attacks them with its sharp
claws.

Card Name: Garma Sword
Attack:    2550
Defense:   2150
Type:      Warrior/Ritual
Stars:     7
This monster is summoned with the Ritual Magic Card, "Garma Sword Oath". You
must also offer monsters whose total Level stars equal 7 or more as a Tribute
from the field or your hand.

Card Name: Garma Sword Oath
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Garma Sword". You must also offer monsters whose
total Level stars equal 7 or more as a Tribute from the field or your hand.

Card Name: Garnecia Elefantis
Attack:    2400
Defense:   2000
Type:      Beast-Warrior
Stars:     7
A monster so heavy that each step rocks the earth.

Card Name: Garoozis
Attack:    1800
Defense:   1500
Type:      Beast-Warrior
Stars:     5
An axe-swinging beast-warrior with the head of a dragon.

Card Name: Garvas
Attack:    2000
Defense:   1700
Type:      Beast
Stars:     6
A wicked beast that resembles a winged lion.

Card Name: Gate Guardian
Attack:    3750
Defense:   3400
Type:      Warrior/Effect
Stars:     11
This card can only be summoned by offering "Sanga of the Thunder", "Kazejin"
and Suijin" as a Tribute.

Card Name: Gatekeeper
Attack:    1500
Defense:   1800
Type:      Machine
Stars:     5
An indestructible machine created for the sole purpose of protecting entrances.

Card Name: Gazelle the King of Mythical Beasts
Attack:    1500
Defense:   1200
Type:      Beast
Stars:     4
This monster moves so fast that it looks like an illusion to mortal eyes.

Card Name: Gemini Elf
Attack:    1900
Defense:   900
Type:      Spellcaster
Stars:     4
Elf twins that alternate their attacks.

Card Name: Genin
Attack:    600
Defense:   900
Type:      Spellcaster
Stars:     3
A creature that defeats its enemies using sleight-of-hand.

Card Name: Germ Infection
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
The ATK of a non-Machine-type monster equipped with this card is decreased by
300 points at each of its Standby Phases.

Card Name: Ghoul with an Appetite
Attack:    1600
Defense:   1200
Type:      Zombie
Stars:     4
A monster with a very big appetite that has never been satisfied.

Card Name: Giant Flea
Attack:    1500
Defense:   1200
Type:      Insect
Stars:     4
A massive flea that feeds on the blood of its enemies.

Card Name: Giant Germ
Attack:    1000
Defense:   100
Type:      Fiend/Effect
Stars:     2
When this card is sent to the Graveyard as a result of battle, inflict 500
points of Direct Damage to your opponent's Life Points. You can also take cards
of the same name from your Deck and Special Summon them to the field in face-up
Attack Position. The Deck is then shuffled.

Card Name: Giant Mech-Soldier
Attack:    1750
Defense:   1900
Type:      Machine
Stars:     6
This monster swings an earth-shaking axe that cannot be blocked by a common
sword.

Card Name: Giant Rat
Attack:    1400
Defense:   1450
Type:      Beast/Effect
Stars:     4
When this card is sent to the Graveyard as a result of battle, you mat select 1
EARTH monster with an ATK of 1500 or less from your Deck and Special Summon it
to the field (no Tribute is required for monsters of Level 5 or more). The Deck
is then shuffled.

Card Name: Giant Red Seasnake
Attack:    1800
Defense:   800
Type:      Aqua
Stars:     4
A sea-dwelling snake that attacks passing enemies with its sharp teeth.

Card Name: Giant Scorpion of the Tundra
Attack:    1100
Defense:   1000
Type:      Insect
Stars:     3
An extraordinary blue scorpion found in the tundra, not in the desert.

Card Name: Giant Soldier of Stone
Attack:    1300
Defense:   2000
Type:      Rock
Stars:     3
A giant warrior made of stone. A punch from this creature has earth-shaking
results.

Card Name: Giant Trunade
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Returns all Magic and Trap Cards on the field to the respective owner's hands.

Card Name: Giant Turtle Who Feeds on Flames
Attack:    1400
Defense:   1800
Type:      Aqua
Stars:     5
A crimson-shelled tortoise that feeds on flames.

Card Name: Gift of The Mystical Elf
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Increases you Life Points by 300 points for each monster on the field,
regardless of position.

Card Name: Giganto
Attack:    1700
Defense:   1800
Type:      Machine
Stars:     5
A massive monster that swings a huge steel ball to destroy anything in its
path.

Card Name: Giga-tech Wolf
Attack:    1200
Defense:   1400
Type:      Machine
Stars:     4
An iron wolf with razor-sharp fangs that can penetrate any armor.

Card Name: Giltia the D. Knight
Attack:    1850
Defense:   1500
Type:      Warrior/Fusion
Stars:     5
Guardian of the Labyrinth + Protector of the Throne

Card Name: Goblin Fan
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
As long as this card remains face-up on the field, all Flip Summoned monsters
of Level 2 or lower are immediately destroyed without their effect being
activated.

Card Name: Goblin's Secret Remedy
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Increases a selected player's Life Points by 600 points.

Card Name: Goddess of Whim
Attack:    950
Defense:   700
Type:      Fairy/Effect
Stars:     3
Toss a coin and call "Heads" or "Tails". Call it right and this card's ATK will
be doubled during this turn. Call it wrong and the ATK will be halved during
this turn.

Card Name: Goddess with the Third Eye
Attack:    1200
Defense:   1000
Type:      Fairy/Effect
Stars:     4
You can substitute this card for any 1 Fusion-Material Monster. You cannot
substitute for any other Fusion-Material Monsters in the current Fusion.

Card Name: Gokibore
Attack:    1200
Defense:   1400
Type:      Insect
Stars:     4
A large, spherical roach that attacks its enemies by rolling over them.

Card Name: Graceful Charity
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Draw 3 cards from your Deck, then discard any 2 cards from your hand.

Card Name: Graceful Dice
Attack:    ---
Defense:   ---
Type:      Magic/Quick
Stars:     ---
Roll a die. The result is multiplied by 100 points and added to the ATK and DEF
of all monsters you control until the end of your turn.

Card Name: Grappler
Attack:    1300
Defense:   1200
Type:      Reptile
Stars:     4
A devious snake with a thick body that wraps around an enemy monster and
squeezes the life out of it.

Card Name: Gravedigger Ghoul
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select 2 Monster Cards from your opponent's Graveyard. These Monster Cards are
removed from play for the remainder of the Duel.

Card Name: Gravekeeper's Servant
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
Each time your opponent attacks with a monster, the opponent must send 1 card
from the top of his/her Deck to the Graveyard.

Card Name: Graverobber
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can take 1 Magic Card from your opponent's Graveyard and play it during
this turn. If you choose to play it, you must pay 2000 of your own Life Points.

Card Name: Graveyard and the Hand of Invitation
Attack:    700
Defense:   900
Type:      Zombie
Stars:     3
A graveyard that serves as a power source for zombies.

Card Name: Great Bill
Attack:    1250
Defense:   1300
Type:      Beast
Stars:     4
This beast has a mouth that will swallow anything.

Card Name: Great Mammoth of Goldfine
Attack:    2200
Defense:   1800
Type:      Zombie/Fusion
Stars:     6
The Snake Hair + Dragon Zombie

Card Name: Great Moth
Attack:    2600
Defense:   2500
Type:      Insect/Effect
Stars:     8
This monster is summoned by offering "Petit Moth" as a Tribute on the 4th of
your turns after it has been equipped with "Cocoon of Evolution".

Card Name: Great White
Attack:    1600
Defense:   800
Type:      Fish
Stars:     4
A giant white shark with razor-sharp teeth.

Card Name: Green Phantom King
Attack:    500
Defense:   1600
Type:      Plant
Stars:     3
This youthful king of the forest lives in a green world, abundant with trees
and wildlife.

Card Name: Greenkappa
Attack:    650
Defense:   900
Type:      Warrior/Effect
Stars:     3
FLIP: Select 2 face-down Magic or Trap Cards on the field and destroy them.

Card Name: Griffore
Attack:    1200
Defense:   1500
Type:      Beast
Stars:     4
This monster's tough hide deflects almost any attack.

Card Name: Griggle
Attack:    350
Defense:   300
Type:      Plant/Effect
Stars:     1
When this card is face-up on the field and control shifts to your opponent, you
gain 3000 Life Points. This effect can only be used once as long as this card
remains face-up on the field.

Card Name: Ground Attacker Bugroth
Attack:    1500
Defense:   1000
Type:      Machine
Stars:     4
A surface battle robot that was once used for sea warfare.

Card Name: Gruesome Goo
Attack:    1300
Defense:   700
Type:      Aqua
Stars:     3
A slime boss that is definitely tougher than it looks.

Card Name: Gryphon Wing
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
When your opponent activates "Harpie's Feather Duster", all of your opponent's
Magic and Trap Cards are destroyed in place of your own.

Card Name: Guardian of the Labyrinth
Attack:    1000
Defense:   1200
Type:      Warrior
Stars:     4
A monster that guards the entrance to the Netherworld.

Card Name: Guardian of the Sea
Attack:    1300
Defense:   1000
Type:      Aqua
Stars:     4
A merman warrior that relentlessly attacks those who pollute the seas with
their presence.

Card Name: Guardian of the Throne Room
Attack:    1650
Defense:   1600
Type:      Machine
Stars:     4
A robot guard built to protect throne rooms, it is armed with homing missiles.

Card Name: Gust
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when 1 or more of your Magic Cards are destroyed and
sent from the field to the Graveyard. Destroy 1 Magic or Trap Card on the
field.

Card Name: Gust Fan
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A WIND monster equipped with this card increases its ATK by 400 points and
decreases its DEF by 200 points.

Card Name: Gyakutenno Megami
Attack:    1800
Defense:   2000
Type:      Fairy
Stars:     6
This fairy uses her mystical power to protect the weak and provide spiritual
support.

Card Name: Hamburger Recipe
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to Ritual Summon "Hungry Burger". You must also offer
monsters whose total Level stars equal 6 or more as a Tribute from the field or
your hand.

Card Name: Hane-Hane
Attack:    450
Defense:   500
Type:      Beast/Effect
Stars:     2
FLIP: Select 1 Monster Card on the field (regardless of position) and return it
to its owner's hand.

Card Name: Haniwa
Attack:    500
Defense:   500
Type:      Rock
Stars:     2
An earthen figure that protects the tomb of an ancient ruler.

Card Name: Happy Lover
Attack:    800
Defense:   500
Type:      Fairy
Stars:     2
A liitle fairy that fires beams of happiness from the heart-shaped jewel on its
forehead.

Card Name: Hard Armor
Attack:    300
Defense:   1200
Type:      Warrior
Stars:     3
A living suit of armor that attacks enemies with a bone-jarring tackle.

Card Name: Harpie Lady
Attack:    1300
Defense:   1400
Type:      Winged Beast
Stars:     4
This human-shaped animal with wings is beautiful to watch but deadly in battle.

Card Name: Harpie Lady Sisters
Attack:    1950
Defense:   2100
Type:      Winged Beast/Effect
Stars:     6
This monster can only be Special Summoned with the Magic Card "Elegant
Egotist".

Card Name: Harpie's Brother
Attack:    1800
Defense:   600
Type:      Winged Beast
Stars:     4
With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a
master of the sky.

Card Name: Harpie's Feather Duster
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all of your opponent's Magic and Trap Cards on the field.

Card Name: Harpie's Pet Dragon
Attack:    2000
Defense:   2500
Type:      Dragon/Effect
Stars:     7
Increases the ATK and DEF of this card by 300 points for each face-up "Harpie
Lady" on the field.

Card Name: Heavy Storm
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all Magic/Trap Cards on the field.

Card Name: Hercules Beetle
Attack:    1500
Defense:   2000
Type:      Insect
Stars:     5
A massive beetle with a tough carapace and a dangerous horn.

Card Name: Hero of the East
Attack:    1100
Defense:   1000
Type:      Warrior
Stars:     3
A sword-swinging samurai from the Far East.

Card Name: Hibikime
Attack:    1450
Defense:   1000
Type:      Warrior
Stars:     4
Confuses enemy monsters with a noise that is harsh to the ears.

Card Name: High Tide Gyojin
Attack:    1650
Defense:   1300
Type:      Aqua
Stars:     4
A very agile half-fish warrior known for its relentless attacks.

Card Name: Hinotama
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Inflicts 500 points of Direct Damage to your opponent's Life Points.

Card Name: Hinotama Soul
Attack:    600
Defense:   500
Type:      Pyro
Stars:     2
An intensely hot flame creature that rams anything standing in its way.

Card Name: Hiro's Shadow Scout
Attack:    650
Defense:   500
Type:      Fiend/Effect
Stars:     2
FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic
Cards among them must be immediately discarded to the Graveyard.

Card Name: Hitodenchak
Attack:    600
Defense:   700
Type:      Aqua
Stars:     2
A rabid starfish that spits a lethal acid that can melt almost anything.

Card Name: Hitotsu-Me Giant
Attack:    1200
Defense:   1000
Type:      Beast-Warrior
Stars:     4
A one-eyed behemoth with thick, powerful arms made for delivering punishing
blows.

