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    FAQ/Walkthrough by grass master

    Version: Final | Updated: 07/14/03 | Search Guide | Bookmark Guide

    
    
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               Version: Final                  Last Updated: July 14th 2003
    
                 Grass Master                     AIM: oscar_the_slayer
    
                         oscar_heartless_slayer@hotmail.com
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    NOTE: 
    
    - Now, I will only update this FAQ when someone finds an error or finds
      something missing in my FAQ... Maybe if someone has a good question to put
      on the FAQs section...
    
    - Please stop sending me e-mails asking "Where do I get ***?" or "HELP! I'm
      stuck! What do I do now?". Go to the boards instead...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                            _____________________________
                           /                             \
                          |>>>----Table of contents----<<<|
                          |                               |
                          |        1. Introduction        |
                          |        2. Story               |
                          |        3. Controls            |
                          |        4. Walkthrough         |
                          |        5. New Modes           |
                          |         5a. Julius Mode       |
                          |         5b. Hard Mode         |
                          |         5c. Boss Rush Mode    |
                          |        6. Souls               |
                          |         6a. Red Souls         |
                          |         6b. Blue Souls        |
                          |         6c. Yellow Souls      |
                          |         6d. Grey Souls        |
                          |        7. Items               |
                          |        8. Equipment           |
                          |         8a. Weapons           |
                          |         8b. Armor             |
                          |         8c. Accesories        |
                          |        9. Enemies             |
                          |       10. FAQs                |
                          |       11. Thanks              |  
                          |       12. Copyright           |
                           \_____________________________/
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                     _____________________________________________
                    /                                             \
                   |>>>-------------1. Introduction-------------<<<|
                    \_____________________________________________/
    
    Hi, I'm grass master and this is the first FAQ I've ever made. I've played 
    lots of Castlevania games like SotN and HoD, but I think they really made a 
    good job for this one, because its a GBA game and it looks almost like PSX. 
    Well, I hope you find my FAQ helpful.
    
    
                     _____________________________________________
                    /                                             \
                   |>>>----------------2. Story-----------------<<<|
                    \_____________________________________________/
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    The year is 2035. Japan. Crowds of spectators are gathering around in 
    anticipation of the first full solar eclipse of the twenty-first century. 
    
    My name is Soma Cruz, and I am a high school exchange student abroad in Japan. 
    
    I live near the Haruka Shrine, an ancient shrine with strong ties to Japanese 
    Mythology. 
    
    Mina Haruba, the only daughter of the shrine's caretaker, is both my classmate 
    and my childhood friend. I started making my way to the shrine to see the solar 
    eclipse with Mina. But, for some strange reson, the stairway leading up to the 
    shrine felt longer than usual, as if something was trying to keep us from our 
    destination. 
    
    When I finally managed to get through the shrine gate and my senses began to 
    dim... 
    
    The pitch black sun is holding chaotic darkness togheter, trying to rouse a 
    sleeping soul as if looking for missing other half...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Bleh, if you don't want to see that long intro, just press Start =^-^=
    
    
    
                    _____________________________________________
                   /                                             \
                  |>>>---------------3. Controls---------------<<<|
                   \_____________________________________________/
    
                              _________________________
                        _____/        __________       \_____
    Use Ability---->  _/_L__/        ( Nintendo )       \__R_\_<----Activate Blue
                     /           ____________________          \      Soul
                    |           | __________________ |  oPower  |
                    |    _      | |----   _        | |          |
                    |  _| |_    | |----  |_|  0    | |     (A)  |<----Jump
           Move---->| |_   _|   | |   ║      CD    | |          |
                    |   |_|     | |   l--->  ||    | |  (B)     | <----Attack
                    | _____     | |__||______OO____| |          |
          Menu----> |(start)(O) | |________________| |          |
                    | ______    |                    | -----    |
           Map----> |(select)(O)|  GAME BOY ADVANCE  | -----    |
                    |           |____________________| -----    |
                    |                                           |
                     \_________________________________________/
    
    
    
                    _____________________________________________
                   /                                             \
                  |>>>-------------4. Walkthrough--------------<<<|
                   \_____________________________________________/
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Soma Cruz: Oh... Mm......
    Mina Hakuba: Hey, looks like he's coming to.
    Soma Cruz: Where am I...? WHOA! What... happened?
    ???: So you've decided to join us... Did you have a pleasant nap?
    Soma Cruz: Huh? Who the heck are you?
    Mina Hakuba: It's OK, Soma. His name is Genya Arikado... (what a weird name 
    huh?)
    Genya Arikado: Skip the introductions. I have a few questions, and I need 
    answers now.
    Soma Cruz: Go... Go ahead...
    Genya Arikado: Why have you come here?
    Soma Cruz: Why? Well, Mina and I... Hang on, where are we?
    Genya Arikado: We're in Dracula's Castle.
    Soma Cruz: Huh? Dracula's Castle? Are you telling me we are in Europe?
    Genya Arikado: No. We are inside the solar eclipse.
    Soma Cruz: Inside the eclipse?! You're insane! Do you think I'm a fool?!
    Mina Hakuba: Soma! Listen to him, he's telling you the truth!
    Soma Cruz: What the heck are you talking about? Give me an explanation!
    
    Genya Arikado: Well, it's like this... Huh?! An enemy! (some monsters appear 
    and take Mina down, then Genya uses magic and takes the 'em down)
    Genya Arikado: Damn! Protect the girl! (one monster flies around Soma)
    Soma Cruz: Yaaaaaaaah! Go back to where you came from! (Soma slashes the 
    monster and its soul gets inside his body)
    Soma Cruz: Wha... what was that thing?
    Genya Arikado: So it has awakened.
    Soma Cruz: What? What has?
    Genya Arikado: The spirit of the creature you killed has just entered your 
    body. You have the power to absorb the abilites of the monsters you kill.
    Soma Cruz: Wh... why... why would I have that power...?
    
    Genya Arikado: You have gained the power. Now you must go to the Master's 
    chamber.
    Soma Cruz: For what reason?
    Genya Arikado: Do you not wish to return with your friend to your own world?
    Soma Cruz: Of course I want to go back.
    Genya Arikado: Go to the Master's chamber. Then, you will understand 
    everything.
    Soma Cruz: But I can't just leave Mina here like this.
    Genya Arikado: No need to worry about her. I'll put up a protective barrier. 
    But death will most certainly find those who stay here too long.
    Soma Cruz: The... then I...
    Genya Arikado: Yes. Only you can save her from a painful death.
    Soma Cruz: And you, what will you do?
    Genya Arikado: I, too, have things I must do within these castle walls. Go. Set 
    forth! Both your own life and hers are at stake.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    YAY, phew, this thing is over. Go to the right and enter the...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |    Castle Corridor    |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Head to the right kiling some zombies in your way, then you'll find a big room 
    (just like SotN!). Whatever, pick up the Short Sword and equip it, then go down 
    and fight some Mermen to level up quickly. Break that glowing thingy to get the 
    Grave Keeper abilitly (press L, a simple backdash just like Alucard's). Enter 
    the red door to your left to go to the Underground Reservoir.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    | Underground Reservoir |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go down, beware of the Tiny Devil and the Bats. Grab the Pendant, go right 
    swimming pass the Killer Fishes and grab the Tasty Meat. Go back to the Castle 
    Corridor.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |    Castle Corridor    |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go to the right, pass the Mermen, go right and save your game and recover your 
    HP and MP. Climp up to get a Cape, equip it if you want defence or keep the 
    pendant if you want luck. Enter the top right door, kill the Skeletons and the 
    Axe Armor in the next room, and enter the door on the right, and prepare to 
    fight the first boss!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |  BOSS FIGHT: Creaking Skull   |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 240
    
    Exp: 110
    
    Difficulty: Easy
    
    Recommended Level: Any
    
    Bleh, this is so easy to be called boss fight, but whatever. Equip your Winged 
    Skull soul and start throwing spears like crazy until you run out of MP, then 
    slash him a few times and he's dead XD. So easy...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After that shameful boss fight, go right and grab the CASTLE MAP 1, then go 
    down and hit the wall on the left to find a secret room, and get a Mind Up. 
    Exit the room and go to the right.
    
    On this next room, go right untill you find a glowing... erm... thingy (can 
    someone tell me what is it?). Break it and get the Flying Armor. Now go back to
    the place where you found the castle map, go to the right to save your game, 
    and return to the doors of the castle and press up to talk to Mina again...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Soma Cruz: Mina! are you doing OK?
    Mina Hakuba: Yes, I'm fine. It seems like the monsters can't get inside here 
    anymore.
    Soma Cruz: Arikado said he'd put up a protective barrier... And while we're on 
    the subject... just who is Arikado?
    Mina Hakuba: I'm not sure. I heard he does something related to national 
    intelligence.
    Soma Cruz: National intelligence? Sounds like he's a spy
    Mina Hakuba: He's been coming to the shrine for many years. He's an unusual 
    man.
    Soma Cruz: What makes him so unusual?
    Mina Hakuba: The face of a normal person changes as the years pass, right?
    Soma Cruz: Yes, people change as they grow older.
    Mina Hakuba: In the ten years I've known him, he hasn't changed at all.
    Soma Cruz: Are you sure it's not just your imagination?
    Mina Hakuba: It could be but... His face is just too beautiful. He's almost 
    perfect. Don't you agree?
    Soma Cruz: So you're saying that he's your type right?
    Mina Hakuba: What are you talking about! I like guys who are.......... That's 
    none of your business, OK?!
    Soma Cruz: It was just a joke. Why are you taking things so seriously?
    Mina Hakuba: F-forget it... Don't you think it would be better if you stayed 
    here, too?
    Soma Cruz: No. In order to get us out of here, there's something I've been told
    I must do. Aside from that, I've discovered that I, too, have magical powers. 
    (Maybe it's best I don't mention the danger of staying here too long...)
    Mina Hakuba: I understand... But please be careful.
    Soma Cruz: I will. Mina...?
    Mina Hakuba: Yes?
    Soma Cruz: Do you trust me?
    Mina Hakuba: Of course I do! I know that you would never lie to me.
    Soma Cruz: If that's true, then please wait here. I promise I'll get you back 
    home.
    Mina Hakuba: OK, don't worry about me. I can wait as long as you need me to.
    Soma Cruz: Alright, I'll be back.
    Mina Hakuba: Don't get yourself hurt, OK?
    Soma Cruz: OK.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Exit the room and enter again, then talk to Mina again...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Mina Hakuba: Welcome back, I have a message for you from Arikado.
    Soma Cruz: From Arikado?
    Mina Hakuba: Yes, it's ah... When the speed at which you fall slows, you'll be 
    able to jump farther. Try imagining that you're gliding through the air...
    Soma Cruz: I see...
    Mina Hakuba: Come back again later, maybe I'll have another message from 
    Arikado.
    Soma Cruz: I'll check you whenever I can.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Hah! now, go to the Soul Set menu and swith to the blue orb, and select Flying 
    Armor. Then go to the cross room where you found the Castle Map 1 and go up. 
    Go to the right killing the White Dragon and jump to the stairs and grab the 
    potion, then jump back. keep going right and jump to grab the Leather Plate 
    (equip it). Keep going right until you reach a Save point and save your game. 
    Go out and go down (ignore the Sword for now) and you'll have 2 choices, go 
    left. You'll be on some kind of prison like place... go down and enter the door
    to the right to get a Potion, then go left pass the Mermen and jump over the 
    platforms until you reach a room with $500. Go outside and go right this time,
    and you'll find a human!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    ???: Oh, hello there.
    Soma Cruz: Uh, h-helli. Y-You're human, aren't you?
    Graham Jones: Relax. My name is Graham. Let's just say... I'm a missionary
    Soma Cruz: Oh... I'm... Soma, Soma Cruz.
    Graham Jones: You weren't here in this shrine before, were you? How did you get 
    here?
    Soma Cruz: I'm not sure. I went through the shrine gate... and BOOM I was here.
    Graham Jones: I see...
    Soma Cruz: Uh, can I ask you a question?
    Graham Jones: Go ahead, I don't mind.
    Soma Cruz: Is it true that this is Dracula's castle?
    Graham Jones: It most certainly is.
    Soma Cruz: But, isn't Dracula's castle in Europe somewhere?
    Graham Jones: In theory, yes. But his TRUE castle exists somewhere else.
    Soma Cruz: His true castle?
    Graham Jones: It's a well known fact in the underworld. Do you believe in 
    vampires?
    Soma Cruz: Well, uh, no. I thought the story of Dracula was made up, actually.
    Graham Jones: No, it's all true. It was leaked to the outside world. Usually, 
    the church handles this things with utmost secrecy... Over the course of time, 
    Dracula has resurrected many times... when people lost faith... and craved 
    chaos and destruction...
    Soma Cruz: So... are you trying to tell me now that Dracula has been 
    resurrected? Graham Jones: No. Dracula perished in 1999. You know of the 
    prophecy of 1999, don't you?
    Soma Cruz: Nostradamus' great prophecy...?
    Graham Jones: That's right. Dracula was resurrected exactly as he predicted. 
    But vampire hunters destroyed him completely. They ended his regeneration cycle
    by sealing his castle, the symbol of his demonic power, inside the darkness of 
    an eclipse.
    Soma Cruz: And that eclipse is where we are now...?
    Graham Jones: Yes, but there's still more to the story...
    Soma Cruz: There's more?
    Graham Jones: "In the year 2035, a new master will come to the castle, and he 
    will inherit ALL of Dracula's powers."
    Soma Cruz: But that's...!
    Graham Jones: Yes. That time is now! I better get going... Is that all, then?
    Soma Cruz: Oh, yes. Thank you.
    Graham Jones: Farewell and be careful.
    Soma Cruz: Yes, you too.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    PHEW! Writting this conversations is annoying man! Whatever, go to the right 
    and enter the red glowing door to reach the Chapel
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |         Chapel        |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go right and go up the ladder, then go right and start climbing until you see 
    a big blue bell. From that poing go right and jump the little green bells 
    (tricky jump... be careful). Continue going up until you have to choices and go
    up to get a Mind Up, then go left and drop when you see a hole (don't move to 
    the right or you'll fall!). When you are on the second bell, jump right as far 
    as you can, and drop to the left, go up to get a Bamboo Sword (not so strong 
    but has a nice wide attack), go back and go to the right to fight the Bone 
    Pillars and drop.
    
