Review by siuche2k

"Finally, we can understand what they're talking about!"

Not sure about anybody else, but this is certainly one of my most anticipated translated game in 2006. Prior to this, non-Japanese gamers spent years trying to figure out what Banpresto tried to deliver us in their Super Robot Taisen series. While some of us decided to give up and go straight to the battles, others, well...either look for fan-based translated game, or have to learn Japanese ourselves.

Is this worth the wait?

Graphic 6/10
Can't say it's the best that Banpresto had put out (Atlus is the company that brought the game over to North America and translated it, so it's not applicable to the discussion at the moment). I may argue that Super Robot Taisen J has better animation and much more clear graphics, but considering that SRTJ (or SRW for most gamers) was released in Japan in 2005 and SRT-OG is from 2003.

Animation is still smooth, and there are a few still images for special attacks from a few mechs as well. Again, to those who have played SRT-A, SRT-R, this would be all old news, or even not enough to satisfy you. On the other hand though, if this is the first time you ever touched a SRT game, chances are, you will want to watch every single mech using every single attack to dish out on each other.

Music 7/10
Again, for those who have played other SRT games before, the theme songs for each mech should bring back memories. But for those who have never played any of the SRT games, be sure you take note on the music as you will be hearing them again as the mech's signature theme in future games. Afterall, memories from previous games is the key that makes SRT series addictive.

Gameplay 8/10

Character Development:
The SRT series was around for more than 15 years, from single unit fighting against one another to more recent support attack/defense system, veterns of the game should be able to see what elements being carried over in SRT-OG. Other than the support attack/defense system though, the ACE system and Pilot Point systems are also back in SRT-OG to give you a little more variety than direct battles. With the ACE system, you will want your main pilots to get at least 50 kills for them to receive additional morale at beginning of battle (which allows you to use some weapons earlier in a fight)

The Mechs:
What's SRT without the mechs? In SRT-OG, you can interchange your pilots and their mechs. Somehow, even though the robots were claimed to be very different and all unique, all pilots are able to operate any mech in your hangar, except for the battleships, which only the Captains of the fleet and their second commander can operate. Depending on the the which stage you're playing though, sometimes it is indeed better to operate a different mech. (Space battle and underwater fights may require different mechs) Fortunately, you will have one last chance to assign your pilots before the start of the stage, so you can determine what you should do after you saw the battlefield. On top of that, most robots, or to be specific, the "Realistic Robots", are allowed to interchange weapons. Some weapons are better under water, other better in space. Some situations you will want close combat that pierce armor, others, you will want to stay far away. It's all your choice. You gain weapons, skill points, money, and even mech parts for specific upgrades (like boosters or g-wall fields for your mech) when defeating enemies.

Battle:
SRT is about battles and you will definitely see a lot of them. SRT-OG features 41 stages (+1 bonus stage for each main character's route if you can get your mastery point up to hard difficulty) for each main character, reaching a total of 84 stages in total for you to play with. With bonus parts and mastery points as your goal, you will probably want to "lose" a few of the stages just so you can go through them again. Replayability will be high, at least until you're tired of the animation and decided to turn them off.

Overall 7/10
Thanks to Atlus, we finally see the story that Banpresto had been telling the Japanese audiences. I won't spoil the story here, but while it's not an Epic tale like Gundam, it is still certainly worth translating.

SRT-OG is a game that pleases all SRPG fans as well as SRT-lovers. it is amazing to see how Banpresto packed all 84 stages, mechs, music, and animation all into one single GBA game. Considering how much there is in this game, it is definitely worth your money.


Reviewer's Score: 7/10 | Originally Posted: 09/11/06


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