Card Name: Holograh
Attack:    1100
Defense:   700
Type:      Machine
Stars:     3
This machine generates illusions that leave an enemy wide open to attacks.

Card Name: Horn Imp
Attack:    1300
Defense:   1000
Type:      Fiend
Stars:     4
A small fiend that dwells in the dark, its single horn makes it a formidable
opponent.

Card Name: Horn of Heaven
Attack:    ---
Defense:   ---
Type:      Trap/Counter
Stars:     ---
Offer 1 of your own monsters on the field as a Tribute to negate the summon of
a monster and send it to the Graveyard.

Card Name: Horn of Light
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card increases its DEF by 800 points. When this
card is sent from the field to the Graveyard, you can pay 500 Life Points to
place it on top of your Deck.

Card Name: Horn of the Unicorn
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card increases its ATK and DEF by 700 points. When
this card is sent from the field to the Graveyard, it returns to the top of
your Deck.

Card Name: Hoshiningen
Attack:    500
Defense:   700
Type:      Fairy/Effect
Stars:     2
As long as this card remains face-up on the field, increase the ATK of all
LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400
points.

Card Name: Hourglass of Courage
Attack:    1100
Defense:   1200
Type:      Fairy/Effect
Stars:     4
For 3 turns (including your opponent's) following the Summon of this card
(including Flip Summon), the ATK and DEF of this monster is halved. After that,
both ATK and DEF are doubled for the remainder of the Duel.

Card Name: Hourglass of Life
Attack:    700
Defense:   600
Type:      Fairy
Stars:     2
This creature grants power instead of shortening life.

Card Name: House of Adhesive Tape
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
If the DEF of a monster summoned by your opponent (excluding Special Summon) is
500 points or less, the monster is destroyed.

Card Name: Hungry Burger
Attack:    2000
Defense:   1850
Type:      Warrior/Ritual
Stars:     6
This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger
Recipe". You must also offer monsters whose total Level stars equal 6 or more
as a Tribute from the field or your hand.

Card Name: Hunter Spider
Attack:    1600
Defense:   1400
Type:      Insect
Stars:     5
This monster feeds on whatever it catches in its web.

Card Name: Hyo
Attack:    800
Defense:   1200
Type:      Warrior
Stars:     3
None can survive the cold touch of this sub-zero warrior.

Card Name: Hyosube
Attack:    1500
Defense:   900
Type:      Aqua
Stars:     4
This amphibian is strong on the attack, but leaves much to be desired when
defending.

Card Name: Hyozanryu
Attack:    2100
Defense:   2800
Type:      Dragon
Stars:     7
A dragon created from a massive diamond that sparkles with blinding light.

Card Name: Ice Water
Attack:    1150
Defense:   900
Type:      Aqua
Stars:     3
A very aggressive mermaid that attacks enemies with the spikes growing from its
body.

Card Name: Ill Witch
Attack:    1600
Defense:   1500
Type:      Spellcaster
Stars:     5
This monster blasts enemies with unexpected bursts of wind.

Card Name: Illusionist Faceless Mage
Attack:    1200
Defense:   2200
Type:      Spellcaster
Stars:     5
Manipulates enemy attacks with the power of illusion.

Card Name: Imperial Order
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
As long as this card remains face-up on the field, the effects of all Magic
Cards are deactivated. To keep this card in effect, you must pay 700 Life
Points at your Standby Phase. If you cannot pay, this card is destroyed.

Card Name: Insect Armor with Laser Cannon
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Increases the ATK of all Insect-type monsters by 700 points.

Card Name: Insect Queen
Attack:    2200
Defense:   2400
Type:      Insect/Effect
Stars:     7
This card cannot attack unless you offer 1 of your monsters on the field as a
Tribute. The ATK of this card increases by 200 points for each insect-type
monster on the field. When this card destroys an enemy monster, you can place
an Insect Monster Token (face-up Attack Position/Insect-type/EARTH/1 star/
ATK 100/DEF 100) on the field at the end of your turn.

Card Name: Insect Soldiers of the Sky
Attack:    1000
Defense:   800
Type:      Insect/Effect
Stars:     3
The ATK of this card increases by 1000 points whenever it attacks a WIND
monster.

Card Name: Inspection
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
At your opponent's Standby Phase, you can randomly select 1 card in your
opponent's hand and look at it at the cost of 500 Life Points.

Card Name: Invader from Another Dimension
Attack:    950
Defense:   1400
Type:      Fiend
Stars:     4
An extraterrestrial monster that came from a distant galaxy.

Card Name: Invader of the Throne
Attack:    1350
Defense:   1700
Type:      Warrior/Effect
Stars:     4
FLIP: Select 1 opponent's monster and switch control of it with this card. This
effect cannot be activated during the Battle Phase.

Card Name: Invigoration
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
An EARTH monster equipped with this card increases its ATK by 400 points and
decreases its DEF by 200 points.

Card Name: Javelin Beetle
Attack:    2450
Defense:   2550
Type:      Insect/Ritual
Stars:     8
This monster is summoned with the Ritual Magic Card, "Javelin Beetle Pact". You
must also offer monster whose total Level stars equal 8 or more from the field
or your hand as a Tribute.

Card Name: Javelin Beetle Pact
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Javelin Beetle". You must also offer monsters
whose total Level stars equal 8 or more as a Tribute from the field or your
hand.

Card Name: Jellyfish
Attack:    1200
Defense:   1500
Type:      Aqua
Stars:     4
An almost invisible semi-transparent jellyfish that drifts in the sea.

Card Name: Jigen Bakudan
Attack:    200
Defense:   1000
Type:      Pyro/Effect
Stars:     2
FLIP: After this card is flipped, offer it as a Tribute during your Standby
Phase to destroy all monsters on your side of the field and inflict Direct
Damage equal to half of the total ATK of the destroyed cards (excluding this
monster) to your opponent's Life Points.

Card Name: Jinzo
Attack:    2400
Defense:   1500
Type:      Machine/Effect
Stars:     6
As long as this card remains face-up on the field, all the effects of Trap
Cards are deactivated.

Card Name: Jinzo #7
Attack:    500
Defense:   400
Type:      Machine/Effect
Stars:     2
This monster attacks your opponent's Life Points directly.

Card Name: Jirai Gumo
Attack:    2200
Defense:   100
Type:      Insect/Effect
Stars:     4
When you attack with this card, toss a coin and call it. If you call it right,
attack normally. If you call it wrong, reduce your Life Points by half before
attacking.

Card Name: Judge Man
Attack:    2200
Defense:   1500
Type:      Warrior
Stars:     6
This club-wielding warrior battles to the end and will never surrender.

Card Name: Just Desserts
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Inflict 500 points of Direct Damage to your opponent's Life Points for each
monster your opponent has on the field.

Card Name: Kagemusha of the Blue Flame
Attack:    800
Defense:   400
Type:      Warrior
Stars:     2
Serving as a double for the Ruler of the Blue Flame, he's a master swordsman
that wields a fine blade.

Card Name: Kageningen
Attack:    800
Defense:   600
Type:      Warrior
Stars:     2
Uses both its physical and shadow forms to attack, making it a difficult
monster to overcome.

Card Name: Kairyu-Shin
Attack:    1800
Defense:   1500
Type:      Sea Serpent
Stars:     5
A sea dragon known as the King of the Ocean, it attacks its enemies with huge
tidal waves.

Card Name: Kaiser Dragon
Attack:    2300
Defense:   2000
Type:      Dragon/Fusion
Stars:     7
Winged Dragon, Guardian of the Fortress #1 + Fairy Dragon

Card Name: Kamakiriman
Attack:    1150
Defense:   1400
Type:      Insect
Stars:     4
A man-shaped mantis with two razor-sharp scythes.

Card Name: Kaminari Attack
Attack:    1900
Defense:   1400
Type:      Thunder/Fusion
Stars:     5
Ocubeam + Mega Thunderball

Card Name: Kaminarikozou
Attack:    700
Defense:   600
Type:      Thunder
Stars:     2
This monster stores electricity within its body, unleashing it with lethal
effect.

Card Name: Kamionwizard
Attack:    1300
Defense:   1100
Type:      Spellcaster/Fusion
Stars:     4
Mystical Elf + Curtain of the Dark Ones

Card Name: Kana the Swordsmistress
Attack:    1400
Defense:   1400
Type:      Warrior
Stars:     4
A lady warrior armed with sword and shield, she floats like a butterfly and
stings like a bee.

Card Name: Kanikabuto
Attack:    650
Defense:   900
Type:      Aqua
Stars:     3
A monster crab with huge claws for clipping enemies to little pieces.

Card Name: Karate Man
Attack:    1000
Defense:   1000
Type:      Warrior/Effect
Stars:     3
Once per turn, the original ATK of this card can be doubled. When this effect
is applied, the card is immediately destroyed at the end of the turn.

Card Name: Karbonala Warrior
Attack:    1500
Defense:   1200
Type:      Warrior/Fusion
Stars:     4
M-Warrior #1 + M-Warrior #2

Card Name: Kattapillar
Attack:    250
Defense:   300
Type:      Insect
Stars:     1
Attacks enemies by spitting thin, sticky webs.

Card Name: Kazejin
Attack:    2400
Defense:   2200
Type:      Spellcaster/Effect
Stars:     7
Reduce the ATK of an opponent's monster attacking this card to 0. This effect
can be used only once. The card's owner chooses when to activate this effect.

Card Name: Key Mace #2
Attack:    1050
Defense:   1200
Type:      Fiend
Stars:     4
The power of this monster lies in its ability to supress the good and bring out
the bad in any monster.

Card Name: Killer Needle
Attack:    1200
Defense:   1000
Type:      Insect
Stars:     4
A huge bee with exceptional strength that's particularly dangerous in a swarm.

Card Name: King Fog
Attack:    1000
Defense:   900
Type:      Fiend
Stars:     3
A fiend that dwells in a blinding curtain of smoke.

Card Name: King of Yamimakai
Attack:    2000
Defense:   1530
Type:      Fiend
Stars:     5
Wields the power of darkness to destroy its enemies.

Card Name: Kiseitai
Attack:    300
Defense:   800
Type:      Fiend/Effect
Stars:     2
When your opponent's monster attacks this card in face-down Defense Position,
the attacking monster is equipped with this card (damage calculations are
canceled). At each of your opponent's Standby Phases, increase your Life Points
by half of the ATK of the monster equipped with this card.

Card Name: Kojikocy
Attack:    1500
Defense:   1200
Type:      Warrior
Stars:     4
A man-hunter with powerful arms that can crush boulders.

Card Name: Kotodama
Attack:    0
Defense:   1600
Type:      Fairy/Effect
Stars:     3
As long as this card remains face-up on the field, monsters of the same name
cannot exist on the field at the same time (face-down cards not included). If a
card of the same name is summoned in a later turn, that card is destroyed. If 2
cards of the same name are played at the same time, both cards are destroyed.

Card Name: Koumori Dragon
Attack:    1500
Defense:   1200
Type:      Dragon
Stars:     4
A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its
victims.

Card Name: Krokodilus
Attack:    1100
Defense:   1200
Type:      Reptile
Stars:     4
A vicious crocodile with great intelligence.

Card Name: Kumootoko
Attack:    700
Defense:   1400
Type:      Insect
Stars:     3
A massive, intelligent spider that traps enemies with webbing.

Card Name: Kunai with Chain
Attack:    ---
Defense:   ---
Type:      Trap/Equip
Stars:     ---
You can shift an opponent's monster in Attack Position to Defense Position. In
addition, you can increase the ATK of 1 of your own monsters by 500 points.

Card Name: Kurama
Attack:    800
Defense:   800
Type:      Winged Beast
Stars:     3
A vicious bird that attacks from the skies with its whip-like tail.

Card Name: Kuriboh
Attack:    300
Defense:   200
Type:      Fiend/Effect
Stars:     1
Discard this card from your hand to the Graveyard to negate the damage
inflicted by an opponent's monster. This effect can only be used once, and must
be activated during your opponent's Battle Phase.

Card Name: Kuwagata a
Attack:    1250
Defense:   1000
Type:      Insect
Stars:     4
A very vicious stag beetle that goes for the head.

Card Name: Kwagar Hercules
Attack:    1900
Defense:   1700
Type:      Insect/Fusion
Stars:     6
Kuwagata a + Hercules Beetle

Card Name: La Jinn the Mystical Genie of the Lamp
Attack:    1800
Defense:   1000
Type:      Fiend
Stars:     4
A genie of the lamp that's at the beck and call of its master.

Card Name: Labyrinth Tank
Attack:    2400
Defense:   2400
Type:      Machine/Fusion
Stars:     7
Giga-tech Wolf + Cannon Soldier

Card Name: Labyrinth Wall
Attack:    0
Defense:   3000
Type:      Rock
Stars:     5
These walls form a labyrinth with no exit for enemies.

Card Name: Lady of Faith
Attack:    1100
Defense:   800
Type:      Spellcaster
Stars:     3
Soothes the souls of others by chanting a mysterious spell.