    Go downstairs and right to the next room and you'll see a big scary creepy 
    burning Giant Ghost (O.o). Kill it and you may get his soul, which is very good
    (creates a barrier around you). Once you kill it jump on the platforms until 
    you reach a green stairway, press down + A to drop down. Jump to the platform 
    on the right, grab the coin and jump to the top green stairway.
    
    On the next room go left and climb to the top (beware of the Durga), go right 
    and drop to get a Rapier and go back to the other room. Go right and down to 
    reach another room, go left for a Save Point and save your game. Exit the room 
    and drop down, go left (damn Rock Armors) and enter the door to fight
    Manticore.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |     BOSS FIGHT: Manticore     |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 440
    
    Exp: 250
    
    Dificulty: Easy
    
    Recommended Level: 5-7
    
    Weee, another easy fight, but this is harder than the last one. If you have the
    zombie soul, you are lucky. Equip it and let Manticore poison you with his 
    scorpion tail and strike Manticore with everything you got! I don't what Soul 
    attack will the the best against him, but I used the Winged Skull soul and 
    killed him in 20 seconds :)
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    When you kill it go to the left right exit and get the Silk Robe (equip it of 
    course) then go back and go to the left. Uh, Fleamen, i hate 'em! KK, go left 
    killing those tiny and ugly Fleamen and the Rock Armor, go down, and enter the 
    glowing red door.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |         Studio        |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    First of, go down, and then left to get an Uncurse Potion, then go right. Don't
    even bother trying to move the box here, because you won't be able to reach the
    top yet. Instead, go down and all the way left (fighting some more Fleamen...).
    Beware of the Ectoplasm because they will curse you if you touch them. On the 
    next room, go up (beware of the Catoblepas' breath because it will turn you to 
    stone) and break the top left wall to reveal a hidden room, and get the Melon 
    inside.
    
    Go back and then go down. Go to the left for a SP and save. Go to the right and
    you'll find a gorgeous lady....
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    ???: Hey, you're... Soma, aren't you? You must be him.
    Soma Cruz: Y-yes, but... Who are you...?
    Yoko Belnades: Oh, forgive me. I'm Yoko Belnades. I'm a member of the church.
    Soma Cruz: How would a member of the church recognize me?
    Yoko Belnades: You've met Aluca... um, I mean, Genya... Arikado, right?
    Soma Cruz: I did meet him, but...
    Yoko Belnades: He told me about you, and he asked me to help you if you were 
    in trouble.
    Soma Cruz: Arikado said that? That's hard to believe.
    Yoko Belnades: Well, he may seem cold at first, but he's actually quite a 
    decent guy. 
    He may be looking out for you because you share the same dark powers.
    Soma Cruz: Wait, wait! Did you say my powers are "dark"?
    Yoko Belnades: Oh, you mean you didn't know that!?
    Soma Cruz: Uhh...
    Yoko Belnades: Oh, no... did I say something...I...well... what's said is said.
    Essentially, you have the power to rule over and command monsters.
    Soma Cruz: Rule over monsters? I have no desire to do that...
    Yoko Belnades: It comes naturally as breathing for you, so you may not realize
    it yet. And though I called it a "dark power," that doesn't mean it's evil. 
    It's like a weapon, Its user decides to whether to use it for good or evil.
    Soma Cruz: Well, when you put it that way, I feel a little bit better. Since I 
    got this power, I've begun to lose my sense of self.
    Yoko Belnades: You are yourself. There's no one else you could be. Don't second
    guess yourself. Be confident. That's most important.
    Soma Cruz: I think I understand now. Thanks, Yoko.
    Yoko Belnades: (giggle) I'm not used to being thanked by people... Oh, I forgot
    to ask you. Have you seen a man named Graham?
    Soma Cruz: Graham? Yes, I met him earlier.
    Yoko Belnades: Be wary of that man. I believe that he will inherit Dracula's 
    powers.
    Soma Cruz: No way! He did not look like a bad guy.
    Yoko Belnades: Right, and I've got a bridge to sell you! Don't be fooled by his
    appearance! He's not who you think he is.
    Soma Cruz: Al...alright.
    Yoko Belnades: Well, I must be going. I've got to find Graham! See you around!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go to the right, and fight those strong monsters... on the next room, go right
    to get $100, go back and drop to the right.
    
    To enter that devil face, use your backdash ability. Follow the way and get the
    Whip Sword, equip it and return to the room with the spike. This time, drop to 
    the left and prepare to fight!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |   BOSS FIGHT: Great Armor     |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 650
    
    Exp: 300
    
    Dificulty: Easy/Medium
    
    Recommender Level: 12-14
    
    OMG, looks like they didn't had good ideas to make hard monsters >:S
    Equip the Whip Sword and start atacking like crazy. If you use another weapon 
    you won't reach its weak part. Whatever, be careful with his sword attacks, 
    they are easy to evade but deal a lot of damage.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Get out of there and you'll find a hairless guy XD (sounds funnier than 
    bald...)
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    ???: Oh! What's a child like yerself doing in a place like this?
    Soma Cruz: A child? You're rude, grandpa.
    Hammer: Oh, my apologies. My name's Hammer. The army ordered me to come here.
    Soma Cruz: Hi, I'm Soma.
    Hammer: I thought I was inspecting a shrine, but suddenly I was in a castle. 
    Don't ya think that's a mean thing to do to a guy? So I just bailed on my 
    mission.
    Soma Cruz: What do you mean?
    Hammer: There were a bunch of strange people gathered at the shrine. I thought
    they'd be good customers, so I opened up a shop.
    Soma Cruz: Ahhh... Good for you...
    Hammer: There're weapons all over this castle and no monsters at the front 
    gate. Good place for a shop! Come on by! I'll give you a good deal. See ya 
    around! Wah hah hah ha... (leaves)
    Soma Cruz: A shop, huh? I don't get it...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Whatever, he's a bit weird. Break the 'thingy' to get your 2nd ability, Malphas.
    It will allow you to jump again in mid-air, so a lot of new places will be open
    for you!
    
    Return to the room with the wooden box and push it to the left 'till it drops, 
    then push it to the right. Jump over the box and use your double jump to get a 
    Broadsword. Exit the room and enter again, the box will be up again. Move it to
    the right, jump over it, go to the left and get the heart pendant.
    
    Return to the studio entrance (sorry I missed this part before :P) and go to 
    the right, then drop down and go left to pick up a Bastard Sword, then go right
    and climb the right platforms to get the Hammer (it's a powerful but slow 
    weapon...)
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |        Chapel       |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Back in the chapel, equip your Flying Armor soul, and double jump and glide to
    the top left corner. Climb to the top, and go to the right, beating all those 
    monsters. You'll see a white dragon above you, kill it and go upstairs. Beware 
    of the Ghost Dancers, kill them before they vanish. Go to the middle left 
    Entrance to get an Anti-Venom. The enter the top left entrance and use the Warp
    Point... err... to warp.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |    Castle Corridor    |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Heh, press Select to look at your map, and you'll know where you are :D. Kill 
    the Zombie Officer and climb to the top, kill the Killer Doll if you want, go 
    right and drop to get the Cestus. Return to the room with the Zombie Officer 
    and press down + A to drop down. Go outside the castle and you'll see Hammer 
    selling stuff...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Hammer: Howdy there. Ya came
    Soma Cruz: Is this where you've opened your shop?
    Hammer: Yes, yes it is. By the way, that cute young lady over there... She's 
    staring at you. Is she yer friend?
    Soma Cruz: Yeah...
    Hammer: Whoa! I had no idea you were so popular with the ladies.
    Soma Cruz: H-hey, it's not like that!
    Hammer: Don't be shy now, ya hear? It's good to be young! It's a good thing! 
    Alright, back to the business... Take a look around, friend!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Buy the CASTLE MAP 2, and go talk to Mina
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Mina Hakuba: Welcome back, Soma. Hey...
    Soma Cruz: What?
    Mina Hakuba: That man over there...
    Soma Cruz: Who? You mean Hammer?
    Mina Hakuba: His name's Hammer, huh? Don't you think he's a little scary?
    Soma Cruz: No, I think he's a decent guy.
    Mina Hakuba: But look at all those weapons he has over there...
    Soma Cruz: He told me he was opening up his own shop.
    Mina Hakuba: Here!? He's opening a shop in this castle? He's weird...
    Soma Cruz: Yeah, it's pretty strange...
    Mina Hakuba: But if you say that he's a good guy... I'll believe you.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Heh, funny conversation... okay, go to the right and climb the platforms to 
    find a Lucky Charm, then drop again.
    
    Go inside the castle and keep going right until you reach the room with the Axe
    Lord. The go up and use the Flying Armor and Malphas ability to get to the top 
    and enter the glowing red door.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |       Dance Hall      |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go left and you'll see a red clothed guy...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    ???: Strange... I sense a dark power within you... Who are you?
    Soma Cruz: It is rude to ask questions before introducing yourself.
    J: Yes, you're right. I can't give you my name, but people call me J.
    Soma Cruz: People call you "J"? Why hide your real name? Are you a criminal?
    J: No. I have amnesia. I'm told that I was in an accident in 1999. When I woke
    up in the hospital, I had forgotten my name and my past.
    Soma Cruz: Oh, I see... Well, my name's Soma.
    J: Your dark power...? Were you born with it?
    Soma Cruz: I don't really know. I first noticed it when I entered this 
    castle...
    J: I see... I guess I was mistaken.
    Soma Cruz: Mr. J, why have you come to this castle?
    J: Call me J. I am filled with fear when I hear the name Dracula. I came here 
    because of the prophecy. I also thought my memory might return. In fact, since 
    my arrival, I have felt like my memory is returning.
    Soma Cruz: And your accident occurred in 1999...= Maybe Dracula was 
    involved...?
    J: I fear you are correct... Especially since I have magical powers...
    Soma Cruz: J, are you an exorcist?
    J: Well, you might say that. But I work for no one but myself. I must be going 
    now. I'm sure we'll meet again.
    Soma Cruz: Yes, see ya...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After chit-chatting, go left and then go to the top. You'll see some 
    platforms, jump on them, go to the right to reach a SP. Go to the left all the
    way, until you reach a room with only 1 Minotaur, defeat it and slash the left 
    wall to reveal a secret passage. Grab the Samurai Armor, return and jump on the
    platform using double jump. Keep going right and go up when you see a 
    platform, then go to the right and kill the monsters to get $100, then go left
    and jump over the monster's back, go up and when you find the Bone Pillar make 
    sure you leave at least 1 or you won't be able to get the mana prism up there. 
    Once you get it, go down and then go to the left to get another $100. Return to
    the SP.
    
    Leave the SP room and drop, then go left and you'll be in a... errm... Dance 
    Hall. Enter the top left door then continue left to a room with 2 white 
    dragons. Go left and then down to fight a Nemesis, go right to find the 3rd 
    warp... activate it and go back to the dance hall. Drop in the hole on the 
    left, go to the right killing the Zombie Officer, the Creaking Skull and the 
    Wooden Golem, go to the right, then down and then go to the left. Beat the 2 
    Minotaurs and grab $500. Go back 2 rooms left of the room with the Wooden 
    Golem, go down and you'll be in a slaughterhouse X(... Go right and then down 
    then right again for a SP, then left for a boss fight
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |    BOSS FIGHT: Big Golem      |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 1200
    
    Exp: 1000
    
    Difficulty: Medium/Hard
    
    Recommended Level: 15-17
    
    YAY! this is what i was talking about! I recommend to be around level 15 or 
    you'll die very fast... well, equip your Whip Sword and Ghost, Winged Skeleton,
    Axe Armor or Tiny Devil soul to make your fight easier (the Ghost is the best 
    for me because it can hit the Big Golem more than 2 times). Start the fight by 
    using the soul you selected until you don't have MP. If you have the Ghost soul
    jump and press Up + B in the air. If done correctly you will hit him 3-4 times.
    Then attack with the whip sword trying to avoid the arm. When he ducks he will 
    start to vomit rocks, so get out of the attack range, then start attacking 
    again. If you are low on HP use a Tasty Meat or Potions. When the golem pushes 
    you to the right he will start going back for your advantage. 
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go left and break the thingy to get the Skeleton Blaze (now you can get the 
    Ancient Book 1, it was passing a narrow path in the Studio. Get it when you
    can). Return to the dance hall and grab the Cutall using the Skeleton Blaze. 
    Take the right exit. Go up and then right, dash when the path is narrow, beat 
    the Minotaurs and enter the...
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |   Inner Headquarters  |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go up and try to get the High Mind Up using the double jump and Flying Armor 
    (is kinda hard to get). Go right and then up. You'll see 2 exits: left and 
    right. Go to the left if you want to see a a little bunny with a clock 
    teleporting you out of the room... (don't try to kill him because you CAN'T no 
    matter what soul you use...) and right to fight a Persephone :S... go up and 
    take the left exit for a SP, save and go right... prepare to fight!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |    BOSS FIGHT: Headhunter     |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 700
    
    Exp: 3000
    
    Difficulty:
    
    -1st form: easy
    -2nd form: medium/hard
    -3rd form: hard
    
    Recommended Level: 18-20
    
    Hehe, this monsters seems easy doesn't? IT'S NOT! First of all, equip the Whip 
    Sword and attack her, don't let her stab you because you'll get kinda trapped. 
    When her head drops, a grandma head will float and get attached to her body... 
    (creepy huh?). On grandma form she floats around the room using magic. When you
    see fireballs around her, two fire dragon heads will move down in a zigzag 
    pattern and then dissapear on the bottom of the screen. When you see sparks 
    around her she'll attack with 3 thunders, so try to get between them. When she
    loses her head again a dragon head will float and attach to her body (O.O). 
    This form is the toughest... she moves around the room and jumps to the 
    ceeling, and sometimes she attacks you with her tongue or breaths a poison 
    cloud. Try using Souls like Skeleton or Fleaman to attack her, but the Tiny 
    Devil soul works best if you have it... When she falls near you she'll atack 
    you with her tongue, so duck and slash her. When she's low on HP she'll use the
    poison breath more.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Continue right and go up. Make your way up until you see lots of hanging 
    skeletons.....BOO! (LOL) go left to get the Hrunting (looks very cool!) and 
    then go right to get the Undine soul.
    
