Lopmon by AnkiRendan

Version: 1.0 | Updated: 01/19/03 | Printable Version

Digimon Battle Spirit for Game Boy Advance
Lopmon Character FAQ
Author: SSBMPichu
Version: 1.0

1.	Introduction
2.	Character History
3.	List of Attacks
4.	Strategies Against Other Characters
5.	Other (Copyright, Closing Comment, Credits)

1.	Introduction

Hello there! Nice to see you reading my FAQ ^_^! So, are you reading 
this because you want to master Lopmon so he can totally annihilate 
your buddies and show them who's the best mon of them all? Not to 
worry, because I'm here. Now don't worry, mastering Lopmon is not a 
very long process at all. Soon enough, you'll be able to know when 
to use each of Lopmon and his evolution Cherubimon's attacks 
properly, and best of all, defeat others with style. Let's begin, 
shall we?

2.	Character History

This isn't exactly relevant to gameplay, it's really just a little 
background on Lopmon and his Digidestined, Willis. Willis (or 
Wallace, for those who love the Japanese version to death) first 
appeared in Digimon: The Movie (or again to purists, the third 
Digimon movie and the first movie for Digimon Adventure 02, Digimon 
Hurricane Touchdown Supreme Evolution...or something like that.) He 
lives in New York, but he used to live in a place called Summer 
Memory as a child. He has two partner Digimon: Terriermon and Lopmon 
(however, Lopmon never appeared in the movie...only in the credits). 
However, Lopmon (Willis calls him Kokomon) was seperated from him, 
and soon turned into a virus Digimon called Wendigomon. I will not 
spoil the movie, you'll just have to rent or download it for 
yourself. However it is surprising that Willis and Lopmon even 
appear in this game, as it would be Shuichon (Suzie) and Lopmon, but 
I suppose when this game came out in Japan Shuichon was not yet a 
Tamer. Thus, Willis and Lopmon are now in the game to prove 
themselves worthy. And yes, they are worthy. Oh yes, and in order to 
unlock Lopmon you must beat the game with three characters, but not 
the ones you used to get BlackAgumon.

3.	List of Attacks

Here, I shall list all of Lopmon's attacks and how to use them 
effectively. Note that this was tested against Terriermon in 1 
Player mode, because there is no Training Mode (Out of all the 
options they missed...A TRAINING MODE!) Anyway...let us begin.

Loppy Slap (B): Only use this when people are running towards you. 
Smack the hell out of them, and then run before they can start some 
cheap combo. This can take off to four D-Spirit, but it's sometimes 
hard to do as people may block in the middle of it. It's not a very 
effective combo, but it works if you want a cheap hit and run.

Blazing Ice (Up + B): This attack may look really cool (much cooler 
looking than Terriermon's in my opinion) but whereas Terriermon can 
at least get up to 3 D-Spirit, Lopmon can only get one. I'd really 
recommend only using this while you're airborne so you can hit the 
jumping enemy with an ice cube, and then float down to claim your 

Tiny Twister (Rush + B): This attack just owns. It's extremely 
awesome. This is great as a trapper. Use this move to trap someone 
in the corner. Start off with a Loppy Slap, and then just use your 
Twister and spin into them like mad! With success, up to 8 D-Spirit 
will be yours with this awesome attack! On it's own however, 
Lopmon's Tiny Twister will get you 4 D-Spirit, but unlike Loppy 
Slap, it's a lot easier to get those four D-Spirit.

Aerial Tiny Twister (Jump + B): Oh god. This aerial attack is really 
GREAT! You can easily knock someone jumping out of the way and 
collect their D-Spirit on the ground. Unlike Terriermon's Terrier 
Tornado, Lopmon stays in one place and swings his ears around in a 
circle. It covers great distance. Trust me if you want to take your 
combat to the air, there is no power greater than Aerial Tiny 

Aerial Blazing Ice (Jump + Up + B): This attack is best to use as a 
small finisher to Aerial Tiny Twister. As you're falling from Aerial 
Tiny Twister, just press Up + B to shoot an ice cube at your falling 
opponent. Then collect your one D-Spirit. Hey, I find this attack to 
be a bit more useful than the one on the ground. Why are the 
projectiles so weak in this game?

Taunt: Jump rope to your heart's content! When to use this? I'd say 
after grabbing Calumon from your opponent, beating them up to a 
bloody pulp as Cherubimon and then turn back and innocently skip 
rope while they recover from your complete ownage. 

Cherubimon (Virus)
This is Lopmon's evolved form from the movie. He is very powerful 
and can win battles very easily. Sad thing is, he's a bit on the 
slow side, and he sucks at recovering from falling. But that's okay, 
he's still a good Digimon.

Flick (B): Cherubimon flicks an opponent with his finger taking off 
4 D-Spirit. This is good when combined when you're running, I'd say. 
Otherwise if you have an opponent trapped, then you can use it and 
collect your 4 D-Spirit that way. Whichever way you like.

Heaven's Judgement (Up + B): Cherubimon makes a ball of energy, 
which he then uses to suck the opposing Rookie in, eat them and spit 
them out! This is from the movie. It really rocks here, getting you 
your 4 D-Spirit easily. However, you have to be on the same level as 
the Digimon you're approaching. This will be hard if there's a ledge 
that only fits one Digimon and you can't get to them. Oh well. There 
is a nice bonus to this attack however...

Heaven's Judgement (Down + B): After mercilessly kicking the crap 
out of the little Rookie, simply suck up all their far away D-Spirit 
with your Judgement. Yes, this is a very lovely magnet, and it is 
very useful and very important when using Cherubimon.