Card Name: LaLa Li-oon
Attack:    600
Defense:   600
Type:      Thunder
Stars:     2
An electric cloud creature, its acid rain makes it very dangerous.

Card Name: Larvae Moth
Attack:    500
Defense:   400
Type:      Insect/Effect
Stars:     2
This monster is summoned by offering "Petit Moth" as a Tribute on the 2nd of
your turns after it has been equipped with "Cocoon of Evolution".

Card Name: Larvas
Attack:    800
Defense:   1000
Type:      Beast
Stars:     3
A fast-moving, bird-like creature that strangles opposing monsters with its
long, thin arms.

Card Name: Laser Cannon Armor
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
An Insect-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Last Day of Witch
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all face-up Spellcaster-type monsters on the field.

Card Name: Last Will
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
If a monster of yours is sent from the field to the Graveyard during the turn
that you've played this card, you can select a monster with an ATK of 1500
points or less from your Deck and play it as a Special Summon. Shuffle the Deck
after playing the card. This card is active for 1 turn only.

Card Name: Laughing Flower
Attack:    900
Defense:   500
Type:      Plant
Stars:     2
A flower whose laugh can confuse the minds of enemies.

Card Name: Launcher Spider
Attack:    2200
Defense:   2500
Type:      Machine
Stars:     7
Note:      Red Background
A mechanical spider with rocket launchers capable of random fire.

Card Name: Launcher Spider
Attack:    2200
Defense:   2500
Type:      Machine
Stars:     7
Note:      Blue Background
A mechanical spider with rocket launchers capable of random fire.

Card Name: Lava Battleguard
Attack:    1550
Defense:   1800
Type:      Warrior/Effect
Stars:     5
Increases the ATK of this card by 500 points for each face-up "Swamp
Battleguard" on your side of the field.

Card Name: Left Arm of the Forbidden One
Attack:    200
Defense:   300
Type:      Spellcaster
Stars:     1
A forbidden left arm sealed by magic. Whosoever breaks this seal will know
infinite power.

Card Name: Left Leg of the Forbidden One
Attack:    200
Defense:   300
Type:      Spellcaster
Stars:     1
A forbidden left arm sealed by magic. Whosoever breaks this seal will know
infinite power.

Card Name: Legendary Sword
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Warrior-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Leghul
Attack:    300
Defense:   350
Type:      Insect/Effect
Stars:     1
This monster attacks your opponent's Life Points directly.

Card Name: Leogun
Attack:    1750
Defense:   1550
Type:      Beast
Stars:     5
Huge monster with a lion's mane similar to the King of Beasts.

Card Name: Lesser Dragon
Attack:    1200
Defense:   1000
Type:      Dragon
Stars:     4
A minor dragon incapable of breathing fire.

Card Name: Light of Intervention
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
Monster Cards cannot be played face-down. Monsters Set in Defense Position are
played face-up on the field. Flip Effects are not activated.

Card Name: Lightforce Sword
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Select 1 card at random from your opponent's hand. Keep it face-down and place
it outside of the field. The card is returned to it's owner's hand on your
opponent's 4th Standby Phase following this turn.

Card Name: Liquid Beast
Attack:    950
Defense:   800
Type:      Aqua
Stars:     3
A liquid life form that thrives on water.

Card Name: Little Chimera
Attack:    600
Defense:   550
Type:      Beast/Effect
Stars:     2
As long as this card remains face-up on the field, increase the ATK of all FIRE
monsters by 500 points and decrease the ATK of all WATER monsters by 400
points.

Card Name: Little D
Attack:    1100
Defense:   700
Type:      Dinosaur
Stars:     3
A tyrannosaurus offspring with a vicious disposition.

Card Name: Lord of D.
Attack:    1200
Defense:   1100
Type:      Spellcaster/Effect
Stars:     4
All Dragon-type monsters are not affected by Magic Cards, Trap Cards, or other
effects while this card is face-up on the field.

Card Name: Lord of the Lamp
Attack:    1400
Defense:   1200
Type:      Fiend
Stars:     4
A giant that appears from a mystic lamp and follows the orders of the lamp's
owner.

Card Name: Lord of Zemia
Attack:    1300
Defense:   1000
Type:      Fiend
Stars:     4
A wicked entity that manipulates enemies towards a path of destruction.

Card Name: Luminous Spark
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK of all LIGHT monsters by 500 points and decreases their DEF
by 400 points.

Card Name: Lunar Queen Elzaim
Attack:    750
Defense:   1100
Type:      Fairy
Stars:     3
A lovely creature guarded by the moon. Her lunar curtain can block just about
any attack.

Card Name: Mabarrel
Attack:    1700
Defense:   1400
Type:      Fiend
Stars:     5
This cannon-like creature fires eyeballs so fast they can't be seen.

Card Name: Machine Conversion Factory
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Machine-type monsters equipped with this card increases its ATK and DEF by
300 points.

Card Name: Machine King
Attack:    2200
Defense:   2000
Type:      Machine/Effect
Stars:     6
Increase the ATK of this card by 100 points for each face-up Machine-type
monster on the field.

Card Name: Magic Jammer
Attack:    ---
Defense:   ---
Type:      Trap/Counter
Stars:     ---
Discard 1 card from your hand to the Graveyard to negate the activation of a
Magic Card. The Magic Card is sent to the Graceyard.

Card Name: Magic Thorn
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
You can inflict 500 points of damage per card to your opponent's Life Points
when your opponent's cards are discarded to the Graveyard by the effects of
Magic, Trap or Effect Monster Cards.

Card Name: Magical Ghost
Attack:    1300
Defense:   1400
Type:      Zombie
Stars:     4
This creature creates a spell of terror and confusion just before attacking its
enemies.

Card Name: Magical Hats
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Take 2 non-Monster Cards from your deck and select 1 of your Monster Card on
the field, then shuffle your Deck. Shuffle the 3 selected cards and place them
on the field in face-down Defense Position. These 3 cards are treated as
monsters (ATK 0/DEF 0) and are destroyed at the end of your Battle Phase. This
card can only be activated during your opponent's Battle Phase.

Card Name: Magical Labyrinth
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped
with this card as a Trobute, you can Special Summon "Wall Shadow" from your
Deck.

Card Name: Magic-Arm Shield
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when your opponent announces an attack. Select 1 of
your opponent's face-up Defense Position Monster Cards on the field and
designate it as the target of the attack.

Card Name: Magician of Black Chaos
Attack:    2800
Defense:   2600
Type:      Spellcaster/Ritual
Stars:     8
This monster is summoned with the Ritual Magic Card, "Dark Magic Ritual". You
must also offer monsters whose total Level stars equal 8 or more from the field
or your hand as a Tribute.

Card Name: Magician of Faith
Attack:    300
Defense:   400
Type:      Spellcaster/Effect
Stars:     1
FLIP: Select a Magic Card from your Graveyard and return it to your hand.

Card Name: Maha Vailo
Attack:    1550
Defense:   1400
Type:      Spellcaster/Effect
Stars:     4
In addition to the effects of Equip Cards, the ATK of this monster is increased
by 500 points for each card equipped to this monster.

Card Name: Maiden of the Moonlight
Attack:    1500
Defense:   1300
Type:      Spellcaster
Stars:     4
A sorcerer blessed by lunar light with powers far beyond mortal comprehension.

Card Name: Major Riot
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when 1 of your monsters are returned from the field
to your hand. Return all Monster Cards on the field to your respective hands.
Both you and your opponent can then place the same number of Monster Cards on
the field in face-down Defense Position.

Card Name: Malevolent Nuzzler
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card increases its ATK by 700 points. When this
card is sent from the field to the Graveyard, you can pay 500 Life Points to
place it on top of your Deck.

Card Name: Mammoth Graveyard
Attack:    1200
Defense:   800
Type:      Dinosaur
Stars:     3
A mammoth that protects the graves of its pack and is absolutely merciless when
facing grave-robbers.

Card Name: Man Eater
Attack:    800
Defense:   600
Type:      Plant
Stars:     2
Man-eating plant with poison feelers for attacking enemies.

Card Name: Man-Eater Bug
Attack:    450
Defense:   600
Type:      Insect/Effect
Stars:     2
FLIP: Destroys 1 monster on the field (regardless of position).

Card Name: Man-eating Black Shark
Attack:    2100
Defense:   1300
Type:      Fish/Fusion
Stars:     5
Sea Kamen + Gruesome Goo + Amazon of the Seas

Card Name: Man-Eating Plant
Attack:    800
Defense:   600
Type:      Plant
Stars:     2
A meat-eating plant that is attractive to the eye but dangerous when
approached.

Card Name: Man-Eating Treasure Chest
Attack:    1600
Defense:   1000
Type:      Fiend
Stars:     4
A monster disguised as a treasure chest that is known to attack the unwary
adventurer.

Card Name: Manga Ryu-Ran
Attack:    2200
Defense:   2600
Type:      Dragon/Effect
Stars:     7
This card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points each
time this monster attacks. When "Toon World" is destroyed, this card is also
destroyed. If your opponent does'nt control a Toon monster on the field, this
card may inflict Direct Damage to your opponent's Life Points. If a Toon
monster is on your opponent's side of the field, your attacks must target the
Toon monster.

Card Name: Marine Beast
Attack:    1700
Defense:   1600
Type:      Fish/Fusion
Stars:     5
Water Magician + Behegon

Card Name: Masaki the Legendary Swordsman
Attack:    1100
Defense:   1100
Type:      Warrior
Stars:     4
Legendary swordsmaster Masaki is a veteran of over 100 battles.

Card Name: Mask of Darkness
Attack:    900
Defense:   400
Type:      Fiend/Effect
Stars:     2
FLIP: Select a Trap Card from your Graveyard and return it to your hand.

Card Name: Masked Sorcerer
Attack:    900
Defense:   1400
Type:      Spellcaster/Effect
Stars:     4
Draw 1 card from your Deck when you inflict Direct Damage to your opponent's
Life Points with this card.

Card Name: Master & Expert
Attack:    1200
Defense:   1000
Type:      Beast
Stars:     4
A deadly duo consisting of a beast master and its loyal servant.

Card Name: Mavelus
Attack:    1300
Defense:   900
Type:      Winged Beast/Fusion
Stars:     4
Tyhone + Wings of Wicked Flame

Card Name: Mechanical Snail
Attack:    800
Defense:   1000
Type:      Machine
Stars:     3
A cyborg snail that still travels at a slow pace.

Card Name: Mechanical Spider
Attack:    400
Defense:   500
Type:      Machine/Effect
Stars:     2
Any DARK monster attacked by this card is automatically destroyed. Damage
calculations apply.

Card Name: Mechanicalchaser
Attack:    1850
Defense:   800
Type:      Machine
Stars:     4
A hunter that relentlessly pursues its target by order of the Machine King.

Card Name: Meda Bat
Attack:    800
Defense:   400
Type:      Fiend
Stars:     2
An eyeball fiend created by a servant of the wicked, it uses "Dark Blasts" to
blow away its enemies.

Card Name: Mega Thunderball
Attack:    750
Defense:   600
Type:      Thunder
Stars:     2
Rolls along the ground releasing bolts of electricity to attack its enemies.

Card Name: Megamorph
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
If your Life Points are lower than your opponent's, the original ATK of a
monster equipped with this card is doubled. If you Life Points are higher, the
original ATK is halved.

Card Name: Megazowler
Attack:    1800
Defense:   2000
Type:      Dinosaur
Stars:     6
Nothing stands in the way of this spike-covered dinosaur.

Card Name: Meotoko
Attack:    700
Defense:   600
Type:      Beast
Stars:     2
A huge monster with a single eye that fires a deadly beam.

Card Name: Mesmeric Control
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
When this card is played your opponent cannot change the position of monster
during his/her next turn.

Card Name: Messenger of Peace
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
You must pay 100 Life Points at each of your Standby Phases. If you cannot pay,
this card is destroyed. ALl monsters with an ATK of 1500 points or more cannot
attack.

Card Name: Metal Detector
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when a Continuous Magic Card is played to deactivate
all Continuous Magic Cards for the current turn.

Card Name: Metal Dragon
Attack:    1850
Defense:   1700
Type:      Machine/Fusion
Stars:     6
Steel Ogre Grotto #1 + Lesser Dragon

Card Name: Metal Fish
Attack:    1600
Defense:   1900
Type:      Machine
Stars:     5
A metal fish with a razor-sharp caudal fin.

Card Name: Metal Guardian
Attack:    1150
Defense:   2150
Type:      Fiend
Stars:     5
A fiend guarding the treasures of the netherworld, it's most at home in the
dark.

Card Name: Metalmorph
Attack:    ---
Defense:   ---
Type:      Trap/Equip
Stars:     ---
After activation, this card is used to equip a face-up monster. The monster
equipped with this card increases its ATK and DEF by 300 points. When attacking
with a monster equipped with this card, you can further increase its ATK by an
amount equal to half the ATK of your target.

Card Name: Metalzoa
Attack:    3000
Defense:   2300
Type:      Machine/Effect
Stars:     8
This monster is Special Summoned from the Deck to the field by offering "Zoa"
equipped with "Metalmorph" as a Tribute.

