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Boktai Multiplayer FAQ by MechHunter330
Version 1.01
Date Created: March 3, 2004
Last Updated: March 11, 2004
_________________________________________________________________________
Version History

3/11/04: Version 1.01 - edited the coin collection section in "Chapter III. 
Strategies," edited the game structure section of "Chapter I. Rules"

3/9/04: Version 1.00 - information on individual map strategies have been 
added, modified the "a" and the "i" in the ASCII art above, added a note in 
"Chapter II: Weapon Choice" under section I, added some more info in "Chapter 
V. Battle Point Rewards" in section 2

3/8/04: Version 0.90 - information on Version History has now been added, I've 
changed "Chapter V. Super Special Prize" into "Chapter V. Battle Point 
Rewards," Ihave divided "Chapter I. Rules" and "Chapter V. Battle Point 
Rewards" into sections, a Game Options section has been added to "Chapter I. 
Rules," an Explanation and Normal Prizes section has been added under "Chapter
V. Battle Point Rewards," the old Chapter I information was moved to the Game
Structure section of Chapter I, and the old Chapter V information was moved to 
the Wizard Frame section of Chapter V

3/3/04-3/6/04: Version 0.85 -  the first version of this FAQ, missing Map 
Strategies information
________________________________________________________________________
Table Of Contents

I. Rules
-Game Structure
-Game Options

II. Weapon Choice
-Lenses
-Frames
-Batteries
-Grenades

III. Strategies
- Killing
- Coin Collection
- Treasure Hunting

IV. Maps
- Cold
- Hot
- Dark
- Random

V. Battle Point Rewards
-Explanation
-Normal Prizes
-Wizard Frame

VI. Comments/Contact

VII. Special Thanks

VIII. Final Words
_________________________________________________________________________
Chapter I. Rules

Section I: Game Structure
The main goal of Boktai Multiplayer Link Battle is to gain the most points. 
One's point total is determined by how many coins they have, how many times 
they have died, and how many times they have made others die. Every player 
starts with one out of five coins, the remaining coins held by the undead 
enemies in the map. You pick coins by killing a certain enemy, and picking up 
the coin that jumps out of their corpse.

Section II: Game Options
There are a few options one is able to set before playing a game of Boktai
Multiplayer. They are:

Play For Solar Energy: Play for fun, or let the winner of the battle wins Sols 
for their Solar Station

Time Limit: Set the game time to 60 seconds, 120 seconds, or 180 seconds

Stage Select: Choose a map out of Hot, Cold, Dark, or Random

Life Gauge: Set the Life Meter so everybody has the minimum (Battle), or set it
to whatever their life gauge is in Single-player (Own)
_________________________________________________________________________
Chapter II. Weapon Choice

Section I: Lenses
The only gun lens here that doesn't have a special effect is the Sol. The 
Flame sets the opponent on fire, for extra damage. The Frost slows the 
opponent down. Cloud dislodges a coin with each shot, regardless of the damage 
done. Earth drains health, and is my personal favorite. Dark drains solar 
energy from the opponent's weapon.

***Note*** The Dark Gun (Gun del Hell) will do damage against chillboks and 
burnboks, but not the normal boks.

Section II: Frames
The main guideline here is using a frame that one is comfortable with, allows 
quick movement, and does heavy damage. One should not use the Guardian, 
because one can't move while firing, or a rotating spray weapon because one 
can't focus the damage. Range (weapon firing) is not too important, but long 
range is good, as long as one doesn't give up damage for it. Remember to take 
battery drain into account when selecting the frame.

***Note*** Spray weapons do not do continuous damage. They take a certain 
amount of damage away on contact, and will not do any more damage until the 
opponent's invulnerability has ended.

Section III: Batteries
One should use the battery that has the largest capacity.

Section IV: Grenades
One can only use the Bomb and Nightmare grenades, each with their own 
advantages and disadvantages. The Bomb does damage against undead enemies and
other players, and happens to set other players on fire. The Nightmare 
happens to do major damage against enemy players, but does none against 
undead.
_________________________________________________________________________
Chapter III. Strategies

Section I: Killing
This entire section depends mainly on what map one chose, what weapon one 
chose, and one's skill. The best tactic is to hit them with a good damaging 
shot, and run out of their range. Then, when they become vulnerable again, 
fire again and repeat the process. Remember, stealth is nigh impossible 
because of the top-down view, and that sprays pierce walls. Also, there is a 
stressed importance on not getting caught by Undead, as it takes away health 
that should be saved for a battle against a sentient foe.

Section II: Coin Collection
This is the main way to obtain Multiplayer points. The simplest way to get all 
the coins is to wait in a deserted corner of the map and wait for your 
opponent to get all the coins. Then, kill him (or her). Of course, I don't 
employ the use of this tactic, as it is unfair and boring. I state this 
strategy to warn more fun-oriented players to beware.The best way to get the 
coins is to play the game. Knowledge of the map is invaluable, so one knows 
where the enemies are. Another thing to note is to not stop moving. If you do, 
you will be discovered, and killed. Also, keeping your thumb ready to press B 
is a big plus. The one with the most coins is the winner, but one may receive 
points for simply killing the enemy.