Running Flick (Run + B): Yes. Chase your opponent down while trying 
to flick them to death. This is as good as normal Flick, but this 
time you'd have to use your little collecting judgement, as I think 
the D-Spirit would go pretty far away.

Smack Down (Jump + Down + B): Mainly, just use this when a Digimon's 
jumping below you. I don't really use this attack too much, and like 
the others it gives you 4 D-Spirit, but there are other attacks to 
work with.

4.	Strategies

Okay so now that you know all the attacks of Lopmon and Cherubimon, 
it's time to put all the lessons of yours to the test. Analyze the 
strengths of each attack and their usefulness, and power will belong to 
you. If you feel that you've got a good strategy cooked up, you may 
leave this FAQ now. May the battles be yours! 

......But for those who still feel they need guidance, please continue 
reading the strategies I've cooked up against the specific Digimon. Now 
keep in mind there are spoilers revealing the other secret characters 
so watch out. But before that, here are some general tips in battle.

*	Do not be afraid to block attacks. If you think that the 
Digimon you're battling has a nasty combo coming, duck.

*	Do not be afraid to run. Sometimes running is the best way 
to plan a new strategy and come back again.

*	Items are your friend. Use them. They will cause you to 
gain good hits on a Digimon, especially the black gear and 
the clock.

*	Know the level's layout so you know where to trap someone. 
Also know that level's field Digimon and use them to your 

Okay, now for the character advice:


Oh boy...three Agumons...what the hell were they thinking?! I know Agumon's 
popular and all but...well anyway, the main thing to watch out for here 
is the Cross Night combo. The Cross Night combo is just plain evil and 
can take up to 6 D-Spirit away from you. Be on the defensive when 
facing Agumons. BlackAgumon also has a nice huge chomp attack, so watch 
out for that too. Now against the WarGreymons...well there's not much you 
can do but run right? Just remember the level's layout. Lopmon is a 
quick runner, so he should be able to escape quickly.

Like Agumon, be careful of Guilmon's Rock Breaker. It can happen very 
suddenly so always be ready to defend. Oh and watch out if he's above 
you, his Wild Slashes can be pretty darn good. And whatever you do, 
don't make him use his secondary Taunt Concentration. When he uses it, 
he powers himself up by one D-Spirit, and since Guilmon is a fast 
Digimon, he can collect them quickly.

Attack of the clone! However, the differences between Lopmon and 
Terriermon were pretty much outlined in the list of attacks. So 
basically, as long as you know Lopmon, you know Terriermon. Remember 
that, and remember that pink > green!

Watch out for this bad girl. It's kind of good that's she slower than 
her TV show counterpart, but even then she can still be a force to be 
reckoned with. Blazing Ice can finally have some use here to keep her 
away from you, I mean who wants two kicks in the face!? Watch out for 
her main projectile attack Diamond Storm, and you should be fine. Tiny 
Twister can come into play here too.

Evil, evil Digimon. He is way up there on being one of the best Digimon 
in the game. A good thing is though, he has no projectiles. The bad 
thing is, he's an excellent physical fighter. Use Blazing Ice + Tiny 
Twister a lot, it's really all you can do. Patience is the key here. 
Remember, slow and steady wins the race.

Wormmon: I don't think you'll have to worry as much about physical 
fighting here, as he is a poor physical fighter...except watch out for 
his Digimon Kaizer/Emperor taunt, it's a bit on the strong side. Other 
than that, don't underestimate your enemy, and go in and fight!

Sukamon: Like Wormmon, a poor physical fighter but this guy can be 
extremely annoying in the Outside of Odaiba level since the ice 
perfectly compliments his slide tackle. Sukamon is one of the easiest 
Digimon to battle, and I doubt many people will be using him and if 
they do, it's for Etemon.

Gabumon: An offensive Digimon to look out for. His Machine Gun Jab and 
Drill Horn can be murder in the hands of a Gabumon master. So you know 
what to do for offensive types: projectiles. Gabumon's Drill Horn could 
be the most powerful Rookie attack in the game, getting up to 7 D-

Impmon: You're going to hate this guy when you face him. He's pretty 
slow at least. However, he can totally ruin your Cherubimon strategy by 
hitting Calumon away. Make sure you can find Calumon first, as 
Cherubimon may be your key to defeating this annoying imp. Otherwise, 
use items and projectiles and watch out for Night of Fire, it'll drive 
you nuts. Oh, and the throwing. GAH!



This character FAQ is copyright 2003 by me, SSBM Pichu. You may not use 
it on any site without my written permission. If you wish to use this 
FAQ on your site, please e-mail me at with_broken_wings_@hotmail.com. 
If you find this FAQ on any other site and it holds a lot of 
similarities to mine, please report it.

Closing Comments and Credits

Sigh...well, we did it. This is the end of your journey to become the 
ultimate Lopmon master. I hoped you learned something. Who knows? Maybe 
you didn't need this FAQ for such an easy Game Boy Advance fighting 
game, or maybe you did. Either way I hope you enjoyed it and I hope you 
can whip some serious butt out there. Oh yes...and thanks to the 

-Bandai of America (for porting this game)
-Dimps (for making this game)
-GameFAQs (for allowing me to put this up)
-Anubimon, PH33Rneemon, Suzaku and Murgatroyd for help on 
Willis/Wallace and Lopmon's character history
-Shadow Eremento for editing

Well this is it. I hope you all enjoyed it, so get out there and get 
your D-Spirit you will rightfully earn!