Card Name: Meteor B. Dragon
Attack:    3500
Defense:   2000
Type:      Dragon/Fusion
Stars:     8
Red-Eyes B. Dragon + Meteor Dragon

Card Name: Meteor Dragon
Attack:    1800
Defense:   2000
Type:      Dragon
Stars:     6
This dragon appeared from the heavens and crashed to earth.

Card Name: Mikazukinoyaiba
Attack:    2200
Defense:   2350
Type:      Dragon
Stars:     7
A dragon warrior of the moon armed with a crescent sword.

Card Name: Millenium Golem
Attack:    2000
Defense:   2200
Type:      Rock
Stars:     6
For nearly a millenium, this golem has served as guardian of an ancient
treasure trove.

Card Name: Millenium Shield
Attack:    0
Defense:   3000
Type:      Warrior
Stars:     5
A Millenium item, it's rumored to block any strong attack.

Card Name: Milus Radiant
Attack:    300
Defense:   250
Type:      Beast/Effect
Stars:     1
As long as this card remains face-up on the field, increase the ATK of all
EATH monsters by 500 points and decrease the ATK of all WIND monsters by 400
points.

Card Name: Minar
Attack:    950
Defense:   750
Type:      Insect/Effect
Stars:     3
When this card is sent to the Graveyard by your opponent's cadr effect, inflict
1000 points of Direct Damage to your opponent's Life Points.

Card Name: Minomushi Warrior
Attack:    1300
Defense:   1200
Type:      Rock
Stars:     4
A rock warrior that wields a heavy blade carved from stone.

Card Name: Mirror Force
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
When an opponent's monster attacks, negate the attack and destroy all
opponent's monsters in Attack Position.

Card Name: Mirror Wall
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
You must pay 2000 of your own Life Points during each Standby Phase. If you
cannot, this card is destroyed. Decrease the ATK of all your opponent's
attacking monsters by half.

Card Name: Misairuzame
Attack:    1400
Defense:   1600
Type:      Fish
Stars:     5
A missile-launching fish protected by deadly spikes.

Card Name: Molten Destruction
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK of all FIRE monsters by 500 points and decreases their DEF by
400 points.

Card Name: Monster Egg
Attack:    600
Defense:   900
Type:      Warrior
Stars:     3
A warrior hidden within an egg that attacks enemies by flingning eggshells.

Card Name: Monster Eye
Attack:    250
Defense:   350
Type:      Fiend/Effect
Stars:     1
At the cost of 1000 Life Points, you can return "Polymerization" from the
Graveyard to your hand.

Card Name: Monster Reborn
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select 1 Monster Card from either your opponent's or your own Graveyard and
place it on the field under your control in Attack or Defense Position
(face-up). This is considered a Special Summon.

Card Name: Monster Tamer
Attack:    1800
Defense:   1600
Type:      Warrior
Stars:     5
A master of monsters that exercises control over several creatures.

Card Name: Monstrous Bird
Attack:    2000
Defense:   1900
Type:      Winged Beast
Stars:     6
Few have set eyes on this dive-bombing bird and lived to tell the tale.

Card Name: Moon Envoy
Attack:    1100
Defense:   1000
Type:      Warrior
Stars:     4
Many have fallen victim to this lunar warrior's crescent pike.

Card Name: Mooyan Curry
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Increase your Life Points by 200 points.

Card Name: Morinphen
Attack:    1550
Defense:   1300
Type:      Fiend
Stars:     5
A strange fiend with long arms and razor-sharp talons.

Card Name: Morphing Jar
Attack:    700
Defense:   600
Type:      Rock/Effect
Stars:     2
FLIP: Both you and your opponent discard your hands and draw 5 new cards from
your respective Decks.

Card Name: Morphing Jar #2
Attack:    800
Defense:   700
Type:      Rock/Effect
Stars:     3
FLIP: Return all Monster Cards on the field to their respective Decks and
shuffle them. You and your opponent then draw cards until you both have the
same number of Monster Cards that were returned to each Deck. Place the
monsters on the field in face-down Defense Position. Any other cards drawn are
discarded to the Graveyard.

Card Name: Mother Grizzly
Attack:    1400
Defense:   1000
Type:      Beast-Warrior/Effect
Stars:     4
When this card is sent to the Graveyard as a result of battle, you may select 1
WATER monster with an ATK of 1500 or less from your Deck and Special Summon it
to the field (no Tribute is required for monsters of Level 5 or more). The Deck
is then shuffled.

Card Name: Mountain
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increase the ATK and DEF of all Dragon, Winged Beast, and Thunder-type monsters
by 200 points.

Card Name: Mountain Warrior
Attack:    600
Defense:   1000
Type:      Beast-Warrior
Stars:     3
A tough warrior that can move smoothly on even the roughest terrain.

Card Name: Mr. Volcano
Attack:    2100
Defense:   1300
Type:      Pyro
Stars:     5
This seemingly mild-mannered creature has an extremely volatile temper.

Card Name: Muka Muka
Attack:    600
Defense:   300
Type:      Rock/Effect
Stars:     2
Increase the ATK and DEF of this card by 300 points for every card in your
hand.

Card Name: Mushroom Man
Attack:    800
Defense:   600
Type:      Plant
Stars:     2
Found in humid regions, this creature attacks enemies with a lethal rain of
poison spores.

Card Name: Mushroom Man #2
Attack:    1250
Defense:   800
Type:      Warrior/Effect
Stars:     3
A player controlling this monster loses 300 Life Points during each his/her
Standby Phase when this card is on the field. Control of this card is shifted
to your opponent by paying 500 Life Points at your own End Phase.

Card Name: Musician King
Attack:    1750
Defense:   1500
Type:      Spellcaster/Fusion
Stars:     5
Witch of the Black Forest + Lady of Faith

Card Name: M-Warrior #1
Attack:    1000
Defense:   500
Type:      Warrior
Stars:     3
Specializing in combination attacks, this warrior uses magnetism to block an
enemy's escape.

Card Name: M-Warrior #2
Attack:    500
Defense:   1000
Type:      Warrior
Stars:     3
Specializing in combination attacks, this warrior is equipped with a tough,
magnetically coated armor.

Card Name: Mysterious Puppeteer
Attack:    1000
Defense:   1500
Type:      Warrior/Effect
Stars:     4
When the monster is summoned (excluding Special Summon) or flipped face-up by
attack or some effect, the Life Points of this card's owner increase by 500
points for each monster while this card is face-up on the field.

Card Name: Mystic Horseman
Attack:    1300
Defense:   1550
Type:      Beast
Stars:     4
Half man and half horse, this monster is known for its extreme speed.

Card Name: Mystic Lamp
Attack:    400
Defense:   300
Type:      Spellcaster/Effect
Stars:     1
This monster attacks your opponent's Life Points directly.

Card Name: Mystic Plasma Zone
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increase the ATK of all DARK monsters by 500 points and decreases their DEF by
400 points.

Card Name: Mystic Probe
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when a Continuous Magic Card is played to deactivate
all Continuous Magic Cards for the current turn.

Card Name: Mystic Tomato
Attack:    1400
Defense:   1100
Type:      Plant/Effect
Stars:     4
When this card is sent to the Graveyard as a result of battle, you may select 1
DARK monster with an ATK of 1500 or less from your Deck and Special Summon it
to the field (no Tribute is required for monsters of Level 5 or more). The Deck
is then shuffled.

Card Name: Mystical Capture Chain
Attack:    700
Defense:   700
Type:      Fairy
Stars:     2
A mystical chain that binds enemies, rendering them immobile.

Card Name: Mystical Elf
Attack:    800
Defense:   2000
Type:      Spellcaster
Stars:     4
A dellicate elf that lacks offense, but has a terrific defense backed by
mystical power.

Card Name: Mystical Moon
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Beast-Warrior-type monster equipped with this card increases its ATK and DEF
by 300 points.

Card Name: Mystical Sand
Attack:    2100
Defense:   1700
Type:      Rock/Fusion
Stars:     6
Giant Soldier of Stone + Ancient Elf

Card Name: Mystical Sheep #1
Attack:    1150
Defense:   900
Type:      Beast/Effect
Stars:     3
You can substitue this card for any 1 Fusion-Material Monster. You cannot
substitute for any other Fusion-Material Monsters in the current Fusion.

Card Name: Mystical Sheep #2
Attack:    800
Defense:   1000
Type:      Beast
Stars:     3
A monstrous sheep with a long tail for hypnotizing enemies.

Card Name: Mystical Space Typhoon
Attack:    ---
Defense:   ---
Type:      Magic/Quick
Stars:     ---
Destroy 1 Magic or Trap Card on the field.

Card Name: Needle Ball
Attack:    750
Defense:   700
Type:      Fiend/Effect
Stars:     2
FLIP: You can inflict 1000 points of Direct Damage to your opponent's Life
Points at the cost of 2000 of your own Life Points.

Card Name: Needle Worm
Attack:    750
Defense:   600
Type:      Insect/Effect
Stars:     2
FLIP: Discard 5 cards from the top of your opponent's Deck to his/her
Graveyard.

Card Name: Negate Attack
Attack:    ---
Defense:   ---
Type:      Trap/Counter
Stars:     ---
When your opponent attacks with a monster, all attacks are negated and your
opponent's Battle Phase ends.

Card Name: Nekogal #1
Attack:    1100
Defense:   900
Type:      Beast
Stars:     3
Deceptively cute, this feline fairy has a set of fast and lethal claws.

Card Name: Nekogal #2
Attack:    1900
Defense:   2000
Type:      Beast-Warrior
Stars:     6
A fast and lethal creature with very dangerous claws.

Card Name: Nemuriko
Attack:    800
Defense:   700
Type:      Spellcaster
Stars:     3
A child-like creature that controls a sleep fiend to beckon enemies into
eternal slumber.

Card Name: Neo the Magic Swordsman
Attack:    1700
Defense:   1000
Type:      Spellcaster
Stars:     4
A dimensional drifter who not only practices sorcery, but is also a sword and
martial arts master.

Card Name: Nimble Momonga
Attack:    1000
Defense:   100
Type:      Beast/Effect
Stars:     2
When this card is sent to the Graveyard as a result of battle, increase your
Life Points by 1000 points. You can also take cards of the same name from your
Deck and Special Summon them to the field in face-down Defense Position. The
Deck is then shuffled.

Card Name: Niwatori
Attack:    900
Defense:   800
Type:      Winged Beast
Stars:     3
Swallows enemies whole and uses their essence as energy.

Card Name: Nobleman of Crossout
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroy 1 face-down monster and remove it from play. If the monster destroyed
is a Flip Effect Monster, both players must remove Monster Cards of the same
name from their respective Decks and remove them from play. The Decks are then
shuffled.

Card Name: Nobleman of Extermination
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is
a Trap Card, both players must remove Trap Cards of the same name from their
respective Decks and remove them from play. The Decks are then shuffled.

Card Name: Novox's Prayer
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Skull Guardian". You must also offer monsters
whose total Level stars equal 6 or more as a Tribute from the field or your
hand.

Card Name: Numinous Healer
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when you take damage to your Lief Points. Increase
your Life Points by 1000 points. In addition, increase your Life Points by 500
points per card if there are additional "Numinous Healer" cards in the
Graveyard.

Card Name: Octoberser
Attack:    1600
Defense:   1400
Type:      Aqua
Stars:     5
With the head of a fish and the legs of an octopus, this strange creature
attacks enemies by flinging spears.

Card Name: Ocubeam
Attack:    1550
Defense:   1650
Type:      Fairy
Stars:     5
Frightening in appearance, this creature uses its large eyes and ears to keep
track of any movement.

Card Name: Ogre of the Black Shadow
Attack:    1200
Defense:   1400
Type:      Beast-Warrior
Stars:     4
An ogre possessed by the powers of the dark. Few can withstand its rapid
charge.

Card Name: One-Eyed Shield Dragon
Attack:    700
Defense:   1300
Type:      Dragon
Stars:     3
This dragon wears a shield not only for its own protection, but also for
ramming its enemies.

Card Name: Ooguchi
Attack:    300
Defense:   250
Type:      Aqua/Effect
Stars:     1
This monster attacks your opponent's Life Points directly.

Card Name: Oozaki
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Inflict 800 points of Direct Damage to your opponent's Life Points.

Card Name: Orion the Battle King
Attack:    1800
Defense:   1500
Type:      Fairy
Stars:     5
None have lived to tell tales of this powerful battle fairy.

Card Name: Oscillo Hero
Attack:    1250
Defense:   700
Type:      Warrior
Stars:     3
A strange warrior from another dimension.

Card Name: Oscillo Hero #2
Attack:    1000
Defense:   500
Type:      Thunder
Stars:     3
A creature that electrocutes opponents with bolts of lightning.

Card Name: Painful Choice
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select 5 cards from your Deck and show them to your opponent. Your opponent
must select 1 card that will be added to your hand. Discard the remaining cards
to the Graveyard.

Card Name: Pale Beast
Attack:    1500
Defense:   1200
Type:      Beast
Stars:     4
With skin tinged a bluish-white, this strange creature is a fearsome sight to
behold.

