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    Boss FAQ by bluberry

    Version: 2.0 | Updated: 08/25/03 | Search Guide | Bookmark Guide

    "Castlevania: Aria of Sorrow" for GameBoy Advance
    Boss FAQ
    By: bluberry
    Version 2.0
    Content Last Updated: 08/25/03
    If anybody knows how the Hp is divded between the various forms of some of the
     bosses, could you drop me a line?
    |Bidet of Contents                                                      #table|
    To find a section, press Ctrl+F. Type in the thingy, like #fatman or #fortune,
    and hit Find or whatever, it should come up.
           00.Introduction/Contact Info                                      #intro
           01.Creaking Skull                                                 #skull
           02.Manticore                                                      #manti
           03.Great Armor                                                    #armor 
           04.Big Golem                                                        #big
           05.Headhunter                                                    #hunter
           06.Death                                                          #death
           07.Legion                                                        #legion
           08.Balore                                                        #balore
           09.Top Floor Boss                                                 #floor
           10.Black Door Boss                                                #bdoor
           11.Final Boss                                                     #final
           12.Legal Info/Version History*                                 #whocares
    *Convieniently placed at the bottom so you can ignore it.
    |00.Introduction                                                        #intro|
    This is a FAQ containing strategies for beating all of the bosses in Aria of
    Sorrow. For the most part, I'll try my best not to recommend specific souls or
    equipment, but there are a few situations where you really do need something.
    If you want to contact me, please just don't speak with terrible grammar. More
    than anything I hate that. You can use one of these methods:
    AIM: almighty Fatness
    MSN: bluberryteripper@aol.com
    YIM: bluberrygonepostal
    ICQ: 171684403
    E-mail: plastic_lunchbox AT earthlink DOT net
    |01.Creaking Skull                                                      #skull|
    Recommended: BACKDASH! You  only kinda need it now, but if for some reason you
       didn't get it.... Winged Skeleton is kinda useful too.
    Soul: You'll meet him again as a later enemy, but it's useful, so you may
       wanna restart until you get it. You turn it on with the R button, and every
       time you attack, a massive skeleton arm with bone club attacks with you.
    Your level: Doesn't Matter
    Stats: 240 Hp      110 Xp
           Tolerances: Darkness
           Weaknesses: Holy
    Tactics: Wow. This guy is easy. He drags himself forward and backward every
       now and then, and tries to smash you with his club; backdash away. The
       rocks formed don't do any damage to you, just his bone. Or touching him
       himself. His heart, inside his rib cage, may start to glow at some point;
       he's about to shoot a fireball. Duck under it, jump over it, or attack it.
       Other than that, his whole body is his weak spot, but his head is the only
       place you can easily attack. The winged skeleton soul you got in the
       opening events is good, as if it's aimed right it'll hit him 2 or 3 times.
    |02.Manticore                                                           #manti|
    Recommended: Backdash, Flying Armor.
    Soul: Useful much later in the game to access Forbidden Area, but so are a
       couple of other souls. You meet him again later, so if he doesn't cough it
       up after the battle, don't worry. Drive happy. It's a transformation, by
       the way, you hold R and you transform into some... thingy... that gains
       speed as it goes along.
    Your level: Around 6
    Stats: 440 Hp      250 Xp
           Tolerances: None
           Weaknesses: Sword, Curse, Stone
    Tactics: Not too bad, although not quite the pushover Creaker was. He only has
       two attacks. His first is signaled by his lifting his tail and shaking it
       slightly; he then whips it down in front of him, poisoning you if it hits.
       He tends to do this when you're close, so just dash away a couple times and
       you should be cool. If he starts to shake his head with sparks coming out,
       get ready to jump over or strike down 1 to 3 fireballs. If he starts to
       back you into a corner, use the platforms to get above him and then use the
       Flying Armor's ability to help you fly over him. And watch out for the
       spinny things on the platforms. He should fall pretty quickly if you have a
       decent sword.
    |03.Great Armor                                                         #armor|
    Recommended: Whip Sword - Get it in the room two rooms right from the boss
       room. That head blocking the way opens if you face away, so just backdash.
       Allows further range attacks and has good attack power.
    Soul: Increases STR by 120%. Nice idea, but it's an R button thing, and it
       saps your MP like a bitch. It's kinda useful when you're doing an already
       big attack, like the Red Minotaur soul, and you turn it on the split second
       the thing connects.