Section III: Treasure Hunting
There are many treasure chests scattered through out the maps. There are many 
useful items available, and only two of them (as to my knowledge) are harmful.
They are Redshrooms and Rotten Nuts. Other items include Blueshrooms, the 
entire variety of apples and Heal Fruits, Solar Nuts, Enduranuts, Speed Nuts, 
See-All Nuts, and probably quite a few more. Note that there are some Mimics 
and empty treasure chests.
_________________________________________________________________________

Chapter IV. Maps

***NOTE: this section will be updated when more data is collected***

Section I: Cold
-Description: This is your classic "Frost" map. The map is riddled with 
chillboks and stepping on the switches will drop large iceballs on you.
-Strategies: There is only one bok on this map. Most of the hazards on this map
are in the form of switches, Mimics, and slippery floors. The bok which carries 
the coin is either in the very top or bottom of the map. It reappears every 
once in a while, and carries all the coins. One should try to discover where
the chillbok is, and hold that corner like a fort. When the enemy attacks, kill
them to collect their coin, and then collect the coins from the chillbok.

Section II: Hot
-Description: This is your classic "Flame" map. The map has numerous burnboks 
and has some golems. There are also flame jets near the collection of treasure
chests in the north.
-Strategies: Here, the enemies are: a burnbok in the left side of the map, an
iron golem near the flame jets, a burnbok in the right side of the map, and a
burnbok near the bottom of the map. My advice is to circle around the map, 
taking out enemies as you go. The enemy will probably do the same, so hurry to 
collect the coins and be prepared to attack him/her near the bottom of the map.

Section III: Dark
-Description: Pretty much the basic map. The map has some normal boks, and 
stepping on the switches will drop large stoneballs on you. The entire 
area is dark, with numerous pitfalls. The darkness is penetrated only by the 
sparse skylights, which appear when one has sunlight.
-Strategies: The map is entirly dark, so expect to get jumped up by surprise 
often. There are two normal boks near the left and right sides of the map, both
of them hold coins. Also, beware of the pitfalls, as they will kill you 
instantly. One should attack the left side first, and collect the coin there. 
Then, attack your enemy in the middle and gain his/her coins. Finally, repeat 
the strategy until one has collected all the coins.

Section IV: Random
-Description: The game randomly chooses a map from the selection above.
-Strategies: One should follow the individual strategies listed above. One
thing to note is to not choose the Flame or Frost lens when choosing this map,
as finding oneself in the "Hot" map with the Flame lens is devastating.
_________________________________________________________________________

Chapter V: Battle Point Rewards

Section I: Explanation
Depending on the amount of Battle Points one has collected, one may receive a
prize after he/she has exceeded a certain number.

Section II: Normal Prizes
50 Battle Points - Gold Apple
100 Battle Points - Heal Fruit
250 Battle Points - Bearnut

Section III: Wizard Frame
Get 1000 Link Battle Points for the Wizard Frame. The Wizard launches three 
low-power shots in a 45-degree angle. It is useful for taking down groups of 
weak enemies. The shot looks awesome! It has B attack and D stun, and is part 
of the "Special" type of weapons.
_________________________________________________________________________

Chapter VI: Comments/Contact

If you wish to comment on this FAQ, or simply donate information, please
e-mail me at "Geoffnola@yahoo.com" and title the e-mail "Boktai FAQ." All
information received via e-mail will get all due credit to the submitter.
_________________________________________________________________________

Chapter VII: Special Thanks

Konami Computer Entertainment Japan - for creating a game with all-around 
perfection, which has and will keep me occupied on long plane trips

Hideo Kojima - for having the vision of a game with sunlight, and for his 
wonderful Metal Gear Solid series, a truly great game

All the people who own and love the game - for inspiring me to create this FAQ

Marc R. - for giving me the game for a gift

Sam R. - for link battling me, for the Wizard and data collection

Themos P. - for link battling me, for data collection and bragging rights

Myself - for spending the time to type, update, and distribute this FAQ
_________________________________________________________________________

Chapter VIII: Final Words

This FAQ is copyright (c) 2004 by Geoffrey Liu.

This FAQ has been made by MechHunter330, a.k.a. Geoffrey Liu, who can be
reached at Geoffnola@yahoo.com. One may not modify this FAQ and call it one's 
own, and one may not use this FAQ for money making purposes.

This FAQ is not to be used anywhere or on anything other than the following 
sites, without first asking permission at the above address:
gamefaqs.com
gamespot.com
ign.com

I am in no way affiliated with Konami, except that I own one of their games. I
am also in no way affiliated with anyone who worked in the creation of this
game, or anyone who works for Konami in particular. I am only distributing 
information on their game's multiplayer section to gamers of Boktai: The Sun Is
In Your Hand.
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