    Go all the way down to the big room with stairs and go down, then right and 
    'step' on the water to go up. Go right then down, enter the door on the left 
    and go left to finda Warp Point.
    
    Go back and drop on the hole, go a bit right down the stairs and drop in the 
    hole. Goleft to go below the stairs, go right and grab the Mind Up. 
    
    Now that you have lots of new abilities, let's fill some map and get some 
    items... you can skip this section of the Walkthrough if you want...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    -Go up and the drop on the hole to the left. Enter the red glowing door to go 
     to the  Castle Corridorand, then drop down. You'll be in a big room with 
     stairs. Go right  until you reach another big room with stairs right until 
     you reach another big room. Go right, jump to the left, (you'll see an armor 
     above  you but you can't reach it yet) go right and jump to the door at the 
     top. Stand on the Catoblepas and get the Copper Armor. Go out of that room 
     and go down. Enter the room at the right to get a Scarf.
    
    -From the castle entrance go right then down, enter the red door on the left 
     to go to the Underground Reservoir. Equip the Undine soul and walk over the 
     water until you  see a hole on the top, double jump and go left to get the 
     Elfin Robe.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go back to the Castle Corridor via Warp.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |    Castle Corridor    |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go right and drop down. Go right until you reach the cross room where you 
    found the Castle Map 1 and go down, then right. Walk to the right until you 
    see a hole on theceeling, jump to reach it. Go up and then enter the red 
    glowing door to go to the Floating Garden.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |    Floating Garden    |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go right and laugh at the weird look of the Cockatrice (HAHAHAHAHA!!!). Keep 
    going right until you reach a SP. Go back and step on the platform on the same
    room and jump to the next room. There, wait for the Gorgon to go left and jump
    over it, and then double jump to the left (hard jump). Drop on the hole to get
    the Castle Map 3 (woohoo!). Go left and jump on the platform to go up, then
    jump on the other platform to go up and then go right. Double jump the big
    hole and continue right.
    
    On this room you'll find a Devil. It's soul is very good so try to get it.
    Continue right until you see some Altair (eagles) carrying some Ripper (like 
    Fleaman). Press Down + A to drop in the hole and go left for a SP. Go right to
    fight a Kicker Skeleton, try to get its soul because is a Grey Soul that will
    help a lot. Drop down and see a Black door... go back to the room with the
    Mandragora and go up. You'll find two bags of $1000 there... Well enough
    exploring for today.
    
    Go back to the Floating Garden entrance and take the first platform you see,
    then keep taking the platforms until you can go to the left. Keep going left
    (don't forget the money bags at the top of each room) until you reach the
    Clock Tower.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |      Clock Tower      |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go a little bit to the left and you'll find Graham Jones...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Graham Jones: So we meet again! I'm glad to see you're unscathed.
    Soma Cruz: Good to see you, too... Uh... I've got something I want to ask you.
    Graham Jones: Sure, go ahead.
    Soma Cruz: Someone told me that YOU are to inherit Dracula's powers...
    Graham Jones: I take it that lady of the church told you that, didn't she?
    Soma Cruz: It's not true, is it?
    Graham Jones: The term 'inherit' is incorrect.
    Soma Cruz: It's true then!
    Graham Jones: I was born on the very day Dracula was destroyed... So, in short,
    that means that I AM Dracula!
    Soma Cruz: That can't be right!? You've been so kind and friendly to me!
    Graham Jones: That is because I don't consider you a threat to my mission. But
    that being said, you have made it this far... I sense a power within you. Do
    tell me... what kind of power has awoken within you?
    Soma Cruz: ......... The power to rule...
    Graham Jones: WHAT!? You foolish boy! That's impossible!
    Soma Cruz: Huh?
    Graham Jones: I can't remain here any longer. I must get to the throne! Your
    name is Soma, right? You are wrong, Soma! I will not allow you to rule!!!
    (leaves)
    Soma Cruz: Jeez. What was that all about?
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Hah, so he's Dracula... Go to the right and then drop down. Go to the right and
    go down again... go left for a SV and left to talk to Yoko
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Yoko Belnades: Hello, Soma.
    Soma Cruz: Hey, Yoko. I just ran into Graham.
    Yoko Belnades: REALLY? Which way did he go?
    Soma Cruz: He was in a rush to get to the throne...
    Yoko Belnades: Just as I thought. There is something important in the Throne
    Room.
    Soma Cruz: I'm sorry, Yoko.
    Yoko Belnades: Wha...what's wrong with you all of a sudden?
    Soma Cruz: He's not who I thought he was. He was kind to me only because he 
    thought I was powerless.
    Yoko Belnades: I see...
    Soma Cruz: But his attitude changed when I told him about my power.
    Yoko Belnades: Well, in his mind, he thinks everything in this castle is
    his...
    Soma Cruz: So that's the reason?
    Yoko Belnades: But it's better this way.
    Soma Cruz: What is?
    Yoko Belnades: The fact that he sees you as an enemy now means you're my
    comrade.
    Soma Cruz: Does it?
    Yoko Belnades: What? You don't want to be on my side?
    Soma Cruz: No, that's not what I meant...
    Yoko Belnades:: Ha ha ha. It's so much fun to tease you. But this is not the
    time to be fooling around. Your presence here has thrown Graham into a panic. 
    This is our chance.
    Soma Cruz: What sort of chance?
    Yoko Belnades: Using his cunning mind, he's been able to evade us up until now.
    I don't think anyone has ever seen him panic before.
    Soma Cruz: I get it. Circumstances right now are making him act this way...
    Yoko Belnades: That's exactly right. This is an excellent opportunity to trap 
    him. Well, I must be on my way. See you.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go left and then up, enter the door on the right (etc...). If you want, try to
    get the $2000 money bag, but its very dangerous to do so... go up and then 
    left. In this room, I suggest to get the Lightning Doll soul because it is 
    hella' helpful fighting dead... whatever jump on the wooden platforms and then
    go right, then up. You'll see a Light Blue door... enter to fight Death, but 
    save first at the right...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |      BOSS FIGHT: Death        |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 4444
    
    Exp: 4444
    
    Difficulty:
    
    1st phase: medium/hard
    2st phase: hard hard
    
    Recommended Level: 25-26
    
    OMG! this guy is hard hard! the first phase is kinda easy, take your time to get
    used to his attacks. He'll use this attacks: Throw smalls sickles at you, throw
    his big sickle and use blast attacks that come from the ceeling. When you see
    his hand charging power... RUN!!! He'll throw 4-5 beams at you so keep running.
    Try to not get stuck on the sides... Attack the big sickle to damage him.
    
    When you destroy his sickle, he will be no longer transparent, so you can hit
    him directly but... he will take out a double sickle... He uses this attacks:
    Dash and slash you, throw his sickle around the room, and use his sickle like
    a boomerang... This phase is harder that the last one, so be prepared! If you
    get low on HP or MP use Potions or Mind Ups. When he throws his sickle like a
    boomerang, duck and attack. When he throws his sickle around the room, jump
    over the sickle to the center of the room, through Death's body (don't worry,
    jumping though him won't hurt you). When he dashed and slashes, just duck or
    jump over him.
    
    TIP: If you have the Lightning Doll soul, get near the sickle/Death's body and
    press Up + B. This will hit 2-3 times and cause about 120 damage for each hit.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Once you kill him, go right and break the thingy to get the Skula soul. Equip
    it and go back to the room with water and a crackable in the center. Step on 
    the crackable floor to break it and walk while underwater ^-^. Go to the left
    and drop down, go to the left room and walk acroos the little maze. Slide when
    there are spikes on top of the path. Exit the room and drop down, then go left
    to get the Pitch Black Suit. Go back to the room before the spike maze and go
    right. You'll end in a room with big pendulums and spiked floor. Jump over the
    pendulums to reach a Burtgang and go back to the room with the spikes. This 
    time go right and then drop down. Make your way until you have 2 choices. Go
    left, enter the door, go left but DON'T DROP! go back and use the WP and warp
    to the Castle Corridor. Once there go to the Underground Reservoir
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    | Underground Reservoir |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Go right and equip the Skula soul to go underwater. Drop down and go left, 
    kill the Man-eater and go left to get the Rahab's Sword. Go right and then up,
    DON'T DROP IN THIS ROOM! instead, equip your Flying Armor soul and jump to the
    other edge. Drop down, kill the Triton and the Fish Head and grab the Super
    Potion. Jump and go right, until you reach a room full of Needles. Go right,
    go all the way down and you'll see 2 exits, go right for a SV and then left. 
    Beat the Big Golem (good to gain quick EXP.) and go left. Go all the way down 
    and go to the left. Kill the Nightmares and Ume and drop down on the next
    room, then dash to get a Mana Prism. Go back to the room with the Mermen and
    go right this time. Drop down and go left all the way. Jump to get to the
    other edge and enter. You'll see Graham stabbing Yoko with a knife...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Soma Cruz: ?!
    Graham Jones: Damn! I hate to be interrupted!
    Soma Cruz: YOKO!! (Yoko falls and Graham leaves. Soma runs to Yoko)
    Soma Cruz: Are you alright? If you're OK, say something! Anything!!
    Yoko Belnades: I'm... al... alright. Thank you... for rescuing me.
    Soma Cruz: Graham, that bastard! What has he done?!
    Yoko Belnades: He has... absorbed this castle's power... and he's gotter much
    stronger. Oww, aaah... My plan has failed...
    Soma Cruz: Save your strenght! There's no need to speak!
    Yoko Belnades: Be... cautious of him... But d-don't... overexert... yourself..
    Soma Cruz: What?! YOKO!!! Oh, she's just unconscious... She's still breathing.
    (Genya enters...)
    Genya Arikado: I underestimated the amount of power he acquired...
    Soma Cruz: Don't just stand there mumbling! Yoko's in bad shape!
    Genya Arikado: Go! I will see to her wounds.
    Soma Cruz: I can't just leave her like this! She's my friend!
    Genya Arikado: Do not worry about her. I believe there are other things you
    need to do.
    Soma Cruz: Graham went to the throne. What's there? What are you hiding 
    from me?!
    Genya Arikado: I cannot say. You must go there yourself. And if you don't
    you will lose Mina... and Yoko as well! Their fate is in your hands!
    Soma Cruz: Damn you! I... don't like your attitude, but I don't think you're
    lying. I fell as if I', being manipulated. I don't like it, but I'll do as
    you say. But if we ever escape from this castle alive, I want to know 
    everything.
    Genya Arikado: Fair enough. Now be on your way.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    NO! YOKO!!! Go right and drop down, go right and get the High Mind Up. Go back
    to the room where Yoko was wounded and go left, go all the way down and go
    right to enter the Underground Cemetery
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    | Underground Cemetery  |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go right until you reach a blue door. Prepare to fight....
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |     BOSS FIGHT: Legion        |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 5000
    
    Exp: 12000
    
    Difficulty: easy/medium
    
    Recommended Level: 32-35
    
    Pah, this boss isn't that hard if you get used to his moves, he only hurt me
    70 HP. Move clock wise or anti clock wise as you attack him. As you attack him 
    he will drop bodies, beware of 'em. After a bit fighting some parts will start
    falling, and soon you will leave just the nucleus and 3 tentacles. Beware: the 
    tentacles will fire lasers, and the nucleus sometimes will jump around the 
    screen. Hit him until he is dead...
    
    Another strategy thanks to Green Jedi:
    
     If you stand on the highest platform (on either side) right next to the big
     square, the Legion will hover above you but won't be able to chase you. You
     can then hack away at the two bottom pieces until they fall off. Now you can 
     see the core peeking out from under the top shell, and you can attack it at
     will until it dies. It'll just continue hovering above you and will
     occasionally fire off a laser, but as long as you stay in that one spot, it
     won't be able to chase you.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go back and jump over the platforms and then go left to get a High Mind Up (I
    think... e-mail me if I'm wrong). Go back down, and then all the way right to
    get the Galamoth soul. Go back to the room with the platforms and go up, then
    go left to get a High Potion. Go right to get a Gold Ring. Go back to the room
    Yoko was and go left to enter The Arena.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |       The Arena       |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Go left, then go all the way up. Go right for a WP, activate it and go left 
    and jump on the platforms to go up. Go up and go to the left in the path with
    the torch, kill the monsters and go left to get the Laevatain. Return to the
    room with the broken elevator and go up, then right and get the High Potion.
    Go back and go all the way down, then all the way left, drop down and enter 
    the door on the left for a SV, then go right.
    
    Here, you will find an elevator and 3 rooms, these will lead to super items
    and you may want to take them.
    
    1st Room: Here you have to fight some Lubicants while evading those statues.
    Then you have to hit the big ball to break the wall. The prize is Olrox's 
    Suit.
    
    2nd Room: You must pass through a place with lots of Medusa Head, spiked
    floor and some enemies (how mean!). There's a switch in the spiked floor
    and you must press it before going. The prize is Balmung
    
    3rd Room: You have to step on the platform and some red dots will appear on
    the column. You'll see the column looks like a D-Pad, and you must press the
    D-pad in the same direction that the red dot is. If you miss the platform
    will be destroyed and you'll have to fight with those mean Beam Skeletons
    and start again... The prize is Rare Ring (good luck going back =^-^=)
    
    Go down and enter the blue door to fight Balore.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |     BOSS FIGHT: Balore        |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 4000
    
    Exp: 16000
    
    Difficulty: medium/hard
    
    Recommended Level: 36-39
    
    Bleh, what's this!? When you enter the room, lots of bats will gather to form
    the Giant Bat, but it will get squashed by Balore's big hand!!
    