    Your level: Around 10
    Stats: 650 Hp      300 Xp
           Tolerances: None
           Weaknesses: Lightning
    Tactics: First thing to watch out for as you approach him, is to not do it
       fast. When he activates, he swings his sword upwards kinda, so don't be
       close. His shield guards most attacks to his body that aren't at a weird
       angle, like the Bamboo Sword, so just crouch and attack him below the
       shield. He has two things he might try to hit you with. If he raises his
       sword way above his noggin, he's going to slam his sword into the ground.
       If you're right up against him and you crouch, you'll be in a safe spot and
       you can get in a lot of hits, but it's safer to backdash/run away. If he
       raises his sword to about chest level, he's about to do a stabbing-type
       attack. It's pretty long in range, so just crouch near him (there'll be a
       massive space) and whip away. Don't worry about him backing you into a
       corner like Manticore, but do worry about getting hit by his erratic and
       unpredictable forward and backward stepping. He should die fast, though.
    |04.Big Golem                                                             #big|
    Recommended: Lance - It's incredibly useful here. Pick it up in the area in
       the Castle Corridor outside the entrance to Dance Hall. Also, go to Hammer
       and buy a Katana, it'll come in handy later. And of course, the backdash.
    Soul: Kinda cool, but a novelty. You hold R, and then every time you attack, a
       mini-Big Golem ("...") punches behind you. Does good damage.
    Your level: Around 14
    Stats: 1,200 Hp    1,000 Xp
           Tolerances: None
           Weaknesses: None
    Tactics: Don't worry, this guy isn't nearly as bad as he may look. Although he
       looks menacing thanks to his size. He has two moves he might use on you.
       One, he might bend over and then move his arm up to about stomach level. If
       he does this, he's about to swing it in front of him. Just backdash away
       and you'll be fine. He also might raise his arm to about chest level and
       cover his face with his hand. If he does this, a few pebbles will fall from
       his hand, and then he'll fire 5 or 6 from his mouth towards you. Just get
       close, get far, or jump a bit to avoid them. He also walks back and forth,
       but makes no attempt to trap you like Manticore. Just attack him whenever
       it's not risky and you'll do good. You can try to get behind him and attack
       him a lot if you're willing to take a little damage, but beware of him
       backing up and trapping you.
    |05.Headhunter                                                         #hunter|
    Recommended: Lance for form 1, Katana for forms 2&3. The Lance is in Castle
       Corridor, outside the Dance Hall entrance, and you can buy a Katana from
       Hammer. Lastly, you may want the Zombie soul.
    Soul: Very good. For every 12 souls you collect, you get +1 on everything but
       luck. And it's +12 souls, not different ones. You could get 36 Bat souls and
       be +3. Also, it's a +33 max. Once you're about +5, this should become your
       default yellow soul.
    Your level: Around 17
    Stats: 700 x3 Hp   3,000 Xp
           Tolerances: Dark
           Weaknesses: Weapon
    Tactics: The first form is pretty easy. She'll move back and forth,
       occasionally stopping to stab at you. You can duck under it, but with the
       Lance, you should be far enough away to smack her around outside her attack
          The second form is rather easy if you have the Katana, and kinda tough
       without it. The moment he's attackable, get in a few hits. Now, when he
       flies around the room, you can hit him from below thanks to the Katana's
       total awesomeness. Without, you have to wait for a safe spot to attack from
       the side. He has two attacks. One, he summons these two little fireballs,
       which turn into massive fire snakes. They go downwards figure 8 style, and
       spread farther in each direction. Run. Also, he may summon these three
       little balls of lightning near him, with spaces in between. They'll start
       to shoot a bit of lightning straight downwards. You can hide in between the
       spaces and smack him up, or you can just run. Eventually, he goes kaboom.