Card Name: Panther Warrior
Attack:    2000
Defense:   1600
Type:      Beast-Warrior/Effect
Stars:     4
This card cannot attack unless you offer 1 of your monsters on the field as a
Tribute.

Card Name: Paralyzing Potion
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A non-Machine-type monster equipped with this card cannot attack.

Card Name: Parasite Paracide
Attack:    500
Defense:   300
Type:      Insect/Effect
Stars:     2
FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your
opponent draws this card, it is Special Summoned on the field face-up in
Defense Position. Your opponent's Life Points are decreased by 1000 points, and
from this point, all of your opponent's face-up Monster Cards are treated as
Insect-type monsters as long as this card remains face-up on the field.

Card Name: Parrot Dragon
Attack:    2000
Defense:   1300
Type:      Dragon
Stars:     5
A dragon from the cartoons that's more dangerous than it appears to be.

Card Name: Patrol Robo
Attack:    1100
Defense:   900
Type:      Machine/Effect
Stars:     3
During your Standby Phase, you can look at 1 face-down card that's been Set by
your opponent as long as this card remains face-up on the field.

Card Name: Peacock
Attack:    1700
Defense:   1500
Type:      Winged Beast
Stars:     5
A large peacock that launches its feathers in a lethal attack.

Card Name: Pendulum Machine
Attack:    1750
Defense:   2000
Type:      Machine
Stars:     6
Note:      Facing to the Left
A horrible torture machine with a large pendulum blade.

Card Name: Pendulum Machine
Attack:    1750
Defense:   2000
Type:      Machine
Stars:     6
Note:      Facing to the Right
A horrible torture machine with a large pendulum blade.

Card Name: Penguin Knight
Attack:    900
Defense:   800
Type:      Aqua/Effect
Stars:     3
When this card is sent directly from your Deck to the Graveyard by an
opponent's card effect, combine your Graveyard cards with your own Deck,
shuffle them and form a new Deck.

Card Name: Penguin Soldier
Attack:    750
Defense:   500
Type:      Aqua/Effect
Stars:     2
FLIP: You can return up to 2 Monster Cards from the field to the owner's hand.

Card Name: Perfectly Ultimate Great Moth
Attack:    3500
Defense:   3000
Type:      Insect/Effect
Stars:     8
This monster is summoned by offering "Petit Moth" as a Tribute on the 6th of
your turns after it has been equipped with "Cocoon of Evolution".

Card Name: Performance of Sword
Attack:    1950
Defense:   1850
Type:      Warrior/Ritual
Stars:     6
This monster can only be Ritual Summoned with tha Ritual Magic Card,
"Commencement Dance". You must also offer monsters whose total Level stars
equal 6 or more as a Tribute from the field or your hand.

Card Name: Petit Angel
Attack:    600
Defense:   900
Type:      Fairy
Stars:     3
A quick-moving and tiny fairy that's very difficult to hit.

Card Name: Petit Dragon
Attack:    600
Defense:   700
Type:      Dragon
Stars:     2
A very small dragon known for its vicious attacks.

Card Name: Petit Moth
Attack:    300
Defense:   200
Type:      Insect
Stars:     1
This small but deadly creature is better off avoided.

Card Name: Polymerization
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Note:      Twisting Image
Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster.

Card Name: Polymerization
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Note:      Monster Image
Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster.

Card Name: Pot of Greed
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Draw 2 cards from your Deck.

Card Name: Power of Kaishin
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
An Aqua-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Pragtical
Attack:    1900
Defense:   1500
Type:      Dinosaur/Fusion
Stars:     5
Trakadon + Flame Viper

Card Name: Premature Burial
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Pay 800 Life Points. Select 1 Monster Card from your Graveyard, place it on the
field in Attack Position, and equip it with this card. When this card is
destroyed, the monster is also destroyed.

Card Name: Prevent Rat
Attack:    500
Defense:   2000
Type:      Beast
Stars:     4
This creature is shielded with a tough hide of hair and is excellent at
defending itself.

Card Name: Princess of Tsurugi
Attack:    900
Defense:   700
Type:      Warrior/Effect
Stars:     3
FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for
each Magic and Trap Card your opponent has on the field.

Card Name: Prisman
Attack:    800
Defense:   1000
Type:      Rock
Stars:     3
This crystalline monster filters light to create a lethal laser.

Card Name: Prohibition
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
When you play this card, declare the name of 1 card. As long as this card
remains on the field, the declared card cannot be played.

Card Name: Protector of the Throne
Attack:    800
Defense:   1500
Type:      Warrior
Stars:     4
While the king is away, this queen protects his throne with a mighty defense.

Card Name: Psychic Kappa
Attack:    400
Defense:   1000
Type:      Aqua
Stars:     2
An amphibian with a myriad of powers to shield it from enemy attacks.

Card Name: Pumpking the King of Ghosts
Attack:    1800
Defense:   2000
Type:      Zombie/Effect
Stars:     6
As long as the "Castle of Dark Illusions" remains face-up on the field, the ATK
and DEF of this card increases by 100 points each turn. This effect remains
active for 5 turns.

Card Name: Punished Eagle
Attack:    2100
Defense:   1800
Type:      Winged Beast/Fusion
Stars:     6
Blue-Winged Crown + Niwatori

Card Name: Queen Bird
Attack:    1200
Defense:   2000
Type:      Winged Beast
Stars:     5
This monster attacks enemies using its huge beak.

Card Name: Queen of Autumn Leaves
Attack:    1800
Defense:   1500
Type:      Plant
Stars:     5
Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded
by vivid red leaves.

Card Name: Queen's Double
Attack:    350
Defense:   300
Type:      Warrior/Effect
Stars:     1
This monster attacks your opponent's Life Points directly.

Card Name: Rabid Horseman
Attack:    2000
Defense:   1700
Type:      Beast-Warrior/Fusion
Stars:     6
Battle Ox + Mystic Horseman

Card Name: Raigeki
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all of your opponent's monsters on the field.

Card Name: Raimei
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Decrease your opponent's Life Points by 300 points.

Card Name: Rainbow Flower
Attack:    400
Defense:   500
Type:      Plant/Effect
Stars:     2
This monster attacks your opponent's Life Points directly.

Card Name: Raise Body Heat
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Dinosaur-type monster equipped with this card increases its ATK and DEF by
300 points.

Card Name: Rare Fish
Attack:    1500
Defense:   1200
Type:      Fish/Fusion
Stars:     4
Fusionist + Enchanting Mermaid

Card Name: Ray & Temperature
Attack:    1000
Defense:   1000
Type:      Fairy
Stars:     3
The Sun and the North Wind join hands to deliver a devastating combination of
heat and gale-force winds.

Card Name: Reaper of the Cards
Attack:    1380
Defense:   1930
Type:      Fiend/Effect
Stars:     5
FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down,
flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is
returned to its face-down position. The flipped card is not activated.

Card Name: Red Archery Girl
Attack:    1400
Defense:   1500
Type:      Aqua
Stars:     4
A mermaid archer that hides in a protective shell, waiting for the right moment
to strike.

Card Name: Red Medicine
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Increases your Life Points by 500 points.

Card Name: Red-Eyes B. Dragon
Attack:    2400
Defense:   2000
Type:      Dragon
Stars:     7
A ferocious dragon with a deadly attack.

Card Name: Red-Eyes Black Metal Dragon
Attack:    2800
Defense:   2400
Type:      Machine/Effect
Stars:     8
This card can be Special Summoned from the Deck to the field by offering
"Red-Eyes B. Dragon" equipped with "Metalmorph" as a Tribute.

Card Name: Reinforcements
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Increase 1 selected monster's ATK by 500 points during the turn this card is
activated.

Card Name: Relinquished
Attack:    0
Defense:   0
Type:      Spellcaster/Ritual/Effect
Stars:     1
This monster can take on the ATK and DEF of 1 opponent's monster on the field
(a face-down monster results in an ATK and DEF of 0). Treat the selected
monster as an Equip Magic Card and use it to equip "Relinquished". You may use
this effect only once per turn and can equip "Relinquished" with only 1
monster at a time. When your opponent's monster attacks this monster with an
ATK higher than "Relinquished", the equipped Monster is destroyed instead of
"Relinquished".

Card Name: Remove Trap
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys 1 face-up Trap Card on the field.

Card Name: Respect Play
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
During their respective turns, each player must show their opponent their
hands.

Card Name: Restructer Revolution
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Inflict 200 points of damage to your opponent's Life Points for each card in
your opponent's hand.

Card Name: Resurrection of Chakra
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Chakra". You must also offer monster whose total
Level stars equal 7 or more as a Tribute from the field or your hand.

Card Name: Reverse Trap
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
All increases and decreases to ATK and DEF are reversed for the turn in which
this card is activated.

Card Name: Revival of Dokurorider
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Dokurorider". You must also offer monsters whose
total Level stars equal 6 or more as a Tribute from the field or your hand.

Card Name: Rhaimundos of the Red Sword
Attack:    1200
Defense:   1300
Type:      Warrior
Stars:     4
Armed with the Sword of Crimson Flames, this warrior can bind a monster with
fiery restraints.

Card Name: Right Arm of the Forbidden One
Attack:    200
Defense:   300
Type:      Spellcaster
Stars:     1
A forbidden right arm sealed by magic. Whosoever breaks this seal will know
infinite power.

Card Name: Right Leg of the Forbidden One
Attack:    200
Defense:   300
Type:      Spellcaster
Stars:     1
A forbidden right leg sealed by magic. Whosoever breaks this seal will know
infinite power.

Card Name: Ring of Magnetism
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card decreases its ATK and DEF by 500 points. All
your opponent's monsters must attack the monster equipped with this card.

Card Name: Riryoku
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
During your turn, you can reduce the ATK of 1 monster by half and add that
amount to the ATK of another monster on the field.

Card Name: Rising Air Current
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK of all WIND monsters by 500 points and decreases their DEF by
400 points.

Card Name: Roaring Ocean Snake
Attack:    2100
Defense:   1800
Type:      Aqua/Fusion
Stars:     6
Mystic Lamp + Hyosube

Card Name: Robbin' Goblin
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1
card is randomly selected from your opponent's hand and discarded.

Card Name: Rock Ogre Grotto #1
Attack:    800
Defense:   1200
Type:      Rock
Stars:     3
Protected by a solid body of rock, this monster throws a bone-shattering punch.

Card Name: Rogue Doll
Attack:    1600
Defense:   1000
Type:      Spellcaster
Stars:     4
A deadly doll gifted with mystical power, it is particularly powerful when
attacking against dark forces.

Card Name: Root Water
Attack:    900
Defense:   800
Type:      Fish
Stars:     3
An amphibian capable of calling up a massive tidal wave from the dark seas to
wipe out enemy monsters.

Card Name: Rose Spectre of Dunn
Attack:    2000
Defense:   1800
Type:      Plant/Fusion
Stars:     6
Feral Imp + Snakeyashi

Card Name: Royal Decree
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
As long as this card remains face-up on the field, the effects of all Trap
Cards except this one are deactivated.

Card Name: Royal Guard
Attack:    1900
Defense:   2200
Type:      Machine
Stars:     6
A mechanized soldier created to protect royalty.

Card Name: Rude Kaiser
Attack:    1800
Defense:   1600
Type:      Beast-Warrior
Stars:     5
With an axe in each hand, this monster delivers heavy damage.

Card Name: Rush Recklessly
Attack:    ---
Defense:   ---
Type:      Magic/Quick
Stars:     ---
Increase 1 monster's ATK by 700 points during the turn this card is activated.

Card Name: Ryu-Kishin
Attack:    1000
Defense:   500
Type:      Fiend
Stars:     3
A very elusive creature that looks like a harmless statue until it attacks.

Card Name: Ryu-Kishin Powered
Attack:    1600
Defense:   1200
Type:      Fiend
Stars:     4
A gargoyle enhanced by the powers of darkness. Very sharp talons make it a
worthy opponent.

Card Name: Ryu-Ran
Attack:    2200
Defense:   2600
Type:      Dragon
Stars:     7
A vicious little dragon sheltered in an egg that looks deceptively harmless.

Card Name: Saber Slasher
Attack:    1450
Defense:   1500
Type:      Machine
Stars:     5
A lethal engine of destruction that wields a well-honed blade.

Card Name: Saggi the Dark Clown
Attack:    600
Defense:   1500
Type:      Spellcaster
Stars:     3
This clown appears from nowhere and executes very strange moves to avoid enemy
attacks.

Card Name: Salamandra
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A FIRE monster equipped with this card increases its ATK by 700 points.

Card Name: Sand Stone
Attack:    1300
Defense:   1600
Type:      Rock
Stars:     5
Appears from underground and attacks with long, snake-like tentacles.

Card Name: Sanga of the Thunder
Attack:    2600
Defense:   2200
Type:      Thunder/Effect
Stars:     7
Reduce the ATK of an opponent's monster attacking this card to 0. This effect
can be used only once. The card's owner chooses when to activate this effect.

Card Name: Sangan
Attack:    1000
Defense:   600
Type:      Fiend/Effect
Stars:     3
When this card is sent from the field to the Graveyard, you can move 1 monster
with a ATK of 1500 or less from your Deck to your hand. Your Deck is then
shuffled.