    Hit him in the eye while evading his punches (they deal a lot of damage!).
    If you have the Lighting Doll soul, get close to the eye and use it, this will
    deal a lot of damage. After a bit he'll take back his hands and open the other
    eye. He will fire beams on the ground and then fire columns will appear
    (reminds me of the final boss in Megaman Zero). Keep hitting him in the eye
    until its dead.
    
    Another strategy is to hover using the Medusa Head soul and attack the eye.
    You won't receive any damage from the fire :D (thanks to DarkMoon)
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go to the next room, pick up the Giant Bat soul, and go back to find J.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    J: Ohhh...
    Soma Cruz: J, what's wrong? You look pale.
    J: D-don't worry... just now... all of my memories came flooding back.
    Soma Cruz: What!?
    J: It seems that your dark power triggered the return of my memories. Just 
    like I guessed... I have quite an extensive history with Dracula.
    Soma Cruz: I thought so...
    Julius Belmont: My real name is Julius Belmont... I am a descendant of a clan
    that has fought against Dracula for ages.
    Soma Cruz: And the person who destroyed Dracula in 1999 was...
    Julius Belmont: Yes. It was me... but there were others who assisted me...
    Soma Cruz: So, if Dracula is revived again, just as it is written in the
    prophecy...
    Julius Belmont: Then I must destroy him! It is my destinity.
    Soma Cruz: You haven't met a man named Graham yet, have you?
    Julius Belmont: Graham? Oh, you mean that missionary, right? I met him a
    little while ago. But when he saw my face, he turned and ran.
    Soma Cruz: He told me that he was Dracula.
    Julius Belmont: I did sense Dracula's powers at work within him but it's
    difficult to believe that he's Dracula... rather I think... No, forget it.
    It is nothing more than a hunch.
    Soma Cruz: Huh?
    Julius Belmont: Assuming that he is Dracula, I won't be able to kill him yet.
    Soma Cruz: Why not?
    Julius Belmont: I need my weapon.
    Soma Cruz: Your weapon?
    Julius Belmont: Yes. It's a whip that was handed down to me. It's called
    "Vampire Killer." In 1999, I sealed it in this castle to weaken his spirit and
    magical powers.
    Soma Cruz: That means it's in this castle somewhere?
    Julius Belmont: Yes. And I know exactly where it is. I'll go and get it now.
    Soma Cruz: Alright. Please be careful.
    Julius Belmont: Pray that my hunch proves to be wrong. Farewell for now.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go back to the room with the tiger head and go up in bat form. Go right to get
    the Black Cloak. Go back and go all the way up, go right to get $1000. Go all
    the way back to the WP.
    
    Remember that room with the little bunny teleporting you back to the entrance
    of the room? Well, go back there. When you are there, aproach to the bunny and
    kill it! He won't be able to teleport you, hehe...
    
    Go up to get the Dainslef and the Ancient Book 2 (if you didn't get the
    Ancient Book 1, get it now! its on the Studio, its after a narrow path. The
    3rd Ancient Book is in the Underground Reservoir. You need the Giant Bat soul)
    
    Go up 2 squares, right 6 squares, down 4 squares and right until you reach
    the Top Floor...
    
     NOTE: Now that you're very near to the end of the game, it would be good if
     you get Claimh Solais, one of the best weapons in the game. It's in the 
     Forbidden Area, in the room with the big ship. Go below the ship (with the 
     Skula soul) and break the left wall, and you'll see the powerful Claimh 
     Solais. If you don't know where is the Forbiden Area please see the FAQs
     section and DON'T MAIL ME.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |       Top Floor       |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Once there, transform into bat and keep going up until you reach a room with
    skulls on the walls that light when you get near them. Go to the top of that
    room and go to the left. Defeat the Cockatrice and drop in the hole. Go right
    and beat the Iron Golem (if you have the Killer Mantle... and if not... feel
    pain!) and break the right wall to get Hippogryph soul. Get out, transform into
    a bat and go to the top left corner to get the Kaladbolg (I think...). Fly to
    the right until you see a hole on the ceeling, enter and go left to get a Mana
    Prism (I think...). Go down, fly to the right and enter the room. Go down 1
    screen and then 1 to the right for a SP. Go back and go up until you see an
    armor holding a pink sword (ala Star Wars!) and go right to get another Mana
    Prism. Enter the room at your left...
    
    ATTENTION!: There are 3 endings in the game, I' will tell you how to get each
    ending:
    
    1st ending (normal ending): Go to the left and prepare to fight Graham!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Graham Jones: You're too late, Soma! Dracula's power is already in my grasp.
    Soma Cruz: Dracula's power doesn't concern me! I came here to find a way out
    of this castle.
    Graham Jones: With my new abilities, I can get you out of here quite easily...
    You, however, have some property of mine in your possession. The souls of MY
    demons are under YOUR control. Can I forgive suck a crime? NO! NEVER!
    Soma Cruz: If I knew how, I'd return them all to you right here and now!
    Graham Jones: Even if you return them, you have still committed the crime of
    stealing. Don't you know that? It's only right that thieves receive the 
    punishment they deserve.
    Soma Cruz: You are one selfish bastard!
    Graham Jones: You're guilty of grand theft. Therefore, I sentence you to
    death!
    Soma Cruz: You're insane!
    Graham Jones: And, as a special treat, I myself will deliver the punishment!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |     FINAL BOSS: Graham        |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 5000
    
    Exp: 0
    
    Difficulty: hard
    
    Recommended Level: 40-42
    
    BOO! his weak spot is the head, so hit him whenever you can. Be careful with
    his attacks because they deal about 100 HP!
    
    When you hit him enough, he will teleport to the center and start releasin
    lava spheres in circles; this is the easiest part, because there are places 
    where you can stand without taking any damage. Once you hit him enough he'll
    say:
    
    Graham Jones: I can't believe it... I haven't lost yet... You still don't have
    Dracula's power. I'll show you!
    
    He will turn into a big beast. He'll attack you with his hand while a big ring
    fires blue beams at you.
    
    The best way to kill him is equip the Lightning Doll soul and hit the big skull
    ring with it, until its destroyed. Then fell free to attack the head :>
    
    When he dies... ITS TIME TO SEE THE NORMAL ENDING!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Graham Jones: Tha...that's not... NOOO!!!
    Soma Cruz: The magical powers he absorbed have abandoned him. (Genya appears)
    Genya Arikado: The castle is weak now! The portal to your world should be
    opening!
    Soma Cruz: So what should I do?
    Genya Arikado: Order the castle to open the portal! It has felt your power and
    may obey!
    Soma Cruz: Alright. I'll give it a try. I command you... to open! Return all 
    of us living beings to where we came from!
    Genya Arikado: ......
    Soma Cruz: ...... Nothing happened...?
    Genya Arikado: You're wrong. The fabric of space is beginning to tear...
    
    
    Soma Cruz: Have we returned?
    Mina Hakuba: Yes, there's no mistake. We've made it home.
    Genya Arikado: Excelent... You've done well.
    Soma Cruz: Hey, what happened to the others?
    Genya Arikado: No need to worry about them. They'll be here soon enough.
    Soma Cruz: And the castle... is the castle still in the eclipse?
    Genya Arikado: Yes. It awaits the coming of its new master. Someday, someone 
    will asume the form of Dracula again. When that time will be, I do not know...
    Mina Hakuba: What's wrong, Soma? We made it back home. Why the sad face.
    Soma Cruz: I feel like the castle is still calling out to me... Maybe the 
    castle is where I truly belong...?
    Genya Arikado: ...
    Mina Hakuba: You're imagining things. We just escaped from there. You are home.
    Soma Cruz: Yeah, I hope it's just my imagination...
    Genya Arikado: If you are ever summoned by the castle again, you can deal with
    it then. For now, you should rest.
    Soma Cruz: Yeah, you're right...
    Mina Hakuba: Yes.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    2nd ending (good ending): Get the Flame Demon, Giant Bat and Succubus souls 
    before fighting Graham. Once you have them, equip them and fight him as normal,
    and you will see this conversation:
    
    Graham Jones: I can't believe it... How did YOU come to possess those powers?
    Soma Cruz: What do you mean by "those powers"?
    Graham Jones: I'm Dracula. And you're not the one!
    
    Continue the fight and kill him as normal:
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Graham Jones: Nooo! this cannot be!!! Does this mean that I'm not Dracula?!
    (dissappears)
    Soma Cruz: Wha...what's this? Whoa, somethign is... flowing into me! NO WAIT!
    PLEASE... STOP! NOOOOOOO! (the screen flashes)
    
    Soma Cruz: Finally... I clearly understand... everything. I am... Dracula.
    This is like a bad joke. Come on out, Arikado. I know you're here.
    Soma Cruz: Why did you force me to awaken!? I was just fine as I was.
    Genya Arikado: Yes, you weren't supposed to come to this castle in the first
    place.
    Soma Cruz: Then why did you make me come here!?
    Genya Arikado: Your soul and Dracula's magical powers are one and the same.
    No matter what we did, this day was destined to come. That being so, I decided
    to awaken you somewhere I could use MY powers. 
    Soma Cruz: Huh? What do you mean? I don't understand.
    Genya Arikado: Because you are now one with him, an evil spirit must be
    flowing into you.
    Soma Cruz: Yes. It started not too long ago, and it's slowly filling me up...
    I'm doing all that I can to keep from being consumed by it.
    Genya Arikado: Once you have finished absorbing all of it, his powers will be
    yours. You will then become the evil count... I do not want to let that
    happen!
    Soma Cruz: Neither do I!
    Genya Arikado: I know. That is why I choose the dangerous route.
    Soma Cruz: The dangerous route?
    Genya Arikado: The evil in this spirit comes from those who seek chaos and
    destruction. So we need to cut off the source of the chaos influencing the
    spirit.
    Soma Cruz: Is that possible?
    Genya Arikado: This castle is a product of Dracula's magic. It's a spiritual
    world. My point is this... a stream of chaos exists whithin this castle as
    well. There is a place where only you, Dracula, can go. That's where the chaos
    is!
    Soma Cruz: I'll go, I'm not afraid... but what do I do once I get there?
    Genya Arikado: You'll have to stop it using your own strenght. You already
    succeeded in reaching the throne. I'm sure you can do it.
    Soma Cruz: If it will make me myself again, I'll do whatever it takes.
    Genya Arikado: As long as my powers continue to affect this place, the flow of
    the evil spirit into you will be slowed down. Go quicklY!
    Soma Cruz: I'm going... I appreaciate your help...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    COOL! Now you are Dracula! Don't forget to pick up your new Dracula's Tunic and
    your Black Panther soul from the... errm... thingy...
    
    Go to the Floating Gardens.... remember that black door? Well, its open now. 
    Enter and you will fight... JULIUS!
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Julius Belmont: Stop!
    Soma Cruz: Julius?
    Julius Belmont: So you were the one. I didn't want to believe it was true...
    Soma Cruz: It's true. I am Dracula. But I'm not what you think I am!
    Julius Belmont: I must destroy Dracula at any cost. That is my destinity.
    Soma Cruz: NO, WAIT! I don't want to fight against you.
    Julius Belmont: Nothing you can say will stop me! Prepare to die!
    
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |     BOSS FIGHT: Belmont       |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: 6000
    
    Exp: 0
    
    Difficulty: hard as hell!
    
    Recommended Level: 40-42
    
    GAH! THIS GUY IS HARD AS HELL! he's just Ritcher Belmont. He has lots of
    moves and attacks, so do your best and don't take easy on him! No matter how
    good you are, you will have to use Potions and Mind Ups.
    
    The strategy I used it simple. I used the Flame Demon soul and evaded his
    attacks while attacking from distance. Whenever I was low on MP or HP I used
    Mana Prisms and Super Potions. Good luck!!!
    
    Here is another strategy courtesy of Matthew Chikasuye:
    
     Use the Black Panther soul. Basically, activate it whenever he is just
     running, and try to time it so that you blitz right through him and end up
     behind him when he does his whip attack (and later on, his subweapon attacks),
     at which poing you can unleash on him for a few seconds. Also, can be used
     midway through the battle when Julius gathers power and tries to suck you in.
     Activate the Black Panther to run from it. Doing this, I manage to get by only
     using maybe a couple High Potions.
    
    Once you beat him...
    
    Soma Cruz: STOP! I'VE HAD ENOUGH!
    Julius Belmont: Wh...why... Why won't you finish me off?
    Soma Cruz: You took it easy on me. I could tell. The strenght of a Belmont...
    No... the strenght of a vampire hunter is greater than this.
    Julius Belmont: ....... When I fought you, I felt the evil spirit within you.
    But there's more... I also sensed Soma's spirit. Ans that's more than enough
    to stop me.
    Soma Cruz: .......... I've got a favor to ask of you.
    Julius Belmont: What is it?
    Soma Cruz: From here, I will set off to fight against my own fate. If I lose
    the battle... and I become the reincarnation of evil, I want you to kill me.
    Julius Belmont: ........ I will... I promise.
    Soma Cruz: Thanks... now I can go into this battle without reservations.
    Julius Belmont: Farewell, my friend. Don't let me use that whip again.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go left, and you'll see Soma warp into a black hole... go left for a SP, then
    transform into bat and go up.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-
    |    Chaotic Realm      |
    -=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go up and enter the door at the left to get a Mana Prism. Continue up and
    then go all the way left, killing all the monsters you see. Continue your 
    way... you'll find 2 more SPs. You'll see a sparkling green door. Enter to
    fight the FINAL BOSS...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Soma Cruz: I'm finally here... I wonder if I can do this alone...
    Mina Hakuba: You're not alone.
    Soma Cruz: Wh... what?
    Mina Hakuba: Everyone remaining in the castle combined their powers to contact
    you.
    Soma Cruz: Does that mean they all know... that I'm Dracula?
    Mina Hakuba: Yes... Arikado told us everything...
    Soma Cruz: I bet they're all afraid of me...
    Mina Hakuba: No, not at all! At first, we were shocked, but everyone believes
    you'll get through this. I'm going to send you a message from them now.
    Listen...
    Hammer: You'll visit my shop again, won't ya? I'll be waitin' for ya.
    Yoko Belnades: Good morning, Soma. I just head about what happened to you...
    I told you this before... You are who you are, and you mustn't let him win.
    Julius Belmont: To the man who beat me... don't disappoint me now.
    Genya Arikado: This is your last chance, and ours as well.... I'm counting
    on you...
    Soma Cruz: They're all... rooting for me...
    Mina Hakuba: ...You can do it... because I believe in you.
    Soma Cruz: Mina... Alright, here I go!
    
    ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^
    |      BOSS FIGHT: Chaos        |
    *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*
    
    HP: ???
    
    Exp: 0
    
    Difficulty:
    
    1st phase: medium
    
    2nd phase: easy
    
    Recommended Level: 43-45
    
    Wow, what the hell is this!? well, the first phase is composed of 3 statues 
    that are attached to a wheel and take all your souls (!). The yellow one aims 
    and drains your MP, the red one fires 3 diamonds and the blue one tackles you.
    Hit the statues and after a while the monster changes... into an easier one!
    
    This time, there are 4 eyes in the corners, a black sphere in the middle and 
    a giant skeletal snake moving around the room. Believe it or not this phase is
    easy as hell... just hit the black orb until it dies :D
    
    Another strategy thanks to Green Jedi
    
     After going through this thing a few times, I noticed that if you kill the
     eyes on the sides, the core takes more damage. So before you go after the 
     core, kill off the 2 bottom eyes. Leave the top ones alone because they're
     kinda tough to get at and the core will take lots of damage with one 2 eyes
     gone anyway.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    YOU DID IT! YOU GOT THE GOOD ENDING! Prepare to see it :P
    
    Yoko Belnades: Hello, Soma. Congratulations. I've got another job that I must
    attent to, so I have to go now. When I heard that YOU were Dracula, I was
    shocked... I was also just waking up, you know. If you think about it, though,
    everything turned out OK. Ha ha ha... I'll never forget your strenght and
    courage. And I haven't thanked you yet for rescuing me. So... thanks. You are
    like a younger brother to me. It was fun, and I hope we meet again. Goodbye.
    
    Hammer: Hey there! Much obliged for your business at my shop. Back at the
    castle, I realized my true calling. Fighting's not for me. I think I'll quit
    the army and open up a shop sometime soon. Promise me you'll come. I'll give
    ya a good deal.
    
    Julius Belmont: You fought well. When we fled the castle, I felt the power
    from Vampire Killer fading away. I don't know what that means. But I won't
    have to do anything for the time being. Farewell. May we meet again.
    
    Genya Arikado: The path you took was the most challenging one. You did well.
    For God to be good, evil is an absolute necessity in this world. In the
    future, someone may follow again in Dracula's dark footsteps. At that time,
    perhaps we'll meet again. Farewell... In my mother's name, I send thanks to
    you.
    
    Mina Hakuba: ...Wake up... Wake up... Wake... (Soma awakes)
    Mina Hakuba: Wake up... Wake up, Soma.
    Soma Cruz: Uh, ungh...
    Mina Hakuba: Soma! Thank god, you woke up. 
    Soma Cruz: Heard you folks speak. I was saved
    by you all again.
    Mina Hakuba: Again?
    Soma Cruz: Yes... I couldn't have won the last battle by myself. Everyone's
    kind words and encouragement led me to victory...
    Mina Hakuba: Yes...
    Soma Cruz: Remember, inside of me, Dracula's power lies sleeping. It's not
    evil, but... it's definitely changed me.
    Mina Hakuba: It's OK. If anything ever happens again, everyone will rush to
    your aid.
    Soma Cruz: That's right. I guess they will. Look, the eclipse has ended.
    
    OR (if you got all the Souls I think)
    
    Mina Hakuba: ...Wake up... Wake up... Wake... (Soma awakes)
    Mina Hakuba: Wake up... Wake up, Soma.
    Soma Cruz: Uh, ungh...
    Mina Hakuba: Soma! Oh, thank God! I was so worried about you...  Arikado told
    me that you would be okay, but I was worried. I thought you would never wake
    up.
    Soma Cruz: I head everybody's voices... You saved my life again!
    Mina Hakuba: AGAIN?
    Soma Cruz: Yes... I couldn't have won the last battle by myself. Everyone's
    kind words and encouragement led me to victory...
    Mina Hakuba: I'm so glad that your experience didn't change you.
    Soma Cruz: But it DID change me...
    Mina Hakuba: In what way?
    Soma Cruz: I'm a lot cooler now!
    Mina Hakuba: Yeah... you HAVE changed. The old Soma would never have said 
    that.
    Soma Cruz: Remember, inside of me, Dracula's power lies sleeping. It may
    not be evil anymore, but, it's definitely changed me.
    Mina Hakuba: It's OK. If anything ever happens again, everyone will rush to
    your aid.
    Soma Cruz: That's right. I guess they will. Look, the eclipse has ended! Your
    kind words gave me the strenght to win... Thanks...
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    3rd ending (bad ending): Lose to Chaos. You'll be in the room where you fought
    Graham and Julius will come and say it's time to complete his promise... kill
    you...
    
              _________________________________________________________
             |                                                         |
           _ /  _____    _   _    _____      _____   _    _   ____     \_
          |    /08080\  /0  /0   /08080     /08080  /0\  /0  /0808       |
          |      |8     |8__|8   |8____     |8____  |80\ |8  |8  \8      |
          |      |0     |08080   |08080     |08080  |0 8\|0  |0   |0     |
          |_     |8     |8  |8   |8____     |8____  |8  0|8  |8__/8     _|
             \   \0     \0  \0   \08080     \08080  \0   80  \0808     /
             |________________________________________________________|
    
    
    
    
    
                    _____________________________________________
                   /                                             \
                  |>>>---------------5. New Modes--------------<<<|
                   \_____________________________________________/
    
    
    Ok, you beat the game, but don't think you've done everything... hehehe. There
    are new modes to try out in the game, more items to get, powerful equipment to
    pick up, etc...
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||  5a. Julius Mode    |||
          иииииииииииииииииииииииииии
    
    This mode is quite boring... You play as Julius. Just enter JULIUS as your 
    name when you start a new game. Julius has lots of cool moves, he can use sub-
    weapons as well. You can't level up, but you become stronger by grabbing the
    green orbs the bosses drop when you defeat them. This mode is very boring, it
    doesn't even have a story... and you can't pick up items...
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||    5a. Hard Mode    |||
          иииииииииииииииииииииииииии
    
    After you beat the game and create a new one the game will ask you for a mode,
    Normal or Hard... Select Hard to play the hard mode. Not much difference here,
    the game is slightly harder, and there are new items to pick up. Here is the
    list (thanks to Genya Avacado. Tell me if I'm missing one or you know the
    place you can find them...)
    
    - Kaiser Knuckle
    - Tear of Blood: Top Floor, on the top right corner of the room just before
      Graham.
    - Death's Robe: Clock Tower, you need the Giant Bat soul to get it.
    - Death's Sickle: Clock Tower, you need the Giant Bat soul to get it.
    - Silver Gun: Next to the Balmung sword, in the 2nd challenge room.
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          ||| 5a. Boss Rush Mode  |||
          иииииииииииииииииииииииииии
    
    Once you get the best ending, you'll get the Boss Rush mode in the Special
    menu on the main screen. You have to beat 10 bosses in the shortest time
    possible to get your rewards. The bosses and rewards are.
    
    Bosses:
    
    - Creaking Skull
    - Manticore
    - Great Armor
    - Man-eater (he's not a boss?)
    - Big Golem
    - Head Hunter
    - Death
    - Legion
    - Balore
    - Graham
    
    Rewards:
    
    - less than 4 mins.: Valmanway
    - 4-5 mins.: Positron Riffle
    - 5-6 mins.: Excalibur
    
    My strategy to beat this mode the faster possible, is have the Death's Robe,
    the Claimh Solais and the Chaos Ring (important!). For the souls I recomend
    the Lightning Doll or Red Minotaur, Black Panther and Headhunter or Lubicant
    (if you like danger). Just keep using the Lighting Doll or Red Minotaur soul
    to beat the bosses and the Black Panther soul to move faster. You won't run 
    out of MP thanks to the Chaos Ring. Hopefuly you'll get the Valmanway in 
    your first try.
    
    
                    _____________________________________________
                   /                                             \
                  |>>>----------------6. Souls----------------<<<|
                   \_____________________________________________/
    
    
    Soma has the amility to steal the souls of the enemies he kills. He can use 
    them to help him fight the evil. Here is a list of all the souls in the game.
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||   6a. Red souls     |||
          иииииииииииииииииииииииииии
    
    You can use this kind of souls by pressing Up + B. These souls will fire an 
    attack based of the monster. Generally this use little MP.
    
    
    Monster                 Description                                   MP Used
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Altair                  Summons and hurls eagles.                          22
    
    Arachne                 Esnares enemy using a sticky web.                  15
    
    Axe Armor               Throws axes at enemies.                            22
    
    Bat                     Attacks using supersonic waves.                     5
    
    Beam Skeleton           Fires a deadly beam.                               28
    
    Biphron                 Shoots put a series of exploding fireballs.        35
    
    Blue Crow               Attacks by flying crows at enemies.                10
    
    Bomber Armor            Astounding amount of destructive power.            80
    
    Chronomage              Ability to stop time.                              96
    
    Cockatrice              Fires a beam of petrification.                     24
    
    Demon Lord              Unleashes a furios barrage of magic upon enemies.  38
    
    Disc Armor              Shreds enemies to bits with a spinning disc.       34
    
    Dryad                   Grows stronger by stealing HP from its             33
                            enemies.
    
    Durga                   Throws katanas.                                    20
    
    Evil Butcher            Throws sharpened butcher knives.                    5
    
    Fish Head               Shoots fireballs.                                  18
    
    Flame Demon             Burns enemies to a crisp with its ultra-hot        44
                            flames.
    
    Fleaman                 Hops around madly.                                 15
    
    Ghost                   Summons spirit that will fight evil.               16
    
    Giant Skull             Throws giant skulls.                               19
    
    Gladiator               Throws wheels at enemies.                          30
    
    Harpy                   Shoots out razor-like feathers.                    25
    
    Killer Doll             Mesmerizes the enemy.                              20
    
    Killer Fish             Attacks enemies underwater. Perishes when out      16
                            out of the water.
    
    Killer Mantle           Ability to swap HP and MP of enemies.              19
    
    Kyoma Demon             Temporary invincibility.                           80
    
    Legion                  Fires an array of lasers.                          66
    
    Lightning Doll          Discharges lighting from its fingertips.           46
    
    Man-Eater               Shoots a Ripple Laser.                             22
    
    Mandragora              Kills enemies with scream.                        110
    
    Merman                  Fires a water pistol.                              14
    
    Mudman                  Slings mud at enemies.                             20
    
    Needles                 Tosses mines into the air that explode at          15
                            fixed intervals.
    
    Nemesis                 Cloaking shield makes you invisible before         65
                            enemies' eyes.
    
    Nightmare               Summons nightmares to use as weapons.              30
    
    Red Minotaur            Swings an oversized axe.                          150
    
    Ripper                  Stabs enemies with a blood-soaked knife.           35
    
    Rock Armor              Tosses boulders at enemies.                        22
    
    Siren                   Song casts a spell upon enemies.                   10
    
    Skeleton                Throws Bones.                                       8
    
    Skull Archer            Fires enchanted arrows.	                            8
    
    Skull Millione          Weakens its enemies with its poisoned claws.       25
    
    Slime                   Hurls slimeballs at enemies.                       20
    
    Student Witch           Releases a lethal cat that runs full-speed         20
                            at enemies
    
    Tiny Devil              Creates a blade vortex around its foes.            18
    
    Ukoback                 Sets fires in mid-air.                             12
    
    Une                     Buries land mines throughout its turf.             20
    
    Valkyrie                Slashes enemies with its sword.                    50
    
    Waiter Skeleton         Slings hot curry at its foes.                      30
    
    Werejaguar              Packs an extremely powerful straight punch.        40
    
    Weretiger               Packs an extremely powerful uppercut.              40
    
    Werewolf                Creates a fountain of magical fire.                28
    
    Winged Skeleton         Throws Spears.                                     12
    
    Zombie Soldier          Throws hand grenades.                              14
    
    
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||   6b. Blue souls    |||
          иииииииииииииииииииииииииии
    
    This kind of souls can either attack, defend or help you reach areas you 
    couldn't before. To them you must hold the R button. The use of MP depends
    on how much time you have them activated.
    
    
    Monster                 Description                                   MP Used
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Alastor                 Summons "ALASTOR" the familiar.                     3
    
    Alura Une               Restores health.                                   60
    
    Big Golem               Punches enemies.                                    5
    
    Black Panther           Generates shock waves while you dash.               2
    
    Bone Pillar             Radiates flame.                                    30
    
    Buer                    Creates a revolving wall of flame.                  5
    
    Cagnazzo                Punches enemies.                                    5
    
    Catoblepas              Breathes a petrifying cloud into the air.          15
    
    Creaking Skull          Supports a battle from behind.                      5
    
    Curly                   Transforms into a demon that rushes at enemies.    30
    
    Death                   Attacks enemies using sickles.                     10
    
    Devil                   Transforms into a demon that rushes at enemies.    30
    
    Final Guard             Guards against enemy attacks.                      60
    
    Flying Armor            Falling speed slows down and jump distance          5
                            increase.                                         
    
    Giant Bat               Transforming into a bat gives you the ability      30
                            to fly.
    
    Giant Ghost             Provides a protective barrier.                      5
    
    Great Armor             STR is increased 120%.                             60
    
    Imp                     Summons "Imp" the familiar.                         3
    
    Manticore               Transforms into a magical beast that rushes        30
                            at enemies.
    