          The third form can be real easy with the Katana, or real tricky without
       it. He jumps up to the ceiling, falls to the ground, and jumps to the walls
       a lot. He might stick his tounge towards you, or shoot poison clouds at
       you. Jump around (or duck under) his tounge, and just don't get anywhere
       near what he spews at you. If you do get hit, and have the Zombie soul, use
       it to become stronger. With the Katana, it should be easy enough to hit him
       wherever he is, but some of the crappier weapons can only hit from a
       double-jump or only when he's on the ground. Either way, just smack him
       with your weapon a lot and he'll die.
    |06.Death                                                               #death|
    Recommended: Hrunting, which is found opposite the Undine way back in Inner
       Quarters. Also, the Flying Armor, which you should already have. Lastly, if
       you're having a hard time with him, pick up the Lightning Doll soul, and
       even if you beat him without it, get it afterwards. If you find the little
       sickles to be a problem, Giant Ghost's soul may be good. You, again, also
       need the backdash.
    Soul: You press the R button, and little scythes start appearing and homing in
       on your enemies - very useful in areas with little guys like Medusa Heads.
    Your level: Around 25
    Stats: 4,444 Hp    4,444 Xp
           Tolerances: Dark
           Weaknesses: None
    Tactics: Death's first form is rather simple, and is easy to get through
       without damage after a little practice. The first thing you have to note,
       is that he's constantly summoning these little sickles to attack you. You
       can destory them, but they're easy to avoid; they aim at you when they
       form, but don't fire for a few seconds, so you're usually out of the way.
       His first main attack goes on for the first half of this form, and
       occasionally in the second half. He swoops towards you to damage you with
       his sickle. Just backdash away. He starts doing his second attack about
       halfway through his first form. Little bits of blue magic appear at his
       fingertips, and shortly thereafter, five massive blue pillars of magic
       appear where Soma is standing. Keep moving, though and you won't get hit.
       They only damage the second they appear, though, so you can even turn
       around through them if you need to. You gotta time it well. To hurt him,
       attack his sickle. At this point, Death is kinda not there, so you can't
       hurt him and touching him doesn't hurt you.
          After getting his life down to about half, Death's sickle evaporates in
       a burst of flames and he phases into "somethingness", and spawns a double
       sided scythe while he's at it. He has three attacks in this form. His first
       is to swing his scythe at you, seemingly covering the whole screen. Just
       duck. You can also slide towards him to attack. His second is dashing
       towards you. Double jump away from him and activate the Flying Armor, and
       you should be able to dodge it. Lastly, he may throw the scythe in a
       clockwise motion around the room. Standing to the right, you'll be able to
       double jump over it. On the left, quickly slide under him to the right, and
       double jump over. The problem with double jumping on the left is that it'll
       give you a quick slap on the ass on it's way back. Just attack Death
       whenever it's safe (the opportunities are many, as many times his attacks
       take a while but are dodged early) and you'll prevail.
          Also, if you're really having problems with either form, go grab the
       soul from Lightning Doll. It's powerful enough to take a crapload of damage
       from one of his forms, although it uses 46 Mp per shot, so it probably
       won't out and out kill it. Either way, pick it up after battle, since it's
       useful later on.
    |07.Legion                                                             #legion|
    Recommended: Any weapon with decent power will do, but if you're having
       problems, pick up the Claimh Solais. I'm not even gonna try to explain,
       check the Forbidden Area FAQ by FBI Porker. It really is worth it. Also,
       the Lightning Doll soul is still nice for using a buncha times.
    Soul: You have to break off every part (4) before destroying the core to get
       it. Pressing Up+B fires lasers kinda like Legion, but Lightning Doll is so
       much more Mp conservative. That said, this has it's uses, so get it.
    Your level: Around 32
    Stats: 5,000 Hp    12,000 Xp
           Tolerances: Dark
           Weaknesses: Holy
    Tactics: Nice lead up to the boss, huh? The bodies plodding along... Anyhoo,
       I'd like to point out now that you can ONLY get Legion's soul if you break
       off ALL FOUR outer shells of bodies first. Otherwise, your only chance will
       be in a New Game+. Also, an overhead swinging sword like the Osafune is
       good, but if you're good or have enough levels, you'll be fine with
       something like the Hrunting or that sword found in the left side of the
       bottom of the Clock Tower. Mystelain, or something. The Lightning Doll,
       again, is a great soul to use.
          Anyways, this guy isn't all that tough. Especially after Death. He
       floats around the outer square of the room, starting clockwise, but if you
       go all the way around him he'll reverse. Or should that be, "Reverce"?