Card Name: Sea Kamen
Attack:    1100
Defense:   1300
Type:      Aqua
Stars:     4
A merciless monster that tears opponents to shreds with razor-like claws.

Card Name: Sea King Dragon
Attack:    2000
Defense:   1700
Type:      Sea Serpent
Stars:     6
Protected by a tough shell, this master of the sea attacks its enemies with
toxic bubbled.

Card Name: Seal of the Ancients
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
At the cost of 1000 of your own Life Points, flip all of your opponent's
face-down cards face-up. After seeing the cards, return them to their original
position (card effects are not activated).

Card Name: Sebek's Blessings
Attack:    ---
Defense:   ---
Type:      Magic/Quick
Stars:     ---
You can activate this card when your Monster Card inflicts Direct Damage to
your opponent's Life Points. Increase your own Life Points by an amount equal
to the Direct Damage you inflicted to your opponent.

Card Name: Sectarian of Secrets
Attack:    700
Defense:   500
Type:      Spellcaster
Stars:     2
A spellcaster that worships the dark, it is served by a sinister hand that
drags enemies into oblivion.

Card Name: Seiyaryu
Attack:    2500
Defense:   2300
Type:      Dragon
Stars:     7
A sacred dragon that burns away the unworthy with its holy flames.

Card Name: Sengenjin
Attack:    2750
Defense:   2500
Type:      Beast-Warrior
Stars:     8
An unstoppable savage that carries a Millenium Item.

Card Name: Senju of the Thousand Hands
Attack:    1400
Defense:   1000
Type:      Fairy/Effect
Stars:     4
When this card is summoned to the field (excluding Special Summon), you may
move 1 Ritual Monster Card from your Deck to your hand. The Deck is then
shuffled.

Card Name: Serpent Night Dragon
Attack:    2350
Defense:   2400
Type:      Dragon
Stars:     7
A dragon created from the soul of a wicked knight.

Card Name: Seven Tools of the Bandit
Attack:    ---
Defense:   ---
Type:      Trap/Counter
Stars:     ---
At the cost of 1,000 of your own Life Points, negate the activation of a Trap
Card and destroy it.

Card Name: Shadow Ghoul
Attack:    1600
Defense:   1300
Type:      Zombie/Effect
Stars:     5
Increase the ATK of this monster by 100 points for each monster in your own
Graveyard.

Card Name: Shadow Specter
Attack:    500
Defense:   200
Type:      Zombie
Stars:     1
Powerful in groups, this animal spirit can be found in the wastelands.

Card Name: Share the Pain
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Both you and your opponent must select 1 of your own Monster Cards on the field
and offer it as a Tribute.

Card Name: Shield & Sword
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
For 1 turn, each face-up monster's ATK becomes their DEF and vice-versa.

Card Name: Shining Fairy
Attack:    1400
Defense:   800
Type:      Fairy Effect
Stars:     4
When this card is sent to the Graveyard as a result of battle, you can select 1
LIGHT monster with an ATK of 1500 or less from your Deck and Special Summon it
to the field (no Tribute is required for monsters of Level 5 or more). The Deck
is then shuffled.

Card Name: Shovel Crusher
Attack:    900
Defense:   1200
Type:      Machine
Stars:     3
Armed with a pair of shovels, this monster will destroy anything that stands in
its way.

Card Name: Silver Bow and Arrow
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Fairy-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Silver Fang
Attack:    1200
Defense:   800
Type:      Beast
Stars:     3
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.

Card Name: Sinister Serpent
Attack:    300
Defense:   250
Type:      Reptile/Effect
Stars:     1
During your Standby Phase, if a "Sinister Serpent" exists in your Graveyard,
you can return the "Sinister Serpent" to your hand.

Card Name: Skelengel
Attack:    900
Defense:   400
Type:      Fairy/Effect
Stars:     2
FLIP: You can draw 1 card from your deck.

Card Name: Skelgon
Attack:    1700
Defense:   1900
Type:      Zombie/Fusion
Stars:     6
The Snake Hair + Blackland Fire Dragon

Card Name: Skull Dice
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Roll a die. The result is multiplied by 100 points and subtracted from the ATK
and DEF of all monsters in your opponent's control until the end of your turn.

Card Name: Skull Guardian
Attack:    2050
Defense:   2500
Type:      Warrior/Ritual
Stars:     7
This monster is summoned with the Ritual Magic Card, "Novox's Prayer". You must
also offer monsters whose total Level stars equal 7 or more from the field or
your hand as a Tribute.

Card Name: Skull Knight
Attack:    2650
Defense:   2250
Type:      Spellcaster/Fusion
Stars:     7
Tainted Wisdom + Ancient Brain

Card Name: Skull Red Bird
Attack:    1550
Defense:   1200
Type:      Winged Beast
Stars:     4
This monster swoops down and attacks with a rain of knives stored in its wings.

Card Name: Skull Servant
Attack:    300
Defense:   200
Type:      Zombie
Stars:     1
A skeletal ghost that isn't strong but can mean trouble in large numbers.

Card Name: Skull Stalker
Attack:    900
Defense:   800
Type:      Warrior
Stars:     3
Swift and deadly, this monster grabs victims with its claws and attacks with a
poison stinger.

Card Name: Skullbird
Attack:    1900
Defense:   1700
Type:      Winged Beast/Fusion
Stars:     6
Takuhee + Temple of Skulls

Card Name: Sleeping Lion
Attack:    700
Defense:   1700
Type:      Beast
Stars:     4
A very vicious creature that's best left sleeping.

Card Name: Slot Machine
Attack:    2000
Defense:   2300
Type:      Machine
Stars:     7
The machine's ability is said to vary according to its slot results.

Card Name: Snake Fang
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Decrease 1 selected monster's DEF by 500 points during the turn this card is
activated.

Card Name: Snakeyashi
Attack:    1000
Defense:   1200
Type:      Plant
Stars:     4
This monster is formed by several serpents that break off to indiviadually
attack nearby enemies.

Card Name: Snatch Steal
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
Take control of 1 of your opponent's face-up monsters. You opponent gains 1000
Life Points at each of his/her Standby Phases.

Card Name: Sogen
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK and DEF of all Beast-Warrior and Warrior-type monsters by 200
points.

Card Name: Solemn Judgment
Attack:    ---
Defense:   ---
Type:      Trap/Counter
Stars:     ---
When your opponent either activates a Magic or Trap Card or summons a monster
(including Special Summon), you can negate the action and destroy the cards
involved at the cost of half your Life Points.

Card Name: Solitude
Attack:    1050
Defense:   1000
Type:      Beast-Warrior
Stars:     3
This beast-warrior swings a massive scythe that feeds on the souls of the
slain.

Card Name: Solomon's Lawbook
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Skip your own Standby Phase.

Card Name: Sonic Bird
Attack:    1400
Defense:   1000
Type:      Winged Beast/Effect
Stars:     4
When this card is summoned (excluding Special Summon), you may move 1 Ritual
Magic Card from your Deck to your hand. The Deck is then shuffled.

Card Name: Sonic Maid
Attack:    1200
Defense:   900
Type:      Warrior
Stars:     3
A maiden that uses sound to her advantage, she wields a scythe that's shaped
like a musical note.

Card Name: Soul Hunter
Attack:    2200
Defense:   1800
Type:      Fiend/Fusion
Stars:     6
Lord of the Lamp + Invader from Another Dimension

Card Name: Soul of the Pure
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Increases a selected player's Life Points by 800 points.

Card Name: Soul Release
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select 5 cards from either you or your opponent's Graveyard and remove them
from the current duel.

Card Name: Sparks
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Inflicts 200 points of Direct Damage to your opponent's Life Points.

Card Name: Spear Cretin
Attack:    500
Defense:   500
Type:      Fiend/Effect
Stars:     2
FLIP: After this card is flipped, when it is sent to the Graveyard, both you
and your opponent select 1 monster from your respective Graveyards and Special
Summon it on the field in face-up Attack Position or face-down Defense Position
(no Tribute is required for monsters of Level 5 or more).

Card Name: Spellbinding Circle
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
Select 1 monster. As long as this card remains face-up on the field, the
selected monster cannot attack or change its battle position except by the
effect of a Magic, Trap or Effect Monster Card. When the selected monster is
destroyed, this card is also destroyed. If the selected monster is offered as
a Tribute, this card is not destroyed.

Card Name: Spike Seadra
Attack:    1600
Defense:   1300
Type:      Sea Serpent
Stars:     5
Using the spikes sprouting from its body, this creature stabs its opponents and
floods them with electricity.

Card Name: Spirit of the Books
Attack:    1400
Defense:   1200
Type:      Winged Beast
Stars:     4
This wise spirit dwells in books, using its accumulated knowledge to defeat
enemies.

Card Name: Spirit of the Harp
Attack:    800
Defense:   2000
Type:      Fairy
Stars:     4
A spirit that soothes the soul with the music of its heavenly harp.

Card Name: Stain Storm
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all Machine-type monsters on the field.

Card Name: Star Boy
Attack:    550
Defense:   500
Type:      Aqua/Effect
Stars:     2
As long as this card remains face-up on the field, increase the ATK of all
WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400
points.

Card Name: Steel Ogre Grotto #1
Attack:    1400
Defense:   1800
Type:      Machine
Stars:     5
A steel idol worshipped in the Land of Machines.

Card Name: Steel Ogre Grotto #2
Attack:    1900
Defense:   2200
Type:      Machine
Stars:     6
A mechanized iron doll with tremendous strength.

Card Name: Steel Scorpion
Attack:    250
Defense:   300
Type:      Machine/Effect
Stars:     1
Non Machine-type Monsters attacking "Steel Scorpion" will be destroyed at the
End Phase of your opponent's turn 3 turns later.

Card Name: Steel Shell
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A WATER monster equipped with this card increases its ATK by 400 points and
decreases its DEF by 200 points.

Card Name: Stim-Pack
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A monster equipped with this card increases its ATK by 700 points. Its ATK is
then decreased by 300 points at each of its Standby Phases.

Card Name: Stone Armadiller
Attack:    800
Defense:   1200
Type:      Rock
Stars:     3
With a body armored by rock-hard fur, this monster features excellent defense
capabilities.

Card Name: Stone Ogre Grotto
Attack:    1600
Defense:   1500
Type:      Rock
Stars:     5
A behemoth shaped by giant boulders.

Card Name: Stop Defense
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select 1 of your opponent's monsters and switch it to Attack Position. If the
card is face-down, flip it face-up. If the card has a flip effect, it is
activated immediately.

Card Name: Stuffed Animal
Attack:    1200
Defense:   900
Type:      Warrior
Stars:     3
It may look like a harmless stuffed animal, but its zipper mouth deals a deadly
bite.

Card Name: Succubus Knight
Attack:    1650
Defense:   1300
Type:      Warrior
Stars:     5
An unworthy warrior wizard adept in casting death-dealing spells.

Card Name: Suijin
Attack:    2500
Defense:   2400
Type:      Aqua/Effect
Stars:     7
Reduce the ATK of an opponent's monster attacking this card to 0. This effect
can be used only once. The card's owner chooses when to activate this effect.

Card Name: Summoned Skull
Attack:    2500
Defense:   1200
Type:      Fiend
Stars:     6
A fiend with dark powers for confusing the enemy. Among the Fiend-type
monsters, this monster boasts considerable force.

Card Name: Super War-Lion
Attack:    2300
Defense:   2100
Type:      Beast/Ritual
Stars:     7
This monster is summoned with the Ritual Magic Card, "War-Lion Ritual". You
must also offer monsters whose total Level stars equal 7 or more as a Tribute
from the field or your hand.

Card Name: Supporter in the Shadows
Attack:    1000
Defense:   1000
Type:      Warrior
Stars:     3
A cute little elf that hides in the shadows and provides spiritual support.

Card Name: Swamp Battleguard
Attack:    1800
Defense:   1500
Type:      Warrior/Effect
Stars:     5
Increase the ATK of this monster by 500 points for every face-up "Lava
Battleguard" on your side of the field.

Card Name: Sword Arm of Dragon
Attack:    1750
Defense:   2030
Type:      Dinosaur
Stars:     6
With a body covered in sword-like thorns, nothing dares stand in the way of
this charging monster.

Card Name: Sword of Dark Destruction
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A DARK monster equipped with this card increases its ATK by 400 points and
decreases its DEF by 200 points.

Card Name: Sword of Deep-Seated
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Monster Card equipped with this card increases its ATK and DEF by 500 points.
When this card is sent to the Graveyard, place it on top of your Deck.

Card Name: Sword of Dragon's Soul
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
This card can only be used to equip by a Warrior-type monster to increase its
ATK by 700 points. Any Dragon-type monster battling a monster equipped with
this card is automatically destroyed at the end of a Battle Phase, regardless
of ATK/DEF. (Damage calculations are applied normally).

Card Name: Swords of Revealing Light
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Counting from your opponent's turn, none of your opponent's monsters can attack
for 3 turns of his/her own. When this card is activated, opponent's face-down
monsters at that time are turned face-up, but remain in Defense Position. Any
effects the monsters may have are immediately activated.