    Medusa Head             Ability to stop in mid-air.                        10
    
    Persephone              Absorb enemies' HP with a magical item.            15
    
    Shadow Knight           His shadow fights beside him.                       5
    
    Sky Fish                While praying, both LCK and STR increase for a     60
                            moment.
    
    Witch                   Repels bullets with a shield.                       3
    
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||  6a. Yellow Souls   |||
          иииииииииииииииииииииииииии
    
    This souls give you stat changes or other misc stuff... The soul is activated 
    just equipping it.
    
    
    Monster                 Description                                   MP Used
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Arc Demon               Restores MP as damage is inflicted upon him.      ---
    
    Bael                    INT is increased by 12.                           ---
    
    Basilisk                Defensive strength increases and offensive        ---
                            strength decreses.
    
    Dead Crussader          CON is increased by 16.                           ---
    
    Dead Warrior            Deflect normal attacks by pressing Up + B.        ---
    
    Ectoplasm               Immunity to curses.                               ---
    
    Erinys                  Increases experience Points by 120%.              ---
    
    Flesh Golem             Enjoys eating the oddest things.                  ---
    
    Gargoyle                Immunity to petrification.                        ---
    
    Ghost Dancer            LCK is increased by 4.                            ---
    
    Giant Worm              When motionless, HP are gradually restored        ---
    
    Golem                   STR is increased by 12.                           ---
    
    Gorgon                  CON is increased by 12.                           ---
    
    Gremlin                 LCK is increased by 8.                            ---
    
    Headhunter              Collects souls to increase strenght.              ---
    
    Iron Golem              Withstand a lot of damage without flinching.      ---
    
    Lilith                  INT is increased by 8.                            ---
    
    Lubicant                Gains strenght as it loses HP.                    ---
    
    Mimic                   Increases money as damage is incurred.            ---
    
    Minotaur                STR is increased by 8.                            ---
    
    Peeping Eye             Identifies breakable walls.                       ---
    
    Poison Worm             Immunity to poison.                               ---
    
    Quezlcoatl              CON is increased by 8.                            ---
    
    Red Crow                INT is increased by 4.                            ---
    
    Skeleton Knight         STR is increaded by 4.                            ---
    
    Skula                   Allows you to walk while underwater.              ---
    
    Stolas                  INT is increased by 16.                           ---
    
    Succubus                Abosobs enemy's HP when an ordinary attack is     --- 
                            delivered
    
    Triton                  STR is increased by 16.                           ---
    
    Tsuchinoko              Allows you to buy goods at cheaper prices.        ---
    
    Undine                  Walk on water surfaces.                           ---
    
    White Dragon            CON is increased by 4.                            ---
    
    Wooden Golem            MP recovery rate is increased.                    ---
    
    Zombie                  Becomes stronger when poisoned.                   ---
    
    Zombie Officer          Jumping while taking damage restores health.      ---
    
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||   6d. Grey souls    |||
          иииииииииииииииииииииииииии
    
    Some people call them ability souls. They have permanent effect and you can 
    turn them on/off by going to the Ability menu
    
    
    Monster                 Description
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Grave Keeper            Backdash by pressing L.
    
    Skeleton Blaze          Slide by pressing Down + A.
    
    Malphas                 Jump again in mid-jump.
    
    Kicker Skeleton         Kick during a double jump by pressing Down + A.
    
    Hippogryph              Perform a high jump by pressing L in mid-jump.
    
    Galamoth                Recognize places in which time has been stopped.
    
    
    
                    _____________________________________________
                   /                                             \
                  |>>>----------------7. Items-----------------<<<|
                   \_____________________________________________/
    
    If there is an item not posted here, please e-mail me with the name of the
    item, how to get it and what it does and I'll put your name in the Credits
    section.
    
    
    Name                  Description                           Use
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Potion                Restores 100 HP.                      Self-explained
    
    High Potion           Restores 400 HP.                        "       "
    
    Super Potion          Restores ALL HP.                        "       "
    
    Meat Strip            Restores 29 HP.                         "       "
    
    Tasty meat            Restores 290 HP.                        "       "
    
    Mind Up               Restores 20% of your MP.                "       "
    
    High Mind Up          Restores 50% of your MP.                "       "
    
    Mana Prism            Restores ALL of your MP.                "       "
    
    Anti-Venom            Counteracts the effects of poison.    Heals Poison
    
    Uncurse Potion        Nullifies the effects of curses.      Uncurses
    
    Potato Pancake        The burnt edges are the best part.    Heals 400 HP
    
    Beef Curry            Quite an addictive flavor.            Heals 800 HP
    
    Ramen                 Noodles floating in a broth made      Heals 500 HP
                          from pork bones.
    
    Cream Soda            Has a cherry on top.                  Heals 200 HP
    
    Cream Puff            Soft, fluffy, and sweet.              Heals 180 HP
    
    Milk                  Low-fat milk.                         Heals 150 HP
    
    Coffee                Decaffeinated coffee.                 Heals 200 HP
    
    Tea                   Sip it slowly and relax.              Heals 180 HP
    
    Pudding               It wiggles and jiggles.               Heals 200 HP
    
    Strawberry            A plump, sweet strawberry.            Heals 300 HP
    
    Melon                 A melon of the finest quality.        Heals 600 HP
    
    Grapes                Fresh and juicy.                      Heals 150 HP
    
    Persimmon             A bitter fruit.                       Heals 80 HP
    
    Rotten Meat           A lab of rotting beef.                Reduces 200 HP
    
    Spoiled Milk          It expired three years ago.           Reduces 800 HP
    
    Skull Key             Opens doors marked with a skull       ???
                          design.
    
    Ancient Book 1        The first spirit is a demon from      Tells you which
                          hell fires.                           souls equip
    
    Ancient Book 2        The second spirit is the King of      Tells you which
                          Bats.                                 souls equip
    
    Ancient Book 3        The third spirit is a beautiful       Tells you which
                          nightmare.                            souls equip
    
    CASTLE MAP 1          One portion of the castle's floor     Reveals part of
                          plan is written on it.                the castle map
    
    CASTLE MAP 2          One portion of the castle's floor     Reveals part of
                          plan is written on it.                the castle map
    
    CASTLE MAP 3          One portion of the castle's floor     Reveals part of
                          plan is written on it.                the castle map
    
    
    
                    _____________________________________________
                   /                                             \
                  |>>>--------------8. Equipment---------------<<<|
                   \_____________________________________________/
    
    If there is a weapon/armor/accesory not posted here, please e-mail me with the 
    name of the item, how to get it and what it does and I'll put your name in the 
    Credits section.
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||     8a. Weapons     |||
          иииииииииииииииииииииииииии
    
    Name                    Description                               Bonus
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Bamboo Sword            Sword fashioned from bamboo               +1 ATT
    
    Handgun                 Uses 9mm Parabellum rounds.               +1 ATT
    
    Valmanway               Creates a bladed vortex that slices       +2 ATT
                            enemies to pieces.
    
    Knife                   Cheap pocketknife.                        +5 ATT
    
    Mach Punch              Throws punches faster than the eye can    +5 ATT
                            see.
    
    Short Sword             Short sword.                              +8 ATT
    
    Kaiser Knuckle          Your fist becomes as strong as an angry   +10 ATT
                            god's.
    
    Rapier                  Sword made for stabbing.                  +14 ATT
    
    Bastard Sword           Long sword with a broad blade and hilt.   +16 ATT
    
    Whip Sword              Extendable sword.	                        +16 ATT
    
    Spear                   Standart spear.                           +17 ATT
    
    Baselard                Your standart knife.                      +19 ATT
    
    Broadsword              Wide-bladed sword.                        +20 ATT
    
    Cutall                  Short sword for stabbing.                 +20 ATT
    
    Cestus                  Fist attachment used for punching.        +20 ATT
    
    Gladius                 Ancient Roman sword.                      +22 ATT
    
    Combat Knife            Knife designed for hand-to-hand combat.   +24 ATT
    
    Scimitar                Curved blade with a sharp edge.           +25 ATT
    
    Onikiri                 Said to have killed a demon.              +25 ATT
    
    Trident                 Spear with a three-pronged tip.           +28 ATT
    
    Gungner                 Lightning-infused spear.                  +29 ATT
    
    Kunitsuna               Said to have killed a demon.              +30 ATT
    
    Vjaya                   Wrought by the lightning of Indra.        +30 ATT
    
    Hrunting                Posion-secreting sword.                   +30 ATT
    
    Katana                  No-descript sword.                        +31 ATT
    
    Estoc                   Sword with a thin, needle-like blade.     +31 ATT
    
    Lance                   Long spear used by cavalry soldiers.      +32 ATT
    
    Claymore                Well-balanced longsword.                  +32 ATT
    
    Hammer                  Your standart hammer.                     +34 ATT
    
    Milican's Sword         Can turn enemies to stone.                +34 ATT
    
    Mystletain              Sword carved from a sacred tree.          +36 ATT
    
    Gram                    Famous blade known as "Gram."             +38 ATT
    
    Osafune                 Sword with a very long blade.             +38 ATT
    
    Partizan                Spear with an extra-wide tip.             +39 ATT
    
    Great Sword             Heavy longsword.                          +40 ATT
    
    Yasutsuna               Said to have killed a demon.              +40 ATT
    
    Silver Gun              Fires sterling silver bullets.            +42 ATT
    
    Muramasa                Its blade is hungry for blood             +44 ATT
    
    Whip Knuckle            Allows you to throw whip-like punches.    +49 ATT
    
    Positron Riffle         Fires positive electrons.                 +50 ATT
    
    Battle Axe              Axe designed for hand-to-hand combat.     +50 ATT
    
    Warhammer               Hammer designed for hand-to-hand combat.  +50 ATT
    
    Burtgang                Mystical sword of protection.             +50 ATT
                                                                      +2 DEF
                                                                      +2 CON
    
    Rahab's Sword           Enchanted sword of ice.                   +52 ATT
    
    Tallhammer              Lighning-summoning hammer.                +56 ATT
    
    Durandal                Sword forget by the hands of giants.      +58 ATT
    
    Gabolg                  Spear forged by witches.                  +58 ATT
    
    Poison Fist             Adds poison to your punches.              +60 ATT
    
    Jayeuse                 Beautiful sword made out of gold.         +64 ATT
    
    Laevatain               Enchanted sword of fire.                  +65 ATT
    
    Kaladbolg               Sword of darkness.                        +84 ATT
    
    Dainslef                Ultimate magical sword.                   +96 ATT
                                                                      -2 CON
                                                                      -2 INT
    
    Balmung                 Legendary sword of the dragon slayers.    +100 ATT
    
    Ronginus' Spear         Holy spear.                               +102 ATT
    
    Final Sword             Sword carried by the Final Guard.         +108 ATT
    
    Ascalon                 Famous sword of the dragon slayers.       +102 ATT
                                                                      +10 STR
    
    Claimh Solais           Sword with a sparking blade.              +103 ATT
                                                                      +4 DEF
                                                                      +7 ATT
                                                                      +7 CON
                                                                      +7 INT
    
    Excalibur               Legendary sword in the stone.             +120 ATT
    
    Death's Sickle          Soul-hunting scythe of Death.             +130 ATT
                                                                      +13 LCK
    
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||      8b. Armor      |||
    	иииииииииииииииииииииииииии
    
    Name                    Description                               Bonus
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Casual Clothes          Normal, casual clothing.                  +5 DEF
    
    Cloth Tunic             Tunic sewn from cloth.                    +7 DEF
    
    Leather Plate           Breastplate made of leather.              +10 DEF
    
    Silk Robe               Tunic sewn from silk.                     +9 DEF 
                                                                      +5 INT
    
    Gym Clothes             Clothing worn when practicing a sport or  +12 DEF
                            martial arts.                             +2 CON
                            
    
    Copper Plate            Breatplate of hammered copper.            +18 DEF
    
    Ninja Suit              Loose-fitting garb of ninjas.             +2 ATT
                                                                      +13 ATT
                                                                      +2 STR
                                                                      +2 CON
    
    War Fatigues            Sturdy clothing made specially for the    +3 ATT
                            battlefield.                              +15 DEF
                                                                      +3 STR
    
    Army Jacket             Jacket woven from a special fiber that    +23 DEF
                            is difficult to cut.
    
    Samurai Armor           Red body armor used by samurai warriors.  +3 STR
                                                                      +20 DEF
    
    Iron Plate              Breastplate of iron.                      +25 DEF
    
    
    Soldier Uniform         Uniform worn by a soldier who fought in   +2 ATT
                            the Demon Castle War.                     +23 DEF
                                                                      +2 STR
    
    Steel Plate             Breastplate forged from steel.            +31 DEF
    
    Armor of Water          Stronger against water-attributed         +33 DEF
                            attacks.
    
    Armor of Fire           Strongest against fire-attributed         +34 DEF
                            attacks.
    
    Silver Plate            Breastplate of pure silver.               +35 DEF
    
    Pitch Black Suit        Black suit as black as the night sky.     +32 DEF
                                                                      +3 INT
    
    Blocking Mail           Parries attacks on occasion.              +35 DEF
    
    Elfin Robe              Clothing wooven by an elf.                +26 DEF 
                                                                      +10 INT
    
    Gold Plate              Breastplate of pure gold.                 +38 DEF
    
    Olrox's Suit            Armored suit once worn by Olrox.          +2 ATT
                                                                      +37 DEF
                                                                      +2 STR
                                                                      +2 CON
                                                                      +2 INT
    
    Eversing                Fine suit of armor guaranteed to last     +45 DEF
                            forever.
    