       Anyhoo, each part of the shell has 5,000 Hp, as well as the core (25,000
       total - EEP!), but all you have to do is smack away at some of the outer
       sections until the core is exposed, and then kill him dead. The best time
       to attack is when he gets to the top or bottom of the square, you should be
       able to get in many hits. The Osafune, Claimh, and other overhead swords
       can hit multiple parts of Legion easier than a forwards sword or spear. As
       you do damage to the body shells, bodies fall off and plod towards you.
       Watch out for them. They take around 200 damage to kill, but it's worth it
       to clear the way. Once even one body shell falls off, the core will start
       to fire lasers from its' tentacles. Usually only one tentacle is exposed
       until all 4 shells are gone, when all 3 appear. The tentacles usually flail
       around wildly, like in a hentai movie, so when they stop, it's a dead
       giveaway it'll fire; get out of the way. After the central core takes
       enough damage, Legion will fall.
    |08.Balore                                                             #balore|
    Recommended: The Balmung, found at the end of the middle challenge room (use
       Death's soul to help against the Medusa Heads) should work. Again,
       Lightning Doll (see Death) and/or the Claimh Solais (see Legion) should be
       used if you have problems. Also, Medusa Head's soul makes form 2 SO MUCH
    Soul: Up+B to do a really powerful punch. Short range, massive power, massive
       Mp cost.
    Your level: Around 37
    Stats: 4,000 Hp    16,000 Xp
           Tolerances: None
           Weaknesses: None
    Tactics: Not quite as hard as he seems at first. When his left eye is open, he
       uses his fists to try and smash you. He usually does a side smash, then a
       top-down smash, then a side, then a top-down, etc. The side smash seems
       random where it hits, usually close to horizontal with where he pulls his
       hand back to. Crouch under his nose, though, and neither hand should touch
       you. For his top-down smash, run to the outside of his hands (like, to the
       left of the one on the left of your screen). Then, when they hit the
       ground, double jump back in. The best times to get hits are one hit when
       you jump back in after the top-down smash, and one or two (depending on
       your weapon's speed) after the top-down smash and before the side smash.
          After you deal enough damage, and after he finishes his current attack,
       he shuts his left eye and opens his right eye. Note that you can still hit
       him after you do enough damage, while he's still doing the attack he was
       doing; it's possible to kill him before he opens his right eye at high
       levels with a real strong sword and a +33 Headhunter. Anyhoo, all he does
       in this phase is shoot a laser from his eye either left-to-right or
       right-to-left. The laser itself doesn't damage you, but it creates a flame
       on the ground that does. Double jump over it. The more damage you deal, the
       faster he shoots lasers, but if your timing is good, you can jump over them
       all. Stay immediately to the right of the open eye, so you're in the middle.
       This gives you time to react either way the laser comes, and gives to a
       chance to attack every time you jump. Also note that it's possible to jump
       over the flames with a single jump, it's just easier with a double. Lastly,
       if you have the Medusa Head's soul, you can just jump up, and hold R once
       you're level with the eye. The lasers will pass right under you, and you
       can bonk the living snot out of him.
    |09.Graham                                                              #floor|
    Recommended: Claimh Solais, or any other overhead swinging sword of comparable
       power. (Final Sword, Death's Sickle) I also recommend the Handgun, found
       about 1 map square above and to the right of the waterfall room in the
       Underground Reservoir. Legion/Lightning Doll can be cool too. The ability
       to slide is also a must. And backdash.
    Soul: No soul. Although what would it's power be, dress up in a dumb suit?
    Your level: Around 40
    Stats: 5,000 Hp    0 Xp
           Tolerances: Poison, Animal, Rock
           Weaknesses: None
    Tactics: Easiest. Dracula-like boss. Ever. His first form has 3 attacks. You
       really wanna listen to the sound here. If he says something that sounds
       like "doors-in-a", he's about to shoot three fireballs. You can jump over
       or attack them. If he says something that sounds like "heeya!", he's about
       to shoot two big molten rocks, either a low one then a high one or vice
       versa. If he says something that sounds something like "Keys in my
       doorchain!", then he's about to shoot a wave (4 or 5) of those molten rocks
       at the high level. Dodge all these attacks, and counter-attack whenever you
       can. Note that with the Succubus soul, attacking the fireballs will give
       you the +5 health bonus. Once you damage him enough, he starts circling
       groups of 3 molten balls around the room. The only absolutely safe point is
       on the far right of the screen next to the door. Backdash into it so you
       face Graham. Now just keep firing the Handgun until he dies. If you don't
       have it, use your best ranged Up+B spell, preferably Legion or Lightning
       Doll. At level 40, you should have enough Mp to use Legion to take this
       form out. If not, get in close, do your best to dodge the molten rocks,
       and swing away.