Card Name: Swordsman from a Foreign Land
Attack:    250
Defense:   250
Type:      Warrior/Effect
Stars:     1
A monster attacked by this card will be destroyed at the End Phase 5 turns
later.

Card Name: Swordstalker
Attack:    2000
Defense:   1600
Type:      Warrior
Stars:     6
A monster formed by the vengeful souls of those who passed away in battle.

Card Name: Tailor of the Fickle
Attack:    ---
Defense:   ---
Type:      Magic/Quick
Stars:     ---
Select 1 equipped Equip Card and switch it to another correct target.

Card Name: Tainted Wisdom
Attack:    1250
Defense:   800
Type:      Fiend/Effect
Stars:     3
When this card is changed from Attack to Defense Position, shuffle your own
Deck.

Card Name: Takriminos
Attack:    1500
Defense:   1200
Type:      Sea Serpent
Stars:     4
A member of a race of sea serpents that freely travels through the sea.

Card Name: Takuhee
Attack:    1450
Defense:   1000
Type:      Winged Beast
Stars:     4
This bird is known far and wide as a harbinger of doom.

Card Name: Tao the Chanter
Attack:    1200
Defense:   900
Type:      Spellcaster
Stars:     3
Master of Yin and Yang, this wizard handles a delicate balance of spells and
counterspells.

Card Name: Temple of Skulls
Attack:    900
Defense:   1300
Type:      Zombie
Stars:     4
A mysterious temple of skulls and bones that sucks in unwary enemies.

Card Name: Tenderness
Attack:    700
Defense:   1400
Type:      Fairy
Stars:     3
An adorable fairy that celebrates the gift of love.

Card Name: Terra the Terrible
Attack:    1200
Defense:   1300
Type:      Fiend
Stars:     4
Known as a swamp dweller, this creature is a minion of the dark forces.

Card Name: The 13th Grave
Attack:    1200
Defense:   900
Type:      Zombie
Stars:     3
A zombie that suddenly appeared from plot #13 - an empt grave.

Card Name: The Bewitching Phantom Thief
Attack:    700
Defense:   700
Type:      Spellcaster
Stars:     2
An elegant thief with a black cloak that charms its enemies.

Card Name: The Bistro Butcher
Attack:    1800
Defense:   1000
Type:      Fiend/Effect
Stars:     4
When this card inflict a Direct Damage to your opponent, your opponent must
draw 2 cards from the Deck.

Card Name: The Cheerful Coffin
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
You can discard up to 3 Monster Cards from your hand.

Card Name: The Drdek
Attack:    700
Defense:   800
Type:      Fiend
Stars:     3
A bipedal eyeball that seldom misses an enemy with its lethal talons.

Card Name: The Eye of Truth
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
As long as this card remains face-up on the field, your opponent must show
his/her hand. Your opponent recovers 1000 Life Points at every Standby Phase if
he/she has a Magic Card in his/her hand.

Card Name: The Flute of Summoning Dragon
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Playing this card when you have a "Lord of D." card face-up on the field allows
you to play up to 2 Dragon-type cards from your hand as a Special Summon.

Card Name: The Forceful Sentry
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Look at your opponent's hand, then select 1 card and return it to his/her Deck.
The Deck is then shuffled.

Card Name: The Furious Sea King
Attack:    800
Defense:   700
Type:      Aqua
Stars:     3
Grand King of the Seven Seas, he's able to summon massive tidal waves to drown
the enemy.

Card Name: The Immortal of Thunder
Attack:    1500
Defense:   1300
Type:      Thunder/Effect
Stars:     4
FLIP: You gain 3000 Life Points. When this card is sent to the Graveyard, you
lose 5000 Life Points.

Card Name: The Inexperienced Spy
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Select and see 1 card in your opponent's hand.

Card Name: The Little Swordsman of Aile
Attack:    800
Defense:   1300
Type:      Warrior/Effect
Stars:     3
Offer 1 monster on the field as a Tribute to increase this monster's ATK by 700
points until the end of the turn.

Card Name: The Regulation of Tribe
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
Select 1 Type of monster. Any monster of the selected Type cannot attack. To
keep this card in effect, you must offer 1 monster as a Tribute at each of your
Standby Phases. If you cannot do so, this card is destroyed.

Card Name: The Reliable Guardian
Attack:    ---
Defense:   ---
Type:      Magic/Quick
Stars:     ---
Increase 1 monster's DEF by 700 points during the turn this card is activated.

Card Name: The Shallow Grave
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Each player takes 1 Monster Card from their respective Graveyards and Sets them
on the field in Defense Position.

Card Name: The Snake Hair
Attack:    1500
Defense:   1200
Type:      Zombie
Stars:     4
A monster with a head of poison snakes. One look from this monster can turn an
opponent to stone.

Card Name: The Stern Mystic
Attack:    1500
Defense:   1200
Type:      Spellcaster/Effect
Stars:     4
FLIP: All face-down cards on the field are turned face-up, and then returned to
their original position. No card effects are activated when cards are turned
face-up.

Card Name: The Thing That Hides in the Mud
Attack:    1200
Defense:   1300
Type:      Rock
Stars:     4
This monster melts its way underground to attack enemies from below.

Card Name: The Unhappy Maiden
Attack:    0
Defense:   100
Type:      Spellcaster/Effect
Stars:     1
When this card is sent to the Graveyard as a result of battle, the Battle Phase
for that turn ends immediately.

Card Name: The Wandering Doomed
Attack:    800
Defense:   600
Type:      Zombie
Stars:     2
A monster that wanders the edges of the netherworld.

Card Name: The Wicked Worm Beast
Attack:    1400
Defense:   700
Type:      Beast/Effect
Stars:     3
This card is returned to your hand at the end of your turn.

Card Name: Thousand Dragon
Attack:    2400
Defense:   2000
Type:      Dragon/Fusion
Stars:     7
Note:      Crawling Position
Time Wizard + Baby Dragon

Card Name: Thousand Dragon
Attack:    2400
Defense:   2000
Type:      Dragon/Fusion
Stars:     7
Note:      Standing Position
Time Wizard + Baby Dragon

Card Name: Three-Headed Geedo
Attack:    1200
Defense:   1400
Type:      Fiend
Stars:     4
A three-headed nocturnal monster that is absolutely ruthless when fighting.

Card Name: Three-Legged Zombies
Attack:    1100
Defense:   800
Type:      Zombie
Stars:     3
A pair of friendly skeletons, lean and fat, that travels with extreme
difficulty.

Card Name: Thunder Dragon
Attack:    1600
Defense:   1500
Type:      Thunder/Effect
Stars:     5
You can add up to 2 "Thunder Dragon" card(s) from your Deck to your hand by
discarding this card from your hand. After that, shuffle your Deck. This effect
is activated only during a Main Phase.

Card Name: Tiger Axe
Attack:    1300
Defense:   1100
Type:      Beast-Warrior
Stars:     4
Note:      Orange Fur
A fast and powerful axe-wielding beast-warrior.

Card Name: Tiger Axe
Attack:    1300
Defense:   1100
Type:      Beast-Warrior
Stars:     4
Note:      Yellow Fur
A fast and powerful axe-wielding beast-warrior.

Card Name: Time Machine
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
When 1 monster is sent to the Graveyard as a result of battle, you can return
it to the field in the same battle position as a Special Summon.

Card Name: Time Seal
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Your opponent skips the Draw Phase of his/her next turn.

Card Name: Time Wizard
Attack:    500
Defense:   400
Type:      Spellcaster/Effect
Stars:     2
Toss a coin and call Heads or tails. If you call it right, your opponent's
monsters on the field are destroyed. If you call it wrong, your own monsters on
the field are destroyed and you lose Life Points equal to half the total ATK of
the destroyed monsters. This card can be used only during your own turn, once
per turn.

Card Name: Toad Master
Attack:    1000
Defense:   1000
Type:      Aqua
Stars:     3
A hermit frog that has been in existence for thousands of years, it attacks
with tadpoles.

Card Name: Togex
Attack:    1600
Defense:   1800
Type:      Beast
Stars:     5
An agile monster that rolls up to ram its opponents.

Card Name: Toll
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
As long as this card remains face-up on the field, both you and your opponent
must pay 500 Life Points per monster to attack.

Card Name: Tomozaurus
Attack:    500
Defense:   400
Type:      Dinosaur
Stars:     2
Small but vicious, this monster even attacks its own kind.

Card Name: Tongyo
Attack:    1350
Defense:   800
Type:      Fish
Stars:     4
This monster captures other fish with its long tongue and sucks the energy out
of them.

Card Name: Toon Alligator
Attack:    800
Defense:   1600
Type:      Reptile
Stars:     4
An alligator monster straight from the cartoons.

Card Name: Toon Mermaid
Attack:    1400
Defense:   1500
Type:      Aqua/Effect
Stars:     4
This card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points each
time this monster attacks. When "Toon World" is destroyed, this card is also
destroyed. If your opponent doesn't control a Toon monster on the field, this
card may inflict Direct Damage to your opponent's Life Points. If a Toon
monster is on your opponent's side of the field, your attacks must target the
Toon monster.

Card Name: Toon Summoned Skull
Attack:    2500
Defense:   1200
Type:      Fiend/Effect
Stars:     6
This card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points each
time this monster attacks. When "Toon World" is destroyed, this card is also
destroyed. If your opponent doesn't control a Toon monster on the field, this
card may inflict Direct Damage to your opponent's Life Points. If a Toon
monster is on your opponent's side of the field, your attacks must target the
Toon monster.

Card Name: Toon World
Attack:    ---
Defense:   ---
Type:      Magic/Continuous
Stars:     ---
This card is activated by paying 1000 of your Life Points.

Card Name: Torike
Attack:    1200
Defense:   600
Type:      Beast
Stars:     3
Although a poor defender, this monster's sharp horn gives it an edge when
attacking.

Card Name: Total Defense Shogun
Attack:    1550
Defense:   2500
Type:      Warrior/Effect
Stars:     6
When this card is summoned (excluding Special Summon), it is placed on the
field in Defense Position. This card can attack without being shifted to Attack
Position. Damage results are calculated normally.

Card Name: Trakadon
Attack:    1300
Defense:   800
Type:      Dinosaur
Stars:     3
A tiger-striped dragon that is often seen racing across the wasteland at
tremendous speeds.

Card Name: Trap Hole
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
If the ATK of a monster summoned by your opponent (excluding Special Summon) is
1000 points or more, the monster is destroyed.

Card Name: Trap Master
Attack:    500
Defense:   1100
Type:      Warrior/Effect
Stars:     3
FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down,
flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is
returned to its face-down position. The flipped card is not activated.

Card Name: Tremendous Fire
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500
points Direct Damage to your Life Points.

Card Name: Trent
Attack:    1500
Defense:   1800
Type:      Plant
Stars:     5
A guardian of the woods, this massive tree is believed to be immortal.

Card Name: Trial of Nightmare
Attack:    1300
Defense:   900
Type:      Fiend
Stars:     4
This fiend passes judgment on enemies that are locked in coffins.

Card Name: Tribute to the Doomed
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
You can destroy 1 opponent's monster (regardless of its position) by discarding
1 card from your hand to the Graveyard.

Card Name: Tri-Horned Dragon
Attack:    2850
Defense:   2350
Type:      Dragon
Stars:     8
AN unworthy dragon with three sharp horns sprouting from its head.

Card Name: Tripwire Beast
Attack:    1200
Defense:   1300
Type:      Thunder
Stars:     4
This creature attacks with electromagnetic waves.

Card Name: Turtle Oath
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to Ritual Summon "Crab Turtle". You must also offer monsters
whose total Level stars equal 8 or more as a Tribute from the field or your
hand.

Card Name: Turtle Tiger
Attack:    1000
Defense:   1500
Type:      Aqua
Stars:     4
A tiger encased in a protective shell that attacks with razor-sharp fangs.

Card Name: Twin Long Rods #2
Attack:    850
Defense:   700
Type:      Aqua
Stars:     3
An amphibious creature with two whip-like tails.

Card Name: Twin-Headed Fire Dragon
Attack:    2200
Defense:   1700
Type:      Pyro
Stars:     6
Two dragons fused as one from the effects of the Big Bang.

Card Name: Twin-Headed Thunder Dragon
Attack:    2800
Defense:   2100
Type:      Thunder/Fusion
Stars:     7
Thunder Dragon + Thunder Dragon

Card Name: Two-Headed King Rex
Attack:    1600
Defense:   1200
Type:      Dinosaur
Stars:     4
A powerful monster whose two heads attack as one.

Card Name: Two-Mouth Darkruler
Attack:    900
Defense:   700
Type:      Dinosaur
Stars:     3
A dinosaur with two deadly jaws, it stores electricity in its horn and releases
high voltage bolts from the mouth on its back.

Card Name: Two-Pronged Attack
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Select and destroy 2 of your monsters and 1 of your opponent's monsters.

Card Name: Tyhone
Attack:    1200
Defense:   1400
Type:      Winged Beast
Stars:     4
Capable of firing cannonballs from its mouth for long-range attacks, this
creature is particularly effective in mountain battles.