    Demon's Mail            Stronger against darkness-attributed      +9 ATT
                            attacks.                                  +49 DEF
                                                                      +9 STR
    
    Dracula's Tunic         Tunic possessing the powers of Dracula.   +6 ATT
                                                                      +41 DEF
                                                                      +6 STR
                                                                      +6 CON
                                                                      +6 INT
                                                                      +6 LCK
    
    Death's Robe            Robe once worn by Death himself.          +3 ATT
                                                                      +44 DEF
                                                                      +4 STR
                                                                      +4 CON
                                                                      +13 INT
                                                                      +13 LCK
    
    
    
                      /^\
          ^^^_________| |_________^^^
          |||                     |||
          |||   8c. Accesories    |||
          иииииииииииииииииииииииииии
    
    Name                    Description                               Bonus
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Pendant                 Ordinary pendant.	                        +1 LCK
    
    Sherman Ring            Increases experience points when you walk +1 DEF
                            wearing this ring.
    
    Gold Ring               Makes enemies leave behind more money     +1 DEF
                            when you wear this ring.
    
    Cape                    Unexceptional cloth cloak.                +1 DEF
    
    Rune Ring               Increases the rate at which MP is         +2 DEF
                            restored.
    
    Heart Pendant           Heart-shaped pendant.                     +1 DEF 
                                                                      +1 LCK
    
    Skull Necklace          Eerie-looking necklace.                   +3 DEF 
                                                                      -1 LCK
    
    Scarf                   Warm and cozy.                            +2 DEF
    
    Flame Necklace          Necklace adorned with a fire symbol.      +2 DEF
                                                                      +1 INT
    
    Lucky Charm             Lucky charm sold in Hakuba Shrine.        +3 LCK
    
    Crimson Cloak           Blood-red cloak.                          +3 DEF
                                                                      +1 INT
    
    Soul Eater Ring         Increases the appearance rate of spirits. +5 LCK
    
    Rare Ring               Increases the appearance rate or rare     +5 LCK
                            items.
    
    Red Scarf               A bright red scarf.                       +1 ATT
                                                                      +2 DEF
                                                                      +1 STR
                                                                      +1 CON
    
    Black Cloak             Pitch black cloak reminiscent of the      +5 DEF
                            night sky.                                +2 INT
    
    Chaos Ring              Contais the powers of chaos.              +1 ATT
                                                                      +2 DEF
                                                                      +1 STR
                                                                      +1 CON
                                                                      +1 INT
                                                                      +1 LCK
    
    Tear of Blood           Precious strone as red as blood.          +1 ATT
                                                                      +9 DEF
                                                                      +1 STR
                                                                      +1 CON
                                                                      +1 INT
    
    Satan's Ring            Satan himself once wore this ring.        +2 ATT
                                                                      +7 DEF
                                                                      +2 STR
                                                                      +2 CON
                                                                      +2 INT
    
    Black Belt              Proof of excellence in martial arts.      +5 ATT
                                                                      +3 DEF
                                                                      +5 STR
                                                                      +2 CON
    
    Ancient Belt            A belt that lends its wearer a            +1 ATT
                            positive attitude.                        +7 DEF
                                                                      +1 STR
                                                                      +5 CON
                                                                      +1 LCK
    
    
    
    
    
                    _____________________________________________
                   /                                             \
                  |>>>---------------9. Enemies----------------<<<|
                   \_____________________________________________/
    
    
    If you know another item drop, e-mail me telling me the name of the monster,
    the name of the item and the place (1st item or 2nd item).
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    1. Bat
    
       HP: 10
       Tolerance:
       Weakness: Weapon
       Drop: ---
             ---
       Exp: 1
       A bloodsucking bat that lurks in the castle.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    2. Zombie
    
       HP: 18
       Tolerance: Dark
       Weakness: Weapon, Holy
       Drop: Cloth Tunic
             Baselard
       Exp: 1
       A rotting corpse animated by magic.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    3. Skeleton
    
       HP: 20
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 3
       A magically animated human skeleton.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    4. Merman
    
       HP: 20
       Tolerance: Ice
       Weakness: Weapon, Fire, Creature
       Drop: ---
             ---
       Exp: 2
       Lives close to the shore and attacks anything that comes near it.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    5. Axe Armor
    
       HP: 60
       Tolerance:
       Weakness: Electric, Rock
       Drop: Leather Plate
             ---
       Exp: 10
       An armored soldier that wields an axe.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    6. Skull Archer
    
       HP: 42
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 5
       A skeleton archer.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    7. Peeping Eye
    
       HP: 38
       Tolerance:
       Weakness:
       Drop: ---
             ---
       Exp: 8
       The castle's designated "watch dog"
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    8. Killer Fish
    
       HP: 25
       Tolerance: Ice
       Weakness: Fire
       Drop: ---
             Tasty Meat
       Exp: 10
       A large, man-eating fish. Rumored to be quite tasty.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    9. Bone Pillar
    
       HP: 75
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             Mind Up
       Exp: 9
       The skeletal remains of a dinosaur neck animated by magic.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    10. Blue Crow
    
       HP: 25
       Tolerance: 
       Weakness: Weapon, Rock
       Drop: ---
             ---        
       Exp: 2
       A blue crow that nibbles upon rotting corpses.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    11. Buer
    
       HP: 20
       Tolerance: 
       Weakness: Poison
       Drop: ---
             ---
       Exp: 6
       A lion with five legs.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    12. White Dragon
    
       HP: 95
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 20
       The magically animated remains of a dinosaur.  
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    13. Zombie Soldier
    
       HP: 46
       Tolerance: Dark
       Weakness: Weapon, Holy, Rock
       Drop: Rotten Meat
             Combat Knife
       Exp: 9
       Animated corpse of a soldier who marched to his death 36 years ago.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    14. Skeleton Knight
    
       HP: 48
       Tolerance: Drak
       Weakness: Holy
       Drop: Rapier
             ---
       Exp: 12
       The magically animated skeleton of a dead swordsman.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    15. Ghost
    
       HP: 10
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 1
       A small spirit doomed to wander the castle grounds for all eternity.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    16. Siren
    
       HP: 50
       Tolerance: 
       Weakness: Weapon, Poison, Dark
       Drop: ---
             ---
       Exp: 20
       A beast whose beautiful singing voice has the power to mesmerize.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    17. Tiny Devil
    
       HP: 20
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             Mind Up
       Exp: 8
       This demon is quite terrifying, despite his small size.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    18. Durga
    
       HP: 34
       Tolerance: Dark 
       Weakness: Weapon, Poison, Rock
       Drop: Gym Clothes
             Coffee
       Exp: 15
       A monster that feasts on the flesh of its victims.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    19. Rock Armor
    
       HP: 72
       Tolerance: 
       Weakness: Electric, Rock
       Drop: Hammer
             Copper Plate
       Exp: 24
       An armored soldier that throws boulders.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    20. Giant Ghost
    
       HP:75 
       Tolerance: Dark 
       Weakness: Holy
       Drop: ---
             ---         
       Exp: 22
       Transformed into a giant ghost by exposure to the castle's magic.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    21. Winged Skeleton
    
       HP: 20
       Tolerance: 
       Weakness: Holy
       Drop: Spear
             ---
       Exp: 3
       A skeleton that has been given wings of bone.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    22. Minotaur
    
       HP: 200
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: Battle Axe
             Meat Strip
       Exp: 60
       This mixture of man and bull possesses superhuman powers.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    23. Student Witch
    
       HP: 80
       Tolerance: 
       Weakness: Weapon, Poison, Rock
       Drop: Mind Up
             Cream Soda
       Exp: 28
       A witch-in-training. Can sometimes land her broomstick without crashing.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    24. Arachne
    
       HP: 100
       Tolerance: 
       Weakness: Weapon
       Drop: Potion
             ---
       Exp: 32
       This beast appears to be part woman, part spider.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    25. Fleaman
    
       HP: 10
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: ---
             Cloth Tunic
       Exp: 15
       Creature that hops around like a flea.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    26. Evil Butcher
    
       HP: 112
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: Baselard
             Spoiled Milk
       Exp: 30
       Loves to slice things with his well-used butcher knives.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    27. Quezlcoatl
    
       HP: 60
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             Ancient Belt
       Exp: 42
       A reincarnation of the ancient snake god.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    28. Ectoplasm
    
       HP: 30
       Tolerance: Dark
       Weakness: Holy
       Drop: Uncurse Potion
             ---
       Exp: 15
       Cotton-like substance that oozes from the corpses of men w/regrets.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    29. Catoblepas
    
       HP: 200
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: ---
             Milk
       Exp: 40
       This ox-like beast's breath turns living things to stone.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    30. Ghost Dancer
    
       HP: 25
       Tolerance: 
       Weakness: 
       Drop: ---
             Tea
       Exp: 22
       The elegantly dancing ghost of an aristocrat.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    31. Waiter Skeleton
    
       HP: 120
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             Beef Curry
       Exp: 38
       A skeletal waiter that carries a bowl of delicious curry.
       Soul: Red 
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    32. Killer Doll
    
       HP: 110
       Tolerance: 
       Weakness: Fire, Rock
       Drop: ---
             ---
       Exp: 40
       A figure possessed by the spirit of a mass murderer.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    33. Zombie Officer
    
       HP: 150
       Tolerance: Dark
       Weakness: Weapon, Holy, Rock
       Drop: Combat Knife
             Army Jacket
       Exp: 40
       Animated corpse of a lieutenant who marched to his death 36 years ago.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    34. Creaking Skull
    
       HP: 240
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 110
       A giant corpse whose body has collapsed under its own weight.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    35. Wooden Golem
    
       HP: 250
       Tolerance: 
       Weakness: Fire
       Drop: ---
             Grapes
       Exp: 200
       A man-life figure built of wood and animated by magic.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    36. Tsuchinoko
    
       HP: 300
       Tolerance: 
       Weakness: Creature
       Drop: ---
             ---
       Exp: 80
       A mythical snake proven to exist by Soma Cruz in 2035.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    37. Persephone
    
       HP: 150
       Tolerance: 
       Weakness: Weapon, Poison
       Drop: Scarf
             Strawberry
       Exp: 55
       A demon maid that served a noble master.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    38. Lilith
    
       HP: 220
       Tolerance: Dark 
       Weakness: Weapon
       Drop: Pendant
             ---
       Exp: 60
       Sucks away your soul as you dream. Appears as a beautiful woman.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    39. Nemesis
    
       HP: 170
       Tolerance: 
       Weakness: 
       Drop: ---
             ---
       Exp: 75
       An angel who hunts and slaughters man-beasts.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    40. Kyoma Demon
    
       HP: 220
       Tolerance: Dark 
       Weakness: Holy
       Drop: ---
             ---
       Exp: 60
       This demon leaps out from mirrors and attacks his prey.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    41. Chronomage
    
       HP: 80
       Tolerance: 
       Weakness: 
       Drop: Pudding
             ---
       Exp: 30
       Rabbit that uses a clock to stop time. Strict in regards to tardiness.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    42. Valkyrie
    
       HP: 55
       Tolerance: Holy
       Weakness: Weapon, Dark, Poison, Creature
       Drop: Partizan
             Iron Plate
       Exp: 80
       A female warrior with a pretty face and a wicked heart.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    43. Witch
    
       HP: 180
       Tolerance: Fire 
       Weakness: Weapon, Poison, Rock
       Drop: Melon
             Gabolg
       Exp: 75
       She is so thrilled to have become a witch.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    44. Curly
    
       HP: 90
       Tolerance: Dark
       Weakness: Weapon, Poison, Rock
       Drop: Skull Necklace
             Flame Necklace
       Exp: 67
       A demon that uses all four of its arms to smash things.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    45. Altair
    
       HP: 30
       Tolerance: 
       Weakness: Weapon
       Drop: ---
             ---
       Exp: 10
       A atrocious eagle that carries Ripper with it.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    46. Red Crow
    
       HP: 70
       Tolerance: 
       Weakness: Weapon, Rock
       Drop: ---
             ---
       Exp: 44
       A vicious crow dyed red by the splattered blood of wounded men.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    47. Cockatrice
    
       HP: 380
       Tolerance: 
       Weakness: Weapon, Creature
       Drop: ---
             Potion
       Exp: 120
       One glare from this bird-like beast will turn you to stone.
       Soul: 
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    48. Dead Warrior
    
       HP: 110
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             Samurai Armor
       Exp: 100
       The horse-riding ghost of a dead samurai warrior.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    49. Devil
    
       HP: 300
       Tolerance: Dark
       Weakness: Holy
       Drop: Skull Necklace
             High Mind Up
       Exp: 200
       A creature spawned from the deepest abyss of hell.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    50. Imp
    
       HP: 52
       Tolerance: Dark 
       Weakness: Holy, Rock
       Drop: Mind Up
             ---
       Exp: 60
       A tiny demon who loves mischief.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    51. Werewolf
    
       HP: 290
       Tolerance: 
       Weakness: Weapon, Creature
       Drop: Black Belt
             Milk
       Exp: 100
       A wild man that transforms into a wolf.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    52. Gorgon
    
       HP: 320
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: Meat Strip
             Milk
       Exp: 95
       An ox-like creature with hardened skin of iron.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    53. Disc Armor
    
       HP: 240
       Tolerance: 
       Weakness: Electric, Rock
       Drop: Iron Plate
             ---
       Exp: 150
       An armored soldier possessing spinning razor-sharp discs.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    54. Golem
    
       HP: 200
       Tolerance: Weapon, Fire, Ice, Electric, Dark, Holy, Poison, Creature, Rock 
       Weakness: 
       Drop: ---
             High Potion
       Exp: 180
       A man-like figure molded out of soil and animated by magic.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    55. Manticore
    
       HP: 440
       Tolerance: 
       Weakness: Weapon, Creature, Rock
       Drop: ---
             Gladius
       Exp: 250
       A monster with the body of a lion, the wings of a bat and a scorpion's tail.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    56. Gremlin
    
       HP: 70
       Tolerance: 
       Weakness: Weapon
       Drop: ---
             ---
       Exp: 90
       A creature who loves to fiddle with machinery.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    57. Harpy
    
       HP: 150
       Tolerance: 
       Weakness: Weapon, Creature
       Drop: ---
             ---
       Exp: 100
       A bird monster with the upper body of a woman.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    58. Medusa Head
    