          The second form is where that overhead swinging weapon comes in handy.
       He has two attacks. His first is swinging his hands at you, Balore style.
       Watch for a little green sparkle in either hand/both hands, and when it
       appears, duck. It'll go over your head. The second is a massive blue laser
       fired at you by the halo of skulls over his head. It usually moves; when it
       stops, it's about to fire straight down. GET AWAY. Massive damage. His
       weakness is the little pinkish thing in the center. Now, if you have one of
       the aforementioned overhead swords (Claimh Solais, Final Sword, Death's
       Sickle), or the Osafune (has the range, just low on power), you can just
       crouch, slide around to dodge the laser, and attack whenever you're close
       to under the weak spot! Beautiful! If you don't have one of the 4 mentioned
       swords, you have to jump up to hit him. Make sure to be very careful of his
       attacks; take your time. Eventually the battle will end.
    Uber-Spoilers Below
    |10.Julius Belmont                                                      #bdoor|
    Recommended: Any elemental soul he doesn't resist (Vjaya, Laevatain, Rahab's
       Sword, Kaladbolg [Salad Bowl]) works well. You also practically must have
       the Black Panther soul, found in the room right after Graham. Lightning
       Doll, Legion, Red Minotaur, or Beam Skeleton are good to fall back on. In
       that order.
    Soul: None. Although I bet it would be using those subweapons if it existed.
    Your level: Around 40
    Stats: 6,000 Hp
           Tolerances: Holy, Poison, Animal, Rock
           Weaknesses: None
    Tactics: First off, isn't that music just bitching? It sounds like a remix of
       Vampire Killer with electric guitars, and yet it doesn't. Anyways, you do
       NOT want to be using your Claimh Solais or Ronginus' Spear here; he's
       resistant to Holy. I recommend one of the stronger elemental swords. Vjaya
       is nice, since it hits twice and is almost as powerful as the Laevatain.
       The Laevatain and Kaladbolg work nicely, and Rahab's Sword will do.
       The big key to this fight is using the Black Panther to get away from every
       attack. With it, you can easily avoid his whip, slide, double-jump bounce,
       and all that stuff. He has a bunch of different moves you have to watch out
       for. The first is his whip. You can duck under it, but if you duck too
       early, he'll duck, and then hit you. Or you can backdash, or dash, away. My
       favorite strategy is to get in kinda close to get him to attack, get away,
       get back in during the recoil for his attack, and hit him once or twice
       depending on the speed of the sword I'm using. He's also got a slide. Watch
       out for it. He jumps around a bunch, and frequently double jumps, then
       bounces down. Like with the Kicker Skeleton soul. So don't be real close
       when he's jumping. And always be prepared to use the Black Panther to avoid
       something. Also note that he may use his forward dash, which phases him out
       (like Death, can't hit him or vice versa), and after every four hits he
       gets a brief invincibility period. Like Nathan from CotM, except not after
       every hit.
          After about half of his Hp are gone, he'll move to the center of the
       room and start to do a pose very much like Richter's item crush poses. If
       you've ever played as Richter, you know to run like hell. If you start off
       far enough away, you could probably walk against it when it starts sucking
       you in, but I recommend Panthering away. Don't get close, though, or his
       massive Cross will hit you. After this, he'll start using three new
       attacks, straight out of, um, every other Castlevania ever. If his hand
       starts to glow green, he's about to chuck some Holy Water, which travels
       for about 1.5 to 2 times the range of his whip. If his hand glows red, he's
       about to throw an axe upwards. It goes up and falls at an angle. If his
       hand glows blue, he's about to throw a Crucifix at you, which travels about
       2 to 2.5 times the range of his whip, and then travels backwards to either
       where Julius catches it or the other edge of the screen. All of this in
       addition to the other attacks. I recommend using Lightning Doll or
       something to really soften this form up, but leave yourself at least 50
       or 60 Mp to use the Black Panther. Again, the best way to attack him is
       to Panther around like a flaming prostitute, and after he does an attack
       try to get in for a hit. Except after Holy Water, unless you can get behind
       him. The axe is easy to get around, and for the Crucifix, I jump in while
       it's away, slap him, and then jump out of the line of fire. Eventually, the
       battle will end.