Card Name: Tyhone #2
Attack:    1700
Defense:   1900
Type:      Dragon
Stars:     6
A crimson dragon that spits fireballs to create a blazing sea of fire.

Card Name: UFO Turtle
Attack:    1400
Defense:   1200
Type:      Machine/Effect
Stars:     4
When this card is sent to the Graveyard as a result of battle, you may select 1
FIRE monster with an ATK of 1500 or less from your Deck and Special Summon it
to the field (no Tribute is required for monsters Level 5 or more). The Deck is
then shuffled.

Card Name: Ultimate Offering
Attack:    ---
Defense:   ---
Type:      Trap/Continuous
Stars:     ---
At the cost of 500 Life Points per monster, a player is allowed an extra Normal
Summon or Set.

Card Name: Umi
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-type
monsters by 200 points. Also decreases the ATK and DEF of all Machine and
Pyro-type monsters by 200 points.

Card Name: Umiiruka
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK of all WATER monsters by 500 points and decreases their DEF
by 400 points.

Card Name: Unknown Warrior of Fiend
Attack:    1000
Defense:   500
Type:      Warrior
Stars:     3
The speed of this warrior creates an intense vacuum that can slice through a
monster's hide.

Card Name: Upstart Goblin
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Draw 1 card from your Deck. Your opponent gains 1000 Life Points.

Card Name: Uraby
Attack:    1500
Defense:   800
Type:      Dinosaur
Stars:     4
Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.

Card Name: Ushi Oni
Attack:    2150
Defense:   1950
Type:      Fiend
Stars:     6
A bull fiend restored by the dark arts, this monster appears out of a jar.

Card Name: Valkyrion the Magna Warrior
Attack:    3500
Defense:   3850
Type:      Rock/Effect
Stars:     8
You may Special Summon this card by offering Alpha The Magnet Warrior, Beta The
Magnet Warrior, and %4792 from your hand or the field as a Tribute. If Alpha
The Magnet Warrior, Beta The Magnet Warrior, and Gamma The Magnet Warrior are
in the Graveyard, you can offer this card as a Tribute to Special Summon these
3 cards to the field.

Card Name: Vermillion Sparrow
Attack:    1900
Defense:   1500
Type:      Pyro/Fusion
Stars:     5
Rhaimundos of the Red Sword + Fireyarou

Card Name: Versago the Destroyer
Attack:    1100
Defense:   900
Type:      Fiend/Effect
Stars:     3
You can substitute this card for any 1 Fusion-Material Monster. You cannot
substitute for any other Fusion-Material Monsters in the current Fusion.

Card Name: Vile Germs
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Plant-type monster equipped with this card increases its ATK and DEF by 300
points.

Card Name: Violent Rain
Attack:    1550
Defense:   800
Type:      Aqua
Stars:     4
This monster can call up sudden torrents of battering rain.

Card Name: Violet Crystal
Attack:    ---
Defense:   ---
Type:      Magic/Equip
Stars:     ---
A Zombie-type monster equipped with this card increases their ATK and DEF by
300 points.

Card Name: Vishwar Randi
Attack:    900
Defense:   700
Type:      Warrior
Stars:     3
This lady warrior with unquenchable bloodlust serves the forces of darkness.

Card Name: Vorse Raider
Attack:    1900
Defense:   1200
Type:      Beast-Warrior
Stars:     4
The axe in the hand of this evil animal has tasted the blood of many monsters.

Card Name: Waboku
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Any damage inflicted by an opponent's monster is decreased to 0 during the turn
this card is activated.

Card Name: Wall of Illusion
Attack:    1000
Defense:   1850
Type:      Fiend/Effect
Stars:     4
The monster attacking this creature is returned to its owner's hand. Any damage
resulting from the attack is calculated normally.

Card Name: Wall Shadow
Attack:    1600
Defense:   3000
Type:      Warrior/Fiend
Stars:     7
You cannot Normal Summon this monster. This card can only be Special Summoned
by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No
other Tribute Monsters are necessary.

Card Name: War-Lion Ritual
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Super War-Lion". You must also offer monsters
whose total Level stars equal 6 or more as a Tribute from the field or your
hand.

Card Name: Warrior Elimination
Attack:    ---
Defense:   ---
Type:      Magic
Stars:     ---
Destroys all Warrior-type monsters on the field.

Card Name: Warrior of Tradition
Attack:    1900
Defense:   1700
Type:      Warrior/Fusion
Stars:     6
Sonic Maid + Beautiful Headhuntress

Card Name: Wasteland
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-type monsters by
200 points.

Card Name: Water Element
Attack:    900
Defense:   700
Type:      Aqua
Stars:     3
A spirit that dwells in water, this creature generates a mist to cloud the
vision of foes.

Card Name: Water Girl
Attack:    1250
Defense:   1000
Type:      Aqua
Stars:     4
A lovely lady who can launch water projectiles that turn into lethal ice spikes
before they reach an opponent.

Card Name: Water Magician
Attack:    1400
Defense:   1000
Type:      Aqua
Stars:     4
This monster swamps an opponent with an almost endless supply of water.

Card Name: Water Omotics
Attack:    1400
Defense:   1200
Type:      Aqua
Stars:     4
Transforms the water overflowing from her jar into attacking dragons.

Card Name: Waterdragon Fairy
Attack:    1100
Defense:   700
Type:      Aqua
Stars:     3
A water fairy that is said to be able to summon a giant sea serpent.

Card Name: Weather Control
Attack:    600
Defense:   400
Type:      Fairy
Stars:     2
This creature controls weather and is often the cause of mountain storms.

Card Name: Weather Report
Attack:    950
Defense:   1500
Type:      Aqua/Effect
Stars:     4
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field.
If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase
twice this turn (or your next turn, if activated during opponent's turn).

Card Name: Whiptail Crow
Attack:    1650
Defense:   1600
Type:      Fiend
Stars:     4
Attacks from the skies with a whip-like tail.

Card Name: White Hole
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Your monsters are not destroyed when your opponent plays "Dark Hole".

Card Name: White Magical Hat
Attack:    1000
Defense:   700
Type:      Spellcaster/Effect
Stars:     3
When this card inflicts damage to your opponent's Life Points, 1 card must be
discarded randomly from your opponent's hand to the Graveyard.

Card Name: Wicked Mirror
Attack:    700
Defense:   600
Type:      Fiend
Stars:     2
A wicked mirror that hypnotizes enemies, diverting attacks from their intended
targets.

Card Name: Widespread Ruin
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
When your opponent attacks with a monster, destroy his/her Attack Position
monster with the highest ATK.

Card Name: Windstorm of Etaqua
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
Shift the position of all your opponent's face-up Monster Cards on the field
to the opposite position (Defense Position to Attack Position or vice versa).

Card Name: Winged Egg Elf
Attack:    500
Defense:   1300
Type:      Fairy
Stars:     3
This fairy in an eggshell uses massive wings to blow back almost any projectile
attack.

Card Name: Winged Cleaver
Attack:    700
Defense:   700
Type:      Insect
Stars:     2
Few can withstand the scythe-like arms of this dangerous creature.

Card Name: Winged Dragon, Guardian of the Fortress #1
Attack:    1400
Defense:   1200
Type:      Dragon
Stars:     4
A dragon commonly found guarding mountain fortresses. Its signature attack is a
sweeping dive from out of the blue.

Card Name: Wings of Wicked Flame
Attack:    700
Defense:   600
Type:      Pyro
Stars:     2
Crimson wings of fire make this a very lethal creature.

Card Name: Witch of the Black Forest
Attack:    1100
Defense:   1200
Type:      Spellcaster/Effect
Stars:     4
When this card is sent from the field to the Graveyard, you can move 1 monster
with a DEF of 1500 or less from your Deck to your hand. Your Deck is then
shuffled.

Card Name: Witch's Apprientice
Attack:    550
Defense:   500
Type:      Spellcaster/Effect
Stars:     2
As long as this card remains face-up on the field, increase the ATK of all DARK
monsters by 500 points and decrease the ATK of all Light monsters by 400
points.

Card Name: Witty Phantom
Attack:    1400
Defense:   1300
Type:      Fiend
Stars:     4
Dressed in a night-black tuxedo, this creature presides over death.

Card Name: Wodan the Resident of the Forest
Attack:    900
Defense:   1200
Type:      Warrior/Effect
Stars:     3
Increase this card's ATK by 100 points for every Plant-type monster that is
face-up on the field.

Card Name: Wood Remains
Attack:    1000
Defense:   900
Type:      Zombie
Stars:     3
A living corpse of wood reanimated by the powers of darkness.

Card Name: World Suppression
Attack:    ---
Defense:   ---
Type:      Trap
Stars:     ---
You can activate this card when a Field Magic Card is played to deactivate the
Field Magic Card for the current turn.

Card Name: Wow Warrior
Attack:    1250
Defense:   900
Type:      Fish
Stars:     4
A fish with arms, legs, and some very sharp teeth.

Card Name: Wretched Ghost of the Attic
Attack:    550
Defense:   400
Type:      Fiend
Stars:     2
A harmless monster found in just about any attic.

Card Name: Yado Karu
Attack:    900
Defense:   1700
Type:      Aqua/Effect
Stars:     4
When this card's position is changed from Attack to Defense, you can place any
number of cards from your hand at the bottom of your Deck in any order you
desire.

Card Name: Yaiba Robo
Attack:    1000
Defense:   1300
Type:      Machine
Stars:     4
A cubical machine equipped with cutting blades for shredding an opponent to
mincemeat.

Card Name: Yamatano Dragon Scroll
Attack:    900
Defense:   300
Type:      Dragon
Stars:     2
A dragon conjured from the very scroll in which it was depicted.

Card Name: Yami
Attack:    ---
Defense:   ---
Type:      Magic/Field
Stars:     ---
Increases the ATK and DEF of all Fiend and Spellcaster-type monsters by 200
points. Also decreases the ATK and DEF of all Fairy-type monsters by 200
points.

Card Name: Yaranzo
Attack:    1300
Defense:   1500
Type:      Zombie
Stars:     4
A treasure box containing a monster that attacks any unwary bandit.

Card Name: Zanki
Attack:    1500
Defense:   1700
Type:      Warrior
Stars:     5
His swiftly drawn blade delivers quick and fatal damage.

Card Name: Zera Ritual
Attack:    ---
Defense:   ---
Type:      Magic/Ritual
Stars:     ---
This card is used to summon "Zera the Mant". You must also offer monsters whose
total Level stars equal 8 or more from the field or your hand as a Tribute.

Card Name: Zera The Mant
Attack:    2000
Defense:   2300
Type:      Fiend/Ritual
Stars:     8
This monster is summoned with the Ritual Magic Card, "Zera Ritual". You must
also offer monsters whose total Level stars equal 8 or more as a Tribute from
the field or your hand.

Card Name: Zoa
Attack:    2600
Defense:   1900
Type:      Fiend
Stars:     7
A monster whose full potential can be achieved when outfitted with Metalmorph.

Card Name: Zombie Warrior
Attack:    1200
Defense:   900
Type:      Zombie/Fusion
Stars:     3
Skull Servant + Battle Warrior

Card Name: Zone Eater
Attack:    250
Defense:   200
Type:      Aqua/Effect
Stars:     1
A monster attacked by this card will be destroyed at the End Phase 5 turns
later.

Card Name: The Monarchy
Attack:    ---
Defense:   ---
Type:      Ticket
Stars:     ---
This is not able to play.

Card Name: Set Sail for the Kingdom
Attack:    ---
Defense:   ---
Type:      Ticket
Stars:     ---
This is not able to play.

Card Name: Glory of the King's Hand
Attack:    ---
Defense:   ---
Type:      Ticket
Stars:     ---
This is not able to play.

Card Name: Obelisk the Tormentor
Attack:    4000
Defense:   4000
Type:      Divine
Stars:     10
The descent of this mighty creature shall be heralded by burning winds and
twisted land. And with the coming of this horror, those who draw breath shall
know the true meaning of eternal slumber.
This is not able to play.

Card Name: Slifer the Sky Dragon
Attack:    x000
Defense:   x000
Type:      Divine
Stars:     10
The heavens twist and thunder roars, signaling the coming of this ancient
creature, and the dawn of true power.
This is not able to play.

Card Name: The Winged Dragon of Ra
Attack:    ????
Defense:   ????
Type:      Divine
Stars:     10
Spirits sing of a powerful creature that rules over all that is mystic.
This is not able to play.


===============================================================================
III. Card Statistics                                                      [CST]
===============================================================================

Type of Cards     Color    No. of Cards   Percentage
=============     =====    ============   ==========
Normal Monsters   Yellow       1143          47%
Effect Monsters   Orange        441          18%
Fusion Monsters   Purple        156           6%
Magic Cards       Green         444          18%
Trap Cards        Red           216           9%
Ritual Monsters   Blue           48           2%

TOTAL: 2448 Cards


===============================================================================
IV.  Credits                                                              [CRD]
===============================================================================

Konami
Kazuki Takahashi
GameFAQs
You


- End of Document -