       HP: 30
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 10
       A creature mass-produced from the head of Medusa.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    59. Bomber Armor
    
       HP: 200
       Tolerance: Weapon
       Weakness: Electric, Rock
       Drop: Steel Plate
             ---
       Exp: 200
       An armored soldier that throws bombs.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    60. Lightning Doll
    
       HP: 170
       Tolerance: Electric
       Weakness: Fire, Rock
       Drop: ---
             ---
       Exp: 130
       A doll possessed by the spirit of an electrocuted prisoner.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    61. Great Armor
    
       HP: 650
       Tolerance: 
       Weakness: Electric
       Drop: Iron Plate
             Great Sword
       Exp: 300
       A heavily-armed soldier built out of the corpses of great warriors.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    62. Une
    
       HP: 10
       Tolerance: 
       Weakness: Fire
       Drop: ---
             ---
       Exp: 10
       Plant-like monster that assaults its prey with thorn-covered leaves.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    63. Giant Worm
    
       HP: 100
       Tolerance: 
       Weakness: Fire
       Drop: ---
             Cream Puff
       Exp: 80
       Transformed into a giant insect by exposure to the castle's magic.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    64. Needles
    
       HP: 1
       Tolerance: 
       Weakness: 
       Drop: ---
             Tasty Meat
       Exp: 10
       A giant, mutant sea urchin.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    65. Man-Eater
    
       HP: 666
       Tolerance: 
       Weakness: Weapon
       Drop: ---
             Rahab's Sword
       Exp: 444
       A worm that subsists on skulls.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    66. Fish Head
    
       HP: 280
       Tolerance: Dark
       Weakness: Holy
       Drop: --- 
             ---
       Exp: 100
       Dead fish reanimated to protect the sea.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    67. Nightmare
    
       HP: 260
       Tolerance: Dark
       Weakness: Holy
       Drop: Lance
             ---
       Exp: 280
       A demon that takes up residence in one's dreams.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    68. Triton
    
       HP: 400
       Tolerance: 
       Weakness: Fire, Creature
       Drop: Trident
             Potato Pancake
       Exp: 300
       Ruler of the water kingdom
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    69. Slime
    
       HP: 200
       Tolerance: Weapon, Ice
       Weakness: Fire
       Drop: ---
             ---
       Exp: 200
       A creature whose body is made up of a gelatinous substance.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    70. Big Golem
    
       HP: 1200
       Tolerance: 
       Weakness: 
       Drop: ---
             Milican's Sword
       Exp: 1000
       A man-like figure molded out of soil and animated by magic.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    71. Dryad
    
       HP: 350
       Tolerance: 
       Weakness: Fire
       Drop: Mystletain
             Persimmon
       Exp: 200
       An evil tree spirit.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    72. Poison Worm
    
       HP: 100
       Tolerance: 
       Weakness: Fire 
       Drop: Anti-Venom
             ---
       Exp: 120
       A large insect that spits venom.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    73. Arc Demon
    
       HP: 500
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             High Mind Up
       Exp: 400
       Uses the powers of darkness to wreak havoc upon the world.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    74. Cagnazzo
    
       HP: 180
       Tolerance: 
       Weakness: Weapon
       Drop: Uncurse Potion
             Onikiri
       Exp: 220
       Picky, underworld fiend.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    75. Ripper
    
       HP: 80
       Tolerance: 
       Weakness: Weapon, Poison
       Drop: Crimson Cloak
             ---
       Exp: 80
       This fiend enjoys slaughtering people with a knife.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    76. Werejaguar
    
       HP: 380
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: Mach Punch
             ---
       Exp: 260
       Works on his straight punch so he can defeat Weretiger.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    77. Ukoback
    
       HP: 80
       Tolerance: Fire, Dark
       Weakness: Ice, Holy, Rock
       Drop: ---
             ---
       Exp: 180
       One of hell's cauldron demons with a blazing red hot body.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    78. Alura Une
    
       HP: 800
       Tolerance: 
       Weakness: Fire
       Drop: ---
             Melon
       Exp: 400
       An Une raised on warm blood.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    79. Biphron
    
       HP: 380
       Tolerance: Fire
       Weakness: Weapon, Poison, Creature
       Drop: ---
             ---
       Exp: 280
       Spirit creature whose glow illuminates dark graveyards.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    80. Mandragora
    
       HP: 200
       Tolerance: 
       Weakness: 
       Drop: ---
             ---
       Exp: 100
       Insanity overcomes all who hear his cry.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    81. Flesh Golem
    
       HP: 2000
       Tolerance: 
       Weakness: Weapon
       Drop: Rotten Meat
             Spoiled Milk
       Exp: 400
       A man-like figure built from the body parts of corpses. Animated by magic.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    82. Sky Fish
    
       HP: 100
       Tolerance: 
       Weakness: 
       Drop: ---
             ---
       Exp: 3000
       A creature that moves at high speed. Invisible to catch with the naked eye.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    83. Dead Crusader
    
       HP: 180
       Tolerance: Dark
       Weakness: Holy
       Drop: Estoc
             Blocking Mail
       Exp: 380
       Skeleton swordsman with strong defense.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    84. Kicker Skeleton
    
       HP: 200
       Tolerance: Dark
       Weakness: Holy
       Drop: Red Scarf
             Ancient Belt
       Exp: 80
       Flying kicks are this skeleton's specialty.
       Soul: Grey
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    85. Weretiger
    
       HP: 400
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: Whip Knuckle
             ---
       Exp: 320
       Works on his uppercut so that he can defeat Werejaguar.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    86. Killer Mantle
    
       HP: 200
       Tolerance: 
       Weakness: Fire
       Drop: ---
             Ramen
       Exp: 345
       An evil cloak that assaults humans.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    87. Mudman
    
       HP: 200
       Tolerance: 
       Weakness: 
       Drop: ---
             ---
       Exp: 400
       The evil spirit of a man who drowned in a marsh.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    88. Gargoyle
    
       HP: 70
       Tolerance: 
       Weakness: Holy
       Drop: ---
             ---
       Exp: 240
       A grotesque monster with the wings of a bat
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    89. Red Minotaur
    
       HP: 929
       Tolerance: 
       Weakness: Weapon, Poison, Creature
       Drop: Battle Axe
             Tasty Meat
       Exp: 1000
       A red Minotaur that grew stronger during the recent trip to hell.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    90. Beam Skeleton
    
       HP: 400
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 320
       Skeleton wizard whose powers come from the hole drilled into his head.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    91. Alastor
    
       HP: 1200
       Tolerance: 
       Weakness: 
       Drop: ---
             ---
       Exp: 1500
       His vengeful spirit possesses a floating sword.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    92. Skull Millione
    
       HP: 250
       Tolerance: 
       Weakness: Weapon, Creature
       Drop: Kunitsuna
             Poison Fist
       Exp: 300
       Hell spawn with poisoned claws.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    93. Giant Skeleton
    
       HP: 2000
       Tolerance: Dark 
       Weakness: Holy
       Drop: ---
             Durandal
       Exp: 1200
       A huge skeleton with no lower body that crawls along the ground.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    94. Gladiator
    
       HP: 600
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 1000
       Though he's dead, this hoseback warrior still seeks out battles.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    95. Bael
    
       HP: 300
       Tolerance: 
       Weakness: Poison
       Drop: ---
             ---
       Exp: 380
       A demon that grants cunningness.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    96. Succubus
    
       HP: 550
       Tolerance: Dark
       Weakness: Weapon
       Drop: Heart Pendant
             Pudding
       Exp: 360
       This enticing beauty is really a nightmare in disguise.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    97. Mimic
    
       HP: 100
       Tolerance: Dark
       Weakness: Holy
       Drop: ---
             ---
       Exp: 200
       Assumes the form of a treasure and quietly awaits his prey.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    98. Stolas
    
       HP: 1500
       Tolerance: Dark 
       Weakness: Holy
       Drop: ---
             High Potion
       Exp: 1500
       An aged, wise owl.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    99. Erinys
    
       HP: 200
       Tolerance: Holy
       Weakness: Weapon, Dark, Poison, Creature
       Drop: ---
             Ronginus' Spear
       Exp: 500
       The goddess of revenge.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    100. Lubicant
    
       HP: 500
       Tolerance: 
       Weakness: Weapon, Creature
       Drop: ---
             Muramasa
       Exp: 550
       An always angry minion of hell. Not enough calcium in his diet.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    101. Basilisk
    
       HP: 700
       Tolerance: 
       Weakness: Weapon, Creature
       Drop: ---
             Milican's Sword
       Exp: 600
       The offspring of a lizard and a bird. Its gaze can turn you to stone.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    102. Iron Golem
    
       HP: 9999
       Tolerance: Weapon, Fire, Ice, Electric, Dark, Holy, Poison, Creature, Rock
       Weakness:
       Drop: ---
             ---
       Exp: 500
       A man-like figure made of iron and animated by magic. Extremely tough.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    103. Demon Lord
    
       HP: 1800
       Tolerance: Dark
       Weakness: Holy
       Drop: Mana Prism
             Demon's Mail
       Exp: 3000
       This dark king rules over most of the demon population.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    104. Final Guard
    
       HP: 1200
       Tolerance: Weapon, Fire, Ice, Electric, Dark, Holy, Poison, Creature, Rock 
       Weakness: 
       Drop: Gold Plate
             Final Sword
       Exp: 2000
       Specially chosen to defend important areas of the castle.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    105. Flame Demon
    
       HP: 500
       Tolerance: Fire, Dark
       Weakness: Ice
       Drop: ---
             Laevatain
       Exp: 400
       A fiend born from the hell fires.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    106. Shadow Knight
    
       HP: 3000
       Tolerance: Weapon
       Weakness: Dark
       Drop: ---
             Super Potion
       Exp: 3000
       This strong knight sold his soul to the Devil.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    107. Headhunter
    
       HP: 700
       Tolerance: Dark
       Weakness: Weapon
       Drop: ---
             ---
       Exp: 3000
       This demon collects the severed heads of his victims.
       Soul: Yellow
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    108. Death
    
       HP: 4444
       Tolerance: Dark
       Weakness:
       Drop: ---
             ---
       Exp: 4444
       Dracula's confidant.
       Soul: Blue
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    109. Legion
    
       HP: 5000
       Tolerance: Dark 
       Weakness: Holy
       Drop: ---
             ---
       Exp: 12000
       He is many, he is one.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    110. Balore
    
       HP: 4000
       Tolerance: 
       Weakness:
       Drop: ---
             ---
       Exp: 16000
       Demon with a fear inducing gaze.
       Soul: Red
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    111. Belmont
    
       HP: 6000
       Tolerance: Holy, Poison, Creature, Rock 
       Weakness: 
       Drop: ---
             ---
       Exp: 0
       The most powerful Vampire Hunter. Recently regained his memory.
       Soul: None
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    112. Graham
    
       HP: 5000
       Tolerance: Poison, Creature, Rock
       Weakness:
       Drop: ---
             ---
       Exp: 0
       A missionary gone amiss. Believes himself to be Dracula.
       Soul: None
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    113. Chaos
    
       HP: 9999
       Tolerance: Dark
       Weakness:
       Drop: ---
             ---
       Exp: 0
       The root of all chaotic things.
       Soul: None
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    
                    _____________________________________________
                   /                                             \
                  |>>>----------------10. FAQs-----------------<<<|
                   \_____________________________________________/
    
    
    Q: Is there any Whip or Double Jump ability in the game?
    A: Yes, the Whip Sword is almost like a whip and the Malphas soul allows you 
       to jump again in mid-air.
    
    Q: Do you know where to download the ROM of the game?
    A: Yes, in the shop.
    
    Q: How do I heal?
    A: Use Potions or go to a Save Point.
    
    Q: What do "Ancient Books" do?
    A: They tell you what souls equip to beat Graham (Flame Demon, Giant Bat and
       Succubus). If you beat Graham with those souls equiped you can enter the
       Black Mist Door and get another ending.
    
    Q: What does the Tsuchinoko soul do?
    A: It allows you to buy goods cheaper. 80% of the normal price to be precise.
    
    Q: How do I go to the Forbidden Area?
    A: The entrance is behind a waterfall behind the underground reservoir.
    
    Q: And how do I go behind that waterfall?
    A: Get the Undine and Curly (or Devil or Manticore) souls and equip them. 
       Stand below the entrance of the room and activate the Curly soul while 
       facing right. You should be on the other side of the waterfall.
    
    Q: ARGH! How do I kill the Iron Golem? He seems to have infinite HP!
    A: Just use the Killer Mantle soul and hell die with 1 hit :D
    
    
                    _____________________________________________
                   /                                             \
                  |>>>---------------11. Thanks----------------<<<|
                   \_____________________________________________/
    
    Me... I love myself...
    
    CJayC for making this great site (www.gamefaqs.com)
    
    Konami for the great game...
    
    My mom for erasing this FAQ from my computer by accident and making me re-do 
    it...
    
    cr171cal for telling me about the Tsuchinoko when I asked what monster was #36.
    
    Matt Chikasuye for the strategy on beating Julius.
    
    AeronX for telling me about the extra dialog when you get the good ending with
    all the souls.
    
    Green Jedi for strategies on beating Legion and Chaos.
    
    DarkMoon for the great tip on beating Balore.
    
    Joe H.L. for the Chaos info :D (good one hacking boy!)
    
    Genya Avacado for some only-hard-mode items.
    
    
                    _____________________________________________
                   /                                             \
                  |>>>--------------12. Copyright--------------<<<|
                   \_____________________________________________/
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    This FAQ was made by grass master. It can be only found in www.bdgamer.net,
    www.neoseeker.com and www.gamefaqs.com. You can put some parts of this FAQ on 
    another site as long as I give you permission to do so, and you give me credit 
    for it at the bottom (hehe). You can print this FAQ and "give" (NOT distribute) 
    to friends as long as you don't sell it.
    
    Castlevania (R), Aria of Sorrow (TM) are registered trademarks of Konami Co., 
    Ltd. (C) 2003 Konami Co., Ltd.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=END OF FAQ-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    

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