    |11.Chaos                                                               #final|
    Recommended: A really good, non-dark sword like the Claimh Solais, Final Sword,
       or Ronginus' Spear. Also, if you're under level 65, buy a bunch of healing
       items from Hammer/find them around. Lastly, if you're really having
       problems, the Red Minotaur or Lightning Doll can get good damage in against
       the second form. Also, your first time trying, lose. Just trust me. Lose.
    Soul: 404 Not Found.
    Your level: 45+ if you have healing items, 60+ without
    Stats: 9,999 Hp    0 Xp
           Tolerances: Dark
           Weaknesses: None
           http://blitz.phpwebhosting.com/roms/castleaos/ <---Thanks for Hp stat.
    Tactics: Alright, I have yet to make up a good strategy for everything here.
       Your level doesn't really matter that much, but I recommend 45+ presuming
       you at least have a few High Life Ups or whatever. I like using the Claimh
       Solais, but any powerful, non-Dark sword will work alright. In the first
       form, I take out the blue thingy first, then the red, then the yellow. The
       blue occasionally turns into some beast thingy and rushes at you, the red
       forms little crystal things (which can be shot down), and the yellow saps
       your Mp. You don't have the use of your souls, so just whack the things
       around for approx. 2,000 damage each. In the second form, taking out the
       eyes around the room weakens the defense of the core. I feel the magic
       number is 2, the bottom 2. The top 2 take more time to take out than they
       save. Never let the little green balls hit you, or suddenly some red thing
       will hit you for like 150 damage. 2 or 3 times. Also watch out for spikes
       that form around the core and then radiate outwards. I recommend moving to
       the side where the last ones form, and after the first ones shoot out, go
       to that side. Also be careful not to touch the snake. Once you take out the
       bottom two eyes, hit the core with EVERYTHING you've got. Don't worry if
       you end up popping every usable item you have (although you likely won't).
       I tend to fill my Mp, unleash my best souls until I'm out, and repeat as
       much as I can. If you need to, you can finish off the core with weapons,
       too. Just no Dark swords. Eventually, Chaos dies. Although, you REALLY want
       to lose your first time. Just trust me.
    |12.Legal Info/Version History                                       #whocares|
    Version History:
     June 26th, 2003 - Started FAQ, formatted, added table of contents. V0.1
     June 27th, 2003 - Added strategies for Creaking Skull, Manticore. V0.3
     July 10th, 2003 - Added strategies for Great Armor, Big Golem. V0.5
     July 31st, 2003 - Added strategies for Headhunter, Death, Legion, Balore,
                        Graham. V0.9
     August 1st, 2003 - Added strategy for Julius Belmont. Added placeholder
                         strategy (read: crappy strategy) for Chaos. Spellchecked,
                         tweaking format. V1.0
     August 4th, 2003 - Minor tweaks. Never submitted. V1.1
     August 25th, 2003 - Realized guide was 81 characters thanks to Crazyreyn;
                          reformatted to 79. Tweaked Legion stretegy. V2.0
     Future - Finish some formatting, add Chaos stategy, proofread guide. Done,
               except Julius' game. V3.0
     Future - Add tactics for Julius' game. V4.0
     Future - Proofread everything for Julius' game. V4.1
     Future - Make sure guide is as perfect as possible. V5.0 (final)
    Legal Info:
     If you wish to put this FAQ on your website, please, just ask me. My e-mail is
     above. (#intro) Unless you're http://cheatcc.com, who I hate for plagiarizing
     everybody's stuff, I WILL let you. I just wanna know who has it up so that I
     can let people know of updates. That said, keep it current. I'll send you any
     new versions. Also, DO NOT copy-paste any of this information into your own
     FAQ or site. That said, it's not like I own the information or anything, just
     the wording. Feel free to mention anything I have in here, with or without
     crediting the source.
    Sites allowed to host FAQ:
     -My site, or webspace.
                      This document 2003 John "bluberry" Lynch
                                ~Laugh, and grow fat~

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